… | |
… | |
82 | int comp; |
82 | int comp; |
83 | int size; |
83 | int size; |
84 | |
84 | |
85 | sprintf (buf, "%s/%s", settings.confdir, settings.motd); |
85 | sprintf (buf, "%s/%s", settings.confdir, settings.motd); |
86 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
86 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
87 | { |
|
|
88 | return; |
87 | return; |
89 | } |
88 | |
90 | motd[0] = '\0'; |
89 | motd[0] = '\0'; |
91 | size = 0; |
90 | size = 0; |
|
|
91 | |
92 | while (fgets (buf, MAX_BUF, fp) != NULL) |
92 | while (fgets (buf, MAX_BUF, fp) != NULL) |
93 | { |
93 | { |
94 | if (*buf == '#') |
94 | if (*buf == '#') |
95 | continue; |
95 | continue; |
|
|
96 | |
96 | strncat (motd + size, buf, HUGE_BUF - size); |
97 | strncat (motd + size, buf, HUGE_BUF - size); |
97 | size += strlen (buf); |
98 | size += strlen (buf); |
98 | } |
99 | } |
|
|
100 | |
99 | draw_ext_info (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_MOTD, MSG_SUBTYPE_NONE, motd, NULL); |
101 | draw_ext_info (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_MOTD, MSG_SUBTYPE_NONE, motd, NULL); |
100 | close_and_delete (fp, comp); |
102 | close_and_delete (fp, comp); |
101 | } |
103 | } |
102 | |
104 | |
103 | void |
105 | void |
… | |
… | |
109 | int comp; |
111 | int comp; |
110 | int size; |
112 | int size; |
111 | |
113 | |
112 | sprintf (buf, "%s/%s", settings.confdir, settings.rules); |
114 | sprintf (buf, "%s/%s", settings.confdir, settings.rules); |
113 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
115 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
114 | { |
|
|
115 | return; |
116 | return; |
116 | } |
117 | |
117 | rules[0] = '\0'; |
118 | rules[0] = '\0'; |
118 | size = 0; |
119 | size = 0; |
|
|
120 | |
119 | while (fgets (buf, MAX_BUF, fp) != NULL) |
121 | while (fgets (buf, MAX_BUF, fp) != NULL) |
120 | { |
122 | { |
121 | if (*buf == '#') |
123 | if (*buf == '#') |
122 | continue; |
124 | continue; |
|
|
125 | |
123 | if (size + strlen (buf) >= HUGE_BUF) |
126 | if (size + strlen (buf) >= HUGE_BUF) |
124 | { |
127 | { |
125 | LOG (llevDebug, "Warning, rules size is > %d bytes.\n", HUGE_BUF); |
128 | LOG (llevDebug, "Warning, rules size is > %d bytes.\n", HUGE_BUF); |
126 | break; |
129 | break; |
127 | } |
130 | } |
|
|
131 | |
128 | strncat (rules + size, buf, HUGE_BUF - size); |
132 | strncat (rules + size, buf, HUGE_BUF - size); |
129 | size += strlen (buf); |
133 | size += strlen (buf); |
130 | } |
134 | } |
|
|
135 | |
131 | draw_ext_info (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_RULES, rules, NULL); |
136 | draw_ext_info (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_RULES, rules, NULL); |
132 | close_and_delete (fp, comp); |
137 | close_and_delete (fp, comp); |
133 | } |
138 | } |
134 | |
139 | |
135 | void |
140 | void |
… | |
… | |
143 | int size; |
148 | int size; |
144 | |
149 | |
145 | sprintf (buf, "%s/%s", settings.confdir, settings.news); |
150 | sprintf (buf, "%s/%s", settings.confdir, settings.news); |
146 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
151 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
147 | return; |
152 | return; |
|
|
153 | |
148 | news[0] = '\0'; |
154 | news[0] = '\0'; |
149 | subject[0] = '\0'; |
155 | subject[0] = '\0'; |
150 | size = 0; |
156 | size = 0; |
|
|
157 | |
151 | while (fgets (buf, MAX_BUF, fp) != NULL) |
158 | while (fgets (buf, MAX_BUF, fp) != NULL) |
152 | { |
159 | { |
153 | if (*buf == '#') |
160 | if (*buf == '#') |
154 | continue; |
161 | continue; |
|
|
162 | |
155 | if (*buf == '%') |
163 | if (*buf == '%') |
156 | { /* send one news */ |
164 | { /* send one news */ |
157 | if (size > 0) |
165 | if (size > 0) |
158 | draw_ext_info_format (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_NEWS, "INFORMATION: %s\n%s", "%s\n%s", subject, news); /*send previously read news */ |
166 | draw_ext_info_format (NDI_UNIQUE | NDI_GREEN, 0, op, MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_NEWS, "INFORMATION: %s\n%s", "%s\n%s", subject, news); /*send previously read news */ |
159 | strcpy (subject, buf + 1); |
167 | strcpy (subject, buf + 1); |
… | |
… | |
186 | return 0; |
194 | return 0; |
187 | |
195 | |
188 | for (; *cp != '\0'; cp++) |
196 | for (; *cp != '\0'; cp++) |
189 | if (!((*cp >= 'a' && *cp <= 'z') || (*cp >= 'A' && *cp <= 'Z')) && *cp != '-' && *cp != '_') |
197 | if (!((*cp >= 'a' && *cp <= 'z') || (*cp >= 'A' && *cp <= 'Z')) && *cp != '-' && *cp != '_') |
190 | return 0; |
198 | return 0; |
|
|
199 | |
191 | return 1; |
200 | return 1; |
192 | } |
201 | } |
193 | |
202 | |
194 | /* This no longer sets the player map. Also, it now updates |
203 | /* This no longer sets the player map. Also, it now updates |
195 | * all the pointers so the caller doesn't need to do that. |
204 | * all the pointers so the caller doesn't need to do that. |
… | |
… | |
254 | p->usekeys = containers; |
263 | p->usekeys = containers; |
255 | p->last_weapon_sp = -1; |
264 | p->last_weapon_sp = -1; |
256 | p->peaceful = 1; /* default peaceful */ |
265 | p->peaceful = 1; /* default peaceful */ |
257 | p->do_los = 1; |
266 | p->do_los = 1; |
258 | p->explore = 0; |
267 | p->explore = 0; |
259 | p->no_shout = 0; /* default can shout */ |
|
|
260 | |
268 | |
261 | assign (p->title, op->arch->clone.name); |
269 | assign (p->title, op->arch->clone.name); |
262 | op->race = op->arch->clone.race; |
270 | op->race = op->arch->clone.race; |
263 | |
271 | |
264 | CLEAR_FLAG (op, FLAG_READY_SKILL); |
272 | CLEAR_FLAG (op, FLAG_READY_SKILL); |
… | |
… | |
291 | set_first_map (object *op) |
299 | set_first_map (object *op) |
292 | { |
300 | { |
293 | strcpy (op->contr->maplevel, first_map_path); |
301 | strcpy (op->contr->maplevel, first_map_path); |
294 | op->x = -1; |
302 | op->x = -1; |
295 | op->y = -1; |
303 | op->y = -1; |
296 | enter_exit (op, NULL); |
304 | enter_exit (op, 0); |
297 | } |
305 | } |
298 | |
306 | |
299 | /* Tries to add player on the connection passwd in ns. |
307 | /* Tries to add player on the connection passwd in ns. |
300 | * All we can really get in this is some settings like host and display |
308 | * All we can really get in this is some settings like host and display |
301 | * mode. |
309 | * mode. |
… | |
… | |
340 | { |
348 | { |
341 | if (at == NULL || at->next == NULL) |
349 | if (at == NULL || at->next == NULL) |
342 | at = first_archetype; |
350 | at = first_archetype; |
343 | else |
351 | else |
344 | at = at->next; |
352 | at = at->next; |
|
|
353 | |
345 | if (at->clone.type == PLAYER) |
354 | if (at->clone.type == PLAYER) |
346 | return at; |
355 | return at; |
|
|
356 | |
347 | if (at == start) |
357 | if (at == start) |
348 | { |
358 | { |
349 | LOG (llevError, "No Player archetypes\n"); |
359 | LOG (llevError, "No Player archetypes\n"); |
350 | exit (-1); |
360 | exit (-1); |
351 | } |
361 | } |
352 | } |
362 | } |
353 | } |
363 | } |
354 | |
|
|
355 | |
364 | |
356 | object * |
365 | object * |
357 | get_nearest_player (object *mon) |
366 | get_nearest_player (object *mon) |
358 | { |
367 | { |
359 | object *op = NULL; |
368 | object *op = NULL; |
… | |
… | |
1083 | * if the map isn't there, then stay on the |
1092 | * if the map isn't there, then stay on the |
1084 | * default initial map */ |
1093 | * default initial map */ |
1085 | tmp->destroy (); |
1094 | tmp->destroy (); |
1086 | } |
1095 | } |
1087 | else |
1096 | else |
1088 | { |
|
|
1089 | LOG (llevDebug, "first_map_ext_path not set\n"); |
1097 | LOG (llevDebug, "first_map_ext_path not set\n"); |
1090 | } |
1098 | |
1091 | return 0; |
1099 | return 0; |
1092 | } |
1100 | } |
1093 | |
1101 | |
1094 | /* Following actually changes the race - this is the default command |
1102 | /* Following actually changes the race - this is the default command |
1095 | * if we don't match with one of the options above. |
1103 | * if we don't match with one of the options above. |