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/cvs/deliantra/server/server/player.c
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Comparing deliantra/server/server/player.c (file contents):
Revision 1.20 by root, Tue Jun 6 02:45:28 2006 UTC vs.
Revision 1.21 by elmex, Fri Aug 11 23:04:50 2006 UTC

1/* 1/*
2 * static char *rcsid_player_c = 2 * static char *rcsid_player_c =
3 * "$Id: player.c,v 1.20 2006/06/06 02:45:28 root Exp $"; 3 * "$Id: player.c,v 1.21 2006/08/11 23:04:50 elmex Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
489 489
490 mflags = get_map_flags(m, &m, x, y, &x, &y); 490 mflags = get_map_flags(m, &m, x, y, &x, &y);
491 blocked = (mflags & P_OUT_OF_MAP) ? MOVE_ALL : GET_MAP_MOVE_BLOCK(m, x, y); 491 blocked = (mflags & P_OUT_OF_MAP) ? MOVE_ALL : GET_MAP_MOVE_BLOCK(m, x, y);
492 492
493 /* Space is blocked - try changing direction a little */ 493 /* Space is blocked - try changing direction a little */
494 if ((mflags & P_OUT_OF_MAP) || ((OB_TYPE_MOVE_BLOCK(mon, blocked)) 494 if ((mflags & P_OUT_OF_MAP) || ((OB_TYPE_MOVE_BLOCK(mon, blocked) || (mflags&P_BLOCKSVIEW))
495 && (m == mon->map && blocked_link(mon, m, x, y)))) { 495 && (m == mon->map && blocked_link(mon, m, x, y)))) {
496 /* recalculate direction from last good location. Possible 496 /* recalculate direction from last good location. Possible
497 * we were not traversing ideal location before. 497 * we were not traversing ideal location before.
498 */ 498 */
499 get_rangevector_from_mapcoord(lastmap, lastx, lasty, pl, &rv, 0); 499 get_rangevector_from_mapcoord(lastmap, lastx, lasty, pl, &rv, 0);
533 m = lastmap; 533 m = lastmap;
534 mflags = get_map_flags(m, &m, x, y, &x, &y); 534 mflags = get_map_flags(m, &m, x, y, &x, &y);
535 if (mflags & P_OUT_OF_MAP) continue; 535 if (mflags & P_OUT_OF_MAP) continue;
536 blocked = GET_MAP_MOVE_BLOCK(m, x, y); 536 blocked = GET_MAP_MOVE_BLOCK(m, x, y);
537 if (OB_TYPE_MOVE_BLOCK(mon, blocked)) continue; 537 if (OB_TYPE_MOVE_BLOCK(mon, blocked)) continue;
538 if (mflags & P_BLOCKSVIEW) continue;
538 539
539 if (m == mon->map && blocked_link(mon, m, x, y)) break; 540 if (m == mon->map && blocked_link(mon, m, x, y)) break;
540 } 541 }
541 /* go through entire loop without finding a valid 542 /* go through entire loop without finding a valid
542 * sidestep to take - thus, no valid path. 543 * sidestep to take - thus, no valid path.

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