1 | /* |
1 | /* |
2 | * static char *rcsid_player_c = |
2 | * static char *rcsid_player_c = |
3 | * "$Id: player.c,v 1.1.1.2 2006/02/22 18:03:23 elmex Exp $"; |
3 | * "$Id: player.c,v 1.1.1.3 2006/03/15 14:05:37 elmex Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
249 | op->speed_left=0.5; |
249 | op->speed_left=0.5; |
250 | op->speed=1.0; |
250 | op->speed=1.0; |
251 | op->direction=5; /* So player faces south */ |
251 | op->direction=5; /* So player faces south */ |
252 | op->stats.wc=2; |
252 | op->stats.wc=2; |
253 | op->run_away = 25; /* Then we panick... */ |
253 | op->run_away = 25; /* Then we panick... */ |
|
|
254 | p->socket.monitor_spells = 0; /* Needed because esrv_update_spells( ) gets called by roll_stats */ |
254 | |
255 | |
255 | roll_stats(op); |
256 | roll_stats(op); |
256 | p->state=ST_ROLL_STAT; |
257 | p->state=ST_ROLL_STAT; |
257 | clear_los(op); |
258 | clear_los(op); |
258 | |
259 | |