--- deliantra/server/server/player.c 2006/02/09 02:11:26 1.4 +++ deliantra/server/server/player.c 2006/02/10 04:35:33 1.5 @@ -2200,8 +2200,8 @@ { if (op->contr->hidden) { op->invisible = 1000; - /* the socket code flasehs the player visible/invisible - * depending on the value if invisible, so we need to + /* the socket code flashes the player visible/invisible + * depending on the value of invisible, so we need to * alternate it here for it to work correctly. */ if (pticks & 2) op->invisible--;