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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.3 by root, Fri Aug 25 13:24:50 2006 UTC vs.
Revision 1.14 by root, Thu Sep 14 21:16:12 2006 UTC

1
1/* 2/*
2 * static char *rcsid_plugins_c = 3 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.3 2006/08/25 13:24:50 root Exp $"; 4 * "$Id: plugins.C,v 1.14 2006/09/14 21:16:12 root Exp $";
4 */ 5 */
5 6
6/*****************************************************************************/ 7/*****************************************************************************/
8
7/* CrossFire, A Multiplayer game for X-windows */ 9/* CrossFire, A Multiplayer game for X-windows */
10
8/* */ 11/* */
12
9/* Copyright (C) 2000 Mark Wedel */ 13/* Copyright (C) 2000 Mark Wedel */
14
10/* Copyright (C) 1992 Frank Tore Johansen */ 15/* Copyright (C) 1992 Frank Tore Johansen */
16
11/* */ 17/* */
18
12/* This program is free software; you can redistribute it and/or modify */ 19/* This program is free software; you can redistribute it and/or modify */
20
13/* it under the terms of the GNU General Public License as published by */ 21/* it under the terms of the GNU General Public License as published by */
22
14/* the Free Software Foundation; either version 2 of the License, or */ 23/* the Free Software Foundation; either version 2 of the License, or */
24
15/* (at your option) any later version. */ 25/* (at your option) any later version. */
26
16/* */ 27/* */
28
17/* This program is distributed in the hope that it will be useful, */ 29/* This program is distributed in the hope that it will be useful, */
30
18/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 31/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
32
19/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 33/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
34
20/* GNU General Public License for more details. */ 35/* GNU General Public License for more details. */
36
21/* */ 37/* */
38
22/* You should have received a copy of the GNU General Public License */ 39/* You should have received a copy of the GNU General Public License */
40
23/* along with this program; if not, write to the Free Software */ 41/* along with this program; if not, write to the Free Software */
42
24/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 43/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
44
25/* */ 45/* */
46
26/*****************************************************************************/ 47/*****************************************************************************/
48
27/* This is the server-side plugin management part. */ 49/* This is the server-side plugin management part. */
50
28/*****************************************************************************/ 51/*****************************************************************************/
52
29/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */ 53/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
54
30/* Special thanks to: */ 55/* Special thanks to: */
56
31/* David Delbecq (david.delbecq@mailandnews.com); */ 57/* David Delbecq (david.delbecq@mailandnews.com); */
58
32/* Joris Bontje (jbontje@suespammers.org); */ 59/* Joris Bontje (jbontje@suespammers.org); */
60
33/* Philip Currlin (?); */ 61/* Philip Currlin (?); */
62
34/*****************************************************************************/ 63/*****************************************************************************/
35 64
36/*****************************************************************************/ 65/*****************************************************************************/
66
37/* First, the headers. We only include plugin.h, because all other includes */ 67/* First, the headers. We only include plugin.h, because all other includes */
68
38/* are done into it, and plugproto.h (which is used only by this file). */ 69/* are done into it, and plugproto.h (which is used only by this file). */
70
39/*****************************************************************************/ 71/*****************************************************************************/
40#include <plugin.h> 72#include <plugin.h>
41 73
42#ifndef __CEXTRACT__ 74#ifndef __CEXTRACT__
43#include <sproto.h> 75# include <sproto.h>
44#endif 76#endif
45 77
46#define NR_OF_HOOKS 74 78#define NR_OF_HOOKS 74
47 79
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 80static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 81 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 82 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 83 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 84 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 85 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 86 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 87 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 88 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 89 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 90 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 91 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 92 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 93 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 94 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 95 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 96 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 97 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 98 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 99 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 100 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 101 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 102 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 103 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 104 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 105 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 106 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 107 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 108 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 109 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 110 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 111 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 112 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 113 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 114 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 115 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 116 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 117 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 118 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 119 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 120 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 121 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 122 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 123 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 124 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 125 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 126 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 127 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 128 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 129 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 130 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 131 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 132 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 133 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 134 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 135 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 136 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 137 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 138 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 139 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 140 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 141 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 142 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 143 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 144 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 145 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 146 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 147 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 148 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 149 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 150 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 151 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 152 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 153};
125int plugin_number = 0; 154int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 155crossfire_plugin *plugins_list = NULL;
127 156
128/*****************************************************************************/ 157/*****************************************************************************/
158
129/* NEW PLUGIN STUFF STARTS HERE */ 159/* NEW PLUGIN STUFF STARTS HERE */
160
130/*****************************************************************************/ 161/*****************************************************************************/
131 162
132#ifdef WIN32 163#ifdef WIN32
133static const char *plugins_dlerror(void) 164static const char *
165plugins_dlerror (void)
134{ 166{
135 static char buf[256]; 167 static char buf[256];
136 DWORD err; 168 DWORD err;
137 char* p; 169 char *p;
170
138 err = GetLastError(); 171 err = GetLastError ();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0) 172 if (FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof (buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err); 173 snprintf (buf, sizeof (buf), "error %lu", err);
141 p = strchr(buf, '\0'); 174 p = strchr (buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n')) 175 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--; 176 p--;
144 *p = '\0'; 177 *p = '\0';
145 return buf; 178 return buf;
146} 179}
147#endif /* WIN32 */ 180#endif /* WIN32 */
148 181
149/** 182/**
150 * Notify clients about a changed object. 183 * Notify clients about a changed object.
151 * 184 *
152 * @param op the object that has changed 185 * @param op the object that has changed
153 */ 186 */
187static void
154static void send_changed_object(object *op) 188send_changed_object (object *op)
155{ 189{
156 object* tmp; 190 object *tmp;
157 player *pl; 191 player *pl;
158 192
159 if (op->env != NULL) { 193 if (op->env != NULL)
194 {
160 tmp = is_player_inv(op->env); 195 tmp = is_player_inv (op->env);
161 if (!tmp) { 196 if (!tmp)
197 {
162 for (pl = first_player; pl; pl = pl->next) 198 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 199 if (pl->ob->container == op->env)
164 break; 200 break;
165 if (pl) 201 if (pl)
166 tmp = pl->ob; 202 tmp = pl->ob;
167 else 203 else
168 tmp = NULL; 204 tmp = NULL;
169 } 205 }
170 if (tmp) 206 if (tmp)
171 esrv_send_item(tmp, op); 207 esrv_send_item (tmp, op);
172 } else { 208 }
209 else
210 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 211 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 212 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 213 esrv_send_item (tmp, op);
176 } 214 }
177} 215}
178 216
179/** 217/**
180 * Notify clients about a removed object. 218 * Notify clients about a removed object.
181 * 219 *
182 * @param op the object about to be removed from its environment; it must still 220 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 221 * be present in its environment
184 */ 222 */
223static void
185static void send_removed_object(object *op) 224send_removed_object (object *op)
186{ 225{
187 object* tmp; 226 object *tmp;
188 player *pl; 227 player *pl;
189 228
190 if (op->env == NULL) { 229 if (op->env == NULL)
230 {
191 /* no action necessary: remove_ob() notifies the client */ 231 /* no action necessary: remove_ob() notifies the client */
192 return; 232 return;
193 } 233 }
194 234
195 tmp = is_player_inv(op->env); 235 tmp = is_player_inv (op->env);
196 if (!tmp) { 236 if (!tmp)
237 {
197 for (pl = first_player; pl; pl = pl->next) 238 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 239 if (pl->ob->container == op->env)
199 break; 240 break;
200 if (pl) 241 if (pl)
201 tmp = pl->ob; 242 tmp = pl->ob;
202 else 243 else
203 tmp = NULL; 244 tmp = NULL;
204 } 245 }
205 if (tmp) 246 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 247 esrv_del_item (tmp->contr, op->count);
207}
208
209int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
210{
211 object *tmp, *next;
212 crossfire_plugin* plugin;
213 int rv = 0;
214 for (tmp = op->inv; tmp != NULL; tmp = next) {
215 next = tmp->below;
216 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
217#if 0
218 LOG(llevDebug, "********** EVENT HANDLER **********\n");
219 LOG(llevDebug, " - Who am I :%s\n", op->name);
220 if (activator != NULL)
221 LOG(llevDebug, " - Activator :%s\n", activator->name);
222 if (third != NULL)
223 LOG(llevDebug, " - Other object :%s\n", third->name);
224 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
225 if (tmp->title != NULL)
226 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
227 if (tmp->slaying != NULL)
228 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
229 if (tmp->name != NULL)
230 LOG(llevDebug, " - Event options :%s\n", tmp->name);
231#endif
232
233 if (tmp->title == NULL) {
234 object *env = object_get_env_recursive(tmp);
235 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
236 send_removed_object(tmp);
237 remove_ob(tmp);
238 free_object(tmp);
239 } else if (tmp->slaying == NULL) {
240 object *env = object_get_env_recursive(tmp);
241 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
242 send_removed_object(tmp);
243 remove_ob(tmp);
244 free_object(tmp);
245 } else {
246 plugin = plugins_find_plugin(tmp->title);
247 if (plugin == NULL) {
248 object *env = object_get_env_recursive(tmp);
249 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
250 send_removed_object(tmp);
251 remove_ob(tmp);
252 free_object(tmp);
253 } else {
254 int rvt = 0;
255 int *rv;
256
257 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
258 return *rv;
259 }
260 }
261 }
262 }
263 return rv;
264}
265
266int execute_global_event(int eventcode, ...)
267{
268 va_list args;
269 object* op;
270 object* op2;
271 object* op3;
272 mapstruct *map;
273 player* pl;
274 char* buf;
275 int i, rt, retval = 0, *tmpretval = NULL, fix;
276 crossfire_plugin* cp;
277 if (plugins_list == NULL)
278 return -1;
279
280 va_start(args, eventcode);
281
282 switch (eventcode) {
283
284 case EVENT_CLOCK:
285 case EVENT_CRASH:
286 case EVENT_TELL:
287 /* no additional arguments */
288 for (cp = plugins_list; cp != NULL; cp = cp->next) {
289 if (cp->gevent[eventcode] != NULL)
290 cp->gevent[eventcode](&rt, eventcode);
291 }
292 break;
293
294 case EVENT_GKILL:
295 /*GKILL: op, hitter*/
296 op = va_arg(args, object*);
297 op2 = va_arg(args, object*);
298 for (cp = plugins_list; cp != NULL; cp = cp->next) {
299 if (cp->gevent[eventcode] != NULL)
300 cp->gevent[eventcode](&rt, eventcode, op, op2);
301 }
302 break;
303
304 case EVENT_SHOUT:
305 /*SHOUT: op, parms, priority*/
306 op = va_arg(args, object*);
307 buf = va_arg(args, char*);
308 i = va_arg(args, int);
309 for (cp = plugins_list; cp != NULL; cp = cp->next) {
310 if (cp->gevent[eventcode] != NULL)
311 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
312 }
313 break;
314
315 case EVENT_MUZZLE:
316 /*MUZZLE: op, parms*/
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_KICK:
326 /*KICK: op, parms*/
327 op = va_arg(args, object*);
328 buf = va_arg(args, char*);
329 for (cp = plugins_list; cp != NULL; cp = cp->next) {
330 if (cp->gevent[eventcode] != NULL)
331 cp->gevent[eventcode](&rt, eventcode, op, buf);
332 }
333 break;
334
335 case EVENT_FIND_UNARMED_SKILL:
336 op = va_arg(args, object*);
337 for (cp = plugins_list; cp != NULL; cp = cp->next) {
338 if (cp->gevent[eventcode] != NULL)
339 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
340 retval = *tmpretval;
341 }
342 }
343 break;
344
345 case EVENT_PLAYER_USE_SKILL:
346 case EVENT_MONSTER_USE_SKILL:
347 op = va_arg(args, object*);
348 op2 = va_arg(args, object*);
349 op3 = va_arg(args, object*);
350 fix = va_arg(args, int);
351 buf = va_arg(args, char*);
352 for (cp = plugins_list; cp != NULL; cp = cp->next) {
353 if (cp->gevent[eventcode] != NULL)
354 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
355 retval = *tmpretval;
356 }
357 }
358 break;
359
360 case EVENT_CAST_SPELL:
361 op = va_arg(args, object*);
362 op2 = va_arg(args, object*);
363 op3 = va_arg(args, object*);
364 fix = va_arg(args, int);
365 buf = va_arg(args, char*);
366 for (cp = plugins_list; cp != NULL; cp = cp->next) {
367 if (cp->gevent[eventcode] != NULL)
368 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
369 retval = *tmpretval;
370 break; /* The first who did something wins! */
371 }
372 }
373 break;
374
375 case EVENT_EXTCMD:
376 /*KICK: op, parms*/
377 pl = va_arg (args, player *);
378 buf = va_arg (args, char *);
379 i = va_arg (args, int);
380 for (cp = plugins_list; cp != NULL; cp = cp->next) {
381 if (cp->gevent[eventcode] != NULL)
382 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
383 }
384 break;
385 }
386 va_end(args);
387
388 return retval;
389} 248}
390 249
391extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 250extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
392extern "C" void *cfperl_getPluginProperty (int *type, ...); 251extern "C" void *cfperl_getPluginProperty (int *type, ...);
393extern "C" int cfperl_postInitPlugin (); 252extern "C" int cfperl_postInitPlugin ();
394extern "C" void *cfperl_eventListener (int *type, ...);
395extern "C" int cfperl_closePlugin (); 253extern "C" int cfperl_closePlugin ();
396 254
397// this is a temporary hack till the old plugin stuff is removed 255// this is a temporary hack till the old plugin stuff is removed
256int
398int plugins_init_perl() 257plugins_init_perl ()
399{ 258{
400 f_plug_init initfunc; 259 f_plug_init initfunc;
401 f_plug_api propfunc; 260 f_plug_api propfunc;
402 f_plug_api eventfunc;
403 f_plug_postinit postfunc; 261 f_plug_postinit postfunc;
404 f_plug_postinit closefunc; 262 f_plug_postinit closefunc;
405 int i; 263 int i;
406 crossfire_plugin* cp; 264 crossfire_plugin *cp;
407 crossfire_plugin* ccp; 265 crossfire_plugin *ccp;
408 266
409 initfunc = (f_plug_init)cfperl_initPlugin; 267 initfunc = (f_plug_init) cfperl_initPlugin;
410 propfunc = (f_plug_api)cfperl_getPluginProperty; 268 propfunc = (f_plug_api) cfperl_getPluginProperty;
411 eventfunc = (f_plug_api)cfperl_eventListener;
412 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 269 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
413 closefunc = (f_plug_postinit)cfperl_closePlugin; 270 closefunc = (f_plug_postinit) cfperl_closePlugin;
414 i = initfunc("2.0", cfapi_get_hooks); 271 i = initfunc ("2.0", cfapi_get_hooks);
415 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 272 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
416 for (i = 0; i < NR_EVENTS; i++) 273 for (i = 0; i < NR_EVENTS; i++)
417 cp->gevent[i] = NULL; 274 cp->gevent[i] = NULL;
418 cp->eventfunc = eventfunc; 275 cp->eventfunc = 0;
419 cp->propfunc = propfunc; 276 cp->propfunc = propfunc;
420 cp->closefunc = closefunc; 277 cp->closefunc = closefunc;
421 cp->libptr = 0; 278 cp->libptr = 0;
422 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 279 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
423 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 280 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
424 cp->next = NULL; 281 cp->next = NULL;
425 cp->prev = NULL; 282 cp->prev = NULL;
426 if (plugins_list == NULL) { 283 if (plugins_list == NULL)
284 {
427 plugins_list = cp; 285 plugins_list = cp;
428 } else { 286 }
287 else
288 {
429 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 289 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
430 ; 290 ;
431 ccp->next = cp; 291 ccp->next = cp;
432 cp->prev = ccp; 292 cp->prev = ccp;
433 } 293 }
434 postfunc(); 294 postfunc ();
435 plugin_number++; 295 plugin_number++;
436 return 0; 296 return 0;
437} 297}
438 298
299int
439int plugins_init_plugin(const char* libfile) 300plugins_init_plugin (const char *libfile)
440{ 301{
302 return 0;
303
441 LIBPTRTYPE ptr; 304 LIBPTRTYPE ptr;
442 f_plug_init initfunc; 305 f_plug_init initfunc;
443 f_plug_api propfunc; 306 f_plug_api propfunc;
444 f_plug_api eventfunc; 307 f_plug_api eventfunc;
445 f_plug_postinit postfunc; 308 f_plug_postinit postfunc;
446 f_plug_postinit closefunc; 309 f_plug_postinit closefunc;
447 int i; 310 int i;
448 crossfire_plugin* cp; 311 crossfire_plugin *cp;
449 crossfire_plugin* ccp; 312 crossfire_plugin *ccp;
450 313
451 /* Open the plugin lib and load the required functions */ 314 /* Open the plugin lib and load the required functions */
452 ptr = plugins_dlopen(libfile); 315 ptr = plugins_dlopen (libfile);
453 if (ptr == NULL) { 316 if (ptr == NULL)
317 {
454 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 318 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
455 return -1; 319 return -1;
456 } 320 }
457 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 321 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
458 if (initfunc == NULL) { 322 if (initfunc == NULL)
323 {
459 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 324 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
460 libfile, plugins_dlerror());
461 plugins_dlclose(ptr); 325 plugins_dlclose (ptr);
462 return -1; 326 return -1;
463 } 327 }
464 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 328 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
465 if (propfunc == NULL) { 329 if (propfunc == NULL)
330 {
466 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 331 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
467 libfile, plugins_dlerror());
468 plugins_dlclose(ptr); 332 plugins_dlclose (ptr);
469 return -1; 333 return -1;
470 } 334 }
471 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 335 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
472 if (eventfunc == NULL) { 336 if (eventfunc == NULL)
337 {
473 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 338 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
474 libfile, plugins_dlerror());
475 plugins_dlclose(ptr); 339 plugins_dlclose (ptr);
476 return -1; 340 return -1;
477 } 341 }
478 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 342 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
479 if (postfunc == NULL) { 343 if (postfunc == NULL)
344 {
480 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 345 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
481 libfile, plugins_dlerror());
482 plugins_dlclose(ptr); 346 plugins_dlclose (ptr);
483 return -1; 347 return -1;
484 } 348 }
485 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 349 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
486 if (postfunc == NULL) { 350 if (postfunc == NULL)
351 {
487 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 352 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
488 libfile, plugins_dlerror());
489 plugins_dlclose(ptr); 353 plugins_dlclose (ptr);
490 return -1; 354 return -1;
491 } 355 }
492 i = initfunc("2.0", cfapi_get_hooks); 356 i = initfunc ("2.0", cfapi_get_hooks);
493 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 357 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
494 for (i = 0; i < NR_EVENTS; i++) 358 for (i = 0; i < NR_EVENTS; i++)
495 cp->gevent[i] = NULL; 359 cp->gevent[i] = NULL;
496 cp->eventfunc = eventfunc; 360 cp->eventfunc = eventfunc;
497 cp->propfunc = propfunc; 361 cp->propfunc = propfunc;
498 cp->closefunc = closefunc; 362 cp->closefunc = closefunc;
499 cp->libptr = ptr; 363 cp->libptr = ptr;
500 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 364 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
501 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 365 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
502 cp->next = NULL; 366 cp->next = NULL;
503 cp->prev = NULL; 367 cp->prev = NULL;
504 if (plugins_list == NULL) { 368 if (plugins_list == NULL)
369 {
505 plugins_list = cp; 370 plugins_list = cp;
506 } else { 371 }
372 else
373 {
507 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 374 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
508 ; 375 ;
509 ccp->next = cp; 376 ccp->next = cp;
510 cp->prev = ccp; 377 cp->prev = ccp;
511 } 378 }
512 postfunc(); 379 postfunc ();
513 plugin_number++; 380 plugin_number++;
514 return 0; 381 return 0;
515} 382}
516 383
384void *
517void* cfapi_get_hooks(int* type, ...) 385cfapi_get_hooks (int *type, ...)
518{ 386{
519 va_list args; 387 va_list args;
520 int request_type; 388 int request_type;
521 char* buf; 389 char *buf;
522 int fid; 390 int fid;
523 f_plug_api rv; 391 f_plug_api rv;
524 int i; 392 int i;
525 393
526 va_start(args, type); 394 va_start (args, type);
527 request_type = va_arg(args, int); 395 request_type = va_arg (args, int);
396
528 if (request_type == 0) { /* By nr */ 397 if (request_type == 0)
398 { /* By nr */
529 fid = va_arg(args, int); 399 fid = va_arg (args, int);
400
530 if (fid < 0 || fid >= NR_OF_HOOKS) { 401 if (fid < 0 || fid >= NR_OF_HOOKS)
402 {
531 rv = NULL; 403 rv = NULL;
532 *type = CFAPI_NONE; 404 *type = CFAPI_NONE;
533 } else {
534 rv = plug_hooks[fid].func;
535 *type = CFAPI_FUNC;
536 } 405 }
537 } else { /* by name */ 406 else
407 {
408 rv = plug_hooks[fid].func;
409 *type = CFAPI_FUNC;
410 }
411 }
412 else
413 { /* by name */
538 buf = va_arg(args, char*); 414 buf = va_arg (args, char *);
415
539 rv = NULL; 416 rv = NULL;
540 for (i = 0; i < NR_OF_HOOKS; i++) { 417 for (i = 0; i < NR_OF_HOOKS; i++)
418 {
541 if (!strcmp(buf, plug_hooks[i].fname)) { 419 if (!strcmp (buf, plug_hooks[i].fname))
420 {
542 rv = plug_hooks[i].func; 421 rv = plug_hooks[i].func;
543 *type = CFAPI_FUNC; 422 *type = CFAPI_FUNC;
544 break; 423 break;
545 } 424 }
546 } 425 }
547 if (rv == NULL) { 426 if (rv == NULL)
427 {
548 *type = CFAPI_NONE; 428 *type = CFAPI_NONE;
549 } 429 }
550 } 430 }
551 va_end(args); 431 va_end (args);
552 return (void*)rv; 432 return (void *) rv;
553} 433}
554 434
435int
555int plugins_remove_plugin(const char* id) 436plugins_remove_plugin (const char *id)
556{ 437{
557 crossfire_plugin* cp; 438 crossfire_plugin *cp;
558 439
559 if (plugins_list == NULL) 440 if (plugins_list == NULL)
560 return -1; 441 return -1;
561 442
562 for (cp = plugins_list; cp != NULL; cp = cp->next) { 443 for (cp = plugins_list; cp != NULL; cp = cp->next)
444 {
563 if (!strcmp(id, cp->id) && cp->libptr) { 445 if (!strcmp (id, cp->id) && cp->libptr)
446 {
564 crossfire_plugin* n; 447 crossfire_plugin *n;
565 crossfire_plugin* p; 448 crossfire_plugin *p;
449
566 n = cp->next; 450 n = cp->next;
567 p = cp->prev; 451 p = cp->prev;
568 plugins_dlclose(cp->libptr); 452 plugins_dlclose (cp->libptr);
569 if (n != NULL) { 453 if (n != NULL)
454 {
570 if (p != NULL) { 455 if (p != NULL)
456 {
571 n->prev = p; 457 n->prev = p;
572 p->next = n; 458 p->next = n;
573 } else {
574 n->prev = NULL;
575 plugins_list = n;
576 } 459 }
577 } else {
578 if (p != NULL)
579 p->next = NULL;
580 else 460 else
461 {
462 n->prev = NULL;
581 plugins_list = NULL; 463 plugins_list = n;
582 }
583 free(cp);
584 plugin_number --;
585 return 0;
586 }
587 }
588 return -1;
589}
590
591crossfire_plugin* plugins_find_plugin(const char* id)
592{
593 crossfire_plugin* cp;
594
595 if (plugins_list == NULL)
596 return NULL;
597
598 for (cp = plugins_list; cp != NULL; cp = cp->next) {
599 if (!strcmp(id, cp->id)) {
600 return cp;
601 }
602 }
603 return NULL;
604}
605
606/*****************************************************************************/
607/* Displays a list of loaded plugins (keystrings and description) in the */
608/* game log window. */
609/*****************************************************************************/
610void plugins_display_list(object *op)
611{
612 crossfire_plugin* cp;
613
614 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
615 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
616
617 if (plugins_list == NULL)
618 return;
619
620 for (cp = plugins_list; cp != NULL; cp = cp->next) {
621 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
622 }
623}
624
625/* SYSTEM-RELATED HOOKS */
626
627void* cfapi_system_find_animation(int *type, ...)
628{
629 va_list args;
630 static int rv;
631 char* anim;
632 va_start(args, type);
633 anim = va_arg(args, char*);
634 va_end(args);
635
636 rv = find_animation(anim);
637 *type = CFAPI_INT;
638 return &rv;
639}
640
641void* cfapi_system_strdup_local(int *type, ...)
642{
643 va_list args;
644 char* txt;
645 va_start(args, type);
646 txt = va_arg(args, char*);
647 va_end(args);
648 *type = CFAPI_STRING;
649 return strdup_local(txt);
650}
651
652void* cfapi_system_register_global_event(int *type, ...)
653{
654 va_list args;
655 int eventcode;
656 char* pname;
657 f_plug_api hook;
658 crossfire_plugin* cp;
659
660 va_start(args, type);
661 eventcode = va_arg(args, int);
662 pname = va_arg(args, char*);
663 hook = va_arg(args, f_plug_api);
664
665 va_end(args);
666 cp = plugins_find_plugin(pname);
667 cp->gevent[eventcode] = hook;
668 return NULL;
669}
670
671void* cfapi_system_unregister_global_event(int *type, ...)
672{
673 va_list args;
674 int eventcode;
675 char* pname;
676 crossfire_plugin* cp;
677
678 va_start(args, type);
679 eventcode = va_arg(args, int);
680 pname = va_arg(args, char*);
681
682 cp = plugins_find_plugin(pname);
683 cp->gevent[eventcode] = NULL;
684
685 va_end(args);
686 return NULL;
687}
688
689void* cfapi_system_add_string(int *type, ...)
690{
691 va_list args;
692 const char* str;
693 char* rv;
694
695 va_start(args, type);
696 str = va_arg(args, char*);
697 va_end(args);
698
699 rv = (char*)add_string(str);
700 *type = CFAPI_STRING;
701 return rv;
702}
703
704void* cfapi_system_remove_string(int *type, ...)
705{
706 va_list args;
707 char* str;
708
709 va_start(args, type);
710 str = va_arg(args, char*);
711 va_end(args);
712
713 free_string(str);
714 *type = CFAPI_NONE;
715 return NULL;
716}
717void* cfapi_system_check_path(int* type, ...)
718{
719 va_list args;
720 static int rv;
721 char* name;
722 int prepend_dir;
723
724 va_start(args, type);
725
726 name = va_arg(args, char*);
727 prepend_dir = va_arg(args, int);
728
729 rv = check_path(name, prepend_dir);
730
731 va_end(args);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_re_cmp(int* type, ...)
737{
738 va_list args;
739 char* rv;
740 const char* str;
741 const char* regexp;
742
743 va_start(args, type);
744
745 str = va_arg(args, char*);
746 regexp = va_arg(args, char*);
747
748 rv = (char*)re_cmp(str, regexp);
749
750 va_end(args);
751 *type = CFAPI_STRING;
752 return rv;
753}
754
755void* cfapi_system_directory(int* type, ...)
756{
757 va_list args;
758 int dirtype;
759
760 va_start(args, type);
761
762 dirtype = va_arg(args, int);
763 va_end(args);
764
765 *type = CFAPI_STRING;
766
767 switch (dirtype)
768 {
769 case 0:
770 return settings.mapdir;
771 break;
772
773 case 1:
774 return settings.uniquedir;
775 break;
776
777 case 2:
778 return settings.tmpdir;
779 break;
780
781 case 3:
782 return settings.confdir;
783 break;
784
785 case 4:
786 return settings.localdir;
787 break;
788
789 case 5:
790 return settings.playerdir;
791 break;
792
793 case 6:
794 return settings.datadir;
795 break;
796 }
797
798 *type = CFAPI_NONE;
799 return NULL;
800}
801
802
803/* MAP RELATED HOOKS */
804
805void* cfapi_map_get_map(int* type, ...)
806{
807 va_list args;
808 mapstruct* rv;
809 int ctype;
810 int x, y;
811 sint16 nx, ny;
812 char* name;
813 mapstruct* m;
814
815 va_start(args, type);
816
817 ctype = va_arg(args, int);
818
819 switch (ctype)
820 {
821 case 0:
822 x = va_arg(args, int);
823 y = va_arg(args, int);
824 rv = get_empty_map(x, y);
825 break;
826
827 case 1:
828 name = va_arg(args, char*);
829 x = va_arg(args, int);
830 rv = ready_map_name(name, x);
831 break;
832
833 case 2:
834 m = va_arg(args, mapstruct*);
835 nx = va_arg(args, int);
836 ny = va_arg(args, int);
837 rv = get_map_from_coord(m, &nx, &ny);
838 break;
839
840 case 3:
841 rv = first_map;
842 break;
843
844 default:
845 *type = CFAPI_NONE;
846 va_end(args);
847 return NULL;
848 break;
849 }
850 va_end(args);
851 *type = CFAPI_PMAP;
852 return rv;
853}
854void* cfapi_map_has_been_loaded(int* type, ...)
855{
856 va_list args;
857 mapstruct* map;
858 char* string;
859
860 va_start(args, type);
861 string = va_arg(args, char*);
862 map = has_been_loaded(string);
863 va_end(args);
864 *type = CFAPI_PMAP;
865 return map;
866}
867void* cfapi_map_create_path(int* type, ...)
868{
869 va_list args;
870 int ctype;
871 const char* str;
872 char* rv;
873 va_start(args, type);
874
875 ctype = va_arg(args, int);
876 str = va_arg(args, char*);
877 *type = CFAPI_STRING;
878
879 switch (ctype)
880 {
881 case 0:
882 rv = (char*)create_pathname(str);
883 break;
884
885 case 1:
886 rv = (char*)create_overlay_pathname(str);
887 break;
888
889 /*case 2:
890 rv = create_items_path(str);
891 break;*/
892
893 default:
894 rv = NULL;
895 *type = CFAPI_NONE;
896 break;
897 }
898 va_end(args);
899 return rv;
900}
901void* cfapi_map_get_map_property(int* type, ...)
902{
903 va_list args;
904 int x, y;
905 sint16 nx, ny;
906 mapstruct* map;
907 mapstruct* newmap;
908 static int rv;
909 int property;
910 char* buf;
911
912 va_start(args, type);
913
914 property = va_arg(args, int);
915 switch (property)
916 {
917 case CFAPI_MAP_PROP_FLAGS:
918 map = va_arg(args, mapstruct*);
919 newmap = va_arg(args, mapstruct*);
920 x = va_arg(args, int);
921 y = va_arg(args, int);
922 nx = va_arg(args, int);
923 ny = va_arg(args, int);
924 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
925 va_end(args);
926 *type = CFAPI_INT;
927 return &rv;
928 break;
929
930 case CFAPI_MAP_PROP_DIFFICULTY:
931 map = va_arg(args, mapstruct*);
932 rv = calculate_difficulty(map);
933 va_end(args);
934 *type = CFAPI_INT;
935 return &rv;
936 break;
937
938 case CFAPI_MAP_PROP_PATH:
939 map = va_arg(args, mapstruct*);
940 buf = map->path;
941 *type = CFAPI_STRING;
942 va_end(args);
943 return buf;
944 break;
945
946 case CFAPI_MAP_PROP_TMPNAME:
947 map = va_arg(args, mapstruct*);
948 buf = map->tmpname;
949 *type = CFAPI_STRING;
950 va_end(args);
951 return buf;
952 break;
953
954 case CFAPI_MAP_PROP_NAME:
955 map = va_arg(args, mapstruct*);
956 buf = map->name;
957 *type = CFAPI_STRING;
958 va_end(args);
959 return buf;
960 break;
961
962 case CFAPI_MAP_PROP_RESET_TIME:
963 map = va_arg(args, mapstruct*);
964 rv = map->reset_time;
965 *type = CFAPI_INT;
966 va_end(args);
967 return &rv;
968 break;
969
970 case CFAPI_MAP_PROP_RESET_TIMEOUT:
971 map = va_arg(args, mapstruct*);
972 rv = map->reset_timeout;
973 *type = CFAPI_INT;
974 va_end(args);
975 return &rv;
976 break;
977
978 case CFAPI_MAP_PROP_PLAYERS:
979 map = va_arg(args, mapstruct*);
980 rv = map->players;
981 *type = CFAPI_INT;
982 va_end(args);
983 return &rv;
984 break;
985
986 case CFAPI_MAP_PROP_DARKNESS:
987 map = va_arg(args, mapstruct*);
988 rv = map->darkness;
989 *type = CFAPI_INT;
990 va_end(args);
991 return &rv;
992 break;
993
994 case CFAPI_MAP_PROP_WIDTH:
995 map = va_arg(args, mapstruct*);
996 rv = map->width;
997 *type = CFAPI_INT;
998 va_end(args);
999 return &rv;
1000 break;
1001
1002 case CFAPI_MAP_PROP_HEIGHT:
1003 map = va_arg(args, mapstruct*);
1004 rv = map->height;
1005 *type = CFAPI_INT;
1006 va_end(args);
1007 return &rv;
1008 break;
1009
1010 case CFAPI_MAP_PROP_ENTER_X:
1011 map = va_arg(args, mapstruct*);
1012 rv = map->enter_x;
1013 *type = CFAPI_INT;
1014 va_end(args);
1015 return &rv;
1016 break;
1017
1018 case CFAPI_MAP_PROP_ENTER_Y:
1019 map = va_arg(args, mapstruct*);
1020 rv = map->enter_y;
1021 *type = CFAPI_INT;
1022 va_end(args);
1023 return &rv;
1024 break;
1025
1026 case CFAPI_MAP_PROP_TEMPERATURE:
1027 map = va_arg(args, mapstruct*);
1028 rv = map->temp;
1029 *type = CFAPI_INT;
1030 va_end(args);
1031 return &rv;
1032 break;
1033
1034 case CFAPI_MAP_PROP_PRESSURE:
1035 map = va_arg(args, mapstruct*);
1036 rv = map->pressure;
1037 *type = CFAPI_INT;
1038 va_end(args);
1039 return &rv;
1040 break;
1041
1042 case CFAPI_MAP_PROP_HUMIDITY:
1043 map = va_arg(args, mapstruct*);
1044 rv = map->humid;
1045 *type = CFAPI_INT;
1046 va_end(args);
1047 return &rv;
1048 break;
1049
1050 case CFAPI_MAP_PROP_WINDSPEED:
1051 map = va_arg(args, mapstruct*);
1052 rv = map->windspeed;
1053 *type = CFAPI_INT;
1054 va_end(args);
1055 return &rv;
1056 break;
1057
1058 case CFAPI_MAP_PROP_WINDDIR:
1059 map = va_arg(args, mapstruct*);
1060 rv = map->winddir;
1061 *type = CFAPI_INT;
1062 va_end(args);
1063 return &rv;
1064 break;
1065
1066 case CFAPI_MAP_PROP_SKY:
1067 map = va_arg(args, mapstruct*);
1068 rv = map->sky;
1069 *type = CFAPI_INT;
1070 va_end(args);
1071 return &rv;
1072 break;
1073
1074 case CFAPI_MAP_PROP_WPARTX:
1075 map = va_arg(args, mapstruct*);
1076 rv = map->wpartx;
1077 *type = CFAPI_INT;
1078 va_end(args);
1079 return &rv;
1080 break;
1081
1082 case CFAPI_MAP_PROP_WPARTY:
1083 map = va_arg(args, mapstruct*);
1084 rv = map->wparty;
1085 *type = CFAPI_INT;
1086 va_end(args);
1087 return &rv;
1088 break;
1089
1090 case CFAPI_MAP_PROP_MESSAGE:
1091 map = va_arg(args, mapstruct*);
1092 buf = map->msg;
1093 *type = CFAPI_STRING;
1094 va_end(args);
1095 return buf;
1096 break;
1097
1098 case CFAPI_MAP_PROP_NEXT:
1099 map = va_arg(args, mapstruct*);
1100 *type = CFAPI_PMAP;
1101 va_end(args);
1102 return map->next;
1103 break;
1104
1105 case CFAPI_MAP_PROP_REGION:
1106 map = va_arg(args, mapstruct*);
1107 *type = CFAPI_PREGION;
1108 va_end(args);
1109 return get_region_by_map(map);
1110 break;
1111
1112 default:
1113 *type = CFAPI_NONE;
1114 va_end(args);
1115 return NULL;
1116 break;
1117 }
1118}
1119
1120void* cfapi_map_set_map_property(int* type, ...)
1121{
1122 va_list args;
1123 static int rv;
1124 mapstruct* map;
1125 int val;
1126 int property;
1127
1128 va_start(args, type);
1129
1130 property = va_arg(args, int);
1131
1132 switch (property)
1133 {
1134 case CFAPI_MAP_PROP_LIGHT:
1135 map = va_arg(args, mapstruct*);
1136 val = va_arg(args, int);
1137 rv = change_map_light(map, val);
1138 *type = CFAPI_INT;
1139 va_end(args);
1140 return &rv;
1141 break;
1142
1143 case CFAPI_MAP_PROP_RESET_TIME:
1144 map = va_arg(args, mapstruct*);
1145 *type = CFAPI_NONE;
1146 va_end(args);
1147 return NULL;
1148 break;
1149
1150 default:
1151 *type = CFAPI_NONE;
1152 va_end(args);
1153 return NULL;
1154 break;
1155 }
1156}
1157void* cfapi_map_out_of_map(int* type, ...)
1158{
1159 va_list args;
1160 static int rv;
1161 mapstruct* map;
1162 int x, y;
1163
1164 va_start(args, type);
1165 map = va_arg(args, mapstruct*);
1166 x = va_arg(args, int);
1167 y = va_arg(args, int);
1168
1169 rv = out_of_map(map, x, y);
1170 va_end(args);
1171 *type = CFAPI_INT;
1172 return &rv;
1173}
1174void* cfapi_map_update_position(int* type, ...)
1175{
1176 va_list args;
1177 mapstruct* map;
1178 int x, y;
1179
1180 va_start(args, type);
1181
1182 map = va_arg(args, mapstruct*);
1183 x = va_arg(args, int);
1184 y = va_arg(args, int);
1185
1186 update_position(map, x, y);
1187 va_end(args);
1188 *type = CFAPI_NONE;
1189 return NULL;
1190}
1191void* cfapi_map_delete_map(int* type, ...)
1192{
1193 va_list args;
1194 mapstruct* map;
1195 va_start(args, type);
1196
1197 map = va_arg(args, mapstruct*);
1198
1199 delete_map(map);
1200
1201 va_end(args);
1202 *type = CFAPI_NONE;
1203 return NULL;
1204}
1205void* cfapi_map_message(int* type, ...)
1206{
1207 va_list args;
1208 mapstruct* map;
1209 char* string;
1210 int color;
1211
1212 va_start(args, type);
1213 map = va_arg(args, mapstruct*);
1214 string = va_arg(args, char*);
1215 color = va_arg(args, int);
1216 va_end(args);
1217
1218 new_info_map(color, map, string);
1219 *type = CFAPI_NONE;
1220 return NULL;
1221}
1222void* cfapi_map_get_object_at(int* type, ...)
1223{
1224 va_list args;
1225 mapstruct* map;
1226 int x, y;
1227 object* rv;
1228
1229 va_start(args, type);
1230 map = va_arg(args, mapstruct*);
1231 x = va_arg(args, int);
1232 y = va_arg(args, int);
1233 va_end(args);
1234
1235 rv = get_map_ob(map, x, y);
1236 *type = CFAPI_POBJECT;
1237 return rv;
1238}
1239void* cfapi_map_get_flags(int* type, ...)
1240{
1241 va_list args;
1242 sint16 x, y;
1243 sint16 *nx, *ny;
1244 static mapstruct* map;
1245 mapstruct** newmap;
1246 static int rv;
1247
1248 va_start(args, type);
1249
1250 map = va_arg(args, mapstruct*);
1251 newmap = va_arg(args, mapstruct**);
1252 x = va_arg(args, int);
1253 y = va_arg(args, int);
1254 nx = va_arg(args, sint16*);
1255 ny = va_arg(args, sint16*);
1256 va_end(args);
1257
1258 rv = get_map_flags(map, newmap, x, y, nx, ny);
1259
1260 *type = CFAPI_INT;
1261 return &rv;
1262}
1263void* cfapi_map_present_arch_by_name(int* type, ...)
1264{
1265 va_list args;
1266 object* rv;
1267 int x, y;
1268 mapstruct* map;
1269 char* msg;
1270
1271 va_start(args, type);
1272
1273 msg = va_arg(args, char*);
1274 map = va_arg(args, mapstruct*);
1275 x = va_arg(args, int);
1276 y = va_arg(args, int);
1277
1278 va_end(args);
1279
1280 rv = present_arch(find_archetype(msg), map, x, y);
1281 *type = CFAPI_POBJECT;
1282 return rv;
1283}
1284
1285/* OBJECT-RELATED HOOKS */
1286
1287void* cfapi_object_move(int* type, ...)
1288{
1289 va_list args;
1290 int kind;
1291 object* op;
1292 object* activator;
1293 player* pl;
1294 int direction;
1295 static int rv=0;
1296
1297 va_start(args, type);
1298 kind = va_arg(args, int);
1299 switch (kind)
1300 {
1301 case 0:
1302 op = va_arg(args, object*);
1303 direction = va_arg(args, int);
1304 activator = va_arg(args, object*);
1305 va_end(args);
1306 rv = move_ob(op, direction, activator);
1307 break;
1308
1309 case 1:
1310 pl = va_arg(args, player*);
1311 direction = va_arg(args, int);
1312 va_end(args);
1313 rv = move_player(pl->ob, direction);
1314 break;
1315 }
1316 *type = CFAPI_INT;
1317 return &rv;
1318}
1319
1320void* cfapi_object_get_key(int* type, ...)
1321{
1322 va_list args;
1323 char* rv;
1324 char* keyname;
1325 object* op;
1326
1327 va_start(args, type);
1328 op = va_arg(args, object*);
1329 keyname = va_arg(args, char*);
1330 va_end(args);
1331
1332 rv = (char*)get_ob_key_value(op, keyname);
1333 *type = CFAPI_STRING;
1334 return rv;
1335}
1336void* cfapi_object_set_key(int* type, ...)
1337{
1338 va_list args;
1339 char* keyname;
1340 char* value;
1341 object* op;
1342
1343 va_start(args, type);
1344 op = va_arg(args, object*);
1345 keyname = va_arg(args, char*);
1346 value = va_arg(args, char*);
1347 va_end(args);
1348
1349 set_ob_key_value(op, keyname, value, 0);
1350 *type = CFAPI_NONE;
1351 return NULL;
1352}
1353void* cfapi_object_get_property(int* type, ...)
1354{
1355 va_list args;
1356 int property;
1357 object* op;
1358 void* rv;
1359 static int ri;
1360
1361 va_start(args, type);
1362
1363 op = va_arg(args, object*);
1364 property = va_arg(args, int);
1365 rv = NULL;
1366 if (op != NULL) {
1367 switch (property)
1368 {
1369 case CFAPI_OBJECT_PROP_OB_ABOVE:
1370 rv = op->above;
1371 *type = CFAPI_POBJECT;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_OB_BELOW:
1375 rv = op->below;
1376 *type = CFAPI_POBJECT;
1377 break;
1378
1379 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1380 rv = op->active_next;
1381 *type = CFAPI_POBJECT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1385 rv = op->active_prev;
1386 *type = CFAPI_POBJECT;
1387 break;
1388
1389 case CFAPI_OBJECT_PROP_INVENTORY:
1390 rv = op->inv;
1391 *type = CFAPI_POBJECT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1395 rv = op->env;
1396 *type = CFAPI_POBJECT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_HEAD:
1400 rv = op->head;
1401 *type = CFAPI_POBJECT;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_CONTAINER:
1405 rv = op->container;
1406 *type = CFAPI_POBJECT;
1407 break;
1408
1409 case CFAPI_OBJECT_PROP_MAP:
1410 rv = op->map;
1411 *type = CFAPI_PMAP;
1412 break;
1413
1414 case CFAPI_OBJECT_PROP_COUNT:
1415 ri = op->count; rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_REFCOUNT:
1420 ri = op->refcount; rv = &ri;
1421 *type = CFAPI_INT;
1422 break;
1423
1424 case CFAPI_OBJECT_PROP_NAME:
1425 rv = query_name(op);
1426 *type = CFAPI_STRING;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1430 rv = (char*)op->name_pl;
1431 *type = CFAPI_STRING;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_TITLE:
1435 rv = (char*)op->title;
1436 *type = CFAPI_STRING;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_RACE:
1440 rv = (char*)op->race;
1441 *type = CFAPI_STRING;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_SLAYING:
1445 rv = (char*)op->slaying;
1446 *type = CFAPI_STRING;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_SKILL:
1450 rv = (char*)op->skill;
1451 *type = CFAPI_STRING;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_MESSAGE:
1455 rv = (char*)op->msg;
1456 if (rv == NULL)
1457 rv = (void*)"";
1458 *type = CFAPI_STRING;
1459 break;
1460
1461 case CFAPI_OBJECT_PROP_LORE:
1462 rv = (char*)op->lore;
1463 *type = CFAPI_STRING;
1464 break;
1465
1466 case CFAPI_OBJECT_PROP_X:
1467 ri = op->x;
1468 rv = &ri;
1469 *type = CFAPI_INT;
1470 break;
1471
1472 case CFAPI_OBJECT_PROP_Y:
1473 ri = op->y;
1474 rv = &ri;
1475 *type = CFAPI_INT;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_SPEED:
1479 rv = &op->speed;
1480 *type = CFAPI_DOUBLE;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1484 rv = &op->speed_left;
1485 *type = CFAPI_DOUBLE;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_NROF:
1489 ri = op->nrof; rv = &ri;
1490 *type = CFAPI_INT;
1491 break;
1492
1493 case CFAPI_OBJECT_PROP_DIRECTION:
1494 ri = op->direction; rv = &ri;
1495 *type = CFAPI_INT;
1496 break;
1497
1498 case CFAPI_OBJECT_PROP_FACING:
1499 ri = op->facing; rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_TYPE:
1504 ri = op->type; rv = &ri;
1505 *type = CFAPI_INT;
1506 break;
1507
1508 case CFAPI_OBJECT_PROP_SUBTYPE:
1509 ri = op->subtype; rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1514 ri = op->client_type; rv = &ri;
1515 *type = CFAPI_INT;
1516 break;
1517
1518 case CFAPI_OBJECT_PROP_RESIST:
1519 {
1520 int idx;
1521 idx = va_arg(args, int);
1522 ri = op->resist[idx]; rv = &ri;
1523 }
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1528 ri = op->attacktype; rv = &ri;
1529 *type = CFAPI_INT;
1530 break;
1531
1532 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1533 ri = op->path_attuned; rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1538 ri = op->path_repelled; rv = &ri;
1539 *type = CFAPI_INT;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_PATH_DENIED:
1543 ri = op->path_denied; rv = &ri;
1544 *type = CFAPI_INT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_MATERIAL:
1548 ri = op->material; rv = &ri;
1549 *type = CFAPI_INT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1553 rv = (char*)op->materialname;
1554 *type = CFAPI_STRING;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_MAGIC:
1558 ri = op->magic; rv = &ri;
1559 *type = CFAPI_INT;
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_VALUE:
1563 ri = op->value; rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_LEVEL:
1568 ri = op->level; rv = &ri;
1569 *type = CFAPI_INT;
1570 break;
1571
1572 case CFAPI_OBJECT_PROP_LAST_HEAL:
1573 ri = op->last_heal; rv = &ri;
1574 *type = CFAPI_INT;
1575 break;
1576
1577 case CFAPI_OBJECT_PROP_LAST_SP:
1578 ri = op->last_sp; rv = &ri;
1579 *type = CFAPI_INT;
1580 break;
1581
1582 case CFAPI_OBJECT_PROP_LAST_GRACE:
1583 ri = op->last_grace; rv = &ri;
1584 *type = CFAPI_INT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_LAST_EAT:
1588 ri = op->last_eat; rv = &ri;
1589 *type = CFAPI_INT;
1590 break;
1591
1592 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1593 ri = op->invisible; rv = &ri;
1594 *type = CFAPI_INT;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_PICK_UP:
1598 ri = op->pick_up; rv = &ri;
1599 *type = CFAPI_INT;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_ITEM_POWER:
1603 ri = op->item_power; rv = &ri;
1604 *type = CFAPI_INT;
1605 break;
1606
1607 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1608 ri = op->gen_sp_armour; rv = &ri;
1609 *type = CFAPI_INT;
1610 break;
1611
1612 case CFAPI_OBJECT_PROP_WEIGHT:
1613 ri = op->weight; rv = &ri;
1614 *type = CFAPI_INT;
1615 break;
1616
1617 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1618 ri = op->weight_limit; rv = &ri;
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_CARRYING:
1623 ri = op->carrying; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1628 ri = op->glow_radius; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PERM_EXP:
1633 rv = &op->perm_exp;
1634 *type = CFAPI_LONG;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1638 rv = op->current_weapon;
1639 *type = CFAPI_POBJECT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_ENEMY:
1643 rv = op->enemy;
1644 *type = CFAPI_POBJECT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1648 rv = op->attacked_by;
1649 *type = CFAPI_POBJECT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_RUN_AWAY:
1653 ri = op->run_away; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1658 rv = op->chosen_skill;
1659 *type = CFAPI_POBJECT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_HIDDEN:
1663 ri = op->hide; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1668 ri = op->move_status; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1673 ri = op->attack_movement; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1678 rv = op->spellitem;
1679 *type = CFAPI_POBJECT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1683 rv = &op->expmul;
1684 *type = CFAPI_DOUBLE;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_ARCHETYPE:
1688 rv = op->arch;
1689 *type = CFAPI_PARCH;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1693 rv = op->other_arch;
1694 *type = CFAPI_PARCH;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1698 rv = (char*)op->custom_name;
1699 *type = CFAPI_STRING;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1703 ri = op->anim_speed; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_FRIENDLY:
1708 ri = is_friendly(op);
1709 rv = &ri;
1710 *type = CFAPI_INT;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_SHORT_NAME:
1714 rv = (char*)query_short_name(op);
1715 *type = CFAPI_STRING;
1716 break;
1717
1718 case CFAPI_OBJECT_PROP_BASE_NAME:
1719 {
1720 int i;
1721 i = va_arg(args, int);
1722 rv = (char*)query_base_name(op, i);
1723 *type = CFAPI_STRING;
1724 }
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_MAGICAL:
1728 ri = is_magical(op);
1729 rv = &ri;
1730 *type = CFAPI_INT;
1731 break;
1732
1733 case CFAPI_OBJECT_PROP_LUCK:
1734 ri = op->stats.luck; rv = &ri;
1735 *type = CFAPI_INT;
1736 break;
1737
1738 case CFAPI_OBJECT_PROP_EXP:
1739 rv = &op->stats.exp;
1740 *type = CFAPI_LONG;
1741 break;
1742
1743 case CFAPI_OBJECT_PROP_OWNER:
1744 rv = get_owner(op);
1745 *type = CFAPI_POBJECT;
1746 break;
1747
1748 case CFAPI_OBJECT_PROP_PRESENT:
1749 {
1750 int stype;
1751 rv = 0;
1752 stype = va_arg(args, int);
1753 switch (stype) {
1754
1755 unsigned char ptype;
1756 char* buf;
1757 archetype* at;
1758
1759 case 0: /* present_in_ob */
1760 ptype = (unsigned char)(va_arg(args, int));
1761 rv = present_in_ob(ptype, op);
1762 break;
1763
1764 case 1: /* present_in_ob_by_name */
1765 ptype = (unsigned char)(va_arg(args, int));
1766 buf = va_arg(args, char*);
1767 rv = present_in_ob_by_name(ptype, buf, op);
1768 break;
1769
1770 case 2: /* present_arch_in_ob */
1771 at = va_arg(args, archetype*);
1772 rv = present_arch_in_ob(at, op);
1773 break;
1774 } 464 }
1775 } 465 }
1776 *type = CFAPI_POBJECT; 466 else
1777 break;
1778
1779 case CFAPI_OBJECT_PROP_CHEATER:
1780 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1781 rv = &ri;
1782 *type = CFAPI_INT;
1783 break;
1784
1785 case CFAPI_OBJECT_PROP_MERGEABLE:
1786 { 467 {
1787 object* op2; 468 if (p != NULL)
469 p->next = NULL;
470 else
471 plugins_list = NULL;
472 }
473 free (cp);
474 plugin_number--;
475 return 0;
476 }
477 }
478 return -1;
479}
480
481crossfire_plugin *
482plugins_find_plugin (const char *id)
483{
484 crossfire_plugin *cp;
485
486 if (plugins_list == NULL)
487 return NULL;
488
489 for (cp = plugins_list; cp != NULL; cp = cp->next)
490 {
491 if (!strcmp (id, cp->id))
492 {
493 return cp;
494 }
495 }
496 return NULL;
497}
498
499/*****************************************************************************/
500
501/* Displays a list of loaded plugins (keystrings and description) in the */
502
503/* game log window. */
504
505/*****************************************************************************/
506void
507plugins_display_list (object *op)
508{
509 crossfire_plugin *cp;
510
511 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
512 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
513
514 if (plugins_list == NULL)
515 return;
516
517 for (cp = plugins_list; cp != NULL; cp = cp->next)
518 {
519 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
520 }
521}
522
523/* SYSTEM-RELATED HOOKS */
524
525void *
526cfapi_system_find_animation (int *type, ...)
527{
528 va_list args;
529 static int rv;
530 char *anim;
531
532 va_start (args, type);
533 anim = va_arg (args, char *);
534
535 va_end (args);
536
537 rv = find_animation (anim);
538 *type = CFAPI_INT;
539 return &rv;
540}
541
542void *
543cfapi_system_strdup_local (int *type, ...)
544{
545 va_list args;
546 char *txt;
547
548 va_start (args, type);
549 txt = va_arg (args, char *);
550
551 va_end (args);
552 *type = CFAPI_STRING;
553 return strdup_local (txt);
554}
555
556void *
557cfapi_system_register_global_event (int *type, ...)
558{
559 va_list args;
560 int eventcode;
561 char *pname;
562 f_plug_api hook;
563 crossfire_plugin *cp;
564
565 va_start (args, type);
566 eventcode = va_arg (args, int);
567 pname = va_arg (args, char *);
568
569 hook = va_arg (args, f_plug_api);
570
571 va_end (args);
572 cp = plugins_find_plugin (pname);
573 cp->gevent[eventcode] = hook;
574 return NULL;
575}
576
577void *
578cfapi_system_unregister_global_event (int *type, ...)
579{
580 va_list args;
581 int eventcode;
582 char *pname;
583 crossfire_plugin *cp;
584
585 va_start (args, type);
586 eventcode = va_arg (args, int);
587 pname = va_arg (args, char *);
588
589 cp = plugins_find_plugin (pname);
590 cp->gevent[eventcode] = NULL;
591
592 va_end (args);
593 return NULL;
594}
595
596void *
597cfapi_system_check_path (int *type, ...)
598{
599 va_list args;
600 static int rv;
601 char *name;
602 int prepend_dir;
603
604 va_start (args, type);
605
606 name = va_arg (args, char *);
607 prepend_dir = va_arg (args, int);
608
609 rv = check_path (name, prepend_dir);
610
611 va_end (args);
612 *type = CFAPI_INT;
613 return &rv;
614}
615
616void *
617cfapi_system_re_cmp (int *type, ...)
618{
619 va_list args;
620 char *rv;
621 const char *str;
622 const char *regexp;
623
624 va_start (args, type);
625
626 str = va_arg (args, char *);
627 regexp = va_arg (args, char *);
628
629 rv = (char *) re_cmp (str, regexp);
630
631 va_end (args);
632 *type = CFAPI_STRING;
633 return rv;
634}
635
636void *
637cfapi_system_directory (int *type, ...)
638{
639 va_list args;
640 int dirtype;
641
642 va_start (args, type);
643
644 dirtype = va_arg (args, int);
645
646 va_end (args);
647
648 *type = CFAPI_STRING;
649
650 switch (dirtype)
651 {
652 case 0:
653 return settings.mapdir;
654 break;
655
656 case 1:
657 return settings.uniquedir;
658 break;
659
660 case 2:
661 return settings.tmpdir;
662 break;
663
664 case 3:
665 return settings.confdir;
666 break;
667
668 case 4:
669 return settings.localdir;
670 break;
671
672 case 5:
673 return settings.playerdir;
674 break;
675
676 case 6:
677 return settings.datadir;
678 break;
679 }
680
681 *type = CFAPI_NONE;
682 return NULL;
683}
684
685
686/* MAP RELATED HOOKS */
687
688void *
689cfapi_map_get_map (int *type, ...)
690{
691 va_list args;
692 mapstruct *rv;
693 int ctype;
694 int x, y;
695 sint16 nx, ny;
696 char *name;
697 mapstruct *m;
698
699 va_start (args, type);
700
701 ctype = va_arg (args, int);
702
703 switch (ctype)
704 {
705 case 0:
706 x = va_arg (args, int);
707 y = va_arg (args, int);
708
709 rv = get_empty_map (x, y);
710 break;
711
712 case 1:
713 name = va_arg (args, char *);
714 x = va_arg (args, int);
715
716 rv = ready_map_name (name, x);
717 break;
718
719 case 2:
720 m = va_arg (args, mapstruct *);
721 nx = va_arg (args, int);
722 ny = va_arg (args, int);
723
724 rv = get_map_from_coord (m, &nx, &ny);
725 break;
726
727 case 3:
728 rv = first_map;
729 break;
730
731 default:
732 *type = CFAPI_NONE;
733 va_end (args);
734 return NULL;
735 break;
736 }
737 va_end (args);
738 *type = CFAPI_PMAP;
739 return rv;
740}
741
742void *
743cfapi_map_has_been_loaded (int *type, ...)
744{
745 va_list args;
746 mapstruct *map;
747 char *string;
748
749 va_start (args, type);
750 string = va_arg (args, char *);
751
752 map = has_been_loaded (string);
753 va_end (args);
754 *type = CFAPI_PMAP;
755 return map;
756}
757
758void *
759cfapi_map_create_path (int *type, ...)
760{
761 va_list args;
762 int ctype;
763 const char *str;
764 char *rv;
765
766 va_start (args, type);
767
768 ctype = va_arg (args, int);
769 str = va_arg (args, char *);
770
771 *type = CFAPI_STRING;
772
773 switch (ctype)
774 {
775 case 0:
776 rv = (char *) create_pathname (str);
777 break;
778
779 case 1:
780 rv = (char *) create_overlay_pathname (str);
781 break;
782
783 /*case 2:
784 rv = create_items_path(str);
785 break; */
786
787 default:
788 rv = NULL;
789 *type = CFAPI_NONE;
790 break;
791 }
792 va_end (args);
793 return rv;
794}
795
796void *
797cfapi_map_get_map_property (int *type, ...)
798{
799 va_list args;
800 int x, y;
801 sint16 nx, ny;
802 mapstruct *map;
803 mapstruct *newmap;
804 static int rv;
805 int property;
806 char *buf;
807
808 va_start (args, type);
809
810 property = va_arg (args, int);
811
812 switch (property)
813 {
814 case CFAPI_MAP_PROP_FLAGS:
815 map = va_arg (args, mapstruct *);
816 newmap = va_arg (args, mapstruct *);
817 x = va_arg (args, int);
818 y = va_arg (args, int);
819 nx = va_arg (args, int);
820 ny = va_arg (args, int);
821
822 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
823 va_end (args);
824 *type = CFAPI_INT;
825 return &rv;
826 break;
827
828 case CFAPI_MAP_PROP_DIFFICULTY:
829 map = va_arg (args, mapstruct *);
830
831 rv = calculate_difficulty (map);
832 va_end (args);
833 *type = CFAPI_INT;
834 return &rv;
835 break;
836
837 case CFAPI_MAP_PROP_PATH:
838 map = va_arg (args, mapstruct *);
839
840 buf = map->path;
841 *type = CFAPI_STRING;
842 va_end (args);
843 return buf;
844 break;
845
846 case CFAPI_MAP_PROP_TMPNAME:
847 map = va_arg (args, mapstruct *);
848
849 buf = map->tmpname;
850 *type = CFAPI_STRING;
851 va_end (args);
852 return buf;
853 break;
854
855 case CFAPI_MAP_PROP_NAME:
856 map = va_arg (args, mapstruct *);
857
858 buf = map->name;
859 *type = CFAPI_STRING;
860 va_end (args);
861 return buf;
862 break;
863
864 case CFAPI_MAP_PROP_RESET_TIME:
865 map = va_arg (args, mapstruct *);
866
867 rv = map->reset_time;
868 *type = CFAPI_INT;
869 va_end (args);
870 return &rv;
871 break;
872
873 case CFAPI_MAP_PROP_RESET_TIMEOUT:
874 map = va_arg (args, mapstruct *);
875
876 rv = map->reset_timeout;
877 *type = CFAPI_INT;
878 va_end (args);
879 return &rv;
880 break;
881
882 case CFAPI_MAP_PROP_PLAYERS:
883 map = va_arg (args, mapstruct *);
884
885 rv = map->players;
886 *type = CFAPI_INT;
887 va_end (args);
888 return &rv;
889 break;
890
891 case CFAPI_MAP_PROP_DARKNESS:
892 map = va_arg (args, mapstruct *);
893
894 rv = map->darkness;
895 *type = CFAPI_INT;
896 va_end (args);
897 return &rv;
898 break;
899
900 case CFAPI_MAP_PROP_WIDTH:
901 map = va_arg (args, mapstruct *);
902
903 rv = map->width;
904 *type = CFAPI_INT;
905 va_end (args);
906 return &rv;
907 break;
908
909 case CFAPI_MAP_PROP_HEIGHT:
910 map = va_arg (args, mapstruct *);
911
912 rv = map->height;
913 *type = CFAPI_INT;
914 va_end (args);
915 return &rv;
916 break;
917
918 case CFAPI_MAP_PROP_ENTER_X:
919 map = va_arg (args, mapstruct *);
920
921 rv = map->enter_x;
922 *type = CFAPI_INT;
923 va_end (args);
924 return &rv;
925 break;
926
927 case CFAPI_MAP_PROP_ENTER_Y:
928 map = va_arg (args, mapstruct *);
929
930 rv = map->enter_y;
931 *type = CFAPI_INT;
932 va_end (args);
933 return &rv;
934 break;
935
936 case CFAPI_MAP_PROP_TEMPERATURE:
937 map = va_arg (args, mapstruct *);
938
939 rv = map->temp;
940 *type = CFAPI_INT;
941 va_end (args);
942 return &rv;
943 break;
944
945 case CFAPI_MAP_PROP_PRESSURE:
946 map = va_arg (args, mapstruct *);
947
948 rv = map->pressure;
949 *type = CFAPI_INT;
950 va_end (args);
951 return &rv;
952 break;
953
954 case CFAPI_MAP_PROP_HUMIDITY:
955 map = va_arg (args, mapstruct *);
956
957 rv = map->humid;
958 *type = CFAPI_INT;
959 va_end (args);
960 return &rv;
961 break;
962
963 case CFAPI_MAP_PROP_WINDSPEED:
964 map = va_arg (args, mapstruct *);
965
966 rv = map->windspeed;
967 *type = CFAPI_INT;
968 va_end (args);
969 return &rv;
970 break;
971
972 case CFAPI_MAP_PROP_WINDDIR:
973 map = va_arg (args, mapstruct *);
974
975 rv = map->winddir;
976 *type = CFAPI_INT;
977 va_end (args);
978 return &rv;
979 break;
980
981 case CFAPI_MAP_PROP_SKY:
982 map = va_arg (args, mapstruct *);
983
984 rv = map->sky;
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_WPARTX:
991 map = va_arg (args, mapstruct *);
992
993 rv = map->wpartx;
994 *type = CFAPI_INT;
995 va_end (args);
996 return &rv;
997 break;
998
999 case CFAPI_MAP_PROP_WPARTY:
1000 map = va_arg (args, mapstruct *);
1001
1002 rv = map->wparty;
1003 *type = CFAPI_INT;
1004 va_end (args);
1005 return &rv;
1006 break;
1007
1008 case CFAPI_MAP_PROP_MESSAGE:
1009 map = va_arg (args, mapstruct *);
1010
1011 buf = map->msg;
1012 *type = CFAPI_STRING;
1013 va_end (args);
1014 return buf;
1015 break;
1016
1017 case CFAPI_MAP_PROP_NEXT:
1018 map = va_arg (args, mapstruct *);
1019
1020 *type = CFAPI_PMAP;
1021 va_end (args);
1022 return map->next;
1023 break;
1024
1025 case CFAPI_MAP_PROP_REGION:
1026 map = va_arg (args, mapstruct *);
1027
1028 *type = CFAPI_PREGION;
1029 va_end (args);
1030 return get_region_by_map (map);
1031 break;
1032
1033 default:
1034 *type = CFAPI_NONE;
1035 va_end (args);
1036 return NULL;
1037 break;
1038 }
1039}
1040
1041void *
1042cfapi_map_set_map_property (int *type, ...)
1043{
1044 va_list args;
1045 static int rv;
1046 mapstruct *map;
1047 int val;
1048 int property;
1049
1050 va_start (args, type);
1051
1052 property = va_arg (args, int);
1053
1054 switch (property)
1055 {
1056 case CFAPI_MAP_PROP_LIGHT:
1057 map = va_arg (args, mapstruct *);
1058 val = va_arg (args, int);
1059
1060 rv = change_map_light (map, val);
1061 *type = CFAPI_INT;
1062 va_end (args);
1063 return &rv;
1064 break;
1065
1066 case CFAPI_MAP_PROP_RESET_TIME:
1067 map = va_arg (args, mapstruct *);
1068
1069 *type = CFAPI_NONE;
1070 va_end (args);
1071 return NULL;
1072 break;
1073
1074 default:
1075 *type = CFAPI_NONE;
1076 va_end (args);
1077 return NULL;
1078 break;
1079 }
1080}
1081void *
1082cfapi_map_out_of_map (int *type, ...)
1083{
1084 va_list args;
1085 static int rv;
1086 mapstruct *map;
1087 int x, y;
1088
1089 va_start (args, type);
1090 map = va_arg (args, mapstruct *);
1091 x = va_arg (args, int);
1092 y = va_arg (args, int);
1093
1094 rv = out_of_map (map, x, y);
1095 va_end (args);
1096 *type = CFAPI_INT;
1097 return &rv;
1098}
1099
1100void *
1101cfapi_map_update_position (int *type, ...)
1102{
1103 va_list args;
1104 mapstruct *map;
1105 int x, y;
1106
1107 va_start (args, type);
1108
1109 map = va_arg (args, mapstruct *);
1110 x = va_arg (args, int);
1111 y = va_arg (args, int);
1112
1113 update_position (map, x, y);
1114 va_end (args);
1115 *type = CFAPI_NONE;
1116 return NULL;
1117}
1118
1119void *
1120cfapi_map_delete_map (int *type, ...)
1121{
1122 va_list args;
1123 mapstruct *map;
1124
1125 va_start (args, type);
1126
1127 map = va_arg (args, mapstruct *);
1128
1129 delete_map (map);
1130
1131 va_end (args);
1132 *type = CFAPI_NONE;
1133 return NULL;
1134}
1135
1136void *
1137cfapi_map_message (int *type, ...)
1138{
1139 va_list args;
1140 mapstruct *map;
1141 char *string;
1142 int color;
1143
1144 va_start (args, type);
1145 map = va_arg (args, mapstruct *);
1146 string = va_arg (args, char *);
1147 color = va_arg (args, int);
1148
1149 va_end (args);
1150
1151 new_info_map (color, map, string);
1152 *type = CFAPI_NONE;
1153 return NULL;
1154}
1155
1156void *
1157cfapi_map_get_object_at (int *type, ...)
1158{
1159 va_list args;
1160 mapstruct *map;
1161 int x, y;
1162 object *rv;
1163
1164 va_start (args, type);
1165 map = va_arg (args, mapstruct *);
1166 x = va_arg (args, int);
1167 y = va_arg (args, int);
1168
1169 va_end (args);
1170
1171 rv = get_map_ob (map, x, y);
1172 *type = CFAPI_POBJECT;
1173 return rv;
1174}
1175
1176void *
1177cfapi_map_get_flags (int *type, ...)
1178{
1179 va_list args;
1180 sint16 x, y;
1181 sint16 *nx, *ny;
1182 static mapstruct *map;
1183 mapstruct **newmap;
1184 static int rv;
1185
1186 va_start (args, type);
1187
1188 map = va_arg (args, mapstruct *);
1189 newmap = va_arg (args, mapstruct **);
1190 x = va_arg (args, int);
1191 y = va_arg (args, int);
1192
1193 nx = va_arg (args, sint16 *);
1194 ny = va_arg (args, sint16 *);
1195 va_end (args);
1196
1197 rv = get_map_flags (map, newmap, x, y, nx, ny);
1198
1199 *type = CFAPI_INT;
1200 return &rv;
1201}
1202
1203void *
1204cfapi_map_present_arch_by_name (int *type, ...)
1205{
1206 va_list args;
1207 object *rv;
1208 int x, y;
1209 mapstruct *map;
1210 char *msg;
1211
1212 va_start (args, type);
1213
1214 msg = va_arg (args, char *);
1215 map = va_arg (args, mapstruct *);
1216 x = va_arg (args, int);
1217 y = va_arg (args, int);
1218
1219 va_end (args);
1220
1221 rv = present_arch (archetype::find (msg), map, x, y);
1222 *type = CFAPI_POBJECT;
1223 return rv;
1224}
1225
1226/* OBJECT-RELATED HOOKS */
1227
1228void *
1229cfapi_object_move (int *type, ...)
1230{
1231 va_list args;
1232 int kind;
1233 object *op;
1234 object *activator;
1235 player *pl;
1236 int direction;
1237 static int rv = 0;
1238
1239 va_start (args, type);
1240 kind = va_arg (args, int);
1241
1242 switch (kind)
1243 {
1244 case 0:
1788 op2 = va_arg(args, object*); 1245 op = va_arg (args, object *);
1789 ri = CAN_MERGE(op, op2); 1246 direction = va_arg (args, int);
1247 activator = va_arg (args, object *);
1248
1249 va_end (args);
1250 rv = move_ob (op, direction, activator);
1251 break;
1252
1253 case 1:
1254 pl = va_arg (args, player *);
1255 direction = va_arg (args, int);
1256
1257 va_end (args);
1258 rv = move_player (pl->ob, direction);
1259 break;
1260 }
1261 *type = CFAPI_INT;
1262 return &rv;
1263}
1264
1265void *
1266cfapi_object_get_key (int *type, ...)
1267{
1268 va_list args;
1269 char *rv;
1270 char *keyname;
1271 object *op;
1272
1273 va_start (args, type);
1274 op = va_arg (args, object *);
1275 keyname = va_arg (args, char *);
1276
1277 va_end (args);
1278
1279 rv = (char *) get_ob_key_value (op, keyname);
1280 *type = CFAPI_STRING;
1281 return rv;
1282}
1283
1284void *
1285cfapi_object_set_key (int *type, ...)
1286{
1287 va_list args;
1288 char *keyname;
1289 char *value;
1290 object *op;
1291
1292 va_start (args, type);
1293 op = va_arg (args, object *);
1294 keyname = va_arg (args, char *);
1295 value = va_arg (args, char *);
1296
1297 va_end (args);
1298
1299 set_ob_key_value (op, keyname, value, 0);
1300 *type = CFAPI_NONE;
1301 return NULL;
1302}
1303
1304void *
1305cfapi_object_get_property (int *type, ...)
1306{
1307 va_list args;
1308 int property;
1309 object *op;
1310 void *rv;
1311 static int ri;
1312
1313 va_start (args, type);
1314
1315 op = va_arg (args, object *);
1316 property = va_arg (args, int);
1317
1318 rv = NULL;
1319 if (op != NULL)
1320 {
1321 switch (property)
1322 {
1323 case CFAPI_OBJECT_PROP_OB_ABOVE:
1324 rv = op->above;
1325 *type = CFAPI_POBJECT;
1326 break;
1327
1328 case CFAPI_OBJECT_PROP_OB_BELOW:
1329 rv = op->below;
1330 *type = CFAPI_POBJECT;
1331 break;
1332
1333 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1334 rv = op->active_next;
1335 *type = CFAPI_POBJECT;
1336 break;
1337
1338 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1339 rv = op->active_prev;
1340 *type = CFAPI_POBJECT;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_INVENTORY:
1344 rv = op->inv;
1345 *type = CFAPI_POBJECT;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1349 rv = op->env;
1350 *type = CFAPI_POBJECT;
1351 break;
1352
1353 case CFAPI_OBJECT_PROP_HEAD:
1354 rv = op->head;
1355 *type = CFAPI_POBJECT;
1356 break;
1357
1358 case CFAPI_OBJECT_PROP_CONTAINER:
1359 rv = op->container;
1360 *type = CFAPI_POBJECT;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_MAP:
1364 rv = op->map;
1365 *type = CFAPI_PMAP;
1366 break;
1367
1368 case CFAPI_OBJECT_PROP_COUNT:
1369 ri = op->count;
1370 rv = &ri;
1371 *type = CFAPI_INT;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_REFCOUNT:
1375 abort ();
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_NAME:
1379 rv = query_name (op);
1380 *type = CFAPI_STRING;
1381 break;
1382
1383 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1384 rv = (char *) &op->name_pl;
1385 *type = CFAPI_STRING;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TITLE:
1389 rv = (char *) &op->title;
1390 *type = CFAPI_STRING;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_RACE:
1394 rv = (char *) &op->race;
1395 *type = CFAPI_STRING;
1396 break;
1397
1398 case CFAPI_OBJECT_PROP_SLAYING:
1399 rv = (char *) &op->slaying;
1400 *type = CFAPI_STRING;
1401 break;
1402
1403 case CFAPI_OBJECT_PROP_SKILL:
1404 rv = (char *) &op->skill;
1405 *type = CFAPI_STRING;
1406 break;
1407
1408 case CFAPI_OBJECT_PROP_MESSAGE:
1409 rv = (char *) &op->msg;
1410 if (rv == NULL)
1411 rv = (void *) "";
1412 *type = CFAPI_STRING;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_LORE:
1416 rv = (char *) &op->lore;
1417 *type = CFAPI_STRING;
1418 break;
1419
1420 case CFAPI_OBJECT_PROP_X:
1421 ri = op->x;
1422 rv = &ri;
1423 *type = CFAPI_INT;
1424 break;
1425
1426 case CFAPI_OBJECT_PROP_Y:
1427 ri = op->y;
1428 rv = &ri;
1429 *type = CFAPI_INT;
1430 break;
1431
1432 case CFAPI_OBJECT_PROP_SPEED:
1433 rv = &op->speed;
1434 *type = CFAPI_DOUBLE;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1438 rv = &op->speed_left;
1439 *type = CFAPI_DOUBLE;
1440 break;
1441
1442 case CFAPI_OBJECT_PROP_NROF:
1443 ri = op->nrof;
1444 rv = &ri;
1445 *type = CFAPI_INT;
1446 break;
1447
1448 case CFAPI_OBJECT_PROP_DIRECTION:
1449 ri = op->direction;
1450 rv = &ri;
1451 *type = CFAPI_INT;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_FACING:
1455 ri = op->facing;
1456 rv = &ri;
1457 *type = CFAPI_INT;
1458 break;
1459
1460 case CFAPI_OBJECT_PROP_TYPE:
1461 ri = op->type;
1462 rv = &ri;
1463 *type = CFAPI_INT;
1464 break;
1465
1466 case CFAPI_OBJECT_PROP_SUBTYPE:
1467 ri = op->subtype;
1468 rv = &ri;
1469 *type = CFAPI_INT;
1470 break;
1471
1472 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1473 ri = op->client_type;
1474 rv = &ri;
1475 *type = CFAPI_INT;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_RESIST:
1479 {
1480 int idx;
1481 idx = va_arg (args, int);
1482
1483 ri = op->resist[idx];
1790 rv = &ri; 1484 rv = &ri;
1485 }
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1490 ri = op->attacktype;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1496 ri = op->path_attuned;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1502 ri = op->path_repelled;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_PATH_DENIED:
1508 ri = op->path_denied;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_MATERIAL:
1514 ri = op->material;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_MAGIC:
1520 ri = op->magic;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_VALUE:
1526 ri = op->value;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_LEVEL:
1532 ri = op->level;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_LAST_HEAL:
1538 ri = op->last_heal;
1539 rv = &ri;
1540 *type = CFAPI_INT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_LAST_SP:
1544 ri = op->last_sp;
1545 rv = &ri;
1546 *type = CFAPI_INT;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_LAST_GRACE:
1550 ri = op->last_grace;
1551 rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_LAST_EAT:
1556 ri = op->last_eat;
1557 rv = &ri;
1558 *type = CFAPI_INT;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1562 ri = op->invisible;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_PICK_UP:
1568 ri = op->pick_up;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_ITEM_POWER:
1574 ri = op->item_power;
1575 rv = &ri;
1576 *type = CFAPI_INT;
1577 break;
1578
1579 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1580 ri = op->gen_sp_armour;
1581 rv = &ri;
1582 *type = CFAPI_INT;
1583 break;
1584
1585 case CFAPI_OBJECT_PROP_WEIGHT:
1586 ri = op->weight;
1587 rv = &ri;
1588 *type = CFAPI_INT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1592 ri = op->weight_limit;
1593 rv = &ri;
1594 *type = CFAPI_INT;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_CARRYING:
1598 ri = op->carrying;
1599 rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1604 ri = op->glow_radius;
1605 rv = &ri;
1606 *type = CFAPI_INT;
1607 break;
1608
1609 case CFAPI_OBJECT_PROP_PERM_EXP:
1610 rv = &op->perm_exp;
1611 *type = CFAPI_LONG;
1612 break;
1613
1614 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1615 rv = op->current_weapon;
1616 *type = CFAPI_POBJECT;
1617 break;
1618
1619 case CFAPI_OBJECT_PROP_ENEMY:
1620 rv = op->enemy;
1621 *type = CFAPI_POBJECT;
1622 break;
1623
1624 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1625 rv = op->attacked_by;
1626 *type = CFAPI_POBJECT;
1627 break;
1628
1629 case CFAPI_OBJECT_PROP_RUN_AWAY:
1630 ri = op->run_away;
1631 rv = &ri;
1632 *type = CFAPI_INT;
1633 break;
1634
1635 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1636 rv = op->chosen_skill;
1637 *type = CFAPI_POBJECT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_HIDDEN:
1641 ri = op->hide;
1642 rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1647 ri = op->move_status;
1648 rv = &ri;
1649 *type = CFAPI_INT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1653 ri = op->attack_movement;
1654 rv = &ri;
1655 *type = CFAPI_INT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1659 rv = op->spellitem;
1660 *type = CFAPI_POBJECT;
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1664 rv = &op->expmul;
1665 *type = CFAPI_DOUBLE;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_ARCHETYPE:
1669 rv = op->arch;
1670 *type = CFAPI_PARCH;
1671 break;
1672
1673 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1674 rv = op->other_arch;
1675 *type = CFAPI_PARCH;
1676 break;
1677
1678 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1679 ri = op->anim_speed;
1680 rv = &ri;
1681 *type = CFAPI_INT;
1682 break;
1683
1684 case CFAPI_OBJECT_PROP_FRIENDLY:
1685 ri = is_friendly (op);
1686 rv = &ri;
1687 *type = CFAPI_INT;
1688 break;
1689
1690 case CFAPI_OBJECT_PROP_BASE_NAME:
1691 {
1692 int i;
1693 i = va_arg (args, int);
1694
1695 rv = (char *) query_base_name (op, i);
1696 *type = CFAPI_STRING;
1697 }
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_MAGICAL:
1701 ri = is_magical (op);
1702 rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_LUCK:
1707 ri = op->stats.luck;
1708 rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_EXP:
1713 rv = &op->stats.exp;
1714 *type = CFAPI_LONG;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_OWNER:
1718 rv = get_owner (op);
1719 *type = CFAPI_POBJECT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_PRESENT:
1723 {
1724 int stype;
1725
1726 rv = 0;
1727 stype = va_arg (args, int);
1728
1729 switch (stype)
1730 {
1731
1732 unsigned char ptype;
1733 char *buf;
1734 archetype *at;
1735
1736 case 0: /* present_in_ob */
1737 ptype = (unsigned char) (va_arg (args, int));
1738
1739 rv = present_in_ob (ptype, op);
1740 break;
1741
1742 case 1: /* present_in_ob_by_name */
1743 ptype = (unsigned char) (va_arg (args, int));
1744 buf = va_arg (args, char *);
1745
1746 rv = present_in_ob_by_name (ptype, buf, op);
1747 break;
1748
1749 case 2: /* present_arch_in_ob */
1750 at = va_arg (args, archetype *);
1751
1752 rv = present_arch_in_ob (at, op);
1753 break;
1754 }
1755 }
1756 *type = CFAPI_POBJECT;
1757 break;
1758
1759 case CFAPI_OBJECT_PROP_CHEATER:
1760 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1761 rv = &ri;
1762 *type = CFAPI_INT;
1763 break;
1764
1765 case CFAPI_OBJECT_PROP_MERGEABLE:
1766 {
1767 object *op2;
1768 op2 = va_arg (args, object *);
1769
1770 ri = CAN_MERGE (op, op2);
1771 rv = &ri;
1772 }
1773 *type = CFAPI_INT;
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_PICKABLE:
1777 {
1778 object *op2;
1779
1780 rv = 0;
1781 op2 = va_arg (args, object *);
1782
1783 ri = can_pick (op2, op);
1784 rv = &ri;
1785 }
1786 *type = CFAPI_INT;
1787 break;
1788
1789 case CFAPI_OBJECT_PROP_FLAGS:
1790 {
1791 int fl;
1792
1793 ri = 0;
1794 fl = va_arg (args, int);
1795
1796 ri = QUERY_FLAG (op, fl);
1797 rv = &ri;
1798 }
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_STR:
1803 ri = op->stats.Str;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_DEX:
1809 ri = op->stats.Dex;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_CON:
1815 ri = op->stats.Con;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_WIS:
1821 ri = op->stats.Wis;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_INT:
1827 ri = op->stats.Int;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_POW:
1833 ri = op->stats.Pow;
1834 rv = &ri;
1835 *type = CFAPI_INT;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_CHA:
1839 ri = op->stats.Cha;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_WC:
1845 ri = op->stats.wc;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_OBJECT_PROP_AC:
1851 ri = op->stats.ac;
1852 rv = &ri;
1853 *type = CFAPI_INT;
1854 break;
1855
1856 case CFAPI_OBJECT_PROP_HP:
1857 ri = op->stats.hp;
1858 rv = &ri;
1859 *type = CFAPI_INT;
1860 break;
1861
1862 case CFAPI_OBJECT_PROP_SP:
1863 ri = op->stats.sp;
1864 rv = &ri;
1865 *type = CFAPI_INT;
1866 break;
1867
1868 case CFAPI_OBJECT_PROP_GP:
1869 ri = op->stats.grace;
1870 rv = &ri;
1871 *type = CFAPI_INT;
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_FP:
1875 ri = op->stats.food;
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MAXHP:
1881 ri = op->stats.maxhp;
1882 rv = &ri;
1883 *type = CFAPI_INT;
1884 break;
1885
1886 case CFAPI_OBJECT_PROP_MAXSP:
1887 ri = op->stats.maxsp;
1888 rv = &ri;
1889 *type = CFAPI_INT;
1890 break;
1891
1892 case CFAPI_OBJECT_PROP_MAXGP:
1893 ri = op->stats.maxgrace;
1894 rv = &ri;
1895 *type = CFAPI_INT;
1896 break;
1897
1898 case CFAPI_OBJECT_PROP_DAM:
1899 ri = op->stats.dam;
1900 rv = &ri;
1901 *type = CFAPI_INT;
1902 break;
1903
1904 case CFAPI_OBJECT_PROP_GOD:
1905 rv = (char *) determine_god (op);
1906 *type = CFAPI_STRING;
1907 break;
1908
1909 case CFAPI_OBJECT_PROP_ARCH_NAME:
1910 rv = (char *) &op->arch->name;
1911 *type = CFAPI_STRING;
1912 break;
1913
1914 case CFAPI_OBJECT_PROP_INVISIBLE:
1915 ri = op->invisible;
1916 rv = &ri;
1917 *type = CFAPI_INT;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_FACE:
1921 ri = op->animation_id;
1922 rv = &ri;
1923 *type = CFAPI_INT;
1924 break;
1925
1926 case CFAPI_PLAYER_PROP_IP:
1927 rv = op->contr->socket.host;
1928 *type = CFAPI_STRING;
1929 break;
1930
1931 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1932 rv = find_marked_object (op);
1933 *type = CFAPI_POBJECT;
1934 break;
1935
1936 case CFAPI_PLAYER_PROP_PARTY:
1937 rv = (op->contr ? op->contr->party : NULL);
1938 *type = CFAPI_PPARTY;
1939 break;
1940 default:
1941 *type = CFAPI_NONE;
1942 break;
1943 }
1944 }
1945 va_end (args);
1946 return rv;
1947}
1948
1949void *
1950cfapi_object_set_property (int *type, ...)
1951{
1952 va_list args;
1953 int iarg;
1954 long larg;
1955 char *sarg;
1956 double darg;
1957 object *oparg;
1958 object *op;
1959 int property;
1960 void *rv;
1961 partylist *partyarg;
1962
1963 va_start (args, type);
1964
1965 op = va_arg (args, object *);
1966 property = va_arg (args, int);
1967
1968 rv = NULL;
1969
1970 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1971 {
1972 switch (property)
1973 {
1974 case CFAPI_OBJECT_PROP_NAME:
1975 sarg = va_arg (args, char *);
1976
1977#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1978 FREE_AND_COPY (op->name, sarg);
1979 send_changed_object (op);
1980 break;
1981
1982 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1983 sarg = va_arg (args, char *);
1984
1985 FREE_AND_COPY (op->name_pl, sarg);
1986 send_changed_object (op);
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_TITLE:
1990 sarg = va_arg (args, char *);
1991
1992 FREE_AND_COPY (op->title, sarg);
1993 break;
1994
1995 case CFAPI_OBJECT_PROP_RACE:
1996 sarg = va_arg (args, char *);
1997
1998 FREE_AND_COPY (op->race, sarg);
1999 break;
2000
2001 case CFAPI_OBJECT_PROP_SLAYING:
2002 sarg = va_arg (args, char *);
2003
2004 FREE_AND_COPY (op->slaying, sarg);
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_SKILL:
2008 sarg = va_arg (args, char *);
2009
2010 FREE_AND_COPY (op->skill, sarg);
2011 break;
2012
2013 case CFAPI_OBJECT_PROP_MESSAGE:
2014 sarg = va_arg (args, char *);
2015
2016 FREE_AND_COPY (op->msg, sarg);
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_LORE:
2020 sarg = va_arg (args, char *);
2021
2022 FREE_AND_COPY (op->lore, sarg);
2023 break;
2024
2025 case CFAPI_OBJECT_PROP_SPEED:
2026 darg = va_arg (args, double);
2027
2028 op->speed = darg;
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2032 darg = va_arg (args, double);
2033
2034 op->speed_left = darg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_NROF:
2038 iarg = va_arg (args, int);
2039
2040 if (iarg < 0)
2041 iarg = 0;
2042 if (op->nrof > (uint32) iarg)
2043 decrease_ob_nr (op, op->nrof - iarg);
2044 else if (op->nrof < (uint32) iarg)
2045 {
2046 object *tmp;
2047 player *pl;
2048
2049 op->nrof = iarg;
2050 if (op->env != NULL)
2051 {
2052 tmp = is_player_inv (op->env);
2053 if (!tmp)
2054 {
2055 for (pl = first_player; pl; pl = pl->next)
2056 if (pl->ob->container == op->env)
2057 break;
2058 if (pl)
2059 tmp = pl->ob;
2060 else
2061 tmp = NULL;
2062 }
2063 else
2064 {
2065 sum_weight (tmp);
2066 fix_player (tmp);
2067 }
2068 if (tmp)
2069 esrv_send_item (tmp, op);
2070 }
2071 else
2072 {
2073 object *above = op->above;
2074
2075 for (tmp = above; tmp != NULL; tmp = tmp->above)
2076 if (tmp->type == PLAYER)
2077 esrv_send_item (tmp, op);
2078 }
2079 }
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_DIRECTION:
2083 iarg = va_arg (args, int);
2084
2085 op->direction = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_FACING:
2089 iarg = va_arg (args, int);
2090
2091 op->facing = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_RESIST:
2095 {
2096 int iargbis = va_arg (args, int);
2097 iarg = va_arg (args, int);
2098
2099 op->resist[iargbis] = iarg;
2100 }
2101 break;
2102
2103 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2104 iarg = va_arg (args, int);
2105
2106 op->attacktype = iarg;
2107 break;
2108
2109 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2110 iarg = va_arg (args, int);
2111
2112 op->path_attuned = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2116 iarg = va_arg (args, int);
2117
2118 op->path_repelled = iarg;
2119 break;
2120
2121 case CFAPI_OBJECT_PROP_PATH_DENIED:
2122 iarg = va_arg (args, int);
2123
2124 op->path_denied = iarg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_MATERIAL:
2128 iarg = va_arg (args, int);
2129
2130 op->material = iarg;
2131 break;
2132
2133 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2134 break;
2135
2136 case CFAPI_OBJECT_PROP_MAGIC:
2137 iarg = va_arg (args, int);
2138
2139 op->magic = iarg;
2140 break;
2141
2142 case CFAPI_OBJECT_PROP_VALUE:
2143 iarg = va_arg (args, int);
2144
2145 op->value = iarg;
2146 break;
2147
2148 case CFAPI_OBJECT_PROP_LEVEL:
2149 iarg = va_arg (args, int);
2150
2151 op->level = iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_LAST_HEAL:
2155 iarg = va_arg (args, int);
2156
2157 op->last_heal = iarg;
2158 break;
2159
2160 case CFAPI_OBJECT_PROP_LAST_SP:
2161 iarg = va_arg (args, int);
2162
2163 op->last_sp = iarg;
2164 break;
2165
2166 case CFAPI_OBJECT_PROP_LAST_GRACE:
2167 iarg = va_arg (args, int);
2168
2169 op->last_grace = iarg;
2170 break;
2171
2172 case CFAPI_OBJECT_PROP_LAST_EAT:
2173 iarg = va_arg (args, int);
2174
2175 op->last_eat = iarg;
2176 break;
2177
2178 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2179 iarg = va_arg (args, int);
2180
2181 op->invisible = iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_PICK_UP:
2185 iarg = va_arg (args, int);
2186
2187 op->pick_up = iarg;
2188 break;
2189
2190 case CFAPI_OBJECT_PROP_ITEM_POWER:
2191 iarg = va_arg (args, int);
2192
2193 op->item_power = iarg;
2194 break;
2195
2196 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2197 iarg = va_arg (args, int);
2198
2199 op->gen_sp_armour = iarg;
2200 break;
2201
2202 case CFAPI_OBJECT_PROP_WEIGHT:
2203 iarg = va_arg (args, int);
2204
2205 if (op->weight != iarg)
2206 {
2207 object *tmp;
2208 player *pl;
2209
2210 op->weight = iarg;
2211 if (op->env != NULL)
2212 {
2213 tmp = is_player_inv (op->env);
2214 if (!tmp)
2215 {
2216 for (pl = first_player; pl; pl = pl->next)
2217 if (pl->ob->container == op->env)
2218 break;
2219 if (pl)
2220 tmp = pl->ob;
2221 else
2222 tmp = NULL;
2223 }
2224 else
2225 {
2226 sum_weight (tmp);
2227 fix_player (tmp);
2228 }
2229 if (tmp)
2230 esrv_send_item (tmp, op);
2231 }
2232 else
2233 {
2234 object *above = op->above;
2235
2236 for (tmp = above; tmp != NULL; tmp = tmp->above)
2237 if (tmp->type == PLAYER)
2238 esrv_send_item (tmp, op);
2239 }
2240 }
2241 break;
2242
2243 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2244 iarg = va_arg (args, int);
2245
2246 op->weight_limit = iarg;
2247 break;
2248
2249 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2250 iarg = va_arg (args, int);
2251
2252 op->glow_radius = iarg;
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_PERM_EXP:
2256 larg = va_arg (args, long);
2257
2258 op->perm_exp = larg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_ENEMY:
2262 oparg = va_arg (args, object *);
2263
2264 op->enemy = oparg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_RUN_AWAY:
2268 iarg = va_arg (args, int);
2269
2270 op->run_away = iarg;
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2274 oparg = va_arg (args, object *);
2275
2276 op->chosen_skill = oparg;
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_HIDDEN:
2280 iarg = va_arg (args, int);
2281
2282 op->hide = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2286 iarg = va_arg (args, int);
2287
2288 op->move_status = iarg;
2289 break;
2290
2291 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2292 iarg = va_arg (args, int);
2293
2294 op->attack_movement = iarg;
2295 break;
2296
2297 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2298 oparg = va_arg (args, object *);
2299
2300 op->spellitem = oparg;
2301 break;
2302
2303 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2304 darg = va_arg (args, double);
2305
2306 op->expmul = darg;
2307 break;
2308
2309 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2310 sarg = va_arg (args, char *);
2311
2312 FREE_AND_COPY (op->custom_name, sarg);
2313 send_changed_object (op);
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2317 iarg = va_arg (args, int);
2318
2319 op->anim_speed = iarg;
2320 break;
2321
2322 case CFAPI_OBJECT_PROP_FRIENDLY:
2323 iarg = va_arg (args, int);
2324
2325 if (iarg == 1 && is_friendly (op) == 0)
2326 add_friendly_object (op);
2327 else if (iarg == 0 && is_friendly (op) == 1)
2328 remove_friendly_object (op);
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_LUCK:
2332 iarg = va_arg (args, int);
2333
2334 op->stats.luck = iarg;
2335 break;
2336
2337 case CFAPI_OBJECT_PROP_EXP:
2338 {
2339 char *skillname;
2340
2341 larg = va_arg (args, long);
2342 skillname = va_arg (args, char *);
2343 iarg = va_arg (args, int);
2344
2345 change_exp (op, larg, skillname, iarg);
2346 }
2347 break;
2348
2349 case CFAPI_OBJECT_PROP_OWNER:
2350 oparg = va_arg (args, object *);
2351
2352 set_owner (op, oparg);
2353 break;
2354
2355 case CFAPI_OBJECT_PROP_CHEATER:
2356 set_cheat (op);
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_FLAGS:
2360 {
2361 int iargbis;
2362 iarg = va_arg (args, int);
2363 iargbis = va_arg (args, int);
2364
2365 if (iargbis == 1)
2366 SET_FLAG (op, iarg);
2367 else
2368 CLEAR_FLAG (op, iarg);
2369 }
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_STR:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.Str = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_DEX:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.Dex = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_CON:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.Con = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_WIS:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.Wis = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_INT:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.Int = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_POW:
2403 iarg = va_arg (args, int);
2404
2405 op->stats.Pow = iarg;
2406 break;
2407
2408 case CFAPI_OBJECT_PROP_CHA:
2409 iarg = va_arg (args, int);
2410
2411 op->stats.Cha = iarg;
2412 break;
2413
2414 case CFAPI_OBJECT_PROP_WC:
2415 iarg = va_arg (args, int);
2416
2417 op->stats.wc = iarg;
2418 break;
2419
2420 case CFAPI_OBJECT_PROP_AC:
2421 iarg = va_arg (args, int);
2422
2423 op->stats.ac = iarg;
2424 break;
2425
2426 case CFAPI_OBJECT_PROP_HP:
2427 iarg = va_arg (args, int);
2428
2429 op->stats.hp = iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_SP:
2433 iarg = va_arg (args, int);
2434
2435 op->stats.sp = iarg;
2436 break;
2437
2438 case CFAPI_OBJECT_PROP_GP:
2439 iarg = va_arg (args, int);
2440
2441 op->stats.grace = iarg;
2442 break;
2443
2444 case CFAPI_OBJECT_PROP_FP:
2445 iarg = va_arg (args, int);
2446
2447 op->stats.food = iarg;
2448 break;
2449
2450 case CFAPI_OBJECT_PROP_MAXHP:
2451 iarg = va_arg (args, int);
2452
2453 op->stats.maxhp = iarg;
2454 break;
2455
2456 case CFAPI_OBJECT_PROP_MAXSP:
2457 iarg = va_arg (args, int);
2458
2459 op->stats.maxsp = iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_MAXGP:
2463 iarg = va_arg (args, int);
2464
2465 op->stats.maxgrace = iarg;
2466 break;
2467
2468 case CFAPI_OBJECT_PROP_DAM:
2469 iarg = va_arg (args, int);
2470
2471 op->stats.dam = iarg;
2472 break;
2473
2474 case CFAPI_OBJECT_PROP_FACE:
2475 iarg = va_arg (args, int);
2476
2477 op->animation_id = iarg;
2478 update_object (op, UP_OBJ_FACE);
2479 break;
2480
2481 case CFAPI_OBJECT_ANIMATION:
2482 iarg = va_arg (args, int);
2483
2484 if (iarg != -1)
2485 {
2486 SET_ANIMATION (op, iarg);
2487 }
2488 update_object (op, UP_OBJ_FACE);
2489 break;
2490
2491 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2492 if (op->contr)
2493 {
2494 oparg = va_arg (args, object *);
2495
2496 op->contr->mark = oparg;
2497 if (oparg)
2498 op->contr->mark_count = oparg->count;
2499 }
2500 break;
2501
2502 case CFAPI_PLAYER_PROP_PARTY:
2503 if (op->contr)
2504 {
2505 partyarg = va_arg (args, partylist *);
2506
2507 op->contr->party = partyarg;
2508 }
2509 break;
2510
2511 default:
2512 *type = CFAPI_NONE;
2513 break;
2514 }
2515 }
2516 va_end (args);
2517
2518 *type = CFAPI_NONE;
2519 return NULL;
2520}
2521
2522void *
2523cfapi_object_apply_below (int *type, ...)
2524{
2525 va_list args;
2526 object *applier;
2527
2528 va_start (args, type);
2529
2530 applier = va_arg (args, object *);
2531
2532 va_end (args);
2533
2534 player_apply_below (applier);
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538
2539void *
2540cfapi_object_apply (int *type, ...)
2541{
2542 va_list args;
2543 object *applied;
2544 object *applier;
2545 int aflags;
2546 static int rv;
2547
2548 va_start (args, type);
2549
2550 applied = va_arg (args, object *);
2551 applier = va_arg (args, object *);
2552 aflags = va_arg (args, int);
2553
2554 va_end (args);
2555
2556 *type = CFAPI_INT;
2557 rv = manual_apply (applier, applied, aflags);
2558 return &rv;
2559}
2560
2561void *
2562cfapi_object_identify (int *type, ...)
2563{
2564 va_list args;
2565 object *op;
2566
2567 va_start (args, type);
2568
2569 op = va_arg (args, object *);
2570
2571 va_end (args);
2572
2573 identify (op);
2574 *type = CFAPI_NONE;
2575 return NULL;
2576}
2577
2578void *
2579cfapi_object_describe (int *type, ...)
2580{
2581 va_list args;
2582 object *op;
2583 object *owner;
2584
2585 va_start (args, type);
2586
2587 op = va_arg (args, object *);
2588 owner = va_arg (args, object *);
2589
2590 va_end (args);
2591
2592 *type = CFAPI_STRING;
2593 return describe_item (op, owner);
2594}
2595
2596void *
2597cfapi_object_drain (int *type, ...)
2598{
2599 va_list args;
2600
2601 object *op;
2602 int ds;
2603
2604 va_start (args, type);
2605
2606 op = va_arg (args, object *);
2607 ds = va_arg (args, int);
2608
2609 va_end (args);
2610
2611 drain_specific_stat (op, ds);
2612
2613 *type = CFAPI_NONE;
2614 return NULL;
2615}
2616
2617void *
2618cfapi_object_fix (int *type, ...)
2619{
2620 va_list args;
2621 object *op;
2622
2623 va_start (args, type);
2624
2625 op = va_arg (args, object *);
2626
2627 va_end (args);
2628
2629 fix_player (op);
2630
2631 *type = CFAPI_NONE;
2632 return NULL;
2633}
2634
2635void *
2636cfapi_object_give_skill (int *type, ...)
2637{
2638 va_list args;
2639
2640 object *op;
2641 char *skillname;
2642
2643 va_start (args, type);
2644
2645 op = va_arg (args, object *);
2646 skillname = va_arg (args, char *);
2647
2648 va_end (args);
2649
2650 *type = CFAPI_POBJECT;
2651 return give_skill_by_name (op, skillname);
2652}
2653
2654void *
2655cfapi_object_transmute (int *type, ...)
2656{
2657 va_list args;
2658
2659 object *op;
2660 object *chg;
2661
2662 va_start (args, type);
2663
2664 op = va_arg (args, object *);
2665 chg = va_arg (args, object *);
2666
2667 va_end (args);
2668
2669 transmute_materialname (op, chg);
2670 *type = CFAPI_NONE;
2671 return NULL;
2672}
2673
2674void *
2675cfapi_object_remove (int *type, ...)
2676{
2677 va_list args;
2678 object *op;
2679
2680 va_start (args, type);
2681
2682 op = va_arg (args, object *);
2683
2684 va_end (args);
2685
2686 send_removed_object (op);
2687 remove_ob (op);
2688 *type = CFAPI_NONE;
2689 return NULL;
2690}
2691
2692void *
2693cfapi_object_delete (int *type, ...)
2694{
2695 va_list args;
2696 object *op;
2697
2698 va_start (args, type);
2699
2700 op = va_arg (args, object *);
2701
2702 va_end (args);
2703
2704 free_object (op);
2705
2706 *type = CFAPI_NONE;
2707 return NULL;
2708}
2709
2710void *
2711cfapi_object_clone (int *type, ...)
2712{
2713 va_list args;
2714 object *op;
2715 int kind;
2716
2717 va_start (args, type);
2718
2719 op = va_arg (args, object *);
2720 kind = va_arg (args, int);
2721
2722 va_end (args);
2723
2724 if (kind == 0)
2725 {
2726 *type = CFAPI_POBJECT;
2727 return object_create_clone (op);
2728 }
2729 else
2730 {
2731 object *tmp;
2732
2733 tmp = get_object ();
2734 copy_object (op, tmp);
2735 *type = CFAPI_POBJECT;
2736 return tmp;
2737 }
2738}
2739void *
2740cfapi_object_find (int *type, ...)
2741{
2742 va_list args;
2743 int ftype;
2744 void *rv;
2745 int ival;
2746 int ival2;
2747 char *sval;
2748 object *op;
2749
2750 va_start (args, type);
2751
2752 *type = CFAPI_POBJECT;
2753 ftype = va_arg (args, int);
2754
2755 switch (ftype)
2756 {
2757 case 0:
2758 ival = va_arg (args, int);
2759
2760 rv = find_object (ival);
2761 break;
2762
2763 case 1:
2764 sval = va_arg (args, char *);
2765
2766 rv = find_object_name (sval);
2767 break;
2768
2769 case 2:
2770 op = va_arg (args, object *);
2771 ival = va_arg (args, int);
2772 ival2 = va_arg (args, int);
2773
2774 rv = find_obj_by_type_subtype (op, ival, ival2);
2775 break;
2776
2777 case 3:
2778 op = va_arg (args, object *);
2779
2780 rv = is_player_inv (op);
2781 break;
2782
2783 default:
2784 rv = NULL;
2785 *type = CFAPI_NONE;
2786 break;
2787 }
2788
2789 va_end (args);
2790
2791 return rv;
2792}
2793
2794void *
2795cfapi_object_create (int *type, ...)
2796{
2797 va_list args;
2798 int ival;
2799
2800 va_start (args, type);
2801 ival = va_arg (args, int);
2802
2803 *type = CFAPI_POBJECT;
2804 switch (ival)
2805 {
2806 case 0:
2807 va_end (args);
2808 return get_object ();
2809 break;
2810
2811 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2812 {
2813 char *sval;
2814 object *op;
2815 sval = va_arg (args, char *);
2816
2817 op = get_archetype_by_object_name (sval);
2818
2819 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2820 {
2821 free_object (op);
2822 /* Try with archetype names... */
2823 op = get_archetype (sval);
2824 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2825 {
2826 free_object (op);
2827 *type = CFAPI_NONE;
2828 va_end (args);
2829 return NULL;
2830 }
2831 }
2832 va_end (args);
2833 return op;
2834 }
2835 break;
2836
2837 default:
2838 *type = CFAPI_NONE;
2839 va_end (args);
2840 return NULL;
2841 break;
2842 }
2843}
2844void *
2845cfapi_object_insert (int *type, ...)
2846{
2847 va_list args;
2848 object *op;
2849 object *orig;
2850 mapstruct *map;
2851 int flag, x, y;
2852 int itype;
2853 char *arch_string;
2854 void *rv = NULL;
2855
2856 va_start (args, type);
2857
2858 op = va_arg (args, object *);
2859 itype = va_arg (args, int);
2860
2861 switch (itype)
2862 {
2863 case 0:
2864 map = va_arg (args, mapstruct *);
2865 orig = va_arg (args, object *);
2866 flag = va_arg (args, int);
2867 x = va_arg (args, int);
2868 y = va_arg (args, int);
2869
2870 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2871 *type = CFAPI_POBJECT;
2872 break;
2873
2874 case 1:
2875 map = va_arg (args, mapstruct *);
2876 orig = va_arg (args, object *);
2877 flag = va_arg (args, int);
2878
2879 rv = insert_ob_in_map (op, map, orig, flag);
2880 *type = CFAPI_POBJECT;
2881 break;
2882
2883 case 2:
2884 arch_string = va_arg (args, char *);
2885
2886 replace_insert_ob_in_map (arch_string, op);
2887 *type = CFAPI_NONE;
2888 break;
2889
2890 case 3:
2891 orig = va_arg (args, object *);
2892
2893 rv = insert_ob_in_ob (op, orig);
2894 if (orig->type == PLAYER)
2895 {
2896 esrv_send_item (orig, op);
1791 } 2897 }
2898 *type = CFAPI_POBJECT;
2899 break;
2900 }
2901
2902 va_end (args);
2903
2904 return rv;
2905}
2906
2907void *
2908cfapi_object_split (int *type, ...)
2909{
2910 va_list args;
2911
2912 int nr;
2913 object *op;
2914
2915 va_start (args, type);
2916
2917 op = va_arg (args, object *);
2918 nr = va_arg (args, int);
2919
2920 va_end (args);
2921 *type = CFAPI_POBJECT;
2922 return get_split_ob (op, nr);
2923}
2924
2925void *
2926cfapi_object_merge (int *type, ...)
2927{
2928 va_list args;
2929 object *op;
2930 object *op2;
2931
2932 va_start (args, type);
2933
2934 op = va_arg (args, object *);
2935 op2 = va_arg (args, object *);
2936
2937 va_end (args);
2938
2939
2940 *type = CFAPI_POBJECT;
2941 return merge_ob (op, op2);
2942}
2943
2944void *
2945cfapi_object_distance (int *type, ...)
2946{
2947 va_list args;
2948 static int rv;
2949 object *op;
2950 object *op2;
2951
2952 va_start (args, type);
2953
2954 op = va_arg (args, object *);
2955 op2 = va_arg (args, object *);
2956
2957 va_end (args);
2958
2959 *type = CFAPI_INT;
2960 rv = distance (op, op2);
2961 return &rv;
2962}
2963
2964void *
2965cfapi_object_update (int *type, ...)
2966{
2967 va_list args;
2968 int action;
2969 object *op;
2970
2971 va_start (args, type);
2972
2973 op = va_arg (args, object *);
2974 action = va_arg (args, int);
2975
2976 va_end (args);
2977
2978 update_object (op, action);
2979 *type = CFAPI_NONE;
2980 return NULL;
2981}
2982
2983void *
2984cfapi_object_clear (int *type, ...)
2985{
2986 va_list args;
2987 object *op;
2988
2989 va_start (args, type);
2990
2991 op = va_arg (args, object *);
2992
2993 va_end (args);
2994
2995 clear_object (op);
2996 *type = CFAPI_NONE;
2997 return NULL;
2998}
2999
3000void *
3001cfapi_object_reset (int *type, ...)
3002{
3003 abort ();
3004}
3005
3006void *
3007cfapi_object_check_inventory (int *type, ...)
3008{
3009 va_list args;
3010 object *op;
3011 object *op2;
3012 int checktype;
3013 object *ret = NULL;
3014
3015 va_start (args, type);
3016
3017 op = va_arg (args, object *);
3018 op2 = va_arg (args, object *);
3019 checktype = va_arg (args, int);
3020
3021 if (checktype == 0)
3022 {
3023 check_inv (op, op2);
3024 *type = CFAPI_NONE;
3025 }
3026 else
3027 {
3028 ret = check_inv_recursive (op, op2);
3029 *type = CFAPI_POBJECT;
3030 }
3031
3032 va_end (args);
3033
3034 return ret;
3035}
3036
3037void *
3038cfapi_object_clean_object (int *type, ...)
3039{
3040 va_list args;
3041 object *op;
3042
3043 va_start (args, type);
3044 op = va_arg (args, object *);
3045
3046 clean_object (op);
3047 va_end (args);
3048 *type = CFAPI_NONE;
3049 return NULL;
3050}
3051
3052void *
3053cfapi_object_on_same_map (int *type, ...)
3054{
3055 va_list args;
3056 static int rv;
3057 object *op1;
3058 object *op2;
3059
3060 va_start (args, type);
3061 op1 = va_arg (args, object *);
3062 op2 = va_arg (args, object *);
3063
3064 rv = on_same_map (op1, op2);
3065 va_end (args);
3066
3067 *type = CFAPI_INT;
3068 return &rv;
3069}
3070
3071void *
3072cfapi_object_spring_trap (int *type, ...)
3073{
3074 object *trap;
3075 object *victim;
3076 va_list args;
3077
3078 va_start (args, type);
3079 trap = va_arg (args, object *);
3080 victim = va_arg (args, object *);
3081
3082 va_end (args);
3083
3084 spring_trap (trap, victim);
3085 *type = CFAPI_NONE;
3086 return NULL;
3087}
3088
3089void *
3090cfapi_object_check_trigger (int *type, ...)
3091{
3092 object *op;
3093 object *cause;
3094 va_list args;
3095 static int rv;
3096
3097 va_start (args, type);
3098 op = va_arg (args, object *);
3099 cause = va_arg (args, object *);
3100
3101 va_end (args);
3102
3103 rv = check_trigger (op, cause);
3104 *type = CFAPI_INT;
3105 return &rv;
3106}
3107
3108void *
3109cfapi_object_query_cost (int *type, ...)
3110{
3111 object *op;
3112 object *who;
3113 int flags;
3114 va_list args;
3115 static int rv;
3116
3117 va_start (args, type);
3118 op = va_arg (args, object *);
3119 who = va_arg (args, object *);
3120 flags = va_arg (args, int);
3121
3122 va_end (args);
3123
3124 rv = query_cost (op, who, flags);
3125 *type = CFAPI_INT;
3126 return &rv;
3127}
3128
3129void *
3130cfapi_object_query_money (int *type, ...)
3131{
3132 object *op;
3133 va_list args;
3134 static int rv;
3135
3136 va_start (args, type);
3137 op = va_arg (args, object *);
3138
3139 va_end (args);
3140
3141 rv = query_money (op);
3142 *type = CFAPI_INT;
3143 return &rv;
3144}
3145
3146void *
3147cfapi_object_cast (int *type, ...)
3148{
3149 object *op;
3150 object *sp;
3151 int dir;
3152 char *str;
3153 object *caster;
3154 va_list args;
3155 static int rv;
3156
3157 va_start (args, type);
3158 op = va_arg (args, object *);
3159 caster = va_arg (args, object *);
3160 dir = va_arg (args, int);
3161 sp = va_arg (args, object *);
3162 str = va_arg (args, char *);
3163
3164 va_end (args);
3165 rv = cast_spell (op, caster, dir, sp, str);
3166 *type = CFAPI_INT;
3167 return &rv;
3168}
3169
3170void *
3171cfapi_object_learn_spell (int *type, ...)
3172{
3173 object *op;
3174 object *sp;
3175 int prayer;
3176 va_list args;
3177
3178 va_start (args, type);
3179 op = va_arg (args, object *);
3180 sp = va_arg (args, object *);
3181 prayer = va_arg (args, int);
3182
3183 va_end (args);
3184 do_learn_spell (op, sp, prayer);
3185 *type = CFAPI_NONE;
3186 return NULL;
3187}
3188
3189void *
3190cfapi_object_forget_spell (int *type, ...)
3191{
3192 object *op;
3193 object *sp;
3194 va_list args;
3195
3196 va_start (args, type);
3197 op = va_arg (args, object *);
3198 sp = va_arg (args, object *);
3199
3200 va_end (args);
3201 do_forget_spell (op, query_name (sp));
3202 *type = CFAPI_NONE;
3203 return NULL;
3204}
3205
3206void *
3207cfapi_object_check_spell (int *type, ...)
3208{
3209 object *op;
3210 char *spellname;
3211 va_list args;
3212 object *rv;
3213
3214 va_start (args, type);
3215 op = va_arg (args, object *);
3216 spellname = va_arg (args, char *);
3217
3218 va_end (args);
3219 rv = check_spell_known (op, spellname);
3220 *type = CFAPI_POBJECT;
3221 return rv;
3222}
3223
3224void *
3225cfapi_object_pay_amount (int *type, ...)
3226{
3227 object *op;
3228 uint64 amount;
3229 va_list args;
3230 static int rv;
3231
3232 va_start (args, type);
3233 op = va_arg (args, object *);
3234
3235 amount = va_arg (args, uint64);
3236 va_end (args);
3237
3238 rv = pay_for_amount (amount, op);
3239 *type = CFAPI_INT;
3240 return &rv;
3241}
3242
3243void *
3244cfapi_object_pay_item (int *type, ...)
3245{
3246 object *op;
3247 object *tobuy;
3248
3249 va_list args;
3250 static int rv;
3251
3252 va_start (args, type);
3253 tobuy = va_arg (args, object *);
3254 op = va_arg (args, object *);
3255
3256 va_end (args);
3257
3258 rv = pay_for_item (tobuy, op);
3259 *type = CFAPI_INT;
3260 return &rv;
3261}
3262
3263void *
3264cfapi_object_transfer (int *type, ...)
3265{
3266 object *op;
3267 object *originator;
3268 int x, y, randompos, ttype;
3269 va_list args;
3270 static int rv = 0;
3271 mapstruct *map;
3272
3273 va_start (args, type);
3274 op = va_arg (args, object *);
3275 ttype = va_arg (args, int);
3276
3277 switch (ttype)
3278 {
3279 case 0:
3280 x = va_arg (args, int);
3281 y = va_arg (args, int);
3282 randompos = va_arg (args, int);
3283 originator = va_arg (args, object *);
3284
3285 va_end (args);
3286
3287 rv = transfer_ob (op, x, y, randompos, originator);
1792 *type = CFAPI_INT; 3288 *type = CFAPI_INT;
3289 return &rv;
1793 break; 3290 break;
1794 3291
1795 case CFAPI_OBJECT_PROP_PICKABLE: 3292 case 1:
3293 x = va_arg (args, int);
3294 y = va_arg (args, int);
3295 map = va_arg (args, mapstruct *);
3296
3297 va_end (args);
3298 if (x < 0 || y < 0)
1796 { 3299 {
1797 object* op2; 3300 x = map->enter_x;
1798 rv = 0; 3301 y = map->enter_y;
1799 op2 = va_arg(args, object*);
1800 ri = can_pick(op2, op);
1801 rv = &ri;
1802 } 3302 }
1803 *type = CFAPI_INT;
1804 break;
1805 3303
1806 case CFAPI_OBJECT_PROP_FLAGS:
1807 {
1808 int fl;
1809 ri = 0;
1810 fl = va_arg(args, int);
1811 ri = QUERY_FLAG(op, fl);
1812 rv = &ri;
1813 }
1814 *type = CFAPI_INT;
1815 break;
1816
1817 case CFAPI_OBJECT_PROP_STR:
1818 ri = op->stats.Str;
1819 rv = &ri;
1820 *type = CFAPI_INT;
1821 break;
1822
1823 case CFAPI_OBJECT_PROP_DEX:
1824 ri = op->stats.Dex;
1825 rv = &ri;
1826 *type = CFAPI_INT;
1827 break;
1828
1829 case CFAPI_OBJECT_PROP_CON:
1830 ri = op->stats.Con;
1831 rv = &ri;
1832 *type = CFAPI_INT;
1833 break;
1834
1835 case CFAPI_OBJECT_PROP_WIS:
1836 ri = op->stats.Wis;
1837 rv = &ri;
1838 *type = CFAPI_INT;
1839 break;
1840
1841 case CFAPI_OBJECT_PROP_INT:
1842 ri = op->stats.Int;
1843 rv = &ri;
1844 *type = CFAPI_INT;
1845 break;
1846
1847 case CFAPI_OBJECT_PROP_POW:
1848 ri = op->stats.Pow;
1849 rv = &ri;
1850 *type = CFAPI_INT;
1851 break;
1852
1853 case CFAPI_OBJECT_PROP_CHA:
1854 ri = op->stats.Cha;
1855 rv = &ri;
1856 *type = CFAPI_INT;
1857 break;
1858
1859 case CFAPI_OBJECT_PROP_WC:
1860 ri = op->stats.wc;
1861 rv = &ri;
1862 *type = CFAPI_INT;
1863 break;
1864
1865 case CFAPI_OBJECT_PROP_AC:
1866 ri = op->stats.ac;
1867 rv = &ri;
1868 *type = CFAPI_INT;
1869 break;
1870
1871 case CFAPI_OBJECT_PROP_HP:
1872 ri = op->stats.hp;
1873 rv = &ri;
1874 *type = CFAPI_INT;
1875 break;
1876
1877 case CFAPI_OBJECT_PROP_SP:
1878 ri = op->stats.sp;
1879 rv = &ri;
1880 *type = CFAPI_INT;
1881 break;
1882
1883 case CFAPI_OBJECT_PROP_GP:
1884 ri = op->stats.grace;
1885 rv = &ri;
1886 *type = CFAPI_INT;
1887 break;
1888
1889 case CFAPI_OBJECT_PROP_FP:
1890 ri = op->stats.food;
1891 rv = &ri;
1892 *type = CFAPI_INT;
1893 break;
1894
1895 case CFAPI_OBJECT_PROP_MAXHP:
1896 ri = op->stats.maxhp;
1897 rv = &ri;
1898 *type = CFAPI_INT;
1899 break;
1900
1901 case CFAPI_OBJECT_PROP_MAXSP:
1902 ri = op->stats.maxsp;
1903 rv = &ri;
1904 *type = CFAPI_INT;
1905 break;
1906
1907 case CFAPI_OBJECT_PROP_MAXGP:
1908 ri = op->stats.maxgrace;
1909 rv = &ri;
1910 *type = CFAPI_INT;
1911 break;
1912
1913 case CFAPI_OBJECT_PROP_DAM:
1914 ri = op->stats.dam;
1915 rv = &ri;
1916 *type = CFAPI_INT;
1917 break;
1918
1919 case CFAPI_OBJECT_PROP_GOD:
1920 rv = (char*)determine_god(op);
1921 *type = CFAPI_STRING;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_ARCH_NAME:
1925 rv = (char*)op->arch->name;
1926 *type = CFAPI_STRING;
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_INVISIBLE:
1930 ri = op->invisible;
1931 rv = &ri;
1932 *type = CFAPI_INT;
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_FACE:
1936 ri = op->animation_id;
1937 rv = &ri;
1938 *type = CFAPI_INT;
1939 break;
1940
1941 case CFAPI_PLAYER_PROP_IP:
1942 rv = op->contr->socket.host;
1943 *type = CFAPI_STRING;
1944 break;
1945
1946 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1947 rv = find_marked_object(op);
1948 *type = CFAPI_POBJECT;
1949 break;
1950
1951 case CFAPI_PLAYER_PROP_PARTY:
1952 rv = (op->contr ? op->contr->party : NULL);
1953 *type = CFAPI_PPARTY;
1954 break;
1955 default:
1956 *type = CFAPI_NONE;
1957 break;
1958 }
1959 }
1960 va_end(args);
1961 return rv;
1962}
1963
1964void* cfapi_object_set_property(int* type, ...)
1965{
1966 va_list args;
1967 int iarg;
1968 long larg;
1969 char* sarg;
1970 double darg;
1971 object* oparg;
1972 object* op;
1973 int property;
1974 void* rv;
1975 partylist* partyarg;
1976 va_start(args, type);
1977
1978 op = va_arg(args, object*);
1979 property = va_arg(args, int);
1980 rv = NULL;
1981
1982 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1983 switch (property)
1984 {
1985 case CFAPI_OBJECT_PROP_NAME:
1986 sarg = va_arg(args, char*);
1987 FREE_AND_COPY(op->name, sarg);
1988 send_changed_object(op);
1989 break;
1990
1991 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1992 sarg = va_arg(args, char*);
1993 FREE_AND_COPY(op->name_pl, sarg);
1994 send_changed_object(op);
1995 break;
1996
1997 case CFAPI_OBJECT_PROP_TITLE:
1998 sarg = va_arg(args, char*);
1999 FREE_AND_COPY(op->title, sarg);
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_RACE:
2003 sarg = va_arg(args, char*);
2004 FREE_AND_COPY(op->race, sarg);
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_SLAYING:
2008 sarg = va_arg(args, char*);
2009 FREE_AND_COPY(op->slaying, sarg);
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_SKILL:
2013 sarg = va_arg(args, char*);
2014 FREE_AND_COPY(op->skill, sarg);
2015 break;
2016
2017 case CFAPI_OBJECT_PROP_MESSAGE:
2018 sarg = va_arg(args, char*);
2019 FREE_AND_COPY(op->msg, sarg);
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_LORE:
2023 sarg = va_arg(args, char*);
2024 FREE_AND_COPY(op->lore, sarg);
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_SPEED:
2028 darg = va_arg(args, double);
2029 op->speed = darg;
2030 break;
2031
2032 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2033 darg = va_arg(args, double);
2034 op->speed_left = darg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_NROF:
2038 iarg = va_arg(args, int);
2039 if (iarg < 0)
2040 iarg = 0;
2041 if (op->nrof > (uint32)iarg)
2042 decrease_ob_nr(op, op->nrof-iarg);
2043 else if (op->nrof < (uint32)iarg) {
2044 object* tmp;
2045 player *pl;
2046 op->nrof = iarg;
2047 if (op->env != NULL) {
2048 tmp = is_player_inv(op->env);
2049 if (!tmp) {
2050 for (pl = first_player; pl; pl = pl->next)
2051 if (pl->ob->container == op->env)
2052 break;
2053 if (pl)
2054 tmp = pl->ob;
2055 else
2056 tmp = NULL;
2057 }
2058 else {
2059 sum_weight(tmp);
2060 fix_player(tmp);
2061 }
2062 if (tmp)
2063 esrv_send_item(tmp, op);
2064 }
2065 else
2066 {
2067 object *above = op->above;
2068
2069 for (tmp = above; tmp != NULL; tmp = tmp->above)
2070 if (tmp->type == PLAYER)
2071 esrv_send_item(tmp, op);
2072 }
2073 }
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_DIRECTION:
2077 iarg = va_arg(args, int);
2078 op->direction = iarg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_FACING:
2082 iarg = va_arg(args, int);
2083 op->facing = iarg;
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_RESIST:
2087 {
2088 int iargbis = va_arg(args, int);
2089 iarg = va_arg(args, int);
2090 op->resist[iargbis] = iarg;
2091 }
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2095 iarg = va_arg(args, int);
2096 op->attacktype = iarg;
2097 break;
2098
2099 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2100 iarg = va_arg(args, int);
2101 op->path_attuned = iarg;
2102 break;
2103
2104 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2105 iarg = va_arg(args, int);
2106 op->path_repelled = iarg;
2107 break;
2108
2109 case CFAPI_OBJECT_PROP_PATH_DENIED:
2110 iarg = va_arg(args, int);
2111 op->path_denied = iarg;
2112 break;
2113
2114 case CFAPI_OBJECT_PROP_MATERIAL:
2115 iarg = va_arg(args, int);
2116 op->material = iarg;
2117 break;
2118
2119 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_MAGIC:
2123 iarg = va_arg(args, int);
2124 op->magic = iarg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_VALUE:
2128 iarg = va_arg(args, int);
2129 op->value = iarg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_LEVEL:
2133 iarg = va_arg(args, int);
2134 op->level = iarg;
2135 break;
2136
2137 case CFAPI_OBJECT_PROP_LAST_HEAL:
2138 iarg = va_arg(args, int);
2139 op->last_heal = iarg;
2140 break;
2141
2142 case CFAPI_OBJECT_PROP_LAST_SP:
2143 iarg = va_arg(args, int);
2144 op->last_sp = iarg;
2145 break;
2146
2147 case CFAPI_OBJECT_PROP_LAST_GRACE:
2148 iarg = va_arg(args, int);
2149 op->last_grace = iarg;
2150 break;
2151
2152 case CFAPI_OBJECT_PROP_LAST_EAT:
2153 iarg = va_arg(args, int);
2154 op->last_eat = iarg;
2155 break;
2156
2157 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2158 iarg = va_arg(args, int);
2159 op->invisible = iarg;
2160 break;
2161
2162 case CFAPI_OBJECT_PROP_PICK_UP:
2163 iarg = va_arg(args, int);
2164 op->pick_up = iarg;
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_ITEM_POWER:
2168 iarg = va_arg(args, int);
2169 op->item_power = iarg;
2170 break;
2171
2172 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2173 iarg = va_arg(args, int);
2174 op->gen_sp_armour = iarg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_WEIGHT:
2178 iarg = va_arg(args, int);
2179 if (op->weight != iarg) {
2180 object* tmp;
2181 player *pl;
2182 op->weight = iarg;
2183 if (op->env != NULL) {
2184 tmp = is_player_inv(op->env);
2185 if (!tmp) {
2186 for (pl = first_player; pl; pl = pl->next)
2187 if (pl->ob->container == op->env)
2188 break;
2189 if (pl)
2190 tmp = pl->ob;
2191 else
2192 tmp = NULL;
2193 } else {
2194 sum_weight(tmp);
2195 fix_player(tmp);
2196 }
2197 if (tmp)
2198 esrv_send_item(tmp, op);
2199 }
2200 else
2201 {
2202 object *above = op->above;
2203
2204 for (tmp = above; tmp != NULL; tmp = tmp->above)
2205 if (tmp->type == PLAYER)
2206 esrv_send_item(tmp, op);
2207 }
2208 }
2209 break;
2210
2211 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2212 iarg = va_arg(args, int);
2213 op->weight_limit = iarg;
2214 break;
2215
2216 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2217 iarg = va_arg(args, int);
2218 op->glow_radius = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_PERM_EXP:
2222 larg = va_arg(args, long);
2223 op->perm_exp = larg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_ENEMY:
2227 oparg = va_arg(args, object*);
2228 op->enemy = oparg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_RUN_AWAY:
2232 iarg = va_arg(args, int);
2233 op->run_away = iarg;
2234 break;
2235
2236 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2237 oparg = va_arg(args, object*);
2238 op->chosen_skill = oparg;
2239 break;
2240
2241 case CFAPI_OBJECT_PROP_HIDDEN:
2242 iarg = va_arg(args, int);
2243 op->hide = iarg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2247 iarg = va_arg(args, int);
2248 op->move_status = iarg;
2249 break;
2250
2251 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2252 iarg = va_arg(args, int);
2253 op->attack_movement = iarg;
2254 break;
2255
2256 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2257 oparg = va_arg(args, object*);
2258 op->spellitem = oparg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2262 darg = va_arg(args, double);
2263 op->expmul = darg;
2264 break;
2265
2266 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2267 sarg = va_arg(args, char*);
2268 FREE_AND_COPY(op->custom_name, sarg);
2269 send_changed_object(op);
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2273 iarg = va_arg(args, int);
2274 op->anim_speed = iarg;
2275 break;
2276
2277 case CFAPI_OBJECT_PROP_FRIENDLY:
2278 iarg = va_arg(args, int);
2279 if (iarg == 1 && is_friendly(op) == 0)
2280 add_friendly_object(op);
2281 else if (iarg == 0 && is_friendly(op) == 1)
2282 remove_friendly_object(op);
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_LUCK:
2286 iarg = va_arg(args, int);
2287 op->stats.luck = iarg;
2288 break;
2289
2290 case CFAPI_OBJECT_PROP_EXP:
2291 {
2292 char* skillname;
2293
2294 larg = va_arg(args, long);
2295 skillname = va_arg(args, char*);
2296 iarg = va_arg(args, int);
2297 change_exp(op, larg, skillname, iarg);
2298 }
2299 break;
2300
2301 case CFAPI_OBJECT_PROP_OWNER:
2302 oparg = va_arg(args, object*);
2303 set_owner(op, oparg);
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_CHEATER:
2307 set_cheat(op);
2308 break;
2309
2310 case CFAPI_OBJECT_PROP_FLAGS:
2311 {
2312 int iargbis;
2313 iarg = va_arg(args, int);
2314 iargbis = va_arg(args, int);
2315 if (iargbis == 1)
2316 SET_FLAG(op, iarg);
2317 else
2318 CLEAR_FLAG(op, iarg);
2319 }
2320 break;
2321
2322 case CFAPI_OBJECT_PROP_STR:
2323 iarg = va_arg(args, int);
2324 op->stats.Str=iarg;
2325 break;
2326
2327 case CFAPI_OBJECT_PROP_DEX:
2328 iarg = va_arg(args, int);
2329 op->stats.Dex=iarg;
2330 break;
2331
2332 case CFAPI_OBJECT_PROP_CON:
2333 iarg = va_arg(args, int);
2334 op->stats.Con=iarg;
2335 break;
2336
2337 case CFAPI_OBJECT_PROP_WIS:
2338 iarg = va_arg(args, int);
2339 op->stats.Wis=iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_INT:
2343 iarg = va_arg(args, int);
2344 op->stats.Int=iarg;
2345 break;
2346
2347 case CFAPI_OBJECT_PROP_POW:
2348 iarg = va_arg(args, int);
2349 op->stats.Pow=iarg;
2350 break;
2351
2352 case CFAPI_OBJECT_PROP_CHA:
2353 iarg = va_arg(args, int);
2354 op->stats.Cha=iarg;
2355 break;
2356
2357 case CFAPI_OBJECT_PROP_WC:
2358 iarg = va_arg(args, int);
2359 op->stats.wc=iarg;
2360 break;
2361
2362 case CFAPI_OBJECT_PROP_AC:
2363 iarg = va_arg(args, int);
2364 op->stats.ac=iarg;
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_HP:
2368 iarg = va_arg(args, int);
2369 op->stats.hp=iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_SP:
2373 iarg = va_arg(args, int);
2374 op->stats.sp=iarg;
2375 break;
2376
2377 case CFAPI_OBJECT_PROP_GP:
2378 iarg = va_arg(args, int);
2379 op->stats.grace=iarg;
2380 break;
2381
2382 case CFAPI_OBJECT_PROP_FP:
2383 iarg = va_arg(args, int);
2384 op->stats.food=iarg;
2385 break;
2386
2387 case CFAPI_OBJECT_PROP_MAXHP:
2388 iarg = va_arg(args, int);
2389 op->stats.maxhp=iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_MAXSP:
2393 iarg = va_arg(args, int);
2394 op->stats.maxsp=iarg;
2395 break;
2396
2397 case CFAPI_OBJECT_PROP_MAXGP:
2398 iarg = va_arg(args, int);
2399 op->stats.maxgrace=iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_DAM:
2403 iarg = va_arg(args, int);
2404 op->stats.dam=iarg;
2405 break;
2406
2407 case CFAPI_OBJECT_PROP_FACE:
2408 iarg = va_arg(args, int);
2409 op->animation_id = iarg;
2410 update_object(op, UP_OBJ_FACE);
2411 break;
2412
2413 case CFAPI_OBJECT_ANIMATION:
2414 iarg = va_arg(args, int);
2415 if (iarg != -1) {
2416 SET_ANIMATION(op, iarg);
2417 }
2418 update_object(op, UP_OBJ_FACE);
2419 break;
2420
2421 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2422 if (op->contr) {
2423 oparg = va_arg(args, object*);
2424 op->contr->mark = oparg;
2425 if (oparg)
2426 op->contr->mark_count = oparg->count;
2427 }
2428 break;
2429
2430 case CFAPI_PLAYER_PROP_PARTY:
2431 if (op->contr) {
2432 partyarg = va_arg(args, partylist*);
2433 op->contr->party = partyarg;
2434 }
2435 break;
2436
2437 default:
2438 *type = CFAPI_NONE;
2439 break;
2440 }
2441 }
2442 va_end(args);
2443
2444 *type = CFAPI_NONE;
2445 return NULL;
2446}
2447
2448void* cfapi_object_apply_below(int* type, ...)
2449{
2450 va_list args;
2451 object* applier;
2452
2453 va_start(args, type);
2454
2455 applier = va_arg(args, object*);
2456
2457 va_end(args);
2458
2459 player_apply_below(applier);
2460 *type = CFAPI_NONE;
2461 return NULL;
2462}
2463
2464void* cfapi_object_apply(int* type, ...)
2465{
2466 va_list args;
2467 object* applied;
2468 object* applier;
2469 int aflags;
2470 static int rv;
2471
2472 va_start(args, type);
2473
2474 applied = va_arg(args, object*);
2475 applier = va_arg(args, object*);
2476 aflags = va_arg(args, int);
2477
2478 va_end(args);
2479
2480 *type = CFAPI_INT;
2481 rv = manual_apply(applier, applied, aflags);
2482 return &rv;
2483}
2484void* cfapi_object_identify(int* type, ...)
2485{
2486 va_list args;
2487 object* op;
2488
2489 va_start(args, type);
2490
2491 op = va_arg(args, object*);
2492
2493 va_end(args);
2494
2495 identify(op);
2496 *type = CFAPI_NONE;
2497 return NULL;
2498}
2499void* cfapi_object_describe(int* type, ...)
2500{
2501 va_list args;
2502 object* op;
2503 object* owner;
2504
2505 va_start(args, type);
2506
2507 op = va_arg(args, object*);
2508 owner = va_arg(args, object*);
2509 va_end(args);
2510
2511 *type = CFAPI_STRING;
2512 return describe_item(op, owner);
2513}
2514void* cfapi_object_drain(int* type, ...)
2515{
2516 va_list args;
2517
2518 object* op;
2519 int ds;
2520
2521 va_start(args, type);
2522
2523 op = va_arg(args, object*);
2524 ds = va_arg(args, int);
2525
2526 va_end(args);
2527
2528 drain_specific_stat(op, ds);
2529
2530 *type = CFAPI_NONE;
2531 return NULL;
2532}
2533void* cfapi_object_fix(int* type, ...)
2534{
2535 va_list args;
2536 object* op;
2537
2538 va_start(args, type);
2539
2540 op = va_arg(args, object*);
2541
2542 va_end(args);
2543
2544 fix_player(op);
2545
2546 *type = CFAPI_NONE;
2547 return NULL;
2548}
2549void* cfapi_object_give_skill(int* type, ...)
2550{
2551 va_list args;
2552
2553 object* op;
2554 char* skillname;
2555
2556 va_start(args, type);
2557
2558 op = va_arg(args, object*);
2559 skillname = va_arg(args, char*);
2560
2561 va_end(args);
2562
2563 *type = CFAPI_POBJECT;
2564 return give_skill_by_name(op, skillname);
2565}
2566void* cfapi_object_transmute(int* type, ...)
2567{
2568 va_list args;
2569
2570 object* op;
2571 object* chg;
2572
2573 va_start(args, type);
2574
2575 op = va_arg(args, object*);
2576 chg = va_arg(args, object*);
2577
2578 va_end(args);
2579
2580 transmute_materialname(op, chg);
2581 *type = CFAPI_NONE;
2582 return NULL;
2583}
2584void* cfapi_object_remove(int* type, ...)
2585{
2586 va_list args;
2587 object* op;
2588
2589 va_start(args, type);
2590
2591 op = va_arg(args, object*);
2592
2593 va_end(args);
2594
2595 send_removed_object(op);
2596 remove_ob(op);
2597 *type = CFAPI_NONE;
2598 return NULL;
2599}
2600void* cfapi_object_delete(int* type, ...)
2601{
2602 va_list args;
2603 object* op;
2604
2605 va_start(args, type);
2606
2607 op = va_arg(args, object*);
2608
2609 va_end(args);
2610
2611 free_object(op);
2612
2613 *type = CFAPI_NONE;
2614 return NULL;
2615}
2616void* cfapi_object_clone(int* type, ...)
2617{
2618 va_list args;
2619 object* op;
2620 int kind;
2621
2622 va_start(args, type);
2623
2624 op = va_arg(args, object*);
2625 kind = va_arg(args, int);
2626
2627 va_end(args);
2628
2629 if (kind == 0) {
2630 *type = CFAPI_POBJECT;
2631 return object_create_clone(op);
2632 } else {
2633 object* tmp;
2634 tmp = get_object();
2635 copy_object(op, tmp);
2636 *type = CFAPI_POBJECT;
2637 return tmp;
2638 }
2639}
2640void* cfapi_object_find(int* type, ...)
2641{
2642 va_list args;
2643 int ftype;
2644 void* rv;
2645 int ival;
2646 int ival2;
2647 char* sval;
2648 object* op;
2649 va_start(args, type);
2650
2651 *type = CFAPI_POBJECT;
2652 ftype = va_arg(args, int);
2653 switch (ftype)
2654 {
2655 case 0:
2656 ival = va_arg(args, int);
2657 rv = find_object(ival);
2658 break;
2659
2660 case 1:
2661 sval = va_arg(args, char*);
2662 rv = find_object_name(sval);
2663 break;
2664
2665 case 2:
2666 op = va_arg(args, object*);
2667 ival = va_arg(args, int);
2668 ival2 = va_arg(args, int);
2669 rv = find_obj_by_type_subtype(op, ival, ival2);
2670 break;
2671
2672 case 3:
2673 op = va_arg(args, object*);
2674 rv = is_player_inv(op);
2675 break;
2676
2677 default:
2678 rv = NULL;
2679 *type = CFAPI_NONE;
2680 break;
2681 }
2682
2683 va_end(args);
2684
2685 return rv;
2686}
2687void* cfapi_object_create(int* type, ...)
2688{
2689 va_list args;
2690 int ival;
2691 va_start(args, type);
2692 ival = va_arg(args, int);
2693
2694 *type = CFAPI_POBJECT;
2695 switch (ival)
2696 {
2697 case 0:
2698 va_end(args);
2699 return get_object();
2700 break;
2701
2702 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2703 {
2704 char* sval;
2705 object* op;
2706 sval = va_arg(args, char*);
2707
2708 op = get_archetype_by_object_name(sval);
2709
2710 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2711 free_object(op);
2712 /* Try with archetype names... */
2713 op = get_archetype(sval);
2714 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2715 free_object(op);
2716 *type = CFAPI_NONE;
2717 va_end(args);
2718 return NULL;
2719 }
2720 }
2721 va_end(args);
2722 return op;
2723 }
2724 break;
2725
2726 default:
2727 *type = CFAPI_NONE;
2728 va_end(args);
2729 return NULL;
2730 break;
2731 }
2732}
2733void* cfapi_object_insert(int* type, ...)
2734{
2735 va_list args;
2736 object* op;
2737 object* orig;
2738 mapstruct* map;
2739 int flag, x, y;
2740 int itype;
2741 char* arch_string;
2742 void* rv = NULL;
2743
2744 va_start(args, type);
2745
2746 op = va_arg(args, object*);
2747 itype = va_arg(args, int);
2748
2749 switch (itype) {
2750 case 0:
2751 map = va_arg(args, mapstruct*);
2752 orig = va_arg(args, object*);
2753 flag = va_arg(args, int);
2754 x = va_arg(args, int);
2755 y = va_arg(args, int);
2756 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2757 *type = CFAPI_POBJECT;
2758 break;
2759
2760 case 1:
2761 map = va_arg(args, mapstruct*);
2762 orig = va_arg(args, object*);
2763 flag = va_arg(args, int);
2764 rv = insert_ob_in_map(op, map, orig, flag);
2765 *type = CFAPI_POBJECT;
2766 break;
2767
2768 case 2:
2769 arch_string = va_arg(args, char*);
2770 replace_insert_ob_in_map(arch_string, op);
2771 *type = CFAPI_NONE;
2772 break;
2773
2774 case 3:
2775 orig = va_arg(args, object*);
2776 rv = insert_ob_in_ob(op, orig);
2777 if (orig->type == PLAYER) {
2778 esrv_send_item(orig, op);
2779 }
2780 *type = CFAPI_POBJECT;
2781 break;
2782 }
2783
2784 va_end(args);
2785
2786 return rv;
2787}
2788void* cfapi_object_split(int* type, ...)
2789{
2790 va_list args;
2791
2792 int nr;
2793 object* op;
2794 va_start(args, type);
2795
2796 op = va_arg(args, object*);
2797 nr = va_arg(args, int);
2798
2799 va_end(args);
2800 *type = CFAPI_POBJECT;
2801 return get_split_ob(op, nr);
2802}
2803void* cfapi_object_merge(int* type, ...)
2804{
2805 va_list args;
2806 object* op;
2807 object* op2;
2808
2809 va_start(args, type);
2810
2811 op = va_arg(args, object*);
2812 op2 = va_arg(args, object*);
2813
2814 va_end(args);
2815
2816
2817 *type = CFAPI_POBJECT;
2818 return merge_ob(op, op2);
2819}
2820void* cfapi_object_distance(int* type, ...)
2821{
2822 va_list args;
2823 static int rv;
2824 object* op;
2825 object* op2;
2826 va_start(args, type);
2827
2828 op = va_arg(args, object*);
2829 op2 = va_arg(args, object*);
2830
2831 va_end(args);
2832
2833 *type = CFAPI_INT;
2834 rv = distance(op, op2);
2835 return &rv;
2836}
2837void* cfapi_object_update(int* type, ...)
2838{
2839 va_list args;
2840 int action;
2841 object* op;
2842 va_start(args, type);
2843
2844 op = va_arg(args, object*);
2845 action = va_arg(args, int);
2846
2847 va_end(args);
2848
2849 update_object(op, action);
2850 *type = CFAPI_NONE;
2851 return NULL;
2852}
2853void* cfapi_object_clear(int* type, ...)
2854{
2855 va_list args;
2856 object* op;
2857 va_start(args, type);
2858
2859 op = va_arg(args, object*);
2860
2861 va_end(args);
2862
2863 clear_object(op);
2864 *type = CFAPI_NONE;
2865 return NULL;
2866}
2867void* cfapi_object_reset(int* type, ...)
2868{
2869 va_list args;
2870 object* op;
2871
2872 va_start(args, type);
2873
2874 op = va_arg(args, object*);
2875
2876 va_end(args);
2877
2878 reset_object(op);
2879 *type = CFAPI_NONE;
2880 return NULL;
2881}
2882
2883void* cfapi_object_check_inventory(int* type, ...)
2884{
2885 va_list args;
2886 object* op;
2887 object* op2;
2888 int checktype;
2889 object* ret = NULL;
2890
2891 va_start(args, type);
2892
2893 op = va_arg(args, object*);
2894 op2 = va_arg(args, object*);
2895 checktype = va_arg(args, int);
2896
2897 if (checktype == 0) {
2898 check_inv(op, op2);
2899 *type = CFAPI_NONE;
2900 } else {
2901 ret = check_inv_recursive(op, op2);
2902 *type = CFAPI_POBJECT;
2903 }
2904
2905 va_end(args);
2906
2907 return ret;
2908}
2909
2910void* cfapi_object_clean_object(int* type, ...)
2911{
2912 va_list args;
2913 object* op;
2914 va_start(args, type);
2915 op = va_arg(args, object*);
2916 clean_object(op);
2917 va_end(args);
2918 *type = CFAPI_NONE;
2919 return NULL;
2920}
2921void* cfapi_object_on_same_map(int* type, ...)
2922{
2923 va_list args;
2924 static int rv;
2925 object* op1;
2926 object* op2;
2927
2928 va_start(args, type);
2929 op1 = va_arg(args, object*);
2930 op2 = va_arg(args, object*);
2931
2932 rv = on_same_map(op1, op2);
2933 va_end(args);
2934
2935 *type = CFAPI_INT;
2936 return &rv;
2937}
2938
2939void* cfapi_object_spring_trap(int* type, ...)
2940{
2941 object* trap;
2942 object* victim;
2943 va_list args;
2944
2945 va_start(args, type);
2946 trap = va_arg(args, object*);
2947 victim = va_arg(args, object*);
2948 va_end(args);
2949
2950 spring_trap(trap, victim);
2951 *type = CFAPI_NONE;
2952 return NULL;
2953}
2954
2955void* cfapi_object_check_trigger(int* type, ...)
2956{
2957 object* op;
2958 object* cause;
2959 va_list args;
2960 static int rv;
2961
2962 va_start(args, type);
2963 op = va_arg(args, object*);
2964 cause = va_arg(args, object*);
2965 va_end(args);
2966
2967 rv = check_trigger(op, cause);
2968 *type = CFAPI_INT;
2969 return &rv;
2970}
2971
2972void* cfapi_object_query_cost(int* type, ...)
2973{
2974 object* op;
2975 object* who;
2976 int flags;
2977 va_list args;
2978 static int rv;
2979
2980 va_start(args, type);
2981 op = va_arg(args, object*);
2982 who = va_arg(args, object*);
2983 flags = va_arg(args, int);
2984 va_end(args);
2985
2986 rv = query_cost(op, who, flags);
2987 *type = CFAPI_INT;
2988 return &rv;
2989}
2990
2991void* cfapi_object_query_money(int* type, ...)
2992{
2993 object* op;
2994 va_list args;
2995 static int rv;
2996
2997 va_start(args, type);
2998 op = va_arg(args, object*);
2999 va_end(args);
3000
3001 rv = query_money(op);
3002 *type = CFAPI_INT;
3003 return &rv;
3004}
3005void* cfapi_object_cast(int* type, ...)
3006{
3007 object* op;
3008 object* sp;
3009 int dir;
3010 char* str;
3011 object* caster;
3012 va_list args;
3013 static int rv;
3014 va_start(args, type);
3015 op = va_arg(args, object*);
3016 caster = va_arg(args, object*);
3017 dir = va_arg(args, int);
3018 sp = va_arg(args, object*);
3019 str = va_arg(args, char*);
3020 va_end(args);
3021 rv = cast_spell(op, caster, dir, sp, str);
3022 *type = CFAPI_INT;
3023 return &rv;
3024}
3025void* cfapi_object_learn_spell(int* type, ...)
3026{
3027 object* op;
3028 object* sp;
3029 int prayer;
3030 va_list args;
3031
3032 va_start(args, type);
3033 op = va_arg(args, object*);
3034 sp = va_arg(args, object*);
3035 prayer = va_arg(args, int);
3036 va_end(args);
3037 do_learn_spell(op, sp, prayer);
3038 *type = CFAPI_NONE;
3039 return NULL;
3040}
3041void* cfapi_object_forget_spell(int* type, ...)
3042{
3043 object* op;
3044 object* sp;
3045 va_list args;
3046
3047 va_start(args, type);
3048 op = va_arg(args, object*);
3049 sp = va_arg(args, object*);
3050 va_end(args);
3051 do_forget_spell(op, query_name(sp));
3052 *type = CFAPI_NONE;
3053 return NULL;
3054}
3055void* cfapi_object_check_spell(int* type, ...)
3056{
3057 object* op;
3058 char* spellname;
3059 va_list args;
3060 object* rv;
3061
3062 va_start(args, type);
3063 op = va_arg(args, object*);
3064 spellname = va_arg(args, char*);
3065 va_end(args);
3066 rv = check_spell_known(op, spellname);
3067 *type = CFAPI_POBJECT;
3068 return rv;
3069}
3070void* cfapi_object_pay_amount(int* type, ...)
3071{
3072 object* op;
3073 uint64 amount;
3074 va_list args;
3075 static int rv;
3076
3077 va_start(args, type);
3078 op = va_arg(args, object*);
3079 amount = va_arg(args, uint64);
3080 va_end(args);
3081
3082 rv = pay_for_amount(amount, op);
3083 *type = CFAPI_INT;
3084 return &rv;
3085}
3086void* cfapi_object_pay_item(int* type, ...)
3087{
3088 object* op;
3089 object* tobuy;
3090
3091 va_list args;
3092 static int rv;
3093
3094 va_start(args, type);
3095 tobuy = va_arg(args, object*);
3096 op = va_arg(args, object*);
3097 va_end(args);
3098
3099 rv = pay_for_item(tobuy, op);
3100 *type = CFAPI_INT;
3101 return &rv;
3102}
3103void* cfapi_object_transfer(int* type, ...)
3104{
3105 object* op;
3106 object* originator;
3107 int x, y, randompos, ttype;
3108 va_list args;
3109 static int rv=0;
3110 mapstruct* map;
3111
3112 va_start(args, type);
3113 op = va_arg(args, object*);
3114 ttype = va_arg(args, int);
3115 switch (ttype)
3116 {
3117 case 0:
3118 x = va_arg(args, int);
3119 y = va_arg(args, int);
3120 randompos = va_arg(args, int);
3121 originator = va_arg(args, object*);
3122 va_end(args);
3123
3124 rv = transfer_ob(op, x, y, randompos, originator);
3125 *type = CFAPI_INT;
3126 return &rv;
3127 break;
3128
3129 case 1:
3130 x = va_arg(args, int);
3131 y = va_arg(args, int);
3132 map = va_arg(args, mapstruct*);
3133 va_end(args);
3134 if (x < 0 || y < 0) {
3135 x = map->enter_x;
3136 y = map->enter_y;
3137 }
3138/* 3304/*
3139 originator = get_object(); 3305 originator = get_object();
3140 EXIT_PATH(originator) = add_string(map->path); 3306 EXIT_PATH(originator) = add_string(map->path);
3141 EXIT_X(originator) = x; 3307 EXIT_X(originator) = x;
3142 EXIT_Y(originator) = y; 3308 EXIT_Y(originator) = y;
3143 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3309 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3144 /*enter_exit(op, originator);*/ 3310 /*enter_exit(op, originator); */
3145 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3311 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3146 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3312 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3147 free_object(originator); 3313 free_object(originator);
3148*/ 3314 */
3149 *type = CFAPI_INT; 3315 *type = CFAPI_INT;
3150 return &rv; 3316 return &rv;
3151 break; 3317 break;
3152 3318
3153 default: 3319 default:
3154 *type = CFAPI_NONE; 3320 *type = CFAPI_NONE;
3155 return NULL; 3321 return NULL;
3156 break; 3322 break;
3157 } 3323 }
3158} 3324}
3159 3325
3326void *
3160void* cfapi_object_find_archetype_inside(int* type, ...) 3327cfapi_object_find_archetype_inside (int *type, ...)
3161{ 3328{
3162 object* op; 3329 object *op;
3163 int critera; 3330 int critera;
3164 char* str; 3331 char *str;
3165 va_list args; 3332 va_list args;
3166 object* rv; 3333 object *rv;
3167 3334
3168 *type = CFAPI_POBJECT; 3335 *type = CFAPI_POBJECT;
3169 va_start(args, type); 3336 va_start (args, type);
3170 op = va_arg(args, object*); 3337 op = va_arg (args, object *);
3171 critera = va_arg(args, int); 3338 critera = va_arg (args, int);
3172 3339
3173 switch(critera) 3340 switch (critera)
3174 { 3341 {
3175 case 0: /* By name, either exact or from query_name */ 3342 case 0: /* By name, either exact or from query_name */
3176 str = va_arg(args, char*); 3343 str = va_arg (args, char *);
3344
3177 rv = present_arch_in_ob(find_archetype(str), op); 3345 rv = present_arch_in_ob (archetype::find (str), op);
3178 if (rv == NULL) { 3346 if (rv == NULL)
3347 {
3179 object* tmp; 3348 object *tmp;
3349
3180 /* Search by query_name instead */ 3350 /* Search by query_name instead */
3181 for (tmp = op->inv; tmp; tmp = tmp->below) { 3351 for (tmp = op->inv; tmp; tmp = tmp->below)
3352 {
3182 if (!strncmp(query_name(tmp), str, strlen(str))) 3353 if (!strncmp (query_name (tmp), str, strlen (str)))
3183 rv = tmp; 3354 rv = tmp;
3184 if (!strncmp(tmp->name, str, strlen(str))) 3355 if (!strncmp (tmp->name, str, strlen (str)))
3185 rv = tmp; 3356 rv = tmp;
3186 if (rv != NULL) 3357 if (rv != NULL)
3187 break; 3358 break;
3359 }
3360 }
3361 break;
3362
3363 default:
3364 rv = NULL;
3365 break;
3366 }
3367 va_end (args);
3368
3369 if (rv == NULL)
3370 {
3371 *type = CFAPI_NONE;
3372 }
3373 return rv;
3374}
3375
3376void *
3377cfapi_object_drop (int *type, ...)
3378{
3379 object *op;
3380 object *author;
3381 va_list args;
3382
3383 va_start (args, type);
3384 op = va_arg (args, object *);
3385 author = va_arg (args, object *);
3386
3387 va_end (args);
3388
3389 if (QUERY_FLAG (op, FLAG_NO_DROP))
3390 return NULL;
3391 drop (author, op);
3392
3393 if (author->type == PLAYER)
3394 {
3395 author->contr->count = 0;
3396 author->contr->socket.update_look = 1;
3397 }
3398
3399 *type = CFAPI_NONE;
3400 return NULL;
3401}
3402
3403void *
3404cfapi_object_take (int *type, ...)
3405{
3406 object *op;
3407 object *author;
3408 va_list args;
3409
3410 va_start (args, type);
3411 op = va_arg (args, object *);
3412 author = va_arg (args, object *);
3413
3414 va_end (args);
3415 pick_up (author, op);
3416
3417 *type = CFAPI_NONE;
3418 return NULL;
3419}
3420
3421void *
3422cfapi_object_say (int *type, ...)
3423{
3424 abort ();
3425}
3426
3427void *
3428cfapi_object_speak (int *type, ...)
3429{
3430 abort ();
3431}
3432
3433/* PLAYER SUBCLASS */
3434void *
3435cfapi_player_find (int *type, ...)
3436{
3437 va_list args;
3438 void *rv;
3439 char *sval;
3440
3441 va_start (args, type);
3442
3443 sval = va_arg (args, char *);
3444
3445 va_end (args);
3446
3447 rv = find_player (sval);
3448
3449 *type = CFAPI_PPLAYER;
3450 return rv;
3451}
3452
3453void *
3454cfapi_player_message (int *type, ...)
3455{
3456 va_list args;
3457 int flags;
3458 int pri;
3459 object *pl;
3460 char *buf;
3461
3462 va_start (args, type);
3463
3464 flags = va_arg (args, int);
3465 pri = va_arg (args, int);
3466 pl = va_arg (args, object *);
3467 buf = va_arg (args, char *);
3468
3469 va_end (args);
3470
3471 new_draw_info (flags, pri, pl, buf);
3472 *type = CFAPI_NONE;
3473 return NULL;
3474}
3475
3476void *
3477cfapi_player_send_inventory (int *type, ...)
3478{
3479 /* Currently a stub. Do we really need this anymore ? */
3480 *type = CFAPI_NONE;
3481 return NULL;
3482}
3483
3484void *
3485cfapi_object_teleport (int *type, ...)
3486{
3487 mapstruct *map;
3488 int x, y;
3489 object *who;
3490 static int result;
3491 va_list args;
3492
3493 va_start (args, type);
3494 who = va_arg (args, object *);
3495 map = va_arg (args, mapstruct *);
3496 x = va_arg (args, int);
3497 y = va_arg (args, int);
3498
3499 if (!out_of_map (map, x, y))
3500 {
3501 int k;
3502 object *tmp;
3503
3504 k = find_first_free_spot (who, map, x, y);
3505 if (k == -1)
3506 {
3507 result = 1;
3508 return &result;
3509 }
3510
3511 send_removed_object (who);
3512 remove_ob (who);
3513
3514 for (tmp = who; tmp != NULL; tmp = tmp->more)
3515 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3516 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3517
3518 insert_ob_in_map (who, map, NULL, 0);
3519 result = 0;
3520 }
3521
3522 return &result;
3523}
3524
3525void *
3526cfapi_object_pickup (int *type, ...)
3527{
3528 object *who;
3529 object *what;
3530 va_list args;
3531
3532 va_start (args, type);
3533 who = va_arg (args, object *);
3534 what = va_arg (args, object *);
3535
3536 va_end (args);
3537
3538 pick_up (who, what);
3539 *type = CFAPI_NONE;
3540 return NULL;
3541}
3542
3543/* Archetype-related functions */
3544void *
3545cfapi_archetype_get_first (int *type, ...)
3546{
3547 va_list args;
3548
3549 va_start (args, type);
3550 va_end (args);
3551 *type = CFAPI_PARCH;
3552 return first_archetype;
3553}
3554
3555void *
3556cfapi_archetype_get_property (int *type, ...)
3557{
3558 archetype *arch;
3559 int prop;
3560 va_list args;
3561 void *rv;
3562
3563 va_start (args, type);
3564 arch = va_arg (args, archetype *);
3565 prop = va_arg (args, int);
3566
3567 switch (prop)
3568 {
3569 case CFAPI_ARCH_PROP_NAME:
3570 *type = CFAPI_STRING;
3571 rv = (void *) &arch->name;
3572 break;
3573
3574 case CFAPI_ARCH_PROP_NEXT:
3575 *type = CFAPI_PARCH;
3576 rv = arch->next;
3577 break;
3578
3579 case CFAPI_ARCH_PROP_HEAD:
3580 *type = CFAPI_PARCH;
3581 rv = arch->head;
3582 break;
3583
3584 case CFAPI_ARCH_PROP_MORE:
3585 *type = CFAPI_PARCH;
3586 rv = arch->more;
3587 break;
3588
3589 case CFAPI_ARCH_PROP_CLONE:
3590 *type = CFAPI_POBJECT;
3591 rv = &arch->clone;
3592 break;
3593
3594 default:
3595 *type = CFAPI_NONE;
3596 rv = NULL;
3597 break;
3598 }
3599 va_end (args);
3600 return rv;
3601}
3602
3603/* Party-related functions */
3604void *
3605cfapi_party_get_property (int *type, ...)
3606{
3607 partylist *party;
3608 int prop;
3609 va_list args;
3610 void *rv;
3611 object *obarg;
3612 player *pl;
3613
3614 va_start (args, type);
3615 party = va_arg (args, partylist *);
3616 prop = va_arg (args, int);
3617
3618 switch (prop)
3619 {
3620 case CFAPI_PARTY_PROP_NAME:
3621 *type = CFAPI_STRING;
3622 rv = (void *) party->partyname;
3623 break;
3624
3625 case CFAPI_PARTY_PROP_NEXT:
3626 *type = CFAPI_PPARTY;
3627 rv = (party ? party->next : get_firstparty ());
3628 break;
3629
3630 case CFAPI_PARTY_PROP_PASSWORD:
3631 *type = CFAPI_STRING;
3632 rv = (void *) party->passwd;
3633 break;
3634
3635 case CFAPI_PARTY_PROP_PLAYER:
3636 *type = CFAPI_PPLAYER;
3637 obarg = va_arg (args, object *);
3638
3639 pl = (obarg ? obarg->contr : first_player);
3640 rv = NULL;
3641 for (; pl != NULL; pl = pl->next)
3642 if (pl->ob->contr->party == party)
3643 {
3644 rv = (void *) pl;
3645 break;
3646 }
3647 break;
3648
3649 default:
3650 *type = CFAPI_NONE;
3651 rv = NULL;
3652 break;
3653 }
3654 va_end (args);
3655 return rv;
3656}
3657
3658/* Regions-related functions */
3659void *
3660cfapi_region_get_property (int *type, ...)
3661{
3662 region *reg;
3663 int prop;
3664 va_list args;
3665 void *rv;
3666
3667 va_start (args, type);
3668 reg = va_arg (args, region *);
3669 prop = va_arg (args, int);
3670
3671 switch (prop)
3672 {
3673 case CFAPI_REGION_PROP_NAME:
3674 *type = CFAPI_STRING;
3675 rv = (void *) reg->name;
3676 break;
3677
3678 case CFAPI_REGION_PROP_NEXT:
3679 *type = CFAPI_PREGION;
3680 rv = (reg ? reg->next : first_region);
3681 break;
3682
3683 case CFAPI_REGION_PROP_PARENT:
3684 *type = CFAPI_PREGION;
3685 rv = (void *) reg->parent;
3686 break;
3687
3688 case CFAPI_REGION_PROP_LONGNAME:
3689 *type = CFAPI_STRING;
3690 rv = (void *) reg->longname;
3691 break;
3692
3693 case CFAPI_REGION_PROP_MESSAGE:
3694 *type = CFAPI_STRING;
3695 rv = (void *) reg->msg;
3696 break;
3697
3698 default:
3699 *type = CFAPI_NONE;
3700 rv = NULL;
3701 break;
3702 }
3703 va_end (args);
3704 return rv;
3705}
3706
3707/*****************************************************************************/
3708
3709/* NEW PLUGIN STUFF ENDS HERE */
3710
3711/*****************************************************************************/
3712
3713
3714/*****************************************************************************/
3715
3716/* Tries to find if a given command is handled by a plugin. */
3717
3718/* Note that find_plugin_command is called *before* the internal commands are*/
3719
3720/* checked, meaning that you can "overwrite" them. */
3721
3722/*****************************************************************************/
3723CommArray_s *
3724find_plugin_command (char *cmd, object *op)
3725{
3726 int i;
3727 crossfire_plugin *cp;
3728 CommArray_s *rtn_cmd;
3729
3730 if (plugins_list == NULL)
3731 return NULL;
3732
3733 for (cp = plugins_list; cp != NULL; cp = cp->next)
3734 {
3735 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3736 if (rtn_cmd)
3737 return rtn_cmd;
3738 }
3739 return NULL;
3740}
3741
3742/*****************************************************************************/
3743
3744/* Plugins initialization. Browses the plugins directory and call */
3745
3746/* initOnePlugin for each file found. */
3747
3748/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3749
3750/*****************************************************************************/
3751int
3752initPlugins (void)
3753{
3754 struct dirent *currentfile;
3755 DIR *plugdir;
3756 size_t l;
3757 char buf[MAX_BUF];
3758 char buf2[MAX_BUF];
3759 int result;
3760
3761 LOG (llevInfo, "Initializing plugins\n");
3762 strcpy (buf, LIBDIR);
3763 strcat (buf, "/plugins/");
3764 LOG (llevInfo, "Plugins directory is %s\n", buf);
3765
3766 plugins_init_perl ();
3767
3768 plugdir = opendir (buf);
3769 if (plugdir == NULL)
3770 return -1;
3771
3772 result = -1;
3773 while ((currentfile = readdir (plugdir)) != NULL)
3774 {
3775 l = strlen (currentfile->d_name);
3776 if (l > strlen (PLUGIN_SUFFIX))
3777 {
3778 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3779 {
3780 strcpy (buf2, buf);
3781 strcat (buf2, currentfile->d_name);
3782 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3783 if (plugins_init_plugin (buf2) == 0)
3784 result = 0;
3188 } 3785 }
3189 } 3786 }
3190 break;
3191
3192 default:
3193 rv = NULL;
3194 break;
3195 }
3196 va_end(args);
3197
3198 if (rv == NULL) {
3199 *type = CFAPI_NONE;
3200 }
3201 return rv;
3202}
3203
3204void* cfapi_object_drop(int* type, ...)
3205{
3206 object* op;
3207 object* author;
3208 va_list args;
3209
3210 va_start(args, type);
3211 op = va_arg(args, object*);
3212 author = va_arg(args, object*);
3213 va_end(args);
3214
3215 if (QUERY_FLAG(op, FLAG_NO_DROP))
3216 return NULL;
3217 drop(author, op);
3218
3219 if (author->type == PLAYER) {
3220 author->contr->count = 0;
3221 author->contr->socket.update_look = 1;
3222 }
3223
3224 *type = CFAPI_NONE;
3225 return NULL;
3226}
3227
3228void* cfapi_object_take(int* type, ...)
3229{
3230 object *op;
3231 object *author;
3232 va_list args;
3233
3234 va_start(args, type);
3235 op = va_arg(args, object*);
3236 author = va_arg(args, object*);
3237 va_end(args);
3238 pick_up(author, op);
3239
3240 *type = CFAPI_NONE;
3241 return NULL;
3242}
3243
3244void* cfapi_object_say(int* type, ...)
3245{
3246 static int rv;
3247 object* op;
3248 char* msg;
3249 va_list args;
3250
3251 va_start(args, type);
3252 op = va_arg(args, object*);
3253 msg = va_arg(args, char*);
3254 va_end(args);
3255
3256 rv = command_say(op, msg);
3257 *type = CFAPI_INT;
3258 return &rv;
3259}
3260void* cfapi_object_speak(int* type, ...)
3261{
3262 object* op;
3263 char* msg;
3264 va_list args;
3265 static char buf[MAX_BUF];
3266
3267 va_start(args, type);
3268 op = va_arg(args, object*);
3269 msg = va_arg(args, char*);
3270 va_end(args);
3271
3272 if (!op || !msg)
3273 return NULL;
3274 sprintf(buf, "%s says: ", op->name);
3275 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3276 buf[MAX_BUF-1]=0;
3277 new_info_map(NDI_WHITE, op->map, buf);
3278 communicate(op, msg);
3279 *type = CFAPI_NONE;
3280 return NULL;
3281}
3282/* PLAYER SUBCLASS */
3283void* cfapi_player_find(int* type, ...)
3284{
3285 va_list args;
3286 void* rv;
3287 char* sval;
3288 va_start(args, type);
3289
3290 sval = va_arg(args, char*);
3291 va_end(args);
3292
3293 rv = find_player(sval);
3294
3295 *type = CFAPI_PPLAYER;
3296 return rv;
3297}
3298void* cfapi_player_message(int* type, ...)
3299{
3300 va_list args;
3301 int flags;
3302 int pri;
3303 object* pl;
3304 char* buf;
3305
3306 va_start(args, type);
3307
3308 flags = va_arg(args, int);
3309 pri = va_arg(args, int);
3310 pl = va_arg(args, object*);
3311 buf = va_arg(args, char*);
3312 va_end(args);
3313
3314 new_draw_info(flags, pri, pl, buf);
3315 *type = CFAPI_NONE;
3316 return NULL;
3317}
3318void *cfapi_player_send_inventory(int *type, ...)
3319{
3320 /* Currently a stub. Do we really need this anymore ? */
3321 *type = CFAPI_NONE;
3322 return NULL;
3323}
3324
3325void* cfapi_object_teleport(int *type, ...)
3326{
3327 mapstruct* map;
3328 int x, y;
3329 object* who;
3330 static int result;
3331 va_list args;
3332
3333 va_start(args, type);
3334 who = va_arg(args, object*);
3335 map = va_arg(args, mapstruct*);
3336 x = va_arg(args, int);
3337 y = va_arg(args, int);
3338
3339 if (!out_of_map(map, x, y)) {
3340 int k;
3341 object *tmp;
3342 k = find_first_free_spot(who, map, x, y);
3343 if (k == -1) {
3344 result = 1;
3345 return &result;
3346 }
3347
3348 send_removed_object(who);
3349 remove_ob(who);
3350
3351 for (tmp = who; tmp != NULL; tmp = tmp->more)
3352 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3353 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3354
3355 insert_ob_in_map(who, map, NULL, 0);
3356 result = 0;
3357 }
3358
3359 return &result;
3360}
3361void* cfapi_object_pickup(int *type, ...)
3362{
3363 object* who;
3364 object* what;
3365 va_list args;
3366
3367 va_start(args, type);
3368 who = va_arg(args, object*);
3369 what = va_arg(args, object*);
3370 va_end(args);
3371
3372 pick_up(who, what);
3373 *type = CFAPI_NONE;
3374 return NULL;
3375}
3376
3377/* Archetype-related functions */
3378void* cfapi_archetype_get_first(int* type, ...)
3379{
3380 va_list args;
3381 va_start(args, type);
3382 va_end(args);
3383 *type = CFAPI_PARCH;
3384 return first_archetype;
3385}
3386
3387void* cfapi_archetype_get_property(int* type, ...)
3388{
3389 archetype* arch;
3390 int prop;
3391 va_list args;
3392 void* rv;
3393
3394 va_start(args, type);
3395 arch = va_arg(args, archetype*);
3396 prop = va_arg(args, int);
3397 switch (prop) {
3398 case CFAPI_ARCH_PROP_NAME:
3399 *type = CFAPI_STRING;
3400 rv = (void*)arch->name;
3401 break;
3402
3403 case CFAPI_ARCH_PROP_NEXT:
3404 *type = CFAPI_PARCH;
3405 rv = arch->next;
3406 break;
3407
3408 case CFAPI_ARCH_PROP_HEAD:
3409 *type = CFAPI_PARCH;
3410 rv = arch->head;
3411 break;
3412
3413 case CFAPI_ARCH_PROP_MORE:
3414 *type = CFAPI_PARCH;
3415 rv = arch->more;
3416 break;
3417
3418 case CFAPI_ARCH_PROP_CLONE:
3419 *type = CFAPI_POBJECT;
3420 rv = &arch->clone;
3421 break;
3422
3423 default:
3424 *type = CFAPI_NONE;
3425 rv = NULL;
3426 break;
3427 }
3428 va_end(args);
3429 return rv;
3430}
3431
3432/* Party-related functions */
3433void* cfapi_party_get_property(int* type, ...)
3434{
3435 partylist* party;
3436 int prop;
3437 va_list args;
3438 void* rv;
3439 object* obarg;
3440 player* pl;
3441
3442 va_start(args, type);
3443 party = va_arg(args, partylist*);
3444 prop = va_arg(args, int);
3445 switch (prop)
3446 { 3787 }
3447 case CFAPI_PARTY_PROP_NAME:
3448 *type = CFAPI_STRING;
3449 rv = (void*)party->partyname;
3450 break;
3451 3788
3452 case CFAPI_PARTY_PROP_NEXT:
3453 *type = CFAPI_PPARTY;
3454 rv = (party ? party->next : get_firstparty());
3455 break;
3456
3457 case CFAPI_PARTY_PROP_PASSWORD:
3458 *type = CFAPI_STRING;
3459 rv = (void*)party->passwd;
3460 break;
3461
3462 case CFAPI_PARTY_PROP_PLAYER:
3463 *type = CFAPI_PPLAYER;
3464 obarg = va_arg(args, object*);
3465 pl = (obarg ? obarg->contr : first_player);
3466 rv = NULL;
3467 for (; pl != NULL; pl = pl->next)
3468 if (pl->ob->contr->party == party) {
3469 rv = (void*)pl;
3470 break;
3471 }
3472 break;
3473
3474 default:
3475 *type = CFAPI_NONE;
3476 rv = NULL;
3477 break;
3478 }
3479 va_end(args);
3480 return rv;
3481}
3482
3483/* Regions-related functions */
3484void* cfapi_region_get_property(int* type, ...)
3485{
3486 region* reg;
3487 int prop;
3488 va_list args;
3489 void* rv;
3490
3491 va_start(args, type);
3492 reg = va_arg(args, region*);
3493 prop = va_arg(args, int);
3494 switch (prop) {
3495 case CFAPI_REGION_PROP_NAME:
3496 *type = CFAPI_STRING;
3497 rv = (void*)reg->name;
3498 break;
3499
3500 case CFAPI_REGION_PROP_NEXT:
3501 *type = CFAPI_PREGION;
3502 rv = (reg?reg->next:first_region);
3503 break;
3504
3505 case CFAPI_REGION_PROP_PARENT:
3506 *type = CFAPI_PREGION;
3507 rv = (void*)reg->parent;
3508 break;
3509
3510 case CFAPI_REGION_PROP_LONGNAME:
3511 *type = CFAPI_STRING;
3512 rv = (void*)reg->longname;
3513 break;
3514
3515 case CFAPI_REGION_PROP_MESSAGE:
3516 *type = CFAPI_STRING;
3517 rv = (void*)reg->msg;
3518 break;
3519
3520 default:
3521 *type = CFAPI_NONE;
3522 rv = NULL;
3523 break;
3524 }
3525 va_end(args);
3526 return rv;
3527}
3528
3529/*****************************************************************************/
3530/* NEW PLUGIN STUFF ENDS HERE */
3531/*****************************************************************************/
3532
3533
3534/*****************************************************************************/
3535/* Tries to find if a given command is handled by a plugin. */
3536/* Note that find_plugin_command is called *before* the internal commands are*/
3537/* checked, meaning that you can "overwrite" them. */
3538/*****************************************************************************/
3539CommArray_s *find_plugin_command(char *cmd, object *op)
3540{
3541 int i;
3542 crossfire_plugin* cp;
3543 CommArray_s* rtn_cmd;
3544
3545 if (plugins_list == NULL)
3546 return NULL;
3547
3548 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3549 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3550 if (rtn_cmd)
3551 return rtn_cmd;
3552 }
3553 return NULL;
3554}
3555
3556/*****************************************************************************/
3557/* Plugins initialization. Browses the plugins directory and call */
3558/* initOnePlugin for each file found. */
3559/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3560/*****************************************************************************/
3561int initPlugins(void)
3562{
3563 struct dirent *currentfile;
3564 DIR *plugdir;
3565 size_t l;
3566 char buf[MAX_BUF];
3567 char buf2[MAX_BUF];
3568 int result;
3569
3570 LOG(llevInfo, "Initializing plugins\n");
3571 strcpy(buf, LIBDIR);
3572 strcat(buf, "/plugins/");
3573 LOG(llevInfo, "Plugins directory is %s\n", buf);
3574
3575 plugins_init_perl ();
3576
3577 plugdir = opendir(buf);
3578 if (plugdir == NULL)
3579 return -1;
3580
3581 result = -1;
3582 while ((currentfile = readdir(plugdir)) != NULL) {
3583 l = strlen(currentfile->d_name);
3584 if (l > strlen(PLUGIN_SUFFIX)) {
3585 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3586 strcpy(buf2, buf);
3587 strcat(buf2, currentfile->d_name);
3588 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3589 if (plugins_init_plugin(buf2) == 0)
3590 result = 0;
3591 }
3592 }
3593 }
3594
3595 closedir(plugdir); 3789 closedir (plugdir);
3596 return result; 3790 return result;
3597} 3791}

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