ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/plugins.C
(Generate patch)

Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.8 by root, Tue Aug 29 05:03:55 2006 UTC vs.
Revision 1.14 by root, Thu Sep 14 21:16:12 2006 UTC

1
1/* 2/*
2 * static char *rcsid_plugins_c = 3 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.8 2006/08/29 05:03:55 root Exp $"; 4 * "$Id: plugins.C,v 1.14 2006/09/14 21:16:12 root Exp $";
4 */ 5 */
5 6
6/*****************************************************************************/ 7/*****************************************************************************/
8
7/* CrossFire, A Multiplayer game for X-windows */ 9/* CrossFire, A Multiplayer game for X-windows */
10
8/* */ 11/* */
12
9/* Copyright (C) 2000 Mark Wedel */ 13/* Copyright (C) 2000 Mark Wedel */
14
10/* Copyright (C) 1992 Frank Tore Johansen */ 15/* Copyright (C) 1992 Frank Tore Johansen */
16
11/* */ 17/* */
18
12/* This program is free software; you can redistribute it and/or modify */ 19/* This program is free software; you can redistribute it and/or modify */
20
13/* it under the terms of the GNU General Public License as published by */ 21/* it under the terms of the GNU General Public License as published by */
22
14/* the Free Software Foundation; either version 2 of the License, or */ 23/* the Free Software Foundation; either version 2 of the License, or */
24
15/* (at your option) any later version. */ 25/* (at your option) any later version. */
26
16/* */ 27/* */
28
17/* This program is distributed in the hope that it will be useful, */ 29/* This program is distributed in the hope that it will be useful, */
30
18/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 31/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
32
19/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 33/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
34
20/* GNU General Public License for more details. */ 35/* GNU General Public License for more details. */
36
21/* */ 37/* */
38
22/* You should have received a copy of the GNU General Public License */ 39/* You should have received a copy of the GNU General Public License */
40
23/* along with this program; if not, write to the Free Software */ 41/* along with this program; if not, write to the Free Software */
42
24/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 43/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
44
25/* */ 45/* */
46
26/*****************************************************************************/ 47/*****************************************************************************/
48
27/* This is the server-side plugin management part. */ 49/* This is the server-side plugin management part. */
50
28/*****************************************************************************/ 51/*****************************************************************************/
52
29/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */ 53/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
54
30/* Special thanks to: */ 55/* Special thanks to: */
56
31/* David Delbecq (david.delbecq@mailandnews.com); */ 57/* David Delbecq (david.delbecq@mailandnews.com); */
58
32/* Joris Bontje (jbontje@suespammers.org); */ 59/* Joris Bontje (jbontje@suespammers.org); */
60
33/* Philip Currlin (?); */ 61/* Philip Currlin (?); */
62
34/*****************************************************************************/ 63/*****************************************************************************/
35 64
36/*****************************************************************************/ 65/*****************************************************************************/
66
37/* First, the headers. We only include plugin.h, because all other includes */ 67/* First, the headers. We only include plugin.h, because all other includes */
68
38/* are done into it, and plugproto.h (which is used only by this file). */ 69/* are done into it, and plugproto.h (which is used only by this file). */
70
39/*****************************************************************************/ 71/*****************************************************************************/
40#include <plugin.h> 72#include <plugin.h>
41 73
42#ifndef __CEXTRACT__ 74#ifndef __CEXTRACT__
43#include <sproto.h> 75# include <sproto.h>
44#endif 76#endif
45 77
46#define NR_OF_HOOKS 74 78#define NR_OF_HOOKS 74
47 79
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 80static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 81 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 82 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 83 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 84 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 85 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 86 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 87 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 88 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 89 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 90 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 91 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 92 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 93 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 94 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 95 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 96 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 97 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 98 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 99 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 100 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 101 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 102 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 103 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 104 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 105 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 106 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 107 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 108 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 109 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 110 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 111 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 112 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 113 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 114 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 115 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 116 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 117 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 118 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 119 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 120 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 121 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 122 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 123 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 124 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 125 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 126 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 127 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 128 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 129 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 130 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 131 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 132 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 133 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 134 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 135 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 136 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 137 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 138 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 139 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 140 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 141 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 142 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 143 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 144 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 145 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 146 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 147 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 148 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 149 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 150 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 151 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 152 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 153};
125int plugin_number = 0; 154int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 155crossfire_plugin *plugins_list = NULL;
127 156
128/*****************************************************************************/ 157/*****************************************************************************/
158
129/* NEW PLUGIN STUFF STARTS HERE */ 159/* NEW PLUGIN STUFF STARTS HERE */
160
130/*****************************************************************************/ 161/*****************************************************************************/
131 162
132#ifdef WIN32 163#ifdef WIN32
133static const char *plugins_dlerror(void) 164static const char *
165plugins_dlerror (void)
134{ 166{
135 static char buf[256]; 167 static char buf[256];
136 DWORD err; 168 DWORD err;
137 char* p; 169 char *p;
170
138 err = GetLastError(); 171 err = GetLastError ();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0) 172 if (FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof (buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err); 173 snprintf (buf, sizeof (buf), "error %lu", err);
141 p = strchr(buf, '\0'); 174 p = strchr (buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n')) 175 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--; 176 p--;
144 *p = '\0'; 177 *p = '\0';
145 return buf; 178 return buf;
146} 179}
147#endif /* WIN32 */ 180#endif /* WIN32 */
148 181
149/** 182/**
150 * Notify clients about a changed object. 183 * Notify clients about a changed object.
151 * 184 *
152 * @param op the object that has changed 185 * @param op the object that has changed
153 */ 186 */
187static void
154static void send_changed_object(object *op) 188send_changed_object (object *op)
155{ 189{
156 object* tmp; 190 object *tmp;
157 player *pl; 191 player *pl;
158 192
159 if (op->env != NULL) { 193 if (op->env != NULL)
194 {
160 tmp = is_player_inv(op->env); 195 tmp = is_player_inv (op->env);
161 if (!tmp) { 196 if (!tmp)
197 {
162 for (pl = first_player; pl; pl = pl->next) 198 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 199 if (pl->ob->container == op->env)
164 break; 200 break;
165 if (pl) 201 if (pl)
166 tmp = pl->ob; 202 tmp = pl->ob;
167 else 203 else
168 tmp = NULL; 204 tmp = NULL;
169 } 205 }
170 if (tmp) 206 if (tmp)
171 esrv_send_item(tmp, op); 207 esrv_send_item (tmp, op);
172 } else { 208 }
209 else
210 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 211 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 212 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 213 esrv_send_item (tmp, op);
176 } 214 }
177} 215}
178 216
179/** 217/**
180 * Notify clients about a removed object. 218 * Notify clients about a removed object.
181 * 219 *
182 * @param op the object about to be removed from its environment; it must still 220 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 221 * be present in its environment
184 */ 222 */
223static void
185static void send_removed_object(object *op) 224send_removed_object (object *op)
186{ 225{
187 object* tmp; 226 object *tmp;
188 player *pl; 227 player *pl;
189 228
190 if (op->env == NULL) { 229 if (op->env == NULL)
230 {
191 /* no action necessary: remove_ob() notifies the client */ 231 /* no action necessary: remove_ob() notifies the client */
192 return; 232 return;
193 } 233 }
194 234
195 tmp = is_player_inv(op->env); 235 tmp = is_player_inv (op->env);
196 if (!tmp) { 236 if (!tmp)
237 {
197 for (pl = first_player; pl; pl = pl->next) 238 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 239 if (pl->ob->container == op->env)
199 break; 240 break;
200 if (pl) 241 if (pl)
201 tmp = pl->ob; 242 tmp = pl->ob;
202 else 243 else
203 tmp = NULL; 244 tmp = NULL;
204 } 245 }
205 if (tmp) 246 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 247 esrv_del_item (tmp->contr, op->count);
207} 248}
208 249
209extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 250extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
210extern "C" void *cfperl_getPluginProperty (int *type, ...); 251extern "C" void *cfperl_getPluginProperty (int *type, ...);
211extern "C" int cfperl_postInitPlugin (); 252extern "C" int cfperl_postInitPlugin ();
212extern "C" int cfperl_closePlugin (); 253extern "C" int cfperl_closePlugin ();
213 254
214// this is a temporary hack till the old plugin stuff is removed 255// this is a temporary hack till the old plugin stuff is removed
256int
215int plugins_init_perl() 257plugins_init_perl ()
216{ 258{
217 f_plug_init initfunc; 259 f_plug_init initfunc;
218 f_plug_api propfunc; 260 f_plug_api propfunc;
219 f_plug_postinit postfunc; 261 f_plug_postinit postfunc;
220 f_plug_postinit closefunc; 262 f_plug_postinit closefunc;
221 int i; 263 int i;
222 crossfire_plugin* cp; 264 crossfire_plugin *cp;
223 crossfire_plugin* ccp; 265 crossfire_plugin *ccp;
224 266
225 initfunc = (f_plug_init)cfperl_initPlugin; 267 initfunc = (f_plug_init) cfperl_initPlugin;
226 propfunc = (f_plug_api)cfperl_getPluginProperty; 268 propfunc = (f_plug_api) cfperl_getPluginProperty;
227 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 269 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
228 closefunc = (f_plug_postinit)cfperl_closePlugin; 270 closefunc = (f_plug_postinit) cfperl_closePlugin;
229 i = initfunc("2.0", cfapi_get_hooks); 271 i = initfunc ("2.0", cfapi_get_hooks);
230 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 272 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
231 for (i = 0; i < NR_EVENTS; i++) 273 for (i = 0; i < NR_EVENTS; i++)
232 cp->gevent[i] = NULL; 274 cp->gevent[i] = NULL;
233 cp->eventfunc = 0; 275 cp->eventfunc = 0;
234 cp->propfunc = propfunc; 276 cp->propfunc = propfunc;
235 cp->closefunc = closefunc; 277 cp->closefunc = closefunc;
236 cp->libptr = 0; 278 cp->libptr = 0;
237 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 279 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
238 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 280 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
239 cp->next = NULL; 281 cp->next = NULL;
240 cp->prev = NULL; 282 cp->prev = NULL;
241 if (plugins_list == NULL) { 283 if (plugins_list == NULL)
284 {
242 plugins_list = cp; 285 plugins_list = cp;
243 } else { 286 }
287 else
288 {
244 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 289 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
245 ; 290 ;
246 ccp->next = cp; 291 ccp->next = cp;
247 cp->prev = ccp; 292 cp->prev = ccp;
248 } 293 }
249 postfunc(); 294 postfunc ();
250 plugin_number++; 295 plugin_number++;
251 return 0; 296 return 0;
252} 297}
253 298
299int
254int plugins_init_plugin(const char* libfile) 300plugins_init_plugin (const char *libfile)
255{ 301{
256 return 0; 302 return 0;
257 303
258 LIBPTRTYPE ptr; 304 LIBPTRTYPE ptr;
259 f_plug_init initfunc; 305 f_plug_init initfunc;
260 f_plug_api propfunc; 306 f_plug_api propfunc;
261 f_plug_api eventfunc; 307 f_plug_api eventfunc;
262 f_plug_postinit postfunc; 308 f_plug_postinit postfunc;
263 f_plug_postinit closefunc; 309 f_plug_postinit closefunc;
264 int i; 310 int i;
265 crossfire_plugin* cp; 311 crossfire_plugin *cp;
266 crossfire_plugin* ccp; 312 crossfire_plugin *ccp;
267 313
268 /* Open the plugin lib and load the required functions */ 314 /* Open the plugin lib and load the required functions */
269 ptr = plugins_dlopen(libfile); 315 ptr = plugins_dlopen (libfile);
270 if (ptr == NULL) { 316 if (ptr == NULL)
317 {
271 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 318 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
272 return -1; 319 return -1;
273 } 320 }
274 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 321 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
275 if (initfunc == NULL) { 322 if (initfunc == NULL)
323 {
276 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 324 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
277 libfile, plugins_dlerror());
278 plugins_dlclose(ptr); 325 plugins_dlclose (ptr);
279 return -1; 326 return -1;
280 } 327 }
281 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 328 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
282 if (propfunc == NULL) { 329 if (propfunc == NULL)
330 {
283 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 331 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
284 libfile, plugins_dlerror());
285 plugins_dlclose(ptr); 332 plugins_dlclose (ptr);
286 return -1; 333 return -1;
287 } 334 }
288 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 335 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
289 if (eventfunc == NULL) { 336 if (eventfunc == NULL)
337 {
290 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 338 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
291 libfile, plugins_dlerror());
292 plugins_dlclose(ptr); 339 plugins_dlclose (ptr);
293 return -1; 340 return -1;
294 } 341 }
295 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 342 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
296 if (postfunc == NULL) { 343 if (postfunc == NULL)
344 {
297 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 345 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
298 libfile, plugins_dlerror());
299 plugins_dlclose(ptr); 346 plugins_dlclose (ptr);
300 return -1; 347 return -1;
301 } 348 }
302 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 349 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
303 if (postfunc == NULL) { 350 if (postfunc == NULL)
351 {
304 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 352 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
305 libfile, plugins_dlerror());
306 plugins_dlclose(ptr); 353 plugins_dlclose (ptr);
307 return -1; 354 return -1;
308 } 355 }
309 i = initfunc("2.0", cfapi_get_hooks); 356 i = initfunc ("2.0", cfapi_get_hooks);
310 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 357 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
311 for (i = 0; i < NR_EVENTS; i++) 358 for (i = 0; i < NR_EVENTS; i++)
312 cp->gevent[i] = NULL; 359 cp->gevent[i] = NULL;
313 cp->eventfunc = eventfunc; 360 cp->eventfunc = eventfunc;
314 cp->propfunc = propfunc; 361 cp->propfunc = propfunc;
315 cp->closefunc = closefunc; 362 cp->closefunc = closefunc;
316 cp->libptr = ptr; 363 cp->libptr = ptr;
317 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 364 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
318 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 365 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
319 cp->next = NULL; 366 cp->next = NULL;
320 cp->prev = NULL; 367 cp->prev = NULL;
321 if (plugins_list == NULL) { 368 if (plugins_list == NULL)
369 {
322 plugins_list = cp; 370 plugins_list = cp;
323 } else { 371 }
372 else
373 {
324 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 374 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
325 ; 375 ;
326 ccp->next = cp; 376 ccp->next = cp;
327 cp->prev = ccp; 377 cp->prev = ccp;
328 } 378 }
329 postfunc(); 379 postfunc ();
330 plugin_number++; 380 plugin_number++;
331 return 0; 381 return 0;
332} 382}
333 383
384void *
334void* cfapi_get_hooks(int* type, ...) 385cfapi_get_hooks (int *type, ...)
335{ 386{
336 va_list args; 387 va_list args;
337 int request_type; 388 int request_type;
338 char* buf; 389 char *buf;
339 int fid; 390 int fid;
340 f_plug_api rv; 391 f_plug_api rv;
341 int i; 392 int i;
342 393
343 va_start(args, type); 394 va_start (args, type);
344 request_type = va_arg(args, int); 395 request_type = va_arg (args, int);
396
345 if (request_type == 0) { /* By nr */ 397 if (request_type == 0)
398 { /* By nr */
346 fid = va_arg(args, int); 399 fid = va_arg (args, int);
400
347 if (fid < 0 || fid >= NR_OF_HOOKS) { 401 if (fid < 0 || fid >= NR_OF_HOOKS)
402 {
348 rv = NULL; 403 rv = NULL;
349 *type = CFAPI_NONE; 404 *type = CFAPI_NONE;
350 } else {
351 rv = plug_hooks[fid].func;
352 *type = CFAPI_FUNC;
353 } 405 }
354 } else { /* by name */ 406 else
407 {
408 rv = plug_hooks[fid].func;
409 *type = CFAPI_FUNC;
410 }
411 }
412 else
413 { /* by name */
355 buf = va_arg(args, char*); 414 buf = va_arg (args, char *);
415
356 rv = NULL; 416 rv = NULL;
357 for (i = 0; i < NR_OF_HOOKS; i++) { 417 for (i = 0; i < NR_OF_HOOKS; i++)
418 {
358 if (!strcmp(buf, plug_hooks[i].fname)) { 419 if (!strcmp (buf, plug_hooks[i].fname))
420 {
359 rv = plug_hooks[i].func; 421 rv = plug_hooks[i].func;
360 *type = CFAPI_FUNC; 422 *type = CFAPI_FUNC;
361 break; 423 break;
362 } 424 }
363 } 425 }
364 if (rv == NULL) { 426 if (rv == NULL)
427 {
365 *type = CFAPI_NONE; 428 *type = CFAPI_NONE;
366 } 429 }
367 } 430 }
368 va_end(args); 431 va_end (args);
369 return (void*)rv; 432 return (void *) rv;
370} 433}
371 434
435int
372int plugins_remove_plugin(const char* id) 436plugins_remove_plugin (const char *id)
373{ 437{
374 crossfire_plugin* cp; 438 crossfire_plugin *cp;
375 439
376 if (plugins_list == NULL) 440 if (plugins_list == NULL)
377 return -1; 441 return -1;
378 442
379 for (cp = plugins_list; cp != NULL; cp = cp->next) { 443 for (cp = plugins_list; cp != NULL; cp = cp->next)
444 {
380 if (!strcmp(id, cp->id) && cp->libptr) { 445 if (!strcmp (id, cp->id) && cp->libptr)
446 {
381 crossfire_plugin* n; 447 crossfire_plugin *n;
382 crossfire_plugin* p; 448 crossfire_plugin *p;
449
383 n = cp->next; 450 n = cp->next;
384 p = cp->prev; 451 p = cp->prev;
385 plugins_dlclose(cp->libptr); 452 plugins_dlclose (cp->libptr);
386 if (n != NULL) { 453 if (n != NULL)
454 {
387 if (p != NULL) { 455 if (p != NULL)
456 {
388 n->prev = p; 457 n->prev = p;
389 p->next = n; 458 p->next = n;
390 } else {
391 n->prev = NULL;
392 plugins_list = n;
393 } 459 }
394 } else {
395 if (p != NULL)
396 p->next = NULL;
397 else 460 else
461 {
462 n->prev = NULL;
398 plugins_list = NULL; 463 plugins_list = n;
399 }
400 free(cp);
401 plugin_number --;
402 return 0;
403 }
404 }
405 return -1;
406}
407
408crossfire_plugin* plugins_find_plugin(const char* id)
409{
410 crossfire_plugin* cp;
411
412 if (plugins_list == NULL)
413 return NULL;
414
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (!strcmp(id, cp->id)) {
417 return cp;
418 }
419 }
420 return NULL;
421}
422
423/*****************************************************************************/
424/* Displays a list of loaded plugins (keystrings and description) in the */
425/* game log window. */
426/*****************************************************************************/
427void plugins_display_list(object *op)
428{
429 crossfire_plugin* cp;
430
431 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
432 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
433
434 if (plugins_list == NULL)
435 return;
436
437 for (cp = plugins_list; cp != NULL; cp = cp->next) {
438 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
439 }
440}
441
442/* SYSTEM-RELATED HOOKS */
443
444void* cfapi_system_find_animation(int *type, ...)
445{
446 va_list args;
447 static int rv;
448 char* anim;
449 va_start(args, type);
450 anim = va_arg(args, char*);
451 va_end(args);
452
453 rv = find_animation(anim);
454 *type = CFAPI_INT;
455 return &rv;
456}
457
458void* cfapi_system_strdup_local(int *type, ...)
459{
460 va_list args;
461 char* txt;
462 va_start(args, type);
463 txt = va_arg(args, char*);
464 va_end(args);
465 *type = CFAPI_STRING;
466 return strdup_local(txt);
467}
468
469void* cfapi_system_register_global_event(int *type, ...)
470{
471 va_list args;
472 int eventcode;
473 char* pname;
474 f_plug_api hook;
475 crossfire_plugin* cp;
476
477 va_start(args, type);
478 eventcode = va_arg(args, int);
479 pname = va_arg(args, char*);
480 hook = va_arg(args, f_plug_api);
481
482 va_end(args);
483 cp = plugins_find_plugin(pname);
484 cp->gevent[eventcode] = hook;
485 return NULL;
486}
487
488void* cfapi_system_unregister_global_event(int *type, ...)
489{
490 va_list args;
491 int eventcode;
492 char* pname;
493 crossfire_plugin* cp;
494
495 va_start(args, type);
496 eventcode = va_arg(args, int);
497 pname = va_arg(args, char*);
498
499 cp = plugins_find_plugin(pname);
500 cp->gevent[eventcode] = NULL;
501
502 va_end(args);
503 return NULL;
504}
505
506void* cfapi_system_add_string(int *type, ...)
507{
508 va_list args;
509 const char* str;
510 char* rv;
511
512 va_start(args, type);
513 str = va_arg(args, char*);
514 va_end(args);
515
516 rv = (char*)add_string(str);
517 *type = CFAPI_STRING;
518 return rv;
519}
520
521void* cfapi_system_remove_string(int *type, ...)
522{
523 va_list args;
524 char* str;
525
526 va_start(args, type);
527 str = va_arg(args, char*);
528 va_end(args);
529
530 free_string(str);
531 *type = CFAPI_NONE;
532 return NULL;
533}
534void* cfapi_system_check_path(int* type, ...)
535{
536 va_list args;
537 static int rv;
538 char* name;
539 int prepend_dir;
540
541 va_start(args, type);
542
543 name = va_arg(args, char*);
544 prepend_dir = va_arg(args, int);
545
546 rv = check_path(name, prepend_dir);
547
548 va_end(args);
549 *type = CFAPI_INT;
550 return &rv;
551}
552
553void* cfapi_system_re_cmp(int* type, ...)
554{
555 va_list args;
556 char* rv;
557 const char* str;
558 const char* regexp;
559
560 va_start(args, type);
561
562 str = va_arg(args, char*);
563 regexp = va_arg(args, char*);
564
565 rv = (char*)re_cmp(str, regexp);
566
567 va_end(args);
568 *type = CFAPI_STRING;
569 return rv;
570}
571
572void* cfapi_system_directory(int* type, ...)
573{
574 va_list args;
575 int dirtype;
576
577 va_start(args, type);
578
579 dirtype = va_arg(args, int);
580 va_end(args);
581
582 *type = CFAPI_STRING;
583
584 switch (dirtype)
585 {
586 case 0:
587 return settings.mapdir;
588 break;
589
590 case 1:
591 return settings.uniquedir;
592 break;
593
594 case 2:
595 return settings.tmpdir;
596 break;
597
598 case 3:
599 return settings.confdir;
600 break;
601
602 case 4:
603 return settings.localdir;
604 break;
605
606 case 5:
607 return settings.playerdir;
608 break;
609
610 case 6:
611 return settings.datadir;
612 break;
613 }
614
615 *type = CFAPI_NONE;
616 return NULL;
617}
618
619
620/* MAP RELATED HOOKS */
621
622void* cfapi_map_get_map(int* type, ...)
623{
624 va_list args;
625 mapstruct* rv;
626 int ctype;
627 int x, y;
628 sint16 nx, ny;
629 char* name;
630 mapstruct* m;
631
632 va_start(args, type);
633
634 ctype = va_arg(args, int);
635
636 switch (ctype)
637 {
638 case 0:
639 x = va_arg(args, int);
640 y = va_arg(args, int);
641 rv = get_empty_map(x, y);
642 break;
643
644 case 1:
645 name = va_arg(args, char*);
646 x = va_arg(args, int);
647 rv = ready_map_name(name, x);
648 break;
649
650 case 2:
651 m = va_arg(args, mapstruct*);
652 nx = va_arg(args, int);
653 ny = va_arg(args, int);
654 rv = get_map_from_coord(m, &nx, &ny);
655 break;
656
657 case 3:
658 rv = first_map;
659 break;
660
661 default:
662 *type = CFAPI_NONE;
663 va_end(args);
664 return NULL;
665 break;
666 }
667 va_end(args);
668 *type = CFAPI_PMAP;
669 return rv;
670}
671void* cfapi_map_has_been_loaded(int* type, ...)
672{
673 va_list args;
674 mapstruct* map;
675 char* string;
676
677 va_start(args, type);
678 string = va_arg(args, char*);
679 map = has_been_loaded(string);
680 va_end(args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684void* cfapi_map_create_path(int* type, ...)
685{
686 va_list args;
687 int ctype;
688 const char* str;
689 char* rv;
690 va_start(args, type);
691
692 ctype = va_arg(args, int);
693 str = va_arg(args, char*);
694 *type = CFAPI_STRING;
695
696 switch (ctype)
697 {
698 case 0:
699 rv = (char*)create_pathname(str);
700 break;
701
702 case 1:
703 rv = (char*)create_overlay_pathname(str);
704 break;
705
706 /*case 2:
707 rv = create_items_path(str);
708 break;*/
709
710 default:
711 rv = NULL;
712 *type = CFAPI_NONE;
713 break;
714 }
715 va_end(args);
716 return rv;
717}
718void* cfapi_map_get_map_property(int* type, ...)
719{
720 va_list args;
721 int x, y;
722 sint16 nx, ny;
723 mapstruct* map;
724 mapstruct* newmap;
725 static int rv;
726 int property;
727 char* buf;
728
729 va_start(args, type);
730
731 property = va_arg(args, int);
732 switch (property)
733 {
734 case CFAPI_MAP_PROP_FLAGS:
735 map = va_arg(args, mapstruct*);
736 newmap = va_arg(args, mapstruct*);
737 x = va_arg(args, int);
738 y = va_arg(args, int);
739 nx = va_arg(args, int);
740 ny = va_arg(args, int);
741 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
742 va_end(args);
743 *type = CFAPI_INT;
744 return &rv;
745 break;
746
747 case CFAPI_MAP_PROP_DIFFICULTY:
748 map = va_arg(args, mapstruct*);
749 rv = calculate_difficulty(map);
750 va_end(args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_PATH:
756 map = va_arg(args, mapstruct*);
757 buf = map->path;
758 *type = CFAPI_STRING;
759 va_end(args);
760 return buf;
761 break;
762
763 case CFAPI_MAP_PROP_TMPNAME:
764 map = va_arg(args, mapstruct*);
765 buf = map->tmpname;
766 *type = CFAPI_STRING;
767 va_end(args);
768 return buf;
769 break;
770
771 case CFAPI_MAP_PROP_NAME:
772 map = va_arg(args, mapstruct*);
773 buf = map->name;
774 *type = CFAPI_STRING;
775 va_end(args);
776 return buf;
777 break;
778
779 case CFAPI_MAP_PROP_RESET_TIME:
780 map = va_arg(args, mapstruct*);
781 rv = map->reset_time;
782 *type = CFAPI_INT;
783 va_end(args);
784 return &rv;
785 break;
786
787 case CFAPI_MAP_PROP_RESET_TIMEOUT:
788 map = va_arg(args, mapstruct*);
789 rv = map->reset_timeout;
790 *type = CFAPI_INT;
791 va_end(args);
792 return &rv;
793 break;
794
795 case CFAPI_MAP_PROP_PLAYERS:
796 map = va_arg(args, mapstruct*);
797 rv = map->players;
798 *type = CFAPI_INT;
799 va_end(args);
800 return &rv;
801 break;
802
803 case CFAPI_MAP_PROP_DARKNESS:
804 map = va_arg(args, mapstruct*);
805 rv = map->darkness;
806 *type = CFAPI_INT;
807 va_end(args);
808 return &rv;
809 break;
810
811 case CFAPI_MAP_PROP_WIDTH:
812 map = va_arg(args, mapstruct*);
813 rv = map->width;
814 *type = CFAPI_INT;
815 va_end(args);
816 return &rv;
817 break;
818
819 case CFAPI_MAP_PROP_HEIGHT:
820 map = va_arg(args, mapstruct*);
821 rv = map->height;
822 *type = CFAPI_INT;
823 va_end(args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_ENTER_X:
828 map = va_arg(args, mapstruct*);
829 rv = map->enter_x;
830 *type = CFAPI_INT;
831 va_end(args);
832 return &rv;
833 break;
834
835 case CFAPI_MAP_PROP_ENTER_Y:
836 map = va_arg(args, mapstruct*);
837 rv = map->enter_y;
838 *type = CFAPI_INT;
839 va_end(args);
840 return &rv;
841 break;
842
843 case CFAPI_MAP_PROP_TEMPERATURE:
844 map = va_arg(args, mapstruct*);
845 rv = map->temp;
846 *type = CFAPI_INT;
847 va_end(args);
848 return &rv;
849 break;
850
851 case CFAPI_MAP_PROP_PRESSURE:
852 map = va_arg(args, mapstruct*);
853 rv = map->pressure;
854 *type = CFAPI_INT;
855 va_end(args);
856 return &rv;
857 break;
858
859 case CFAPI_MAP_PROP_HUMIDITY:
860 map = va_arg(args, mapstruct*);
861 rv = map->humid;
862 *type = CFAPI_INT;
863 va_end(args);
864 return &rv;
865 break;
866
867 case CFAPI_MAP_PROP_WINDSPEED:
868 map = va_arg(args, mapstruct*);
869 rv = map->windspeed;
870 *type = CFAPI_INT;
871 va_end(args);
872 return &rv;
873 break;
874
875 case CFAPI_MAP_PROP_WINDDIR:
876 map = va_arg(args, mapstruct*);
877 rv = map->winddir;
878 *type = CFAPI_INT;
879 va_end(args);
880 return &rv;
881 break;
882
883 case CFAPI_MAP_PROP_SKY:
884 map = va_arg(args, mapstruct*);
885 rv = map->sky;
886 *type = CFAPI_INT;
887 va_end(args);
888 return &rv;
889 break;
890
891 case CFAPI_MAP_PROP_WPARTX:
892 map = va_arg(args, mapstruct*);
893 rv = map->wpartx;
894 *type = CFAPI_INT;
895 va_end(args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WPARTY:
900 map = va_arg(args, mapstruct*);
901 rv = map->wparty;
902 *type = CFAPI_INT;
903 va_end(args);
904 return &rv;
905 break;
906
907 case CFAPI_MAP_PROP_MESSAGE:
908 map = va_arg(args, mapstruct*);
909 buf = map->msg;
910 *type = CFAPI_STRING;
911 va_end(args);
912 return buf;
913 break;
914
915 case CFAPI_MAP_PROP_NEXT:
916 map = va_arg(args, mapstruct*);
917 *type = CFAPI_PMAP;
918 va_end(args);
919 return map->next;
920 break;
921
922 case CFAPI_MAP_PROP_REGION:
923 map = va_arg(args, mapstruct*);
924 *type = CFAPI_PREGION;
925 va_end(args);
926 return get_region_by_map(map);
927 break;
928
929 default:
930 *type = CFAPI_NONE;
931 va_end(args);
932 return NULL;
933 break;
934 }
935}
936
937void* cfapi_map_set_map_property(int* type, ...)
938{
939 va_list args;
940 static int rv;
941 mapstruct* map;
942 int val;
943 int property;
944
945 va_start(args, type);
946
947 property = va_arg(args, int);
948
949 switch (property)
950 {
951 case CFAPI_MAP_PROP_LIGHT:
952 map = va_arg(args, mapstruct*);
953 val = va_arg(args, int);
954 rv = change_map_light(map, val);
955 *type = CFAPI_INT;
956 va_end(args);
957 return &rv;
958 break;
959
960 case CFAPI_MAP_PROP_RESET_TIME:
961 map = va_arg(args, mapstruct*);
962 *type = CFAPI_NONE;
963 va_end(args);
964 return NULL;
965 break;
966
967 default:
968 *type = CFAPI_NONE;
969 va_end(args);
970 return NULL;
971 break;
972 }
973}
974void* cfapi_map_out_of_map(int* type, ...)
975{
976 va_list args;
977 static int rv;
978 mapstruct* map;
979 int x, y;
980
981 va_start(args, type);
982 map = va_arg(args, mapstruct*);
983 x = va_arg(args, int);
984 y = va_arg(args, int);
985
986 rv = out_of_map(map, x, y);
987 va_end(args);
988 *type = CFAPI_INT;
989 return &rv;
990}
991void* cfapi_map_update_position(int* type, ...)
992{
993 va_list args;
994 mapstruct* map;
995 int x, y;
996
997 va_start(args, type);
998
999 map = va_arg(args, mapstruct*);
1000 x = va_arg(args, int);
1001 y = va_arg(args, int);
1002
1003 update_position(map, x, y);
1004 va_end(args);
1005 *type = CFAPI_NONE;
1006 return NULL;
1007}
1008void* cfapi_map_delete_map(int* type, ...)
1009{
1010 va_list args;
1011 mapstruct* map;
1012 va_start(args, type);
1013
1014 map = va_arg(args, mapstruct*);
1015
1016 delete_map(map);
1017
1018 va_end(args);
1019 *type = CFAPI_NONE;
1020 return NULL;
1021}
1022void* cfapi_map_message(int* type, ...)
1023{
1024 va_list args;
1025 mapstruct* map;
1026 char* string;
1027 int color;
1028
1029 va_start(args, type);
1030 map = va_arg(args, mapstruct*);
1031 string = va_arg(args, char*);
1032 color = va_arg(args, int);
1033 va_end(args);
1034
1035 new_info_map(color, map, string);
1036 *type = CFAPI_NONE;
1037 return NULL;
1038}
1039void* cfapi_map_get_object_at(int* type, ...)
1040{
1041 va_list args;
1042 mapstruct* map;
1043 int x, y;
1044 object* rv;
1045
1046 va_start(args, type);
1047 map = va_arg(args, mapstruct*);
1048 x = va_arg(args, int);
1049 y = va_arg(args, int);
1050 va_end(args);
1051
1052 rv = get_map_ob(map, x, y);
1053 *type = CFAPI_POBJECT;
1054 return rv;
1055}
1056void* cfapi_map_get_flags(int* type, ...)
1057{
1058 va_list args;
1059 sint16 x, y;
1060 sint16 *nx, *ny;
1061 static mapstruct* map;
1062 mapstruct** newmap;
1063 static int rv;
1064
1065 va_start(args, type);
1066
1067 map = va_arg(args, mapstruct*);
1068 newmap = va_arg(args, mapstruct**);
1069 x = va_arg(args, int);
1070 y = va_arg(args, int);
1071 nx = va_arg(args, sint16*);
1072 ny = va_arg(args, sint16*);
1073 va_end(args);
1074
1075 rv = get_map_flags(map, newmap, x, y, nx, ny);
1076
1077 *type = CFAPI_INT;
1078 return &rv;
1079}
1080void* cfapi_map_present_arch_by_name(int* type, ...)
1081{
1082 va_list args;
1083 object* rv;
1084 int x, y;
1085 mapstruct* map;
1086 char* msg;
1087
1088 va_start(args, type);
1089
1090 msg = va_arg(args, char*);
1091 map = va_arg(args, mapstruct*);
1092 x = va_arg(args, int);
1093 y = va_arg(args, int);
1094
1095 va_end(args);
1096
1097 rv = present_arch(find_archetype(msg), map, x, y);
1098 *type = CFAPI_POBJECT;
1099 return rv;
1100}
1101
1102/* OBJECT-RELATED HOOKS */
1103
1104void* cfapi_object_move(int* type, ...)
1105{
1106 va_list args;
1107 int kind;
1108 object* op;
1109 object* activator;
1110 player* pl;
1111 int direction;
1112 static int rv=0;
1113
1114 va_start(args, type);
1115 kind = va_arg(args, int);
1116 switch (kind)
1117 {
1118 case 0:
1119 op = va_arg(args, object*);
1120 direction = va_arg(args, int);
1121 activator = va_arg(args, object*);
1122 va_end(args);
1123 rv = move_ob(op, direction, activator);
1124 break;
1125
1126 case 1:
1127 pl = va_arg(args, player*);
1128 direction = va_arg(args, int);
1129 va_end(args);
1130 rv = move_player(pl->ob, direction);
1131 break;
1132 }
1133 *type = CFAPI_INT;
1134 return &rv;
1135}
1136
1137void* cfapi_object_get_key(int* type, ...)
1138{
1139 va_list args;
1140 char* rv;
1141 char* keyname;
1142 object* op;
1143
1144 va_start(args, type);
1145 op = va_arg(args, object*);
1146 keyname = va_arg(args, char*);
1147 va_end(args);
1148
1149 rv = (char*)get_ob_key_value(op, keyname);
1150 *type = CFAPI_STRING;
1151 return rv;
1152}
1153void* cfapi_object_set_key(int* type, ...)
1154{
1155 va_list args;
1156 char* keyname;
1157 char* value;
1158 object* op;
1159
1160 va_start(args, type);
1161 op = va_arg(args, object*);
1162 keyname = va_arg(args, char*);
1163 value = va_arg(args, char*);
1164 va_end(args);
1165
1166 set_ob_key_value(op, keyname, value, 0);
1167 *type = CFAPI_NONE;
1168 return NULL;
1169}
1170void* cfapi_object_get_property(int* type, ...)
1171{
1172 va_list args;
1173 int property;
1174 object* op;
1175 void* rv;
1176 static int ri;
1177
1178 va_start(args, type);
1179
1180 op = va_arg(args, object*);
1181 property = va_arg(args, int);
1182 rv = NULL;
1183 if (op != NULL) {
1184 switch (property)
1185 {
1186 case CFAPI_OBJECT_PROP_OB_ABOVE:
1187 rv = op->above;
1188 *type = CFAPI_POBJECT;
1189 break;
1190
1191 case CFAPI_OBJECT_PROP_OB_BELOW:
1192 rv = op->below;
1193 *type = CFAPI_POBJECT;
1194 break;
1195
1196 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1197 rv = op->active_next;
1198 *type = CFAPI_POBJECT;
1199 break;
1200
1201 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1202 rv = op->active_prev;
1203 *type = CFAPI_POBJECT;
1204 break;
1205
1206 case CFAPI_OBJECT_PROP_INVENTORY:
1207 rv = op->inv;
1208 *type = CFAPI_POBJECT;
1209 break;
1210
1211 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1212 rv = op->env;
1213 *type = CFAPI_POBJECT;
1214 break;
1215
1216 case CFAPI_OBJECT_PROP_HEAD:
1217 rv = op->head;
1218 *type = CFAPI_POBJECT;
1219 break;
1220
1221 case CFAPI_OBJECT_PROP_CONTAINER:
1222 rv = op->container;
1223 *type = CFAPI_POBJECT;
1224 break;
1225
1226 case CFAPI_OBJECT_PROP_MAP:
1227 rv = op->map;
1228 *type = CFAPI_PMAP;
1229 break;
1230
1231 case CFAPI_OBJECT_PROP_COUNT:
1232 ri = op->count; rv = &ri;
1233 *type = CFAPI_INT;
1234 break;
1235
1236 case CFAPI_OBJECT_PROP_REFCOUNT:
1237 ri = op->refcount; rv = &ri;
1238 *type = CFAPI_INT;
1239 break;
1240
1241 case CFAPI_OBJECT_PROP_NAME:
1242 rv = query_name(op);
1243 *type = CFAPI_STRING;
1244 break;
1245
1246 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1247 rv = (char*)op->name_pl;
1248 *type = CFAPI_STRING;
1249 break;
1250
1251 case CFAPI_OBJECT_PROP_TITLE:
1252 rv = (char*)op->title;
1253 *type = CFAPI_STRING;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_RACE:
1257 rv = (char*)op->race;
1258 *type = CFAPI_STRING;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_SLAYING:
1262 rv = (char*)op->slaying;
1263 *type = CFAPI_STRING;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_SKILL:
1267 rv = (char*)op->skill;
1268 *type = CFAPI_STRING;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_MESSAGE:
1272 rv = (char*)op->msg;
1273 if (rv == NULL)
1274 rv = (void*)"";
1275 *type = CFAPI_STRING;
1276 break;
1277
1278 case CFAPI_OBJECT_PROP_LORE:
1279 rv = (char*)op->lore;
1280 *type = CFAPI_STRING;
1281 break;
1282
1283 case CFAPI_OBJECT_PROP_X:
1284 ri = op->x;
1285 rv = &ri;
1286 *type = CFAPI_INT;
1287 break;
1288
1289 case CFAPI_OBJECT_PROP_Y:
1290 ri = op->y;
1291 rv = &ri;
1292 *type = CFAPI_INT;
1293 break;
1294
1295 case CFAPI_OBJECT_PROP_SPEED:
1296 rv = &op->speed;
1297 *type = CFAPI_DOUBLE;
1298 break;
1299
1300 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1301 rv = &op->speed_left;
1302 *type = CFAPI_DOUBLE;
1303 break;
1304
1305 case CFAPI_OBJECT_PROP_NROF:
1306 ri = op->nrof; rv = &ri;
1307 *type = CFAPI_INT;
1308 break;
1309
1310 case CFAPI_OBJECT_PROP_DIRECTION:
1311 ri = op->direction; rv = &ri;
1312 *type = CFAPI_INT;
1313 break;
1314
1315 case CFAPI_OBJECT_PROP_FACING:
1316 ri = op->facing; rv = &ri;
1317 *type = CFAPI_INT;
1318 break;
1319
1320 case CFAPI_OBJECT_PROP_TYPE:
1321 ri = op->type; rv = &ri;
1322 *type = CFAPI_INT;
1323 break;
1324
1325 case CFAPI_OBJECT_PROP_SUBTYPE:
1326 ri = op->subtype; rv = &ri;
1327 *type = CFAPI_INT;
1328 break;
1329
1330 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1331 ri = op->client_type; rv = &ri;
1332 *type = CFAPI_INT;
1333 break;
1334
1335 case CFAPI_OBJECT_PROP_RESIST:
1336 {
1337 int idx;
1338 idx = va_arg(args, int);
1339 ri = op->resist[idx]; rv = &ri;
1340 }
1341 *type = CFAPI_INT;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1345 ri = op->attacktype; rv = &ri;
1346 *type = CFAPI_INT;
1347 break;
1348
1349 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1350 ri = op->path_attuned; rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1355 ri = op->path_repelled; rv = &ri;
1356 *type = CFAPI_INT;
1357 break;
1358
1359 case CFAPI_OBJECT_PROP_PATH_DENIED:
1360 ri = op->path_denied; rv = &ri;
1361 *type = CFAPI_INT;
1362 break;
1363
1364 case CFAPI_OBJECT_PROP_MATERIAL:
1365 ri = op->material; rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1370 rv = (char*)op->materialname;
1371 *type = CFAPI_STRING;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_MAGIC:
1375 ri = op->magic; rv = &ri;
1376 *type = CFAPI_INT;
1377 break;
1378
1379 case CFAPI_OBJECT_PROP_VALUE:
1380 ri = op->value; rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_LEVEL:
1385 ri = op->level; rv = &ri;
1386 *type = CFAPI_INT;
1387 break;
1388
1389 case CFAPI_OBJECT_PROP_LAST_HEAL:
1390 ri = op->last_heal; rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_LAST_SP:
1395 ri = op->last_sp; rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_LAST_GRACE:
1400 ri = op->last_grace; rv = &ri;
1401 *type = CFAPI_INT;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_LAST_EAT:
1405 ri = op->last_eat; rv = &ri;
1406 *type = CFAPI_INT;
1407 break;
1408
1409 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1410 ri = op->invisible; rv = &ri;
1411 *type = CFAPI_INT;
1412 break;
1413
1414 case CFAPI_OBJECT_PROP_PICK_UP:
1415 ri = op->pick_up; rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_ITEM_POWER:
1420 ri = op->item_power; rv = &ri;
1421 *type = CFAPI_INT;
1422 break;
1423
1424 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1425 ri = op->gen_sp_armour; rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_WEIGHT:
1430 ri = op->weight; rv = &ri;
1431 *type = CFAPI_INT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1435 ri = op->weight_limit; rv = &ri;
1436 *type = CFAPI_INT;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_CARRYING:
1440 ri = op->carrying; rv = &ri;
1441 *type = CFAPI_INT;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1445 ri = op->glow_radius; rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_PERM_EXP:
1450 rv = &op->perm_exp;
1451 *type = CFAPI_LONG;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1455 rv = op->current_weapon;
1456 *type = CFAPI_POBJECT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_ENEMY:
1460 rv = op->enemy;
1461 *type = CFAPI_POBJECT;
1462 break;
1463
1464 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1465 rv = op->attacked_by;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_RUN_AWAY:
1470 ri = op->run_away; rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1475 rv = op->chosen_skill;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_HIDDEN:
1480 ri = op->hide; rv = &ri;
1481 *type = CFAPI_INT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1485 ri = op->move_status; rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1490 ri = op->attack_movement; rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1495 rv = op->spellitem;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1500 rv = &op->expmul;
1501 *type = CFAPI_DOUBLE;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_ARCHETYPE:
1505 rv = op->arch;
1506 *type = CFAPI_PARCH;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1510 rv = op->other_arch;
1511 *type = CFAPI_PARCH;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1515 rv = (char*)op->custom_name;
1516 *type = CFAPI_STRING;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1520 ri = op->anim_speed; rv = &ri;
1521 *type = CFAPI_INT;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_FRIENDLY:
1525 ri = is_friendly(op);
1526 rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_SHORT_NAME:
1531 rv = (char*)query_short_name(op);
1532 *type = CFAPI_STRING;
1533 break;
1534
1535 case CFAPI_OBJECT_PROP_BASE_NAME:
1536 {
1537 int i;
1538 i = va_arg(args, int);
1539 rv = (char*)query_base_name(op, i);
1540 *type = CFAPI_STRING;
1541 }
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_MAGICAL:
1545 ri = is_magical(op);
1546 rv = &ri;
1547 *type = CFAPI_INT;
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_LUCK:
1551 ri = op->stats.luck; rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_EXP:
1556 rv = &op->stats.exp;
1557 *type = CFAPI_LONG;
1558 break;
1559
1560 case CFAPI_OBJECT_PROP_OWNER:
1561 rv = get_owner(op);
1562 *type = CFAPI_POBJECT;
1563 break;
1564
1565 case CFAPI_OBJECT_PROP_PRESENT:
1566 {
1567 int stype;
1568 rv = 0;
1569 stype = va_arg(args, int);
1570 switch (stype) {
1571
1572 unsigned char ptype;
1573 char* buf;
1574 archetype* at;
1575
1576 case 0: /* present_in_ob */
1577 ptype = (unsigned char)(va_arg(args, int));
1578 rv = present_in_ob(ptype, op);
1579 break;
1580
1581 case 1: /* present_in_ob_by_name */
1582 ptype = (unsigned char)(va_arg(args, int));
1583 buf = va_arg(args, char*);
1584 rv = present_in_ob_by_name(ptype, buf, op);
1585 break;
1586
1587 case 2: /* present_arch_in_ob */
1588 at = va_arg(args, archetype*);
1589 rv = present_arch_in_ob(at, op);
1590 break;
1591 } 464 }
1592 } 465 }
1593 *type = CFAPI_POBJECT; 466 else
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_CHEATER:
1597 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1598 rv = &ri;
1599 *type = CFAPI_INT;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_MERGEABLE:
1603 { 467 {
1604 object* op2; 468 if (p != NULL)
469 p->next = NULL;
470 else
471 plugins_list = NULL;
472 }
473 free (cp);
474 plugin_number--;
475 return 0;
476 }
477 }
478 return -1;
479}
480
481crossfire_plugin *
482plugins_find_plugin (const char *id)
483{
484 crossfire_plugin *cp;
485
486 if (plugins_list == NULL)
487 return NULL;
488
489 for (cp = plugins_list; cp != NULL; cp = cp->next)
490 {
491 if (!strcmp (id, cp->id))
492 {
493 return cp;
494 }
495 }
496 return NULL;
497}
498
499/*****************************************************************************/
500
501/* Displays a list of loaded plugins (keystrings and description) in the */
502
503/* game log window. */
504
505/*****************************************************************************/
506void
507plugins_display_list (object *op)
508{
509 crossfire_plugin *cp;
510
511 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
512 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
513
514 if (plugins_list == NULL)
515 return;
516
517 for (cp = plugins_list; cp != NULL; cp = cp->next)
518 {
519 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
520 }
521}
522
523/* SYSTEM-RELATED HOOKS */
524
525void *
526cfapi_system_find_animation (int *type, ...)
527{
528 va_list args;
529 static int rv;
530 char *anim;
531
532 va_start (args, type);
533 anim = va_arg (args, char *);
534
535 va_end (args);
536
537 rv = find_animation (anim);
538 *type = CFAPI_INT;
539 return &rv;
540}
541
542void *
543cfapi_system_strdup_local (int *type, ...)
544{
545 va_list args;
546 char *txt;
547
548 va_start (args, type);
549 txt = va_arg (args, char *);
550
551 va_end (args);
552 *type = CFAPI_STRING;
553 return strdup_local (txt);
554}
555
556void *
557cfapi_system_register_global_event (int *type, ...)
558{
559 va_list args;
560 int eventcode;
561 char *pname;
562 f_plug_api hook;
563 crossfire_plugin *cp;
564
565 va_start (args, type);
566 eventcode = va_arg (args, int);
567 pname = va_arg (args, char *);
568
569 hook = va_arg (args, f_plug_api);
570
571 va_end (args);
572 cp = plugins_find_plugin (pname);
573 cp->gevent[eventcode] = hook;
574 return NULL;
575}
576
577void *
578cfapi_system_unregister_global_event (int *type, ...)
579{
580 va_list args;
581 int eventcode;
582 char *pname;
583 crossfire_plugin *cp;
584
585 va_start (args, type);
586 eventcode = va_arg (args, int);
587 pname = va_arg (args, char *);
588
589 cp = plugins_find_plugin (pname);
590 cp->gevent[eventcode] = NULL;
591
592 va_end (args);
593 return NULL;
594}
595
596void *
597cfapi_system_check_path (int *type, ...)
598{
599 va_list args;
600 static int rv;
601 char *name;
602 int prepend_dir;
603
604 va_start (args, type);
605
606 name = va_arg (args, char *);
607 prepend_dir = va_arg (args, int);
608
609 rv = check_path (name, prepend_dir);
610
611 va_end (args);
612 *type = CFAPI_INT;
613 return &rv;
614}
615
616void *
617cfapi_system_re_cmp (int *type, ...)
618{
619 va_list args;
620 char *rv;
621 const char *str;
622 const char *regexp;
623
624 va_start (args, type);
625
626 str = va_arg (args, char *);
627 regexp = va_arg (args, char *);
628
629 rv = (char *) re_cmp (str, regexp);
630
631 va_end (args);
632 *type = CFAPI_STRING;
633 return rv;
634}
635
636void *
637cfapi_system_directory (int *type, ...)
638{
639 va_list args;
640 int dirtype;
641
642 va_start (args, type);
643
644 dirtype = va_arg (args, int);
645
646 va_end (args);
647
648 *type = CFAPI_STRING;
649
650 switch (dirtype)
651 {
652 case 0:
653 return settings.mapdir;
654 break;
655
656 case 1:
657 return settings.uniquedir;
658 break;
659
660 case 2:
661 return settings.tmpdir;
662 break;
663
664 case 3:
665 return settings.confdir;
666 break;
667
668 case 4:
669 return settings.localdir;
670 break;
671
672 case 5:
673 return settings.playerdir;
674 break;
675
676 case 6:
677 return settings.datadir;
678 break;
679 }
680
681 *type = CFAPI_NONE;
682 return NULL;
683}
684
685
686/* MAP RELATED HOOKS */
687
688void *
689cfapi_map_get_map (int *type, ...)
690{
691 va_list args;
692 mapstruct *rv;
693 int ctype;
694 int x, y;
695 sint16 nx, ny;
696 char *name;
697 mapstruct *m;
698
699 va_start (args, type);
700
701 ctype = va_arg (args, int);
702
703 switch (ctype)
704 {
705 case 0:
706 x = va_arg (args, int);
707 y = va_arg (args, int);
708
709 rv = get_empty_map (x, y);
710 break;
711
712 case 1:
713 name = va_arg (args, char *);
714 x = va_arg (args, int);
715
716 rv = ready_map_name (name, x);
717 break;
718
719 case 2:
720 m = va_arg (args, mapstruct *);
721 nx = va_arg (args, int);
722 ny = va_arg (args, int);
723
724 rv = get_map_from_coord (m, &nx, &ny);
725 break;
726
727 case 3:
728 rv = first_map;
729 break;
730
731 default:
732 *type = CFAPI_NONE;
733 va_end (args);
734 return NULL;
735 break;
736 }
737 va_end (args);
738 *type = CFAPI_PMAP;
739 return rv;
740}
741
742void *
743cfapi_map_has_been_loaded (int *type, ...)
744{
745 va_list args;
746 mapstruct *map;
747 char *string;
748
749 va_start (args, type);
750 string = va_arg (args, char *);
751
752 map = has_been_loaded (string);
753 va_end (args);
754 *type = CFAPI_PMAP;
755 return map;
756}
757
758void *
759cfapi_map_create_path (int *type, ...)
760{
761 va_list args;
762 int ctype;
763 const char *str;
764 char *rv;
765
766 va_start (args, type);
767
768 ctype = va_arg (args, int);
769 str = va_arg (args, char *);
770
771 *type = CFAPI_STRING;
772
773 switch (ctype)
774 {
775 case 0:
776 rv = (char *) create_pathname (str);
777 break;
778
779 case 1:
780 rv = (char *) create_overlay_pathname (str);
781 break;
782
783 /*case 2:
784 rv = create_items_path(str);
785 break; */
786
787 default:
788 rv = NULL;
789 *type = CFAPI_NONE;
790 break;
791 }
792 va_end (args);
793 return rv;
794}
795
796void *
797cfapi_map_get_map_property (int *type, ...)
798{
799 va_list args;
800 int x, y;
801 sint16 nx, ny;
802 mapstruct *map;
803 mapstruct *newmap;
804 static int rv;
805 int property;
806 char *buf;
807
808 va_start (args, type);
809
810 property = va_arg (args, int);
811
812 switch (property)
813 {
814 case CFAPI_MAP_PROP_FLAGS:
815 map = va_arg (args, mapstruct *);
816 newmap = va_arg (args, mapstruct *);
817 x = va_arg (args, int);
818 y = va_arg (args, int);
819 nx = va_arg (args, int);
820 ny = va_arg (args, int);
821
822 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
823 va_end (args);
824 *type = CFAPI_INT;
825 return &rv;
826 break;
827
828 case CFAPI_MAP_PROP_DIFFICULTY:
829 map = va_arg (args, mapstruct *);
830
831 rv = calculate_difficulty (map);
832 va_end (args);
833 *type = CFAPI_INT;
834 return &rv;
835 break;
836
837 case CFAPI_MAP_PROP_PATH:
838 map = va_arg (args, mapstruct *);
839
840 buf = map->path;
841 *type = CFAPI_STRING;
842 va_end (args);
843 return buf;
844 break;
845
846 case CFAPI_MAP_PROP_TMPNAME:
847 map = va_arg (args, mapstruct *);
848
849 buf = map->tmpname;
850 *type = CFAPI_STRING;
851 va_end (args);
852 return buf;
853 break;
854
855 case CFAPI_MAP_PROP_NAME:
856 map = va_arg (args, mapstruct *);
857
858 buf = map->name;
859 *type = CFAPI_STRING;
860 va_end (args);
861 return buf;
862 break;
863
864 case CFAPI_MAP_PROP_RESET_TIME:
865 map = va_arg (args, mapstruct *);
866
867 rv = map->reset_time;
868 *type = CFAPI_INT;
869 va_end (args);
870 return &rv;
871 break;
872
873 case CFAPI_MAP_PROP_RESET_TIMEOUT:
874 map = va_arg (args, mapstruct *);
875
876 rv = map->reset_timeout;
877 *type = CFAPI_INT;
878 va_end (args);
879 return &rv;
880 break;
881
882 case CFAPI_MAP_PROP_PLAYERS:
883 map = va_arg (args, mapstruct *);
884
885 rv = map->players;
886 *type = CFAPI_INT;
887 va_end (args);
888 return &rv;
889 break;
890
891 case CFAPI_MAP_PROP_DARKNESS:
892 map = va_arg (args, mapstruct *);
893
894 rv = map->darkness;
895 *type = CFAPI_INT;
896 va_end (args);
897 return &rv;
898 break;
899
900 case CFAPI_MAP_PROP_WIDTH:
901 map = va_arg (args, mapstruct *);
902
903 rv = map->width;
904 *type = CFAPI_INT;
905 va_end (args);
906 return &rv;
907 break;
908
909 case CFAPI_MAP_PROP_HEIGHT:
910 map = va_arg (args, mapstruct *);
911
912 rv = map->height;
913 *type = CFAPI_INT;
914 va_end (args);
915 return &rv;
916 break;
917
918 case CFAPI_MAP_PROP_ENTER_X:
919 map = va_arg (args, mapstruct *);
920
921 rv = map->enter_x;
922 *type = CFAPI_INT;
923 va_end (args);
924 return &rv;
925 break;
926
927 case CFAPI_MAP_PROP_ENTER_Y:
928 map = va_arg (args, mapstruct *);
929
930 rv = map->enter_y;
931 *type = CFAPI_INT;
932 va_end (args);
933 return &rv;
934 break;
935
936 case CFAPI_MAP_PROP_TEMPERATURE:
937 map = va_arg (args, mapstruct *);
938
939 rv = map->temp;
940 *type = CFAPI_INT;
941 va_end (args);
942 return &rv;
943 break;
944
945 case CFAPI_MAP_PROP_PRESSURE:
946 map = va_arg (args, mapstruct *);
947
948 rv = map->pressure;
949 *type = CFAPI_INT;
950 va_end (args);
951 return &rv;
952 break;
953
954 case CFAPI_MAP_PROP_HUMIDITY:
955 map = va_arg (args, mapstruct *);
956
957 rv = map->humid;
958 *type = CFAPI_INT;
959 va_end (args);
960 return &rv;
961 break;
962
963 case CFAPI_MAP_PROP_WINDSPEED:
964 map = va_arg (args, mapstruct *);
965
966 rv = map->windspeed;
967 *type = CFAPI_INT;
968 va_end (args);
969 return &rv;
970 break;
971
972 case CFAPI_MAP_PROP_WINDDIR:
973 map = va_arg (args, mapstruct *);
974
975 rv = map->winddir;
976 *type = CFAPI_INT;
977 va_end (args);
978 return &rv;
979 break;
980
981 case CFAPI_MAP_PROP_SKY:
982 map = va_arg (args, mapstruct *);
983
984 rv = map->sky;
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_WPARTX:
991 map = va_arg (args, mapstruct *);
992
993 rv = map->wpartx;
994 *type = CFAPI_INT;
995 va_end (args);
996 return &rv;
997 break;
998
999 case CFAPI_MAP_PROP_WPARTY:
1000 map = va_arg (args, mapstruct *);
1001
1002 rv = map->wparty;
1003 *type = CFAPI_INT;
1004 va_end (args);
1005 return &rv;
1006 break;
1007
1008 case CFAPI_MAP_PROP_MESSAGE:
1009 map = va_arg (args, mapstruct *);
1010
1011 buf = map->msg;
1012 *type = CFAPI_STRING;
1013 va_end (args);
1014 return buf;
1015 break;
1016
1017 case CFAPI_MAP_PROP_NEXT:
1018 map = va_arg (args, mapstruct *);
1019
1020 *type = CFAPI_PMAP;
1021 va_end (args);
1022 return map->next;
1023 break;
1024
1025 case CFAPI_MAP_PROP_REGION:
1026 map = va_arg (args, mapstruct *);
1027
1028 *type = CFAPI_PREGION;
1029 va_end (args);
1030 return get_region_by_map (map);
1031 break;
1032
1033 default:
1034 *type = CFAPI_NONE;
1035 va_end (args);
1036 return NULL;
1037 break;
1038 }
1039}
1040
1041void *
1042cfapi_map_set_map_property (int *type, ...)
1043{
1044 va_list args;
1045 static int rv;
1046 mapstruct *map;
1047 int val;
1048 int property;
1049
1050 va_start (args, type);
1051
1052 property = va_arg (args, int);
1053
1054 switch (property)
1055 {
1056 case CFAPI_MAP_PROP_LIGHT:
1057 map = va_arg (args, mapstruct *);
1058 val = va_arg (args, int);
1059
1060 rv = change_map_light (map, val);
1061 *type = CFAPI_INT;
1062 va_end (args);
1063 return &rv;
1064 break;
1065
1066 case CFAPI_MAP_PROP_RESET_TIME:
1067 map = va_arg (args, mapstruct *);
1068
1069 *type = CFAPI_NONE;
1070 va_end (args);
1071 return NULL;
1072 break;
1073
1074 default:
1075 *type = CFAPI_NONE;
1076 va_end (args);
1077 return NULL;
1078 break;
1079 }
1080}
1081void *
1082cfapi_map_out_of_map (int *type, ...)
1083{
1084 va_list args;
1085 static int rv;
1086 mapstruct *map;
1087 int x, y;
1088
1089 va_start (args, type);
1090 map = va_arg (args, mapstruct *);
1091 x = va_arg (args, int);
1092 y = va_arg (args, int);
1093
1094 rv = out_of_map (map, x, y);
1095 va_end (args);
1096 *type = CFAPI_INT;
1097 return &rv;
1098}
1099
1100void *
1101cfapi_map_update_position (int *type, ...)
1102{
1103 va_list args;
1104 mapstruct *map;
1105 int x, y;
1106
1107 va_start (args, type);
1108
1109 map = va_arg (args, mapstruct *);
1110 x = va_arg (args, int);
1111 y = va_arg (args, int);
1112
1113 update_position (map, x, y);
1114 va_end (args);
1115 *type = CFAPI_NONE;
1116 return NULL;
1117}
1118
1119void *
1120cfapi_map_delete_map (int *type, ...)
1121{
1122 va_list args;
1123 mapstruct *map;
1124
1125 va_start (args, type);
1126
1127 map = va_arg (args, mapstruct *);
1128
1129 delete_map (map);
1130
1131 va_end (args);
1132 *type = CFAPI_NONE;
1133 return NULL;
1134}
1135
1136void *
1137cfapi_map_message (int *type, ...)
1138{
1139 va_list args;
1140 mapstruct *map;
1141 char *string;
1142 int color;
1143
1144 va_start (args, type);
1145 map = va_arg (args, mapstruct *);
1146 string = va_arg (args, char *);
1147 color = va_arg (args, int);
1148
1149 va_end (args);
1150
1151 new_info_map (color, map, string);
1152 *type = CFAPI_NONE;
1153 return NULL;
1154}
1155
1156void *
1157cfapi_map_get_object_at (int *type, ...)
1158{
1159 va_list args;
1160 mapstruct *map;
1161 int x, y;
1162 object *rv;
1163
1164 va_start (args, type);
1165 map = va_arg (args, mapstruct *);
1166 x = va_arg (args, int);
1167 y = va_arg (args, int);
1168
1169 va_end (args);
1170
1171 rv = get_map_ob (map, x, y);
1172 *type = CFAPI_POBJECT;
1173 return rv;
1174}
1175
1176void *
1177cfapi_map_get_flags (int *type, ...)
1178{
1179 va_list args;
1180 sint16 x, y;
1181 sint16 *nx, *ny;
1182 static mapstruct *map;
1183 mapstruct **newmap;
1184 static int rv;
1185
1186 va_start (args, type);
1187
1188 map = va_arg (args, mapstruct *);
1189 newmap = va_arg (args, mapstruct **);
1190 x = va_arg (args, int);
1191 y = va_arg (args, int);
1192
1193 nx = va_arg (args, sint16 *);
1194 ny = va_arg (args, sint16 *);
1195 va_end (args);
1196
1197 rv = get_map_flags (map, newmap, x, y, nx, ny);
1198
1199 *type = CFAPI_INT;
1200 return &rv;
1201}
1202
1203void *
1204cfapi_map_present_arch_by_name (int *type, ...)
1205{
1206 va_list args;
1207 object *rv;
1208 int x, y;
1209 mapstruct *map;
1210 char *msg;
1211
1212 va_start (args, type);
1213
1214 msg = va_arg (args, char *);
1215 map = va_arg (args, mapstruct *);
1216 x = va_arg (args, int);
1217 y = va_arg (args, int);
1218
1219 va_end (args);
1220
1221 rv = present_arch (archetype::find (msg), map, x, y);
1222 *type = CFAPI_POBJECT;
1223 return rv;
1224}
1225
1226/* OBJECT-RELATED HOOKS */
1227
1228void *
1229cfapi_object_move (int *type, ...)
1230{
1231 va_list args;
1232 int kind;
1233 object *op;
1234 object *activator;
1235 player *pl;
1236 int direction;
1237 static int rv = 0;
1238
1239 va_start (args, type);
1240 kind = va_arg (args, int);
1241
1242 switch (kind)
1243 {
1244 case 0:
1605 op2 = va_arg(args, object*); 1245 op = va_arg (args, object *);
1606 ri = CAN_MERGE(op, op2); 1246 direction = va_arg (args, int);
1247 activator = va_arg (args, object *);
1248
1249 va_end (args);
1250 rv = move_ob (op, direction, activator);
1251 break;
1252
1253 case 1:
1254 pl = va_arg (args, player *);
1255 direction = va_arg (args, int);
1256
1257 va_end (args);
1258 rv = move_player (pl->ob, direction);
1259 break;
1260 }
1261 *type = CFAPI_INT;
1262 return &rv;
1263}
1264
1265void *
1266cfapi_object_get_key (int *type, ...)
1267{
1268 va_list args;
1269 char *rv;
1270 char *keyname;
1271 object *op;
1272
1273 va_start (args, type);
1274 op = va_arg (args, object *);
1275 keyname = va_arg (args, char *);
1276
1277 va_end (args);
1278
1279 rv = (char *) get_ob_key_value (op, keyname);
1280 *type = CFAPI_STRING;
1281 return rv;
1282}
1283
1284void *
1285cfapi_object_set_key (int *type, ...)
1286{
1287 va_list args;
1288 char *keyname;
1289 char *value;
1290 object *op;
1291
1292 va_start (args, type);
1293 op = va_arg (args, object *);
1294 keyname = va_arg (args, char *);
1295 value = va_arg (args, char *);
1296
1297 va_end (args);
1298
1299 set_ob_key_value (op, keyname, value, 0);
1300 *type = CFAPI_NONE;
1301 return NULL;
1302}
1303
1304void *
1305cfapi_object_get_property (int *type, ...)
1306{
1307 va_list args;
1308 int property;
1309 object *op;
1310 void *rv;
1311 static int ri;
1312
1313 va_start (args, type);
1314
1315 op = va_arg (args, object *);
1316 property = va_arg (args, int);
1317
1318 rv = NULL;
1319 if (op != NULL)
1320 {
1321 switch (property)
1322 {
1323 case CFAPI_OBJECT_PROP_OB_ABOVE:
1324 rv = op->above;
1325 *type = CFAPI_POBJECT;
1326 break;
1327
1328 case CFAPI_OBJECT_PROP_OB_BELOW:
1329 rv = op->below;
1330 *type = CFAPI_POBJECT;
1331 break;
1332
1333 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1334 rv = op->active_next;
1335 *type = CFAPI_POBJECT;
1336 break;
1337
1338 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1339 rv = op->active_prev;
1340 *type = CFAPI_POBJECT;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_INVENTORY:
1344 rv = op->inv;
1345 *type = CFAPI_POBJECT;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1349 rv = op->env;
1350 *type = CFAPI_POBJECT;
1351 break;
1352
1353 case CFAPI_OBJECT_PROP_HEAD:
1354 rv = op->head;
1355 *type = CFAPI_POBJECT;
1356 break;
1357
1358 case CFAPI_OBJECT_PROP_CONTAINER:
1359 rv = op->container;
1360 *type = CFAPI_POBJECT;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_MAP:
1364 rv = op->map;
1365 *type = CFAPI_PMAP;
1366 break;
1367
1368 case CFAPI_OBJECT_PROP_COUNT:
1369 ri = op->count;
1370 rv = &ri;
1371 *type = CFAPI_INT;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_REFCOUNT:
1375 abort ();
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_NAME:
1379 rv = query_name (op);
1380 *type = CFAPI_STRING;
1381 break;
1382
1383 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1384 rv = (char *) &op->name_pl;
1385 *type = CFAPI_STRING;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TITLE:
1389 rv = (char *) &op->title;
1390 *type = CFAPI_STRING;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_RACE:
1394 rv = (char *) &op->race;
1395 *type = CFAPI_STRING;
1396 break;
1397
1398 case CFAPI_OBJECT_PROP_SLAYING:
1399 rv = (char *) &op->slaying;
1400 *type = CFAPI_STRING;
1401 break;
1402
1403 case CFAPI_OBJECT_PROP_SKILL:
1404 rv = (char *) &op->skill;
1405 *type = CFAPI_STRING;
1406 break;
1407
1408 case CFAPI_OBJECT_PROP_MESSAGE:
1409 rv = (char *) &op->msg;
1410 if (rv == NULL)
1411 rv = (void *) "";
1412 *type = CFAPI_STRING;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_LORE:
1416 rv = (char *) &op->lore;
1417 *type = CFAPI_STRING;
1418 break;
1419
1420 case CFAPI_OBJECT_PROP_X:
1421 ri = op->x;
1422 rv = &ri;
1423 *type = CFAPI_INT;
1424 break;
1425
1426 case CFAPI_OBJECT_PROP_Y:
1427 ri = op->y;
1428 rv = &ri;
1429 *type = CFAPI_INT;
1430 break;
1431
1432 case CFAPI_OBJECT_PROP_SPEED:
1433 rv = &op->speed;
1434 *type = CFAPI_DOUBLE;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1438 rv = &op->speed_left;
1439 *type = CFAPI_DOUBLE;
1440 break;
1441
1442 case CFAPI_OBJECT_PROP_NROF:
1443 ri = op->nrof;
1444 rv = &ri;
1445 *type = CFAPI_INT;
1446 break;
1447
1448 case CFAPI_OBJECT_PROP_DIRECTION:
1449 ri = op->direction;
1450 rv = &ri;
1451 *type = CFAPI_INT;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_FACING:
1455 ri = op->facing;
1456 rv = &ri;
1457 *type = CFAPI_INT;
1458 break;
1459
1460 case CFAPI_OBJECT_PROP_TYPE:
1461 ri = op->type;
1462 rv = &ri;
1463 *type = CFAPI_INT;
1464 break;
1465
1466 case CFAPI_OBJECT_PROP_SUBTYPE:
1467 ri = op->subtype;
1468 rv = &ri;
1469 *type = CFAPI_INT;
1470 break;
1471
1472 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1473 ri = op->client_type;
1474 rv = &ri;
1475 *type = CFAPI_INT;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_RESIST:
1479 {
1480 int idx;
1481 idx = va_arg (args, int);
1482
1483 ri = op->resist[idx];
1607 rv = &ri; 1484 rv = &ri;
1485 }
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1490 ri = op->attacktype;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1496 ri = op->path_attuned;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1502 ri = op->path_repelled;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_PATH_DENIED:
1508 ri = op->path_denied;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_MATERIAL:
1514 ri = op->material;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_MAGIC:
1520 ri = op->magic;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_VALUE:
1526 ri = op->value;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_LEVEL:
1532 ri = op->level;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_LAST_HEAL:
1538 ri = op->last_heal;
1539 rv = &ri;
1540 *type = CFAPI_INT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_LAST_SP:
1544 ri = op->last_sp;
1545 rv = &ri;
1546 *type = CFAPI_INT;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_LAST_GRACE:
1550 ri = op->last_grace;
1551 rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_LAST_EAT:
1556 ri = op->last_eat;
1557 rv = &ri;
1558 *type = CFAPI_INT;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1562 ri = op->invisible;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_PICK_UP:
1568 ri = op->pick_up;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_ITEM_POWER:
1574 ri = op->item_power;
1575 rv = &ri;
1576 *type = CFAPI_INT;
1577 break;
1578
1579 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1580 ri = op->gen_sp_armour;
1581 rv = &ri;
1582 *type = CFAPI_INT;
1583 break;
1584
1585 case CFAPI_OBJECT_PROP_WEIGHT:
1586 ri = op->weight;
1587 rv = &ri;
1588 *type = CFAPI_INT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1592 ri = op->weight_limit;
1593 rv = &ri;
1594 *type = CFAPI_INT;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_CARRYING:
1598 ri = op->carrying;
1599 rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1604 ri = op->glow_radius;
1605 rv = &ri;
1606 *type = CFAPI_INT;
1607 break;
1608
1609 case CFAPI_OBJECT_PROP_PERM_EXP:
1610 rv = &op->perm_exp;
1611 *type = CFAPI_LONG;
1612 break;
1613
1614 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1615 rv = op->current_weapon;
1616 *type = CFAPI_POBJECT;
1617 break;
1618
1619 case CFAPI_OBJECT_PROP_ENEMY:
1620 rv = op->enemy;
1621 *type = CFAPI_POBJECT;
1622 break;
1623
1624 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1625 rv = op->attacked_by;
1626 *type = CFAPI_POBJECT;
1627 break;
1628
1629 case CFAPI_OBJECT_PROP_RUN_AWAY:
1630 ri = op->run_away;
1631 rv = &ri;
1632 *type = CFAPI_INT;
1633 break;
1634
1635 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1636 rv = op->chosen_skill;
1637 *type = CFAPI_POBJECT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_HIDDEN:
1641 ri = op->hide;
1642 rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1647 ri = op->move_status;
1648 rv = &ri;
1649 *type = CFAPI_INT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1653 ri = op->attack_movement;
1654 rv = &ri;
1655 *type = CFAPI_INT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1659 rv = op->spellitem;
1660 *type = CFAPI_POBJECT;
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1664 rv = &op->expmul;
1665 *type = CFAPI_DOUBLE;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_ARCHETYPE:
1669 rv = op->arch;
1670 *type = CFAPI_PARCH;
1671 break;
1672
1673 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1674 rv = op->other_arch;
1675 *type = CFAPI_PARCH;
1676 break;
1677
1678 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1679 ri = op->anim_speed;
1680 rv = &ri;
1681 *type = CFAPI_INT;
1682 break;
1683
1684 case CFAPI_OBJECT_PROP_FRIENDLY:
1685 ri = is_friendly (op);
1686 rv = &ri;
1687 *type = CFAPI_INT;
1688 break;
1689
1690 case CFAPI_OBJECT_PROP_BASE_NAME:
1691 {
1692 int i;
1693 i = va_arg (args, int);
1694
1695 rv = (char *) query_base_name (op, i);
1696 *type = CFAPI_STRING;
1697 }
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_MAGICAL:
1701 ri = is_magical (op);
1702 rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_LUCK:
1707 ri = op->stats.luck;
1708 rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_EXP:
1713 rv = &op->stats.exp;
1714 *type = CFAPI_LONG;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_OWNER:
1718 rv = get_owner (op);
1719 *type = CFAPI_POBJECT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_PRESENT:
1723 {
1724 int stype;
1725
1726 rv = 0;
1727 stype = va_arg (args, int);
1728
1729 switch (stype)
1730 {
1731
1732 unsigned char ptype;
1733 char *buf;
1734 archetype *at;
1735
1736 case 0: /* present_in_ob */
1737 ptype = (unsigned char) (va_arg (args, int));
1738
1739 rv = present_in_ob (ptype, op);
1740 break;
1741
1742 case 1: /* present_in_ob_by_name */
1743 ptype = (unsigned char) (va_arg (args, int));
1744 buf = va_arg (args, char *);
1745
1746 rv = present_in_ob_by_name (ptype, buf, op);
1747 break;
1748
1749 case 2: /* present_arch_in_ob */
1750 at = va_arg (args, archetype *);
1751
1752 rv = present_arch_in_ob (at, op);
1753 break;
1754 }
1755 }
1756 *type = CFAPI_POBJECT;
1757 break;
1758
1759 case CFAPI_OBJECT_PROP_CHEATER:
1760 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1761 rv = &ri;
1762 *type = CFAPI_INT;
1763 break;
1764
1765 case CFAPI_OBJECT_PROP_MERGEABLE:
1766 {
1767 object *op2;
1768 op2 = va_arg (args, object *);
1769
1770 ri = CAN_MERGE (op, op2);
1771 rv = &ri;
1772 }
1773 *type = CFAPI_INT;
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_PICKABLE:
1777 {
1778 object *op2;
1779
1780 rv = 0;
1781 op2 = va_arg (args, object *);
1782
1783 ri = can_pick (op2, op);
1784 rv = &ri;
1785 }
1786 *type = CFAPI_INT;
1787 break;
1788
1789 case CFAPI_OBJECT_PROP_FLAGS:
1790 {
1791 int fl;
1792
1793 ri = 0;
1794 fl = va_arg (args, int);
1795
1796 ri = QUERY_FLAG (op, fl);
1797 rv = &ri;
1798 }
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_STR:
1803 ri = op->stats.Str;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_DEX:
1809 ri = op->stats.Dex;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_CON:
1815 ri = op->stats.Con;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_WIS:
1821 ri = op->stats.Wis;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_INT:
1827 ri = op->stats.Int;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_POW:
1833 ri = op->stats.Pow;
1834 rv = &ri;
1835 *type = CFAPI_INT;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_CHA:
1839 ri = op->stats.Cha;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_WC:
1845 ri = op->stats.wc;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_OBJECT_PROP_AC:
1851 ri = op->stats.ac;
1852 rv = &ri;
1853 *type = CFAPI_INT;
1854 break;
1855
1856 case CFAPI_OBJECT_PROP_HP:
1857 ri = op->stats.hp;
1858 rv = &ri;
1859 *type = CFAPI_INT;
1860 break;
1861
1862 case CFAPI_OBJECT_PROP_SP:
1863 ri = op->stats.sp;
1864 rv = &ri;
1865 *type = CFAPI_INT;
1866 break;
1867
1868 case CFAPI_OBJECT_PROP_GP:
1869 ri = op->stats.grace;
1870 rv = &ri;
1871 *type = CFAPI_INT;
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_FP:
1875 ri = op->stats.food;
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MAXHP:
1881 ri = op->stats.maxhp;
1882 rv = &ri;
1883 *type = CFAPI_INT;
1884 break;
1885
1886 case CFAPI_OBJECT_PROP_MAXSP:
1887 ri = op->stats.maxsp;
1888 rv = &ri;
1889 *type = CFAPI_INT;
1890 break;
1891
1892 case CFAPI_OBJECT_PROP_MAXGP:
1893 ri = op->stats.maxgrace;
1894 rv = &ri;
1895 *type = CFAPI_INT;
1896 break;
1897
1898 case CFAPI_OBJECT_PROP_DAM:
1899 ri = op->stats.dam;
1900 rv = &ri;
1901 *type = CFAPI_INT;
1902 break;
1903
1904 case CFAPI_OBJECT_PROP_GOD:
1905 rv = (char *) determine_god (op);
1906 *type = CFAPI_STRING;
1907 break;
1908
1909 case CFAPI_OBJECT_PROP_ARCH_NAME:
1910 rv = (char *) &op->arch->name;
1911 *type = CFAPI_STRING;
1912 break;
1913
1914 case CFAPI_OBJECT_PROP_INVISIBLE:
1915 ri = op->invisible;
1916 rv = &ri;
1917 *type = CFAPI_INT;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_FACE:
1921 ri = op->animation_id;
1922 rv = &ri;
1923 *type = CFAPI_INT;
1924 break;
1925
1926 case CFAPI_PLAYER_PROP_IP:
1927 rv = op->contr->socket.host;
1928 *type = CFAPI_STRING;
1929 break;
1930
1931 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1932 rv = find_marked_object (op);
1933 *type = CFAPI_POBJECT;
1934 break;
1935
1936 case CFAPI_PLAYER_PROP_PARTY:
1937 rv = (op->contr ? op->contr->party : NULL);
1938 *type = CFAPI_PPARTY;
1939 break;
1940 default:
1941 *type = CFAPI_NONE;
1942 break;
1943 }
1944 }
1945 va_end (args);
1946 return rv;
1947}
1948
1949void *
1950cfapi_object_set_property (int *type, ...)
1951{
1952 va_list args;
1953 int iarg;
1954 long larg;
1955 char *sarg;
1956 double darg;
1957 object *oparg;
1958 object *op;
1959 int property;
1960 void *rv;
1961 partylist *partyarg;
1962
1963 va_start (args, type);
1964
1965 op = va_arg (args, object *);
1966 property = va_arg (args, int);
1967
1968 rv = NULL;
1969
1970 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1971 {
1972 switch (property)
1973 {
1974 case CFAPI_OBJECT_PROP_NAME:
1975 sarg = va_arg (args, char *);
1976
1977#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1978 FREE_AND_COPY (op->name, sarg);
1979 send_changed_object (op);
1980 break;
1981
1982 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1983 sarg = va_arg (args, char *);
1984
1985 FREE_AND_COPY (op->name_pl, sarg);
1986 send_changed_object (op);
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_TITLE:
1990 sarg = va_arg (args, char *);
1991
1992 FREE_AND_COPY (op->title, sarg);
1993 break;
1994
1995 case CFAPI_OBJECT_PROP_RACE:
1996 sarg = va_arg (args, char *);
1997
1998 FREE_AND_COPY (op->race, sarg);
1999 break;
2000
2001 case CFAPI_OBJECT_PROP_SLAYING:
2002 sarg = va_arg (args, char *);
2003
2004 FREE_AND_COPY (op->slaying, sarg);
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_SKILL:
2008 sarg = va_arg (args, char *);
2009
2010 FREE_AND_COPY (op->skill, sarg);
2011 break;
2012
2013 case CFAPI_OBJECT_PROP_MESSAGE:
2014 sarg = va_arg (args, char *);
2015
2016 FREE_AND_COPY (op->msg, sarg);
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_LORE:
2020 sarg = va_arg (args, char *);
2021
2022 FREE_AND_COPY (op->lore, sarg);
2023 break;
2024
2025 case CFAPI_OBJECT_PROP_SPEED:
2026 darg = va_arg (args, double);
2027
2028 op->speed = darg;
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2032 darg = va_arg (args, double);
2033
2034 op->speed_left = darg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_NROF:
2038 iarg = va_arg (args, int);
2039
2040 if (iarg < 0)
2041 iarg = 0;
2042 if (op->nrof > (uint32) iarg)
2043 decrease_ob_nr (op, op->nrof - iarg);
2044 else if (op->nrof < (uint32) iarg)
2045 {
2046 object *tmp;
2047 player *pl;
2048
2049 op->nrof = iarg;
2050 if (op->env != NULL)
2051 {
2052 tmp = is_player_inv (op->env);
2053 if (!tmp)
2054 {
2055 for (pl = first_player; pl; pl = pl->next)
2056 if (pl->ob->container == op->env)
2057 break;
2058 if (pl)
2059 tmp = pl->ob;
2060 else
2061 tmp = NULL;
2062 }
2063 else
2064 {
2065 sum_weight (tmp);
2066 fix_player (tmp);
2067 }
2068 if (tmp)
2069 esrv_send_item (tmp, op);
2070 }
2071 else
2072 {
2073 object *above = op->above;
2074
2075 for (tmp = above; tmp != NULL; tmp = tmp->above)
2076 if (tmp->type == PLAYER)
2077 esrv_send_item (tmp, op);
2078 }
2079 }
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_DIRECTION:
2083 iarg = va_arg (args, int);
2084
2085 op->direction = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_FACING:
2089 iarg = va_arg (args, int);
2090
2091 op->facing = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_RESIST:
2095 {
2096 int iargbis = va_arg (args, int);
2097 iarg = va_arg (args, int);
2098
2099 op->resist[iargbis] = iarg;
2100 }
2101 break;
2102
2103 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2104 iarg = va_arg (args, int);
2105
2106 op->attacktype = iarg;
2107 break;
2108
2109 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2110 iarg = va_arg (args, int);
2111
2112 op->path_attuned = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2116 iarg = va_arg (args, int);
2117
2118 op->path_repelled = iarg;
2119 break;
2120
2121 case CFAPI_OBJECT_PROP_PATH_DENIED:
2122 iarg = va_arg (args, int);
2123
2124 op->path_denied = iarg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_MATERIAL:
2128 iarg = va_arg (args, int);
2129
2130 op->material = iarg;
2131 break;
2132
2133 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2134 break;
2135
2136 case CFAPI_OBJECT_PROP_MAGIC:
2137 iarg = va_arg (args, int);
2138
2139 op->magic = iarg;
2140 break;
2141
2142 case CFAPI_OBJECT_PROP_VALUE:
2143 iarg = va_arg (args, int);
2144
2145 op->value = iarg;
2146 break;
2147
2148 case CFAPI_OBJECT_PROP_LEVEL:
2149 iarg = va_arg (args, int);
2150
2151 op->level = iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_LAST_HEAL:
2155 iarg = va_arg (args, int);
2156
2157 op->last_heal = iarg;
2158 break;
2159
2160 case CFAPI_OBJECT_PROP_LAST_SP:
2161 iarg = va_arg (args, int);
2162
2163 op->last_sp = iarg;
2164 break;
2165
2166 case CFAPI_OBJECT_PROP_LAST_GRACE:
2167 iarg = va_arg (args, int);
2168
2169 op->last_grace = iarg;
2170 break;
2171
2172 case CFAPI_OBJECT_PROP_LAST_EAT:
2173 iarg = va_arg (args, int);
2174
2175 op->last_eat = iarg;
2176 break;
2177
2178 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2179 iarg = va_arg (args, int);
2180
2181 op->invisible = iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_PICK_UP:
2185 iarg = va_arg (args, int);
2186
2187 op->pick_up = iarg;
2188 break;
2189
2190 case CFAPI_OBJECT_PROP_ITEM_POWER:
2191 iarg = va_arg (args, int);
2192
2193 op->item_power = iarg;
2194 break;
2195
2196 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2197 iarg = va_arg (args, int);
2198
2199 op->gen_sp_armour = iarg;
2200 break;
2201
2202 case CFAPI_OBJECT_PROP_WEIGHT:
2203 iarg = va_arg (args, int);
2204
2205 if (op->weight != iarg)
2206 {
2207 object *tmp;
2208 player *pl;
2209
2210 op->weight = iarg;
2211 if (op->env != NULL)
2212 {
2213 tmp = is_player_inv (op->env);
2214 if (!tmp)
2215 {
2216 for (pl = first_player; pl; pl = pl->next)
2217 if (pl->ob->container == op->env)
2218 break;
2219 if (pl)
2220 tmp = pl->ob;
2221 else
2222 tmp = NULL;
2223 }
2224 else
2225 {
2226 sum_weight (tmp);
2227 fix_player (tmp);
2228 }
2229 if (tmp)
2230 esrv_send_item (tmp, op);
2231 }
2232 else
2233 {
2234 object *above = op->above;
2235
2236 for (tmp = above; tmp != NULL; tmp = tmp->above)
2237 if (tmp->type == PLAYER)
2238 esrv_send_item (tmp, op);
2239 }
2240 }
2241 break;
2242
2243 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2244 iarg = va_arg (args, int);
2245
2246 op->weight_limit = iarg;
2247 break;
2248
2249 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2250 iarg = va_arg (args, int);
2251
2252 op->glow_radius = iarg;
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_PERM_EXP:
2256 larg = va_arg (args, long);
2257
2258 op->perm_exp = larg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_ENEMY:
2262 oparg = va_arg (args, object *);
2263
2264 op->enemy = oparg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_RUN_AWAY:
2268 iarg = va_arg (args, int);
2269
2270 op->run_away = iarg;
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2274 oparg = va_arg (args, object *);
2275
2276 op->chosen_skill = oparg;
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_HIDDEN:
2280 iarg = va_arg (args, int);
2281
2282 op->hide = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2286 iarg = va_arg (args, int);
2287
2288 op->move_status = iarg;
2289 break;
2290
2291 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2292 iarg = va_arg (args, int);
2293
2294 op->attack_movement = iarg;
2295 break;
2296
2297 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2298 oparg = va_arg (args, object *);
2299
2300 op->spellitem = oparg;
2301 break;
2302
2303 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2304 darg = va_arg (args, double);
2305
2306 op->expmul = darg;
2307 break;
2308
2309 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2310 sarg = va_arg (args, char *);
2311
2312 FREE_AND_COPY (op->custom_name, sarg);
2313 send_changed_object (op);
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2317 iarg = va_arg (args, int);
2318
2319 op->anim_speed = iarg;
2320 break;
2321
2322 case CFAPI_OBJECT_PROP_FRIENDLY:
2323 iarg = va_arg (args, int);
2324
2325 if (iarg == 1 && is_friendly (op) == 0)
2326 add_friendly_object (op);
2327 else if (iarg == 0 && is_friendly (op) == 1)
2328 remove_friendly_object (op);
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_LUCK:
2332 iarg = va_arg (args, int);
2333
2334 op->stats.luck = iarg;
2335 break;
2336
2337 case CFAPI_OBJECT_PROP_EXP:
2338 {
2339 char *skillname;
2340
2341 larg = va_arg (args, long);
2342 skillname = va_arg (args, char *);
2343 iarg = va_arg (args, int);
2344
2345 change_exp (op, larg, skillname, iarg);
2346 }
2347 break;
2348
2349 case CFAPI_OBJECT_PROP_OWNER:
2350 oparg = va_arg (args, object *);
2351
2352 set_owner (op, oparg);
2353 break;
2354
2355 case CFAPI_OBJECT_PROP_CHEATER:
2356 set_cheat (op);
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_FLAGS:
2360 {
2361 int iargbis;
2362 iarg = va_arg (args, int);
2363 iargbis = va_arg (args, int);
2364
2365 if (iargbis == 1)
2366 SET_FLAG (op, iarg);
2367 else
2368 CLEAR_FLAG (op, iarg);
2369 }
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_STR:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.Str = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_DEX:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.Dex = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_CON:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.Con = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_WIS:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.Wis = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_INT:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.Int = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_POW:
2403 iarg = va_arg (args, int);
2404
2405 op->stats.Pow = iarg;
2406 break;
2407
2408 case CFAPI_OBJECT_PROP_CHA:
2409 iarg = va_arg (args, int);
2410
2411 op->stats.Cha = iarg;
2412 break;
2413
2414 case CFAPI_OBJECT_PROP_WC:
2415 iarg = va_arg (args, int);
2416
2417 op->stats.wc = iarg;
2418 break;
2419
2420 case CFAPI_OBJECT_PROP_AC:
2421 iarg = va_arg (args, int);
2422
2423 op->stats.ac = iarg;
2424 break;
2425
2426 case CFAPI_OBJECT_PROP_HP:
2427 iarg = va_arg (args, int);
2428
2429 op->stats.hp = iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_SP:
2433 iarg = va_arg (args, int);
2434
2435 op->stats.sp = iarg;
2436 break;
2437
2438 case CFAPI_OBJECT_PROP_GP:
2439 iarg = va_arg (args, int);
2440
2441 op->stats.grace = iarg;
2442 break;
2443
2444 case CFAPI_OBJECT_PROP_FP:
2445 iarg = va_arg (args, int);
2446
2447 op->stats.food = iarg;
2448 break;
2449
2450 case CFAPI_OBJECT_PROP_MAXHP:
2451 iarg = va_arg (args, int);
2452
2453 op->stats.maxhp = iarg;
2454 break;
2455
2456 case CFAPI_OBJECT_PROP_MAXSP:
2457 iarg = va_arg (args, int);
2458
2459 op->stats.maxsp = iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_MAXGP:
2463 iarg = va_arg (args, int);
2464
2465 op->stats.maxgrace = iarg;
2466 break;
2467
2468 case CFAPI_OBJECT_PROP_DAM:
2469 iarg = va_arg (args, int);
2470
2471 op->stats.dam = iarg;
2472 break;
2473
2474 case CFAPI_OBJECT_PROP_FACE:
2475 iarg = va_arg (args, int);
2476
2477 op->animation_id = iarg;
2478 update_object (op, UP_OBJ_FACE);
2479 break;
2480
2481 case CFAPI_OBJECT_ANIMATION:
2482 iarg = va_arg (args, int);
2483
2484 if (iarg != -1)
2485 {
2486 SET_ANIMATION (op, iarg);
2487 }
2488 update_object (op, UP_OBJ_FACE);
2489 break;
2490
2491 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2492 if (op->contr)
2493 {
2494 oparg = va_arg (args, object *);
2495
2496 op->contr->mark = oparg;
2497 if (oparg)
2498 op->contr->mark_count = oparg->count;
2499 }
2500 break;
2501
2502 case CFAPI_PLAYER_PROP_PARTY:
2503 if (op->contr)
2504 {
2505 partyarg = va_arg (args, partylist *);
2506
2507 op->contr->party = partyarg;
2508 }
2509 break;
2510
2511 default:
2512 *type = CFAPI_NONE;
2513 break;
2514 }
2515 }
2516 va_end (args);
2517
2518 *type = CFAPI_NONE;
2519 return NULL;
2520}
2521
2522void *
2523cfapi_object_apply_below (int *type, ...)
2524{
2525 va_list args;
2526 object *applier;
2527
2528 va_start (args, type);
2529
2530 applier = va_arg (args, object *);
2531
2532 va_end (args);
2533
2534 player_apply_below (applier);
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538
2539void *
2540cfapi_object_apply (int *type, ...)
2541{
2542 va_list args;
2543 object *applied;
2544 object *applier;
2545 int aflags;
2546 static int rv;
2547
2548 va_start (args, type);
2549
2550 applied = va_arg (args, object *);
2551 applier = va_arg (args, object *);
2552 aflags = va_arg (args, int);
2553
2554 va_end (args);
2555
2556 *type = CFAPI_INT;
2557 rv = manual_apply (applier, applied, aflags);
2558 return &rv;
2559}
2560
2561void *
2562cfapi_object_identify (int *type, ...)
2563{
2564 va_list args;
2565 object *op;
2566
2567 va_start (args, type);
2568
2569 op = va_arg (args, object *);
2570
2571 va_end (args);
2572
2573 identify (op);
2574 *type = CFAPI_NONE;
2575 return NULL;
2576}
2577
2578void *
2579cfapi_object_describe (int *type, ...)
2580{
2581 va_list args;
2582 object *op;
2583 object *owner;
2584
2585 va_start (args, type);
2586
2587 op = va_arg (args, object *);
2588 owner = va_arg (args, object *);
2589
2590 va_end (args);
2591
2592 *type = CFAPI_STRING;
2593 return describe_item (op, owner);
2594}
2595
2596void *
2597cfapi_object_drain (int *type, ...)
2598{
2599 va_list args;
2600
2601 object *op;
2602 int ds;
2603
2604 va_start (args, type);
2605
2606 op = va_arg (args, object *);
2607 ds = va_arg (args, int);
2608
2609 va_end (args);
2610
2611 drain_specific_stat (op, ds);
2612
2613 *type = CFAPI_NONE;
2614 return NULL;
2615}
2616
2617void *
2618cfapi_object_fix (int *type, ...)
2619{
2620 va_list args;
2621 object *op;
2622
2623 va_start (args, type);
2624
2625 op = va_arg (args, object *);
2626
2627 va_end (args);
2628
2629 fix_player (op);
2630
2631 *type = CFAPI_NONE;
2632 return NULL;
2633}
2634
2635void *
2636cfapi_object_give_skill (int *type, ...)
2637{
2638 va_list args;
2639
2640 object *op;
2641 char *skillname;
2642
2643 va_start (args, type);
2644
2645 op = va_arg (args, object *);
2646 skillname = va_arg (args, char *);
2647
2648 va_end (args);
2649
2650 *type = CFAPI_POBJECT;
2651 return give_skill_by_name (op, skillname);
2652}
2653
2654void *
2655cfapi_object_transmute (int *type, ...)
2656{
2657 va_list args;
2658
2659 object *op;
2660 object *chg;
2661
2662 va_start (args, type);
2663
2664 op = va_arg (args, object *);
2665 chg = va_arg (args, object *);
2666
2667 va_end (args);
2668
2669 transmute_materialname (op, chg);
2670 *type = CFAPI_NONE;
2671 return NULL;
2672}
2673
2674void *
2675cfapi_object_remove (int *type, ...)
2676{
2677 va_list args;
2678 object *op;
2679
2680 va_start (args, type);
2681
2682 op = va_arg (args, object *);
2683
2684 va_end (args);
2685
2686 send_removed_object (op);
2687 remove_ob (op);
2688 *type = CFAPI_NONE;
2689 return NULL;
2690}
2691
2692void *
2693cfapi_object_delete (int *type, ...)
2694{
2695 va_list args;
2696 object *op;
2697
2698 va_start (args, type);
2699
2700 op = va_arg (args, object *);
2701
2702 va_end (args);
2703
2704 free_object (op);
2705
2706 *type = CFAPI_NONE;
2707 return NULL;
2708}
2709
2710void *
2711cfapi_object_clone (int *type, ...)
2712{
2713 va_list args;
2714 object *op;
2715 int kind;
2716
2717 va_start (args, type);
2718
2719 op = va_arg (args, object *);
2720 kind = va_arg (args, int);
2721
2722 va_end (args);
2723
2724 if (kind == 0)
2725 {
2726 *type = CFAPI_POBJECT;
2727 return object_create_clone (op);
2728 }
2729 else
2730 {
2731 object *tmp;
2732
2733 tmp = get_object ();
2734 copy_object (op, tmp);
2735 *type = CFAPI_POBJECT;
2736 return tmp;
2737 }
2738}
2739void *
2740cfapi_object_find (int *type, ...)
2741{
2742 va_list args;
2743 int ftype;
2744 void *rv;
2745 int ival;
2746 int ival2;
2747 char *sval;
2748 object *op;
2749
2750 va_start (args, type);
2751
2752 *type = CFAPI_POBJECT;
2753 ftype = va_arg (args, int);
2754
2755 switch (ftype)
2756 {
2757 case 0:
2758 ival = va_arg (args, int);
2759
2760 rv = find_object (ival);
2761 break;
2762
2763 case 1:
2764 sval = va_arg (args, char *);
2765
2766 rv = find_object_name (sval);
2767 break;
2768
2769 case 2:
2770 op = va_arg (args, object *);
2771 ival = va_arg (args, int);
2772 ival2 = va_arg (args, int);
2773
2774 rv = find_obj_by_type_subtype (op, ival, ival2);
2775 break;
2776
2777 case 3:
2778 op = va_arg (args, object *);
2779
2780 rv = is_player_inv (op);
2781 break;
2782
2783 default:
2784 rv = NULL;
2785 *type = CFAPI_NONE;
2786 break;
2787 }
2788
2789 va_end (args);
2790
2791 return rv;
2792}
2793
2794void *
2795cfapi_object_create (int *type, ...)
2796{
2797 va_list args;
2798 int ival;
2799
2800 va_start (args, type);
2801 ival = va_arg (args, int);
2802
2803 *type = CFAPI_POBJECT;
2804 switch (ival)
2805 {
2806 case 0:
2807 va_end (args);
2808 return get_object ();
2809 break;
2810
2811 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2812 {
2813 char *sval;
2814 object *op;
2815 sval = va_arg (args, char *);
2816
2817 op = get_archetype_by_object_name (sval);
2818
2819 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2820 {
2821 free_object (op);
2822 /* Try with archetype names... */
2823 op = get_archetype (sval);
2824 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2825 {
2826 free_object (op);
2827 *type = CFAPI_NONE;
2828 va_end (args);
2829 return NULL;
2830 }
2831 }
2832 va_end (args);
2833 return op;
2834 }
2835 break;
2836
2837 default:
2838 *type = CFAPI_NONE;
2839 va_end (args);
2840 return NULL;
2841 break;
2842 }
2843}
2844void *
2845cfapi_object_insert (int *type, ...)
2846{
2847 va_list args;
2848 object *op;
2849 object *orig;
2850 mapstruct *map;
2851 int flag, x, y;
2852 int itype;
2853 char *arch_string;
2854 void *rv = NULL;
2855
2856 va_start (args, type);
2857
2858 op = va_arg (args, object *);
2859 itype = va_arg (args, int);
2860
2861 switch (itype)
2862 {
2863 case 0:
2864 map = va_arg (args, mapstruct *);
2865 orig = va_arg (args, object *);
2866 flag = va_arg (args, int);
2867 x = va_arg (args, int);
2868 y = va_arg (args, int);
2869
2870 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2871 *type = CFAPI_POBJECT;
2872 break;
2873
2874 case 1:
2875 map = va_arg (args, mapstruct *);
2876 orig = va_arg (args, object *);
2877 flag = va_arg (args, int);
2878
2879 rv = insert_ob_in_map (op, map, orig, flag);
2880 *type = CFAPI_POBJECT;
2881 break;
2882
2883 case 2:
2884 arch_string = va_arg (args, char *);
2885
2886 replace_insert_ob_in_map (arch_string, op);
2887 *type = CFAPI_NONE;
2888 break;
2889
2890 case 3:
2891 orig = va_arg (args, object *);
2892
2893 rv = insert_ob_in_ob (op, orig);
2894 if (orig->type == PLAYER)
2895 {
2896 esrv_send_item (orig, op);
1608 } 2897 }
2898 *type = CFAPI_POBJECT;
2899 break;
2900 }
2901
2902 va_end (args);
2903
2904 return rv;
2905}
2906
2907void *
2908cfapi_object_split (int *type, ...)
2909{
2910 va_list args;
2911
2912 int nr;
2913 object *op;
2914
2915 va_start (args, type);
2916
2917 op = va_arg (args, object *);
2918 nr = va_arg (args, int);
2919
2920 va_end (args);
2921 *type = CFAPI_POBJECT;
2922 return get_split_ob (op, nr);
2923}
2924
2925void *
2926cfapi_object_merge (int *type, ...)
2927{
2928 va_list args;
2929 object *op;
2930 object *op2;
2931
2932 va_start (args, type);
2933
2934 op = va_arg (args, object *);
2935 op2 = va_arg (args, object *);
2936
2937 va_end (args);
2938
2939
2940 *type = CFAPI_POBJECT;
2941 return merge_ob (op, op2);
2942}
2943
2944void *
2945cfapi_object_distance (int *type, ...)
2946{
2947 va_list args;
2948 static int rv;
2949 object *op;
2950 object *op2;
2951
2952 va_start (args, type);
2953
2954 op = va_arg (args, object *);
2955 op2 = va_arg (args, object *);
2956
2957 va_end (args);
2958
2959 *type = CFAPI_INT;
2960 rv = distance (op, op2);
2961 return &rv;
2962}
2963
2964void *
2965cfapi_object_update (int *type, ...)
2966{
2967 va_list args;
2968 int action;
2969 object *op;
2970
2971 va_start (args, type);
2972
2973 op = va_arg (args, object *);
2974 action = va_arg (args, int);
2975
2976 va_end (args);
2977
2978 update_object (op, action);
2979 *type = CFAPI_NONE;
2980 return NULL;
2981}
2982
2983void *
2984cfapi_object_clear (int *type, ...)
2985{
2986 va_list args;
2987 object *op;
2988
2989 va_start (args, type);
2990
2991 op = va_arg (args, object *);
2992
2993 va_end (args);
2994
2995 clear_object (op);
2996 *type = CFAPI_NONE;
2997 return NULL;
2998}
2999
3000void *
3001cfapi_object_reset (int *type, ...)
3002{
3003 abort ();
3004}
3005
3006void *
3007cfapi_object_check_inventory (int *type, ...)
3008{
3009 va_list args;
3010 object *op;
3011 object *op2;
3012 int checktype;
3013 object *ret = NULL;
3014
3015 va_start (args, type);
3016
3017 op = va_arg (args, object *);
3018 op2 = va_arg (args, object *);
3019 checktype = va_arg (args, int);
3020
3021 if (checktype == 0)
3022 {
3023 check_inv (op, op2);
3024 *type = CFAPI_NONE;
3025 }
3026 else
3027 {
3028 ret = check_inv_recursive (op, op2);
3029 *type = CFAPI_POBJECT;
3030 }
3031
3032 va_end (args);
3033
3034 return ret;
3035}
3036
3037void *
3038cfapi_object_clean_object (int *type, ...)
3039{
3040 va_list args;
3041 object *op;
3042
3043 va_start (args, type);
3044 op = va_arg (args, object *);
3045
3046 clean_object (op);
3047 va_end (args);
3048 *type = CFAPI_NONE;
3049 return NULL;
3050}
3051
3052void *
3053cfapi_object_on_same_map (int *type, ...)
3054{
3055 va_list args;
3056 static int rv;
3057 object *op1;
3058 object *op2;
3059
3060 va_start (args, type);
3061 op1 = va_arg (args, object *);
3062 op2 = va_arg (args, object *);
3063
3064 rv = on_same_map (op1, op2);
3065 va_end (args);
3066
3067 *type = CFAPI_INT;
3068 return &rv;
3069}
3070
3071void *
3072cfapi_object_spring_trap (int *type, ...)
3073{
3074 object *trap;
3075 object *victim;
3076 va_list args;
3077
3078 va_start (args, type);
3079 trap = va_arg (args, object *);
3080 victim = va_arg (args, object *);
3081
3082 va_end (args);
3083
3084 spring_trap (trap, victim);
3085 *type = CFAPI_NONE;
3086 return NULL;
3087}
3088
3089void *
3090cfapi_object_check_trigger (int *type, ...)
3091{
3092 object *op;
3093 object *cause;
3094 va_list args;
3095 static int rv;
3096
3097 va_start (args, type);
3098 op = va_arg (args, object *);
3099 cause = va_arg (args, object *);
3100
3101 va_end (args);
3102
3103 rv = check_trigger (op, cause);
3104 *type = CFAPI_INT;
3105 return &rv;
3106}
3107
3108void *
3109cfapi_object_query_cost (int *type, ...)
3110{
3111 object *op;
3112 object *who;
3113 int flags;
3114 va_list args;
3115 static int rv;
3116
3117 va_start (args, type);
3118 op = va_arg (args, object *);
3119 who = va_arg (args, object *);
3120 flags = va_arg (args, int);
3121
3122 va_end (args);
3123
3124 rv = query_cost (op, who, flags);
3125 *type = CFAPI_INT;
3126 return &rv;
3127}
3128
3129void *
3130cfapi_object_query_money (int *type, ...)
3131{
3132 object *op;
3133 va_list args;
3134 static int rv;
3135
3136 va_start (args, type);
3137 op = va_arg (args, object *);
3138
3139 va_end (args);
3140
3141 rv = query_money (op);
3142 *type = CFAPI_INT;
3143 return &rv;
3144}
3145
3146void *
3147cfapi_object_cast (int *type, ...)
3148{
3149 object *op;
3150 object *sp;
3151 int dir;
3152 char *str;
3153 object *caster;
3154 va_list args;
3155 static int rv;
3156
3157 va_start (args, type);
3158 op = va_arg (args, object *);
3159 caster = va_arg (args, object *);
3160 dir = va_arg (args, int);
3161 sp = va_arg (args, object *);
3162 str = va_arg (args, char *);
3163
3164 va_end (args);
3165 rv = cast_spell (op, caster, dir, sp, str);
3166 *type = CFAPI_INT;
3167 return &rv;
3168}
3169
3170void *
3171cfapi_object_learn_spell (int *type, ...)
3172{
3173 object *op;
3174 object *sp;
3175 int prayer;
3176 va_list args;
3177
3178 va_start (args, type);
3179 op = va_arg (args, object *);
3180 sp = va_arg (args, object *);
3181 prayer = va_arg (args, int);
3182
3183 va_end (args);
3184 do_learn_spell (op, sp, prayer);
3185 *type = CFAPI_NONE;
3186 return NULL;
3187}
3188
3189void *
3190cfapi_object_forget_spell (int *type, ...)
3191{
3192 object *op;
3193 object *sp;
3194 va_list args;
3195
3196 va_start (args, type);
3197 op = va_arg (args, object *);
3198 sp = va_arg (args, object *);
3199
3200 va_end (args);
3201 do_forget_spell (op, query_name (sp));
3202 *type = CFAPI_NONE;
3203 return NULL;
3204}
3205
3206void *
3207cfapi_object_check_spell (int *type, ...)
3208{
3209 object *op;
3210 char *spellname;
3211 va_list args;
3212 object *rv;
3213
3214 va_start (args, type);
3215 op = va_arg (args, object *);
3216 spellname = va_arg (args, char *);
3217
3218 va_end (args);
3219 rv = check_spell_known (op, spellname);
3220 *type = CFAPI_POBJECT;
3221 return rv;
3222}
3223
3224void *
3225cfapi_object_pay_amount (int *type, ...)
3226{
3227 object *op;
3228 uint64 amount;
3229 va_list args;
3230 static int rv;
3231
3232 va_start (args, type);
3233 op = va_arg (args, object *);
3234
3235 amount = va_arg (args, uint64);
3236 va_end (args);
3237
3238 rv = pay_for_amount (amount, op);
3239 *type = CFAPI_INT;
3240 return &rv;
3241}
3242
3243void *
3244cfapi_object_pay_item (int *type, ...)
3245{
3246 object *op;
3247 object *tobuy;
3248
3249 va_list args;
3250 static int rv;
3251
3252 va_start (args, type);
3253 tobuy = va_arg (args, object *);
3254 op = va_arg (args, object *);
3255
3256 va_end (args);
3257
3258 rv = pay_for_item (tobuy, op);
3259 *type = CFAPI_INT;
3260 return &rv;
3261}
3262
3263void *
3264cfapi_object_transfer (int *type, ...)
3265{
3266 object *op;
3267 object *originator;
3268 int x, y, randompos, ttype;
3269 va_list args;
3270 static int rv = 0;
3271 mapstruct *map;
3272
3273 va_start (args, type);
3274 op = va_arg (args, object *);
3275 ttype = va_arg (args, int);
3276
3277 switch (ttype)
3278 {
3279 case 0:
3280 x = va_arg (args, int);
3281 y = va_arg (args, int);
3282 randompos = va_arg (args, int);
3283 originator = va_arg (args, object *);
3284
3285 va_end (args);
3286
3287 rv = transfer_ob (op, x, y, randompos, originator);
1609 *type = CFAPI_INT; 3288 *type = CFAPI_INT;
3289 return &rv;
1610 break; 3290 break;
1611 3291
1612 case CFAPI_OBJECT_PROP_PICKABLE: 3292 case 1:
3293 x = va_arg (args, int);
3294 y = va_arg (args, int);
3295 map = va_arg (args, mapstruct *);
3296
3297 va_end (args);
3298 if (x < 0 || y < 0)
1613 { 3299 {
1614 object* op2; 3300 x = map->enter_x;
1615 rv = 0; 3301 y = map->enter_y;
1616 op2 = va_arg(args, object*);
1617 ri = can_pick(op2, op);
1618 rv = &ri;
1619 } 3302 }
1620 *type = CFAPI_INT;
1621 break;
1622 3303
1623 case CFAPI_OBJECT_PROP_FLAGS:
1624 {
1625 int fl;
1626 ri = 0;
1627 fl = va_arg(args, int);
1628 ri = QUERY_FLAG(op, fl);
1629 rv = &ri;
1630 }
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_STR:
1635 ri = op->stats.Str;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_DEX:
1641 ri = op->stats.Dex;
1642 rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_CON:
1647 ri = op->stats.Con;
1648 rv = &ri;
1649 *type = CFAPI_INT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_WIS:
1653 ri = op->stats.Wis;
1654 rv = &ri;
1655 *type = CFAPI_INT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_INT:
1659 ri = op->stats.Int;
1660 rv = &ri;
1661 *type = CFAPI_INT;
1662 break;
1663
1664 case CFAPI_OBJECT_PROP_POW:
1665 ri = op->stats.Pow;
1666 rv = &ri;
1667 *type = CFAPI_INT;
1668 break;
1669
1670 case CFAPI_OBJECT_PROP_CHA:
1671 ri = op->stats.Cha;
1672 rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_WC:
1677 ri = op->stats.wc;
1678 rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_AC:
1683 ri = op->stats.ac;
1684 rv = &ri;
1685 *type = CFAPI_INT;
1686 break;
1687
1688 case CFAPI_OBJECT_PROP_HP:
1689 ri = op->stats.hp;
1690 rv = &ri;
1691 *type = CFAPI_INT;
1692 break;
1693
1694 case CFAPI_OBJECT_PROP_SP:
1695 ri = op->stats.sp;
1696 rv = &ri;
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_GP:
1701 ri = op->stats.grace;
1702 rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_FP:
1707 ri = op->stats.food;
1708 rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_MAXHP:
1713 ri = op->stats.maxhp;
1714 rv = &ri;
1715 *type = CFAPI_INT;
1716 break;
1717
1718 case CFAPI_OBJECT_PROP_MAXSP:
1719 ri = op->stats.maxsp;
1720 rv = &ri;
1721 *type = CFAPI_INT;
1722 break;
1723
1724 case CFAPI_OBJECT_PROP_MAXGP:
1725 ri = op->stats.maxgrace;
1726 rv = &ri;
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_DAM:
1731 ri = op->stats.dam;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_GOD:
1737 rv = (char*)determine_god(op);
1738 *type = CFAPI_STRING;
1739 break;
1740
1741 case CFAPI_OBJECT_PROP_ARCH_NAME:
1742 rv = (char*)op->arch->name;
1743 *type = CFAPI_STRING;
1744 break;
1745
1746 case CFAPI_OBJECT_PROP_INVISIBLE:
1747 ri = op->invisible;
1748 rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_FACE:
1753 ri = op->animation_id;
1754 rv = &ri;
1755 *type = CFAPI_INT;
1756 break;
1757
1758 case CFAPI_PLAYER_PROP_IP:
1759 rv = op->contr->socket.host;
1760 *type = CFAPI_STRING;
1761 break;
1762
1763 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1764 rv = find_marked_object(op);
1765 *type = CFAPI_POBJECT;
1766 break;
1767
1768 case CFAPI_PLAYER_PROP_PARTY:
1769 rv = (op->contr ? op->contr->party : NULL);
1770 *type = CFAPI_PPARTY;
1771 break;
1772 default:
1773 *type = CFAPI_NONE;
1774 break;
1775 }
1776 }
1777 va_end(args);
1778 return rv;
1779}
1780
1781void* cfapi_object_set_property(int* type, ...)
1782{
1783 va_list args;
1784 int iarg;
1785 long larg;
1786 char* sarg;
1787 double darg;
1788 object* oparg;
1789 object* op;
1790 int property;
1791 void* rv;
1792 partylist* partyarg;
1793 va_start(args, type);
1794
1795 op = va_arg(args, object*);
1796 property = va_arg(args, int);
1797 rv = NULL;
1798
1799 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1800 switch (property)
1801 {
1802 case CFAPI_OBJECT_PROP_NAME:
1803 sarg = va_arg(args, char*);
1804 FREE_AND_COPY(op->name, sarg);
1805 send_changed_object(op);
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1809 sarg = va_arg(args, char*);
1810 FREE_AND_COPY(op->name_pl, sarg);
1811 send_changed_object(op);
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_TITLE:
1815 sarg = va_arg(args, char*);
1816 FREE_AND_COPY(op->title, sarg);
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_RACE:
1820 sarg = va_arg(args, char*);
1821 FREE_AND_COPY(op->race, sarg);
1822 break;
1823
1824 case CFAPI_OBJECT_PROP_SLAYING:
1825 sarg = va_arg(args, char*);
1826 FREE_AND_COPY(op->slaying, sarg);
1827 break;
1828
1829 case CFAPI_OBJECT_PROP_SKILL:
1830 sarg = va_arg(args, char*);
1831 FREE_AND_COPY(op->skill, sarg);
1832 break;
1833
1834 case CFAPI_OBJECT_PROP_MESSAGE:
1835 sarg = va_arg(args, char*);
1836 FREE_AND_COPY(op->msg, sarg);
1837 break;
1838
1839 case CFAPI_OBJECT_PROP_LORE:
1840 sarg = va_arg(args, char*);
1841 FREE_AND_COPY(op->lore, sarg);
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_SPEED:
1845 darg = va_arg(args, double);
1846 op->speed = darg;
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1850 darg = va_arg(args, double);
1851 op->speed_left = darg;
1852 break;
1853
1854 case CFAPI_OBJECT_PROP_NROF:
1855 iarg = va_arg(args, int);
1856 if (iarg < 0)
1857 iarg = 0;
1858 if (op->nrof > (uint32)iarg)
1859 decrease_ob_nr(op, op->nrof-iarg);
1860 else if (op->nrof < (uint32)iarg) {
1861 object* tmp;
1862 player *pl;
1863 op->nrof = iarg;
1864 if (op->env != NULL) {
1865 tmp = is_player_inv(op->env);
1866 if (!tmp) {
1867 for (pl = first_player; pl; pl = pl->next)
1868 if (pl->ob->container == op->env)
1869 break;
1870 if (pl)
1871 tmp = pl->ob;
1872 else
1873 tmp = NULL;
1874 }
1875 else {
1876 sum_weight(tmp);
1877 fix_player(tmp);
1878 }
1879 if (tmp)
1880 esrv_send_item(tmp, op);
1881 }
1882 else
1883 {
1884 object *above = op->above;
1885
1886 for (tmp = above; tmp != NULL; tmp = tmp->above)
1887 if (tmp->type == PLAYER)
1888 esrv_send_item(tmp, op);
1889 }
1890 }
1891 break;
1892
1893 case CFAPI_OBJECT_PROP_DIRECTION:
1894 iarg = va_arg(args, int);
1895 op->direction = iarg;
1896 break;
1897
1898 case CFAPI_OBJECT_PROP_FACING:
1899 iarg = va_arg(args, int);
1900 op->facing = iarg;
1901 break;
1902
1903 case CFAPI_OBJECT_PROP_RESIST:
1904 {
1905 int iargbis = va_arg(args, int);
1906 iarg = va_arg(args, int);
1907 op->resist[iargbis] = iarg;
1908 }
1909 break;
1910
1911 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1912 iarg = va_arg(args, int);
1913 op->attacktype = iarg;
1914 break;
1915
1916 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1917 iarg = va_arg(args, int);
1918 op->path_attuned = iarg;
1919 break;
1920
1921 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1922 iarg = va_arg(args, int);
1923 op->path_repelled = iarg;
1924 break;
1925
1926 case CFAPI_OBJECT_PROP_PATH_DENIED:
1927 iarg = va_arg(args, int);
1928 op->path_denied = iarg;
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_MATERIAL:
1932 iarg = va_arg(args, int);
1933 op->material = iarg;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1937 break;
1938
1939 case CFAPI_OBJECT_PROP_MAGIC:
1940 iarg = va_arg(args, int);
1941 op->magic = iarg;
1942 break;
1943
1944 case CFAPI_OBJECT_PROP_VALUE:
1945 iarg = va_arg(args, int);
1946 op->value = iarg;
1947 break;
1948
1949 case CFAPI_OBJECT_PROP_LEVEL:
1950 iarg = va_arg(args, int);
1951 op->level = iarg;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_LAST_HEAL:
1955 iarg = va_arg(args, int);
1956 op->last_heal = iarg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_LAST_SP:
1960 iarg = va_arg(args, int);
1961 op->last_sp = iarg;
1962 break;
1963
1964 case CFAPI_OBJECT_PROP_LAST_GRACE:
1965 iarg = va_arg(args, int);
1966 op->last_grace = iarg;
1967 break;
1968
1969 case CFAPI_OBJECT_PROP_LAST_EAT:
1970 iarg = va_arg(args, int);
1971 op->last_eat = iarg;
1972 break;
1973
1974 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1975 iarg = va_arg(args, int);
1976 op->invisible = iarg;
1977 break;
1978
1979 case CFAPI_OBJECT_PROP_PICK_UP:
1980 iarg = va_arg(args, int);
1981 op->pick_up = iarg;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_ITEM_POWER:
1985 iarg = va_arg(args, int);
1986 op->item_power = iarg;
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1990 iarg = va_arg(args, int);
1991 op->gen_sp_armour = iarg;
1992 break;
1993
1994 case CFAPI_OBJECT_PROP_WEIGHT:
1995 iarg = va_arg(args, int);
1996 if (op->weight != iarg) {
1997 object* tmp;
1998 player *pl;
1999 op->weight = iarg;
2000 if (op->env != NULL) {
2001 tmp = is_player_inv(op->env);
2002 if (!tmp) {
2003 for (pl = first_player; pl; pl = pl->next)
2004 if (pl->ob->container == op->env)
2005 break;
2006 if (pl)
2007 tmp = pl->ob;
2008 else
2009 tmp = NULL;
2010 } else {
2011 sum_weight(tmp);
2012 fix_player(tmp);
2013 }
2014 if (tmp)
2015 esrv_send_item(tmp, op);
2016 }
2017 else
2018 {
2019 object *above = op->above;
2020
2021 for (tmp = above; tmp != NULL; tmp = tmp->above)
2022 if (tmp->type == PLAYER)
2023 esrv_send_item(tmp, op);
2024 }
2025 }
2026 break;
2027
2028 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2029 iarg = va_arg(args, int);
2030 op->weight_limit = iarg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2034 iarg = va_arg(args, int);
2035 op->glow_radius = iarg;
2036 break;
2037
2038 case CFAPI_OBJECT_PROP_PERM_EXP:
2039 larg = va_arg(args, long);
2040 op->perm_exp = larg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_ENEMY:
2044 oparg = va_arg(args, object*);
2045 op->enemy = oparg;
2046 break;
2047
2048 case CFAPI_OBJECT_PROP_RUN_AWAY:
2049 iarg = va_arg(args, int);
2050 op->run_away = iarg;
2051 break;
2052
2053 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2054 oparg = va_arg(args, object*);
2055 op->chosen_skill = oparg;
2056 break;
2057
2058 case CFAPI_OBJECT_PROP_HIDDEN:
2059 iarg = va_arg(args, int);
2060 op->hide = iarg;
2061 break;
2062
2063 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2064 iarg = va_arg(args, int);
2065 op->move_status = iarg;
2066 break;
2067
2068 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2069 iarg = va_arg(args, int);
2070 op->attack_movement = iarg;
2071 break;
2072
2073 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2074 oparg = va_arg(args, object*);
2075 op->spellitem = oparg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2079 darg = va_arg(args, double);
2080 op->expmul = darg;
2081 break;
2082
2083 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2084 sarg = va_arg(args, char*);
2085 FREE_AND_COPY(op->custom_name, sarg);
2086 send_changed_object(op);
2087 break;
2088
2089 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2090 iarg = va_arg(args, int);
2091 op->anim_speed = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_FRIENDLY:
2095 iarg = va_arg(args, int);
2096 if (iarg == 1 && is_friendly(op) == 0)
2097 add_friendly_object(op);
2098 else if (iarg == 0 && is_friendly(op) == 1)
2099 remove_friendly_object(op);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_LUCK:
2103 iarg = va_arg(args, int);
2104 op->stats.luck = iarg;
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_EXP:
2108 {
2109 char* skillname;
2110
2111 larg = va_arg(args, long);
2112 skillname = va_arg(args, char*);
2113 iarg = va_arg(args, int);
2114 change_exp(op, larg, skillname, iarg);
2115 }
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_OWNER:
2119 oparg = va_arg(args, object*);
2120 set_owner(op, oparg);
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_CHEATER:
2124 set_cheat(op);
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_FLAGS:
2128 {
2129 int iargbis;
2130 iarg = va_arg(args, int);
2131 iargbis = va_arg(args, int);
2132 if (iargbis == 1)
2133 SET_FLAG(op, iarg);
2134 else
2135 CLEAR_FLAG(op, iarg);
2136 }
2137 break;
2138
2139 case CFAPI_OBJECT_PROP_STR:
2140 iarg = va_arg(args, int);
2141 op->stats.Str=iarg;
2142 break;
2143
2144 case CFAPI_OBJECT_PROP_DEX:
2145 iarg = va_arg(args, int);
2146 op->stats.Dex=iarg;
2147 break;
2148
2149 case CFAPI_OBJECT_PROP_CON:
2150 iarg = va_arg(args, int);
2151 op->stats.Con=iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_WIS:
2155 iarg = va_arg(args, int);
2156 op->stats.Wis=iarg;
2157 break;
2158
2159 case CFAPI_OBJECT_PROP_INT:
2160 iarg = va_arg(args, int);
2161 op->stats.Int=iarg;
2162 break;
2163
2164 case CFAPI_OBJECT_PROP_POW:
2165 iarg = va_arg(args, int);
2166 op->stats.Pow=iarg;
2167 break;
2168
2169 case CFAPI_OBJECT_PROP_CHA:
2170 iarg = va_arg(args, int);
2171 op->stats.Cha=iarg;
2172 break;
2173
2174 case CFAPI_OBJECT_PROP_WC:
2175 iarg = va_arg(args, int);
2176 op->stats.wc=iarg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_AC:
2180 iarg = va_arg(args, int);
2181 op->stats.ac=iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_HP:
2185 iarg = va_arg(args, int);
2186 op->stats.hp=iarg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_SP:
2190 iarg = va_arg(args, int);
2191 op->stats.sp=iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_GP:
2195 iarg = va_arg(args, int);
2196 op->stats.grace=iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_FP:
2200 iarg = va_arg(args, int);
2201 op->stats.food=iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_MAXHP:
2205 iarg = va_arg(args, int);
2206 op->stats.maxhp=iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MAXSP:
2210 iarg = va_arg(args, int);
2211 op->stats.maxsp=iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MAXGP:
2215 iarg = va_arg(args, int);
2216 op->stats.maxgrace=iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_DAM:
2220 iarg = va_arg(args, int);
2221 op->stats.dam=iarg;
2222 break;
2223
2224 case CFAPI_OBJECT_PROP_FACE:
2225 iarg = va_arg(args, int);
2226 op->animation_id = iarg;
2227 update_object(op, UP_OBJ_FACE);
2228 break;
2229
2230 case CFAPI_OBJECT_ANIMATION:
2231 iarg = va_arg(args, int);
2232 if (iarg != -1) {
2233 SET_ANIMATION(op, iarg);
2234 }
2235 update_object(op, UP_OBJ_FACE);
2236 break;
2237
2238 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2239 if (op->contr) {
2240 oparg = va_arg(args, object*);
2241 op->contr->mark = oparg;
2242 if (oparg)
2243 op->contr->mark_count = oparg->count;
2244 }
2245 break;
2246
2247 case CFAPI_PLAYER_PROP_PARTY:
2248 if (op->contr) {
2249 partyarg = va_arg(args, partylist*);
2250 op->contr->party = partyarg;
2251 }
2252 break;
2253
2254 default:
2255 *type = CFAPI_NONE;
2256 break;
2257 }
2258 }
2259 va_end(args);
2260
2261 *type = CFAPI_NONE;
2262 return NULL;
2263}
2264
2265void* cfapi_object_apply_below(int* type, ...)
2266{
2267 va_list args;
2268 object* applier;
2269
2270 va_start(args, type);
2271
2272 applier = va_arg(args, object*);
2273
2274 va_end(args);
2275
2276 player_apply_below(applier);
2277 *type = CFAPI_NONE;
2278 return NULL;
2279}
2280
2281void* cfapi_object_apply(int* type, ...)
2282{
2283 va_list args;
2284 object* applied;
2285 object* applier;
2286 int aflags;
2287 static int rv;
2288
2289 va_start(args, type);
2290
2291 applied = va_arg(args, object*);
2292 applier = va_arg(args, object*);
2293 aflags = va_arg(args, int);
2294
2295 va_end(args);
2296
2297 *type = CFAPI_INT;
2298 rv = manual_apply(applier, applied, aflags);
2299 return &rv;
2300}
2301void* cfapi_object_identify(int* type, ...)
2302{
2303 va_list args;
2304 object* op;
2305
2306 va_start(args, type);
2307
2308 op = va_arg(args, object*);
2309
2310 va_end(args);
2311
2312 identify(op);
2313 *type = CFAPI_NONE;
2314 return NULL;
2315}
2316void* cfapi_object_describe(int* type, ...)
2317{
2318 va_list args;
2319 object* op;
2320 object* owner;
2321
2322 va_start(args, type);
2323
2324 op = va_arg(args, object*);
2325 owner = va_arg(args, object*);
2326 va_end(args);
2327
2328 *type = CFAPI_STRING;
2329 return describe_item(op, owner);
2330}
2331void* cfapi_object_drain(int* type, ...)
2332{
2333 va_list args;
2334
2335 object* op;
2336 int ds;
2337
2338 va_start(args, type);
2339
2340 op = va_arg(args, object*);
2341 ds = va_arg(args, int);
2342
2343 va_end(args);
2344
2345 drain_specific_stat(op, ds);
2346
2347 *type = CFAPI_NONE;
2348 return NULL;
2349}
2350void* cfapi_object_fix(int* type, ...)
2351{
2352 va_list args;
2353 object* op;
2354
2355 va_start(args, type);
2356
2357 op = va_arg(args, object*);
2358
2359 va_end(args);
2360
2361 fix_player(op);
2362
2363 *type = CFAPI_NONE;
2364 return NULL;
2365}
2366void* cfapi_object_give_skill(int* type, ...)
2367{
2368 va_list args;
2369
2370 object* op;
2371 char* skillname;
2372
2373 va_start(args, type);
2374
2375 op = va_arg(args, object*);
2376 skillname = va_arg(args, char*);
2377
2378 va_end(args);
2379
2380 *type = CFAPI_POBJECT;
2381 return give_skill_by_name(op, skillname);
2382}
2383void* cfapi_object_transmute(int* type, ...)
2384{
2385 va_list args;
2386
2387 object* op;
2388 object* chg;
2389
2390 va_start(args, type);
2391
2392 op = va_arg(args, object*);
2393 chg = va_arg(args, object*);
2394
2395 va_end(args);
2396
2397 transmute_materialname(op, chg);
2398 *type = CFAPI_NONE;
2399 return NULL;
2400}
2401void* cfapi_object_remove(int* type, ...)
2402{
2403 va_list args;
2404 object* op;
2405
2406 va_start(args, type);
2407
2408 op = va_arg(args, object*);
2409
2410 va_end(args);
2411
2412 send_removed_object(op);
2413 remove_ob(op);
2414 *type = CFAPI_NONE;
2415 return NULL;
2416}
2417void* cfapi_object_delete(int* type, ...)
2418{
2419 va_list args;
2420 object* op;
2421
2422 va_start(args, type);
2423
2424 op = va_arg(args, object*);
2425
2426 va_end(args);
2427
2428 free_object(op);
2429
2430 *type = CFAPI_NONE;
2431 return NULL;
2432}
2433void* cfapi_object_clone(int* type, ...)
2434{
2435 va_list args;
2436 object* op;
2437 int kind;
2438
2439 va_start(args, type);
2440
2441 op = va_arg(args, object*);
2442 kind = va_arg(args, int);
2443
2444 va_end(args);
2445
2446 if (kind == 0) {
2447 *type = CFAPI_POBJECT;
2448 return object_create_clone(op);
2449 } else {
2450 object* tmp;
2451 tmp = get_object();
2452 copy_object(op, tmp);
2453 *type = CFAPI_POBJECT;
2454 return tmp;
2455 }
2456}
2457void* cfapi_object_find(int* type, ...)
2458{
2459 va_list args;
2460 int ftype;
2461 void* rv;
2462 int ival;
2463 int ival2;
2464 char* sval;
2465 object* op;
2466 va_start(args, type);
2467
2468 *type = CFAPI_POBJECT;
2469 ftype = va_arg(args, int);
2470 switch (ftype)
2471 {
2472 case 0:
2473 ival = va_arg(args, int);
2474 rv = find_object(ival);
2475 break;
2476
2477 case 1:
2478 sval = va_arg(args, char*);
2479 rv = find_object_name(sval);
2480 break;
2481
2482 case 2:
2483 op = va_arg(args, object*);
2484 ival = va_arg(args, int);
2485 ival2 = va_arg(args, int);
2486 rv = find_obj_by_type_subtype(op, ival, ival2);
2487 break;
2488
2489 case 3:
2490 op = va_arg(args, object*);
2491 rv = is_player_inv(op);
2492 break;
2493
2494 default:
2495 rv = NULL;
2496 *type = CFAPI_NONE;
2497 break;
2498 }
2499
2500 va_end(args);
2501
2502 return rv;
2503}
2504void* cfapi_object_create(int* type, ...)
2505{
2506 va_list args;
2507 int ival;
2508 va_start(args, type);
2509 ival = va_arg(args, int);
2510
2511 *type = CFAPI_POBJECT;
2512 switch (ival)
2513 {
2514 case 0:
2515 va_end(args);
2516 return get_object();
2517 break;
2518
2519 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2520 {
2521 char* sval;
2522 object* op;
2523 sval = va_arg(args, char*);
2524
2525 op = get_archetype_by_object_name(sval);
2526
2527 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2528 free_object(op);
2529 /* Try with archetype names... */
2530 op = get_archetype(sval);
2531 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2532 free_object(op);
2533 *type = CFAPI_NONE;
2534 va_end(args);
2535 return NULL;
2536 }
2537 }
2538 va_end(args);
2539 return op;
2540 }
2541 break;
2542
2543 default:
2544 *type = CFAPI_NONE;
2545 va_end(args);
2546 return NULL;
2547 break;
2548 }
2549}
2550void* cfapi_object_insert(int* type, ...)
2551{
2552 va_list args;
2553 object* op;
2554 object* orig;
2555 mapstruct* map;
2556 int flag, x, y;
2557 int itype;
2558 char* arch_string;
2559 void* rv = NULL;
2560
2561 va_start(args, type);
2562
2563 op = va_arg(args, object*);
2564 itype = va_arg(args, int);
2565
2566 switch (itype) {
2567 case 0:
2568 map = va_arg(args, mapstruct*);
2569 orig = va_arg(args, object*);
2570 flag = va_arg(args, int);
2571 x = va_arg(args, int);
2572 y = va_arg(args, int);
2573 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2574 *type = CFAPI_POBJECT;
2575 break;
2576
2577 case 1:
2578 map = va_arg(args, mapstruct*);
2579 orig = va_arg(args, object*);
2580 flag = va_arg(args, int);
2581 rv = insert_ob_in_map(op, map, orig, flag);
2582 *type = CFAPI_POBJECT;
2583 break;
2584
2585 case 2:
2586 arch_string = va_arg(args, char*);
2587 replace_insert_ob_in_map(arch_string, op);
2588 *type = CFAPI_NONE;
2589 break;
2590
2591 case 3:
2592 orig = va_arg(args, object*);
2593 rv = insert_ob_in_ob(op, orig);
2594 if (orig->type == PLAYER) {
2595 esrv_send_item(orig, op);
2596 }
2597 *type = CFAPI_POBJECT;
2598 break;
2599 }
2600
2601 va_end(args);
2602
2603 return rv;
2604}
2605void* cfapi_object_split(int* type, ...)
2606{
2607 va_list args;
2608
2609 int nr;
2610 object* op;
2611 va_start(args, type);
2612
2613 op = va_arg(args, object*);
2614 nr = va_arg(args, int);
2615
2616 va_end(args);
2617 *type = CFAPI_POBJECT;
2618 return get_split_ob(op, nr);
2619}
2620void* cfapi_object_merge(int* type, ...)
2621{
2622 va_list args;
2623 object* op;
2624 object* op2;
2625
2626 va_start(args, type);
2627
2628 op = va_arg(args, object*);
2629 op2 = va_arg(args, object*);
2630
2631 va_end(args);
2632
2633
2634 *type = CFAPI_POBJECT;
2635 return merge_ob(op, op2);
2636}
2637void* cfapi_object_distance(int* type, ...)
2638{
2639 va_list args;
2640 static int rv;
2641 object* op;
2642 object* op2;
2643 va_start(args, type);
2644
2645 op = va_arg(args, object*);
2646 op2 = va_arg(args, object*);
2647
2648 va_end(args);
2649
2650 *type = CFAPI_INT;
2651 rv = distance(op, op2);
2652 return &rv;
2653}
2654void* cfapi_object_update(int* type, ...)
2655{
2656 va_list args;
2657 int action;
2658 object* op;
2659 va_start(args, type);
2660
2661 op = va_arg(args, object*);
2662 action = va_arg(args, int);
2663
2664 va_end(args);
2665
2666 update_object(op, action);
2667 *type = CFAPI_NONE;
2668 return NULL;
2669}
2670void* cfapi_object_clear(int* type, ...)
2671{
2672 va_list args;
2673 object* op;
2674 va_start(args, type);
2675
2676 op = va_arg(args, object*);
2677
2678 va_end(args);
2679
2680 clear_object(op);
2681 *type = CFAPI_NONE;
2682 return NULL;
2683}
2684void* cfapi_object_reset(int* type, ...)
2685{
2686 va_list args;
2687 object* op;
2688
2689 va_start(args, type);
2690
2691 op = va_arg(args, object*);
2692
2693 va_end(args);
2694
2695 reset_object(op);
2696 *type = CFAPI_NONE;
2697 return NULL;
2698}
2699
2700void* cfapi_object_check_inventory(int* type, ...)
2701{
2702 va_list args;
2703 object* op;
2704 object* op2;
2705 int checktype;
2706 object* ret = NULL;
2707
2708 va_start(args, type);
2709
2710 op = va_arg(args, object*);
2711 op2 = va_arg(args, object*);
2712 checktype = va_arg(args, int);
2713
2714 if (checktype == 0) {
2715 check_inv(op, op2);
2716 *type = CFAPI_NONE;
2717 } else {
2718 ret = check_inv_recursive(op, op2);
2719 *type = CFAPI_POBJECT;
2720 }
2721
2722 va_end(args);
2723
2724 return ret;
2725}
2726
2727void* cfapi_object_clean_object(int* type, ...)
2728{
2729 va_list args;
2730 object* op;
2731 va_start(args, type);
2732 op = va_arg(args, object*);
2733 clean_object(op);
2734 va_end(args);
2735 *type = CFAPI_NONE;
2736 return NULL;
2737}
2738void* cfapi_object_on_same_map(int* type, ...)
2739{
2740 va_list args;
2741 static int rv;
2742 object* op1;
2743 object* op2;
2744
2745 va_start(args, type);
2746 op1 = va_arg(args, object*);
2747 op2 = va_arg(args, object*);
2748
2749 rv = on_same_map(op1, op2);
2750 va_end(args);
2751
2752 *type = CFAPI_INT;
2753 return &rv;
2754}
2755
2756void* cfapi_object_spring_trap(int* type, ...)
2757{
2758 object* trap;
2759 object* victim;
2760 va_list args;
2761
2762 va_start(args, type);
2763 trap = va_arg(args, object*);
2764 victim = va_arg(args, object*);
2765 va_end(args);
2766
2767 spring_trap(trap, victim);
2768 *type = CFAPI_NONE;
2769 return NULL;
2770}
2771
2772void* cfapi_object_check_trigger(int* type, ...)
2773{
2774 object* op;
2775 object* cause;
2776 va_list args;
2777 static int rv;
2778
2779 va_start(args, type);
2780 op = va_arg(args, object*);
2781 cause = va_arg(args, object*);
2782 va_end(args);
2783
2784 rv = check_trigger(op, cause);
2785 *type = CFAPI_INT;
2786 return &rv;
2787}
2788
2789void* cfapi_object_query_cost(int* type, ...)
2790{
2791 object* op;
2792 object* who;
2793 int flags;
2794 va_list args;
2795 static int rv;
2796
2797 va_start(args, type);
2798 op = va_arg(args, object*);
2799 who = va_arg(args, object*);
2800 flags = va_arg(args, int);
2801 va_end(args);
2802
2803 rv = query_cost(op, who, flags);
2804 *type = CFAPI_INT;
2805 return &rv;
2806}
2807
2808void* cfapi_object_query_money(int* type, ...)
2809{
2810 object* op;
2811 va_list args;
2812 static int rv;
2813
2814 va_start(args, type);
2815 op = va_arg(args, object*);
2816 va_end(args);
2817
2818 rv = query_money(op);
2819 *type = CFAPI_INT;
2820 return &rv;
2821}
2822void* cfapi_object_cast(int* type, ...)
2823{
2824 object* op;
2825 object* sp;
2826 int dir;
2827 char* str;
2828 object* caster;
2829 va_list args;
2830 static int rv;
2831 va_start(args, type);
2832 op = va_arg(args, object*);
2833 caster = va_arg(args, object*);
2834 dir = va_arg(args, int);
2835 sp = va_arg(args, object*);
2836 str = va_arg(args, char*);
2837 va_end(args);
2838 rv = cast_spell(op, caster, dir, sp, str);
2839 *type = CFAPI_INT;
2840 return &rv;
2841}
2842void* cfapi_object_learn_spell(int* type, ...)
2843{
2844 object* op;
2845 object* sp;
2846 int prayer;
2847 va_list args;
2848
2849 va_start(args, type);
2850 op = va_arg(args, object*);
2851 sp = va_arg(args, object*);
2852 prayer = va_arg(args, int);
2853 va_end(args);
2854 do_learn_spell(op, sp, prayer);
2855 *type = CFAPI_NONE;
2856 return NULL;
2857}
2858void* cfapi_object_forget_spell(int* type, ...)
2859{
2860 object* op;
2861 object* sp;
2862 va_list args;
2863
2864 va_start(args, type);
2865 op = va_arg(args, object*);
2866 sp = va_arg(args, object*);
2867 va_end(args);
2868 do_forget_spell(op, query_name(sp));
2869 *type = CFAPI_NONE;
2870 return NULL;
2871}
2872void* cfapi_object_check_spell(int* type, ...)
2873{
2874 object* op;
2875 char* spellname;
2876 va_list args;
2877 object* rv;
2878
2879 va_start(args, type);
2880 op = va_arg(args, object*);
2881 spellname = va_arg(args, char*);
2882 va_end(args);
2883 rv = check_spell_known(op, spellname);
2884 *type = CFAPI_POBJECT;
2885 return rv;
2886}
2887void* cfapi_object_pay_amount(int* type, ...)
2888{
2889 object* op;
2890 uint64 amount;
2891 va_list args;
2892 static int rv;
2893
2894 va_start(args, type);
2895 op = va_arg(args, object*);
2896 amount = va_arg(args, uint64);
2897 va_end(args);
2898
2899 rv = pay_for_amount(amount, op);
2900 *type = CFAPI_INT;
2901 return &rv;
2902}
2903void* cfapi_object_pay_item(int* type, ...)
2904{
2905 object* op;
2906 object* tobuy;
2907
2908 va_list args;
2909 static int rv;
2910
2911 va_start(args, type);
2912 tobuy = va_arg(args, object*);
2913 op = va_arg(args, object*);
2914 va_end(args);
2915
2916 rv = pay_for_item(tobuy, op);
2917 *type = CFAPI_INT;
2918 return &rv;
2919}
2920void* cfapi_object_transfer(int* type, ...)
2921{
2922 object* op;
2923 object* originator;
2924 int x, y, randompos, ttype;
2925 va_list args;
2926 static int rv=0;
2927 mapstruct* map;
2928
2929 va_start(args, type);
2930 op = va_arg(args, object*);
2931 ttype = va_arg(args, int);
2932 switch (ttype)
2933 {
2934 case 0:
2935 x = va_arg(args, int);
2936 y = va_arg(args, int);
2937 randompos = va_arg(args, int);
2938 originator = va_arg(args, object*);
2939 va_end(args);
2940
2941 rv = transfer_ob(op, x, y, randompos, originator);
2942 *type = CFAPI_INT;
2943 return &rv;
2944 break;
2945
2946 case 1:
2947 x = va_arg(args, int);
2948 y = va_arg(args, int);
2949 map = va_arg(args, mapstruct*);
2950 va_end(args);
2951 if (x < 0 || y < 0) {
2952 x = map->enter_x;
2953 y = map->enter_y;
2954 }
2955/* 3304/*
2956 originator = get_object(); 3305 originator = get_object();
2957 EXIT_PATH(originator) = add_string(map->path); 3306 EXIT_PATH(originator) = add_string(map->path);
2958 EXIT_X(originator) = x; 3307 EXIT_X(originator) = x;
2959 EXIT_Y(originator) = y; 3308 EXIT_Y(originator) = y;
2960 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3309 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
2961 /*enter_exit(op, originator);*/ 3310 /*enter_exit(op, originator); */
2962 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3311 insert_ob_in_map_at (op, map, NULL, 0, x, y);
2963 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3312 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
2964 free_object(originator); 3313 free_object(originator);
2965*/ 3314 */
2966 *type = CFAPI_INT; 3315 *type = CFAPI_INT;
2967 return &rv; 3316 return &rv;
2968 break; 3317 break;
2969 3318
2970 default: 3319 default:
2971 *type = CFAPI_NONE; 3320 *type = CFAPI_NONE;
2972 return NULL; 3321 return NULL;
2973 break; 3322 break;
2974 } 3323 }
2975} 3324}
2976 3325
3326void *
2977void* cfapi_object_find_archetype_inside(int* type, ...) 3327cfapi_object_find_archetype_inside (int *type, ...)
2978{ 3328{
2979 object* op; 3329 object *op;
2980 int critera; 3330 int critera;
2981 char* str; 3331 char *str;
2982 va_list args; 3332 va_list args;
2983 object* rv; 3333 object *rv;
2984 3334
2985 *type = CFAPI_POBJECT; 3335 *type = CFAPI_POBJECT;
2986 va_start(args, type); 3336 va_start (args, type);
2987 op = va_arg(args, object*); 3337 op = va_arg (args, object *);
2988 critera = va_arg(args, int); 3338 critera = va_arg (args, int);
2989 3339
2990 switch(critera) 3340 switch (critera)
2991 { 3341 {
2992 case 0: /* By name, either exact or from query_name */ 3342 case 0: /* By name, either exact or from query_name */
2993 str = va_arg(args, char*); 3343 str = va_arg (args, char *);
3344
2994 rv = present_arch_in_ob(find_archetype(str), op); 3345 rv = present_arch_in_ob (archetype::find (str), op);
2995 if (rv == NULL) { 3346 if (rv == NULL)
3347 {
2996 object* tmp; 3348 object *tmp;
3349
2997 /* Search by query_name instead */ 3350 /* Search by query_name instead */
2998 for (tmp = op->inv; tmp; tmp = tmp->below) { 3351 for (tmp = op->inv; tmp; tmp = tmp->below)
3352 {
2999 if (!strncmp(query_name(tmp), str, strlen(str))) 3353 if (!strncmp (query_name (tmp), str, strlen (str)))
3000 rv = tmp; 3354 rv = tmp;
3001 if (!strncmp(tmp->name, str, strlen(str))) 3355 if (!strncmp (tmp->name, str, strlen (str)))
3002 rv = tmp; 3356 rv = tmp;
3003 if (rv != NULL) 3357 if (rv != NULL)
3004 break; 3358 break;
3359 }
3360 }
3361 break;
3362
3363 default:
3364 rv = NULL;
3365 break;
3366 }
3367 va_end (args);
3368
3369 if (rv == NULL)
3370 {
3371 *type = CFAPI_NONE;
3372 }
3373 return rv;
3374}
3375
3376void *
3377cfapi_object_drop (int *type, ...)
3378{
3379 object *op;
3380 object *author;
3381 va_list args;
3382
3383 va_start (args, type);
3384 op = va_arg (args, object *);
3385 author = va_arg (args, object *);
3386
3387 va_end (args);
3388
3389 if (QUERY_FLAG (op, FLAG_NO_DROP))
3390 return NULL;
3391 drop (author, op);
3392
3393 if (author->type == PLAYER)
3394 {
3395 author->contr->count = 0;
3396 author->contr->socket.update_look = 1;
3397 }
3398
3399 *type = CFAPI_NONE;
3400 return NULL;
3401}
3402
3403void *
3404cfapi_object_take (int *type, ...)
3405{
3406 object *op;
3407 object *author;
3408 va_list args;
3409
3410 va_start (args, type);
3411 op = va_arg (args, object *);
3412 author = va_arg (args, object *);
3413
3414 va_end (args);
3415 pick_up (author, op);
3416
3417 *type = CFAPI_NONE;
3418 return NULL;
3419}
3420
3421void *
3422cfapi_object_say (int *type, ...)
3423{
3424 abort ();
3425}
3426
3427void *
3428cfapi_object_speak (int *type, ...)
3429{
3430 abort ();
3431}
3432
3433/* PLAYER SUBCLASS */
3434void *
3435cfapi_player_find (int *type, ...)
3436{
3437 va_list args;
3438 void *rv;
3439 char *sval;
3440
3441 va_start (args, type);
3442
3443 sval = va_arg (args, char *);
3444
3445 va_end (args);
3446
3447 rv = find_player (sval);
3448
3449 *type = CFAPI_PPLAYER;
3450 return rv;
3451}
3452
3453void *
3454cfapi_player_message (int *type, ...)
3455{
3456 va_list args;
3457 int flags;
3458 int pri;
3459 object *pl;
3460 char *buf;
3461
3462 va_start (args, type);
3463
3464 flags = va_arg (args, int);
3465 pri = va_arg (args, int);
3466 pl = va_arg (args, object *);
3467 buf = va_arg (args, char *);
3468
3469 va_end (args);
3470
3471 new_draw_info (flags, pri, pl, buf);
3472 *type = CFAPI_NONE;
3473 return NULL;
3474}
3475
3476void *
3477cfapi_player_send_inventory (int *type, ...)
3478{
3479 /* Currently a stub. Do we really need this anymore ? */
3480 *type = CFAPI_NONE;
3481 return NULL;
3482}
3483
3484void *
3485cfapi_object_teleport (int *type, ...)
3486{
3487 mapstruct *map;
3488 int x, y;
3489 object *who;
3490 static int result;
3491 va_list args;
3492
3493 va_start (args, type);
3494 who = va_arg (args, object *);
3495 map = va_arg (args, mapstruct *);
3496 x = va_arg (args, int);
3497 y = va_arg (args, int);
3498
3499 if (!out_of_map (map, x, y))
3500 {
3501 int k;
3502 object *tmp;
3503
3504 k = find_first_free_spot (who, map, x, y);
3505 if (k == -1)
3506 {
3507 result = 1;
3508 return &result;
3509 }
3510
3511 send_removed_object (who);
3512 remove_ob (who);
3513
3514 for (tmp = who; tmp != NULL; tmp = tmp->more)
3515 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3516 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3517
3518 insert_ob_in_map (who, map, NULL, 0);
3519 result = 0;
3520 }
3521
3522 return &result;
3523}
3524
3525void *
3526cfapi_object_pickup (int *type, ...)
3527{
3528 object *who;
3529 object *what;
3530 va_list args;
3531
3532 va_start (args, type);
3533 who = va_arg (args, object *);
3534 what = va_arg (args, object *);
3535
3536 va_end (args);
3537
3538 pick_up (who, what);
3539 *type = CFAPI_NONE;
3540 return NULL;
3541}
3542
3543/* Archetype-related functions */
3544void *
3545cfapi_archetype_get_first (int *type, ...)
3546{
3547 va_list args;
3548
3549 va_start (args, type);
3550 va_end (args);
3551 *type = CFAPI_PARCH;
3552 return first_archetype;
3553}
3554
3555void *
3556cfapi_archetype_get_property (int *type, ...)
3557{
3558 archetype *arch;
3559 int prop;
3560 va_list args;
3561 void *rv;
3562
3563 va_start (args, type);
3564 arch = va_arg (args, archetype *);
3565 prop = va_arg (args, int);
3566
3567 switch (prop)
3568 {
3569 case CFAPI_ARCH_PROP_NAME:
3570 *type = CFAPI_STRING;
3571 rv = (void *) &arch->name;
3572 break;
3573
3574 case CFAPI_ARCH_PROP_NEXT:
3575 *type = CFAPI_PARCH;
3576 rv = arch->next;
3577 break;
3578
3579 case CFAPI_ARCH_PROP_HEAD:
3580 *type = CFAPI_PARCH;
3581 rv = arch->head;
3582 break;
3583
3584 case CFAPI_ARCH_PROP_MORE:
3585 *type = CFAPI_PARCH;
3586 rv = arch->more;
3587 break;
3588
3589 case CFAPI_ARCH_PROP_CLONE:
3590 *type = CFAPI_POBJECT;
3591 rv = &arch->clone;
3592 break;
3593
3594 default:
3595 *type = CFAPI_NONE;
3596 rv = NULL;
3597 break;
3598 }
3599 va_end (args);
3600 return rv;
3601}
3602
3603/* Party-related functions */
3604void *
3605cfapi_party_get_property (int *type, ...)
3606{
3607 partylist *party;
3608 int prop;
3609 va_list args;
3610 void *rv;
3611 object *obarg;
3612 player *pl;
3613
3614 va_start (args, type);
3615 party = va_arg (args, partylist *);
3616 prop = va_arg (args, int);
3617
3618 switch (prop)
3619 {
3620 case CFAPI_PARTY_PROP_NAME:
3621 *type = CFAPI_STRING;
3622 rv = (void *) party->partyname;
3623 break;
3624
3625 case CFAPI_PARTY_PROP_NEXT:
3626 *type = CFAPI_PPARTY;
3627 rv = (party ? party->next : get_firstparty ());
3628 break;
3629
3630 case CFAPI_PARTY_PROP_PASSWORD:
3631 *type = CFAPI_STRING;
3632 rv = (void *) party->passwd;
3633 break;
3634
3635 case CFAPI_PARTY_PROP_PLAYER:
3636 *type = CFAPI_PPLAYER;
3637 obarg = va_arg (args, object *);
3638
3639 pl = (obarg ? obarg->contr : first_player);
3640 rv = NULL;
3641 for (; pl != NULL; pl = pl->next)
3642 if (pl->ob->contr->party == party)
3643 {
3644 rv = (void *) pl;
3645 break;
3646 }
3647 break;
3648
3649 default:
3650 *type = CFAPI_NONE;
3651 rv = NULL;
3652 break;
3653 }
3654 va_end (args);
3655 return rv;
3656}
3657
3658/* Regions-related functions */
3659void *
3660cfapi_region_get_property (int *type, ...)
3661{
3662 region *reg;
3663 int prop;
3664 va_list args;
3665 void *rv;
3666
3667 va_start (args, type);
3668 reg = va_arg (args, region *);
3669 prop = va_arg (args, int);
3670
3671 switch (prop)
3672 {
3673 case CFAPI_REGION_PROP_NAME:
3674 *type = CFAPI_STRING;
3675 rv = (void *) reg->name;
3676 break;
3677
3678 case CFAPI_REGION_PROP_NEXT:
3679 *type = CFAPI_PREGION;
3680 rv = (reg ? reg->next : first_region);
3681 break;
3682
3683 case CFAPI_REGION_PROP_PARENT:
3684 *type = CFAPI_PREGION;
3685 rv = (void *) reg->parent;
3686 break;
3687
3688 case CFAPI_REGION_PROP_LONGNAME:
3689 *type = CFAPI_STRING;
3690 rv = (void *) reg->longname;
3691 break;
3692
3693 case CFAPI_REGION_PROP_MESSAGE:
3694 *type = CFAPI_STRING;
3695 rv = (void *) reg->msg;
3696 break;
3697
3698 default:
3699 *type = CFAPI_NONE;
3700 rv = NULL;
3701 break;
3702 }
3703 va_end (args);
3704 return rv;
3705}
3706
3707/*****************************************************************************/
3708
3709/* NEW PLUGIN STUFF ENDS HERE */
3710
3711/*****************************************************************************/
3712
3713
3714/*****************************************************************************/
3715
3716/* Tries to find if a given command is handled by a plugin. */
3717
3718/* Note that find_plugin_command is called *before* the internal commands are*/
3719
3720/* checked, meaning that you can "overwrite" them. */
3721
3722/*****************************************************************************/
3723CommArray_s *
3724find_plugin_command (char *cmd, object *op)
3725{
3726 int i;
3727 crossfire_plugin *cp;
3728 CommArray_s *rtn_cmd;
3729
3730 if (plugins_list == NULL)
3731 return NULL;
3732
3733 for (cp = plugins_list; cp != NULL; cp = cp->next)
3734 {
3735 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3736 if (rtn_cmd)
3737 return rtn_cmd;
3738 }
3739 return NULL;
3740}
3741
3742/*****************************************************************************/
3743
3744/* Plugins initialization. Browses the plugins directory and call */
3745
3746/* initOnePlugin for each file found. */
3747
3748/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3749
3750/*****************************************************************************/
3751int
3752initPlugins (void)
3753{
3754 struct dirent *currentfile;
3755 DIR *plugdir;
3756 size_t l;
3757 char buf[MAX_BUF];
3758 char buf2[MAX_BUF];
3759 int result;
3760
3761 LOG (llevInfo, "Initializing plugins\n");
3762 strcpy (buf, LIBDIR);
3763 strcat (buf, "/plugins/");
3764 LOG (llevInfo, "Plugins directory is %s\n", buf);
3765
3766 plugins_init_perl ();
3767
3768 plugdir = opendir (buf);
3769 if (plugdir == NULL)
3770 return -1;
3771
3772 result = -1;
3773 while ((currentfile = readdir (plugdir)) != NULL)
3774 {
3775 l = strlen (currentfile->d_name);
3776 if (l > strlen (PLUGIN_SUFFIX))
3777 {
3778 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3779 {
3780 strcpy (buf2, buf);
3781 strcat (buf2, currentfile->d_name);
3782 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3783 if (plugins_init_plugin (buf2) == 0)
3784 result = 0;
3005 } 3785 }
3006 } 3786 }
3007 break;
3008
3009 default:
3010 rv = NULL;
3011 break;
3012 }
3013 va_end(args);
3014
3015 if (rv == NULL) {
3016 *type = CFAPI_NONE;
3017 }
3018 return rv;
3019}
3020
3021void* cfapi_object_drop(int* type, ...)
3022{
3023 object* op;
3024 object* author;
3025 va_list args;
3026
3027 va_start(args, type);
3028 op = va_arg(args, object*);
3029 author = va_arg(args, object*);
3030 va_end(args);
3031
3032 if (QUERY_FLAG(op, FLAG_NO_DROP))
3033 return NULL;
3034 drop(author, op);
3035
3036 if (author->type == PLAYER) {
3037 author->contr->count = 0;
3038 author->contr->socket.update_look = 1;
3039 }
3040
3041 *type = CFAPI_NONE;
3042 return NULL;
3043}
3044
3045void* cfapi_object_take(int* type, ...)
3046{
3047 object *op;
3048 object *author;
3049 va_list args;
3050
3051 va_start(args, type);
3052 op = va_arg(args, object*);
3053 author = va_arg(args, object*);
3054 va_end(args);
3055 pick_up(author, op);
3056
3057 *type = CFAPI_NONE;
3058 return NULL;
3059}
3060
3061void* cfapi_object_say(int* type, ...)
3062{ abort(); }
3063void* cfapi_object_speak(int* type, ...)
3064{ abort(); }
3065/* PLAYER SUBCLASS */
3066void* cfapi_player_find(int* type, ...)
3067{
3068 va_list args;
3069 void* rv;
3070 char* sval;
3071 va_start(args, type);
3072
3073 sval = va_arg(args, char*);
3074 va_end(args);
3075
3076 rv = find_player(sval);
3077
3078 *type = CFAPI_PPLAYER;
3079 return rv;
3080}
3081void* cfapi_player_message(int* type, ...)
3082{
3083 va_list args;
3084 int flags;
3085 int pri;
3086 object* pl;
3087 char* buf;
3088
3089 va_start(args, type);
3090
3091 flags = va_arg(args, int);
3092 pri = va_arg(args, int);
3093 pl = va_arg(args, object*);
3094 buf = va_arg(args, char*);
3095 va_end(args);
3096
3097 new_draw_info(flags, pri, pl, buf);
3098 *type = CFAPI_NONE;
3099 return NULL;
3100}
3101void *cfapi_player_send_inventory(int *type, ...)
3102{
3103 /* Currently a stub. Do we really need this anymore ? */
3104 *type = CFAPI_NONE;
3105 return NULL;
3106}
3107
3108void* cfapi_object_teleport(int *type, ...)
3109{
3110 mapstruct* map;
3111 int x, y;
3112 object* who;
3113 static int result;
3114 va_list args;
3115
3116 va_start(args, type);
3117 who = va_arg(args, object*);
3118 map = va_arg(args, mapstruct*);
3119 x = va_arg(args, int);
3120 y = va_arg(args, int);
3121
3122 if (!out_of_map(map, x, y)) {
3123 int k;
3124 object *tmp;
3125 k = find_first_free_spot(who, map, x, y);
3126 if (k == -1) {
3127 result = 1;
3128 return &result;
3129 }
3130
3131 send_removed_object(who);
3132 remove_ob(who);
3133
3134 for (tmp = who; tmp != NULL; tmp = tmp->more)
3135 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3136 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3137
3138 insert_ob_in_map(who, map, NULL, 0);
3139 result = 0;
3140 }
3141
3142 return &result;
3143}
3144void* cfapi_object_pickup(int *type, ...)
3145{
3146 object* who;
3147 object* what;
3148 va_list args;
3149
3150 va_start(args, type);
3151 who = va_arg(args, object*);
3152 what = va_arg(args, object*);
3153 va_end(args);
3154
3155 pick_up(who, what);
3156 *type = CFAPI_NONE;
3157 return NULL;
3158}
3159
3160/* Archetype-related functions */
3161void* cfapi_archetype_get_first(int* type, ...)
3162{
3163 va_list args;
3164 va_start(args, type);
3165 va_end(args);
3166 *type = CFAPI_PARCH;
3167 return first_archetype;
3168}
3169
3170void* cfapi_archetype_get_property(int* type, ...)
3171{
3172 archetype* arch;
3173 int prop;
3174 va_list args;
3175 void* rv;
3176
3177 va_start(args, type);
3178 arch = va_arg(args, archetype*);
3179 prop = va_arg(args, int);
3180 switch (prop) {
3181 case CFAPI_ARCH_PROP_NAME:
3182 *type = CFAPI_STRING;
3183 rv = (void*)arch->name;
3184 break;
3185
3186 case CFAPI_ARCH_PROP_NEXT:
3187 *type = CFAPI_PARCH;
3188 rv = arch->next;
3189 break;
3190
3191 case CFAPI_ARCH_PROP_HEAD:
3192 *type = CFAPI_PARCH;
3193 rv = arch->head;
3194 break;
3195
3196 case CFAPI_ARCH_PROP_MORE:
3197 *type = CFAPI_PARCH;
3198 rv = arch->more;
3199 break;
3200
3201 case CFAPI_ARCH_PROP_CLONE:
3202 *type = CFAPI_POBJECT;
3203 rv = &arch->clone;
3204 break;
3205
3206 default:
3207 *type = CFAPI_NONE;
3208 rv = NULL;
3209 break;
3210 }
3211 va_end(args);
3212 return rv;
3213}
3214
3215/* Party-related functions */
3216void* cfapi_party_get_property(int* type, ...)
3217{
3218 partylist* party;
3219 int prop;
3220 va_list args;
3221 void* rv;
3222 object* obarg;
3223 player* pl;
3224
3225 va_start(args, type);
3226 party = va_arg(args, partylist*);
3227 prop = va_arg(args, int);
3228 switch (prop)
3229 { 3787 }
3230 case CFAPI_PARTY_PROP_NAME:
3231 *type = CFAPI_STRING;
3232 rv = (void*)party->partyname;
3233 break;
3234 3788
3235 case CFAPI_PARTY_PROP_NEXT:
3236 *type = CFAPI_PPARTY;
3237 rv = (party ? party->next : get_firstparty());
3238 break;
3239
3240 case CFAPI_PARTY_PROP_PASSWORD:
3241 *type = CFAPI_STRING;
3242 rv = (void*)party->passwd;
3243 break;
3244
3245 case CFAPI_PARTY_PROP_PLAYER:
3246 *type = CFAPI_PPLAYER;
3247 obarg = va_arg(args, object*);
3248 pl = (obarg ? obarg->contr : first_player);
3249 rv = NULL;
3250 for (; pl != NULL; pl = pl->next)
3251 if (pl->ob->contr->party == party) {
3252 rv = (void*)pl;
3253 break;
3254 }
3255 break;
3256
3257 default:
3258 *type = CFAPI_NONE;
3259 rv = NULL;
3260 break;
3261 }
3262 va_end(args);
3263 return rv;
3264}
3265
3266/* Regions-related functions */
3267void* cfapi_region_get_property(int* type, ...)
3268{
3269 region* reg;
3270 int prop;
3271 va_list args;
3272 void* rv;
3273
3274 va_start(args, type);
3275 reg = va_arg(args, region*);
3276 prop = va_arg(args, int);
3277 switch (prop) {
3278 case CFAPI_REGION_PROP_NAME:
3279 *type = CFAPI_STRING;
3280 rv = (void*)reg->name;
3281 break;
3282
3283 case CFAPI_REGION_PROP_NEXT:
3284 *type = CFAPI_PREGION;
3285 rv = (reg?reg->next:first_region);
3286 break;
3287
3288 case CFAPI_REGION_PROP_PARENT:
3289 *type = CFAPI_PREGION;
3290 rv = (void*)reg->parent;
3291 break;
3292
3293 case CFAPI_REGION_PROP_LONGNAME:
3294 *type = CFAPI_STRING;
3295 rv = (void*)reg->longname;
3296 break;
3297
3298 case CFAPI_REGION_PROP_MESSAGE:
3299 *type = CFAPI_STRING;
3300 rv = (void*)reg->msg;
3301 break;
3302
3303 default:
3304 *type = CFAPI_NONE;
3305 rv = NULL;
3306 break;
3307 }
3308 va_end(args);
3309 return rv;
3310}
3311
3312/*****************************************************************************/
3313/* NEW PLUGIN STUFF ENDS HERE */
3314/*****************************************************************************/
3315
3316
3317/*****************************************************************************/
3318/* Tries to find if a given command is handled by a plugin. */
3319/* Note that find_plugin_command is called *before* the internal commands are*/
3320/* checked, meaning that you can "overwrite" them. */
3321/*****************************************************************************/
3322CommArray_s *find_plugin_command(char *cmd, object *op)
3323{
3324 int i;
3325 crossfire_plugin* cp;
3326 CommArray_s* rtn_cmd;
3327
3328 if (plugins_list == NULL)
3329 return NULL;
3330
3331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3332 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3333 if (rtn_cmd)
3334 return rtn_cmd;
3335 }
3336 return NULL;
3337}
3338
3339/*****************************************************************************/
3340/* Plugins initialization. Browses the plugins directory and call */
3341/* initOnePlugin for each file found. */
3342/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3343/*****************************************************************************/
3344int initPlugins(void)
3345{
3346 struct dirent *currentfile;
3347 DIR *plugdir;
3348 size_t l;
3349 char buf[MAX_BUF];
3350 char buf2[MAX_BUF];
3351 int result;
3352
3353 LOG(llevInfo, "Initializing plugins\n");
3354 strcpy(buf, LIBDIR);
3355 strcat(buf, "/plugins/");
3356 LOG(llevInfo, "Plugins directory is %s\n", buf);
3357
3358 plugins_init_perl ();
3359
3360 plugdir = opendir(buf);
3361 if (plugdir == NULL)
3362 return -1;
3363
3364 result = -1;
3365 while ((currentfile = readdir(plugdir)) != NULL) {
3366 l = strlen(currentfile->d_name);
3367 if (l > strlen(PLUGIN_SUFFIX)) {
3368 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3369 strcpy(buf2, buf);
3370 strcat(buf2, currentfile->d_name);
3371 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3372 if (plugins_init_plugin(buf2) == 0)
3373 result = 0;
3374 }
3375 }
3376 }
3377
3378 closedir(plugdir); 3789 closedir (plugdir);
3379 return result; 3790 return result;
3380} 3791}

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines