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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.2 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.12 by root, Sun Sep 10 15:59:57 2006 UTC

1
1/* 2/*
2 * static char *rcsid_plugins_c = 3 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.2 2006/08/15 17:10:46 root Exp $"; 4 * "$Id: plugins.C,v 1.12 2006/09/10 15:59:57 root Exp $";
4 */ 5 */
5 6
6/*****************************************************************************/ 7/*****************************************************************************/
8
7/* CrossFire, A Multiplayer game for X-windows */ 9/* CrossFire, A Multiplayer game for X-windows */
10
8/* */ 11/* */
12
9/* Copyright (C) 2000 Mark Wedel */ 13/* Copyright (C) 2000 Mark Wedel */
14
10/* Copyright (C) 1992 Frank Tore Johansen */ 15/* Copyright (C) 1992 Frank Tore Johansen */
16
11/* */ 17/* */
18
12/* This program is free software; you can redistribute it and/or modify */ 19/* This program is free software; you can redistribute it and/or modify */
20
13/* it under the terms of the GNU General Public License as published by */ 21/* it under the terms of the GNU General Public License as published by */
22
14/* the Free Software Foundation; either version 2 of the License, or */ 23/* the Free Software Foundation; either version 2 of the License, or */
24
15/* (at your option) any later version. */ 25/* (at your option) any later version. */
26
16/* */ 27/* */
28
17/* This program is distributed in the hope that it will be useful, */ 29/* This program is distributed in the hope that it will be useful, */
30
18/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 31/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
32
19/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 33/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
34
20/* GNU General Public License for more details. */ 35/* GNU General Public License for more details. */
36
21/* */ 37/* */
38
22/* You should have received a copy of the GNU General Public License */ 39/* You should have received a copy of the GNU General Public License */
40
23/* along with this program; if not, write to the Free Software */ 41/* along with this program; if not, write to the Free Software */
42
24/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 43/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
44
25/* */ 45/* */
46
26/*****************************************************************************/ 47/*****************************************************************************/
48
27/* This is the server-side plugin management part. */ 49/* This is the server-side plugin management part. */
50
28/*****************************************************************************/ 51/*****************************************************************************/
52
29/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */ 53/* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
54
30/* Special thanks to: */ 55/* Special thanks to: */
56
31/* David Delbecq (david.delbecq@mailandnews.com); */ 57/* David Delbecq (david.delbecq@mailandnews.com); */
58
32/* Joris Bontje (jbontje@suespammers.org); */ 59/* Joris Bontje (jbontje@suespammers.org); */
60
33/* Philip Currlin (?); */ 61/* Philip Currlin (?); */
62
34/*****************************************************************************/ 63/*****************************************************************************/
35 64
36/*****************************************************************************/ 65/*****************************************************************************/
66
37/* First, the headers. We only include plugin.h, because all other includes */ 67/* First, the headers. We only include plugin.h, because all other includes */
68
38/* are done into it, and plugproto.h (which is used only by this file). */ 69/* are done into it, and plugproto.h (which is used only by this file). */
70
39/*****************************************************************************/ 71/*****************************************************************************/
40#include <plugin.h> 72#include <plugin.h>
41 73
42#ifndef __CEXTRACT__ 74#ifndef __CEXTRACT__
43#include <sproto.h> 75# include <sproto.h>
44#endif 76#endif
45 77
46#define NR_OF_HOOKS 74 78#define NR_OF_HOOKS 74
47 79
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 80static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 81 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 82 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 83 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 84 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 85 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 86 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 87 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 88 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 89 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 90 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 91 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 92 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 93 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 94 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 95 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 96 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 97 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 98 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 99 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 100 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 101 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 102 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 103 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 104 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 105 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 106 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 107 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 108 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 109 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 110 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 111 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 112 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 113 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 114 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 115 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 116 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 117 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 118 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 119 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 120 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 121 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 122 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 123 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 124 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 125 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 126 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 127 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 128 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 129 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 130 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 131 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 132 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 133 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 134 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 135 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 136 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 137 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 138 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 139 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 140 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 141 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 142 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 143 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 144 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 145 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 146 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 147 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 148 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 149 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 150 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 151 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 152 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 153};
125int plugin_number = 0; 154int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 155crossfire_plugin *plugins_list = NULL;
127 156
128/*****************************************************************************/ 157/*****************************************************************************/
158
129/* NEW PLUGIN STUFF STARTS HERE */ 159/* NEW PLUGIN STUFF STARTS HERE */
160
130/*****************************************************************************/ 161/*****************************************************************************/
131 162
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32 163#ifdef WIN32
153static const char *plugins_dlerror(void) 164static const char *
165plugins_dlerror (void)
154{ 166{
155 static char buf[256]; 167 static char buf[256];
156 DWORD err; 168 DWORD err;
157 char* p; 169 char *p;
170
158 err = GetLastError(); 171 err = GetLastError ();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0) 172 if (FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof (buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err); 173 snprintf (buf, sizeof (buf), "error %lu", err);
161 p = strchr(buf, '\0'); 174 p = strchr (buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n')) 175 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--; 176 p--;
164 *p = '\0'; 177 *p = '\0';
165 return buf; 178 return buf;
166} 179}
167#endif /* WIN32 */ 180#endif /* WIN32 */
168 181
169/** 182/**
170 * Notify clients about a changed object. 183 * Notify clients about a changed object.
171 * 184 *
172 * @param op the object that has changed 185 * @param op the object that has changed
173 */ 186 */
187static void
174static void send_changed_object(object *op) 188send_changed_object (object *op)
175{ 189{
176 object* tmp; 190 object *tmp;
177 player *pl; 191 player *pl;
178 192
179 if (op->env != NULL) { 193 if (op->env != NULL)
194 {
180 tmp = is_player_inv(op->env); 195 tmp = is_player_inv (op->env);
181 if (!tmp) { 196 if (!tmp)
197 {
182 for (pl = first_player; pl; pl = pl->next) 198 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env) 199 if (pl->ob->container == op->env)
184 break; 200 break;
185 if (pl) 201 if (pl)
186 tmp = pl->ob; 202 tmp = pl->ob;
187 else 203 else
188 tmp = NULL; 204 tmp = NULL;
189 } 205 }
190 if (tmp) 206 if (tmp)
191 esrv_send_item(tmp, op); 207 esrv_send_item (tmp, op);
192 } else { 208 }
209 else
210 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 211 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 212 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 213 esrv_send_item (tmp, op);
196 } 214 }
197} 215}
198 216
199/** 217/**
200 * Notify clients about a removed object. 218 * Notify clients about a removed object.
201 * 219 *
202 * @param op the object about to be removed from its environment; it must still 220 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 221 * be present in its environment
204 */ 222 */
223static void
205static void send_removed_object(object *op) 224send_removed_object (object *op)
206{ 225{
207 object* tmp; 226 object *tmp;
208 player *pl; 227 player *pl;
209 228
210 if (op->env == NULL) { 229 if (op->env == NULL)
230 {
211 /* no action necessary: remove_ob() notifies the client */ 231 /* no action necessary: remove_ob() notifies the client */
212 return; 232 return;
213 } 233 }
214 234
215 tmp = is_player_inv(op->env); 235 tmp = is_player_inv (op->env);
216 if (!tmp) { 236 if (!tmp)
237 {
217 for (pl = first_player; pl; pl = pl->next) 238 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env) 239 if (pl->ob->container == op->env)
219 break; 240 break;
220 if (pl) 241 if (pl)
221 tmp = pl->ob; 242 tmp = pl->ob;
222 else 243 else
223 tmp = NULL; 244 tmp = NULL;
224 } 245 }
225 if (tmp) 246 if (tmp)
226 esrv_del_item(tmp->contr, op->count); 247 esrv_del_item (tmp->contr, op->count);
227}
228
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230{
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237#if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284}
285
286int execute_global_event(int eventcode, ...)
287{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475} 248}
476 249
477extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 250extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
478extern "C" void *cfperl_getPluginProperty (int *type, ...); 251extern "C" void *cfperl_getPluginProperty (int *type, ...);
479extern "C" int cfperl_postInitPlugin (); 252extern "C" int cfperl_postInitPlugin ();
480extern "C" void *cfperl_eventListener (int *type, ...);
481extern "C" int cfperl_closePlugin (); 253extern "C" int cfperl_closePlugin ();
482 254
255// this is a temporary hack till the old plugin stuff is removed
256int
483int plugins_init_perl() 257plugins_init_perl ()
484{ 258{
485 f_plug_init initfunc; 259 f_plug_init initfunc;
486 f_plug_api propfunc; 260 f_plug_api propfunc;
487 f_plug_api eventfunc;
488 f_plug_postinit postfunc; 261 f_plug_postinit postfunc;
489 f_plug_postinit closefunc; 262 f_plug_postinit closefunc;
490 int i; 263 int i;
491 crossfire_plugin* cp; 264 crossfire_plugin *cp;
492 crossfire_plugin* ccp; 265 crossfire_plugin *ccp;
493 266
494 load_original_map_callback = plugin_load_original_map;
495 load_temporary_map_callback = plugin_load_temporary_map;
496 clean_temporary_map_callback = plugin_clean_temporary_map;
497 object_free_callback = plugin_object_free;
498
499 initfunc = (f_plug_init)cfperl_initPlugin; 267 initfunc = (f_plug_init) cfperl_initPlugin;
500 propfunc = (f_plug_api)cfperl_getPluginProperty; 268 propfunc = (f_plug_api) cfperl_getPluginProperty;
501 eventfunc = (f_plug_api)cfperl_eventListener;
502 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 269 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
503 closefunc = (f_plug_postinit)cfperl_closePlugin; 270 closefunc = (f_plug_postinit) cfperl_closePlugin;
504 i = initfunc("2.0", cfapi_get_hooks); 271 i = initfunc ("2.0", cfapi_get_hooks);
505 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 272 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
506 for (i = 0; i < NR_EVENTS; i++) 273 for (i = 0; i < NR_EVENTS; i++)
507 cp->gevent[i] = NULL; 274 cp->gevent[i] = NULL;
508 cp->eventfunc = eventfunc; 275 cp->eventfunc = 0;
509 cp->propfunc = propfunc; 276 cp->propfunc = propfunc;
510 cp->closefunc = closefunc; 277 cp->closefunc = closefunc;
511 cp->libptr = 0; 278 cp->libptr = 0;
512 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 279 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
513 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 280 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
514 cp->next = NULL; 281 cp->next = NULL;
515 cp->prev = NULL; 282 cp->prev = NULL;
516 if (plugins_list == NULL) { 283 if (plugins_list == NULL)
284 {
517 plugins_list = cp; 285 plugins_list = cp;
518 } else { 286 }
287 else
288 {
519 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 289 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
520 ; 290 ;
521 ccp->next = cp; 291 ccp->next = cp;
522 cp->prev = ccp; 292 cp->prev = ccp;
523 } 293 }
524 postfunc(); 294 postfunc ();
525 plugin_number++; 295 plugin_number++;
526 return 0; 296 return 0;
527} 297}
528 298
299int
529int plugins_init_plugin(const char* libfile) 300plugins_init_plugin (const char *libfile)
530{ 301{
302 return 0;
303
531 LIBPTRTYPE ptr; 304 LIBPTRTYPE ptr;
532 f_plug_init initfunc; 305 f_plug_init initfunc;
533 f_plug_api propfunc; 306 f_plug_api propfunc;
534 f_plug_api eventfunc; 307 f_plug_api eventfunc;
535 f_plug_postinit postfunc; 308 f_plug_postinit postfunc;
536 f_plug_postinit closefunc; 309 f_plug_postinit closefunc;
537 int i; 310 int i;
538 crossfire_plugin* cp; 311 crossfire_plugin *cp;
539 crossfire_plugin* ccp; 312 crossfire_plugin *ccp;
540 313
541 load_original_map_callback = plugin_load_original_map;
542 load_temporary_map_callback = plugin_load_temporary_map;
543 clean_temporary_map_callback = plugin_clean_temporary_map;
544 object_free_callback = plugin_object_free;
545
546 /* Open the plugin lib and load the required functions */ 314 /* Open the plugin lib and load the required functions */
547 ptr = plugins_dlopen(libfile); 315 ptr = plugins_dlopen (libfile);
548 if (ptr == NULL) { 316 if (ptr == NULL)
317 {
549 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 318 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
550 return -1; 319 return -1;
551 } 320 }
552 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 321 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
553 if (initfunc == NULL) { 322 if (initfunc == NULL)
323 {
554 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 324 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
555 libfile, plugins_dlerror());
556 plugins_dlclose(ptr); 325 plugins_dlclose (ptr);
557 return -1; 326 return -1;
558 } 327 }
559 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 328 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
560 if (propfunc == NULL) { 329 if (propfunc == NULL)
330 {
561 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 331 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
562 libfile, plugins_dlerror());
563 plugins_dlclose(ptr); 332 plugins_dlclose (ptr);
564 return -1; 333 return -1;
565 } 334 }
566 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 335 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
567 if (eventfunc == NULL) { 336 if (eventfunc == NULL)
337 {
568 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 338 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
569 libfile, plugins_dlerror());
570 plugins_dlclose(ptr); 339 plugins_dlclose (ptr);
571 return -1; 340 return -1;
572 } 341 }
573 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 342 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
574 if (postfunc == NULL) { 343 if (postfunc == NULL)
344 {
575 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 345 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
576 libfile, plugins_dlerror());
577 plugins_dlclose(ptr); 346 plugins_dlclose (ptr);
578 return -1; 347 return -1;
579 } 348 }
580 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 349 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
581 if (postfunc == NULL) { 350 if (postfunc == NULL)
351 {
582 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 352 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
583 libfile, plugins_dlerror());
584 plugins_dlclose(ptr); 353 plugins_dlclose (ptr);
585 return -1; 354 return -1;
586 } 355 }
587 i = initfunc("2.0", cfapi_get_hooks); 356 i = initfunc ("2.0", cfapi_get_hooks);
588 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 357 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
589 for (i = 0; i < NR_EVENTS; i++) 358 for (i = 0; i < NR_EVENTS; i++)
590 cp->gevent[i] = NULL; 359 cp->gevent[i] = NULL;
591 cp->eventfunc = eventfunc; 360 cp->eventfunc = eventfunc;
592 cp->propfunc = propfunc; 361 cp->propfunc = propfunc;
593 cp->closefunc = closefunc; 362 cp->closefunc = closefunc;
594 cp->libptr = ptr; 363 cp->libptr = ptr;
595 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 364 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
596 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 365 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
597 cp->next = NULL; 366 cp->next = NULL;
598 cp->prev = NULL; 367 cp->prev = NULL;
599 if (plugins_list == NULL) { 368 if (plugins_list == NULL)
369 {
600 plugins_list = cp; 370 plugins_list = cp;
601 } else { 371 }
372 else
373 {
602 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 374 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
603 ; 375 ;
604 ccp->next = cp; 376 ccp->next = cp;
605 cp->prev = ccp; 377 cp->prev = ccp;
606 } 378 }
607 postfunc(); 379 postfunc ();
608 plugin_number++; 380 plugin_number++;
609 return 0; 381 return 0;
610} 382}
611 383
384void *
612void* cfapi_get_hooks(int* type, ...) 385cfapi_get_hooks (int *type, ...)
613{ 386{
614 va_list args; 387 va_list args;
615 int request_type; 388 int request_type;
616 char* buf; 389 char *buf;
617 int fid; 390 int fid;
618 f_plug_api rv; 391 f_plug_api rv;
619 int i; 392 int i;
620 393
621 va_start(args, type); 394 va_start (args, type);
622 request_type = va_arg(args, int); 395 request_type = va_arg (args, int);
396
623 if (request_type == 0) { /* By nr */ 397 if (request_type == 0)
398 { /* By nr */
624 fid = va_arg(args, int); 399 fid = va_arg (args, int);
400
625 if (fid < 0 || fid >= NR_OF_HOOKS) { 401 if (fid < 0 || fid >= NR_OF_HOOKS)
402 {
626 rv = NULL; 403 rv = NULL;
627 *type = CFAPI_NONE; 404 *type = CFAPI_NONE;
628 } else {
629 rv = plug_hooks[fid].func;
630 *type = CFAPI_FUNC;
631 } 405 }
632 } else { /* by name */ 406 else
407 {
408 rv = plug_hooks[fid].func;
409 *type = CFAPI_FUNC;
410 }
411 }
412 else
413 { /* by name */
633 buf = va_arg(args, char*); 414 buf = va_arg (args, char *);
415
634 rv = NULL; 416 rv = NULL;
635 for (i = 0; i < NR_OF_HOOKS; i++) { 417 for (i = 0; i < NR_OF_HOOKS; i++)
418 {
636 if (!strcmp(buf, plug_hooks[i].fname)) { 419 if (!strcmp (buf, plug_hooks[i].fname))
420 {
637 rv = plug_hooks[i].func; 421 rv = plug_hooks[i].func;
638 *type = CFAPI_FUNC; 422 *type = CFAPI_FUNC;
639 break; 423 break;
640 } 424 }
641 } 425 }
642 if (rv == NULL) { 426 if (rv == NULL)
427 {
643 *type = CFAPI_NONE; 428 *type = CFAPI_NONE;
644 } 429 }
645 } 430 }
646 va_end(args); 431 va_end (args);
647 return (void*)rv; 432 return (void *) rv;
648} 433}
649 434
435int
650int plugins_remove_plugin(const char* id) 436plugins_remove_plugin (const char *id)
651{ 437{
652 crossfire_plugin* cp; 438 crossfire_plugin *cp;
653 439
654 if (plugins_list == NULL) 440 if (plugins_list == NULL)
655 return -1; 441 return -1;
656 442
657 for (cp = plugins_list; cp != NULL; cp = cp->next) { 443 for (cp = plugins_list; cp != NULL; cp = cp->next)
444 {
658 if (!strcmp(id, cp->id) && cp->libptr) { 445 if (!strcmp (id, cp->id) && cp->libptr)
446 {
659 crossfire_plugin* n; 447 crossfire_plugin *n;
660 crossfire_plugin* p; 448 crossfire_plugin *p;
449
661 n = cp->next; 450 n = cp->next;
662 p = cp->prev; 451 p = cp->prev;
663 plugins_dlclose(cp->libptr); 452 plugins_dlclose (cp->libptr);
664 if (n != NULL) { 453 if (n != NULL)
454 {
665 if (p != NULL) { 455 if (p != NULL)
456 {
666 n->prev = p; 457 n->prev = p;
667 p->next = n; 458 p->next = n;
668 } else {
669 n->prev = NULL;
670 plugins_list = n;
671 } 459 }
672 } else {
673 if (p != NULL)
674 p->next = NULL;
675 else 460 else
461 {
462 n->prev = NULL;
676 plugins_list = NULL; 463 plugins_list = n;
677 }
678 free(cp);
679 plugin_number --;
680 return 0;
681 }
682 }
683 return -1;
684}
685
686crossfire_plugin* plugins_find_plugin(const char* id)
687{
688 crossfire_plugin* cp;
689
690 if (plugins_list == NULL)
691 return NULL;
692
693 for (cp = plugins_list; cp != NULL; cp = cp->next) {
694 if (!strcmp(id, cp->id)) {
695 return cp;
696 }
697 }
698 return NULL;
699}
700
701/*****************************************************************************/
702/* Displays a list of loaded plugins (keystrings and description) in the */
703/* game log window. */
704/*****************************************************************************/
705void plugins_display_list(object *op)
706{
707 crossfire_plugin* cp;
708
709 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
710 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
711
712 if (plugins_list == NULL)
713 return;
714
715 for (cp = plugins_list; cp != NULL; cp = cp->next) {
716 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
717 }
718}
719
720/* SYSTEM-RELATED HOOKS */
721
722void* cfapi_system_find_animation(int *type, ...)
723{
724 va_list args;
725 static int rv;
726 char* anim;
727 va_start(args, type);
728 anim = va_arg(args, char*);
729 va_end(args);
730
731 rv = find_animation(anim);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_strdup_local(int *type, ...)
737{
738 va_list args;
739 char* txt;
740 va_start(args, type);
741 txt = va_arg(args, char*);
742 va_end(args);
743 *type = CFAPI_STRING;
744 return strdup_local(txt);
745}
746
747void* cfapi_system_register_global_event(int *type, ...)
748{
749 va_list args;
750 int eventcode;
751 char* pname;
752 f_plug_api hook;
753 crossfire_plugin* cp;
754
755 va_start(args, type);
756 eventcode = va_arg(args, int);
757 pname = va_arg(args, char*);
758 hook = va_arg(args, f_plug_api);
759
760 va_end(args);
761 cp = plugins_find_plugin(pname);
762 cp->gevent[eventcode] = hook;
763 return NULL;
764}
765
766void* cfapi_system_unregister_global_event(int *type, ...)
767{
768 va_list args;
769 int eventcode;
770 char* pname;
771 crossfire_plugin* cp;
772
773 va_start(args, type);
774 eventcode = va_arg(args, int);
775 pname = va_arg(args, char*);
776
777 cp = plugins_find_plugin(pname);
778 cp->gevent[eventcode] = NULL;
779
780 va_end(args);
781 return NULL;
782}
783
784void* cfapi_system_add_string(int *type, ...)
785{
786 va_list args;
787 const char* str;
788 char* rv;
789
790 va_start(args, type);
791 str = va_arg(args, char*);
792 va_end(args);
793
794 rv = (char*)add_string(str);
795 *type = CFAPI_STRING;
796 return rv;
797}
798
799void* cfapi_system_remove_string(int *type, ...)
800{
801 va_list args;
802 char* str;
803
804 va_start(args, type);
805 str = va_arg(args, char*);
806 va_end(args);
807
808 free_string(str);
809 *type = CFAPI_NONE;
810 return NULL;
811}
812void* cfapi_system_check_path(int* type, ...)
813{
814 va_list args;
815 static int rv;
816 char* name;
817 int prepend_dir;
818
819 va_start(args, type);
820
821 name = va_arg(args, char*);
822 prepend_dir = va_arg(args, int);
823
824 rv = check_path(name, prepend_dir);
825
826 va_end(args);
827 *type = CFAPI_INT;
828 return &rv;
829}
830
831void* cfapi_system_re_cmp(int* type, ...)
832{
833 va_list args;
834 char* rv;
835 const char* str;
836 const char* regexp;
837
838 va_start(args, type);
839
840 str = va_arg(args, char*);
841 regexp = va_arg(args, char*);
842
843 rv = (char*)re_cmp(str, regexp);
844
845 va_end(args);
846 *type = CFAPI_STRING;
847 return rv;
848}
849
850void* cfapi_system_directory(int* type, ...)
851{
852 va_list args;
853 int dirtype;
854
855 va_start(args, type);
856
857 dirtype = va_arg(args, int);
858 va_end(args);
859
860 *type = CFAPI_STRING;
861
862 switch (dirtype)
863 {
864 case 0:
865 return settings.mapdir;
866 break;
867
868 case 1:
869 return settings.uniquedir;
870 break;
871
872 case 2:
873 return settings.tmpdir;
874 break;
875
876 case 3:
877 return settings.confdir;
878 break;
879
880 case 4:
881 return settings.localdir;
882 break;
883
884 case 5:
885 return settings.playerdir;
886 break;
887
888 case 6:
889 return settings.datadir;
890 break;
891 }
892
893 *type = CFAPI_NONE;
894 return NULL;
895}
896
897
898/* MAP RELATED HOOKS */
899
900void* cfapi_map_get_map(int* type, ...)
901{
902 va_list args;
903 mapstruct* rv;
904 int ctype;
905 int x, y;
906 sint16 nx, ny;
907 char* name;
908 mapstruct* m;
909
910 va_start(args, type);
911
912 ctype = va_arg(args, int);
913
914 switch (ctype)
915 {
916 case 0:
917 x = va_arg(args, int);
918 y = va_arg(args, int);
919 rv = get_empty_map(x, y);
920 break;
921
922 case 1:
923 name = va_arg(args, char*);
924 x = va_arg(args, int);
925 rv = ready_map_name(name, x);
926 break;
927
928 case 2:
929 m = va_arg(args, mapstruct*);
930 nx = va_arg(args, int);
931 ny = va_arg(args, int);
932 rv = get_map_from_coord(m, &nx, &ny);
933 break;
934
935 case 3:
936 rv = first_map;
937 break;
938
939 default:
940 *type = CFAPI_NONE;
941 va_end(args);
942 return NULL;
943 break;
944 }
945 va_end(args);
946 *type = CFAPI_PMAP;
947 return rv;
948}
949void* cfapi_map_has_been_loaded(int* type, ...)
950{
951 va_list args;
952 mapstruct* map;
953 char* string;
954
955 va_start(args, type);
956 string = va_arg(args, char*);
957 map = has_been_loaded(string);
958 va_end(args);
959 *type = CFAPI_PMAP;
960 return map;
961}
962void* cfapi_map_create_path(int* type, ...)
963{
964 va_list args;
965 int ctype;
966 const char* str;
967 char* rv;
968 va_start(args, type);
969
970 ctype = va_arg(args, int);
971 str = va_arg(args, char*);
972 *type = CFAPI_STRING;
973
974 switch (ctype)
975 {
976 case 0:
977 rv = (char*)create_pathname(str);
978 break;
979
980 case 1:
981 rv = (char*)create_overlay_pathname(str);
982 break;
983
984 /*case 2:
985 rv = create_items_path(str);
986 break;*/
987
988 default:
989 rv = NULL;
990 *type = CFAPI_NONE;
991 break;
992 }
993 va_end(args);
994 return rv;
995}
996void* cfapi_map_get_map_property(int* type, ...)
997{
998 va_list args;
999 int x, y;
1000 sint16 nx, ny;
1001 mapstruct* map;
1002 mapstruct* newmap;
1003 static int rv;
1004 int property;
1005 char* buf;
1006
1007 va_start(args, type);
1008
1009 property = va_arg(args, int);
1010 switch (property)
1011 {
1012 case CFAPI_MAP_PROP_FLAGS:
1013 map = va_arg(args, mapstruct*);
1014 newmap = va_arg(args, mapstruct*);
1015 x = va_arg(args, int);
1016 y = va_arg(args, int);
1017 nx = va_arg(args, int);
1018 ny = va_arg(args, int);
1019 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
1020 va_end(args);
1021 *type = CFAPI_INT;
1022 return &rv;
1023 break;
1024
1025 case CFAPI_MAP_PROP_DIFFICULTY:
1026 map = va_arg(args, mapstruct*);
1027 rv = calculate_difficulty(map);
1028 va_end(args);
1029 *type = CFAPI_INT;
1030 return &rv;
1031 break;
1032
1033 case CFAPI_MAP_PROP_PATH:
1034 map = va_arg(args, mapstruct*);
1035 buf = map->path;
1036 *type = CFAPI_STRING;
1037 va_end(args);
1038 return buf;
1039 break;
1040
1041 case CFAPI_MAP_PROP_TMPNAME:
1042 map = va_arg(args, mapstruct*);
1043 buf = map->tmpname;
1044 *type = CFAPI_STRING;
1045 va_end(args);
1046 return buf;
1047 break;
1048
1049 case CFAPI_MAP_PROP_NAME:
1050 map = va_arg(args, mapstruct*);
1051 buf = map->name;
1052 *type = CFAPI_STRING;
1053 va_end(args);
1054 return buf;
1055 break;
1056
1057 case CFAPI_MAP_PROP_RESET_TIME:
1058 map = va_arg(args, mapstruct*);
1059 rv = map->reset_time;
1060 *type = CFAPI_INT;
1061 va_end(args);
1062 return &rv;
1063 break;
1064
1065 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1066 map = va_arg(args, mapstruct*);
1067 rv = map->reset_timeout;
1068 *type = CFAPI_INT;
1069 va_end(args);
1070 return &rv;
1071 break;
1072
1073 case CFAPI_MAP_PROP_PLAYERS:
1074 map = va_arg(args, mapstruct*);
1075 rv = map->players;
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_DARKNESS:
1082 map = va_arg(args, mapstruct*);
1083 rv = map->darkness;
1084 *type = CFAPI_INT;
1085 va_end(args);
1086 return &rv;
1087 break;
1088
1089 case CFAPI_MAP_PROP_WIDTH:
1090 map = va_arg(args, mapstruct*);
1091 rv = map->width;
1092 *type = CFAPI_INT;
1093 va_end(args);
1094 return &rv;
1095 break;
1096
1097 case CFAPI_MAP_PROP_HEIGHT:
1098 map = va_arg(args, mapstruct*);
1099 rv = map->height;
1100 *type = CFAPI_INT;
1101 va_end(args);
1102 return &rv;
1103 break;
1104
1105 case CFAPI_MAP_PROP_ENTER_X:
1106 map = va_arg(args, mapstruct*);
1107 rv = map->enter_x;
1108 *type = CFAPI_INT;
1109 va_end(args);
1110 return &rv;
1111 break;
1112
1113 case CFAPI_MAP_PROP_ENTER_Y:
1114 map = va_arg(args, mapstruct*);
1115 rv = map->enter_y;
1116 *type = CFAPI_INT;
1117 va_end(args);
1118 return &rv;
1119 break;
1120
1121 case CFAPI_MAP_PROP_TEMPERATURE:
1122 map = va_arg(args, mapstruct*);
1123 rv = map->temp;
1124 *type = CFAPI_INT;
1125 va_end(args);
1126 return &rv;
1127 break;
1128
1129 case CFAPI_MAP_PROP_PRESSURE:
1130 map = va_arg(args, mapstruct*);
1131 rv = map->pressure;
1132 *type = CFAPI_INT;
1133 va_end(args);
1134 return &rv;
1135 break;
1136
1137 case CFAPI_MAP_PROP_HUMIDITY:
1138 map = va_arg(args, mapstruct*);
1139 rv = map->humid;
1140 *type = CFAPI_INT;
1141 va_end(args);
1142 return &rv;
1143 break;
1144
1145 case CFAPI_MAP_PROP_WINDSPEED:
1146 map = va_arg(args, mapstruct*);
1147 rv = map->windspeed;
1148 *type = CFAPI_INT;
1149 va_end(args);
1150 return &rv;
1151 break;
1152
1153 case CFAPI_MAP_PROP_WINDDIR:
1154 map = va_arg(args, mapstruct*);
1155 rv = map->winddir;
1156 *type = CFAPI_INT;
1157 va_end(args);
1158 return &rv;
1159 break;
1160
1161 case CFAPI_MAP_PROP_SKY:
1162 map = va_arg(args, mapstruct*);
1163 rv = map->sky;
1164 *type = CFAPI_INT;
1165 va_end(args);
1166 return &rv;
1167 break;
1168
1169 case CFAPI_MAP_PROP_WPARTX:
1170 map = va_arg(args, mapstruct*);
1171 rv = map->wpartx;
1172 *type = CFAPI_INT;
1173 va_end(args);
1174 return &rv;
1175 break;
1176
1177 case CFAPI_MAP_PROP_WPARTY:
1178 map = va_arg(args, mapstruct*);
1179 rv = map->wparty;
1180 *type = CFAPI_INT;
1181 va_end(args);
1182 return &rv;
1183 break;
1184
1185 case CFAPI_MAP_PROP_MESSAGE:
1186 map = va_arg(args, mapstruct*);
1187 buf = map->msg;
1188 *type = CFAPI_STRING;
1189 va_end(args);
1190 return buf;
1191 break;
1192
1193 case CFAPI_MAP_PROP_NEXT:
1194 map = va_arg(args, mapstruct*);
1195 *type = CFAPI_PMAP;
1196 va_end(args);
1197 return map->next;
1198 break;
1199
1200 case CFAPI_MAP_PROP_REGION:
1201 map = va_arg(args, mapstruct*);
1202 *type = CFAPI_PREGION;
1203 va_end(args);
1204 return get_region_by_map(map);
1205 break;
1206
1207 default:
1208 *type = CFAPI_NONE;
1209 va_end(args);
1210 return NULL;
1211 break;
1212 }
1213}
1214
1215void* cfapi_map_set_map_property(int* type, ...)
1216{
1217 va_list args;
1218 static int rv;
1219 mapstruct* map;
1220 int val;
1221 int property;
1222
1223 va_start(args, type);
1224
1225 property = va_arg(args, int);
1226
1227 switch (property)
1228 {
1229 case CFAPI_MAP_PROP_LIGHT:
1230 map = va_arg(args, mapstruct*);
1231 val = va_arg(args, int);
1232 rv = change_map_light(map, val);
1233 *type = CFAPI_INT;
1234 va_end(args);
1235 return &rv;
1236 break;
1237
1238 case CFAPI_MAP_PROP_RESET_TIME:
1239 map = va_arg(args, mapstruct*);
1240 *type = CFAPI_NONE;
1241 va_end(args);
1242 return NULL;
1243 break;
1244
1245 default:
1246 *type = CFAPI_NONE;
1247 va_end(args);
1248 return NULL;
1249 break;
1250 }
1251}
1252void* cfapi_map_out_of_map(int* type, ...)
1253{
1254 va_list args;
1255 static int rv;
1256 mapstruct* map;
1257 int x, y;
1258
1259 va_start(args, type);
1260 map = va_arg(args, mapstruct*);
1261 x = va_arg(args, int);
1262 y = va_arg(args, int);
1263
1264 rv = out_of_map(map, x, y);
1265 va_end(args);
1266 *type = CFAPI_INT;
1267 return &rv;
1268}
1269void* cfapi_map_update_position(int* type, ...)
1270{
1271 va_list args;
1272 mapstruct* map;
1273 int x, y;
1274
1275 va_start(args, type);
1276
1277 map = va_arg(args, mapstruct*);
1278 x = va_arg(args, int);
1279 y = va_arg(args, int);
1280
1281 update_position(map, x, y);
1282 va_end(args);
1283 *type = CFAPI_NONE;
1284 return NULL;
1285}
1286void* cfapi_map_delete_map(int* type, ...)
1287{
1288 va_list args;
1289 mapstruct* map;
1290 va_start(args, type);
1291
1292 map = va_arg(args, mapstruct*);
1293
1294 delete_map(map);
1295
1296 va_end(args);
1297 *type = CFAPI_NONE;
1298 return NULL;
1299}
1300void* cfapi_map_message(int* type, ...)
1301{
1302 va_list args;
1303 mapstruct* map;
1304 char* string;
1305 int color;
1306
1307 va_start(args, type);
1308 map = va_arg(args, mapstruct*);
1309 string = va_arg(args, char*);
1310 color = va_arg(args, int);
1311 va_end(args);
1312
1313 new_info_map(color, map, string);
1314 *type = CFAPI_NONE;
1315 return NULL;
1316}
1317void* cfapi_map_get_object_at(int* type, ...)
1318{
1319 va_list args;
1320 mapstruct* map;
1321 int x, y;
1322 object* rv;
1323
1324 va_start(args, type);
1325 map = va_arg(args, mapstruct*);
1326 x = va_arg(args, int);
1327 y = va_arg(args, int);
1328 va_end(args);
1329
1330 rv = get_map_ob(map, x, y);
1331 *type = CFAPI_POBJECT;
1332 return rv;
1333}
1334void* cfapi_map_get_flags(int* type, ...)
1335{
1336 va_list args;
1337 sint16 x, y;
1338 sint16 *nx, *ny;
1339 static mapstruct* map;
1340 mapstruct** newmap;
1341 static int rv;
1342
1343 va_start(args, type);
1344
1345 map = va_arg(args, mapstruct*);
1346 newmap = va_arg(args, mapstruct**);
1347 x = va_arg(args, int);
1348 y = va_arg(args, int);
1349 nx = va_arg(args, sint16*);
1350 ny = va_arg(args, sint16*);
1351 va_end(args);
1352
1353 rv = get_map_flags(map, newmap, x, y, nx, ny);
1354
1355 *type = CFAPI_INT;
1356 return &rv;
1357}
1358void* cfapi_map_present_arch_by_name(int* type, ...)
1359{
1360 va_list args;
1361 object* rv;
1362 int x, y;
1363 mapstruct* map;
1364 char* msg;
1365
1366 va_start(args, type);
1367
1368 msg = va_arg(args, char*);
1369 map = va_arg(args, mapstruct*);
1370 x = va_arg(args, int);
1371 y = va_arg(args, int);
1372
1373 va_end(args);
1374
1375 rv = present_arch(find_archetype(msg), map, x, y);
1376 *type = CFAPI_POBJECT;
1377 return rv;
1378}
1379
1380/* OBJECT-RELATED HOOKS */
1381
1382void* cfapi_object_move(int* type, ...)
1383{
1384 va_list args;
1385 int kind;
1386 object* op;
1387 object* activator;
1388 player* pl;
1389 int direction;
1390 static int rv=0;
1391
1392 va_start(args, type);
1393 kind = va_arg(args, int);
1394 switch (kind)
1395 {
1396 case 0:
1397 op = va_arg(args, object*);
1398 direction = va_arg(args, int);
1399 activator = va_arg(args, object*);
1400 va_end(args);
1401 rv = move_ob(op, direction, activator);
1402 break;
1403
1404 case 1:
1405 pl = va_arg(args, player*);
1406 direction = va_arg(args, int);
1407 va_end(args);
1408 rv = move_player(pl->ob, direction);
1409 break;
1410 }
1411 *type = CFAPI_INT;
1412 return &rv;
1413}
1414
1415void* cfapi_object_get_key(int* type, ...)
1416{
1417 va_list args;
1418 char* rv;
1419 char* keyname;
1420 object* op;
1421
1422 va_start(args, type);
1423 op = va_arg(args, object*);
1424 keyname = va_arg(args, char*);
1425 va_end(args);
1426
1427 rv = (char*)get_ob_key_value(op, keyname);
1428 *type = CFAPI_STRING;
1429 return rv;
1430}
1431void* cfapi_object_set_key(int* type, ...)
1432{
1433 va_list args;
1434 char* keyname;
1435 char* value;
1436 object* op;
1437
1438 va_start(args, type);
1439 op = va_arg(args, object*);
1440 keyname = va_arg(args, char*);
1441 value = va_arg(args, char*);
1442 va_end(args);
1443
1444 set_ob_key_value(op, keyname, value, 0);
1445 *type = CFAPI_NONE;
1446 return NULL;
1447}
1448void* cfapi_object_get_property(int* type, ...)
1449{
1450 va_list args;
1451 int property;
1452 object* op;
1453 void* rv;
1454 static int ri;
1455
1456 va_start(args, type);
1457
1458 op = va_arg(args, object*);
1459 property = va_arg(args, int);
1460 rv = NULL;
1461 if (op != NULL) {
1462 switch (property)
1463 {
1464 case CFAPI_OBJECT_PROP_OB_ABOVE:
1465 rv = op->above;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_OB_BELOW:
1470 rv = op->below;
1471 *type = CFAPI_POBJECT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1475 rv = op->active_next;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1480 rv = op->active_prev;
1481 *type = CFAPI_POBJECT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_INVENTORY:
1485 rv = op->inv;
1486 *type = CFAPI_POBJECT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1490 rv = op->env;
1491 *type = CFAPI_POBJECT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_HEAD:
1495 rv = op->head;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_CONTAINER:
1500 rv = op->container;
1501 *type = CFAPI_POBJECT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_MAP:
1505 rv = op->map;
1506 *type = CFAPI_PMAP;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_COUNT:
1510 ri = op->count; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_REFCOUNT:
1515 ri = op->refcount; rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME:
1520 rv = query_name(op);
1521 *type = CFAPI_STRING;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1525 rv = (char*)op->name_pl;
1526 *type = CFAPI_STRING;
1527 break;
1528
1529 case CFAPI_OBJECT_PROP_TITLE:
1530 rv = (char*)op->title;
1531 *type = CFAPI_STRING;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_RACE:
1535 rv = (char*)op->race;
1536 *type = CFAPI_STRING;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_SLAYING:
1540 rv = (char*)op->slaying;
1541 *type = CFAPI_STRING;
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 rv = (char*)op->skill;
1546 *type = CFAPI_STRING;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_MESSAGE:
1550 rv = (char*)op->msg;
1551 if (rv == NULL)
1552 rv = (void*)"";
1553 *type = CFAPI_STRING;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 rv = (char*)op->lore;
1558 *type = CFAPI_STRING;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_X:
1562 ri = op->x;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_Y:
1568 ri = op->y;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_SPEED:
1574 rv = &op->speed;
1575 *type = CFAPI_DOUBLE;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1579 rv = &op->speed_left;
1580 *type = CFAPI_DOUBLE;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_NROF:
1584 ri = op->nrof; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_DIRECTION:
1589 ri = op->direction; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_FACING:
1594 ri = op->facing; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_TYPE:
1599 ri = op->type; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_SUBTYPE:
1604 ri = op->subtype; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1609 ri = op->client_type; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_RESIST:
1614 {
1615 int idx;
1616 idx = va_arg(args, int);
1617 ri = op->resist[idx]; rv = &ri;
1618 }
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1623 ri = op->attacktype; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1628 ri = op->path_attuned; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1633 ri = op->path_repelled; rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_PATH_DENIED:
1638 ri = op->path_denied; rv = &ri;
1639 *type = CFAPI_INT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_MATERIAL:
1643 ri = op->material; rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1648 rv = (char*)op->materialname;
1649 *type = CFAPI_STRING;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MAGIC:
1653 ri = op->magic; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_VALUE:
1658 ri = op->value; rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_LEVEL:
1663 ri = op->level; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_LAST_HEAL:
1668 ri = op->last_heal; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_LAST_SP:
1673 ri = op->last_sp; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_LAST_GRACE:
1678 ri = op->last_grace; rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LAST_EAT:
1683 ri = op->last_eat; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1688 ri = op->invisible; rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_PICK_UP:
1693 ri = op->pick_up; rv = &ri;
1694 *type = CFAPI_INT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_ITEM_POWER:
1698 ri = op->item_power; rv = &ri;
1699 *type = CFAPI_INT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1703 ri = op->gen_sp_armour; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_WEIGHT:
1708 ri = op->weight; rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1713 ri = op->weight_limit; rv = &ri;
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CARRYING:
1718 ri = op->carrying; rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1723 ri = op->glow_radius; rv = &ri;
1724 *type = CFAPI_INT;
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_PERM_EXP:
1728 rv = &op->perm_exp;
1729 *type = CFAPI_LONG;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1733 rv = op->current_weapon;
1734 *type = CFAPI_POBJECT;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_ENEMY:
1738 rv = op->enemy;
1739 *type = CFAPI_POBJECT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1743 rv = op->attacked_by;
1744 *type = CFAPI_POBJECT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_RUN_AWAY:
1748 ri = op->run_away; rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1753 rv = op->chosen_skill;
1754 *type = CFAPI_POBJECT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_HIDDEN:
1758 ri = op->hide; rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1763 ri = op->move_status; rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1768 ri = op->attack_movement; rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1773 rv = op->spellitem;
1774 *type = CFAPI_POBJECT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1778 rv = &op->expmul;
1779 *type = CFAPI_DOUBLE;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_ARCHETYPE:
1783 rv = op->arch;
1784 *type = CFAPI_PARCH;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1788 rv = op->other_arch;
1789 *type = CFAPI_PARCH;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1793 rv = (char*)op->custom_name;
1794 *type = CFAPI_STRING;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1798 ri = op->anim_speed; rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FRIENDLY:
1803 ri = is_friendly(op);
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_SHORT_NAME:
1809 rv = (char*)query_short_name(op);
1810 *type = CFAPI_STRING;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_BASE_NAME:
1814 {
1815 int i;
1816 i = va_arg(args, int);
1817 rv = (char*)query_base_name(op, i);
1818 *type = CFAPI_STRING;
1819 }
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_MAGICAL:
1823 ri = is_magical(op);
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_LUCK:
1829 ri = op->stats.luck; rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_EXP:
1834 rv = &op->stats.exp;
1835 *type = CFAPI_LONG;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_OWNER:
1839 rv = get_owner(op);
1840 *type = CFAPI_POBJECT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_PRESENT:
1844 {
1845 int stype;
1846 rv = 0;
1847 stype = va_arg(args, int);
1848 switch (stype) {
1849
1850 unsigned char ptype;
1851 char* buf;
1852 archetype* at;
1853
1854 case 0: /* present_in_ob */
1855 ptype = (unsigned char)(va_arg(args, int));
1856 rv = present_in_ob(ptype, op);
1857 break;
1858
1859 case 1: /* present_in_ob_by_name */
1860 ptype = (unsigned char)(va_arg(args, int));
1861 buf = va_arg(args, char*);
1862 rv = present_in_ob_by_name(ptype, buf, op);
1863 break;
1864
1865 case 2: /* present_arch_in_ob */
1866 at = va_arg(args, archetype*);
1867 rv = present_arch_in_ob(at, op);
1868 break;
1869 } 464 }
1870 } 465 }
1871 *type = CFAPI_POBJECT; 466 else
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_CHEATER:
1875 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MERGEABLE:
1881 { 467 {
1882 object* op2; 468 if (p != NULL)
469 p->next = NULL;
470 else
471 plugins_list = NULL;
472 }
473 free (cp);
474 plugin_number--;
475 return 0;
476 }
477 }
478 return -1;
479}
480
481crossfire_plugin *
482plugins_find_plugin (const char *id)
483{
484 crossfire_plugin *cp;
485
486 if (plugins_list == NULL)
487 return NULL;
488
489 for (cp = plugins_list; cp != NULL; cp = cp->next)
490 {
491 if (!strcmp (id, cp->id))
492 {
493 return cp;
494 }
495 }
496 return NULL;
497}
498
499/*****************************************************************************/
500
501/* Displays a list of loaded plugins (keystrings and description) in the */
502
503/* game log window. */
504
505/*****************************************************************************/
506void
507plugins_display_list (object *op)
508{
509 crossfire_plugin *cp;
510
511 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
512 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
513
514 if (plugins_list == NULL)
515 return;
516
517 for (cp = plugins_list; cp != NULL; cp = cp->next)
518 {
519 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
520 }
521}
522
523/* SYSTEM-RELATED HOOKS */
524
525void *
526cfapi_system_find_animation (int *type, ...)
527{
528 va_list args;
529 static int rv;
530 char *anim;
531
532 va_start (args, type);
533 anim = va_arg (args, char *);
534
535 va_end (args);
536
537 rv = find_animation (anim);
538 *type = CFAPI_INT;
539 return &rv;
540}
541
542void *
543cfapi_system_strdup_local (int *type, ...)
544{
545 va_list args;
546 char *txt;
547
548 va_start (args, type);
549 txt = va_arg (args, char *);
550
551 va_end (args);
552 *type = CFAPI_STRING;
553 return strdup_local (txt);
554}
555
556void *
557cfapi_system_register_global_event (int *type, ...)
558{
559 va_list args;
560 int eventcode;
561 char *pname;
562 f_plug_api hook;
563 crossfire_plugin *cp;
564
565 va_start (args, type);
566 eventcode = va_arg (args, int);
567 pname = va_arg (args, char *);
568
569 hook = va_arg (args, f_plug_api);
570
571 va_end (args);
572 cp = plugins_find_plugin (pname);
573 cp->gevent[eventcode] = hook;
574 return NULL;
575}
576
577void *
578cfapi_system_unregister_global_event (int *type, ...)
579{
580 va_list args;
581 int eventcode;
582 char *pname;
583 crossfire_plugin *cp;
584
585 va_start (args, type);
586 eventcode = va_arg (args, int);
587 pname = va_arg (args, char *);
588
589 cp = plugins_find_plugin (pname);
590 cp->gevent[eventcode] = NULL;
591
592 va_end (args);
593 return NULL;
594}
595
596void *
597cfapi_system_check_path (int *type, ...)
598{
599 va_list args;
600 static int rv;
601 char *name;
602 int prepend_dir;
603
604 va_start (args, type);
605
606 name = va_arg (args, char *);
607 prepend_dir = va_arg (args, int);
608
609 rv = check_path (name, prepend_dir);
610
611 va_end (args);
612 *type = CFAPI_INT;
613 return &rv;
614}
615
616void *
617cfapi_system_re_cmp (int *type, ...)
618{
619 va_list args;
620 char *rv;
621 const char *str;
622 const char *regexp;
623
624 va_start (args, type);
625
626 str = va_arg (args, char *);
627 regexp = va_arg (args, char *);
628
629 rv = (char *) re_cmp (str, regexp);
630
631 va_end (args);
632 *type = CFAPI_STRING;
633 return rv;
634}
635
636void *
637cfapi_system_directory (int *type, ...)
638{
639 va_list args;
640 int dirtype;
641
642 va_start (args, type);
643
644 dirtype = va_arg (args, int);
645
646 va_end (args);
647
648 *type = CFAPI_STRING;
649
650 switch (dirtype)
651 {
652 case 0:
653 return settings.mapdir;
654 break;
655
656 case 1:
657 return settings.uniquedir;
658 break;
659
660 case 2:
661 return settings.tmpdir;
662 break;
663
664 case 3:
665 return settings.confdir;
666 break;
667
668 case 4:
669 return settings.localdir;
670 break;
671
672 case 5:
673 return settings.playerdir;
674 break;
675
676 case 6:
677 return settings.datadir;
678 break;
679 }
680
681 *type = CFAPI_NONE;
682 return NULL;
683}
684
685
686/* MAP RELATED HOOKS */
687
688void *
689cfapi_map_get_map (int *type, ...)
690{
691 va_list args;
692 mapstruct *rv;
693 int ctype;
694 int x, y;
695 sint16 nx, ny;
696 char *name;
697 mapstruct *m;
698
699 va_start (args, type);
700
701 ctype = va_arg (args, int);
702
703 switch (ctype)
704 {
705 case 0:
706 x = va_arg (args, int);
707 y = va_arg (args, int);
708
709 rv = get_empty_map (x, y);
710 break;
711
712 case 1:
713 name = va_arg (args, char *);
714 x = va_arg (args, int);
715
716 rv = ready_map_name (name, x);
717 break;
718
719 case 2:
720 m = va_arg (args, mapstruct *);
721 nx = va_arg (args, int);
722 ny = va_arg (args, int);
723
724 rv = get_map_from_coord (m, &nx, &ny);
725 break;
726
727 case 3:
728 rv = first_map;
729 break;
730
731 default:
732 *type = CFAPI_NONE;
733 va_end (args);
734 return NULL;
735 break;
736 }
737 va_end (args);
738 *type = CFAPI_PMAP;
739 return rv;
740}
741
742void *
743cfapi_map_has_been_loaded (int *type, ...)
744{
745 va_list args;
746 mapstruct *map;
747 char *string;
748
749 va_start (args, type);
750 string = va_arg (args, char *);
751
752 map = has_been_loaded (string);
753 va_end (args);
754 *type = CFAPI_PMAP;
755 return map;
756}
757
758void *
759cfapi_map_create_path (int *type, ...)
760{
761 va_list args;
762 int ctype;
763 const char *str;
764 char *rv;
765
766 va_start (args, type);
767
768 ctype = va_arg (args, int);
769 str = va_arg (args, char *);
770
771 *type = CFAPI_STRING;
772
773 switch (ctype)
774 {
775 case 0:
776 rv = (char *) create_pathname (str);
777 break;
778
779 case 1:
780 rv = (char *) create_overlay_pathname (str);
781 break;
782
783 /*case 2:
784 rv = create_items_path(str);
785 break; */
786
787 default:
788 rv = NULL;
789 *type = CFAPI_NONE;
790 break;
791 }
792 va_end (args);
793 return rv;
794}
795
796void *
797cfapi_map_get_map_property (int *type, ...)
798{
799 va_list args;
800 int x, y;
801 sint16 nx, ny;
802 mapstruct *map;
803 mapstruct *newmap;
804 static int rv;
805 int property;
806 char *buf;
807
808 va_start (args, type);
809
810 property = va_arg (args, int);
811
812 switch (property)
813 {
814 case CFAPI_MAP_PROP_FLAGS:
815 map = va_arg (args, mapstruct *);
816 newmap = va_arg (args, mapstruct *);
817 x = va_arg (args, int);
818 y = va_arg (args, int);
819 nx = va_arg (args, int);
820 ny = va_arg (args, int);
821
822 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
823 va_end (args);
824 *type = CFAPI_INT;
825 return &rv;
826 break;
827
828 case CFAPI_MAP_PROP_DIFFICULTY:
829 map = va_arg (args, mapstruct *);
830
831 rv = calculate_difficulty (map);
832 va_end (args);
833 *type = CFAPI_INT;
834 return &rv;
835 break;
836
837 case CFAPI_MAP_PROP_PATH:
838 map = va_arg (args, mapstruct *);
839
840 buf = map->path;
841 *type = CFAPI_STRING;
842 va_end (args);
843 return buf;
844 break;
845
846 case CFAPI_MAP_PROP_TMPNAME:
847 map = va_arg (args, mapstruct *);
848
849 buf = map->tmpname;
850 *type = CFAPI_STRING;
851 va_end (args);
852 return buf;
853 break;
854
855 case CFAPI_MAP_PROP_NAME:
856 map = va_arg (args, mapstruct *);
857
858 buf = map->name;
859 *type = CFAPI_STRING;
860 va_end (args);
861 return buf;
862 break;
863
864 case CFAPI_MAP_PROP_RESET_TIME:
865 map = va_arg (args, mapstruct *);
866
867 rv = map->reset_time;
868 *type = CFAPI_INT;
869 va_end (args);
870 return &rv;
871 break;
872
873 case CFAPI_MAP_PROP_RESET_TIMEOUT:
874 map = va_arg (args, mapstruct *);
875
876 rv = map->reset_timeout;
877 *type = CFAPI_INT;
878 va_end (args);
879 return &rv;
880 break;
881
882 case CFAPI_MAP_PROP_PLAYERS:
883 map = va_arg (args, mapstruct *);
884
885 rv = map->players;
886 *type = CFAPI_INT;
887 va_end (args);
888 return &rv;
889 break;
890
891 case CFAPI_MAP_PROP_DARKNESS:
892 map = va_arg (args, mapstruct *);
893
894 rv = map->darkness;
895 *type = CFAPI_INT;
896 va_end (args);
897 return &rv;
898 break;
899
900 case CFAPI_MAP_PROP_WIDTH:
901 map = va_arg (args, mapstruct *);
902
903 rv = map->width;
904 *type = CFAPI_INT;
905 va_end (args);
906 return &rv;
907 break;
908
909 case CFAPI_MAP_PROP_HEIGHT:
910 map = va_arg (args, mapstruct *);
911
912 rv = map->height;
913 *type = CFAPI_INT;
914 va_end (args);
915 return &rv;
916 break;
917
918 case CFAPI_MAP_PROP_ENTER_X:
919 map = va_arg (args, mapstruct *);
920
921 rv = map->enter_x;
922 *type = CFAPI_INT;
923 va_end (args);
924 return &rv;
925 break;
926
927 case CFAPI_MAP_PROP_ENTER_Y:
928 map = va_arg (args, mapstruct *);
929
930 rv = map->enter_y;
931 *type = CFAPI_INT;
932 va_end (args);
933 return &rv;
934 break;
935
936 case CFAPI_MAP_PROP_TEMPERATURE:
937 map = va_arg (args, mapstruct *);
938
939 rv = map->temp;
940 *type = CFAPI_INT;
941 va_end (args);
942 return &rv;
943 break;
944
945 case CFAPI_MAP_PROP_PRESSURE:
946 map = va_arg (args, mapstruct *);
947
948 rv = map->pressure;
949 *type = CFAPI_INT;
950 va_end (args);
951 return &rv;
952 break;
953
954 case CFAPI_MAP_PROP_HUMIDITY:
955 map = va_arg (args, mapstruct *);
956
957 rv = map->humid;
958 *type = CFAPI_INT;
959 va_end (args);
960 return &rv;
961 break;
962
963 case CFAPI_MAP_PROP_WINDSPEED:
964 map = va_arg (args, mapstruct *);
965
966 rv = map->windspeed;
967 *type = CFAPI_INT;
968 va_end (args);
969 return &rv;
970 break;
971
972 case CFAPI_MAP_PROP_WINDDIR:
973 map = va_arg (args, mapstruct *);
974
975 rv = map->winddir;
976 *type = CFAPI_INT;
977 va_end (args);
978 return &rv;
979 break;
980
981 case CFAPI_MAP_PROP_SKY:
982 map = va_arg (args, mapstruct *);
983
984 rv = map->sky;
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_WPARTX:
991 map = va_arg (args, mapstruct *);
992
993 rv = map->wpartx;
994 *type = CFAPI_INT;
995 va_end (args);
996 return &rv;
997 break;
998
999 case CFAPI_MAP_PROP_WPARTY:
1000 map = va_arg (args, mapstruct *);
1001
1002 rv = map->wparty;
1003 *type = CFAPI_INT;
1004 va_end (args);
1005 return &rv;
1006 break;
1007
1008 case CFAPI_MAP_PROP_MESSAGE:
1009 map = va_arg (args, mapstruct *);
1010
1011 buf = map->msg;
1012 *type = CFAPI_STRING;
1013 va_end (args);
1014 return buf;
1015 break;
1016
1017 case CFAPI_MAP_PROP_NEXT:
1018 map = va_arg (args, mapstruct *);
1019
1020 *type = CFAPI_PMAP;
1021 va_end (args);
1022 return map->next;
1023 break;
1024
1025 case CFAPI_MAP_PROP_REGION:
1026 map = va_arg (args, mapstruct *);
1027
1028 *type = CFAPI_PREGION;
1029 va_end (args);
1030 return get_region_by_map (map);
1031 break;
1032
1033 default:
1034 *type = CFAPI_NONE;
1035 va_end (args);
1036 return NULL;
1037 break;
1038 }
1039}
1040
1041void *
1042cfapi_map_set_map_property (int *type, ...)
1043{
1044 va_list args;
1045 static int rv;
1046 mapstruct *map;
1047 int val;
1048 int property;
1049
1050 va_start (args, type);
1051
1052 property = va_arg (args, int);
1053
1054 switch (property)
1055 {
1056 case CFAPI_MAP_PROP_LIGHT:
1057 map = va_arg (args, mapstruct *);
1058 val = va_arg (args, int);
1059
1060 rv = change_map_light (map, val);
1061 *type = CFAPI_INT;
1062 va_end (args);
1063 return &rv;
1064 break;
1065
1066 case CFAPI_MAP_PROP_RESET_TIME:
1067 map = va_arg (args, mapstruct *);
1068
1069 *type = CFAPI_NONE;
1070 va_end (args);
1071 return NULL;
1072 break;
1073
1074 default:
1075 *type = CFAPI_NONE;
1076 va_end (args);
1077 return NULL;
1078 break;
1079 }
1080}
1081void *
1082cfapi_map_out_of_map (int *type, ...)
1083{
1084 va_list args;
1085 static int rv;
1086 mapstruct *map;
1087 int x, y;
1088
1089 va_start (args, type);
1090 map = va_arg (args, mapstruct *);
1091 x = va_arg (args, int);
1092 y = va_arg (args, int);
1093
1094 rv = out_of_map (map, x, y);
1095 va_end (args);
1096 *type = CFAPI_INT;
1097 return &rv;
1098}
1099
1100void *
1101cfapi_map_update_position (int *type, ...)
1102{
1103 va_list args;
1104 mapstruct *map;
1105 int x, y;
1106
1107 va_start (args, type);
1108
1109 map = va_arg (args, mapstruct *);
1110 x = va_arg (args, int);
1111 y = va_arg (args, int);
1112
1113 update_position (map, x, y);
1114 va_end (args);
1115 *type = CFAPI_NONE;
1116 return NULL;
1117}
1118
1119void *
1120cfapi_map_delete_map (int *type, ...)
1121{
1122 va_list args;
1123 mapstruct *map;
1124
1125 va_start (args, type);
1126
1127 map = va_arg (args, mapstruct *);
1128
1129 delete_map (map);
1130
1131 va_end (args);
1132 *type = CFAPI_NONE;
1133 return NULL;
1134}
1135
1136void *
1137cfapi_map_message (int *type, ...)
1138{
1139 va_list args;
1140 mapstruct *map;
1141 char *string;
1142 int color;
1143
1144 va_start (args, type);
1145 map = va_arg (args, mapstruct *);
1146 string = va_arg (args, char *);
1147 color = va_arg (args, int);
1148
1149 va_end (args);
1150
1151 new_info_map (color, map, string);
1152 *type = CFAPI_NONE;
1153 return NULL;
1154}
1155
1156void *
1157cfapi_map_get_object_at (int *type, ...)
1158{
1159 va_list args;
1160 mapstruct *map;
1161 int x, y;
1162 object *rv;
1163
1164 va_start (args, type);
1165 map = va_arg (args, mapstruct *);
1166 x = va_arg (args, int);
1167 y = va_arg (args, int);
1168
1169 va_end (args);
1170
1171 rv = get_map_ob (map, x, y);
1172 *type = CFAPI_POBJECT;
1173 return rv;
1174}
1175
1176void *
1177cfapi_map_get_flags (int *type, ...)
1178{
1179 va_list args;
1180 sint16 x, y;
1181 sint16 *nx, *ny;
1182 static mapstruct *map;
1183 mapstruct **newmap;
1184 static int rv;
1185
1186 va_start (args, type);
1187
1188 map = va_arg (args, mapstruct *);
1189 newmap = va_arg (args, mapstruct **);
1190 x = va_arg (args, int);
1191 y = va_arg (args, int);
1192
1193 nx = va_arg (args, sint16 *);
1194 ny = va_arg (args, sint16 *);
1195 va_end (args);
1196
1197 rv = get_map_flags (map, newmap, x, y, nx, ny);
1198
1199 *type = CFAPI_INT;
1200 return &rv;
1201}
1202
1203void *
1204cfapi_map_present_arch_by_name (int *type, ...)
1205{
1206 va_list args;
1207 object *rv;
1208 int x, y;
1209 mapstruct *map;
1210 char *msg;
1211
1212 va_start (args, type);
1213
1214 msg = va_arg (args, char *);
1215 map = va_arg (args, mapstruct *);
1216 x = va_arg (args, int);
1217 y = va_arg (args, int);
1218
1219 va_end (args);
1220
1221 rv = present_arch (find_archetype (msg), map, x, y);
1222 *type = CFAPI_POBJECT;
1223 return rv;
1224}
1225
1226/* OBJECT-RELATED HOOKS */
1227
1228void *
1229cfapi_object_move (int *type, ...)
1230{
1231 va_list args;
1232 int kind;
1233 object *op;
1234 object *activator;
1235 player *pl;
1236 int direction;
1237 static int rv = 0;
1238
1239 va_start (args, type);
1240 kind = va_arg (args, int);
1241
1242 switch (kind)
1243 {
1244 case 0:
1883 op2 = va_arg(args, object*); 1245 op = va_arg (args, object *);
1884 ri = CAN_MERGE(op, op2); 1246 direction = va_arg (args, int);
1247 activator = va_arg (args, object *);
1248
1249 va_end (args);
1250 rv = move_ob (op, direction, activator);
1251 break;
1252
1253 case 1:
1254 pl = va_arg (args, player *);
1255 direction = va_arg (args, int);
1256
1257 va_end (args);
1258 rv = move_player (pl->ob, direction);
1259 break;
1260 }
1261 *type = CFAPI_INT;
1262 return &rv;
1263}
1264
1265void *
1266cfapi_object_get_key (int *type, ...)
1267{
1268 va_list args;
1269 char *rv;
1270 char *keyname;
1271 object *op;
1272
1273 va_start (args, type);
1274 op = va_arg (args, object *);
1275 keyname = va_arg (args, char *);
1276
1277 va_end (args);
1278
1279 rv = (char *) get_ob_key_value (op, keyname);
1280 *type = CFAPI_STRING;
1281 return rv;
1282}
1283
1284void *
1285cfapi_object_set_key (int *type, ...)
1286{
1287 va_list args;
1288 char *keyname;
1289 char *value;
1290 object *op;
1291
1292 va_start (args, type);
1293 op = va_arg (args, object *);
1294 keyname = va_arg (args, char *);
1295 value = va_arg (args, char *);
1296
1297 va_end (args);
1298
1299 set_ob_key_value (op, keyname, value, 0);
1300 *type = CFAPI_NONE;
1301 return NULL;
1302}
1303
1304void *
1305cfapi_object_get_property (int *type, ...)
1306{
1307 va_list args;
1308 int property;
1309 object *op;
1310 void *rv;
1311 static int ri;
1312
1313 va_start (args, type);
1314
1315 op = va_arg (args, object *);
1316 property = va_arg (args, int);
1317
1318 rv = NULL;
1319 if (op != NULL)
1320 {
1321 switch (property)
1322 {
1323 case CFAPI_OBJECT_PROP_OB_ABOVE:
1324 rv = op->above;
1325 *type = CFAPI_POBJECT;
1326 break;
1327
1328 case CFAPI_OBJECT_PROP_OB_BELOW:
1329 rv = op->below;
1330 *type = CFAPI_POBJECT;
1331 break;
1332
1333 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1334 rv = op->active_next;
1335 *type = CFAPI_POBJECT;
1336 break;
1337
1338 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1339 rv = op->active_prev;
1340 *type = CFAPI_POBJECT;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_INVENTORY:
1344 rv = op->inv;
1345 *type = CFAPI_POBJECT;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1349 rv = op->env;
1350 *type = CFAPI_POBJECT;
1351 break;
1352
1353 case CFAPI_OBJECT_PROP_HEAD:
1354 rv = op->head;
1355 *type = CFAPI_POBJECT;
1356 break;
1357
1358 case CFAPI_OBJECT_PROP_CONTAINER:
1359 rv = op->container;
1360 *type = CFAPI_POBJECT;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_MAP:
1364 rv = op->map;
1365 *type = CFAPI_PMAP;
1366 break;
1367
1368 case CFAPI_OBJECT_PROP_COUNT:
1369 ri = op->count;
1370 rv = &ri;
1371 *type = CFAPI_INT;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_REFCOUNT:
1375 ri = op->refcount;
1376 rv = &ri;
1377 *type = CFAPI_INT;
1378 break;
1379
1380 case CFAPI_OBJECT_PROP_NAME:
1381 rv = query_name (op);
1382 *type = CFAPI_STRING;
1383 break;
1384
1385 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1386 rv = (char *) &op->name_pl;
1387 *type = CFAPI_STRING;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_TITLE:
1391 rv = (char *) &op->title;
1392 *type = CFAPI_STRING;
1393 break;
1394
1395 case CFAPI_OBJECT_PROP_RACE:
1396 rv = (char *) &op->race;
1397 *type = CFAPI_STRING;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_SLAYING:
1401 rv = (char *) &op->slaying;
1402 *type = CFAPI_STRING;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_SKILL:
1406 rv = (char *) &op->skill;
1407 *type = CFAPI_STRING;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_MESSAGE:
1411 rv = (char *) &op->msg;
1412 if (rv == NULL)
1413 rv = (void *) "";
1414 *type = CFAPI_STRING;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_LORE:
1418 rv = (char *) &op->lore;
1419 *type = CFAPI_STRING;
1420 break;
1421
1422 case CFAPI_OBJECT_PROP_X:
1423 ri = op->x;
1424 rv = &ri;
1425 *type = CFAPI_INT;
1426 break;
1427
1428 case CFAPI_OBJECT_PROP_Y:
1429 ri = op->y;
1430 rv = &ri;
1431 *type = CFAPI_INT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_SPEED:
1435 rv = &op->speed;
1436 *type = CFAPI_DOUBLE;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1440 rv = &op->speed_left;
1441 *type = CFAPI_DOUBLE;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_NROF:
1445 ri = op->nrof;
1446 rv = &ri;
1447 *type = CFAPI_INT;
1448 break;
1449
1450 case CFAPI_OBJECT_PROP_DIRECTION:
1451 ri = op->direction;
1452 rv = &ri;
1453 *type = CFAPI_INT;
1454 break;
1455
1456 case CFAPI_OBJECT_PROP_FACING:
1457 ri = op->facing;
1458 rv = &ri;
1459 *type = CFAPI_INT;
1460 break;
1461
1462 case CFAPI_OBJECT_PROP_TYPE:
1463 ri = op->type;
1464 rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_SUBTYPE:
1469 ri = op->subtype;
1470 rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1475 ri = op->client_type;
1476 rv = &ri;
1477 *type = CFAPI_INT;
1478 break;
1479
1480 case CFAPI_OBJECT_PROP_RESIST:
1481 {
1482 int idx;
1483 idx = va_arg (args, int);
1484
1485 ri = op->resist[idx];
1885 rv = &ri; 1486 rv = &ri;
1487 }
1488 *type = CFAPI_INT;
1489 break;
1490
1491 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1492 ri = op->attacktype;
1493 rv = &ri;
1494 *type = CFAPI_INT;
1495 break;
1496
1497 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1498 ri = op->path_attuned;
1499 rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1504 ri = op->path_repelled;
1505 rv = &ri;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_PATH_DENIED:
1510 ri = op->path_denied;
1511 rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_MATERIAL:
1516 ri = op->material;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_MAGIC:
1522 ri = op->magic;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_VALUE:
1528 ri = op->value;
1529 rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_LEVEL:
1534 ri = op->level;
1535 rv = &ri;
1536 *type = CFAPI_INT;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_LAST_HEAL:
1540 ri = op->last_heal;
1541 rv = &ri;
1542 *type = CFAPI_INT;
1543 break;
1544
1545 case CFAPI_OBJECT_PROP_LAST_SP:
1546 ri = op->last_sp;
1547 rv = &ri;
1548 *type = CFAPI_INT;
1549 break;
1550
1551 case CFAPI_OBJECT_PROP_LAST_GRACE:
1552 ri = op->last_grace;
1553 rv = &ri;
1554 *type = CFAPI_INT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_LAST_EAT:
1558 ri = op->last_eat;
1559 rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1564 ri = op->invisible;
1565 rv = &ri;
1566 *type = CFAPI_INT;
1567 break;
1568
1569 case CFAPI_OBJECT_PROP_PICK_UP:
1570 ri = op->pick_up;
1571 rv = &ri;
1572 *type = CFAPI_INT;
1573 break;
1574
1575 case CFAPI_OBJECT_PROP_ITEM_POWER:
1576 ri = op->item_power;
1577 rv = &ri;
1578 *type = CFAPI_INT;
1579 break;
1580
1581 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1582 ri = op->gen_sp_armour;
1583 rv = &ri;
1584 *type = CFAPI_INT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_WEIGHT:
1588 ri = op->weight;
1589 rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1594 ri = op->weight_limit;
1595 rv = &ri;
1596 *type = CFAPI_INT;
1597 break;
1598
1599 case CFAPI_OBJECT_PROP_CARRYING:
1600 ri = op->carrying;
1601 rv = &ri;
1602 *type = CFAPI_INT;
1603 break;
1604
1605 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1606 ri = op->glow_radius;
1607 rv = &ri;
1608 *type = CFAPI_INT;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_PERM_EXP:
1612 rv = &op->perm_exp;
1613 *type = CFAPI_LONG;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1617 rv = op->current_weapon;
1618 *type = CFAPI_POBJECT;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_ENEMY:
1622 rv = op->enemy;
1623 *type = CFAPI_POBJECT;
1624 break;
1625
1626 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1627 rv = op->attacked_by;
1628 *type = CFAPI_POBJECT;
1629 break;
1630
1631 case CFAPI_OBJECT_PROP_RUN_AWAY:
1632 ri = op->run_away;
1633 rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1638 rv = op->chosen_skill;
1639 *type = CFAPI_POBJECT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_HIDDEN:
1643 ri = op->hide;
1644 rv = &ri;
1645 *type = CFAPI_INT;
1646 break;
1647
1648 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1649 ri = op->move_status;
1650 rv = &ri;
1651 *type = CFAPI_INT;
1652 break;
1653
1654 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1655 ri = op->attack_movement;
1656 rv = &ri;
1657 *type = CFAPI_INT;
1658 break;
1659
1660 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1661 rv = op->spellitem;
1662 *type = CFAPI_POBJECT;
1663 break;
1664
1665 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1666 rv = &op->expmul;
1667 *type = CFAPI_DOUBLE;
1668 break;
1669
1670 case CFAPI_OBJECT_PROP_ARCHETYPE:
1671 rv = op->arch;
1672 *type = CFAPI_PARCH;
1673 break;
1674
1675 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1676 rv = op->other_arch;
1677 *type = CFAPI_PARCH;
1678 break;
1679
1680 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1681 ri = op->anim_speed;
1682 rv = &ri;
1683 *type = CFAPI_INT;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_FRIENDLY:
1687 ri = is_friendly (op);
1688 rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_BASE_NAME:
1693 {
1694 int i;
1695 i = va_arg (args, int);
1696
1697 rv = (char *) query_base_name (op, i);
1698 *type = CFAPI_STRING;
1699 }
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_MAGICAL:
1703 ri = is_magical (op);
1704 rv = &ri;
1705 *type = CFAPI_INT;
1706 break;
1707
1708 case CFAPI_OBJECT_PROP_LUCK:
1709 ri = op->stats.luck;
1710 rv = &ri;
1711 *type = CFAPI_INT;
1712 break;
1713
1714 case CFAPI_OBJECT_PROP_EXP:
1715 rv = &op->stats.exp;
1716 *type = CFAPI_LONG;
1717 break;
1718
1719 case CFAPI_OBJECT_PROP_OWNER:
1720 rv = get_owner (op);
1721 *type = CFAPI_POBJECT;
1722 break;
1723
1724 case CFAPI_OBJECT_PROP_PRESENT:
1725 {
1726 int stype;
1727
1728 rv = 0;
1729 stype = va_arg (args, int);
1730
1731 switch (stype)
1732 {
1733
1734 unsigned char ptype;
1735 char *buf;
1736 archetype *at;
1737
1738 case 0: /* present_in_ob */
1739 ptype = (unsigned char) (va_arg (args, int));
1740
1741 rv = present_in_ob (ptype, op);
1742 break;
1743
1744 case 1: /* present_in_ob_by_name */
1745 ptype = (unsigned char) (va_arg (args, int));
1746 buf = va_arg (args, char *);
1747
1748 rv = present_in_ob_by_name (ptype, buf, op);
1749 break;
1750
1751 case 2: /* present_arch_in_ob */
1752 at = va_arg (args, archetype *);
1753
1754 rv = present_arch_in_ob (at, op);
1755 break;
1756 }
1757 }
1758 *type = CFAPI_POBJECT;
1759 break;
1760
1761 case CFAPI_OBJECT_PROP_CHEATER:
1762 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1763 rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MERGEABLE:
1768 {
1769 object *op2;
1770 op2 = va_arg (args, object *);
1771
1772 ri = CAN_MERGE (op, op2);
1773 rv = &ri;
1774 }
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_PICKABLE:
1779 {
1780 object *op2;
1781
1782 rv = 0;
1783 op2 = va_arg (args, object *);
1784
1785 ri = can_pick (op2, op);
1786 rv = &ri;
1787 }
1788 *type = CFAPI_INT;
1789 break;
1790
1791 case CFAPI_OBJECT_PROP_FLAGS:
1792 {
1793 int fl;
1794
1795 ri = 0;
1796 fl = va_arg (args, int);
1797
1798 ri = QUERY_FLAG (op, fl);
1799 rv = &ri;
1800 }
1801 *type = CFAPI_INT;
1802 break;
1803
1804 case CFAPI_OBJECT_PROP_STR:
1805 ri = op->stats.Str;
1806 rv = &ri;
1807 *type = CFAPI_INT;
1808 break;
1809
1810 case CFAPI_OBJECT_PROP_DEX:
1811 ri = op->stats.Dex;
1812 rv = &ri;
1813 *type = CFAPI_INT;
1814 break;
1815
1816 case CFAPI_OBJECT_PROP_CON:
1817 ri = op->stats.Con;
1818 rv = &ri;
1819 *type = CFAPI_INT;
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_WIS:
1823 ri = op->stats.Wis;
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_INT:
1829 ri = op->stats.Int;
1830 rv = &ri;
1831 *type = CFAPI_INT;
1832 break;
1833
1834 case CFAPI_OBJECT_PROP_POW:
1835 ri = op->stats.Pow;
1836 rv = &ri;
1837 *type = CFAPI_INT;
1838 break;
1839
1840 case CFAPI_OBJECT_PROP_CHA:
1841 ri = op->stats.Cha;
1842 rv = &ri;
1843 *type = CFAPI_INT;
1844 break;
1845
1846 case CFAPI_OBJECT_PROP_WC:
1847 ri = op->stats.wc;
1848 rv = &ri;
1849 *type = CFAPI_INT;
1850 break;
1851
1852 case CFAPI_OBJECT_PROP_AC:
1853 ri = op->stats.ac;
1854 rv = &ri;
1855 *type = CFAPI_INT;
1856 break;
1857
1858 case CFAPI_OBJECT_PROP_HP:
1859 ri = op->stats.hp;
1860 rv = &ri;
1861 *type = CFAPI_INT;
1862 break;
1863
1864 case CFAPI_OBJECT_PROP_SP:
1865 ri = op->stats.sp;
1866 rv = &ri;
1867 *type = CFAPI_INT;
1868 break;
1869
1870 case CFAPI_OBJECT_PROP_GP:
1871 ri = op->stats.grace;
1872 rv = &ri;
1873 *type = CFAPI_INT;
1874 break;
1875
1876 case CFAPI_OBJECT_PROP_FP:
1877 ri = op->stats.food;
1878 rv = &ri;
1879 *type = CFAPI_INT;
1880 break;
1881
1882 case CFAPI_OBJECT_PROP_MAXHP:
1883 ri = op->stats.maxhp;
1884 rv = &ri;
1885 *type = CFAPI_INT;
1886 break;
1887
1888 case CFAPI_OBJECT_PROP_MAXSP:
1889 ri = op->stats.maxsp;
1890 rv = &ri;
1891 *type = CFAPI_INT;
1892 break;
1893
1894 case CFAPI_OBJECT_PROP_MAXGP:
1895 ri = op->stats.maxgrace;
1896 rv = &ri;
1897 *type = CFAPI_INT;
1898 break;
1899
1900 case CFAPI_OBJECT_PROP_DAM:
1901 ri = op->stats.dam;
1902 rv = &ri;
1903 *type = CFAPI_INT;
1904 break;
1905
1906 case CFAPI_OBJECT_PROP_GOD:
1907 rv = (char *) determine_god (op);
1908 *type = CFAPI_STRING;
1909 break;
1910
1911 case CFAPI_OBJECT_PROP_ARCH_NAME:
1912 rv = (char *) &op->arch->name;
1913 *type = CFAPI_STRING;
1914 break;
1915
1916 case CFAPI_OBJECT_PROP_INVISIBLE:
1917 ri = op->invisible;
1918 rv = &ri;
1919 *type = CFAPI_INT;
1920 break;
1921
1922 case CFAPI_OBJECT_PROP_FACE:
1923 ri = op->animation_id;
1924 rv = &ri;
1925 *type = CFAPI_INT;
1926 break;
1927
1928 case CFAPI_PLAYER_PROP_IP:
1929 rv = op->contr->socket.host;
1930 *type = CFAPI_STRING;
1931 break;
1932
1933 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1934 rv = find_marked_object (op);
1935 *type = CFAPI_POBJECT;
1936 break;
1937
1938 case CFAPI_PLAYER_PROP_PARTY:
1939 rv = (op->contr ? op->contr->party : NULL);
1940 *type = CFAPI_PPARTY;
1941 break;
1942 default:
1943 *type = CFAPI_NONE;
1944 break;
1945 }
1946 }
1947 va_end (args);
1948 return rv;
1949}
1950
1951void *
1952cfapi_object_set_property (int *type, ...)
1953{
1954 va_list args;
1955 int iarg;
1956 long larg;
1957 char *sarg;
1958 double darg;
1959 object *oparg;
1960 object *op;
1961 int property;
1962 void *rv;
1963 partylist *partyarg;
1964
1965 va_start (args, type);
1966
1967 op = va_arg (args, object *);
1968 property = va_arg (args, int);
1969
1970 rv = NULL;
1971
1972 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1973 {
1974 switch (property)
1975 {
1976 case CFAPI_OBJECT_PROP_NAME:
1977 sarg = va_arg (args, char *);
1978
1979#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1980 FREE_AND_COPY (op->name, sarg);
1981 send_changed_object (op);
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1985 sarg = va_arg (args, char *);
1986
1987 FREE_AND_COPY (op->name_pl, sarg);
1988 send_changed_object (op);
1989 break;
1990
1991 case CFAPI_OBJECT_PROP_TITLE:
1992 sarg = va_arg (args, char *);
1993
1994 FREE_AND_COPY (op->title, sarg);
1995 break;
1996
1997 case CFAPI_OBJECT_PROP_RACE:
1998 sarg = va_arg (args, char *);
1999
2000 FREE_AND_COPY (op->race, sarg);
2001 break;
2002
2003 case CFAPI_OBJECT_PROP_SLAYING:
2004 sarg = va_arg (args, char *);
2005
2006 FREE_AND_COPY (op->slaying, sarg);
2007 break;
2008
2009 case CFAPI_OBJECT_PROP_SKILL:
2010 sarg = va_arg (args, char *);
2011
2012 FREE_AND_COPY (op->skill, sarg);
2013 break;
2014
2015 case CFAPI_OBJECT_PROP_MESSAGE:
2016 sarg = va_arg (args, char *);
2017
2018 FREE_AND_COPY (op->msg, sarg);
2019 break;
2020
2021 case CFAPI_OBJECT_PROP_LORE:
2022 sarg = va_arg (args, char *);
2023
2024 FREE_AND_COPY (op->lore, sarg);
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_SPEED:
2028 darg = va_arg (args, double);
2029
2030 op->speed = darg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2034 darg = va_arg (args, double);
2035
2036 op->speed_left = darg;
2037 break;
2038
2039 case CFAPI_OBJECT_PROP_NROF:
2040 iarg = va_arg (args, int);
2041
2042 if (iarg < 0)
2043 iarg = 0;
2044 if (op->nrof > (uint32) iarg)
2045 decrease_ob_nr (op, op->nrof - iarg);
2046 else if (op->nrof < (uint32) iarg)
2047 {
2048 object *tmp;
2049 player *pl;
2050
2051 op->nrof = iarg;
2052 if (op->env != NULL)
2053 {
2054 tmp = is_player_inv (op->env);
2055 if (!tmp)
2056 {
2057 for (pl = first_player; pl; pl = pl->next)
2058 if (pl->ob->container == op->env)
2059 break;
2060 if (pl)
2061 tmp = pl->ob;
2062 else
2063 tmp = NULL;
2064 }
2065 else
2066 {
2067 sum_weight (tmp);
2068 fix_player (tmp);
2069 }
2070 if (tmp)
2071 esrv_send_item (tmp, op);
2072 }
2073 else
2074 {
2075 object *above = op->above;
2076
2077 for (tmp = above; tmp != NULL; tmp = tmp->above)
2078 if (tmp->type == PLAYER)
2079 esrv_send_item (tmp, op);
2080 }
2081 }
2082 break;
2083
2084 case CFAPI_OBJECT_PROP_DIRECTION:
2085 iarg = va_arg (args, int);
2086
2087 op->direction = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_FACING:
2091 iarg = va_arg (args, int);
2092
2093 op->facing = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_RESIST:
2097 {
2098 int iargbis = va_arg (args, int);
2099 iarg = va_arg (args, int);
2100
2101 op->resist[iargbis] = iarg;
2102 }
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2106 iarg = va_arg (args, int);
2107
2108 op->attacktype = iarg;
2109 break;
2110
2111 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2112 iarg = va_arg (args, int);
2113
2114 op->path_attuned = iarg;
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2118 iarg = va_arg (args, int);
2119
2120 op->path_repelled = iarg;
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_PATH_DENIED:
2124 iarg = va_arg (args, int);
2125
2126 op->path_denied = iarg;
2127 break;
2128
2129 case CFAPI_OBJECT_PROP_MATERIAL:
2130 iarg = va_arg (args, int);
2131
2132 op->material = iarg;
2133 break;
2134
2135 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2136 break;
2137
2138 case CFAPI_OBJECT_PROP_MAGIC:
2139 iarg = va_arg (args, int);
2140
2141 op->magic = iarg;
2142 break;
2143
2144 case CFAPI_OBJECT_PROP_VALUE:
2145 iarg = va_arg (args, int);
2146
2147 op->value = iarg;
2148 break;
2149
2150 case CFAPI_OBJECT_PROP_LEVEL:
2151 iarg = va_arg (args, int);
2152
2153 op->level = iarg;
2154 break;
2155
2156 case CFAPI_OBJECT_PROP_LAST_HEAL:
2157 iarg = va_arg (args, int);
2158
2159 op->last_heal = iarg;
2160 break;
2161
2162 case CFAPI_OBJECT_PROP_LAST_SP:
2163 iarg = va_arg (args, int);
2164
2165 op->last_sp = iarg;
2166 break;
2167
2168 case CFAPI_OBJECT_PROP_LAST_GRACE:
2169 iarg = va_arg (args, int);
2170
2171 op->last_grace = iarg;
2172 break;
2173
2174 case CFAPI_OBJECT_PROP_LAST_EAT:
2175 iarg = va_arg (args, int);
2176
2177 op->last_eat = iarg;
2178 break;
2179
2180 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2181 iarg = va_arg (args, int);
2182
2183 op->invisible = iarg;
2184 break;
2185
2186 case CFAPI_OBJECT_PROP_PICK_UP:
2187 iarg = va_arg (args, int);
2188
2189 op->pick_up = iarg;
2190 break;
2191
2192 case CFAPI_OBJECT_PROP_ITEM_POWER:
2193 iarg = va_arg (args, int);
2194
2195 op->item_power = iarg;
2196 break;
2197
2198 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2199 iarg = va_arg (args, int);
2200
2201 op->gen_sp_armour = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_WEIGHT:
2205 iarg = va_arg (args, int);
2206
2207 if (op->weight != iarg)
2208 {
2209 object *tmp;
2210 player *pl;
2211
2212 op->weight = iarg;
2213 if (op->env != NULL)
2214 {
2215 tmp = is_player_inv (op->env);
2216 if (!tmp)
2217 {
2218 for (pl = first_player; pl; pl = pl->next)
2219 if (pl->ob->container == op->env)
2220 break;
2221 if (pl)
2222 tmp = pl->ob;
2223 else
2224 tmp = NULL;
2225 }
2226 else
2227 {
2228 sum_weight (tmp);
2229 fix_player (tmp);
2230 }
2231 if (tmp)
2232 esrv_send_item (tmp, op);
2233 }
2234 else
2235 {
2236 object *above = op->above;
2237
2238 for (tmp = above; tmp != NULL; tmp = tmp->above)
2239 if (tmp->type == PLAYER)
2240 esrv_send_item (tmp, op);
2241 }
2242 }
2243 break;
2244
2245 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2246 iarg = va_arg (args, int);
2247
2248 op->weight_limit = iarg;
2249 break;
2250
2251 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2252 iarg = va_arg (args, int);
2253
2254 op->glow_radius = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PERM_EXP:
2258 larg = va_arg (args, long);
2259
2260 op->perm_exp = larg;
2261 break;
2262
2263 case CFAPI_OBJECT_PROP_ENEMY:
2264 oparg = va_arg (args, object *);
2265
2266 op->enemy = oparg;
2267 break;
2268
2269 case CFAPI_OBJECT_PROP_RUN_AWAY:
2270 iarg = va_arg (args, int);
2271
2272 op->run_away = iarg;
2273 break;
2274
2275 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2276 oparg = va_arg (args, object *);
2277
2278 op->chosen_skill = oparg;
2279 break;
2280
2281 case CFAPI_OBJECT_PROP_HIDDEN:
2282 iarg = va_arg (args, int);
2283
2284 op->hide = iarg;
2285 break;
2286
2287 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2288 iarg = va_arg (args, int);
2289
2290 op->move_status = iarg;
2291 break;
2292
2293 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2294 iarg = va_arg (args, int);
2295
2296 op->attack_movement = iarg;
2297 break;
2298
2299 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2300 oparg = va_arg (args, object *);
2301
2302 op->spellitem = oparg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2306 darg = va_arg (args, double);
2307
2308 op->expmul = darg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2312 sarg = va_arg (args, char *);
2313
2314 FREE_AND_COPY (op->custom_name, sarg);
2315 send_changed_object (op);
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2319 iarg = va_arg (args, int);
2320
2321 op->anim_speed = iarg;
2322 break;
2323
2324 case CFAPI_OBJECT_PROP_FRIENDLY:
2325 iarg = va_arg (args, int);
2326
2327 if (iarg == 1 && is_friendly (op) == 0)
2328 add_friendly_object (op);
2329 else if (iarg == 0 && is_friendly (op) == 1)
2330 remove_friendly_object (op);
2331 break;
2332
2333 case CFAPI_OBJECT_PROP_LUCK:
2334 iarg = va_arg (args, int);
2335
2336 op->stats.luck = iarg;
2337 break;
2338
2339 case CFAPI_OBJECT_PROP_EXP:
2340 {
2341 char *skillname;
2342
2343 larg = va_arg (args, long);
2344 skillname = va_arg (args, char *);
2345 iarg = va_arg (args, int);
2346
2347 change_exp (op, larg, skillname, iarg);
2348 }
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_OWNER:
2352 oparg = va_arg (args, object *);
2353
2354 set_owner (op, oparg);
2355 break;
2356
2357 case CFAPI_OBJECT_PROP_CHEATER:
2358 set_cheat (op);
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_FLAGS:
2362 {
2363 int iargbis;
2364 iarg = va_arg (args, int);
2365 iargbis = va_arg (args, int);
2366
2367 if (iargbis == 1)
2368 SET_FLAG (op, iarg);
2369 else
2370 CLEAR_FLAG (op, iarg);
2371 }
2372 break;
2373
2374 case CFAPI_OBJECT_PROP_STR:
2375 iarg = va_arg (args, int);
2376
2377 op->stats.Str = iarg;
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_DEX:
2381 iarg = va_arg (args, int);
2382
2383 op->stats.Dex = iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_CON:
2387 iarg = va_arg (args, int);
2388
2389 op->stats.Con = iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_WIS:
2393 iarg = va_arg (args, int);
2394
2395 op->stats.Wis = iarg;
2396 break;
2397
2398 case CFAPI_OBJECT_PROP_INT:
2399 iarg = va_arg (args, int);
2400
2401 op->stats.Int = iarg;
2402 break;
2403
2404 case CFAPI_OBJECT_PROP_POW:
2405 iarg = va_arg (args, int);
2406
2407 op->stats.Pow = iarg;
2408 break;
2409
2410 case CFAPI_OBJECT_PROP_CHA:
2411 iarg = va_arg (args, int);
2412
2413 op->stats.Cha = iarg;
2414 break;
2415
2416 case CFAPI_OBJECT_PROP_WC:
2417 iarg = va_arg (args, int);
2418
2419 op->stats.wc = iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_AC:
2423 iarg = va_arg (args, int);
2424
2425 op->stats.ac = iarg;
2426 break;
2427
2428 case CFAPI_OBJECT_PROP_HP:
2429 iarg = va_arg (args, int);
2430
2431 op->stats.hp = iarg;
2432 break;
2433
2434 case CFAPI_OBJECT_PROP_SP:
2435 iarg = va_arg (args, int);
2436
2437 op->stats.sp = iarg;
2438 break;
2439
2440 case CFAPI_OBJECT_PROP_GP:
2441 iarg = va_arg (args, int);
2442
2443 op->stats.grace = iarg;
2444 break;
2445
2446 case CFAPI_OBJECT_PROP_FP:
2447 iarg = va_arg (args, int);
2448
2449 op->stats.food = iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_MAXHP:
2453 iarg = va_arg (args, int);
2454
2455 op->stats.maxhp = iarg;
2456 break;
2457
2458 case CFAPI_OBJECT_PROP_MAXSP:
2459 iarg = va_arg (args, int);
2460
2461 op->stats.maxsp = iarg;
2462 break;
2463
2464 case CFAPI_OBJECT_PROP_MAXGP:
2465 iarg = va_arg (args, int);
2466
2467 op->stats.maxgrace = iarg;
2468 break;
2469
2470 case CFAPI_OBJECT_PROP_DAM:
2471 iarg = va_arg (args, int);
2472
2473 op->stats.dam = iarg;
2474 break;
2475
2476 case CFAPI_OBJECT_PROP_FACE:
2477 iarg = va_arg (args, int);
2478
2479 op->animation_id = iarg;
2480 update_object (op, UP_OBJ_FACE);
2481 break;
2482
2483 case CFAPI_OBJECT_ANIMATION:
2484 iarg = va_arg (args, int);
2485
2486 if (iarg != -1)
2487 {
2488 SET_ANIMATION (op, iarg);
2489 }
2490 update_object (op, UP_OBJ_FACE);
2491 break;
2492
2493 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2494 if (op->contr)
2495 {
2496 oparg = va_arg (args, object *);
2497
2498 op->contr->mark = oparg;
2499 if (oparg)
2500 op->contr->mark_count = oparg->count;
2501 }
2502 break;
2503
2504 case CFAPI_PLAYER_PROP_PARTY:
2505 if (op->contr)
2506 {
2507 partyarg = va_arg (args, partylist *);
2508
2509 op->contr->party = partyarg;
2510 }
2511 break;
2512
2513 default:
2514 *type = CFAPI_NONE;
2515 break;
2516 }
2517 }
2518 va_end (args);
2519
2520 *type = CFAPI_NONE;
2521 return NULL;
2522}
2523
2524void *
2525cfapi_object_apply_below (int *type, ...)
2526{
2527 va_list args;
2528 object *applier;
2529
2530 va_start (args, type);
2531
2532 applier = va_arg (args, object *);
2533
2534 va_end (args);
2535
2536 player_apply_below (applier);
2537 *type = CFAPI_NONE;
2538 return NULL;
2539}
2540
2541void *
2542cfapi_object_apply (int *type, ...)
2543{
2544 va_list args;
2545 object *applied;
2546 object *applier;
2547 int aflags;
2548 static int rv;
2549
2550 va_start (args, type);
2551
2552 applied = va_arg (args, object *);
2553 applier = va_arg (args, object *);
2554 aflags = va_arg (args, int);
2555
2556 va_end (args);
2557
2558 *type = CFAPI_INT;
2559 rv = manual_apply (applier, applied, aflags);
2560 return &rv;
2561}
2562
2563void *
2564cfapi_object_identify (int *type, ...)
2565{
2566 va_list args;
2567 object *op;
2568
2569 va_start (args, type);
2570
2571 op = va_arg (args, object *);
2572
2573 va_end (args);
2574
2575 identify (op);
2576 *type = CFAPI_NONE;
2577 return NULL;
2578}
2579
2580void *
2581cfapi_object_describe (int *type, ...)
2582{
2583 va_list args;
2584 object *op;
2585 object *owner;
2586
2587 va_start (args, type);
2588
2589 op = va_arg (args, object *);
2590 owner = va_arg (args, object *);
2591
2592 va_end (args);
2593
2594 *type = CFAPI_STRING;
2595 return describe_item (op, owner);
2596}
2597
2598void *
2599cfapi_object_drain (int *type, ...)
2600{
2601 va_list args;
2602
2603 object *op;
2604 int ds;
2605
2606 va_start (args, type);
2607
2608 op = va_arg (args, object *);
2609 ds = va_arg (args, int);
2610
2611 va_end (args);
2612
2613 drain_specific_stat (op, ds);
2614
2615 *type = CFAPI_NONE;
2616 return NULL;
2617}
2618
2619void *
2620cfapi_object_fix (int *type, ...)
2621{
2622 va_list args;
2623 object *op;
2624
2625 va_start (args, type);
2626
2627 op = va_arg (args, object *);
2628
2629 va_end (args);
2630
2631 fix_player (op);
2632
2633 *type = CFAPI_NONE;
2634 return NULL;
2635}
2636
2637void *
2638cfapi_object_give_skill (int *type, ...)
2639{
2640 va_list args;
2641
2642 object *op;
2643 char *skillname;
2644
2645 va_start (args, type);
2646
2647 op = va_arg (args, object *);
2648 skillname = va_arg (args, char *);
2649
2650 va_end (args);
2651
2652 *type = CFAPI_POBJECT;
2653 return give_skill_by_name (op, skillname);
2654}
2655
2656void *
2657cfapi_object_transmute (int *type, ...)
2658{
2659 va_list args;
2660
2661 object *op;
2662 object *chg;
2663
2664 va_start (args, type);
2665
2666 op = va_arg (args, object *);
2667 chg = va_arg (args, object *);
2668
2669 va_end (args);
2670
2671 transmute_materialname (op, chg);
2672 *type = CFAPI_NONE;
2673 return NULL;
2674}
2675
2676void *
2677cfapi_object_remove (int *type, ...)
2678{
2679 va_list args;
2680 object *op;
2681
2682 va_start (args, type);
2683
2684 op = va_arg (args, object *);
2685
2686 va_end (args);
2687
2688 send_removed_object (op);
2689 remove_ob (op);
2690 *type = CFAPI_NONE;
2691 return NULL;
2692}
2693
2694void *
2695cfapi_object_delete (int *type, ...)
2696{
2697 va_list args;
2698 object *op;
2699
2700 va_start (args, type);
2701
2702 op = va_arg (args, object *);
2703
2704 va_end (args);
2705
2706 free_object (op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711
2712void *
2713cfapi_object_clone (int *type, ...)
2714{
2715 va_list args;
2716 object *op;
2717 int kind;
2718
2719 va_start (args, type);
2720
2721 op = va_arg (args, object *);
2722 kind = va_arg (args, int);
2723
2724 va_end (args);
2725
2726 if (kind == 0)
2727 {
2728 *type = CFAPI_POBJECT;
2729 return object_create_clone (op);
2730 }
2731 else
2732 {
2733 object *tmp;
2734
2735 tmp = get_object ();
2736 copy_object (op, tmp);
2737 *type = CFAPI_POBJECT;
2738 return tmp;
2739 }
2740}
2741void *
2742cfapi_object_find (int *type, ...)
2743{
2744 va_list args;
2745 int ftype;
2746 void *rv;
2747 int ival;
2748 int ival2;
2749 char *sval;
2750 object *op;
2751
2752 va_start (args, type);
2753
2754 *type = CFAPI_POBJECT;
2755 ftype = va_arg (args, int);
2756
2757 switch (ftype)
2758 {
2759 case 0:
2760 ival = va_arg (args, int);
2761
2762 rv = find_object (ival);
2763 break;
2764
2765 case 1:
2766 sval = va_arg (args, char *);
2767
2768 rv = find_object_name (sval);
2769 break;
2770
2771 case 2:
2772 op = va_arg (args, object *);
2773 ival = va_arg (args, int);
2774 ival2 = va_arg (args, int);
2775
2776 rv = find_obj_by_type_subtype (op, ival, ival2);
2777 break;
2778
2779 case 3:
2780 op = va_arg (args, object *);
2781
2782 rv = is_player_inv (op);
2783 break;
2784
2785 default:
2786 rv = NULL;
2787 *type = CFAPI_NONE;
2788 break;
2789 }
2790
2791 va_end (args);
2792
2793 return rv;
2794}
2795
2796void *
2797cfapi_object_create (int *type, ...)
2798{
2799 va_list args;
2800 int ival;
2801
2802 va_start (args, type);
2803 ival = va_arg (args, int);
2804
2805 *type = CFAPI_POBJECT;
2806 switch (ival)
2807 {
2808 case 0:
2809 va_end (args);
2810 return get_object ();
2811 break;
2812
2813 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2814 {
2815 char *sval;
2816 object *op;
2817 sval = va_arg (args, char *);
2818
2819 op = get_archetype_by_object_name (sval);
2820
2821 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2822 {
2823 free_object (op);
2824 /* Try with archetype names... */
2825 op = get_archetype (sval);
2826 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2827 {
2828 free_object (op);
2829 *type = CFAPI_NONE;
2830 va_end (args);
2831 return NULL;
2832 }
2833 }
2834 va_end (args);
2835 return op;
2836 }
2837 break;
2838
2839 default:
2840 *type = CFAPI_NONE;
2841 va_end (args);
2842 return NULL;
2843 break;
2844 }
2845}
2846void *
2847cfapi_object_insert (int *type, ...)
2848{
2849 va_list args;
2850 object *op;
2851 object *orig;
2852 mapstruct *map;
2853 int flag, x, y;
2854 int itype;
2855 char *arch_string;
2856 void *rv = NULL;
2857
2858 va_start (args, type);
2859
2860 op = va_arg (args, object *);
2861 itype = va_arg (args, int);
2862
2863 switch (itype)
2864 {
2865 case 0:
2866 map = va_arg (args, mapstruct *);
2867 orig = va_arg (args, object *);
2868 flag = va_arg (args, int);
2869 x = va_arg (args, int);
2870 y = va_arg (args, int);
2871
2872 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2873 *type = CFAPI_POBJECT;
2874 break;
2875
2876 case 1:
2877 map = va_arg (args, mapstruct *);
2878 orig = va_arg (args, object *);
2879 flag = va_arg (args, int);
2880
2881 rv = insert_ob_in_map (op, map, orig, flag);
2882 *type = CFAPI_POBJECT;
2883 break;
2884
2885 case 2:
2886 arch_string = va_arg (args, char *);
2887
2888 replace_insert_ob_in_map (arch_string, op);
2889 *type = CFAPI_NONE;
2890 break;
2891
2892 case 3:
2893 orig = va_arg (args, object *);
2894
2895 rv = insert_ob_in_ob (op, orig);
2896 if (orig->type == PLAYER)
2897 {
2898 esrv_send_item (orig, op);
1886 } 2899 }
2900 *type = CFAPI_POBJECT;
2901 break;
2902 }
2903
2904 va_end (args);
2905
2906 return rv;
2907}
2908
2909void *
2910cfapi_object_split (int *type, ...)
2911{
2912 va_list args;
2913
2914 int nr;
2915 object *op;
2916
2917 va_start (args, type);
2918
2919 op = va_arg (args, object *);
2920 nr = va_arg (args, int);
2921
2922 va_end (args);
2923 *type = CFAPI_POBJECT;
2924 return get_split_ob (op, nr);
2925}
2926
2927void *
2928cfapi_object_merge (int *type, ...)
2929{
2930 va_list args;
2931 object *op;
2932 object *op2;
2933
2934 va_start (args, type);
2935
2936 op = va_arg (args, object *);
2937 op2 = va_arg (args, object *);
2938
2939 va_end (args);
2940
2941
2942 *type = CFAPI_POBJECT;
2943 return merge_ob (op, op2);
2944}
2945
2946void *
2947cfapi_object_distance (int *type, ...)
2948{
2949 va_list args;
2950 static int rv;
2951 object *op;
2952 object *op2;
2953
2954 va_start (args, type);
2955
2956 op = va_arg (args, object *);
2957 op2 = va_arg (args, object *);
2958
2959 va_end (args);
2960
2961 *type = CFAPI_INT;
2962 rv = distance (op, op2);
2963 return &rv;
2964}
2965
2966void *
2967cfapi_object_update (int *type, ...)
2968{
2969 va_list args;
2970 int action;
2971 object *op;
2972
2973 va_start (args, type);
2974
2975 op = va_arg (args, object *);
2976 action = va_arg (args, int);
2977
2978 va_end (args);
2979
2980 update_object (op, action);
2981 *type = CFAPI_NONE;
2982 return NULL;
2983}
2984
2985void *
2986cfapi_object_clear (int *type, ...)
2987{
2988 va_list args;
2989 object *op;
2990
2991 va_start (args, type);
2992
2993 op = va_arg (args, object *);
2994
2995 va_end (args);
2996
2997 clear_object (op);
2998 *type = CFAPI_NONE;
2999 return NULL;
3000}
3001
3002void *
3003cfapi_object_reset (int *type, ...)
3004{
3005 abort ();
3006}
3007
3008void *
3009cfapi_object_check_inventory (int *type, ...)
3010{
3011 va_list args;
3012 object *op;
3013 object *op2;
3014 int checktype;
3015 object *ret = NULL;
3016
3017 va_start (args, type);
3018
3019 op = va_arg (args, object *);
3020 op2 = va_arg (args, object *);
3021 checktype = va_arg (args, int);
3022
3023 if (checktype == 0)
3024 {
3025 check_inv (op, op2);
3026 *type = CFAPI_NONE;
3027 }
3028 else
3029 {
3030 ret = check_inv_recursive (op, op2);
3031 *type = CFAPI_POBJECT;
3032 }
3033
3034 va_end (args);
3035
3036 return ret;
3037}
3038
3039void *
3040cfapi_object_clean_object (int *type, ...)
3041{
3042 va_list args;
3043 object *op;
3044
3045 va_start (args, type);
3046 op = va_arg (args, object *);
3047
3048 clean_object (op);
3049 va_end (args);
3050 *type = CFAPI_NONE;
3051 return NULL;
3052}
3053
3054void *
3055cfapi_object_on_same_map (int *type, ...)
3056{
3057 va_list args;
3058 static int rv;
3059 object *op1;
3060 object *op2;
3061
3062 va_start (args, type);
3063 op1 = va_arg (args, object *);
3064 op2 = va_arg (args, object *);
3065
3066 rv = on_same_map (op1, op2);
3067 va_end (args);
3068
3069 *type = CFAPI_INT;
3070 return &rv;
3071}
3072
3073void *
3074cfapi_object_spring_trap (int *type, ...)
3075{
3076 object *trap;
3077 object *victim;
3078 va_list args;
3079
3080 va_start (args, type);
3081 trap = va_arg (args, object *);
3082 victim = va_arg (args, object *);
3083
3084 va_end (args);
3085
3086 spring_trap (trap, victim);
3087 *type = CFAPI_NONE;
3088 return NULL;
3089}
3090
3091void *
3092cfapi_object_check_trigger (int *type, ...)
3093{
3094 object *op;
3095 object *cause;
3096 va_list args;
3097 static int rv;
3098
3099 va_start (args, type);
3100 op = va_arg (args, object *);
3101 cause = va_arg (args, object *);
3102
3103 va_end (args);
3104
3105 rv = check_trigger (op, cause);
3106 *type = CFAPI_INT;
3107 return &rv;
3108}
3109
3110void *
3111cfapi_object_query_cost (int *type, ...)
3112{
3113 object *op;
3114 object *who;
3115 int flags;
3116 va_list args;
3117 static int rv;
3118
3119 va_start (args, type);
3120 op = va_arg (args, object *);
3121 who = va_arg (args, object *);
3122 flags = va_arg (args, int);
3123
3124 va_end (args);
3125
3126 rv = query_cost (op, who, flags);
3127 *type = CFAPI_INT;
3128 return &rv;
3129}
3130
3131void *
3132cfapi_object_query_money (int *type, ...)
3133{
3134 object *op;
3135 va_list args;
3136 static int rv;
3137
3138 va_start (args, type);
3139 op = va_arg (args, object *);
3140
3141 va_end (args);
3142
3143 rv = query_money (op);
3144 *type = CFAPI_INT;
3145 return &rv;
3146}
3147
3148void *
3149cfapi_object_cast (int *type, ...)
3150{
3151 object *op;
3152 object *sp;
3153 int dir;
3154 char *str;
3155 object *caster;
3156 va_list args;
3157 static int rv;
3158
3159 va_start (args, type);
3160 op = va_arg (args, object *);
3161 caster = va_arg (args, object *);
3162 dir = va_arg (args, int);
3163 sp = va_arg (args, object *);
3164 str = va_arg (args, char *);
3165
3166 va_end (args);
3167 rv = cast_spell (op, caster, dir, sp, str);
3168 *type = CFAPI_INT;
3169 return &rv;
3170}
3171
3172void *
3173cfapi_object_learn_spell (int *type, ...)
3174{
3175 object *op;
3176 object *sp;
3177 int prayer;
3178 va_list args;
3179
3180 va_start (args, type);
3181 op = va_arg (args, object *);
3182 sp = va_arg (args, object *);
3183 prayer = va_arg (args, int);
3184
3185 va_end (args);
3186 do_learn_spell (op, sp, prayer);
3187 *type = CFAPI_NONE;
3188 return NULL;
3189}
3190
3191void *
3192cfapi_object_forget_spell (int *type, ...)
3193{
3194 object *op;
3195 object *sp;
3196 va_list args;
3197
3198 va_start (args, type);
3199 op = va_arg (args, object *);
3200 sp = va_arg (args, object *);
3201
3202 va_end (args);
3203 do_forget_spell (op, query_name (sp));
3204 *type = CFAPI_NONE;
3205 return NULL;
3206}
3207
3208void *
3209cfapi_object_check_spell (int *type, ...)
3210{
3211 object *op;
3212 char *spellname;
3213 va_list args;
3214 object *rv;
3215
3216 va_start (args, type);
3217 op = va_arg (args, object *);
3218 spellname = va_arg (args, char *);
3219
3220 va_end (args);
3221 rv = check_spell_known (op, spellname);
3222 *type = CFAPI_POBJECT;
3223 return rv;
3224}
3225
3226void *
3227cfapi_object_pay_amount (int *type, ...)
3228{
3229 object *op;
3230 uint64 amount;
3231 va_list args;
3232 static int rv;
3233
3234 va_start (args, type);
3235 op = va_arg (args, object *);
3236
3237 amount = va_arg (args, uint64);
3238 va_end (args);
3239
3240 rv = pay_for_amount (amount, op);
3241 *type = CFAPI_INT;
3242 return &rv;
3243}
3244
3245void *
3246cfapi_object_pay_item (int *type, ...)
3247{
3248 object *op;
3249 object *tobuy;
3250
3251 va_list args;
3252 static int rv;
3253
3254 va_start (args, type);
3255 tobuy = va_arg (args, object *);
3256 op = va_arg (args, object *);
3257
3258 va_end (args);
3259
3260 rv = pay_for_item (tobuy, op);
3261 *type = CFAPI_INT;
3262 return &rv;
3263}
3264
3265void *
3266cfapi_object_transfer (int *type, ...)
3267{
3268 object *op;
3269 object *originator;
3270 int x, y, randompos, ttype;
3271 va_list args;
3272 static int rv = 0;
3273 mapstruct *map;
3274
3275 va_start (args, type);
3276 op = va_arg (args, object *);
3277 ttype = va_arg (args, int);
3278
3279 switch (ttype)
3280 {
3281 case 0:
3282 x = va_arg (args, int);
3283 y = va_arg (args, int);
3284 randompos = va_arg (args, int);
3285 originator = va_arg (args, object *);
3286
3287 va_end (args);
3288
3289 rv = transfer_ob (op, x, y, randompos, originator);
1887 *type = CFAPI_INT; 3290 *type = CFAPI_INT;
3291 return &rv;
1888 break; 3292 break;
1889 3293
1890 case CFAPI_OBJECT_PROP_PICKABLE: 3294 case 1:
3295 x = va_arg (args, int);
3296 y = va_arg (args, int);
3297 map = va_arg (args, mapstruct *);
3298
3299 va_end (args);
3300 if (x < 0 || y < 0)
1891 { 3301 {
1892 object* op2; 3302 x = map->enter_x;
1893 rv = 0; 3303 y = map->enter_y;
1894 op2 = va_arg(args, object*);
1895 ri = can_pick(op2, op);
1896 rv = &ri;
1897 } 3304 }
1898 *type = CFAPI_INT;
1899 break;
1900 3305
1901 case CFAPI_OBJECT_PROP_FLAGS:
1902 {
1903 int fl;
1904 ri = 0;
1905 fl = va_arg(args, int);
1906 ri = QUERY_FLAG(op, fl);
1907 rv = &ri;
1908 }
1909 *type = CFAPI_INT;
1910 break;
1911
1912 case CFAPI_OBJECT_PROP_STR:
1913 ri = op->stats.Str;
1914 rv = &ri;
1915 *type = CFAPI_INT;
1916 break;
1917
1918 case CFAPI_OBJECT_PROP_DEX:
1919 ri = op->stats.Dex;
1920 rv = &ri;
1921 *type = CFAPI_INT;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_CON:
1925 ri = op->stats.Con;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_WIS:
1931 ri = op->stats.Wis;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_INT:
1937 ri = op->stats.Int;
1938 rv = &ri;
1939 *type = CFAPI_INT;
1940 break;
1941
1942 case CFAPI_OBJECT_PROP_POW:
1943 ri = op->stats.Pow;
1944 rv = &ri;
1945 *type = CFAPI_INT;
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_CHA:
1949 ri = op->stats.Cha;
1950 rv = &ri;
1951 *type = CFAPI_INT;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_WC:
1955 ri = op->stats.wc;
1956 rv = &ri;
1957 *type = CFAPI_INT;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_AC:
1961 ri = op->stats.ac;
1962 rv = &ri;
1963 *type = CFAPI_INT;
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_HP:
1967 ri = op->stats.hp;
1968 rv = &ri;
1969 *type = CFAPI_INT;
1970 break;
1971
1972 case CFAPI_OBJECT_PROP_SP:
1973 ri = op->stats.sp;
1974 rv = &ri;
1975 *type = CFAPI_INT;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_GP:
1979 ri = op->stats.grace;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FP:
1985 ri = op->stats.food;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_OBJECT_PROP_MAXHP:
1991 ri = op->stats.maxhp;
1992 rv = &ri;
1993 *type = CFAPI_INT;
1994 break;
1995
1996 case CFAPI_OBJECT_PROP_MAXSP:
1997 ri = op->stats.maxsp;
1998 rv = &ri;
1999 *type = CFAPI_INT;
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_MAXGP:
2003 ri = op->stats.maxgrace;
2004 rv = &ri;
2005 *type = CFAPI_INT;
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_DAM:
2009 ri = op->stats.dam;
2010 rv = &ri;
2011 *type = CFAPI_INT;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_GOD:
2015 rv = (char*)determine_god(op);
2016 *type = CFAPI_STRING;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_ARCH_NAME:
2020 rv = (char*)op->arch->name;
2021 *type = CFAPI_STRING;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_INVISIBLE:
2025 ri = op->invisible;
2026 rv = &ri;
2027 *type = CFAPI_INT;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACE:
2031 ri = op->animation_id;
2032 rv = &ri;
2033 *type = CFAPI_INT;
2034 break;
2035
2036 case CFAPI_PLAYER_PROP_IP:
2037 rv = op->contr->socket.host;
2038 *type = CFAPI_STRING;
2039 break;
2040
2041 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2042 rv = find_marked_object(op);
2043 *type = CFAPI_POBJECT;
2044 break;
2045
2046 case CFAPI_PLAYER_PROP_PARTY:
2047 rv = (op->contr ? op->contr->party : NULL);
2048 *type = CFAPI_PPARTY;
2049 break;
2050 default:
2051 *type = CFAPI_NONE;
2052 break;
2053 }
2054 }
2055 va_end(args);
2056 return rv;
2057}
2058
2059void* cfapi_object_set_property(int* type, ...)
2060{
2061 va_list args;
2062 int iarg;
2063 long larg;
2064 char* sarg;
2065 double darg;
2066 object* oparg;
2067 object* op;
2068 int property;
2069 void* rv;
2070 partylist* partyarg;
2071 va_start(args, type);
2072
2073 op = va_arg(args, object*);
2074 property = va_arg(args, int);
2075 rv = NULL;
2076
2077 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2078 switch (property)
2079 {
2080 case CFAPI_OBJECT_PROP_NAME:
2081 sarg = va_arg(args, char*);
2082 FREE_AND_COPY(op->name, sarg);
2083 send_changed_object(op);
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2087 sarg = va_arg(args, char*);
2088 FREE_AND_COPY(op->name_pl, sarg);
2089 send_changed_object(op);
2090 break;
2091
2092 case CFAPI_OBJECT_PROP_TITLE:
2093 sarg = va_arg(args, char*);
2094 FREE_AND_COPY(op->title, sarg);
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_RACE:
2098 sarg = va_arg(args, char*);
2099 FREE_AND_COPY(op->race, sarg);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_SLAYING:
2103 sarg = va_arg(args, char*);
2104 FREE_AND_COPY(op->slaying, sarg);
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_SKILL:
2108 sarg = va_arg(args, char*);
2109 FREE_AND_COPY(op->skill, sarg);
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_MESSAGE:
2113 sarg = va_arg(args, char*);
2114 FREE_AND_COPY(op->msg, sarg);
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LORE:
2118 sarg = va_arg(args, char*);
2119 FREE_AND_COPY(op->lore, sarg);
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_SPEED:
2123 darg = va_arg(args, double);
2124 op->speed = darg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2128 darg = va_arg(args, double);
2129 op->speed_left = darg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_NROF:
2133 iarg = va_arg(args, int);
2134 if (iarg < 0)
2135 iarg = 0;
2136 if (op->nrof > (uint32)iarg)
2137 decrease_ob_nr(op, op->nrof-iarg);
2138 else if (op->nrof < (uint32)iarg) {
2139 object* tmp;
2140 player *pl;
2141 op->nrof = iarg;
2142 if (op->env != NULL) {
2143 tmp = is_player_inv(op->env);
2144 if (!tmp) {
2145 for (pl = first_player; pl; pl = pl->next)
2146 if (pl->ob->container == op->env)
2147 break;
2148 if (pl)
2149 tmp = pl->ob;
2150 else
2151 tmp = NULL;
2152 }
2153 else {
2154 sum_weight(tmp);
2155 fix_player(tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item(tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item(tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_DIRECTION:
2172 iarg = va_arg(args, int);
2173 op->direction = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_FACING:
2177 iarg = va_arg(args, int);
2178 op->facing = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_RESIST:
2182 {
2183 int iargbis = va_arg(args, int);
2184 iarg = va_arg(args, int);
2185 op->resist[iargbis] = iarg;
2186 }
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attacktype = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2195 iarg = va_arg(args, int);
2196 op->path_attuned = iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2200 iarg = va_arg(args, int);
2201 op->path_repelled = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_PATH_DENIED:
2205 iarg = va_arg(args, int);
2206 op->path_denied = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MATERIAL:
2210 iarg = va_arg(args, int);
2211 op->material = iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_MAGIC:
2218 iarg = va_arg(args, int);
2219 op->magic = iarg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_VALUE:
2223 iarg = va_arg(args, int);
2224 op->value = iarg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_LEVEL:
2228 iarg = va_arg(args, int);
2229 op->level = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_LAST_HEAL:
2233 iarg = va_arg(args, int);
2234 op->last_heal = iarg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_LAST_SP:
2238 iarg = va_arg(args, int);
2239 op->last_sp = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_LAST_GRACE:
2243 iarg = va_arg(args, int);
2244 op->last_grace = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_LAST_EAT:
2248 iarg = va_arg(args, int);
2249 op->last_eat = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2253 iarg = va_arg(args, int);
2254 op->invisible = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PICK_UP:
2258 iarg = va_arg(args, int);
2259 op->pick_up = iarg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_ITEM_POWER:
2263 iarg = va_arg(args, int);
2264 op->item_power = iarg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2268 iarg = va_arg(args, int);
2269 op->gen_sp_armour = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_WEIGHT:
2273 iarg = va_arg(args, int);
2274 if (op->weight != iarg) {
2275 object* tmp;
2276 player *pl;
2277 op->weight = iarg;
2278 if (op->env != NULL) {
2279 tmp = is_player_inv(op->env);
2280 if (!tmp) {
2281 for (pl = first_player; pl; pl = pl->next)
2282 if (pl->ob->container == op->env)
2283 break;
2284 if (pl)
2285 tmp = pl->ob;
2286 else
2287 tmp = NULL;
2288 } else {
2289 sum_weight(tmp);
2290 fix_player(tmp);
2291 }
2292 if (tmp)
2293 esrv_send_item(tmp, op);
2294 }
2295 else
2296 {
2297 object *above = op->above;
2298
2299 for (tmp = above; tmp != NULL; tmp = tmp->above)
2300 if (tmp->type == PLAYER)
2301 esrv_send_item(tmp, op);
2302 }
2303 }
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2307 iarg = va_arg(args, int);
2308 op->weight_limit = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2312 iarg = va_arg(args, int);
2313 op->glow_radius = iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_PERM_EXP:
2317 larg = va_arg(args, long);
2318 op->perm_exp = larg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ENEMY:
2322 oparg = va_arg(args, object*);
2323 op->enemy = oparg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_RUN_AWAY:
2327 iarg = va_arg(args, int);
2328 op->run_away = iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2332 oparg = va_arg(args, object*);
2333 op->chosen_skill = oparg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_HIDDEN:
2337 iarg = va_arg(args, int);
2338 op->hide = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2342 iarg = va_arg(args, int);
2343 op->move_status = iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2347 iarg = va_arg(args, int);
2348 op->attack_movement = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2352 oparg = va_arg(args, object*);
2353 op->spellitem = oparg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2357 darg = va_arg(args, double);
2358 op->expmul = darg;
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2362 sarg = va_arg(args, char*);
2363 FREE_AND_COPY(op->custom_name, sarg);
2364 send_changed_object(op);
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2368 iarg = va_arg(args, int);
2369 op->anim_speed = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FRIENDLY:
2373 iarg = va_arg(args, int);
2374 if (iarg == 1 && is_friendly(op) == 0)
2375 add_friendly_object(op);
2376 else if (iarg == 0 && is_friendly(op) == 1)
2377 remove_friendly_object(op);
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_LUCK:
2381 iarg = va_arg(args, int);
2382 op->stats.luck = iarg;
2383 break;
2384
2385 case CFAPI_OBJECT_PROP_EXP:
2386 {
2387 char* skillname;
2388
2389 larg = va_arg(args, long);
2390 skillname = va_arg(args, char*);
2391 iarg = va_arg(args, int);
2392 change_exp(op, larg, skillname, iarg);
2393 }
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_OWNER:
2397 oparg = va_arg(args, object*);
2398 set_owner(op, oparg);
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHEATER:
2402 set_cheat(op);
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_FLAGS:
2406 {
2407 int iargbis;
2408 iarg = va_arg(args, int);
2409 iargbis = va_arg(args, int);
2410 if (iargbis == 1)
2411 SET_FLAG(op, iarg);
2412 else
2413 CLEAR_FLAG(op, iarg);
2414 }
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_STR:
2418 iarg = va_arg(args, int);
2419 op->stats.Str=iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_DEX:
2423 iarg = va_arg(args, int);
2424 op->stats.Dex=iarg;
2425 break;
2426
2427 case CFAPI_OBJECT_PROP_CON:
2428 iarg = va_arg(args, int);
2429 op->stats.Con=iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_WIS:
2433 iarg = va_arg(args, int);
2434 op->stats.Wis=iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_INT:
2438 iarg = va_arg(args, int);
2439 op->stats.Int=iarg;
2440 break;
2441
2442 case CFAPI_OBJECT_PROP_POW:
2443 iarg = va_arg(args, int);
2444 op->stats.Pow=iarg;
2445 break;
2446
2447 case CFAPI_OBJECT_PROP_CHA:
2448 iarg = va_arg(args, int);
2449 op->stats.Cha=iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_WC:
2453 iarg = va_arg(args, int);
2454 op->stats.wc=iarg;
2455 break;
2456
2457 case CFAPI_OBJECT_PROP_AC:
2458 iarg = va_arg(args, int);
2459 op->stats.ac=iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_HP:
2463 iarg = va_arg(args, int);
2464 op->stats.hp=iarg;
2465 break;
2466
2467 case CFAPI_OBJECT_PROP_SP:
2468 iarg = va_arg(args, int);
2469 op->stats.sp=iarg;
2470 break;
2471
2472 case CFAPI_OBJECT_PROP_GP:
2473 iarg = va_arg(args, int);
2474 op->stats.grace=iarg;
2475 break;
2476
2477 case CFAPI_OBJECT_PROP_FP:
2478 iarg = va_arg(args, int);
2479 op->stats.food=iarg;
2480 break;
2481
2482 case CFAPI_OBJECT_PROP_MAXHP:
2483 iarg = va_arg(args, int);
2484 op->stats.maxhp=iarg;
2485 break;
2486
2487 case CFAPI_OBJECT_PROP_MAXSP:
2488 iarg = va_arg(args, int);
2489 op->stats.maxsp=iarg;
2490 break;
2491
2492 case CFAPI_OBJECT_PROP_MAXGP:
2493 iarg = va_arg(args, int);
2494 op->stats.maxgrace=iarg;
2495 break;
2496
2497 case CFAPI_OBJECT_PROP_DAM:
2498 iarg = va_arg(args, int);
2499 op->stats.dam=iarg;
2500 break;
2501
2502 case CFAPI_OBJECT_PROP_FACE:
2503 iarg = va_arg(args, int);
2504 op->animation_id = iarg;
2505 update_object(op, UP_OBJ_FACE);
2506 break;
2507
2508 case CFAPI_OBJECT_ANIMATION:
2509 iarg = va_arg(args, int);
2510 if (iarg != -1) {
2511 SET_ANIMATION(op, iarg);
2512 }
2513 update_object(op, UP_OBJ_FACE);
2514 break;
2515
2516 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2517 if (op->contr) {
2518 oparg = va_arg(args, object*);
2519 op->contr->mark = oparg;
2520 if (oparg)
2521 op->contr->mark_count = oparg->count;
2522 }
2523 break;
2524
2525 case CFAPI_PLAYER_PROP_PARTY:
2526 if (op->contr) {
2527 partyarg = va_arg(args, partylist*);
2528 op->contr->party = partyarg;
2529 }
2530 break;
2531
2532 default:
2533 *type = CFAPI_NONE;
2534 break;
2535 }
2536 }
2537 va_end(args);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void* cfapi_object_apply_below(int* type, ...)
2544{
2545 va_list args;
2546 object* applier;
2547
2548 va_start(args, type);
2549
2550 applier = va_arg(args, object*);
2551
2552 va_end(args);
2553
2554 player_apply_below(applier);
2555 *type = CFAPI_NONE;
2556 return NULL;
2557}
2558
2559void* cfapi_object_apply(int* type, ...)
2560{
2561 va_list args;
2562 object* applied;
2563 object* applier;
2564 int aflags;
2565 static int rv;
2566
2567 va_start(args, type);
2568
2569 applied = va_arg(args, object*);
2570 applier = va_arg(args, object*);
2571 aflags = va_arg(args, int);
2572
2573 va_end(args);
2574
2575 *type = CFAPI_INT;
2576 rv = manual_apply(applier, applied, aflags);
2577 return &rv;
2578}
2579void* cfapi_object_identify(int* type, ...)
2580{
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 identify(op);
2591 *type = CFAPI_NONE;
2592 return NULL;
2593}
2594void* cfapi_object_describe(int* type, ...)
2595{
2596 va_list args;
2597 object* op;
2598 object* owner;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603 owner = va_arg(args, object*);
2604 va_end(args);
2605
2606 *type = CFAPI_STRING;
2607 return describe_item(op, owner);
2608}
2609void* cfapi_object_drain(int* type, ...)
2610{
2611 va_list args;
2612
2613 object* op;
2614 int ds;
2615
2616 va_start(args, type);
2617
2618 op = va_arg(args, object*);
2619 ds = va_arg(args, int);
2620
2621 va_end(args);
2622
2623 drain_specific_stat(op, ds);
2624
2625 *type = CFAPI_NONE;
2626 return NULL;
2627}
2628void* cfapi_object_fix(int* type, ...)
2629{
2630 va_list args;
2631 object* op;
2632
2633 va_start(args, type);
2634
2635 op = va_arg(args, object*);
2636
2637 va_end(args);
2638
2639 fix_player(op);
2640
2641 *type = CFAPI_NONE;
2642 return NULL;
2643}
2644void* cfapi_object_give_skill(int* type, ...)
2645{
2646 va_list args;
2647
2648 object* op;
2649 char* skillname;
2650
2651 va_start(args, type);
2652
2653 op = va_arg(args, object*);
2654 skillname = va_arg(args, char*);
2655
2656 va_end(args);
2657
2658 *type = CFAPI_POBJECT;
2659 return give_skill_by_name(op, skillname);
2660}
2661void* cfapi_object_transmute(int* type, ...)
2662{
2663 va_list args;
2664
2665 object* op;
2666 object* chg;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 chg = va_arg(args, object*);
2672
2673 va_end(args);
2674
2675 transmute_materialname(op, chg);
2676 *type = CFAPI_NONE;
2677 return NULL;
2678}
2679void* cfapi_object_remove(int* type, ...)
2680{
2681 va_list args;
2682 object* op;
2683
2684 va_start(args, type);
2685
2686 op = va_arg(args, object*);
2687
2688 va_end(args);
2689
2690 send_removed_object(op);
2691 remove_ob(op);
2692 *type = CFAPI_NONE;
2693 return NULL;
2694}
2695void* cfapi_object_delete(int* type, ...)
2696{
2697 va_list args;
2698 object* op;
2699
2700 va_start(args, type);
2701
2702 op = va_arg(args, object*);
2703
2704 va_end(args);
2705
2706 free_object(op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711void* cfapi_object_clone(int* type, ...)
2712{
2713 va_list args;
2714 object* op;
2715 int kind;
2716
2717 va_start(args, type);
2718
2719 op = va_arg(args, object*);
2720 kind = va_arg(args, int);
2721
2722 va_end(args);
2723
2724 if (kind == 0) {
2725 *type = CFAPI_POBJECT;
2726 return object_create_clone(op);
2727 } else {
2728 object* tmp;
2729 tmp = get_object();
2730 copy_object(op, tmp);
2731 *type = CFAPI_POBJECT;
2732 return tmp;
2733 }
2734}
2735void* cfapi_object_find(int* type, ...)
2736{
2737 va_list args;
2738 int ftype;
2739 void* rv;
2740 int ival;
2741 int ival2;
2742 char* sval;
2743 object* op;
2744 va_start(args, type);
2745
2746 *type = CFAPI_POBJECT;
2747 ftype = va_arg(args, int);
2748 switch (ftype)
2749 {
2750 case 0:
2751 ival = va_arg(args, int);
2752 rv = find_object(ival);
2753 break;
2754
2755 case 1:
2756 sval = va_arg(args, char*);
2757 rv = find_object_name(sval);
2758 break;
2759
2760 case 2:
2761 op = va_arg(args, object*);
2762 ival = va_arg(args, int);
2763 ival2 = va_arg(args, int);
2764 rv = find_obj_by_type_subtype(op, ival, ival2);
2765 break;
2766
2767 case 3:
2768 op = va_arg(args, object*);
2769 rv = is_player_inv(op);
2770 break;
2771
2772 default:
2773 rv = NULL;
2774 *type = CFAPI_NONE;
2775 break;
2776 }
2777
2778 va_end(args);
2779
2780 return rv;
2781}
2782void* cfapi_object_create(int* type, ...)
2783{
2784 va_list args;
2785 int ival;
2786 va_start(args, type);
2787 ival = va_arg(args, int);
2788
2789 *type = CFAPI_POBJECT;
2790 switch (ival)
2791 {
2792 case 0:
2793 va_end(args);
2794 return get_object();
2795 break;
2796
2797 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2798 {
2799 char* sval;
2800 object* op;
2801 sval = va_arg(args, char*);
2802
2803 op = get_archetype_by_object_name(sval);
2804
2805 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2806 free_object(op);
2807 /* Try with archetype names... */
2808 op = get_archetype(sval);
2809 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2810 free_object(op);
2811 *type = CFAPI_NONE;
2812 va_end(args);
2813 return NULL;
2814 }
2815 }
2816 va_end(args);
2817 return op;
2818 }
2819 break;
2820
2821 default:
2822 *type = CFAPI_NONE;
2823 va_end(args);
2824 return NULL;
2825 break;
2826 }
2827}
2828void* cfapi_object_insert(int* type, ...)
2829{
2830 va_list args;
2831 object* op;
2832 object* orig;
2833 mapstruct* map;
2834 int flag, x, y;
2835 int itype;
2836 char* arch_string;
2837 void* rv = NULL;
2838
2839 va_start(args, type);
2840
2841 op = va_arg(args, object*);
2842 itype = va_arg(args, int);
2843
2844 switch (itype) {
2845 case 0:
2846 map = va_arg(args, mapstruct*);
2847 orig = va_arg(args, object*);
2848 flag = va_arg(args, int);
2849 x = va_arg(args, int);
2850 y = va_arg(args, int);
2851 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2852 *type = CFAPI_POBJECT;
2853 break;
2854
2855 case 1:
2856 map = va_arg(args, mapstruct*);
2857 orig = va_arg(args, object*);
2858 flag = va_arg(args, int);
2859 rv = insert_ob_in_map(op, map, orig, flag);
2860 *type = CFAPI_POBJECT;
2861 break;
2862
2863 case 2:
2864 arch_string = va_arg(args, char*);
2865 replace_insert_ob_in_map(arch_string, op);
2866 *type = CFAPI_NONE;
2867 break;
2868
2869 case 3:
2870 orig = va_arg(args, object*);
2871 rv = insert_ob_in_ob(op, orig);
2872 if (orig->type == PLAYER) {
2873 esrv_send_item(orig, op);
2874 }
2875 *type = CFAPI_POBJECT;
2876 break;
2877 }
2878
2879 va_end(args);
2880
2881 return rv;
2882}
2883void* cfapi_object_split(int* type, ...)
2884{
2885 va_list args;
2886
2887 int nr;
2888 object* op;
2889 va_start(args, type);
2890
2891 op = va_arg(args, object*);
2892 nr = va_arg(args, int);
2893
2894 va_end(args);
2895 *type = CFAPI_POBJECT;
2896 return get_split_ob(op, nr);
2897}
2898void* cfapi_object_merge(int* type, ...)
2899{
2900 va_list args;
2901 object* op;
2902 object* op2;
2903
2904 va_start(args, type);
2905
2906 op = va_arg(args, object*);
2907 op2 = va_arg(args, object*);
2908
2909 va_end(args);
2910
2911
2912 *type = CFAPI_POBJECT;
2913 return merge_ob(op, op2);
2914}
2915void* cfapi_object_distance(int* type, ...)
2916{
2917 va_list args;
2918 static int rv;
2919 object* op;
2920 object* op2;
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924 op2 = va_arg(args, object*);
2925
2926 va_end(args);
2927
2928 *type = CFAPI_INT;
2929 rv = distance(op, op2);
2930 return &rv;
2931}
2932void* cfapi_object_update(int* type, ...)
2933{
2934 va_list args;
2935 int action;
2936 object* op;
2937 va_start(args, type);
2938
2939 op = va_arg(args, object*);
2940 action = va_arg(args, int);
2941
2942 va_end(args);
2943
2944 update_object(op, action);
2945 *type = CFAPI_NONE;
2946 return NULL;
2947}
2948void* cfapi_object_clear(int* type, ...)
2949{
2950 va_list args;
2951 object* op;
2952 va_start(args, type);
2953
2954 op = va_arg(args, object*);
2955
2956 va_end(args);
2957
2958 clear_object(op);
2959 *type = CFAPI_NONE;
2960 return NULL;
2961}
2962void* cfapi_object_reset(int* type, ...)
2963{
2964 va_list args;
2965 object* op;
2966
2967 va_start(args, type);
2968
2969 op = va_arg(args, object*);
2970
2971 va_end(args);
2972
2973 reset_object(op);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977
2978void* cfapi_object_check_inventory(int* type, ...)
2979{
2980 va_list args;
2981 object* op;
2982 object* op2;
2983 int checktype;
2984 object* ret = NULL;
2985
2986 va_start(args, type);
2987
2988 op = va_arg(args, object*);
2989 op2 = va_arg(args, object*);
2990 checktype = va_arg(args, int);
2991
2992 if (checktype == 0) {
2993 check_inv(op, op2);
2994 *type = CFAPI_NONE;
2995 } else {
2996 ret = check_inv_recursive(op, op2);
2997 *type = CFAPI_POBJECT;
2998 }
2999
3000 va_end(args);
3001
3002 return ret;
3003}
3004
3005void* cfapi_object_clean_object(int* type, ...)
3006{
3007 va_list args;
3008 object* op;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 clean_object(op);
3012 va_end(args);
3013 *type = CFAPI_NONE;
3014 return NULL;
3015}
3016void* cfapi_object_on_same_map(int* type, ...)
3017{
3018 va_list args;
3019 static int rv;
3020 object* op1;
3021 object* op2;
3022
3023 va_start(args, type);
3024 op1 = va_arg(args, object*);
3025 op2 = va_arg(args, object*);
3026
3027 rv = on_same_map(op1, op2);
3028 va_end(args);
3029
3030 *type = CFAPI_INT;
3031 return &rv;
3032}
3033
3034void* cfapi_object_spring_trap(int* type, ...)
3035{
3036 object* trap;
3037 object* victim;
3038 va_list args;
3039
3040 va_start(args, type);
3041 trap = va_arg(args, object*);
3042 victim = va_arg(args, object*);
3043 va_end(args);
3044
3045 spring_trap(trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void* cfapi_object_check_trigger(int* type, ...)
3051{
3052 object* op;
3053 object* cause;
3054 va_list args;
3055 static int rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 cause = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = check_trigger(op, cause);
3063 *type = CFAPI_INT;
3064 return &rv;
3065}
3066
3067void* cfapi_object_query_cost(int* type, ...)
3068{
3069 object* op;
3070 object* who;
3071 int flags;
3072 va_list args;
3073 static int rv;
3074
3075 va_start(args, type);
3076 op = va_arg(args, object*);
3077 who = va_arg(args, object*);
3078 flags = va_arg(args, int);
3079 va_end(args);
3080
3081 rv = query_cost(op, who, flags);
3082 *type = CFAPI_INT;
3083 return &rv;
3084}
3085
3086void* cfapi_object_query_money(int* type, ...)
3087{
3088 object* op;
3089 va_list args;
3090 static int rv;
3091
3092 va_start(args, type);
3093 op = va_arg(args, object*);
3094 va_end(args);
3095
3096 rv = query_money(op);
3097 *type = CFAPI_INT;
3098 return &rv;
3099}
3100void* cfapi_object_cast(int* type, ...)
3101{
3102 object* op;
3103 object* sp;
3104 int dir;
3105 char* str;
3106 object* caster;
3107 va_list args;
3108 static int rv;
3109 va_start(args, type);
3110 op = va_arg(args, object*);
3111 caster = va_arg(args, object*);
3112 dir = va_arg(args, int);
3113 sp = va_arg(args, object*);
3114 str = va_arg(args, char*);
3115 va_end(args);
3116 rv = cast_spell(op, caster, dir, sp, str);
3117 *type = CFAPI_INT;
3118 return &rv;
3119}
3120void* cfapi_object_learn_spell(int* type, ...)
3121{
3122 object* op;
3123 object* sp;
3124 int prayer;
3125 va_list args;
3126
3127 va_start(args, type);
3128 op = va_arg(args, object*);
3129 sp = va_arg(args, object*);
3130 prayer = va_arg(args, int);
3131 va_end(args);
3132 do_learn_spell(op, sp, prayer);
3133 *type = CFAPI_NONE;
3134 return NULL;
3135}
3136void* cfapi_object_forget_spell(int* type, ...)
3137{
3138 object* op;
3139 object* sp;
3140 va_list args;
3141
3142 va_start(args, type);
3143 op = va_arg(args, object*);
3144 sp = va_arg(args, object*);
3145 va_end(args);
3146 do_forget_spell(op, query_name(sp));
3147 *type = CFAPI_NONE;
3148 return NULL;
3149}
3150void* cfapi_object_check_spell(int* type, ...)
3151{
3152 object* op;
3153 char* spellname;
3154 va_list args;
3155 object* rv;
3156
3157 va_start(args, type);
3158 op = va_arg(args, object*);
3159 spellname = va_arg(args, char*);
3160 va_end(args);
3161 rv = check_spell_known(op, spellname);
3162 *type = CFAPI_POBJECT;
3163 return rv;
3164}
3165void* cfapi_object_pay_amount(int* type, ...)
3166{
3167 object* op;
3168 uint64 amount;
3169 va_list args;
3170 static int rv;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 amount = va_arg(args, uint64);
3175 va_end(args);
3176
3177 rv = pay_for_amount(amount, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181void* cfapi_object_pay_item(int* type, ...)
3182{
3183 object* op;
3184 object* tobuy;
3185
3186 va_list args;
3187 static int rv;
3188
3189 va_start(args, type);
3190 tobuy = va_arg(args, object*);
3191 op = va_arg(args, object*);
3192 va_end(args);
3193
3194 rv = pay_for_item(tobuy, op);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_transfer(int* type, ...)
3199{
3200 object* op;
3201 object* originator;
3202 int x, y, randompos, ttype;
3203 va_list args;
3204 static int rv=0;
3205 mapstruct* map;
3206
3207 va_start(args, type);
3208 op = va_arg(args, object*);
3209 ttype = va_arg(args, int);
3210 switch (ttype)
3211 {
3212 case 0:
3213 x = va_arg(args, int);
3214 y = va_arg(args, int);
3215 randompos = va_arg(args, int);
3216 originator = va_arg(args, object*);
3217 va_end(args);
3218
3219 rv = transfer_ob(op, x, y, randompos, originator);
3220 *type = CFAPI_INT;
3221 return &rv;
3222 break;
3223
3224 case 1:
3225 x = va_arg(args, int);
3226 y = va_arg(args, int);
3227 map = va_arg(args, mapstruct*);
3228 va_end(args);
3229 if (x < 0 || y < 0) {
3230 x = map->enter_x;
3231 y = map->enter_y;
3232 }
3233/* 3306/*
3234 originator = get_object(); 3307 originator = get_object();
3235 EXIT_PATH(originator) = add_string(map->path); 3308 EXIT_PATH(originator) = add_string(map->path);
3236 EXIT_X(originator) = x; 3309 EXIT_X(originator) = x;
3237 EXIT_Y(originator) = y; 3310 EXIT_Y(originator) = y;
3238 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3311 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3239 /*enter_exit(op, originator);*/ 3312 /*enter_exit(op, originator); */
3240 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3313 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3241 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3314 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3242 free_object(originator); 3315 free_object(originator);
3243*/ 3316 */
3244 *type = CFAPI_INT; 3317 *type = CFAPI_INT;
3245 return &rv; 3318 return &rv;
3246 break; 3319 break;
3247 3320
3248 default: 3321 default:
3249 *type = CFAPI_NONE; 3322 *type = CFAPI_NONE;
3250 return NULL; 3323 return NULL;
3251 break; 3324 break;
3252 } 3325 }
3253} 3326}
3254 3327
3328void *
3255void* cfapi_object_find_archetype_inside(int* type, ...) 3329cfapi_object_find_archetype_inside (int *type, ...)
3256{ 3330{
3257 object* op; 3331 object *op;
3258 int critera; 3332 int critera;
3259 char* str; 3333 char *str;
3260 va_list args; 3334 va_list args;
3261 object* rv; 3335 object *rv;
3262 3336
3263 *type = CFAPI_POBJECT; 3337 *type = CFAPI_POBJECT;
3264 va_start(args, type); 3338 va_start (args, type);
3265 op = va_arg(args, object*); 3339 op = va_arg (args, object *);
3266 critera = va_arg(args, int); 3340 critera = va_arg (args, int);
3267 3341
3268 switch(critera) 3342 switch (critera)
3269 { 3343 {
3270 case 0: /* By name, either exact or from query_name */ 3344 case 0: /* By name, either exact or from query_name */
3271 str = va_arg(args, char*); 3345 str = va_arg (args, char *);
3346
3272 rv = present_arch_in_ob(find_archetype(str), op); 3347 rv = present_arch_in_ob (find_archetype (str), op);
3273 if (rv == NULL) { 3348 if (rv == NULL)
3349 {
3274 object* tmp; 3350 object *tmp;
3351
3275 /* Search by query_name instead */ 3352 /* Search by query_name instead */
3276 for (tmp = op->inv; tmp; tmp = tmp->below) { 3353 for (tmp = op->inv; tmp; tmp = tmp->below)
3354 {
3277 if (!strncmp(query_name(tmp), str, strlen(str))) 3355 if (!strncmp (query_name (tmp), str, strlen (str)))
3278 rv = tmp; 3356 rv = tmp;
3279 if (!strncmp(tmp->name, str, strlen(str))) 3357 if (!strncmp (tmp->name, str, strlen (str)))
3280 rv = tmp; 3358 rv = tmp;
3281 if (rv != NULL) 3359 if (rv != NULL)
3282 break; 3360 break;
3361 }
3362 }
3363 break;
3364
3365 default:
3366 rv = NULL;
3367 break;
3368 }
3369 va_end (args);
3370
3371 if (rv == NULL)
3372 {
3373 *type = CFAPI_NONE;
3374 }
3375 return rv;
3376}
3377
3378void *
3379cfapi_object_drop (int *type, ...)
3380{
3381 object *op;
3382 object *author;
3383 va_list args;
3384
3385 va_start (args, type);
3386 op = va_arg (args, object *);
3387 author = va_arg (args, object *);
3388
3389 va_end (args);
3390
3391 if (QUERY_FLAG (op, FLAG_NO_DROP))
3392 return NULL;
3393 drop (author, op);
3394
3395 if (author->type == PLAYER)
3396 {
3397 author->contr->count = 0;
3398 author->contr->socket.update_look = 1;
3399 }
3400
3401 *type = CFAPI_NONE;
3402 return NULL;
3403}
3404
3405void *
3406cfapi_object_take (int *type, ...)
3407{
3408 object *op;
3409 object *author;
3410 va_list args;
3411
3412 va_start (args, type);
3413 op = va_arg (args, object *);
3414 author = va_arg (args, object *);
3415
3416 va_end (args);
3417 pick_up (author, op);
3418
3419 *type = CFAPI_NONE;
3420 return NULL;
3421}
3422
3423void *
3424cfapi_object_say (int *type, ...)
3425{
3426 abort ();
3427}
3428
3429void *
3430cfapi_object_speak (int *type, ...)
3431{
3432 abort ();
3433}
3434
3435/* PLAYER SUBCLASS */
3436void *
3437cfapi_player_find (int *type, ...)
3438{
3439 va_list args;
3440 void *rv;
3441 char *sval;
3442
3443 va_start (args, type);
3444
3445 sval = va_arg (args, char *);
3446
3447 va_end (args);
3448
3449 rv = find_player (sval);
3450
3451 *type = CFAPI_PPLAYER;
3452 return rv;
3453}
3454
3455void *
3456cfapi_player_message (int *type, ...)
3457{
3458 va_list args;
3459 int flags;
3460 int pri;
3461 object *pl;
3462 char *buf;
3463
3464 va_start (args, type);
3465
3466 flags = va_arg (args, int);
3467 pri = va_arg (args, int);
3468 pl = va_arg (args, object *);
3469 buf = va_arg (args, char *);
3470
3471 va_end (args);
3472
3473 new_draw_info (flags, pri, pl, buf);
3474 *type = CFAPI_NONE;
3475 return NULL;
3476}
3477
3478void *
3479cfapi_player_send_inventory (int *type, ...)
3480{
3481 /* Currently a stub. Do we really need this anymore ? */
3482 *type = CFAPI_NONE;
3483 return NULL;
3484}
3485
3486void *
3487cfapi_object_teleport (int *type, ...)
3488{
3489 mapstruct *map;
3490 int x, y;
3491 object *who;
3492 static int result;
3493 va_list args;
3494
3495 va_start (args, type);
3496 who = va_arg (args, object *);
3497 map = va_arg (args, mapstruct *);
3498 x = va_arg (args, int);
3499 y = va_arg (args, int);
3500
3501 if (!out_of_map (map, x, y))
3502 {
3503 int k;
3504 object *tmp;
3505
3506 k = find_first_free_spot (who, map, x, y);
3507 if (k == -1)
3508 {
3509 result = 1;
3510 return &result;
3511 }
3512
3513 send_removed_object (who);
3514 remove_ob (who);
3515
3516 for (tmp = who; tmp != NULL; tmp = tmp->more)
3517 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3518 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3519
3520 insert_ob_in_map (who, map, NULL, 0);
3521 result = 0;
3522 }
3523
3524 return &result;
3525}
3526
3527void *
3528cfapi_object_pickup (int *type, ...)
3529{
3530 object *who;
3531 object *what;
3532 va_list args;
3533
3534 va_start (args, type);
3535 who = va_arg (args, object *);
3536 what = va_arg (args, object *);
3537
3538 va_end (args);
3539
3540 pick_up (who, what);
3541 *type = CFAPI_NONE;
3542 return NULL;
3543}
3544
3545/* Archetype-related functions */
3546void *
3547cfapi_archetype_get_first (int *type, ...)
3548{
3549 va_list args;
3550
3551 va_start (args, type);
3552 va_end (args);
3553 *type = CFAPI_PARCH;
3554 return first_archetype;
3555}
3556
3557void *
3558cfapi_archetype_get_property (int *type, ...)
3559{
3560 archetype *arch;
3561 int prop;
3562 va_list args;
3563 void *rv;
3564
3565 va_start (args, type);
3566 arch = va_arg (args, archetype *);
3567 prop = va_arg (args, int);
3568
3569 switch (prop)
3570 {
3571 case CFAPI_ARCH_PROP_NAME:
3572 *type = CFAPI_STRING;
3573 rv = (void *) &arch->name;
3574 break;
3575
3576 case CFAPI_ARCH_PROP_NEXT:
3577 *type = CFAPI_PARCH;
3578 rv = arch->next;
3579 break;
3580
3581 case CFAPI_ARCH_PROP_HEAD:
3582 *type = CFAPI_PARCH;
3583 rv = arch->head;
3584 break;
3585
3586 case CFAPI_ARCH_PROP_MORE:
3587 *type = CFAPI_PARCH;
3588 rv = arch->more;
3589 break;
3590
3591 case CFAPI_ARCH_PROP_CLONE:
3592 *type = CFAPI_POBJECT;
3593 rv = &arch->clone;
3594 break;
3595
3596 default:
3597 *type = CFAPI_NONE;
3598 rv = NULL;
3599 break;
3600 }
3601 va_end (args);
3602 return rv;
3603}
3604
3605/* Party-related functions */
3606void *
3607cfapi_party_get_property (int *type, ...)
3608{
3609 partylist *party;
3610 int prop;
3611 va_list args;
3612 void *rv;
3613 object *obarg;
3614 player *pl;
3615
3616 va_start (args, type);
3617 party = va_arg (args, partylist *);
3618 prop = va_arg (args, int);
3619
3620 switch (prop)
3621 {
3622 case CFAPI_PARTY_PROP_NAME:
3623 *type = CFAPI_STRING;
3624 rv = (void *) party->partyname;
3625 break;
3626
3627 case CFAPI_PARTY_PROP_NEXT:
3628 *type = CFAPI_PPARTY;
3629 rv = (party ? party->next : get_firstparty ());
3630 break;
3631
3632 case CFAPI_PARTY_PROP_PASSWORD:
3633 *type = CFAPI_STRING;
3634 rv = (void *) party->passwd;
3635 break;
3636
3637 case CFAPI_PARTY_PROP_PLAYER:
3638 *type = CFAPI_PPLAYER;
3639 obarg = va_arg (args, object *);
3640
3641 pl = (obarg ? obarg->contr : first_player);
3642 rv = NULL;
3643 for (; pl != NULL; pl = pl->next)
3644 if (pl->ob->contr->party == party)
3645 {
3646 rv = (void *) pl;
3647 break;
3648 }
3649 break;
3650
3651 default:
3652 *type = CFAPI_NONE;
3653 rv = NULL;
3654 break;
3655 }
3656 va_end (args);
3657 return rv;
3658}
3659
3660/* Regions-related functions */
3661void *
3662cfapi_region_get_property (int *type, ...)
3663{
3664 region *reg;
3665 int prop;
3666 va_list args;
3667 void *rv;
3668
3669 va_start (args, type);
3670 reg = va_arg (args, region *);
3671 prop = va_arg (args, int);
3672
3673 switch (prop)
3674 {
3675 case CFAPI_REGION_PROP_NAME:
3676 *type = CFAPI_STRING;
3677 rv = (void *) reg->name;
3678 break;
3679
3680 case CFAPI_REGION_PROP_NEXT:
3681 *type = CFAPI_PREGION;
3682 rv = (reg ? reg->next : first_region);
3683 break;
3684
3685 case CFAPI_REGION_PROP_PARENT:
3686 *type = CFAPI_PREGION;
3687 rv = (void *) reg->parent;
3688 break;
3689
3690 case CFAPI_REGION_PROP_LONGNAME:
3691 *type = CFAPI_STRING;
3692 rv = (void *) reg->longname;
3693 break;
3694
3695 case CFAPI_REGION_PROP_MESSAGE:
3696 *type = CFAPI_STRING;
3697 rv = (void *) reg->msg;
3698 break;
3699
3700 default:
3701 *type = CFAPI_NONE;
3702 rv = NULL;
3703 break;
3704 }
3705 va_end (args);
3706 return rv;
3707}
3708
3709/*****************************************************************************/
3710
3711/* NEW PLUGIN STUFF ENDS HERE */
3712
3713/*****************************************************************************/
3714
3715
3716/*****************************************************************************/
3717
3718/* Tries to find if a given command is handled by a plugin. */
3719
3720/* Note that find_plugin_command is called *before* the internal commands are*/
3721
3722/* checked, meaning that you can "overwrite" them. */
3723
3724/*****************************************************************************/
3725CommArray_s *
3726find_plugin_command (char *cmd, object *op)
3727{
3728 int i;
3729 crossfire_plugin *cp;
3730 CommArray_s *rtn_cmd;
3731
3732 if (plugins_list == NULL)
3733 return NULL;
3734
3735 for (cp = plugins_list; cp != NULL; cp = cp->next)
3736 {
3737 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3738 if (rtn_cmd)
3739 return rtn_cmd;
3740 }
3741 return NULL;
3742}
3743
3744/*****************************************************************************/
3745
3746/* Plugins initialization. Browses the plugins directory and call */
3747
3748/* initOnePlugin for each file found. */
3749
3750/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3751
3752/*****************************************************************************/
3753int
3754initPlugins (void)
3755{
3756 struct dirent *currentfile;
3757 DIR *plugdir;
3758 size_t l;
3759 char buf[MAX_BUF];
3760 char buf2[MAX_BUF];
3761 int result;
3762
3763 LOG (llevInfo, "Initializing plugins\n");
3764 strcpy (buf, LIBDIR);
3765 strcat (buf, "/plugins/");
3766 LOG (llevInfo, "Plugins directory is %s\n", buf);
3767
3768 plugins_init_perl ();
3769
3770 plugdir = opendir (buf);
3771 if (plugdir == NULL)
3772 return -1;
3773
3774 result = -1;
3775 while ((currentfile = readdir (plugdir)) != NULL)
3776 {
3777 l = strlen (currentfile->d_name);
3778 if (l > strlen (PLUGIN_SUFFIX))
3779 {
3780 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3781 {
3782 strcpy (buf2, buf);
3783 strcat (buf2, currentfile->d_name);
3784 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3785 if (plugins_init_plugin (buf2) == 0)
3786 result = 0;
3283 } 3787 }
3284 } 3788 }
3285 break;
3286
3287 default:
3288 rv = NULL;
3289 break;
3290 }
3291 va_end(args);
3292
3293 if (rv == NULL) {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void* cfapi_object_drop(int* type, ...)
3300{
3301 object* op;
3302 object* author;
3303 va_list args;
3304
3305 va_start(args, type);
3306 op = va_arg(args, object*);
3307 author = va_arg(args, object*);
3308 va_end(args);
3309
3310 if (QUERY_FLAG(op, FLAG_NO_DROP))
3311 return NULL;
3312 drop(author, op);
3313
3314 if (author->type == PLAYER) {
3315 author->contr->count = 0;
3316 author->contr->socket.update_look = 1;
3317 }
3318
3319 *type = CFAPI_NONE;
3320 return NULL;
3321}
3322
3323void* cfapi_object_take(int* type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start(args, type);
3330 op = va_arg(args, object*);
3331 author = va_arg(args, object*);
3332 va_end(args);
3333 pick_up(author, op);
3334
3335 *type = CFAPI_NONE;
3336 return NULL;
3337}
3338
3339void* cfapi_object_say(int* type, ...)
3340{
3341 static int rv;
3342 object* op;
3343 char* msg;
3344 va_list args;
3345
3346 va_start(args, type);
3347 op = va_arg(args, object*);
3348 msg = va_arg(args, char*);
3349 va_end(args);
3350
3351 rv = command_say(op, msg);
3352 *type = CFAPI_INT;
3353 return &rv;
3354}
3355void* cfapi_object_speak(int* type, ...)
3356{
3357 object* op;
3358 char* msg;
3359 va_list args;
3360 static char buf[MAX_BUF];
3361
3362 va_start(args, type);
3363 op = va_arg(args, object*);
3364 msg = va_arg(args, char*);
3365 va_end(args);
3366
3367 if (!op || !msg)
3368 return NULL;
3369 sprintf(buf, "%s says: ", op->name);
3370 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3371 buf[MAX_BUF-1]=0;
3372 new_info_map(NDI_WHITE, op->map, buf);
3373 communicate(op, msg);
3374 *type = CFAPI_NONE;
3375 return NULL;
3376}
3377/* PLAYER SUBCLASS */
3378void* cfapi_player_find(int* type, ...)
3379{
3380 va_list args;
3381 void* rv;
3382 char* sval;
3383 va_start(args, type);
3384
3385 sval = va_arg(args, char*);
3386 va_end(args);
3387
3388 rv = find_player(sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393void* cfapi_player_message(int* type, ...)
3394{
3395 va_list args;
3396 int flags;
3397 int pri;
3398 object* pl;
3399 char* buf;
3400
3401 va_start(args, type);
3402
3403 flags = va_arg(args, int);
3404 pri = va_arg(args, int);
3405 pl = va_arg(args, object*);
3406 buf = va_arg(args, char*);
3407 va_end(args);
3408
3409 new_draw_info(flags, pri, pl, buf);
3410 *type = CFAPI_NONE;
3411 return NULL;
3412}
3413void *cfapi_player_send_inventory(int *type, ...)
3414{
3415 /* Currently a stub. Do we really need this anymore ? */
3416 *type = CFAPI_NONE;
3417 return NULL;
3418}
3419
3420void* cfapi_object_teleport(int *type, ...)
3421{
3422 mapstruct* map;
3423 int x, y;
3424 object* who;
3425 static int result;
3426 va_list args;
3427
3428 va_start(args, type);
3429 who = va_arg(args, object*);
3430 map = va_arg(args, mapstruct*);
3431 x = va_arg(args, int);
3432 y = va_arg(args, int);
3433
3434 if (!out_of_map(map, x, y)) {
3435 int k;
3436 object *tmp;
3437 k = find_first_free_spot(who, map, x, y);
3438 if (k == -1) {
3439 result = 1;
3440 return &result;
3441 }
3442
3443 send_removed_object(who);
3444 remove_ob(who);
3445
3446 for (tmp = who; tmp != NULL; tmp = tmp->more)
3447 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3448 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3449
3450 insert_ob_in_map(who, map, NULL, 0);
3451 result = 0;
3452 }
3453
3454 return &result;
3455}
3456void* cfapi_object_pickup(int *type, ...)
3457{
3458 object* who;
3459 object* what;
3460 va_list args;
3461
3462 va_start(args, type);
3463 who = va_arg(args, object*);
3464 what = va_arg(args, object*);
3465 va_end(args);
3466
3467 pick_up(who, what);
3468 *type = CFAPI_NONE;
3469 return NULL;
3470}
3471
3472/* Archetype-related functions */
3473void* cfapi_archetype_get_first(int* type, ...)
3474{
3475 va_list args;
3476 va_start(args, type);
3477 va_end(args);
3478 *type = CFAPI_PARCH;
3479 return first_archetype;
3480}
3481
3482void* cfapi_archetype_get_property(int* type, ...)
3483{
3484 archetype* arch;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488
3489 va_start(args, type);
3490 arch = va_arg(args, archetype*);
3491 prop = va_arg(args, int);
3492 switch (prop) {
3493 case CFAPI_ARCH_PROP_NAME:
3494 *type = CFAPI_STRING;
3495 rv = (void*)arch->name;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_NEXT:
3499 *type = CFAPI_PARCH;
3500 rv = arch->next;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_HEAD:
3504 *type = CFAPI_PARCH;
3505 rv = arch->head;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_MORE:
3509 *type = CFAPI_PARCH;
3510 rv = arch->more;
3511 break;
3512
3513 case CFAPI_ARCH_PROP_CLONE:
3514 *type = CFAPI_POBJECT;
3515 rv = &arch->clone;
3516 break;
3517
3518 default:
3519 *type = CFAPI_NONE;
3520 rv = NULL;
3521 break;
3522 }
3523 va_end(args);
3524 return rv;
3525}
3526
3527/* Party-related functions */
3528void* cfapi_party_get_property(int* type, ...)
3529{
3530 partylist* party;
3531 int prop;
3532 va_list args;
3533 void* rv;
3534 object* obarg;
3535 player* pl;
3536
3537 va_start(args, type);
3538 party = va_arg(args, partylist*);
3539 prop = va_arg(args, int);
3540 switch (prop)
3541 { 3789 }
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void*)party->partyname;
3545 break;
3546 3790
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void*)party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg(args, object*);
3560 pl = (obarg ? obarg->contr : first_player);
3561 rv = NULL;
3562 for (; pl != NULL; pl = pl->next)
3563 if (pl->ob->contr->party == party) {
3564 rv = (void*)pl;
3565 break;
3566 }
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/* Regions-related functions */
3579void* cfapi_region_get_property(int* type, ...)
3580{
3581 region* reg;
3582 int prop;
3583 va_list args;
3584 void* rv;
3585
3586 va_start(args, type);
3587 reg = va_arg(args, region*);
3588 prop = va_arg(args, int);
3589 switch (prop) {
3590 case CFAPI_REGION_PROP_NAME:
3591 *type = CFAPI_STRING;
3592 rv = (void*)reg->name;
3593 break;
3594
3595 case CFAPI_REGION_PROP_NEXT:
3596 *type = CFAPI_PREGION;
3597 rv = (reg?reg->next:first_region);
3598 break;
3599
3600 case CFAPI_REGION_PROP_PARENT:
3601 *type = CFAPI_PREGION;
3602 rv = (void*)reg->parent;
3603 break;
3604
3605 case CFAPI_REGION_PROP_LONGNAME:
3606 *type = CFAPI_STRING;
3607 rv = (void*)reg->longname;
3608 break;
3609
3610 case CFAPI_REGION_PROP_MESSAGE:
3611 *type = CFAPI_STRING;
3612 rv = (void*)reg->msg;
3613 break;
3614
3615 default:
3616 *type = CFAPI_NONE;
3617 rv = NULL;
3618 break;
3619 }
3620 va_end(args);
3621 return rv;
3622}
3623
3624/*****************************************************************************/
3625/* NEW PLUGIN STUFF ENDS HERE */
3626/*****************************************************************************/
3627
3628
3629/*****************************************************************************/
3630/* Tries to find if a given command is handled by a plugin. */
3631/* Note that find_plugin_command is called *before* the internal commands are*/
3632/* checked, meaning that you can "overwrite" them. */
3633/*****************************************************************************/
3634CommArray_s *find_plugin_command(char *cmd, object *op)
3635{
3636 int i;
3637 crossfire_plugin* cp;
3638 CommArray_s* rtn_cmd;
3639
3640 if (plugins_list == NULL)
3641 return NULL;
3642
3643 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3644 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3645 if (rtn_cmd)
3646 return rtn_cmd;
3647 }
3648 return NULL;
3649}
3650
3651/*****************************************************************************/
3652/* Plugins initialization. Browses the plugins directory and call */
3653/* initOnePlugin for each file found. */
3654/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3655/*****************************************************************************/
3656int initPlugins(void)
3657{
3658 struct dirent *currentfile;
3659 DIR *plugdir;
3660 size_t l;
3661 char buf[MAX_BUF];
3662 char buf2[MAX_BUF];
3663 int result;
3664
3665 LOG(llevInfo, "Initializing plugins\n");
3666 strcpy(buf, LIBDIR);
3667 strcat(buf, "/plugins/");
3668 LOG(llevInfo, "Plugins directory is %s\n", buf);
3669
3670 plugins_init_perl ();
3671
3672 plugdir = opendir(buf);
3673 if (plugdir == NULL)
3674 return -1;
3675
3676 result = -1;
3677 while ((currentfile = readdir(plugdir)) != NULL) {
3678 l = strlen(currentfile->d_name);
3679 if (l > strlen(PLUGIN_SUFFIX)) {
3680 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3681 strcpy(buf2, buf);
3682 strcat(buf2, currentfile->d_name);
3683 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3684 if (plugins_init_plugin(buf2) == 0)
3685 result = 0;
3686 }
3687 }
3688 }
3689
3690 closedir(plugdir); 3791 closedir (plugdir);
3691 return result; 3792 return result;
3692} 3793}

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