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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.2 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.17 by root, Wed Sep 20 21:53:50 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.2 2006/08/15 17:10:46 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131 125
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32 126#ifdef WIN32
153static const char *plugins_dlerror(void) 127static const char *
128plugins_dlerror (void)
154{ 129{
155 static char buf[256]; 130 static char buf[256];
156 DWORD err; 131 DWORD err;
157 char* p; 132 char *p;
133
158 err = GetLastError(); 134 err = GetLastError ();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0) 135 if (FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof (buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err); 136 snprintf (buf, sizeof (buf), "error %lu", err);
161 p = strchr(buf, '\0'); 137 p = strchr (buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n')) 138 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--; 139 p--;
164 *p = '\0'; 140 *p = '\0';
165 return buf; 141 return buf;
166} 142}
167#endif /* WIN32 */ 143#endif /* WIN32 */
168 144
169/** 145/**
170 * Notify clients about a changed object. 146 * Notify clients about a changed object.
171 * 147 *
172 * @param op the object that has changed 148 * @param op the object that has changed
173 */ 149 */
150static void
174static void send_changed_object(object *op) 151send_changed_object (object *op)
175{ 152{
176 object* tmp; 153 object *tmp;
177 player *pl; 154 player *pl;
178 155
179 if (op->env != NULL) { 156 if (op->env != NULL)
157 {
180 tmp = is_player_inv(op->env); 158 tmp = is_player_inv (op->env);
181 if (!tmp) { 159 if (!tmp)
160 {
182 for (pl = first_player; pl; pl = pl->next) 161 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env) 162 if (pl->ob->container == op->env)
184 break; 163 break;
185 if (pl) 164 if (pl)
186 tmp = pl->ob; 165 tmp = pl->ob;
187 else 166 else
188 tmp = NULL; 167 tmp = NULL;
189 } 168 }
190 if (tmp) 169 if (tmp)
191 esrv_send_item(tmp, op); 170 esrv_send_item (tmp, op);
192 } else { 171 }
172 else
173 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 174 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 175 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 176 esrv_send_item (tmp, op);
196 } 177 }
197} 178}
198 179
199/** 180/**
200 * Notify clients about a removed object. 181 * Notify clients about a removed object.
201 * 182 *
202 * @param op the object about to be removed from its environment; it must still 183 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 184 * be present in its environment
204 */ 185 */
186static void
205static void send_removed_object(object *op) 187send_removed_object (object *op)
206{ 188{
207 object* tmp; 189 object *tmp;
208 player *pl; 190 player *pl;
209 191
210 if (op->env == NULL) { 192 if (op->env == NULL)
193 {
211 /* no action necessary: remove_ob() notifies the client */ 194 /* no action necessary: remove_ob() notifies the client */
212 return; 195 return;
213 } 196 }
214 197
215 tmp = is_player_inv(op->env); 198 tmp = is_player_inv (op->env);
216 if (!tmp) { 199 if (!tmp)
200 {
217 for (pl = first_player; pl; pl = pl->next) 201 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env) 202 if (pl->ob->container == op->env)
219 break; 203 break;
220 if (pl) 204 if (pl)
221 tmp = pl->ob; 205 tmp = pl->ob;
222 else 206 else
223 tmp = NULL; 207 tmp = NULL;
224 } 208 }
225 if (tmp) 209 if (tmp)
226 esrv_del_item(tmp->contr, op->count); 210 esrv_del_item (tmp->contr, op->count);
227}
228
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230{
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237#if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284}
285
286int execute_global_event(int eventcode, ...)
287{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475} 211}
476 212
477extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 213extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
478extern "C" void *cfperl_getPluginProperty (int *type, ...); 214extern "C" void *cfperl_getPluginProperty (int *type, ...);
479extern "C" int cfperl_postInitPlugin (); 215extern "C" int cfperl_postInitPlugin ();
480extern "C" void *cfperl_eventListener (int *type, ...);
481extern "C" int cfperl_closePlugin (); 216extern "C" int cfperl_closePlugin ();
482 217
218// this is a temporary hack till the old plugin stuff is removed
219int
483int plugins_init_perl() 220plugins_init_perl ()
484{ 221{
485 f_plug_init initfunc; 222 f_plug_init initfunc;
486 f_plug_api propfunc; 223 f_plug_api propfunc;
487 f_plug_api eventfunc;
488 f_plug_postinit postfunc; 224 f_plug_postinit postfunc;
489 f_plug_postinit closefunc; 225 f_plug_postinit closefunc;
490 int i; 226 int i;
491 crossfire_plugin* cp; 227 crossfire_plugin *cp;
492 crossfire_plugin* ccp; 228 crossfire_plugin *ccp;
493 229
494 load_original_map_callback = plugin_load_original_map;
495 load_temporary_map_callback = plugin_load_temporary_map;
496 clean_temporary_map_callback = plugin_clean_temporary_map;
497 object_free_callback = plugin_object_free;
498
499 initfunc = (f_plug_init)cfperl_initPlugin; 230 initfunc = (f_plug_init) cfperl_initPlugin;
500 propfunc = (f_plug_api)cfperl_getPluginProperty; 231 propfunc = (f_plug_api) cfperl_getPluginProperty;
501 eventfunc = (f_plug_api)cfperl_eventListener;
502 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 232 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
503 closefunc = (f_plug_postinit)cfperl_closePlugin; 233 closefunc = (f_plug_postinit) cfperl_closePlugin;
504 i = initfunc("2.0", cfapi_get_hooks); 234 i = initfunc ("2.0", cfapi_get_hooks);
505 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 235 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
506 for (i = 0; i < NR_EVENTS; i++) 236 for (i = 0; i < NR_EVENTS; i++)
507 cp->gevent[i] = NULL; 237 cp->gevent[i] = NULL;
508 cp->eventfunc = eventfunc; 238 cp->eventfunc = 0;
509 cp->propfunc = propfunc; 239 cp->propfunc = propfunc;
510 cp->closefunc = closefunc; 240 cp->closefunc = closefunc;
511 cp->libptr = 0; 241 cp->libptr = 0;
512 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 242 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
513 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 243 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
514 cp->next = NULL; 244 cp->next = NULL;
515 cp->prev = NULL; 245 cp->prev = NULL;
516 if (plugins_list == NULL) { 246 if (plugins_list == NULL)
247 {
517 plugins_list = cp; 248 plugins_list = cp;
518 } else { 249 }
250 else
251 {
519 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 252 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
520 ; 253 ;
521 ccp->next = cp; 254 ccp->next = cp;
522 cp->prev = ccp; 255 cp->prev = ccp;
523 } 256 }
524 postfunc(); 257 postfunc ();
525 plugin_number++; 258 plugin_number++;
526 return 0; 259 return 0;
527} 260}
528 261
262int
529int plugins_init_plugin(const char* libfile) 263plugins_init_plugin (const char *libfile)
530{ 264{
265 return 0;
266
531 LIBPTRTYPE ptr; 267 LIBPTRTYPE ptr;
532 f_plug_init initfunc; 268 f_plug_init initfunc;
533 f_plug_api propfunc; 269 f_plug_api propfunc;
534 f_plug_api eventfunc; 270 f_plug_api eventfunc;
535 f_plug_postinit postfunc; 271 f_plug_postinit postfunc;
536 f_plug_postinit closefunc; 272 f_plug_postinit closefunc;
537 int i; 273 int i;
538 crossfire_plugin* cp; 274 crossfire_plugin *cp;
539 crossfire_plugin* ccp; 275 crossfire_plugin *ccp;
540 276
541 load_original_map_callback = plugin_load_original_map;
542 load_temporary_map_callback = plugin_load_temporary_map;
543 clean_temporary_map_callback = plugin_clean_temporary_map;
544 object_free_callback = plugin_object_free;
545
546 /* Open the plugin lib and load the required functions */ 277 /* Open the plugin lib and load the required functions */
547 ptr = plugins_dlopen(libfile); 278 ptr = plugins_dlopen (libfile);
548 if (ptr == NULL) { 279 if (ptr == NULL)
280 {
549 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 281 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
550 return -1; 282 return -1;
551 } 283 }
552 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 284 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
553 if (initfunc == NULL) { 285 if (initfunc == NULL)
286 {
554 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 287 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
555 libfile, plugins_dlerror());
556 plugins_dlclose(ptr); 288 plugins_dlclose (ptr);
557 return -1; 289 return -1;
558 } 290 }
559 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 291 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
560 if (propfunc == NULL) { 292 if (propfunc == NULL)
293 {
561 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 294 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
562 libfile, plugins_dlerror());
563 plugins_dlclose(ptr); 295 plugins_dlclose (ptr);
564 return -1; 296 return -1;
565 } 297 }
566 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 298 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
567 if (eventfunc == NULL) { 299 if (eventfunc == NULL)
300 {
568 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 301 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
569 libfile, plugins_dlerror());
570 plugins_dlclose(ptr); 302 plugins_dlclose (ptr);
571 return -1; 303 return -1;
572 } 304 }
573 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 305 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
574 if (postfunc == NULL) { 306 if (postfunc == NULL)
307 {
575 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 308 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
576 libfile, plugins_dlerror());
577 plugins_dlclose(ptr); 309 plugins_dlclose (ptr);
578 return -1; 310 return -1;
579 } 311 }
580 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 312 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
581 if (postfunc == NULL) { 313 if (postfunc == NULL)
314 {
582 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 315 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
583 libfile, plugins_dlerror());
584 plugins_dlclose(ptr); 316 plugins_dlclose (ptr);
585 return -1; 317 return -1;
586 } 318 }
587 i = initfunc("2.0", cfapi_get_hooks); 319 i = initfunc ("2.0", cfapi_get_hooks);
588 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 320 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
589 for (i = 0; i < NR_EVENTS; i++) 321 for (i = 0; i < NR_EVENTS; i++)
590 cp->gevent[i] = NULL; 322 cp->gevent[i] = NULL;
591 cp->eventfunc = eventfunc; 323 cp->eventfunc = eventfunc;
592 cp->propfunc = propfunc; 324 cp->propfunc = propfunc;
593 cp->closefunc = closefunc; 325 cp->closefunc = closefunc;
594 cp->libptr = ptr; 326 cp->libptr = ptr;
595 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 327 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
596 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 328 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
597 cp->next = NULL; 329 cp->next = NULL;
598 cp->prev = NULL; 330 cp->prev = NULL;
599 if (plugins_list == NULL) { 331 if (plugins_list == NULL)
332 {
600 plugins_list = cp; 333 plugins_list = cp;
601 } else { 334 }
335 else
336 {
602 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 337 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
603 ; 338 ;
604 ccp->next = cp; 339 ccp->next = cp;
605 cp->prev = ccp; 340 cp->prev = ccp;
606 } 341 }
607 postfunc(); 342 postfunc ();
608 plugin_number++; 343 plugin_number++;
609 return 0; 344 return 0;
610} 345}
611 346
347void *
612void* cfapi_get_hooks(int* type, ...) 348cfapi_get_hooks (int *type, ...)
613{ 349{
614 va_list args; 350 va_list args;
615 int request_type; 351 int request_type;
616 char* buf; 352 char *buf;
617 int fid; 353 int fid;
618 f_plug_api rv; 354 f_plug_api rv;
619 int i; 355 int i;
620 356
621 va_start(args, type); 357 va_start (args, type);
622 request_type = va_arg(args, int); 358 request_type = va_arg (args, int);
359
623 if (request_type == 0) { /* By nr */ 360 if (request_type == 0)
361 { /* By nr */
624 fid = va_arg(args, int); 362 fid = va_arg (args, int);
363
625 if (fid < 0 || fid >= NR_OF_HOOKS) { 364 if (fid < 0 || fid >= NR_OF_HOOKS)
365 {
626 rv = NULL; 366 rv = NULL;
627 *type = CFAPI_NONE; 367 *type = CFAPI_NONE;
628 } else {
629 rv = plug_hooks[fid].func;
630 *type = CFAPI_FUNC;
631 } 368 }
632 } else { /* by name */ 369 else
370 {
371 rv = plug_hooks[fid].func;
372 *type = CFAPI_FUNC;
373 }
374 }
375 else
376 { /* by name */
633 buf = va_arg(args, char*); 377 buf = va_arg (args, char *);
378
634 rv = NULL; 379 rv = NULL;
635 for (i = 0; i < NR_OF_HOOKS; i++) { 380 for (i = 0; i < NR_OF_HOOKS; i++)
381 {
636 if (!strcmp(buf, plug_hooks[i].fname)) { 382 if (!strcmp (buf, plug_hooks[i].fname))
383 {
637 rv = plug_hooks[i].func; 384 rv = plug_hooks[i].func;
638 *type = CFAPI_FUNC; 385 *type = CFAPI_FUNC;
639 break; 386 break;
640 } 387 }
641 } 388 }
642 if (rv == NULL) { 389 if (rv == NULL)
390 {
643 *type = CFAPI_NONE; 391 *type = CFAPI_NONE;
644 } 392 }
645 } 393 }
646 va_end(args); 394 va_end (args);
647 return (void*)rv; 395 return (void *) rv;
648} 396}
649 397
398int
650int plugins_remove_plugin(const char* id) 399plugins_remove_plugin (const char *id)
651{ 400{
652 crossfire_plugin* cp; 401 crossfire_plugin *cp;
653 402
654 if (plugins_list == NULL) 403 if (plugins_list == NULL)
655 return -1; 404 return -1;
656 405
657 for (cp = plugins_list; cp != NULL; cp = cp->next) { 406 for (cp = plugins_list; cp != NULL; cp = cp->next)
407 {
658 if (!strcmp(id, cp->id) && cp->libptr) { 408 if (!strcmp (id, cp->id) && cp->libptr)
409 {
659 crossfire_plugin* n; 410 crossfire_plugin *n;
660 crossfire_plugin* p; 411 crossfire_plugin *p;
412
661 n = cp->next; 413 n = cp->next;
662 p = cp->prev; 414 p = cp->prev;
663 plugins_dlclose(cp->libptr); 415 plugins_dlclose (cp->libptr);
664 if (n != NULL) { 416 if (n != NULL)
417 {
665 if (p != NULL) { 418 if (p != NULL)
419 {
666 n->prev = p; 420 n->prev = p;
667 p->next = n; 421 p->next = n;
668 } else {
669 n->prev = NULL;
670 plugins_list = n;
671 } 422 }
672 } else {
673 if (p != NULL)
674 p->next = NULL;
675 else 423 else
424 {
425 n->prev = NULL;
676 plugins_list = NULL; 426 plugins_list = n;
677 }
678 free(cp);
679 plugin_number --;
680 return 0;
681 }
682 }
683 return -1;
684}
685
686crossfire_plugin* plugins_find_plugin(const char* id)
687{
688 crossfire_plugin* cp;
689
690 if (plugins_list == NULL)
691 return NULL;
692
693 for (cp = plugins_list; cp != NULL; cp = cp->next) {
694 if (!strcmp(id, cp->id)) {
695 return cp;
696 }
697 }
698 return NULL;
699}
700
701/*****************************************************************************/
702/* Displays a list of loaded plugins (keystrings and description) in the */
703/* game log window. */
704/*****************************************************************************/
705void plugins_display_list(object *op)
706{
707 crossfire_plugin* cp;
708
709 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
710 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
711
712 if (plugins_list == NULL)
713 return;
714
715 for (cp = plugins_list; cp != NULL; cp = cp->next) {
716 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
717 }
718}
719
720/* SYSTEM-RELATED HOOKS */
721
722void* cfapi_system_find_animation(int *type, ...)
723{
724 va_list args;
725 static int rv;
726 char* anim;
727 va_start(args, type);
728 anim = va_arg(args, char*);
729 va_end(args);
730
731 rv = find_animation(anim);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_strdup_local(int *type, ...)
737{
738 va_list args;
739 char* txt;
740 va_start(args, type);
741 txt = va_arg(args, char*);
742 va_end(args);
743 *type = CFAPI_STRING;
744 return strdup_local(txt);
745}
746
747void* cfapi_system_register_global_event(int *type, ...)
748{
749 va_list args;
750 int eventcode;
751 char* pname;
752 f_plug_api hook;
753 crossfire_plugin* cp;
754
755 va_start(args, type);
756 eventcode = va_arg(args, int);
757 pname = va_arg(args, char*);
758 hook = va_arg(args, f_plug_api);
759
760 va_end(args);
761 cp = plugins_find_plugin(pname);
762 cp->gevent[eventcode] = hook;
763 return NULL;
764}
765
766void* cfapi_system_unregister_global_event(int *type, ...)
767{
768 va_list args;
769 int eventcode;
770 char* pname;
771 crossfire_plugin* cp;
772
773 va_start(args, type);
774 eventcode = va_arg(args, int);
775 pname = va_arg(args, char*);
776
777 cp = plugins_find_plugin(pname);
778 cp->gevent[eventcode] = NULL;
779
780 va_end(args);
781 return NULL;
782}
783
784void* cfapi_system_add_string(int *type, ...)
785{
786 va_list args;
787 const char* str;
788 char* rv;
789
790 va_start(args, type);
791 str = va_arg(args, char*);
792 va_end(args);
793
794 rv = (char*)add_string(str);
795 *type = CFAPI_STRING;
796 return rv;
797}
798
799void* cfapi_system_remove_string(int *type, ...)
800{
801 va_list args;
802 char* str;
803
804 va_start(args, type);
805 str = va_arg(args, char*);
806 va_end(args);
807
808 free_string(str);
809 *type = CFAPI_NONE;
810 return NULL;
811}
812void* cfapi_system_check_path(int* type, ...)
813{
814 va_list args;
815 static int rv;
816 char* name;
817 int prepend_dir;
818
819 va_start(args, type);
820
821 name = va_arg(args, char*);
822 prepend_dir = va_arg(args, int);
823
824 rv = check_path(name, prepend_dir);
825
826 va_end(args);
827 *type = CFAPI_INT;
828 return &rv;
829}
830
831void* cfapi_system_re_cmp(int* type, ...)
832{
833 va_list args;
834 char* rv;
835 const char* str;
836 const char* regexp;
837
838 va_start(args, type);
839
840 str = va_arg(args, char*);
841 regexp = va_arg(args, char*);
842
843 rv = (char*)re_cmp(str, regexp);
844
845 va_end(args);
846 *type = CFAPI_STRING;
847 return rv;
848}
849
850void* cfapi_system_directory(int* type, ...)
851{
852 va_list args;
853 int dirtype;
854
855 va_start(args, type);
856
857 dirtype = va_arg(args, int);
858 va_end(args);
859
860 *type = CFAPI_STRING;
861
862 switch (dirtype)
863 {
864 case 0:
865 return settings.mapdir;
866 break;
867
868 case 1:
869 return settings.uniquedir;
870 break;
871
872 case 2:
873 return settings.tmpdir;
874 break;
875
876 case 3:
877 return settings.confdir;
878 break;
879
880 case 4:
881 return settings.localdir;
882 break;
883
884 case 5:
885 return settings.playerdir;
886 break;
887
888 case 6:
889 return settings.datadir;
890 break;
891 }
892
893 *type = CFAPI_NONE;
894 return NULL;
895}
896
897
898/* MAP RELATED HOOKS */
899
900void* cfapi_map_get_map(int* type, ...)
901{
902 va_list args;
903 mapstruct* rv;
904 int ctype;
905 int x, y;
906 sint16 nx, ny;
907 char* name;
908 mapstruct* m;
909
910 va_start(args, type);
911
912 ctype = va_arg(args, int);
913
914 switch (ctype)
915 {
916 case 0:
917 x = va_arg(args, int);
918 y = va_arg(args, int);
919 rv = get_empty_map(x, y);
920 break;
921
922 case 1:
923 name = va_arg(args, char*);
924 x = va_arg(args, int);
925 rv = ready_map_name(name, x);
926 break;
927
928 case 2:
929 m = va_arg(args, mapstruct*);
930 nx = va_arg(args, int);
931 ny = va_arg(args, int);
932 rv = get_map_from_coord(m, &nx, &ny);
933 break;
934
935 case 3:
936 rv = first_map;
937 break;
938
939 default:
940 *type = CFAPI_NONE;
941 va_end(args);
942 return NULL;
943 break;
944 }
945 va_end(args);
946 *type = CFAPI_PMAP;
947 return rv;
948}
949void* cfapi_map_has_been_loaded(int* type, ...)
950{
951 va_list args;
952 mapstruct* map;
953 char* string;
954
955 va_start(args, type);
956 string = va_arg(args, char*);
957 map = has_been_loaded(string);
958 va_end(args);
959 *type = CFAPI_PMAP;
960 return map;
961}
962void* cfapi_map_create_path(int* type, ...)
963{
964 va_list args;
965 int ctype;
966 const char* str;
967 char* rv;
968 va_start(args, type);
969
970 ctype = va_arg(args, int);
971 str = va_arg(args, char*);
972 *type = CFAPI_STRING;
973
974 switch (ctype)
975 {
976 case 0:
977 rv = (char*)create_pathname(str);
978 break;
979
980 case 1:
981 rv = (char*)create_overlay_pathname(str);
982 break;
983
984 /*case 2:
985 rv = create_items_path(str);
986 break;*/
987
988 default:
989 rv = NULL;
990 *type = CFAPI_NONE;
991 break;
992 }
993 va_end(args);
994 return rv;
995}
996void* cfapi_map_get_map_property(int* type, ...)
997{
998 va_list args;
999 int x, y;
1000 sint16 nx, ny;
1001 mapstruct* map;
1002 mapstruct* newmap;
1003 static int rv;
1004 int property;
1005 char* buf;
1006
1007 va_start(args, type);
1008
1009 property = va_arg(args, int);
1010 switch (property)
1011 {
1012 case CFAPI_MAP_PROP_FLAGS:
1013 map = va_arg(args, mapstruct*);
1014 newmap = va_arg(args, mapstruct*);
1015 x = va_arg(args, int);
1016 y = va_arg(args, int);
1017 nx = va_arg(args, int);
1018 ny = va_arg(args, int);
1019 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
1020 va_end(args);
1021 *type = CFAPI_INT;
1022 return &rv;
1023 break;
1024
1025 case CFAPI_MAP_PROP_DIFFICULTY:
1026 map = va_arg(args, mapstruct*);
1027 rv = calculate_difficulty(map);
1028 va_end(args);
1029 *type = CFAPI_INT;
1030 return &rv;
1031 break;
1032
1033 case CFAPI_MAP_PROP_PATH:
1034 map = va_arg(args, mapstruct*);
1035 buf = map->path;
1036 *type = CFAPI_STRING;
1037 va_end(args);
1038 return buf;
1039 break;
1040
1041 case CFAPI_MAP_PROP_TMPNAME:
1042 map = va_arg(args, mapstruct*);
1043 buf = map->tmpname;
1044 *type = CFAPI_STRING;
1045 va_end(args);
1046 return buf;
1047 break;
1048
1049 case CFAPI_MAP_PROP_NAME:
1050 map = va_arg(args, mapstruct*);
1051 buf = map->name;
1052 *type = CFAPI_STRING;
1053 va_end(args);
1054 return buf;
1055 break;
1056
1057 case CFAPI_MAP_PROP_RESET_TIME:
1058 map = va_arg(args, mapstruct*);
1059 rv = map->reset_time;
1060 *type = CFAPI_INT;
1061 va_end(args);
1062 return &rv;
1063 break;
1064
1065 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1066 map = va_arg(args, mapstruct*);
1067 rv = map->reset_timeout;
1068 *type = CFAPI_INT;
1069 va_end(args);
1070 return &rv;
1071 break;
1072
1073 case CFAPI_MAP_PROP_PLAYERS:
1074 map = va_arg(args, mapstruct*);
1075 rv = map->players;
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_DARKNESS:
1082 map = va_arg(args, mapstruct*);
1083 rv = map->darkness;
1084 *type = CFAPI_INT;
1085 va_end(args);
1086 return &rv;
1087 break;
1088
1089 case CFAPI_MAP_PROP_WIDTH:
1090 map = va_arg(args, mapstruct*);
1091 rv = map->width;
1092 *type = CFAPI_INT;
1093 va_end(args);
1094 return &rv;
1095 break;
1096
1097 case CFAPI_MAP_PROP_HEIGHT:
1098 map = va_arg(args, mapstruct*);
1099 rv = map->height;
1100 *type = CFAPI_INT;
1101 va_end(args);
1102 return &rv;
1103 break;
1104
1105 case CFAPI_MAP_PROP_ENTER_X:
1106 map = va_arg(args, mapstruct*);
1107 rv = map->enter_x;
1108 *type = CFAPI_INT;
1109 va_end(args);
1110 return &rv;
1111 break;
1112
1113 case CFAPI_MAP_PROP_ENTER_Y:
1114 map = va_arg(args, mapstruct*);
1115 rv = map->enter_y;
1116 *type = CFAPI_INT;
1117 va_end(args);
1118 return &rv;
1119 break;
1120
1121 case CFAPI_MAP_PROP_TEMPERATURE:
1122 map = va_arg(args, mapstruct*);
1123 rv = map->temp;
1124 *type = CFAPI_INT;
1125 va_end(args);
1126 return &rv;
1127 break;
1128
1129 case CFAPI_MAP_PROP_PRESSURE:
1130 map = va_arg(args, mapstruct*);
1131 rv = map->pressure;
1132 *type = CFAPI_INT;
1133 va_end(args);
1134 return &rv;
1135 break;
1136
1137 case CFAPI_MAP_PROP_HUMIDITY:
1138 map = va_arg(args, mapstruct*);
1139 rv = map->humid;
1140 *type = CFAPI_INT;
1141 va_end(args);
1142 return &rv;
1143 break;
1144
1145 case CFAPI_MAP_PROP_WINDSPEED:
1146 map = va_arg(args, mapstruct*);
1147 rv = map->windspeed;
1148 *type = CFAPI_INT;
1149 va_end(args);
1150 return &rv;
1151 break;
1152
1153 case CFAPI_MAP_PROP_WINDDIR:
1154 map = va_arg(args, mapstruct*);
1155 rv = map->winddir;
1156 *type = CFAPI_INT;
1157 va_end(args);
1158 return &rv;
1159 break;
1160
1161 case CFAPI_MAP_PROP_SKY:
1162 map = va_arg(args, mapstruct*);
1163 rv = map->sky;
1164 *type = CFAPI_INT;
1165 va_end(args);
1166 return &rv;
1167 break;
1168
1169 case CFAPI_MAP_PROP_WPARTX:
1170 map = va_arg(args, mapstruct*);
1171 rv = map->wpartx;
1172 *type = CFAPI_INT;
1173 va_end(args);
1174 return &rv;
1175 break;
1176
1177 case CFAPI_MAP_PROP_WPARTY:
1178 map = va_arg(args, mapstruct*);
1179 rv = map->wparty;
1180 *type = CFAPI_INT;
1181 va_end(args);
1182 return &rv;
1183 break;
1184
1185 case CFAPI_MAP_PROP_MESSAGE:
1186 map = va_arg(args, mapstruct*);
1187 buf = map->msg;
1188 *type = CFAPI_STRING;
1189 va_end(args);
1190 return buf;
1191 break;
1192
1193 case CFAPI_MAP_PROP_NEXT:
1194 map = va_arg(args, mapstruct*);
1195 *type = CFAPI_PMAP;
1196 va_end(args);
1197 return map->next;
1198 break;
1199
1200 case CFAPI_MAP_PROP_REGION:
1201 map = va_arg(args, mapstruct*);
1202 *type = CFAPI_PREGION;
1203 va_end(args);
1204 return get_region_by_map(map);
1205 break;
1206
1207 default:
1208 *type = CFAPI_NONE;
1209 va_end(args);
1210 return NULL;
1211 break;
1212 }
1213}
1214
1215void* cfapi_map_set_map_property(int* type, ...)
1216{
1217 va_list args;
1218 static int rv;
1219 mapstruct* map;
1220 int val;
1221 int property;
1222
1223 va_start(args, type);
1224
1225 property = va_arg(args, int);
1226
1227 switch (property)
1228 {
1229 case CFAPI_MAP_PROP_LIGHT:
1230 map = va_arg(args, mapstruct*);
1231 val = va_arg(args, int);
1232 rv = change_map_light(map, val);
1233 *type = CFAPI_INT;
1234 va_end(args);
1235 return &rv;
1236 break;
1237
1238 case CFAPI_MAP_PROP_RESET_TIME:
1239 map = va_arg(args, mapstruct*);
1240 *type = CFAPI_NONE;
1241 va_end(args);
1242 return NULL;
1243 break;
1244
1245 default:
1246 *type = CFAPI_NONE;
1247 va_end(args);
1248 return NULL;
1249 break;
1250 }
1251}
1252void* cfapi_map_out_of_map(int* type, ...)
1253{
1254 va_list args;
1255 static int rv;
1256 mapstruct* map;
1257 int x, y;
1258
1259 va_start(args, type);
1260 map = va_arg(args, mapstruct*);
1261 x = va_arg(args, int);
1262 y = va_arg(args, int);
1263
1264 rv = out_of_map(map, x, y);
1265 va_end(args);
1266 *type = CFAPI_INT;
1267 return &rv;
1268}
1269void* cfapi_map_update_position(int* type, ...)
1270{
1271 va_list args;
1272 mapstruct* map;
1273 int x, y;
1274
1275 va_start(args, type);
1276
1277 map = va_arg(args, mapstruct*);
1278 x = va_arg(args, int);
1279 y = va_arg(args, int);
1280
1281 update_position(map, x, y);
1282 va_end(args);
1283 *type = CFAPI_NONE;
1284 return NULL;
1285}
1286void* cfapi_map_delete_map(int* type, ...)
1287{
1288 va_list args;
1289 mapstruct* map;
1290 va_start(args, type);
1291
1292 map = va_arg(args, mapstruct*);
1293
1294 delete_map(map);
1295
1296 va_end(args);
1297 *type = CFAPI_NONE;
1298 return NULL;
1299}
1300void* cfapi_map_message(int* type, ...)
1301{
1302 va_list args;
1303 mapstruct* map;
1304 char* string;
1305 int color;
1306
1307 va_start(args, type);
1308 map = va_arg(args, mapstruct*);
1309 string = va_arg(args, char*);
1310 color = va_arg(args, int);
1311 va_end(args);
1312
1313 new_info_map(color, map, string);
1314 *type = CFAPI_NONE;
1315 return NULL;
1316}
1317void* cfapi_map_get_object_at(int* type, ...)
1318{
1319 va_list args;
1320 mapstruct* map;
1321 int x, y;
1322 object* rv;
1323
1324 va_start(args, type);
1325 map = va_arg(args, mapstruct*);
1326 x = va_arg(args, int);
1327 y = va_arg(args, int);
1328 va_end(args);
1329
1330 rv = get_map_ob(map, x, y);
1331 *type = CFAPI_POBJECT;
1332 return rv;
1333}
1334void* cfapi_map_get_flags(int* type, ...)
1335{
1336 va_list args;
1337 sint16 x, y;
1338 sint16 *nx, *ny;
1339 static mapstruct* map;
1340 mapstruct** newmap;
1341 static int rv;
1342
1343 va_start(args, type);
1344
1345 map = va_arg(args, mapstruct*);
1346 newmap = va_arg(args, mapstruct**);
1347 x = va_arg(args, int);
1348 y = va_arg(args, int);
1349 nx = va_arg(args, sint16*);
1350 ny = va_arg(args, sint16*);
1351 va_end(args);
1352
1353 rv = get_map_flags(map, newmap, x, y, nx, ny);
1354
1355 *type = CFAPI_INT;
1356 return &rv;
1357}
1358void* cfapi_map_present_arch_by_name(int* type, ...)
1359{
1360 va_list args;
1361 object* rv;
1362 int x, y;
1363 mapstruct* map;
1364 char* msg;
1365
1366 va_start(args, type);
1367
1368 msg = va_arg(args, char*);
1369 map = va_arg(args, mapstruct*);
1370 x = va_arg(args, int);
1371 y = va_arg(args, int);
1372
1373 va_end(args);
1374
1375 rv = present_arch(find_archetype(msg), map, x, y);
1376 *type = CFAPI_POBJECT;
1377 return rv;
1378}
1379
1380/* OBJECT-RELATED HOOKS */
1381
1382void* cfapi_object_move(int* type, ...)
1383{
1384 va_list args;
1385 int kind;
1386 object* op;
1387 object* activator;
1388 player* pl;
1389 int direction;
1390 static int rv=0;
1391
1392 va_start(args, type);
1393 kind = va_arg(args, int);
1394 switch (kind)
1395 {
1396 case 0:
1397 op = va_arg(args, object*);
1398 direction = va_arg(args, int);
1399 activator = va_arg(args, object*);
1400 va_end(args);
1401 rv = move_ob(op, direction, activator);
1402 break;
1403
1404 case 1:
1405 pl = va_arg(args, player*);
1406 direction = va_arg(args, int);
1407 va_end(args);
1408 rv = move_player(pl->ob, direction);
1409 break;
1410 }
1411 *type = CFAPI_INT;
1412 return &rv;
1413}
1414
1415void* cfapi_object_get_key(int* type, ...)
1416{
1417 va_list args;
1418 char* rv;
1419 char* keyname;
1420 object* op;
1421
1422 va_start(args, type);
1423 op = va_arg(args, object*);
1424 keyname = va_arg(args, char*);
1425 va_end(args);
1426
1427 rv = (char*)get_ob_key_value(op, keyname);
1428 *type = CFAPI_STRING;
1429 return rv;
1430}
1431void* cfapi_object_set_key(int* type, ...)
1432{
1433 va_list args;
1434 char* keyname;
1435 char* value;
1436 object* op;
1437
1438 va_start(args, type);
1439 op = va_arg(args, object*);
1440 keyname = va_arg(args, char*);
1441 value = va_arg(args, char*);
1442 va_end(args);
1443
1444 set_ob_key_value(op, keyname, value, 0);
1445 *type = CFAPI_NONE;
1446 return NULL;
1447}
1448void* cfapi_object_get_property(int* type, ...)
1449{
1450 va_list args;
1451 int property;
1452 object* op;
1453 void* rv;
1454 static int ri;
1455
1456 va_start(args, type);
1457
1458 op = va_arg(args, object*);
1459 property = va_arg(args, int);
1460 rv = NULL;
1461 if (op != NULL) {
1462 switch (property)
1463 {
1464 case CFAPI_OBJECT_PROP_OB_ABOVE:
1465 rv = op->above;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_OB_BELOW:
1470 rv = op->below;
1471 *type = CFAPI_POBJECT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1475 rv = op->active_next;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1480 rv = op->active_prev;
1481 *type = CFAPI_POBJECT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_INVENTORY:
1485 rv = op->inv;
1486 *type = CFAPI_POBJECT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1490 rv = op->env;
1491 *type = CFAPI_POBJECT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_HEAD:
1495 rv = op->head;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_CONTAINER:
1500 rv = op->container;
1501 *type = CFAPI_POBJECT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_MAP:
1505 rv = op->map;
1506 *type = CFAPI_PMAP;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_COUNT:
1510 ri = op->count; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_REFCOUNT:
1515 ri = op->refcount; rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME:
1520 rv = query_name(op);
1521 *type = CFAPI_STRING;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1525 rv = (char*)op->name_pl;
1526 *type = CFAPI_STRING;
1527 break;
1528
1529 case CFAPI_OBJECT_PROP_TITLE:
1530 rv = (char*)op->title;
1531 *type = CFAPI_STRING;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_RACE:
1535 rv = (char*)op->race;
1536 *type = CFAPI_STRING;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_SLAYING:
1540 rv = (char*)op->slaying;
1541 *type = CFAPI_STRING;
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 rv = (char*)op->skill;
1546 *type = CFAPI_STRING;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_MESSAGE:
1550 rv = (char*)op->msg;
1551 if (rv == NULL)
1552 rv = (void*)"";
1553 *type = CFAPI_STRING;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 rv = (char*)op->lore;
1558 *type = CFAPI_STRING;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_X:
1562 ri = op->x;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_Y:
1568 ri = op->y;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_SPEED:
1574 rv = &op->speed;
1575 *type = CFAPI_DOUBLE;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1579 rv = &op->speed_left;
1580 *type = CFAPI_DOUBLE;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_NROF:
1584 ri = op->nrof; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_DIRECTION:
1589 ri = op->direction; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_FACING:
1594 ri = op->facing; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_TYPE:
1599 ri = op->type; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_SUBTYPE:
1604 ri = op->subtype; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1609 ri = op->client_type; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_RESIST:
1614 {
1615 int idx;
1616 idx = va_arg(args, int);
1617 ri = op->resist[idx]; rv = &ri;
1618 }
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1623 ri = op->attacktype; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1628 ri = op->path_attuned; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1633 ri = op->path_repelled; rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_PATH_DENIED:
1638 ri = op->path_denied; rv = &ri;
1639 *type = CFAPI_INT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_MATERIAL:
1643 ri = op->material; rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1648 rv = (char*)op->materialname;
1649 *type = CFAPI_STRING;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MAGIC:
1653 ri = op->magic; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_VALUE:
1658 ri = op->value; rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_LEVEL:
1663 ri = op->level; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_LAST_HEAL:
1668 ri = op->last_heal; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_LAST_SP:
1673 ri = op->last_sp; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_LAST_GRACE:
1678 ri = op->last_grace; rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LAST_EAT:
1683 ri = op->last_eat; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1688 ri = op->invisible; rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_PICK_UP:
1693 ri = op->pick_up; rv = &ri;
1694 *type = CFAPI_INT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_ITEM_POWER:
1698 ri = op->item_power; rv = &ri;
1699 *type = CFAPI_INT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1703 ri = op->gen_sp_armour; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_WEIGHT:
1708 ri = op->weight; rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1713 ri = op->weight_limit; rv = &ri;
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CARRYING:
1718 ri = op->carrying; rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1723 ri = op->glow_radius; rv = &ri;
1724 *type = CFAPI_INT;
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_PERM_EXP:
1728 rv = &op->perm_exp;
1729 *type = CFAPI_LONG;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1733 rv = op->current_weapon;
1734 *type = CFAPI_POBJECT;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_ENEMY:
1738 rv = op->enemy;
1739 *type = CFAPI_POBJECT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1743 rv = op->attacked_by;
1744 *type = CFAPI_POBJECT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_RUN_AWAY:
1748 ri = op->run_away; rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1753 rv = op->chosen_skill;
1754 *type = CFAPI_POBJECT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_HIDDEN:
1758 ri = op->hide; rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1763 ri = op->move_status; rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1768 ri = op->attack_movement; rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1773 rv = op->spellitem;
1774 *type = CFAPI_POBJECT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1778 rv = &op->expmul;
1779 *type = CFAPI_DOUBLE;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_ARCHETYPE:
1783 rv = op->arch;
1784 *type = CFAPI_PARCH;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1788 rv = op->other_arch;
1789 *type = CFAPI_PARCH;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1793 rv = (char*)op->custom_name;
1794 *type = CFAPI_STRING;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1798 ri = op->anim_speed; rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FRIENDLY:
1803 ri = is_friendly(op);
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_SHORT_NAME:
1809 rv = (char*)query_short_name(op);
1810 *type = CFAPI_STRING;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_BASE_NAME:
1814 {
1815 int i;
1816 i = va_arg(args, int);
1817 rv = (char*)query_base_name(op, i);
1818 *type = CFAPI_STRING;
1819 }
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_MAGICAL:
1823 ri = is_magical(op);
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_LUCK:
1829 ri = op->stats.luck; rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_EXP:
1834 rv = &op->stats.exp;
1835 *type = CFAPI_LONG;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_OWNER:
1839 rv = get_owner(op);
1840 *type = CFAPI_POBJECT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_PRESENT:
1844 {
1845 int stype;
1846 rv = 0;
1847 stype = va_arg(args, int);
1848 switch (stype) {
1849
1850 unsigned char ptype;
1851 char* buf;
1852 archetype* at;
1853
1854 case 0: /* present_in_ob */
1855 ptype = (unsigned char)(va_arg(args, int));
1856 rv = present_in_ob(ptype, op);
1857 break;
1858
1859 case 1: /* present_in_ob_by_name */
1860 ptype = (unsigned char)(va_arg(args, int));
1861 buf = va_arg(args, char*);
1862 rv = present_in_ob_by_name(ptype, buf, op);
1863 break;
1864
1865 case 2: /* present_arch_in_ob */
1866 at = va_arg(args, archetype*);
1867 rv = present_arch_in_ob(at, op);
1868 break;
1869 } 427 }
1870 } 428 }
1871 *type = CFAPI_POBJECT; 429 else
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_CHEATER:
1875 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MERGEABLE:
1881 { 430 {
1882 object* op2; 431 if (p != NULL)
432 p->next = NULL;
433 else
434 plugins_list = NULL;
435 }
436 free (cp);
437 plugin_number--;
438 return 0;
439 }
440 }
441 return -1;
442}
443
444crossfire_plugin *
445plugins_find_plugin (const char *id)
446{
447 crossfire_plugin *cp;
448
449 if (plugins_list == NULL)
450 return NULL;
451
452 for (cp = plugins_list; cp != NULL; cp = cp->next)
453 {
454 if (!strcmp (id, cp->id))
455 {
456 return cp;
457 }
458 }
459 return NULL;
460}
461
462/*****************************************************************************/
463
464/* Displays a list of loaded plugins (keystrings and description) in the */
465
466/* game log window. */
467
468/*****************************************************************************/
469void
470plugins_display_list (object *op)
471{
472 crossfire_plugin *cp;
473
474 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
475 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
476
477 if (plugins_list == NULL)
478 return;
479
480 for (cp = plugins_list; cp != NULL; cp = cp->next)
481 {
482 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
483 }
484}
485
486/* SYSTEM-RELATED HOOKS */
487
488void *
489cfapi_system_find_animation (int *type, ...)
490{
491 va_list args;
492 static int rv;
493 char *anim;
494
495 va_start (args, type);
496 anim = va_arg (args, char *);
497
498 va_end (args);
499
500 rv = find_animation (anim);
501 *type = CFAPI_INT;
502 return &rv;
503}
504
505void *
506cfapi_system_strdup_local (int *type, ...)
507{
508 va_list args;
509 char *txt;
510
511 va_start (args, type);
512 txt = va_arg (args, char *);
513
514 va_end (args);
515 *type = CFAPI_STRING;
516 return strdup_local (txt);
517}
518
519void *
520cfapi_system_register_global_event (int *type, ...)
521{
522 va_list args;
523 int eventcode;
524 char *pname;
525 f_plug_api hook;
526 crossfire_plugin *cp;
527
528 va_start (args, type);
529 eventcode = va_arg (args, int);
530 pname = va_arg (args, char *);
531
532 hook = va_arg (args, f_plug_api);
533
534 va_end (args);
535 cp = plugins_find_plugin (pname);
536 cp->gevent[eventcode] = hook;
537 return NULL;
538}
539
540void *
541cfapi_system_unregister_global_event (int *type, ...)
542{
543 va_list args;
544 int eventcode;
545 char *pname;
546 crossfire_plugin *cp;
547
548 va_start (args, type);
549 eventcode = va_arg (args, int);
550 pname = va_arg (args, char *);
551
552 cp = plugins_find_plugin (pname);
553 cp->gevent[eventcode] = NULL;
554
555 va_end (args);
556 return NULL;
557}
558
559void *
560cfapi_system_check_path (int *type, ...)
561{
562 va_list args;
563 static int rv;
564 char *name;
565 int prepend_dir;
566
567 va_start (args, type);
568
569 name = va_arg (args, char *);
570 prepend_dir = va_arg (args, int);
571
572 rv = check_path (name, prepend_dir);
573
574 va_end (args);
575 *type = CFAPI_INT;
576 return &rv;
577}
578
579void *
580cfapi_system_re_cmp (int *type, ...)
581{
582 va_list args;
583 char *rv;
584 const char *str;
585 const char *regexp;
586
587 va_start (args, type);
588
589 str = va_arg (args, char *);
590 regexp = va_arg (args, char *);
591
592 rv = (char *) re_cmp (str, regexp);
593
594 va_end (args);
595 *type = CFAPI_STRING;
596 return rv;
597}
598
599void *
600cfapi_system_directory (int *type, ...)
601{
602 va_list args;
603 int dirtype;
604
605 va_start (args, type);
606
607 dirtype = va_arg (args, int);
608
609 va_end (args);
610
611 *type = CFAPI_STRING;
612
613 switch (dirtype)
614 {
615 case 0:
616 return settings.mapdir;
617 break;
618
619 case 1:
620 return settings.uniquedir;
621 break;
622
623 case 2:
624 return settings.tmpdir;
625 break;
626
627 case 3:
628 return settings.confdir;
629 break;
630
631 case 4:
632 return settings.localdir;
633 break;
634
635 case 5:
636 return settings.playerdir;
637 break;
638
639 case 6:
640 return settings.datadir;
641 break;
642 }
643
644 *type = CFAPI_NONE;
645 return NULL;
646}
647
648
649/* MAP RELATED HOOKS */
650
651void *
652cfapi_map_get_map (int *type, ...)
653{
654 va_list args;
655 maptile *rv;
656 int ctype;
657 int x, y;
658 sint16 nx, ny;
659 char *name;
660 maptile *m;
661
662 va_start (args, type);
663
664 ctype = va_arg (args, int);
665
666 switch (ctype)
667 {
668 case 0:
669 x = va_arg (args, int);
670 y = va_arg (args, int);
671
672 rv = get_empty_map (x, y);
673 break;
674
675 case 1:
676 name = va_arg (args, char *);
677 x = va_arg (args, int);
678
679 rv = ready_map_name (name, x);
680 break;
681
682 case 2:
683 m = va_arg (args, maptile *);
684 nx = va_arg (args, int);
685 ny = va_arg (args, int);
686
687 rv = get_map_from_coord (m, &nx, &ny);
688 break;
689
690 case 3:
691 rv = first_map;
692 break;
693
694 default:
695 *type = CFAPI_NONE;
696 va_end (args);
697 return NULL;
698 break;
699 }
700 va_end (args);
701 *type = CFAPI_PMAP;
702 return rv;
703}
704
705void *
706cfapi_map_has_been_loaded (int *type, ...)
707{
708 va_list args;
709 maptile *map;
710 char *string;
711
712 va_start (args, type);
713 string = va_arg (args, char *);
714
715 map = has_been_loaded (string);
716 va_end (args);
717 *type = CFAPI_PMAP;
718 return map;
719}
720
721void *
722cfapi_map_create_path (int *type, ...)
723{
724 va_list args;
725 int ctype;
726 const char *str;
727 char *rv;
728
729 va_start (args, type);
730
731 ctype = va_arg (args, int);
732 str = va_arg (args, char *);
733
734 *type = CFAPI_STRING;
735
736 switch (ctype)
737 {
738 case 0:
739 rv = (char *) create_pathname (str);
740 break;
741
742 case 1:
743 rv = (char *) create_overlay_pathname (str);
744 break;
745
746 /*case 2:
747 rv = create_items_path(str);
748 break; */
749
750 default:
751 rv = NULL;
752 *type = CFAPI_NONE;
753 break;
754 }
755 va_end (args);
756 return rv;
757}
758
759void *
760cfapi_map_get_map_property (int *type, ...)
761{
762 va_list args;
763 int x, y;
764 sint16 nx, ny;
765 maptile *map;
766 maptile *newmap;
767 static int rv;
768 int property;
769 char *buf;
770
771 va_start (args, type);
772
773 property = va_arg (args, int);
774
775 switch (property)
776 {
777 case CFAPI_MAP_PROP_FLAGS:
778 map = va_arg (args, maptile *);
779 newmap = va_arg (args, maptile *);
780 x = va_arg (args, int);
781 y = va_arg (args, int);
782 nx = va_arg (args, int);
783 ny = va_arg (args, int);
784
785 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
786 va_end (args);
787 *type = CFAPI_INT;
788 return &rv;
789 break;
790
791 case CFAPI_MAP_PROP_DIFFICULTY:
792 map = va_arg (args, maptile *);
793
794 rv = calculate_difficulty (map);
795 va_end (args);
796 *type = CFAPI_INT;
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_PATH:
801 map = va_arg (args, maptile *);
802
803 buf = map->path;
804 *type = CFAPI_STRING;
805 va_end (args);
806 return buf;
807 break;
808
809 case CFAPI_MAP_PROP_TMPNAME:
810 map = va_arg (args, maptile *);
811
812 buf = map->tmpname;
813 *type = CFAPI_STRING;
814 va_end (args);
815 return buf;
816 break;
817
818 case CFAPI_MAP_PROP_NAME:
819 map = va_arg (args, maptile *);
820
821 buf = map->name;
822 *type = CFAPI_STRING;
823 va_end (args);
824 return buf;
825 break;
826
827 case CFAPI_MAP_PROP_RESET_TIME:
828 map = va_arg (args, maptile *);
829
830 rv = map->reset_time;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_RESET_TIMEOUT:
837 map = va_arg (args, maptile *);
838
839 rv = map->reset_timeout;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_PLAYERS:
846 map = va_arg (args, maptile *);
847
848 rv = map->players;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_DARKNESS:
855 map = va_arg (args, maptile *);
856
857 rv = map->darkness;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_WIDTH:
864 map = va_arg (args, maptile *);
865
866 rv = map->width;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_HEIGHT:
873 map = va_arg (args, maptile *);
874
875 rv = map->height;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_ENTER_X:
882 map = va_arg (args, maptile *);
883
884 rv = map->enter_x;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_ENTER_Y:
891 map = va_arg (args, maptile *);
892
893 rv = map->enter_y;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_TEMPERATURE:
900 map = va_arg (args, maptile *);
901
902 rv = map->temp;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_PRESSURE:
909 map = va_arg (args, maptile *);
910
911 rv = map->pressure;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_HUMIDITY:
918 map = va_arg (args, maptile *);
919
920 rv = map->humid;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WINDSPEED:
927 map = va_arg (args, maptile *);
928
929 rv = map->windspeed;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_WINDDIR:
936 map = va_arg (args, maptile *);
937
938 rv = map->winddir;
939 *type = CFAPI_INT;
940 va_end (args);
941 return &rv;
942 break;
943
944 case CFAPI_MAP_PROP_SKY:
945 map = va_arg (args, maptile *);
946
947 rv = map->sky;
948 *type = CFAPI_INT;
949 va_end (args);
950 return &rv;
951 break;
952
953 case CFAPI_MAP_PROP_WPARTX:
954 map = va_arg (args, maptile *);
955
956 rv = map->wpartx;
957 *type = CFAPI_INT;
958 va_end (args);
959 return &rv;
960 break;
961
962 case CFAPI_MAP_PROP_WPARTY:
963 map = va_arg (args, maptile *);
964
965 rv = map->wparty;
966 *type = CFAPI_INT;
967 va_end (args);
968 return &rv;
969 break;
970
971 case CFAPI_MAP_PROP_MESSAGE:
972 map = va_arg (args, maptile *);
973
974 buf = map->msg;
975 *type = CFAPI_STRING;
976 va_end (args);
977 return buf;
978 break;
979
980 case CFAPI_MAP_PROP_NEXT:
981 map = va_arg (args, maptile *);
982
983 *type = CFAPI_PMAP;
984 va_end (args);
985 return map->next;
986 break;
987
988 case CFAPI_MAP_PROP_REGION:
989 map = va_arg (args, maptile *);
990
991 *type = CFAPI_PREGION;
992 va_end (args);
993 return get_region_by_map (map);
994 break;
995
996 default:
997 *type = CFAPI_NONE;
998 va_end (args);
999 return NULL;
1000 break;
1001 }
1002}
1003
1004void *
1005cfapi_map_set_map_property (int *type, ...)
1006{
1007 va_list args;
1008 static int rv;
1009 maptile *map;
1010 int val;
1011 int property;
1012
1013 va_start (args, type);
1014
1015 property = va_arg (args, int);
1016
1017 switch (property)
1018 {
1019 case CFAPI_MAP_PROP_LIGHT:
1020 map = va_arg (args, maptile *);
1021 val = va_arg (args, int);
1022
1023 rv = change_map_light (map, val);
1024 *type = CFAPI_INT;
1025 va_end (args);
1026 return &rv;
1027 break;
1028
1029 case CFAPI_MAP_PROP_RESET_TIME:
1030 map = va_arg (args, maptile *);
1031
1032 *type = CFAPI_NONE;
1033 va_end (args);
1034 return NULL;
1035 break;
1036
1037 default:
1038 *type = CFAPI_NONE;
1039 va_end (args);
1040 return NULL;
1041 break;
1042 }
1043}
1044void *
1045cfapi_map_out_of_map (int *type, ...)
1046{
1047 va_list args;
1048 static int rv;
1049 maptile *map;
1050 int x, y;
1051
1052 va_start (args, type);
1053 map = va_arg (args, maptile *);
1054 x = va_arg (args, int);
1055 y = va_arg (args, int);
1056
1057 rv = out_of_map (map, x, y);
1058 va_end (args);
1059 *type = CFAPI_INT;
1060 return &rv;
1061}
1062
1063void *
1064cfapi_map_update_position (int *type, ...)
1065{
1066 va_list args;
1067 maptile *map;
1068 int x, y;
1069
1070 va_start (args, type);
1071
1072 map = va_arg (args, maptile *);
1073 x = va_arg (args, int);
1074 y = va_arg (args, int);
1075
1076 update_position (map, x, y);
1077 va_end (args);
1078 *type = CFAPI_NONE;
1079 return NULL;
1080}
1081
1082void *
1083cfapi_map_delete_map (int *type, ...)
1084{
1085 va_list args;
1086 maptile *map;
1087
1088 va_start (args, type);
1089
1090 map = va_arg (args, maptile *);
1091
1092 delete_map (map);
1093
1094 va_end (args);
1095 *type = CFAPI_NONE;
1096 return NULL;
1097}
1098
1099void *
1100cfapi_map_message (int *type, ...)
1101{
1102 va_list args;
1103 maptile *map;
1104 char *string;
1105 int color;
1106
1107 va_start (args, type);
1108 map = va_arg (args, maptile *);
1109 string = va_arg (args, char *);
1110 color = va_arg (args, int);
1111
1112 va_end (args);
1113
1114 new_info_map (color, map, string);
1115 *type = CFAPI_NONE;
1116 return NULL;
1117}
1118
1119void *
1120cfapi_map_get_object_at (int *type, ...)
1121{
1122 va_list args;
1123 maptile *map;
1124 int x, y;
1125 object *rv;
1126
1127 va_start (args, type);
1128 map = va_arg (args, maptile *);
1129 x = va_arg (args, int);
1130 y = va_arg (args, int);
1131
1132 va_end (args);
1133
1134 rv = get_map_ob (map, x, y);
1135 *type = CFAPI_POBJECT;
1136 return rv;
1137}
1138
1139void *
1140cfapi_map_get_flags (int *type, ...)
1141{
1142 va_list args;
1143 sint16 x, y;
1144 sint16 *nx, *ny;
1145 static maptile *map;
1146 maptile **newmap;
1147 static int rv;
1148
1149 va_start (args, type);
1150
1151 map = va_arg (args, maptile *);
1152 newmap = va_arg (args, maptile **);
1153 x = va_arg (args, int);
1154 y = va_arg (args, int);
1155
1156 nx = va_arg (args, sint16 *);
1157 ny = va_arg (args, sint16 *);
1158 va_end (args);
1159
1160 rv = get_map_flags (map, newmap, x, y, nx, ny);
1161
1162 *type = CFAPI_INT;
1163 return &rv;
1164}
1165
1166void *
1167cfapi_map_present_arch_by_name (int *type, ...)
1168{
1169 va_list args;
1170 object *rv;
1171 int x, y;
1172 maptile *map;
1173 char *msg;
1174
1175 va_start (args, type);
1176
1177 msg = va_arg (args, char *);
1178 map = va_arg (args, maptile *);
1179 x = va_arg (args, int);
1180 y = va_arg (args, int);
1181
1182 va_end (args);
1183
1184 rv = present_arch (archetype::find (msg), map, x, y);
1185 *type = CFAPI_POBJECT;
1186 return rv;
1187}
1188
1189/* OBJECT-RELATED HOOKS */
1190
1191void *
1192cfapi_object_move (int *type, ...)
1193{
1194 va_list args;
1195 int kind;
1196 object *op;
1197 object *activator;
1198 player *pl;
1199 int direction;
1200 static int rv = 0;
1201
1202 va_start (args, type);
1203 kind = va_arg (args, int);
1204
1205 switch (kind)
1206 {
1207 case 0:
1883 op2 = va_arg(args, object*); 1208 op = va_arg (args, object *);
1884 ri = CAN_MERGE(op, op2); 1209 direction = va_arg (args, int);
1210 activator = va_arg (args, object *);
1211
1212 va_end (args);
1213 rv = move_ob (op, direction, activator);
1214 break;
1215
1216 case 1:
1217 pl = va_arg (args, player *);
1218 direction = va_arg (args, int);
1219
1220 va_end (args);
1221 rv = move_player (pl->ob, direction);
1222 break;
1223 }
1224 *type = CFAPI_INT;
1225 return &rv;
1226}
1227
1228void *
1229cfapi_object_get_key (int *type, ...)
1230{
1231 va_list args;
1232 char *rv;
1233 char *keyname;
1234 object *op;
1235
1236 va_start (args, type);
1237 op = va_arg (args, object *);
1238 keyname = va_arg (args, char *);
1239
1240 va_end (args);
1241
1242 rv = (char *) get_ob_key_value (op, keyname);
1243 *type = CFAPI_STRING;
1244 return rv;
1245}
1246
1247void *
1248cfapi_object_set_key (int *type, ...)
1249{
1250 va_list args;
1251 char *keyname;
1252 char *value;
1253 object *op;
1254
1255 va_start (args, type);
1256 op = va_arg (args, object *);
1257 keyname = va_arg (args, char *);
1258 value = va_arg (args, char *);
1259
1260 va_end (args);
1261
1262 set_ob_key_value (op, keyname, value, 0);
1263 *type = CFAPI_NONE;
1264 return NULL;
1265}
1266
1267void *
1268cfapi_object_get_property (int *type, ...)
1269{
1270 va_list args;
1271 int property;
1272 object *op;
1273 void *rv;
1274 static int ri;
1275
1276 va_start (args, type);
1277
1278 op = va_arg (args, object *);
1279 property = va_arg (args, int);
1280
1281 rv = NULL;
1282 if (op != NULL)
1283 {
1284 switch (property)
1285 {
1286 case CFAPI_OBJECT_PROP_OB_ABOVE:
1287 rv = op->above;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_OB_BELOW:
1292 rv = op->below;
1293 *type = CFAPI_POBJECT;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1297 rv = op->active_next;
1298 *type = CFAPI_POBJECT;
1299 break;
1300
1301 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1302 rv = op->active_prev;
1303 *type = CFAPI_POBJECT;
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_INVENTORY:
1307 rv = op->inv;
1308 *type = CFAPI_POBJECT;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1312 rv = op->env;
1313 *type = CFAPI_POBJECT;
1314 break;
1315
1316 case CFAPI_OBJECT_PROP_HEAD:
1317 rv = op->head;
1318 *type = CFAPI_POBJECT;
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_CONTAINER:
1322 rv = op->container;
1323 *type = CFAPI_POBJECT;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_MAP:
1327 rv = op->map;
1328 *type = CFAPI_PMAP;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_COUNT:
1332 ri = op->count;
1333 rv = &ri;
1334 *type = CFAPI_INT;
1335 break;
1336
1337 case CFAPI_OBJECT_PROP_REFCOUNT:
1338 abort ();
1339 break;
1340
1341 case CFAPI_OBJECT_PROP_NAME:
1342 rv = query_name (op);
1343 *type = CFAPI_STRING;
1344 break;
1345
1346 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1347 rv = (char *) &op->name_pl;
1348 *type = CFAPI_STRING;
1349 break;
1350
1351 case CFAPI_OBJECT_PROP_TITLE:
1352 rv = (char *) &op->title;
1353 *type = CFAPI_STRING;
1354 break;
1355
1356 case CFAPI_OBJECT_PROP_RACE:
1357 rv = (char *) &op->race;
1358 *type = CFAPI_STRING;
1359 break;
1360
1361 case CFAPI_OBJECT_PROP_SLAYING:
1362 rv = (char *) &op->slaying;
1363 *type = CFAPI_STRING;
1364 break;
1365
1366 case CFAPI_OBJECT_PROP_SKILL:
1367 rv = (char *) &op->skill;
1368 *type = CFAPI_STRING;
1369 break;
1370
1371 case CFAPI_OBJECT_PROP_MESSAGE:
1372 rv = (char *) &op->msg;
1373 if (rv == NULL)
1374 rv = (void *) "";
1375 *type = CFAPI_STRING;
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_LORE:
1379 rv = (char *) &op->lore;
1380 *type = CFAPI_STRING;
1381 break;
1382
1383 case CFAPI_OBJECT_PROP_X:
1384 ri = op->x;
1385 rv = &ri;
1386 *type = CFAPI_INT;
1387 break;
1388
1389 case CFAPI_OBJECT_PROP_Y:
1390 ri = op->y;
1391 rv = &ri;
1392 *type = CFAPI_INT;
1393 break;
1394
1395 case CFAPI_OBJECT_PROP_SPEED:
1396 rv = &op->speed;
1397 *type = CFAPI_DOUBLE;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1401 rv = &op->speed_left;
1402 *type = CFAPI_DOUBLE;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_NROF:
1406 ri = op->nrof;
1407 rv = &ri;
1408 *type = CFAPI_INT;
1409 break;
1410
1411 case CFAPI_OBJECT_PROP_DIRECTION:
1412 ri = op->direction;
1413 rv = &ri;
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_FACING:
1418 ri = op->facing;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_TYPE:
1424 ri = op->type;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_SUBTYPE:
1430 ri = op->subtype;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1436 ri = op->client_type;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_RESIST:
1442 {
1443 int idx;
1444 idx = va_arg (args, int);
1445
1446 ri = op->resist[idx];
1885 rv = &ri; 1447 rv = &ri;
1448 }
1449 *type = CFAPI_INT;
1450 break;
1451
1452 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1453 ri = op->attacktype;
1454 rv = &ri;
1455 *type = CFAPI_INT;
1456 break;
1457
1458 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1459 ri = op->path_attuned;
1460 rv = &ri;
1461 *type = CFAPI_INT;
1462 break;
1463
1464 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1465 ri = op->path_repelled;
1466 rv = &ri;
1467 *type = CFAPI_INT;
1468 break;
1469
1470 case CFAPI_OBJECT_PROP_PATH_DENIED:
1471 ri = op->path_denied;
1472 rv = &ri;
1473 *type = CFAPI_INT;
1474 break;
1475
1476 case CFAPI_OBJECT_PROP_MATERIAL:
1477 ri = op->material;
1478 rv = &ri;
1479 *type = CFAPI_INT;
1480 break;
1481
1482 case CFAPI_OBJECT_PROP_MAGIC:
1483 ri = op->magic;
1484 rv = &ri;
1485 *type = CFAPI_INT;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_VALUE:
1489 ri = op->value;
1490 rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_LEVEL:
1495 ri = op->level;
1496 rv = &ri;
1497 *type = CFAPI_INT;
1498 break;
1499
1500 case CFAPI_OBJECT_PROP_LAST_HEAL:
1501 ri = op->last_heal;
1502 rv = &ri;
1503 *type = CFAPI_INT;
1504 break;
1505
1506 case CFAPI_OBJECT_PROP_LAST_SP:
1507 ri = op->last_sp;
1508 rv = &ri;
1509 *type = CFAPI_INT;
1510 break;
1511
1512 case CFAPI_OBJECT_PROP_LAST_GRACE:
1513 ri = op->last_grace;
1514 rv = &ri;
1515 *type = CFAPI_INT;
1516 break;
1517
1518 case CFAPI_OBJECT_PROP_LAST_EAT:
1519 ri = op->last_eat;
1520 rv = &ri;
1521 *type = CFAPI_INT;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1525 ri = op->invisible;
1526 rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_PICK_UP:
1531 ri = op->pick_up;
1532 rv = &ri;
1533 *type = CFAPI_INT;
1534 break;
1535
1536 case CFAPI_OBJECT_PROP_ITEM_POWER:
1537 ri = op->item_power;
1538 rv = &ri;
1539 *type = CFAPI_INT;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1543 ri = op->gen_sp_armour;
1544 rv = &ri;
1545 *type = CFAPI_INT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_WEIGHT:
1549 ri = op->weight;
1550 rv = &ri;
1551 *type = CFAPI_INT;
1552 break;
1553
1554 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1555 ri = op->weight_limit;
1556 rv = &ri;
1557 *type = CFAPI_INT;
1558 break;
1559
1560 case CFAPI_OBJECT_PROP_CARRYING:
1561 ri = op->carrying;
1562 rv = &ri;
1563 *type = CFAPI_INT;
1564 break;
1565
1566 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1567 ri = op->glow_radius;
1568 rv = &ri;
1569 *type = CFAPI_INT;
1570 break;
1571
1572 case CFAPI_OBJECT_PROP_PERM_EXP:
1573 rv = &op->perm_exp;
1574 *type = CFAPI_LONG;
1575 break;
1576
1577 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1578 rv = op->current_weapon;
1579 *type = CFAPI_POBJECT;
1580 break;
1581
1582 case CFAPI_OBJECT_PROP_ENEMY:
1583 rv = op->enemy;
1584 *type = CFAPI_POBJECT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1588 rv = op->attacked_by;
1589 *type = CFAPI_POBJECT;
1590 break;
1591
1592 case CFAPI_OBJECT_PROP_RUN_AWAY:
1593 ri = op->run_away;
1594 rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1599 rv = op->chosen_skill;
1600 *type = CFAPI_POBJECT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_HIDDEN:
1604 ri = op->hide;
1605 rv = &ri;
1606 *type = CFAPI_INT;
1607 break;
1608
1609 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1610 ri = op->move_status;
1611 rv = &ri;
1612 *type = CFAPI_INT;
1613 break;
1614
1615 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1616 ri = op->attack_movement;
1617 rv = &ri;
1618 *type = CFAPI_INT;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1622 rv = op->spellitem;
1623 *type = CFAPI_POBJECT;
1624 break;
1625
1626 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1627 rv = &op->expmul;
1628 *type = CFAPI_DOUBLE;
1629 break;
1630
1631 case CFAPI_OBJECT_PROP_ARCHETYPE:
1632 rv = op->arch;
1633 *type = CFAPI_PARCH;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1637 rv = op->other_arch;
1638 *type = CFAPI_PARCH;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1642 ri = op->anim_speed;
1643 rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_FRIENDLY:
1648 ri = is_friendly (op);
1649 rv = &ri;
1650 *type = CFAPI_INT;
1651 break;
1652
1653 case CFAPI_OBJECT_PROP_BASE_NAME:
1654 {
1655 int i;
1656 i = va_arg (args, int);
1657
1658 rv = (char *) query_base_name (op, i);
1659 *type = CFAPI_STRING;
1660 }
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_MAGICAL:
1664 ri = is_magical (op);
1665 rv = &ri;
1666 *type = CFAPI_INT;
1667 break;
1668
1669 case CFAPI_OBJECT_PROP_LUCK:
1670 ri = op->stats.luck;
1671 rv = &ri;
1672 *type = CFAPI_INT;
1673 break;
1674
1675 case CFAPI_OBJECT_PROP_EXP:
1676 rv = &op->stats.exp;
1677 *type = CFAPI_LONG;
1678 break;
1679
1680 case CFAPI_OBJECT_PROP_OWNER:
1681 rv = get_owner (op);
1682 *type = CFAPI_POBJECT;
1683 break;
1684
1685 case CFAPI_OBJECT_PROP_PRESENT:
1686 {
1687 int stype;
1688
1689 rv = 0;
1690 stype = va_arg (args, int);
1691
1692 switch (stype)
1693 {
1694
1695 unsigned char ptype;
1696 char *buf;
1697 archetype *at;
1698
1699 case 0: /* present_in_ob */
1700 ptype = (unsigned char) (va_arg (args, int));
1701
1702 rv = present_in_ob (ptype, op);
1703 break;
1704
1705 case 1: /* present_in_ob_by_name */
1706 ptype = (unsigned char) (va_arg (args, int));
1707 buf = va_arg (args, char *);
1708
1709 rv = present_in_ob_by_name (ptype, buf, op);
1710 break;
1711
1712 case 2: /* present_arch_in_ob */
1713 at = va_arg (args, archetype *);
1714
1715 rv = present_arch_in_ob (at, op);
1716 break;
1717 }
1718 }
1719 *type = CFAPI_POBJECT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_CHEATER:
1723 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1724 rv = &ri;
1725 *type = CFAPI_INT;
1726 break;
1727
1728 case CFAPI_OBJECT_PROP_MERGEABLE:
1729 {
1730 object *op2;
1731 op2 = va_arg (args, object *);
1732
1733 ri = CAN_MERGE (op, op2);
1734 rv = &ri;
1735 }
1736 *type = CFAPI_INT;
1737 break;
1738
1739 case CFAPI_OBJECT_PROP_PICKABLE:
1740 {
1741 object *op2;
1742
1743 rv = 0;
1744 op2 = va_arg (args, object *);
1745
1746 ri = can_pick (op2, op);
1747 rv = &ri;
1748 }
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_FLAGS:
1753 {
1754 int fl;
1755
1756 ri = 0;
1757 fl = va_arg (args, int);
1758
1759 ri = QUERY_FLAG (op, fl);
1760 rv = &ri;
1761 }
1762 *type = CFAPI_INT;
1763 break;
1764
1765 case CFAPI_OBJECT_PROP_STR:
1766 ri = op->stats.Str;
1767 rv = &ri;
1768 *type = CFAPI_INT;
1769 break;
1770
1771 case CFAPI_OBJECT_PROP_DEX:
1772 ri = op->stats.Dex;
1773 rv = &ri;
1774 *type = CFAPI_INT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_CON:
1778 ri = op->stats.Con;
1779 rv = &ri;
1780 *type = CFAPI_INT;
1781 break;
1782
1783 case CFAPI_OBJECT_PROP_WIS:
1784 ri = op->stats.Wis;
1785 rv = &ri;
1786 *type = CFAPI_INT;
1787 break;
1788
1789 case CFAPI_OBJECT_PROP_INT:
1790 ri = op->stats.Int;
1791 rv = &ri;
1792 *type = CFAPI_INT;
1793 break;
1794
1795 case CFAPI_OBJECT_PROP_POW:
1796 ri = op->stats.Pow;
1797 rv = &ri;
1798 *type = CFAPI_INT;
1799 break;
1800
1801 case CFAPI_OBJECT_PROP_CHA:
1802 ri = op->stats.Cha;
1803 rv = &ri;
1804 *type = CFAPI_INT;
1805 break;
1806
1807 case CFAPI_OBJECT_PROP_WC:
1808 ri = op->stats.wc;
1809 rv = &ri;
1810 *type = CFAPI_INT;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_AC:
1814 ri = op->stats.ac;
1815 rv = &ri;
1816 *type = CFAPI_INT;
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_HP:
1820 ri = op->stats.hp;
1821 rv = &ri;
1822 *type = CFAPI_INT;
1823 break;
1824
1825 case CFAPI_OBJECT_PROP_SP:
1826 ri = op->stats.sp;
1827 rv = &ri;
1828 *type = CFAPI_INT;
1829 break;
1830
1831 case CFAPI_OBJECT_PROP_GP:
1832 ri = op->stats.grace;
1833 rv = &ri;
1834 *type = CFAPI_INT;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_FP:
1838 ri = op->stats.food;
1839 rv = &ri;
1840 *type = CFAPI_INT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_MAXHP:
1844 ri = op->stats.maxhp;
1845 rv = &ri;
1846 *type = CFAPI_INT;
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_MAXSP:
1850 ri = op->stats.maxsp;
1851 rv = &ri;
1852 *type = CFAPI_INT;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_MAXGP:
1856 ri = op->stats.maxgrace;
1857 rv = &ri;
1858 *type = CFAPI_INT;
1859 break;
1860
1861 case CFAPI_OBJECT_PROP_DAM:
1862 ri = op->stats.dam;
1863 rv = &ri;
1864 *type = CFAPI_INT;
1865 break;
1866
1867 case CFAPI_OBJECT_PROP_GOD:
1868 rv = (char *) determine_god (op);
1869 *type = CFAPI_STRING;
1870 break;
1871
1872 case CFAPI_OBJECT_PROP_ARCH_NAME:
1873 rv = (char *) &op->arch->name;
1874 *type = CFAPI_STRING;
1875 break;
1876
1877 case CFAPI_OBJECT_PROP_INVISIBLE:
1878 ri = op->invisible;
1879 rv = &ri;
1880 *type = CFAPI_INT;
1881 break;
1882
1883 case CFAPI_OBJECT_PROP_FACE:
1884 ri = op->animation_id;
1885 rv = &ri;
1886 *type = CFAPI_INT;
1887 break;
1888
1889 case CFAPI_PLAYER_PROP_IP:
1890 rv = op->contr->socket.host;
1891 *type = CFAPI_STRING;
1892 break;
1893
1894 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1895 rv = find_marked_object (op);
1896 *type = CFAPI_POBJECT;
1897 break;
1898
1899 case CFAPI_PLAYER_PROP_PARTY:
1900 rv = (op->contr ? op->contr->party : NULL);
1901 *type = CFAPI_PPARTY;
1902 break;
1903 default:
1904 *type = CFAPI_NONE;
1905 break;
1906 }
1907 }
1908 va_end (args);
1909 return rv;
1910}
1911
1912void *
1913cfapi_object_set_property (int *type, ...)
1914{
1915 va_list args;
1916 int iarg;
1917 long larg;
1918 char *sarg;
1919 double darg;
1920 object *oparg;
1921 object *op;
1922 int property;
1923 void *rv;
1924 partylist *partyarg;
1925
1926 va_start (args, type);
1927
1928 op = va_arg (args, object *);
1929 property = va_arg (args, int);
1930
1931 rv = NULL;
1932
1933 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1934 {
1935 switch (property)
1936 {
1937 case CFAPI_OBJECT_PROP_NAME:
1938 sarg = va_arg (args, char *);
1939
1940#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1941 FREE_AND_COPY (op->name, sarg);
1942 send_changed_object (op);
1943 break;
1944
1945 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1946 sarg = va_arg (args, char *);
1947
1948 FREE_AND_COPY (op->name_pl, sarg);
1949 send_changed_object (op);
1950 break;
1951
1952 case CFAPI_OBJECT_PROP_TITLE:
1953 sarg = va_arg (args, char *);
1954
1955 FREE_AND_COPY (op->title, sarg);
1956 break;
1957
1958 case CFAPI_OBJECT_PROP_RACE:
1959 sarg = va_arg (args, char *);
1960
1961 FREE_AND_COPY (op->race, sarg);
1962 break;
1963
1964 case CFAPI_OBJECT_PROP_SLAYING:
1965 sarg = va_arg (args, char *);
1966
1967 FREE_AND_COPY (op->slaying, sarg);
1968 break;
1969
1970 case CFAPI_OBJECT_PROP_SKILL:
1971 sarg = va_arg (args, char *);
1972
1973 FREE_AND_COPY (op->skill, sarg);
1974 break;
1975
1976 case CFAPI_OBJECT_PROP_MESSAGE:
1977 sarg = va_arg (args, char *);
1978
1979 FREE_AND_COPY (op->msg, sarg);
1980 break;
1981
1982 case CFAPI_OBJECT_PROP_LORE:
1983 sarg = va_arg (args, char *);
1984
1985 FREE_AND_COPY (op->lore, sarg);
1986 break;
1987
1988 case CFAPI_OBJECT_PROP_SPEED:
1989 darg = va_arg (args, double);
1990
1991 op->speed = darg;
1992 break;
1993
1994 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1995 darg = va_arg (args, double);
1996
1997 op->speed_left = darg;
1998 break;
1999
2000 case CFAPI_OBJECT_PROP_NROF:
2001 iarg = va_arg (args, int);
2002
2003 if (iarg < 0)
2004 iarg = 0;
2005 if (op->nrof > (uint32) iarg)
2006 decrease_ob_nr (op, op->nrof - iarg);
2007 else if (op->nrof < (uint32) iarg)
2008 {
2009 object *tmp;
2010 player *pl;
2011
2012 op->nrof = iarg;
2013 if (op->env != NULL)
2014 {
2015 tmp = is_player_inv (op->env);
2016 if (!tmp)
2017 {
2018 for (pl = first_player; pl; pl = pl->next)
2019 if (pl->ob->container == op->env)
2020 break;
2021 if (pl)
2022 tmp = pl->ob;
2023 else
2024 tmp = NULL;
2025 }
2026 else
2027 {
2028 sum_weight (tmp);
2029 fix_player (tmp);
2030 }
2031 if (tmp)
2032 esrv_send_item (tmp, op);
2033 }
2034 else
2035 {
2036 object *above = op->above;
2037
2038 for (tmp = above; tmp != NULL; tmp = tmp->above)
2039 if (tmp->type == PLAYER)
2040 esrv_send_item (tmp, op);
2041 }
2042 }
2043 break;
2044
2045 case CFAPI_OBJECT_PROP_DIRECTION:
2046 iarg = va_arg (args, int);
2047
2048 op->direction = iarg;
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_FACING:
2052 iarg = va_arg (args, int);
2053
2054 op->facing = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_RESIST:
2058 {
2059 int iargbis = va_arg (args, int);
2060 iarg = va_arg (args, int);
2061
2062 op->resist[iargbis] = iarg;
2063 }
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2067 iarg = va_arg (args, int);
2068
2069 op->attacktype = iarg;
2070 break;
2071
2072 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2073 iarg = va_arg (args, int);
2074
2075 op->path_attuned = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2079 iarg = va_arg (args, int);
2080
2081 op->path_repelled = iarg;
2082 break;
2083
2084 case CFAPI_OBJECT_PROP_PATH_DENIED:
2085 iarg = va_arg (args, int);
2086
2087 op->path_denied = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_MATERIAL:
2091 iarg = va_arg (args, int);
2092
2093 op->material = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2097 break;
2098
2099 case CFAPI_OBJECT_PROP_MAGIC:
2100 iarg = va_arg (args, int);
2101
2102 op->magic = iarg;
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_VALUE:
2106 iarg = va_arg (args, int);
2107
2108 op->value = iarg;
2109 break;
2110
2111 case CFAPI_OBJECT_PROP_LEVEL:
2112 iarg = va_arg (args, int);
2113
2114 op->level = iarg;
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LAST_HEAL:
2118 iarg = va_arg (args, int);
2119
2120 op->last_heal = iarg;
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_LAST_SP:
2124 iarg = va_arg (args, int);
2125
2126 op->last_sp = iarg;
2127 break;
2128
2129 case CFAPI_OBJECT_PROP_LAST_GRACE:
2130 iarg = va_arg (args, int);
2131
2132 op->last_grace = iarg;
2133 break;
2134
2135 case CFAPI_OBJECT_PROP_LAST_EAT:
2136 iarg = va_arg (args, int);
2137
2138 op->last_eat = iarg;
2139 break;
2140
2141 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2142 iarg = va_arg (args, int);
2143
2144 op->invisible = iarg;
2145 break;
2146
2147 case CFAPI_OBJECT_PROP_PICK_UP:
2148 iarg = va_arg (args, int);
2149
2150 op->pick_up = iarg;
2151 break;
2152
2153 case CFAPI_OBJECT_PROP_ITEM_POWER:
2154 iarg = va_arg (args, int);
2155
2156 op->item_power = iarg;
2157 break;
2158
2159 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2160 iarg = va_arg (args, int);
2161
2162 op->gen_sp_armour = iarg;
2163 break;
2164
2165 case CFAPI_OBJECT_PROP_WEIGHT:
2166 iarg = va_arg (args, int);
2167
2168 if (op->weight != iarg)
2169 {
2170 object *tmp;
2171 player *pl;
2172
2173 op->weight = iarg;
2174 if (op->env != NULL)
2175 {
2176 tmp = is_player_inv (op->env);
2177 if (!tmp)
2178 {
2179 for (pl = first_player; pl; pl = pl->next)
2180 if (pl->ob->container == op->env)
2181 break;
2182 if (pl)
2183 tmp = pl->ob;
2184 else
2185 tmp = NULL;
2186 }
2187 else
2188 {
2189 sum_weight (tmp);
2190 fix_player (tmp);
2191 }
2192 if (tmp)
2193 esrv_send_item (tmp, op);
2194 }
2195 else
2196 {
2197 object *above = op->above;
2198
2199 for (tmp = above; tmp != NULL; tmp = tmp->above)
2200 if (tmp->type == PLAYER)
2201 esrv_send_item (tmp, op);
2202 }
2203 }
2204 break;
2205
2206 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2207 iarg = va_arg (args, int);
2208
2209 op->weight_limit = iarg;
2210 break;
2211
2212 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2213 iarg = va_arg (args, int);
2214
2215 op->glow_radius = iarg;
2216 break;
2217
2218 case CFAPI_OBJECT_PROP_PERM_EXP:
2219 larg = va_arg (args, long);
2220
2221 op->perm_exp = larg;
2222 break;
2223
2224 case CFAPI_OBJECT_PROP_ENEMY:
2225 oparg = va_arg (args, object *);
2226
2227 op->enemy = oparg;
2228 break;
2229
2230 case CFAPI_OBJECT_PROP_RUN_AWAY:
2231 iarg = va_arg (args, int);
2232
2233 op->run_away = iarg;
2234 break;
2235
2236 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2237 oparg = va_arg (args, object *);
2238
2239 op->chosen_skill = oparg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_HIDDEN:
2243 iarg = va_arg (args, int);
2244
2245 op->hide = iarg;
2246 break;
2247
2248 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2249 iarg = va_arg (args, int);
2250
2251 op->move_status = iarg;
2252 break;
2253
2254 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2255 iarg = va_arg (args, int);
2256
2257 op->attack_movement = iarg;
2258 break;
2259
2260 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2261 oparg = va_arg (args, object *);
2262
2263 op->spellitem = oparg;
2264 break;
2265
2266 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2267 darg = va_arg (args, double);
2268
2269 op->expmul = darg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2273 sarg = va_arg (args, char *);
2274
2275 FREE_AND_COPY (op->custom_name, sarg);
2276 send_changed_object (op);
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2280 iarg = va_arg (args, int);
2281
2282 op->anim_speed = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_FRIENDLY:
2286 iarg = va_arg (args, int);
2287
2288 if (iarg == 1 && is_friendly (op) == 0)
2289 add_friendly_object (op);
2290 else if (iarg == 0 && is_friendly (op) == 1)
2291 remove_friendly_object (op);
2292 break;
2293
2294 case CFAPI_OBJECT_PROP_LUCK:
2295 iarg = va_arg (args, int);
2296
2297 op->stats.luck = iarg;
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_EXP:
2301 {
2302 char *skillname;
2303
2304 larg = va_arg (args, long);
2305 skillname = va_arg (args, char *);
2306 iarg = va_arg (args, int);
2307
2308 change_exp (op, larg, skillname, iarg);
2309 }
2310 break;
2311
2312 case CFAPI_OBJECT_PROP_OWNER:
2313 oparg = va_arg (args, object *);
2314
2315 set_owner (op, oparg);
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_CHEATER:
2319 set_cheat (op);
2320 break;
2321
2322 case CFAPI_OBJECT_PROP_FLAGS:
2323 {
2324 int iargbis;
2325 iarg = va_arg (args, int);
2326 iargbis = va_arg (args, int);
2327
2328 if (iargbis == 1)
2329 SET_FLAG (op, iarg);
2330 else
2331 CLEAR_FLAG (op, iarg);
2332 }
2333 break;
2334
2335 case CFAPI_OBJECT_PROP_STR:
2336 iarg = va_arg (args, int);
2337
2338 op->stats.Str = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_DEX:
2342 iarg = va_arg (args, int);
2343
2344 op->stats.Dex = iarg;
2345 break;
2346
2347 case CFAPI_OBJECT_PROP_CON:
2348 iarg = va_arg (args, int);
2349
2350 op->stats.Con = iarg;
2351 break;
2352
2353 case CFAPI_OBJECT_PROP_WIS:
2354 iarg = va_arg (args, int);
2355
2356 op->stats.Wis = iarg;
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_INT:
2360 iarg = va_arg (args, int);
2361
2362 op->stats.Int = iarg;
2363 break;
2364
2365 case CFAPI_OBJECT_PROP_POW:
2366 iarg = va_arg (args, int);
2367
2368 op->stats.Pow = iarg;
2369 break;
2370
2371 case CFAPI_OBJECT_PROP_CHA:
2372 iarg = va_arg (args, int);
2373
2374 op->stats.Cha = iarg;
2375 break;
2376
2377 case CFAPI_OBJECT_PROP_WC:
2378 iarg = va_arg (args, int);
2379
2380 op->stats.wc = iarg;
2381 break;
2382
2383 case CFAPI_OBJECT_PROP_AC:
2384 iarg = va_arg (args, int);
2385
2386 op->stats.ac = iarg;
2387 break;
2388
2389 case CFAPI_OBJECT_PROP_HP:
2390 iarg = va_arg (args, int);
2391
2392 op->stats.hp = iarg;
2393 break;
2394
2395 case CFAPI_OBJECT_PROP_SP:
2396 iarg = va_arg (args, int);
2397
2398 op->stats.sp = iarg;
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_GP:
2402 iarg = va_arg (args, int);
2403
2404 op->stats.grace = iarg;
2405 break;
2406
2407 case CFAPI_OBJECT_PROP_FP:
2408 iarg = va_arg (args, int);
2409
2410 op->stats.food = iarg;
2411 break;
2412
2413 case CFAPI_OBJECT_PROP_MAXHP:
2414 iarg = va_arg (args, int);
2415
2416 op->stats.maxhp = iarg;
2417 break;
2418
2419 case CFAPI_OBJECT_PROP_MAXSP:
2420 iarg = va_arg (args, int);
2421
2422 op->stats.maxsp = iarg;
2423 break;
2424
2425 case CFAPI_OBJECT_PROP_MAXGP:
2426 iarg = va_arg (args, int);
2427
2428 op->stats.maxgrace = iarg;
2429 break;
2430
2431 case CFAPI_OBJECT_PROP_DAM:
2432 iarg = va_arg (args, int);
2433
2434 op->stats.dam = iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_FACE:
2438 iarg = va_arg (args, int);
2439
2440 op->animation_id = iarg;
2441 update_object (op, UP_OBJ_FACE);
2442 break;
2443
2444 case CFAPI_OBJECT_ANIMATION:
2445 iarg = va_arg (args, int);
2446
2447 if (iarg != -1)
2448 {
2449 SET_ANIMATION (op, iarg);
2450 }
2451 update_object (op, UP_OBJ_FACE);
2452 break;
2453
2454 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2455 if (op->contr)
2456 {
2457 oparg = va_arg (args, object *);
2458
2459 op->contr->mark = oparg;
2460 }
2461 break;
2462
2463 case CFAPI_PLAYER_PROP_PARTY:
2464 if (op->contr)
2465 {
2466 partyarg = va_arg (args, partylist *);
2467
2468 op->contr->party = partyarg;
2469 }
2470 break;
2471
2472 default:
2473 *type = CFAPI_NONE;
2474 break;
2475 }
2476 }
2477 va_end (args);
2478
2479 *type = CFAPI_NONE;
2480 return NULL;
2481}
2482
2483void *
2484cfapi_object_apply_below (int *type, ...)
2485{
2486 va_list args;
2487 object *applier;
2488
2489 va_start (args, type);
2490
2491 applier = va_arg (args, object *);
2492
2493 va_end (args);
2494
2495 player_apply_below (applier);
2496 *type = CFAPI_NONE;
2497 return NULL;
2498}
2499
2500void *
2501cfapi_object_apply (int *type, ...)
2502{
2503 va_list args;
2504 object *applied;
2505 object *applier;
2506 int aflags;
2507 static int rv;
2508
2509 va_start (args, type);
2510
2511 applied = va_arg (args, object *);
2512 applier = va_arg (args, object *);
2513 aflags = va_arg (args, int);
2514
2515 va_end (args);
2516
2517 *type = CFAPI_INT;
2518 rv = manual_apply (applier, applied, aflags);
2519 return &rv;
2520}
2521
2522void *
2523cfapi_object_identify (int *type, ...)
2524{
2525 va_list args;
2526 object *op;
2527
2528 va_start (args, type);
2529
2530 op = va_arg (args, object *);
2531
2532 va_end (args);
2533
2534 identify (op);
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538
2539void *
2540cfapi_object_describe (int *type, ...)
2541{
2542 va_list args;
2543 object *op;
2544 object *owner;
2545
2546 va_start (args, type);
2547
2548 op = va_arg (args, object *);
2549 owner = va_arg (args, object *);
2550
2551 va_end (args);
2552
2553 *type = CFAPI_STRING;
2554 return describe_item (op, owner);
2555}
2556
2557void *
2558cfapi_object_drain (int *type, ...)
2559{
2560 va_list args;
2561
2562 object *op;
2563 int ds;
2564
2565 va_start (args, type);
2566
2567 op = va_arg (args, object *);
2568 ds = va_arg (args, int);
2569
2570 va_end (args);
2571
2572 drain_specific_stat (op, ds);
2573
2574 *type = CFAPI_NONE;
2575 return NULL;
2576}
2577
2578void *
2579cfapi_object_fix (int *type, ...)
2580{
2581 va_list args;
2582 object *op;
2583
2584 va_start (args, type);
2585
2586 op = va_arg (args, object *);
2587
2588 va_end (args);
2589
2590 fix_player (op);
2591
2592 *type = CFAPI_NONE;
2593 return NULL;
2594}
2595
2596void *
2597cfapi_object_give_skill (int *type, ...)
2598{
2599 va_list args;
2600
2601 object *op;
2602 char *skillname;
2603
2604 va_start (args, type);
2605
2606 op = va_arg (args, object *);
2607 skillname = va_arg (args, char *);
2608
2609 va_end (args);
2610
2611 *type = CFAPI_POBJECT;
2612 return give_skill_by_name (op, skillname);
2613}
2614
2615void *
2616cfapi_object_transmute (int *type, ...)
2617{
2618 va_list args;
2619
2620 object *op;
2621 object *chg;
2622
2623 va_start (args, type);
2624
2625 op = va_arg (args, object *);
2626 chg = va_arg (args, object *);
2627
2628 va_end (args);
2629
2630 transmute_materialname (op, chg);
2631 *type = CFAPI_NONE;
2632 return NULL;
2633}
2634
2635void *
2636cfapi_object_remove (int *type, ...)
2637{
2638 va_list args;
2639 object *op;
2640
2641 va_start (args, type);
2642
2643 op = va_arg (args, object *);
2644
2645 va_end (args);
2646
2647 send_removed_object (op);
2648 remove_ob (op);
2649 *type = CFAPI_NONE;
2650 return NULL;
2651}
2652
2653void *
2654cfapi_object_delete (int *type, ...)
2655{
2656 va_list args;
2657 object *op;
2658
2659 va_start (args, type);
2660
2661 op = va_arg (args, object *);
2662
2663 va_end (args);
2664
2665 free_object (op);
2666
2667 *type = CFAPI_NONE;
2668 return NULL;
2669}
2670
2671void *
2672cfapi_object_clone (int *type, ...)
2673{
2674 va_list args;
2675 object *op;
2676 int kind;
2677
2678 va_start (args, type);
2679
2680 op = va_arg (args, object *);
2681 kind = va_arg (args, int);
2682
2683 va_end (args);
2684
2685 if (kind == 0)
2686 {
2687 *type = CFAPI_POBJECT;
2688 return object_create_clone (op);
2689 }
2690 else
2691 {
2692 object *tmp;
2693
2694 tmp = get_object ();
2695 copy_object (op, tmp);
2696 *type = CFAPI_POBJECT;
2697 return tmp;
2698 }
2699}
2700void *
2701cfapi_object_find (int *type, ...)
2702{
2703 va_list args;
2704 int ftype;
2705 void *rv;
2706 int ival;
2707 int ival2;
2708 char *sval;
2709 object *op;
2710
2711 va_start (args, type);
2712
2713 *type = CFAPI_POBJECT;
2714 ftype = va_arg (args, int);
2715
2716 switch (ftype)
2717 {
2718 case 0:
2719 ival = va_arg (args, int);
2720
2721 rv = find_object (ival);
2722 break;
2723
2724 case 1:
2725 sval = va_arg (args, char *);
2726
2727 rv = find_object_name (sval);
2728 break;
2729
2730 case 2:
2731 op = va_arg (args, object *);
2732 ival = va_arg (args, int);
2733 ival2 = va_arg (args, int);
2734
2735 rv = find_obj_by_type_subtype (op, ival, ival2);
2736 break;
2737
2738 case 3:
2739 op = va_arg (args, object *);
2740
2741 rv = is_player_inv (op);
2742 break;
2743
2744 default:
2745 rv = NULL;
2746 *type = CFAPI_NONE;
2747 break;
2748 }
2749
2750 va_end (args);
2751
2752 return rv;
2753}
2754
2755void *
2756cfapi_object_create (int *type, ...)
2757{
2758 va_list args;
2759 int ival;
2760
2761 va_start (args, type);
2762 ival = va_arg (args, int);
2763
2764 *type = CFAPI_POBJECT;
2765 switch (ival)
2766 {
2767 case 0:
2768 va_end (args);
2769 return get_object ();
2770 break;
2771
2772 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2773 {
2774 char *sval;
2775 object *op;
2776 sval = va_arg (args, char *);
2777
2778 op = get_archetype_by_object_name (sval);
2779
2780 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2781 {
2782 free_object (op);
2783 /* Try with archetype names... */
2784 op = get_archetype (sval);
2785 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2786 {
2787 free_object (op);
2788 *type = CFAPI_NONE;
2789 va_end (args);
2790 return NULL;
2791 }
2792 }
2793 va_end (args);
2794 return op;
2795 }
2796 break;
2797
2798 default:
2799 *type = CFAPI_NONE;
2800 va_end (args);
2801 return NULL;
2802 break;
2803 }
2804}
2805void *
2806cfapi_object_insert (int *type, ...)
2807{
2808 va_list args;
2809 object *op;
2810 object *orig;
2811 maptile *map;
2812 int flag, x, y;
2813 int itype;
2814 char *arch_string;
2815 void *rv = NULL;
2816
2817 va_start (args, type);
2818
2819 op = va_arg (args, object *);
2820 itype = va_arg (args, int);
2821
2822 switch (itype)
2823 {
2824 case 0:
2825 map = va_arg (args, maptile *);
2826 orig = va_arg (args, object *);
2827 flag = va_arg (args, int);
2828 x = va_arg (args, int);
2829 y = va_arg (args, int);
2830
2831 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2832 *type = CFAPI_POBJECT;
2833 break;
2834
2835 case 1:
2836 map = va_arg (args, maptile *);
2837 orig = va_arg (args, object *);
2838 flag = va_arg (args, int);
2839
2840 rv = insert_ob_in_map (op, map, orig, flag);
2841 *type = CFAPI_POBJECT;
2842 break;
2843
2844 case 2:
2845 arch_string = va_arg (args, char *);
2846
2847 replace_insert_ob_in_map (arch_string, op);
2848 *type = CFAPI_NONE;
2849 break;
2850
2851 case 3:
2852 orig = va_arg (args, object *);
2853
2854 rv = insert_ob_in_ob (op, orig);
2855 if (orig->type == PLAYER)
2856 {
2857 esrv_send_item (orig, op);
1886 } 2858 }
2859 *type = CFAPI_POBJECT;
2860 break;
2861 }
2862
2863 va_end (args);
2864
2865 return rv;
2866}
2867
2868void *
2869cfapi_object_split (int *type, ...)
2870{
2871 va_list args;
2872
2873 int nr;
2874 object *op;
2875
2876 va_start (args, type);
2877
2878 op = va_arg (args, object *);
2879 nr = va_arg (args, int);
2880
2881 va_end (args);
2882 *type = CFAPI_POBJECT;
2883 return get_split_ob (op, nr);
2884}
2885
2886void *
2887cfapi_object_merge (int *type, ...)
2888{
2889 va_list args;
2890 object *op;
2891 object *op2;
2892
2893 va_start (args, type);
2894
2895 op = va_arg (args, object *);
2896 op2 = va_arg (args, object *);
2897
2898 va_end (args);
2899
2900
2901 *type = CFAPI_POBJECT;
2902 return merge_ob (op, op2);
2903}
2904
2905void *
2906cfapi_object_distance (int *type, ...)
2907{
2908 va_list args;
2909 static int rv;
2910 object *op;
2911 object *op2;
2912
2913 va_start (args, type);
2914
2915 op = va_arg (args, object *);
2916 op2 = va_arg (args, object *);
2917
2918 va_end (args);
2919
2920 *type = CFAPI_INT;
2921 rv = distance (op, op2);
2922 return &rv;
2923}
2924
2925void *
2926cfapi_object_update (int *type, ...)
2927{
2928 va_list args;
2929 int action;
2930 object *op;
2931
2932 va_start (args, type);
2933
2934 op = va_arg (args, object *);
2935 action = va_arg (args, int);
2936
2937 va_end (args);
2938
2939 update_object (op, action);
2940 *type = CFAPI_NONE;
2941 return NULL;
2942}
2943
2944void *
2945cfapi_object_clear (int *type, ...)
2946{
2947 va_list args;
2948 object *op;
2949
2950 va_start (args, type);
2951
2952 op = va_arg (args, object *);
2953
2954 va_end (args);
2955
2956 clear_object (op);
2957 *type = CFAPI_NONE;
2958 return NULL;
2959}
2960
2961void *
2962cfapi_object_reset (int *type, ...)
2963{
2964 abort ();
2965}
2966
2967void *
2968cfapi_object_check_inventory (int *type, ...)
2969{
2970 va_list args;
2971 object *op;
2972 object *op2;
2973 int checktype;
2974 object *ret = NULL;
2975
2976 va_start (args, type);
2977
2978 op = va_arg (args, object *);
2979 op2 = va_arg (args, object *);
2980 checktype = va_arg (args, int);
2981
2982 if (checktype == 0)
2983 {
2984 check_inv (op, op2);
2985 *type = CFAPI_NONE;
2986 }
2987 else
2988 {
2989 ret = check_inv_recursive (op, op2);
2990 *type = CFAPI_POBJECT;
2991 }
2992
2993 va_end (args);
2994
2995 return ret;
2996}
2997
2998void *
2999cfapi_object_clean_object (int *type, ...)
3000{
3001 va_list args;
3002 object *op;
3003
3004 va_start (args, type);
3005 op = va_arg (args, object *);
3006
3007 clean_object (op);
3008 va_end (args);
3009 *type = CFAPI_NONE;
3010 return NULL;
3011}
3012
3013void *
3014cfapi_object_on_same_map (int *type, ...)
3015{
3016 va_list args;
3017 static int rv;
3018 object *op1;
3019 object *op2;
3020
3021 va_start (args, type);
3022 op1 = va_arg (args, object *);
3023 op2 = va_arg (args, object *);
3024
3025 rv = on_same_map (op1, op2);
3026 va_end (args);
3027
3028 *type = CFAPI_INT;
3029 return &rv;
3030}
3031
3032void *
3033cfapi_object_spring_trap (int *type, ...)
3034{
3035 object *trap;
3036 object *victim;
3037 va_list args;
3038
3039 va_start (args, type);
3040 trap = va_arg (args, object *);
3041 victim = va_arg (args, object *);
3042
3043 va_end (args);
3044
3045 spring_trap (trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void *
3051cfapi_object_check_trigger (int *type, ...)
3052{
3053 object *op;
3054 object *cause;
3055 va_list args;
3056 static int rv;
3057
3058 va_start (args, type);
3059 op = va_arg (args, object *);
3060 cause = va_arg (args, object *);
3061
3062 va_end (args);
3063
3064 rv = check_trigger (op, cause);
3065 *type = CFAPI_INT;
3066 return &rv;
3067}
3068
3069void *
3070cfapi_object_query_cost (int *type, ...)
3071{
3072 object *op;
3073 object *who;
3074 int flags;
3075 va_list args;
3076 static int rv;
3077
3078 va_start (args, type);
3079 op = va_arg (args, object *);
3080 who = va_arg (args, object *);
3081 flags = va_arg (args, int);
3082
3083 va_end (args);
3084
3085 rv = query_cost (op, who, flags);
3086 *type = CFAPI_INT;
3087 return &rv;
3088}
3089
3090void *
3091cfapi_object_query_money (int *type, ...)
3092{
3093 object *op;
3094 va_list args;
3095 static int rv;
3096
3097 va_start (args, type);
3098 op = va_arg (args, object *);
3099
3100 va_end (args);
3101
3102 rv = query_money (op);
3103 *type = CFAPI_INT;
3104 return &rv;
3105}
3106
3107void *
3108cfapi_object_cast (int *type, ...)
3109{
3110 object *op;
3111 object *sp;
3112 int dir;
3113 char *str;
3114 object *caster;
3115 va_list args;
3116 static int rv;
3117
3118 va_start (args, type);
3119 op = va_arg (args, object *);
3120 caster = va_arg (args, object *);
3121 dir = va_arg (args, int);
3122 sp = va_arg (args, object *);
3123 str = va_arg (args, char *);
3124
3125 va_end (args);
3126 rv = cast_spell (op, caster, dir, sp, str);
3127 *type = CFAPI_INT;
3128 return &rv;
3129}
3130
3131void *
3132cfapi_object_learn_spell (int *type, ...)
3133{
3134 object *op;
3135 object *sp;
3136 int prayer;
3137 va_list args;
3138
3139 va_start (args, type);
3140 op = va_arg (args, object *);
3141 sp = va_arg (args, object *);
3142 prayer = va_arg (args, int);
3143
3144 va_end (args);
3145 do_learn_spell (op, sp, prayer);
3146 *type = CFAPI_NONE;
3147 return NULL;
3148}
3149
3150void *
3151cfapi_object_forget_spell (int *type, ...)
3152{
3153 object *op;
3154 object *sp;
3155 va_list args;
3156
3157 va_start (args, type);
3158 op = va_arg (args, object *);
3159 sp = va_arg (args, object *);
3160
3161 va_end (args);
3162 do_forget_spell (op, query_name (sp));
3163 *type = CFAPI_NONE;
3164 return NULL;
3165}
3166
3167void *
3168cfapi_object_check_spell (int *type, ...)
3169{
3170 object *op;
3171 char *spellname;
3172 va_list args;
3173 object *rv;
3174
3175 va_start (args, type);
3176 op = va_arg (args, object *);
3177 spellname = va_arg (args, char *);
3178
3179 va_end (args);
3180 rv = check_spell_known (op, spellname);
3181 *type = CFAPI_POBJECT;
3182 return rv;
3183}
3184
3185void *
3186cfapi_object_pay_amount (int *type, ...)
3187{
3188 object *op;
3189 uint64 amount;
3190 va_list args;
3191 static int rv;
3192
3193 va_start (args, type);
3194 op = va_arg (args, object *);
3195
3196 amount = va_arg (args, uint64);
3197 va_end (args);
3198
3199 rv = pay_for_amount (amount, op);
3200 *type = CFAPI_INT;
3201 return &rv;
3202}
3203
3204void *
3205cfapi_object_pay_item (int *type, ...)
3206{
3207 object *op;
3208 object *tobuy;
3209
3210 va_list args;
3211 static int rv;
3212
3213 va_start (args, type);
3214 tobuy = va_arg (args, object *);
3215 op = va_arg (args, object *);
3216
3217 va_end (args);
3218
3219 rv = pay_for_item (tobuy, op);
3220 *type = CFAPI_INT;
3221 return &rv;
3222}
3223
3224void *
3225cfapi_object_transfer (int *type, ...)
3226{
3227 object *op;
3228 object *originator;
3229 int x, y, randompos, ttype;
3230 va_list args;
3231 static int rv = 0;
3232 maptile *map;
3233
3234 va_start (args, type);
3235 op = va_arg (args, object *);
3236 ttype = va_arg (args, int);
3237
3238 switch (ttype)
3239 {
3240 case 0:
3241 x = va_arg (args, int);
3242 y = va_arg (args, int);
3243 randompos = va_arg (args, int);
3244 originator = va_arg (args, object *);
3245
3246 va_end (args);
3247
3248 rv = transfer_ob (op, x, y, randompos, originator);
1887 *type = CFAPI_INT; 3249 *type = CFAPI_INT;
3250 return &rv;
1888 break; 3251 break;
1889 3252
1890 case CFAPI_OBJECT_PROP_PICKABLE: 3253 case 1:
3254 x = va_arg (args, int);
3255 y = va_arg (args, int);
3256 map = va_arg (args, maptile *);
3257
3258 va_end (args);
3259 if (x < 0 || y < 0)
1891 { 3260 {
1892 object* op2; 3261 x = map->enter_x;
1893 rv = 0; 3262 y = map->enter_y;
1894 op2 = va_arg(args, object*);
1895 ri = can_pick(op2, op);
1896 rv = &ri;
1897 } 3263 }
1898 *type = CFAPI_INT;
1899 break;
1900 3264
1901 case CFAPI_OBJECT_PROP_FLAGS:
1902 {
1903 int fl;
1904 ri = 0;
1905 fl = va_arg(args, int);
1906 ri = QUERY_FLAG(op, fl);
1907 rv = &ri;
1908 }
1909 *type = CFAPI_INT;
1910 break;
1911
1912 case CFAPI_OBJECT_PROP_STR:
1913 ri = op->stats.Str;
1914 rv = &ri;
1915 *type = CFAPI_INT;
1916 break;
1917
1918 case CFAPI_OBJECT_PROP_DEX:
1919 ri = op->stats.Dex;
1920 rv = &ri;
1921 *type = CFAPI_INT;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_CON:
1925 ri = op->stats.Con;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_WIS:
1931 ri = op->stats.Wis;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_INT:
1937 ri = op->stats.Int;
1938 rv = &ri;
1939 *type = CFAPI_INT;
1940 break;
1941
1942 case CFAPI_OBJECT_PROP_POW:
1943 ri = op->stats.Pow;
1944 rv = &ri;
1945 *type = CFAPI_INT;
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_CHA:
1949 ri = op->stats.Cha;
1950 rv = &ri;
1951 *type = CFAPI_INT;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_WC:
1955 ri = op->stats.wc;
1956 rv = &ri;
1957 *type = CFAPI_INT;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_AC:
1961 ri = op->stats.ac;
1962 rv = &ri;
1963 *type = CFAPI_INT;
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_HP:
1967 ri = op->stats.hp;
1968 rv = &ri;
1969 *type = CFAPI_INT;
1970 break;
1971
1972 case CFAPI_OBJECT_PROP_SP:
1973 ri = op->stats.sp;
1974 rv = &ri;
1975 *type = CFAPI_INT;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_GP:
1979 ri = op->stats.grace;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FP:
1985 ri = op->stats.food;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_OBJECT_PROP_MAXHP:
1991 ri = op->stats.maxhp;
1992 rv = &ri;
1993 *type = CFAPI_INT;
1994 break;
1995
1996 case CFAPI_OBJECT_PROP_MAXSP:
1997 ri = op->stats.maxsp;
1998 rv = &ri;
1999 *type = CFAPI_INT;
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_MAXGP:
2003 ri = op->stats.maxgrace;
2004 rv = &ri;
2005 *type = CFAPI_INT;
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_DAM:
2009 ri = op->stats.dam;
2010 rv = &ri;
2011 *type = CFAPI_INT;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_GOD:
2015 rv = (char*)determine_god(op);
2016 *type = CFAPI_STRING;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_ARCH_NAME:
2020 rv = (char*)op->arch->name;
2021 *type = CFAPI_STRING;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_INVISIBLE:
2025 ri = op->invisible;
2026 rv = &ri;
2027 *type = CFAPI_INT;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACE:
2031 ri = op->animation_id;
2032 rv = &ri;
2033 *type = CFAPI_INT;
2034 break;
2035
2036 case CFAPI_PLAYER_PROP_IP:
2037 rv = op->contr->socket.host;
2038 *type = CFAPI_STRING;
2039 break;
2040
2041 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2042 rv = find_marked_object(op);
2043 *type = CFAPI_POBJECT;
2044 break;
2045
2046 case CFAPI_PLAYER_PROP_PARTY:
2047 rv = (op->contr ? op->contr->party : NULL);
2048 *type = CFAPI_PPARTY;
2049 break;
2050 default:
2051 *type = CFAPI_NONE;
2052 break;
2053 }
2054 }
2055 va_end(args);
2056 return rv;
2057}
2058
2059void* cfapi_object_set_property(int* type, ...)
2060{
2061 va_list args;
2062 int iarg;
2063 long larg;
2064 char* sarg;
2065 double darg;
2066 object* oparg;
2067 object* op;
2068 int property;
2069 void* rv;
2070 partylist* partyarg;
2071 va_start(args, type);
2072
2073 op = va_arg(args, object*);
2074 property = va_arg(args, int);
2075 rv = NULL;
2076
2077 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2078 switch (property)
2079 {
2080 case CFAPI_OBJECT_PROP_NAME:
2081 sarg = va_arg(args, char*);
2082 FREE_AND_COPY(op->name, sarg);
2083 send_changed_object(op);
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2087 sarg = va_arg(args, char*);
2088 FREE_AND_COPY(op->name_pl, sarg);
2089 send_changed_object(op);
2090 break;
2091
2092 case CFAPI_OBJECT_PROP_TITLE:
2093 sarg = va_arg(args, char*);
2094 FREE_AND_COPY(op->title, sarg);
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_RACE:
2098 sarg = va_arg(args, char*);
2099 FREE_AND_COPY(op->race, sarg);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_SLAYING:
2103 sarg = va_arg(args, char*);
2104 FREE_AND_COPY(op->slaying, sarg);
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_SKILL:
2108 sarg = va_arg(args, char*);
2109 FREE_AND_COPY(op->skill, sarg);
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_MESSAGE:
2113 sarg = va_arg(args, char*);
2114 FREE_AND_COPY(op->msg, sarg);
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LORE:
2118 sarg = va_arg(args, char*);
2119 FREE_AND_COPY(op->lore, sarg);
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_SPEED:
2123 darg = va_arg(args, double);
2124 op->speed = darg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2128 darg = va_arg(args, double);
2129 op->speed_left = darg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_NROF:
2133 iarg = va_arg(args, int);
2134 if (iarg < 0)
2135 iarg = 0;
2136 if (op->nrof > (uint32)iarg)
2137 decrease_ob_nr(op, op->nrof-iarg);
2138 else if (op->nrof < (uint32)iarg) {
2139 object* tmp;
2140 player *pl;
2141 op->nrof = iarg;
2142 if (op->env != NULL) {
2143 tmp = is_player_inv(op->env);
2144 if (!tmp) {
2145 for (pl = first_player; pl; pl = pl->next)
2146 if (pl->ob->container == op->env)
2147 break;
2148 if (pl)
2149 tmp = pl->ob;
2150 else
2151 tmp = NULL;
2152 }
2153 else {
2154 sum_weight(tmp);
2155 fix_player(tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item(tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item(tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_DIRECTION:
2172 iarg = va_arg(args, int);
2173 op->direction = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_FACING:
2177 iarg = va_arg(args, int);
2178 op->facing = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_RESIST:
2182 {
2183 int iargbis = va_arg(args, int);
2184 iarg = va_arg(args, int);
2185 op->resist[iargbis] = iarg;
2186 }
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attacktype = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2195 iarg = va_arg(args, int);
2196 op->path_attuned = iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2200 iarg = va_arg(args, int);
2201 op->path_repelled = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_PATH_DENIED:
2205 iarg = va_arg(args, int);
2206 op->path_denied = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MATERIAL:
2210 iarg = va_arg(args, int);
2211 op->material = iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_MAGIC:
2218 iarg = va_arg(args, int);
2219 op->magic = iarg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_VALUE:
2223 iarg = va_arg(args, int);
2224 op->value = iarg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_LEVEL:
2228 iarg = va_arg(args, int);
2229 op->level = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_LAST_HEAL:
2233 iarg = va_arg(args, int);
2234 op->last_heal = iarg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_LAST_SP:
2238 iarg = va_arg(args, int);
2239 op->last_sp = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_LAST_GRACE:
2243 iarg = va_arg(args, int);
2244 op->last_grace = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_LAST_EAT:
2248 iarg = va_arg(args, int);
2249 op->last_eat = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2253 iarg = va_arg(args, int);
2254 op->invisible = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PICK_UP:
2258 iarg = va_arg(args, int);
2259 op->pick_up = iarg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_ITEM_POWER:
2263 iarg = va_arg(args, int);
2264 op->item_power = iarg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2268 iarg = va_arg(args, int);
2269 op->gen_sp_armour = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_WEIGHT:
2273 iarg = va_arg(args, int);
2274 if (op->weight != iarg) {
2275 object* tmp;
2276 player *pl;
2277 op->weight = iarg;
2278 if (op->env != NULL) {
2279 tmp = is_player_inv(op->env);
2280 if (!tmp) {
2281 for (pl = first_player; pl; pl = pl->next)
2282 if (pl->ob->container == op->env)
2283 break;
2284 if (pl)
2285 tmp = pl->ob;
2286 else
2287 tmp = NULL;
2288 } else {
2289 sum_weight(tmp);
2290 fix_player(tmp);
2291 }
2292 if (tmp)
2293 esrv_send_item(tmp, op);
2294 }
2295 else
2296 {
2297 object *above = op->above;
2298
2299 for (tmp = above; tmp != NULL; tmp = tmp->above)
2300 if (tmp->type == PLAYER)
2301 esrv_send_item(tmp, op);
2302 }
2303 }
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2307 iarg = va_arg(args, int);
2308 op->weight_limit = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2312 iarg = va_arg(args, int);
2313 op->glow_radius = iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_PERM_EXP:
2317 larg = va_arg(args, long);
2318 op->perm_exp = larg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ENEMY:
2322 oparg = va_arg(args, object*);
2323 op->enemy = oparg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_RUN_AWAY:
2327 iarg = va_arg(args, int);
2328 op->run_away = iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2332 oparg = va_arg(args, object*);
2333 op->chosen_skill = oparg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_HIDDEN:
2337 iarg = va_arg(args, int);
2338 op->hide = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2342 iarg = va_arg(args, int);
2343 op->move_status = iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2347 iarg = va_arg(args, int);
2348 op->attack_movement = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2352 oparg = va_arg(args, object*);
2353 op->spellitem = oparg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2357 darg = va_arg(args, double);
2358 op->expmul = darg;
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2362 sarg = va_arg(args, char*);
2363 FREE_AND_COPY(op->custom_name, sarg);
2364 send_changed_object(op);
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2368 iarg = va_arg(args, int);
2369 op->anim_speed = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FRIENDLY:
2373 iarg = va_arg(args, int);
2374 if (iarg == 1 && is_friendly(op) == 0)
2375 add_friendly_object(op);
2376 else if (iarg == 0 && is_friendly(op) == 1)
2377 remove_friendly_object(op);
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_LUCK:
2381 iarg = va_arg(args, int);
2382 op->stats.luck = iarg;
2383 break;
2384
2385 case CFAPI_OBJECT_PROP_EXP:
2386 {
2387 char* skillname;
2388
2389 larg = va_arg(args, long);
2390 skillname = va_arg(args, char*);
2391 iarg = va_arg(args, int);
2392 change_exp(op, larg, skillname, iarg);
2393 }
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_OWNER:
2397 oparg = va_arg(args, object*);
2398 set_owner(op, oparg);
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHEATER:
2402 set_cheat(op);
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_FLAGS:
2406 {
2407 int iargbis;
2408 iarg = va_arg(args, int);
2409 iargbis = va_arg(args, int);
2410 if (iargbis == 1)
2411 SET_FLAG(op, iarg);
2412 else
2413 CLEAR_FLAG(op, iarg);
2414 }
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_STR:
2418 iarg = va_arg(args, int);
2419 op->stats.Str=iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_DEX:
2423 iarg = va_arg(args, int);
2424 op->stats.Dex=iarg;
2425 break;
2426
2427 case CFAPI_OBJECT_PROP_CON:
2428 iarg = va_arg(args, int);
2429 op->stats.Con=iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_WIS:
2433 iarg = va_arg(args, int);
2434 op->stats.Wis=iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_INT:
2438 iarg = va_arg(args, int);
2439 op->stats.Int=iarg;
2440 break;
2441
2442 case CFAPI_OBJECT_PROP_POW:
2443 iarg = va_arg(args, int);
2444 op->stats.Pow=iarg;
2445 break;
2446
2447 case CFAPI_OBJECT_PROP_CHA:
2448 iarg = va_arg(args, int);
2449 op->stats.Cha=iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_WC:
2453 iarg = va_arg(args, int);
2454 op->stats.wc=iarg;
2455 break;
2456
2457 case CFAPI_OBJECT_PROP_AC:
2458 iarg = va_arg(args, int);
2459 op->stats.ac=iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_HP:
2463 iarg = va_arg(args, int);
2464 op->stats.hp=iarg;
2465 break;
2466
2467 case CFAPI_OBJECT_PROP_SP:
2468 iarg = va_arg(args, int);
2469 op->stats.sp=iarg;
2470 break;
2471
2472 case CFAPI_OBJECT_PROP_GP:
2473 iarg = va_arg(args, int);
2474 op->stats.grace=iarg;
2475 break;
2476
2477 case CFAPI_OBJECT_PROP_FP:
2478 iarg = va_arg(args, int);
2479 op->stats.food=iarg;
2480 break;
2481
2482 case CFAPI_OBJECT_PROP_MAXHP:
2483 iarg = va_arg(args, int);
2484 op->stats.maxhp=iarg;
2485 break;
2486
2487 case CFAPI_OBJECT_PROP_MAXSP:
2488 iarg = va_arg(args, int);
2489 op->stats.maxsp=iarg;
2490 break;
2491
2492 case CFAPI_OBJECT_PROP_MAXGP:
2493 iarg = va_arg(args, int);
2494 op->stats.maxgrace=iarg;
2495 break;
2496
2497 case CFAPI_OBJECT_PROP_DAM:
2498 iarg = va_arg(args, int);
2499 op->stats.dam=iarg;
2500 break;
2501
2502 case CFAPI_OBJECT_PROP_FACE:
2503 iarg = va_arg(args, int);
2504 op->animation_id = iarg;
2505 update_object(op, UP_OBJ_FACE);
2506 break;
2507
2508 case CFAPI_OBJECT_ANIMATION:
2509 iarg = va_arg(args, int);
2510 if (iarg != -1) {
2511 SET_ANIMATION(op, iarg);
2512 }
2513 update_object(op, UP_OBJ_FACE);
2514 break;
2515
2516 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2517 if (op->contr) {
2518 oparg = va_arg(args, object*);
2519 op->contr->mark = oparg;
2520 if (oparg)
2521 op->contr->mark_count = oparg->count;
2522 }
2523 break;
2524
2525 case CFAPI_PLAYER_PROP_PARTY:
2526 if (op->contr) {
2527 partyarg = va_arg(args, partylist*);
2528 op->contr->party = partyarg;
2529 }
2530 break;
2531
2532 default:
2533 *type = CFAPI_NONE;
2534 break;
2535 }
2536 }
2537 va_end(args);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void* cfapi_object_apply_below(int* type, ...)
2544{
2545 va_list args;
2546 object* applier;
2547
2548 va_start(args, type);
2549
2550 applier = va_arg(args, object*);
2551
2552 va_end(args);
2553
2554 player_apply_below(applier);
2555 *type = CFAPI_NONE;
2556 return NULL;
2557}
2558
2559void* cfapi_object_apply(int* type, ...)
2560{
2561 va_list args;
2562 object* applied;
2563 object* applier;
2564 int aflags;
2565 static int rv;
2566
2567 va_start(args, type);
2568
2569 applied = va_arg(args, object*);
2570 applier = va_arg(args, object*);
2571 aflags = va_arg(args, int);
2572
2573 va_end(args);
2574
2575 *type = CFAPI_INT;
2576 rv = manual_apply(applier, applied, aflags);
2577 return &rv;
2578}
2579void* cfapi_object_identify(int* type, ...)
2580{
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 identify(op);
2591 *type = CFAPI_NONE;
2592 return NULL;
2593}
2594void* cfapi_object_describe(int* type, ...)
2595{
2596 va_list args;
2597 object* op;
2598 object* owner;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603 owner = va_arg(args, object*);
2604 va_end(args);
2605
2606 *type = CFAPI_STRING;
2607 return describe_item(op, owner);
2608}
2609void* cfapi_object_drain(int* type, ...)
2610{
2611 va_list args;
2612
2613 object* op;
2614 int ds;
2615
2616 va_start(args, type);
2617
2618 op = va_arg(args, object*);
2619 ds = va_arg(args, int);
2620
2621 va_end(args);
2622
2623 drain_specific_stat(op, ds);
2624
2625 *type = CFAPI_NONE;
2626 return NULL;
2627}
2628void* cfapi_object_fix(int* type, ...)
2629{
2630 va_list args;
2631 object* op;
2632
2633 va_start(args, type);
2634
2635 op = va_arg(args, object*);
2636
2637 va_end(args);
2638
2639 fix_player(op);
2640
2641 *type = CFAPI_NONE;
2642 return NULL;
2643}
2644void* cfapi_object_give_skill(int* type, ...)
2645{
2646 va_list args;
2647
2648 object* op;
2649 char* skillname;
2650
2651 va_start(args, type);
2652
2653 op = va_arg(args, object*);
2654 skillname = va_arg(args, char*);
2655
2656 va_end(args);
2657
2658 *type = CFAPI_POBJECT;
2659 return give_skill_by_name(op, skillname);
2660}
2661void* cfapi_object_transmute(int* type, ...)
2662{
2663 va_list args;
2664
2665 object* op;
2666 object* chg;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 chg = va_arg(args, object*);
2672
2673 va_end(args);
2674
2675 transmute_materialname(op, chg);
2676 *type = CFAPI_NONE;
2677 return NULL;
2678}
2679void* cfapi_object_remove(int* type, ...)
2680{
2681 va_list args;
2682 object* op;
2683
2684 va_start(args, type);
2685
2686 op = va_arg(args, object*);
2687
2688 va_end(args);
2689
2690 send_removed_object(op);
2691 remove_ob(op);
2692 *type = CFAPI_NONE;
2693 return NULL;
2694}
2695void* cfapi_object_delete(int* type, ...)
2696{
2697 va_list args;
2698 object* op;
2699
2700 va_start(args, type);
2701
2702 op = va_arg(args, object*);
2703
2704 va_end(args);
2705
2706 free_object(op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711void* cfapi_object_clone(int* type, ...)
2712{
2713 va_list args;
2714 object* op;
2715 int kind;
2716
2717 va_start(args, type);
2718
2719 op = va_arg(args, object*);
2720 kind = va_arg(args, int);
2721
2722 va_end(args);
2723
2724 if (kind == 0) {
2725 *type = CFAPI_POBJECT;
2726 return object_create_clone(op);
2727 } else {
2728 object* tmp;
2729 tmp = get_object();
2730 copy_object(op, tmp);
2731 *type = CFAPI_POBJECT;
2732 return tmp;
2733 }
2734}
2735void* cfapi_object_find(int* type, ...)
2736{
2737 va_list args;
2738 int ftype;
2739 void* rv;
2740 int ival;
2741 int ival2;
2742 char* sval;
2743 object* op;
2744 va_start(args, type);
2745
2746 *type = CFAPI_POBJECT;
2747 ftype = va_arg(args, int);
2748 switch (ftype)
2749 {
2750 case 0:
2751 ival = va_arg(args, int);
2752 rv = find_object(ival);
2753 break;
2754
2755 case 1:
2756 sval = va_arg(args, char*);
2757 rv = find_object_name(sval);
2758 break;
2759
2760 case 2:
2761 op = va_arg(args, object*);
2762 ival = va_arg(args, int);
2763 ival2 = va_arg(args, int);
2764 rv = find_obj_by_type_subtype(op, ival, ival2);
2765 break;
2766
2767 case 3:
2768 op = va_arg(args, object*);
2769 rv = is_player_inv(op);
2770 break;
2771
2772 default:
2773 rv = NULL;
2774 *type = CFAPI_NONE;
2775 break;
2776 }
2777
2778 va_end(args);
2779
2780 return rv;
2781}
2782void* cfapi_object_create(int* type, ...)
2783{
2784 va_list args;
2785 int ival;
2786 va_start(args, type);
2787 ival = va_arg(args, int);
2788
2789 *type = CFAPI_POBJECT;
2790 switch (ival)
2791 {
2792 case 0:
2793 va_end(args);
2794 return get_object();
2795 break;
2796
2797 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2798 {
2799 char* sval;
2800 object* op;
2801 sval = va_arg(args, char*);
2802
2803 op = get_archetype_by_object_name(sval);
2804
2805 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2806 free_object(op);
2807 /* Try with archetype names... */
2808 op = get_archetype(sval);
2809 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2810 free_object(op);
2811 *type = CFAPI_NONE;
2812 va_end(args);
2813 return NULL;
2814 }
2815 }
2816 va_end(args);
2817 return op;
2818 }
2819 break;
2820
2821 default:
2822 *type = CFAPI_NONE;
2823 va_end(args);
2824 return NULL;
2825 break;
2826 }
2827}
2828void* cfapi_object_insert(int* type, ...)
2829{
2830 va_list args;
2831 object* op;
2832 object* orig;
2833 mapstruct* map;
2834 int flag, x, y;
2835 int itype;
2836 char* arch_string;
2837 void* rv = NULL;
2838
2839 va_start(args, type);
2840
2841 op = va_arg(args, object*);
2842 itype = va_arg(args, int);
2843
2844 switch (itype) {
2845 case 0:
2846 map = va_arg(args, mapstruct*);
2847 orig = va_arg(args, object*);
2848 flag = va_arg(args, int);
2849 x = va_arg(args, int);
2850 y = va_arg(args, int);
2851 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2852 *type = CFAPI_POBJECT;
2853 break;
2854
2855 case 1:
2856 map = va_arg(args, mapstruct*);
2857 orig = va_arg(args, object*);
2858 flag = va_arg(args, int);
2859 rv = insert_ob_in_map(op, map, orig, flag);
2860 *type = CFAPI_POBJECT;
2861 break;
2862
2863 case 2:
2864 arch_string = va_arg(args, char*);
2865 replace_insert_ob_in_map(arch_string, op);
2866 *type = CFAPI_NONE;
2867 break;
2868
2869 case 3:
2870 orig = va_arg(args, object*);
2871 rv = insert_ob_in_ob(op, orig);
2872 if (orig->type == PLAYER) {
2873 esrv_send_item(orig, op);
2874 }
2875 *type = CFAPI_POBJECT;
2876 break;
2877 }
2878
2879 va_end(args);
2880
2881 return rv;
2882}
2883void* cfapi_object_split(int* type, ...)
2884{
2885 va_list args;
2886
2887 int nr;
2888 object* op;
2889 va_start(args, type);
2890
2891 op = va_arg(args, object*);
2892 nr = va_arg(args, int);
2893
2894 va_end(args);
2895 *type = CFAPI_POBJECT;
2896 return get_split_ob(op, nr);
2897}
2898void* cfapi_object_merge(int* type, ...)
2899{
2900 va_list args;
2901 object* op;
2902 object* op2;
2903
2904 va_start(args, type);
2905
2906 op = va_arg(args, object*);
2907 op2 = va_arg(args, object*);
2908
2909 va_end(args);
2910
2911
2912 *type = CFAPI_POBJECT;
2913 return merge_ob(op, op2);
2914}
2915void* cfapi_object_distance(int* type, ...)
2916{
2917 va_list args;
2918 static int rv;
2919 object* op;
2920 object* op2;
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924 op2 = va_arg(args, object*);
2925
2926 va_end(args);
2927
2928 *type = CFAPI_INT;
2929 rv = distance(op, op2);
2930 return &rv;
2931}
2932void* cfapi_object_update(int* type, ...)
2933{
2934 va_list args;
2935 int action;
2936 object* op;
2937 va_start(args, type);
2938
2939 op = va_arg(args, object*);
2940 action = va_arg(args, int);
2941
2942 va_end(args);
2943
2944 update_object(op, action);
2945 *type = CFAPI_NONE;
2946 return NULL;
2947}
2948void* cfapi_object_clear(int* type, ...)
2949{
2950 va_list args;
2951 object* op;
2952 va_start(args, type);
2953
2954 op = va_arg(args, object*);
2955
2956 va_end(args);
2957
2958 clear_object(op);
2959 *type = CFAPI_NONE;
2960 return NULL;
2961}
2962void* cfapi_object_reset(int* type, ...)
2963{
2964 va_list args;
2965 object* op;
2966
2967 va_start(args, type);
2968
2969 op = va_arg(args, object*);
2970
2971 va_end(args);
2972
2973 reset_object(op);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977
2978void* cfapi_object_check_inventory(int* type, ...)
2979{
2980 va_list args;
2981 object* op;
2982 object* op2;
2983 int checktype;
2984 object* ret = NULL;
2985
2986 va_start(args, type);
2987
2988 op = va_arg(args, object*);
2989 op2 = va_arg(args, object*);
2990 checktype = va_arg(args, int);
2991
2992 if (checktype == 0) {
2993 check_inv(op, op2);
2994 *type = CFAPI_NONE;
2995 } else {
2996 ret = check_inv_recursive(op, op2);
2997 *type = CFAPI_POBJECT;
2998 }
2999
3000 va_end(args);
3001
3002 return ret;
3003}
3004
3005void* cfapi_object_clean_object(int* type, ...)
3006{
3007 va_list args;
3008 object* op;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 clean_object(op);
3012 va_end(args);
3013 *type = CFAPI_NONE;
3014 return NULL;
3015}
3016void* cfapi_object_on_same_map(int* type, ...)
3017{
3018 va_list args;
3019 static int rv;
3020 object* op1;
3021 object* op2;
3022
3023 va_start(args, type);
3024 op1 = va_arg(args, object*);
3025 op2 = va_arg(args, object*);
3026
3027 rv = on_same_map(op1, op2);
3028 va_end(args);
3029
3030 *type = CFAPI_INT;
3031 return &rv;
3032}
3033
3034void* cfapi_object_spring_trap(int* type, ...)
3035{
3036 object* trap;
3037 object* victim;
3038 va_list args;
3039
3040 va_start(args, type);
3041 trap = va_arg(args, object*);
3042 victim = va_arg(args, object*);
3043 va_end(args);
3044
3045 spring_trap(trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void* cfapi_object_check_trigger(int* type, ...)
3051{
3052 object* op;
3053 object* cause;
3054 va_list args;
3055 static int rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 cause = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = check_trigger(op, cause);
3063 *type = CFAPI_INT;
3064 return &rv;
3065}
3066
3067void* cfapi_object_query_cost(int* type, ...)
3068{
3069 object* op;
3070 object* who;
3071 int flags;
3072 va_list args;
3073 static int rv;
3074
3075 va_start(args, type);
3076 op = va_arg(args, object*);
3077 who = va_arg(args, object*);
3078 flags = va_arg(args, int);
3079 va_end(args);
3080
3081 rv = query_cost(op, who, flags);
3082 *type = CFAPI_INT;
3083 return &rv;
3084}
3085
3086void* cfapi_object_query_money(int* type, ...)
3087{
3088 object* op;
3089 va_list args;
3090 static int rv;
3091
3092 va_start(args, type);
3093 op = va_arg(args, object*);
3094 va_end(args);
3095
3096 rv = query_money(op);
3097 *type = CFAPI_INT;
3098 return &rv;
3099}
3100void* cfapi_object_cast(int* type, ...)
3101{
3102 object* op;
3103 object* sp;
3104 int dir;
3105 char* str;
3106 object* caster;
3107 va_list args;
3108 static int rv;
3109 va_start(args, type);
3110 op = va_arg(args, object*);
3111 caster = va_arg(args, object*);
3112 dir = va_arg(args, int);
3113 sp = va_arg(args, object*);
3114 str = va_arg(args, char*);
3115 va_end(args);
3116 rv = cast_spell(op, caster, dir, sp, str);
3117 *type = CFAPI_INT;
3118 return &rv;
3119}
3120void* cfapi_object_learn_spell(int* type, ...)
3121{
3122 object* op;
3123 object* sp;
3124 int prayer;
3125 va_list args;
3126
3127 va_start(args, type);
3128 op = va_arg(args, object*);
3129 sp = va_arg(args, object*);
3130 prayer = va_arg(args, int);
3131 va_end(args);
3132 do_learn_spell(op, sp, prayer);
3133 *type = CFAPI_NONE;
3134 return NULL;
3135}
3136void* cfapi_object_forget_spell(int* type, ...)
3137{
3138 object* op;
3139 object* sp;
3140 va_list args;
3141
3142 va_start(args, type);
3143 op = va_arg(args, object*);
3144 sp = va_arg(args, object*);
3145 va_end(args);
3146 do_forget_spell(op, query_name(sp));
3147 *type = CFAPI_NONE;
3148 return NULL;
3149}
3150void* cfapi_object_check_spell(int* type, ...)
3151{
3152 object* op;
3153 char* spellname;
3154 va_list args;
3155 object* rv;
3156
3157 va_start(args, type);
3158 op = va_arg(args, object*);
3159 spellname = va_arg(args, char*);
3160 va_end(args);
3161 rv = check_spell_known(op, spellname);
3162 *type = CFAPI_POBJECT;
3163 return rv;
3164}
3165void* cfapi_object_pay_amount(int* type, ...)
3166{
3167 object* op;
3168 uint64 amount;
3169 va_list args;
3170 static int rv;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 amount = va_arg(args, uint64);
3175 va_end(args);
3176
3177 rv = pay_for_amount(amount, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181void* cfapi_object_pay_item(int* type, ...)
3182{
3183 object* op;
3184 object* tobuy;
3185
3186 va_list args;
3187 static int rv;
3188
3189 va_start(args, type);
3190 tobuy = va_arg(args, object*);
3191 op = va_arg(args, object*);
3192 va_end(args);
3193
3194 rv = pay_for_item(tobuy, op);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_transfer(int* type, ...)
3199{
3200 object* op;
3201 object* originator;
3202 int x, y, randompos, ttype;
3203 va_list args;
3204 static int rv=0;
3205 mapstruct* map;
3206
3207 va_start(args, type);
3208 op = va_arg(args, object*);
3209 ttype = va_arg(args, int);
3210 switch (ttype)
3211 {
3212 case 0:
3213 x = va_arg(args, int);
3214 y = va_arg(args, int);
3215 randompos = va_arg(args, int);
3216 originator = va_arg(args, object*);
3217 va_end(args);
3218
3219 rv = transfer_ob(op, x, y, randompos, originator);
3220 *type = CFAPI_INT;
3221 return &rv;
3222 break;
3223
3224 case 1:
3225 x = va_arg(args, int);
3226 y = va_arg(args, int);
3227 map = va_arg(args, mapstruct*);
3228 va_end(args);
3229 if (x < 0 || y < 0) {
3230 x = map->enter_x;
3231 y = map->enter_y;
3232 }
3233/* 3265/*
3234 originator = get_object(); 3266 originator = get_object();
3235 EXIT_PATH(originator) = add_string(map->path); 3267 EXIT_PATH(originator) = add_string(map->path);
3236 EXIT_X(originator) = x; 3268 EXIT_X(originator) = x;
3237 EXIT_Y(originator) = y; 3269 EXIT_Y(originator) = y;
3238 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3270 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3239 /*enter_exit(op, originator);*/ 3271 /*enter_exit(op, originator); */
3240 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3272 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3241 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3273 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3242 free_object(originator); 3274 free_object(originator);
3243*/ 3275 */
3244 *type = CFAPI_INT; 3276 *type = CFAPI_INT;
3245 return &rv; 3277 return &rv;
3246 break; 3278 break;
3247 3279
3248 default: 3280 default:
3249 *type = CFAPI_NONE; 3281 *type = CFAPI_NONE;
3250 return NULL; 3282 return NULL;
3251 break; 3283 break;
3252 } 3284 }
3253} 3285}
3254 3286
3287void *
3255void* cfapi_object_find_archetype_inside(int* type, ...) 3288cfapi_object_find_archetype_inside (int *type, ...)
3256{ 3289{
3257 object* op; 3290 object *op;
3258 int critera; 3291 int critera;
3259 char* str; 3292 char *str;
3260 va_list args; 3293 va_list args;
3261 object* rv; 3294 object *rv;
3262 3295
3263 *type = CFAPI_POBJECT; 3296 *type = CFAPI_POBJECT;
3264 va_start(args, type); 3297 va_start (args, type);
3265 op = va_arg(args, object*); 3298 op = va_arg (args, object *);
3266 critera = va_arg(args, int); 3299 critera = va_arg (args, int);
3267 3300
3268 switch(critera) 3301 switch (critera)
3269 { 3302 {
3270 case 0: /* By name, either exact or from query_name */ 3303 case 0: /* By name, either exact or from query_name */
3271 str = va_arg(args, char*); 3304 str = va_arg (args, char *);
3305
3272 rv = present_arch_in_ob(find_archetype(str), op); 3306 rv = present_arch_in_ob (archetype::find (str), op);
3273 if (rv == NULL) { 3307 if (rv == NULL)
3308 {
3274 object* tmp; 3309 object *tmp;
3310
3275 /* Search by query_name instead */ 3311 /* Search by query_name instead */
3276 for (tmp = op->inv; tmp; tmp = tmp->below) { 3312 for (tmp = op->inv; tmp; tmp = tmp->below)
3313 {
3277 if (!strncmp(query_name(tmp), str, strlen(str))) 3314 if (!strncmp (query_name (tmp), str, strlen (str)))
3278 rv = tmp; 3315 rv = tmp;
3279 if (!strncmp(tmp->name, str, strlen(str))) 3316 if (!strncmp (tmp->name, str, strlen (str)))
3280 rv = tmp; 3317 rv = tmp;
3281 if (rv != NULL) 3318 if (rv != NULL)
3282 break; 3319 break;
3320 }
3321 }
3322 break;
3323
3324 default:
3325 rv = NULL;
3326 break;
3327 }
3328 va_end (args);
3329
3330 if (rv == NULL)
3331 {
3332 *type = CFAPI_NONE;
3333 }
3334 return rv;
3335}
3336
3337void *
3338cfapi_object_drop (int *type, ...)
3339{
3340 object *op;
3341 object *author;
3342 va_list args;
3343
3344 va_start (args, type);
3345 op = va_arg (args, object *);
3346 author = va_arg (args, object *);
3347
3348 va_end (args);
3349
3350 if (QUERY_FLAG (op, FLAG_NO_DROP))
3351 return NULL;
3352 drop (author, op);
3353
3354 if (author->type == PLAYER)
3355 {
3356 author->contr->count = 0;
3357 author->contr->socket.update_look = 1;
3358 }
3359
3360 *type = CFAPI_NONE;
3361 return NULL;
3362}
3363
3364void *
3365cfapi_object_take (int *type, ...)
3366{
3367 object *op;
3368 object *author;
3369 va_list args;
3370
3371 va_start (args, type);
3372 op = va_arg (args, object *);
3373 author = va_arg (args, object *);
3374
3375 va_end (args);
3376 pick_up (author, op);
3377
3378 *type = CFAPI_NONE;
3379 return NULL;
3380}
3381
3382void *
3383cfapi_object_say (int *type, ...)
3384{
3385 abort ();
3386}
3387
3388void *
3389cfapi_object_speak (int *type, ...)
3390{
3391 abort ();
3392}
3393
3394/* PLAYER SUBCLASS */
3395void *
3396cfapi_player_find (int *type, ...)
3397{
3398 va_list args;
3399 void *rv;
3400 char *sval;
3401
3402 va_start (args, type);
3403
3404 sval = va_arg (args, char *);
3405
3406 va_end (args);
3407
3408 rv = find_player (sval);
3409
3410 *type = CFAPI_PPLAYER;
3411 return rv;
3412}
3413
3414void *
3415cfapi_player_message (int *type, ...)
3416{
3417 va_list args;
3418 int flags;
3419 int pri;
3420 object *pl;
3421 char *buf;
3422
3423 va_start (args, type);
3424
3425 flags = va_arg (args, int);
3426 pri = va_arg (args, int);
3427 pl = va_arg (args, object *);
3428 buf = va_arg (args, char *);
3429
3430 va_end (args);
3431
3432 new_draw_info (flags, pri, pl, buf);
3433 *type = CFAPI_NONE;
3434 return NULL;
3435}
3436
3437void *
3438cfapi_player_send_inventory (int *type, ...)
3439{
3440 /* Currently a stub. Do we really need this anymore ? */
3441 *type = CFAPI_NONE;
3442 return NULL;
3443}
3444
3445void *
3446cfapi_object_teleport (int *type, ...)
3447{
3448 maptile *map;
3449 int x, y;
3450 object *who;
3451 static int result;
3452 va_list args;
3453
3454 va_start (args, type);
3455 who = va_arg (args, object *);
3456 map = va_arg (args, maptile *);
3457 x = va_arg (args, int);
3458 y = va_arg (args, int);
3459
3460 if (!out_of_map (map, x, y))
3461 {
3462 int k;
3463 object *tmp;
3464
3465 k = find_first_free_spot (who, map, x, y);
3466 if (k == -1)
3467 {
3468 result = 1;
3469 return &result;
3470 }
3471
3472 send_removed_object (who);
3473 remove_ob (who);
3474
3475 for (tmp = who; tmp != NULL; tmp = tmp->more)
3476 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3477 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3478
3479 insert_ob_in_map (who, map, NULL, 0);
3480 result = 0;
3481 }
3482
3483 return &result;
3484}
3485
3486void *
3487cfapi_object_pickup (int *type, ...)
3488{
3489 object *who;
3490 object *what;
3491 va_list args;
3492
3493 va_start (args, type);
3494 who = va_arg (args, object *);
3495 what = va_arg (args, object *);
3496
3497 va_end (args);
3498
3499 pick_up (who, what);
3500 *type = CFAPI_NONE;
3501 return NULL;
3502}
3503
3504/* Archetype-related functions */
3505void *
3506cfapi_archetype_get_first (int *type, ...)
3507{
3508 va_list args;
3509
3510 va_start (args, type);
3511 va_end (args);
3512 *type = CFAPI_PARCH;
3513 return first_archetype;
3514}
3515
3516void *
3517cfapi_archetype_get_property (int *type, ...)
3518{
3519 archetype *arch;
3520 int prop;
3521 va_list args;
3522 void *rv;
3523
3524 va_start (args, type);
3525 arch = va_arg (args, archetype *);
3526 prop = va_arg (args, int);
3527
3528 switch (prop)
3529 {
3530 case CFAPI_ARCH_PROP_NAME:
3531 *type = CFAPI_STRING;
3532 rv = (void *) &arch->name;
3533 break;
3534
3535 case CFAPI_ARCH_PROP_NEXT:
3536 *type = CFAPI_PARCH;
3537 rv = arch->next;
3538 break;
3539
3540 case CFAPI_ARCH_PROP_HEAD:
3541 *type = CFAPI_PARCH;
3542 rv = arch->head;
3543 break;
3544
3545 case CFAPI_ARCH_PROP_MORE:
3546 *type = CFAPI_PARCH;
3547 rv = arch->more;
3548 break;
3549
3550 case CFAPI_ARCH_PROP_CLONE:
3551 *type = CFAPI_POBJECT;
3552 rv = &arch->clone;
3553 break;
3554
3555 default:
3556 *type = CFAPI_NONE;
3557 rv = NULL;
3558 break;
3559 }
3560 va_end (args);
3561 return rv;
3562}
3563
3564/* Party-related functions */
3565void *
3566cfapi_party_get_property (int *type, ...)
3567{
3568 partylist *party;
3569 int prop;
3570 va_list args;
3571 void *rv;
3572 object *obarg;
3573 player *pl;
3574
3575 va_start (args, type);
3576 party = va_arg (args, partylist *);
3577 prop = va_arg (args, int);
3578
3579 switch (prop)
3580 {
3581 case CFAPI_PARTY_PROP_NAME:
3582 *type = CFAPI_STRING;
3583 rv = (void *) party->partyname;
3584 break;
3585
3586 case CFAPI_PARTY_PROP_NEXT:
3587 *type = CFAPI_PPARTY;
3588 rv = (party ? party->next : get_firstparty ());
3589 break;
3590
3591 case CFAPI_PARTY_PROP_PASSWORD:
3592 *type = CFAPI_STRING;
3593 rv = (void *) party->passwd;
3594 break;
3595
3596 case CFAPI_PARTY_PROP_PLAYER:
3597 *type = CFAPI_PPLAYER;
3598 obarg = va_arg (args, object *);
3599
3600 pl = (obarg ? obarg->contr : first_player);
3601 rv = NULL;
3602 for (; pl != NULL; pl = pl->next)
3603 if (pl->ob->contr->party == party)
3604 {
3605 rv = (void *) pl;
3606 break;
3607 }
3608 break;
3609
3610 default:
3611 *type = CFAPI_NONE;
3612 rv = NULL;
3613 break;
3614 }
3615 va_end (args);
3616 return rv;
3617}
3618
3619/* Regions-related functions */
3620void *
3621cfapi_region_get_property (int *type, ...)
3622{
3623 region *reg;
3624 int prop;
3625 va_list args;
3626 void *rv;
3627
3628 va_start (args, type);
3629 reg = va_arg (args, region *);
3630 prop = va_arg (args, int);
3631
3632 switch (prop)
3633 {
3634 case CFAPI_REGION_PROP_NAME:
3635 *type = CFAPI_STRING;
3636 rv = (void *) reg->name;
3637 break;
3638
3639 case CFAPI_REGION_PROP_NEXT:
3640 *type = CFAPI_PREGION;
3641 rv = (reg ? reg->next : first_region);
3642 break;
3643
3644 case CFAPI_REGION_PROP_PARENT:
3645 *type = CFAPI_PREGION;
3646 rv = (void *) reg->parent;
3647 break;
3648
3649 case CFAPI_REGION_PROP_LONGNAME:
3650 *type = CFAPI_STRING;
3651 rv = (void *) reg->longname;
3652 break;
3653
3654 case CFAPI_REGION_PROP_MESSAGE:
3655 *type = CFAPI_STRING;
3656 rv = (void *) reg->msg;
3657 break;
3658
3659 default:
3660 *type = CFAPI_NONE;
3661 rv = NULL;
3662 break;
3663 }
3664 va_end (args);
3665 return rv;
3666}
3667
3668/*****************************************************************************/
3669
3670/* NEW PLUGIN STUFF ENDS HERE */
3671
3672/*****************************************************************************/
3673
3674
3675/*****************************************************************************/
3676
3677/* Tries to find if a given command is handled by a plugin. */
3678
3679/* Note that find_plugin_command is called *before* the internal commands are*/
3680
3681/* checked, meaning that you can "overwrite" them. */
3682
3683/*****************************************************************************/
3684CommArray_s *
3685find_plugin_command (char *cmd, object *op)
3686{
3687 int i;
3688 crossfire_plugin *cp;
3689 CommArray_s *rtn_cmd;
3690
3691 if (plugins_list == NULL)
3692 return NULL;
3693
3694 for (cp = plugins_list; cp != NULL; cp = cp->next)
3695 {
3696 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3697 if (rtn_cmd)
3698 return rtn_cmd;
3699 }
3700 return NULL;
3701}
3702
3703/*****************************************************************************/
3704
3705/* Plugins initialization. Browses the plugins directory and call */
3706
3707/* initOnePlugin for each file found. */
3708
3709/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3710
3711/*****************************************************************************/
3712int
3713initPlugins (void)
3714{
3715 struct dirent *currentfile;
3716 DIR *plugdir;
3717 size_t l;
3718 char buf[MAX_BUF];
3719 char buf2[MAX_BUF];
3720 int result;
3721
3722 LOG (llevInfo, "Initializing plugins\n");
3723 strcpy (buf, LIBDIR);
3724 strcat (buf, "/plugins/");
3725 LOG (llevInfo, "Plugins directory is %s\n", buf);
3726
3727 plugins_init_perl ();
3728
3729 plugdir = opendir (buf);
3730 if (plugdir == NULL)
3731 return -1;
3732
3733 result = -1;
3734 while ((currentfile = readdir (plugdir)) != NULL)
3735 {
3736 l = strlen (currentfile->d_name);
3737 if (l > strlen (PLUGIN_SUFFIX))
3738 {
3739 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3740 {
3741 strcpy (buf2, buf);
3742 strcat (buf2, currentfile->d_name);
3743 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3744 if (plugins_init_plugin (buf2) == 0)
3745 result = 0;
3283 } 3746 }
3284 } 3747 }
3285 break;
3286
3287 default:
3288 rv = NULL;
3289 break;
3290 }
3291 va_end(args);
3292
3293 if (rv == NULL) {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void* cfapi_object_drop(int* type, ...)
3300{
3301 object* op;
3302 object* author;
3303 va_list args;
3304
3305 va_start(args, type);
3306 op = va_arg(args, object*);
3307 author = va_arg(args, object*);
3308 va_end(args);
3309
3310 if (QUERY_FLAG(op, FLAG_NO_DROP))
3311 return NULL;
3312 drop(author, op);
3313
3314 if (author->type == PLAYER) {
3315 author->contr->count = 0;
3316 author->contr->socket.update_look = 1;
3317 }
3318
3319 *type = CFAPI_NONE;
3320 return NULL;
3321}
3322
3323void* cfapi_object_take(int* type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start(args, type);
3330 op = va_arg(args, object*);
3331 author = va_arg(args, object*);
3332 va_end(args);
3333 pick_up(author, op);
3334
3335 *type = CFAPI_NONE;
3336 return NULL;
3337}
3338
3339void* cfapi_object_say(int* type, ...)
3340{
3341 static int rv;
3342 object* op;
3343 char* msg;
3344 va_list args;
3345
3346 va_start(args, type);
3347 op = va_arg(args, object*);
3348 msg = va_arg(args, char*);
3349 va_end(args);
3350
3351 rv = command_say(op, msg);
3352 *type = CFAPI_INT;
3353 return &rv;
3354}
3355void* cfapi_object_speak(int* type, ...)
3356{
3357 object* op;
3358 char* msg;
3359 va_list args;
3360 static char buf[MAX_BUF];
3361
3362 va_start(args, type);
3363 op = va_arg(args, object*);
3364 msg = va_arg(args, char*);
3365 va_end(args);
3366
3367 if (!op || !msg)
3368 return NULL;
3369 sprintf(buf, "%s says: ", op->name);
3370 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3371 buf[MAX_BUF-1]=0;
3372 new_info_map(NDI_WHITE, op->map, buf);
3373 communicate(op, msg);
3374 *type = CFAPI_NONE;
3375 return NULL;
3376}
3377/* PLAYER SUBCLASS */
3378void* cfapi_player_find(int* type, ...)
3379{
3380 va_list args;
3381 void* rv;
3382 char* sval;
3383 va_start(args, type);
3384
3385 sval = va_arg(args, char*);
3386 va_end(args);
3387
3388 rv = find_player(sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393void* cfapi_player_message(int* type, ...)
3394{
3395 va_list args;
3396 int flags;
3397 int pri;
3398 object* pl;
3399 char* buf;
3400
3401 va_start(args, type);
3402
3403 flags = va_arg(args, int);
3404 pri = va_arg(args, int);
3405 pl = va_arg(args, object*);
3406 buf = va_arg(args, char*);
3407 va_end(args);
3408
3409 new_draw_info(flags, pri, pl, buf);
3410 *type = CFAPI_NONE;
3411 return NULL;
3412}
3413void *cfapi_player_send_inventory(int *type, ...)
3414{
3415 /* Currently a stub. Do we really need this anymore ? */
3416 *type = CFAPI_NONE;
3417 return NULL;
3418}
3419
3420void* cfapi_object_teleport(int *type, ...)
3421{
3422 mapstruct* map;
3423 int x, y;
3424 object* who;
3425 static int result;
3426 va_list args;
3427
3428 va_start(args, type);
3429 who = va_arg(args, object*);
3430 map = va_arg(args, mapstruct*);
3431 x = va_arg(args, int);
3432 y = va_arg(args, int);
3433
3434 if (!out_of_map(map, x, y)) {
3435 int k;
3436 object *tmp;
3437 k = find_first_free_spot(who, map, x, y);
3438 if (k == -1) {
3439 result = 1;
3440 return &result;
3441 }
3442
3443 send_removed_object(who);
3444 remove_ob(who);
3445
3446 for (tmp = who; tmp != NULL; tmp = tmp->more)
3447 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3448 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3449
3450 insert_ob_in_map(who, map, NULL, 0);
3451 result = 0;
3452 }
3453
3454 return &result;
3455}
3456void* cfapi_object_pickup(int *type, ...)
3457{
3458 object* who;
3459 object* what;
3460 va_list args;
3461
3462 va_start(args, type);
3463 who = va_arg(args, object*);
3464 what = va_arg(args, object*);
3465 va_end(args);
3466
3467 pick_up(who, what);
3468 *type = CFAPI_NONE;
3469 return NULL;
3470}
3471
3472/* Archetype-related functions */
3473void* cfapi_archetype_get_first(int* type, ...)
3474{
3475 va_list args;
3476 va_start(args, type);
3477 va_end(args);
3478 *type = CFAPI_PARCH;
3479 return first_archetype;
3480}
3481
3482void* cfapi_archetype_get_property(int* type, ...)
3483{
3484 archetype* arch;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488
3489 va_start(args, type);
3490 arch = va_arg(args, archetype*);
3491 prop = va_arg(args, int);
3492 switch (prop) {
3493 case CFAPI_ARCH_PROP_NAME:
3494 *type = CFAPI_STRING;
3495 rv = (void*)arch->name;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_NEXT:
3499 *type = CFAPI_PARCH;
3500 rv = arch->next;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_HEAD:
3504 *type = CFAPI_PARCH;
3505 rv = arch->head;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_MORE:
3509 *type = CFAPI_PARCH;
3510 rv = arch->more;
3511 break;
3512
3513 case CFAPI_ARCH_PROP_CLONE:
3514 *type = CFAPI_POBJECT;
3515 rv = &arch->clone;
3516 break;
3517
3518 default:
3519 *type = CFAPI_NONE;
3520 rv = NULL;
3521 break;
3522 }
3523 va_end(args);
3524 return rv;
3525}
3526
3527/* Party-related functions */
3528void* cfapi_party_get_property(int* type, ...)
3529{
3530 partylist* party;
3531 int prop;
3532 va_list args;
3533 void* rv;
3534 object* obarg;
3535 player* pl;
3536
3537 va_start(args, type);
3538 party = va_arg(args, partylist*);
3539 prop = va_arg(args, int);
3540 switch (prop)
3541 { 3748 }
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void*)party->partyname;
3545 break;
3546 3749
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void*)party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg(args, object*);
3560 pl = (obarg ? obarg->contr : first_player);
3561 rv = NULL;
3562 for (; pl != NULL; pl = pl->next)
3563 if (pl->ob->contr->party == party) {
3564 rv = (void*)pl;
3565 break;
3566 }
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/* Regions-related functions */
3579void* cfapi_region_get_property(int* type, ...)
3580{
3581 region* reg;
3582 int prop;
3583 va_list args;
3584 void* rv;
3585
3586 va_start(args, type);
3587 reg = va_arg(args, region*);
3588 prop = va_arg(args, int);
3589 switch (prop) {
3590 case CFAPI_REGION_PROP_NAME:
3591 *type = CFAPI_STRING;
3592 rv = (void*)reg->name;
3593 break;
3594
3595 case CFAPI_REGION_PROP_NEXT:
3596 *type = CFAPI_PREGION;
3597 rv = (reg?reg->next:first_region);
3598 break;
3599
3600 case CFAPI_REGION_PROP_PARENT:
3601 *type = CFAPI_PREGION;
3602 rv = (void*)reg->parent;
3603 break;
3604
3605 case CFAPI_REGION_PROP_LONGNAME:
3606 *type = CFAPI_STRING;
3607 rv = (void*)reg->longname;
3608 break;
3609
3610 case CFAPI_REGION_PROP_MESSAGE:
3611 *type = CFAPI_STRING;
3612 rv = (void*)reg->msg;
3613 break;
3614
3615 default:
3616 *type = CFAPI_NONE;
3617 rv = NULL;
3618 break;
3619 }
3620 va_end(args);
3621 return rv;
3622}
3623
3624/*****************************************************************************/
3625/* NEW PLUGIN STUFF ENDS HERE */
3626/*****************************************************************************/
3627
3628
3629/*****************************************************************************/
3630/* Tries to find if a given command is handled by a plugin. */
3631/* Note that find_plugin_command is called *before* the internal commands are*/
3632/* checked, meaning that you can "overwrite" them. */
3633/*****************************************************************************/
3634CommArray_s *find_plugin_command(char *cmd, object *op)
3635{
3636 int i;
3637 crossfire_plugin* cp;
3638 CommArray_s* rtn_cmd;
3639
3640 if (plugins_list == NULL)
3641 return NULL;
3642
3643 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3644 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3645 if (rtn_cmd)
3646 return rtn_cmd;
3647 }
3648 return NULL;
3649}
3650
3651/*****************************************************************************/
3652/* Plugins initialization. Browses the plugins directory and call */
3653/* initOnePlugin for each file found. */
3654/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3655/*****************************************************************************/
3656int initPlugins(void)
3657{
3658 struct dirent *currentfile;
3659 DIR *plugdir;
3660 size_t l;
3661 char buf[MAX_BUF];
3662 char buf2[MAX_BUF];
3663 int result;
3664
3665 LOG(llevInfo, "Initializing plugins\n");
3666 strcpy(buf, LIBDIR);
3667 strcat(buf, "/plugins/");
3668 LOG(llevInfo, "Plugins directory is %s\n", buf);
3669
3670 plugins_init_perl ();
3671
3672 plugdir = opendir(buf);
3673 if (plugdir == NULL)
3674 return -1;
3675
3676 result = -1;
3677 while ((currentfile = readdir(plugdir)) != NULL) {
3678 l = strlen(currentfile->d_name);
3679 if (l > strlen(PLUGIN_SUFFIX)) {
3680 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3681 strcpy(buf2, buf);
3682 strcat(buf2, currentfile->d_name);
3683 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3684 if (plugins_init_plugin(buf2) == 0)
3685 result = 0;
3686 }
3687 }
3688 }
3689
3690 closedir(plugdir); 3750 closedir (plugdir);
3691 return result; 3751 return result;
3692} 3752}

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