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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.2 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.18 by pippijn, Sat Dec 9 17:28:37 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.2 2006/08/15 17:10:46 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131 125
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32 126#ifdef WIN32
153static const char *plugins_dlerror(void) 127static const char *
128plugins_dlerror (void)
154{ 129{
155 static char buf[256]; 130 static char buf[256];
156 DWORD err; 131 DWORD err;
157 char* p; 132 char *p;
133
158 err = GetLastError(); 134 err = GetLastError ();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0) 135 if (FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof (buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err); 136 snprintf (buf, sizeof (buf), "error %lu", err);
161 p = strchr(buf, '\0'); 137 p = strchr (buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n')) 138 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--; 139 p--;
164 *p = '\0'; 140 *p = '\0';
165 return buf; 141 return buf;
166} 142}
167#endif /* WIN32 */ 143#endif /* WIN32 */
168 144
169/** 145/**
170 * Notify clients about a changed object. 146 * Notify clients about a changed object.
171 * 147 *
172 * @param op the object that has changed 148 * @param op the object that has changed
173 */ 149 */
150static void
174static void send_changed_object(object *op) 151send_changed_object (object *op)
175{ 152{
176 object* tmp; 153 object *tmp;
177 player *pl; 154 player *pl;
178 155
179 if (op->env != NULL) { 156 if (op->env != NULL)
157 {
180 tmp = is_player_inv(op->env); 158 tmp = is_player_inv (op->env);
181 if (!tmp) { 159 if (!tmp)
160 {
182 for (pl = first_player; pl; pl = pl->next) 161 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env) 162 if (pl->ob->container == op->env)
184 break; 163 break;
185 if (pl) 164 if (pl)
186 tmp = pl->ob; 165 tmp = pl->ob;
187 else 166 else
188 tmp = NULL; 167 tmp = NULL;
189 } 168 }
190 if (tmp) 169 if (tmp)
191 esrv_send_item(tmp, op); 170 esrv_send_item (tmp, op);
192 } else { 171 }
172 else
173 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 174 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 175 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 176 esrv_send_item (tmp, op);
196 } 177 }
197} 178}
198 179
199/** 180/**
200 * Notify clients about a removed object. 181 * Notify clients about a removed object.
201 * 182 *
202 * @param op the object about to be removed from its environment; it must still 183 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 184 * be present in its environment
204 */ 185 */
186static void
205static void send_removed_object(object *op) 187send_removed_object (object *op)
206{ 188{
207 object* tmp; 189 object *tmp;
208 player *pl; 190 player *pl;
209 191
210 if (op->env == NULL) { 192 if (op->env == NULL)
193 {
211 /* no action necessary: remove_ob() notifies the client */ 194 /* no action necessary: remove_ob() notifies the client */
212 return; 195 return;
213 } 196 }
214 197
215 tmp = is_player_inv(op->env); 198 tmp = is_player_inv (op->env);
216 if (!tmp) { 199 if (!tmp)
200 {
217 for (pl = first_player; pl; pl = pl->next) 201 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env) 202 if (pl->ob->container == op->env)
219 break; 203 break;
220 if (pl) 204 if (pl)
221 tmp = pl->ob; 205 tmp = pl->ob;
222 else 206 else
223 tmp = NULL; 207 tmp = NULL;
224 } 208 }
225 if (tmp) 209 if (tmp)
226 esrv_del_item(tmp->contr, op->count); 210 esrv_del_item (tmp->contr, op->count);
227}
228
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230{
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237#if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284}
285
286int execute_global_event(int eventcode, ...)
287{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475} 211}
476 212
477extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 213extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
478extern "C" void *cfperl_getPluginProperty (int *type, ...); 214extern "C" void *cfperl_getPluginProperty (int *type, ...);
479extern "C" int cfperl_postInitPlugin (); 215extern "C" int cfperl_postInitPlugin ();
480extern "C" void *cfperl_eventListener (int *type, ...);
481extern "C" int cfperl_closePlugin (); 216extern "C" int cfperl_closePlugin ();
482 217
218// this is a temporary hack till the old plugin stuff is removed
219int
483int plugins_init_perl() 220plugins_init_perl ()
484{ 221{
485 f_plug_init initfunc; 222 f_plug_init initfunc;
486 f_plug_api propfunc; 223 f_plug_api propfunc;
487 f_plug_api eventfunc;
488 f_plug_postinit postfunc; 224 f_plug_postinit postfunc;
489 f_plug_postinit closefunc; 225 f_plug_postinit closefunc;
490 int i; 226 int i;
491 crossfire_plugin* cp; 227 crossfire_plugin *cp;
492 crossfire_plugin* ccp; 228 crossfire_plugin *ccp;
493 229
494 load_original_map_callback = plugin_load_original_map;
495 load_temporary_map_callback = plugin_load_temporary_map;
496 clean_temporary_map_callback = plugin_clean_temporary_map;
497 object_free_callback = plugin_object_free;
498
499 initfunc = (f_plug_init)cfperl_initPlugin; 230 initfunc = (f_plug_init) cfperl_initPlugin;
500 propfunc = (f_plug_api)cfperl_getPluginProperty; 231 propfunc = (f_plug_api) cfperl_getPluginProperty;
501 eventfunc = (f_plug_api)cfperl_eventListener;
502 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 232 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
503 closefunc = (f_plug_postinit)cfperl_closePlugin; 233 closefunc = (f_plug_postinit) cfperl_closePlugin;
504 i = initfunc("2.0", cfapi_get_hooks); 234 i = initfunc ("2.0", cfapi_get_hooks);
505 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 235 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
506 for (i = 0; i < NR_EVENTS; i++) 236 for (i = 0; i < NR_EVENTS; i++)
507 cp->gevent[i] = NULL; 237 cp->gevent[i] = NULL;
508 cp->eventfunc = eventfunc; 238 cp->eventfunc = 0;
509 cp->propfunc = propfunc; 239 cp->propfunc = propfunc;
510 cp->closefunc = closefunc; 240 cp->closefunc = closefunc;
511 cp->libptr = 0; 241 cp->libptr = 0;
512 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 242 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
513 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 243 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
514 cp->next = NULL; 244 cp->next = NULL;
515 cp->prev = NULL; 245 cp->prev = NULL;
516 if (plugins_list == NULL) { 246 if (plugins_list == NULL)
247 {
517 plugins_list = cp; 248 plugins_list = cp;
518 } else { 249 }
250 else
251 {
519 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 252 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
520 ; 253 ;
521 ccp->next = cp; 254 ccp->next = cp;
522 cp->prev = ccp; 255 cp->prev = ccp;
523 } 256 }
524 postfunc(); 257 postfunc ();
525 plugin_number++; 258 plugin_number++;
526 return 0; 259 return 0;
527} 260}
528 261
262int
529int plugins_init_plugin(const char* libfile) 263plugins_init_plugin (const char *libfile)
530{ 264{
265 return 0;
266
531 LIBPTRTYPE ptr; 267 LIBPTRTYPE ptr;
532 f_plug_init initfunc; 268 f_plug_init initfunc;
533 f_plug_api propfunc; 269 f_plug_api propfunc;
534 f_plug_api eventfunc; 270 f_plug_api eventfunc;
535 f_plug_postinit postfunc; 271 f_plug_postinit postfunc;
536 f_plug_postinit closefunc; 272 f_plug_postinit closefunc;
537 int i; 273 int i;
538 crossfire_plugin* cp; 274 crossfire_plugin *cp;
539 crossfire_plugin* ccp; 275 crossfire_plugin *ccp;
540 276
541 load_original_map_callback = plugin_load_original_map;
542 load_temporary_map_callback = plugin_load_temporary_map;
543 clean_temporary_map_callback = plugin_clean_temporary_map;
544 object_free_callback = plugin_object_free;
545
546 /* Open the plugin lib and load the required functions */ 277 /* Open the plugin lib and load the required functions */
547 ptr = plugins_dlopen(libfile); 278 ptr = plugins_dlopen (libfile);
548 if (ptr == NULL) { 279 if (ptr == NULL)
280 {
549 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 281 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
550 return -1; 282 return -1;
551 } 283 }
552 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 284 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
553 if (initfunc == NULL) { 285 if (initfunc == NULL)
286 {
554 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 287 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
555 libfile, plugins_dlerror());
556 plugins_dlclose(ptr); 288 plugins_dlclose (ptr);
557 return -1; 289 return -1;
558 } 290 }
559 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 291 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
560 if (propfunc == NULL) { 292 if (propfunc == NULL)
293 {
561 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 294 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
562 libfile, plugins_dlerror());
563 plugins_dlclose(ptr); 295 plugins_dlclose (ptr);
564 return -1; 296 return -1;
565 } 297 }
566 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 298 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
567 if (eventfunc == NULL) { 299 if (eventfunc == NULL)
300 {
568 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 301 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
569 libfile, plugins_dlerror());
570 plugins_dlclose(ptr); 302 plugins_dlclose (ptr);
571 return -1; 303 return -1;
572 } 304 }
573 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 305 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
574 if (postfunc == NULL) { 306 if (postfunc == NULL)
307 {
575 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 308 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
576 libfile, plugins_dlerror());
577 plugins_dlclose(ptr); 309 plugins_dlclose (ptr);
578 return -1; 310 return -1;
579 } 311 }
580 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 312 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
581 if (postfunc == NULL) { 313 if (postfunc == NULL)
314 {
582 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 315 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
583 libfile, plugins_dlerror());
584 plugins_dlclose(ptr); 316 plugins_dlclose (ptr);
585 return -1; 317 return -1;
586 } 318 }
587 i = initfunc("2.0", cfapi_get_hooks); 319 i = initfunc ("2.0", cfapi_get_hooks);
588 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 320 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
589 for (i = 0; i < NR_EVENTS; i++) 321 for (i = 0; i < NR_EVENTS; i++)
590 cp->gevent[i] = NULL; 322 cp->gevent[i] = NULL;
591 cp->eventfunc = eventfunc; 323 cp->eventfunc = eventfunc;
592 cp->propfunc = propfunc; 324 cp->propfunc = propfunc;
593 cp->closefunc = closefunc; 325 cp->closefunc = closefunc;
594 cp->libptr = ptr; 326 cp->libptr = ptr;
595 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 327 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
596 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 328 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
597 cp->next = NULL; 329 cp->next = NULL;
598 cp->prev = NULL; 330 cp->prev = NULL;
599 if (plugins_list == NULL) { 331 if (plugins_list == NULL)
332 {
600 plugins_list = cp; 333 plugins_list = cp;
601 } else { 334 }
335 else
336 {
602 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 337 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
603 ; 338 ;
604 ccp->next = cp; 339 ccp->next = cp;
605 cp->prev = ccp; 340 cp->prev = ccp;
606 } 341 }
607 postfunc(); 342 postfunc ();
608 plugin_number++; 343 plugin_number++;
609 return 0; 344 return 0;
610} 345}
611 346
347void *
612void* cfapi_get_hooks(int* type, ...) 348cfapi_get_hooks (int *type, ...)
613{ 349{
614 va_list args; 350 va_list args;
615 int request_type; 351 int request_type;
616 char* buf; 352 char *buf;
617 int fid; 353 int fid;
618 f_plug_api rv; 354 f_plug_api rv;
619 int i; 355 int i;
620 356
621 va_start(args, type); 357 va_start (args, type);
622 request_type = va_arg(args, int); 358 request_type = va_arg (args, int);
359
623 if (request_type == 0) { /* By nr */ 360 if (request_type == 0)
361 { /* By nr */
624 fid = va_arg(args, int); 362 fid = va_arg (args, int);
363
625 if (fid < 0 || fid >= NR_OF_HOOKS) { 364 if (fid < 0 || fid >= NR_OF_HOOKS)
365 {
626 rv = NULL; 366 rv = NULL;
627 *type = CFAPI_NONE; 367 *type = CFAPI_NONE;
628 } else {
629 rv = plug_hooks[fid].func;
630 *type = CFAPI_FUNC;
631 } 368 }
632 } else { /* by name */ 369 else
370 {
371 rv = plug_hooks[fid].func;
372 *type = CFAPI_FUNC;
373 }
374 }
375 else
376 { /* by name */
633 buf = va_arg(args, char*); 377 buf = va_arg (args, char *);
378
634 rv = NULL; 379 rv = NULL;
635 for (i = 0; i < NR_OF_HOOKS; i++) { 380 for (i = 0; i < NR_OF_HOOKS; i++)
381 {
636 if (!strcmp(buf, plug_hooks[i].fname)) { 382 if (!strcmp (buf, plug_hooks[i].fname))
383 {
637 rv = plug_hooks[i].func; 384 rv = plug_hooks[i].func;
638 *type = CFAPI_FUNC; 385 *type = CFAPI_FUNC;
639 break; 386 break;
640 } 387 }
641 } 388 }
642 if (rv == NULL) { 389 if (rv == NULL)
390 {
643 *type = CFAPI_NONE; 391 *type = CFAPI_NONE;
644 } 392 }
645 } 393 }
646 va_end(args); 394 va_end (args);
647 return (void*)rv; 395 return (void *) rv;
648} 396}
649 397
398int
650int plugins_remove_plugin(const char* id) 399plugins_remove_plugin (const char *id)
651{ 400{
652 crossfire_plugin* cp; 401 crossfire_plugin *cp;
653 402
654 if (plugins_list == NULL) 403 if (plugins_list == NULL)
655 return -1; 404 return -1;
656 405
657 for (cp = plugins_list; cp != NULL; cp = cp->next) { 406 for (cp = plugins_list; cp != NULL; cp = cp->next)
407 {
658 if (!strcmp(id, cp->id) && cp->libptr) { 408 if (!strcmp (id, cp->id) && cp->libptr)
409 {
659 crossfire_plugin* n; 410 crossfire_plugin *n;
660 crossfire_plugin* p; 411 crossfire_plugin *p;
412
661 n = cp->next; 413 n = cp->next;
662 p = cp->prev; 414 p = cp->prev;
663 plugins_dlclose(cp->libptr); 415 plugins_dlclose (cp->libptr);
664 if (n != NULL) { 416 if (n != NULL)
417 {
665 if (p != NULL) { 418 if (p != NULL)
419 {
666 n->prev = p; 420 n->prev = p;
667 p->next = n; 421 p->next = n;
668 } else {
669 n->prev = NULL;
670 plugins_list = n;
671 } 422 }
672 } else {
673 if (p != NULL)
674 p->next = NULL;
675 else 423 else
424 {
425 n->prev = NULL;
676 plugins_list = NULL; 426 plugins_list = n;
677 }
678 free(cp);
679 plugin_number --;
680 return 0;
681 }
682 }
683 return -1;
684}
685
686crossfire_plugin* plugins_find_plugin(const char* id)
687{
688 crossfire_plugin* cp;
689
690 if (plugins_list == NULL)
691 return NULL;
692
693 for (cp = plugins_list; cp != NULL; cp = cp->next) {
694 if (!strcmp(id, cp->id)) {
695 return cp;
696 }
697 }
698 return NULL;
699}
700
701/*****************************************************************************/
702/* Displays a list of loaded plugins (keystrings and description) in the */
703/* game log window. */
704/*****************************************************************************/
705void plugins_display_list(object *op)
706{
707 crossfire_plugin* cp;
708
709 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
710 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
711
712 if (plugins_list == NULL)
713 return;
714
715 for (cp = plugins_list; cp != NULL; cp = cp->next) {
716 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
717 }
718}
719
720/* SYSTEM-RELATED HOOKS */
721
722void* cfapi_system_find_animation(int *type, ...)
723{
724 va_list args;
725 static int rv;
726 char* anim;
727 va_start(args, type);
728 anim = va_arg(args, char*);
729 va_end(args);
730
731 rv = find_animation(anim);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_strdup_local(int *type, ...)
737{
738 va_list args;
739 char* txt;
740 va_start(args, type);
741 txt = va_arg(args, char*);
742 va_end(args);
743 *type = CFAPI_STRING;
744 return strdup_local(txt);
745}
746
747void* cfapi_system_register_global_event(int *type, ...)
748{
749 va_list args;
750 int eventcode;
751 char* pname;
752 f_plug_api hook;
753 crossfire_plugin* cp;
754
755 va_start(args, type);
756 eventcode = va_arg(args, int);
757 pname = va_arg(args, char*);
758 hook = va_arg(args, f_plug_api);
759
760 va_end(args);
761 cp = plugins_find_plugin(pname);
762 cp->gevent[eventcode] = hook;
763 return NULL;
764}
765
766void* cfapi_system_unregister_global_event(int *type, ...)
767{
768 va_list args;
769 int eventcode;
770 char* pname;
771 crossfire_plugin* cp;
772
773 va_start(args, type);
774 eventcode = va_arg(args, int);
775 pname = va_arg(args, char*);
776
777 cp = plugins_find_plugin(pname);
778 cp->gevent[eventcode] = NULL;
779
780 va_end(args);
781 return NULL;
782}
783
784void* cfapi_system_add_string(int *type, ...)
785{
786 va_list args;
787 const char* str;
788 char* rv;
789
790 va_start(args, type);
791 str = va_arg(args, char*);
792 va_end(args);
793
794 rv = (char*)add_string(str);
795 *type = CFAPI_STRING;
796 return rv;
797}
798
799void* cfapi_system_remove_string(int *type, ...)
800{
801 va_list args;
802 char* str;
803
804 va_start(args, type);
805 str = va_arg(args, char*);
806 va_end(args);
807
808 free_string(str);
809 *type = CFAPI_NONE;
810 return NULL;
811}
812void* cfapi_system_check_path(int* type, ...)
813{
814 va_list args;
815 static int rv;
816 char* name;
817 int prepend_dir;
818
819 va_start(args, type);
820
821 name = va_arg(args, char*);
822 prepend_dir = va_arg(args, int);
823
824 rv = check_path(name, prepend_dir);
825
826 va_end(args);
827 *type = CFAPI_INT;
828 return &rv;
829}
830
831void* cfapi_system_re_cmp(int* type, ...)
832{
833 va_list args;
834 char* rv;
835 const char* str;
836 const char* regexp;
837
838 va_start(args, type);
839
840 str = va_arg(args, char*);
841 regexp = va_arg(args, char*);
842
843 rv = (char*)re_cmp(str, regexp);
844
845 va_end(args);
846 *type = CFAPI_STRING;
847 return rv;
848}
849
850void* cfapi_system_directory(int* type, ...)
851{
852 va_list args;
853 int dirtype;
854
855 va_start(args, type);
856
857 dirtype = va_arg(args, int);
858 va_end(args);
859
860 *type = CFAPI_STRING;
861
862 switch (dirtype)
863 {
864 case 0:
865 return settings.mapdir;
866 break;
867
868 case 1:
869 return settings.uniquedir;
870 break;
871
872 case 2:
873 return settings.tmpdir;
874 break;
875
876 case 3:
877 return settings.confdir;
878 break;
879
880 case 4:
881 return settings.localdir;
882 break;
883
884 case 5:
885 return settings.playerdir;
886 break;
887
888 case 6:
889 return settings.datadir;
890 break;
891 }
892
893 *type = CFAPI_NONE;
894 return NULL;
895}
896
897
898/* MAP RELATED HOOKS */
899
900void* cfapi_map_get_map(int* type, ...)
901{
902 va_list args;
903 mapstruct* rv;
904 int ctype;
905 int x, y;
906 sint16 nx, ny;
907 char* name;
908 mapstruct* m;
909
910 va_start(args, type);
911
912 ctype = va_arg(args, int);
913
914 switch (ctype)
915 {
916 case 0:
917 x = va_arg(args, int);
918 y = va_arg(args, int);
919 rv = get_empty_map(x, y);
920 break;
921
922 case 1:
923 name = va_arg(args, char*);
924 x = va_arg(args, int);
925 rv = ready_map_name(name, x);
926 break;
927
928 case 2:
929 m = va_arg(args, mapstruct*);
930 nx = va_arg(args, int);
931 ny = va_arg(args, int);
932 rv = get_map_from_coord(m, &nx, &ny);
933 break;
934
935 case 3:
936 rv = first_map;
937 break;
938
939 default:
940 *type = CFAPI_NONE;
941 va_end(args);
942 return NULL;
943 break;
944 }
945 va_end(args);
946 *type = CFAPI_PMAP;
947 return rv;
948}
949void* cfapi_map_has_been_loaded(int* type, ...)
950{
951 va_list args;
952 mapstruct* map;
953 char* string;
954
955 va_start(args, type);
956 string = va_arg(args, char*);
957 map = has_been_loaded(string);
958 va_end(args);
959 *type = CFAPI_PMAP;
960 return map;
961}
962void* cfapi_map_create_path(int* type, ...)
963{
964 va_list args;
965 int ctype;
966 const char* str;
967 char* rv;
968 va_start(args, type);
969
970 ctype = va_arg(args, int);
971 str = va_arg(args, char*);
972 *type = CFAPI_STRING;
973
974 switch (ctype)
975 {
976 case 0:
977 rv = (char*)create_pathname(str);
978 break;
979
980 case 1:
981 rv = (char*)create_overlay_pathname(str);
982 break;
983
984 /*case 2:
985 rv = create_items_path(str);
986 break;*/
987
988 default:
989 rv = NULL;
990 *type = CFAPI_NONE;
991 break;
992 }
993 va_end(args);
994 return rv;
995}
996void* cfapi_map_get_map_property(int* type, ...)
997{
998 va_list args;
999 int x, y;
1000 sint16 nx, ny;
1001 mapstruct* map;
1002 mapstruct* newmap;
1003 static int rv;
1004 int property;
1005 char* buf;
1006
1007 va_start(args, type);
1008
1009 property = va_arg(args, int);
1010 switch (property)
1011 {
1012 case CFAPI_MAP_PROP_FLAGS:
1013 map = va_arg(args, mapstruct*);
1014 newmap = va_arg(args, mapstruct*);
1015 x = va_arg(args, int);
1016 y = va_arg(args, int);
1017 nx = va_arg(args, int);
1018 ny = va_arg(args, int);
1019 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
1020 va_end(args);
1021 *type = CFAPI_INT;
1022 return &rv;
1023 break;
1024
1025 case CFAPI_MAP_PROP_DIFFICULTY:
1026 map = va_arg(args, mapstruct*);
1027 rv = calculate_difficulty(map);
1028 va_end(args);
1029 *type = CFAPI_INT;
1030 return &rv;
1031 break;
1032
1033 case CFAPI_MAP_PROP_PATH:
1034 map = va_arg(args, mapstruct*);
1035 buf = map->path;
1036 *type = CFAPI_STRING;
1037 va_end(args);
1038 return buf;
1039 break;
1040
1041 case CFAPI_MAP_PROP_TMPNAME:
1042 map = va_arg(args, mapstruct*);
1043 buf = map->tmpname;
1044 *type = CFAPI_STRING;
1045 va_end(args);
1046 return buf;
1047 break;
1048
1049 case CFAPI_MAP_PROP_NAME:
1050 map = va_arg(args, mapstruct*);
1051 buf = map->name;
1052 *type = CFAPI_STRING;
1053 va_end(args);
1054 return buf;
1055 break;
1056
1057 case CFAPI_MAP_PROP_RESET_TIME:
1058 map = va_arg(args, mapstruct*);
1059 rv = map->reset_time;
1060 *type = CFAPI_INT;
1061 va_end(args);
1062 return &rv;
1063 break;
1064
1065 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1066 map = va_arg(args, mapstruct*);
1067 rv = map->reset_timeout;
1068 *type = CFAPI_INT;
1069 va_end(args);
1070 return &rv;
1071 break;
1072
1073 case CFAPI_MAP_PROP_PLAYERS:
1074 map = va_arg(args, mapstruct*);
1075 rv = map->players;
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_DARKNESS:
1082 map = va_arg(args, mapstruct*);
1083 rv = map->darkness;
1084 *type = CFAPI_INT;
1085 va_end(args);
1086 return &rv;
1087 break;
1088
1089 case CFAPI_MAP_PROP_WIDTH:
1090 map = va_arg(args, mapstruct*);
1091 rv = map->width;
1092 *type = CFAPI_INT;
1093 va_end(args);
1094 return &rv;
1095 break;
1096
1097 case CFAPI_MAP_PROP_HEIGHT:
1098 map = va_arg(args, mapstruct*);
1099 rv = map->height;
1100 *type = CFAPI_INT;
1101 va_end(args);
1102 return &rv;
1103 break;
1104
1105 case CFAPI_MAP_PROP_ENTER_X:
1106 map = va_arg(args, mapstruct*);
1107 rv = map->enter_x;
1108 *type = CFAPI_INT;
1109 va_end(args);
1110 return &rv;
1111 break;
1112
1113 case CFAPI_MAP_PROP_ENTER_Y:
1114 map = va_arg(args, mapstruct*);
1115 rv = map->enter_y;
1116 *type = CFAPI_INT;
1117 va_end(args);
1118 return &rv;
1119 break;
1120
1121 case CFAPI_MAP_PROP_TEMPERATURE:
1122 map = va_arg(args, mapstruct*);
1123 rv = map->temp;
1124 *type = CFAPI_INT;
1125 va_end(args);
1126 return &rv;
1127 break;
1128
1129 case CFAPI_MAP_PROP_PRESSURE:
1130 map = va_arg(args, mapstruct*);
1131 rv = map->pressure;
1132 *type = CFAPI_INT;
1133 va_end(args);
1134 return &rv;
1135 break;
1136
1137 case CFAPI_MAP_PROP_HUMIDITY:
1138 map = va_arg(args, mapstruct*);
1139 rv = map->humid;
1140 *type = CFAPI_INT;
1141 va_end(args);
1142 return &rv;
1143 break;
1144
1145 case CFAPI_MAP_PROP_WINDSPEED:
1146 map = va_arg(args, mapstruct*);
1147 rv = map->windspeed;
1148 *type = CFAPI_INT;
1149 va_end(args);
1150 return &rv;
1151 break;
1152
1153 case CFAPI_MAP_PROP_WINDDIR:
1154 map = va_arg(args, mapstruct*);
1155 rv = map->winddir;
1156 *type = CFAPI_INT;
1157 va_end(args);
1158 return &rv;
1159 break;
1160
1161 case CFAPI_MAP_PROP_SKY:
1162 map = va_arg(args, mapstruct*);
1163 rv = map->sky;
1164 *type = CFAPI_INT;
1165 va_end(args);
1166 return &rv;
1167 break;
1168
1169 case CFAPI_MAP_PROP_WPARTX:
1170 map = va_arg(args, mapstruct*);
1171 rv = map->wpartx;
1172 *type = CFAPI_INT;
1173 va_end(args);
1174 return &rv;
1175 break;
1176
1177 case CFAPI_MAP_PROP_WPARTY:
1178 map = va_arg(args, mapstruct*);
1179 rv = map->wparty;
1180 *type = CFAPI_INT;
1181 va_end(args);
1182 return &rv;
1183 break;
1184
1185 case CFAPI_MAP_PROP_MESSAGE:
1186 map = va_arg(args, mapstruct*);
1187 buf = map->msg;
1188 *type = CFAPI_STRING;
1189 va_end(args);
1190 return buf;
1191 break;
1192
1193 case CFAPI_MAP_PROP_NEXT:
1194 map = va_arg(args, mapstruct*);
1195 *type = CFAPI_PMAP;
1196 va_end(args);
1197 return map->next;
1198 break;
1199
1200 case CFAPI_MAP_PROP_REGION:
1201 map = va_arg(args, mapstruct*);
1202 *type = CFAPI_PREGION;
1203 va_end(args);
1204 return get_region_by_map(map);
1205 break;
1206
1207 default:
1208 *type = CFAPI_NONE;
1209 va_end(args);
1210 return NULL;
1211 break;
1212 }
1213}
1214
1215void* cfapi_map_set_map_property(int* type, ...)
1216{
1217 va_list args;
1218 static int rv;
1219 mapstruct* map;
1220 int val;
1221 int property;
1222
1223 va_start(args, type);
1224
1225 property = va_arg(args, int);
1226
1227 switch (property)
1228 {
1229 case CFAPI_MAP_PROP_LIGHT:
1230 map = va_arg(args, mapstruct*);
1231 val = va_arg(args, int);
1232 rv = change_map_light(map, val);
1233 *type = CFAPI_INT;
1234 va_end(args);
1235 return &rv;
1236 break;
1237
1238 case CFAPI_MAP_PROP_RESET_TIME:
1239 map = va_arg(args, mapstruct*);
1240 *type = CFAPI_NONE;
1241 va_end(args);
1242 return NULL;
1243 break;
1244
1245 default:
1246 *type = CFAPI_NONE;
1247 va_end(args);
1248 return NULL;
1249 break;
1250 }
1251}
1252void* cfapi_map_out_of_map(int* type, ...)
1253{
1254 va_list args;
1255 static int rv;
1256 mapstruct* map;
1257 int x, y;
1258
1259 va_start(args, type);
1260 map = va_arg(args, mapstruct*);
1261 x = va_arg(args, int);
1262 y = va_arg(args, int);
1263
1264 rv = out_of_map(map, x, y);
1265 va_end(args);
1266 *type = CFAPI_INT;
1267 return &rv;
1268}
1269void* cfapi_map_update_position(int* type, ...)
1270{
1271 va_list args;
1272 mapstruct* map;
1273 int x, y;
1274
1275 va_start(args, type);
1276
1277 map = va_arg(args, mapstruct*);
1278 x = va_arg(args, int);
1279 y = va_arg(args, int);
1280
1281 update_position(map, x, y);
1282 va_end(args);
1283 *type = CFAPI_NONE;
1284 return NULL;
1285}
1286void* cfapi_map_delete_map(int* type, ...)
1287{
1288 va_list args;
1289 mapstruct* map;
1290 va_start(args, type);
1291
1292 map = va_arg(args, mapstruct*);
1293
1294 delete_map(map);
1295
1296 va_end(args);
1297 *type = CFAPI_NONE;
1298 return NULL;
1299}
1300void* cfapi_map_message(int* type, ...)
1301{
1302 va_list args;
1303 mapstruct* map;
1304 char* string;
1305 int color;
1306
1307 va_start(args, type);
1308 map = va_arg(args, mapstruct*);
1309 string = va_arg(args, char*);
1310 color = va_arg(args, int);
1311 va_end(args);
1312
1313 new_info_map(color, map, string);
1314 *type = CFAPI_NONE;
1315 return NULL;
1316}
1317void* cfapi_map_get_object_at(int* type, ...)
1318{
1319 va_list args;
1320 mapstruct* map;
1321 int x, y;
1322 object* rv;
1323
1324 va_start(args, type);
1325 map = va_arg(args, mapstruct*);
1326 x = va_arg(args, int);
1327 y = va_arg(args, int);
1328 va_end(args);
1329
1330 rv = get_map_ob(map, x, y);
1331 *type = CFAPI_POBJECT;
1332 return rv;
1333}
1334void* cfapi_map_get_flags(int* type, ...)
1335{
1336 va_list args;
1337 sint16 x, y;
1338 sint16 *nx, *ny;
1339 static mapstruct* map;
1340 mapstruct** newmap;
1341 static int rv;
1342
1343 va_start(args, type);
1344
1345 map = va_arg(args, mapstruct*);
1346 newmap = va_arg(args, mapstruct**);
1347 x = va_arg(args, int);
1348 y = va_arg(args, int);
1349 nx = va_arg(args, sint16*);
1350 ny = va_arg(args, sint16*);
1351 va_end(args);
1352
1353 rv = get_map_flags(map, newmap, x, y, nx, ny);
1354
1355 *type = CFAPI_INT;
1356 return &rv;
1357}
1358void* cfapi_map_present_arch_by_name(int* type, ...)
1359{
1360 va_list args;
1361 object* rv;
1362 int x, y;
1363 mapstruct* map;
1364 char* msg;
1365
1366 va_start(args, type);
1367
1368 msg = va_arg(args, char*);
1369 map = va_arg(args, mapstruct*);
1370 x = va_arg(args, int);
1371 y = va_arg(args, int);
1372
1373 va_end(args);
1374
1375 rv = present_arch(find_archetype(msg), map, x, y);
1376 *type = CFAPI_POBJECT;
1377 return rv;
1378}
1379
1380/* OBJECT-RELATED HOOKS */
1381
1382void* cfapi_object_move(int* type, ...)
1383{
1384 va_list args;
1385 int kind;
1386 object* op;
1387 object* activator;
1388 player* pl;
1389 int direction;
1390 static int rv=0;
1391
1392 va_start(args, type);
1393 kind = va_arg(args, int);
1394 switch (kind)
1395 {
1396 case 0:
1397 op = va_arg(args, object*);
1398 direction = va_arg(args, int);
1399 activator = va_arg(args, object*);
1400 va_end(args);
1401 rv = move_ob(op, direction, activator);
1402 break;
1403
1404 case 1:
1405 pl = va_arg(args, player*);
1406 direction = va_arg(args, int);
1407 va_end(args);
1408 rv = move_player(pl->ob, direction);
1409 break;
1410 }
1411 *type = CFAPI_INT;
1412 return &rv;
1413}
1414
1415void* cfapi_object_get_key(int* type, ...)
1416{
1417 va_list args;
1418 char* rv;
1419 char* keyname;
1420 object* op;
1421
1422 va_start(args, type);
1423 op = va_arg(args, object*);
1424 keyname = va_arg(args, char*);
1425 va_end(args);
1426
1427 rv = (char*)get_ob_key_value(op, keyname);
1428 *type = CFAPI_STRING;
1429 return rv;
1430}
1431void* cfapi_object_set_key(int* type, ...)
1432{
1433 va_list args;
1434 char* keyname;
1435 char* value;
1436 object* op;
1437
1438 va_start(args, type);
1439 op = va_arg(args, object*);
1440 keyname = va_arg(args, char*);
1441 value = va_arg(args, char*);
1442 va_end(args);
1443
1444 set_ob_key_value(op, keyname, value, 0);
1445 *type = CFAPI_NONE;
1446 return NULL;
1447}
1448void* cfapi_object_get_property(int* type, ...)
1449{
1450 va_list args;
1451 int property;
1452 object* op;
1453 void* rv;
1454 static int ri;
1455
1456 va_start(args, type);
1457
1458 op = va_arg(args, object*);
1459 property = va_arg(args, int);
1460 rv = NULL;
1461 if (op != NULL) {
1462 switch (property)
1463 {
1464 case CFAPI_OBJECT_PROP_OB_ABOVE:
1465 rv = op->above;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_OB_BELOW:
1470 rv = op->below;
1471 *type = CFAPI_POBJECT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1475 rv = op->active_next;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1480 rv = op->active_prev;
1481 *type = CFAPI_POBJECT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_INVENTORY:
1485 rv = op->inv;
1486 *type = CFAPI_POBJECT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1490 rv = op->env;
1491 *type = CFAPI_POBJECT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_HEAD:
1495 rv = op->head;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_CONTAINER:
1500 rv = op->container;
1501 *type = CFAPI_POBJECT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_MAP:
1505 rv = op->map;
1506 *type = CFAPI_PMAP;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_COUNT:
1510 ri = op->count; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_REFCOUNT:
1515 ri = op->refcount; rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME:
1520 rv = query_name(op);
1521 *type = CFAPI_STRING;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1525 rv = (char*)op->name_pl;
1526 *type = CFAPI_STRING;
1527 break;
1528
1529 case CFAPI_OBJECT_PROP_TITLE:
1530 rv = (char*)op->title;
1531 *type = CFAPI_STRING;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_RACE:
1535 rv = (char*)op->race;
1536 *type = CFAPI_STRING;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_SLAYING:
1540 rv = (char*)op->slaying;
1541 *type = CFAPI_STRING;
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 rv = (char*)op->skill;
1546 *type = CFAPI_STRING;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_MESSAGE:
1550 rv = (char*)op->msg;
1551 if (rv == NULL)
1552 rv = (void*)"";
1553 *type = CFAPI_STRING;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 rv = (char*)op->lore;
1558 *type = CFAPI_STRING;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_X:
1562 ri = op->x;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_Y:
1568 ri = op->y;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_SPEED:
1574 rv = &op->speed;
1575 *type = CFAPI_DOUBLE;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1579 rv = &op->speed_left;
1580 *type = CFAPI_DOUBLE;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_NROF:
1584 ri = op->nrof; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_DIRECTION:
1589 ri = op->direction; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_FACING:
1594 ri = op->facing; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_TYPE:
1599 ri = op->type; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_SUBTYPE:
1604 ri = op->subtype; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1609 ri = op->client_type; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_RESIST:
1614 {
1615 int idx;
1616 idx = va_arg(args, int);
1617 ri = op->resist[idx]; rv = &ri;
1618 }
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1623 ri = op->attacktype; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1628 ri = op->path_attuned; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1633 ri = op->path_repelled; rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_PATH_DENIED:
1638 ri = op->path_denied; rv = &ri;
1639 *type = CFAPI_INT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_MATERIAL:
1643 ri = op->material; rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1648 rv = (char*)op->materialname;
1649 *type = CFAPI_STRING;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MAGIC:
1653 ri = op->magic; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_VALUE:
1658 ri = op->value; rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_LEVEL:
1663 ri = op->level; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_LAST_HEAL:
1668 ri = op->last_heal; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_LAST_SP:
1673 ri = op->last_sp; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_LAST_GRACE:
1678 ri = op->last_grace; rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LAST_EAT:
1683 ri = op->last_eat; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1688 ri = op->invisible; rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_PICK_UP:
1693 ri = op->pick_up; rv = &ri;
1694 *type = CFAPI_INT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_ITEM_POWER:
1698 ri = op->item_power; rv = &ri;
1699 *type = CFAPI_INT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1703 ri = op->gen_sp_armour; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_WEIGHT:
1708 ri = op->weight; rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1713 ri = op->weight_limit; rv = &ri;
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CARRYING:
1718 ri = op->carrying; rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1723 ri = op->glow_radius; rv = &ri;
1724 *type = CFAPI_INT;
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_PERM_EXP:
1728 rv = &op->perm_exp;
1729 *type = CFAPI_LONG;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1733 rv = op->current_weapon;
1734 *type = CFAPI_POBJECT;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_ENEMY:
1738 rv = op->enemy;
1739 *type = CFAPI_POBJECT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1743 rv = op->attacked_by;
1744 *type = CFAPI_POBJECT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_RUN_AWAY:
1748 ri = op->run_away; rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1753 rv = op->chosen_skill;
1754 *type = CFAPI_POBJECT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_HIDDEN:
1758 ri = op->hide; rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1763 ri = op->move_status; rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1768 ri = op->attack_movement; rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1773 rv = op->spellitem;
1774 *type = CFAPI_POBJECT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1778 rv = &op->expmul;
1779 *type = CFAPI_DOUBLE;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_ARCHETYPE:
1783 rv = op->arch;
1784 *type = CFAPI_PARCH;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1788 rv = op->other_arch;
1789 *type = CFAPI_PARCH;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1793 rv = (char*)op->custom_name;
1794 *type = CFAPI_STRING;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1798 ri = op->anim_speed; rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FRIENDLY:
1803 ri = is_friendly(op);
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_SHORT_NAME:
1809 rv = (char*)query_short_name(op);
1810 *type = CFAPI_STRING;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_BASE_NAME:
1814 {
1815 int i;
1816 i = va_arg(args, int);
1817 rv = (char*)query_base_name(op, i);
1818 *type = CFAPI_STRING;
1819 }
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_MAGICAL:
1823 ri = is_magical(op);
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_LUCK:
1829 ri = op->stats.luck; rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_EXP:
1834 rv = &op->stats.exp;
1835 *type = CFAPI_LONG;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_OWNER:
1839 rv = get_owner(op);
1840 *type = CFAPI_POBJECT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_PRESENT:
1844 {
1845 int stype;
1846 rv = 0;
1847 stype = va_arg(args, int);
1848 switch (stype) {
1849
1850 unsigned char ptype;
1851 char* buf;
1852 archetype* at;
1853
1854 case 0: /* present_in_ob */
1855 ptype = (unsigned char)(va_arg(args, int));
1856 rv = present_in_ob(ptype, op);
1857 break;
1858
1859 case 1: /* present_in_ob_by_name */
1860 ptype = (unsigned char)(va_arg(args, int));
1861 buf = va_arg(args, char*);
1862 rv = present_in_ob_by_name(ptype, buf, op);
1863 break;
1864
1865 case 2: /* present_arch_in_ob */
1866 at = va_arg(args, archetype*);
1867 rv = present_arch_in_ob(at, op);
1868 break;
1869 } 427 }
1870 } 428 }
1871 *type = CFAPI_POBJECT; 429 else
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_CHEATER:
1875 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MERGEABLE:
1881 { 430 {
1882 object* op2; 431 if (p != NULL)
432 p->next = NULL;
433 else
434 plugins_list = NULL;
435 }
436 free (cp);
437 plugin_number--;
438 return 0;
439 }
440 }
441 return -1;
442}
443
444crossfire_plugin *
445plugins_find_plugin (const char *id)
446{
447 crossfire_plugin *cp;
448
449 if (plugins_list == NULL)
450 return NULL;
451
452 for (cp = plugins_list; cp != NULL; cp = cp->next)
453 {
454 if (!strcmp (id, cp->id))
455 {
456 return cp;
457 }
458 }
459 return NULL;
460}
461
462/*****************************************************************************/
463
464/* Displays a list of loaded plugins (keystrings and description) in the */
465
466/* game log window. */
467
468/*****************************************************************************/
469void
470plugins_display_list (object *op)
471{
472 crossfire_plugin *cp;
473
474 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
475 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
476
477 if (plugins_list == NULL)
478 return;
479
480 for (cp = plugins_list; cp != NULL; cp = cp->next)
481 {
482 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
483 }
484}
485
486/* SYSTEM-RELATED HOOKS */
487
488void *
489cfapi_system_find_animation (int *type, ...)
490{
491 va_list args;
492 static int rv;
493 char *anim;
494
495 va_start (args, type);
496 anim = va_arg (args, char *);
497
498 va_end (args);
499
500 rv = find_animation (anim);
501 *type = CFAPI_INT;
502 return &rv;
503}
504
505void *
506cfapi_system_strdup_local (int *type, ...)
507{
508 va_list args;
509 char *txt;
510
511 va_start (args, type);
512 txt = va_arg (args, char *);
513
514 va_end (args);
515 *type = CFAPI_STRING;
516 return strdup_local (txt);
517}
518
519void *
520cfapi_system_register_global_event (int *type, ...)
521{
522 va_list args;
523 int eventcode;
524 char *pname;
525 f_plug_api hook;
526 crossfire_plugin *cp;
527
528 va_start (args, type);
529 eventcode = va_arg (args, int);
530 pname = va_arg (args, char *);
531
532 hook = va_arg (args, f_plug_api);
533
534 va_end (args);
535 cp = plugins_find_plugin (pname);
536 cp->gevent[eventcode] = hook;
537 return NULL;
538}
539
540void *
541cfapi_system_unregister_global_event (int *type, ...)
542{
543 va_list args;
544 int eventcode;
545 char *pname;
546 crossfire_plugin *cp;
547
548 va_start (args, type);
549 eventcode = va_arg (args, int);
550 pname = va_arg (args, char *);
551
552 cp = plugins_find_plugin (pname);
553 cp->gevent[eventcode] = NULL;
554
555 va_end (args);
556 return NULL;
557}
558
559void *
560cfapi_system_check_path (int *type, ...)
561{
562 va_list args;
563 static int rv;
564 char *name;
565 int prepend_dir;
566
567 va_start (args, type);
568
569 name = va_arg (args, char *);
570 prepend_dir = va_arg (args, int);
571
572 rv = check_path (name, prepend_dir);
573
574 va_end (args);
575 *type = CFAPI_INT;
576 return &rv;
577}
578
579void *
580cfapi_system_directory (int *type, ...)
581{
582 va_list args;
583 int dirtype;
584
585 va_start (args, type);
586
587 dirtype = va_arg (args, int);
588
589 va_end (args);
590
591 *type = CFAPI_STRING;
592
593 switch (dirtype)
594 {
595 case 0:
596 return settings.mapdir;
597 break;
598
599 case 1:
600 return settings.uniquedir;
601 break;
602
603 case 2:
604 return settings.tmpdir;
605 break;
606
607 case 3:
608 return settings.confdir;
609 break;
610
611 case 4:
612 return settings.localdir;
613 break;
614
615 case 5:
616 return settings.playerdir;
617 break;
618
619 case 6:
620 return settings.datadir;
621 break;
622 }
623
624 *type = CFAPI_NONE;
625 return NULL;
626}
627
628
629/* MAP RELATED HOOKS */
630
631void *
632cfapi_map_get_map (int *type, ...)
633{
634 va_list args;
635 maptile *rv;
636 int ctype;
637 int x, y;
638 sint16 nx, ny;
639 char *name;
640 maptile *m;
641
642 va_start (args, type);
643
644 ctype = va_arg (args, int);
645
646 switch (ctype)
647 {
648 case 0:
649 x = va_arg (args, int);
650 y = va_arg (args, int);
651
652 rv = get_empty_map (x, y);
653 break;
654
655 case 1:
656 name = va_arg (args, char *);
657 x = va_arg (args, int);
658
659 rv = ready_map_name (name, x);
660 break;
661
662 case 2:
663 m = va_arg (args, maptile *);
664 nx = va_arg (args, int);
665 ny = va_arg (args, int);
666
667 rv = get_map_from_coord (m, &nx, &ny);
668 break;
669
670 case 3:
671 rv = first_map;
672 break;
673
674 default:
675 *type = CFAPI_NONE;
676 va_end (args);
677 return NULL;
678 break;
679 }
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return rv;
683}
684
685void *
686cfapi_map_has_been_loaded (int *type, ...)
687{
688 va_list args;
689 maptile *map;
690 char *string;
691
692 va_start (args, type);
693 string = va_arg (args, char *);
694
695 map = has_been_loaded (string);
696 va_end (args);
697 *type = CFAPI_PMAP;
698 return map;
699}
700
701void *
702cfapi_map_create_path (int *type, ...)
703{
704 va_list args;
705 int ctype;
706 const char *str;
707 char *rv;
708
709 va_start (args, type);
710
711 ctype = va_arg (args, int);
712 str = va_arg (args, char *);
713
714 *type = CFAPI_STRING;
715
716 switch (ctype)
717 {
718 case 0:
719 rv = (char *) create_pathname (str);
720 break;
721
722 case 1:
723 rv = (char *) create_overlay_pathname (str);
724 break;
725
726 /*case 2:
727 rv = create_items_path(str);
728 break; */
729
730 default:
731 rv = NULL;
732 *type = CFAPI_NONE;
733 break;
734 }
735 va_end (args);
736 return rv;
737}
738
739void *
740cfapi_map_get_map_property (int *type, ...)
741{
742 va_list args;
743 int x, y;
744 sint16 nx, ny;
745 maptile *map;
746 maptile *newmap;
747 static int rv;
748 int property;
749 char *buf;
750
751 va_start (args, type);
752
753 property = va_arg (args, int);
754
755 switch (property)
756 {
757 case CFAPI_MAP_PROP_FLAGS:
758 map = va_arg (args, maptile *);
759 newmap = va_arg (args, maptile *);
760 x = va_arg (args, int);
761 y = va_arg (args, int);
762 nx = va_arg (args, int);
763 ny = va_arg (args, int);
764
765 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
766 va_end (args);
767 *type = CFAPI_INT;
768 return &rv;
769 break;
770
771 case CFAPI_MAP_PROP_DIFFICULTY:
772 map = va_arg (args, maptile *);
773
774 rv = calculate_difficulty (map);
775 va_end (args);
776 *type = CFAPI_INT;
777 return &rv;
778 break;
779
780 case CFAPI_MAP_PROP_PATH:
781 map = va_arg (args, maptile *);
782
783 buf = map->path;
784 *type = CFAPI_STRING;
785 va_end (args);
786 return buf;
787 break;
788
789 case CFAPI_MAP_PROP_TMPNAME:
790 map = va_arg (args, maptile *);
791
792 buf = map->tmpname;
793 *type = CFAPI_STRING;
794 va_end (args);
795 return buf;
796 break;
797
798 case CFAPI_MAP_PROP_NAME:
799 map = va_arg (args, maptile *);
800
801 buf = map->name;
802 *type = CFAPI_STRING;
803 va_end (args);
804 return buf;
805 break;
806
807 case CFAPI_MAP_PROP_RESET_TIME:
808 map = va_arg (args, maptile *);
809
810 rv = map->reset_time;
811 *type = CFAPI_INT;
812 va_end (args);
813 return &rv;
814 break;
815
816 case CFAPI_MAP_PROP_RESET_TIMEOUT:
817 map = va_arg (args, maptile *);
818
819 rv = map->reset_timeout;
820 *type = CFAPI_INT;
821 va_end (args);
822 return &rv;
823 break;
824
825 case CFAPI_MAP_PROP_PLAYERS:
826 map = va_arg (args, maptile *);
827
828 rv = map->players;
829 *type = CFAPI_INT;
830 va_end (args);
831 return &rv;
832 break;
833
834 case CFAPI_MAP_PROP_DARKNESS:
835 map = va_arg (args, maptile *);
836
837 rv = map->darkness;
838 *type = CFAPI_INT;
839 va_end (args);
840 return &rv;
841 break;
842
843 case CFAPI_MAP_PROP_WIDTH:
844 map = va_arg (args, maptile *);
845
846 rv = map->width;
847 *type = CFAPI_INT;
848 va_end (args);
849 return &rv;
850 break;
851
852 case CFAPI_MAP_PROP_HEIGHT:
853 map = va_arg (args, maptile *);
854
855 rv = map->height;
856 *type = CFAPI_INT;
857 va_end (args);
858 return &rv;
859 break;
860
861 case CFAPI_MAP_PROP_ENTER_X:
862 map = va_arg (args, maptile *);
863
864 rv = map->enter_x;
865 *type = CFAPI_INT;
866 va_end (args);
867 return &rv;
868 break;
869
870 case CFAPI_MAP_PROP_ENTER_Y:
871 map = va_arg (args, maptile *);
872
873 rv = map->enter_y;
874 *type = CFAPI_INT;
875 va_end (args);
876 return &rv;
877 break;
878
879 case CFAPI_MAP_PROP_TEMPERATURE:
880 map = va_arg (args, maptile *);
881
882 rv = map->temp;
883 *type = CFAPI_INT;
884 va_end (args);
885 return &rv;
886 break;
887
888 case CFAPI_MAP_PROP_PRESSURE:
889 map = va_arg (args, maptile *);
890
891 rv = map->pressure;
892 *type = CFAPI_INT;
893 va_end (args);
894 return &rv;
895 break;
896
897 case CFAPI_MAP_PROP_HUMIDITY:
898 map = va_arg (args, maptile *);
899
900 rv = map->humid;
901 *type = CFAPI_INT;
902 va_end (args);
903 return &rv;
904 break;
905
906 case CFAPI_MAP_PROP_WINDSPEED:
907 map = va_arg (args, maptile *);
908
909 rv = map->windspeed;
910 *type = CFAPI_INT;
911 va_end (args);
912 return &rv;
913 break;
914
915 case CFAPI_MAP_PROP_WINDDIR:
916 map = va_arg (args, maptile *);
917
918 rv = map->winddir;
919 *type = CFAPI_INT;
920 va_end (args);
921 return &rv;
922 break;
923
924 case CFAPI_MAP_PROP_SKY:
925 map = va_arg (args, maptile *);
926
927 rv = map->sky;
928 *type = CFAPI_INT;
929 va_end (args);
930 return &rv;
931 break;
932
933 case CFAPI_MAP_PROP_WPARTX:
934 map = va_arg (args, maptile *);
935
936 rv = map->wpartx;
937 *type = CFAPI_INT;
938 va_end (args);
939 return &rv;
940 break;
941
942 case CFAPI_MAP_PROP_WPARTY:
943 map = va_arg (args, maptile *);
944
945 rv = map->wparty;
946 *type = CFAPI_INT;
947 va_end (args);
948 return &rv;
949 break;
950
951 case CFAPI_MAP_PROP_MESSAGE:
952 map = va_arg (args, maptile *);
953
954 buf = map->msg;
955 *type = CFAPI_STRING;
956 va_end (args);
957 return buf;
958 break;
959
960 case CFAPI_MAP_PROP_NEXT:
961 map = va_arg (args, maptile *);
962
963 *type = CFAPI_PMAP;
964 va_end (args);
965 return map->next;
966 break;
967
968 case CFAPI_MAP_PROP_REGION:
969 map = va_arg (args, maptile *);
970
971 *type = CFAPI_PREGION;
972 va_end (args);
973 return get_region_by_map (map);
974 break;
975
976 default:
977 *type = CFAPI_NONE;
978 va_end (args);
979 return NULL;
980 break;
981 }
982}
983
984void *
985cfapi_map_set_map_property (int *type, ...)
986{
987 va_list args;
988 static int rv;
989 maptile *map;
990 int val;
991 int property;
992
993 va_start (args, type);
994
995 property = va_arg (args, int);
996
997 switch (property)
998 {
999 case CFAPI_MAP_PROP_LIGHT:
1000 map = va_arg (args, maptile *);
1001 val = va_arg (args, int);
1002
1003 rv = change_map_light (map, val);
1004 *type = CFAPI_INT;
1005 va_end (args);
1006 return &rv;
1007 break;
1008
1009 case CFAPI_MAP_PROP_RESET_TIME:
1010 map = va_arg (args, maptile *);
1011
1012 *type = CFAPI_NONE;
1013 va_end (args);
1014 return NULL;
1015 break;
1016
1017 default:
1018 *type = CFAPI_NONE;
1019 va_end (args);
1020 return NULL;
1021 break;
1022 }
1023}
1024void *
1025cfapi_map_out_of_map (int *type, ...)
1026{
1027 va_list args;
1028 static int rv;
1029 maptile *map;
1030 int x, y;
1031
1032 va_start (args, type);
1033 map = va_arg (args, maptile *);
1034 x = va_arg (args, int);
1035 y = va_arg (args, int);
1036
1037 rv = out_of_map (map, x, y);
1038 va_end (args);
1039 *type = CFAPI_INT;
1040 return &rv;
1041}
1042
1043void *
1044cfapi_map_update_position (int *type, ...)
1045{
1046 va_list args;
1047 maptile *map;
1048 int x, y;
1049
1050 va_start (args, type);
1051
1052 map = va_arg (args, maptile *);
1053 x = va_arg (args, int);
1054 y = va_arg (args, int);
1055
1056 update_position (map, x, y);
1057 va_end (args);
1058 *type = CFAPI_NONE;
1059 return NULL;
1060}
1061
1062void *
1063cfapi_map_delete_map (int *type, ...)
1064{
1065 va_list args;
1066 maptile *map;
1067
1068 va_start (args, type);
1069
1070 map = va_arg (args, maptile *);
1071
1072 delete_map (map);
1073
1074 va_end (args);
1075 *type = CFAPI_NONE;
1076 return NULL;
1077}
1078
1079void *
1080cfapi_map_message (int *type, ...)
1081{
1082 va_list args;
1083 maptile *map;
1084 char *string;
1085 int color;
1086
1087 va_start (args, type);
1088 map = va_arg (args, maptile *);
1089 string = va_arg (args, char *);
1090 color = va_arg (args, int);
1091
1092 va_end (args);
1093
1094 new_info_map (color, map, string);
1095 *type = CFAPI_NONE;
1096 return NULL;
1097}
1098
1099void *
1100cfapi_map_get_object_at (int *type, ...)
1101{
1102 va_list args;
1103 maptile *map;
1104 int x, y;
1105 object *rv;
1106
1107 va_start (args, type);
1108 map = va_arg (args, maptile *);
1109 x = va_arg (args, int);
1110 y = va_arg (args, int);
1111
1112 va_end (args);
1113
1114 rv = get_map_ob (map, x, y);
1115 *type = CFAPI_POBJECT;
1116 return rv;
1117}
1118
1119void *
1120cfapi_map_get_flags (int *type, ...)
1121{
1122 va_list args;
1123 sint16 x, y;
1124 sint16 *nx, *ny;
1125 static maptile *map;
1126 maptile **newmap;
1127 static int rv;
1128
1129 va_start (args, type);
1130
1131 map = va_arg (args, maptile *);
1132 newmap = va_arg (args, maptile **);
1133 x = va_arg (args, int);
1134 y = va_arg (args, int);
1135
1136 nx = va_arg (args, sint16 *);
1137 ny = va_arg (args, sint16 *);
1138 va_end (args);
1139
1140 rv = get_map_flags (map, newmap, x, y, nx, ny);
1141
1142 *type = CFAPI_INT;
1143 return &rv;
1144}
1145
1146void *
1147cfapi_map_present_arch_by_name (int *type, ...)
1148{
1149 va_list args;
1150 object *rv;
1151 int x, y;
1152 maptile *map;
1153 char *msg;
1154
1155 va_start (args, type);
1156
1157 msg = va_arg (args, char *);
1158 map = va_arg (args, maptile *);
1159 x = va_arg (args, int);
1160 y = va_arg (args, int);
1161
1162 va_end (args);
1163
1164 rv = present_arch (archetype::find (msg), map, x, y);
1165 *type = CFAPI_POBJECT;
1166 return rv;
1167}
1168
1169/* OBJECT-RELATED HOOKS */
1170
1171void *
1172cfapi_object_move (int *type, ...)
1173{
1174 va_list args;
1175 int kind;
1176 object *op;
1177 object *activator;
1178 player *pl;
1179 int direction;
1180 static int rv = 0;
1181
1182 va_start (args, type);
1183 kind = va_arg (args, int);
1184
1185 switch (kind)
1186 {
1187 case 0:
1883 op2 = va_arg(args, object*); 1188 op = va_arg (args, object *);
1884 ri = CAN_MERGE(op, op2); 1189 direction = va_arg (args, int);
1190 activator = va_arg (args, object *);
1191
1192 va_end (args);
1193 rv = move_ob (op, direction, activator);
1194 break;
1195
1196 case 1:
1197 pl = va_arg (args, player *);
1198 direction = va_arg (args, int);
1199
1200 va_end (args);
1201 rv = move_player (pl->ob, direction);
1202 break;
1203 }
1204 *type = CFAPI_INT;
1205 return &rv;
1206}
1207
1208void *
1209cfapi_object_get_key (int *type, ...)
1210{
1211 va_list args;
1212 char *rv;
1213 char *keyname;
1214 object *op;
1215
1216 va_start (args, type);
1217 op = va_arg (args, object *);
1218 keyname = va_arg (args, char *);
1219
1220 va_end (args);
1221
1222 rv = (char *) get_ob_key_value (op, keyname);
1223 *type = CFAPI_STRING;
1224 return rv;
1225}
1226
1227void *
1228cfapi_object_set_key (int *type, ...)
1229{
1230 va_list args;
1231 char *keyname;
1232 char *value;
1233 object *op;
1234
1235 va_start (args, type);
1236 op = va_arg (args, object *);
1237 keyname = va_arg (args, char *);
1238 value = va_arg (args, char *);
1239
1240 va_end (args);
1241
1242 set_ob_key_value (op, keyname, value, 0);
1243 *type = CFAPI_NONE;
1244 return NULL;
1245}
1246
1247void *
1248cfapi_object_get_property (int *type, ...)
1249{
1250 va_list args;
1251 int property;
1252 object *op;
1253 void *rv;
1254 static int ri;
1255
1256 va_start (args, type);
1257
1258 op = va_arg (args, object *);
1259 property = va_arg (args, int);
1260
1261 rv = NULL;
1262 if (op != NULL)
1263 {
1264 switch (property)
1265 {
1266 case CFAPI_OBJECT_PROP_OB_ABOVE:
1267 rv = op->above;
1268 *type = CFAPI_POBJECT;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_OB_BELOW:
1272 rv = op->below;
1273 *type = CFAPI_POBJECT;
1274 break;
1275
1276 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1277 rv = op->active_next;
1278 *type = CFAPI_POBJECT;
1279 break;
1280
1281 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1282 rv = op->active_prev;
1283 *type = CFAPI_POBJECT;
1284 break;
1285
1286 case CFAPI_OBJECT_PROP_INVENTORY:
1287 rv = op->inv;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1292 rv = op->env;
1293 *type = CFAPI_POBJECT;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_HEAD:
1297 rv = op->head;
1298 *type = CFAPI_POBJECT;
1299 break;
1300
1301 case CFAPI_OBJECT_PROP_CONTAINER:
1302 rv = op->container;
1303 *type = CFAPI_POBJECT;
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_MAP:
1307 rv = op->map;
1308 *type = CFAPI_PMAP;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_COUNT:
1312 ri = op->count;
1313 rv = &ri;
1314 *type = CFAPI_INT;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_REFCOUNT:
1318 abort ();
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_NAME:
1322 rv = query_name (op);
1323 *type = CFAPI_STRING;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1327 rv = (char *) &op->name_pl;
1328 *type = CFAPI_STRING;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_TITLE:
1332 rv = (char *) &op->title;
1333 *type = CFAPI_STRING;
1334 break;
1335
1336 case CFAPI_OBJECT_PROP_RACE:
1337 rv = (char *) &op->race;
1338 *type = CFAPI_STRING;
1339 break;
1340
1341 case CFAPI_OBJECT_PROP_SLAYING:
1342 rv = (char *) &op->slaying;
1343 *type = CFAPI_STRING;
1344 break;
1345
1346 case CFAPI_OBJECT_PROP_SKILL:
1347 rv = (char *) &op->skill;
1348 *type = CFAPI_STRING;
1349 break;
1350
1351 case CFAPI_OBJECT_PROP_MESSAGE:
1352 rv = (char *) &op->msg;
1353 if (rv == NULL)
1354 rv = (void *) "";
1355 *type = CFAPI_STRING;
1356 break;
1357
1358 case CFAPI_OBJECT_PROP_LORE:
1359 rv = (char *) &op->lore;
1360 *type = CFAPI_STRING;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_X:
1364 ri = op->x;
1365 rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_Y:
1370 ri = op->y;
1371 rv = &ri;
1372 *type = CFAPI_INT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_SPEED:
1376 rv = &op->speed;
1377 *type = CFAPI_DOUBLE;
1378 break;
1379
1380 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1381 rv = &op->speed_left;
1382 *type = CFAPI_DOUBLE;
1383 break;
1384
1385 case CFAPI_OBJECT_PROP_NROF:
1386 ri = op->nrof;
1387 rv = &ri;
1388 *type = CFAPI_INT;
1389 break;
1390
1391 case CFAPI_OBJECT_PROP_DIRECTION:
1392 ri = op->direction;
1393 rv = &ri;
1394 *type = CFAPI_INT;
1395 break;
1396
1397 case CFAPI_OBJECT_PROP_FACING:
1398 ri = op->facing;
1399 rv = &ri;
1400 *type = CFAPI_INT;
1401 break;
1402
1403 case CFAPI_OBJECT_PROP_TYPE:
1404 ri = op->type;
1405 rv = &ri;
1406 *type = CFAPI_INT;
1407 break;
1408
1409 case CFAPI_OBJECT_PROP_SUBTYPE:
1410 ri = op->subtype;
1411 rv = &ri;
1412 *type = CFAPI_INT;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1416 ri = op->client_type;
1417 rv = &ri;
1418 *type = CFAPI_INT;
1419 break;
1420
1421 case CFAPI_OBJECT_PROP_RESIST:
1422 {
1423 int idx;
1424 idx = va_arg (args, int);
1425
1426 ri = op->resist[idx];
1885 rv = &ri; 1427 rv = &ri;
1428 }
1429 *type = CFAPI_INT;
1430 break;
1431
1432 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1433 ri = op->attacktype;
1434 rv = &ri;
1435 *type = CFAPI_INT;
1436 break;
1437
1438 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1439 ri = op->path_attuned;
1440 rv = &ri;
1441 *type = CFAPI_INT;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1445 ri = op->path_repelled;
1446 rv = &ri;
1447 *type = CFAPI_INT;
1448 break;
1449
1450 case CFAPI_OBJECT_PROP_PATH_DENIED:
1451 ri = op->path_denied;
1452 rv = &ri;
1453 *type = CFAPI_INT;
1454 break;
1455
1456 case CFAPI_OBJECT_PROP_MATERIAL:
1457 ri = op->material;
1458 rv = &ri;
1459 *type = CFAPI_INT;
1460 break;
1461
1462 case CFAPI_OBJECT_PROP_MAGIC:
1463 ri = op->magic;
1464 rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_VALUE:
1469 ri = op->value;
1470 rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_LEVEL:
1475 ri = op->level;
1476 rv = &ri;
1477 *type = CFAPI_INT;
1478 break;
1479
1480 case CFAPI_OBJECT_PROP_LAST_HEAL:
1481 ri = op->last_heal;
1482 rv = &ri;
1483 *type = CFAPI_INT;
1484 break;
1485
1486 case CFAPI_OBJECT_PROP_LAST_SP:
1487 ri = op->last_sp;
1488 rv = &ri;
1489 *type = CFAPI_INT;
1490 break;
1491
1492 case CFAPI_OBJECT_PROP_LAST_GRACE:
1493 ri = op->last_grace;
1494 rv = &ri;
1495 *type = CFAPI_INT;
1496 break;
1497
1498 case CFAPI_OBJECT_PROP_LAST_EAT:
1499 ri = op->last_eat;
1500 rv = &ri;
1501 *type = CFAPI_INT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1505 ri = op->invisible;
1506 rv = &ri;
1507 *type = CFAPI_INT;
1508 break;
1509
1510 case CFAPI_OBJECT_PROP_PICK_UP:
1511 ri = op->pick_up;
1512 rv = &ri;
1513 *type = CFAPI_INT;
1514 break;
1515
1516 case CFAPI_OBJECT_PROP_ITEM_POWER:
1517 ri = op->item_power;
1518 rv = &ri;
1519 *type = CFAPI_INT;
1520 break;
1521
1522 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1523 ri = op->gen_sp_armour;
1524 rv = &ri;
1525 *type = CFAPI_INT;
1526 break;
1527
1528 case CFAPI_OBJECT_PROP_WEIGHT:
1529 ri = op->weight;
1530 rv = &ri;
1531 *type = CFAPI_INT;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1535 ri = op->weight_limit;
1536 rv = &ri;
1537 *type = CFAPI_INT;
1538 break;
1539
1540 case CFAPI_OBJECT_PROP_CARRYING:
1541 ri = op->carrying;
1542 rv = &ri;
1543 *type = CFAPI_INT;
1544 break;
1545
1546 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1547 ri = op->glow_radius;
1548 rv = &ri;
1549 *type = CFAPI_INT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_PERM_EXP:
1553 rv = &op->perm_exp;
1554 *type = CFAPI_LONG;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1558 rv = op->current_weapon;
1559 *type = CFAPI_POBJECT;
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_ENEMY:
1563 rv = op->enemy;
1564 *type = CFAPI_POBJECT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1568 rv = op->attacked_by;
1569 *type = CFAPI_POBJECT;
1570 break;
1571
1572 case CFAPI_OBJECT_PROP_RUN_AWAY:
1573 ri = op->run_away;
1574 rv = &ri;
1575 *type = CFAPI_INT;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1579 rv = op->chosen_skill;
1580 *type = CFAPI_POBJECT;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_HIDDEN:
1584 ri = op->hide;
1585 rv = &ri;
1586 *type = CFAPI_INT;
1587 break;
1588
1589 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1590 ri = op->move_status;
1591 rv = &ri;
1592 *type = CFAPI_INT;
1593 break;
1594
1595 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1596 ri = op->attack_movement;
1597 rv = &ri;
1598 *type = CFAPI_INT;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1602 rv = op->spellitem;
1603 *type = CFAPI_POBJECT;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1607 rv = &op->expmul;
1608 *type = CFAPI_DOUBLE;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_ARCHETYPE:
1612 rv = op->arch;
1613 *type = CFAPI_PARCH;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1617 rv = op->other_arch;
1618 *type = CFAPI_PARCH;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1622 ri = op->anim_speed;
1623 rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_FRIENDLY:
1628 ri = is_friendly (op);
1629 rv = &ri;
1630 *type = CFAPI_INT;
1631 break;
1632
1633 case CFAPI_OBJECT_PROP_BASE_NAME:
1634 {
1635 int i;
1636 i = va_arg (args, int);
1637
1638 rv = (char *) query_base_name (op, i);
1639 *type = CFAPI_STRING;
1640 }
1641 break;
1642
1643 case CFAPI_OBJECT_PROP_MAGICAL:
1644 ri = is_magical (op);
1645 rv = &ri;
1646 *type = CFAPI_INT;
1647 break;
1648
1649 case CFAPI_OBJECT_PROP_LUCK:
1650 ri = op->stats.luck;
1651 rv = &ri;
1652 *type = CFAPI_INT;
1653 break;
1654
1655 case CFAPI_OBJECT_PROP_EXP:
1656 rv = &op->stats.exp;
1657 *type = CFAPI_LONG;
1658 break;
1659
1660 case CFAPI_OBJECT_PROP_OWNER:
1661 rv = get_owner (op);
1662 *type = CFAPI_POBJECT;
1663 break;
1664
1665 case CFAPI_OBJECT_PROP_PRESENT:
1666 {
1667 int stype;
1668
1669 rv = 0;
1670 stype = va_arg (args, int);
1671
1672 switch (stype)
1673 {
1674
1675 unsigned char ptype;
1676 char *buf;
1677 archetype *at;
1678
1679 case 0: /* present_in_ob */
1680 ptype = (unsigned char) (va_arg (args, int));
1681
1682 rv = present_in_ob (ptype, op);
1683 break;
1684
1685 case 1: /* present_in_ob_by_name */
1686 ptype = (unsigned char) (va_arg (args, int));
1687 buf = va_arg (args, char *);
1688
1689 rv = present_in_ob_by_name (ptype, buf, op);
1690 break;
1691
1692 case 2: /* present_arch_in_ob */
1693 at = va_arg (args, archetype *);
1694
1695 rv = present_arch_in_ob (at, op);
1696 break;
1697 }
1698 }
1699 *type = CFAPI_POBJECT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_CHEATER:
1703 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1704 rv = &ri;
1705 *type = CFAPI_INT;
1706 break;
1707
1708 case CFAPI_OBJECT_PROP_MERGEABLE:
1709 {
1710 object *op2;
1711 op2 = va_arg (args, object *);
1712
1713 ri = CAN_MERGE (op, op2);
1714 rv = &ri;
1715 }
1716 *type = CFAPI_INT;
1717 break;
1718
1719 case CFAPI_OBJECT_PROP_PICKABLE:
1720 {
1721 object *op2;
1722
1723 rv = 0;
1724 op2 = va_arg (args, object *);
1725
1726 ri = can_pick (op2, op);
1727 rv = &ri;
1728 }
1729 *type = CFAPI_INT;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_FLAGS:
1733 {
1734 int fl;
1735
1736 ri = 0;
1737 fl = va_arg (args, int);
1738
1739 ri = QUERY_FLAG (op, fl);
1740 rv = &ri;
1741 }
1742 *type = CFAPI_INT;
1743 break;
1744
1745 case CFAPI_OBJECT_PROP_STR:
1746 ri = op->stats.Str;
1747 rv = &ri;
1748 *type = CFAPI_INT;
1749 break;
1750
1751 case CFAPI_OBJECT_PROP_DEX:
1752 ri = op->stats.Dex;
1753 rv = &ri;
1754 *type = CFAPI_INT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_CON:
1758 ri = op->stats.Con;
1759 rv = &ri;
1760 *type = CFAPI_INT;
1761 break;
1762
1763 case CFAPI_OBJECT_PROP_WIS:
1764 ri = op->stats.Wis;
1765 rv = &ri;
1766 *type = CFAPI_INT;
1767 break;
1768
1769 case CFAPI_OBJECT_PROP_INT:
1770 ri = op->stats.Int;
1771 rv = &ri;
1772 *type = CFAPI_INT;
1773 break;
1774
1775 case CFAPI_OBJECT_PROP_POW:
1776 ri = op->stats.Pow;
1777 rv = &ri;
1778 *type = CFAPI_INT;
1779 break;
1780
1781 case CFAPI_OBJECT_PROP_CHA:
1782 ri = op->stats.Cha;
1783 rv = &ri;
1784 *type = CFAPI_INT;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_WC:
1788 ri = op->stats.wc;
1789 rv = &ri;
1790 *type = CFAPI_INT;
1791 break;
1792
1793 case CFAPI_OBJECT_PROP_AC:
1794 ri = op->stats.ac;
1795 rv = &ri;
1796 *type = CFAPI_INT;
1797 break;
1798
1799 case CFAPI_OBJECT_PROP_HP:
1800 ri = op->stats.hp;
1801 rv = &ri;
1802 *type = CFAPI_INT;
1803 break;
1804
1805 case CFAPI_OBJECT_PROP_SP:
1806 ri = op->stats.sp;
1807 rv = &ri;
1808 *type = CFAPI_INT;
1809 break;
1810
1811 case CFAPI_OBJECT_PROP_GP:
1812 ri = op->stats.grace;
1813 rv = &ri;
1814 *type = CFAPI_INT;
1815 break;
1816
1817 case CFAPI_OBJECT_PROP_FP:
1818 ri = op->stats.food;
1819 rv = &ri;
1820 *type = CFAPI_INT;
1821 break;
1822
1823 case CFAPI_OBJECT_PROP_MAXHP:
1824 ri = op->stats.maxhp;
1825 rv = &ri;
1826 *type = CFAPI_INT;
1827 break;
1828
1829 case CFAPI_OBJECT_PROP_MAXSP:
1830 ri = op->stats.maxsp;
1831 rv = &ri;
1832 *type = CFAPI_INT;
1833 break;
1834
1835 case CFAPI_OBJECT_PROP_MAXGP:
1836 ri = op->stats.maxgrace;
1837 rv = &ri;
1838 *type = CFAPI_INT;
1839 break;
1840
1841 case CFAPI_OBJECT_PROP_DAM:
1842 ri = op->stats.dam;
1843 rv = &ri;
1844 *type = CFAPI_INT;
1845 break;
1846
1847 case CFAPI_OBJECT_PROP_GOD:
1848 rv = (char *) determine_god (op);
1849 *type = CFAPI_STRING;
1850 break;
1851
1852 case CFAPI_OBJECT_PROP_ARCH_NAME:
1853 rv = (char *) &op->arch->name;
1854 *type = CFAPI_STRING;
1855 break;
1856
1857 case CFAPI_OBJECT_PROP_INVISIBLE:
1858 ri = op->invisible;
1859 rv = &ri;
1860 *type = CFAPI_INT;
1861 break;
1862
1863 case CFAPI_OBJECT_PROP_FACE:
1864 ri = op->animation_id;
1865 rv = &ri;
1866 *type = CFAPI_INT;
1867 break;
1868
1869 case CFAPI_PLAYER_PROP_IP:
1870 rv = op->contr->socket.host;
1871 *type = CFAPI_STRING;
1872 break;
1873
1874 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1875 rv = find_marked_object (op);
1876 *type = CFAPI_POBJECT;
1877 break;
1878
1879 case CFAPI_PLAYER_PROP_PARTY:
1880 rv = (op->contr ? op->contr->party : NULL);
1881 *type = CFAPI_PPARTY;
1882 break;
1883 default:
1884 *type = CFAPI_NONE;
1885 break;
1886 }
1887 }
1888 va_end (args);
1889 return rv;
1890}
1891
1892void *
1893cfapi_object_set_property (int *type, ...)
1894{
1895 va_list args;
1896 int iarg;
1897 long larg;
1898 char *sarg;
1899 double darg;
1900 object *oparg;
1901 object *op;
1902 int property;
1903 void *rv;
1904 partylist *partyarg;
1905
1906 va_start (args, type);
1907
1908 op = va_arg (args, object *);
1909 property = va_arg (args, int);
1910
1911 rv = NULL;
1912
1913 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1914 {
1915 switch (property)
1916 {
1917 case CFAPI_OBJECT_PROP_NAME:
1918 sarg = va_arg (args, char *);
1919
1920#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1921 FREE_AND_COPY (op->name, sarg);
1922 send_changed_object (op);
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1926 sarg = va_arg (args, char *);
1927
1928 FREE_AND_COPY (op->name_pl, sarg);
1929 send_changed_object (op);
1930 break;
1931
1932 case CFAPI_OBJECT_PROP_TITLE:
1933 sarg = va_arg (args, char *);
1934
1935 FREE_AND_COPY (op->title, sarg);
1936 break;
1937
1938 case CFAPI_OBJECT_PROP_RACE:
1939 sarg = va_arg (args, char *);
1940
1941 FREE_AND_COPY (op->race, sarg);
1942 break;
1943
1944 case CFAPI_OBJECT_PROP_SLAYING:
1945 sarg = va_arg (args, char *);
1946
1947 FREE_AND_COPY (op->slaying, sarg);
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_SKILL:
1951 sarg = va_arg (args, char *);
1952
1953 FREE_AND_COPY (op->skill, sarg);
1954 break;
1955
1956 case CFAPI_OBJECT_PROP_MESSAGE:
1957 sarg = va_arg (args, char *);
1958
1959 FREE_AND_COPY (op->msg, sarg);
1960 break;
1961
1962 case CFAPI_OBJECT_PROP_LORE:
1963 sarg = va_arg (args, char *);
1964
1965 FREE_AND_COPY (op->lore, sarg);
1966 break;
1967
1968 case CFAPI_OBJECT_PROP_SPEED:
1969 darg = va_arg (args, double);
1970
1971 op->speed = darg;
1972 break;
1973
1974 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1975 darg = va_arg (args, double);
1976
1977 op->speed_left = darg;
1978 break;
1979
1980 case CFAPI_OBJECT_PROP_NROF:
1981 iarg = va_arg (args, int);
1982
1983 if (iarg < 0)
1984 iarg = 0;
1985 if (op->nrof > (uint32) iarg)
1986 decrease_ob_nr (op, op->nrof - iarg);
1987 else if (op->nrof < (uint32) iarg)
1988 {
1989 object *tmp;
1990 player *pl;
1991
1992 op->nrof = iarg;
1993 if (op->env != NULL)
1994 {
1995 tmp = is_player_inv (op->env);
1996 if (!tmp)
1997 {
1998 for (pl = first_player; pl; pl = pl->next)
1999 if (pl->ob->container == op->env)
2000 break;
2001 if (pl)
2002 tmp = pl->ob;
2003 else
2004 tmp = NULL;
2005 }
2006 else
2007 {
2008 sum_weight (tmp);
2009 fix_player (tmp);
2010 }
2011 if (tmp)
2012 esrv_send_item (tmp, op);
2013 }
2014 else
2015 {
2016 object *above = op->above;
2017
2018 for (tmp = above; tmp != NULL; tmp = tmp->above)
2019 if (tmp->type == PLAYER)
2020 esrv_send_item (tmp, op);
2021 }
2022 }
2023 break;
2024
2025 case CFAPI_OBJECT_PROP_DIRECTION:
2026 iarg = va_arg (args, int);
2027
2028 op->direction = iarg;
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_FACING:
2032 iarg = va_arg (args, int);
2033
2034 op->facing = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_RESIST:
2038 {
2039 int iargbis = va_arg (args, int);
2040 iarg = va_arg (args, int);
2041
2042 op->resist[iargbis] = iarg;
2043 }
2044 break;
2045
2046 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2047 iarg = va_arg (args, int);
2048
2049 op->attacktype = iarg;
2050 break;
2051
2052 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2053 iarg = va_arg (args, int);
2054
2055 op->path_attuned = iarg;
2056 break;
2057
2058 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2059 iarg = va_arg (args, int);
2060
2061 op->path_repelled = iarg;
2062 break;
2063
2064 case CFAPI_OBJECT_PROP_PATH_DENIED:
2065 iarg = va_arg (args, int);
2066
2067 op->path_denied = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_MATERIAL:
2071 iarg = va_arg (args, int);
2072
2073 op->material = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2077 break;
2078
2079 case CFAPI_OBJECT_PROP_MAGIC:
2080 iarg = va_arg (args, int);
2081
2082 op->magic = iarg;
2083 break;
2084
2085 case CFAPI_OBJECT_PROP_VALUE:
2086 iarg = va_arg (args, int);
2087
2088 op->value = iarg;
2089 break;
2090
2091 case CFAPI_OBJECT_PROP_LEVEL:
2092 iarg = va_arg (args, int);
2093
2094 op->level = iarg;
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_LAST_HEAL:
2098 iarg = va_arg (args, int);
2099
2100 op->last_heal = iarg;
2101 break;
2102
2103 case CFAPI_OBJECT_PROP_LAST_SP:
2104 iarg = va_arg (args, int);
2105
2106 op->last_sp = iarg;
2107 break;
2108
2109 case CFAPI_OBJECT_PROP_LAST_GRACE:
2110 iarg = va_arg (args, int);
2111
2112 op->last_grace = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_LAST_EAT:
2116 iarg = va_arg (args, int);
2117
2118 op->last_eat = iarg;
2119 break;
2120
2121 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2122 iarg = va_arg (args, int);
2123
2124 op->invisible = iarg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_PICK_UP:
2128 iarg = va_arg (args, int);
2129
2130 op->pick_up = iarg;
2131 break;
2132
2133 case CFAPI_OBJECT_PROP_ITEM_POWER:
2134 iarg = va_arg (args, int);
2135
2136 op->item_power = iarg;
2137 break;
2138
2139 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2140 iarg = va_arg (args, int);
2141
2142 op->gen_sp_armour = iarg;
2143 break;
2144
2145 case CFAPI_OBJECT_PROP_WEIGHT:
2146 iarg = va_arg (args, int);
2147
2148 if (op->weight != iarg)
2149 {
2150 object *tmp;
2151 player *pl;
2152
2153 op->weight = iarg;
2154 if (op->env != NULL)
2155 {
2156 tmp = is_player_inv (op->env);
2157 if (!tmp)
2158 {
2159 for (pl = first_player; pl; pl = pl->next)
2160 if (pl->ob->container == op->env)
2161 break;
2162 if (pl)
2163 tmp = pl->ob;
2164 else
2165 tmp = NULL;
2166 }
2167 else
2168 {
2169 sum_weight (tmp);
2170 fix_player (tmp);
2171 }
2172 if (tmp)
2173 esrv_send_item (tmp, op);
2174 }
2175 else
2176 {
2177 object *above = op->above;
2178
2179 for (tmp = above; tmp != NULL; tmp = tmp->above)
2180 if (tmp->type == PLAYER)
2181 esrv_send_item (tmp, op);
2182 }
2183 }
2184 break;
2185
2186 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2187 iarg = va_arg (args, int);
2188
2189 op->weight_limit = iarg;
2190 break;
2191
2192 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2193 iarg = va_arg (args, int);
2194
2195 op->glow_radius = iarg;
2196 break;
2197
2198 case CFAPI_OBJECT_PROP_PERM_EXP:
2199 larg = va_arg (args, long);
2200
2201 op->perm_exp = larg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_ENEMY:
2205 oparg = va_arg (args, object *);
2206
2207 op->enemy = oparg;
2208 break;
2209
2210 case CFAPI_OBJECT_PROP_RUN_AWAY:
2211 iarg = va_arg (args, int);
2212
2213 op->run_away = iarg;
2214 break;
2215
2216 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2217 oparg = va_arg (args, object *);
2218
2219 op->chosen_skill = oparg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_HIDDEN:
2223 iarg = va_arg (args, int);
2224
2225 op->hide = iarg;
2226 break;
2227
2228 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2229 iarg = va_arg (args, int);
2230
2231 op->move_status = iarg;
2232 break;
2233
2234 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2235 iarg = va_arg (args, int);
2236
2237 op->attack_movement = iarg;
2238 break;
2239
2240 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2241 oparg = va_arg (args, object *);
2242
2243 op->spellitem = oparg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2247 darg = va_arg (args, double);
2248
2249 op->expmul = darg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2253 sarg = va_arg (args, char *);
2254
2255 FREE_AND_COPY (op->custom_name, sarg);
2256 send_changed_object (op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2260 iarg = va_arg (args, int);
2261
2262 op->anim_speed = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_FRIENDLY:
2266 iarg = va_arg (args, int);
2267
2268 if (iarg == 1 && is_friendly (op) == 0)
2269 add_friendly_object (op);
2270 else if (iarg == 0 && is_friendly (op) == 1)
2271 remove_friendly_object (op);
2272 break;
2273
2274 case CFAPI_OBJECT_PROP_LUCK:
2275 iarg = va_arg (args, int);
2276
2277 op->stats.luck = iarg;
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_EXP:
2281 {
2282 char *skillname;
2283
2284 larg = va_arg (args, long);
2285 skillname = va_arg (args, char *);
2286 iarg = va_arg (args, int);
2287
2288 change_exp (op, larg, skillname, iarg);
2289 }
2290 break;
2291
2292 case CFAPI_OBJECT_PROP_OWNER:
2293 oparg = va_arg (args, object *);
2294
2295 set_owner (op, oparg);
2296 break;
2297
2298 case CFAPI_OBJECT_PROP_CHEATER:
2299 set_cheat (op);
2300 break;
2301
2302 case CFAPI_OBJECT_PROP_FLAGS:
2303 {
2304 int iargbis;
2305 iarg = va_arg (args, int);
2306 iargbis = va_arg (args, int);
2307
2308 if (iargbis == 1)
2309 SET_FLAG (op, iarg);
2310 else
2311 CLEAR_FLAG (op, iarg);
2312 }
2313 break;
2314
2315 case CFAPI_OBJECT_PROP_STR:
2316 iarg = va_arg (args, int);
2317
2318 op->stats.Str = iarg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_DEX:
2322 iarg = va_arg (args, int);
2323
2324 op->stats.Dex = iarg;
2325 break;
2326
2327 case CFAPI_OBJECT_PROP_CON:
2328 iarg = va_arg (args, int);
2329
2330 op->stats.Con = iarg;
2331 break;
2332
2333 case CFAPI_OBJECT_PROP_WIS:
2334 iarg = va_arg (args, int);
2335
2336 op->stats.Wis = iarg;
2337 break;
2338
2339 case CFAPI_OBJECT_PROP_INT:
2340 iarg = va_arg (args, int);
2341
2342 op->stats.Int = iarg;
2343 break;
2344
2345 case CFAPI_OBJECT_PROP_POW:
2346 iarg = va_arg (args, int);
2347
2348 op->stats.Pow = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_CHA:
2352 iarg = va_arg (args, int);
2353
2354 op->stats.Cha = iarg;
2355 break;
2356
2357 case CFAPI_OBJECT_PROP_WC:
2358 iarg = va_arg (args, int);
2359
2360 op->stats.wc = iarg;
2361 break;
2362
2363 case CFAPI_OBJECT_PROP_AC:
2364 iarg = va_arg (args, int);
2365
2366 op->stats.ac = iarg;
2367 break;
2368
2369 case CFAPI_OBJECT_PROP_HP:
2370 iarg = va_arg (args, int);
2371
2372 op->stats.hp = iarg;
2373 break;
2374
2375 case CFAPI_OBJECT_PROP_SP:
2376 iarg = va_arg (args, int);
2377
2378 op->stats.sp = iarg;
2379 break;
2380
2381 case CFAPI_OBJECT_PROP_GP:
2382 iarg = va_arg (args, int);
2383
2384 op->stats.grace = iarg;
2385 break;
2386
2387 case CFAPI_OBJECT_PROP_FP:
2388 iarg = va_arg (args, int);
2389
2390 op->stats.food = iarg;
2391 break;
2392
2393 case CFAPI_OBJECT_PROP_MAXHP:
2394 iarg = va_arg (args, int);
2395
2396 op->stats.maxhp = iarg;
2397 break;
2398
2399 case CFAPI_OBJECT_PROP_MAXSP:
2400 iarg = va_arg (args, int);
2401
2402 op->stats.maxsp = iarg;
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_MAXGP:
2406 iarg = va_arg (args, int);
2407
2408 op->stats.maxgrace = iarg;
2409 break;
2410
2411 case CFAPI_OBJECT_PROP_DAM:
2412 iarg = va_arg (args, int);
2413
2414 op->stats.dam = iarg;
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_FACE:
2418 iarg = va_arg (args, int);
2419
2420 op->animation_id = iarg;
2421 update_object (op, UP_OBJ_FACE);
2422 break;
2423
2424 case CFAPI_OBJECT_ANIMATION:
2425 iarg = va_arg (args, int);
2426
2427 if (iarg != -1)
2428 {
2429 SET_ANIMATION (op, iarg);
2430 }
2431 update_object (op, UP_OBJ_FACE);
2432 break;
2433
2434 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2435 if (op->contr)
2436 {
2437 oparg = va_arg (args, object *);
2438
2439 op->contr->mark = oparg;
2440 }
2441 break;
2442
2443 case CFAPI_PLAYER_PROP_PARTY:
2444 if (op->contr)
2445 {
2446 partyarg = va_arg (args, partylist *);
2447
2448 op->contr->party = partyarg;
2449 }
2450 break;
2451
2452 default:
2453 *type = CFAPI_NONE;
2454 break;
2455 }
2456 }
2457 va_end (args);
2458
2459 *type = CFAPI_NONE;
2460 return NULL;
2461}
2462
2463void *
2464cfapi_object_apply_below (int *type, ...)
2465{
2466 va_list args;
2467 object *applier;
2468
2469 va_start (args, type);
2470
2471 applier = va_arg (args, object *);
2472
2473 va_end (args);
2474
2475 player_apply_below (applier);
2476 *type = CFAPI_NONE;
2477 return NULL;
2478}
2479
2480void *
2481cfapi_object_apply (int *type, ...)
2482{
2483 va_list args;
2484 object *applied;
2485 object *applier;
2486 int aflags;
2487 static int rv;
2488
2489 va_start (args, type);
2490
2491 applied = va_arg (args, object *);
2492 applier = va_arg (args, object *);
2493 aflags = va_arg (args, int);
2494
2495 va_end (args);
2496
2497 *type = CFAPI_INT;
2498 rv = manual_apply (applier, applied, aflags);
2499 return &rv;
2500}
2501
2502void *
2503cfapi_object_identify (int *type, ...)
2504{
2505 va_list args;
2506 object *op;
2507
2508 va_start (args, type);
2509
2510 op = va_arg (args, object *);
2511
2512 va_end (args);
2513
2514 identify (op);
2515 *type = CFAPI_NONE;
2516 return NULL;
2517}
2518
2519void *
2520cfapi_object_describe (int *type, ...)
2521{
2522 va_list args;
2523 object *op;
2524 object *owner;
2525
2526 va_start (args, type);
2527
2528 op = va_arg (args, object *);
2529 owner = va_arg (args, object *);
2530
2531 va_end (args);
2532
2533 *type = CFAPI_STRING;
2534 return describe_item (op, owner);
2535}
2536
2537void *
2538cfapi_object_drain (int *type, ...)
2539{
2540 va_list args;
2541
2542 object *op;
2543 int ds;
2544
2545 va_start (args, type);
2546
2547 op = va_arg (args, object *);
2548 ds = va_arg (args, int);
2549
2550 va_end (args);
2551
2552 drain_specific_stat (op, ds);
2553
2554 *type = CFAPI_NONE;
2555 return NULL;
2556}
2557
2558void *
2559cfapi_object_fix (int *type, ...)
2560{
2561 va_list args;
2562 object *op;
2563
2564 va_start (args, type);
2565
2566 op = va_arg (args, object *);
2567
2568 va_end (args);
2569
2570 fix_player (op);
2571
2572 *type = CFAPI_NONE;
2573 return NULL;
2574}
2575
2576void *
2577cfapi_object_give_skill (int *type, ...)
2578{
2579 va_list args;
2580
2581 object *op;
2582 char *skillname;
2583
2584 va_start (args, type);
2585
2586 op = va_arg (args, object *);
2587 skillname = va_arg (args, char *);
2588
2589 va_end (args);
2590
2591 *type = CFAPI_POBJECT;
2592 return give_skill_by_name (op, skillname);
2593}
2594
2595void *
2596cfapi_object_transmute (int *type, ...)
2597{
2598 va_list args;
2599
2600 object *op;
2601 object *chg;
2602
2603 va_start (args, type);
2604
2605 op = va_arg (args, object *);
2606 chg = va_arg (args, object *);
2607
2608 va_end (args);
2609
2610 transmute_materialname (op, chg);
2611 *type = CFAPI_NONE;
2612 return NULL;
2613}
2614
2615void *
2616cfapi_object_remove (int *type, ...)
2617{
2618 va_list args;
2619 object *op;
2620
2621 va_start (args, type);
2622
2623 op = va_arg (args, object *);
2624
2625 va_end (args);
2626
2627 send_removed_object (op);
2628 remove_ob (op);
2629 *type = CFAPI_NONE;
2630 return NULL;
2631}
2632
2633void *
2634cfapi_object_delete (int *type, ...)
2635{
2636 va_list args;
2637 object *op;
2638
2639 va_start (args, type);
2640
2641 op = va_arg (args, object *);
2642
2643 va_end (args);
2644
2645 free_object (op);
2646
2647 *type = CFAPI_NONE;
2648 return NULL;
2649}
2650
2651void *
2652cfapi_object_clone (int *type, ...)
2653{
2654 va_list args;
2655 object *op;
2656 int kind;
2657
2658 va_start (args, type);
2659
2660 op = va_arg (args, object *);
2661 kind = va_arg (args, int);
2662
2663 va_end (args);
2664
2665 if (kind == 0)
2666 {
2667 *type = CFAPI_POBJECT;
2668 return object_create_clone (op);
2669 }
2670 else
2671 {
2672 object *tmp;
2673
2674 tmp = get_object ();
2675 copy_object (op, tmp);
2676 *type = CFAPI_POBJECT;
2677 return tmp;
2678 }
2679}
2680void *
2681cfapi_object_find (int *type, ...)
2682{
2683 va_list args;
2684 int ftype;
2685 void *rv;
2686 int ival;
2687 int ival2;
2688 char *sval;
2689 object *op;
2690
2691 va_start (args, type);
2692
2693 *type = CFAPI_POBJECT;
2694 ftype = va_arg (args, int);
2695
2696 switch (ftype)
2697 {
2698 case 0:
2699 ival = va_arg (args, int);
2700
2701 rv = find_object (ival);
2702 break;
2703
2704 case 1:
2705 sval = va_arg (args, char *);
2706
2707 rv = find_object_name (sval);
2708 break;
2709
2710 case 2:
2711 op = va_arg (args, object *);
2712 ival = va_arg (args, int);
2713 ival2 = va_arg (args, int);
2714
2715 rv = find_obj_by_type_subtype (op, ival, ival2);
2716 break;
2717
2718 case 3:
2719 op = va_arg (args, object *);
2720
2721 rv = is_player_inv (op);
2722 break;
2723
2724 default:
2725 rv = NULL;
2726 *type = CFAPI_NONE;
2727 break;
2728 }
2729
2730 va_end (args);
2731
2732 return rv;
2733}
2734
2735void *
2736cfapi_object_create (int *type, ...)
2737{
2738 va_list args;
2739 int ival;
2740
2741 va_start (args, type);
2742 ival = va_arg (args, int);
2743
2744 *type = CFAPI_POBJECT;
2745 switch (ival)
2746 {
2747 case 0:
2748 va_end (args);
2749 return get_object ();
2750 break;
2751
2752 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2753 {
2754 char *sval;
2755 object *op;
2756 sval = va_arg (args, char *);
2757
2758 op = get_archetype_by_object_name (sval);
2759
2760 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2761 {
2762 free_object (op);
2763 /* Try with archetype names... */
2764 op = get_archetype (sval);
2765 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2766 {
2767 free_object (op);
2768 *type = CFAPI_NONE;
2769 va_end (args);
2770 return NULL;
2771 }
2772 }
2773 va_end (args);
2774 return op;
2775 }
2776 break;
2777
2778 default:
2779 *type = CFAPI_NONE;
2780 va_end (args);
2781 return NULL;
2782 break;
2783 }
2784}
2785void *
2786cfapi_object_insert (int *type, ...)
2787{
2788 va_list args;
2789 object *op;
2790 object *orig;
2791 maptile *map;
2792 int flag, x, y;
2793 int itype;
2794 char *arch_string;
2795 void *rv = NULL;
2796
2797 va_start (args, type);
2798
2799 op = va_arg (args, object *);
2800 itype = va_arg (args, int);
2801
2802 switch (itype)
2803 {
2804 case 0:
2805 map = va_arg (args, maptile *);
2806 orig = va_arg (args, object *);
2807 flag = va_arg (args, int);
2808 x = va_arg (args, int);
2809 y = va_arg (args, int);
2810
2811 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2812 *type = CFAPI_POBJECT;
2813 break;
2814
2815 case 1:
2816 map = va_arg (args, maptile *);
2817 orig = va_arg (args, object *);
2818 flag = va_arg (args, int);
2819
2820 rv = insert_ob_in_map (op, map, orig, flag);
2821 *type = CFAPI_POBJECT;
2822 break;
2823
2824 case 2:
2825 arch_string = va_arg (args, char *);
2826
2827 replace_insert_ob_in_map (arch_string, op);
2828 *type = CFAPI_NONE;
2829 break;
2830
2831 case 3:
2832 orig = va_arg (args, object *);
2833
2834 rv = insert_ob_in_ob (op, orig);
2835 if (orig->type == PLAYER)
2836 {
2837 esrv_send_item (orig, op);
1886 } 2838 }
2839 *type = CFAPI_POBJECT;
2840 break;
2841 }
2842
2843 va_end (args);
2844
2845 return rv;
2846}
2847
2848void *
2849cfapi_object_split (int *type, ...)
2850{
2851 va_list args;
2852
2853 int nr;
2854 object *op;
2855
2856 va_start (args, type);
2857
2858 op = va_arg (args, object *);
2859 nr = va_arg (args, int);
2860
2861 va_end (args);
2862 *type = CFAPI_POBJECT;
2863 return get_split_ob (op, nr);
2864}
2865
2866void *
2867cfapi_object_merge (int *type, ...)
2868{
2869 va_list args;
2870 object *op;
2871 object *op2;
2872
2873 va_start (args, type);
2874
2875 op = va_arg (args, object *);
2876 op2 = va_arg (args, object *);
2877
2878 va_end (args);
2879
2880
2881 *type = CFAPI_POBJECT;
2882 return merge_ob (op, op2);
2883}
2884
2885void *
2886cfapi_object_distance (int *type, ...)
2887{
2888 va_list args;
2889 static int rv;
2890 object *op;
2891 object *op2;
2892
2893 va_start (args, type);
2894
2895 op = va_arg (args, object *);
2896 op2 = va_arg (args, object *);
2897
2898 va_end (args);
2899
2900 *type = CFAPI_INT;
2901 rv = distance (op, op2);
2902 return &rv;
2903}
2904
2905void *
2906cfapi_object_update (int *type, ...)
2907{
2908 va_list args;
2909 int action;
2910 object *op;
2911
2912 va_start (args, type);
2913
2914 op = va_arg (args, object *);
2915 action = va_arg (args, int);
2916
2917 va_end (args);
2918
2919 update_object (op, action);
2920 *type = CFAPI_NONE;
2921 return NULL;
2922}
2923
2924void *
2925cfapi_object_clear (int *type, ...)
2926{
2927 va_list args;
2928 object *op;
2929
2930 va_start (args, type);
2931
2932 op = va_arg (args, object *);
2933
2934 va_end (args);
2935
2936 clear_object (op);
2937 *type = CFAPI_NONE;
2938 return NULL;
2939}
2940
2941void *
2942cfapi_object_reset (int *type, ...)
2943{
2944 abort ();
2945}
2946
2947void *
2948cfapi_object_check_inventory (int *type, ...)
2949{
2950 va_list args;
2951 object *op;
2952 object *op2;
2953 int checktype;
2954 object *ret = NULL;
2955
2956 va_start (args, type);
2957
2958 op = va_arg (args, object *);
2959 op2 = va_arg (args, object *);
2960 checktype = va_arg (args, int);
2961
2962 if (checktype == 0)
2963 {
2964 check_inv (op, op2);
2965 *type = CFAPI_NONE;
2966 }
2967 else
2968 {
2969 ret = check_inv_recursive (op, op2);
2970 *type = CFAPI_POBJECT;
2971 }
2972
2973 va_end (args);
2974
2975 return ret;
2976}
2977
2978void *
2979cfapi_object_clean_object (int *type, ...)
2980{
2981 va_list args;
2982 object *op;
2983
2984 va_start (args, type);
2985 op = va_arg (args, object *);
2986
2987 clean_object (op);
2988 va_end (args);
2989 *type = CFAPI_NONE;
2990 return NULL;
2991}
2992
2993void *
2994cfapi_object_on_same_map (int *type, ...)
2995{
2996 va_list args;
2997 static int rv;
2998 object *op1;
2999 object *op2;
3000
3001 va_start (args, type);
3002 op1 = va_arg (args, object *);
3003 op2 = va_arg (args, object *);
3004
3005 rv = on_same_map (op1, op2);
3006 va_end (args);
3007
3008 *type = CFAPI_INT;
3009 return &rv;
3010}
3011
3012void *
3013cfapi_object_spring_trap (int *type, ...)
3014{
3015 object *trap;
3016 object *victim;
3017 va_list args;
3018
3019 va_start (args, type);
3020 trap = va_arg (args, object *);
3021 victim = va_arg (args, object *);
3022
3023 va_end (args);
3024
3025 spring_trap (trap, victim);
3026 *type = CFAPI_NONE;
3027 return NULL;
3028}
3029
3030void *
3031cfapi_object_check_trigger (int *type, ...)
3032{
3033 object *op;
3034 object *cause;
3035 va_list args;
3036 static int rv;
3037
3038 va_start (args, type);
3039 op = va_arg (args, object *);
3040 cause = va_arg (args, object *);
3041
3042 va_end (args);
3043
3044 rv = check_trigger (op, cause);
3045 *type = CFAPI_INT;
3046 return &rv;
3047}
3048
3049void *
3050cfapi_object_query_cost (int *type, ...)
3051{
3052 object *op;
3053 object *who;
3054 int flags;
3055 va_list args;
3056 static int rv;
3057
3058 va_start (args, type);
3059 op = va_arg (args, object *);
3060 who = va_arg (args, object *);
3061 flags = va_arg (args, int);
3062
3063 va_end (args);
3064
3065 rv = query_cost (op, who, flags);
3066 *type = CFAPI_INT;
3067 return &rv;
3068}
3069
3070void *
3071cfapi_object_query_money (int *type, ...)
3072{
3073 object *op;
3074 va_list args;
3075 static int rv;
3076
3077 va_start (args, type);
3078 op = va_arg (args, object *);
3079
3080 va_end (args);
3081
3082 rv = query_money (op);
3083 *type = CFAPI_INT;
3084 return &rv;
3085}
3086
3087void *
3088cfapi_object_cast (int *type, ...)
3089{
3090 object *op;
3091 object *sp;
3092 int dir;
3093 char *str;
3094 object *caster;
3095 va_list args;
3096 static int rv;
3097
3098 va_start (args, type);
3099 op = va_arg (args, object *);
3100 caster = va_arg (args, object *);
3101 dir = va_arg (args, int);
3102 sp = va_arg (args, object *);
3103 str = va_arg (args, char *);
3104
3105 va_end (args);
3106 rv = cast_spell (op, caster, dir, sp, str);
3107 *type = CFAPI_INT;
3108 return &rv;
3109}
3110
3111void *
3112cfapi_object_learn_spell (int *type, ...)
3113{
3114 object *op;
3115 object *sp;
3116 int prayer;
3117 va_list args;
3118
3119 va_start (args, type);
3120 op = va_arg (args, object *);
3121 sp = va_arg (args, object *);
3122 prayer = va_arg (args, int);
3123
3124 va_end (args);
3125 do_learn_spell (op, sp, prayer);
3126 *type = CFAPI_NONE;
3127 return NULL;
3128}
3129
3130void *
3131cfapi_object_forget_spell (int *type, ...)
3132{
3133 object *op;
3134 object *sp;
3135 va_list args;
3136
3137 va_start (args, type);
3138 op = va_arg (args, object *);
3139 sp = va_arg (args, object *);
3140
3141 va_end (args);
3142 do_forget_spell (op, query_name (sp));
3143 *type = CFAPI_NONE;
3144 return NULL;
3145}
3146
3147void *
3148cfapi_object_check_spell (int *type, ...)
3149{
3150 object *op;
3151 char *spellname;
3152 va_list args;
3153 object *rv;
3154
3155 va_start (args, type);
3156 op = va_arg (args, object *);
3157 spellname = va_arg (args, char *);
3158
3159 va_end (args);
3160 rv = check_spell_known (op, spellname);
3161 *type = CFAPI_POBJECT;
3162 return rv;
3163}
3164
3165void *
3166cfapi_object_pay_amount (int *type, ...)
3167{
3168 object *op;
3169 uint64 amount;
3170 va_list args;
3171 static int rv;
3172
3173 va_start (args, type);
3174 op = va_arg (args, object *);
3175
3176 amount = va_arg (args, uint64);
3177 va_end (args);
3178
3179 rv = pay_for_amount (amount, op);
3180 *type = CFAPI_INT;
3181 return &rv;
3182}
3183
3184void *
3185cfapi_object_pay_item (int *type, ...)
3186{
3187 object *op;
3188 object *tobuy;
3189
3190 va_list args;
3191 static int rv;
3192
3193 va_start (args, type);
3194 tobuy = va_arg (args, object *);
3195 op = va_arg (args, object *);
3196
3197 va_end (args);
3198
3199 rv = pay_for_item (tobuy, op);
3200 *type = CFAPI_INT;
3201 return &rv;
3202}
3203
3204void *
3205cfapi_object_transfer (int *type, ...)
3206{
3207 object *op;
3208 object *originator;
3209 int x, y, randompos, ttype;
3210 va_list args;
3211 static int rv = 0;
3212 maptile *map;
3213
3214 va_start (args, type);
3215 op = va_arg (args, object *);
3216 ttype = va_arg (args, int);
3217
3218 switch (ttype)
3219 {
3220 case 0:
3221 x = va_arg (args, int);
3222 y = va_arg (args, int);
3223 randompos = va_arg (args, int);
3224 originator = va_arg (args, object *);
3225
3226 va_end (args);
3227
3228 rv = transfer_ob (op, x, y, randompos, originator);
1887 *type = CFAPI_INT; 3229 *type = CFAPI_INT;
3230 return &rv;
1888 break; 3231 break;
1889 3232
1890 case CFAPI_OBJECT_PROP_PICKABLE: 3233 case 1:
3234 x = va_arg (args, int);
3235 y = va_arg (args, int);
3236 map = va_arg (args, maptile *);
3237
3238 va_end (args);
3239 if (x < 0 || y < 0)
1891 { 3240 {
1892 object* op2; 3241 x = map->enter_x;
1893 rv = 0; 3242 y = map->enter_y;
1894 op2 = va_arg(args, object*);
1895 ri = can_pick(op2, op);
1896 rv = &ri;
1897 } 3243 }
1898 *type = CFAPI_INT;
1899 break;
1900 3244
1901 case CFAPI_OBJECT_PROP_FLAGS:
1902 {
1903 int fl;
1904 ri = 0;
1905 fl = va_arg(args, int);
1906 ri = QUERY_FLAG(op, fl);
1907 rv = &ri;
1908 }
1909 *type = CFAPI_INT;
1910 break;
1911
1912 case CFAPI_OBJECT_PROP_STR:
1913 ri = op->stats.Str;
1914 rv = &ri;
1915 *type = CFAPI_INT;
1916 break;
1917
1918 case CFAPI_OBJECT_PROP_DEX:
1919 ri = op->stats.Dex;
1920 rv = &ri;
1921 *type = CFAPI_INT;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_CON:
1925 ri = op->stats.Con;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_WIS:
1931 ri = op->stats.Wis;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_INT:
1937 ri = op->stats.Int;
1938 rv = &ri;
1939 *type = CFAPI_INT;
1940 break;
1941
1942 case CFAPI_OBJECT_PROP_POW:
1943 ri = op->stats.Pow;
1944 rv = &ri;
1945 *type = CFAPI_INT;
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_CHA:
1949 ri = op->stats.Cha;
1950 rv = &ri;
1951 *type = CFAPI_INT;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_WC:
1955 ri = op->stats.wc;
1956 rv = &ri;
1957 *type = CFAPI_INT;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_AC:
1961 ri = op->stats.ac;
1962 rv = &ri;
1963 *type = CFAPI_INT;
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_HP:
1967 ri = op->stats.hp;
1968 rv = &ri;
1969 *type = CFAPI_INT;
1970 break;
1971
1972 case CFAPI_OBJECT_PROP_SP:
1973 ri = op->stats.sp;
1974 rv = &ri;
1975 *type = CFAPI_INT;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_GP:
1979 ri = op->stats.grace;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FP:
1985 ri = op->stats.food;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_OBJECT_PROP_MAXHP:
1991 ri = op->stats.maxhp;
1992 rv = &ri;
1993 *type = CFAPI_INT;
1994 break;
1995
1996 case CFAPI_OBJECT_PROP_MAXSP:
1997 ri = op->stats.maxsp;
1998 rv = &ri;
1999 *type = CFAPI_INT;
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_MAXGP:
2003 ri = op->stats.maxgrace;
2004 rv = &ri;
2005 *type = CFAPI_INT;
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_DAM:
2009 ri = op->stats.dam;
2010 rv = &ri;
2011 *type = CFAPI_INT;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_GOD:
2015 rv = (char*)determine_god(op);
2016 *type = CFAPI_STRING;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_ARCH_NAME:
2020 rv = (char*)op->arch->name;
2021 *type = CFAPI_STRING;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_INVISIBLE:
2025 ri = op->invisible;
2026 rv = &ri;
2027 *type = CFAPI_INT;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACE:
2031 ri = op->animation_id;
2032 rv = &ri;
2033 *type = CFAPI_INT;
2034 break;
2035
2036 case CFAPI_PLAYER_PROP_IP:
2037 rv = op->contr->socket.host;
2038 *type = CFAPI_STRING;
2039 break;
2040
2041 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2042 rv = find_marked_object(op);
2043 *type = CFAPI_POBJECT;
2044 break;
2045
2046 case CFAPI_PLAYER_PROP_PARTY:
2047 rv = (op->contr ? op->contr->party : NULL);
2048 *type = CFAPI_PPARTY;
2049 break;
2050 default:
2051 *type = CFAPI_NONE;
2052 break;
2053 }
2054 }
2055 va_end(args);
2056 return rv;
2057}
2058
2059void* cfapi_object_set_property(int* type, ...)
2060{
2061 va_list args;
2062 int iarg;
2063 long larg;
2064 char* sarg;
2065 double darg;
2066 object* oparg;
2067 object* op;
2068 int property;
2069 void* rv;
2070 partylist* partyarg;
2071 va_start(args, type);
2072
2073 op = va_arg(args, object*);
2074 property = va_arg(args, int);
2075 rv = NULL;
2076
2077 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2078 switch (property)
2079 {
2080 case CFAPI_OBJECT_PROP_NAME:
2081 sarg = va_arg(args, char*);
2082 FREE_AND_COPY(op->name, sarg);
2083 send_changed_object(op);
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2087 sarg = va_arg(args, char*);
2088 FREE_AND_COPY(op->name_pl, sarg);
2089 send_changed_object(op);
2090 break;
2091
2092 case CFAPI_OBJECT_PROP_TITLE:
2093 sarg = va_arg(args, char*);
2094 FREE_AND_COPY(op->title, sarg);
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_RACE:
2098 sarg = va_arg(args, char*);
2099 FREE_AND_COPY(op->race, sarg);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_SLAYING:
2103 sarg = va_arg(args, char*);
2104 FREE_AND_COPY(op->slaying, sarg);
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_SKILL:
2108 sarg = va_arg(args, char*);
2109 FREE_AND_COPY(op->skill, sarg);
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_MESSAGE:
2113 sarg = va_arg(args, char*);
2114 FREE_AND_COPY(op->msg, sarg);
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LORE:
2118 sarg = va_arg(args, char*);
2119 FREE_AND_COPY(op->lore, sarg);
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_SPEED:
2123 darg = va_arg(args, double);
2124 op->speed = darg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2128 darg = va_arg(args, double);
2129 op->speed_left = darg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_NROF:
2133 iarg = va_arg(args, int);
2134 if (iarg < 0)
2135 iarg = 0;
2136 if (op->nrof > (uint32)iarg)
2137 decrease_ob_nr(op, op->nrof-iarg);
2138 else if (op->nrof < (uint32)iarg) {
2139 object* tmp;
2140 player *pl;
2141 op->nrof = iarg;
2142 if (op->env != NULL) {
2143 tmp = is_player_inv(op->env);
2144 if (!tmp) {
2145 for (pl = first_player; pl; pl = pl->next)
2146 if (pl->ob->container == op->env)
2147 break;
2148 if (pl)
2149 tmp = pl->ob;
2150 else
2151 tmp = NULL;
2152 }
2153 else {
2154 sum_weight(tmp);
2155 fix_player(tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item(tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item(tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_DIRECTION:
2172 iarg = va_arg(args, int);
2173 op->direction = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_FACING:
2177 iarg = va_arg(args, int);
2178 op->facing = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_RESIST:
2182 {
2183 int iargbis = va_arg(args, int);
2184 iarg = va_arg(args, int);
2185 op->resist[iargbis] = iarg;
2186 }
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attacktype = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2195 iarg = va_arg(args, int);
2196 op->path_attuned = iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2200 iarg = va_arg(args, int);
2201 op->path_repelled = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_PATH_DENIED:
2205 iarg = va_arg(args, int);
2206 op->path_denied = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MATERIAL:
2210 iarg = va_arg(args, int);
2211 op->material = iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_MAGIC:
2218 iarg = va_arg(args, int);
2219 op->magic = iarg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_VALUE:
2223 iarg = va_arg(args, int);
2224 op->value = iarg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_LEVEL:
2228 iarg = va_arg(args, int);
2229 op->level = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_LAST_HEAL:
2233 iarg = va_arg(args, int);
2234 op->last_heal = iarg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_LAST_SP:
2238 iarg = va_arg(args, int);
2239 op->last_sp = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_LAST_GRACE:
2243 iarg = va_arg(args, int);
2244 op->last_grace = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_LAST_EAT:
2248 iarg = va_arg(args, int);
2249 op->last_eat = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2253 iarg = va_arg(args, int);
2254 op->invisible = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PICK_UP:
2258 iarg = va_arg(args, int);
2259 op->pick_up = iarg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_ITEM_POWER:
2263 iarg = va_arg(args, int);
2264 op->item_power = iarg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2268 iarg = va_arg(args, int);
2269 op->gen_sp_armour = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_WEIGHT:
2273 iarg = va_arg(args, int);
2274 if (op->weight != iarg) {
2275 object* tmp;
2276 player *pl;
2277 op->weight = iarg;
2278 if (op->env != NULL) {
2279 tmp = is_player_inv(op->env);
2280 if (!tmp) {
2281 for (pl = first_player; pl; pl = pl->next)
2282 if (pl->ob->container == op->env)
2283 break;
2284 if (pl)
2285 tmp = pl->ob;
2286 else
2287 tmp = NULL;
2288 } else {
2289 sum_weight(tmp);
2290 fix_player(tmp);
2291 }
2292 if (tmp)
2293 esrv_send_item(tmp, op);
2294 }
2295 else
2296 {
2297 object *above = op->above;
2298
2299 for (tmp = above; tmp != NULL; tmp = tmp->above)
2300 if (tmp->type == PLAYER)
2301 esrv_send_item(tmp, op);
2302 }
2303 }
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2307 iarg = va_arg(args, int);
2308 op->weight_limit = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2312 iarg = va_arg(args, int);
2313 op->glow_radius = iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_PERM_EXP:
2317 larg = va_arg(args, long);
2318 op->perm_exp = larg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ENEMY:
2322 oparg = va_arg(args, object*);
2323 op->enemy = oparg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_RUN_AWAY:
2327 iarg = va_arg(args, int);
2328 op->run_away = iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2332 oparg = va_arg(args, object*);
2333 op->chosen_skill = oparg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_HIDDEN:
2337 iarg = va_arg(args, int);
2338 op->hide = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2342 iarg = va_arg(args, int);
2343 op->move_status = iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2347 iarg = va_arg(args, int);
2348 op->attack_movement = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2352 oparg = va_arg(args, object*);
2353 op->spellitem = oparg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2357 darg = va_arg(args, double);
2358 op->expmul = darg;
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2362 sarg = va_arg(args, char*);
2363 FREE_AND_COPY(op->custom_name, sarg);
2364 send_changed_object(op);
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2368 iarg = va_arg(args, int);
2369 op->anim_speed = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FRIENDLY:
2373 iarg = va_arg(args, int);
2374 if (iarg == 1 && is_friendly(op) == 0)
2375 add_friendly_object(op);
2376 else if (iarg == 0 && is_friendly(op) == 1)
2377 remove_friendly_object(op);
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_LUCK:
2381 iarg = va_arg(args, int);
2382 op->stats.luck = iarg;
2383 break;
2384
2385 case CFAPI_OBJECT_PROP_EXP:
2386 {
2387 char* skillname;
2388
2389 larg = va_arg(args, long);
2390 skillname = va_arg(args, char*);
2391 iarg = va_arg(args, int);
2392 change_exp(op, larg, skillname, iarg);
2393 }
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_OWNER:
2397 oparg = va_arg(args, object*);
2398 set_owner(op, oparg);
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHEATER:
2402 set_cheat(op);
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_FLAGS:
2406 {
2407 int iargbis;
2408 iarg = va_arg(args, int);
2409 iargbis = va_arg(args, int);
2410 if (iargbis == 1)
2411 SET_FLAG(op, iarg);
2412 else
2413 CLEAR_FLAG(op, iarg);
2414 }
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_STR:
2418 iarg = va_arg(args, int);
2419 op->stats.Str=iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_DEX:
2423 iarg = va_arg(args, int);
2424 op->stats.Dex=iarg;
2425 break;
2426
2427 case CFAPI_OBJECT_PROP_CON:
2428 iarg = va_arg(args, int);
2429 op->stats.Con=iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_WIS:
2433 iarg = va_arg(args, int);
2434 op->stats.Wis=iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_INT:
2438 iarg = va_arg(args, int);
2439 op->stats.Int=iarg;
2440 break;
2441
2442 case CFAPI_OBJECT_PROP_POW:
2443 iarg = va_arg(args, int);
2444 op->stats.Pow=iarg;
2445 break;
2446
2447 case CFAPI_OBJECT_PROP_CHA:
2448 iarg = va_arg(args, int);
2449 op->stats.Cha=iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_WC:
2453 iarg = va_arg(args, int);
2454 op->stats.wc=iarg;
2455 break;
2456
2457 case CFAPI_OBJECT_PROP_AC:
2458 iarg = va_arg(args, int);
2459 op->stats.ac=iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_HP:
2463 iarg = va_arg(args, int);
2464 op->stats.hp=iarg;
2465 break;
2466
2467 case CFAPI_OBJECT_PROP_SP:
2468 iarg = va_arg(args, int);
2469 op->stats.sp=iarg;
2470 break;
2471
2472 case CFAPI_OBJECT_PROP_GP:
2473 iarg = va_arg(args, int);
2474 op->stats.grace=iarg;
2475 break;
2476
2477 case CFAPI_OBJECT_PROP_FP:
2478 iarg = va_arg(args, int);
2479 op->stats.food=iarg;
2480 break;
2481
2482 case CFAPI_OBJECT_PROP_MAXHP:
2483 iarg = va_arg(args, int);
2484 op->stats.maxhp=iarg;
2485 break;
2486
2487 case CFAPI_OBJECT_PROP_MAXSP:
2488 iarg = va_arg(args, int);
2489 op->stats.maxsp=iarg;
2490 break;
2491
2492 case CFAPI_OBJECT_PROP_MAXGP:
2493 iarg = va_arg(args, int);
2494 op->stats.maxgrace=iarg;
2495 break;
2496
2497 case CFAPI_OBJECT_PROP_DAM:
2498 iarg = va_arg(args, int);
2499 op->stats.dam=iarg;
2500 break;
2501
2502 case CFAPI_OBJECT_PROP_FACE:
2503 iarg = va_arg(args, int);
2504 op->animation_id = iarg;
2505 update_object(op, UP_OBJ_FACE);
2506 break;
2507
2508 case CFAPI_OBJECT_ANIMATION:
2509 iarg = va_arg(args, int);
2510 if (iarg != -1) {
2511 SET_ANIMATION(op, iarg);
2512 }
2513 update_object(op, UP_OBJ_FACE);
2514 break;
2515
2516 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2517 if (op->contr) {
2518 oparg = va_arg(args, object*);
2519 op->contr->mark = oparg;
2520 if (oparg)
2521 op->contr->mark_count = oparg->count;
2522 }
2523 break;
2524
2525 case CFAPI_PLAYER_PROP_PARTY:
2526 if (op->contr) {
2527 partyarg = va_arg(args, partylist*);
2528 op->contr->party = partyarg;
2529 }
2530 break;
2531
2532 default:
2533 *type = CFAPI_NONE;
2534 break;
2535 }
2536 }
2537 va_end(args);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void* cfapi_object_apply_below(int* type, ...)
2544{
2545 va_list args;
2546 object* applier;
2547
2548 va_start(args, type);
2549
2550 applier = va_arg(args, object*);
2551
2552 va_end(args);
2553
2554 player_apply_below(applier);
2555 *type = CFAPI_NONE;
2556 return NULL;
2557}
2558
2559void* cfapi_object_apply(int* type, ...)
2560{
2561 va_list args;
2562 object* applied;
2563 object* applier;
2564 int aflags;
2565 static int rv;
2566
2567 va_start(args, type);
2568
2569 applied = va_arg(args, object*);
2570 applier = va_arg(args, object*);
2571 aflags = va_arg(args, int);
2572
2573 va_end(args);
2574
2575 *type = CFAPI_INT;
2576 rv = manual_apply(applier, applied, aflags);
2577 return &rv;
2578}
2579void* cfapi_object_identify(int* type, ...)
2580{
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 identify(op);
2591 *type = CFAPI_NONE;
2592 return NULL;
2593}
2594void* cfapi_object_describe(int* type, ...)
2595{
2596 va_list args;
2597 object* op;
2598 object* owner;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603 owner = va_arg(args, object*);
2604 va_end(args);
2605
2606 *type = CFAPI_STRING;
2607 return describe_item(op, owner);
2608}
2609void* cfapi_object_drain(int* type, ...)
2610{
2611 va_list args;
2612
2613 object* op;
2614 int ds;
2615
2616 va_start(args, type);
2617
2618 op = va_arg(args, object*);
2619 ds = va_arg(args, int);
2620
2621 va_end(args);
2622
2623 drain_specific_stat(op, ds);
2624
2625 *type = CFAPI_NONE;
2626 return NULL;
2627}
2628void* cfapi_object_fix(int* type, ...)
2629{
2630 va_list args;
2631 object* op;
2632
2633 va_start(args, type);
2634
2635 op = va_arg(args, object*);
2636
2637 va_end(args);
2638
2639 fix_player(op);
2640
2641 *type = CFAPI_NONE;
2642 return NULL;
2643}
2644void* cfapi_object_give_skill(int* type, ...)
2645{
2646 va_list args;
2647
2648 object* op;
2649 char* skillname;
2650
2651 va_start(args, type);
2652
2653 op = va_arg(args, object*);
2654 skillname = va_arg(args, char*);
2655
2656 va_end(args);
2657
2658 *type = CFAPI_POBJECT;
2659 return give_skill_by_name(op, skillname);
2660}
2661void* cfapi_object_transmute(int* type, ...)
2662{
2663 va_list args;
2664
2665 object* op;
2666 object* chg;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 chg = va_arg(args, object*);
2672
2673 va_end(args);
2674
2675 transmute_materialname(op, chg);
2676 *type = CFAPI_NONE;
2677 return NULL;
2678}
2679void* cfapi_object_remove(int* type, ...)
2680{
2681 va_list args;
2682 object* op;
2683
2684 va_start(args, type);
2685
2686 op = va_arg(args, object*);
2687
2688 va_end(args);
2689
2690 send_removed_object(op);
2691 remove_ob(op);
2692 *type = CFAPI_NONE;
2693 return NULL;
2694}
2695void* cfapi_object_delete(int* type, ...)
2696{
2697 va_list args;
2698 object* op;
2699
2700 va_start(args, type);
2701
2702 op = va_arg(args, object*);
2703
2704 va_end(args);
2705
2706 free_object(op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711void* cfapi_object_clone(int* type, ...)
2712{
2713 va_list args;
2714 object* op;
2715 int kind;
2716
2717 va_start(args, type);
2718
2719 op = va_arg(args, object*);
2720 kind = va_arg(args, int);
2721
2722 va_end(args);
2723
2724 if (kind == 0) {
2725 *type = CFAPI_POBJECT;
2726 return object_create_clone(op);
2727 } else {
2728 object* tmp;
2729 tmp = get_object();
2730 copy_object(op, tmp);
2731 *type = CFAPI_POBJECT;
2732 return tmp;
2733 }
2734}
2735void* cfapi_object_find(int* type, ...)
2736{
2737 va_list args;
2738 int ftype;
2739 void* rv;
2740 int ival;
2741 int ival2;
2742 char* sval;
2743 object* op;
2744 va_start(args, type);
2745
2746 *type = CFAPI_POBJECT;
2747 ftype = va_arg(args, int);
2748 switch (ftype)
2749 {
2750 case 0:
2751 ival = va_arg(args, int);
2752 rv = find_object(ival);
2753 break;
2754
2755 case 1:
2756 sval = va_arg(args, char*);
2757 rv = find_object_name(sval);
2758 break;
2759
2760 case 2:
2761 op = va_arg(args, object*);
2762 ival = va_arg(args, int);
2763 ival2 = va_arg(args, int);
2764 rv = find_obj_by_type_subtype(op, ival, ival2);
2765 break;
2766
2767 case 3:
2768 op = va_arg(args, object*);
2769 rv = is_player_inv(op);
2770 break;
2771
2772 default:
2773 rv = NULL;
2774 *type = CFAPI_NONE;
2775 break;
2776 }
2777
2778 va_end(args);
2779
2780 return rv;
2781}
2782void* cfapi_object_create(int* type, ...)
2783{
2784 va_list args;
2785 int ival;
2786 va_start(args, type);
2787 ival = va_arg(args, int);
2788
2789 *type = CFAPI_POBJECT;
2790 switch (ival)
2791 {
2792 case 0:
2793 va_end(args);
2794 return get_object();
2795 break;
2796
2797 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2798 {
2799 char* sval;
2800 object* op;
2801 sval = va_arg(args, char*);
2802
2803 op = get_archetype_by_object_name(sval);
2804
2805 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2806 free_object(op);
2807 /* Try with archetype names... */
2808 op = get_archetype(sval);
2809 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2810 free_object(op);
2811 *type = CFAPI_NONE;
2812 va_end(args);
2813 return NULL;
2814 }
2815 }
2816 va_end(args);
2817 return op;
2818 }
2819 break;
2820
2821 default:
2822 *type = CFAPI_NONE;
2823 va_end(args);
2824 return NULL;
2825 break;
2826 }
2827}
2828void* cfapi_object_insert(int* type, ...)
2829{
2830 va_list args;
2831 object* op;
2832 object* orig;
2833 mapstruct* map;
2834 int flag, x, y;
2835 int itype;
2836 char* arch_string;
2837 void* rv = NULL;
2838
2839 va_start(args, type);
2840
2841 op = va_arg(args, object*);
2842 itype = va_arg(args, int);
2843
2844 switch (itype) {
2845 case 0:
2846 map = va_arg(args, mapstruct*);
2847 orig = va_arg(args, object*);
2848 flag = va_arg(args, int);
2849 x = va_arg(args, int);
2850 y = va_arg(args, int);
2851 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2852 *type = CFAPI_POBJECT;
2853 break;
2854
2855 case 1:
2856 map = va_arg(args, mapstruct*);
2857 orig = va_arg(args, object*);
2858 flag = va_arg(args, int);
2859 rv = insert_ob_in_map(op, map, orig, flag);
2860 *type = CFAPI_POBJECT;
2861 break;
2862
2863 case 2:
2864 arch_string = va_arg(args, char*);
2865 replace_insert_ob_in_map(arch_string, op);
2866 *type = CFAPI_NONE;
2867 break;
2868
2869 case 3:
2870 orig = va_arg(args, object*);
2871 rv = insert_ob_in_ob(op, orig);
2872 if (orig->type == PLAYER) {
2873 esrv_send_item(orig, op);
2874 }
2875 *type = CFAPI_POBJECT;
2876 break;
2877 }
2878
2879 va_end(args);
2880
2881 return rv;
2882}
2883void* cfapi_object_split(int* type, ...)
2884{
2885 va_list args;
2886
2887 int nr;
2888 object* op;
2889 va_start(args, type);
2890
2891 op = va_arg(args, object*);
2892 nr = va_arg(args, int);
2893
2894 va_end(args);
2895 *type = CFAPI_POBJECT;
2896 return get_split_ob(op, nr);
2897}
2898void* cfapi_object_merge(int* type, ...)
2899{
2900 va_list args;
2901 object* op;
2902 object* op2;
2903
2904 va_start(args, type);
2905
2906 op = va_arg(args, object*);
2907 op2 = va_arg(args, object*);
2908
2909 va_end(args);
2910
2911
2912 *type = CFAPI_POBJECT;
2913 return merge_ob(op, op2);
2914}
2915void* cfapi_object_distance(int* type, ...)
2916{
2917 va_list args;
2918 static int rv;
2919 object* op;
2920 object* op2;
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924 op2 = va_arg(args, object*);
2925
2926 va_end(args);
2927
2928 *type = CFAPI_INT;
2929 rv = distance(op, op2);
2930 return &rv;
2931}
2932void* cfapi_object_update(int* type, ...)
2933{
2934 va_list args;
2935 int action;
2936 object* op;
2937 va_start(args, type);
2938
2939 op = va_arg(args, object*);
2940 action = va_arg(args, int);
2941
2942 va_end(args);
2943
2944 update_object(op, action);
2945 *type = CFAPI_NONE;
2946 return NULL;
2947}
2948void* cfapi_object_clear(int* type, ...)
2949{
2950 va_list args;
2951 object* op;
2952 va_start(args, type);
2953
2954 op = va_arg(args, object*);
2955
2956 va_end(args);
2957
2958 clear_object(op);
2959 *type = CFAPI_NONE;
2960 return NULL;
2961}
2962void* cfapi_object_reset(int* type, ...)
2963{
2964 va_list args;
2965 object* op;
2966
2967 va_start(args, type);
2968
2969 op = va_arg(args, object*);
2970
2971 va_end(args);
2972
2973 reset_object(op);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977
2978void* cfapi_object_check_inventory(int* type, ...)
2979{
2980 va_list args;
2981 object* op;
2982 object* op2;
2983 int checktype;
2984 object* ret = NULL;
2985
2986 va_start(args, type);
2987
2988 op = va_arg(args, object*);
2989 op2 = va_arg(args, object*);
2990 checktype = va_arg(args, int);
2991
2992 if (checktype == 0) {
2993 check_inv(op, op2);
2994 *type = CFAPI_NONE;
2995 } else {
2996 ret = check_inv_recursive(op, op2);
2997 *type = CFAPI_POBJECT;
2998 }
2999
3000 va_end(args);
3001
3002 return ret;
3003}
3004
3005void* cfapi_object_clean_object(int* type, ...)
3006{
3007 va_list args;
3008 object* op;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 clean_object(op);
3012 va_end(args);
3013 *type = CFAPI_NONE;
3014 return NULL;
3015}
3016void* cfapi_object_on_same_map(int* type, ...)
3017{
3018 va_list args;
3019 static int rv;
3020 object* op1;
3021 object* op2;
3022
3023 va_start(args, type);
3024 op1 = va_arg(args, object*);
3025 op2 = va_arg(args, object*);
3026
3027 rv = on_same_map(op1, op2);
3028 va_end(args);
3029
3030 *type = CFAPI_INT;
3031 return &rv;
3032}
3033
3034void* cfapi_object_spring_trap(int* type, ...)
3035{
3036 object* trap;
3037 object* victim;
3038 va_list args;
3039
3040 va_start(args, type);
3041 trap = va_arg(args, object*);
3042 victim = va_arg(args, object*);
3043 va_end(args);
3044
3045 spring_trap(trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void* cfapi_object_check_trigger(int* type, ...)
3051{
3052 object* op;
3053 object* cause;
3054 va_list args;
3055 static int rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 cause = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = check_trigger(op, cause);
3063 *type = CFAPI_INT;
3064 return &rv;
3065}
3066
3067void* cfapi_object_query_cost(int* type, ...)
3068{
3069 object* op;
3070 object* who;
3071 int flags;
3072 va_list args;
3073 static int rv;
3074
3075 va_start(args, type);
3076 op = va_arg(args, object*);
3077 who = va_arg(args, object*);
3078 flags = va_arg(args, int);
3079 va_end(args);
3080
3081 rv = query_cost(op, who, flags);
3082 *type = CFAPI_INT;
3083 return &rv;
3084}
3085
3086void* cfapi_object_query_money(int* type, ...)
3087{
3088 object* op;
3089 va_list args;
3090 static int rv;
3091
3092 va_start(args, type);
3093 op = va_arg(args, object*);
3094 va_end(args);
3095
3096 rv = query_money(op);
3097 *type = CFAPI_INT;
3098 return &rv;
3099}
3100void* cfapi_object_cast(int* type, ...)
3101{
3102 object* op;
3103 object* sp;
3104 int dir;
3105 char* str;
3106 object* caster;
3107 va_list args;
3108 static int rv;
3109 va_start(args, type);
3110 op = va_arg(args, object*);
3111 caster = va_arg(args, object*);
3112 dir = va_arg(args, int);
3113 sp = va_arg(args, object*);
3114 str = va_arg(args, char*);
3115 va_end(args);
3116 rv = cast_spell(op, caster, dir, sp, str);
3117 *type = CFAPI_INT;
3118 return &rv;
3119}
3120void* cfapi_object_learn_spell(int* type, ...)
3121{
3122 object* op;
3123 object* sp;
3124 int prayer;
3125 va_list args;
3126
3127 va_start(args, type);
3128 op = va_arg(args, object*);
3129 sp = va_arg(args, object*);
3130 prayer = va_arg(args, int);
3131 va_end(args);
3132 do_learn_spell(op, sp, prayer);
3133 *type = CFAPI_NONE;
3134 return NULL;
3135}
3136void* cfapi_object_forget_spell(int* type, ...)
3137{
3138 object* op;
3139 object* sp;
3140 va_list args;
3141
3142 va_start(args, type);
3143 op = va_arg(args, object*);
3144 sp = va_arg(args, object*);
3145 va_end(args);
3146 do_forget_spell(op, query_name(sp));
3147 *type = CFAPI_NONE;
3148 return NULL;
3149}
3150void* cfapi_object_check_spell(int* type, ...)
3151{
3152 object* op;
3153 char* spellname;
3154 va_list args;
3155 object* rv;
3156
3157 va_start(args, type);
3158 op = va_arg(args, object*);
3159 spellname = va_arg(args, char*);
3160 va_end(args);
3161 rv = check_spell_known(op, spellname);
3162 *type = CFAPI_POBJECT;
3163 return rv;
3164}
3165void* cfapi_object_pay_amount(int* type, ...)
3166{
3167 object* op;
3168 uint64 amount;
3169 va_list args;
3170 static int rv;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 amount = va_arg(args, uint64);
3175 va_end(args);
3176
3177 rv = pay_for_amount(amount, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181void* cfapi_object_pay_item(int* type, ...)
3182{
3183 object* op;
3184 object* tobuy;
3185
3186 va_list args;
3187 static int rv;
3188
3189 va_start(args, type);
3190 tobuy = va_arg(args, object*);
3191 op = va_arg(args, object*);
3192 va_end(args);
3193
3194 rv = pay_for_item(tobuy, op);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_transfer(int* type, ...)
3199{
3200 object* op;
3201 object* originator;
3202 int x, y, randompos, ttype;
3203 va_list args;
3204 static int rv=0;
3205 mapstruct* map;
3206
3207 va_start(args, type);
3208 op = va_arg(args, object*);
3209 ttype = va_arg(args, int);
3210 switch (ttype)
3211 {
3212 case 0:
3213 x = va_arg(args, int);
3214 y = va_arg(args, int);
3215 randompos = va_arg(args, int);
3216 originator = va_arg(args, object*);
3217 va_end(args);
3218
3219 rv = transfer_ob(op, x, y, randompos, originator);
3220 *type = CFAPI_INT;
3221 return &rv;
3222 break;
3223
3224 case 1:
3225 x = va_arg(args, int);
3226 y = va_arg(args, int);
3227 map = va_arg(args, mapstruct*);
3228 va_end(args);
3229 if (x < 0 || y < 0) {
3230 x = map->enter_x;
3231 y = map->enter_y;
3232 }
3233/* 3245/*
3234 originator = get_object(); 3246 originator = get_object();
3235 EXIT_PATH(originator) = add_string(map->path); 3247 EXIT_PATH(originator) = add_string(map->path);
3236 EXIT_X(originator) = x; 3248 EXIT_X(originator) = x;
3237 EXIT_Y(originator) = y; 3249 EXIT_Y(originator) = y;
3238 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3250 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3239 /*enter_exit(op, originator);*/ 3251 /*enter_exit(op, originator); */
3240 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3252 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3241 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3253 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3242 free_object(originator); 3254 free_object(originator);
3243*/ 3255 */
3244 *type = CFAPI_INT; 3256 *type = CFAPI_INT;
3245 return &rv; 3257 return &rv;
3246 break; 3258 break;
3247 3259
3248 default: 3260 default:
3249 *type = CFAPI_NONE; 3261 *type = CFAPI_NONE;
3250 return NULL; 3262 return NULL;
3251 break; 3263 break;
3252 } 3264 }
3253} 3265}
3254 3266
3267void *
3255void* cfapi_object_find_archetype_inside(int* type, ...) 3268cfapi_object_find_archetype_inside (int *type, ...)
3256{ 3269{
3257 object* op; 3270 object *op;
3258 int critera; 3271 int critera;
3259 char* str; 3272 char *str;
3260 va_list args; 3273 va_list args;
3261 object* rv; 3274 object *rv;
3262 3275
3263 *type = CFAPI_POBJECT; 3276 *type = CFAPI_POBJECT;
3264 va_start(args, type); 3277 va_start (args, type);
3265 op = va_arg(args, object*); 3278 op = va_arg (args, object *);
3266 critera = va_arg(args, int); 3279 critera = va_arg (args, int);
3267 3280
3268 switch(critera) 3281 switch (critera)
3269 { 3282 {
3270 case 0: /* By name, either exact or from query_name */ 3283 case 0: /* By name, either exact or from query_name */
3271 str = va_arg(args, char*); 3284 str = va_arg (args, char *);
3285
3272 rv = present_arch_in_ob(find_archetype(str), op); 3286 rv = present_arch_in_ob (archetype::find (str), op);
3273 if (rv == NULL) { 3287 if (rv == NULL)
3288 {
3274 object* tmp; 3289 object *tmp;
3290
3275 /* Search by query_name instead */ 3291 /* Search by query_name instead */
3276 for (tmp = op->inv; tmp; tmp = tmp->below) { 3292 for (tmp = op->inv; tmp; tmp = tmp->below)
3293 {
3277 if (!strncmp(query_name(tmp), str, strlen(str))) 3294 if (!strncmp (query_name (tmp), str, strlen (str)))
3278 rv = tmp; 3295 rv = tmp;
3279 if (!strncmp(tmp->name, str, strlen(str))) 3296 if (!strncmp (tmp->name, str, strlen (str)))
3280 rv = tmp; 3297 rv = tmp;
3281 if (rv != NULL) 3298 if (rv != NULL)
3282 break; 3299 break;
3300 }
3301 }
3302 break;
3303
3304 default:
3305 rv = NULL;
3306 break;
3307 }
3308 va_end (args);
3309
3310 if (rv == NULL)
3311 {
3312 *type = CFAPI_NONE;
3313 }
3314 return rv;
3315}
3316
3317void *
3318cfapi_object_drop (int *type, ...)
3319{
3320 object *op;
3321 object *author;
3322 va_list args;
3323
3324 va_start (args, type);
3325 op = va_arg (args, object *);
3326 author = va_arg (args, object *);
3327
3328 va_end (args);
3329
3330 if (QUERY_FLAG (op, FLAG_NO_DROP))
3331 return NULL;
3332 drop (author, op);
3333
3334 if (author->type == PLAYER)
3335 {
3336 author->contr->count = 0;
3337 author->contr->socket.update_look = 1;
3338 }
3339
3340 *type = CFAPI_NONE;
3341 return NULL;
3342}
3343
3344void *
3345cfapi_object_take (int *type, ...)
3346{
3347 object *op;
3348 object *author;
3349 va_list args;
3350
3351 va_start (args, type);
3352 op = va_arg (args, object *);
3353 author = va_arg (args, object *);
3354
3355 va_end (args);
3356 pick_up (author, op);
3357
3358 *type = CFAPI_NONE;
3359 return NULL;
3360}
3361
3362void *
3363cfapi_object_say (int *type, ...)
3364{
3365 abort ();
3366}
3367
3368void *
3369cfapi_object_speak (int *type, ...)
3370{
3371 abort ();
3372}
3373
3374/* PLAYER SUBCLASS */
3375void *
3376cfapi_player_find (int *type, ...)
3377{
3378 va_list args;
3379 void *rv;
3380 char *sval;
3381
3382 va_start (args, type);
3383
3384 sval = va_arg (args, char *);
3385
3386 va_end (args);
3387
3388 rv = find_player (sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393
3394void *
3395cfapi_player_message (int *type, ...)
3396{
3397 va_list args;
3398 int flags;
3399 int pri;
3400 object *pl;
3401 char *buf;
3402
3403 va_start (args, type);
3404
3405 flags = va_arg (args, int);
3406 pri = va_arg (args, int);
3407 pl = va_arg (args, object *);
3408 buf = va_arg (args, char *);
3409
3410 va_end (args);
3411
3412 new_draw_info (flags, pri, pl, buf);
3413 *type = CFAPI_NONE;
3414 return NULL;
3415}
3416
3417void *
3418cfapi_player_send_inventory (int *type, ...)
3419{
3420 /* Currently a stub. Do we really need this anymore ? */
3421 *type = CFAPI_NONE;
3422 return NULL;
3423}
3424
3425void *
3426cfapi_object_teleport (int *type, ...)
3427{
3428 maptile *map;
3429 int x, y;
3430 object *who;
3431 static int result;
3432 va_list args;
3433
3434 va_start (args, type);
3435 who = va_arg (args, object *);
3436 map = va_arg (args, maptile *);
3437 x = va_arg (args, int);
3438 y = va_arg (args, int);
3439
3440 if (!out_of_map (map, x, y))
3441 {
3442 int k;
3443 object *tmp;
3444
3445 k = find_first_free_spot (who, map, x, y);
3446 if (k == -1)
3447 {
3448 result = 1;
3449 return &result;
3450 }
3451
3452 send_removed_object (who);
3453 remove_ob (who);
3454
3455 for (tmp = who; tmp != NULL; tmp = tmp->more)
3456 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3457 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3458
3459 insert_ob_in_map (who, map, NULL, 0);
3460 result = 0;
3461 }
3462
3463 return &result;
3464}
3465
3466void *
3467cfapi_object_pickup (int *type, ...)
3468{
3469 object *who;
3470 object *what;
3471 va_list args;
3472
3473 va_start (args, type);
3474 who = va_arg (args, object *);
3475 what = va_arg (args, object *);
3476
3477 va_end (args);
3478
3479 pick_up (who, what);
3480 *type = CFAPI_NONE;
3481 return NULL;
3482}
3483
3484/* Archetype-related functions */
3485void *
3486cfapi_archetype_get_first (int *type, ...)
3487{
3488 va_list args;
3489
3490 va_start (args, type);
3491 va_end (args);
3492 *type = CFAPI_PARCH;
3493 return first_archetype;
3494}
3495
3496void *
3497cfapi_archetype_get_property (int *type, ...)
3498{
3499 archetype *arch;
3500 int prop;
3501 va_list args;
3502 void *rv;
3503
3504 va_start (args, type);
3505 arch = va_arg (args, archetype *);
3506 prop = va_arg (args, int);
3507
3508 switch (prop)
3509 {
3510 case CFAPI_ARCH_PROP_NAME:
3511 *type = CFAPI_STRING;
3512 rv = (void *) &arch->name;
3513 break;
3514
3515 case CFAPI_ARCH_PROP_NEXT:
3516 *type = CFAPI_PARCH;
3517 rv = arch->next;
3518 break;
3519
3520 case CFAPI_ARCH_PROP_HEAD:
3521 *type = CFAPI_PARCH;
3522 rv = arch->head;
3523 break;
3524
3525 case CFAPI_ARCH_PROP_MORE:
3526 *type = CFAPI_PARCH;
3527 rv = arch->more;
3528 break;
3529
3530 case CFAPI_ARCH_PROP_CLONE:
3531 *type = CFAPI_POBJECT;
3532 rv = &arch->clone;
3533 break;
3534
3535 default:
3536 *type = CFAPI_NONE;
3537 rv = NULL;
3538 break;
3539 }
3540 va_end (args);
3541 return rv;
3542}
3543
3544/* Party-related functions */
3545void *
3546cfapi_party_get_property (int *type, ...)
3547{
3548 partylist *party;
3549 int prop;
3550 va_list args;
3551 void *rv;
3552 object *obarg;
3553 player *pl;
3554
3555 va_start (args, type);
3556 party = va_arg (args, partylist *);
3557 prop = va_arg (args, int);
3558
3559 switch (prop)
3560 {
3561 case CFAPI_PARTY_PROP_NAME:
3562 *type = CFAPI_STRING;
3563 rv = (void *) party->partyname;
3564 break;
3565
3566 case CFAPI_PARTY_PROP_NEXT:
3567 *type = CFAPI_PPARTY;
3568 rv = (party ? party->next : get_firstparty ());
3569 break;
3570
3571 case CFAPI_PARTY_PROP_PASSWORD:
3572 *type = CFAPI_STRING;
3573 rv = (void *) party->passwd;
3574 break;
3575
3576 case CFAPI_PARTY_PROP_PLAYER:
3577 *type = CFAPI_PPLAYER;
3578 obarg = va_arg (args, object *);
3579
3580 pl = (obarg ? obarg->contr : first_player);
3581 rv = NULL;
3582 for (; pl != NULL; pl = pl->next)
3583 if (pl->ob->contr->party == party)
3584 {
3585 rv = (void *) pl;
3586 break;
3587 }
3588 break;
3589
3590 default:
3591 *type = CFAPI_NONE;
3592 rv = NULL;
3593 break;
3594 }
3595 va_end (args);
3596 return rv;
3597}
3598
3599/* Regions-related functions */
3600void *
3601cfapi_region_get_property (int *type, ...)
3602{
3603 region *reg;
3604 int prop;
3605 va_list args;
3606 void *rv;
3607
3608 va_start (args, type);
3609 reg = va_arg (args, region *);
3610 prop = va_arg (args, int);
3611
3612 switch (prop)
3613 {
3614 case CFAPI_REGION_PROP_NAME:
3615 *type = CFAPI_STRING;
3616 rv = (void *) reg->name;
3617 break;
3618
3619 case CFAPI_REGION_PROP_NEXT:
3620 *type = CFAPI_PREGION;
3621 rv = (reg ? reg->next : first_region);
3622 break;
3623
3624 case CFAPI_REGION_PROP_PARENT:
3625 *type = CFAPI_PREGION;
3626 rv = (void *) reg->parent;
3627 break;
3628
3629 case CFAPI_REGION_PROP_LONGNAME:
3630 *type = CFAPI_STRING;
3631 rv = (void *) reg->longname;
3632 break;
3633
3634 case CFAPI_REGION_PROP_MESSAGE:
3635 *type = CFAPI_STRING;
3636 rv = (void *) reg->msg;
3637 break;
3638
3639 default:
3640 *type = CFAPI_NONE;
3641 rv = NULL;
3642 break;
3643 }
3644 va_end (args);
3645 return rv;
3646}
3647
3648/*****************************************************************************/
3649
3650/* NEW PLUGIN STUFF ENDS HERE */
3651
3652/*****************************************************************************/
3653
3654
3655/*****************************************************************************/
3656
3657/* Tries to find if a given command is handled by a plugin. */
3658
3659/* Note that find_plugin_command is called *before* the internal commands are*/
3660
3661/* checked, meaning that you can "overwrite" them. */
3662
3663/*****************************************************************************/
3664CommArray_s *
3665find_plugin_command (char *cmd, object *op)
3666{
3667 int i;
3668 crossfire_plugin *cp;
3669 CommArray_s *rtn_cmd;
3670
3671 if (plugins_list == NULL)
3672 return NULL;
3673
3674 for (cp = plugins_list; cp != NULL; cp = cp->next)
3675 {
3676 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3677 if (rtn_cmd)
3678 return rtn_cmd;
3679 }
3680 return NULL;
3681}
3682
3683/*****************************************************************************/
3684
3685/* Plugins initialization. Browses the plugins directory and call */
3686
3687/* initOnePlugin for each file found. */
3688
3689/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3690
3691/*****************************************************************************/
3692int
3693initPlugins (void)
3694{
3695 struct dirent *currentfile;
3696 DIR *plugdir;
3697 size_t l;
3698 char buf[MAX_BUF];
3699 char buf2[MAX_BUF];
3700 int result;
3701
3702 LOG (llevInfo, "Initializing plugins\n");
3703 strcpy (buf, LIBDIR);
3704 strcat (buf, "/plugins/");
3705 LOG (llevInfo, "Plugins directory is %s\n", buf);
3706
3707 plugins_init_perl ();
3708
3709 plugdir = opendir (buf);
3710 if (plugdir == NULL)
3711 return -1;
3712
3713 result = -1;
3714 while ((currentfile = readdir (plugdir)) != NULL)
3715 {
3716 l = strlen (currentfile->d_name);
3717 if (l > strlen (PLUGIN_SUFFIX))
3718 {
3719 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3720 {
3721 strcpy (buf2, buf);
3722 strcat (buf2, currentfile->d_name);
3723 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3724 if (plugins_init_plugin (buf2) == 0)
3725 result = 0;
3283 } 3726 }
3284 } 3727 }
3285 break;
3286
3287 default:
3288 rv = NULL;
3289 break;
3290 }
3291 va_end(args);
3292
3293 if (rv == NULL) {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void* cfapi_object_drop(int* type, ...)
3300{
3301 object* op;
3302 object* author;
3303 va_list args;
3304
3305 va_start(args, type);
3306 op = va_arg(args, object*);
3307 author = va_arg(args, object*);
3308 va_end(args);
3309
3310 if (QUERY_FLAG(op, FLAG_NO_DROP))
3311 return NULL;
3312 drop(author, op);
3313
3314 if (author->type == PLAYER) {
3315 author->contr->count = 0;
3316 author->contr->socket.update_look = 1;
3317 }
3318
3319 *type = CFAPI_NONE;
3320 return NULL;
3321}
3322
3323void* cfapi_object_take(int* type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start(args, type);
3330 op = va_arg(args, object*);
3331 author = va_arg(args, object*);
3332 va_end(args);
3333 pick_up(author, op);
3334
3335 *type = CFAPI_NONE;
3336 return NULL;
3337}
3338
3339void* cfapi_object_say(int* type, ...)
3340{
3341 static int rv;
3342 object* op;
3343 char* msg;
3344 va_list args;
3345
3346 va_start(args, type);
3347 op = va_arg(args, object*);
3348 msg = va_arg(args, char*);
3349 va_end(args);
3350
3351 rv = command_say(op, msg);
3352 *type = CFAPI_INT;
3353 return &rv;
3354}
3355void* cfapi_object_speak(int* type, ...)
3356{
3357 object* op;
3358 char* msg;
3359 va_list args;
3360 static char buf[MAX_BUF];
3361
3362 va_start(args, type);
3363 op = va_arg(args, object*);
3364 msg = va_arg(args, char*);
3365 va_end(args);
3366
3367 if (!op || !msg)
3368 return NULL;
3369 sprintf(buf, "%s says: ", op->name);
3370 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3371 buf[MAX_BUF-1]=0;
3372 new_info_map(NDI_WHITE, op->map, buf);
3373 communicate(op, msg);
3374 *type = CFAPI_NONE;
3375 return NULL;
3376}
3377/* PLAYER SUBCLASS */
3378void* cfapi_player_find(int* type, ...)
3379{
3380 va_list args;
3381 void* rv;
3382 char* sval;
3383 va_start(args, type);
3384
3385 sval = va_arg(args, char*);
3386 va_end(args);
3387
3388 rv = find_player(sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393void* cfapi_player_message(int* type, ...)
3394{
3395 va_list args;
3396 int flags;
3397 int pri;
3398 object* pl;
3399 char* buf;
3400
3401 va_start(args, type);
3402
3403 flags = va_arg(args, int);
3404 pri = va_arg(args, int);
3405 pl = va_arg(args, object*);
3406 buf = va_arg(args, char*);
3407 va_end(args);
3408
3409 new_draw_info(flags, pri, pl, buf);
3410 *type = CFAPI_NONE;
3411 return NULL;
3412}
3413void *cfapi_player_send_inventory(int *type, ...)
3414{
3415 /* Currently a stub. Do we really need this anymore ? */
3416 *type = CFAPI_NONE;
3417 return NULL;
3418}
3419
3420void* cfapi_object_teleport(int *type, ...)
3421{
3422 mapstruct* map;
3423 int x, y;
3424 object* who;
3425 static int result;
3426 va_list args;
3427
3428 va_start(args, type);
3429 who = va_arg(args, object*);
3430 map = va_arg(args, mapstruct*);
3431 x = va_arg(args, int);
3432 y = va_arg(args, int);
3433
3434 if (!out_of_map(map, x, y)) {
3435 int k;
3436 object *tmp;
3437 k = find_first_free_spot(who, map, x, y);
3438 if (k == -1) {
3439 result = 1;
3440 return &result;
3441 }
3442
3443 send_removed_object(who);
3444 remove_ob(who);
3445
3446 for (tmp = who; tmp != NULL; tmp = tmp->more)
3447 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3448 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3449
3450 insert_ob_in_map(who, map, NULL, 0);
3451 result = 0;
3452 }
3453
3454 return &result;
3455}
3456void* cfapi_object_pickup(int *type, ...)
3457{
3458 object* who;
3459 object* what;
3460 va_list args;
3461
3462 va_start(args, type);
3463 who = va_arg(args, object*);
3464 what = va_arg(args, object*);
3465 va_end(args);
3466
3467 pick_up(who, what);
3468 *type = CFAPI_NONE;
3469 return NULL;
3470}
3471
3472/* Archetype-related functions */
3473void* cfapi_archetype_get_first(int* type, ...)
3474{
3475 va_list args;
3476 va_start(args, type);
3477 va_end(args);
3478 *type = CFAPI_PARCH;
3479 return first_archetype;
3480}
3481
3482void* cfapi_archetype_get_property(int* type, ...)
3483{
3484 archetype* arch;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488
3489 va_start(args, type);
3490 arch = va_arg(args, archetype*);
3491 prop = va_arg(args, int);
3492 switch (prop) {
3493 case CFAPI_ARCH_PROP_NAME:
3494 *type = CFAPI_STRING;
3495 rv = (void*)arch->name;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_NEXT:
3499 *type = CFAPI_PARCH;
3500 rv = arch->next;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_HEAD:
3504 *type = CFAPI_PARCH;
3505 rv = arch->head;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_MORE:
3509 *type = CFAPI_PARCH;
3510 rv = arch->more;
3511 break;
3512
3513 case CFAPI_ARCH_PROP_CLONE:
3514 *type = CFAPI_POBJECT;
3515 rv = &arch->clone;
3516 break;
3517
3518 default:
3519 *type = CFAPI_NONE;
3520 rv = NULL;
3521 break;
3522 }
3523 va_end(args);
3524 return rv;
3525}
3526
3527/* Party-related functions */
3528void* cfapi_party_get_property(int* type, ...)
3529{
3530 partylist* party;
3531 int prop;
3532 va_list args;
3533 void* rv;
3534 object* obarg;
3535 player* pl;
3536
3537 va_start(args, type);
3538 party = va_arg(args, partylist*);
3539 prop = va_arg(args, int);
3540 switch (prop)
3541 { 3728 }
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void*)party->partyname;
3545 break;
3546 3729
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void*)party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg(args, object*);
3560 pl = (obarg ? obarg->contr : first_player);
3561 rv = NULL;
3562 for (; pl != NULL; pl = pl->next)
3563 if (pl->ob->contr->party == party) {
3564 rv = (void*)pl;
3565 break;
3566 }
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/* Regions-related functions */
3579void* cfapi_region_get_property(int* type, ...)
3580{
3581 region* reg;
3582 int prop;
3583 va_list args;
3584 void* rv;
3585
3586 va_start(args, type);
3587 reg = va_arg(args, region*);
3588 prop = va_arg(args, int);
3589 switch (prop) {
3590 case CFAPI_REGION_PROP_NAME:
3591 *type = CFAPI_STRING;
3592 rv = (void*)reg->name;
3593 break;
3594
3595 case CFAPI_REGION_PROP_NEXT:
3596 *type = CFAPI_PREGION;
3597 rv = (reg?reg->next:first_region);
3598 break;
3599
3600 case CFAPI_REGION_PROP_PARENT:
3601 *type = CFAPI_PREGION;
3602 rv = (void*)reg->parent;
3603 break;
3604
3605 case CFAPI_REGION_PROP_LONGNAME:
3606 *type = CFAPI_STRING;
3607 rv = (void*)reg->longname;
3608 break;
3609
3610 case CFAPI_REGION_PROP_MESSAGE:
3611 *type = CFAPI_STRING;
3612 rv = (void*)reg->msg;
3613 break;
3614
3615 default:
3616 *type = CFAPI_NONE;
3617 rv = NULL;
3618 break;
3619 }
3620 va_end(args);
3621 return rv;
3622}
3623
3624/*****************************************************************************/
3625/* NEW PLUGIN STUFF ENDS HERE */
3626/*****************************************************************************/
3627
3628
3629/*****************************************************************************/
3630/* Tries to find if a given command is handled by a plugin. */
3631/* Note that find_plugin_command is called *before* the internal commands are*/
3632/* checked, meaning that you can "overwrite" them. */
3633/*****************************************************************************/
3634CommArray_s *find_plugin_command(char *cmd, object *op)
3635{
3636 int i;
3637 crossfire_plugin* cp;
3638 CommArray_s* rtn_cmd;
3639
3640 if (plugins_list == NULL)
3641 return NULL;
3642
3643 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3644 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3645 if (rtn_cmd)
3646 return rtn_cmd;
3647 }
3648 return NULL;
3649}
3650
3651/*****************************************************************************/
3652/* Plugins initialization. Browses the plugins directory and call */
3653/* initOnePlugin for each file found. */
3654/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3655/*****************************************************************************/
3656int initPlugins(void)
3657{
3658 struct dirent *currentfile;
3659 DIR *plugdir;
3660 size_t l;
3661 char buf[MAX_BUF];
3662 char buf2[MAX_BUF];
3663 int result;
3664
3665 LOG(llevInfo, "Initializing plugins\n");
3666 strcpy(buf, LIBDIR);
3667 strcat(buf, "/plugins/");
3668 LOG(llevInfo, "Plugins directory is %s\n", buf);
3669
3670 plugins_init_perl ();
3671
3672 plugdir = opendir(buf);
3673 if (plugdir == NULL)
3674 return -1;
3675
3676 result = -1;
3677 while ((currentfile = readdir(plugdir)) != NULL) {
3678 l = strlen(currentfile->d_name);
3679 if (l > strlen(PLUGIN_SUFFIX)) {
3680 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3681 strcpy(buf2, buf);
3682 strcat(buf2, currentfile->d_name);
3683 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3684 if (plugins_init_plugin(buf2) == 0)
3685 result = 0;
3686 }
3687 }
3688 }
3689
3690 closedir(plugdir); 3730 closedir (plugdir);
3691 return result; 3731 return result;
3692} 3732}

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