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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.2 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.32 by root, Fri Dec 22 16:34:00 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.2 2006/08/15 17:10:46 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32
153static const char *plugins_dlerror(void)
154{
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166}
167#endif /* WIN32 */
168 125
169/** 126/**
170 * Notify clients about a changed object. 127 * Notify clients about a changed object.
171 * 128 *
172 * @param op the object that has changed 129 * @param op the object that has changed
173 */ 130 */
131static void
174static void send_changed_object(object *op) 132send_changed_object (object *op)
175{ 133{
176 object* tmp; 134 object *tmp;
177 player *pl; 135 player *pl;
178 136
179 if (op->env != NULL) { 137 if (op->env)
180 tmp = is_player_inv(op->env); 138 {
139 tmp = op->in_player ();
140
181 if (!tmp) { 141 if (!tmp)
142 {
182 for (pl = first_player; pl; pl = pl->next) 143 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env) 144 if (pl->ob->container == op->env)
184 break; 145 break;
146
185 if (pl) 147 if (pl)
186 tmp = pl->ob; 148 tmp = pl->ob;
187 else 149 else
188 tmp = NULL; 150 tmp = NULL;
189 } 151 }
152
190 if (tmp) 153 if (tmp)
191 esrv_send_item(tmp, op); 154 esrv_send_item (tmp, op);
192 } else { 155 }
156 else
157 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 158 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 159 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 160 esrv_send_item (tmp, op);
196 } 161 }
197} 162}
198 163
199/** 164/**
200 * Notify clients about a removed object. 165 * Notify clients about a removed object.
201 * 166 *
202 * @param op the object about to be removed from its environment; it must still 167 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 168 * be present in its environment
204 */ 169 */
170static void
205static void send_removed_object(object *op) 171send_removed_object (object *op)
206{ 172{
207 object* tmp; 173 object *tmp;
208 player *pl; 174 player *pl;
209 175
210 if (op->env == NULL) { 176 if (op->env == NULL)
177 {
211 /* no action necessary: remove_ob() notifies the client */ 178 /* no action necessary: remove_ob() notifies the client */
212 return; 179 return;
213 } 180 }
214 181
215 tmp = is_player_inv(op->env); 182 tmp = op->in_player ();
216 if (!tmp) { 183 if (!tmp)
184 {
217 for (pl = first_player; pl; pl = pl->next) 185 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env) 186 if (pl->ob->container == op->env)
219 break; 187 break;
220 if (pl) 188 if (pl)
221 tmp = pl->ob; 189 tmp = pl->ob;
222 else 190 else
223 tmp = NULL; 191 tmp = NULL;
224 } 192 }
225 if (tmp) 193 if (tmp)
226 esrv_del_item(tmp->contr, op->count); 194 esrv_del_item (tmp->contr, op->count);
227}
228
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230{
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237#if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284}
285
286int execute_global_event(int eventcode, ...)
287{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475} 195}
476 196
477extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 197extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
478extern "C" void *cfperl_getPluginProperty (int *type, ...); 198extern "C" void *cfperl_getPluginProperty (int *type, ...);
479extern "C" int cfperl_postInitPlugin (); 199extern "C" int cfperl_postInitPlugin ();
480extern "C" void *cfperl_eventListener (int *type, ...);
481extern "C" int cfperl_closePlugin (); 200extern "C" int cfperl_closePlugin ();
482 201
202// this is a temporary hack till the old plugin stuff is removed
203int
483int plugins_init_perl() 204plugins_init_perl ()
484{ 205{
485 f_plug_init initfunc; 206 f_plug_init initfunc;
486 f_plug_api propfunc; 207 f_plug_api propfunc;
487 f_plug_api eventfunc;
488 f_plug_postinit postfunc; 208 f_plug_postinit postfunc;
489 f_plug_postinit closefunc; 209 f_plug_postinit closefunc;
490 int i; 210 int i;
491 crossfire_plugin* cp; 211 crossfire_plugin *cp;
492 crossfire_plugin* ccp; 212 crossfire_plugin *ccp;
493 213
494 load_original_map_callback = plugin_load_original_map;
495 load_temporary_map_callback = plugin_load_temporary_map;
496 clean_temporary_map_callback = plugin_clean_temporary_map;
497 object_free_callback = plugin_object_free;
498
499 initfunc = (f_plug_init)cfperl_initPlugin; 214 initfunc = (f_plug_init) cfperl_initPlugin;
500 propfunc = (f_plug_api)cfperl_getPluginProperty; 215 propfunc = (f_plug_api) cfperl_getPluginProperty;
501 eventfunc = (f_plug_api)cfperl_eventListener;
502 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 216 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
503 closefunc = (f_plug_postinit)cfperl_closePlugin; 217 closefunc = (f_plug_postinit) cfperl_closePlugin;
504 i = initfunc("2.0", cfapi_get_hooks); 218 i = initfunc ("2.0", cfapi_get_hooks);
505 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 219 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
506 for (i = 0; i < NR_EVENTS; i++) 220 for (i = 0; i < NR_EVENTS; i++)
507 cp->gevent[i] = NULL; 221 cp->gevent[i] = NULL;
508 cp->eventfunc = eventfunc; 222 cp->eventfunc = 0;
509 cp->propfunc = propfunc; 223 cp->propfunc = propfunc;
510 cp->closefunc = closefunc; 224 cp->closefunc = closefunc;
511 cp->libptr = 0; 225 cp->libptr = 0;
512 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 226 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
513 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 227 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
514 cp->next = NULL; 228 cp->next = NULL;
515 cp->prev = NULL; 229 cp->prev = NULL;
516 if (plugins_list == NULL) { 230 if (plugins_list == NULL)
231 {
517 plugins_list = cp; 232 plugins_list = cp;
518 } else { 233 }
234 else
235 {
519 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 236 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
520 ; 237 ;
521 ccp->next = cp; 238 ccp->next = cp;
522 cp->prev = ccp; 239 cp->prev = ccp;
523 } 240 }
524 postfunc(); 241 postfunc ();
525 plugin_number++; 242 plugin_number++;
526 return 0; 243 return 0;
527} 244}
528 245
246int
529int plugins_init_plugin(const char* libfile) 247plugins_init_plugin (const char *libfile)
530{ 248{
249 return 0;
250
531 LIBPTRTYPE ptr; 251 LIBPTRTYPE ptr;
532 f_plug_init initfunc; 252 f_plug_init initfunc;
533 f_plug_api propfunc; 253 f_plug_api propfunc;
534 f_plug_api eventfunc; 254 f_plug_api eventfunc;
535 f_plug_postinit postfunc; 255 f_plug_postinit postfunc;
536 f_plug_postinit closefunc; 256 f_plug_postinit closefunc;
537 int i; 257 int i;
538 crossfire_plugin* cp; 258 crossfire_plugin *cp;
539 crossfire_plugin* ccp; 259 crossfire_plugin *ccp;
540 260
541 load_original_map_callback = plugin_load_original_map;
542 load_temporary_map_callback = plugin_load_temporary_map;
543 clean_temporary_map_callback = plugin_clean_temporary_map;
544 object_free_callback = plugin_object_free;
545
546 /* Open the plugin lib and load the required functions */ 261 /* Open the plugin lib and load the required functions */
547 ptr = plugins_dlopen(libfile); 262 ptr = plugins_dlopen (libfile);
548 if (ptr == NULL) { 263 if (ptr == NULL)
264 {
549 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 265 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
550 return -1; 266 return -1;
551 } 267 }
552 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 268 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
553 if (initfunc == NULL) { 269 if (initfunc == NULL)
270 {
554 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 271 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
555 libfile, plugins_dlerror());
556 plugins_dlclose(ptr); 272 plugins_dlclose (ptr);
557 return -1; 273 return -1;
558 } 274 }
559 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 275 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
560 if (propfunc == NULL) { 276 if (propfunc == NULL)
277 {
561 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 278 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
562 libfile, plugins_dlerror());
563 plugins_dlclose(ptr); 279 plugins_dlclose (ptr);
564 return -1; 280 return -1;
565 } 281 }
566 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 282 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
567 if (eventfunc == NULL) { 283 if (eventfunc == NULL)
284 {
568 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 285 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
569 libfile, plugins_dlerror());
570 plugins_dlclose(ptr); 286 plugins_dlclose (ptr);
571 return -1; 287 return -1;
572 } 288 }
573 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 289 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
574 if (postfunc == NULL) { 290 if (postfunc == NULL)
291 {
575 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 292 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
576 libfile, plugins_dlerror());
577 plugins_dlclose(ptr); 293 plugins_dlclose (ptr);
578 return -1; 294 return -1;
579 } 295 }
580 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 296 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
581 if (postfunc == NULL) { 297 if (postfunc == NULL)
298 {
582 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 299 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
583 libfile, plugins_dlerror());
584 plugins_dlclose(ptr); 300 plugins_dlclose (ptr);
585 return -1; 301 return -1;
586 } 302 }
587 i = initfunc("2.0", cfapi_get_hooks); 303 i = initfunc ("2.0", cfapi_get_hooks);
588 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 304 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
589 for (i = 0; i < NR_EVENTS; i++) 305 for (i = 0; i < NR_EVENTS; i++)
590 cp->gevent[i] = NULL; 306 cp->gevent[i] = NULL;
591 cp->eventfunc = eventfunc; 307 cp->eventfunc = eventfunc;
592 cp->propfunc = propfunc; 308 cp->propfunc = propfunc;
593 cp->closefunc = closefunc; 309 cp->closefunc = closefunc;
594 cp->libptr = ptr; 310 cp->libptr = ptr;
595 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 311 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
596 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 312 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
597 cp->next = NULL; 313 cp->next = NULL;
598 cp->prev = NULL; 314 cp->prev = NULL;
599 if (plugins_list == NULL) { 315 if (plugins_list == NULL)
316 {
600 plugins_list = cp; 317 plugins_list = cp;
601 } else { 318 }
319 else
320 {
602 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 321 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
603 ; 322 ;
604 ccp->next = cp; 323 ccp->next = cp;
605 cp->prev = ccp; 324 cp->prev = ccp;
606 } 325 }
607 postfunc(); 326 postfunc ();
608 plugin_number++; 327 plugin_number++;
609 return 0; 328 return 0;
610} 329}
611 330
331void *
612void* cfapi_get_hooks(int* type, ...) 332cfapi_get_hooks (int *type, ...)
613{ 333{
614 va_list args; 334 va_list args;
615 int request_type; 335 int request_type;
616 char* buf; 336 char *buf;
617 int fid; 337 int fid;
618 f_plug_api rv; 338 f_plug_api rv;
619 int i; 339 int i;
620 340
621 va_start(args, type); 341 va_start (args, type);
622 request_type = va_arg(args, int); 342 request_type = va_arg (args, int);
343
623 if (request_type == 0) { /* By nr */ 344 if (request_type == 0)
345 { /* By nr */
624 fid = va_arg(args, int); 346 fid = va_arg (args, int);
347
625 if (fid < 0 || fid >= NR_OF_HOOKS) { 348 if (fid < 0 || fid >= NR_OF_HOOKS)
349 {
626 rv = NULL; 350 rv = NULL;
627 *type = CFAPI_NONE; 351 *type = CFAPI_NONE;
628 } else {
629 rv = plug_hooks[fid].func;
630 *type = CFAPI_FUNC;
631 } 352 }
632 } else { /* by name */ 353 else
354 {
355 rv = plug_hooks[fid].func;
356 *type = CFAPI_FUNC;
357 }
358 }
359 else
360 { /* by name */
633 buf = va_arg(args, char*); 361 buf = va_arg (args, char *);
362
634 rv = NULL; 363 rv = NULL;
635 for (i = 0; i < NR_OF_HOOKS; i++) { 364 for (i = 0; i < NR_OF_HOOKS; i++)
365 {
636 if (!strcmp(buf, plug_hooks[i].fname)) { 366 if (!strcmp (buf, plug_hooks[i].fname))
367 {
637 rv = plug_hooks[i].func; 368 rv = plug_hooks[i].func;
638 *type = CFAPI_FUNC; 369 *type = CFAPI_FUNC;
639 break; 370 break;
640 } 371 }
641 } 372 }
642 if (rv == NULL) { 373 if (rv == NULL)
374 {
643 *type = CFAPI_NONE; 375 *type = CFAPI_NONE;
644 } 376 }
645 } 377 }
646 va_end(args); 378 va_end (args);
647 return (void*)rv; 379 return (void *) rv;
648} 380}
649 381
382int
650int plugins_remove_plugin(const char* id) 383plugins_remove_plugin (const char *id)
651{ 384{
652 crossfire_plugin* cp; 385 crossfire_plugin *cp;
653 386
654 if (plugins_list == NULL) 387 if (plugins_list == NULL)
655 return -1; 388 return -1;
656 389
657 for (cp = plugins_list; cp != NULL; cp = cp->next) { 390 for (cp = plugins_list; cp != NULL; cp = cp->next)
391 {
658 if (!strcmp(id, cp->id) && cp->libptr) { 392 if (!strcmp (id, cp->id) && cp->libptr)
393 {
659 crossfire_plugin* n; 394 crossfire_plugin *n;
660 crossfire_plugin* p; 395 crossfire_plugin *p;
396
661 n = cp->next; 397 n = cp->next;
662 p = cp->prev; 398 p = cp->prev;
663 plugins_dlclose(cp->libptr); 399 plugins_dlclose (cp->libptr);
664 if (n != NULL) { 400 if (n != NULL)
401 {
665 if (p != NULL) { 402 if (p != NULL)
403 {
666 n->prev = p; 404 n->prev = p;
667 p->next = n; 405 p->next = n;
668 } else {
669 n->prev = NULL;
670 plugins_list = n;
671 } 406 }
672 } else {
673 if (p != NULL)
674 p->next = NULL;
675 else 407 else
408 {
409 n->prev = NULL;
676 plugins_list = NULL; 410 plugins_list = n;
677 }
678 free(cp);
679 plugin_number --;
680 return 0;
681 }
682 }
683 return -1;
684}
685
686crossfire_plugin* plugins_find_plugin(const char* id)
687{
688 crossfire_plugin* cp;
689
690 if (plugins_list == NULL)
691 return NULL;
692
693 for (cp = plugins_list; cp != NULL; cp = cp->next) {
694 if (!strcmp(id, cp->id)) {
695 return cp;
696 }
697 }
698 return NULL;
699}
700
701/*****************************************************************************/
702/* Displays a list of loaded plugins (keystrings and description) in the */
703/* game log window. */
704/*****************************************************************************/
705void plugins_display_list(object *op)
706{
707 crossfire_plugin* cp;
708
709 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
710 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
711
712 if (plugins_list == NULL)
713 return;
714
715 for (cp = plugins_list; cp != NULL; cp = cp->next) {
716 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
717 }
718}
719
720/* SYSTEM-RELATED HOOKS */
721
722void* cfapi_system_find_animation(int *type, ...)
723{
724 va_list args;
725 static int rv;
726 char* anim;
727 va_start(args, type);
728 anim = va_arg(args, char*);
729 va_end(args);
730
731 rv = find_animation(anim);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_strdup_local(int *type, ...)
737{
738 va_list args;
739 char* txt;
740 va_start(args, type);
741 txt = va_arg(args, char*);
742 va_end(args);
743 *type = CFAPI_STRING;
744 return strdup_local(txt);
745}
746
747void* cfapi_system_register_global_event(int *type, ...)
748{
749 va_list args;
750 int eventcode;
751 char* pname;
752 f_plug_api hook;
753 crossfire_plugin* cp;
754
755 va_start(args, type);
756 eventcode = va_arg(args, int);
757 pname = va_arg(args, char*);
758 hook = va_arg(args, f_plug_api);
759
760 va_end(args);
761 cp = plugins_find_plugin(pname);
762 cp->gevent[eventcode] = hook;
763 return NULL;
764}
765
766void* cfapi_system_unregister_global_event(int *type, ...)
767{
768 va_list args;
769 int eventcode;
770 char* pname;
771 crossfire_plugin* cp;
772
773 va_start(args, type);
774 eventcode = va_arg(args, int);
775 pname = va_arg(args, char*);
776
777 cp = plugins_find_plugin(pname);
778 cp->gevent[eventcode] = NULL;
779
780 va_end(args);
781 return NULL;
782}
783
784void* cfapi_system_add_string(int *type, ...)
785{
786 va_list args;
787 const char* str;
788 char* rv;
789
790 va_start(args, type);
791 str = va_arg(args, char*);
792 va_end(args);
793
794 rv = (char*)add_string(str);
795 *type = CFAPI_STRING;
796 return rv;
797}
798
799void* cfapi_system_remove_string(int *type, ...)
800{
801 va_list args;
802 char* str;
803
804 va_start(args, type);
805 str = va_arg(args, char*);
806 va_end(args);
807
808 free_string(str);
809 *type = CFAPI_NONE;
810 return NULL;
811}
812void* cfapi_system_check_path(int* type, ...)
813{
814 va_list args;
815 static int rv;
816 char* name;
817 int prepend_dir;
818
819 va_start(args, type);
820
821 name = va_arg(args, char*);
822 prepend_dir = va_arg(args, int);
823
824 rv = check_path(name, prepend_dir);
825
826 va_end(args);
827 *type = CFAPI_INT;
828 return &rv;
829}
830
831void* cfapi_system_re_cmp(int* type, ...)
832{
833 va_list args;
834 char* rv;
835 const char* str;
836 const char* regexp;
837
838 va_start(args, type);
839
840 str = va_arg(args, char*);
841 regexp = va_arg(args, char*);
842
843 rv = (char*)re_cmp(str, regexp);
844
845 va_end(args);
846 *type = CFAPI_STRING;
847 return rv;
848}
849
850void* cfapi_system_directory(int* type, ...)
851{
852 va_list args;
853 int dirtype;
854
855 va_start(args, type);
856
857 dirtype = va_arg(args, int);
858 va_end(args);
859
860 *type = CFAPI_STRING;
861
862 switch (dirtype)
863 {
864 case 0:
865 return settings.mapdir;
866 break;
867
868 case 1:
869 return settings.uniquedir;
870 break;
871
872 case 2:
873 return settings.tmpdir;
874 break;
875
876 case 3:
877 return settings.confdir;
878 break;
879
880 case 4:
881 return settings.localdir;
882 break;
883
884 case 5:
885 return settings.playerdir;
886 break;
887
888 case 6:
889 return settings.datadir;
890 break;
891 }
892
893 *type = CFAPI_NONE;
894 return NULL;
895}
896
897
898/* MAP RELATED HOOKS */
899
900void* cfapi_map_get_map(int* type, ...)
901{
902 va_list args;
903 mapstruct* rv;
904 int ctype;
905 int x, y;
906 sint16 nx, ny;
907 char* name;
908 mapstruct* m;
909
910 va_start(args, type);
911
912 ctype = va_arg(args, int);
913
914 switch (ctype)
915 {
916 case 0:
917 x = va_arg(args, int);
918 y = va_arg(args, int);
919 rv = get_empty_map(x, y);
920 break;
921
922 case 1:
923 name = va_arg(args, char*);
924 x = va_arg(args, int);
925 rv = ready_map_name(name, x);
926 break;
927
928 case 2:
929 m = va_arg(args, mapstruct*);
930 nx = va_arg(args, int);
931 ny = va_arg(args, int);
932 rv = get_map_from_coord(m, &nx, &ny);
933 break;
934
935 case 3:
936 rv = first_map;
937 break;
938
939 default:
940 *type = CFAPI_NONE;
941 va_end(args);
942 return NULL;
943 break;
944 }
945 va_end(args);
946 *type = CFAPI_PMAP;
947 return rv;
948}
949void* cfapi_map_has_been_loaded(int* type, ...)
950{
951 va_list args;
952 mapstruct* map;
953 char* string;
954
955 va_start(args, type);
956 string = va_arg(args, char*);
957 map = has_been_loaded(string);
958 va_end(args);
959 *type = CFAPI_PMAP;
960 return map;
961}
962void* cfapi_map_create_path(int* type, ...)
963{
964 va_list args;
965 int ctype;
966 const char* str;
967 char* rv;
968 va_start(args, type);
969
970 ctype = va_arg(args, int);
971 str = va_arg(args, char*);
972 *type = CFAPI_STRING;
973
974 switch (ctype)
975 {
976 case 0:
977 rv = (char*)create_pathname(str);
978 break;
979
980 case 1:
981 rv = (char*)create_overlay_pathname(str);
982 break;
983
984 /*case 2:
985 rv = create_items_path(str);
986 break;*/
987
988 default:
989 rv = NULL;
990 *type = CFAPI_NONE;
991 break;
992 }
993 va_end(args);
994 return rv;
995}
996void* cfapi_map_get_map_property(int* type, ...)
997{
998 va_list args;
999 int x, y;
1000 sint16 nx, ny;
1001 mapstruct* map;
1002 mapstruct* newmap;
1003 static int rv;
1004 int property;
1005 char* buf;
1006
1007 va_start(args, type);
1008
1009 property = va_arg(args, int);
1010 switch (property)
1011 {
1012 case CFAPI_MAP_PROP_FLAGS:
1013 map = va_arg(args, mapstruct*);
1014 newmap = va_arg(args, mapstruct*);
1015 x = va_arg(args, int);
1016 y = va_arg(args, int);
1017 nx = va_arg(args, int);
1018 ny = va_arg(args, int);
1019 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
1020 va_end(args);
1021 *type = CFAPI_INT;
1022 return &rv;
1023 break;
1024
1025 case CFAPI_MAP_PROP_DIFFICULTY:
1026 map = va_arg(args, mapstruct*);
1027 rv = calculate_difficulty(map);
1028 va_end(args);
1029 *type = CFAPI_INT;
1030 return &rv;
1031 break;
1032
1033 case CFAPI_MAP_PROP_PATH:
1034 map = va_arg(args, mapstruct*);
1035 buf = map->path;
1036 *type = CFAPI_STRING;
1037 va_end(args);
1038 return buf;
1039 break;
1040
1041 case CFAPI_MAP_PROP_TMPNAME:
1042 map = va_arg(args, mapstruct*);
1043 buf = map->tmpname;
1044 *type = CFAPI_STRING;
1045 va_end(args);
1046 return buf;
1047 break;
1048
1049 case CFAPI_MAP_PROP_NAME:
1050 map = va_arg(args, mapstruct*);
1051 buf = map->name;
1052 *type = CFAPI_STRING;
1053 va_end(args);
1054 return buf;
1055 break;
1056
1057 case CFAPI_MAP_PROP_RESET_TIME:
1058 map = va_arg(args, mapstruct*);
1059 rv = map->reset_time;
1060 *type = CFAPI_INT;
1061 va_end(args);
1062 return &rv;
1063 break;
1064
1065 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1066 map = va_arg(args, mapstruct*);
1067 rv = map->reset_timeout;
1068 *type = CFAPI_INT;
1069 va_end(args);
1070 return &rv;
1071 break;
1072
1073 case CFAPI_MAP_PROP_PLAYERS:
1074 map = va_arg(args, mapstruct*);
1075 rv = map->players;
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_DARKNESS:
1082 map = va_arg(args, mapstruct*);
1083 rv = map->darkness;
1084 *type = CFAPI_INT;
1085 va_end(args);
1086 return &rv;
1087 break;
1088
1089 case CFAPI_MAP_PROP_WIDTH:
1090 map = va_arg(args, mapstruct*);
1091 rv = map->width;
1092 *type = CFAPI_INT;
1093 va_end(args);
1094 return &rv;
1095 break;
1096
1097 case CFAPI_MAP_PROP_HEIGHT:
1098 map = va_arg(args, mapstruct*);
1099 rv = map->height;
1100 *type = CFAPI_INT;
1101 va_end(args);
1102 return &rv;
1103 break;
1104
1105 case CFAPI_MAP_PROP_ENTER_X:
1106 map = va_arg(args, mapstruct*);
1107 rv = map->enter_x;
1108 *type = CFAPI_INT;
1109 va_end(args);
1110 return &rv;
1111 break;
1112
1113 case CFAPI_MAP_PROP_ENTER_Y:
1114 map = va_arg(args, mapstruct*);
1115 rv = map->enter_y;
1116 *type = CFAPI_INT;
1117 va_end(args);
1118 return &rv;
1119 break;
1120
1121 case CFAPI_MAP_PROP_TEMPERATURE:
1122 map = va_arg(args, mapstruct*);
1123 rv = map->temp;
1124 *type = CFAPI_INT;
1125 va_end(args);
1126 return &rv;
1127 break;
1128
1129 case CFAPI_MAP_PROP_PRESSURE:
1130 map = va_arg(args, mapstruct*);
1131 rv = map->pressure;
1132 *type = CFAPI_INT;
1133 va_end(args);
1134 return &rv;
1135 break;
1136
1137 case CFAPI_MAP_PROP_HUMIDITY:
1138 map = va_arg(args, mapstruct*);
1139 rv = map->humid;
1140 *type = CFAPI_INT;
1141 va_end(args);
1142 return &rv;
1143 break;
1144
1145 case CFAPI_MAP_PROP_WINDSPEED:
1146 map = va_arg(args, mapstruct*);
1147 rv = map->windspeed;
1148 *type = CFAPI_INT;
1149 va_end(args);
1150 return &rv;
1151 break;
1152
1153 case CFAPI_MAP_PROP_WINDDIR:
1154 map = va_arg(args, mapstruct*);
1155 rv = map->winddir;
1156 *type = CFAPI_INT;
1157 va_end(args);
1158 return &rv;
1159 break;
1160
1161 case CFAPI_MAP_PROP_SKY:
1162 map = va_arg(args, mapstruct*);
1163 rv = map->sky;
1164 *type = CFAPI_INT;
1165 va_end(args);
1166 return &rv;
1167 break;
1168
1169 case CFAPI_MAP_PROP_WPARTX:
1170 map = va_arg(args, mapstruct*);
1171 rv = map->wpartx;
1172 *type = CFAPI_INT;
1173 va_end(args);
1174 return &rv;
1175 break;
1176
1177 case CFAPI_MAP_PROP_WPARTY:
1178 map = va_arg(args, mapstruct*);
1179 rv = map->wparty;
1180 *type = CFAPI_INT;
1181 va_end(args);
1182 return &rv;
1183 break;
1184
1185 case CFAPI_MAP_PROP_MESSAGE:
1186 map = va_arg(args, mapstruct*);
1187 buf = map->msg;
1188 *type = CFAPI_STRING;
1189 va_end(args);
1190 return buf;
1191 break;
1192
1193 case CFAPI_MAP_PROP_NEXT:
1194 map = va_arg(args, mapstruct*);
1195 *type = CFAPI_PMAP;
1196 va_end(args);
1197 return map->next;
1198 break;
1199
1200 case CFAPI_MAP_PROP_REGION:
1201 map = va_arg(args, mapstruct*);
1202 *type = CFAPI_PREGION;
1203 va_end(args);
1204 return get_region_by_map(map);
1205 break;
1206
1207 default:
1208 *type = CFAPI_NONE;
1209 va_end(args);
1210 return NULL;
1211 break;
1212 }
1213}
1214
1215void* cfapi_map_set_map_property(int* type, ...)
1216{
1217 va_list args;
1218 static int rv;
1219 mapstruct* map;
1220 int val;
1221 int property;
1222
1223 va_start(args, type);
1224
1225 property = va_arg(args, int);
1226
1227 switch (property)
1228 {
1229 case CFAPI_MAP_PROP_LIGHT:
1230 map = va_arg(args, mapstruct*);
1231 val = va_arg(args, int);
1232 rv = change_map_light(map, val);
1233 *type = CFAPI_INT;
1234 va_end(args);
1235 return &rv;
1236 break;
1237
1238 case CFAPI_MAP_PROP_RESET_TIME:
1239 map = va_arg(args, mapstruct*);
1240 *type = CFAPI_NONE;
1241 va_end(args);
1242 return NULL;
1243 break;
1244
1245 default:
1246 *type = CFAPI_NONE;
1247 va_end(args);
1248 return NULL;
1249 break;
1250 }
1251}
1252void* cfapi_map_out_of_map(int* type, ...)
1253{
1254 va_list args;
1255 static int rv;
1256 mapstruct* map;
1257 int x, y;
1258
1259 va_start(args, type);
1260 map = va_arg(args, mapstruct*);
1261 x = va_arg(args, int);
1262 y = va_arg(args, int);
1263
1264 rv = out_of_map(map, x, y);
1265 va_end(args);
1266 *type = CFAPI_INT;
1267 return &rv;
1268}
1269void* cfapi_map_update_position(int* type, ...)
1270{
1271 va_list args;
1272 mapstruct* map;
1273 int x, y;
1274
1275 va_start(args, type);
1276
1277 map = va_arg(args, mapstruct*);
1278 x = va_arg(args, int);
1279 y = va_arg(args, int);
1280
1281 update_position(map, x, y);
1282 va_end(args);
1283 *type = CFAPI_NONE;
1284 return NULL;
1285}
1286void* cfapi_map_delete_map(int* type, ...)
1287{
1288 va_list args;
1289 mapstruct* map;
1290 va_start(args, type);
1291
1292 map = va_arg(args, mapstruct*);
1293
1294 delete_map(map);
1295
1296 va_end(args);
1297 *type = CFAPI_NONE;
1298 return NULL;
1299}
1300void* cfapi_map_message(int* type, ...)
1301{
1302 va_list args;
1303 mapstruct* map;
1304 char* string;
1305 int color;
1306
1307 va_start(args, type);
1308 map = va_arg(args, mapstruct*);
1309 string = va_arg(args, char*);
1310 color = va_arg(args, int);
1311 va_end(args);
1312
1313 new_info_map(color, map, string);
1314 *type = CFAPI_NONE;
1315 return NULL;
1316}
1317void* cfapi_map_get_object_at(int* type, ...)
1318{
1319 va_list args;
1320 mapstruct* map;
1321 int x, y;
1322 object* rv;
1323
1324 va_start(args, type);
1325 map = va_arg(args, mapstruct*);
1326 x = va_arg(args, int);
1327 y = va_arg(args, int);
1328 va_end(args);
1329
1330 rv = get_map_ob(map, x, y);
1331 *type = CFAPI_POBJECT;
1332 return rv;
1333}
1334void* cfapi_map_get_flags(int* type, ...)
1335{
1336 va_list args;
1337 sint16 x, y;
1338 sint16 *nx, *ny;
1339 static mapstruct* map;
1340 mapstruct** newmap;
1341 static int rv;
1342
1343 va_start(args, type);
1344
1345 map = va_arg(args, mapstruct*);
1346 newmap = va_arg(args, mapstruct**);
1347 x = va_arg(args, int);
1348 y = va_arg(args, int);
1349 nx = va_arg(args, sint16*);
1350 ny = va_arg(args, sint16*);
1351 va_end(args);
1352
1353 rv = get_map_flags(map, newmap, x, y, nx, ny);
1354
1355 *type = CFAPI_INT;
1356 return &rv;
1357}
1358void* cfapi_map_present_arch_by_name(int* type, ...)
1359{
1360 va_list args;
1361 object* rv;
1362 int x, y;
1363 mapstruct* map;
1364 char* msg;
1365
1366 va_start(args, type);
1367
1368 msg = va_arg(args, char*);
1369 map = va_arg(args, mapstruct*);
1370 x = va_arg(args, int);
1371 y = va_arg(args, int);
1372
1373 va_end(args);
1374
1375 rv = present_arch(find_archetype(msg), map, x, y);
1376 *type = CFAPI_POBJECT;
1377 return rv;
1378}
1379
1380/* OBJECT-RELATED HOOKS */
1381
1382void* cfapi_object_move(int* type, ...)
1383{
1384 va_list args;
1385 int kind;
1386 object* op;
1387 object* activator;
1388 player* pl;
1389 int direction;
1390 static int rv=0;
1391
1392 va_start(args, type);
1393 kind = va_arg(args, int);
1394 switch (kind)
1395 {
1396 case 0:
1397 op = va_arg(args, object*);
1398 direction = va_arg(args, int);
1399 activator = va_arg(args, object*);
1400 va_end(args);
1401 rv = move_ob(op, direction, activator);
1402 break;
1403
1404 case 1:
1405 pl = va_arg(args, player*);
1406 direction = va_arg(args, int);
1407 va_end(args);
1408 rv = move_player(pl->ob, direction);
1409 break;
1410 }
1411 *type = CFAPI_INT;
1412 return &rv;
1413}
1414
1415void* cfapi_object_get_key(int* type, ...)
1416{
1417 va_list args;
1418 char* rv;
1419 char* keyname;
1420 object* op;
1421
1422 va_start(args, type);
1423 op = va_arg(args, object*);
1424 keyname = va_arg(args, char*);
1425 va_end(args);
1426
1427 rv = (char*)get_ob_key_value(op, keyname);
1428 *type = CFAPI_STRING;
1429 return rv;
1430}
1431void* cfapi_object_set_key(int* type, ...)
1432{
1433 va_list args;
1434 char* keyname;
1435 char* value;
1436 object* op;
1437
1438 va_start(args, type);
1439 op = va_arg(args, object*);
1440 keyname = va_arg(args, char*);
1441 value = va_arg(args, char*);
1442 va_end(args);
1443
1444 set_ob_key_value(op, keyname, value, 0);
1445 *type = CFAPI_NONE;
1446 return NULL;
1447}
1448void* cfapi_object_get_property(int* type, ...)
1449{
1450 va_list args;
1451 int property;
1452 object* op;
1453 void* rv;
1454 static int ri;
1455
1456 va_start(args, type);
1457
1458 op = va_arg(args, object*);
1459 property = va_arg(args, int);
1460 rv = NULL;
1461 if (op != NULL) {
1462 switch (property)
1463 {
1464 case CFAPI_OBJECT_PROP_OB_ABOVE:
1465 rv = op->above;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_OB_BELOW:
1470 rv = op->below;
1471 *type = CFAPI_POBJECT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1475 rv = op->active_next;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1480 rv = op->active_prev;
1481 *type = CFAPI_POBJECT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_INVENTORY:
1485 rv = op->inv;
1486 *type = CFAPI_POBJECT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1490 rv = op->env;
1491 *type = CFAPI_POBJECT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_HEAD:
1495 rv = op->head;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_CONTAINER:
1500 rv = op->container;
1501 *type = CFAPI_POBJECT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_MAP:
1505 rv = op->map;
1506 *type = CFAPI_PMAP;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_COUNT:
1510 ri = op->count; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_REFCOUNT:
1515 ri = op->refcount; rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME:
1520 rv = query_name(op);
1521 *type = CFAPI_STRING;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1525 rv = (char*)op->name_pl;
1526 *type = CFAPI_STRING;
1527 break;
1528
1529 case CFAPI_OBJECT_PROP_TITLE:
1530 rv = (char*)op->title;
1531 *type = CFAPI_STRING;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_RACE:
1535 rv = (char*)op->race;
1536 *type = CFAPI_STRING;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_SLAYING:
1540 rv = (char*)op->slaying;
1541 *type = CFAPI_STRING;
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 rv = (char*)op->skill;
1546 *type = CFAPI_STRING;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_MESSAGE:
1550 rv = (char*)op->msg;
1551 if (rv == NULL)
1552 rv = (void*)"";
1553 *type = CFAPI_STRING;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 rv = (char*)op->lore;
1558 *type = CFAPI_STRING;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_X:
1562 ri = op->x;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_Y:
1568 ri = op->y;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_SPEED:
1574 rv = &op->speed;
1575 *type = CFAPI_DOUBLE;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1579 rv = &op->speed_left;
1580 *type = CFAPI_DOUBLE;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_NROF:
1584 ri = op->nrof; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_DIRECTION:
1589 ri = op->direction; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_FACING:
1594 ri = op->facing; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_TYPE:
1599 ri = op->type; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_SUBTYPE:
1604 ri = op->subtype; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1609 ri = op->client_type; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_RESIST:
1614 {
1615 int idx;
1616 idx = va_arg(args, int);
1617 ri = op->resist[idx]; rv = &ri;
1618 }
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1623 ri = op->attacktype; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1628 ri = op->path_attuned; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1633 ri = op->path_repelled; rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_PATH_DENIED:
1638 ri = op->path_denied; rv = &ri;
1639 *type = CFAPI_INT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_MATERIAL:
1643 ri = op->material; rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1648 rv = (char*)op->materialname;
1649 *type = CFAPI_STRING;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MAGIC:
1653 ri = op->magic; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_VALUE:
1658 ri = op->value; rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_LEVEL:
1663 ri = op->level; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_LAST_HEAL:
1668 ri = op->last_heal; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_LAST_SP:
1673 ri = op->last_sp; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_LAST_GRACE:
1678 ri = op->last_grace; rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LAST_EAT:
1683 ri = op->last_eat; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1688 ri = op->invisible; rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_PICK_UP:
1693 ri = op->pick_up; rv = &ri;
1694 *type = CFAPI_INT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_ITEM_POWER:
1698 ri = op->item_power; rv = &ri;
1699 *type = CFAPI_INT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1703 ri = op->gen_sp_armour; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_WEIGHT:
1708 ri = op->weight; rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1713 ri = op->weight_limit; rv = &ri;
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CARRYING:
1718 ri = op->carrying; rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1723 ri = op->glow_radius; rv = &ri;
1724 *type = CFAPI_INT;
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_PERM_EXP:
1728 rv = &op->perm_exp;
1729 *type = CFAPI_LONG;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1733 rv = op->current_weapon;
1734 *type = CFAPI_POBJECT;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_ENEMY:
1738 rv = op->enemy;
1739 *type = CFAPI_POBJECT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1743 rv = op->attacked_by;
1744 *type = CFAPI_POBJECT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_RUN_AWAY:
1748 ri = op->run_away; rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1753 rv = op->chosen_skill;
1754 *type = CFAPI_POBJECT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_HIDDEN:
1758 ri = op->hide; rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1763 ri = op->move_status; rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1768 ri = op->attack_movement; rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1773 rv = op->spellitem;
1774 *type = CFAPI_POBJECT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1778 rv = &op->expmul;
1779 *type = CFAPI_DOUBLE;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_ARCHETYPE:
1783 rv = op->arch;
1784 *type = CFAPI_PARCH;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1788 rv = op->other_arch;
1789 *type = CFAPI_PARCH;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1793 rv = (char*)op->custom_name;
1794 *type = CFAPI_STRING;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1798 ri = op->anim_speed; rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FRIENDLY:
1803 ri = is_friendly(op);
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_SHORT_NAME:
1809 rv = (char*)query_short_name(op);
1810 *type = CFAPI_STRING;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_BASE_NAME:
1814 {
1815 int i;
1816 i = va_arg(args, int);
1817 rv = (char*)query_base_name(op, i);
1818 *type = CFAPI_STRING;
1819 }
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_MAGICAL:
1823 ri = is_magical(op);
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_LUCK:
1829 ri = op->stats.luck; rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_EXP:
1834 rv = &op->stats.exp;
1835 *type = CFAPI_LONG;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_OWNER:
1839 rv = get_owner(op);
1840 *type = CFAPI_POBJECT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_PRESENT:
1844 {
1845 int stype;
1846 rv = 0;
1847 stype = va_arg(args, int);
1848 switch (stype) {
1849
1850 unsigned char ptype;
1851 char* buf;
1852 archetype* at;
1853
1854 case 0: /* present_in_ob */
1855 ptype = (unsigned char)(va_arg(args, int));
1856 rv = present_in_ob(ptype, op);
1857 break;
1858
1859 case 1: /* present_in_ob_by_name */
1860 ptype = (unsigned char)(va_arg(args, int));
1861 buf = va_arg(args, char*);
1862 rv = present_in_ob_by_name(ptype, buf, op);
1863 break;
1864
1865 case 2: /* present_arch_in_ob */
1866 at = va_arg(args, archetype*);
1867 rv = present_arch_in_ob(at, op);
1868 break;
1869 } 411 }
1870 } 412 }
1871 *type = CFAPI_POBJECT; 413 else
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_CHEATER:
1875 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MERGEABLE:
1881 { 414 {
1882 object* op2; 415 if (p != NULL)
416 p->next = NULL;
417 else
418 plugins_list = NULL;
419 }
420 free (cp);
421 plugin_number--;
422 return 0;
423 }
424 }
425 return -1;
426}
427
428crossfire_plugin *
429plugins_find_plugin (const char *id)
430{
431 crossfire_plugin *cp;
432
433 if (plugins_list == NULL)
434 return NULL;
435
436 for (cp = plugins_list; cp != NULL; cp = cp->next)
437 {
438 if (!strcmp (id, cp->id))
439 {
440 return cp;
441 }
442 }
443 return NULL;
444}
445
446/*****************************************************************************/
447
448/* Displays a list of loaded plugins (keystrings and description) in the */
449
450/* game log window. */
451
452/*****************************************************************************/
453void
454plugins_display_list (object *op)
455{
456 crossfire_plugin *cp;
457
458 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
459 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
460
461 if (plugins_list == NULL)
462 return;
463
464 for (cp = plugins_list; cp != NULL; cp = cp->next)
465 {
466 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
467 }
468}
469
470/* SYSTEM-RELATED HOOKS */
471
472void *
473cfapi_system_find_animation (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 char *anim;
478
479 va_start (args, type);
480 anim = va_arg (args, char *);
481
482 va_end (args);
483
484 rv = find_animation (anim);
485 *type = CFAPI_INT;
486 return &rv;
487}
488
489void *
490cfapi_system_strdup (int *type, ...)
491{
492 va_list args;
493 char *txt;
494
495 va_start (args, type);
496 txt = va_arg (args, char *);
497
498 va_end (args);
499 *type = CFAPI_STRING;
500 return strdup (txt);
501}
502
503void *
504cfapi_system_register_global_event (int *type, ...)
505{
506 va_list args;
507 int eventcode;
508 char *pname;
509 f_plug_api hook;
510 crossfire_plugin *cp;
511
512 va_start (args, type);
513 eventcode = va_arg (args, int);
514 pname = va_arg (args, char *);
515
516 hook = va_arg (args, f_plug_api);
517
518 va_end (args);
519 cp = plugins_find_plugin (pname);
520 cp->gevent[eventcode] = hook;
521 return NULL;
522}
523
524void *
525cfapi_system_unregister_global_event (int *type, ...)
526{
527 va_list args;
528 int eventcode;
529 char *pname;
530 crossfire_plugin *cp;
531
532 va_start (args, type);
533 eventcode = va_arg (args, int);
534 pname = va_arg (args, char *);
535
536 cp = plugins_find_plugin (pname);
537 cp->gevent[eventcode] = NULL;
538
539 va_end (args);
540 return NULL;
541}
542
543void *
544cfapi_system_check_path (int *type, ...)
545{
546 va_list args;
547 static int rv;
548 char *name;
549 int prepend_dir;
550
551 va_start (args, type);
552
553 name = va_arg (args, char *);
554 prepend_dir = va_arg (args, int);
555
556 rv = check_path (name, prepend_dir);
557
558 va_end (args);
559 *type = CFAPI_INT;
560 return &rv;
561}
562
563void *
564cfapi_system_directory (int *type, ...)
565{
566 va_list args;
567 int dirtype;
568
569 va_start (args, type);
570
571 dirtype = va_arg (args, int);
572
573 va_end (args);
574
575 *type = CFAPI_STRING;
576
577 switch (dirtype)
578 {
579 case 0:
580 return settings.mapdir;
581 break;
582
583 case 1:
584 return settings.uniquedir;
585 break;
586
587 case 2:
588 return settings.tmpdir;
589 break;
590
591 case 3:
592 return settings.confdir;
593 break;
594
595 case 4:
596 return settings.localdir;
597 break;
598
599 case 5:
600 return settings.playerdir;
601 break;
602
603 case 6:
604 return settings.datadir;
605 break;
606 }
607
608 *type = CFAPI_NONE;
609 return NULL;
610}
611
612
613/* MAP RELATED HOOKS */
614
615void *
616cfapi_map_get_map (int *type, ...)
617{
618 va_list args;
619 maptile *rv;
620 int ctype;
621 int x, y;
622 sint16 nx, ny;
623 char *name;
624 maptile *m;
625
626 va_start (args, type);
627
628 ctype = va_arg (args, int);
629
630 switch (ctype)
631 {
632 case 0:
633 x = va_arg (args, int);
634 y = va_arg (args, int);
635
636 rv = get_empty_map (x, y);
637 break;
638
639 case 1:
640 name = va_arg (args, char *);
641 x = va_arg (args, int);
642
643 rv = ready_map_name (name, x);
644 break;
645
646 case 2:
647 m = va_arg (args, maptile *);
648 nx = va_arg (args, int);
649 ny = va_arg (args, int);
650
651 rv = get_map_from_coord (m, &nx, &ny);
652 break;
653
654 case 3:
655 rv = first_map;
656 break;
657
658 default:
659 *type = CFAPI_NONE;
660 va_end (args);
661 return NULL;
662 break;
663 }
664 va_end (args);
665 *type = CFAPI_PMAP;
666 return rv;
667}
668
669void *
670cfapi_map_has_been_loaded (int *type, ...)
671{
672 va_list args;
673 maptile *map;
674 char *string;
675
676 va_start (args, type);
677 string = va_arg (args, char *);
678
679 map = has_been_loaded (string);
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684
685void *
686cfapi_map_create_path (int *type, ...)
687{
688 va_list args;
689 int ctype;
690 const char *str;
691 char *rv;
692
693 va_start (args, type);
694
695 ctype = va_arg (args, int);
696 str = va_arg (args, char *);
697
698 *type = CFAPI_STRING;
699
700 switch (ctype)
701 {
702 case 0:
703 rv = (char *) create_pathname (str);
704 break;
705
706 case 1:
707 rv = (char *) create_overlay_pathname (str);
708 break;
709
710 /*case 2:
711 rv = create_items_path(str);
712 break; */
713
714 default:
715 rv = NULL;
716 *type = CFAPI_NONE;
717 break;
718 }
719 va_end (args);
720 return rv;
721}
722
723void *
724cfapi_map_get_map_property (int *type, ...)
725{
726 va_list args;
727 int x, y;
728 sint16 nx, ny;
729 maptile *map;
730 maptile *newmap;
731 static int rv;
732 int property;
733 char *buf;
734
735 va_start (args, type);
736
737 property = va_arg (args, int);
738
739 switch (property)
740 {
741 case CFAPI_MAP_PROP_FLAGS:
742 map = va_arg (args, maptile *);
743 newmap = va_arg (args, maptile *);
744 x = va_arg (args, int);
745 y = va_arg (args, int);
746 nx = va_arg (args, int);
747 ny = va_arg (args, int);
748
749 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
750 va_end (args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_DIFFICULTY:
756 map = va_arg (args, maptile *);
757
758 rv = calculate_difficulty (map);
759 va_end (args);
760 *type = CFAPI_INT;
761 return &rv;
762 break;
763
764 case CFAPI_MAP_PROP_PATH:
765 map = va_arg (args, maptile *);
766
767 buf = map->path;
768 *type = CFAPI_STRING;
769 va_end (args);
770 return buf;
771 break;
772
773 case CFAPI_MAP_PROP_TMPNAME:
774 map = va_arg (args, maptile *);
775
776 buf = map->tmpname;
777 *type = CFAPI_STRING;
778 va_end (args);
779 return buf;
780 break;
781
782 case CFAPI_MAP_PROP_NAME:
783 map = va_arg (args, maptile *);
784
785 buf = map->name;
786 *type = CFAPI_STRING;
787 va_end (args);
788 return buf;
789 break;
790
791 case CFAPI_MAP_PROP_RESET_TIME:
792 map = va_arg (args, maptile *);
793
794 rv = map->reset_time;
795 *type = CFAPI_INT;
796 va_end (args);
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_RESET_TIMEOUT:
801 map = va_arg (args, maptile *);
802
803 rv = map->reset_timeout;
804 *type = CFAPI_INT;
805 va_end (args);
806 return &rv;
807 break;
808
809 case CFAPI_MAP_PROP_PLAYERS:
810 map = va_arg (args, maptile *);
811
812 rv = map->players;
813 *type = CFAPI_INT;
814 va_end (args);
815 return &rv;
816 break;
817
818 case CFAPI_MAP_PROP_DARKNESS:
819 map = va_arg (args, maptile *);
820
821 rv = map->darkness;
822 *type = CFAPI_INT;
823 va_end (args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_WIDTH:
828 map = va_arg (args, maptile *);
829
830 rv = map->width;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_HEIGHT:
837 map = va_arg (args, maptile *);
838
839 rv = map->height;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_ENTER_X:
846 map = va_arg (args, maptile *);
847
848 rv = map->enter_x;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_ENTER_Y:
855 map = va_arg (args, maptile *);
856
857 rv = map->enter_y;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_TEMPERATURE:
864 map = va_arg (args, maptile *);
865
866 rv = map->temp;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_PRESSURE:
873 map = va_arg (args, maptile *);
874
875 rv = map->pressure;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_HUMIDITY:
882 map = va_arg (args, maptile *);
883
884 rv = map->humid;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_WINDSPEED:
891 map = va_arg (args, maptile *);
892
893 rv = map->windspeed;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WINDDIR:
900 map = va_arg (args, maptile *);
901
902 rv = map->winddir;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_SKY:
909 map = va_arg (args, maptile *);
910
911 rv = map->sky;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_WPARTX:
918 map = va_arg (args, maptile *);
919
920 rv = map->wpartx;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WPARTY:
927 map = va_arg (args, maptile *);
928
929 rv = map->wparty;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_MESSAGE:
936 map = va_arg (args, maptile *);
937
938 buf = map->msg;
939 *type = CFAPI_STRING;
940 va_end (args);
941 return buf;
942 break;
943
944 case CFAPI_MAP_PROP_NEXT:
945 map = va_arg (args, maptile *);
946
947 *type = CFAPI_PMAP;
948 va_end (args);
949 return map->next;
950 break;
951
952 case CFAPI_MAP_PROP_REGION:
953 map = va_arg (args, maptile *);
954
955 *type = CFAPI_PREGION;
956 va_end (args);
957 return get_region_by_map (map);
958 break;
959
960 default:
961 *type = CFAPI_NONE;
962 va_end (args);
963 return NULL;
964 break;
965 }
966}
967
968void *
969cfapi_map_set_map_property (int *type, ...)
970{
971 va_list args;
972 static int rv;
973 maptile *map;
974 int val;
975 int property;
976
977 va_start (args, type);
978
979 property = va_arg (args, int);
980
981 switch (property)
982 {
983 case CFAPI_MAP_PROP_LIGHT:
984 map = va_arg (args, maptile *);
985 val = va_arg (args, int);
986
987 rv = change_map_light (map, val);
988 *type = CFAPI_INT;
989 va_end (args);
990 return &rv;
991 break;
992
993 case CFAPI_MAP_PROP_RESET_TIME:
994 map = va_arg (args, maptile *);
995
996 *type = CFAPI_NONE;
997 va_end (args);
998 return NULL;
999 break;
1000
1001 default:
1002 *type = CFAPI_NONE;
1003 va_end (args);
1004 return NULL;
1005 break;
1006 }
1007}
1008void *
1009cfapi_map_out_of_map (int *type, ...)
1010{
1011 va_list args;
1012 static int rv;
1013 maptile *map;
1014 int x, y;
1015
1016 va_start (args, type);
1017 map = va_arg (args, maptile *);
1018 x = va_arg (args, int);
1019 y = va_arg (args, int);
1020
1021 rv = out_of_map (map, x, y);
1022 va_end (args);
1023 *type = CFAPI_INT;
1024 return &rv;
1025}
1026
1027void *
1028cfapi_map_update_position (int *type, ...)
1029{
1030 va_list args;
1031 maptile *map;
1032 int x, y;
1033
1034 va_start (args, type);
1035
1036 map = va_arg (args, maptile *);
1037 x = va_arg (args, int);
1038 y = va_arg (args, int);
1039
1040 map->at (x, y).flags_ |= P_NEED_UPDATE;
1041
1042 va_end (args);
1043 *type = CFAPI_NONE;
1044 return NULL;
1045}
1046
1047void *
1048cfapi_map_delete_map (int *type, ...)
1049{
1050 va_list args;
1051 maptile *map;
1052
1053 va_start (args, type);
1054
1055 map = va_arg (args, maptile *);
1056
1057 delete_map (map);
1058
1059 va_end (args);
1060 *type = CFAPI_NONE;
1061 return NULL;
1062}
1063
1064void *
1065cfapi_map_message (int *type, ...)
1066{
1067 va_list args;
1068 maptile *map;
1069 char *string;
1070 int color;
1071
1072 va_start (args, type);
1073 map = va_arg (args, maptile *);
1074 string = va_arg (args, char *);
1075 color = va_arg (args, int);
1076
1077 va_end (args);
1078
1079 new_info_map (color, map, string);
1080 *type = CFAPI_NONE;
1081 return NULL;
1082}
1083
1084void *
1085cfapi_map_get_object_at (int *type, ...)
1086{
1087 va_list args;
1088 maptile *map;
1089 int x, y;
1090 object *rv;
1091
1092 va_start (args, type);
1093 map = va_arg (args, maptile *);
1094 x = va_arg (args, int);
1095 y = va_arg (args, int);
1096
1097 va_end (args);
1098
1099 rv = GET_MAP_OB (map, x, y);
1100 *type = CFAPI_POBJECT;
1101 return rv;
1102}
1103
1104void *
1105cfapi_map_get_flags (int *type, ...)
1106{
1107 va_list args;
1108 sint16 x, y;
1109 sint16 *nx, *ny;
1110 static maptile *map;
1111 maptile **newmap;
1112 static int rv;
1113
1114 va_start (args, type);
1115
1116 map = va_arg (args, maptile *);
1117 newmap = va_arg (args, maptile **);
1118 x = va_arg (args, int);
1119 y = va_arg (args, int);
1120
1121 nx = va_arg (args, sint16 *);
1122 ny = va_arg (args, sint16 *);
1123 va_end (args);
1124
1125 rv = get_map_flags (map, newmap, x, y, nx, ny);
1126
1127 *type = CFAPI_INT;
1128 return &rv;
1129}
1130
1131void *
1132cfapi_map_present_arch_by_name (int *type, ...)
1133{
1134 va_list args;
1135 object *rv;
1136 int x, y;
1137 maptile *map;
1138 char *msg;
1139
1140 va_start (args, type);
1141
1142 msg = va_arg (args, char *);
1143 map = va_arg (args, maptile *);
1144 x = va_arg (args, int);
1145 y = va_arg (args, int);
1146
1147 va_end (args);
1148
1149 rv = present_arch (archetype::find (msg), map, x, y);
1150 *type = CFAPI_POBJECT;
1151 return rv;
1152}
1153
1154/* OBJECT-RELATED HOOKS */
1155
1156void *
1157cfapi_object_move (int *type, ...)
1158{
1159 va_list args;
1160 int kind;
1161 object *op;
1162 object *activator;
1163 player *pl;
1164 int direction;
1165 static int rv = 0;
1166
1167 va_start (args, type);
1168 kind = va_arg (args, int);
1169
1170 switch (kind)
1171 {
1172 case 0:
1883 op2 = va_arg(args, object*); 1173 op = va_arg (args, object *);
1884 ri = CAN_MERGE(op, op2); 1174 direction = va_arg (args, int);
1175 activator = va_arg (args, object *);
1176
1177 va_end (args);
1178 rv = move_ob (op, direction, activator);
1179 break;
1180
1181 case 1:
1182 pl = va_arg (args, player *);
1183 direction = va_arg (args, int);
1184
1185 va_end (args);
1186 rv = move_player (pl->ob, direction);
1187 break;
1188 }
1189 *type = CFAPI_INT;
1190 return &rv;
1191}
1192
1193void *
1194cfapi_object_get_key (int *type, ...)
1195{
1196 va_list args;
1197 char *rv;
1198 char *keyname;
1199 object *op;
1200
1201 va_start (args, type);
1202 op = va_arg (args, object *);
1203 keyname = va_arg (args, char *);
1204
1205 va_end (args);
1206
1207 rv = (char *) get_ob_key_value (op, keyname);
1208 *type = CFAPI_STRING;
1209 return rv;
1210}
1211
1212void *
1213cfapi_object_set_key (int *type, ...)
1214{
1215 va_list args;
1216 char *keyname;
1217 char *value;
1218 object *op;
1219
1220 va_start (args, type);
1221 op = va_arg (args, object *);
1222 keyname = va_arg (args, char *);
1223 value = va_arg (args, char *);
1224
1225 va_end (args);
1226
1227 set_ob_key_value (op, keyname, value, 0);
1228 *type = CFAPI_NONE;
1229 return NULL;
1230}
1231
1232void *
1233cfapi_object_get_property (int *type, ...)
1234{
1235 va_list args;
1236 int property;
1237 object *op;
1238 void *rv;
1239 static int ri;
1240
1241 va_start (args, type);
1242
1243 op = va_arg (args, object *);
1244 property = va_arg (args, int);
1245
1246 rv = NULL;
1247 if (op != NULL)
1248 {
1249 switch (property)
1250 {
1251 case CFAPI_OBJECT_PROP_OB_ABOVE:
1252 rv = op->above;
1253 *type = CFAPI_POBJECT;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_OB_BELOW:
1257 rv = op->below;
1258 *type = CFAPI_POBJECT;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1262 rv = op->active_next;
1263 *type = CFAPI_POBJECT;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1267 rv = op->active_prev;
1268 *type = CFAPI_POBJECT;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_INVENTORY:
1272 rv = op->inv;
1273 *type = CFAPI_POBJECT;
1274 break;
1275
1276 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1277 rv = op->env;
1278 *type = CFAPI_POBJECT;
1279 break;
1280
1281 case CFAPI_OBJECT_PROP_HEAD:
1282 rv = op->head;
1283 *type = CFAPI_POBJECT;
1284 break;
1285
1286 case CFAPI_OBJECT_PROP_CONTAINER:
1287 rv = op->container;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_MAP:
1292 rv = op->map;
1293 *type = CFAPI_PMAP;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_COUNT:
1297 ri = op->count;
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_REFCOUNT:
1303 abort ();
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_NAME:
1307 rv = query_name (op);
1308 *type = CFAPI_STRING;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1312 rv = (char *) &op->name_pl;
1313 *type = CFAPI_STRING;
1314 break;
1315
1316 case CFAPI_OBJECT_PROP_TITLE:
1317 rv = (char *) &op->title;
1318 *type = CFAPI_STRING;
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_RACE:
1322 rv = (char *) &op->race;
1323 *type = CFAPI_STRING;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_SLAYING:
1327 rv = (char *) &op->slaying;
1328 *type = CFAPI_STRING;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_SKILL:
1332 rv = (char *) &op->skill;
1333 *type = CFAPI_STRING;
1334 break;
1335
1336 case CFAPI_OBJECT_PROP_MESSAGE:
1337 rv = (char *) &op->msg;
1338 if (rv == NULL)
1339 rv = (void *) "";
1340 *type = CFAPI_STRING;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_LORE:
1344 rv = (char *) &op->lore;
1345 *type = CFAPI_STRING;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_X:
1349 ri = op->x;
1350 rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_Y:
1355 ri = op->y;
1356 rv = &ri;
1357 *type = CFAPI_INT;
1358 break;
1359
1360 case CFAPI_OBJECT_PROP_SPEED:
1361 rv = &op->speed;
1362 *type = CFAPI_DOUBLE;
1363 break;
1364
1365 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1366 rv = &op->speed_left;
1367 *type = CFAPI_DOUBLE;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_NROF:
1371 ri = op->nrof;
1372 rv = &ri;
1373 *type = CFAPI_INT;
1374 break;
1375
1376 case CFAPI_OBJECT_PROP_DIRECTION:
1377 ri = op->direction;
1378 rv = &ri;
1379 *type = CFAPI_INT;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_FACING:
1383 ri = op->facing;
1384 rv = &ri;
1385 *type = CFAPI_INT;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TYPE:
1389 ri = op->type;
1390 rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_SUBTYPE:
1395 ri = op->subtype;
1396 rv = &ri;
1397 *type = CFAPI_INT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1401 ri = op->client_type;
1402 rv = &ri;
1403 *type = CFAPI_INT;
1404 break;
1405
1406 case CFAPI_OBJECT_PROP_RESIST:
1407 {
1408 int idx;
1409 idx = va_arg (args, int);
1410
1411 ri = op->resist[idx];
1885 rv = &ri; 1412 rv = &ri;
1413 }
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1418 ri = op->attacktype;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1424 ri = op->path_attuned;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1430 ri = op->path_repelled;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_PATH_DENIED:
1436 ri = op->path_denied;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_MATERIAL:
1442 ri = op->material;
1443 rv = &ri;
1444 *type = CFAPI_INT;
1445 break;
1446
1447 case CFAPI_OBJECT_PROP_MAGIC:
1448 ri = op->magic;
1449 rv = &ri;
1450 *type = CFAPI_INT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_VALUE:
1454 ri = op->value;
1455 rv = &ri;
1456 *type = CFAPI_INT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_LEVEL:
1460 ri = op->level;
1461 rv = &ri;
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_LAST_HEAL:
1466 ri = op->last_heal;
1467 rv = &ri;
1468 *type = CFAPI_INT;
1469 break;
1470
1471 case CFAPI_OBJECT_PROP_LAST_SP:
1472 ri = op->last_sp;
1473 rv = &ri;
1474 *type = CFAPI_INT;
1475 break;
1476
1477 case CFAPI_OBJECT_PROP_LAST_GRACE:
1478 ri = op->last_grace;
1479 rv = &ri;
1480 *type = CFAPI_INT;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_LAST_EAT:
1484 ri = op->last_eat;
1485 rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1490 ri = op->invisible;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PICK_UP:
1496 ri = op->pick_up;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_ITEM_POWER:
1502 ri = op->item_power;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1508 ri = op->gen_sp_armour;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_WEIGHT:
1514 ri = op->weight;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1520 ri = op->weight_limit;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_CARRYING:
1526 ri = op->carrying;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1532 ri = op->glow_radius;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_PERM_EXP:
1538 rv = &op->perm_exp;
1539 *type = CFAPI_LONG;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1543 rv = op->current_weapon;
1544 *type = CFAPI_POBJECT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_ENEMY:
1548 rv = op->enemy;
1549 *type = CFAPI_POBJECT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1553 rv = op->attacked_by;
1554 *type = CFAPI_POBJECT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_RUN_AWAY:
1558 ri = op->run_away;
1559 rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1564 rv = op->chosen_skill;
1565 *type = CFAPI_POBJECT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_HIDDEN:
1569 ri = op->hide;
1570 rv = &ri;
1571 *type = CFAPI_INT;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1575 ri = op->move_status;
1576 rv = &ri;
1577 *type = CFAPI_INT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1581 ri = op->attack_movement;
1582 rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1587 rv = op->spellitem;
1588 *type = CFAPI_POBJECT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1592 rv = &op->expmul;
1593 *type = CFAPI_DOUBLE;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_ARCHETYPE:
1597 rv = op->arch;
1598 *type = CFAPI_PARCH;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1602 rv = op->other_arch;
1603 *type = CFAPI_PARCH;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1607 ri = op->anim_speed;
1608 rv = &ri;
1609 *type = CFAPI_INT;
1610 break;
1611
1612 case CFAPI_OBJECT_PROP_FRIENDLY:
1613 ri = is_friendly (op);
1614 rv = &ri;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_BASE_NAME:
1619 {
1620 int i;
1621 i = va_arg (args, int);
1622
1623 rv = (char *) query_base_name (op, i);
1624 *type = CFAPI_STRING;
1625 }
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_MAGICAL:
1629 ri = is_magical (op);
1630 rv = &ri;
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_LUCK:
1635 ri = op->stats.luck;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_EXP:
1641 rv = &op->stats.exp;
1642 *type = CFAPI_LONG;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_OWNER:
1646 rv = op->owner;
1647 *type = CFAPI_POBJECT;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PRESENT:
1651 {
1652 int stype;
1653
1654 rv = 0;
1655 stype = va_arg (args, int);
1656
1657 switch (stype)
1658 {
1659
1660 unsigned char ptype;
1661 char *buf;
1662 archetype *at;
1663
1664 case 0: /* present_in_ob */
1665 ptype = (unsigned char) (va_arg (args, int));
1666
1667 rv = present_in_ob (ptype, op);
1668 break;
1669
1670 case 1: /* present_in_ob_by_name */
1671 ptype = (unsigned char) (va_arg (args, int));
1672 buf = va_arg (args, char *);
1673
1674 rv = present_in_ob_by_name (ptype, buf, op);
1675 break;
1676
1677 case 2: /* present_arch_in_ob */
1678 at = va_arg (args, archetype *);
1679
1680 rv = present_arch_in_ob (at, op);
1681 break;
1682 }
1683 }
1684 *type = CFAPI_POBJECT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_CHEATER:
1688 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1689 rv = &ri;
1690 *type = CFAPI_INT;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_MERGEABLE:
1694 {
1695 object *op2;
1696 op2 = va_arg (args, object *);
1697
1698 ri = object::can_merge_slow (op, op2);
1699 rv = &ri;
1700 }
1701 *type = CFAPI_INT;
1702 break;
1703
1704 case CFAPI_OBJECT_PROP_PICKABLE:
1705 {
1706 object *op2;
1707
1708 rv = 0;
1709 op2 = va_arg (args, object *);
1710
1711 ri = can_pick (op2, op);
1712 rv = &ri;
1713 }
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_FLAGS:
1718 {
1719 int fl;
1720
1721 ri = 0;
1722 fl = va_arg (args, int);
1723
1724 ri = QUERY_FLAG (op, fl);
1725 rv = &ri;
1726 }
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_STR:
1731 ri = op->stats.Str;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_DEX:
1737 ri = op->stats.Dex;
1738 rv = &ri;
1739 *type = CFAPI_INT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_CON:
1743 ri = op->stats.Con;
1744 rv = &ri;
1745 *type = CFAPI_INT;
1746 break;
1747
1748 case CFAPI_OBJECT_PROP_WIS:
1749 ri = op->stats.Wis;
1750 rv = &ri;
1751 *type = CFAPI_INT;
1752 break;
1753
1754 case CFAPI_OBJECT_PROP_INT:
1755 ri = op->stats.Int;
1756 rv = &ri;
1757 *type = CFAPI_INT;
1758 break;
1759
1760 case CFAPI_OBJECT_PROP_POW:
1761 ri = op->stats.Pow;
1762 rv = &ri;
1763 *type = CFAPI_INT;
1764 break;
1765
1766 case CFAPI_OBJECT_PROP_CHA:
1767 ri = op->stats.Cha;
1768 rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_WC:
1773 ri = op->stats.wc;
1774 rv = &ri;
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_AC:
1779 ri = op->stats.ac;
1780 rv = &ri;
1781 *type = CFAPI_INT;
1782 break;
1783
1784 case CFAPI_OBJECT_PROP_HP:
1785 ri = op->stats.hp;
1786 rv = &ri;
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_SP:
1791 ri = op->stats.sp;
1792 rv = &ri;
1793 *type = CFAPI_INT;
1794 break;
1795
1796 case CFAPI_OBJECT_PROP_GP:
1797 ri = op->stats.grace;
1798 rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FP:
1803 ri = op->stats.food;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_MAXHP:
1809 ri = op->stats.maxhp;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_MAXSP:
1815 ri = op->stats.maxsp;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_MAXGP:
1821 ri = op->stats.maxgrace;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_DAM:
1827 ri = op->stats.dam;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_GOD:
1833 rv = (char *) determine_god (op);
1834 *type = CFAPI_STRING;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_ARCH_NAME:
1838 rv = (char *) &op->arch->name;
1839 *type = CFAPI_STRING;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_INVISIBLE:
1843 ri = op->invisible;
1844 rv = &ri;
1845 *type = CFAPI_INT;
1846 break;
1847
1848 case CFAPI_OBJECT_PROP_FACE:
1849 ri = op->animation_id;
1850 rv = &ri;
1851 *type = CFAPI_INT;
1852 break;
1853
1854 case CFAPI_PLAYER_PROP_IP:
1855 rv = op->contr->ns->host;
1856 *type = CFAPI_STRING;
1857 break;
1858
1859 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1860 rv = find_marked_object (op);
1861 *type = CFAPI_POBJECT;
1862 break;
1863
1864 case CFAPI_PLAYER_PROP_PARTY:
1865 rv = (op->contr ? op->contr->party : NULL);
1866 *type = CFAPI_PPARTY;
1867 break;
1868 default:
1869 *type = CFAPI_NONE;
1870 break;
1871 }
1872 }
1873 va_end (args);
1874 return rv;
1875}
1876
1877void *
1878cfapi_object_set_property (int *type, ...)
1879{
1880 va_list args;
1881 int iarg;
1882 long larg;
1883 char *sarg;
1884 double darg;
1885 object *oparg;
1886 object *op;
1887 int property;
1888 void *rv;
1889 partylist *partyarg;
1890
1891 va_start (args, type);
1892
1893 op = va_arg (args, object *);
1894 property = va_arg (args, int);
1895
1896 rv = NULL;
1897
1898 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1899 {
1900 switch (property)
1901 {
1902 case CFAPI_OBJECT_PROP_NAME:
1903 sarg = va_arg (args, char *);
1904
1905#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1906 FREE_AND_COPY (op->name, sarg);
1907 send_changed_object (op);
1908 break;
1909
1910 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1911 sarg = va_arg (args, char *);
1912
1913 FREE_AND_COPY (op->name_pl, sarg);
1914 send_changed_object (op);
1915 break;
1916
1917 case CFAPI_OBJECT_PROP_TITLE:
1918 sarg = va_arg (args, char *);
1919
1920 FREE_AND_COPY (op->title, sarg);
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_RACE:
1924 sarg = va_arg (args, char *);
1925
1926 FREE_AND_COPY (op->race, sarg);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_SLAYING:
1930 sarg = va_arg (args, char *);
1931
1932 FREE_AND_COPY (op->slaying, sarg);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_SKILL:
1936 sarg = va_arg (args, char *);
1937
1938 FREE_AND_COPY (op->skill, sarg);
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_MESSAGE:
1942 sarg = va_arg (args, char *);
1943
1944 FREE_AND_COPY (op->msg, sarg);
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_LORE:
1948 sarg = va_arg (args, char *);
1949
1950 FREE_AND_COPY (op->lore, sarg);
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_SPEED:
1954 darg = va_arg (args, double);
1955
1956 op->speed = darg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1960 darg = va_arg (args, double);
1961
1962 op->speed_left = darg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_NROF:
1966 iarg = va_arg (args, int);
1967
1968 if (iarg < 0)
1969 iarg = 0;
1970 if (op->nrof > (uint32) iarg)
1971 decrease_ob_nr (op, op->nrof - iarg);
1972 else if (op->nrof < (uint32) iarg)
1973 {
1974 object *tmp;
1975 player *pl;
1976
1977 op->nrof = iarg;
1978 if (op->env != NULL)
1979 {
1980 tmp = op->in_player ();
1981 if (!tmp)
1982 {
1983 for (pl = first_player; pl; pl = pl->next)
1984 if (pl->ob->container == op->env)
1985 break;
1986 if (pl)
1987 tmp = pl->ob;
1988 else
1989 tmp = NULL;
1990 }
1991 else
1992 {
1993 sum_weight (tmp);
1994 tmp->update_stats ();
1995 }
1996 if (tmp)
1997 esrv_send_item (tmp, op);
1998 }
1999 else
2000 {
2001 object *above = op->above;
2002
2003 for (tmp = above; tmp != NULL; tmp = tmp->above)
2004 if (tmp->type == PLAYER)
2005 esrv_send_item (tmp, op);
2006 }
2007 }
2008 break;
2009
2010 case CFAPI_OBJECT_PROP_DIRECTION:
2011 iarg = va_arg (args, int);
2012
2013 op->direction = iarg;
2014 break;
2015
2016 case CFAPI_OBJECT_PROP_FACING:
2017 iarg = va_arg (args, int);
2018
2019 op->facing = iarg;
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_RESIST:
2023 {
2024 int iargbis = va_arg (args, int);
2025 iarg = va_arg (args, int);
2026
2027 op->resist[iargbis] = iarg;
2028 }
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2032 iarg = va_arg (args, int);
2033
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg (args, int);
2039
2040 op->path_attuned = iarg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2044 iarg = va_arg (args, int);
2045
2046 op->path_repelled = iarg;
2047 break;
2048
2049 case CFAPI_OBJECT_PROP_PATH_DENIED:
2050 iarg = va_arg (args, int);
2051
2052 op->path_denied = iarg;
2053 break;
2054
2055 case CFAPI_OBJECT_PROP_MATERIAL:
2056 iarg = va_arg (args, int);
2057
2058 op->material = iarg;
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2062 break;
2063
2064 case CFAPI_OBJECT_PROP_MAGIC:
2065 iarg = va_arg (args, int);
2066
2067 op->magic = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_VALUE:
2071 iarg = va_arg (args, int);
2072
2073 op->value = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_LEVEL:
2077 iarg = va_arg (args, int);
2078
2079 op->level = iarg;
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_LAST_HEAL:
2083 iarg = va_arg (args, int);
2084
2085 op->last_heal = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_LAST_SP:
2089 iarg = va_arg (args, int);
2090
2091 op->last_sp = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_LAST_GRACE:
2095 iarg = va_arg (args, int);
2096
2097 op->last_grace = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_LAST_EAT:
2101 iarg = va_arg (args, int);
2102
2103 op->last_eat = iarg;
2104 break;
2105
2106 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2107 iarg = va_arg (args, int);
2108
2109 op->invisible = iarg;
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_PICK_UP:
2113 iarg = va_arg (args, int);
2114
2115 op->pick_up = iarg;
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_ITEM_POWER:
2119 iarg = va_arg (args, int);
2120
2121 op->item_power = iarg;
2122 break;
2123
2124 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2125 iarg = va_arg (args, int);
2126
2127 op->gen_sp_armour = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_WEIGHT:
2131 iarg = va_arg (args, int);
2132
2133 if (op->weight != iarg)
2134 {
2135 object *tmp;
2136 player *pl;
2137
2138 op->weight = iarg;
2139 if (op->env != NULL)
2140 {
2141 tmp = op->in_player ();
2142 if (!tmp)
2143 {
2144 for (pl = first_player; pl; pl = pl->next)
2145 if (pl->ob->container == op->env)
2146 break;
2147 if (pl)
2148 tmp = pl->ob;
2149 else
2150 tmp = NULL;
2151 }
2152 else
2153 {
2154 sum_weight (tmp);
2155 tmp->update_stats ();
2156 }
2157 if (tmp)
2158 esrv_send_item (tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item (tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2172 iarg = va_arg (args, int);
2173
2174 op->weight_limit = iarg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2178 iarg = va_arg (args, int);
2179
2180 op->glow_radius = iarg;
2181 break;
2182
2183 case CFAPI_OBJECT_PROP_PERM_EXP:
2184 larg = va_arg (args, long);
2185
2186 op->perm_exp = larg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ENEMY:
2190 oparg = va_arg (args, object *);
2191
2192 op->enemy = oparg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_RUN_AWAY:
2196 iarg = va_arg (args, int);
2197
2198 op->run_away = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2202 oparg = va_arg (args, object *);
2203
2204 op->chosen_skill = oparg;
2205 break;
2206
2207 case CFAPI_OBJECT_PROP_HIDDEN:
2208 iarg = va_arg (args, int);
2209
2210 op->hide = iarg;
2211 break;
2212
2213 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2214 iarg = va_arg (args, int);
2215
2216 op->move_status = iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2220 iarg = va_arg (args, int);
2221
2222 op->attack_movement = iarg;
2223 break;
2224
2225 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2226 oparg = va_arg (args, object *);
2227
2228 op->spellitem = oparg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2232 darg = va_arg (args, double);
2233
2234 op->expmul = darg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2238 sarg = va_arg (args, char *);
2239
2240 FREE_AND_COPY (op->custom_name, sarg);
2241 send_changed_object (op);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2245 iarg = va_arg (args, int);
2246
2247 op->anim_speed = iarg;
2248 break;
2249
2250 case CFAPI_OBJECT_PROP_FRIENDLY:
2251 iarg = va_arg (args, int);
2252
2253 if (iarg == 1 && is_friendly (op) == 0)
2254 add_friendly_object (op);
2255 else if (iarg == 0 && is_friendly (op) == 1)
2256 remove_friendly_object (op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_LUCK:
2260 iarg = va_arg (args, int);
2261
2262 op->stats.luck = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_EXP:
2266 {
2267 char *skillname;
2268
2269 larg = va_arg (args, long);
2270 skillname = va_arg (args, char *);
2271 iarg = va_arg (args, int);
2272
2273 change_exp (op, larg, skillname, iarg);
2274 }
2275 break;
2276
2277 case CFAPI_OBJECT_PROP_OWNER:
2278 oparg = va_arg (args, object *);
2279
2280 op->set_owner (oparg);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_CHEATER:
2284 set_cheat (op);
2285 break;
2286
2287 case CFAPI_OBJECT_PROP_FLAGS:
2288 {
2289 int iargbis;
2290 iarg = va_arg (args, int);
2291 iargbis = va_arg (args, int);
2292
2293 if (iargbis == 1)
2294 SET_FLAG (op, iarg);
2295 else
2296 CLEAR_FLAG (op, iarg);
2297 }
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_STR:
2301 iarg = va_arg (args, int);
2302
2303 op->stats.Str = iarg;
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_DEX:
2307 iarg = va_arg (args, int);
2308
2309 op->stats.Dex = iarg;
2310 break;
2311
2312 case CFAPI_OBJECT_PROP_CON:
2313 iarg = va_arg (args, int);
2314
2315 op->stats.Con = iarg;
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_WIS:
2319 iarg = va_arg (args, int);
2320
2321 op->stats.Wis = iarg;
2322 break;
2323
2324 case CFAPI_OBJECT_PROP_INT:
2325 iarg = va_arg (args, int);
2326
2327 op->stats.Int = iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_POW:
2331 iarg = va_arg (args, int);
2332
2333 op->stats.Pow = iarg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_CHA:
2337 iarg = va_arg (args, int);
2338
2339 op->stats.Cha = iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_WC:
2343 iarg = va_arg (args, int);
2344
2345 op->stats.wc = iarg;
2346 break;
2347
2348 case CFAPI_OBJECT_PROP_AC:
2349 iarg = va_arg (args, int);
2350
2351 op->stats.ac = iarg;
2352 break;
2353
2354 case CFAPI_OBJECT_PROP_HP:
2355 iarg = va_arg (args, int);
2356
2357 op->stats.hp = iarg;
2358 break;
2359
2360 case CFAPI_OBJECT_PROP_SP:
2361 iarg = va_arg (args, int);
2362
2363 op->stats.sp = iarg;
2364 break;
2365
2366 case CFAPI_OBJECT_PROP_GP:
2367 iarg = va_arg (args, int);
2368
2369 op->stats.grace = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FP:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.food = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_MAXHP:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.maxhp = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_MAXSP:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.maxsp = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_MAXGP:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.maxgrace = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_DAM:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.dam = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_FACE:
2403 iarg = va_arg (args, int);
2404
2405 op->animation_id = iarg;
2406 update_object (op, UP_OBJ_FACE);
2407 break;
2408
2409 case CFAPI_OBJECT_ANIMATION:
2410 iarg = va_arg (args, int);
2411
2412 if (iarg != -1)
2413 {
2414 SET_ANIMATION (op, iarg);
2415 }
2416 update_object (op, UP_OBJ_FACE);
2417 break;
2418
2419 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2420 if (op->contr)
2421 {
2422 oparg = va_arg (args, object *);
2423
2424 op->contr->mark = oparg;
2425 }
2426 break;
2427
2428 case CFAPI_PLAYER_PROP_PARTY:
2429 if (op->contr)
2430 {
2431 partyarg = va_arg (args, partylist *);
2432
2433 op->contr->party = partyarg;
2434 }
2435 break;
2436
2437 default:
2438 *type = CFAPI_NONE;
2439 break;
2440 }
2441 }
2442 va_end (args);
2443
2444 *type = CFAPI_NONE;
2445 return NULL;
2446}
2447
2448void *
2449cfapi_object_apply_below (int *type, ...)
2450{
2451 va_list args;
2452 object *applier;
2453
2454 va_start (args, type);
2455
2456 applier = va_arg (args, object *);
2457
2458 va_end (args);
2459
2460 player_apply_below (applier);
2461 *type = CFAPI_NONE;
2462 return NULL;
2463}
2464
2465void *
2466cfapi_object_apply (int *type, ...)
2467{
2468 va_list args;
2469 object *applied;
2470 object *applier;
2471 int aflags;
2472 static int rv;
2473
2474 va_start (args, type);
2475
2476 applied = va_arg (args, object *);
2477 applier = va_arg (args, object *);
2478 aflags = va_arg (args, int);
2479
2480 va_end (args);
2481
2482 *type = CFAPI_INT;
2483 rv = manual_apply (applier, applied, aflags);
2484 return &rv;
2485}
2486
2487void *
2488cfapi_object_identify (int *type, ...)
2489{
2490 va_list args;
2491 object *op;
2492
2493 va_start (args, type);
2494
2495 op = va_arg (args, object *);
2496
2497 va_end (args);
2498
2499 identify (op);
2500 *type = CFAPI_NONE;
2501 return NULL;
2502}
2503
2504void *
2505cfapi_object_describe (int *type, ...)
2506{
2507 va_list args;
2508 object *op;
2509 object *owner;
2510
2511 va_start (args, type);
2512
2513 op = va_arg (args, object *);
2514 owner = va_arg (args, object *);
2515
2516 va_end (args);
2517
2518 *type = CFAPI_STRING;
2519 return describe_item (op, owner);
2520}
2521
2522void *
2523cfapi_object_drain (int *type, ...)
2524{
2525 abort ();
2526}
2527
2528void *
2529cfapi_object_fix (int *type, ...)
2530{
2531 va_list args;
2532 object *op;
2533
2534 va_start (args, type);
2535
2536 op = va_arg (args, object *);
2537
2538 va_end (args);
2539
2540 op->update_stats ();
2541
2542 *type = CFAPI_NONE;
2543 return NULL;
2544}
2545
2546void *
2547cfapi_object_give_skill (int *type, ...)
2548{
2549 va_list args;
2550
2551 object *op;
2552 char *skillname;
2553
2554 va_start (args, type);
2555
2556 op = va_arg (args, object *);
2557 skillname = va_arg (args, char *);
2558
2559 va_end (args);
2560
2561 *type = CFAPI_POBJECT;
2562 return give_skill_by_name (op, skillname);
2563}
2564
2565void *
2566cfapi_object_transmute (int *type, ...)
2567{
2568 va_list args;
2569
2570 object *op;
2571 object *chg;
2572
2573 va_start (args, type);
2574
2575 op = va_arg (args, object *);
2576 chg = va_arg (args, object *);
2577
2578 va_end (args);
2579
2580 transmute_materialname (op, chg);
2581 *type = CFAPI_NONE;
2582 return NULL;
2583}
2584
2585void *
2586cfapi_object_remove (int *type, ...)
2587{
2588 va_list args;
2589 object *op;
2590
2591 va_start (args, type);
2592
2593 op = va_arg (args, object *);
2594
2595 va_end (args);
2596
2597 send_removed_object (op);
2598 op->remove ();
2599 *type = CFAPI_NONE;
2600 return NULL;
2601}
2602
2603void *
2604cfapi_object_delete (int *type, ...)
2605{
2606 va_list args;
2607 object *op;
2608
2609 va_start (args, type);
2610
2611 op = va_arg (args, object *);
2612
2613 va_end (args);
2614
2615 op->destroy ();
2616
2617 *type = CFAPI_NONE;
2618 return NULL;
2619}
2620
2621void *
2622cfapi_object_clone (int *type, ...)
2623{
2624 va_list args;
2625 object *op;
2626 int kind;
2627
2628 va_start (args, type);
2629
2630 op = va_arg (args, object *);
2631 kind = va_arg (args, int);
2632
2633 va_end (args);
2634
2635 if (kind == 0)
2636 {
2637 *type = CFAPI_POBJECT;
2638 return object_create_clone (op);
2639 }
2640 else
2641 {
2642 object *tmp = op->clone ();
2643 *type = CFAPI_POBJECT;
2644 return tmp;
2645 }
2646}
2647void *
2648cfapi_object_find (int *type, ...)
2649{
2650 va_list args;
2651 int ftype;
2652 void *rv;
2653 int ival;
2654 int ival2;
2655 char *sval;
2656 object *op;
2657
2658 va_start (args, type);
2659
2660 *type = CFAPI_POBJECT;
2661 ftype = va_arg (args, int);
2662
2663 switch (ftype)
2664 {
2665 case 0:
2666 ival = va_arg (args, int);
2667
2668 rv = find_object (ival);
2669 break;
2670
2671 case 1:
2672 sval = va_arg (args, char *);
2673
2674 rv = find_object_name (sval);
2675 break;
2676
2677 case 2:
2678 op = va_arg (args, object *);
2679 ival = va_arg (args, int);
2680 ival2 = va_arg (args, int);
2681
2682 rv = find_obj_by_type_subtype (op, ival, ival2);
2683 break;
2684
2685 case 3:
2686 op = va_arg (args, object *);
2687
2688 rv = op->in_player ();
2689 break;
2690
2691 default:
2692 rv = NULL;
2693 *type = CFAPI_NONE;
2694 break;
2695 }
2696
2697 va_end (args);
2698
2699 return rv;
2700}
2701
2702void *
2703cfapi_object_create (int *type, ...)
2704{
2705 va_list args;
2706 int ival;
2707
2708 va_start (args, type);
2709 ival = va_arg (args, int);
2710
2711 *type = CFAPI_POBJECT;
2712 switch (ival)
2713 {
2714 case 0:
2715 va_end (args);
2716 return object::create ();
2717 break;
2718
2719 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2720 {
2721 char *sval;
2722 object *op;
2723 sval = va_arg (args, char *);
2724
2725 op = get_archetype_by_object_name (sval);
2726
2727 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2728 {
2729 op->destroy ();
2730 /* Try with archetype names... */
2731 op = get_archetype (sval);
2732 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2733 {
2734 op->destroy ();
2735 *type = CFAPI_NONE;
2736 va_end (args);
2737 return NULL;
2738 }
2739 }
2740 va_end (args);
2741 return op;
2742 }
2743 break;
2744
2745 default:
2746 *type = CFAPI_NONE;
2747 va_end (args);
2748 return NULL;
2749 break;
2750 }
2751}
2752void *
2753cfapi_object_insert (int *type, ...)
2754{
2755 va_list args;
2756 object *op;
2757 object *orig;
2758 maptile *map;
2759 int flag, x, y;
2760 int itype;
2761 char *arch_string;
2762 void *rv = NULL;
2763
2764 va_start (args, type);
2765
2766 op = va_arg (args, object *);
2767 itype = va_arg (args, int);
2768
2769 switch (itype)
2770 {
2771 case 0:
2772 map = va_arg (args, maptile *);
2773 orig = va_arg (args, object *);
2774 flag = va_arg (args, int);
2775 x = va_arg (args, int);
2776 y = va_arg (args, int);
2777
2778 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2779 *type = CFAPI_POBJECT;
2780 break;
2781
2782 case 1:
2783 map = va_arg (args, maptile *);
2784 orig = va_arg (args, object *);
2785 flag = va_arg (args, int);
2786
2787 rv = insert_ob_in_map (op, map, orig, flag);
2788 *type = CFAPI_POBJECT;
2789 break;
2790
2791 case 2:
2792 arch_string = va_arg (args, char *);
2793
2794 replace_insert_ob_in_map (arch_string, op);
2795 *type = CFAPI_NONE;
2796 break;
2797
2798 case 3:
2799 orig = va_arg (args, object *);
2800
2801 rv = insert_ob_in_ob (op, orig);
2802 if (orig->type == PLAYER)
2803 {
2804 esrv_send_item (orig, op);
1886 } 2805 }
2806 *type = CFAPI_POBJECT;
2807 break;
2808 }
2809
2810 va_end (args);
2811
2812 return rv;
2813}
2814
2815void *
2816cfapi_object_split (int *type, ...)
2817{
2818 va_list args;
2819
2820 int nr;
2821 object *op;
2822
2823 va_start (args, type);
2824
2825 op = va_arg (args, object *);
2826 nr = va_arg (args, int);
2827
2828 va_end (args);
2829 *type = CFAPI_POBJECT;
2830 return get_split_ob (op, nr);
2831}
2832
2833void *
2834cfapi_object_merge (int *type, ...)
2835{
2836 va_list args;
2837 object *op;
2838 object *op2;
2839
2840 va_start (args, type);
2841
2842 op = va_arg (args, object *);
2843 op2 = va_arg (args, object *);
2844
2845 va_end (args);
2846
2847
2848 *type = CFAPI_POBJECT;
2849 return merge_ob (op, op2);
2850}
2851
2852void *
2853cfapi_object_distance (int *type, ...)
2854{
2855 va_list args;
2856 static int rv;
2857 object *op;
2858 object *op2;
2859
2860 va_start (args, type);
2861
2862 op = va_arg (args, object *);
2863 op2 = va_arg (args, object *);
2864
2865 va_end (args);
2866
2867 *type = CFAPI_INT;
2868 rv = distance (op, op2);
2869 return &rv;
2870}
2871
2872void *
2873cfapi_object_update (int *type, ...)
2874{
2875 va_list args;
2876 int action;
2877 object *op;
2878
2879 va_start (args, type);
2880
2881 op = va_arg (args, object *);
2882 action = va_arg (args, int);
2883
2884 va_end (args);
2885
2886 update_object (op, action);
2887 *type = CFAPI_NONE;
2888 return NULL;
2889}
2890
2891void *
2892cfapi_object_clear (int *type, ...)
2893{
2894 va_list args;
2895 object *op;
2896
2897 va_start (args, type);
2898
2899 op = va_arg (args, object *);
2900
2901 va_end (args);
2902
2903 op->clear ();
2904 *type = CFAPI_NONE;
2905 return NULL;
2906}
2907
2908void *
2909cfapi_object_reset (int *type, ...)
2910{
2911 abort ();
2912}
2913
2914void *
2915cfapi_object_check_inventory (int *type, ...)
2916{
2917 va_list args;
2918 object *op;
2919 object *op2;
2920 int checktype;
2921 object *ret = NULL;
2922
2923 va_start (args, type);
2924
2925 op = va_arg (args, object *);
2926 op2 = va_arg (args, object *);
2927 checktype = va_arg (args, int);
2928
2929 if (checktype == 0)
2930 {
2931 check_inv (op, op2);
2932 *type = CFAPI_NONE;
2933 }
2934 else
2935 {
2936 ret = check_inv_recursive (op, op2);
2937 *type = CFAPI_POBJECT;
2938 }
2939
2940 va_end (args);
2941
2942 return ret;
2943}
2944
2945void *
2946cfapi_object_clean_object (int *type, ...)
2947{
2948 va_list args;
2949 object *op;
2950
2951 va_start (args, type);
2952 op = va_arg (args, object *);
2953
2954 clean_object (op);
2955 va_end (args);
2956 *type = CFAPI_NONE;
2957 return NULL;
2958}
2959
2960void *
2961cfapi_object_on_same_map (int *type, ...)
2962{
2963 va_list args;
2964 static int rv;
2965 object *op1;
2966 object *op2;
2967
2968 va_start (args, type);
2969 op1 = va_arg (args, object *);
2970 op2 = va_arg (args, object *);
2971
2972 rv = on_same_map (op1, op2);
2973 va_end (args);
2974
2975 *type = CFAPI_INT;
2976 return &rv;
2977}
2978
2979void *
2980cfapi_object_spring_trap (int *type, ...)
2981{
2982 object *trap;
2983 object *victim;
2984 va_list args;
2985
2986 va_start (args, type);
2987 trap = va_arg (args, object *);
2988 victim = va_arg (args, object *);
2989
2990 va_end (args);
2991
2992 spring_trap (trap, victim);
2993 *type = CFAPI_NONE;
2994 return NULL;
2995}
2996
2997void *
2998cfapi_object_check_trigger (int *type, ...)
2999{
3000 object *op;
3001 object *cause;
3002 va_list args;
3003 static int rv;
3004
3005 va_start (args, type);
3006 op = va_arg (args, object *);
3007 cause = va_arg (args, object *);
3008
3009 va_end (args);
3010
3011 rv = check_trigger (op, cause);
3012 *type = CFAPI_INT;
3013 return &rv;
3014}
3015
3016void *
3017cfapi_object_query_cost (int *type, ...)
3018{
3019 object *op;
3020 object *who;
3021 int flags;
3022 va_list args;
3023 static int rv;
3024
3025 va_start (args, type);
3026 op = va_arg (args, object *);
3027 who = va_arg (args, object *);
3028 flags = va_arg (args, int);
3029
3030 va_end (args);
3031
3032 rv = query_cost (op, who, flags);
3033 *type = CFAPI_INT;
3034 return &rv;
3035}
3036
3037void *
3038cfapi_object_query_money (int *type, ...)
3039{
3040 object *op;
3041 va_list args;
3042 static int rv;
3043
3044 va_start (args, type);
3045 op = va_arg (args, object *);
3046
3047 va_end (args);
3048
3049 rv = query_money (op);
3050 *type = CFAPI_INT;
3051 return &rv;
3052}
3053
3054void *
3055cfapi_object_cast (int *type, ...)
3056{
3057 object *op;
3058 object *sp;
3059 int dir;
3060 char *str;
3061 object *caster;
3062 va_list args;
3063 static int rv;
3064
3065 va_start (args, type);
3066 op = va_arg (args, object *);
3067 caster = va_arg (args, object *);
3068 dir = va_arg (args, int);
3069 sp = va_arg (args, object *);
3070 str = va_arg (args, char *);
3071
3072 va_end (args);
3073 rv = cast_spell (op, caster, dir, sp, str);
3074 *type = CFAPI_INT;
3075 return &rv;
3076}
3077
3078void *
3079cfapi_object_learn_spell (int *type, ...)
3080{
3081 object *op;
3082 object *sp;
3083 int prayer;
3084 va_list args;
3085
3086 va_start (args, type);
3087 op = va_arg (args, object *);
3088 sp = va_arg (args, object *);
3089 prayer = va_arg (args, int);
3090
3091 va_end (args);
3092 do_learn_spell (op, sp, prayer);
3093 *type = CFAPI_NONE;
3094 return NULL;
3095}
3096
3097void *
3098cfapi_object_forget_spell (int *type, ...)
3099{
3100 object *op;
3101 object *sp;
3102 va_list args;
3103
3104 va_start (args, type);
3105 op = va_arg (args, object *);
3106 sp = va_arg (args, object *);
3107
3108 va_end (args);
3109 do_forget_spell (op, query_name (sp));
3110 *type = CFAPI_NONE;
3111 return NULL;
3112}
3113
3114void *
3115cfapi_object_check_spell (int *type, ...)
3116{
3117 object *op;
3118 char *spellname;
3119 va_list args;
3120 object *rv;
3121
3122 va_start (args, type);
3123 op = va_arg (args, object *);
3124 spellname = va_arg (args, char *);
3125
3126 va_end (args);
3127 rv = check_spell_known (op, spellname);
3128 *type = CFAPI_POBJECT;
3129 return rv;
3130}
3131
3132void *
3133cfapi_object_pay_amount (int *type, ...)
3134{
3135 object *op;
3136 uint64 amount;
3137 va_list args;
3138 static int rv;
3139
3140 va_start (args, type);
3141 op = va_arg (args, object *);
3142
3143 amount = va_arg (args, uint64);
3144 va_end (args);
3145
3146 rv = pay_for_amount (amount, op);
3147 *type = CFAPI_INT;
3148 return &rv;
3149}
3150
3151void *
3152cfapi_object_pay_item (int *type, ...)
3153{
3154 object *op;
3155 object *tobuy;
3156
3157 va_list args;
3158 static int rv;
3159
3160 va_start (args, type);
3161 tobuy = va_arg (args, object *);
3162 op = va_arg (args, object *);
3163
3164 va_end (args);
3165
3166 rv = pay_for_item (tobuy, op);
3167 *type = CFAPI_INT;
3168 return &rv;
3169}
3170
3171void *
3172cfapi_object_transfer (int *type, ...)
3173{
3174 object *op;
3175 object *originator;
3176 int x, y, randompos, ttype;
3177 va_list args;
3178 static int rv = 0;
3179 maptile *map;
3180
3181 va_start (args, type);
3182 op = va_arg (args, object *);
3183 ttype = va_arg (args, int);
3184
3185 switch (ttype)
3186 {
3187 case 0:
3188 x = va_arg (args, int);
3189 y = va_arg (args, int);
3190 randompos = va_arg (args, int);
3191 originator = va_arg (args, object *);
3192
3193 va_end (args);
3194
3195 rv = transfer_ob (op, x, y, randompos, originator);
1887 *type = CFAPI_INT; 3196 *type = CFAPI_INT;
3197 return &rv;
1888 break; 3198 break;
1889 3199
1890 case CFAPI_OBJECT_PROP_PICKABLE: 3200 case 1:
3201 x = va_arg (args, int);
3202 y = va_arg (args, int);
3203 map = va_arg (args, maptile *);
3204
3205 va_end (args);
3206 if (x < 0 || y < 0)
1891 { 3207 {
1892 object* op2; 3208 x = map->enter_x;
1893 rv = 0; 3209 y = map->enter_y;
1894 op2 = va_arg(args, object*);
1895 ri = can_pick(op2, op);
1896 rv = &ri;
1897 } 3210 }
1898 *type = CFAPI_INT;
1899 break;
1900 3211
1901 case CFAPI_OBJECT_PROP_FLAGS:
1902 {
1903 int fl;
1904 ri = 0;
1905 fl = va_arg(args, int);
1906 ri = QUERY_FLAG(op, fl);
1907 rv = &ri;
1908 }
1909 *type = CFAPI_INT;
1910 break;
1911
1912 case CFAPI_OBJECT_PROP_STR:
1913 ri = op->stats.Str;
1914 rv = &ri;
1915 *type = CFAPI_INT;
1916 break;
1917
1918 case CFAPI_OBJECT_PROP_DEX:
1919 ri = op->stats.Dex;
1920 rv = &ri;
1921 *type = CFAPI_INT;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_CON:
1925 ri = op->stats.Con;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_WIS:
1931 ri = op->stats.Wis;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_INT:
1937 ri = op->stats.Int;
1938 rv = &ri;
1939 *type = CFAPI_INT;
1940 break;
1941
1942 case CFAPI_OBJECT_PROP_POW:
1943 ri = op->stats.Pow;
1944 rv = &ri;
1945 *type = CFAPI_INT;
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_CHA:
1949 ri = op->stats.Cha;
1950 rv = &ri;
1951 *type = CFAPI_INT;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_WC:
1955 ri = op->stats.wc;
1956 rv = &ri;
1957 *type = CFAPI_INT;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_AC:
1961 ri = op->stats.ac;
1962 rv = &ri;
1963 *type = CFAPI_INT;
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_HP:
1967 ri = op->stats.hp;
1968 rv = &ri;
1969 *type = CFAPI_INT;
1970 break;
1971
1972 case CFAPI_OBJECT_PROP_SP:
1973 ri = op->stats.sp;
1974 rv = &ri;
1975 *type = CFAPI_INT;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_GP:
1979 ri = op->stats.grace;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FP:
1985 ri = op->stats.food;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_OBJECT_PROP_MAXHP:
1991 ri = op->stats.maxhp;
1992 rv = &ri;
1993 *type = CFAPI_INT;
1994 break;
1995
1996 case CFAPI_OBJECT_PROP_MAXSP:
1997 ri = op->stats.maxsp;
1998 rv = &ri;
1999 *type = CFAPI_INT;
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_MAXGP:
2003 ri = op->stats.maxgrace;
2004 rv = &ri;
2005 *type = CFAPI_INT;
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_DAM:
2009 ri = op->stats.dam;
2010 rv = &ri;
2011 *type = CFAPI_INT;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_GOD:
2015 rv = (char*)determine_god(op);
2016 *type = CFAPI_STRING;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_ARCH_NAME:
2020 rv = (char*)op->arch->name;
2021 *type = CFAPI_STRING;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_INVISIBLE:
2025 ri = op->invisible;
2026 rv = &ri;
2027 *type = CFAPI_INT;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACE:
2031 ri = op->animation_id;
2032 rv = &ri;
2033 *type = CFAPI_INT;
2034 break;
2035
2036 case CFAPI_PLAYER_PROP_IP:
2037 rv = op->contr->socket.host;
2038 *type = CFAPI_STRING;
2039 break;
2040
2041 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2042 rv = find_marked_object(op);
2043 *type = CFAPI_POBJECT;
2044 break;
2045
2046 case CFAPI_PLAYER_PROP_PARTY:
2047 rv = (op->contr ? op->contr->party : NULL);
2048 *type = CFAPI_PPARTY;
2049 break;
2050 default:
2051 *type = CFAPI_NONE;
2052 break;
2053 }
2054 }
2055 va_end(args);
2056 return rv;
2057}
2058
2059void* cfapi_object_set_property(int* type, ...)
2060{
2061 va_list args;
2062 int iarg;
2063 long larg;
2064 char* sarg;
2065 double darg;
2066 object* oparg;
2067 object* op;
2068 int property;
2069 void* rv;
2070 partylist* partyarg;
2071 va_start(args, type);
2072
2073 op = va_arg(args, object*);
2074 property = va_arg(args, int);
2075 rv = NULL;
2076
2077 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2078 switch (property)
2079 {
2080 case CFAPI_OBJECT_PROP_NAME:
2081 sarg = va_arg(args, char*);
2082 FREE_AND_COPY(op->name, sarg);
2083 send_changed_object(op);
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2087 sarg = va_arg(args, char*);
2088 FREE_AND_COPY(op->name_pl, sarg);
2089 send_changed_object(op);
2090 break;
2091
2092 case CFAPI_OBJECT_PROP_TITLE:
2093 sarg = va_arg(args, char*);
2094 FREE_AND_COPY(op->title, sarg);
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_RACE:
2098 sarg = va_arg(args, char*);
2099 FREE_AND_COPY(op->race, sarg);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_SLAYING:
2103 sarg = va_arg(args, char*);
2104 FREE_AND_COPY(op->slaying, sarg);
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_SKILL:
2108 sarg = va_arg(args, char*);
2109 FREE_AND_COPY(op->skill, sarg);
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_MESSAGE:
2113 sarg = va_arg(args, char*);
2114 FREE_AND_COPY(op->msg, sarg);
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LORE:
2118 sarg = va_arg(args, char*);
2119 FREE_AND_COPY(op->lore, sarg);
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_SPEED:
2123 darg = va_arg(args, double);
2124 op->speed = darg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2128 darg = va_arg(args, double);
2129 op->speed_left = darg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_NROF:
2133 iarg = va_arg(args, int);
2134 if (iarg < 0)
2135 iarg = 0;
2136 if (op->nrof > (uint32)iarg)
2137 decrease_ob_nr(op, op->nrof-iarg);
2138 else if (op->nrof < (uint32)iarg) {
2139 object* tmp;
2140 player *pl;
2141 op->nrof = iarg;
2142 if (op->env != NULL) {
2143 tmp = is_player_inv(op->env);
2144 if (!tmp) {
2145 for (pl = first_player; pl; pl = pl->next)
2146 if (pl->ob->container == op->env)
2147 break;
2148 if (pl)
2149 tmp = pl->ob;
2150 else
2151 tmp = NULL;
2152 }
2153 else {
2154 sum_weight(tmp);
2155 fix_player(tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item(tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item(tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_DIRECTION:
2172 iarg = va_arg(args, int);
2173 op->direction = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_FACING:
2177 iarg = va_arg(args, int);
2178 op->facing = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_RESIST:
2182 {
2183 int iargbis = va_arg(args, int);
2184 iarg = va_arg(args, int);
2185 op->resist[iargbis] = iarg;
2186 }
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attacktype = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2195 iarg = va_arg(args, int);
2196 op->path_attuned = iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2200 iarg = va_arg(args, int);
2201 op->path_repelled = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_PATH_DENIED:
2205 iarg = va_arg(args, int);
2206 op->path_denied = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MATERIAL:
2210 iarg = va_arg(args, int);
2211 op->material = iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_MAGIC:
2218 iarg = va_arg(args, int);
2219 op->magic = iarg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_VALUE:
2223 iarg = va_arg(args, int);
2224 op->value = iarg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_LEVEL:
2228 iarg = va_arg(args, int);
2229 op->level = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_LAST_HEAL:
2233 iarg = va_arg(args, int);
2234 op->last_heal = iarg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_LAST_SP:
2238 iarg = va_arg(args, int);
2239 op->last_sp = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_LAST_GRACE:
2243 iarg = va_arg(args, int);
2244 op->last_grace = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_LAST_EAT:
2248 iarg = va_arg(args, int);
2249 op->last_eat = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2253 iarg = va_arg(args, int);
2254 op->invisible = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PICK_UP:
2258 iarg = va_arg(args, int);
2259 op->pick_up = iarg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_ITEM_POWER:
2263 iarg = va_arg(args, int);
2264 op->item_power = iarg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2268 iarg = va_arg(args, int);
2269 op->gen_sp_armour = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_WEIGHT:
2273 iarg = va_arg(args, int);
2274 if (op->weight != iarg) {
2275 object* tmp;
2276 player *pl;
2277 op->weight = iarg;
2278 if (op->env != NULL) {
2279 tmp = is_player_inv(op->env);
2280 if (!tmp) {
2281 for (pl = first_player; pl; pl = pl->next)
2282 if (pl->ob->container == op->env)
2283 break;
2284 if (pl)
2285 tmp = pl->ob;
2286 else
2287 tmp = NULL;
2288 } else {
2289 sum_weight(tmp);
2290 fix_player(tmp);
2291 }
2292 if (tmp)
2293 esrv_send_item(tmp, op);
2294 }
2295 else
2296 {
2297 object *above = op->above;
2298
2299 for (tmp = above; tmp != NULL; tmp = tmp->above)
2300 if (tmp->type == PLAYER)
2301 esrv_send_item(tmp, op);
2302 }
2303 }
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2307 iarg = va_arg(args, int);
2308 op->weight_limit = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2312 iarg = va_arg(args, int);
2313 op->glow_radius = iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_PERM_EXP:
2317 larg = va_arg(args, long);
2318 op->perm_exp = larg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ENEMY:
2322 oparg = va_arg(args, object*);
2323 op->enemy = oparg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_RUN_AWAY:
2327 iarg = va_arg(args, int);
2328 op->run_away = iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2332 oparg = va_arg(args, object*);
2333 op->chosen_skill = oparg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_HIDDEN:
2337 iarg = va_arg(args, int);
2338 op->hide = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2342 iarg = va_arg(args, int);
2343 op->move_status = iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2347 iarg = va_arg(args, int);
2348 op->attack_movement = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2352 oparg = va_arg(args, object*);
2353 op->spellitem = oparg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2357 darg = va_arg(args, double);
2358 op->expmul = darg;
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2362 sarg = va_arg(args, char*);
2363 FREE_AND_COPY(op->custom_name, sarg);
2364 send_changed_object(op);
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2368 iarg = va_arg(args, int);
2369 op->anim_speed = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FRIENDLY:
2373 iarg = va_arg(args, int);
2374 if (iarg == 1 && is_friendly(op) == 0)
2375 add_friendly_object(op);
2376 else if (iarg == 0 && is_friendly(op) == 1)
2377 remove_friendly_object(op);
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_LUCK:
2381 iarg = va_arg(args, int);
2382 op->stats.luck = iarg;
2383 break;
2384
2385 case CFAPI_OBJECT_PROP_EXP:
2386 {
2387 char* skillname;
2388
2389 larg = va_arg(args, long);
2390 skillname = va_arg(args, char*);
2391 iarg = va_arg(args, int);
2392 change_exp(op, larg, skillname, iarg);
2393 }
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_OWNER:
2397 oparg = va_arg(args, object*);
2398 set_owner(op, oparg);
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHEATER:
2402 set_cheat(op);
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_FLAGS:
2406 {
2407 int iargbis;
2408 iarg = va_arg(args, int);
2409 iargbis = va_arg(args, int);
2410 if (iargbis == 1)
2411 SET_FLAG(op, iarg);
2412 else
2413 CLEAR_FLAG(op, iarg);
2414 }
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_STR:
2418 iarg = va_arg(args, int);
2419 op->stats.Str=iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_DEX:
2423 iarg = va_arg(args, int);
2424 op->stats.Dex=iarg;
2425 break;
2426
2427 case CFAPI_OBJECT_PROP_CON:
2428 iarg = va_arg(args, int);
2429 op->stats.Con=iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_WIS:
2433 iarg = va_arg(args, int);
2434 op->stats.Wis=iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_INT:
2438 iarg = va_arg(args, int);
2439 op->stats.Int=iarg;
2440 break;
2441
2442 case CFAPI_OBJECT_PROP_POW:
2443 iarg = va_arg(args, int);
2444 op->stats.Pow=iarg;
2445 break;
2446
2447 case CFAPI_OBJECT_PROP_CHA:
2448 iarg = va_arg(args, int);
2449 op->stats.Cha=iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_WC:
2453 iarg = va_arg(args, int);
2454 op->stats.wc=iarg;
2455 break;
2456
2457 case CFAPI_OBJECT_PROP_AC:
2458 iarg = va_arg(args, int);
2459 op->stats.ac=iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_HP:
2463 iarg = va_arg(args, int);
2464 op->stats.hp=iarg;
2465 break;
2466
2467 case CFAPI_OBJECT_PROP_SP:
2468 iarg = va_arg(args, int);
2469 op->stats.sp=iarg;
2470 break;
2471
2472 case CFAPI_OBJECT_PROP_GP:
2473 iarg = va_arg(args, int);
2474 op->stats.grace=iarg;
2475 break;
2476
2477 case CFAPI_OBJECT_PROP_FP:
2478 iarg = va_arg(args, int);
2479 op->stats.food=iarg;
2480 break;
2481
2482 case CFAPI_OBJECT_PROP_MAXHP:
2483 iarg = va_arg(args, int);
2484 op->stats.maxhp=iarg;
2485 break;
2486
2487 case CFAPI_OBJECT_PROP_MAXSP:
2488 iarg = va_arg(args, int);
2489 op->stats.maxsp=iarg;
2490 break;
2491
2492 case CFAPI_OBJECT_PROP_MAXGP:
2493 iarg = va_arg(args, int);
2494 op->stats.maxgrace=iarg;
2495 break;
2496
2497 case CFAPI_OBJECT_PROP_DAM:
2498 iarg = va_arg(args, int);
2499 op->stats.dam=iarg;
2500 break;
2501
2502 case CFAPI_OBJECT_PROP_FACE:
2503 iarg = va_arg(args, int);
2504 op->animation_id = iarg;
2505 update_object(op, UP_OBJ_FACE);
2506 break;
2507
2508 case CFAPI_OBJECT_ANIMATION:
2509 iarg = va_arg(args, int);
2510 if (iarg != -1) {
2511 SET_ANIMATION(op, iarg);
2512 }
2513 update_object(op, UP_OBJ_FACE);
2514 break;
2515
2516 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2517 if (op->contr) {
2518 oparg = va_arg(args, object*);
2519 op->contr->mark = oparg;
2520 if (oparg)
2521 op->contr->mark_count = oparg->count;
2522 }
2523 break;
2524
2525 case CFAPI_PLAYER_PROP_PARTY:
2526 if (op->contr) {
2527 partyarg = va_arg(args, partylist*);
2528 op->contr->party = partyarg;
2529 }
2530 break;
2531
2532 default:
2533 *type = CFAPI_NONE;
2534 break;
2535 }
2536 }
2537 va_end(args);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void* cfapi_object_apply_below(int* type, ...)
2544{
2545 va_list args;
2546 object* applier;
2547
2548 va_start(args, type);
2549
2550 applier = va_arg(args, object*);
2551
2552 va_end(args);
2553
2554 player_apply_below(applier);
2555 *type = CFAPI_NONE;
2556 return NULL;
2557}
2558
2559void* cfapi_object_apply(int* type, ...)
2560{
2561 va_list args;
2562 object* applied;
2563 object* applier;
2564 int aflags;
2565 static int rv;
2566
2567 va_start(args, type);
2568
2569 applied = va_arg(args, object*);
2570 applier = va_arg(args, object*);
2571 aflags = va_arg(args, int);
2572
2573 va_end(args);
2574
2575 *type = CFAPI_INT;
2576 rv = manual_apply(applier, applied, aflags);
2577 return &rv;
2578}
2579void* cfapi_object_identify(int* type, ...)
2580{
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 identify(op);
2591 *type = CFAPI_NONE;
2592 return NULL;
2593}
2594void* cfapi_object_describe(int* type, ...)
2595{
2596 va_list args;
2597 object* op;
2598 object* owner;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603 owner = va_arg(args, object*);
2604 va_end(args);
2605
2606 *type = CFAPI_STRING;
2607 return describe_item(op, owner);
2608}
2609void* cfapi_object_drain(int* type, ...)
2610{
2611 va_list args;
2612
2613 object* op;
2614 int ds;
2615
2616 va_start(args, type);
2617
2618 op = va_arg(args, object*);
2619 ds = va_arg(args, int);
2620
2621 va_end(args);
2622
2623 drain_specific_stat(op, ds);
2624
2625 *type = CFAPI_NONE;
2626 return NULL;
2627}
2628void* cfapi_object_fix(int* type, ...)
2629{
2630 va_list args;
2631 object* op;
2632
2633 va_start(args, type);
2634
2635 op = va_arg(args, object*);
2636
2637 va_end(args);
2638
2639 fix_player(op);
2640
2641 *type = CFAPI_NONE;
2642 return NULL;
2643}
2644void* cfapi_object_give_skill(int* type, ...)
2645{
2646 va_list args;
2647
2648 object* op;
2649 char* skillname;
2650
2651 va_start(args, type);
2652
2653 op = va_arg(args, object*);
2654 skillname = va_arg(args, char*);
2655
2656 va_end(args);
2657
2658 *type = CFAPI_POBJECT;
2659 return give_skill_by_name(op, skillname);
2660}
2661void* cfapi_object_transmute(int* type, ...)
2662{
2663 va_list args;
2664
2665 object* op;
2666 object* chg;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 chg = va_arg(args, object*);
2672
2673 va_end(args);
2674
2675 transmute_materialname(op, chg);
2676 *type = CFAPI_NONE;
2677 return NULL;
2678}
2679void* cfapi_object_remove(int* type, ...)
2680{
2681 va_list args;
2682 object* op;
2683
2684 va_start(args, type);
2685
2686 op = va_arg(args, object*);
2687
2688 va_end(args);
2689
2690 send_removed_object(op);
2691 remove_ob(op);
2692 *type = CFAPI_NONE;
2693 return NULL;
2694}
2695void* cfapi_object_delete(int* type, ...)
2696{
2697 va_list args;
2698 object* op;
2699
2700 va_start(args, type);
2701
2702 op = va_arg(args, object*);
2703
2704 va_end(args);
2705
2706 free_object(op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711void* cfapi_object_clone(int* type, ...)
2712{
2713 va_list args;
2714 object* op;
2715 int kind;
2716
2717 va_start(args, type);
2718
2719 op = va_arg(args, object*);
2720 kind = va_arg(args, int);
2721
2722 va_end(args);
2723
2724 if (kind == 0) {
2725 *type = CFAPI_POBJECT;
2726 return object_create_clone(op);
2727 } else {
2728 object* tmp;
2729 tmp = get_object();
2730 copy_object(op, tmp);
2731 *type = CFAPI_POBJECT;
2732 return tmp;
2733 }
2734}
2735void* cfapi_object_find(int* type, ...)
2736{
2737 va_list args;
2738 int ftype;
2739 void* rv;
2740 int ival;
2741 int ival2;
2742 char* sval;
2743 object* op;
2744 va_start(args, type);
2745
2746 *type = CFAPI_POBJECT;
2747 ftype = va_arg(args, int);
2748 switch (ftype)
2749 {
2750 case 0:
2751 ival = va_arg(args, int);
2752 rv = find_object(ival);
2753 break;
2754
2755 case 1:
2756 sval = va_arg(args, char*);
2757 rv = find_object_name(sval);
2758 break;
2759
2760 case 2:
2761 op = va_arg(args, object*);
2762 ival = va_arg(args, int);
2763 ival2 = va_arg(args, int);
2764 rv = find_obj_by_type_subtype(op, ival, ival2);
2765 break;
2766
2767 case 3:
2768 op = va_arg(args, object*);
2769 rv = is_player_inv(op);
2770 break;
2771
2772 default:
2773 rv = NULL;
2774 *type = CFAPI_NONE;
2775 break;
2776 }
2777
2778 va_end(args);
2779
2780 return rv;
2781}
2782void* cfapi_object_create(int* type, ...)
2783{
2784 va_list args;
2785 int ival;
2786 va_start(args, type);
2787 ival = va_arg(args, int);
2788
2789 *type = CFAPI_POBJECT;
2790 switch (ival)
2791 {
2792 case 0:
2793 va_end(args);
2794 return get_object();
2795 break;
2796
2797 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2798 {
2799 char* sval;
2800 object* op;
2801 sval = va_arg(args, char*);
2802
2803 op = get_archetype_by_object_name(sval);
2804
2805 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2806 free_object(op);
2807 /* Try with archetype names... */
2808 op = get_archetype(sval);
2809 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2810 free_object(op);
2811 *type = CFAPI_NONE;
2812 va_end(args);
2813 return NULL;
2814 }
2815 }
2816 va_end(args);
2817 return op;
2818 }
2819 break;
2820
2821 default:
2822 *type = CFAPI_NONE;
2823 va_end(args);
2824 return NULL;
2825 break;
2826 }
2827}
2828void* cfapi_object_insert(int* type, ...)
2829{
2830 va_list args;
2831 object* op;
2832 object* orig;
2833 mapstruct* map;
2834 int flag, x, y;
2835 int itype;
2836 char* arch_string;
2837 void* rv = NULL;
2838
2839 va_start(args, type);
2840
2841 op = va_arg(args, object*);
2842 itype = va_arg(args, int);
2843
2844 switch (itype) {
2845 case 0:
2846 map = va_arg(args, mapstruct*);
2847 orig = va_arg(args, object*);
2848 flag = va_arg(args, int);
2849 x = va_arg(args, int);
2850 y = va_arg(args, int);
2851 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2852 *type = CFAPI_POBJECT;
2853 break;
2854
2855 case 1:
2856 map = va_arg(args, mapstruct*);
2857 orig = va_arg(args, object*);
2858 flag = va_arg(args, int);
2859 rv = insert_ob_in_map(op, map, orig, flag);
2860 *type = CFAPI_POBJECT;
2861 break;
2862
2863 case 2:
2864 arch_string = va_arg(args, char*);
2865 replace_insert_ob_in_map(arch_string, op);
2866 *type = CFAPI_NONE;
2867 break;
2868
2869 case 3:
2870 orig = va_arg(args, object*);
2871 rv = insert_ob_in_ob(op, orig);
2872 if (orig->type == PLAYER) {
2873 esrv_send_item(orig, op);
2874 }
2875 *type = CFAPI_POBJECT;
2876 break;
2877 }
2878
2879 va_end(args);
2880
2881 return rv;
2882}
2883void* cfapi_object_split(int* type, ...)
2884{
2885 va_list args;
2886
2887 int nr;
2888 object* op;
2889 va_start(args, type);
2890
2891 op = va_arg(args, object*);
2892 nr = va_arg(args, int);
2893
2894 va_end(args);
2895 *type = CFAPI_POBJECT;
2896 return get_split_ob(op, nr);
2897}
2898void* cfapi_object_merge(int* type, ...)
2899{
2900 va_list args;
2901 object* op;
2902 object* op2;
2903
2904 va_start(args, type);
2905
2906 op = va_arg(args, object*);
2907 op2 = va_arg(args, object*);
2908
2909 va_end(args);
2910
2911
2912 *type = CFAPI_POBJECT;
2913 return merge_ob(op, op2);
2914}
2915void* cfapi_object_distance(int* type, ...)
2916{
2917 va_list args;
2918 static int rv;
2919 object* op;
2920 object* op2;
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924 op2 = va_arg(args, object*);
2925
2926 va_end(args);
2927
2928 *type = CFAPI_INT;
2929 rv = distance(op, op2);
2930 return &rv;
2931}
2932void* cfapi_object_update(int* type, ...)
2933{
2934 va_list args;
2935 int action;
2936 object* op;
2937 va_start(args, type);
2938
2939 op = va_arg(args, object*);
2940 action = va_arg(args, int);
2941
2942 va_end(args);
2943
2944 update_object(op, action);
2945 *type = CFAPI_NONE;
2946 return NULL;
2947}
2948void* cfapi_object_clear(int* type, ...)
2949{
2950 va_list args;
2951 object* op;
2952 va_start(args, type);
2953
2954 op = va_arg(args, object*);
2955
2956 va_end(args);
2957
2958 clear_object(op);
2959 *type = CFAPI_NONE;
2960 return NULL;
2961}
2962void* cfapi_object_reset(int* type, ...)
2963{
2964 va_list args;
2965 object* op;
2966
2967 va_start(args, type);
2968
2969 op = va_arg(args, object*);
2970
2971 va_end(args);
2972
2973 reset_object(op);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977
2978void* cfapi_object_check_inventory(int* type, ...)
2979{
2980 va_list args;
2981 object* op;
2982 object* op2;
2983 int checktype;
2984 object* ret = NULL;
2985
2986 va_start(args, type);
2987
2988 op = va_arg(args, object*);
2989 op2 = va_arg(args, object*);
2990 checktype = va_arg(args, int);
2991
2992 if (checktype == 0) {
2993 check_inv(op, op2);
2994 *type = CFAPI_NONE;
2995 } else {
2996 ret = check_inv_recursive(op, op2);
2997 *type = CFAPI_POBJECT;
2998 }
2999
3000 va_end(args);
3001
3002 return ret;
3003}
3004
3005void* cfapi_object_clean_object(int* type, ...)
3006{
3007 va_list args;
3008 object* op;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 clean_object(op);
3012 va_end(args);
3013 *type = CFAPI_NONE;
3014 return NULL;
3015}
3016void* cfapi_object_on_same_map(int* type, ...)
3017{
3018 va_list args;
3019 static int rv;
3020 object* op1;
3021 object* op2;
3022
3023 va_start(args, type);
3024 op1 = va_arg(args, object*);
3025 op2 = va_arg(args, object*);
3026
3027 rv = on_same_map(op1, op2);
3028 va_end(args);
3029
3030 *type = CFAPI_INT;
3031 return &rv;
3032}
3033
3034void* cfapi_object_spring_trap(int* type, ...)
3035{
3036 object* trap;
3037 object* victim;
3038 va_list args;
3039
3040 va_start(args, type);
3041 trap = va_arg(args, object*);
3042 victim = va_arg(args, object*);
3043 va_end(args);
3044
3045 spring_trap(trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void* cfapi_object_check_trigger(int* type, ...)
3051{
3052 object* op;
3053 object* cause;
3054 va_list args;
3055 static int rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 cause = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = check_trigger(op, cause);
3063 *type = CFAPI_INT;
3064 return &rv;
3065}
3066
3067void* cfapi_object_query_cost(int* type, ...)
3068{
3069 object* op;
3070 object* who;
3071 int flags;
3072 va_list args;
3073 static int rv;
3074
3075 va_start(args, type);
3076 op = va_arg(args, object*);
3077 who = va_arg(args, object*);
3078 flags = va_arg(args, int);
3079 va_end(args);
3080
3081 rv = query_cost(op, who, flags);
3082 *type = CFAPI_INT;
3083 return &rv;
3084}
3085
3086void* cfapi_object_query_money(int* type, ...)
3087{
3088 object* op;
3089 va_list args;
3090 static int rv;
3091
3092 va_start(args, type);
3093 op = va_arg(args, object*);
3094 va_end(args);
3095
3096 rv = query_money(op);
3097 *type = CFAPI_INT;
3098 return &rv;
3099}
3100void* cfapi_object_cast(int* type, ...)
3101{
3102 object* op;
3103 object* sp;
3104 int dir;
3105 char* str;
3106 object* caster;
3107 va_list args;
3108 static int rv;
3109 va_start(args, type);
3110 op = va_arg(args, object*);
3111 caster = va_arg(args, object*);
3112 dir = va_arg(args, int);
3113 sp = va_arg(args, object*);
3114 str = va_arg(args, char*);
3115 va_end(args);
3116 rv = cast_spell(op, caster, dir, sp, str);
3117 *type = CFAPI_INT;
3118 return &rv;
3119}
3120void* cfapi_object_learn_spell(int* type, ...)
3121{
3122 object* op;
3123 object* sp;
3124 int prayer;
3125 va_list args;
3126
3127 va_start(args, type);
3128 op = va_arg(args, object*);
3129 sp = va_arg(args, object*);
3130 prayer = va_arg(args, int);
3131 va_end(args);
3132 do_learn_spell(op, sp, prayer);
3133 *type = CFAPI_NONE;
3134 return NULL;
3135}
3136void* cfapi_object_forget_spell(int* type, ...)
3137{
3138 object* op;
3139 object* sp;
3140 va_list args;
3141
3142 va_start(args, type);
3143 op = va_arg(args, object*);
3144 sp = va_arg(args, object*);
3145 va_end(args);
3146 do_forget_spell(op, query_name(sp));
3147 *type = CFAPI_NONE;
3148 return NULL;
3149}
3150void* cfapi_object_check_spell(int* type, ...)
3151{
3152 object* op;
3153 char* spellname;
3154 va_list args;
3155 object* rv;
3156
3157 va_start(args, type);
3158 op = va_arg(args, object*);
3159 spellname = va_arg(args, char*);
3160 va_end(args);
3161 rv = check_spell_known(op, spellname);
3162 *type = CFAPI_POBJECT;
3163 return rv;
3164}
3165void* cfapi_object_pay_amount(int* type, ...)
3166{
3167 object* op;
3168 uint64 amount;
3169 va_list args;
3170 static int rv;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 amount = va_arg(args, uint64);
3175 va_end(args);
3176
3177 rv = pay_for_amount(amount, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181void* cfapi_object_pay_item(int* type, ...)
3182{
3183 object* op;
3184 object* tobuy;
3185
3186 va_list args;
3187 static int rv;
3188
3189 va_start(args, type);
3190 tobuy = va_arg(args, object*);
3191 op = va_arg(args, object*);
3192 va_end(args);
3193
3194 rv = pay_for_item(tobuy, op);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_transfer(int* type, ...)
3199{
3200 object* op;
3201 object* originator;
3202 int x, y, randompos, ttype;
3203 va_list args;
3204 static int rv=0;
3205 mapstruct* map;
3206
3207 va_start(args, type);
3208 op = va_arg(args, object*);
3209 ttype = va_arg(args, int);
3210 switch (ttype)
3211 {
3212 case 0:
3213 x = va_arg(args, int);
3214 y = va_arg(args, int);
3215 randompos = va_arg(args, int);
3216 originator = va_arg(args, object*);
3217 va_end(args);
3218
3219 rv = transfer_ob(op, x, y, randompos, originator);
3220 *type = CFAPI_INT;
3221 return &rv;
3222 break;
3223
3224 case 1:
3225 x = va_arg(args, int);
3226 y = va_arg(args, int);
3227 map = va_arg(args, mapstruct*);
3228 va_end(args);
3229 if (x < 0 || y < 0) {
3230 x = map->enter_x;
3231 y = map->enter_y;
3232 }
3233/* 3212/*
3234 originator = get_object(); 3213 originator = object::create();
3235 EXIT_PATH(originator) = add_string(map->path); 3214 EXIT_PATH(originator) = add_string(map->path);
3236 EXIT_X(originator) = x; 3215 EXIT_X(originator) = x;
3237 EXIT_Y(originator) = y; 3216 EXIT_Y(originator) = y;
3238 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3217 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3239 /*enter_exit(op, originator);*/ 3218 /*enter_exit(op, originator); */
3240 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3219 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3241 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3220 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3242 free_object(originator); 3221 originator->destroy ();
3243*/ 3222 */
3244 *type = CFAPI_INT; 3223 *type = CFAPI_INT;
3245 return &rv; 3224 return &rv;
3246 break; 3225 break;
3247 3226
3248 default: 3227 default:
3249 *type = CFAPI_NONE; 3228 *type = CFAPI_NONE;
3250 return NULL; 3229 return NULL;
3251 break; 3230 break;
3252 } 3231 }
3253} 3232}
3254 3233
3234void *
3255void* cfapi_object_find_archetype_inside(int* type, ...) 3235cfapi_object_find_archetype_inside (int *type, ...)
3256{ 3236{
3257 object* op; 3237 object *op;
3258 int critera; 3238 int critera;
3259 char* str; 3239 char *str;
3260 va_list args; 3240 va_list args;
3261 object* rv; 3241 object *rv;
3262 3242
3263 *type = CFAPI_POBJECT; 3243 *type = CFAPI_POBJECT;
3264 va_start(args, type); 3244 va_start (args, type);
3265 op = va_arg(args, object*); 3245 op = va_arg (args, object *);
3266 critera = va_arg(args, int); 3246 critera = va_arg (args, int);
3267 3247
3268 switch(critera) 3248 switch (critera)
3269 { 3249 {
3270 case 0: /* By name, either exact or from query_name */ 3250 case 0: /* By name, either exact or from query_name */
3271 str = va_arg(args, char*); 3251 str = va_arg (args, char *);
3252
3272 rv = present_arch_in_ob(find_archetype(str), op); 3253 rv = present_arch_in_ob (archetype::find (str), op);
3273 if (rv == NULL) { 3254 if (rv == NULL)
3255 {
3274 object* tmp; 3256 object *tmp;
3257
3275 /* Search by query_name instead */ 3258 /* Search by query_name instead */
3276 for (tmp = op->inv; tmp; tmp = tmp->below) { 3259 for (tmp = op->inv; tmp; tmp = tmp->below)
3260 {
3277 if (!strncmp(query_name(tmp), str, strlen(str))) 3261 if (!strncmp (query_name (tmp), str, strlen (str)))
3278 rv = tmp; 3262 rv = tmp;
3279 if (!strncmp(tmp->name, str, strlen(str))) 3263 if (!strncmp (tmp->name, str, strlen (str)))
3280 rv = tmp; 3264 rv = tmp;
3281 if (rv != NULL) 3265 if (rv != NULL)
3282 break; 3266 break;
3267 }
3268 }
3269 break;
3270
3271 default:
3272 rv = NULL;
3273 break;
3274 }
3275 va_end (args);
3276
3277 if (rv == NULL)
3278 {
3279 *type = CFAPI_NONE;
3280 }
3281 return rv;
3282}
3283
3284void *
3285cfapi_object_drop (int *type, ...)
3286{
3287 object *op;
3288 object *author;
3289 va_list args;
3290
3291 va_start (args, type);
3292 op = va_arg (args, object *);
3293 author = va_arg (args, object *);
3294
3295 va_end (args);
3296
3297 if (QUERY_FLAG (op, FLAG_NO_DROP))
3298 return NULL;
3299 drop (author, op);
3300
3301 if (author->type == PLAYER)
3302 {
3303 author->contr->count = 0;
3304 author->contr->ns->floorbox_update ();
3305 }
3306
3307 *type = CFAPI_NONE;
3308 return NULL;
3309}
3310
3311void *
3312cfapi_object_take (int *type, ...)
3313{
3314 object *op;
3315 object *author;
3316 va_list args;
3317
3318 va_start (args, type);
3319 op = va_arg (args, object *);
3320 author = va_arg (args, object *);
3321
3322 va_end (args);
3323 pick_up (author, op);
3324
3325 *type = CFAPI_NONE;
3326 return NULL;
3327}
3328
3329void *
3330cfapi_object_say (int *type, ...)
3331{
3332 abort ();
3333}
3334
3335void *
3336cfapi_object_speak (int *type, ...)
3337{
3338 abort ();
3339}
3340
3341/* PLAYER SUBCLASS */
3342void *
3343cfapi_player_find (int *type, ...)
3344{
3345 va_list args;
3346 void *rv;
3347 char *sval;
3348
3349 va_start (args, type);
3350
3351 sval = va_arg (args, char *);
3352
3353 va_end (args);
3354
3355 rv = find_player (sval);
3356
3357 *type = CFAPI_PPLAYER;
3358 return rv;
3359}
3360
3361void *
3362cfapi_player_message (int *type, ...)
3363{
3364 va_list args;
3365 int flags;
3366 int pri;
3367 object *pl;
3368 char *buf;
3369
3370 va_start (args, type);
3371
3372 flags = va_arg (args, int);
3373 pri = va_arg (args, int);
3374 pl = va_arg (args, object *);
3375 buf = va_arg (args, char *);
3376
3377 va_end (args);
3378
3379 new_draw_info (flags, pri, pl, buf);
3380 *type = CFAPI_NONE;
3381 return NULL;
3382}
3383
3384void *
3385cfapi_player_send_inventory (int *type, ...)
3386{
3387 /* Currently a stub. Do we really need this anymore ? */
3388 *type = CFAPI_NONE;
3389 return NULL;
3390}
3391
3392void *
3393cfapi_object_teleport (int *type, ...)
3394{
3395 maptile *map;
3396 int x, y;
3397 object *who;
3398 static int result;
3399 va_list args;
3400
3401 va_start (args, type);
3402 who = va_arg (args, object *);
3403 map = va_arg (args, maptile *);
3404 x = va_arg (args, int);
3405 y = va_arg (args, int);
3406
3407 if (!out_of_map (map, x, y))
3408 {
3409 int k;
3410 object *tmp;
3411
3412 k = find_first_free_spot (who, map, x, y);
3413 if (k == -1)
3414 {
3415 result = 1;
3416 return &result;
3417 }
3418
3419 send_removed_object (who);
3420 who->remove ();
3421
3422 for (tmp = who; tmp != NULL; tmp = tmp->more)
3423 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3424 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3425
3426 insert_ob_in_map (who, map, NULL, 0);
3427 result = 0;
3428 }
3429
3430 return &result;
3431}
3432
3433void *
3434cfapi_object_pickup (int *type, ...)
3435{
3436 object *who;
3437 object *what;
3438 va_list args;
3439
3440 va_start (args, type);
3441 who = va_arg (args, object *);
3442 what = va_arg (args, object *);
3443
3444 va_end (args);
3445
3446 pick_up (who, what);
3447 *type = CFAPI_NONE;
3448 return NULL;
3449}
3450
3451/* Archetype-related functions */
3452void *
3453cfapi_archetype_get_first (int *type, ...)
3454{
3455 va_list args;
3456
3457 va_start (args, type);
3458 va_end (args);
3459 *type = CFAPI_PARCH;
3460 return first_archetype;
3461}
3462
3463void *
3464cfapi_archetype_get_property (int *type, ...)
3465{
3466 archetype *arch;
3467 int prop;
3468 va_list args;
3469 void *rv;
3470
3471 va_start (args, type);
3472 arch = va_arg (args, archetype *);
3473 prop = va_arg (args, int);
3474
3475 switch (prop)
3476 {
3477 case CFAPI_ARCH_PROP_NAME:
3478 *type = CFAPI_STRING;
3479 rv = (void *) &arch->name;
3480 break;
3481
3482 case CFAPI_ARCH_PROP_NEXT:
3483 *type = CFAPI_PARCH;
3484 rv = arch->next;
3485 break;
3486
3487 case CFAPI_ARCH_PROP_HEAD:
3488 *type = CFAPI_PARCH;
3489 rv = arch->head;
3490 break;
3491
3492 case CFAPI_ARCH_PROP_MORE:
3493 *type = CFAPI_PARCH;
3494 rv = arch->more;
3495 break;
3496
3497 case CFAPI_ARCH_PROP_CLONE:
3498 *type = CFAPI_POBJECT;
3499 rv = &arch->clone;
3500 break;
3501
3502 default:
3503 *type = CFAPI_NONE;
3504 rv = NULL;
3505 break;
3506 }
3507 va_end (args);
3508 return rv;
3509}
3510
3511/* Party-related functions */
3512void *
3513cfapi_party_get_property (int *type, ...)
3514{
3515 partylist *party;
3516 int prop;
3517 va_list args;
3518 void *rv;
3519 object *obarg;
3520 player *pl;
3521
3522 va_start (args, type);
3523 party = va_arg (args, partylist *);
3524 prop = va_arg (args, int);
3525
3526 switch (prop)
3527 {
3528 case CFAPI_PARTY_PROP_NAME:
3529 *type = CFAPI_STRING;
3530 rv = (void *) party->partyname;
3531 break;
3532
3533 case CFAPI_PARTY_PROP_NEXT:
3534 *type = CFAPI_PPARTY;
3535 rv = (party ? party->next : get_firstparty ());
3536 break;
3537
3538 case CFAPI_PARTY_PROP_PASSWORD:
3539 *type = CFAPI_STRING;
3540 rv = (void *) party->passwd;
3541 break;
3542
3543 case CFAPI_PARTY_PROP_PLAYER:
3544 *type = CFAPI_PPLAYER;
3545 obarg = va_arg (args, object *);
3546
3547 pl = (obarg ? obarg->contr : first_player);
3548 rv = NULL;
3549 for (; pl != NULL; pl = pl->next)
3550 if (pl->ob->contr->party == party)
3551 {
3552 rv = (void *) pl;
3553 break;
3554 }
3555 break;
3556
3557 default:
3558 *type = CFAPI_NONE;
3559 rv = NULL;
3560 break;
3561 }
3562 va_end (args);
3563 return rv;
3564}
3565
3566/* Regions-related functions */
3567void *
3568cfapi_region_get_property (int *type, ...)
3569{
3570 region *reg;
3571 int prop;
3572 va_list args;
3573 void *rv;
3574
3575 va_start (args, type);
3576 reg = va_arg (args, region *);
3577 prop = va_arg (args, int);
3578
3579 switch (prop)
3580 {
3581 case CFAPI_REGION_PROP_NAME:
3582 *type = CFAPI_STRING;
3583 rv = (void *) reg->name;
3584 break;
3585
3586 case CFAPI_REGION_PROP_NEXT:
3587 *type = CFAPI_PREGION;
3588 rv = (reg ? reg->next : first_region);
3589 break;
3590
3591 case CFAPI_REGION_PROP_PARENT:
3592 *type = CFAPI_PREGION;
3593 rv = (void *) reg->parent;
3594 break;
3595
3596 case CFAPI_REGION_PROP_LONGNAME:
3597 *type = CFAPI_STRING;
3598 rv = (void *) reg->longname;
3599 break;
3600
3601 case CFAPI_REGION_PROP_MESSAGE:
3602 *type = CFAPI_STRING;
3603 rv = (void *) reg->msg;
3604 break;
3605
3606 default:
3607 *type = CFAPI_NONE;
3608 rv = NULL;
3609 break;
3610 }
3611 va_end (args);
3612 return rv;
3613}
3614
3615/*****************************************************************************/
3616
3617/* NEW PLUGIN STUFF ENDS HERE */
3618
3619/*****************************************************************************/
3620
3621
3622/*****************************************************************************/
3623
3624/* Tries to find if a given command is handled by a plugin. */
3625
3626/* Note that find_plugin_command is called *before* the internal commands are*/
3627
3628/* checked, meaning that you can "overwrite" them. */
3629
3630/*****************************************************************************/
3631CommArray_s *
3632find_plugin_command (char *cmd, object *op)
3633{
3634 int i;
3635 crossfire_plugin *cp;
3636 CommArray_s *rtn_cmd;
3637
3638 if (plugins_list == NULL)
3639 return NULL;
3640
3641 for (cp = plugins_list; cp != NULL; cp = cp->next)
3642 {
3643 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3644 if (rtn_cmd)
3645 return rtn_cmd;
3646 }
3647 return NULL;
3648}
3649
3650/*****************************************************************************/
3651
3652/* Plugins initialization. Browses the plugins directory and call */
3653
3654/* initOnePlugin for each file found. */
3655
3656/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3657
3658/*****************************************************************************/
3659int
3660initPlugins (void)
3661{
3662 struct dirent *currentfile;
3663 DIR *plugdir;
3664 size_t l;
3665 char buf[MAX_BUF];
3666 char buf2[MAX_BUF];
3667 int result;
3668
3669 LOG (llevInfo, "Initializing plugins\n");
3670 strcpy (buf, LIBDIR);
3671 strcat (buf, "/plugins/");
3672 LOG (llevInfo, "Plugins directory is %s\n", buf);
3673
3674 plugins_init_perl ();
3675
3676 plugdir = opendir (buf);
3677 if (plugdir == NULL)
3678 return -1;
3679
3680 result = -1;
3681 while ((currentfile = readdir (plugdir)) != NULL)
3682 {
3683 l = strlen (currentfile->d_name);
3684 if (l > strlen (PLUGIN_SUFFIX))
3685 {
3686 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3687 {
3688 strcpy (buf2, buf);
3689 strcat (buf2, currentfile->d_name);
3690 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3691 if (plugins_init_plugin (buf2) == 0)
3692 result = 0;
3283 } 3693 }
3284 } 3694 }
3285 break;
3286
3287 default:
3288 rv = NULL;
3289 break;
3290 }
3291 va_end(args);
3292
3293 if (rv == NULL) {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void* cfapi_object_drop(int* type, ...)
3300{
3301 object* op;
3302 object* author;
3303 va_list args;
3304
3305 va_start(args, type);
3306 op = va_arg(args, object*);
3307 author = va_arg(args, object*);
3308 va_end(args);
3309
3310 if (QUERY_FLAG(op, FLAG_NO_DROP))
3311 return NULL;
3312 drop(author, op);
3313
3314 if (author->type == PLAYER) {
3315 author->contr->count = 0;
3316 author->contr->socket.update_look = 1;
3317 }
3318
3319 *type = CFAPI_NONE;
3320 return NULL;
3321}
3322
3323void* cfapi_object_take(int* type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start(args, type);
3330 op = va_arg(args, object*);
3331 author = va_arg(args, object*);
3332 va_end(args);
3333 pick_up(author, op);
3334
3335 *type = CFAPI_NONE;
3336 return NULL;
3337}
3338
3339void* cfapi_object_say(int* type, ...)
3340{
3341 static int rv;
3342 object* op;
3343 char* msg;
3344 va_list args;
3345
3346 va_start(args, type);
3347 op = va_arg(args, object*);
3348 msg = va_arg(args, char*);
3349 va_end(args);
3350
3351 rv = command_say(op, msg);
3352 *type = CFAPI_INT;
3353 return &rv;
3354}
3355void* cfapi_object_speak(int* type, ...)
3356{
3357 object* op;
3358 char* msg;
3359 va_list args;
3360 static char buf[MAX_BUF];
3361
3362 va_start(args, type);
3363 op = va_arg(args, object*);
3364 msg = va_arg(args, char*);
3365 va_end(args);
3366
3367 if (!op || !msg)
3368 return NULL;
3369 sprintf(buf, "%s says: ", op->name);
3370 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3371 buf[MAX_BUF-1]=0;
3372 new_info_map(NDI_WHITE, op->map, buf);
3373 communicate(op, msg);
3374 *type = CFAPI_NONE;
3375 return NULL;
3376}
3377/* PLAYER SUBCLASS */
3378void* cfapi_player_find(int* type, ...)
3379{
3380 va_list args;
3381 void* rv;
3382 char* sval;
3383 va_start(args, type);
3384
3385 sval = va_arg(args, char*);
3386 va_end(args);
3387
3388 rv = find_player(sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393void* cfapi_player_message(int* type, ...)
3394{
3395 va_list args;
3396 int flags;
3397 int pri;
3398 object* pl;
3399 char* buf;
3400
3401 va_start(args, type);
3402
3403 flags = va_arg(args, int);
3404 pri = va_arg(args, int);
3405 pl = va_arg(args, object*);
3406 buf = va_arg(args, char*);
3407 va_end(args);
3408
3409 new_draw_info(flags, pri, pl, buf);
3410 *type = CFAPI_NONE;
3411 return NULL;
3412}
3413void *cfapi_player_send_inventory(int *type, ...)
3414{
3415 /* Currently a stub. Do we really need this anymore ? */
3416 *type = CFAPI_NONE;
3417 return NULL;
3418}
3419
3420void* cfapi_object_teleport(int *type, ...)
3421{
3422 mapstruct* map;
3423 int x, y;
3424 object* who;
3425 static int result;
3426 va_list args;
3427
3428 va_start(args, type);
3429 who = va_arg(args, object*);
3430 map = va_arg(args, mapstruct*);
3431 x = va_arg(args, int);
3432 y = va_arg(args, int);
3433
3434 if (!out_of_map(map, x, y)) {
3435 int k;
3436 object *tmp;
3437 k = find_first_free_spot(who, map, x, y);
3438 if (k == -1) {
3439 result = 1;
3440 return &result;
3441 }
3442
3443 send_removed_object(who);
3444 remove_ob(who);
3445
3446 for (tmp = who; tmp != NULL; tmp = tmp->more)
3447 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3448 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3449
3450 insert_ob_in_map(who, map, NULL, 0);
3451 result = 0;
3452 }
3453
3454 return &result;
3455}
3456void* cfapi_object_pickup(int *type, ...)
3457{
3458 object* who;
3459 object* what;
3460 va_list args;
3461
3462 va_start(args, type);
3463 who = va_arg(args, object*);
3464 what = va_arg(args, object*);
3465 va_end(args);
3466
3467 pick_up(who, what);
3468 *type = CFAPI_NONE;
3469 return NULL;
3470}
3471
3472/* Archetype-related functions */
3473void* cfapi_archetype_get_first(int* type, ...)
3474{
3475 va_list args;
3476 va_start(args, type);
3477 va_end(args);
3478 *type = CFAPI_PARCH;
3479 return first_archetype;
3480}
3481
3482void* cfapi_archetype_get_property(int* type, ...)
3483{
3484 archetype* arch;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488
3489 va_start(args, type);
3490 arch = va_arg(args, archetype*);
3491 prop = va_arg(args, int);
3492 switch (prop) {
3493 case CFAPI_ARCH_PROP_NAME:
3494 *type = CFAPI_STRING;
3495 rv = (void*)arch->name;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_NEXT:
3499 *type = CFAPI_PARCH;
3500 rv = arch->next;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_HEAD:
3504 *type = CFAPI_PARCH;
3505 rv = arch->head;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_MORE:
3509 *type = CFAPI_PARCH;
3510 rv = arch->more;
3511 break;
3512
3513 case CFAPI_ARCH_PROP_CLONE:
3514 *type = CFAPI_POBJECT;
3515 rv = &arch->clone;
3516 break;
3517
3518 default:
3519 *type = CFAPI_NONE;
3520 rv = NULL;
3521 break;
3522 }
3523 va_end(args);
3524 return rv;
3525}
3526
3527/* Party-related functions */
3528void* cfapi_party_get_property(int* type, ...)
3529{
3530 partylist* party;
3531 int prop;
3532 va_list args;
3533 void* rv;
3534 object* obarg;
3535 player* pl;
3536
3537 va_start(args, type);
3538 party = va_arg(args, partylist*);
3539 prop = va_arg(args, int);
3540 switch (prop)
3541 { 3695 }
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void*)party->partyname;
3545 break;
3546 3696
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void*)party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg(args, object*);
3560 pl = (obarg ? obarg->contr : first_player);
3561 rv = NULL;
3562 for (; pl != NULL; pl = pl->next)
3563 if (pl->ob->contr->party == party) {
3564 rv = (void*)pl;
3565 break;
3566 }
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/* Regions-related functions */
3579void* cfapi_region_get_property(int* type, ...)
3580{
3581 region* reg;
3582 int prop;
3583 va_list args;
3584 void* rv;
3585
3586 va_start(args, type);
3587 reg = va_arg(args, region*);
3588 prop = va_arg(args, int);
3589 switch (prop) {
3590 case CFAPI_REGION_PROP_NAME:
3591 *type = CFAPI_STRING;
3592 rv = (void*)reg->name;
3593 break;
3594
3595 case CFAPI_REGION_PROP_NEXT:
3596 *type = CFAPI_PREGION;
3597 rv = (reg?reg->next:first_region);
3598 break;
3599
3600 case CFAPI_REGION_PROP_PARENT:
3601 *type = CFAPI_PREGION;
3602 rv = (void*)reg->parent;
3603 break;
3604
3605 case CFAPI_REGION_PROP_LONGNAME:
3606 *type = CFAPI_STRING;
3607 rv = (void*)reg->longname;
3608 break;
3609
3610 case CFAPI_REGION_PROP_MESSAGE:
3611 *type = CFAPI_STRING;
3612 rv = (void*)reg->msg;
3613 break;
3614
3615 default:
3616 *type = CFAPI_NONE;
3617 rv = NULL;
3618 break;
3619 }
3620 va_end(args);
3621 return rv;
3622}
3623
3624/*****************************************************************************/
3625/* NEW PLUGIN STUFF ENDS HERE */
3626/*****************************************************************************/
3627
3628
3629/*****************************************************************************/
3630/* Tries to find if a given command is handled by a plugin. */
3631/* Note that find_plugin_command is called *before* the internal commands are*/
3632/* checked, meaning that you can "overwrite" them. */
3633/*****************************************************************************/
3634CommArray_s *find_plugin_command(char *cmd, object *op)
3635{
3636 int i;
3637 crossfire_plugin* cp;
3638 CommArray_s* rtn_cmd;
3639
3640 if (plugins_list == NULL)
3641 return NULL;
3642
3643 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3644 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3645 if (rtn_cmd)
3646 return rtn_cmd;
3647 }
3648 return NULL;
3649}
3650
3651/*****************************************************************************/
3652/* Plugins initialization. Browses the plugins directory and call */
3653/* initOnePlugin for each file found. */
3654/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3655/*****************************************************************************/
3656int initPlugins(void)
3657{
3658 struct dirent *currentfile;
3659 DIR *plugdir;
3660 size_t l;
3661 char buf[MAX_BUF];
3662 char buf2[MAX_BUF];
3663 int result;
3664
3665 LOG(llevInfo, "Initializing plugins\n");
3666 strcpy(buf, LIBDIR);
3667 strcat(buf, "/plugins/");
3668 LOG(llevInfo, "Plugins directory is %s\n", buf);
3669
3670 plugins_init_perl ();
3671
3672 plugdir = opendir(buf);
3673 if (plugdir == NULL)
3674 return -1;
3675
3676 result = -1;
3677 while ((currentfile = readdir(plugdir)) != NULL) {
3678 l = strlen(currentfile->d_name);
3679 if (l > strlen(PLUGIN_SUFFIX)) {
3680 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3681 strcpy(buf2, buf);
3682 strcat(buf2, currentfile->d_name);
3683 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3684 if (plugins_init_plugin(buf2) == 0)
3685 result = 0;
3686 }
3687 }
3688 }
3689
3690 closedir(plugdir); 3697 closedir (plugdir);
3691 return result; 3698 return result;
3692} 3699}

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