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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.2 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.38 by root, Sun Dec 31 18:10:41 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.2 2006/08/15 17:10:46 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32
153static const char *plugins_dlerror(void)
154{
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166}
167#endif /* WIN32 */
168 125
169/** 126/**
170 * Notify clients about a changed object. 127 * Notify clients about a changed object.
171 * 128 *
172 * @param op the object that has changed 129 * @param op the object that has changed
173 */ 130 */
131static void
174static void send_changed_object(object *op) 132send_changed_object (object *op)
175{ 133{
176 object* tmp; 134 object *tmp;
177 player *pl;
178 135
179 if (op->env != NULL) { 136 if (op->env)
180 tmp = is_player_inv(op->env); 137 {
138 tmp = op->in_player ();
139
181 if (!tmp) { 140 if (!tmp)
182 for (pl = first_player; pl; pl = pl->next) 141 {
142 for_all_players (pl)
183 if (pl->ob->container == op->env) 143 if (pl->ob->container == op->env)
184 break; 144 {
185 if (pl)
186 tmp = pl->ob; 145 tmp = pl->ob;
146 break;
187 else 147 }
188 tmp = NULL;
189 } 148 }
149
190 if (tmp) 150 if (tmp)
191 esrv_send_item(tmp, op); 151 esrv_send_item (tmp, op);
192 } else { 152 }
153 else
154 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 155 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 156 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 157 esrv_send_item (tmp, op);
196 } 158 }
197} 159}
198 160
199/** 161/**
200 * Notify clients about a removed object. 162 * Notify clients about a removed object.
201 * 163 *
202 * @param op the object about to be removed from its environment; it must still 164 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 165 * be present in its environment
204 */ 166 */
167static void
205static void send_removed_object(object *op) 168send_removed_object (object *op)
206{ 169{
207 object* tmp; 170 object *tmp;
208 player *pl;
209 171
210 if (op->env == NULL) { 172 if (op->env == NULL)
173 {
211 /* no action necessary: remove_ob() notifies the client */ 174 /* no action necessary: remove_ob() notifies the client */
212 return; 175 return;
213 } 176 }
214 177
215 tmp = is_player_inv(op->env); 178 tmp = op->in_player ();
216 if (!tmp) { 179 if (!tmp)
217 for (pl = first_player; pl; pl = pl->next) 180 {
181 for_all_players (pl)
218 if (pl->ob->container == op->env) 182 if (pl->ob->container == op->env)
219 break; 183 {
220 if (pl)
221 tmp = pl->ob; 184 tmp = pl->ob;
222 else 185 break;
223 tmp = NULL; 186 }
224 } 187 }
188
225 if (tmp) 189 if (tmp)
226 esrv_del_item(tmp->contr, op->count); 190 esrv_del_item (tmp->contr, op->count);
227}
228
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230{
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237#if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284}
285
286int execute_global_event(int eventcode, ...)
287{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475} 191}
476 192
477extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 193extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
478extern "C" void *cfperl_getPluginProperty (int *type, ...); 194extern "C" void *cfperl_getPluginProperty (int *type, ...);
479extern "C" int cfperl_postInitPlugin (); 195extern "C" int cfperl_postInitPlugin ();
480extern "C" void *cfperl_eventListener (int *type, ...);
481extern "C" int cfperl_closePlugin (); 196extern "C" int cfperl_closePlugin ();
482 197
198// this is a temporary hack till the old plugin stuff is removed
199int
483int plugins_init_perl() 200plugins_init_perl ()
484{ 201{
485 f_plug_init initfunc; 202 f_plug_init initfunc;
486 f_plug_api propfunc; 203 f_plug_api propfunc;
487 f_plug_api eventfunc;
488 f_plug_postinit postfunc; 204 f_plug_postinit postfunc;
489 f_plug_postinit closefunc; 205 f_plug_postinit closefunc;
490 int i; 206 int i;
491 crossfire_plugin* cp; 207 crossfire_plugin *cp;
492 crossfire_plugin* ccp; 208 crossfire_plugin *ccp;
493 209
494 load_original_map_callback = plugin_load_original_map;
495 load_temporary_map_callback = plugin_load_temporary_map;
496 clean_temporary_map_callback = plugin_clean_temporary_map;
497 object_free_callback = plugin_object_free;
498
499 initfunc = (f_plug_init)cfperl_initPlugin; 210 initfunc = (f_plug_init) cfperl_initPlugin;
500 propfunc = (f_plug_api)cfperl_getPluginProperty; 211 propfunc = (f_plug_api) cfperl_getPluginProperty;
501 eventfunc = (f_plug_api)cfperl_eventListener;
502 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 212 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
503 closefunc = (f_plug_postinit)cfperl_closePlugin; 213 closefunc = (f_plug_postinit) cfperl_closePlugin;
504 i = initfunc("2.0", cfapi_get_hooks); 214 i = initfunc ("2.0", cfapi_get_hooks);
505 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 215 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
506 for (i = 0; i < NR_EVENTS; i++) 216 for (i = 0; i < NR_EVENTS; i++)
507 cp->gevent[i] = NULL; 217 cp->gevent[i] = NULL;
508 cp->eventfunc = eventfunc; 218 cp->eventfunc = 0;
509 cp->propfunc = propfunc; 219 cp->propfunc = propfunc;
510 cp->closefunc = closefunc; 220 cp->closefunc = closefunc;
511 cp->libptr = 0; 221 cp->libptr = 0;
512 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 222 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
513 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 223 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
514 cp->next = NULL; 224 cp->next = NULL;
515 cp->prev = NULL; 225 cp->prev = NULL;
516 if (plugins_list == NULL) { 226 if (plugins_list == NULL)
227 {
517 plugins_list = cp; 228 plugins_list = cp;
518 } else { 229 }
230 else
231 {
519 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 232 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
520 ; 233 ;
521 ccp->next = cp; 234 ccp->next = cp;
522 cp->prev = ccp; 235 cp->prev = ccp;
523 } 236 }
524 postfunc(); 237 postfunc ();
525 plugin_number++; 238 plugin_number++;
526 return 0; 239 return 0;
527} 240}
528 241
242int
529int plugins_init_plugin(const char* libfile) 243plugins_init_plugin (const char *libfile)
530{ 244{
245 return 0;
246
531 LIBPTRTYPE ptr; 247 LIBPTRTYPE ptr;
532 f_plug_init initfunc; 248 f_plug_init initfunc;
533 f_plug_api propfunc; 249 f_plug_api propfunc;
534 f_plug_api eventfunc; 250 f_plug_api eventfunc;
535 f_plug_postinit postfunc; 251 f_plug_postinit postfunc;
536 f_plug_postinit closefunc; 252 f_plug_postinit closefunc;
537 int i; 253 int i;
538 crossfire_plugin* cp; 254 crossfire_plugin *cp;
539 crossfire_plugin* ccp; 255 crossfire_plugin *ccp;
540 256
541 load_original_map_callback = plugin_load_original_map;
542 load_temporary_map_callback = plugin_load_temporary_map;
543 clean_temporary_map_callback = plugin_clean_temporary_map;
544 object_free_callback = plugin_object_free;
545
546 /* Open the plugin lib and load the required functions */ 257 /* Open the plugin lib and load the required functions */
547 ptr = plugins_dlopen(libfile); 258 ptr = plugins_dlopen (libfile);
548 if (ptr == NULL) { 259 if (ptr == NULL)
260 {
549 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 261 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
550 return -1; 262 return -1;
551 } 263 }
552 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 264 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
553 if (initfunc == NULL) { 265 if (initfunc == NULL)
266 {
554 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 267 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
555 libfile, plugins_dlerror());
556 plugins_dlclose(ptr); 268 plugins_dlclose (ptr);
557 return -1; 269 return -1;
558 } 270 }
559 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 271 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
560 if (propfunc == NULL) { 272 if (propfunc == NULL)
273 {
561 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 274 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
562 libfile, plugins_dlerror());
563 plugins_dlclose(ptr); 275 plugins_dlclose (ptr);
564 return -1; 276 return -1;
565 } 277 }
566 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 278 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
567 if (eventfunc == NULL) { 279 if (eventfunc == NULL)
280 {
568 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 281 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
569 libfile, plugins_dlerror());
570 plugins_dlclose(ptr); 282 plugins_dlclose (ptr);
571 return -1; 283 return -1;
572 } 284 }
573 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 285 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
574 if (postfunc == NULL) { 286 if (postfunc == NULL)
287 {
575 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 288 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
576 libfile, plugins_dlerror());
577 plugins_dlclose(ptr); 289 plugins_dlclose (ptr);
578 return -1; 290 return -1;
579 } 291 }
580 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 292 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
581 if (postfunc == NULL) { 293 if (postfunc == NULL)
294 {
582 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 295 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
583 libfile, plugins_dlerror());
584 plugins_dlclose(ptr); 296 plugins_dlclose (ptr);
585 return -1; 297 return -1;
586 } 298 }
587 i = initfunc("2.0", cfapi_get_hooks); 299 i = initfunc ("2.0", cfapi_get_hooks);
588 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 300 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
589 for (i = 0; i < NR_EVENTS; i++) 301 for (i = 0; i < NR_EVENTS; i++)
590 cp->gevent[i] = NULL; 302 cp->gevent[i] = NULL;
591 cp->eventfunc = eventfunc; 303 cp->eventfunc = eventfunc;
592 cp->propfunc = propfunc; 304 cp->propfunc = propfunc;
593 cp->closefunc = closefunc; 305 cp->closefunc = closefunc;
594 cp->libptr = ptr; 306 cp->libptr = ptr;
595 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 307 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
596 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 308 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
597 cp->next = NULL; 309 cp->next = NULL;
598 cp->prev = NULL; 310 cp->prev = NULL;
599 if (plugins_list == NULL) { 311 if (plugins_list == NULL)
312 {
600 plugins_list = cp; 313 plugins_list = cp;
601 } else { 314 }
315 else
316 {
602 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 317 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
603 ; 318 ;
604 ccp->next = cp; 319 ccp->next = cp;
605 cp->prev = ccp; 320 cp->prev = ccp;
606 } 321 }
607 postfunc(); 322 postfunc ();
608 plugin_number++; 323 plugin_number++;
609 return 0; 324 return 0;
610} 325}
611 326
327void *
612void* cfapi_get_hooks(int* type, ...) 328cfapi_get_hooks (int *type, ...)
613{ 329{
614 va_list args; 330 va_list args;
615 int request_type; 331 int request_type;
616 char* buf; 332 char *buf;
617 int fid; 333 int fid;
618 f_plug_api rv; 334 f_plug_api rv;
619 int i; 335 int i;
620 336
621 va_start(args, type); 337 va_start (args, type);
622 request_type = va_arg(args, int); 338 request_type = va_arg (args, int);
339
623 if (request_type == 0) { /* By nr */ 340 if (request_type == 0)
341 { /* By nr */
624 fid = va_arg(args, int); 342 fid = va_arg (args, int);
343
625 if (fid < 0 || fid >= NR_OF_HOOKS) { 344 if (fid < 0 || fid >= NR_OF_HOOKS)
345 {
626 rv = NULL; 346 rv = NULL;
627 *type = CFAPI_NONE; 347 *type = CFAPI_NONE;
628 } else {
629 rv = plug_hooks[fid].func;
630 *type = CFAPI_FUNC;
631 } 348 }
632 } else { /* by name */ 349 else
350 {
351 rv = plug_hooks[fid].func;
352 *type = CFAPI_FUNC;
353 }
354 }
355 else
356 { /* by name */
633 buf = va_arg(args, char*); 357 buf = va_arg (args, char *);
358
634 rv = NULL; 359 rv = NULL;
635 for (i = 0; i < NR_OF_HOOKS; i++) { 360 for (i = 0; i < NR_OF_HOOKS; i++)
361 {
636 if (!strcmp(buf, plug_hooks[i].fname)) { 362 if (!strcmp (buf, plug_hooks[i].fname))
363 {
637 rv = plug_hooks[i].func; 364 rv = plug_hooks[i].func;
638 *type = CFAPI_FUNC; 365 *type = CFAPI_FUNC;
639 break; 366 break;
640 } 367 }
641 } 368 }
642 if (rv == NULL) { 369 if (rv == NULL)
370 {
643 *type = CFAPI_NONE; 371 *type = CFAPI_NONE;
644 } 372 }
645 } 373 }
646 va_end(args); 374 va_end (args);
647 return (void*)rv; 375 return (void *) rv;
648} 376}
649 377
378int
650int plugins_remove_plugin(const char* id) 379plugins_remove_plugin (const char *id)
651{ 380{
652 crossfire_plugin* cp; 381 crossfire_plugin *cp;
653 382
654 if (plugins_list == NULL) 383 if (plugins_list == NULL)
655 return -1; 384 return -1;
656 385
657 for (cp = plugins_list; cp != NULL; cp = cp->next) { 386 for (cp = plugins_list; cp != NULL; cp = cp->next)
387 {
658 if (!strcmp(id, cp->id) && cp->libptr) { 388 if (!strcmp (id, cp->id) && cp->libptr)
389 {
659 crossfire_plugin* n; 390 crossfire_plugin *n;
660 crossfire_plugin* p; 391 crossfire_plugin *p;
392
661 n = cp->next; 393 n = cp->next;
662 p = cp->prev; 394 p = cp->prev;
663 plugins_dlclose(cp->libptr); 395 plugins_dlclose (cp->libptr);
664 if (n != NULL) { 396 if (n != NULL)
397 {
665 if (p != NULL) { 398 if (p != NULL)
399 {
666 n->prev = p; 400 n->prev = p;
667 p->next = n; 401 p->next = n;
668 } else {
669 n->prev = NULL;
670 plugins_list = n;
671 } 402 }
672 } else {
673 if (p != NULL)
674 p->next = NULL;
675 else 403 else
404 {
405 n->prev = NULL;
676 plugins_list = NULL; 406 plugins_list = n;
677 }
678 free(cp);
679 plugin_number --;
680 return 0;
681 }
682 }
683 return -1;
684}
685
686crossfire_plugin* plugins_find_plugin(const char* id)
687{
688 crossfire_plugin* cp;
689
690 if (plugins_list == NULL)
691 return NULL;
692
693 for (cp = plugins_list; cp != NULL; cp = cp->next) {
694 if (!strcmp(id, cp->id)) {
695 return cp;
696 }
697 }
698 return NULL;
699}
700
701/*****************************************************************************/
702/* Displays a list of loaded plugins (keystrings and description) in the */
703/* game log window. */
704/*****************************************************************************/
705void plugins_display_list(object *op)
706{
707 crossfire_plugin* cp;
708
709 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
710 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
711
712 if (plugins_list == NULL)
713 return;
714
715 for (cp = plugins_list; cp != NULL; cp = cp->next) {
716 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
717 }
718}
719
720/* SYSTEM-RELATED HOOKS */
721
722void* cfapi_system_find_animation(int *type, ...)
723{
724 va_list args;
725 static int rv;
726 char* anim;
727 va_start(args, type);
728 anim = va_arg(args, char*);
729 va_end(args);
730
731 rv = find_animation(anim);
732 *type = CFAPI_INT;
733 return &rv;
734}
735
736void* cfapi_system_strdup_local(int *type, ...)
737{
738 va_list args;
739 char* txt;
740 va_start(args, type);
741 txt = va_arg(args, char*);
742 va_end(args);
743 *type = CFAPI_STRING;
744 return strdup_local(txt);
745}
746
747void* cfapi_system_register_global_event(int *type, ...)
748{
749 va_list args;
750 int eventcode;
751 char* pname;
752 f_plug_api hook;
753 crossfire_plugin* cp;
754
755 va_start(args, type);
756 eventcode = va_arg(args, int);
757 pname = va_arg(args, char*);
758 hook = va_arg(args, f_plug_api);
759
760 va_end(args);
761 cp = plugins_find_plugin(pname);
762 cp->gevent[eventcode] = hook;
763 return NULL;
764}
765
766void* cfapi_system_unregister_global_event(int *type, ...)
767{
768 va_list args;
769 int eventcode;
770 char* pname;
771 crossfire_plugin* cp;
772
773 va_start(args, type);
774 eventcode = va_arg(args, int);
775 pname = va_arg(args, char*);
776
777 cp = plugins_find_plugin(pname);
778 cp->gevent[eventcode] = NULL;
779
780 va_end(args);
781 return NULL;
782}
783
784void* cfapi_system_add_string(int *type, ...)
785{
786 va_list args;
787 const char* str;
788 char* rv;
789
790 va_start(args, type);
791 str = va_arg(args, char*);
792 va_end(args);
793
794 rv = (char*)add_string(str);
795 *type = CFAPI_STRING;
796 return rv;
797}
798
799void* cfapi_system_remove_string(int *type, ...)
800{
801 va_list args;
802 char* str;
803
804 va_start(args, type);
805 str = va_arg(args, char*);
806 va_end(args);
807
808 free_string(str);
809 *type = CFAPI_NONE;
810 return NULL;
811}
812void* cfapi_system_check_path(int* type, ...)
813{
814 va_list args;
815 static int rv;
816 char* name;
817 int prepend_dir;
818
819 va_start(args, type);
820
821 name = va_arg(args, char*);
822 prepend_dir = va_arg(args, int);
823
824 rv = check_path(name, prepend_dir);
825
826 va_end(args);
827 *type = CFAPI_INT;
828 return &rv;
829}
830
831void* cfapi_system_re_cmp(int* type, ...)
832{
833 va_list args;
834 char* rv;
835 const char* str;
836 const char* regexp;
837
838 va_start(args, type);
839
840 str = va_arg(args, char*);
841 regexp = va_arg(args, char*);
842
843 rv = (char*)re_cmp(str, regexp);
844
845 va_end(args);
846 *type = CFAPI_STRING;
847 return rv;
848}
849
850void* cfapi_system_directory(int* type, ...)
851{
852 va_list args;
853 int dirtype;
854
855 va_start(args, type);
856
857 dirtype = va_arg(args, int);
858 va_end(args);
859
860 *type = CFAPI_STRING;
861
862 switch (dirtype)
863 {
864 case 0:
865 return settings.mapdir;
866 break;
867
868 case 1:
869 return settings.uniquedir;
870 break;
871
872 case 2:
873 return settings.tmpdir;
874 break;
875
876 case 3:
877 return settings.confdir;
878 break;
879
880 case 4:
881 return settings.localdir;
882 break;
883
884 case 5:
885 return settings.playerdir;
886 break;
887
888 case 6:
889 return settings.datadir;
890 break;
891 }
892
893 *type = CFAPI_NONE;
894 return NULL;
895}
896
897
898/* MAP RELATED HOOKS */
899
900void* cfapi_map_get_map(int* type, ...)
901{
902 va_list args;
903 mapstruct* rv;
904 int ctype;
905 int x, y;
906 sint16 nx, ny;
907 char* name;
908 mapstruct* m;
909
910 va_start(args, type);
911
912 ctype = va_arg(args, int);
913
914 switch (ctype)
915 {
916 case 0:
917 x = va_arg(args, int);
918 y = va_arg(args, int);
919 rv = get_empty_map(x, y);
920 break;
921
922 case 1:
923 name = va_arg(args, char*);
924 x = va_arg(args, int);
925 rv = ready_map_name(name, x);
926 break;
927
928 case 2:
929 m = va_arg(args, mapstruct*);
930 nx = va_arg(args, int);
931 ny = va_arg(args, int);
932 rv = get_map_from_coord(m, &nx, &ny);
933 break;
934
935 case 3:
936 rv = first_map;
937 break;
938
939 default:
940 *type = CFAPI_NONE;
941 va_end(args);
942 return NULL;
943 break;
944 }
945 va_end(args);
946 *type = CFAPI_PMAP;
947 return rv;
948}
949void* cfapi_map_has_been_loaded(int* type, ...)
950{
951 va_list args;
952 mapstruct* map;
953 char* string;
954
955 va_start(args, type);
956 string = va_arg(args, char*);
957 map = has_been_loaded(string);
958 va_end(args);
959 *type = CFAPI_PMAP;
960 return map;
961}
962void* cfapi_map_create_path(int* type, ...)
963{
964 va_list args;
965 int ctype;
966 const char* str;
967 char* rv;
968 va_start(args, type);
969
970 ctype = va_arg(args, int);
971 str = va_arg(args, char*);
972 *type = CFAPI_STRING;
973
974 switch (ctype)
975 {
976 case 0:
977 rv = (char*)create_pathname(str);
978 break;
979
980 case 1:
981 rv = (char*)create_overlay_pathname(str);
982 break;
983
984 /*case 2:
985 rv = create_items_path(str);
986 break;*/
987
988 default:
989 rv = NULL;
990 *type = CFAPI_NONE;
991 break;
992 }
993 va_end(args);
994 return rv;
995}
996void* cfapi_map_get_map_property(int* type, ...)
997{
998 va_list args;
999 int x, y;
1000 sint16 nx, ny;
1001 mapstruct* map;
1002 mapstruct* newmap;
1003 static int rv;
1004 int property;
1005 char* buf;
1006
1007 va_start(args, type);
1008
1009 property = va_arg(args, int);
1010 switch (property)
1011 {
1012 case CFAPI_MAP_PROP_FLAGS:
1013 map = va_arg(args, mapstruct*);
1014 newmap = va_arg(args, mapstruct*);
1015 x = va_arg(args, int);
1016 y = va_arg(args, int);
1017 nx = va_arg(args, int);
1018 ny = va_arg(args, int);
1019 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
1020 va_end(args);
1021 *type = CFAPI_INT;
1022 return &rv;
1023 break;
1024
1025 case CFAPI_MAP_PROP_DIFFICULTY:
1026 map = va_arg(args, mapstruct*);
1027 rv = calculate_difficulty(map);
1028 va_end(args);
1029 *type = CFAPI_INT;
1030 return &rv;
1031 break;
1032
1033 case CFAPI_MAP_PROP_PATH:
1034 map = va_arg(args, mapstruct*);
1035 buf = map->path;
1036 *type = CFAPI_STRING;
1037 va_end(args);
1038 return buf;
1039 break;
1040
1041 case CFAPI_MAP_PROP_TMPNAME:
1042 map = va_arg(args, mapstruct*);
1043 buf = map->tmpname;
1044 *type = CFAPI_STRING;
1045 va_end(args);
1046 return buf;
1047 break;
1048
1049 case CFAPI_MAP_PROP_NAME:
1050 map = va_arg(args, mapstruct*);
1051 buf = map->name;
1052 *type = CFAPI_STRING;
1053 va_end(args);
1054 return buf;
1055 break;
1056
1057 case CFAPI_MAP_PROP_RESET_TIME:
1058 map = va_arg(args, mapstruct*);
1059 rv = map->reset_time;
1060 *type = CFAPI_INT;
1061 va_end(args);
1062 return &rv;
1063 break;
1064
1065 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1066 map = va_arg(args, mapstruct*);
1067 rv = map->reset_timeout;
1068 *type = CFAPI_INT;
1069 va_end(args);
1070 return &rv;
1071 break;
1072
1073 case CFAPI_MAP_PROP_PLAYERS:
1074 map = va_arg(args, mapstruct*);
1075 rv = map->players;
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_DARKNESS:
1082 map = va_arg(args, mapstruct*);
1083 rv = map->darkness;
1084 *type = CFAPI_INT;
1085 va_end(args);
1086 return &rv;
1087 break;
1088
1089 case CFAPI_MAP_PROP_WIDTH:
1090 map = va_arg(args, mapstruct*);
1091 rv = map->width;
1092 *type = CFAPI_INT;
1093 va_end(args);
1094 return &rv;
1095 break;
1096
1097 case CFAPI_MAP_PROP_HEIGHT:
1098 map = va_arg(args, mapstruct*);
1099 rv = map->height;
1100 *type = CFAPI_INT;
1101 va_end(args);
1102 return &rv;
1103 break;
1104
1105 case CFAPI_MAP_PROP_ENTER_X:
1106 map = va_arg(args, mapstruct*);
1107 rv = map->enter_x;
1108 *type = CFAPI_INT;
1109 va_end(args);
1110 return &rv;
1111 break;
1112
1113 case CFAPI_MAP_PROP_ENTER_Y:
1114 map = va_arg(args, mapstruct*);
1115 rv = map->enter_y;
1116 *type = CFAPI_INT;
1117 va_end(args);
1118 return &rv;
1119 break;
1120
1121 case CFAPI_MAP_PROP_TEMPERATURE:
1122 map = va_arg(args, mapstruct*);
1123 rv = map->temp;
1124 *type = CFAPI_INT;
1125 va_end(args);
1126 return &rv;
1127 break;
1128
1129 case CFAPI_MAP_PROP_PRESSURE:
1130 map = va_arg(args, mapstruct*);
1131 rv = map->pressure;
1132 *type = CFAPI_INT;
1133 va_end(args);
1134 return &rv;
1135 break;
1136
1137 case CFAPI_MAP_PROP_HUMIDITY:
1138 map = va_arg(args, mapstruct*);
1139 rv = map->humid;
1140 *type = CFAPI_INT;
1141 va_end(args);
1142 return &rv;
1143 break;
1144
1145 case CFAPI_MAP_PROP_WINDSPEED:
1146 map = va_arg(args, mapstruct*);
1147 rv = map->windspeed;
1148 *type = CFAPI_INT;
1149 va_end(args);
1150 return &rv;
1151 break;
1152
1153 case CFAPI_MAP_PROP_WINDDIR:
1154 map = va_arg(args, mapstruct*);
1155 rv = map->winddir;
1156 *type = CFAPI_INT;
1157 va_end(args);
1158 return &rv;
1159 break;
1160
1161 case CFAPI_MAP_PROP_SKY:
1162 map = va_arg(args, mapstruct*);
1163 rv = map->sky;
1164 *type = CFAPI_INT;
1165 va_end(args);
1166 return &rv;
1167 break;
1168
1169 case CFAPI_MAP_PROP_WPARTX:
1170 map = va_arg(args, mapstruct*);
1171 rv = map->wpartx;
1172 *type = CFAPI_INT;
1173 va_end(args);
1174 return &rv;
1175 break;
1176
1177 case CFAPI_MAP_PROP_WPARTY:
1178 map = va_arg(args, mapstruct*);
1179 rv = map->wparty;
1180 *type = CFAPI_INT;
1181 va_end(args);
1182 return &rv;
1183 break;
1184
1185 case CFAPI_MAP_PROP_MESSAGE:
1186 map = va_arg(args, mapstruct*);
1187 buf = map->msg;
1188 *type = CFAPI_STRING;
1189 va_end(args);
1190 return buf;
1191 break;
1192
1193 case CFAPI_MAP_PROP_NEXT:
1194 map = va_arg(args, mapstruct*);
1195 *type = CFAPI_PMAP;
1196 va_end(args);
1197 return map->next;
1198 break;
1199
1200 case CFAPI_MAP_PROP_REGION:
1201 map = va_arg(args, mapstruct*);
1202 *type = CFAPI_PREGION;
1203 va_end(args);
1204 return get_region_by_map(map);
1205 break;
1206
1207 default:
1208 *type = CFAPI_NONE;
1209 va_end(args);
1210 return NULL;
1211 break;
1212 }
1213}
1214
1215void* cfapi_map_set_map_property(int* type, ...)
1216{
1217 va_list args;
1218 static int rv;
1219 mapstruct* map;
1220 int val;
1221 int property;
1222
1223 va_start(args, type);
1224
1225 property = va_arg(args, int);
1226
1227 switch (property)
1228 {
1229 case CFAPI_MAP_PROP_LIGHT:
1230 map = va_arg(args, mapstruct*);
1231 val = va_arg(args, int);
1232 rv = change_map_light(map, val);
1233 *type = CFAPI_INT;
1234 va_end(args);
1235 return &rv;
1236 break;
1237
1238 case CFAPI_MAP_PROP_RESET_TIME:
1239 map = va_arg(args, mapstruct*);
1240 *type = CFAPI_NONE;
1241 va_end(args);
1242 return NULL;
1243 break;
1244
1245 default:
1246 *type = CFAPI_NONE;
1247 va_end(args);
1248 return NULL;
1249 break;
1250 }
1251}
1252void* cfapi_map_out_of_map(int* type, ...)
1253{
1254 va_list args;
1255 static int rv;
1256 mapstruct* map;
1257 int x, y;
1258
1259 va_start(args, type);
1260 map = va_arg(args, mapstruct*);
1261 x = va_arg(args, int);
1262 y = va_arg(args, int);
1263
1264 rv = out_of_map(map, x, y);
1265 va_end(args);
1266 *type = CFAPI_INT;
1267 return &rv;
1268}
1269void* cfapi_map_update_position(int* type, ...)
1270{
1271 va_list args;
1272 mapstruct* map;
1273 int x, y;
1274
1275 va_start(args, type);
1276
1277 map = va_arg(args, mapstruct*);
1278 x = va_arg(args, int);
1279 y = va_arg(args, int);
1280
1281 update_position(map, x, y);
1282 va_end(args);
1283 *type = CFAPI_NONE;
1284 return NULL;
1285}
1286void* cfapi_map_delete_map(int* type, ...)
1287{
1288 va_list args;
1289 mapstruct* map;
1290 va_start(args, type);
1291
1292 map = va_arg(args, mapstruct*);
1293
1294 delete_map(map);
1295
1296 va_end(args);
1297 *type = CFAPI_NONE;
1298 return NULL;
1299}
1300void* cfapi_map_message(int* type, ...)
1301{
1302 va_list args;
1303 mapstruct* map;
1304 char* string;
1305 int color;
1306
1307 va_start(args, type);
1308 map = va_arg(args, mapstruct*);
1309 string = va_arg(args, char*);
1310 color = va_arg(args, int);
1311 va_end(args);
1312
1313 new_info_map(color, map, string);
1314 *type = CFAPI_NONE;
1315 return NULL;
1316}
1317void* cfapi_map_get_object_at(int* type, ...)
1318{
1319 va_list args;
1320 mapstruct* map;
1321 int x, y;
1322 object* rv;
1323
1324 va_start(args, type);
1325 map = va_arg(args, mapstruct*);
1326 x = va_arg(args, int);
1327 y = va_arg(args, int);
1328 va_end(args);
1329
1330 rv = get_map_ob(map, x, y);
1331 *type = CFAPI_POBJECT;
1332 return rv;
1333}
1334void* cfapi_map_get_flags(int* type, ...)
1335{
1336 va_list args;
1337 sint16 x, y;
1338 sint16 *nx, *ny;
1339 static mapstruct* map;
1340 mapstruct** newmap;
1341 static int rv;
1342
1343 va_start(args, type);
1344
1345 map = va_arg(args, mapstruct*);
1346 newmap = va_arg(args, mapstruct**);
1347 x = va_arg(args, int);
1348 y = va_arg(args, int);
1349 nx = va_arg(args, sint16*);
1350 ny = va_arg(args, sint16*);
1351 va_end(args);
1352
1353 rv = get_map_flags(map, newmap, x, y, nx, ny);
1354
1355 *type = CFAPI_INT;
1356 return &rv;
1357}
1358void* cfapi_map_present_arch_by_name(int* type, ...)
1359{
1360 va_list args;
1361 object* rv;
1362 int x, y;
1363 mapstruct* map;
1364 char* msg;
1365
1366 va_start(args, type);
1367
1368 msg = va_arg(args, char*);
1369 map = va_arg(args, mapstruct*);
1370 x = va_arg(args, int);
1371 y = va_arg(args, int);
1372
1373 va_end(args);
1374
1375 rv = present_arch(find_archetype(msg), map, x, y);
1376 *type = CFAPI_POBJECT;
1377 return rv;
1378}
1379
1380/* OBJECT-RELATED HOOKS */
1381
1382void* cfapi_object_move(int* type, ...)
1383{
1384 va_list args;
1385 int kind;
1386 object* op;
1387 object* activator;
1388 player* pl;
1389 int direction;
1390 static int rv=0;
1391
1392 va_start(args, type);
1393 kind = va_arg(args, int);
1394 switch (kind)
1395 {
1396 case 0:
1397 op = va_arg(args, object*);
1398 direction = va_arg(args, int);
1399 activator = va_arg(args, object*);
1400 va_end(args);
1401 rv = move_ob(op, direction, activator);
1402 break;
1403
1404 case 1:
1405 pl = va_arg(args, player*);
1406 direction = va_arg(args, int);
1407 va_end(args);
1408 rv = move_player(pl->ob, direction);
1409 break;
1410 }
1411 *type = CFAPI_INT;
1412 return &rv;
1413}
1414
1415void* cfapi_object_get_key(int* type, ...)
1416{
1417 va_list args;
1418 char* rv;
1419 char* keyname;
1420 object* op;
1421
1422 va_start(args, type);
1423 op = va_arg(args, object*);
1424 keyname = va_arg(args, char*);
1425 va_end(args);
1426
1427 rv = (char*)get_ob_key_value(op, keyname);
1428 *type = CFAPI_STRING;
1429 return rv;
1430}
1431void* cfapi_object_set_key(int* type, ...)
1432{
1433 va_list args;
1434 char* keyname;
1435 char* value;
1436 object* op;
1437
1438 va_start(args, type);
1439 op = va_arg(args, object*);
1440 keyname = va_arg(args, char*);
1441 value = va_arg(args, char*);
1442 va_end(args);
1443
1444 set_ob_key_value(op, keyname, value, 0);
1445 *type = CFAPI_NONE;
1446 return NULL;
1447}
1448void* cfapi_object_get_property(int* type, ...)
1449{
1450 va_list args;
1451 int property;
1452 object* op;
1453 void* rv;
1454 static int ri;
1455
1456 va_start(args, type);
1457
1458 op = va_arg(args, object*);
1459 property = va_arg(args, int);
1460 rv = NULL;
1461 if (op != NULL) {
1462 switch (property)
1463 {
1464 case CFAPI_OBJECT_PROP_OB_ABOVE:
1465 rv = op->above;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_OB_BELOW:
1470 rv = op->below;
1471 *type = CFAPI_POBJECT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1475 rv = op->active_next;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1480 rv = op->active_prev;
1481 *type = CFAPI_POBJECT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_INVENTORY:
1485 rv = op->inv;
1486 *type = CFAPI_POBJECT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1490 rv = op->env;
1491 *type = CFAPI_POBJECT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_HEAD:
1495 rv = op->head;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_CONTAINER:
1500 rv = op->container;
1501 *type = CFAPI_POBJECT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_MAP:
1505 rv = op->map;
1506 *type = CFAPI_PMAP;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_COUNT:
1510 ri = op->count; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_REFCOUNT:
1515 ri = op->refcount; rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME:
1520 rv = query_name(op);
1521 *type = CFAPI_STRING;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1525 rv = (char*)op->name_pl;
1526 *type = CFAPI_STRING;
1527 break;
1528
1529 case CFAPI_OBJECT_PROP_TITLE:
1530 rv = (char*)op->title;
1531 *type = CFAPI_STRING;
1532 break;
1533
1534 case CFAPI_OBJECT_PROP_RACE:
1535 rv = (char*)op->race;
1536 *type = CFAPI_STRING;
1537 break;
1538
1539 case CFAPI_OBJECT_PROP_SLAYING:
1540 rv = (char*)op->slaying;
1541 *type = CFAPI_STRING;
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 rv = (char*)op->skill;
1546 *type = CFAPI_STRING;
1547 break;
1548
1549 case CFAPI_OBJECT_PROP_MESSAGE:
1550 rv = (char*)op->msg;
1551 if (rv == NULL)
1552 rv = (void*)"";
1553 *type = CFAPI_STRING;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 rv = (char*)op->lore;
1558 *type = CFAPI_STRING;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_X:
1562 ri = op->x;
1563 rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_Y:
1568 ri = op->y;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_SPEED:
1574 rv = &op->speed;
1575 *type = CFAPI_DOUBLE;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1579 rv = &op->speed_left;
1580 *type = CFAPI_DOUBLE;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_NROF:
1584 ri = op->nrof; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_DIRECTION:
1589 ri = op->direction; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_FACING:
1594 ri = op->facing; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_TYPE:
1599 ri = op->type; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_SUBTYPE:
1604 ri = op->subtype; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1609 ri = op->client_type; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_RESIST:
1614 {
1615 int idx;
1616 idx = va_arg(args, int);
1617 ri = op->resist[idx]; rv = &ri;
1618 }
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1623 ri = op->attacktype; rv = &ri;
1624 *type = CFAPI_INT;
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1628 ri = op->path_attuned; rv = &ri;
1629 *type = CFAPI_INT;
1630 break;
1631
1632 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1633 ri = op->path_repelled; rv = &ri;
1634 *type = CFAPI_INT;
1635 break;
1636
1637 case CFAPI_OBJECT_PROP_PATH_DENIED:
1638 ri = op->path_denied; rv = &ri;
1639 *type = CFAPI_INT;
1640 break;
1641
1642 case CFAPI_OBJECT_PROP_MATERIAL:
1643 ri = op->material; rv = &ri;
1644 *type = CFAPI_INT;
1645 break;
1646
1647 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1648 rv = (char*)op->materialname;
1649 *type = CFAPI_STRING;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_MAGIC:
1653 ri = op->magic; rv = &ri;
1654 *type = CFAPI_INT;
1655 break;
1656
1657 case CFAPI_OBJECT_PROP_VALUE:
1658 ri = op->value; rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_LEVEL:
1663 ri = op->level; rv = &ri;
1664 *type = CFAPI_INT;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_LAST_HEAL:
1668 ri = op->last_heal; rv = &ri;
1669 *type = CFAPI_INT;
1670 break;
1671
1672 case CFAPI_OBJECT_PROP_LAST_SP:
1673 ri = op->last_sp; rv = &ri;
1674 *type = CFAPI_INT;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_LAST_GRACE:
1678 ri = op->last_grace; rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LAST_EAT:
1683 ri = op->last_eat; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1688 ri = op->invisible; rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_PICK_UP:
1693 ri = op->pick_up; rv = &ri;
1694 *type = CFAPI_INT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_ITEM_POWER:
1698 ri = op->item_power; rv = &ri;
1699 *type = CFAPI_INT;
1700 break;
1701
1702 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1703 ri = op->gen_sp_armour; rv = &ri;
1704 *type = CFAPI_INT;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_WEIGHT:
1708 ri = op->weight; rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1713 ri = op->weight_limit; rv = &ri;
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CARRYING:
1718 ri = op->carrying; rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1723 ri = op->glow_radius; rv = &ri;
1724 *type = CFAPI_INT;
1725 break;
1726
1727 case CFAPI_OBJECT_PROP_PERM_EXP:
1728 rv = &op->perm_exp;
1729 *type = CFAPI_LONG;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1733 rv = op->current_weapon;
1734 *type = CFAPI_POBJECT;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_ENEMY:
1738 rv = op->enemy;
1739 *type = CFAPI_POBJECT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1743 rv = op->attacked_by;
1744 *type = CFAPI_POBJECT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_RUN_AWAY:
1748 ri = op->run_away; rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1753 rv = op->chosen_skill;
1754 *type = CFAPI_POBJECT;
1755 break;
1756
1757 case CFAPI_OBJECT_PROP_HIDDEN:
1758 ri = op->hide; rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1763 ri = op->move_status; rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1768 ri = op->attack_movement; rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1773 rv = op->spellitem;
1774 *type = CFAPI_POBJECT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1778 rv = &op->expmul;
1779 *type = CFAPI_DOUBLE;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_ARCHETYPE:
1783 rv = op->arch;
1784 *type = CFAPI_PARCH;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1788 rv = op->other_arch;
1789 *type = CFAPI_PARCH;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1793 rv = (char*)op->custom_name;
1794 *type = CFAPI_STRING;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1798 ri = op->anim_speed; rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FRIENDLY:
1803 ri = is_friendly(op);
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_SHORT_NAME:
1809 rv = (char*)query_short_name(op);
1810 *type = CFAPI_STRING;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_BASE_NAME:
1814 {
1815 int i;
1816 i = va_arg(args, int);
1817 rv = (char*)query_base_name(op, i);
1818 *type = CFAPI_STRING;
1819 }
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_MAGICAL:
1823 ri = is_magical(op);
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_LUCK:
1829 ri = op->stats.luck; rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_EXP:
1834 rv = &op->stats.exp;
1835 *type = CFAPI_LONG;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_OWNER:
1839 rv = get_owner(op);
1840 *type = CFAPI_POBJECT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_PRESENT:
1844 {
1845 int stype;
1846 rv = 0;
1847 stype = va_arg(args, int);
1848 switch (stype) {
1849
1850 unsigned char ptype;
1851 char* buf;
1852 archetype* at;
1853
1854 case 0: /* present_in_ob */
1855 ptype = (unsigned char)(va_arg(args, int));
1856 rv = present_in_ob(ptype, op);
1857 break;
1858
1859 case 1: /* present_in_ob_by_name */
1860 ptype = (unsigned char)(va_arg(args, int));
1861 buf = va_arg(args, char*);
1862 rv = present_in_ob_by_name(ptype, buf, op);
1863 break;
1864
1865 case 2: /* present_arch_in_ob */
1866 at = va_arg(args, archetype*);
1867 rv = present_arch_in_ob(at, op);
1868 break;
1869 } 407 }
1870 } 408 }
1871 *type = CFAPI_POBJECT; 409 else
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_CHEATER:
1875 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1876 rv = &ri;
1877 *type = CFAPI_INT;
1878 break;
1879
1880 case CFAPI_OBJECT_PROP_MERGEABLE:
1881 { 410 {
1882 object* op2; 411 if (p != NULL)
412 p->next = NULL;
413 else
414 plugins_list = NULL;
415 }
416 free (cp);
417 plugin_number--;
418 return 0;
419 }
420 }
421 return -1;
422}
423
424crossfire_plugin *
425plugins_find_plugin (const char *id)
426{
427 crossfire_plugin *cp;
428
429 if (plugins_list == NULL)
430 return NULL;
431
432 for (cp = plugins_list; cp != NULL; cp = cp->next)
433 {
434 if (!strcmp (id, cp->id))
435 {
436 return cp;
437 }
438 }
439 return NULL;
440}
441
442/*****************************************************************************/
443
444/* Displays a list of loaded plugins (keystrings and description) in the */
445
446/* game log window. */
447
448/*****************************************************************************/
449void
450plugins_display_list (object *op)
451{
452 crossfire_plugin *cp;
453
454 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
455 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
456
457 if (plugins_list == NULL)
458 return;
459
460 for (cp = plugins_list; cp != NULL; cp = cp->next)
461 {
462 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
463 }
464}
465
466/* SYSTEM-RELATED HOOKS */
467
468void *
469cfapi_system_find_animation (int *type, ...)
470{
471 va_list args;
472 static int rv;
473 char *anim;
474
475 va_start (args, type);
476 anim = va_arg (args, char *);
477
478 va_end (args);
479
480 rv = find_animation (anim);
481 *type = CFAPI_INT;
482 return &rv;
483}
484
485void *
486cfapi_system_strdup (int *type, ...)
487{
488 va_list args;
489 char *txt;
490
491 va_start (args, type);
492 txt = va_arg (args, char *);
493
494 va_end (args);
495 *type = CFAPI_STRING;
496 return strdup (txt);
497}
498
499void *
500cfapi_system_register_global_event (int *type, ...)
501{
502 va_list args;
503 int eventcode;
504 char *pname;
505 f_plug_api hook;
506 crossfire_plugin *cp;
507
508 va_start (args, type);
509 eventcode = va_arg (args, int);
510 pname = va_arg (args, char *);
511
512 hook = va_arg (args, f_plug_api);
513
514 va_end (args);
515 cp = plugins_find_plugin (pname);
516 cp->gevent[eventcode] = hook;
517 return NULL;
518}
519
520void *
521cfapi_system_unregister_global_event (int *type, ...)
522{
523 va_list args;
524 int eventcode;
525 char *pname;
526 crossfire_plugin *cp;
527
528 va_start (args, type);
529 eventcode = va_arg (args, int);
530 pname = va_arg (args, char *);
531
532 cp = plugins_find_plugin (pname);
533 cp->gevent[eventcode] = NULL;
534
535 va_end (args);
536 return NULL;
537}
538
539void *
540cfapi_system_check_path (int *type, ...)
541{
542 va_list args;
543 static int rv;
544 char *name;
545 int prepend_dir;
546
547 va_start (args, type);
548
549 name = va_arg (args, char *);
550 prepend_dir = va_arg (args, int);
551
552 rv = check_path (name, prepend_dir);
553
554 va_end (args);
555 *type = CFAPI_INT;
556 return &rv;
557}
558
559void *
560cfapi_system_directory (int *type, ...)
561{
562 va_list args;
563 int dirtype;
564
565 va_start (args, type);
566
567 dirtype = va_arg (args, int);
568
569 va_end (args);
570
571 *type = CFAPI_STRING;
572
573 switch (dirtype)
574 {
575 case 0:
576 return settings.mapdir;
577 break;
578
579 case 1:
580 return settings.uniquedir;
581 break;
582
583 case 2:
584 return settings.tmpdir;
585 break;
586
587 case 3:
588 return settings.confdir;
589 break;
590
591 case 4:
592 return settings.localdir;
593 break;
594
595 case 5:
596 return settings.playerdir;
597 break;
598
599 case 6:
600 return settings.datadir;
601 break;
602 }
603
604 *type = CFAPI_NONE;
605 return NULL;
606}
607
608
609/* MAP RELATED HOOKS */
610
611void *
612cfapi_map_get_map (int *type, ...)
613{
614 abort ();
615}
616
617void *
618cfapi_map_has_been_loaded (int *type, ...)
619{
620 abort ();
621}
622
623void *
624cfapi_map_create_path (int *type, ...)
625{
626 abort ();
627}
628
629void *
630cfapi_map_get_map_property (int *type, ...)
631{
632 abort ();
633}
634
635void *
636cfapi_map_set_map_property (int *type, ...)
637{
638 abort ();
639}
640
641void *
642cfapi_map_out_of_map (int *type, ...)
643{
644 abort ();
645}
646
647void *
648cfapi_map_update_position (int *type, ...)
649{
650 va_list args;
651 maptile *map;
652 int x, y;
653
654 va_start (args, type);
655
656 map = va_arg (args, maptile *);
657 x = va_arg (args, int);
658 y = va_arg (args, int);
659
660 map->at (x, y).flags_ &= ~P_UPTODATE;
661
662 va_end (args);
663 *type = CFAPI_NONE;
664 return NULL;
665}
666
667void *
668cfapi_map_delete_map (int *type, ...)
669{
670 abort ();
671}
672
673void *
674cfapi_map_message (int *type, ...)
675{
676 va_list args;
677 maptile *map;
678 char *string;
679 int color;
680
681 va_start (args, type);
682 map = va_arg (args, maptile *);
683 string = va_arg (args, char *);
684 color = va_arg (args, int);
685
686 va_end (args);
687
688 new_info_map (color, map, string);
689 *type = CFAPI_NONE;
690 return NULL;
691}
692
693void *
694cfapi_map_get_object_at (int *type, ...)
695{
696 va_list args;
697 maptile *map;
698 int x, y;
699 object *rv;
700
701 va_start (args, type);
702 map = va_arg (args, maptile *);
703 x = va_arg (args, int);
704 y = va_arg (args, int);
705
706 va_end (args);
707
708 rv = GET_MAP_OB (map, x, y);
709 *type = CFAPI_POBJECT;
710 return rv;
711}
712
713void *
714cfapi_map_get_flags (int *type, ...)
715{
716 va_list args;
717 sint16 x, y;
718 sint16 *nx, *ny;
719 static maptile *map;
720 maptile **newmap;
721 static int rv;
722
723 va_start (args, type);
724
725 map = va_arg (args, maptile *);
726 newmap = va_arg (args, maptile **);
727 x = va_arg (args, int);
728 y = va_arg (args, int);
729
730 nx = va_arg (args, sint16 *);
731 ny = va_arg (args, sint16 *);
732 va_end (args);
733
734 rv = get_map_flags (map, newmap, x, y, nx, ny);
735
736 *type = CFAPI_INT;
737 return &rv;
738}
739
740void *
741cfapi_map_present_arch_by_name (int *type, ...)
742{
743 va_list args;
744 object *rv;
745 int x, y;
746 maptile *map;
747 char *msg;
748
749 va_start (args, type);
750
751 msg = va_arg (args, char *);
752 map = va_arg (args, maptile *);
753 x = va_arg (args, int);
754 y = va_arg (args, int);
755
756 va_end (args);
757
758 rv = present_arch (archetype::find (msg), map, x, y);
759 *type = CFAPI_POBJECT;
760 return rv;
761}
762
763/* OBJECT-RELATED HOOKS */
764
765void *
766cfapi_object_move (int *type, ...)
767{
768 va_list args;
769 int kind;
770 object *op;
771 object *activator;
772 player *pl;
773 int direction;
774 static int rv = 0;
775
776 va_start (args, type);
777 kind = va_arg (args, int);
778
779 switch (kind)
780 {
781 case 0:
1883 op2 = va_arg(args, object*); 782 op = va_arg (args, object *);
1884 ri = CAN_MERGE(op, op2); 783 direction = va_arg (args, int);
784 activator = va_arg (args, object *);
785
786 va_end (args);
787 rv = move_ob (op, direction, activator);
788 break;
789
790 case 1:
791 pl = va_arg (args, player *);
792 direction = va_arg (args, int);
793
794 va_end (args);
795 rv = move_player (pl->ob, direction);
796 break;
797 }
798 *type = CFAPI_INT;
799 return &rv;
800}
801
802void *
803cfapi_object_get_key (int *type, ...)
804{
805 va_list args;
806 char *rv;
807 char *keyname;
808 object *op;
809
810 va_start (args, type);
811 op = va_arg (args, object *);
812 keyname = va_arg (args, char *);
813
814 va_end (args);
815
816 rv = (char *) get_ob_key_value (op, keyname);
817 *type = CFAPI_STRING;
818 return rv;
819}
820
821void *
822cfapi_object_set_key (int *type, ...)
823{
824 va_list args;
825 char *keyname;
826 char *value;
827 object *op;
828
829 va_start (args, type);
830 op = va_arg (args, object *);
831 keyname = va_arg (args, char *);
832 value = va_arg (args, char *);
833
834 va_end (args);
835
836 set_ob_key_value (op, keyname, value, 0);
837 *type = CFAPI_NONE;
838 return NULL;
839}
840
841void *
842cfapi_object_get_property (int *type, ...)
843{
844 va_list args;
845 int property;
846 object *op;
847 void *rv;
848 static int ri;
849
850 va_start (args, type);
851
852 op = va_arg (args, object *);
853 property = va_arg (args, int);
854
855 rv = NULL;
856 if (op != NULL)
857 {
858 switch (property)
859 {
860 case CFAPI_OBJECT_PROP_OB_ABOVE:
861 rv = op->above;
862 *type = CFAPI_POBJECT;
863 break;
864
865 case CFAPI_OBJECT_PROP_OB_BELOW:
866 rv = op->below;
867 *type = CFAPI_POBJECT;
868 break;
869
870 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
871 rv = op->active_next;
872 *type = CFAPI_POBJECT;
873 break;
874
875 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
876 rv = op->active_prev;
877 *type = CFAPI_POBJECT;
878 break;
879
880 case CFAPI_OBJECT_PROP_INVENTORY:
881 rv = op->inv;
882 *type = CFAPI_POBJECT;
883 break;
884
885 case CFAPI_OBJECT_PROP_ENVIRONMENT:
886 rv = op->env;
887 *type = CFAPI_POBJECT;
888 break;
889
890 case CFAPI_OBJECT_PROP_HEAD:
891 rv = op->head;
892 *type = CFAPI_POBJECT;
893 break;
894
895 case CFAPI_OBJECT_PROP_CONTAINER:
896 rv = op->container;
897 *type = CFAPI_POBJECT;
898 break;
899
900 case CFAPI_OBJECT_PROP_MAP:
901 rv = op->map;
902 *type = CFAPI_PMAP;
903 break;
904
905 case CFAPI_OBJECT_PROP_COUNT:
906 ri = op->count;
907 rv = &ri;
908 *type = CFAPI_INT;
909 break;
910
911 case CFAPI_OBJECT_PROP_REFCOUNT:
912 abort ();
913 break;
914
915 case CFAPI_OBJECT_PROP_NAME:
916 rv = query_name (op);
917 *type = CFAPI_STRING;
918 break;
919
920 case CFAPI_OBJECT_PROP_NAME_PLURAL:
921 rv = (char *) &op->name_pl;
922 *type = CFAPI_STRING;
923 break;
924
925 case CFAPI_OBJECT_PROP_TITLE:
926 rv = (char *) &op->title;
927 *type = CFAPI_STRING;
928 break;
929
930 case CFAPI_OBJECT_PROP_RACE:
931 rv = (char *) &op->race;
932 *type = CFAPI_STRING;
933 break;
934
935 case CFAPI_OBJECT_PROP_SLAYING:
936 rv = (char *) &op->slaying;
937 *type = CFAPI_STRING;
938 break;
939
940 case CFAPI_OBJECT_PROP_SKILL:
941 rv = (char *) &op->skill;
942 *type = CFAPI_STRING;
943 break;
944
945 case CFAPI_OBJECT_PROP_MESSAGE:
946 rv = (char *) &op->msg;
947 if (rv == NULL)
948 rv = (void *) "";
949 *type = CFAPI_STRING;
950 break;
951
952 case CFAPI_OBJECT_PROP_LORE:
953 rv = (char *) &op->lore;
954 *type = CFAPI_STRING;
955 break;
956
957 case CFAPI_OBJECT_PROP_X:
958 ri = op->x;
959 rv = &ri;
960 *type = CFAPI_INT;
961 break;
962
963 case CFAPI_OBJECT_PROP_Y:
964 ri = op->y;
965 rv = &ri;
966 *type = CFAPI_INT;
967 break;
968
969 case CFAPI_OBJECT_PROP_SPEED:
970 rv = &op->speed;
971 *type = CFAPI_DOUBLE;
972 break;
973
974 case CFAPI_OBJECT_PROP_SPEED_LEFT:
975 rv = &op->speed_left;
976 *type = CFAPI_DOUBLE;
977 break;
978
979 case CFAPI_OBJECT_PROP_NROF:
980 ri = op->nrof;
981 rv = &ri;
982 *type = CFAPI_INT;
983 break;
984
985 case CFAPI_OBJECT_PROP_DIRECTION:
986 ri = op->direction;
987 rv = &ri;
988 *type = CFAPI_INT;
989 break;
990
991 case CFAPI_OBJECT_PROP_FACING:
992 ri = op->facing;
993 rv = &ri;
994 *type = CFAPI_INT;
995 break;
996
997 case CFAPI_OBJECT_PROP_TYPE:
998 ri = op->type;
999 rv = &ri;
1000 *type = CFAPI_INT;
1001 break;
1002
1003 case CFAPI_OBJECT_PROP_SUBTYPE:
1004 ri = op->subtype;
1005 rv = &ri;
1006 *type = CFAPI_INT;
1007 break;
1008
1009 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1010 ri = op->client_type;
1011 rv = &ri;
1012 *type = CFAPI_INT;
1013 break;
1014
1015 case CFAPI_OBJECT_PROP_RESIST:
1016 {
1017 int idx;
1018 idx = va_arg (args, int);
1019
1020 ri = op->resist[idx];
1885 rv = &ri; 1021 rv = &ri;
1022 }
1023 *type = CFAPI_INT;
1024 break;
1025
1026 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1027 ri = op->attacktype;
1028 rv = &ri;
1029 *type = CFAPI_INT;
1030 break;
1031
1032 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1033 ri = op->path_attuned;
1034 rv = &ri;
1035 *type = CFAPI_INT;
1036 break;
1037
1038 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1039 ri = op->path_repelled;
1040 rv = &ri;
1041 *type = CFAPI_INT;
1042 break;
1043
1044 case CFAPI_OBJECT_PROP_PATH_DENIED:
1045 ri = op->path_denied;
1046 rv = &ri;
1047 *type = CFAPI_INT;
1048 break;
1049
1050 case CFAPI_OBJECT_PROP_MATERIAL:
1051 ri = op->material;
1052 rv = &ri;
1053 *type = CFAPI_INT;
1054 break;
1055
1056 case CFAPI_OBJECT_PROP_MAGIC:
1057 ri = op->magic;
1058 rv = &ri;
1059 *type = CFAPI_INT;
1060 break;
1061
1062 case CFAPI_OBJECT_PROP_VALUE:
1063 ri = op->value;
1064 rv = &ri;
1065 *type = CFAPI_INT;
1066 break;
1067
1068 case CFAPI_OBJECT_PROP_LEVEL:
1069 ri = op->level;
1070 rv = &ri;
1071 *type = CFAPI_INT;
1072 break;
1073
1074 case CFAPI_OBJECT_PROP_LAST_HEAL:
1075 ri = op->last_heal;
1076 rv = &ri;
1077 *type = CFAPI_INT;
1078 break;
1079
1080 case CFAPI_OBJECT_PROP_LAST_SP:
1081 ri = op->last_sp;
1082 rv = &ri;
1083 *type = CFAPI_INT;
1084 break;
1085
1086 case CFAPI_OBJECT_PROP_LAST_GRACE:
1087 ri = op->last_grace;
1088 rv = &ri;
1089 *type = CFAPI_INT;
1090 break;
1091
1092 case CFAPI_OBJECT_PROP_LAST_EAT:
1093 ri = op->last_eat;
1094 rv = &ri;
1095 *type = CFAPI_INT;
1096 break;
1097
1098 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1099 ri = op->invisible;
1100 rv = &ri;
1101 *type = CFAPI_INT;
1102 break;
1103
1104 case CFAPI_OBJECT_PROP_PICK_UP:
1105 ri = op->pick_up;
1106 rv = &ri;
1107 *type = CFAPI_INT;
1108 break;
1109
1110 case CFAPI_OBJECT_PROP_ITEM_POWER:
1111 ri = op->item_power;
1112 rv = &ri;
1113 *type = CFAPI_INT;
1114 break;
1115
1116 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1117 ri = op->gen_sp_armour;
1118 rv = &ri;
1119 *type = CFAPI_INT;
1120 break;
1121
1122 case CFAPI_OBJECT_PROP_WEIGHT:
1123 ri = op->weight;
1124 rv = &ri;
1125 *type = CFAPI_INT;
1126 break;
1127
1128 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1129 ri = op->weight_limit;
1130 rv = &ri;
1131 *type = CFAPI_INT;
1132 break;
1133
1134 case CFAPI_OBJECT_PROP_CARRYING:
1135 ri = op->carrying;
1136 rv = &ri;
1137 *type = CFAPI_INT;
1138 break;
1139
1140 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1141 ri = op->glow_radius;
1142 rv = &ri;
1143 *type = CFAPI_INT;
1144 break;
1145
1146 case CFAPI_OBJECT_PROP_PERM_EXP:
1147 rv = &op->perm_exp;
1148 *type = CFAPI_LONG;
1149 break;
1150
1151 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1152 rv = op->current_weapon;
1153 *type = CFAPI_POBJECT;
1154 break;
1155
1156 case CFAPI_OBJECT_PROP_ENEMY:
1157 rv = op->enemy;
1158 *type = CFAPI_POBJECT;
1159 break;
1160
1161 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1162 rv = op->attacked_by;
1163 *type = CFAPI_POBJECT;
1164 break;
1165
1166 case CFAPI_OBJECT_PROP_RUN_AWAY:
1167 ri = op->run_away;
1168 rv = &ri;
1169 *type = CFAPI_INT;
1170 break;
1171
1172 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1173 rv = op->chosen_skill;
1174 *type = CFAPI_POBJECT;
1175 break;
1176
1177 case CFAPI_OBJECT_PROP_HIDDEN:
1178 ri = op->hide;
1179 rv = &ri;
1180 *type = CFAPI_INT;
1181 break;
1182
1183 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1184 ri = op->move_status;
1185 rv = &ri;
1186 *type = CFAPI_INT;
1187 break;
1188
1189 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1190 ri = op->attack_movement;
1191 rv = &ri;
1192 *type = CFAPI_INT;
1193 break;
1194
1195 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1196 rv = op->spellitem;
1197 *type = CFAPI_POBJECT;
1198 break;
1199
1200 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1201 rv = &op->expmul;
1202 *type = CFAPI_DOUBLE;
1203 break;
1204
1205 case CFAPI_OBJECT_PROP_ARCHETYPE:
1206 rv = op->arch;
1207 *type = CFAPI_PARCH;
1208 break;
1209
1210 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1211 rv = op->other_arch;
1212 *type = CFAPI_PARCH;
1213 break;
1214
1215 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1216 ri = op->anim_speed;
1217 rv = &ri;
1218 *type = CFAPI_INT;
1219 break;
1220
1221 case CFAPI_OBJECT_PROP_FRIENDLY:
1222 ri = is_friendly (op);
1223 rv = &ri;
1224 *type = CFAPI_INT;
1225 break;
1226
1227 case CFAPI_OBJECT_PROP_BASE_NAME:
1228 {
1229 int i;
1230 i = va_arg (args, int);
1231
1232 rv = (char *) query_base_name (op, i);
1233 *type = CFAPI_STRING;
1234 }
1235 break;
1236
1237 case CFAPI_OBJECT_PROP_MAGICAL:
1238 ri = is_magical (op);
1239 rv = &ri;
1240 *type = CFAPI_INT;
1241 break;
1242
1243 case CFAPI_OBJECT_PROP_LUCK:
1244 ri = op->stats.luck;
1245 rv = &ri;
1246 *type = CFAPI_INT;
1247 break;
1248
1249 case CFAPI_OBJECT_PROP_EXP:
1250 rv = &op->stats.exp;
1251 *type = CFAPI_LONG;
1252 break;
1253
1254 case CFAPI_OBJECT_PROP_OWNER:
1255 rv = op->owner;
1256 *type = CFAPI_POBJECT;
1257 break;
1258
1259 case CFAPI_OBJECT_PROP_PRESENT:
1260 {
1261 int stype;
1262
1263 rv = 0;
1264 stype = va_arg (args, int);
1265
1266 switch (stype)
1267 {
1268
1269 unsigned char ptype;
1270 char *buf;
1271 archetype *at;
1272
1273 case 0: /* present_in_ob */
1274 ptype = (unsigned char) (va_arg (args, int));
1275
1276 rv = present_in_ob (ptype, op);
1277 break;
1278
1279 case 1: /* present_in_ob_by_name */
1280 ptype = (unsigned char) (va_arg (args, int));
1281 buf = va_arg (args, char *);
1282
1283 rv = present_in_ob_by_name (ptype, buf, op);
1284 break;
1285
1286 case 2: /* present_arch_in_ob */
1287 at = va_arg (args, archetype *);
1288
1289 rv = present_arch_in_ob (at, op);
1290 break;
1291 }
1292 }
1293 *type = CFAPI_POBJECT;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_CHEATER:
1297 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_MERGEABLE:
1303 {
1304 object *op2;
1305 op2 = va_arg (args, object *);
1306
1307 ri = object::can_merge_slow (op, op2);
1308 rv = &ri;
1309 }
1310 *type = CFAPI_INT;
1311 break;
1312
1313 case CFAPI_OBJECT_PROP_PICKABLE:
1314 {
1315 object *op2;
1316
1317 rv = 0;
1318 op2 = va_arg (args, object *);
1319
1320 ri = can_pick (op2, op);
1321 rv = &ri;
1322 }
1323 *type = CFAPI_INT;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_FLAGS:
1327 {
1328 int fl;
1329
1330 ri = 0;
1331 fl = va_arg (args, int);
1332
1333 ri = QUERY_FLAG (op, fl);
1334 rv = &ri;
1335 }
1336 *type = CFAPI_INT;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_STR:
1340 ri = op->stats.Str;
1341 rv = &ri;
1342 *type = CFAPI_INT;
1343 break;
1344
1345 case CFAPI_OBJECT_PROP_DEX:
1346 ri = op->stats.Dex;
1347 rv = &ri;
1348 *type = CFAPI_INT;
1349 break;
1350
1351 case CFAPI_OBJECT_PROP_CON:
1352 ri = op->stats.Con;
1353 rv = &ri;
1354 *type = CFAPI_INT;
1355 break;
1356
1357 case CFAPI_OBJECT_PROP_WIS:
1358 ri = op->stats.Wis;
1359 rv = &ri;
1360 *type = CFAPI_INT;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_INT:
1364 ri = op->stats.Int;
1365 rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_POW:
1370 ri = op->stats.Pow;
1371 rv = &ri;
1372 *type = CFAPI_INT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_CHA:
1376 ri = op->stats.Cha;
1377 rv = &ri;
1378 *type = CFAPI_INT;
1379 break;
1380
1381 case CFAPI_OBJECT_PROP_WC:
1382 ri = op->stats.wc;
1383 rv = &ri;
1384 *type = CFAPI_INT;
1385 break;
1386
1387 case CFAPI_OBJECT_PROP_AC:
1388 ri = op->stats.ac;
1389 rv = &ri;
1390 *type = CFAPI_INT;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_HP:
1394 ri = op->stats.hp;
1395 rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_SP:
1400 ri = op->stats.sp;
1401 rv = &ri;
1402 *type = CFAPI_INT;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_GP:
1406 ri = op->stats.grace;
1407 rv = &ri;
1408 *type = CFAPI_INT;
1409 break;
1410
1411 case CFAPI_OBJECT_PROP_FP:
1412 ri = op->stats.food;
1413 rv = &ri;
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_MAXHP:
1418 ri = op->stats.maxhp;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_MAXSP:
1424 ri = op->stats.maxsp;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_MAXGP:
1430 ri = op->stats.maxgrace;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_DAM:
1436 ri = op->stats.dam;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_GOD:
1442 rv = (char *) determine_god (op);
1443 *type = CFAPI_STRING;
1444 break;
1445
1446 case CFAPI_OBJECT_PROP_ARCH_NAME:
1447 rv = (char *) &op->arch->name;
1448 *type = CFAPI_STRING;
1449 break;
1450
1451 case CFAPI_OBJECT_PROP_INVISIBLE:
1452 ri = op->invisible;
1453 rv = &ri;
1454 *type = CFAPI_INT;
1455 break;
1456
1457 case CFAPI_OBJECT_PROP_FACE:
1458 ri = op->animation_id;
1459 rv = &ri;
1460 *type = CFAPI_INT;
1461 break;
1462
1463 case CFAPI_PLAYER_PROP_IP:
1464 rv = op->contr->ns->host;
1465 *type = CFAPI_STRING;
1466 break;
1467
1468 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1469 rv = find_marked_object (op);
1470 *type = CFAPI_POBJECT;
1471 break;
1472
1473 case CFAPI_PLAYER_PROP_PARTY:
1474 rv = (op->contr ? op->contr->party : NULL);
1475 *type = CFAPI_PPARTY;
1476 break;
1477 default:
1478 *type = CFAPI_NONE;
1479 break;
1480 }
1481 }
1482 va_end (args);
1483 return rv;
1484}
1485
1486void *
1487cfapi_object_set_property (int *type, ...)
1488{
1489 va_list args;
1490 int iarg;
1491 long larg;
1492 char *sarg;
1493 double darg;
1494 object *oparg;
1495 object *op;
1496 int property;
1497 void *rv;
1498 partylist *partyarg;
1499
1500 va_start (args, type);
1501
1502 op = va_arg (args, object *);
1503 property = va_arg (args, int);
1504
1505 rv = NULL;
1506
1507 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1508 {
1509 switch (property)
1510 {
1511 case CFAPI_OBJECT_PROP_NAME:
1512 sarg = va_arg (args, char *);
1513
1514#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1515 FREE_AND_COPY (op->name, sarg);
1516 send_changed_object (op);
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1520 sarg = va_arg (args, char *);
1521
1522 FREE_AND_COPY (op->name_pl, sarg);
1523 send_changed_object (op);
1524 break;
1525
1526 case CFAPI_OBJECT_PROP_TITLE:
1527 sarg = va_arg (args, char *);
1528
1529 FREE_AND_COPY (op->title, sarg);
1530 break;
1531
1532 case CFAPI_OBJECT_PROP_RACE:
1533 sarg = va_arg (args, char *);
1534
1535 FREE_AND_COPY (op->race, sarg);
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_SLAYING:
1539 sarg = va_arg (args, char *);
1540
1541 FREE_AND_COPY (op->slaying, sarg);
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 sarg = va_arg (args, char *);
1546
1547 FREE_AND_COPY (op->skill, sarg);
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_MESSAGE:
1551 sarg = va_arg (args, char *);
1552
1553 FREE_AND_COPY (op->msg, sarg);
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 sarg = va_arg (args, char *);
1558
1559 FREE_AND_COPY (op->lore, sarg);
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_SPEED:
1563 darg = va_arg (args, double);
1564
1565 op->speed = darg;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1569 darg = va_arg (args, double);
1570
1571 op->speed_left = darg;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_NROF:
1575 iarg = va_arg (args, int);
1576
1577 if (iarg < 0)
1578 iarg = 0;
1579 if (op->nrof > (uint32) iarg)
1580 decrease_ob_nr (op, op->nrof - iarg);
1581 else if (op->nrof < (uint32) iarg)
1582 {
1583 object *tmp;
1584
1585 op->nrof = iarg;
1586 if (op->env != NULL)
1587 {
1588 tmp = op->in_player ();
1589 if (!tmp)
1590 {
1591 for_all_players (pl)
1592 if (pl->ob->container == op->env)
1593 {
1594 tmp = pl->ob;
1595 break;
1596 }
1597 }
1598 else
1599 {
1600 sum_weight (tmp);
1601 tmp->update_stats ();
1602 }
1603 if (tmp)
1604 esrv_send_item (tmp, op);
1605 }
1606 else
1607 {
1608 object *above = op->above;
1609
1610 for (tmp = above; tmp != NULL; tmp = tmp->above)
1611 if (tmp->type == PLAYER)
1612 esrv_send_item (tmp, op);
1613 }
1614 }
1615 break;
1616
1617 case CFAPI_OBJECT_PROP_DIRECTION:
1618 iarg = va_arg (args, int);
1619
1620 op->direction = iarg;
1621 break;
1622
1623 case CFAPI_OBJECT_PROP_FACING:
1624 iarg = va_arg (args, int);
1625
1626 op->facing = iarg;
1627 break;
1628
1629 case CFAPI_OBJECT_PROP_RESIST:
1630 {
1631 int iargbis = va_arg (args, int);
1632 iarg = va_arg (args, int);
1633
1634 op->resist[iargbis] = iarg;
1635 }
1636 break;
1637
1638 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1639 iarg = va_arg (args, int);
1640
1641 op->attacktype = iarg;
1642 break;
1643
1644 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1645 iarg = va_arg (args, int);
1646
1647 op->path_attuned = iarg;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1651 iarg = va_arg (args, int);
1652
1653 op->path_repelled = iarg;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_PATH_DENIED:
1657 iarg = va_arg (args, int);
1658
1659 op->path_denied = iarg;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_MATERIAL:
1663 iarg = va_arg (args, int);
1664
1665 op->material = iarg;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_MAGIC:
1672 iarg = va_arg (args, int);
1673
1674 op->magic = iarg;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_VALUE:
1678 iarg = va_arg (args, int);
1679
1680 op->value = iarg;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_LEVEL:
1684 iarg = va_arg (args, int);
1685
1686 op->level = iarg;
1687 break;
1688
1689 case CFAPI_OBJECT_PROP_LAST_HEAL:
1690 iarg = va_arg (args, int);
1691
1692 op->last_heal = iarg;
1693 break;
1694
1695 case CFAPI_OBJECT_PROP_LAST_SP:
1696 iarg = va_arg (args, int);
1697
1698 op->last_sp = iarg;
1699 break;
1700
1701 case CFAPI_OBJECT_PROP_LAST_GRACE:
1702 iarg = va_arg (args, int);
1703
1704 op->last_grace = iarg;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_LAST_EAT:
1708 iarg = va_arg (args, int);
1709
1710 op->last_eat = iarg;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1714 iarg = va_arg (args, int);
1715
1716 op->invisible = iarg;
1717 break;
1718
1719 case CFAPI_OBJECT_PROP_PICK_UP:
1720 iarg = va_arg (args, int);
1721
1722 op->pick_up = iarg;
1723 break;
1724
1725 case CFAPI_OBJECT_PROP_ITEM_POWER:
1726 iarg = va_arg (args, int);
1727
1728 op->item_power = iarg;
1729 break;
1730
1731 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1732 iarg = va_arg (args, int);
1733
1734 op->gen_sp_armour = iarg;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_WEIGHT:
1738 iarg = va_arg (args, int);
1739
1740 if (op->weight != iarg)
1741 {
1742 object *tmp;
1743
1744 op->weight = iarg;
1745 if (op->env != NULL)
1746 {
1747 tmp = op->in_player ();
1748 if (!tmp)
1749 {
1750 for_all_players (pl)
1751 if (pl->ob->container == op->env)
1752 {
1753 tmp = pl->ob;
1754 break;
1755 }
1756 }
1757 else
1758 {
1759 sum_weight (tmp);
1760 tmp->update_stats ();
1761 }
1762 if (tmp)
1763 esrv_send_item (tmp, op);
1764 }
1765 else
1766 {
1767 object *above = op->above;
1768
1769 for (tmp = above; tmp != NULL; tmp = tmp->above)
1770 if (tmp->type == PLAYER)
1771 esrv_send_item (tmp, op);
1772 }
1773 }
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1777 iarg = va_arg (args, int);
1778
1779 op->weight_limit = iarg;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1783 iarg = va_arg (args, int);
1784
1785 op->glow_radius = iarg;
1786 break;
1787
1788 case CFAPI_OBJECT_PROP_PERM_EXP:
1789 larg = va_arg (args, long);
1790
1791 op->perm_exp = larg;
1792 break;
1793
1794 case CFAPI_OBJECT_PROP_ENEMY:
1795 oparg = va_arg (args, object *);
1796
1797 op->enemy = oparg;
1798 break;
1799
1800 case CFAPI_OBJECT_PROP_RUN_AWAY:
1801 iarg = va_arg (args, int);
1802
1803 op->run_away = iarg;
1804 break;
1805
1806 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1807 oparg = va_arg (args, object *);
1808
1809 op->chosen_skill = oparg;
1810 break;
1811
1812 case CFAPI_OBJECT_PROP_HIDDEN:
1813 iarg = va_arg (args, int);
1814
1815 op->hide = iarg;
1816 break;
1817
1818 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1819 iarg = va_arg (args, int);
1820
1821 op->move_status = iarg;
1822 break;
1823
1824 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1825 iarg = va_arg (args, int);
1826
1827 op->attack_movement = iarg;
1828 break;
1829
1830 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1831 oparg = va_arg (args, object *);
1832
1833 op->spellitem = oparg;
1834 break;
1835
1836 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1837 darg = va_arg (args, double);
1838
1839 op->expmul = darg;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1843 sarg = va_arg (args, char *);
1844
1845 FREE_AND_COPY (op->custom_name, sarg);
1846 send_changed_object (op);
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1850 iarg = va_arg (args, int);
1851
1852 op->anim_speed = iarg;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_FRIENDLY:
1856 iarg = va_arg (args, int);
1857
1858 if (iarg == 1 && is_friendly (op) == 0)
1859 add_friendly_object (op);
1860 else if (iarg == 0 && is_friendly (op) == 1)
1861 remove_friendly_object (op);
1862 break;
1863
1864 case CFAPI_OBJECT_PROP_LUCK:
1865 iarg = va_arg (args, int);
1866
1867 op->stats.luck = iarg;
1868 break;
1869
1870 case CFAPI_OBJECT_PROP_EXP:
1871 {
1872 char *skillname;
1873
1874 larg = va_arg (args, long);
1875 skillname = va_arg (args, char *);
1876 iarg = va_arg (args, int);
1877
1878 change_exp (op, larg, skillname, iarg);
1879 }
1880 break;
1881
1882 case CFAPI_OBJECT_PROP_OWNER:
1883 oparg = va_arg (args, object *);
1884
1885 op->set_owner (oparg);
1886 break;
1887
1888 case CFAPI_OBJECT_PROP_CHEATER:
1889 set_cheat (op);
1890 break;
1891
1892 case CFAPI_OBJECT_PROP_FLAGS:
1893 {
1894 int iargbis;
1895 iarg = va_arg (args, int);
1896 iargbis = va_arg (args, int);
1897
1898 if (iargbis == 1)
1899 SET_FLAG (op, iarg);
1900 else
1901 CLEAR_FLAG (op, iarg);
1902 }
1903 break;
1904
1905 case CFAPI_OBJECT_PROP_STR:
1906 iarg = va_arg (args, int);
1907
1908 op->stats.Str = iarg;
1909 break;
1910
1911 case CFAPI_OBJECT_PROP_DEX:
1912 iarg = va_arg (args, int);
1913
1914 op->stats.Dex = iarg;
1915 break;
1916
1917 case CFAPI_OBJECT_PROP_CON:
1918 iarg = va_arg (args, int);
1919
1920 op->stats.Con = iarg;
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_WIS:
1924 iarg = va_arg (args, int);
1925
1926 op->stats.Wis = iarg;
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_INT:
1930 iarg = va_arg (args, int);
1931
1932 op->stats.Int = iarg;
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_POW:
1936 iarg = va_arg (args, int);
1937
1938 op->stats.Pow = iarg;
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_CHA:
1942 iarg = va_arg (args, int);
1943
1944 op->stats.Cha = iarg;
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_WC:
1948 iarg = va_arg (args, int);
1949
1950 op->stats.wc = iarg;
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_AC:
1954 iarg = va_arg (args, int);
1955
1956 op->stats.ac = iarg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_HP:
1960 iarg = va_arg (args, int);
1961
1962 op->stats.hp = iarg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_SP:
1966 iarg = va_arg (args, int);
1967
1968 op->stats.sp = iarg;
1969 break;
1970
1971 case CFAPI_OBJECT_PROP_GP:
1972 iarg = va_arg (args, int);
1973
1974 op->stats.grace = iarg;
1975 break;
1976
1977 case CFAPI_OBJECT_PROP_FP:
1978 iarg = va_arg (args, int);
1979
1980 op->stats.food = iarg;
1981 break;
1982
1983 case CFAPI_OBJECT_PROP_MAXHP:
1984 iarg = va_arg (args, int);
1985
1986 op->stats.maxhp = iarg;
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_MAXSP:
1990 iarg = va_arg (args, int);
1991
1992 op->stats.maxsp = iarg;
1993 break;
1994
1995 case CFAPI_OBJECT_PROP_MAXGP:
1996 iarg = va_arg (args, int);
1997
1998 op->stats.maxgrace = iarg;
1999 break;
2000
2001 case CFAPI_OBJECT_PROP_DAM:
2002 iarg = va_arg (args, int);
2003
2004 op->stats.dam = iarg;
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_FACE:
2008 iarg = va_arg (args, int);
2009
2010 op->animation_id = iarg;
2011 update_object (op, UP_OBJ_FACE);
2012 break;
2013
2014 case CFAPI_OBJECT_ANIMATION:
2015 iarg = va_arg (args, int);
2016
2017 if (iarg != -1)
2018 {
2019 SET_ANIMATION (op, iarg);
2020 }
2021 update_object (op, UP_OBJ_FACE);
2022 break;
2023
2024 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2025 if (op->contr)
2026 {
2027 oparg = va_arg (args, object *);
2028
2029 op->contr->mark = oparg;
2030 }
2031 break;
2032
2033 case CFAPI_PLAYER_PROP_PARTY:
2034 if (op->contr)
2035 {
2036 partyarg = va_arg (args, partylist *);
2037
2038 op->contr->party = partyarg;
2039 }
2040 break;
2041
2042 default:
2043 *type = CFAPI_NONE;
2044 break;
2045 }
2046 }
2047 va_end (args);
2048
2049 *type = CFAPI_NONE;
2050 return NULL;
2051}
2052
2053void *
2054cfapi_object_apply_below (int *type, ...)
2055{
2056 va_list args;
2057 object *applier;
2058
2059 va_start (args, type);
2060
2061 applier = va_arg (args, object *);
2062
2063 va_end (args);
2064
2065 player_apply_below (applier);
2066 *type = CFAPI_NONE;
2067 return NULL;
2068}
2069
2070void *
2071cfapi_object_apply (int *type, ...)
2072{
2073 va_list args;
2074 object *applied;
2075 object *applier;
2076 int aflags;
2077 static int rv;
2078
2079 va_start (args, type);
2080
2081 applied = va_arg (args, object *);
2082 applier = va_arg (args, object *);
2083 aflags = va_arg (args, int);
2084
2085 va_end (args);
2086
2087 *type = CFAPI_INT;
2088 rv = manual_apply (applier, applied, aflags);
2089 return &rv;
2090}
2091
2092void *
2093cfapi_object_identify (int *type, ...)
2094{
2095 va_list args;
2096 object *op;
2097
2098 va_start (args, type);
2099
2100 op = va_arg (args, object *);
2101
2102 va_end (args);
2103
2104 identify (op);
2105 *type = CFAPI_NONE;
2106 return NULL;
2107}
2108
2109void *
2110cfapi_object_describe (int *type, ...)
2111{
2112 va_list args;
2113 object *op;
2114 object *owner;
2115
2116 va_start (args, type);
2117
2118 op = va_arg (args, object *);
2119 owner = va_arg (args, object *);
2120
2121 va_end (args);
2122
2123 *type = CFAPI_STRING;
2124 return describe_item (op, owner);
2125}
2126
2127void *
2128cfapi_object_drain (int *type, ...)
2129{
2130 abort ();
2131}
2132
2133void *
2134cfapi_object_fix (int *type, ...)
2135{
2136 va_list args;
2137 object *op;
2138
2139 va_start (args, type);
2140
2141 op = va_arg (args, object *);
2142
2143 va_end (args);
2144
2145 op->update_stats ();
2146
2147 *type = CFAPI_NONE;
2148 return NULL;
2149}
2150
2151void *
2152cfapi_object_give_skill (int *type, ...)
2153{
2154 va_list args;
2155
2156 object *op;
2157 char *skillname;
2158
2159 va_start (args, type);
2160
2161 op = va_arg (args, object *);
2162 skillname = va_arg (args, char *);
2163
2164 va_end (args);
2165
2166 *type = CFAPI_POBJECT;
2167 return give_skill_by_name (op, skillname);
2168}
2169
2170void *
2171cfapi_object_transmute (int *type, ...)
2172{
2173 va_list args;
2174
2175 object *op;
2176 object *chg;
2177
2178 va_start (args, type);
2179
2180 op = va_arg (args, object *);
2181 chg = va_arg (args, object *);
2182
2183 va_end (args);
2184
2185 transmute_materialname (op, chg);
2186 *type = CFAPI_NONE;
2187 return NULL;
2188}
2189
2190void *
2191cfapi_object_remove (int *type, ...)
2192{
2193 va_list args;
2194 object *op;
2195
2196 va_start (args, type);
2197
2198 op = va_arg (args, object *);
2199
2200 va_end (args);
2201
2202 send_removed_object (op);
2203 op->remove ();
2204 *type = CFAPI_NONE;
2205 return NULL;
2206}
2207
2208void *
2209cfapi_object_delete (int *type, ...)
2210{
2211 va_list args;
2212 object *op;
2213
2214 va_start (args, type);
2215
2216 op = va_arg (args, object *);
2217
2218 va_end (args);
2219
2220 op->destroy ();
2221
2222 *type = CFAPI_NONE;
2223 return NULL;
2224}
2225
2226void *
2227cfapi_object_clone (int *type, ...)
2228{
2229 va_list args;
2230 object *op;
2231 int kind;
2232
2233 va_start (args, type);
2234
2235 op = va_arg (args, object *);
2236 kind = va_arg (args, int);
2237
2238 va_end (args);
2239
2240 if (kind == 0)
2241 {
2242 *type = CFAPI_POBJECT;
2243 return object_create_clone (op);
2244 }
2245 else
2246 {
2247 object *tmp = op->clone ();
2248 *type = CFAPI_POBJECT;
2249 return tmp;
2250 }
2251}
2252void *
2253cfapi_object_find (int *type, ...)
2254{
2255 va_list args;
2256 int ftype;
2257 void *rv;
2258 int ival;
2259 int ival2;
2260 char *sval;
2261 object *op;
2262
2263 va_start (args, type);
2264
2265 *type = CFAPI_POBJECT;
2266 ftype = va_arg (args, int);
2267
2268 switch (ftype)
2269 {
2270 case 0:
2271 ival = va_arg (args, int);
2272
2273 rv = find_object (ival);
2274 break;
2275
2276 case 1:
2277 sval = va_arg (args, char *);
2278
2279 rv = find_object_name (sval);
2280 break;
2281
2282 case 2:
2283 op = va_arg (args, object *);
2284 ival = va_arg (args, int);
2285 ival2 = va_arg (args, int);
2286
2287 rv = find_obj_by_type_subtype (op, ival, ival2);
2288 break;
2289
2290 case 3:
2291 op = va_arg (args, object *);
2292
2293 rv = op->in_player ();
2294 break;
2295
2296 default:
2297 rv = NULL;
2298 *type = CFAPI_NONE;
2299 break;
2300 }
2301
2302 va_end (args);
2303
2304 return rv;
2305}
2306
2307void *
2308cfapi_object_create (int *type, ...)
2309{
2310 va_list args;
2311 int ival;
2312
2313 va_start (args, type);
2314 ival = va_arg (args, int);
2315
2316 *type = CFAPI_POBJECT;
2317 switch (ival)
2318 {
2319 case 0:
2320 va_end (args);
2321 return object::create ();
2322 break;
2323
2324 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2325 {
2326 char *sval;
2327 object *op;
2328 sval = va_arg (args, char *);
2329
2330 op = get_archetype_by_object_name (sval);
2331
2332 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2333 {
2334 op->destroy ();
2335 /* Try with archetype names... */
2336 op = get_archetype (sval);
2337 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2338 {
2339 op->destroy ();
2340 *type = CFAPI_NONE;
2341 va_end (args);
2342 return NULL;
2343 }
2344 }
2345 va_end (args);
2346 return op;
2347 }
2348 break;
2349
2350 default:
2351 *type = CFAPI_NONE;
2352 va_end (args);
2353 return NULL;
2354 break;
2355 }
2356}
2357void *
2358cfapi_object_insert (int *type, ...)
2359{
2360 va_list args;
2361 object *op;
2362 object *orig;
2363 maptile *map;
2364 int flag, x, y;
2365 int itype;
2366 char *arch_string;
2367 void *rv = NULL;
2368
2369 va_start (args, type);
2370
2371 op = va_arg (args, object *);
2372 itype = va_arg (args, int);
2373
2374 switch (itype)
2375 {
2376 case 0:
2377 map = va_arg (args, maptile *);
2378 orig = va_arg (args, object *);
2379 flag = va_arg (args, int);
2380 x = va_arg (args, int);
2381 y = va_arg (args, int);
2382
2383 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2384 *type = CFAPI_POBJECT;
2385 break;
2386
2387 case 1:
2388 map = va_arg (args, maptile *);
2389 orig = va_arg (args, object *);
2390 flag = va_arg (args, int);
2391
2392 rv = insert_ob_in_map (op, map, orig, flag);
2393 *type = CFAPI_POBJECT;
2394 break;
2395
2396 case 2:
2397 arch_string = va_arg (args, char *);
2398
2399 replace_insert_ob_in_map (arch_string, op);
2400 *type = CFAPI_NONE;
2401 break;
2402
2403 case 3:
2404 orig = va_arg (args, object *);
2405
2406 rv = insert_ob_in_ob (op, orig);
2407 if (orig->type == PLAYER)
2408 {
2409 esrv_send_item (orig, op);
1886 } 2410 }
2411 *type = CFAPI_POBJECT;
2412 break;
2413 }
2414
2415 va_end (args);
2416
2417 return rv;
2418}
2419
2420void *
2421cfapi_object_split (int *type, ...)
2422{
2423 va_list args;
2424
2425 int nr;
2426 object *op;
2427
2428 va_start (args, type);
2429
2430 op = va_arg (args, object *);
2431 nr = va_arg (args, int);
2432
2433 va_end (args);
2434 *type = CFAPI_POBJECT;
2435 return get_split_ob (op, nr);
2436}
2437
2438void *
2439cfapi_object_merge (int *type, ...)
2440{
2441 va_list args;
2442 object *op;
2443 object *op2;
2444
2445 va_start (args, type);
2446
2447 op = va_arg (args, object *);
2448 op2 = va_arg (args, object *);
2449
2450 va_end (args);
2451
2452
2453 *type = CFAPI_POBJECT;
2454 return merge_ob (op, op2);
2455}
2456
2457void *
2458cfapi_object_distance (int *type, ...)
2459{
2460 va_list args;
2461 static int rv;
2462 object *op;
2463 object *op2;
2464
2465 va_start (args, type);
2466
2467 op = va_arg (args, object *);
2468 op2 = va_arg (args, object *);
2469
2470 va_end (args);
2471
2472 *type = CFAPI_INT;
2473 rv = distance (op, op2);
2474 return &rv;
2475}
2476
2477void *
2478cfapi_object_update (int *type, ...)
2479{
2480 va_list args;
2481 int action;
2482 object *op;
2483
2484 va_start (args, type);
2485
2486 op = va_arg (args, object *);
2487 action = va_arg (args, int);
2488
2489 va_end (args);
2490
2491 update_object (op, action);
2492 *type = CFAPI_NONE;
2493 return NULL;
2494}
2495
2496void *
2497cfapi_object_clear (int *type, ...)
2498{
2499 abort ();
2500}
2501
2502void *
2503cfapi_object_reset (int *type, ...)
2504{
2505 abort ();
2506}
2507
2508void *
2509cfapi_object_check_inventory (int *type, ...)
2510{
2511 va_list args;
2512 object *op;
2513 object *op2;
2514 int checktype;
2515 object *ret = NULL;
2516
2517 va_start (args, type);
2518
2519 op = va_arg (args, object *);
2520 op2 = va_arg (args, object *);
2521 checktype = va_arg (args, int);
2522
2523 if (checktype == 0)
2524 {
2525 check_inv (op, op2);
2526 *type = CFAPI_NONE;
2527 }
2528 else
2529 {
2530 ret = check_inv_recursive (op, op2);
2531 *type = CFAPI_POBJECT;
2532 }
2533
2534 va_end (args);
2535
2536 return ret;
2537}
2538
2539void *
2540cfapi_object_clean_object (int *type, ...)
2541{
2542 abort ();
2543}
2544
2545void *
2546cfapi_object_on_same_map (int *type, ...)
2547{
2548 va_list args;
2549 static int rv;
2550 object *op1;
2551 object *op2;
2552
2553 va_start (args, type);
2554 op1 = va_arg (args, object *);
2555 op2 = va_arg (args, object *);
2556
2557 rv = on_same_map (op1, op2);
2558 va_end (args);
2559
2560 *type = CFAPI_INT;
2561 return &rv;
2562}
2563
2564void *
2565cfapi_object_spring_trap (int *type, ...)
2566{
2567 object *trap;
2568 object *victim;
2569 va_list args;
2570
2571 va_start (args, type);
2572 trap = va_arg (args, object *);
2573 victim = va_arg (args, object *);
2574
2575 va_end (args);
2576
2577 spring_trap (trap, victim);
2578 *type = CFAPI_NONE;
2579 return NULL;
2580}
2581
2582void *
2583cfapi_object_check_trigger (int *type, ...)
2584{
2585 object *op;
2586 object *cause;
2587 va_list args;
2588 static int rv;
2589
2590 va_start (args, type);
2591 op = va_arg (args, object *);
2592 cause = va_arg (args, object *);
2593
2594 va_end (args);
2595
2596 rv = check_trigger (op, cause);
2597 *type = CFAPI_INT;
2598 return &rv;
2599}
2600
2601void *
2602cfapi_object_query_cost (int *type, ...)
2603{
2604 object *op;
2605 object *who;
2606 int flags;
2607 va_list args;
2608 static int rv;
2609
2610 va_start (args, type);
2611 op = va_arg (args, object *);
2612 who = va_arg (args, object *);
2613 flags = va_arg (args, int);
2614
2615 va_end (args);
2616
2617 rv = query_cost (op, who, flags);
2618 *type = CFAPI_INT;
2619 return &rv;
2620}
2621
2622void *
2623cfapi_object_query_money (int *type, ...)
2624{
2625 object *op;
2626 va_list args;
2627 static int rv;
2628
2629 va_start (args, type);
2630 op = va_arg (args, object *);
2631
2632 va_end (args);
2633
2634 rv = query_money (op);
2635 *type = CFAPI_INT;
2636 return &rv;
2637}
2638
2639void *
2640cfapi_object_cast (int *type, ...)
2641{
2642 object *op;
2643 object *sp;
2644 int dir;
2645 char *str;
2646 object *caster;
2647 va_list args;
2648 static int rv;
2649
2650 va_start (args, type);
2651 op = va_arg (args, object *);
2652 caster = va_arg (args, object *);
2653 dir = va_arg (args, int);
2654 sp = va_arg (args, object *);
2655 str = va_arg (args, char *);
2656
2657 va_end (args);
2658 rv = cast_spell (op, caster, dir, sp, str);
2659 *type = CFAPI_INT;
2660 return &rv;
2661}
2662
2663void *
2664cfapi_object_learn_spell (int *type, ...)
2665{
2666 object *op;
2667 object *sp;
2668 int prayer;
2669 va_list args;
2670
2671 va_start (args, type);
2672 op = va_arg (args, object *);
2673 sp = va_arg (args, object *);
2674 prayer = va_arg (args, int);
2675
2676 va_end (args);
2677 do_learn_spell (op, sp, prayer);
2678 *type = CFAPI_NONE;
2679 return NULL;
2680}
2681
2682void *
2683cfapi_object_forget_spell (int *type, ...)
2684{
2685 object *op;
2686 object *sp;
2687 va_list args;
2688
2689 va_start (args, type);
2690 op = va_arg (args, object *);
2691 sp = va_arg (args, object *);
2692
2693 va_end (args);
2694 do_forget_spell (op, query_name (sp));
2695 *type = CFAPI_NONE;
2696 return NULL;
2697}
2698
2699void *
2700cfapi_object_check_spell (int *type, ...)
2701{
2702 object *op;
2703 char *spellname;
2704 va_list args;
2705 object *rv;
2706
2707 va_start (args, type);
2708 op = va_arg (args, object *);
2709 spellname = va_arg (args, char *);
2710
2711 va_end (args);
2712 rv = check_spell_known (op, spellname);
2713 *type = CFAPI_POBJECT;
2714 return rv;
2715}
2716
2717void *
2718cfapi_object_pay_amount (int *type, ...)
2719{
2720 object *op;
2721 uint64 amount;
2722 va_list args;
2723 static int rv;
2724
2725 va_start (args, type);
2726 op = va_arg (args, object *);
2727
2728 amount = va_arg (args, uint64);
2729 va_end (args);
2730
2731 rv = pay_for_amount (amount, op);
2732 *type = CFAPI_INT;
2733 return &rv;
2734}
2735
2736void *
2737cfapi_object_pay_item (int *type, ...)
2738{
2739 object *op;
2740 object *tobuy;
2741
2742 va_list args;
2743 static int rv;
2744
2745 va_start (args, type);
2746 tobuy = va_arg (args, object *);
2747 op = va_arg (args, object *);
2748
2749 va_end (args);
2750
2751 rv = pay_for_item (tobuy, op);
2752 *type = CFAPI_INT;
2753 return &rv;
2754}
2755
2756void *
2757cfapi_object_transfer (int *type, ...)
2758{
2759 object *op;
2760 object *originator;
2761 int x, y, randompos, ttype;
2762 va_list args;
2763 static int rv = 0;
2764 maptile *map;
2765
2766 va_start (args, type);
2767 op = va_arg (args, object *);
2768 ttype = va_arg (args, int);
2769
2770 switch (ttype)
2771 {
2772 case 0:
2773 x = va_arg (args, int);
2774 y = va_arg (args, int);
2775 randompos = va_arg (args, int);
2776 originator = va_arg (args, object *);
2777
2778 va_end (args);
2779
2780 rv = transfer_ob (op, x, y, randompos, originator);
1887 *type = CFAPI_INT; 2781 *type = CFAPI_INT;
2782 return &rv;
1888 break; 2783 break;
1889 2784
1890 case CFAPI_OBJECT_PROP_PICKABLE: 2785 case 1:
2786 x = va_arg (args, int);
2787 y = va_arg (args, int);
2788 map = va_arg (args, maptile *);
2789
2790 va_end (args);
2791 if (x < 0 || y < 0)
1891 { 2792 {
1892 object* op2; 2793 x = map->enter_x;
1893 rv = 0; 2794 y = map->enter_y;
1894 op2 = va_arg(args, object*);
1895 ri = can_pick(op2, op);
1896 rv = &ri;
1897 } 2795 }
1898 *type = CFAPI_INT;
1899 break;
1900 2796
1901 case CFAPI_OBJECT_PROP_FLAGS:
1902 {
1903 int fl;
1904 ri = 0;
1905 fl = va_arg(args, int);
1906 ri = QUERY_FLAG(op, fl);
1907 rv = &ri;
1908 }
1909 *type = CFAPI_INT;
1910 break;
1911
1912 case CFAPI_OBJECT_PROP_STR:
1913 ri = op->stats.Str;
1914 rv = &ri;
1915 *type = CFAPI_INT;
1916 break;
1917
1918 case CFAPI_OBJECT_PROP_DEX:
1919 ri = op->stats.Dex;
1920 rv = &ri;
1921 *type = CFAPI_INT;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_CON:
1925 ri = op->stats.Con;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_WIS:
1931 ri = op->stats.Wis;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_INT:
1937 ri = op->stats.Int;
1938 rv = &ri;
1939 *type = CFAPI_INT;
1940 break;
1941
1942 case CFAPI_OBJECT_PROP_POW:
1943 ri = op->stats.Pow;
1944 rv = &ri;
1945 *type = CFAPI_INT;
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_CHA:
1949 ri = op->stats.Cha;
1950 rv = &ri;
1951 *type = CFAPI_INT;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_WC:
1955 ri = op->stats.wc;
1956 rv = &ri;
1957 *type = CFAPI_INT;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_AC:
1961 ri = op->stats.ac;
1962 rv = &ri;
1963 *type = CFAPI_INT;
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_HP:
1967 ri = op->stats.hp;
1968 rv = &ri;
1969 *type = CFAPI_INT;
1970 break;
1971
1972 case CFAPI_OBJECT_PROP_SP:
1973 ri = op->stats.sp;
1974 rv = &ri;
1975 *type = CFAPI_INT;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_GP:
1979 ri = op->stats.grace;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FP:
1985 ri = op->stats.food;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_OBJECT_PROP_MAXHP:
1991 ri = op->stats.maxhp;
1992 rv = &ri;
1993 *type = CFAPI_INT;
1994 break;
1995
1996 case CFAPI_OBJECT_PROP_MAXSP:
1997 ri = op->stats.maxsp;
1998 rv = &ri;
1999 *type = CFAPI_INT;
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_MAXGP:
2003 ri = op->stats.maxgrace;
2004 rv = &ri;
2005 *type = CFAPI_INT;
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_DAM:
2009 ri = op->stats.dam;
2010 rv = &ri;
2011 *type = CFAPI_INT;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_GOD:
2015 rv = (char*)determine_god(op);
2016 *type = CFAPI_STRING;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_ARCH_NAME:
2020 rv = (char*)op->arch->name;
2021 *type = CFAPI_STRING;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_INVISIBLE:
2025 ri = op->invisible;
2026 rv = &ri;
2027 *type = CFAPI_INT;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACE:
2031 ri = op->animation_id;
2032 rv = &ri;
2033 *type = CFAPI_INT;
2034 break;
2035
2036 case CFAPI_PLAYER_PROP_IP:
2037 rv = op->contr->socket.host;
2038 *type = CFAPI_STRING;
2039 break;
2040
2041 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2042 rv = find_marked_object(op);
2043 *type = CFAPI_POBJECT;
2044 break;
2045
2046 case CFAPI_PLAYER_PROP_PARTY:
2047 rv = (op->contr ? op->contr->party : NULL);
2048 *type = CFAPI_PPARTY;
2049 break;
2050 default:
2051 *type = CFAPI_NONE;
2052 break;
2053 }
2054 }
2055 va_end(args);
2056 return rv;
2057}
2058
2059void* cfapi_object_set_property(int* type, ...)
2060{
2061 va_list args;
2062 int iarg;
2063 long larg;
2064 char* sarg;
2065 double darg;
2066 object* oparg;
2067 object* op;
2068 int property;
2069 void* rv;
2070 partylist* partyarg;
2071 va_start(args, type);
2072
2073 op = va_arg(args, object*);
2074 property = va_arg(args, int);
2075 rv = NULL;
2076
2077 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2078 switch (property)
2079 {
2080 case CFAPI_OBJECT_PROP_NAME:
2081 sarg = va_arg(args, char*);
2082 FREE_AND_COPY(op->name, sarg);
2083 send_changed_object(op);
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2087 sarg = va_arg(args, char*);
2088 FREE_AND_COPY(op->name_pl, sarg);
2089 send_changed_object(op);
2090 break;
2091
2092 case CFAPI_OBJECT_PROP_TITLE:
2093 sarg = va_arg(args, char*);
2094 FREE_AND_COPY(op->title, sarg);
2095 break;
2096
2097 case CFAPI_OBJECT_PROP_RACE:
2098 sarg = va_arg(args, char*);
2099 FREE_AND_COPY(op->race, sarg);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_SLAYING:
2103 sarg = va_arg(args, char*);
2104 FREE_AND_COPY(op->slaying, sarg);
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_SKILL:
2108 sarg = va_arg(args, char*);
2109 FREE_AND_COPY(op->skill, sarg);
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_MESSAGE:
2113 sarg = va_arg(args, char*);
2114 FREE_AND_COPY(op->msg, sarg);
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_LORE:
2118 sarg = va_arg(args, char*);
2119 FREE_AND_COPY(op->lore, sarg);
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_SPEED:
2123 darg = va_arg(args, double);
2124 op->speed = darg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2128 darg = va_arg(args, double);
2129 op->speed_left = darg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_NROF:
2133 iarg = va_arg(args, int);
2134 if (iarg < 0)
2135 iarg = 0;
2136 if (op->nrof > (uint32)iarg)
2137 decrease_ob_nr(op, op->nrof-iarg);
2138 else if (op->nrof < (uint32)iarg) {
2139 object* tmp;
2140 player *pl;
2141 op->nrof = iarg;
2142 if (op->env != NULL) {
2143 tmp = is_player_inv(op->env);
2144 if (!tmp) {
2145 for (pl = first_player; pl; pl = pl->next)
2146 if (pl->ob->container == op->env)
2147 break;
2148 if (pl)
2149 tmp = pl->ob;
2150 else
2151 tmp = NULL;
2152 }
2153 else {
2154 sum_weight(tmp);
2155 fix_player(tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item(tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item(tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_DIRECTION:
2172 iarg = va_arg(args, int);
2173 op->direction = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_FACING:
2177 iarg = va_arg(args, int);
2178 op->facing = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_RESIST:
2182 {
2183 int iargbis = va_arg(args, int);
2184 iarg = va_arg(args, int);
2185 op->resist[iargbis] = iarg;
2186 }
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attacktype = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2195 iarg = va_arg(args, int);
2196 op->path_attuned = iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2200 iarg = va_arg(args, int);
2201 op->path_repelled = iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_PATH_DENIED:
2205 iarg = va_arg(args, int);
2206 op->path_denied = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MATERIAL:
2210 iarg = va_arg(args, int);
2211 op->material = iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_MAGIC:
2218 iarg = va_arg(args, int);
2219 op->magic = iarg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_VALUE:
2223 iarg = va_arg(args, int);
2224 op->value = iarg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_LEVEL:
2228 iarg = va_arg(args, int);
2229 op->level = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_LAST_HEAL:
2233 iarg = va_arg(args, int);
2234 op->last_heal = iarg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_LAST_SP:
2238 iarg = va_arg(args, int);
2239 op->last_sp = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_LAST_GRACE:
2243 iarg = va_arg(args, int);
2244 op->last_grace = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_LAST_EAT:
2248 iarg = va_arg(args, int);
2249 op->last_eat = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2253 iarg = va_arg(args, int);
2254 op->invisible = iarg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_PICK_UP:
2258 iarg = va_arg(args, int);
2259 op->pick_up = iarg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_ITEM_POWER:
2263 iarg = va_arg(args, int);
2264 op->item_power = iarg;
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2268 iarg = va_arg(args, int);
2269 op->gen_sp_armour = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_WEIGHT:
2273 iarg = va_arg(args, int);
2274 if (op->weight != iarg) {
2275 object* tmp;
2276 player *pl;
2277 op->weight = iarg;
2278 if (op->env != NULL) {
2279 tmp = is_player_inv(op->env);
2280 if (!tmp) {
2281 for (pl = first_player; pl; pl = pl->next)
2282 if (pl->ob->container == op->env)
2283 break;
2284 if (pl)
2285 tmp = pl->ob;
2286 else
2287 tmp = NULL;
2288 } else {
2289 sum_weight(tmp);
2290 fix_player(tmp);
2291 }
2292 if (tmp)
2293 esrv_send_item(tmp, op);
2294 }
2295 else
2296 {
2297 object *above = op->above;
2298
2299 for (tmp = above; tmp != NULL; tmp = tmp->above)
2300 if (tmp->type == PLAYER)
2301 esrv_send_item(tmp, op);
2302 }
2303 }
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2307 iarg = va_arg(args, int);
2308 op->weight_limit = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2312 iarg = va_arg(args, int);
2313 op->glow_radius = iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_PERM_EXP:
2317 larg = va_arg(args, long);
2318 op->perm_exp = larg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ENEMY:
2322 oparg = va_arg(args, object*);
2323 op->enemy = oparg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_RUN_AWAY:
2327 iarg = va_arg(args, int);
2328 op->run_away = iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2332 oparg = va_arg(args, object*);
2333 op->chosen_skill = oparg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_HIDDEN:
2337 iarg = va_arg(args, int);
2338 op->hide = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2342 iarg = va_arg(args, int);
2343 op->move_status = iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2347 iarg = va_arg(args, int);
2348 op->attack_movement = iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2352 oparg = va_arg(args, object*);
2353 op->spellitem = oparg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2357 darg = va_arg(args, double);
2358 op->expmul = darg;
2359 break;
2360
2361 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2362 sarg = va_arg(args, char*);
2363 FREE_AND_COPY(op->custom_name, sarg);
2364 send_changed_object(op);
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2368 iarg = va_arg(args, int);
2369 op->anim_speed = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FRIENDLY:
2373 iarg = va_arg(args, int);
2374 if (iarg == 1 && is_friendly(op) == 0)
2375 add_friendly_object(op);
2376 else if (iarg == 0 && is_friendly(op) == 1)
2377 remove_friendly_object(op);
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_LUCK:
2381 iarg = va_arg(args, int);
2382 op->stats.luck = iarg;
2383 break;
2384
2385 case CFAPI_OBJECT_PROP_EXP:
2386 {
2387 char* skillname;
2388
2389 larg = va_arg(args, long);
2390 skillname = va_arg(args, char*);
2391 iarg = va_arg(args, int);
2392 change_exp(op, larg, skillname, iarg);
2393 }
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_OWNER:
2397 oparg = va_arg(args, object*);
2398 set_owner(op, oparg);
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHEATER:
2402 set_cheat(op);
2403 break;
2404
2405 case CFAPI_OBJECT_PROP_FLAGS:
2406 {
2407 int iargbis;
2408 iarg = va_arg(args, int);
2409 iargbis = va_arg(args, int);
2410 if (iargbis == 1)
2411 SET_FLAG(op, iarg);
2412 else
2413 CLEAR_FLAG(op, iarg);
2414 }
2415 break;
2416
2417 case CFAPI_OBJECT_PROP_STR:
2418 iarg = va_arg(args, int);
2419 op->stats.Str=iarg;
2420 break;
2421
2422 case CFAPI_OBJECT_PROP_DEX:
2423 iarg = va_arg(args, int);
2424 op->stats.Dex=iarg;
2425 break;
2426
2427 case CFAPI_OBJECT_PROP_CON:
2428 iarg = va_arg(args, int);
2429 op->stats.Con=iarg;
2430 break;
2431
2432 case CFAPI_OBJECT_PROP_WIS:
2433 iarg = va_arg(args, int);
2434 op->stats.Wis=iarg;
2435 break;
2436
2437 case CFAPI_OBJECT_PROP_INT:
2438 iarg = va_arg(args, int);
2439 op->stats.Int=iarg;
2440 break;
2441
2442 case CFAPI_OBJECT_PROP_POW:
2443 iarg = va_arg(args, int);
2444 op->stats.Pow=iarg;
2445 break;
2446
2447 case CFAPI_OBJECT_PROP_CHA:
2448 iarg = va_arg(args, int);
2449 op->stats.Cha=iarg;
2450 break;
2451
2452 case CFAPI_OBJECT_PROP_WC:
2453 iarg = va_arg(args, int);
2454 op->stats.wc=iarg;
2455 break;
2456
2457 case CFAPI_OBJECT_PROP_AC:
2458 iarg = va_arg(args, int);
2459 op->stats.ac=iarg;
2460 break;
2461
2462 case CFAPI_OBJECT_PROP_HP:
2463 iarg = va_arg(args, int);
2464 op->stats.hp=iarg;
2465 break;
2466
2467 case CFAPI_OBJECT_PROP_SP:
2468 iarg = va_arg(args, int);
2469 op->stats.sp=iarg;
2470 break;
2471
2472 case CFAPI_OBJECT_PROP_GP:
2473 iarg = va_arg(args, int);
2474 op->stats.grace=iarg;
2475 break;
2476
2477 case CFAPI_OBJECT_PROP_FP:
2478 iarg = va_arg(args, int);
2479 op->stats.food=iarg;
2480 break;
2481
2482 case CFAPI_OBJECT_PROP_MAXHP:
2483 iarg = va_arg(args, int);
2484 op->stats.maxhp=iarg;
2485 break;
2486
2487 case CFAPI_OBJECT_PROP_MAXSP:
2488 iarg = va_arg(args, int);
2489 op->stats.maxsp=iarg;
2490 break;
2491
2492 case CFAPI_OBJECT_PROP_MAXGP:
2493 iarg = va_arg(args, int);
2494 op->stats.maxgrace=iarg;
2495 break;
2496
2497 case CFAPI_OBJECT_PROP_DAM:
2498 iarg = va_arg(args, int);
2499 op->stats.dam=iarg;
2500 break;
2501
2502 case CFAPI_OBJECT_PROP_FACE:
2503 iarg = va_arg(args, int);
2504 op->animation_id = iarg;
2505 update_object(op, UP_OBJ_FACE);
2506 break;
2507
2508 case CFAPI_OBJECT_ANIMATION:
2509 iarg = va_arg(args, int);
2510 if (iarg != -1) {
2511 SET_ANIMATION(op, iarg);
2512 }
2513 update_object(op, UP_OBJ_FACE);
2514 break;
2515
2516 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2517 if (op->contr) {
2518 oparg = va_arg(args, object*);
2519 op->contr->mark = oparg;
2520 if (oparg)
2521 op->contr->mark_count = oparg->count;
2522 }
2523 break;
2524
2525 case CFAPI_PLAYER_PROP_PARTY:
2526 if (op->contr) {
2527 partyarg = va_arg(args, partylist*);
2528 op->contr->party = partyarg;
2529 }
2530 break;
2531
2532 default:
2533 *type = CFAPI_NONE;
2534 break;
2535 }
2536 }
2537 va_end(args);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void* cfapi_object_apply_below(int* type, ...)
2544{
2545 va_list args;
2546 object* applier;
2547
2548 va_start(args, type);
2549
2550 applier = va_arg(args, object*);
2551
2552 va_end(args);
2553
2554 player_apply_below(applier);
2555 *type = CFAPI_NONE;
2556 return NULL;
2557}
2558
2559void* cfapi_object_apply(int* type, ...)
2560{
2561 va_list args;
2562 object* applied;
2563 object* applier;
2564 int aflags;
2565 static int rv;
2566
2567 va_start(args, type);
2568
2569 applied = va_arg(args, object*);
2570 applier = va_arg(args, object*);
2571 aflags = va_arg(args, int);
2572
2573 va_end(args);
2574
2575 *type = CFAPI_INT;
2576 rv = manual_apply(applier, applied, aflags);
2577 return &rv;
2578}
2579void* cfapi_object_identify(int* type, ...)
2580{
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 identify(op);
2591 *type = CFAPI_NONE;
2592 return NULL;
2593}
2594void* cfapi_object_describe(int* type, ...)
2595{
2596 va_list args;
2597 object* op;
2598 object* owner;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603 owner = va_arg(args, object*);
2604 va_end(args);
2605
2606 *type = CFAPI_STRING;
2607 return describe_item(op, owner);
2608}
2609void* cfapi_object_drain(int* type, ...)
2610{
2611 va_list args;
2612
2613 object* op;
2614 int ds;
2615
2616 va_start(args, type);
2617
2618 op = va_arg(args, object*);
2619 ds = va_arg(args, int);
2620
2621 va_end(args);
2622
2623 drain_specific_stat(op, ds);
2624
2625 *type = CFAPI_NONE;
2626 return NULL;
2627}
2628void* cfapi_object_fix(int* type, ...)
2629{
2630 va_list args;
2631 object* op;
2632
2633 va_start(args, type);
2634
2635 op = va_arg(args, object*);
2636
2637 va_end(args);
2638
2639 fix_player(op);
2640
2641 *type = CFAPI_NONE;
2642 return NULL;
2643}
2644void* cfapi_object_give_skill(int* type, ...)
2645{
2646 va_list args;
2647
2648 object* op;
2649 char* skillname;
2650
2651 va_start(args, type);
2652
2653 op = va_arg(args, object*);
2654 skillname = va_arg(args, char*);
2655
2656 va_end(args);
2657
2658 *type = CFAPI_POBJECT;
2659 return give_skill_by_name(op, skillname);
2660}
2661void* cfapi_object_transmute(int* type, ...)
2662{
2663 va_list args;
2664
2665 object* op;
2666 object* chg;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 chg = va_arg(args, object*);
2672
2673 va_end(args);
2674
2675 transmute_materialname(op, chg);
2676 *type = CFAPI_NONE;
2677 return NULL;
2678}
2679void* cfapi_object_remove(int* type, ...)
2680{
2681 va_list args;
2682 object* op;
2683
2684 va_start(args, type);
2685
2686 op = va_arg(args, object*);
2687
2688 va_end(args);
2689
2690 send_removed_object(op);
2691 remove_ob(op);
2692 *type = CFAPI_NONE;
2693 return NULL;
2694}
2695void* cfapi_object_delete(int* type, ...)
2696{
2697 va_list args;
2698 object* op;
2699
2700 va_start(args, type);
2701
2702 op = va_arg(args, object*);
2703
2704 va_end(args);
2705
2706 free_object(op);
2707
2708 *type = CFAPI_NONE;
2709 return NULL;
2710}
2711void* cfapi_object_clone(int* type, ...)
2712{
2713 va_list args;
2714 object* op;
2715 int kind;
2716
2717 va_start(args, type);
2718
2719 op = va_arg(args, object*);
2720 kind = va_arg(args, int);
2721
2722 va_end(args);
2723
2724 if (kind == 0) {
2725 *type = CFAPI_POBJECT;
2726 return object_create_clone(op);
2727 } else {
2728 object* tmp;
2729 tmp = get_object();
2730 copy_object(op, tmp);
2731 *type = CFAPI_POBJECT;
2732 return tmp;
2733 }
2734}
2735void* cfapi_object_find(int* type, ...)
2736{
2737 va_list args;
2738 int ftype;
2739 void* rv;
2740 int ival;
2741 int ival2;
2742 char* sval;
2743 object* op;
2744 va_start(args, type);
2745
2746 *type = CFAPI_POBJECT;
2747 ftype = va_arg(args, int);
2748 switch (ftype)
2749 {
2750 case 0:
2751 ival = va_arg(args, int);
2752 rv = find_object(ival);
2753 break;
2754
2755 case 1:
2756 sval = va_arg(args, char*);
2757 rv = find_object_name(sval);
2758 break;
2759
2760 case 2:
2761 op = va_arg(args, object*);
2762 ival = va_arg(args, int);
2763 ival2 = va_arg(args, int);
2764 rv = find_obj_by_type_subtype(op, ival, ival2);
2765 break;
2766
2767 case 3:
2768 op = va_arg(args, object*);
2769 rv = is_player_inv(op);
2770 break;
2771
2772 default:
2773 rv = NULL;
2774 *type = CFAPI_NONE;
2775 break;
2776 }
2777
2778 va_end(args);
2779
2780 return rv;
2781}
2782void* cfapi_object_create(int* type, ...)
2783{
2784 va_list args;
2785 int ival;
2786 va_start(args, type);
2787 ival = va_arg(args, int);
2788
2789 *type = CFAPI_POBJECT;
2790 switch (ival)
2791 {
2792 case 0:
2793 va_end(args);
2794 return get_object();
2795 break;
2796
2797 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2798 {
2799 char* sval;
2800 object* op;
2801 sval = va_arg(args, char*);
2802
2803 op = get_archetype_by_object_name(sval);
2804
2805 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2806 free_object(op);
2807 /* Try with archetype names... */
2808 op = get_archetype(sval);
2809 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2810 free_object(op);
2811 *type = CFAPI_NONE;
2812 va_end(args);
2813 return NULL;
2814 }
2815 }
2816 va_end(args);
2817 return op;
2818 }
2819 break;
2820
2821 default:
2822 *type = CFAPI_NONE;
2823 va_end(args);
2824 return NULL;
2825 break;
2826 }
2827}
2828void* cfapi_object_insert(int* type, ...)
2829{
2830 va_list args;
2831 object* op;
2832 object* orig;
2833 mapstruct* map;
2834 int flag, x, y;
2835 int itype;
2836 char* arch_string;
2837 void* rv = NULL;
2838
2839 va_start(args, type);
2840
2841 op = va_arg(args, object*);
2842 itype = va_arg(args, int);
2843
2844 switch (itype) {
2845 case 0:
2846 map = va_arg(args, mapstruct*);
2847 orig = va_arg(args, object*);
2848 flag = va_arg(args, int);
2849 x = va_arg(args, int);
2850 y = va_arg(args, int);
2851 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2852 *type = CFAPI_POBJECT;
2853 break;
2854
2855 case 1:
2856 map = va_arg(args, mapstruct*);
2857 orig = va_arg(args, object*);
2858 flag = va_arg(args, int);
2859 rv = insert_ob_in_map(op, map, orig, flag);
2860 *type = CFAPI_POBJECT;
2861 break;
2862
2863 case 2:
2864 arch_string = va_arg(args, char*);
2865 replace_insert_ob_in_map(arch_string, op);
2866 *type = CFAPI_NONE;
2867 break;
2868
2869 case 3:
2870 orig = va_arg(args, object*);
2871 rv = insert_ob_in_ob(op, orig);
2872 if (orig->type == PLAYER) {
2873 esrv_send_item(orig, op);
2874 }
2875 *type = CFAPI_POBJECT;
2876 break;
2877 }
2878
2879 va_end(args);
2880
2881 return rv;
2882}
2883void* cfapi_object_split(int* type, ...)
2884{
2885 va_list args;
2886
2887 int nr;
2888 object* op;
2889 va_start(args, type);
2890
2891 op = va_arg(args, object*);
2892 nr = va_arg(args, int);
2893
2894 va_end(args);
2895 *type = CFAPI_POBJECT;
2896 return get_split_ob(op, nr);
2897}
2898void* cfapi_object_merge(int* type, ...)
2899{
2900 va_list args;
2901 object* op;
2902 object* op2;
2903
2904 va_start(args, type);
2905
2906 op = va_arg(args, object*);
2907 op2 = va_arg(args, object*);
2908
2909 va_end(args);
2910
2911
2912 *type = CFAPI_POBJECT;
2913 return merge_ob(op, op2);
2914}
2915void* cfapi_object_distance(int* type, ...)
2916{
2917 va_list args;
2918 static int rv;
2919 object* op;
2920 object* op2;
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924 op2 = va_arg(args, object*);
2925
2926 va_end(args);
2927
2928 *type = CFAPI_INT;
2929 rv = distance(op, op2);
2930 return &rv;
2931}
2932void* cfapi_object_update(int* type, ...)
2933{
2934 va_list args;
2935 int action;
2936 object* op;
2937 va_start(args, type);
2938
2939 op = va_arg(args, object*);
2940 action = va_arg(args, int);
2941
2942 va_end(args);
2943
2944 update_object(op, action);
2945 *type = CFAPI_NONE;
2946 return NULL;
2947}
2948void* cfapi_object_clear(int* type, ...)
2949{
2950 va_list args;
2951 object* op;
2952 va_start(args, type);
2953
2954 op = va_arg(args, object*);
2955
2956 va_end(args);
2957
2958 clear_object(op);
2959 *type = CFAPI_NONE;
2960 return NULL;
2961}
2962void* cfapi_object_reset(int* type, ...)
2963{
2964 va_list args;
2965 object* op;
2966
2967 va_start(args, type);
2968
2969 op = va_arg(args, object*);
2970
2971 va_end(args);
2972
2973 reset_object(op);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977
2978void* cfapi_object_check_inventory(int* type, ...)
2979{
2980 va_list args;
2981 object* op;
2982 object* op2;
2983 int checktype;
2984 object* ret = NULL;
2985
2986 va_start(args, type);
2987
2988 op = va_arg(args, object*);
2989 op2 = va_arg(args, object*);
2990 checktype = va_arg(args, int);
2991
2992 if (checktype == 0) {
2993 check_inv(op, op2);
2994 *type = CFAPI_NONE;
2995 } else {
2996 ret = check_inv_recursive(op, op2);
2997 *type = CFAPI_POBJECT;
2998 }
2999
3000 va_end(args);
3001
3002 return ret;
3003}
3004
3005void* cfapi_object_clean_object(int* type, ...)
3006{
3007 va_list args;
3008 object* op;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 clean_object(op);
3012 va_end(args);
3013 *type = CFAPI_NONE;
3014 return NULL;
3015}
3016void* cfapi_object_on_same_map(int* type, ...)
3017{
3018 va_list args;
3019 static int rv;
3020 object* op1;
3021 object* op2;
3022
3023 va_start(args, type);
3024 op1 = va_arg(args, object*);
3025 op2 = va_arg(args, object*);
3026
3027 rv = on_same_map(op1, op2);
3028 va_end(args);
3029
3030 *type = CFAPI_INT;
3031 return &rv;
3032}
3033
3034void* cfapi_object_spring_trap(int* type, ...)
3035{
3036 object* trap;
3037 object* victim;
3038 va_list args;
3039
3040 va_start(args, type);
3041 trap = va_arg(args, object*);
3042 victim = va_arg(args, object*);
3043 va_end(args);
3044
3045 spring_trap(trap, victim);
3046 *type = CFAPI_NONE;
3047 return NULL;
3048}
3049
3050void* cfapi_object_check_trigger(int* type, ...)
3051{
3052 object* op;
3053 object* cause;
3054 va_list args;
3055 static int rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 cause = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = check_trigger(op, cause);
3063 *type = CFAPI_INT;
3064 return &rv;
3065}
3066
3067void* cfapi_object_query_cost(int* type, ...)
3068{
3069 object* op;
3070 object* who;
3071 int flags;
3072 va_list args;
3073 static int rv;
3074
3075 va_start(args, type);
3076 op = va_arg(args, object*);
3077 who = va_arg(args, object*);
3078 flags = va_arg(args, int);
3079 va_end(args);
3080
3081 rv = query_cost(op, who, flags);
3082 *type = CFAPI_INT;
3083 return &rv;
3084}
3085
3086void* cfapi_object_query_money(int* type, ...)
3087{
3088 object* op;
3089 va_list args;
3090 static int rv;
3091
3092 va_start(args, type);
3093 op = va_arg(args, object*);
3094 va_end(args);
3095
3096 rv = query_money(op);
3097 *type = CFAPI_INT;
3098 return &rv;
3099}
3100void* cfapi_object_cast(int* type, ...)
3101{
3102 object* op;
3103 object* sp;
3104 int dir;
3105 char* str;
3106 object* caster;
3107 va_list args;
3108 static int rv;
3109 va_start(args, type);
3110 op = va_arg(args, object*);
3111 caster = va_arg(args, object*);
3112 dir = va_arg(args, int);
3113 sp = va_arg(args, object*);
3114 str = va_arg(args, char*);
3115 va_end(args);
3116 rv = cast_spell(op, caster, dir, sp, str);
3117 *type = CFAPI_INT;
3118 return &rv;
3119}
3120void* cfapi_object_learn_spell(int* type, ...)
3121{
3122 object* op;
3123 object* sp;
3124 int prayer;
3125 va_list args;
3126
3127 va_start(args, type);
3128 op = va_arg(args, object*);
3129 sp = va_arg(args, object*);
3130 prayer = va_arg(args, int);
3131 va_end(args);
3132 do_learn_spell(op, sp, prayer);
3133 *type = CFAPI_NONE;
3134 return NULL;
3135}
3136void* cfapi_object_forget_spell(int* type, ...)
3137{
3138 object* op;
3139 object* sp;
3140 va_list args;
3141
3142 va_start(args, type);
3143 op = va_arg(args, object*);
3144 sp = va_arg(args, object*);
3145 va_end(args);
3146 do_forget_spell(op, query_name(sp));
3147 *type = CFAPI_NONE;
3148 return NULL;
3149}
3150void* cfapi_object_check_spell(int* type, ...)
3151{
3152 object* op;
3153 char* spellname;
3154 va_list args;
3155 object* rv;
3156
3157 va_start(args, type);
3158 op = va_arg(args, object*);
3159 spellname = va_arg(args, char*);
3160 va_end(args);
3161 rv = check_spell_known(op, spellname);
3162 *type = CFAPI_POBJECT;
3163 return rv;
3164}
3165void* cfapi_object_pay_amount(int* type, ...)
3166{
3167 object* op;
3168 uint64 amount;
3169 va_list args;
3170 static int rv;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 amount = va_arg(args, uint64);
3175 va_end(args);
3176
3177 rv = pay_for_amount(amount, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181void* cfapi_object_pay_item(int* type, ...)
3182{
3183 object* op;
3184 object* tobuy;
3185
3186 va_list args;
3187 static int rv;
3188
3189 va_start(args, type);
3190 tobuy = va_arg(args, object*);
3191 op = va_arg(args, object*);
3192 va_end(args);
3193
3194 rv = pay_for_item(tobuy, op);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_transfer(int* type, ...)
3199{
3200 object* op;
3201 object* originator;
3202 int x, y, randompos, ttype;
3203 va_list args;
3204 static int rv=0;
3205 mapstruct* map;
3206
3207 va_start(args, type);
3208 op = va_arg(args, object*);
3209 ttype = va_arg(args, int);
3210 switch (ttype)
3211 {
3212 case 0:
3213 x = va_arg(args, int);
3214 y = va_arg(args, int);
3215 randompos = va_arg(args, int);
3216 originator = va_arg(args, object*);
3217 va_end(args);
3218
3219 rv = transfer_ob(op, x, y, randompos, originator);
3220 *type = CFAPI_INT;
3221 return &rv;
3222 break;
3223
3224 case 1:
3225 x = va_arg(args, int);
3226 y = va_arg(args, int);
3227 map = va_arg(args, mapstruct*);
3228 va_end(args);
3229 if (x < 0 || y < 0) {
3230 x = map->enter_x;
3231 y = map->enter_y;
3232 }
3233/* 2797/*
3234 originator = get_object(); 2798 originator = object::create();
3235 EXIT_PATH(originator) = add_string(map->path); 2799 EXIT_PATH(originator) = add_string(map->path);
3236 EXIT_X(originator) = x; 2800 EXIT_X(originator) = x;
3237 EXIT_Y(originator) = y; 2801 EXIT_Y(originator) = y;
3238 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 2802 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3239 /*enter_exit(op, originator);*/ 2803 /*enter_exit(op, originator); */
3240 insert_ob_in_map_at(op, map, NULL, 0, x, y); 2804 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3241 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 2805 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3242 free_object(originator); 2806 originator->destroy ();
3243*/ 2807 */
3244 *type = CFAPI_INT; 2808 *type = CFAPI_INT;
3245 return &rv; 2809 return &rv;
3246 break; 2810 break;
3247 2811
3248 default: 2812 default:
3249 *type = CFAPI_NONE; 2813 *type = CFAPI_NONE;
3250 return NULL; 2814 return NULL;
3251 break; 2815 break;
3252 } 2816 }
3253} 2817}
3254 2818
2819void *
3255void* cfapi_object_find_archetype_inside(int* type, ...) 2820cfapi_object_find_archetype_inside (int *type, ...)
3256{ 2821{
3257 object* op; 2822 object *op;
3258 int critera; 2823 int critera;
3259 char* str; 2824 char *str;
3260 va_list args; 2825 va_list args;
3261 object* rv; 2826 object *rv;
3262 2827
3263 *type = CFAPI_POBJECT; 2828 *type = CFAPI_POBJECT;
3264 va_start(args, type); 2829 va_start (args, type);
3265 op = va_arg(args, object*); 2830 op = va_arg (args, object *);
3266 critera = va_arg(args, int); 2831 critera = va_arg (args, int);
3267 2832
3268 switch(critera) 2833 switch (critera)
3269 { 2834 {
3270 case 0: /* By name, either exact or from query_name */ 2835 case 0: /* By name, either exact or from query_name */
3271 str = va_arg(args, char*); 2836 str = va_arg (args, char *);
2837
3272 rv = present_arch_in_ob(find_archetype(str), op); 2838 rv = present_arch_in_ob (archetype::find (str), op);
3273 if (rv == NULL) { 2839 if (rv == NULL)
2840 {
3274 object* tmp; 2841 object *tmp;
2842
3275 /* Search by query_name instead */ 2843 /* Search by query_name instead */
3276 for (tmp = op->inv; tmp; tmp = tmp->below) { 2844 for (tmp = op->inv; tmp; tmp = tmp->below)
2845 {
3277 if (!strncmp(query_name(tmp), str, strlen(str))) 2846 if (!strncmp (query_name (tmp), str, strlen (str)))
3278 rv = tmp; 2847 rv = tmp;
3279 if (!strncmp(tmp->name, str, strlen(str))) 2848 if (!strncmp (tmp->name, str, strlen (str)))
3280 rv = tmp; 2849 rv = tmp;
3281 if (rv != NULL) 2850 if (rv != NULL)
3282 break; 2851 break;
2852 }
2853 }
2854 break;
2855
2856 default:
2857 rv = NULL;
2858 break;
2859 }
2860 va_end (args);
2861
2862 if (rv == NULL)
2863 {
2864 *type = CFAPI_NONE;
2865 }
2866 return rv;
2867}
2868
2869void *
2870cfapi_object_drop (int *type, ...)
2871{
2872 object *op;
2873 object *author;
2874 va_list args;
2875
2876 va_start (args, type);
2877 op = va_arg (args, object *);
2878 author = va_arg (args, object *);
2879
2880 va_end (args);
2881
2882 if (QUERY_FLAG (op, FLAG_NO_DROP))
2883 return NULL;
2884 drop (author, op);
2885
2886 if (author->type == PLAYER)
2887 {
2888 author->contr->count = 0;
2889 author->contr->ns->floorbox_update ();
2890 }
2891
2892 *type = CFAPI_NONE;
2893 return NULL;
2894}
2895
2896void *
2897cfapi_object_take (int *type, ...)
2898{
2899 object *op;
2900 object *author;
2901 va_list args;
2902
2903 va_start (args, type);
2904 op = va_arg (args, object *);
2905 author = va_arg (args, object *);
2906
2907 va_end (args);
2908 pick_up (author, op);
2909
2910 *type = CFAPI_NONE;
2911 return NULL;
2912}
2913
2914void *
2915cfapi_object_say (int *type, ...)
2916{
2917 abort ();
2918}
2919
2920void *
2921cfapi_object_speak (int *type, ...)
2922{
2923 abort ();
2924}
2925
2926/* PLAYER SUBCLASS */
2927void *
2928cfapi_player_find (int *type, ...)
2929{
2930 va_list args;
2931 void *rv;
2932 char *sval;
2933
2934 va_start (args, type);
2935
2936 sval = va_arg (args, char *);
2937
2938 va_end (args);
2939
2940 rv = find_player (sval);
2941
2942 *type = CFAPI_PPLAYER;
2943 return rv;
2944}
2945
2946void *
2947cfapi_player_message (int *type, ...)
2948{
2949 va_list args;
2950 int flags;
2951 int pri;
2952 object *pl;
2953 char *buf;
2954
2955 va_start (args, type);
2956
2957 flags = va_arg (args, int);
2958 pri = va_arg (args, int);
2959 pl = va_arg (args, object *);
2960 buf = va_arg (args, char *);
2961
2962 va_end (args);
2963
2964 new_draw_info (flags, pri, pl, buf);
2965 *type = CFAPI_NONE;
2966 return NULL;
2967}
2968
2969void *
2970cfapi_player_send_inventory (int *type, ...)
2971{
2972 /* Currently a stub. Do we really need this anymore ? */
2973 *type = CFAPI_NONE;
2974 return NULL;
2975}
2976
2977void *
2978cfapi_object_teleport (int *type, ...)
2979{
2980 maptile *map;
2981 int x, y;
2982 object *who;
2983 static int result;
2984 va_list args;
2985
2986 va_start (args, type);
2987 who = va_arg (args, object *);
2988 map = va_arg (args, maptile *);
2989 x = va_arg (args, int);
2990 y = va_arg (args, int);
2991
2992 if (!out_of_map (map, x, y))
2993 {
2994 int k;
2995 object *tmp;
2996
2997 k = find_first_free_spot (who, map, x, y);
2998 if (k == -1)
2999 {
3000 result = 1;
3001 return &result;
3002 }
3003
3004 send_removed_object (who);
3005 who->remove ();
3006
3007 for (tmp = who; tmp != NULL; tmp = tmp->more)
3008 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3009 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3010
3011 insert_ob_in_map (who, map, NULL, 0);
3012 result = 0;
3013 }
3014
3015 return &result;
3016}
3017
3018void *
3019cfapi_object_pickup (int *type, ...)
3020{
3021 object *who;
3022 object *what;
3023 va_list args;
3024
3025 va_start (args, type);
3026 who = va_arg (args, object *);
3027 what = va_arg (args, object *);
3028
3029 va_end (args);
3030
3031 pick_up (who, what);
3032 *type = CFAPI_NONE;
3033 return NULL;
3034}
3035
3036/* Archetype-related functions */
3037void *
3038cfapi_archetype_get_first (int *type, ...)
3039{
3040 va_list args;
3041
3042 va_start (args, type);
3043 va_end (args);
3044 *type = CFAPI_PARCH;
3045 return first_archetype;
3046}
3047
3048void *
3049cfapi_archetype_get_property (int *type, ...)
3050{
3051 archetype *arch;
3052 int prop;
3053 va_list args;
3054 void *rv;
3055
3056 va_start (args, type);
3057 arch = va_arg (args, archetype *);
3058 prop = va_arg (args, int);
3059
3060 switch (prop)
3061 {
3062 case CFAPI_ARCH_PROP_NAME:
3063 *type = CFAPI_STRING;
3064 rv = (void *) &arch->name;
3065 break;
3066
3067 case CFAPI_ARCH_PROP_NEXT:
3068 *type = CFAPI_PARCH;
3069 rv = arch->next;
3070 break;
3071
3072 case CFAPI_ARCH_PROP_HEAD:
3073 *type = CFAPI_PARCH;
3074 rv = arch->head;
3075 break;
3076
3077 case CFAPI_ARCH_PROP_MORE:
3078 *type = CFAPI_PARCH;
3079 rv = arch->more;
3080 break;
3081
3082 case CFAPI_ARCH_PROP_CLONE:
3083 *type = CFAPI_POBJECT;
3084 rv = &arch->clone;
3085 break;
3086
3087 default:
3088 *type = CFAPI_NONE;
3089 rv = NULL;
3090 break;
3091 }
3092 va_end (args);
3093 return rv;
3094}
3095
3096/* Party-related functions */
3097void *
3098cfapi_party_get_property (int *type, ...)
3099{
3100 partylist *party;
3101 int prop;
3102 va_list args;
3103 void *rv;
3104 object *obarg;
3105 player *pl;
3106
3107 va_start (args, type);
3108 party = va_arg (args, partylist *);
3109 prop = va_arg (args, int);
3110
3111 switch (prop)
3112 {
3113 case CFAPI_PARTY_PROP_NAME:
3114 *type = CFAPI_STRING;
3115 rv = (void *) party->partyname;
3116 break;
3117
3118 case CFAPI_PARTY_PROP_NEXT:
3119 *type = CFAPI_PPARTY;
3120 rv = (party ? party->next : get_firstparty ());
3121 break;
3122
3123 case CFAPI_PARTY_PROP_PASSWORD:
3124 *type = CFAPI_STRING;
3125 rv = (void *) party->passwd;
3126 break;
3127
3128 case CFAPI_PARTY_PROP_PLAYER:
3129 *type = CFAPI_PPLAYER;
3130 obarg = va_arg (args, object *);
3131
3132 pl = (obarg ? (player *)obarg->contr : first_player);
3133 rv = NULL;
3134 for (; pl != NULL; pl = pl->next)
3135 if (pl->ob->contr->party == party)
3136 {
3137 rv = (void *) pl;
3138 break;
3139 }
3140 break;
3141
3142 default:
3143 *type = CFAPI_NONE;
3144 rv = NULL;
3145 break;
3146 }
3147 va_end (args);
3148 return rv;
3149}
3150
3151/* Regions-related functions */
3152void *
3153cfapi_region_get_property (int *type, ...)
3154{
3155 region *reg;
3156 int prop;
3157 va_list args;
3158 void *rv;
3159
3160 va_start (args, type);
3161 reg = va_arg (args, region *);
3162 prop = va_arg (args, int);
3163
3164 switch (prop)
3165 {
3166 case CFAPI_REGION_PROP_NAME:
3167 *type = CFAPI_STRING;
3168 rv = (void *) reg->name;
3169 break;
3170
3171 case CFAPI_REGION_PROP_NEXT:
3172 *type = CFAPI_PREGION;
3173 rv = (reg ? reg->next : first_region);
3174 break;
3175
3176 case CFAPI_REGION_PROP_PARENT:
3177 *type = CFAPI_PREGION;
3178 rv = (void *) reg->parent;
3179 break;
3180
3181 case CFAPI_REGION_PROP_LONGNAME:
3182 *type = CFAPI_STRING;
3183 rv = (void *) reg->longname;
3184 break;
3185
3186 case CFAPI_REGION_PROP_MESSAGE:
3187 *type = CFAPI_STRING;
3188 rv = (void *) reg->msg;
3189 break;
3190
3191 default:
3192 *type = CFAPI_NONE;
3193 rv = NULL;
3194 break;
3195 }
3196 va_end (args);
3197 return rv;
3198}
3199
3200/*****************************************************************************/
3201
3202/* NEW PLUGIN STUFF ENDS HERE */
3203
3204/*****************************************************************************/
3205
3206
3207/*****************************************************************************/
3208
3209/* Tries to find if a given command is handled by a plugin. */
3210
3211/* Note that find_plugin_command is called *before* the internal commands are*/
3212
3213/* checked, meaning that you can "overwrite" them. */
3214
3215/*****************************************************************************/
3216CommArray_s *
3217find_plugin_command (char *cmd, object *op)
3218{
3219 int i;
3220 crossfire_plugin *cp;
3221 CommArray_s *rtn_cmd;
3222
3223 if (plugins_list == NULL)
3224 return NULL;
3225
3226 for (cp = plugins_list; cp != NULL; cp = cp->next)
3227 {
3228 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3229 if (rtn_cmd)
3230 return rtn_cmd;
3231 }
3232 return NULL;
3233}
3234
3235/*****************************************************************************/
3236
3237/* Plugins initialization. Browses the plugins directory and call */
3238
3239/* initOnePlugin for each file found. */
3240
3241/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3242
3243/*****************************************************************************/
3244int
3245initPlugins (void)
3246{
3247 struct dirent *currentfile;
3248 DIR *plugdir;
3249 size_t l;
3250 char buf[MAX_BUF];
3251 char buf2[MAX_BUF];
3252 int result;
3253
3254 LOG (llevInfo, "Initializing plugins\n");
3255 strcpy (buf, LIBDIR);
3256 strcat (buf, "/plugins/");
3257 LOG (llevInfo, "Plugins directory is %s\n", buf);
3258
3259 plugins_init_perl ();
3260
3261 plugdir = opendir (buf);
3262 if (plugdir == NULL)
3263 return -1;
3264
3265 result = -1;
3266 while ((currentfile = readdir (plugdir)) != NULL)
3267 {
3268 l = strlen (currentfile->d_name);
3269 if (l > strlen (PLUGIN_SUFFIX))
3270 {
3271 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3272 {
3273 strcpy (buf2, buf);
3274 strcat (buf2, currentfile->d_name);
3275 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3276 if (plugins_init_plugin (buf2) == 0)
3277 result = 0;
3283 } 3278 }
3284 } 3279 }
3285 break;
3286
3287 default:
3288 rv = NULL;
3289 break;
3290 }
3291 va_end(args);
3292
3293 if (rv == NULL) {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void* cfapi_object_drop(int* type, ...)
3300{
3301 object* op;
3302 object* author;
3303 va_list args;
3304
3305 va_start(args, type);
3306 op = va_arg(args, object*);
3307 author = va_arg(args, object*);
3308 va_end(args);
3309
3310 if (QUERY_FLAG(op, FLAG_NO_DROP))
3311 return NULL;
3312 drop(author, op);
3313
3314 if (author->type == PLAYER) {
3315 author->contr->count = 0;
3316 author->contr->socket.update_look = 1;
3317 }
3318
3319 *type = CFAPI_NONE;
3320 return NULL;
3321}
3322
3323void* cfapi_object_take(int* type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start(args, type);
3330 op = va_arg(args, object*);
3331 author = va_arg(args, object*);
3332 va_end(args);
3333 pick_up(author, op);
3334
3335 *type = CFAPI_NONE;
3336 return NULL;
3337}
3338
3339void* cfapi_object_say(int* type, ...)
3340{
3341 static int rv;
3342 object* op;
3343 char* msg;
3344 va_list args;
3345
3346 va_start(args, type);
3347 op = va_arg(args, object*);
3348 msg = va_arg(args, char*);
3349 va_end(args);
3350
3351 rv = command_say(op, msg);
3352 *type = CFAPI_INT;
3353 return &rv;
3354}
3355void* cfapi_object_speak(int* type, ...)
3356{
3357 object* op;
3358 char* msg;
3359 va_list args;
3360 static char buf[MAX_BUF];
3361
3362 va_start(args, type);
3363 op = va_arg(args, object*);
3364 msg = va_arg(args, char*);
3365 va_end(args);
3366
3367 if (!op || !msg)
3368 return NULL;
3369 sprintf(buf, "%s says: ", op->name);
3370 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3371 buf[MAX_BUF-1]=0;
3372 new_info_map(NDI_WHITE, op->map, buf);
3373 communicate(op, msg);
3374 *type = CFAPI_NONE;
3375 return NULL;
3376}
3377/* PLAYER SUBCLASS */
3378void* cfapi_player_find(int* type, ...)
3379{
3380 va_list args;
3381 void* rv;
3382 char* sval;
3383 va_start(args, type);
3384
3385 sval = va_arg(args, char*);
3386 va_end(args);
3387
3388 rv = find_player(sval);
3389
3390 *type = CFAPI_PPLAYER;
3391 return rv;
3392}
3393void* cfapi_player_message(int* type, ...)
3394{
3395 va_list args;
3396 int flags;
3397 int pri;
3398 object* pl;
3399 char* buf;
3400
3401 va_start(args, type);
3402
3403 flags = va_arg(args, int);
3404 pri = va_arg(args, int);
3405 pl = va_arg(args, object*);
3406 buf = va_arg(args, char*);
3407 va_end(args);
3408
3409 new_draw_info(flags, pri, pl, buf);
3410 *type = CFAPI_NONE;
3411 return NULL;
3412}
3413void *cfapi_player_send_inventory(int *type, ...)
3414{
3415 /* Currently a stub. Do we really need this anymore ? */
3416 *type = CFAPI_NONE;
3417 return NULL;
3418}
3419
3420void* cfapi_object_teleport(int *type, ...)
3421{
3422 mapstruct* map;
3423 int x, y;
3424 object* who;
3425 static int result;
3426 va_list args;
3427
3428 va_start(args, type);
3429 who = va_arg(args, object*);
3430 map = va_arg(args, mapstruct*);
3431 x = va_arg(args, int);
3432 y = va_arg(args, int);
3433
3434 if (!out_of_map(map, x, y)) {
3435 int k;
3436 object *tmp;
3437 k = find_first_free_spot(who, map, x, y);
3438 if (k == -1) {
3439 result = 1;
3440 return &result;
3441 }
3442
3443 send_removed_object(who);
3444 remove_ob(who);
3445
3446 for (tmp = who; tmp != NULL; tmp = tmp->more)
3447 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3448 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3449
3450 insert_ob_in_map(who, map, NULL, 0);
3451 result = 0;
3452 }
3453
3454 return &result;
3455}
3456void* cfapi_object_pickup(int *type, ...)
3457{
3458 object* who;
3459 object* what;
3460 va_list args;
3461
3462 va_start(args, type);
3463 who = va_arg(args, object*);
3464 what = va_arg(args, object*);
3465 va_end(args);
3466
3467 pick_up(who, what);
3468 *type = CFAPI_NONE;
3469 return NULL;
3470}
3471
3472/* Archetype-related functions */
3473void* cfapi_archetype_get_first(int* type, ...)
3474{
3475 va_list args;
3476 va_start(args, type);
3477 va_end(args);
3478 *type = CFAPI_PARCH;
3479 return first_archetype;
3480}
3481
3482void* cfapi_archetype_get_property(int* type, ...)
3483{
3484 archetype* arch;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488
3489 va_start(args, type);
3490 arch = va_arg(args, archetype*);
3491 prop = va_arg(args, int);
3492 switch (prop) {
3493 case CFAPI_ARCH_PROP_NAME:
3494 *type = CFAPI_STRING;
3495 rv = (void*)arch->name;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_NEXT:
3499 *type = CFAPI_PARCH;
3500 rv = arch->next;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_HEAD:
3504 *type = CFAPI_PARCH;
3505 rv = arch->head;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_MORE:
3509 *type = CFAPI_PARCH;
3510 rv = arch->more;
3511 break;
3512
3513 case CFAPI_ARCH_PROP_CLONE:
3514 *type = CFAPI_POBJECT;
3515 rv = &arch->clone;
3516 break;
3517
3518 default:
3519 *type = CFAPI_NONE;
3520 rv = NULL;
3521 break;
3522 }
3523 va_end(args);
3524 return rv;
3525}
3526
3527/* Party-related functions */
3528void* cfapi_party_get_property(int* type, ...)
3529{
3530 partylist* party;
3531 int prop;
3532 va_list args;
3533 void* rv;
3534 object* obarg;
3535 player* pl;
3536
3537 va_start(args, type);
3538 party = va_arg(args, partylist*);
3539 prop = va_arg(args, int);
3540 switch (prop)
3541 { 3280 }
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void*)party->partyname;
3545 break;
3546 3281
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void*)party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg(args, object*);
3560 pl = (obarg ? obarg->contr : first_player);
3561 rv = NULL;
3562 for (; pl != NULL; pl = pl->next)
3563 if (pl->ob->contr->party == party) {
3564 rv = (void*)pl;
3565 break;
3566 }
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/* Regions-related functions */
3579void* cfapi_region_get_property(int* type, ...)
3580{
3581 region* reg;
3582 int prop;
3583 va_list args;
3584 void* rv;
3585
3586 va_start(args, type);
3587 reg = va_arg(args, region*);
3588 prop = va_arg(args, int);
3589 switch (prop) {
3590 case CFAPI_REGION_PROP_NAME:
3591 *type = CFAPI_STRING;
3592 rv = (void*)reg->name;
3593 break;
3594
3595 case CFAPI_REGION_PROP_NEXT:
3596 *type = CFAPI_PREGION;
3597 rv = (reg?reg->next:first_region);
3598 break;
3599
3600 case CFAPI_REGION_PROP_PARENT:
3601 *type = CFAPI_PREGION;
3602 rv = (void*)reg->parent;
3603 break;
3604
3605 case CFAPI_REGION_PROP_LONGNAME:
3606 *type = CFAPI_STRING;
3607 rv = (void*)reg->longname;
3608 break;
3609
3610 case CFAPI_REGION_PROP_MESSAGE:
3611 *type = CFAPI_STRING;
3612 rv = (void*)reg->msg;
3613 break;
3614
3615 default:
3616 *type = CFAPI_NONE;
3617 rv = NULL;
3618 break;
3619 }
3620 va_end(args);
3621 return rv;
3622}
3623
3624/*****************************************************************************/
3625/* NEW PLUGIN STUFF ENDS HERE */
3626/*****************************************************************************/
3627
3628
3629/*****************************************************************************/
3630/* Tries to find if a given command is handled by a plugin. */
3631/* Note that find_plugin_command is called *before* the internal commands are*/
3632/* checked, meaning that you can "overwrite" them. */
3633/*****************************************************************************/
3634CommArray_s *find_plugin_command(char *cmd, object *op)
3635{
3636 int i;
3637 crossfire_plugin* cp;
3638 CommArray_s* rtn_cmd;
3639
3640 if (plugins_list == NULL)
3641 return NULL;
3642
3643 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3644 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3645 if (rtn_cmd)
3646 return rtn_cmd;
3647 }
3648 return NULL;
3649}
3650
3651/*****************************************************************************/
3652/* Plugins initialization. Browses the plugins directory and call */
3653/* initOnePlugin for each file found. */
3654/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3655/*****************************************************************************/
3656int initPlugins(void)
3657{
3658 struct dirent *currentfile;
3659 DIR *plugdir;
3660 size_t l;
3661 char buf[MAX_BUF];
3662 char buf2[MAX_BUF];
3663 int result;
3664
3665 LOG(llevInfo, "Initializing plugins\n");
3666 strcpy(buf, LIBDIR);
3667 strcat(buf, "/plugins/");
3668 LOG(llevInfo, "Plugins directory is %s\n", buf);
3669
3670 plugins_init_perl ();
3671
3672 plugdir = opendir(buf);
3673 if (plugdir == NULL)
3674 return -1;
3675
3676 result = -1;
3677 while ((currentfile = readdir(plugdir)) != NULL) {
3678 l = strlen(currentfile->d_name);
3679 if (l > strlen(PLUGIN_SUFFIX)) {
3680 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3681 strcpy(buf2, buf);
3682 strcat(buf2, currentfile->d_name);
3683 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3684 if (plugins_init_plugin(buf2) == 0)
3685 result = 0;
3686 }
3687 }
3688 }
3689
3690 closedir(plugdir); 3282 closedir (plugdir);
3691 return result; 3283 return result;
3692} 3284}

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