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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.7 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.21 by root, Tue Dec 12 21:39:57 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.7 2006/08/28 16:52:51 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132#ifdef WIN32
133static const char *plugins_dlerror(void)
134{
135 static char buf[256];
136 DWORD err;
137 char* p;
138 err = GetLastError();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err);
141 p = strchr(buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--;
144 *p = '\0';
145 return buf;
146}
147#endif /* WIN32 */
148 125
149/** 126/**
150 * Notify clients about a changed object. 127 * Notify clients about a changed object.
151 * 128 *
152 * @param op the object that has changed 129 * @param op the object that has changed
153 */ 130 */
131static void
154static void send_changed_object(object *op) 132send_changed_object (object *op)
155{ 133{
156 object* tmp; 134 object *tmp;
157 player *pl; 135 player *pl;
158 136
159 if (op->env != NULL) { 137 if (op->env != NULL)
138 {
160 tmp = is_player_inv(op->env); 139 tmp = is_player_inv (op->env);
161 if (!tmp) { 140 if (!tmp)
141 {
162 for (pl = first_player; pl; pl = pl->next) 142 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 143 if (pl->ob->container == op->env)
164 break; 144 break;
165 if (pl) 145 if (pl)
166 tmp = pl->ob; 146 tmp = pl->ob;
167 else 147 else
168 tmp = NULL; 148 tmp = NULL;
169 } 149 }
170 if (tmp) 150 if (tmp)
171 esrv_send_item(tmp, op); 151 esrv_send_item (tmp, op);
172 } else { 152 }
153 else
154 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 155 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 156 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 157 esrv_send_item (tmp, op);
176 } 158 }
177} 159}
178 160
179/** 161/**
180 * Notify clients about a removed object. 162 * Notify clients about a removed object.
181 * 163 *
182 * @param op the object about to be removed from its environment; it must still 164 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 165 * be present in its environment
184 */ 166 */
167static void
185static void send_removed_object(object *op) 168send_removed_object (object *op)
186{ 169{
187 object* tmp; 170 object *tmp;
188 player *pl; 171 player *pl;
189 172
190 if (op->env == NULL) { 173 if (op->env == NULL)
174 {
191 /* no action necessary: remove_ob() notifies the client */ 175 /* no action necessary: remove_ob() notifies the client */
192 return; 176 return;
193 } 177 }
194 178
195 tmp = is_player_inv(op->env); 179 tmp = is_player_inv (op->env);
196 if (!tmp) { 180 if (!tmp)
181 {
197 for (pl = first_player; pl; pl = pl->next) 182 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 183 if (pl->ob->container == op->env)
199 break; 184 break;
200 if (pl) 185 if (pl)
201 tmp = pl->ob; 186 tmp = pl->ob;
202 else 187 else
203 tmp = NULL; 188 tmp = NULL;
204 } 189 }
205 if (tmp) 190 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 191 esrv_del_item (tmp->contr, op->count);
207}
208
209int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
210{
211 object *tmp, *next;
212 crossfire_plugin* plugin;
213 int rv = 0;
214 for (tmp = op->inv; tmp != NULL; tmp = next) {
215 next = tmp->below;
216 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
217#if 0
218 LOG(llevDebug, "********** EVENT HANDLER **********\n");
219 LOG(llevDebug, " - Who am I :%s\n", op->name);
220 if (activator != NULL)
221 LOG(llevDebug, " - Activator :%s\n", activator->name);
222 if (third != NULL)
223 LOG(llevDebug, " - Other object :%s\n", third->name);
224 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
225 if (tmp->title != NULL)
226 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
227 if (tmp->slaying != NULL)
228 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
229 if (tmp->name != NULL)
230 LOG(llevDebug, " - Event options :%s\n", tmp->name);
231#endif
232
233 if (tmp->title == NULL) {
234 object *env = object_get_env_recursive(tmp);
235 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
236 send_removed_object(tmp);
237 remove_ob(tmp);
238 free_object(tmp);
239 } else if (tmp->slaying == NULL) {
240 object *env = object_get_env_recursive(tmp);
241 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
242 send_removed_object(tmp);
243 remove_ob(tmp);
244 free_object(tmp);
245 } else {
246 plugin = plugins_find_plugin(tmp->title);
247 if (plugin == NULL) {
248 object *env = object_get_env_recursive(tmp);
249 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
250 send_removed_object(tmp);
251 remove_ob(tmp);
252 free_object(tmp);
253 } else if (plugin->eventfunc) {
254 int rvt = 0;
255 int *rv;
256
257 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
258 return *rv;
259 }
260 }
261 }
262 }
263 return rv;
264}
265
266int execute_global_event(int eventcode, ...)
267{
268 va_list args;
269 object* op;
270 object* op2;
271 object* op3;
272 mapstruct *map;
273 player* pl;
274 char* buf;
275 int i, rt, retval = 0, *tmpretval = NULL, fix;
276 crossfire_plugin* cp;
277 if (plugins_list == NULL)
278 return -1;
279
280 va_start(args, eventcode);
281
282 switch (eventcode) {
283
284 case EVENT_CLOCK:
285 case EVENT_CRASH:
286 case EVENT_TELL:
287 /* no additional arguments */
288 for (cp = plugins_list; cp != NULL; cp = cp->next) {
289 if (cp->gevent[eventcode] != NULL)
290 cp->gevent[eventcode](&rt, eventcode);
291 }
292 break;
293
294 case EVENT_SHOUT:
295 /*SHOUT: op, parms, priority*/
296 op = va_arg(args, object*);
297 buf = va_arg(args, char*);
298 i = va_arg(args, int);
299 for (cp = plugins_list; cp != NULL; cp = cp->next) {
300 if (cp->gevent[eventcode] != NULL)
301 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
302 }
303 break;
304
305 case EVENT_MUZZLE:
306 /*MUZZLE: op, parms*/
307 op = va_arg(args, object*);
308 buf = va_arg(args, char*);
309 for (cp = plugins_list; cp != NULL; cp = cp->next) {
310 if (cp->gevent[eventcode] != NULL)
311 cp->gevent[eventcode](&rt, eventcode, op, buf);
312 }
313 break;
314
315 case EVENT_KICK:
316 /*KICK: op, parms*/
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324 }
325 va_end(args);
326
327 return retval;
328} 192}
329 193
330extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 194extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
331extern "C" void *cfperl_getPluginProperty (int *type, ...); 195extern "C" void *cfperl_getPluginProperty (int *type, ...);
332extern "C" int cfperl_postInitPlugin (); 196extern "C" int cfperl_postInitPlugin ();
333extern "C" int cfperl_closePlugin (); 197extern "C" int cfperl_closePlugin ();
334 198
335// this is a temporary hack till the old plugin stuff is removed 199// this is a temporary hack till the old plugin stuff is removed
200int
336int plugins_init_perl() 201plugins_init_perl ()
337{ 202{
338 f_plug_init initfunc; 203 f_plug_init initfunc;
339 f_plug_api propfunc; 204 f_plug_api propfunc;
340 f_plug_postinit postfunc; 205 f_plug_postinit postfunc;
341 f_plug_postinit closefunc; 206 f_plug_postinit closefunc;
342 int i; 207 int i;
343 crossfire_plugin* cp; 208 crossfire_plugin *cp;
344 crossfire_plugin* ccp; 209 crossfire_plugin *ccp;
345 210
346 initfunc = (f_plug_init)cfperl_initPlugin; 211 initfunc = (f_plug_init) cfperl_initPlugin;
347 propfunc = (f_plug_api)cfperl_getPluginProperty; 212 propfunc = (f_plug_api) cfperl_getPluginProperty;
348 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 213 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
349 closefunc = (f_plug_postinit)cfperl_closePlugin; 214 closefunc = (f_plug_postinit) cfperl_closePlugin;
350 i = initfunc("2.0", cfapi_get_hooks); 215 i = initfunc ("2.0", cfapi_get_hooks);
351 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 216 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
352 for (i = 0; i < NR_EVENTS; i++) 217 for (i = 0; i < NR_EVENTS; i++)
353 cp->gevent[i] = NULL; 218 cp->gevent[i] = NULL;
354 cp->eventfunc = 0; 219 cp->eventfunc = 0;
355 cp->propfunc = propfunc; 220 cp->propfunc = propfunc;
356 cp->closefunc = closefunc; 221 cp->closefunc = closefunc;
357 cp->libptr = 0; 222 cp->libptr = 0;
358 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 223 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
359 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 224 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
360 cp->next = NULL; 225 cp->next = NULL;
361 cp->prev = NULL; 226 cp->prev = NULL;
362 if (plugins_list == NULL) { 227 if (plugins_list == NULL)
228 {
363 plugins_list = cp; 229 plugins_list = cp;
364 } else { 230 }
231 else
232 {
365 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 233 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
366 ; 234 ;
367 ccp->next = cp; 235 ccp->next = cp;
368 cp->prev = ccp; 236 cp->prev = ccp;
369 } 237 }
370 postfunc(); 238 postfunc ();
371 plugin_number++; 239 plugin_number++;
372 return 0; 240 return 0;
373} 241}
374 242
243int
375int plugins_init_plugin(const char* libfile) 244plugins_init_plugin (const char *libfile)
376{ 245{
377 return 0; 246 return 0;
378 247
379 LIBPTRTYPE ptr; 248 LIBPTRTYPE ptr;
380 f_plug_init initfunc; 249 f_plug_init initfunc;
381 f_plug_api propfunc; 250 f_plug_api propfunc;
382 f_plug_api eventfunc; 251 f_plug_api eventfunc;
383 f_plug_postinit postfunc; 252 f_plug_postinit postfunc;
384 f_plug_postinit closefunc; 253 f_plug_postinit closefunc;
385 int i; 254 int i;
386 crossfire_plugin* cp; 255 crossfire_plugin *cp;
387 crossfire_plugin* ccp; 256 crossfire_plugin *ccp;
388 257
389 /* Open the plugin lib and load the required functions */ 258 /* Open the plugin lib and load the required functions */
390 ptr = plugins_dlopen(libfile); 259 ptr = plugins_dlopen (libfile);
391 if (ptr == NULL) { 260 if (ptr == NULL)
261 {
392 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 262 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
393 return -1; 263 return -1;
394 } 264 }
395 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 265 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
396 if (initfunc == NULL) { 266 if (initfunc == NULL)
267 {
397 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 268 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
398 libfile, plugins_dlerror());
399 plugins_dlclose(ptr); 269 plugins_dlclose (ptr);
400 return -1; 270 return -1;
401 } 271 }
402 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 272 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
403 if (propfunc == NULL) { 273 if (propfunc == NULL)
274 {
404 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 275 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
405 libfile, plugins_dlerror());
406 plugins_dlclose(ptr); 276 plugins_dlclose (ptr);
407 return -1; 277 return -1;
408 } 278 }
409 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 279 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
410 if (eventfunc == NULL) { 280 if (eventfunc == NULL)
281 {
411 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 282 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
412 libfile, plugins_dlerror());
413 plugins_dlclose(ptr); 283 plugins_dlclose (ptr);
414 return -1; 284 return -1;
415 } 285 }
416 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 286 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
417 if (postfunc == NULL) { 287 if (postfunc == NULL)
288 {
418 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 289 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
419 libfile, plugins_dlerror());
420 plugins_dlclose(ptr); 290 plugins_dlclose (ptr);
421 return -1; 291 return -1;
422 } 292 }
423 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 293 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
424 if (postfunc == NULL) { 294 if (postfunc == NULL)
295 {
425 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 296 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
426 libfile, plugins_dlerror());
427 plugins_dlclose(ptr); 297 plugins_dlclose (ptr);
428 return -1; 298 return -1;
429 } 299 }
430 i = initfunc("2.0", cfapi_get_hooks); 300 i = initfunc ("2.0", cfapi_get_hooks);
431 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 301 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
432 for (i = 0; i < NR_EVENTS; i++) 302 for (i = 0; i < NR_EVENTS; i++)
433 cp->gevent[i] = NULL; 303 cp->gevent[i] = NULL;
434 cp->eventfunc = eventfunc; 304 cp->eventfunc = eventfunc;
435 cp->propfunc = propfunc; 305 cp->propfunc = propfunc;
436 cp->closefunc = closefunc; 306 cp->closefunc = closefunc;
437 cp->libptr = ptr; 307 cp->libptr = ptr;
438 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 308 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
439 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 309 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
440 cp->next = NULL; 310 cp->next = NULL;
441 cp->prev = NULL; 311 cp->prev = NULL;
442 if (plugins_list == NULL) { 312 if (plugins_list == NULL)
313 {
443 plugins_list = cp; 314 plugins_list = cp;
444 } else { 315 }
316 else
317 {
445 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 318 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
446 ; 319 ;
447 ccp->next = cp; 320 ccp->next = cp;
448 cp->prev = ccp; 321 cp->prev = ccp;
449 } 322 }
450 postfunc(); 323 postfunc ();
451 plugin_number++; 324 plugin_number++;
452 return 0; 325 return 0;
453} 326}
454 327
328void *
455void* cfapi_get_hooks(int* type, ...) 329cfapi_get_hooks (int *type, ...)
456{ 330{
457 va_list args; 331 va_list args;
458 int request_type; 332 int request_type;
459 char* buf; 333 char *buf;
460 int fid; 334 int fid;
461 f_plug_api rv; 335 f_plug_api rv;
462 int i; 336 int i;
463 337
464 va_start(args, type); 338 va_start (args, type);
465 request_type = va_arg(args, int); 339 request_type = va_arg (args, int);
340
466 if (request_type == 0) { /* By nr */ 341 if (request_type == 0)
342 { /* By nr */
467 fid = va_arg(args, int); 343 fid = va_arg (args, int);
344
468 if (fid < 0 || fid >= NR_OF_HOOKS) { 345 if (fid < 0 || fid >= NR_OF_HOOKS)
346 {
469 rv = NULL; 347 rv = NULL;
470 *type = CFAPI_NONE; 348 *type = CFAPI_NONE;
471 } else {
472 rv = plug_hooks[fid].func;
473 *type = CFAPI_FUNC;
474 } 349 }
475 } else { /* by name */ 350 else
351 {
352 rv = plug_hooks[fid].func;
353 *type = CFAPI_FUNC;
354 }
355 }
356 else
357 { /* by name */
476 buf = va_arg(args, char*); 358 buf = va_arg (args, char *);
359
477 rv = NULL; 360 rv = NULL;
478 for (i = 0; i < NR_OF_HOOKS; i++) { 361 for (i = 0; i < NR_OF_HOOKS; i++)
362 {
479 if (!strcmp(buf, plug_hooks[i].fname)) { 363 if (!strcmp (buf, plug_hooks[i].fname))
364 {
480 rv = plug_hooks[i].func; 365 rv = plug_hooks[i].func;
481 *type = CFAPI_FUNC; 366 *type = CFAPI_FUNC;
482 break; 367 break;
483 } 368 }
484 } 369 }
485 if (rv == NULL) { 370 if (rv == NULL)
371 {
486 *type = CFAPI_NONE; 372 *type = CFAPI_NONE;
487 } 373 }
488 } 374 }
489 va_end(args); 375 va_end (args);
490 return (void*)rv; 376 return (void *) rv;
491} 377}
492 378
379int
493int plugins_remove_plugin(const char* id) 380plugins_remove_plugin (const char *id)
494{ 381{
495 crossfire_plugin* cp; 382 crossfire_plugin *cp;
496 383
497 if (plugins_list == NULL) 384 if (plugins_list == NULL)
498 return -1; 385 return -1;
499 386
500 for (cp = plugins_list; cp != NULL; cp = cp->next) { 387 for (cp = plugins_list; cp != NULL; cp = cp->next)
388 {
501 if (!strcmp(id, cp->id) && cp->libptr) { 389 if (!strcmp (id, cp->id) && cp->libptr)
390 {
502 crossfire_plugin* n; 391 crossfire_plugin *n;
503 crossfire_plugin* p; 392 crossfire_plugin *p;
393
504 n = cp->next; 394 n = cp->next;
505 p = cp->prev; 395 p = cp->prev;
506 plugins_dlclose(cp->libptr); 396 plugins_dlclose (cp->libptr);
507 if (n != NULL) { 397 if (n != NULL)
398 {
508 if (p != NULL) { 399 if (p != NULL)
400 {
509 n->prev = p; 401 n->prev = p;
510 p->next = n; 402 p->next = n;
511 } else {
512 n->prev = NULL;
513 plugins_list = n;
514 } 403 }
515 } else {
516 if (p != NULL)
517 p->next = NULL;
518 else 404 else
405 {
406 n->prev = NULL;
519 plugins_list = NULL; 407 plugins_list = n;
520 }
521 free(cp);
522 plugin_number --;
523 return 0;
524 }
525 }
526 return -1;
527}
528
529crossfire_plugin* plugins_find_plugin(const char* id)
530{
531 crossfire_plugin* cp;
532
533 if (plugins_list == NULL)
534 return NULL;
535
536 for (cp = plugins_list; cp != NULL; cp = cp->next) {
537 if (!strcmp(id, cp->id)) {
538 return cp;
539 }
540 }
541 return NULL;
542}
543
544/*****************************************************************************/
545/* Displays a list of loaded plugins (keystrings and description) in the */
546/* game log window. */
547/*****************************************************************************/
548void plugins_display_list(object *op)
549{
550 crossfire_plugin* cp;
551
552 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
553 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
554
555 if (plugins_list == NULL)
556 return;
557
558 for (cp = plugins_list; cp != NULL; cp = cp->next) {
559 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
560 }
561}
562
563/* SYSTEM-RELATED HOOKS */
564
565void* cfapi_system_find_animation(int *type, ...)
566{
567 va_list args;
568 static int rv;
569 char* anim;
570 va_start(args, type);
571 anim = va_arg(args, char*);
572 va_end(args);
573
574 rv = find_animation(anim);
575 *type = CFAPI_INT;
576 return &rv;
577}
578
579void* cfapi_system_strdup_local(int *type, ...)
580{
581 va_list args;
582 char* txt;
583 va_start(args, type);
584 txt = va_arg(args, char*);
585 va_end(args);
586 *type = CFAPI_STRING;
587 return strdup_local(txt);
588}
589
590void* cfapi_system_register_global_event(int *type, ...)
591{
592 va_list args;
593 int eventcode;
594 char* pname;
595 f_plug_api hook;
596 crossfire_plugin* cp;
597
598 va_start(args, type);
599 eventcode = va_arg(args, int);
600 pname = va_arg(args, char*);
601 hook = va_arg(args, f_plug_api);
602
603 va_end(args);
604 cp = plugins_find_plugin(pname);
605 cp->gevent[eventcode] = hook;
606 return NULL;
607}
608
609void* cfapi_system_unregister_global_event(int *type, ...)
610{
611 va_list args;
612 int eventcode;
613 char* pname;
614 crossfire_plugin* cp;
615
616 va_start(args, type);
617 eventcode = va_arg(args, int);
618 pname = va_arg(args, char*);
619
620 cp = plugins_find_plugin(pname);
621 cp->gevent[eventcode] = NULL;
622
623 va_end(args);
624 return NULL;
625}
626
627void* cfapi_system_add_string(int *type, ...)
628{
629 va_list args;
630 const char* str;
631 char* rv;
632
633 va_start(args, type);
634 str = va_arg(args, char*);
635 va_end(args);
636
637 rv = (char*)add_string(str);
638 *type = CFAPI_STRING;
639 return rv;
640}
641
642void* cfapi_system_remove_string(int *type, ...)
643{
644 va_list args;
645 char* str;
646
647 va_start(args, type);
648 str = va_arg(args, char*);
649 va_end(args);
650
651 free_string(str);
652 *type = CFAPI_NONE;
653 return NULL;
654}
655void* cfapi_system_check_path(int* type, ...)
656{
657 va_list args;
658 static int rv;
659 char* name;
660 int prepend_dir;
661
662 va_start(args, type);
663
664 name = va_arg(args, char*);
665 prepend_dir = va_arg(args, int);
666
667 rv = check_path(name, prepend_dir);
668
669 va_end(args);
670 *type = CFAPI_INT;
671 return &rv;
672}
673
674void* cfapi_system_re_cmp(int* type, ...)
675{
676 va_list args;
677 char* rv;
678 const char* str;
679 const char* regexp;
680
681 va_start(args, type);
682
683 str = va_arg(args, char*);
684 regexp = va_arg(args, char*);
685
686 rv = (char*)re_cmp(str, regexp);
687
688 va_end(args);
689 *type = CFAPI_STRING;
690 return rv;
691}
692
693void* cfapi_system_directory(int* type, ...)
694{
695 va_list args;
696 int dirtype;
697
698 va_start(args, type);
699
700 dirtype = va_arg(args, int);
701 va_end(args);
702
703 *type = CFAPI_STRING;
704
705 switch (dirtype)
706 {
707 case 0:
708 return settings.mapdir;
709 break;
710
711 case 1:
712 return settings.uniquedir;
713 break;
714
715 case 2:
716 return settings.tmpdir;
717 break;
718
719 case 3:
720 return settings.confdir;
721 break;
722
723 case 4:
724 return settings.localdir;
725 break;
726
727 case 5:
728 return settings.playerdir;
729 break;
730
731 case 6:
732 return settings.datadir;
733 break;
734 }
735
736 *type = CFAPI_NONE;
737 return NULL;
738}
739
740
741/* MAP RELATED HOOKS */
742
743void* cfapi_map_get_map(int* type, ...)
744{
745 va_list args;
746 mapstruct* rv;
747 int ctype;
748 int x, y;
749 sint16 nx, ny;
750 char* name;
751 mapstruct* m;
752
753 va_start(args, type);
754
755 ctype = va_arg(args, int);
756
757 switch (ctype)
758 {
759 case 0:
760 x = va_arg(args, int);
761 y = va_arg(args, int);
762 rv = get_empty_map(x, y);
763 break;
764
765 case 1:
766 name = va_arg(args, char*);
767 x = va_arg(args, int);
768 rv = ready_map_name(name, x);
769 break;
770
771 case 2:
772 m = va_arg(args, mapstruct*);
773 nx = va_arg(args, int);
774 ny = va_arg(args, int);
775 rv = get_map_from_coord(m, &nx, &ny);
776 break;
777
778 case 3:
779 rv = first_map;
780 break;
781
782 default:
783 *type = CFAPI_NONE;
784 va_end(args);
785 return NULL;
786 break;
787 }
788 va_end(args);
789 *type = CFAPI_PMAP;
790 return rv;
791}
792void* cfapi_map_has_been_loaded(int* type, ...)
793{
794 va_list args;
795 mapstruct* map;
796 char* string;
797
798 va_start(args, type);
799 string = va_arg(args, char*);
800 map = has_been_loaded(string);
801 va_end(args);
802 *type = CFAPI_PMAP;
803 return map;
804}
805void* cfapi_map_create_path(int* type, ...)
806{
807 va_list args;
808 int ctype;
809 const char* str;
810 char* rv;
811 va_start(args, type);
812
813 ctype = va_arg(args, int);
814 str = va_arg(args, char*);
815 *type = CFAPI_STRING;
816
817 switch (ctype)
818 {
819 case 0:
820 rv = (char*)create_pathname(str);
821 break;
822
823 case 1:
824 rv = (char*)create_overlay_pathname(str);
825 break;
826
827 /*case 2:
828 rv = create_items_path(str);
829 break;*/
830
831 default:
832 rv = NULL;
833 *type = CFAPI_NONE;
834 break;
835 }
836 va_end(args);
837 return rv;
838}
839void* cfapi_map_get_map_property(int* type, ...)
840{
841 va_list args;
842 int x, y;
843 sint16 nx, ny;
844 mapstruct* map;
845 mapstruct* newmap;
846 static int rv;
847 int property;
848 char* buf;
849
850 va_start(args, type);
851
852 property = va_arg(args, int);
853 switch (property)
854 {
855 case CFAPI_MAP_PROP_FLAGS:
856 map = va_arg(args, mapstruct*);
857 newmap = va_arg(args, mapstruct*);
858 x = va_arg(args, int);
859 y = va_arg(args, int);
860 nx = va_arg(args, int);
861 ny = va_arg(args, int);
862 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
863 va_end(args);
864 *type = CFAPI_INT;
865 return &rv;
866 break;
867
868 case CFAPI_MAP_PROP_DIFFICULTY:
869 map = va_arg(args, mapstruct*);
870 rv = calculate_difficulty(map);
871 va_end(args);
872 *type = CFAPI_INT;
873 return &rv;
874 break;
875
876 case CFAPI_MAP_PROP_PATH:
877 map = va_arg(args, mapstruct*);
878 buf = map->path;
879 *type = CFAPI_STRING;
880 va_end(args);
881 return buf;
882 break;
883
884 case CFAPI_MAP_PROP_TMPNAME:
885 map = va_arg(args, mapstruct*);
886 buf = map->tmpname;
887 *type = CFAPI_STRING;
888 va_end(args);
889 return buf;
890 break;
891
892 case CFAPI_MAP_PROP_NAME:
893 map = va_arg(args, mapstruct*);
894 buf = map->name;
895 *type = CFAPI_STRING;
896 va_end(args);
897 return buf;
898 break;
899
900 case CFAPI_MAP_PROP_RESET_TIME:
901 map = va_arg(args, mapstruct*);
902 rv = map->reset_time;
903 *type = CFAPI_INT;
904 va_end(args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_RESET_TIMEOUT:
909 map = va_arg(args, mapstruct*);
910 rv = map->reset_timeout;
911 *type = CFAPI_INT;
912 va_end(args);
913 return &rv;
914 break;
915
916 case CFAPI_MAP_PROP_PLAYERS:
917 map = va_arg(args, mapstruct*);
918 rv = map->players;
919 *type = CFAPI_INT;
920 va_end(args);
921 return &rv;
922 break;
923
924 case CFAPI_MAP_PROP_DARKNESS:
925 map = va_arg(args, mapstruct*);
926 rv = map->darkness;
927 *type = CFAPI_INT;
928 va_end(args);
929 return &rv;
930 break;
931
932 case CFAPI_MAP_PROP_WIDTH:
933 map = va_arg(args, mapstruct*);
934 rv = map->width;
935 *type = CFAPI_INT;
936 va_end(args);
937 return &rv;
938 break;
939
940 case CFAPI_MAP_PROP_HEIGHT:
941 map = va_arg(args, mapstruct*);
942 rv = map->height;
943 *type = CFAPI_INT;
944 va_end(args);
945 return &rv;
946 break;
947
948 case CFAPI_MAP_PROP_ENTER_X:
949 map = va_arg(args, mapstruct*);
950 rv = map->enter_x;
951 *type = CFAPI_INT;
952 va_end(args);
953 return &rv;
954 break;
955
956 case CFAPI_MAP_PROP_ENTER_Y:
957 map = va_arg(args, mapstruct*);
958 rv = map->enter_y;
959 *type = CFAPI_INT;
960 va_end(args);
961 return &rv;
962 break;
963
964 case CFAPI_MAP_PROP_TEMPERATURE:
965 map = va_arg(args, mapstruct*);
966 rv = map->temp;
967 *type = CFAPI_INT;
968 va_end(args);
969 return &rv;
970 break;
971
972 case CFAPI_MAP_PROP_PRESSURE:
973 map = va_arg(args, mapstruct*);
974 rv = map->pressure;
975 *type = CFAPI_INT;
976 va_end(args);
977 return &rv;
978 break;
979
980 case CFAPI_MAP_PROP_HUMIDITY:
981 map = va_arg(args, mapstruct*);
982 rv = map->humid;
983 *type = CFAPI_INT;
984 va_end(args);
985 return &rv;
986 break;
987
988 case CFAPI_MAP_PROP_WINDSPEED:
989 map = va_arg(args, mapstruct*);
990 rv = map->windspeed;
991 *type = CFAPI_INT;
992 va_end(args);
993 return &rv;
994 break;
995
996 case CFAPI_MAP_PROP_WINDDIR:
997 map = va_arg(args, mapstruct*);
998 rv = map->winddir;
999 *type = CFAPI_INT;
1000 va_end(args);
1001 return &rv;
1002 break;
1003
1004 case CFAPI_MAP_PROP_SKY:
1005 map = va_arg(args, mapstruct*);
1006 rv = map->sky;
1007 *type = CFAPI_INT;
1008 va_end(args);
1009 return &rv;
1010 break;
1011
1012 case CFAPI_MAP_PROP_WPARTX:
1013 map = va_arg(args, mapstruct*);
1014 rv = map->wpartx;
1015 *type = CFAPI_INT;
1016 va_end(args);
1017 return &rv;
1018 break;
1019
1020 case CFAPI_MAP_PROP_WPARTY:
1021 map = va_arg(args, mapstruct*);
1022 rv = map->wparty;
1023 *type = CFAPI_INT;
1024 va_end(args);
1025 return &rv;
1026 break;
1027
1028 case CFAPI_MAP_PROP_MESSAGE:
1029 map = va_arg(args, mapstruct*);
1030 buf = map->msg;
1031 *type = CFAPI_STRING;
1032 va_end(args);
1033 return buf;
1034 break;
1035
1036 case CFAPI_MAP_PROP_NEXT:
1037 map = va_arg(args, mapstruct*);
1038 *type = CFAPI_PMAP;
1039 va_end(args);
1040 return map->next;
1041 break;
1042
1043 case CFAPI_MAP_PROP_REGION:
1044 map = va_arg(args, mapstruct*);
1045 *type = CFAPI_PREGION;
1046 va_end(args);
1047 return get_region_by_map(map);
1048 break;
1049
1050 default:
1051 *type = CFAPI_NONE;
1052 va_end(args);
1053 return NULL;
1054 break;
1055 }
1056}
1057
1058void* cfapi_map_set_map_property(int* type, ...)
1059{
1060 va_list args;
1061 static int rv;
1062 mapstruct* map;
1063 int val;
1064 int property;
1065
1066 va_start(args, type);
1067
1068 property = va_arg(args, int);
1069
1070 switch (property)
1071 {
1072 case CFAPI_MAP_PROP_LIGHT:
1073 map = va_arg(args, mapstruct*);
1074 val = va_arg(args, int);
1075 rv = change_map_light(map, val);
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_RESET_TIME:
1082 map = va_arg(args, mapstruct*);
1083 *type = CFAPI_NONE;
1084 va_end(args);
1085 return NULL;
1086 break;
1087
1088 default:
1089 *type = CFAPI_NONE;
1090 va_end(args);
1091 return NULL;
1092 break;
1093 }
1094}
1095void* cfapi_map_out_of_map(int* type, ...)
1096{
1097 va_list args;
1098 static int rv;
1099 mapstruct* map;
1100 int x, y;
1101
1102 va_start(args, type);
1103 map = va_arg(args, mapstruct*);
1104 x = va_arg(args, int);
1105 y = va_arg(args, int);
1106
1107 rv = out_of_map(map, x, y);
1108 va_end(args);
1109 *type = CFAPI_INT;
1110 return &rv;
1111}
1112void* cfapi_map_update_position(int* type, ...)
1113{
1114 va_list args;
1115 mapstruct* map;
1116 int x, y;
1117
1118 va_start(args, type);
1119
1120 map = va_arg(args, mapstruct*);
1121 x = va_arg(args, int);
1122 y = va_arg(args, int);
1123
1124 update_position(map, x, y);
1125 va_end(args);
1126 *type = CFAPI_NONE;
1127 return NULL;
1128}
1129void* cfapi_map_delete_map(int* type, ...)
1130{
1131 va_list args;
1132 mapstruct* map;
1133 va_start(args, type);
1134
1135 map = va_arg(args, mapstruct*);
1136
1137 delete_map(map);
1138
1139 va_end(args);
1140 *type = CFAPI_NONE;
1141 return NULL;
1142}
1143void* cfapi_map_message(int* type, ...)
1144{
1145 va_list args;
1146 mapstruct* map;
1147 char* string;
1148 int color;
1149
1150 va_start(args, type);
1151 map = va_arg(args, mapstruct*);
1152 string = va_arg(args, char*);
1153 color = va_arg(args, int);
1154 va_end(args);
1155
1156 new_info_map(color, map, string);
1157 *type = CFAPI_NONE;
1158 return NULL;
1159}
1160void* cfapi_map_get_object_at(int* type, ...)
1161{
1162 va_list args;
1163 mapstruct* map;
1164 int x, y;
1165 object* rv;
1166
1167 va_start(args, type);
1168 map = va_arg(args, mapstruct*);
1169 x = va_arg(args, int);
1170 y = va_arg(args, int);
1171 va_end(args);
1172
1173 rv = get_map_ob(map, x, y);
1174 *type = CFAPI_POBJECT;
1175 return rv;
1176}
1177void* cfapi_map_get_flags(int* type, ...)
1178{
1179 va_list args;
1180 sint16 x, y;
1181 sint16 *nx, *ny;
1182 static mapstruct* map;
1183 mapstruct** newmap;
1184 static int rv;
1185
1186 va_start(args, type);
1187
1188 map = va_arg(args, mapstruct*);
1189 newmap = va_arg(args, mapstruct**);
1190 x = va_arg(args, int);
1191 y = va_arg(args, int);
1192 nx = va_arg(args, sint16*);
1193 ny = va_arg(args, sint16*);
1194 va_end(args);
1195
1196 rv = get_map_flags(map, newmap, x, y, nx, ny);
1197
1198 *type = CFAPI_INT;
1199 return &rv;
1200}
1201void* cfapi_map_present_arch_by_name(int* type, ...)
1202{
1203 va_list args;
1204 object* rv;
1205 int x, y;
1206 mapstruct* map;
1207 char* msg;
1208
1209 va_start(args, type);
1210
1211 msg = va_arg(args, char*);
1212 map = va_arg(args, mapstruct*);
1213 x = va_arg(args, int);
1214 y = va_arg(args, int);
1215
1216 va_end(args);
1217
1218 rv = present_arch(find_archetype(msg), map, x, y);
1219 *type = CFAPI_POBJECT;
1220 return rv;
1221}
1222
1223/* OBJECT-RELATED HOOKS */
1224
1225void* cfapi_object_move(int* type, ...)
1226{
1227 va_list args;
1228 int kind;
1229 object* op;
1230 object* activator;
1231 player* pl;
1232 int direction;
1233 static int rv=0;
1234
1235 va_start(args, type);
1236 kind = va_arg(args, int);
1237 switch (kind)
1238 {
1239 case 0:
1240 op = va_arg(args, object*);
1241 direction = va_arg(args, int);
1242 activator = va_arg(args, object*);
1243 va_end(args);
1244 rv = move_ob(op, direction, activator);
1245 break;
1246
1247 case 1:
1248 pl = va_arg(args, player*);
1249 direction = va_arg(args, int);
1250 va_end(args);
1251 rv = move_player(pl->ob, direction);
1252 break;
1253 }
1254 *type = CFAPI_INT;
1255 return &rv;
1256}
1257
1258void* cfapi_object_get_key(int* type, ...)
1259{
1260 va_list args;
1261 char* rv;
1262 char* keyname;
1263 object* op;
1264
1265 va_start(args, type);
1266 op = va_arg(args, object*);
1267 keyname = va_arg(args, char*);
1268 va_end(args);
1269
1270 rv = (char*)get_ob_key_value(op, keyname);
1271 *type = CFAPI_STRING;
1272 return rv;
1273}
1274void* cfapi_object_set_key(int* type, ...)
1275{
1276 va_list args;
1277 char* keyname;
1278 char* value;
1279 object* op;
1280
1281 va_start(args, type);
1282 op = va_arg(args, object*);
1283 keyname = va_arg(args, char*);
1284 value = va_arg(args, char*);
1285 va_end(args);
1286
1287 set_ob_key_value(op, keyname, value, 0);
1288 *type = CFAPI_NONE;
1289 return NULL;
1290}
1291void* cfapi_object_get_property(int* type, ...)
1292{
1293 va_list args;
1294 int property;
1295 object* op;
1296 void* rv;
1297 static int ri;
1298
1299 va_start(args, type);
1300
1301 op = va_arg(args, object*);
1302 property = va_arg(args, int);
1303 rv = NULL;
1304 if (op != NULL) {
1305 switch (property)
1306 {
1307 case CFAPI_OBJECT_PROP_OB_ABOVE:
1308 rv = op->above;
1309 *type = CFAPI_POBJECT;
1310 break;
1311
1312 case CFAPI_OBJECT_PROP_OB_BELOW:
1313 rv = op->below;
1314 *type = CFAPI_POBJECT;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1318 rv = op->active_next;
1319 *type = CFAPI_POBJECT;
1320 break;
1321
1322 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1323 rv = op->active_prev;
1324 *type = CFAPI_POBJECT;
1325 break;
1326
1327 case CFAPI_OBJECT_PROP_INVENTORY:
1328 rv = op->inv;
1329 *type = CFAPI_POBJECT;
1330 break;
1331
1332 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1333 rv = op->env;
1334 *type = CFAPI_POBJECT;
1335 break;
1336
1337 case CFAPI_OBJECT_PROP_HEAD:
1338 rv = op->head;
1339 *type = CFAPI_POBJECT;
1340 break;
1341
1342 case CFAPI_OBJECT_PROP_CONTAINER:
1343 rv = op->container;
1344 *type = CFAPI_POBJECT;
1345 break;
1346
1347 case CFAPI_OBJECT_PROP_MAP:
1348 rv = op->map;
1349 *type = CFAPI_PMAP;
1350 break;
1351
1352 case CFAPI_OBJECT_PROP_COUNT:
1353 ri = op->count; rv = &ri;
1354 *type = CFAPI_INT;
1355 break;
1356
1357 case CFAPI_OBJECT_PROP_REFCOUNT:
1358 ri = op->refcount; rv = &ri;
1359 *type = CFAPI_INT;
1360 break;
1361
1362 case CFAPI_OBJECT_PROP_NAME:
1363 rv = query_name(op);
1364 *type = CFAPI_STRING;
1365 break;
1366
1367 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1368 rv = (char*)op->name_pl;
1369 *type = CFAPI_STRING;
1370 break;
1371
1372 case CFAPI_OBJECT_PROP_TITLE:
1373 rv = (char*)op->title;
1374 *type = CFAPI_STRING;
1375 break;
1376
1377 case CFAPI_OBJECT_PROP_RACE:
1378 rv = (char*)op->race;
1379 *type = CFAPI_STRING;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_SLAYING:
1383 rv = (char*)op->slaying;
1384 *type = CFAPI_STRING;
1385 break;
1386
1387 case CFAPI_OBJECT_PROP_SKILL:
1388 rv = (char*)op->skill;
1389 *type = CFAPI_STRING;
1390 break;
1391
1392 case CFAPI_OBJECT_PROP_MESSAGE:
1393 rv = (char*)op->msg;
1394 if (rv == NULL)
1395 rv = (void*)"";
1396 *type = CFAPI_STRING;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_LORE:
1400 rv = (char*)op->lore;
1401 *type = CFAPI_STRING;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_X:
1405 ri = op->x;
1406 rv = &ri;
1407 *type = CFAPI_INT;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_Y:
1411 ri = op->y;
1412 rv = &ri;
1413 *type = CFAPI_INT;
1414 break;
1415
1416 case CFAPI_OBJECT_PROP_SPEED:
1417 rv = &op->speed;
1418 *type = CFAPI_DOUBLE;
1419 break;
1420
1421 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1422 rv = &op->speed_left;
1423 *type = CFAPI_DOUBLE;
1424 break;
1425
1426 case CFAPI_OBJECT_PROP_NROF:
1427 ri = op->nrof; rv = &ri;
1428 *type = CFAPI_INT;
1429 break;
1430
1431 case CFAPI_OBJECT_PROP_DIRECTION:
1432 ri = op->direction; rv = &ri;
1433 *type = CFAPI_INT;
1434 break;
1435
1436 case CFAPI_OBJECT_PROP_FACING:
1437 ri = op->facing; rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_TYPE:
1442 ri = op->type; rv = &ri;
1443 *type = CFAPI_INT;
1444 break;
1445
1446 case CFAPI_OBJECT_PROP_SUBTYPE:
1447 ri = op->subtype; rv = &ri;
1448 *type = CFAPI_INT;
1449 break;
1450
1451 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1452 ri = op->client_type; rv = &ri;
1453 *type = CFAPI_INT;
1454 break;
1455
1456 case CFAPI_OBJECT_PROP_RESIST:
1457 {
1458 int idx;
1459 idx = va_arg(args, int);
1460 ri = op->resist[idx]; rv = &ri;
1461 }
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1466 ri = op->attacktype; rv = &ri;
1467 *type = CFAPI_INT;
1468 break;
1469
1470 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1471 ri = op->path_attuned; rv = &ri;
1472 *type = CFAPI_INT;
1473 break;
1474
1475 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1476 ri = op->path_repelled; rv = &ri;
1477 *type = CFAPI_INT;
1478 break;
1479
1480 case CFAPI_OBJECT_PROP_PATH_DENIED:
1481 ri = op->path_denied; rv = &ri;
1482 *type = CFAPI_INT;
1483 break;
1484
1485 case CFAPI_OBJECT_PROP_MATERIAL:
1486 ri = op->material; rv = &ri;
1487 *type = CFAPI_INT;
1488 break;
1489
1490 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1491 rv = (char*)op->materialname;
1492 *type = CFAPI_STRING;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_MAGIC:
1496 ri = op->magic; rv = &ri;
1497 *type = CFAPI_INT;
1498 break;
1499
1500 case CFAPI_OBJECT_PROP_VALUE:
1501 ri = op->value; rv = &ri;
1502 *type = CFAPI_INT;
1503 break;
1504
1505 case CFAPI_OBJECT_PROP_LEVEL:
1506 ri = op->level; rv = &ri;
1507 *type = CFAPI_INT;
1508 break;
1509
1510 case CFAPI_OBJECT_PROP_LAST_HEAL:
1511 ri = op->last_heal; rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_LAST_SP:
1516 ri = op->last_sp; rv = &ri;
1517 *type = CFAPI_INT;
1518 break;
1519
1520 case CFAPI_OBJECT_PROP_LAST_GRACE:
1521 ri = op->last_grace; rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_LAST_EAT:
1526 ri = op->last_eat; rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1531 ri = op->invisible; rv = &ri;
1532 *type = CFAPI_INT;
1533 break;
1534
1535 case CFAPI_OBJECT_PROP_PICK_UP:
1536 ri = op->pick_up; rv = &ri;
1537 *type = CFAPI_INT;
1538 break;
1539
1540 case CFAPI_OBJECT_PROP_ITEM_POWER:
1541 ri = op->item_power; rv = &ri;
1542 *type = CFAPI_INT;
1543 break;
1544
1545 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1546 ri = op->gen_sp_armour; rv = &ri;
1547 *type = CFAPI_INT;
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_WEIGHT:
1551 ri = op->weight; rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1556 ri = op->weight_limit; rv = &ri;
1557 *type = CFAPI_INT;
1558 break;
1559
1560 case CFAPI_OBJECT_PROP_CARRYING:
1561 ri = op->carrying; rv = &ri;
1562 *type = CFAPI_INT;
1563 break;
1564
1565 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1566 ri = op->glow_radius; rv = &ri;
1567 *type = CFAPI_INT;
1568 break;
1569
1570 case CFAPI_OBJECT_PROP_PERM_EXP:
1571 rv = &op->perm_exp;
1572 *type = CFAPI_LONG;
1573 break;
1574
1575 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1576 rv = op->current_weapon;
1577 *type = CFAPI_POBJECT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_ENEMY:
1581 rv = op->enemy;
1582 *type = CFAPI_POBJECT;
1583 break;
1584
1585 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1586 rv = op->attacked_by;
1587 *type = CFAPI_POBJECT;
1588 break;
1589
1590 case CFAPI_OBJECT_PROP_RUN_AWAY:
1591 ri = op->run_away; rv = &ri;
1592 *type = CFAPI_INT;
1593 break;
1594
1595 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1596 rv = op->chosen_skill;
1597 *type = CFAPI_POBJECT;
1598 break;
1599
1600 case CFAPI_OBJECT_PROP_HIDDEN:
1601 ri = op->hide; rv = &ri;
1602 *type = CFAPI_INT;
1603 break;
1604
1605 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1606 ri = op->move_status; rv = &ri;
1607 *type = CFAPI_INT;
1608 break;
1609
1610 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1611 ri = op->attack_movement; rv = &ri;
1612 *type = CFAPI_INT;
1613 break;
1614
1615 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1616 rv = op->spellitem;
1617 *type = CFAPI_POBJECT;
1618 break;
1619
1620 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1621 rv = &op->expmul;
1622 *type = CFAPI_DOUBLE;
1623 break;
1624
1625 case CFAPI_OBJECT_PROP_ARCHETYPE:
1626 rv = op->arch;
1627 *type = CFAPI_PARCH;
1628 break;
1629
1630 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1631 rv = op->other_arch;
1632 *type = CFAPI_PARCH;
1633 break;
1634
1635 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1636 rv = (char*)op->custom_name;
1637 *type = CFAPI_STRING;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1641 ri = op->anim_speed; rv = &ri;
1642 *type = CFAPI_INT;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_FRIENDLY:
1646 ri = is_friendly(op);
1647 rv = &ri;
1648 *type = CFAPI_INT;
1649 break;
1650
1651 case CFAPI_OBJECT_PROP_SHORT_NAME:
1652 rv = (char*)query_short_name(op);
1653 *type = CFAPI_STRING;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_BASE_NAME:
1657 {
1658 int i;
1659 i = va_arg(args, int);
1660 rv = (char*)query_base_name(op, i);
1661 *type = CFAPI_STRING;
1662 }
1663 break;
1664
1665 case CFAPI_OBJECT_PROP_MAGICAL:
1666 ri = is_magical(op);
1667 rv = &ri;
1668 *type = CFAPI_INT;
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_LUCK:
1672 ri = op->stats.luck; rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_EXP:
1677 rv = &op->stats.exp;
1678 *type = CFAPI_LONG;
1679 break;
1680
1681 case CFAPI_OBJECT_PROP_OWNER:
1682 rv = get_owner(op);
1683 *type = CFAPI_POBJECT;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_PRESENT:
1687 {
1688 int stype;
1689 rv = 0;
1690 stype = va_arg(args, int);
1691 switch (stype) {
1692
1693 unsigned char ptype;
1694 char* buf;
1695 archetype* at;
1696
1697 case 0: /* present_in_ob */
1698 ptype = (unsigned char)(va_arg(args, int));
1699 rv = present_in_ob(ptype, op);
1700 break;
1701
1702 case 1: /* present_in_ob_by_name */
1703 ptype = (unsigned char)(va_arg(args, int));
1704 buf = va_arg(args, char*);
1705 rv = present_in_ob_by_name(ptype, buf, op);
1706 break;
1707
1708 case 2: /* present_arch_in_ob */
1709 at = va_arg(args, archetype*);
1710 rv = present_arch_in_ob(at, op);
1711 break;
1712 } 408 }
1713 } 409 }
1714 *type = CFAPI_POBJECT; 410 else
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CHEATER:
1718 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1719 rv = &ri;
1720 *type = CFAPI_INT;
1721 break;
1722
1723 case CFAPI_OBJECT_PROP_MERGEABLE:
1724 { 411 {
1725 object* op2; 412 if (p != NULL)
413 p->next = NULL;
414 else
415 plugins_list = NULL;
416 }
417 free (cp);
418 plugin_number--;
419 return 0;
420 }
421 }
422 return -1;
423}
424
425crossfire_plugin *
426plugins_find_plugin (const char *id)
427{
428 crossfire_plugin *cp;
429
430 if (plugins_list == NULL)
431 return NULL;
432
433 for (cp = plugins_list; cp != NULL; cp = cp->next)
434 {
435 if (!strcmp (id, cp->id))
436 {
437 return cp;
438 }
439 }
440 return NULL;
441}
442
443/*****************************************************************************/
444
445/* Displays a list of loaded plugins (keystrings and description) in the */
446
447/* game log window. */
448
449/*****************************************************************************/
450void
451plugins_display_list (object *op)
452{
453 crossfire_plugin *cp;
454
455 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
456 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
457
458 if (plugins_list == NULL)
459 return;
460
461 for (cp = plugins_list; cp != NULL; cp = cp->next)
462 {
463 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
464 }
465}
466
467/* SYSTEM-RELATED HOOKS */
468
469void *
470cfapi_system_find_animation (int *type, ...)
471{
472 va_list args;
473 static int rv;
474 char *anim;
475
476 va_start (args, type);
477 anim = va_arg (args, char *);
478
479 va_end (args);
480
481 rv = find_animation (anim);
482 *type = CFAPI_INT;
483 return &rv;
484}
485
486void *
487cfapi_system_strdup_local (int *type, ...)
488{
489 va_list args;
490 char *txt;
491
492 va_start (args, type);
493 txt = va_arg (args, char *);
494
495 va_end (args);
496 *type = CFAPI_STRING;
497 return strdup_local (txt);
498}
499
500void *
501cfapi_system_register_global_event (int *type, ...)
502{
503 va_list args;
504 int eventcode;
505 char *pname;
506 f_plug_api hook;
507 crossfire_plugin *cp;
508
509 va_start (args, type);
510 eventcode = va_arg (args, int);
511 pname = va_arg (args, char *);
512
513 hook = va_arg (args, f_plug_api);
514
515 va_end (args);
516 cp = plugins_find_plugin (pname);
517 cp->gevent[eventcode] = hook;
518 return NULL;
519}
520
521void *
522cfapi_system_unregister_global_event (int *type, ...)
523{
524 va_list args;
525 int eventcode;
526 char *pname;
527 crossfire_plugin *cp;
528
529 va_start (args, type);
530 eventcode = va_arg (args, int);
531 pname = va_arg (args, char *);
532
533 cp = plugins_find_plugin (pname);
534 cp->gevent[eventcode] = NULL;
535
536 va_end (args);
537 return NULL;
538}
539
540void *
541cfapi_system_check_path (int *type, ...)
542{
543 va_list args;
544 static int rv;
545 char *name;
546 int prepend_dir;
547
548 va_start (args, type);
549
550 name = va_arg (args, char *);
551 prepend_dir = va_arg (args, int);
552
553 rv = check_path (name, prepend_dir);
554
555 va_end (args);
556 *type = CFAPI_INT;
557 return &rv;
558}
559
560void *
561cfapi_system_directory (int *type, ...)
562{
563 va_list args;
564 int dirtype;
565
566 va_start (args, type);
567
568 dirtype = va_arg (args, int);
569
570 va_end (args);
571
572 *type = CFAPI_STRING;
573
574 switch (dirtype)
575 {
576 case 0:
577 return settings.mapdir;
578 break;
579
580 case 1:
581 return settings.uniquedir;
582 break;
583
584 case 2:
585 return settings.tmpdir;
586 break;
587
588 case 3:
589 return settings.confdir;
590 break;
591
592 case 4:
593 return settings.localdir;
594 break;
595
596 case 5:
597 return settings.playerdir;
598 break;
599
600 case 6:
601 return settings.datadir;
602 break;
603 }
604
605 *type = CFAPI_NONE;
606 return NULL;
607}
608
609
610/* MAP RELATED HOOKS */
611
612void *
613cfapi_map_get_map (int *type, ...)
614{
615 va_list args;
616 maptile *rv;
617 int ctype;
618 int x, y;
619 sint16 nx, ny;
620 char *name;
621 maptile *m;
622
623 va_start (args, type);
624
625 ctype = va_arg (args, int);
626
627 switch (ctype)
628 {
629 case 0:
630 x = va_arg (args, int);
631 y = va_arg (args, int);
632
633 rv = get_empty_map (x, y);
634 break;
635
636 case 1:
637 name = va_arg (args, char *);
638 x = va_arg (args, int);
639
640 rv = ready_map_name (name, x);
641 break;
642
643 case 2:
644 m = va_arg (args, maptile *);
645 nx = va_arg (args, int);
646 ny = va_arg (args, int);
647
648 rv = get_map_from_coord (m, &nx, &ny);
649 break;
650
651 case 3:
652 rv = first_map;
653 break;
654
655 default:
656 *type = CFAPI_NONE;
657 va_end (args);
658 return NULL;
659 break;
660 }
661 va_end (args);
662 *type = CFAPI_PMAP;
663 return rv;
664}
665
666void *
667cfapi_map_has_been_loaded (int *type, ...)
668{
669 va_list args;
670 maptile *map;
671 char *string;
672
673 va_start (args, type);
674 string = va_arg (args, char *);
675
676 map = has_been_loaded (string);
677 va_end (args);
678 *type = CFAPI_PMAP;
679 return map;
680}
681
682void *
683cfapi_map_create_path (int *type, ...)
684{
685 va_list args;
686 int ctype;
687 const char *str;
688 char *rv;
689
690 va_start (args, type);
691
692 ctype = va_arg (args, int);
693 str = va_arg (args, char *);
694
695 *type = CFAPI_STRING;
696
697 switch (ctype)
698 {
699 case 0:
700 rv = (char *) create_pathname (str);
701 break;
702
703 case 1:
704 rv = (char *) create_overlay_pathname (str);
705 break;
706
707 /*case 2:
708 rv = create_items_path(str);
709 break; */
710
711 default:
712 rv = NULL;
713 *type = CFAPI_NONE;
714 break;
715 }
716 va_end (args);
717 return rv;
718}
719
720void *
721cfapi_map_get_map_property (int *type, ...)
722{
723 va_list args;
724 int x, y;
725 sint16 nx, ny;
726 maptile *map;
727 maptile *newmap;
728 static int rv;
729 int property;
730 char *buf;
731
732 va_start (args, type);
733
734 property = va_arg (args, int);
735
736 switch (property)
737 {
738 case CFAPI_MAP_PROP_FLAGS:
739 map = va_arg (args, maptile *);
740 newmap = va_arg (args, maptile *);
741 x = va_arg (args, int);
742 y = va_arg (args, int);
743 nx = va_arg (args, int);
744 ny = va_arg (args, int);
745
746 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
747 va_end (args);
748 *type = CFAPI_INT;
749 return &rv;
750 break;
751
752 case CFAPI_MAP_PROP_DIFFICULTY:
753 map = va_arg (args, maptile *);
754
755 rv = calculate_difficulty (map);
756 va_end (args);
757 *type = CFAPI_INT;
758 return &rv;
759 break;
760
761 case CFAPI_MAP_PROP_PATH:
762 map = va_arg (args, maptile *);
763
764 buf = map->path;
765 *type = CFAPI_STRING;
766 va_end (args);
767 return buf;
768 break;
769
770 case CFAPI_MAP_PROP_TMPNAME:
771 map = va_arg (args, maptile *);
772
773 buf = map->tmpname;
774 *type = CFAPI_STRING;
775 va_end (args);
776 return buf;
777 break;
778
779 case CFAPI_MAP_PROP_NAME:
780 map = va_arg (args, maptile *);
781
782 buf = map->name;
783 *type = CFAPI_STRING;
784 va_end (args);
785 return buf;
786 break;
787
788 case CFAPI_MAP_PROP_RESET_TIME:
789 map = va_arg (args, maptile *);
790
791 rv = map->reset_time;
792 *type = CFAPI_INT;
793 va_end (args);
794 return &rv;
795 break;
796
797 case CFAPI_MAP_PROP_RESET_TIMEOUT:
798 map = va_arg (args, maptile *);
799
800 rv = map->reset_timeout;
801 *type = CFAPI_INT;
802 va_end (args);
803 return &rv;
804 break;
805
806 case CFAPI_MAP_PROP_PLAYERS:
807 map = va_arg (args, maptile *);
808
809 rv = map->players;
810 *type = CFAPI_INT;
811 va_end (args);
812 return &rv;
813 break;
814
815 case CFAPI_MAP_PROP_DARKNESS:
816 map = va_arg (args, maptile *);
817
818 rv = map->darkness;
819 *type = CFAPI_INT;
820 va_end (args);
821 return &rv;
822 break;
823
824 case CFAPI_MAP_PROP_WIDTH:
825 map = va_arg (args, maptile *);
826
827 rv = map->width;
828 *type = CFAPI_INT;
829 va_end (args);
830 return &rv;
831 break;
832
833 case CFAPI_MAP_PROP_HEIGHT:
834 map = va_arg (args, maptile *);
835
836 rv = map->height;
837 *type = CFAPI_INT;
838 va_end (args);
839 return &rv;
840 break;
841
842 case CFAPI_MAP_PROP_ENTER_X:
843 map = va_arg (args, maptile *);
844
845 rv = map->enter_x;
846 *type = CFAPI_INT;
847 va_end (args);
848 return &rv;
849 break;
850
851 case CFAPI_MAP_PROP_ENTER_Y:
852 map = va_arg (args, maptile *);
853
854 rv = map->enter_y;
855 *type = CFAPI_INT;
856 va_end (args);
857 return &rv;
858 break;
859
860 case CFAPI_MAP_PROP_TEMPERATURE:
861 map = va_arg (args, maptile *);
862
863 rv = map->temp;
864 *type = CFAPI_INT;
865 va_end (args);
866 return &rv;
867 break;
868
869 case CFAPI_MAP_PROP_PRESSURE:
870 map = va_arg (args, maptile *);
871
872 rv = map->pressure;
873 *type = CFAPI_INT;
874 va_end (args);
875 return &rv;
876 break;
877
878 case CFAPI_MAP_PROP_HUMIDITY:
879 map = va_arg (args, maptile *);
880
881 rv = map->humid;
882 *type = CFAPI_INT;
883 va_end (args);
884 return &rv;
885 break;
886
887 case CFAPI_MAP_PROP_WINDSPEED:
888 map = va_arg (args, maptile *);
889
890 rv = map->windspeed;
891 *type = CFAPI_INT;
892 va_end (args);
893 return &rv;
894 break;
895
896 case CFAPI_MAP_PROP_WINDDIR:
897 map = va_arg (args, maptile *);
898
899 rv = map->winddir;
900 *type = CFAPI_INT;
901 va_end (args);
902 return &rv;
903 break;
904
905 case CFAPI_MAP_PROP_SKY:
906 map = va_arg (args, maptile *);
907
908 rv = map->sky;
909 *type = CFAPI_INT;
910 va_end (args);
911 return &rv;
912 break;
913
914 case CFAPI_MAP_PROP_WPARTX:
915 map = va_arg (args, maptile *);
916
917 rv = map->wpartx;
918 *type = CFAPI_INT;
919 va_end (args);
920 return &rv;
921 break;
922
923 case CFAPI_MAP_PROP_WPARTY:
924 map = va_arg (args, maptile *);
925
926 rv = map->wparty;
927 *type = CFAPI_INT;
928 va_end (args);
929 return &rv;
930 break;
931
932 case CFAPI_MAP_PROP_MESSAGE:
933 map = va_arg (args, maptile *);
934
935 buf = map->msg;
936 *type = CFAPI_STRING;
937 va_end (args);
938 return buf;
939 break;
940
941 case CFAPI_MAP_PROP_NEXT:
942 map = va_arg (args, maptile *);
943
944 *type = CFAPI_PMAP;
945 va_end (args);
946 return map->next;
947 break;
948
949 case CFAPI_MAP_PROP_REGION:
950 map = va_arg (args, maptile *);
951
952 *type = CFAPI_PREGION;
953 va_end (args);
954 return get_region_by_map (map);
955 break;
956
957 default:
958 *type = CFAPI_NONE;
959 va_end (args);
960 return NULL;
961 break;
962 }
963}
964
965void *
966cfapi_map_set_map_property (int *type, ...)
967{
968 va_list args;
969 static int rv;
970 maptile *map;
971 int val;
972 int property;
973
974 va_start (args, type);
975
976 property = va_arg (args, int);
977
978 switch (property)
979 {
980 case CFAPI_MAP_PROP_LIGHT:
981 map = va_arg (args, maptile *);
982 val = va_arg (args, int);
983
984 rv = change_map_light (map, val);
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_RESET_TIME:
991 map = va_arg (args, maptile *);
992
993 *type = CFAPI_NONE;
994 va_end (args);
995 return NULL;
996 break;
997
998 default:
999 *type = CFAPI_NONE;
1000 va_end (args);
1001 return NULL;
1002 break;
1003 }
1004}
1005void *
1006cfapi_map_out_of_map (int *type, ...)
1007{
1008 va_list args;
1009 static int rv;
1010 maptile *map;
1011 int x, y;
1012
1013 va_start (args, type);
1014 map = va_arg (args, maptile *);
1015 x = va_arg (args, int);
1016 y = va_arg (args, int);
1017
1018 rv = out_of_map (map, x, y);
1019 va_end (args);
1020 *type = CFAPI_INT;
1021 return &rv;
1022}
1023
1024void *
1025cfapi_map_update_position (int *type, ...)
1026{
1027 va_list args;
1028 maptile *map;
1029 int x, y;
1030
1031 va_start (args, type);
1032
1033 map = va_arg (args, maptile *);
1034 x = va_arg (args, int);
1035 y = va_arg (args, int);
1036
1037 update_position (map, x, y);
1038 va_end (args);
1039 *type = CFAPI_NONE;
1040 return NULL;
1041}
1042
1043void *
1044cfapi_map_delete_map (int *type, ...)
1045{
1046 va_list args;
1047 maptile *map;
1048
1049 va_start (args, type);
1050
1051 map = va_arg (args, maptile *);
1052
1053 delete_map (map);
1054
1055 va_end (args);
1056 *type = CFAPI_NONE;
1057 return NULL;
1058}
1059
1060void *
1061cfapi_map_message (int *type, ...)
1062{
1063 va_list args;
1064 maptile *map;
1065 char *string;
1066 int color;
1067
1068 va_start (args, type);
1069 map = va_arg (args, maptile *);
1070 string = va_arg (args, char *);
1071 color = va_arg (args, int);
1072
1073 va_end (args);
1074
1075 new_info_map (color, map, string);
1076 *type = CFAPI_NONE;
1077 return NULL;
1078}
1079
1080void *
1081cfapi_map_get_object_at (int *type, ...)
1082{
1083 va_list args;
1084 maptile *map;
1085 int x, y;
1086 object *rv;
1087
1088 va_start (args, type);
1089 map = va_arg (args, maptile *);
1090 x = va_arg (args, int);
1091 y = va_arg (args, int);
1092
1093 va_end (args);
1094
1095 rv = get_map_ob (map, x, y);
1096 *type = CFAPI_POBJECT;
1097 return rv;
1098}
1099
1100void *
1101cfapi_map_get_flags (int *type, ...)
1102{
1103 va_list args;
1104 sint16 x, y;
1105 sint16 *nx, *ny;
1106 static maptile *map;
1107 maptile **newmap;
1108 static int rv;
1109
1110 va_start (args, type);
1111
1112 map = va_arg (args, maptile *);
1113 newmap = va_arg (args, maptile **);
1114 x = va_arg (args, int);
1115 y = va_arg (args, int);
1116
1117 nx = va_arg (args, sint16 *);
1118 ny = va_arg (args, sint16 *);
1119 va_end (args);
1120
1121 rv = get_map_flags (map, newmap, x, y, nx, ny);
1122
1123 *type = CFAPI_INT;
1124 return &rv;
1125}
1126
1127void *
1128cfapi_map_present_arch_by_name (int *type, ...)
1129{
1130 va_list args;
1131 object *rv;
1132 int x, y;
1133 maptile *map;
1134 char *msg;
1135
1136 va_start (args, type);
1137
1138 msg = va_arg (args, char *);
1139 map = va_arg (args, maptile *);
1140 x = va_arg (args, int);
1141 y = va_arg (args, int);
1142
1143 va_end (args);
1144
1145 rv = present_arch (archetype::find (msg), map, x, y);
1146 *type = CFAPI_POBJECT;
1147 return rv;
1148}
1149
1150/* OBJECT-RELATED HOOKS */
1151
1152void *
1153cfapi_object_move (int *type, ...)
1154{
1155 va_list args;
1156 int kind;
1157 object *op;
1158 object *activator;
1159 player *pl;
1160 int direction;
1161 static int rv = 0;
1162
1163 va_start (args, type);
1164 kind = va_arg (args, int);
1165
1166 switch (kind)
1167 {
1168 case 0:
1726 op2 = va_arg(args, object*); 1169 op = va_arg (args, object *);
1727 ri = CAN_MERGE(op, op2); 1170 direction = va_arg (args, int);
1171 activator = va_arg (args, object *);
1172
1173 va_end (args);
1174 rv = move_ob (op, direction, activator);
1175 break;
1176
1177 case 1:
1178 pl = va_arg (args, player *);
1179 direction = va_arg (args, int);
1180
1181 va_end (args);
1182 rv = move_player (pl->ob, direction);
1183 break;
1184 }
1185 *type = CFAPI_INT;
1186 return &rv;
1187}
1188
1189void *
1190cfapi_object_get_key (int *type, ...)
1191{
1192 va_list args;
1193 char *rv;
1194 char *keyname;
1195 object *op;
1196
1197 va_start (args, type);
1198 op = va_arg (args, object *);
1199 keyname = va_arg (args, char *);
1200
1201 va_end (args);
1202
1203 rv = (char *) get_ob_key_value (op, keyname);
1204 *type = CFAPI_STRING;
1205 return rv;
1206}
1207
1208void *
1209cfapi_object_set_key (int *type, ...)
1210{
1211 va_list args;
1212 char *keyname;
1213 char *value;
1214 object *op;
1215
1216 va_start (args, type);
1217 op = va_arg (args, object *);
1218 keyname = va_arg (args, char *);
1219 value = va_arg (args, char *);
1220
1221 va_end (args);
1222
1223 set_ob_key_value (op, keyname, value, 0);
1224 *type = CFAPI_NONE;
1225 return NULL;
1226}
1227
1228void *
1229cfapi_object_get_property (int *type, ...)
1230{
1231 va_list args;
1232 int property;
1233 object *op;
1234 void *rv;
1235 static int ri;
1236
1237 va_start (args, type);
1238
1239 op = va_arg (args, object *);
1240 property = va_arg (args, int);
1241
1242 rv = NULL;
1243 if (op != NULL)
1244 {
1245 switch (property)
1246 {
1247 case CFAPI_OBJECT_PROP_OB_ABOVE:
1248 rv = op->above;
1249 *type = CFAPI_POBJECT;
1250 break;
1251
1252 case CFAPI_OBJECT_PROP_OB_BELOW:
1253 rv = op->below;
1254 *type = CFAPI_POBJECT;
1255 break;
1256
1257 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1258 rv = op->active_next;
1259 *type = CFAPI_POBJECT;
1260 break;
1261
1262 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1263 rv = op->active_prev;
1264 *type = CFAPI_POBJECT;
1265 break;
1266
1267 case CFAPI_OBJECT_PROP_INVENTORY:
1268 rv = op->inv;
1269 *type = CFAPI_POBJECT;
1270 break;
1271
1272 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1273 rv = op->env;
1274 *type = CFAPI_POBJECT;
1275 break;
1276
1277 case CFAPI_OBJECT_PROP_HEAD:
1278 rv = op->head;
1279 *type = CFAPI_POBJECT;
1280 break;
1281
1282 case CFAPI_OBJECT_PROP_CONTAINER:
1283 rv = op->container;
1284 *type = CFAPI_POBJECT;
1285 break;
1286
1287 case CFAPI_OBJECT_PROP_MAP:
1288 rv = op->map;
1289 *type = CFAPI_PMAP;
1290 break;
1291
1292 case CFAPI_OBJECT_PROP_COUNT:
1293 ri = op->count;
1294 rv = &ri;
1295 *type = CFAPI_INT;
1296 break;
1297
1298 case CFAPI_OBJECT_PROP_REFCOUNT:
1299 abort ();
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_NAME:
1303 rv = query_name (op);
1304 *type = CFAPI_STRING;
1305 break;
1306
1307 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1308 rv = (char *) &op->name_pl;
1309 *type = CFAPI_STRING;
1310 break;
1311
1312 case CFAPI_OBJECT_PROP_TITLE:
1313 rv = (char *) &op->title;
1314 *type = CFAPI_STRING;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_RACE:
1318 rv = (char *) &op->race;
1319 *type = CFAPI_STRING;
1320 break;
1321
1322 case CFAPI_OBJECT_PROP_SLAYING:
1323 rv = (char *) &op->slaying;
1324 *type = CFAPI_STRING;
1325 break;
1326
1327 case CFAPI_OBJECT_PROP_SKILL:
1328 rv = (char *) &op->skill;
1329 *type = CFAPI_STRING;
1330 break;
1331
1332 case CFAPI_OBJECT_PROP_MESSAGE:
1333 rv = (char *) &op->msg;
1334 if (rv == NULL)
1335 rv = (void *) "";
1336 *type = CFAPI_STRING;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_LORE:
1340 rv = (char *) &op->lore;
1341 *type = CFAPI_STRING;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_X:
1345 ri = op->x;
1346 rv = &ri;
1347 *type = CFAPI_INT;
1348 break;
1349
1350 case CFAPI_OBJECT_PROP_Y:
1351 ri = op->y;
1352 rv = &ri;
1353 *type = CFAPI_INT;
1354 break;
1355
1356 case CFAPI_OBJECT_PROP_SPEED:
1357 rv = &op->speed;
1358 *type = CFAPI_DOUBLE;
1359 break;
1360
1361 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1362 rv = &op->speed_left;
1363 *type = CFAPI_DOUBLE;
1364 break;
1365
1366 case CFAPI_OBJECT_PROP_NROF:
1367 ri = op->nrof;
1368 rv = &ri;
1369 *type = CFAPI_INT;
1370 break;
1371
1372 case CFAPI_OBJECT_PROP_DIRECTION:
1373 ri = op->direction;
1374 rv = &ri;
1375 *type = CFAPI_INT;
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_FACING:
1379 ri = op->facing;
1380 rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_TYPE:
1385 ri = op->type;
1386 rv = &ri;
1387 *type = CFAPI_INT;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_SUBTYPE:
1391 ri = op->subtype;
1392 rv = &ri;
1393 *type = CFAPI_INT;
1394 break;
1395
1396 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1397 ri = op->client_type;
1398 rv = &ri;
1399 *type = CFAPI_INT;
1400 break;
1401
1402 case CFAPI_OBJECT_PROP_RESIST:
1403 {
1404 int idx;
1405 idx = va_arg (args, int);
1406
1407 ri = op->resist[idx];
1728 rv = &ri; 1408 rv = &ri;
1409 }
1410 *type = CFAPI_INT;
1411 break;
1412
1413 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1414 ri = op->attacktype;
1415 rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1420 ri = op->path_attuned;
1421 rv = &ri;
1422 *type = CFAPI_INT;
1423 break;
1424
1425 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1426 ri = op->path_repelled;
1427 rv = &ri;
1428 *type = CFAPI_INT;
1429 break;
1430
1431 case CFAPI_OBJECT_PROP_PATH_DENIED:
1432 ri = op->path_denied;
1433 rv = &ri;
1434 *type = CFAPI_INT;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_MATERIAL:
1438 ri = op->material;
1439 rv = &ri;
1440 *type = CFAPI_INT;
1441 break;
1442
1443 case CFAPI_OBJECT_PROP_MAGIC:
1444 ri = op->magic;
1445 rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_VALUE:
1450 ri = op->value;
1451 rv = &ri;
1452 *type = CFAPI_INT;
1453 break;
1454
1455 case CFAPI_OBJECT_PROP_LEVEL:
1456 ri = op->level;
1457 rv = &ri;
1458 *type = CFAPI_INT;
1459 break;
1460
1461 case CFAPI_OBJECT_PROP_LAST_HEAL:
1462 ri = op->last_heal;
1463 rv = &ri;
1464 *type = CFAPI_INT;
1465 break;
1466
1467 case CFAPI_OBJECT_PROP_LAST_SP:
1468 ri = op->last_sp;
1469 rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_LAST_GRACE:
1474 ri = op->last_grace;
1475 rv = &ri;
1476 *type = CFAPI_INT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_LAST_EAT:
1480 ri = op->last_eat;
1481 rv = &ri;
1482 *type = CFAPI_INT;
1483 break;
1484
1485 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1486 ri = op->invisible;
1487 rv = &ri;
1488 *type = CFAPI_INT;
1489 break;
1490
1491 case CFAPI_OBJECT_PROP_PICK_UP:
1492 ri = op->pick_up;
1493 rv = &ri;
1494 *type = CFAPI_INT;
1495 break;
1496
1497 case CFAPI_OBJECT_PROP_ITEM_POWER:
1498 ri = op->item_power;
1499 rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1504 ri = op->gen_sp_armour;
1505 rv = &ri;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_WEIGHT:
1510 ri = op->weight;
1511 rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1516 ri = op->weight_limit;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_CARRYING:
1522 ri = op->carrying;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1528 ri = op->glow_radius;
1529 rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PERM_EXP:
1534 rv = &op->perm_exp;
1535 *type = CFAPI_LONG;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1539 rv = op->current_weapon;
1540 *type = CFAPI_POBJECT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_ENEMY:
1544 rv = op->enemy;
1545 *type = CFAPI_POBJECT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1549 rv = op->attacked_by;
1550 *type = CFAPI_POBJECT;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_RUN_AWAY:
1554 ri = op->run_away;
1555 rv = &ri;
1556 *type = CFAPI_INT;
1557 break;
1558
1559 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1560 rv = op->chosen_skill;
1561 *type = CFAPI_POBJECT;
1562 break;
1563
1564 case CFAPI_OBJECT_PROP_HIDDEN:
1565 ri = op->hide;
1566 rv = &ri;
1567 *type = CFAPI_INT;
1568 break;
1569
1570 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1571 ri = op->move_status;
1572 rv = &ri;
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1577 ri = op->attack_movement;
1578 rv = &ri;
1579 *type = CFAPI_INT;
1580 break;
1581
1582 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1583 rv = op->spellitem;
1584 *type = CFAPI_POBJECT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1588 rv = &op->expmul;
1589 *type = CFAPI_DOUBLE;
1590 break;
1591
1592 case CFAPI_OBJECT_PROP_ARCHETYPE:
1593 rv = op->arch;
1594 *type = CFAPI_PARCH;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1598 rv = op->other_arch;
1599 *type = CFAPI_PARCH;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1603 ri = op->anim_speed;
1604 rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_FRIENDLY:
1609 ri = is_friendly (op);
1610 rv = &ri;
1611 *type = CFAPI_INT;
1612 break;
1613
1614 case CFAPI_OBJECT_PROP_BASE_NAME:
1615 {
1616 int i;
1617 i = va_arg (args, int);
1618
1619 rv = (char *) query_base_name (op, i);
1620 *type = CFAPI_STRING;
1621 }
1622 break;
1623
1624 case CFAPI_OBJECT_PROP_MAGICAL:
1625 ri = is_magical (op);
1626 rv = &ri;
1627 *type = CFAPI_INT;
1628 break;
1629
1630 case CFAPI_OBJECT_PROP_LUCK:
1631 ri = op->stats.luck;
1632 rv = &ri;
1633 *type = CFAPI_INT;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_EXP:
1637 rv = &op->stats.exp;
1638 *type = CFAPI_LONG;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_OWNER:
1642 rv = get_owner (op);
1643 *type = CFAPI_POBJECT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_PRESENT:
1647 {
1648 int stype;
1649
1650 rv = 0;
1651 stype = va_arg (args, int);
1652
1653 switch (stype)
1654 {
1655
1656 unsigned char ptype;
1657 char *buf;
1658 archetype *at;
1659
1660 case 0: /* present_in_ob */
1661 ptype = (unsigned char) (va_arg (args, int));
1662
1663 rv = present_in_ob (ptype, op);
1664 break;
1665
1666 case 1: /* present_in_ob_by_name */
1667 ptype = (unsigned char) (va_arg (args, int));
1668 buf = va_arg (args, char *);
1669
1670 rv = present_in_ob_by_name (ptype, buf, op);
1671 break;
1672
1673 case 2: /* present_arch_in_ob */
1674 at = va_arg (args, archetype *);
1675
1676 rv = present_arch_in_ob (at, op);
1677 break;
1678 }
1679 }
1680 *type = CFAPI_POBJECT;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_CHEATER:
1684 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1685 rv = &ri;
1686 *type = CFAPI_INT;
1687 break;
1688
1689 case CFAPI_OBJECT_PROP_MERGEABLE:
1690 {
1691 object *op2;
1692 op2 = va_arg (args, object *);
1693
1694 ri = CAN_MERGE (op, op2);
1695 rv = &ri;
1696 }
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_PICKABLE:
1701 {
1702 object *op2;
1703
1704 rv = 0;
1705 op2 = va_arg (args, object *);
1706
1707 ri = can_pick (op2, op);
1708 rv = &ri;
1709 }
1710 *type = CFAPI_INT;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_FLAGS:
1714 {
1715 int fl;
1716
1717 ri = 0;
1718 fl = va_arg (args, int);
1719
1720 ri = QUERY_FLAG (op, fl);
1721 rv = &ri;
1722 }
1723 *type = CFAPI_INT;
1724 break;
1725
1726 case CFAPI_OBJECT_PROP_STR:
1727 ri = op->stats.Str;
1728 rv = &ri;
1729 *type = CFAPI_INT;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_DEX:
1733 ri = op->stats.Dex;
1734 rv = &ri;
1735 *type = CFAPI_INT;
1736 break;
1737
1738 case CFAPI_OBJECT_PROP_CON:
1739 ri = op->stats.Con;
1740 rv = &ri;
1741 *type = CFAPI_INT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_WIS:
1745 ri = op->stats.Wis;
1746 rv = &ri;
1747 *type = CFAPI_INT;
1748 break;
1749
1750 case CFAPI_OBJECT_PROP_INT:
1751 ri = op->stats.Int;
1752 rv = &ri;
1753 *type = CFAPI_INT;
1754 break;
1755
1756 case CFAPI_OBJECT_PROP_POW:
1757 ri = op->stats.Pow;
1758 rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_CHA:
1763 ri = op->stats.Cha;
1764 rv = &ri;
1765 *type = CFAPI_INT;
1766 break;
1767
1768 case CFAPI_OBJECT_PROP_WC:
1769 ri = op->stats.wc;
1770 rv = &ri;
1771 *type = CFAPI_INT;
1772 break;
1773
1774 case CFAPI_OBJECT_PROP_AC:
1775 ri = op->stats.ac;
1776 rv = &ri;
1777 *type = CFAPI_INT;
1778 break;
1779
1780 case CFAPI_OBJECT_PROP_HP:
1781 ri = op->stats.hp;
1782 rv = &ri;
1783 *type = CFAPI_INT;
1784 break;
1785
1786 case CFAPI_OBJECT_PROP_SP:
1787 ri = op->stats.sp;
1788 rv = &ri;
1789 *type = CFAPI_INT;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_GP:
1793 ri = op->stats.grace;
1794 rv = &ri;
1795 *type = CFAPI_INT;
1796 break;
1797
1798 case CFAPI_OBJECT_PROP_FP:
1799 ri = op->stats.food;
1800 rv = &ri;
1801 *type = CFAPI_INT;
1802 break;
1803
1804 case CFAPI_OBJECT_PROP_MAXHP:
1805 ri = op->stats.maxhp;
1806 rv = &ri;
1807 *type = CFAPI_INT;
1808 break;
1809
1810 case CFAPI_OBJECT_PROP_MAXSP:
1811 ri = op->stats.maxsp;
1812 rv = &ri;
1813 *type = CFAPI_INT;
1814 break;
1815
1816 case CFAPI_OBJECT_PROP_MAXGP:
1817 ri = op->stats.maxgrace;
1818 rv = &ri;
1819 *type = CFAPI_INT;
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_DAM:
1823 ri = op->stats.dam;
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_GOD:
1829 rv = (char *) determine_god (op);
1830 *type = CFAPI_STRING;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_ARCH_NAME:
1834 rv = (char *) &op->arch->name;
1835 *type = CFAPI_STRING;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_INVISIBLE:
1839 ri = op->invisible;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_FACE:
1845 ri = op->animation_id;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_PLAYER_PROP_IP:
1851 rv = op->contr->socket.host;
1852 *type = CFAPI_STRING;
1853 break;
1854
1855 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1856 rv = find_marked_object (op);
1857 *type = CFAPI_POBJECT;
1858 break;
1859
1860 case CFAPI_PLAYER_PROP_PARTY:
1861 rv = (op->contr ? op->contr->party : NULL);
1862 *type = CFAPI_PPARTY;
1863 break;
1864 default:
1865 *type = CFAPI_NONE;
1866 break;
1867 }
1868 }
1869 va_end (args);
1870 return rv;
1871}
1872
1873void *
1874cfapi_object_set_property (int *type, ...)
1875{
1876 va_list args;
1877 int iarg;
1878 long larg;
1879 char *sarg;
1880 double darg;
1881 object *oparg;
1882 object *op;
1883 int property;
1884 void *rv;
1885 partylist *partyarg;
1886
1887 va_start (args, type);
1888
1889 op = va_arg (args, object *);
1890 property = va_arg (args, int);
1891
1892 rv = NULL;
1893
1894 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1895 {
1896 switch (property)
1897 {
1898 case CFAPI_OBJECT_PROP_NAME:
1899 sarg = va_arg (args, char *);
1900
1901#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1902 FREE_AND_COPY (op->name, sarg);
1903 send_changed_object (op);
1904 break;
1905
1906 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1907 sarg = va_arg (args, char *);
1908
1909 FREE_AND_COPY (op->name_pl, sarg);
1910 send_changed_object (op);
1911 break;
1912
1913 case CFAPI_OBJECT_PROP_TITLE:
1914 sarg = va_arg (args, char *);
1915
1916 FREE_AND_COPY (op->title, sarg);
1917 break;
1918
1919 case CFAPI_OBJECT_PROP_RACE:
1920 sarg = va_arg (args, char *);
1921
1922 FREE_AND_COPY (op->race, sarg);
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_SLAYING:
1926 sarg = va_arg (args, char *);
1927
1928 FREE_AND_COPY (op->slaying, sarg);
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_SKILL:
1932 sarg = va_arg (args, char *);
1933
1934 FREE_AND_COPY (op->skill, sarg);
1935 break;
1936
1937 case CFAPI_OBJECT_PROP_MESSAGE:
1938 sarg = va_arg (args, char *);
1939
1940 FREE_AND_COPY (op->msg, sarg);
1941 break;
1942
1943 case CFAPI_OBJECT_PROP_LORE:
1944 sarg = va_arg (args, char *);
1945
1946 FREE_AND_COPY (op->lore, sarg);
1947 break;
1948
1949 case CFAPI_OBJECT_PROP_SPEED:
1950 darg = va_arg (args, double);
1951
1952 op->speed = darg;
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1956 darg = va_arg (args, double);
1957
1958 op->speed_left = darg;
1959 break;
1960
1961 case CFAPI_OBJECT_PROP_NROF:
1962 iarg = va_arg (args, int);
1963
1964 if (iarg < 0)
1965 iarg = 0;
1966 if (op->nrof > (uint32) iarg)
1967 decrease_ob_nr (op, op->nrof - iarg);
1968 else if (op->nrof < (uint32) iarg)
1969 {
1970 object *tmp;
1971 player *pl;
1972
1973 op->nrof = iarg;
1974 if (op->env != NULL)
1975 {
1976 tmp = is_player_inv (op->env);
1977 if (!tmp)
1978 {
1979 for (pl = first_player; pl; pl = pl->next)
1980 if (pl->ob->container == op->env)
1981 break;
1982 if (pl)
1983 tmp = pl->ob;
1984 else
1985 tmp = NULL;
1986 }
1987 else
1988 {
1989 sum_weight (tmp);
1990 fix_player (tmp);
1991 }
1992 if (tmp)
1993 esrv_send_item (tmp, op);
1994 }
1995 else
1996 {
1997 object *above = op->above;
1998
1999 for (tmp = above; tmp != NULL; tmp = tmp->above)
2000 if (tmp->type == PLAYER)
2001 esrv_send_item (tmp, op);
2002 }
2003 }
2004 break;
2005
2006 case CFAPI_OBJECT_PROP_DIRECTION:
2007 iarg = va_arg (args, int);
2008
2009 op->direction = iarg;
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_FACING:
2013 iarg = va_arg (args, int);
2014
2015 op->facing = iarg;
2016 break;
2017
2018 case CFAPI_OBJECT_PROP_RESIST:
2019 {
2020 int iargbis = va_arg (args, int);
2021 iarg = va_arg (args, int);
2022
2023 op->resist[iargbis] = iarg;
2024 }
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2028 iarg = va_arg (args, int);
2029
2030 op->attacktype = iarg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2034 iarg = va_arg (args, int);
2035
2036 op->path_attuned = iarg;
2037 break;
2038
2039 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2040 iarg = va_arg (args, int);
2041
2042 op->path_repelled = iarg;
2043 break;
2044
2045 case CFAPI_OBJECT_PROP_PATH_DENIED:
2046 iarg = va_arg (args, int);
2047
2048 op->path_denied = iarg;
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_MATERIAL:
2052 iarg = va_arg (args, int);
2053
2054 op->material = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MAGIC:
2061 iarg = va_arg (args, int);
2062
2063 op->magic = iarg;
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_VALUE:
2067 iarg = va_arg (args, int);
2068
2069 op->value = iarg;
2070 break;
2071
2072 case CFAPI_OBJECT_PROP_LEVEL:
2073 iarg = va_arg (args, int);
2074
2075 op->level = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_LAST_HEAL:
2079 iarg = va_arg (args, int);
2080
2081 op->last_heal = iarg;
2082 break;
2083
2084 case CFAPI_OBJECT_PROP_LAST_SP:
2085 iarg = va_arg (args, int);
2086
2087 op->last_sp = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_LAST_GRACE:
2091 iarg = va_arg (args, int);
2092
2093 op->last_grace = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_LAST_EAT:
2097 iarg = va_arg (args, int);
2098
2099 op->last_eat = iarg;
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2103 iarg = va_arg (args, int);
2104
2105 op->invisible = iarg;
2106 break;
2107
2108 case CFAPI_OBJECT_PROP_PICK_UP:
2109 iarg = va_arg (args, int);
2110
2111 op->pick_up = iarg;
2112 break;
2113
2114 case CFAPI_OBJECT_PROP_ITEM_POWER:
2115 iarg = va_arg (args, int);
2116
2117 op->item_power = iarg;
2118 break;
2119
2120 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2121 iarg = va_arg (args, int);
2122
2123 op->gen_sp_armour = iarg;
2124 break;
2125
2126 case CFAPI_OBJECT_PROP_WEIGHT:
2127 iarg = va_arg (args, int);
2128
2129 if (op->weight != iarg)
2130 {
2131 object *tmp;
2132 player *pl;
2133
2134 op->weight = iarg;
2135 if (op->env != NULL)
2136 {
2137 tmp = is_player_inv (op->env);
2138 if (!tmp)
2139 {
2140 for (pl = first_player; pl; pl = pl->next)
2141 if (pl->ob->container == op->env)
2142 break;
2143 if (pl)
2144 tmp = pl->ob;
2145 else
2146 tmp = NULL;
2147 }
2148 else
2149 {
2150 sum_weight (tmp);
2151 fix_player (tmp);
2152 }
2153 if (tmp)
2154 esrv_send_item (tmp, op);
2155 }
2156 else
2157 {
2158 object *above = op->above;
2159
2160 for (tmp = above; tmp != NULL; tmp = tmp->above)
2161 if (tmp->type == PLAYER)
2162 esrv_send_item (tmp, op);
2163 }
2164 }
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2168 iarg = va_arg (args, int);
2169
2170 op->weight_limit = iarg;
2171 break;
2172
2173 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2174 iarg = va_arg (args, int);
2175
2176 op->glow_radius = iarg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_PERM_EXP:
2180 larg = va_arg (args, long);
2181
2182 op->perm_exp = larg;
2183 break;
2184
2185 case CFAPI_OBJECT_PROP_ENEMY:
2186 oparg = va_arg (args, object *);
2187
2188 op->enemy = oparg;
2189 break;
2190
2191 case CFAPI_OBJECT_PROP_RUN_AWAY:
2192 iarg = va_arg (args, int);
2193
2194 op->run_away = iarg;
2195 break;
2196
2197 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2198 oparg = va_arg (args, object *);
2199
2200 op->chosen_skill = oparg;
2201 break;
2202
2203 case CFAPI_OBJECT_PROP_HIDDEN:
2204 iarg = va_arg (args, int);
2205
2206 op->hide = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2210 iarg = va_arg (args, int);
2211
2212 op->move_status = iarg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2216 iarg = va_arg (args, int);
2217
2218 op->attack_movement = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2222 oparg = va_arg (args, object *);
2223
2224 op->spellitem = oparg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2228 darg = va_arg (args, double);
2229
2230 op->expmul = darg;
2231 break;
2232
2233 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2234 sarg = va_arg (args, char *);
2235
2236 FREE_AND_COPY (op->custom_name, sarg);
2237 send_changed_object (op);
2238 break;
2239
2240 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2241 iarg = va_arg (args, int);
2242
2243 op->anim_speed = iarg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_FRIENDLY:
2247 iarg = va_arg (args, int);
2248
2249 if (iarg == 1 && is_friendly (op) == 0)
2250 add_friendly_object (op);
2251 else if (iarg == 0 && is_friendly (op) == 1)
2252 remove_friendly_object (op);
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_LUCK:
2256 iarg = va_arg (args, int);
2257
2258 op->stats.luck = iarg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_EXP:
2262 {
2263 char *skillname;
2264
2265 larg = va_arg (args, long);
2266 skillname = va_arg (args, char *);
2267 iarg = va_arg (args, int);
2268
2269 change_exp (op, larg, skillname, iarg);
2270 }
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_OWNER:
2274 oparg = va_arg (args, object *);
2275
2276 set_owner (op, oparg);
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_CHEATER:
2280 set_cheat (op);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_FLAGS:
2284 {
2285 int iargbis;
2286 iarg = va_arg (args, int);
2287 iargbis = va_arg (args, int);
2288
2289 if (iargbis == 1)
2290 SET_FLAG (op, iarg);
2291 else
2292 CLEAR_FLAG (op, iarg);
2293 }
2294 break;
2295
2296 case CFAPI_OBJECT_PROP_STR:
2297 iarg = va_arg (args, int);
2298
2299 op->stats.Str = iarg;
2300 break;
2301
2302 case CFAPI_OBJECT_PROP_DEX:
2303 iarg = va_arg (args, int);
2304
2305 op->stats.Dex = iarg;
2306 break;
2307
2308 case CFAPI_OBJECT_PROP_CON:
2309 iarg = va_arg (args, int);
2310
2311 op->stats.Con = iarg;
2312 break;
2313
2314 case CFAPI_OBJECT_PROP_WIS:
2315 iarg = va_arg (args, int);
2316
2317 op->stats.Wis = iarg;
2318 break;
2319
2320 case CFAPI_OBJECT_PROP_INT:
2321 iarg = va_arg (args, int);
2322
2323 op->stats.Int = iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_POW:
2327 iarg = va_arg (args, int);
2328
2329 op->stats.Pow = iarg;
2330 break;
2331
2332 case CFAPI_OBJECT_PROP_CHA:
2333 iarg = va_arg (args, int);
2334
2335 op->stats.Cha = iarg;
2336 break;
2337
2338 case CFAPI_OBJECT_PROP_WC:
2339 iarg = va_arg (args, int);
2340
2341 op->stats.wc = iarg;
2342 break;
2343
2344 case CFAPI_OBJECT_PROP_AC:
2345 iarg = va_arg (args, int);
2346
2347 op->stats.ac = iarg;
2348 break;
2349
2350 case CFAPI_OBJECT_PROP_HP:
2351 iarg = va_arg (args, int);
2352
2353 op->stats.hp = iarg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_SP:
2357 iarg = va_arg (args, int);
2358
2359 op->stats.sp = iarg;
2360 break;
2361
2362 case CFAPI_OBJECT_PROP_GP:
2363 iarg = va_arg (args, int);
2364
2365 op->stats.grace = iarg;
2366 break;
2367
2368 case CFAPI_OBJECT_PROP_FP:
2369 iarg = va_arg (args, int);
2370
2371 op->stats.food = iarg;
2372 break;
2373
2374 case CFAPI_OBJECT_PROP_MAXHP:
2375 iarg = va_arg (args, int);
2376
2377 op->stats.maxhp = iarg;
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_MAXSP:
2381 iarg = va_arg (args, int);
2382
2383 op->stats.maxsp = iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_MAXGP:
2387 iarg = va_arg (args, int);
2388
2389 op->stats.maxgrace = iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_DAM:
2393 iarg = va_arg (args, int);
2394
2395 op->stats.dam = iarg;
2396 break;
2397
2398 case CFAPI_OBJECT_PROP_FACE:
2399 iarg = va_arg (args, int);
2400
2401 op->animation_id = iarg;
2402 update_object (op, UP_OBJ_FACE);
2403 break;
2404
2405 case CFAPI_OBJECT_ANIMATION:
2406 iarg = va_arg (args, int);
2407
2408 if (iarg != -1)
2409 {
2410 SET_ANIMATION (op, iarg);
2411 }
2412 update_object (op, UP_OBJ_FACE);
2413 break;
2414
2415 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2416 if (op->contr)
2417 {
2418 oparg = va_arg (args, object *);
2419
2420 op->contr->mark = oparg;
2421 }
2422 break;
2423
2424 case CFAPI_PLAYER_PROP_PARTY:
2425 if (op->contr)
2426 {
2427 partyarg = va_arg (args, partylist *);
2428
2429 op->contr->party = partyarg;
2430 }
2431 break;
2432
2433 default:
2434 *type = CFAPI_NONE;
2435 break;
2436 }
2437 }
2438 va_end (args);
2439
2440 *type = CFAPI_NONE;
2441 return NULL;
2442}
2443
2444void *
2445cfapi_object_apply_below (int *type, ...)
2446{
2447 va_list args;
2448 object *applier;
2449
2450 va_start (args, type);
2451
2452 applier = va_arg (args, object *);
2453
2454 va_end (args);
2455
2456 player_apply_below (applier);
2457 *type = CFAPI_NONE;
2458 return NULL;
2459}
2460
2461void *
2462cfapi_object_apply (int *type, ...)
2463{
2464 va_list args;
2465 object *applied;
2466 object *applier;
2467 int aflags;
2468 static int rv;
2469
2470 va_start (args, type);
2471
2472 applied = va_arg (args, object *);
2473 applier = va_arg (args, object *);
2474 aflags = va_arg (args, int);
2475
2476 va_end (args);
2477
2478 *type = CFAPI_INT;
2479 rv = manual_apply (applier, applied, aflags);
2480 return &rv;
2481}
2482
2483void *
2484cfapi_object_identify (int *type, ...)
2485{
2486 va_list args;
2487 object *op;
2488
2489 va_start (args, type);
2490
2491 op = va_arg (args, object *);
2492
2493 va_end (args);
2494
2495 identify (op);
2496 *type = CFAPI_NONE;
2497 return NULL;
2498}
2499
2500void *
2501cfapi_object_describe (int *type, ...)
2502{
2503 va_list args;
2504 object *op;
2505 object *owner;
2506
2507 va_start (args, type);
2508
2509 op = va_arg (args, object *);
2510 owner = va_arg (args, object *);
2511
2512 va_end (args);
2513
2514 *type = CFAPI_STRING;
2515 return describe_item (op, owner);
2516}
2517
2518void *
2519cfapi_object_drain (int *type, ...)
2520{
2521 va_list args;
2522
2523 object *op;
2524 int ds;
2525
2526 va_start (args, type);
2527
2528 op = va_arg (args, object *);
2529 ds = va_arg (args, int);
2530
2531 va_end (args);
2532
2533 drain_specific_stat (op, ds);
2534
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538
2539void *
2540cfapi_object_fix (int *type, ...)
2541{
2542 va_list args;
2543 object *op;
2544
2545 va_start (args, type);
2546
2547 op = va_arg (args, object *);
2548
2549 va_end (args);
2550
2551 fix_player (op);
2552
2553 *type = CFAPI_NONE;
2554 return NULL;
2555}
2556
2557void *
2558cfapi_object_give_skill (int *type, ...)
2559{
2560 va_list args;
2561
2562 object *op;
2563 char *skillname;
2564
2565 va_start (args, type);
2566
2567 op = va_arg (args, object *);
2568 skillname = va_arg (args, char *);
2569
2570 va_end (args);
2571
2572 *type = CFAPI_POBJECT;
2573 return give_skill_by_name (op, skillname);
2574}
2575
2576void *
2577cfapi_object_transmute (int *type, ...)
2578{
2579 va_list args;
2580
2581 object *op;
2582 object *chg;
2583
2584 va_start (args, type);
2585
2586 op = va_arg (args, object *);
2587 chg = va_arg (args, object *);
2588
2589 va_end (args);
2590
2591 transmute_materialname (op, chg);
2592 *type = CFAPI_NONE;
2593 return NULL;
2594}
2595
2596void *
2597cfapi_object_remove (int *type, ...)
2598{
2599 va_list args;
2600 object *op;
2601
2602 va_start (args, type);
2603
2604 op = va_arg (args, object *);
2605
2606 va_end (args);
2607
2608 send_removed_object (op);
2609 op->remove ();
2610 *type = CFAPI_NONE;
2611 return NULL;
2612}
2613
2614void *
2615cfapi_object_delete (int *type, ...)
2616{
2617 va_list args;
2618 object *op;
2619
2620 va_start (args, type);
2621
2622 op = va_arg (args, object *);
2623
2624 va_end (args);
2625
2626 op->destroy ();
2627
2628 *type = CFAPI_NONE;
2629 return NULL;
2630}
2631
2632void *
2633cfapi_object_clone (int *type, ...)
2634{
2635 va_list args;
2636 object *op;
2637 int kind;
2638
2639 va_start (args, type);
2640
2641 op = va_arg (args, object *);
2642 kind = va_arg (args, int);
2643
2644 va_end (args);
2645
2646 if (kind == 0)
2647 {
2648 *type = CFAPI_POBJECT;
2649 return object_create_clone (op);
2650 }
2651 else
2652 {
2653 object *tmp;
2654
2655 tmp = object::create ();
2656 op->copy_to (tmp);
2657 *type = CFAPI_POBJECT;
2658 return tmp;
2659 }
2660}
2661void *
2662cfapi_object_find (int *type, ...)
2663{
2664 va_list args;
2665 int ftype;
2666 void *rv;
2667 int ival;
2668 int ival2;
2669 char *sval;
2670 object *op;
2671
2672 va_start (args, type);
2673
2674 *type = CFAPI_POBJECT;
2675 ftype = va_arg (args, int);
2676
2677 switch (ftype)
2678 {
2679 case 0:
2680 ival = va_arg (args, int);
2681
2682 rv = find_object (ival);
2683 break;
2684
2685 case 1:
2686 sval = va_arg (args, char *);
2687
2688 rv = find_object_name (sval);
2689 break;
2690
2691 case 2:
2692 op = va_arg (args, object *);
2693 ival = va_arg (args, int);
2694 ival2 = va_arg (args, int);
2695
2696 rv = find_obj_by_type_subtype (op, ival, ival2);
2697 break;
2698
2699 case 3:
2700 op = va_arg (args, object *);
2701
2702 rv = is_player_inv (op);
2703 break;
2704
2705 default:
2706 rv = NULL;
2707 *type = CFAPI_NONE;
2708 break;
2709 }
2710
2711 va_end (args);
2712
2713 return rv;
2714}
2715
2716void *
2717cfapi_object_create (int *type, ...)
2718{
2719 va_list args;
2720 int ival;
2721
2722 va_start (args, type);
2723 ival = va_arg (args, int);
2724
2725 *type = CFAPI_POBJECT;
2726 switch (ival)
2727 {
2728 case 0:
2729 va_end (args);
2730 return object::create ();
2731 break;
2732
2733 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2734 {
2735 char *sval;
2736 object *op;
2737 sval = va_arg (args, char *);
2738
2739 op = get_archetype_by_object_name (sval);
2740
2741 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2742 {
2743 op->destroy ();
2744 /* Try with archetype names... */
2745 op = get_archetype (sval);
2746 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2747 {
2748 op->destroy ();
2749 *type = CFAPI_NONE;
2750 va_end (args);
2751 return NULL;
2752 }
2753 }
2754 va_end (args);
2755 return op;
2756 }
2757 break;
2758
2759 default:
2760 *type = CFAPI_NONE;
2761 va_end (args);
2762 return NULL;
2763 break;
2764 }
2765}
2766void *
2767cfapi_object_insert (int *type, ...)
2768{
2769 va_list args;
2770 object *op;
2771 object *orig;
2772 maptile *map;
2773 int flag, x, y;
2774 int itype;
2775 char *arch_string;
2776 void *rv = NULL;
2777
2778 va_start (args, type);
2779
2780 op = va_arg (args, object *);
2781 itype = va_arg (args, int);
2782
2783 switch (itype)
2784 {
2785 case 0:
2786 map = va_arg (args, maptile *);
2787 orig = va_arg (args, object *);
2788 flag = va_arg (args, int);
2789 x = va_arg (args, int);
2790 y = va_arg (args, int);
2791
2792 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2793 *type = CFAPI_POBJECT;
2794 break;
2795
2796 case 1:
2797 map = va_arg (args, maptile *);
2798 orig = va_arg (args, object *);
2799 flag = va_arg (args, int);
2800
2801 rv = insert_ob_in_map (op, map, orig, flag);
2802 *type = CFAPI_POBJECT;
2803 break;
2804
2805 case 2:
2806 arch_string = va_arg (args, char *);
2807
2808 replace_insert_ob_in_map (arch_string, op);
2809 *type = CFAPI_NONE;
2810 break;
2811
2812 case 3:
2813 orig = va_arg (args, object *);
2814
2815 rv = insert_ob_in_ob (op, orig);
2816 if (orig->type == PLAYER)
2817 {
2818 esrv_send_item (orig, op);
1729 } 2819 }
2820 *type = CFAPI_POBJECT;
2821 break;
2822 }
2823
2824 va_end (args);
2825
2826 return rv;
2827}
2828
2829void *
2830cfapi_object_split (int *type, ...)
2831{
2832 va_list args;
2833
2834 int nr;
2835 object *op;
2836
2837 va_start (args, type);
2838
2839 op = va_arg (args, object *);
2840 nr = va_arg (args, int);
2841
2842 va_end (args);
2843 *type = CFAPI_POBJECT;
2844 return get_split_ob (op, nr);
2845}
2846
2847void *
2848cfapi_object_merge (int *type, ...)
2849{
2850 va_list args;
2851 object *op;
2852 object *op2;
2853
2854 va_start (args, type);
2855
2856 op = va_arg (args, object *);
2857 op2 = va_arg (args, object *);
2858
2859 va_end (args);
2860
2861
2862 *type = CFAPI_POBJECT;
2863 return merge_ob (op, op2);
2864}
2865
2866void *
2867cfapi_object_distance (int *type, ...)
2868{
2869 va_list args;
2870 static int rv;
2871 object *op;
2872 object *op2;
2873
2874 va_start (args, type);
2875
2876 op = va_arg (args, object *);
2877 op2 = va_arg (args, object *);
2878
2879 va_end (args);
2880
2881 *type = CFAPI_INT;
2882 rv = distance (op, op2);
2883 return &rv;
2884}
2885
2886void *
2887cfapi_object_update (int *type, ...)
2888{
2889 va_list args;
2890 int action;
2891 object *op;
2892
2893 va_start (args, type);
2894
2895 op = va_arg (args, object *);
2896 action = va_arg (args, int);
2897
2898 va_end (args);
2899
2900 update_object (op, action);
2901 *type = CFAPI_NONE;
2902 return NULL;
2903}
2904
2905void *
2906cfapi_object_clear (int *type, ...)
2907{
2908 va_list args;
2909 object *op;
2910
2911 va_start (args, type);
2912
2913 op = va_arg (args, object *);
2914
2915 va_end (args);
2916
2917 clear_object (op);
2918 *type = CFAPI_NONE;
2919 return NULL;
2920}
2921
2922void *
2923cfapi_object_reset (int *type, ...)
2924{
2925 abort ();
2926}
2927
2928void *
2929cfapi_object_check_inventory (int *type, ...)
2930{
2931 va_list args;
2932 object *op;
2933 object *op2;
2934 int checktype;
2935 object *ret = NULL;
2936
2937 va_start (args, type);
2938
2939 op = va_arg (args, object *);
2940 op2 = va_arg (args, object *);
2941 checktype = va_arg (args, int);
2942
2943 if (checktype == 0)
2944 {
2945 check_inv (op, op2);
2946 *type = CFAPI_NONE;
2947 }
2948 else
2949 {
2950 ret = check_inv_recursive (op, op2);
2951 *type = CFAPI_POBJECT;
2952 }
2953
2954 va_end (args);
2955
2956 return ret;
2957}
2958
2959void *
2960cfapi_object_clean_object (int *type, ...)
2961{
2962 va_list args;
2963 object *op;
2964
2965 va_start (args, type);
2966 op = va_arg (args, object *);
2967
2968 clean_object (op);
2969 va_end (args);
2970 *type = CFAPI_NONE;
2971 return NULL;
2972}
2973
2974void *
2975cfapi_object_on_same_map (int *type, ...)
2976{
2977 va_list args;
2978 static int rv;
2979 object *op1;
2980 object *op2;
2981
2982 va_start (args, type);
2983 op1 = va_arg (args, object *);
2984 op2 = va_arg (args, object *);
2985
2986 rv = on_same_map (op1, op2);
2987 va_end (args);
2988
2989 *type = CFAPI_INT;
2990 return &rv;
2991}
2992
2993void *
2994cfapi_object_spring_trap (int *type, ...)
2995{
2996 object *trap;
2997 object *victim;
2998 va_list args;
2999
3000 va_start (args, type);
3001 trap = va_arg (args, object *);
3002 victim = va_arg (args, object *);
3003
3004 va_end (args);
3005
3006 spring_trap (trap, victim);
3007 *type = CFAPI_NONE;
3008 return NULL;
3009}
3010
3011void *
3012cfapi_object_check_trigger (int *type, ...)
3013{
3014 object *op;
3015 object *cause;
3016 va_list args;
3017 static int rv;
3018
3019 va_start (args, type);
3020 op = va_arg (args, object *);
3021 cause = va_arg (args, object *);
3022
3023 va_end (args);
3024
3025 rv = check_trigger (op, cause);
3026 *type = CFAPI_INT;
3027 return &rv;
3028}
3029
3030void *
3031cfapi_object_query_cost (int *type, ...)
3032{
3033 object *op;
3034 object *who;
3035 int flags;
3036 va_list args;
3037 static int rv;
3038
3039 va_start (args, type);
3040 op = va_arg (args, object *);
3041 who = va_arg (args, object *);
3042 flags = va_arg (args, int);
3043
3044 va_end (args);
3045
3046 rv = query_cost (op, who, flags);
3047 *type = CFAPI_INT;
3048 return &rv;
3049}
3050
3051void *
3052cfapi_object_query_money (int *type, ...)
3053{
3054 object *op;
3055 va_list args;
3056 static int rv;
3057
3058 va_start (args, type);
3059 op = va_arg (args, object *);
3060
3061 va_end (args);
3062
3063 rv = query_money (op);
3064 *type = CFAPI_INT;
3065 return &rv;
3066}
3067
3068void *
3069cfapi_object_cast (int *type, ...)
3070{
3071 object *op;
3072 object *sp;
3073 int dir;
3074 char *str;
3075 object *caster;
3076 va_list args;
3077 static int rv;
3078
3079 va_start (args, type);
3080 op = va_arg (args, object *);
3081 caster = va_arg (args, object *);
3082 dir = va_arg (args, int);
3083 sp = va_arg (args, object *);
3084 str = va_arg (args, char *);
3085
3086 va_end (args);
3087 rv = cast_spell (op, caster, dir, sp, str);
3088 *type = CFAPI_INT;
3089 return &rv;
3090}
3091
3092void *
3093cfapi_object_learn_spell (int *type, ...)
3094{
3095 object *op;
3096 object *sp;
3097 int prayer;
3098 va_list args;
3099
3100 va_start (args, type);
3101 op = va_arg (args, object *);
3102 sp = va_arg (args, object *);
3103 prayer = va_arg (args, int);
3104
3105 va_end (args);
3106 do_learn_spell (op, sp, prayer);
3107 *type = CFAPI_NONE;
3108 return NULL;
3109}
3110
3111void *
3112cfapi_object_forget_spell (int *type, ...)
3113{
3114 object *op;
3115 object *sp;
3116 va_list args;
3117
3118 va_start (args, type);
3119 op = va_arg (args, object *);
3120 sp = va_arg (args, object *);
3121
3122 va_end (args);
3123 do_forget_spell (op, query_name (sp));
3124 *type = CFAPI_NONE;
3125 return NULL;
3126}
3127
3128void *
3129cfapi_object_check_spell (int *type, ...)
3130{
3131 object *op;
3132 char *spellname;
3133 va_list args;
3134 object *rv;
3135
3136 va_start (args, type);
3137 op = va_arg (args, object *);
3138 spellname = va_arg (args, char *);
3139
3140 va_end (args);
3141 rv = check_spell_known (op, spellname);
3142 *type = CFAPI_POBJECT;
3143 return rv;
3144}
3145
3146void *
3147cfapi_object_pay_amount (int *type, ...)
3148{
3149 object *op;
3150 uint64 amount;
3151 va_list args;
3152 static int rv;
3153
3154 va_start (args, type);
3155 op = va_arg (args, object *);
3156
3157 amount = va_arg (args, uint64);
3158 va_end (args);
3159
3160 rv = pay_for_amount (amount, op);
3161 *type = CFAPI_INT;
3162 return &rv;
3163}
3164
3165void *
3166cfapi_object_pay_item (int *type, ...)
3167{
3168 object *op;
3169 object *tobuy;
3170
3171 va_list args;
3172 static int rv;
3173
3174 va_start (args, type);
3175 tobuy = va_arg (args, object *);
3176 op = va_arg (args, object *);
3177
3178 va_end (args);
3179
3180 rv = pay_for_item (tobuy, op);
3181 *type = CFAPI_INT;
3182 return &rv;
3183}
3184
3185void *
3186cfapi_object_transfer (int *type, ...)
3187{
3188 object *op;
3189 object *originator;
3190 int x, y, randompos, ttype;
3191 va_list args;
3192 static int rv = 0;
3193 maptile *map;
3194
3195 va_start (args, type);
3196 op = va_arg (args, object *);
3197 ttype = va_arg (args, int);
3198
3199 switch (ttype)
3200 {
3201 case 0:
3202 x = va_arg (args, int);
3203 y = va_arg (args, int);
3204 randompos = va_arg (args, int);
3205 originator = va_arg (args, object *);
3206
3207 va_end (args);
3208
3209 rv = transfer_ob (op, x, y, randompos, originator);
1730 *type = CFAPI_INT; 3210 *type = CFAPI_INT;
3211 return &rv;
1731 break; 3212 break;
1732 3213
1733 case CFAPI_OBJECT_PROP_PICKABLE: 3214 case 1:
3215 x = va_arg (args, int);
3216 y = va_arg (args, int);
3217 map = va_arg (args, maptile *);
3218
3219 va_end (args);
3220 if (x < 0 || y < 0)
1734 { 3221 {
1735 object* op2; 3222 x = map->enter_x;
1736 rv = 0; 3223 y = map->enter_y;
1737 op2 = va_arg(args, object*);
1738 ri = can_pick(op2, op);
1739 rv = &ri;
1740 } 3224 }
1741 *type = CFAPI_INT;
1742 break;
1743 3225
1744 case CFAPI_OBJECT_PROP_FLAGS:
1745 {
1746 int fl;
1747 ri = 0;
1748 fl = va_arg(args, int);
1749 ri = QUERY_FLAG(op, fl);
1750 rv = &ri;
1751 }
1752 *type = CFAPI_INT;
1753 break;
1754
1755 case CFAPI_OBJECT_PROP_STR:
1756 ri = op->stats.Str;
1757 rv = &ri;
1758 *type = CFAPI_INT;
1759 break;
1760
1761 case CFAPI_OBJECT_PROP_DEX:
1762 ri = op->stats.Dex;
1763 rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_CON:
1768 ri = op->stats.Con;
1769 rv = &ri;
1770 *type = CFAPI_INT;
1771 break;
1772
1773 case CFAPI_OBJECT_PROP_WIS:
1774 ri = op->stats.Wis;
1775 rv = &ri;
1776 *type = CFAPI_INT;
1777 break;
1778
1779 case CFAPI_OBJECT_PROP_INT:
1780 ri = op->stats.Int;
1781 rv = &ri;
1782 *type = CFAPI_INT;
1783 break;
1784
1785 case CFAPI_OBJECT_PROP_POW:
1786 ri = op->stats.Pow;
1787 rv = &ri;
1788 *type = CFAPI_INT;
1789 break;
1790
1791 case CFAPI_OBJECT_PROP_CHA:
1792 ri = op->stats.Cha;
1793 rv = &ri;
1794 *type = CFAPI_INT;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_WC:
1798 ri = op->stats.wc;
1799 rv = &ri;
1800 *type = CFAPI_INT;
1801 break;
1802
1803 case CFAPI_OBJECT_PROP_AC:
1804 ri = op->stats.ac;
1805 rv = &ri;
1806 *type = CFAPI_INT;
1807 break;
1808
1809 case CFAPI_OBJECT_PROP_HP:
1810 ri = op->stats.hp;
1811 rv = &ri;
1812 *type = CFAPI_INT;
1813 break;
1814
1815 case CFAPI_OBJECT_PROP_SP:
1816 ri = op->stats.sp;
1817 rv = &ri;
1818 *type = CFAPI_INT;
1819 break;
1820
1821 case CFAPI_OBJECT_PROP_GP:
1822 ri = op->stats.grace;
1823 rv = &ri;
1824 *type = CFAPI_INT;
1825 break;
1826
1827 case CFAPI_OBJECT_PROP_FP:
1828 ri = op->stats.food;
1829 rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_MAXHP:
1834 ri = op->stats.maxhp;
1835 rv = &ri;
1836 *type = CFAPI_INT;
1837 break;
1838
1839 case CFAPI_OBJECT_PROP_MAXSP:
1840 ri = op->stats.maxsp;
1841 rv = &ri;
1842 *type = CFAPI_INT;
1843 break;
1844
1845 case CFAPI_OBJECT_PROP_MAXGP:
1846 ri = op->stats.maxgrace;
1847 rv = &ri;
1848 *type = CFAPI_INT;
1849 break;
1850
1851 case CFAPI_OBJECT_PROP_DAM:
1852 ri = op->stats.dam;
1853 rv = &ri;
1854 *type = CFAPI_INT;
1855 break;
1856
1857 case CFAPI_OBJECT_PROP_GOD:
1858 rv = (char*)determine_god(op);
1859 *type = CFAPI_STRING;
1860 break;
1861
1862 case CFAPI_OBJECT_PROP_ARCH_NAME:
1863 rv = (char*)op->arch->name;
1864 *type = CFAPI_STRING;
1865 break;
1866
1867 case CFAPI_OBJECT_PROP_INVISIBLE:
1868 ri = op->invisible;
1869 rv = &ri;
1870 *type = CFAPI_INT;
1871 break;
1872
1873 case CFAPI_OBJECT_PROP_FACE:
1874 ri = op->animation_id;
1875 rv = &ri;
1876 *type = CFAPI_INT;
1877 break;
1878
1879 case CFAPI_PLAYER_PROP_IP:
1880 rv = op->contr->socket.host;
1881 *type = CFAPI_STRING;
1882 break;
1883
1884 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1885 rv = find_marked_object(op);
1886 *type = CFAPI_POBJECT;
1887 break;
1888
1889 case CFAPI_PLAYER_PROP_PARTY:
1890 rv = (op->contr ? op->contr->party : NULL);
1891 *type = CFAPI_PPARTY;
1892 break;
1893 default:
1894 *type = CFAPI_NONE;
1895 break;
1896 }
1897 }
1898 va_end(args);
1899 return rv;
1900}
1901
1902void* cfapi_object_set_property(int* type, ...)
1903{
1904 va_list args;
1905 int iarg;
1906 long larg;
1907 char* sarg;
1908 double darg;
1909 object* oparg;
1910 object* op;
1911 int property;
1912 void* rv;
1913 partylist* partyarg;
1914 va_start(args, type);
1915
1916 op = va_arg(args, object*);
1917 property = va_arg(args, int);
1918 rv = NULL;
1919
1920 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1921 switch (property)
1922 {
1923 case CFAPI_OBJECT_PROP_NAME:
1924 sarg = va_arg(args, char*);
1925 FREE_AND_COPY(op->name, sarg);
1926 send_changed_object(op);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1930 sarg = va_arg(args, char*);
1931 FREE_AND_COPY(op->name_pl, sarg);
1932 send_changed_object(op);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_TITLE:
1936 sarg = va_arg(args, char*);
1937 FREE_AND_COPY(op->title, sarg);
1938 break;
1939
1940 case CFAPI_OBJECT_PROP_RACE:
1941 sarg = va_arg(args, char*);
1942 FREE_AND_COPY(op->race, sarg);
1943 break;
1944
1945 case CFAPI_OBJECT_PROP_SLAYING:
1946 sarg = va_arg(args, char*);
1947 FREE_AND_COPY(op->slaying, sarg);
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_SKILL:
1951 sarg = va_arg(args, char*);
1952 FREE_AND_COPY(op->skill, sarg);
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_MESSAGE:
1956 sarg = va_arg(args, char*);
1957 FREE_AND_COPY(op->msg, sarg);
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_LORE:
1961 sarg = va_arg(args, char*);
1962 FREE_AND_COPY(op->lore, sarg);
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_SPEED:
1966 darg = va_arg(args, double);
1967 op->speed = darg;
1968 break;
1969
1970 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1971 darg = va_arg(args, double);
1972 op->speed_left = darg;
1973 break;
1974
1975 case CFAPI_OBJECT_PROP_NROF:
1976 iarg = va_arg(args, int);
1977 if (iarg < 0)
1978 iarg = 0;
1979 if (op->nrof > (uint32)iarg)
1980 decrease_ob_nr(op, op->nrof-iarg);
1981 else if (op->nrof < (uint32)iarg) {
1982 object* tmp;
1983 player *pl;
1984 op->nrof = iarg;
1985 if (op->env != NULL) {
1986 tmp = is_player_inv(op->env);
1987 if (!tmp) {
1988 for (pl = first_player; pl; pl = pl->next)
1989 if (pl->ob->container == op->env)
1990 break;
1991 if (pl)
1992 tmp = pl->ob;
1993 else
1994 tmp = NULL;
1995 }
1996 else {
1997 sum_weight(tmp);
1998 fix_player(tmp);
1999 }
2000 if (tmp)
2001 esrv_send_item(tmp, op);
2002 }
2003 else
2004 {
2005 object *above = op->above;
2006
2007 for (tmp = above; tmp != NULL; tmp = tmp->above)
2008 if (tmp->type == PLAYER)
2009 esrv_send_item(tmp, op);
2010 }
2011 }
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_DIRECTION:
2015 iarg = va_arg(args, int);
2016 op->direction = iarg;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_FACING:
2020 iarg = va_arg(args, int);
2021 op->facing = iarg;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_RESIST:
2025 {
2026 int iargbis = va_arg(args, int);
2027 iarg = va_arg(args, int);
2028 op->resist[iargbis] = iarg;
2029 }
2030 break;
2031
2032 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2033 iarg = va_arg(args, int);
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg(args, int);
2039 op->path_attuned = iarg;
2040 break;
2041
2042 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2043 iarg = va_arg(args, int);
2044 op->path_repelled = iarg;
2045 break;
2046
2047 case CFAPI_OBJECT_PROP_PATH_DENIED:
2048 iarg = va_arg(args, int);
2049 op->path_denied = iarg;
2050 break;
2051
2052 case CFAPI_OBJECT_PROP_MATERIAL:
2053 iarg = va_arg(args, int);
2054 op->material = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MAGIC:
2061 iarg = va_arg(args, int);
2062 op->magic = iarg;
2063 break;
2064
2065 case CFAPI_OBJECT_PROP_VALUE:
2066 iarg = va_arg(args, int);
2067 op->value = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_LEVEL:
2071 iarg = va_arg(args, int);
2072 op->level = iarg;
2073 break;
2074
2075 case CFAPI_OBJECT_PROP_LAST_HEAL:
2076 iarg = va_arg(args, int);
2077 op->last_heal = iarg;
2078 break;
2079
2080 case CFAPI_OBJECT_PROP_LAST_SP:
2081 iarg = va_arg(args, int);
2082 op->last_sp = iarg;
2083 break;
2084
2085 case CFAPI_OBJECT_PROP_LAST_GRACE:
2086 iarg = va_arg(args, int);
2087 op->last_grace = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_LAST_EAT:
2091 iarg = va_arg(args, int);
2092 op->last_eat = iarg;
2093 break;
2094
2095 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2096 iarg = va_arg(args, int);
2097 op->invisible = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_PICK_UP:
2101 iarg = va_arg(args, int);
2102 op->pick_up = iarg;
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_ITEM_POWER:
2106 iarg = va_arg(args, int);
2107 op->item_power = iarg;
2108 break;
2109
2110 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2111 iarg = va_arg(args, int);
2112 op->gen_sp_armour = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_WEIGHT:
2116 iarg = va_arg(args, int);
2117 if (op->weight != iarg) {
2118 object* tmp;
2119 player *pl;
2120 op->weight = iarg;
2121 if (op->env != NULL) {
2122 tmp = is_player_inv(op->env);
2123 if (!tmp) {
2124 for (pl = first_player; pl; pl = pl->next)
2125 if (pl->ob->container == op->env)
2126 break;
2127 if (pl)
2128 tmp = pl->ob;
2129 else
2130 tmp = NULL;
2131 } else {
2132 sum_weight(tmp);
2133 fix_player(tmp);
2134 }
2135 if (tmp)
2136 esrv_send_item(tmp, op);
2137 }
2138 else
2139 {
2140 object *above = op->above;
2141
2142 for (tmp = above; tmp != NULL; tmp = tmp->above)
2143 if (tmp->type == PLAYER)
2144 esrv_send_item(tmp, op);
2145 }
2146 }
2147 break;
2148
2149 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2150 iarg = va_arg(args, int);
2151 op->weight_limit = iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2155 iarg = va_arg(args, int);
2156 op->glow_radius = iarg;
2157 break;
2158
2159 case CFAPI_OBJECT_PROP_PERM_EXP:
2160 larg = va_arg(args, long);
2161 op->perm_exp = larg;
2162 break;
2163
2164 case CFAPI_OBJECT_PROP_ENEMY:
2165 oparg = va_arg(args, object*);
2166 op->enemy = oparg;
2167 break;
2168
2169 case CFAPI_OBJECT_PROP_RUN_AWAY:
2170 iarg = va_arg(args, int);
2171 op->run_away = iarg;
2172 break;
2173
2174 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2175 oparg = va_arg(args, object*);
2176 op->chosen_skill = oparg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_HIDDEN:
2180 iarg = va_arg(args, int);
2181 op->hide = iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2185 iarg = va_arg(args, int);
2186 op->move_status = iarg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attack_movement = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2195 oparg = va_arg(args, object*);
2196 op->spellitem = oparg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2200 darg = va_arg(args, double);
2201 op->expmul = darg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2205 sarg = va_arg(args, char*);
2206 FREE_AND_COPY(op->custom_name, sarg);
2207 send_changed_object(op);
2208 break;
2209
2210 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2211 iarg = va_arg(args, int);
2212 op->anim_speed = iarg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_FRIENDLY:
2216 iarg = va_arg(args, int);
2217 if (iarg == 1 && is_friendly(op) == 0)
2218 add_friendly_object(op);
2219 else if (iarg == 0 && is_friendly(op) == 1)
2220 remove_friendly_object(op);
2221 break;
2222
2223 case CFAPI_OBJECT_PROP_LUCK:
2224 iarg = va_arg(args, int);
2225 op->stats.luck = iarg;
2226 break;
2227
2228 case CFAPI_OBJECT_PROP_EXP:
2229 {
2230 char* skillname;
2231
2232 larg = va_arg(args, long);
2233 skillname = va_arg(args, char*);
2234 iarg = va_arg(args, int);
2235 change_exp(op, larg, skillname, iarg);
2236 }
2237 break;
2238
2239 case CFAPI_OBJECT_PROP_OWNER:
2240 oparg = va_arg(args, object*);
2241 set_owner(op, oparg);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_CHEATER:
2245 set_cheat(op);
2246 break;
2247
2248 case CFAPI_OBJECT_PROP_FLAGS:
2249 {
2250 int iargbis;
2251 iarg = va_arg(args, int);
2252 iargbis = va_arg(args, int);
2253 if (iargbis == 1)
2254 SET_FLAG(op, iarg);
2255 else
2256 CLEAR_FLAG(op, iarg);
2257 }
2258 break;
2259
2260 case CFAPI_OBJECT_PROP_STR:
2261 iarg = va_arg(args, int);
2262 op->stats.Str=iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_DEX:
2266 iarg = va_arg(args, int);
2267 op->stats.Dex=iarg;
2268 break;
2269
2270 case CFAPI_OBJECT_PROP_CON:
2271 iarg = va_arg(args, int);
2272 op->stats.Con=iarg;
2273 break;
2274
2275 case CFAPI_OBJECT_PROP_WIS:
2276 iarg = va_arg(args, int);
2277 op->stats.Wis=iarg;
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_INT:
2281 iarg = va_arg(args, int);
2282 op->stats.Int=iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_POW:
2286 iarg = va_arg(args, int);
2287 op->stats.Pow=iarg;
2288 break;
2289
2290 case CFAPI_OBJECT_PROP_CHA:
2291 iarg = va_arg(args, int);
2292 op->stats.Cha=iarg;
2293 break;
2294
2295 case CFAPI_OBJECT_PROP_WC:
2296 iarg = va_arg(args, int);
2297 op->stats.wc=iarg;
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_AC:
2301 iarg = va_arg(args, int);
2302 op->stats.ac=iarg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_HP:
2306 iarg = va_arg(args, int);
2307 op->stats.hp=iarg;
2308 break;
2309
2310 case CFAPI_OBJECT_PROP_SP:
2311 iarg = va_arg(args, int);
2312 op->stats.sp=iarg;
2313 break;
2314
2315 case CFAPI_OBJECT_PROP_GP:
2316 iarg = va_arg(args, int);
2317 op->stats.grace=iarg;
2318 break;
2319
2320 case CFAPI_OBJECT_PROP_FP:
2321 iarg = va_arg(args, int);
2322 op->stats.food=iarg;
2323 break;
2324
2325 case CFAPI_OBJECT_PROP_MAXHP:
2326 iarg = va_arg(args, int);
2327 op->stats.maxhp=iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_MAXSP:
2331 iarg = va_arg(args, int);
2332 op->stats.maxsp=iarg;
2333 break;
2334
2335 case CFAPI_OBJECT_PROP_MAXGP:
2336 iarg = va_arg(args, int);
2337 op->stats.maxgrace=iarg;
2338 break;
2339
2340 case CFAPI_OBJECT_PROP_DAM:
2341 iarg = va_arg(args, int);
2342 op->stats.dam=iarg;
2343 break;
2344
2345 case CFAPI_OBJECT_PROP_FACE:
2346 iarg = va_arg(args, int);
2347 op->animation_id = iarg;
2348 update_object(op, UP_OBJ_FACE);
2349 break;
2350
2351 case CFAPI_OBJECT_ANIMATION:
2352 iarg = va_arg(args, int);
2353 if (iarg != -1) {
2354 SET_ANIMATION(op, iarg);
2355 }
2356 update_object(op, UP_OBJ_FACE);
2357 break;
2358
2359 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2360 if (op->contr) {
2361 oparg = va_arg(args, object*);
2362 op->contr->mark = oparg;
2363 if (oparg)
2364 op->contr->mark_count = oparg->count;
2365 }
2366 break;
2367
2368 case CFAPI_PLAYER_PROP_PARTY:
2369 if (op->contr) {
2370 partyarg = va_arg(args, partylist*);
2371 op->contr->party = partyarg;
2372 }
2373 break;
2374
2375 default:
2376 *type = CFAPI_NONE;
2377 break;
2378 }
2379 }
2380 va_end(args);
2381
2382 *type = CFAPI_NONE;
2383 return NULL;
2384}
2385
2386void* cfapi_object_apply_below(int* type, ...)
2387{
2388 va_list args;
2389 object* applier;
2390
2391 va_start(args, type);
2392
2393 applier = va_arg(args, object*);
2394
2395 va_end(args);
2396
2397 player_apply_below(applier);
2398 *type = CFAPI_NONE;
2399 return NULL;
2400}
2401
2402void* cfapi_object_apply(int* type, ...)
2403{
2404 va_list args;
2405 object* applied;
2406 object* applier;
2407 int aflags;
2408 static int rv;
2409
2410 va_start(args, type);
2411
2412 applied = va_arg(args, object*);
2413 applier = va_arg(args, object*);
2414 aflags = va_arg(args, int);
2415
2416 va_end(args);
2417
2418 *type = CFAPI_INT;
2419 rv = manual_apply(applier, applied, aflags);
2420 return &rv;
2421}
2422void* cfapi_object_identify(int* type, ...)
2423{
2424 va_list args;
2425 object* op;
2426
2427 va_start(args, type);
2428
2429 op = va_arg(args, object*);
2430
2431 va_end(args);
2432
2433 identify(op);
2434 *type = CFAPI_NONE;
2435 return NULL;
2436}
2437void* cfapi_object_describe(int* type, ...)
2438{
2439 va_list args;
2440 object* op;
2441 object* owner;
2442
2443 va_start(args, type);
2444
2445 op = va_arg(args, object*);
2446 owner = va_arg(args, object*);
2447 va_end(args);
2448
2449 *type = CFAPI_STRING;
2450 return describe_item(op, owner);
2451}
2452void* cfapi_object_drain(int* type, ...)
2453{
2454 va_list args;
2455
2456 object* op;
2457 int ds;
2458
2459 va_start(args, type);
2460
2461 op = va_arg(args, object*);
2462 ds = va_arg(args, int);
2463
2464 va_end(args);
2465
2466 drain_specific_stat(op, ds);
2467
2468 *type = CFAPI_NONE;
2469 return NULL;
2470}
2471void* cfapi_object_fix(int* type, ...)
2472{
2473 va_list args;
2474 object* op;
2475
2476 va_start(args, type);
2477
2478 op = va_arg(args, object*);
2479
2480 va_end(args);
2481
2482 fix_player(op);
2483
2484 *type = CFAPI_NONE;
2485 return NULL;
2486}
2487void* cfapi_object_give_skill(int* type, ...)
2488{
2489 va_list args;
2490
2491 object* op;
2492 char* skillname;
2493
2494 va_start(args, type);
2495
2496 op = va_arg(args, object*);
2497 skillname = va_arg(args, char*);
2498
2499 va_end(args);
2500
2501 *type = CFAPI_POBJECT;
2502 return give_skill_by_name(op, skillname);
2503}
2504void* cfapi_object_transmute(int* type, ...)
2505{
2506 va_list args;
2507
2508 object* op;
2509 object* chg;
2510
2511 va_start(args, type);
2512
2513 op = va_arg(args, object*);
2514 chg = va_arg(args, object*);
2515
2516 va_end(args);
2517
2518 transmute_materialname(op, chg);
2519 *type = CFAPI_NONE;
2520 return NULL;
2521}
2522void* cfapi_object_remove(int* type, ...)
2523{
2524 va_list args;
2525 object* op;
2526
2527 va_start(args, type);
2528
2529 op = va_arg(args, object*);
2530
2531 va_end(args);
2532
2533 send_removed_object(op);
2534 remove_ob(op);
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538void* cfapi_object_delete(int* type, ...)
2539{
2540 va_list args;
2541 object* op;
2542
2543 va_start(args, type);
2544
2545 op = va_arg(args, object*);
2546
2547 va_end(args);
2548
2549 free_object(op);
2550
2551 *type = CFAPI_NONE;
2552 return NULL;
2553}
2554void* cfapi_object_clone(int* type, ...)
2555{
2556 va_list args;
2557 object* op;
2558 int kind;
2559
2560 va_start(args, type);
2561
2562 op = va_arg(args, object*);
2563 kind = va_arg(args, int);
2564
2565 va_end(args);
2566
2567 if (kind == 0) {
2568 *type = CFAPI_POBJECT;
2569 return object_create_clone(op);
2570 } else {
2571 object* tmp;
2572 tmp = get_object();
2573 copy_object(op, tmp);
2574 *type = CFAPI_POBJECT;
2575 return tmp;
2576 }
2577}
2578void* cfapi_object_find(int* type, ...)
2579{
2580 va_list args;
2581 int ftype;
2582 void* rv;
2583 int ival;
2584 int ival2;
2585 char* sval;
2586 object* op;
2587 va_start(args, type);
2588
2589 *type = CFAPI_POBJECT;
2590 ftype = va_arg(args, int);
2591 switch (ftype)
2592 {
2593 case 0:
2594 ival = va_arg(args, int);
2595 rv = find_object(ival);
2596 break;
2597
2598 case 1:
2599 sval = va_arg(args, char*);
2600 rv = find_object_name(sval);
2601 break;
2602
2603 case 2:
2604 op = va_arg(args, object*);
2605 ival = va_arg(args, int);
2606 ival2 = va_arg(args, int);
2607 rv = find_obj_by_type_subtype(op, ival, ival2);
2608 break;
2609
2610 case 3:
2611 op = va_arg(args, object*);
2612 rv = is_player_inv(op);
2613 break;
2614
2615 default:
2616 rv = NULL;
2617 *type = CFAPI_NONE;
2618 break;
2619 }
2620
2621 va_end(args);
2622
2623 return rv;
2624}
2625void* cfapi_object_create(int* type, ...)
2626{
2627 va_list args;
2628 int ival;
2629 va_start(args, type);
2630 ival = va_arg(args, int);
2631
2632 *type = CFAPI_POBJECT;
2633 switch (ival)
2634 {
2635 case 0:
2636 va_end(args);
2637 return get_object();
2638 break;
2639
2640 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2641 {
2642 char* sval;
2643 object* op;
2644 sval = va_arg(args, char*);
2645
2646 op = get_archetype_by_object_name(sval);
2647
2648 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2649 free_object(op);
2650 /* Try with archetype names... */
2651 op = get_archetype(sval);
2652 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2653 free_object(op);
2654 *type = CFAPI_NONE;
2655 va_end(args);
2656 return NULL;
2657 }
2658 }
2659 va_end(args);
2660 return op;
2661 }
2662 break;
2663
2664 default:
2665 *type = CFAPI_NONE;
2666 va_end(args);
2667 return NULL;
2668 break;
2669 }
2670}
2671void* cfapi_object_insert(int* type, ...)
2672{
2673 va_list args;
2674 object* op;
2675 object* orig;
2676 mapstruct* map;
2677 int flag, x, y;
2678 int itype;
2679 char* arch_string;
2680 void* rv = NULL;
2681
2682 va_start(args, type);
2683
2684 op = va_arg(args, object*);
2685 itype = va_arg(args, int);
2686
2687 switch (itype) {
2688 case 0:
2689 map = va_arg(args, mapstruct*);
2690 orig = va_arg(args, object*);
2691 flag = va_arg(args, int);
2692 x = va_arg(args, int);
2693 y = va_arg(args, int);
2694 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2695 *type = CFAPI_POBJECT;
2696 break;
2697
2698 case 1:
2699 map = va_arg(args, mapstruct*);
2700 orig = va_arg(args, object*);
2701 flag = va_arg(args, int);
2702 rv = insert_ob_in_map(op, map, orig, flag);
2703 *type = CFAPI_POBJECT;
2704 break;
2705
2706 case 2:
2707 arch_string = va_arg(args, char*);
2708 replace_insert_ob_in_map(arch_string, op);
2709 *type = CFAPI_NONE;
2710 break;
2711
2712 case 3:
2713 orig = va_arg(args, object*);
2714 rv = insert_ob_in_ob(op, orig);
2715 if (orig->type == PLAYER) {
2716 esrv_send_item(orig, op);
2717 }
2718 *type = CFAPI_POBJECT;
2719 break;
2720 }
2721
2722 va_end(args);
2723
2724 return rv;
2725}
2726void* cfapi_object_split(int* type, ...)
2727{
2728 va_list args;
2729
2730 int nr;
2731 object* op;
2732 va_start(args, type);
2733
2734 op = va_arg(args, object*);
2735 nr = va_arg(args, int);
2736
2737 va_end(args);
2738 *type = CFAPI_POBJECT;
2739 return get_split_ob(op, nr);
2740}
2741void* cfapi_object_merge(int* type, ...)
2742{
2743 va_list args;
2744 object* op;
2745 object* op2;
2746
2747 va_start(args, type);
2748
2749 op = va_arg(args, object*);
2750 op2 = va_arg(args, object*);
2751
2752 va_end(args);
2753
2754
2755 *type = CFAPI_POBJECT;
2756 return merge_ob(op, op2);
2757}
2758void* cfapi_object_distance(int* type, ...)
2759{
2760 va_list args;
2761 static int rv;
2762 object* op;
2763 object* op2;
2764 va_start(args, type);
2765
2766 op = va_arg(args, object*);
2767 op2 = va_arg(args, object*);
2768
2769 va_end(args);
2770
2771 *type = CFAPI_INT;
2772 rv = distance(op, op2);
2773 return &rv;
2774}
2775void* cfapi_object_update(int* type, ...)
2776{
2777 va_list args;
2778 int action;
2779 object* op;
2780 va_start(args, type);
2781
2782 op = va_arg(args, object*);
2783 action = va_arg(args, int);
2784
2785 va_end(args);
2786
2787 update_object(op, action);
2788 *type = CFAPI_NONE;
2789 return NULL;
2790}
2791void* cfapi_object_clear(int* type, ...)
2792{
2793 va_list args;
2794 object* op;
2795 va_start(args, type);
2796
2797 op = va_arg(args, object*);
2798
2799 va_end(args);
2800
2801 clear_object(op);
2802 *type = CFAPI_NONE;
2803 return NULL;
2804}
2805void* cfapi_object_reset(int* type, ...)
2806{
2807 va_list args;
2808 object* op;
2809
2810 va_start(args, type);
2811
2812 op = va_arg(args, object*);
2813
2814 va_end(args);
2815
2816 reset_object(op);
2817 *type = CFAPI_NONE;
2818 return NULL;
2819}
2820
2821void* cfapi_object_check_inventory(int* type, ...)
2822{
2823 va_list args;
2824 object* op;
2825 object* op2;
2826 int checktype;
2827 object* ret = NULL;
2828
2829 va_start(args, type);
2830
2831 op = va_arg(args, object*);
2832 op2 = va_arg(args, object*);
2833 checktype = va_arg(args, int);
2834
2835 if (checktype == 0) {
2836 check_inv(op, op2);
2837 *type = CFAPI_NONE;
2838 } else {
2839 ret = check_inv_recursive(op, op2);
2840 *type = CFAPI_POBJECT;
2841 }
2842
2843 va_end(args);
2844
2845 return ret;
2846}
2847
2848void* cfapi_object_clean_object(int* type, ...)
2849{
2850 va_list args;
2851 object* op;
2852 va_start(args, type);
2853 op = va_arg(args, object*);
2854 clean_object(op);
2855 va_end(args);
2856 *type = CFAPI_NONE;
2857 return NULL;
2858}
2859void* cfapi_object_on_same_map(int* type, ...)
2860{
2861 va_list args;
2862 static int rv;
2863 object* op1;
2864 object* op2;
2865
2866 va_start(args, type);
2867 op1 = va_arg(args, object*);
2868 op2 = va_arg(args, object*);
2869
2870 rv = on_same_map(op1, op2);
2871 va_end(args);
2872
2873 *type = CFAPI_INT;
2874 return &rv;
2875}
2876
2877void* cfapi_object_spring_trap(int* type, ...)
2878{
2879 object* trap;
2880 object* victim;
2881 va_list args;
2882
2883 va_start(args, type);
2884 trap = va_arg(args, object*);
2885 victim = va_arg(args, object*);
2886 va_end(args);
2887
2888 spring_trap(trap, victim);
2889 *type = CFAPI_NONE;
2890 return NULL;
2891}
2892
2893void* cfapi_object_check_trigger(int* type, ...)
2894{
2895 object* op;
2896 object* cause;
2897 va_list args;
2898 static int rv;
2899
2900 va_start(args, type);
2901 op = va_arg(args, object*);
2902 cause = va_arg(args, object*);
2903 va_end(args);
2904
2905 rv = check_trigger(op, cause);
2906 *type = CFAPI_INT;
2907 return &rv;
2908}
2909
2910void* cfapi_object_query_cost(int* type, ...)
2911{
2912 object* op;
2913 object* who;
2914 int flags;
2915 va_list args;
2916 static int rv;
2917
2918 va_start(args, type);
2919 op = va_arg(args, object*);
2920 who = va_arg(args, object*);
2921 flags = va_arg(args, int);
2922 va_end(args);
2923
2924 rv = query_cost(op, who, flags);
2925 *type = CFAPI_INT;
2926 return &rv;
2927}
2928
2929void* cfapi_object_query_money(int* type, ...)
2930{
2931 object* op;
2932 va_list args;
2933 static int rv;
2934
2935 va_start(args, type);
2936 op = va_arg(args, object*);
2937 va_end(args);
2938
2939 rv = query_money(op);
2940 *type = CFAPI_INT;
2941 return &rv;
2942}
2943void* cfapi_object_cast(int* type, ...)
2944{
2945 object* op;
2946 object* sp;
2947 int dir;
2948 char* str;
2949 object* caster;
2950 va_list args;
2951 static int rv;
2952 va_start(args, type);
2953 op = va_arg(args, object*);
2954 caster = va_arg(args, object*);
2955 dir = va_arg(args, int);
2956 sp = va_arg(args, object*);
2957 str = va_arg(args, char*);
2958 va_end(args);
2959 rv = cast_spell(op, caster, dir, sp, str);
2960 *type = CFAPI_INT;
2961 return &rv;
2962}
2963void* cfapi_object_learn_spell(int* type, ...)
2964{
2965 object* op;
2966 object* sp;
2967 int prayer;
2968 va_list args;
2969
2970 va_start(args, type);
2971 op = va_arg(args, object*);
2972 sp = va_arg(args, object*);
2973 prayer = va_arg(args, int);
2974 va_end(args);
2975 do_learn_spell(op, sp, prayer);
2976 *type = CFAPI_NONE;
2977 return NULL;
2978}
2979void* cfapi_object_forget_spell(int* type, ...)
2980{
2981 object* op;
2982 object* sp;
2983 va_list args;
2984
2985 va_start(args, type);
2986 op = va_arg(args, object*);
2987 sp = va_arg(args, object*);
2988 va_end(args);
2989 do_forget_spell(op, query_name(sp));
2990 *type = CFAPI_NONE;
2991 return NULL;
2992}
2993void* cfapi_object_check_spell(int* type, ...)
2994{
2995 object* op;
2996 char* spellname;
2997 va_list args;
2998 object* rv;
2999
3000 va_start(args, type);
3001 op = va_arg(args, object*);
3002 spellname = va_arg(args, char*);
3003 va_end(args);
3004 rv = check_spell_known(op, spellname);
3005 *type = CFAPI_POBJECT;
3006 return rv;
3007}
3008void* cfapi_object_pay_amount(int* type, ...)
3009{
3010 object* op;
3011 uint64 amount;
3012 va_list args;
3013 static int rv;
3014
3015 va_start(args, type);
3016 op = va_arg(args, object*);
3017 amount = va_arg(args, uint64);
3018 va_end(args);
3019
3020 rv = pay_for_amount(amount, op);
3021 *type = CFAPI_INT;
3022 return &rv;
3023}
3024void* cfapi_object_pay_item(int* type, ...)
3025{
3026 object* op;
3027 object* tobuy;
3028
3029 va_list args;
3030 static int rv;
3031
3032 va_start(args, type);
3033 tobuy = va_arg(args, object*);
3034 op = va_arg(args, object*);
3035 va_end(args);
3036
3037 rv = pay_for_item(tobuy, op);
3038 *type = CFAPI_INT;
3039 return &rv;
3040}
3041void* cfapi_object_transfer(int* type, ...)
3042{
3043 object* op;
3044 object* originator;
3045 int x, y, randompos, ttype;
3046 va_list args;
3047 static int rv=0;
3048 mapstruct* map;
3049
3050 va_start(args, type);
3051 op = va_arg(args, object*);
3052 ttype = va_arg(args, int);
3053 switch (ttype)
3054 {
3055 case 0:
3056 x = va_arg(args, int);
3057 y = va_arg(args, int);
3058 randompos = va_arg(args, int);
3059 originator = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = transfer_ob(op, x, y, randompos, originator);
3063 *type = CFAPI_INT;
3064 return &rv;
3065 break;
3066
3067 case 1:
3068 x = va_arg(args, int);
3069 y = va_arg(args, int);
3070 map = va_arg(args, mapstruct*);
3071 va_end(args);
3072 if (x < 0 || y < 0) {
3073 x = map->enter_x;
3074 y = map->enter_y;
3075 }
3076/* 3226/*
3077 originator = get_object(); 3227 originator = object::create();
3078 EXIT_PATH(originator) = add_string(map->path); 3228 EXIT_PATH(originator) = add_string(map->path);
3079 EXIT_X(originator) = x; 3229 EXIT_X(originator) = x;
3080 EXIT_Y(originator) = y; 3230 EXIT_Y(originator) = y;
3081 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3231 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3082 /*enter_exit(op, originator);*/ 3232 /*enter_exit(op, originator); */
3083 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3233 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3084 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3234 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3085 free_object(originator); 3235 originator->destroy ();
3086*/ 3236 */
3087 *type = CFAPI_INT; 3237 *type = CFAPI_INT;
3088 return &rv; 3238 return &rv;
3089 break; 3239 break;
3090 3240
3091 default: 3241 default:
3092 *type = CFAPI_NONE; 3242 *type = CFAPI_NONE;
3093 return NULL; 3243 return NULL;
3094 break; 3244 break;
3095 } 3245 }
3096} 3246}
3097 3247
3248void *
3098void* cfapi_object_find_archetype_inside(int* type, ...) 3249cfapi_object_find_archetype_inside (int *type, ...)
3099{ 3250{
3100 object* op; 3251 object *op;
3101 int critera; 3252 int critera;
3102 char* str; 3253 char *str;
3103 va_list args; 3254 va_list args;
3104 object* rv; 3255 object *rv;
3105 3256
3106 *type = CFAPI_POBJECT; 3257 *type = CFAPI_POBJECT;
3107 va_start(args, type); 3258 va_start (args, type);
3108 op = va_arg(args, object*); 3259 op = va_arg (args, object *);
3109 critera = va_arg(args, int); 3260 critera = va_arg (args, int);
3110 3261
3111 switch(critera) 3262 switch (critera)
3112 { 3263 {
3113 case 0: /* By name, either exact or from query_name */ 3264 case 0: /* By name, either exact or from query_name */
3114 str = va_arg(args, char*); 3265 str = va_arg (args, char *);
3266
3115 rv = present_arch_in_ob(find_archetype(str), op); 3267 rv = present_arch_in_ob (archetype::find (str), op);
3116 if (rv == NULL) { 3268 if (rv == NULL)
3269 {
3117 object* tmp; 3270 object *tmp;
3271
3118 /* Search by query_name instead */ 3272 /* Search by query_name instead */
3119 for (tmp = op->inv; tmp; tmp = tmp->below) { 3273 for (tmp = op->inv; tmp; tmp = tmp->below)
3274 {
3120 if (!strncmp(query_name(tmp), str, strlen(str))) 3275 if (!strncmp (query_name (tmp), str, strlen (str)))
3121 rv = tmp; 3276 rv = tmp;
3122 if (!strncmp(tmp->name, str, strlen(str))) 3277 if (!strncmp (tmp->name, str, strlen (str)))
3123 rv = tmp; 3278 rv = tmp;
3124 if (rv != NULL) 3279 if (rv != NULL)
3125 break; 3280 break;
3281 }
3282 }
3283 break;
3284
3285 default:
3286 rv = NULL;
3287 break;
3288 }
3289 va_end (args);
3290
3291 if (rv == NULL)
3292 {
3293 *type = CFAPI_NONE;
3294 }
3295 return rv;
3296}
3297
3298void *
3299cfapi_object_drop (int *type, ...)
3300{
3301 object *op;
3302 object *author;
3303 va_list args;
3304
3305 va_start (args, type);
3306 op = va_arg (args, object *);
3307 author = va_arg (args, object *);
3308
3309 va_end (args);
3310
3311 if (QUERY_FLAG (op, FLAG_NO_DROP))
3312 return NULL;
3313 drop (author, op);
3314
3315 if (author->type == PLAYER)
3316 {
3317 author->contr->count = 0;
3318 author->contr->socket.update_look = 1;
3319 }
3320
3321 *type = CFAPI_NONE;
3322 return NULL;
3323}
3324
3325void *
3326cfapi_object_take (int *type, ...)
3327{
3328 object *op;
3329 object *author;
3330 va_list args;
3331
3332 va_start (args, type);
3333 op = va_arg (args, object *);
3334 author = va_arg (args, object *);
3335
3336 va_end (args);
3337 pick_up (author, op);
3338
3339 *type = CFAPI_NONE;
3340 return NULL;
3341}
3342
3343void *
3344cfapi_object_say (int *type, ...)
3345{
3346 abort ();
3347}
3348
3349void *
3350cfapi_object_speak (int *type, ...)
3351{
3352 abort ();
3353}
3354
3355/* PLAYER SUBCLASS */
3356void *
3357cfapi_player_find (int *type, ...)
3358{
3359 va_list args;
3360 void *rv;
3361 char *sval;
3362
3363 va_start (args, type);
3364
3365 sval = va_arg (args, char *);
3366
3367 va_end (args);
3368
3369 rv = find_player (sval);
3370
3371 *type = CFAPI_PPLAYER;
3372 return rv;
3373}
3374
3375void *
3376cfapi_player_message (int *type, ...)
3377{
3378 va_list args;
3379 int flags;
3380 int pri;
3381 object *pl;
3382 char *buf;
3383
3384 va_start (args, type);
3385
3386 flags = va_arg (args, int);
3387 pri = va_arg (args, int);
3388 pl = va_arg (args, object *);
3389 buf = va_arg (args, char *);
3390
3391 va_end (args);
3392
3393 new_draw_info (flags, pri, pl, buf);
3394 *type = CFAPI_NONE;
3395 return NULL;
3396}
3397
3398void *
3399cfapi_player_send_inventory (int *type, ...)
3400{
3401 /* Currently a stub. Do we really need this anymore ? */
3402 *type = CFAPI_NONE;
3403 return NULL;
3404}
3405
3406void *
3407cfapi_object_teleport (int *type, ...)
3408{
3409 maptile *map;
3410 int x, y;
3411 object *who;
3412 static int result;
3413 va_list args;
3414
3415 va_start (args, type);
3416 who = va_arg (args, object *);
3417 map = va_arg (args, maptile *);
3418 x = va_arg (args, int);
3419 y = va_arg (args, int);
3420
3421 if (!out_of_map (map, x, y))
3422 {
3423 int k;
3424 object *tmp;
3425
3426 k = find_first_free_spot (who, map, x, y);
3427 if (k == -1)
3428 {
3429 result = 1;
3430 return &result;
3431 }
3432
3433 send_removed_object (who);
3434 who->remove ();
3435
3436 for (tmp = who; tmp != NULL; tmp = tmp->more)
3437 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3438 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3439
3440 insert_ob_in_map (who, map, NULL, 0);
3441 result = 0;
3442 }
3443
3444 return &result;
3445}
3446
3447void *
3448cfapi_object_pickup (int *type, ...)
3449{
3450 object *who;
3451 object *what;
3452 va_list args;
3453
3454 va_start (args, type);
3455 who = va_arg (args, object *);
3456 what = va_arg (args, object *);
3457
3458 va_end (args);
3459
3460 pick_up (who, what);
3461 *type = CFAPI_NONE;
3462 return NULL;
3463}
3464
3465/* Archetype-related functions */
3466void *
3467cfapi_archetype_get_first (int *type, ...)
3468{
3469 va_list args;
3470
3471 va_start (args, type);
3472 va_end (args);
3473 *type = CFAPI_PARCH;
3474 return first_archetype;
3475}
3476
3477void *
3478cfapi_archetype_get_property (int *type, ...)
3479{
3480 archetype *arch;
3481 int prop;
3482 va_list args;
3483 void *rv;
3484
3485 va_start (args, type);
3486 arch = va_arg (args, archetype *);
3487 prop = va_arg (args, int);
3488
3489 switch (prop)
3490 {
3491 case CFAPI_ARCH_PROP_NAME:
3492 *type = CFAPI_STRING;
3493 rv = (void *) &arch->name;
3494 break;
3495
3496 case CFAPI_ARCH_PROP_NEXT:
3497 *type = CFAPI_PARCH;
3498 rv = arch->next;
3499 break;
3500
3501 case CFAPI_ARCH_PROP_HEAD:
3502 *type = CFAPI_PARCH;
3503 rv = arch->head;
3504 break;
3505
3506 case CFAPI_ARCH_PROP_MORE:
3507 *type = CFAPI_PARCH;
3508 rv = arch->more;
3509 break;
3510
3511 case CFAPI_ARCH_PROP_CLONE:
3512 *type = CFAPI_POBJECT;
3513 rv = &arch->clone;
3514 break;
3515
3516 default:
3517 *type = CFAPI_NONE;
3518 rv = NULL;
3519 break;
3520 }
3521 va_end (args);
3522 return rv;
3523}
3524
3525/* Party-related functions */
3526void *
3527cfapi_party_get_property (int *type, ...)
3528{
3529 partylist *party;
3530 int prop;
3531 va_list args;
3532 void *rv;
3533 object *obarg;
3534 player *pl;
3535
3536 va_start (args, type);
3537 party = va_arg (args, partylist *);
3538 prop = va_arg (args, int);
3539
3540 switch (prop)
3541 {
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void *) party->partyname;
3545 break;
3546
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty ());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void *) party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg (args, object *);
3560
3561 pl = (obarg ? obarg->contr : first_player);
3562 rv = NULL;
3563 for (; pl != NULL; pl = pl->next)
3564 if (pl->ob->contr->party == party)
3565 {
3566 rv = (void *) pl;
3567 break;
3568 }
3569 break;
3570
3571 default:
3572 *type = CFAPI_NONE;
3573 rv = NULL;
3574 break;
3575 }
3576 va_end (args);
3577 return rv;
3578}
3579
3580/* Regions-related functions */
3581void *
3582cfapi_region_get_property (int *type, ...)
3583{
3584 region *reg;
3585 int prop;
3586 va_list args;
3587 void *rv;
3588
3589 va_start (args, type);
3590 reg = va_arg (args, region *);
3591 prop = va_arg (args, int);
3592
3593 switch (prop)
3594 {
3595 case CFAPI_REGION_PROP_NAME:
3596 *type = CFAPI_STRING;
3597 rv = (void *) reg->name;
3598 break;
3599
3600 case CFAPI_REGION_PROP_NEXT:
3601 *type = CFAPI_PREGION;
3602 rv = (reg ? reg->next : first_region);
3603 break;
3604
3605 case CFAPI_REGION_PROP_PARENT:
3606 *type = CFAPI_PREGION;
3607 rv = (void *) reg->parent;
3608 break;
3609
3610 case CFAPI_REGION_PROP_LONGNAME:
3611 *type = CFAPI_STRING;
3612 rv = (void *) reg->longname;
3613 break;
3614
3615 case CFAPI_REGION_PROP_MESSAGE:
3616 *type = CFAPI_STRING;
3617 rv = (void *) reg->msg;
3618 break;
3619
3620 default:
3621 *type = CFAPI_NONE;
3622 rv = NULL;
3623 break;
3624 }
3625 va_end (args);
3626 return rv;
3627}
3628
3629/*****************************************************************************/
3630
3631/* NEW PLUGIN STUFF ENDS HERE */
3632
3633/*****************************************************************************/
3634
3635
3636/*****************************************************************************/
3637
3638/* Tries to find if a given command is handled by a plugin. */
3639
3640/* Note that find_plugin_command is called *before* the internal commands are*/
3641
3642/* checked, meaning that you can "overwrite" them. */
3643
3644/*****************************************************************************/
3645CommArray_s *
3646find_plugin_command (char *cmd, object *op)
3647{
3648 int i;
3649 crossfire_plugin *cp;
3650 CommArray_s *rtn_cmd;
3651
3652 if (plugins_list == NULL)
3653 return NULL;
3654
3655 for (cp = plugins_list; cp != NULL; cp = cp->next)
3656 {
3657 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3658 if (rtn_cmd)
3659 return rtn_cmd;
3660 }
3661 return NULL;
3662}
3663
3664/*****************************************************************************/
3665
3666/* Plugins initialization. Browses the plugins directory and call */
3667
3668/* initOnePlugin for each file found. */
3669
3670/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3671
3672/*****************************************************************************/
3673int
3674initPlugins (void)
3675{
3676 struct dirent *currentfile;
3677 DIR *plugdir;
3678 size_t l;
3679 char buf[MAX_BUF];
3680 char buf2[MAX_BUF];
3681 int result;
3682
3683 LOG (llevInfo, "Initializing plugins\n");
3684 strcpy (buf, LIBDIR);
3685 strcat (buf, "/plugins/");
3686 LOG (llevInfo, "Plugins directory is %s\n", buf);
3687
3688 plugins_init_perl ();
3689
3690 plugdir = opendir (buf);
3691 if (plugdir == NULL)
3692 return -1;
3693
3694 result = -1;
3695 while ((currentfile = readdir (plugdir)) != NULL)
3696 {
3697 l = strlen (currentfile->d_name);
3698 if (l > strlen (PLUGIN_SUFFIX))
3699 {
3700 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3701 {
3702 strcpy (buf2, buf);
3703 strcat (buf2, currentfile->d_name);
3704 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3705 if (plugins_init_plugin (buf2) == 0)
3706 result = 0;
3126 } 3707 }
3127 } 3708 }
3128 break;
3129
3130 default:
3131 rv = NULL;
3132 break;
3133 }
3134 va_end(args);
3135
3136 if (rv == NULL) {
3137 *type = CFAPI_NONE;
3138 }
3139 return rv;
3140}
3141
3142void* cfapi_object_drop(int* type, ...)
3143{
3144 object* op;
3145 object* author;
3146 va_list args;
3147
3148 va_start(args, type);
3149 op = va_arg(args, object*);
3150 author = va_arg(args, object*);
3151 va_end(args);
3152
3153 if (QUERY_FLAG(op, FLAG_NO_DROP))
3154 return NULL;
3155 drop(author, op);
3156
3157 if (author->type == PLAYER) {
3158 author->contr->count = 0;
3159 author->contr->socket.update_look = 1;
3160 }
3161
3162 *type = CFAPI_NONE;
3163 return NULL;
3164}
3165
3166void* cfapi_object_take(int* type, ...)
3167{
3168 object *op;
3169 object *author;
3170 va_list args;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 author = va_arg(args, object*);
3175 va_end(args);
3176 pick_up(author, op);
3177
3178 *type = CFAPI_NONE;
3179 return NULL;
3180}
3181
3182void* cfapi_object_say(int* type, ...)
3183{
3184 static int rv;
3185 object* op;
3186 char* msg;
3187 va_list args;
3188
3189 va_start(args, type);
3190 op = va_arg(args, object*);
3191 msg = va_arg(args, char*);
3192 va_end(args);
3193
3194 rv = command_say(op, msg);
3195 *type = CFAPI_INT;
3196 return &rv;
3197}
3198void* cfapi_object_speak(int* type, ...)
3199{
3200 object* op;
3201 char* msg;
3202 va_list args;
3203 static char buf[MAX_BUF];
3204
3205 va_start(args, type);
3206 op = va_arg(args, object*);
3207 msg = va_arg(args, char*);
3208 va_end(args);
3209
3210 if (!op || !msg)
3211 return NULL;
3212 sprintf(buf, "%s says: ", op->name);
3213 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3214 buf[MAX_BUF-1]=0;
3215 new_info_map(NDI_WHITE, op->map, buf);
3216 communicate(op, msg);
3217 *type = CFAPI_NONE;
3218 return NULL;
3219}
3220/* PLAYER SUBCLASS */
3221void* cfapi_player_find(int* type, ...)
3222{
3223 va_list args;
3224 void* rv;
3225 char* sval;
3226 va_start(args, type);
3227
3228 sval = va_arg(args, char*);
3229 va_end(args);
3230
3231 rv = find_player(sval);
3232
3233 *type = CFAPI_PPLAYER;
3234 return rv;
3235}
3236void* cfapi_player_message(int* type, ...)
3237{
3238 va_list args;
3239 int flags;
3240 int pri;
3241 object* pl;
3242 char* buf;
3243
3244 va_start(args, type);
3245
3246 flags = va_arg(args, int);
3247 pri = va_arg(args, int);
3248 pl = va_arg(args, object*);
3249 buf = va_arg(args, char*);
3250 va_end(args);
3251
3252 new_draw_info(flags, pri, pl, buf);
3253 *type = CFAPI_NONE;
3254 return NULL;
3255}
3256void *cfapi_player_send_inventory(int *type, ...)
3257{
3258 /* Currently a stub. Do we really need this anymore ? */
3259 *type = CFAPI_NONE;
3260 return NULL;
3261}
3262
3263void* cfapi_object_teleport(int *type, ...)
3264{
3265 mapstruct* map;
3266 int x, y;
3267 object* who;
3268 static int result;
3269 va_list args;
3270
3271 va_start(args, type);
3272 who = va_arg(args, object*);
3273 map = va_arg(args, mapstruct*);
3274 x = va_arg(args, int);
3275 y = va_arg(args, int);
3276
3277 if (!out_of_map(map, x, y)) {
3278 int k;
3279 object *tmp;
3280 k = find_first_free_spot(who, map, x, y);
3281 if (k == -1) {
3282 result = 1;
3283 return &result;
3284 }
3285
3286 send_removed_object(who);
3287 remove_ob(who);
3288
3289 for (tmp = who; tmp != NULL; tmp = tmp->more)
3290 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3291 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3292
3293 insert_ob_in_map(who, map, NULL, 0);
3294 result = 0;
3295 }
3296
3297 return &result;
3298}
3299void* cfapi_object_pickup(int *type, ...)
3300{
3301 object* who;
3302 object* what;
3303 va_list args;
3304
3305 va_start(args, type);
3306 who = va_arg(args, object*);
3307 what = va_arg(args, object*);
3308 va_end(args);
3309
3310 pick_up(who, what);
3311 *type = CFAPI_NONE;
3312 return NULL;
3313}
3314
3315/* Archetype-related functions */
3316void* cfapi_archetype_get_first(int* type, ...)
3317{
3318 va_list args;
3319 va_start(args, type);
3320 va_end(args);
3321 *type = CFAPI_PARCH;
3322 return first_archetype;
3323}
3324
3325void* cfapi_archetype_get_property(int* type, ...)
3326{
3327 archetype* arch;
3328 int prop;
3329 va_list args;
3330 void* rv;
3331
3332 va_start(args, type);
3333 arch = va_arg(args, archetype*);
3334 prop = va_arg(args, int);
3335 switch (prop) {
3336 case CFAPI_ARCH_PROP_NAME:
3337 *type = CFAPI_STRING;
3338 rv = (void*)arch->name;
3339 break;
3340
3341 case CFAPI_ARCH_PROP_NEXT:
3342 *type = CFAPI_PARCH;
3343 rv = arch->next;
3344 break;
3345
3346 case CFAPI_ARCH_PROP_HEAD:
3347 *type = CFAPI_PARCH;
3348 rv = arch->head;
3349 break;
3350
3351 case CFAPI_ARCH_PROP_MORE:
3352 *type = CFAPI_PARCH;
3353 rv = arch->more;
3354 break;
3355
3356 case CFAPI_ARCH_PROP_CLONE:
3357 *type = CFAPI_POBJECT;
3358 rv = &arch->clone;
3359 break;
3360
3361 default:
3362 *type = CFAPI_NONE;
3363 rv = NULL;
3364 break;
3365 }
3366 va_end(args);
3367 return rv;
3368}
3369
3370/* Party-related functions */
3371void* cfapi_party_get_property(int* type, ...)
3372{
3373 partylist* party;
3374 int prop;
3375 va_list args;
3376 void* rv;
3377 object* obarg;
3378 player* pl;
3379
3380 va_start(args, type);
3381 party = va_arg(args, partylist*);
3382 prop = va_arg(args, int);
3383 switch (prop)
3384 { 3709 }
3385 case CFAPI_PARTY_PROP_NAME:
3386 *type = CFAPI_STRING;
3387 rv = (void*)party->partyname;
3388 break;
3389 3710
3390 case CFAPI_PARTY_PROP_NEXT:
3391 *type = CFAPI_PPARTY;
3392 rv = (party ? party->next : get_firstparty());
3393 break;
3394
3395 case CFAPI_PARTY_PROP_PASSWORD:
3396 *type = CFAPI_STRING;
3397 rv = (void*)party->passwd;
3398 break;
3399
3400 case CFAPI_PARTY_PROP_PLAYER:
3401 *type = CFAPI_PPLAYER;
3402 obarg = va_arg(args, object*);
3403 pl = (obarg ? obarg->contr : first_player);
3404 rv = NULL;
3405 for (; pl != NULL; pl = pl->next)
3406 if (pl->ob->contr->party == party) {
3407 rv = (void*)pl;
3408 break;
3409 }
3410 break;
3411
3412 default:
3413 *type = CFAPI_NONE;
3414 rv = NULL;
3415 break;
3416 }
3417 va_end(args);
3418 return rv;
3419}
3420
3421/* Regions-related functions */
3422void* cfapi_region_get_property(int* type, ...)
3423{
3424 region* reg;
3425 int prop;
3426 va_list args;
3427 void* rv;
3428
3429 va_start(args, type);
3430 reg = va_arg(args, region*);
3431 prop = va_arg(args, int);
3432 switch (prop) {
3433 case CFAPI_REGION_PROP_NAME:
3434 *type = CFAPI_STRING;
3435 rv = (void*)reg->name;
3436 break;
3437
3438 case CFAPI_REGION_PROP_NEXT:
3439 *type = CFAPI_PREGION;
3440 rv = (reg?reg->next:first_region);
3441 break;
3442
3443 case CFAPI_REGION_PROP_PARENT:
3444 *type = CFAPI_PREGION;
3445 rv = (void*)reg->parent;
3446 break;
3447
3448 case CFAPI_REGION_PROP_LONGNAME:
3449 *type = CFAPI_STRING;
3450 rv = (void*)reg->longname;
3451 break;
3452
3453 case CFAPI_REGION_PROP_MESSAGE:
3454 *type = CFAPI_STRING;
3455 rv = (void*)reg->msg;
3456 break;
3457
3458 default:
3459 *type = CFAPI_NONE;
3460 rv = NULL;
3461 break;
3462 }
3463 va_end(args);
3464 return rv;
3465}
3466
3467/*****************************************************************************/
3468/* NEW PLUGIN STUFF ENDS HERE */
3469/*****************************************************************************/
3470
3471
3472/*****************************************************************************/
3473/* Tries to find if a given command is handled by a plugin. */
3474/* Note that find_plugin_command is called *before* the internal commands are*/
3475/* checked, meaning that you can "overwrite" them. */
3476/*****************************************************************************/
3477CommArray_s *find_plugin_command(char *cmd, object *op)
3478{
3479 int i;
3480 crossfire_plugin* cp;
3481 CommArray_s* rtn_cmd;
3482
3483 if (plugins_list == NULL)
3484 return NULL;
3485
3486 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3487 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3488 if (rtn_cmd)
3489 return rtn_cmd;
3490 }
3491 return NULL;
3492}
3493
3494/*****************************************************************************/
3495/* Plugins initialization. Browses the plugins directory and call */
3496/* initOnePlugin for each file found. */
3497/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3498/*****************************************************************************/
3499int initPlugins(void)
3500{
3501 struct dirent *currentfile;
3502 DIR *plugdir;
3503 size_t l;
3504 char buf[MAX_BUF];
3505 char buf2[MAX_BUF];
3506 int result;
3507
3508 LOG(llevInfo, "Initializing plugins\n");
3509 strcpy(buf, LIBDIR);
3510 strcat(buf, "/plugins/");
3511 LOG(llevInfo, "Plugins directory is %s\n", buf);
3512
3513 plugins_init_perl ();
3514
3515 plugdir = opendir(buf);
3516 if (plugdir == NULL)
3517 return -1;
3518
3519 result = -1;
3520 while ((currentfile = readdir(plugdir)) != NULL) {
3521 l = strlen(currentfile->d_name);
3522 if (l > strlen(PLUGIN_SUFFIX)) {
3523 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3524 strcpy(buf2, buf);
3525 strcat(buf2, currentfile->d_name);
3526 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3527 if (plugins_init_plugin(buf2) == 0)
3528 result = 0;
3529 }
3530 }
3531 }
3532
3533 closedir(plugdir); 3711 closedir (plugdir);
3534 return result; 3712 return result;
3535} 3713}

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