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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.6 by root, Sat Aug 26 23:36:34 2006 UTC vs.
Revision 1.23 by root, Wed Dec 13 03:28:42 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.6 2006/08/26 23:36:34 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132#ifdef WIN32
133static const char *plugins_dlerror(void)
134{
135 static char buf[256];
136 DWORD err;
137 char* p;
138 err = GetLastError();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err);
141 p = strchr(buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--;
144 *p = '\0';
145 return buf;
146}
147#endif /* WIN32 */
148 125
149/** 126/**
150 * Notify clients about a changed object. 127 * Notify clients about a changed object.
151 * 128 *
152 * @param op the object that has changed 129 * @param op the object that has changed
153 */ 130 */
131static void
154static void send_changed_object(object *op) 132send_changed_object (object *op)
155{ 133{
156 object* tmp; 134 object *tmp;
157 player *pl; 135 player *pl;
158 136
159 if (op->env != NULL) { 137 if (op->env != NULL)
138 {
160 tmp = is_player_inv(op->env); 139 tmp = is_player_inv (op->env);
161 if (!tmp) { 140 if (!tmp)
141 {
162 for (pl = first_player; pl; pl = pl->next) 142 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 143 if (pl->ob->container == op->env)
164 break; 144 break;
165 if (pl) 145 if (pl)
166 tmp = pl->ob; 146 tmp = pl->ob;
167 else 147 else
168 tmp = NULL; 148 tmp = NULL;
169 } 149 }
170 if (tmp) 150 if (tmp)
171 esrv_send_item(tmp, op); 151 esrv_send_item (tmp, op);
172 } else { 152 }
153 else
154 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 155 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 156 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 157 esrv_send_item (tmp, op);
176 } 158 }
177} 159}
178 160
179/** 161/**
180 * Notify clients about a removed object. 162 * Notify clients about a removed object.
181 * 163 *
182 * @param op the object about to be removed from its environment; it must still 164 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 165 * be present in its environment
184 */ 166 */
167static void
185static void send_removed_object(object *op) 168send_removed_object (object *op)
186{ 169{
187 object* tmp; 170 object *tmp;
188 player *pl; 171 player *pl;
189 172
190 if (op->env == NULL) { 173 if (op->env == NULL)
174 {
191 /* no action necessary: remove_ob() notifies the client */ 175 /* no action necessary: remove_ob() notifies the client */
192 return; 176 return;
193 } 177 }
194 178
195 tmp = is_player_inv(op->env); 179 tmp = is_player_inv (op->env);
196 if (!tmp) { 180 if (!tmp)
181 {
197 for (pl = first_player; pl; pl = pl->next) 182 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 183 if (pl->ob->container == op->env)
199 break; 184 break;
200 if (pl) 185 if (pl)
201 tmp = pl->ob; 186 tmp = pl->ob;
202 else 187 else
203 tmp = NULL; 188 tmp = NULL;
204 } 189 }
205 if (tmp) 190 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 191 esrv_del_item (tmp->contr, op->count);
207}
208
209int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
210{
211 object *tmp, *next;
212 crossfire_plugin* plugin;
213 int rv = 0;
214 for (tmp = op->inv; tmp != NULL; tmp = next) {
215 next = tmp->below;
216 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
217#if 0
218 LOG(llevDebug, "********** EVENT HANDLER **********\n");
219 LOG(llevDebug, " - Who am I :%s\n", op->name);
220 if (activator != NULL)
221 LOG(llevDebug, " - Activator :%s\n", activator->name);
222 if (third != NULL)
223 LOG(llevDebug, " - Other object :%s\n", third->name);
224 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
225 if (tmp->title != NULL)
226 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
227 if (tmp->slaying != NULL)
228 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
229 if (tmp->name != NULL)
230 LOG(llevDebug, " - Event options :%s\n", tmp->name);
231#endif
232
233 if (tmp->title == NULL) {
234 object *env = object_get_env_recursive(tmp);
235 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
236 send_removed_object(tmp);
237 remove_ob(tmp);
238 free_object(tmp);
239 } else if (tmp->slaying == NULL) {
240 object *env = object_get_env_recursive(tmp);
241 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
242 send_removed_object(tmp);
243 remove_ob(tmp);
244 free_object(tmp);
245 } else {
246 plugin = plugins_find_plugin(tmp->title);
247 if (plugin == NULL) {
248 object *env = object_get_env_recursive(tmp);
249 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
250 send_removed_object(tmp);
251 remove_ob(tmp);
252 free_object(tmp);
253 } else if (plugin->eventfunc) {
254 int rvt = 0;
255 int *rv;
256
257 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
258 return *rv;
259 }
260 }
261 }
262 }
263 return rv;
264}
265
266int execute_global_event(int eventcode, ...)
267{
268 va_list args;
269 object* op;
270 object* op2;
271 object* op3;
272 mapstruct *map;
273 player* pl;
274 char* buf;
275 int i, rt, retval = 0, *tmpretval = NULL, fix;
276 crossfire_plugin* cp;
277 if (plugins_list == NULL)
278 return -1;
279
280 va_start(args, eventcode);
281
282 switch (eventcode) {
283
284 case EVENT_CLOCK:
285 case EVENT_CRASH:
286 case EVENT_TELL:
287 /* no additional arguments */
288 for (cp = plugins_list; cp != NULL; cp = cp->next) {
289 if (cp->gevent[eventcode] != NULL)
290 cp->gevent[eventcode](&rt, eventcode);
291 }
292 break;
293
294 case EVENT_SHOUT:
295 /*SHOUT: op, parms, priority*/
296 op = va_arg(args, object*);
297 buf = va_arg(args, char*);
298 i = va_arg(args, int);
299 for (cp = plugins_list; cp != NULL; cp = cp->next) {
300 if (cp->gevent[eventcode] != NULL)
301 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
302 }
303 break;
304
305 case EVENT_MUZZLE:
306 /*MUZZLE: op, parms*/
307 op = va_arg(args, object*);
308 buf = va_arg(args, char*);
309 for (cp = plugins_list; cp != NULL; cp = cp->next) {
310 if (cp->gevent[eventcode] != NULL)
311 cp->gevent[eventcode](&rt, eventcode, op, buf);
312 }
313 break;
314
315 case EVENT_KICK:
316 /*KICK: op, parms*/
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324 }
325 va_end(args);
326
327 return retval;
328} 192}
329 193
330extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 194extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
331extern "C" void *cfperl_getPluginProperty (int *type, ...); 195extern "C" void *cfperl_getPluginProperty (int *type, ...);
332extern "C" int cfperl_postInitPlugin (); 196extern "C" int cfperl_postInitPlugin ();
333extern "C" int cfperl_closePlugin (); 197extern "C" int cfperl_closePlugin ();
334 198
335// this is a temporary hack till the old plugin stuff is removed 199// this is a temporary hack till the old plugin stuff is removed
200int
336int plugins_init_perl() 201plugins_init_perl ()
337{ 202{
338 f_plug_init initfunc; 203 f_plug_init initfunc;
339 f_plug_api propfunc; 204 f_plug_api propfunc;
340 f_plug_postinit postfunc; 205 f_plug_postinit postfunc;
341 f_plug_postinit closefunc; 206 f_plug_postinit closefunc;
342 int i; 207 int i;
343 crossfire_plugin* cp; 208 crossfire_plugin *cp;
344 crossfire_plugin* ccp; 209 crossfire_plugin *ccp;
345 210
346 initfunc = (f_plug_init)cfperl_initPlugin; 211 initfunc = (f_plug_init) cfperl_initPlugin;
347 propfunc = (f_plug_api)cfperl_getPluginProperty; 212 propfunc = (f_plug_api) cfperl_getPluginProperty;
348 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 213 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
349 closefunc = (f_plug_postinit)cfperl_closePlugin; 214 closefunc = (f_plug_postinit) cfperl_closePlugin;
350 i = initfunc("2.0", cfapi_get_hooks); 215 i = initfunc ("2.0", cfapi_get_hooks);
351 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 216 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
352 for (i = 0; i < NR_EVENTS; i++) 217 for (i = 0; i < NR_EVENTS; i++)
353 cp->gevent[i] = NULL; 218 cp->gevent[i] = NULL;
354 cp->eventfunc = 0; 219 cp->eventfunc = 0;
355 cp->propfunc = propfunc; 220 cp->propfunc = propfunc;
356 cp->closefunc = closefunc; 221 cp->closefunc = closefunc;
357 cp->libptr = 0; 222 cp->libptr = 0;
358 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 223 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
359 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 224 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
360 cp->next = NULL; 225 cp->next = NULL;
361 cp->prev = NULL; 226 cp->prev = NULL;
362 if (plugins_list == NULL) { 227 if (plugins_list == NULL)
228 {
363 plugins_list = cp; 229 plugins_list = cp;
364 } else { 230 }
231 else
232 {
365 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 233 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
366 ; 234 ;
367 ccp->next = cp; 235 ccp->next = cp;
368 cp->prev = ccp; 236 cp->prev = ccp;
369 } 237 }
370 postfunc(); 238 postfunc ();
371 plugin_number++; 239 plugin_number++;
372 return 0; 240 return 0;
373} 241}
374 242
243int
375int plugins_init_plugin(const char* libfile) 244plugins_init_plugin (const char *libfile)
376{ 245{
246 return 0;
247
377 LIBPTRTYPE ptr; 248 LIBPTRTYPE ptr;
378 f_plug_init initfunc; 249 f_plug_init initfunc;
379 f_plug_api propfunc; 250 f_plug_api propfunc;
380 f_plug_api eventfunc; 251 f_plug_api eventfunc;
381 f_plug_postinit postfunc; 252 f_plug_postinit postfunc;
382 f_plug_postinit closefunc; 253 f_plug_postinit closefunc;
383 int i; 254 int i;
384 crossfire_plugin* cp; 255 crossfire_plugin *cp;
385 crossfire_plugin* ccp; 256 crossfire_plugin *ccp;
386 257
387 /* Open the plugin lib and load the required functions */ 258 /* Open the plugin lib and load the required functions */
388 ptr = plugins_dlopen(libfile); 259 ptr = plugins_dlopen (libfile);
389 if (ptr == NULL) { 260 if (ptr == NULL)
261 {
390 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 262 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
391 return -1; 263 return -1;
392 } 264 }
393 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 265 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
394 if (initfunc == NULL) { 266 if (initfunc == NULL)
267 {
395 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 268 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
396 libfile, plugins_dlerror());
397 plugins_dlclose(ptr); 269 plugins_dlclose (ptr);
398 return -1; 270 return -1;
399 } 271 }
400 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 272 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
401 if (propfunc == NULL) { 273 if (propfunc == NULL)
274 {
402 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 275 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
403 libfile, plugins_dlerror());
404 plugins_dlclose(ptr); 276 plugins_dlclose (ptr);
405 return -1; 277 return -1;
406 } 278 }
407 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 279 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
408 if (eventfunc == NULL) { 280 if (eventfunc == NULL)
281 {
409 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 282 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
410 libfile, plugins_dlerror());
411 plugins_dlclose(ptr); 283 plugins_dlclose (ptr);
412 return -1; 284 return -1;
413 } 285 }
414 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 286 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
415 if (postfunc == NULL) { 287 if (postfunc == NULL)
288 {
416 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 289 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
417 libfile, plugins_dlerror());
418 plugins_dlclose(ptr); 290 plugins_dlclose (ptr);
419 return -1; 291 return -1;
420 } 292 }
421 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 293 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
422 if (postfunc == NULL) { 294 if (postfunc == NULL)
295 {
423 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 296 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
424 libfile, plugins_dlerror());
425 plugins_dlclose(ptr); 297 plugins_dlclose (ptr);
426 return -1; 298 return -1;
427 } 299 }
428 i = initfunc("2.0", cfapi_get_hooks); 300 i = initfunc ("2.0", cfapi_get_hooks);
429 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 301 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
430 for (i = 0; i < NR_EVENTS; i++) 302 for (i = 0; i < NR_EVENTS; i++)
431 cp->gevent[i] = NULL; 303 cp->gevent[i] = NULL;
432 cp->eventfunc = eventfunc; 304 cp->eventfunc = eventfunc;
433 cp->propfunc = propfunc; 305 cp->propfunc = propfunc;
434 cp->closefunc = closefunc; 306 cp->closefunc = closefunc;
435 cp->libptr = ptr; 307 cp->libptr = ptr;
436 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 308 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
437 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 309 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
438 cp->next = NULL; 310 cp->next = NULL;
439 cp->prev = NULL; 311 cp->prev = NULL;
440 if (plugins_list == NULL) { 312 if (plugins_list == NULL)
313 {
441 plugins_list = cp; 314 plugins_list = cp;
442 } else { 315 }
316 else
317 {
443 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 318 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
444 ; 319 ;
445 ccp->next = cp; 320 ccp->next = cp;
446 cp->prev = ccp; 321 cp->prev = ccp;
447 } 322 }
448 postfunc(); 323 postfunc ();
449 plugin_number++; 324 plugin_number++;
450 return 0; 325 return 0;
451} 326}
452 327
328void *
453void* cfapi_get_hooks(int* type, ...) 329cfapi_get_hooks (int *type, ...)
454{ 330{
455 va_list args; 331 va_list args;
456 int request_type; 332 int request_type;
457 char* buf; 333 char *buf;
458 int fid; 334 int fid;
459 f_plug_api rv; 335 f_plug_api rv;
460 int i; 336 int i;
461 337
462 va_start(args, type); 338 va_start (args, type);
463 request_type = va_arg(args, int); 339 request_type = va_arg (args, int);
340
464 if (request_type == 0) { /* By nr */ 341 if (request_type == 0)
342 { /* By nr */
465 fid = va_arg(args, int); 343 fid = va_arg (args, int);
344
466 if (fid < 0 || fid >= NR_OF_HOOKS) { 345 if (fid < 0 || fid >= NR_OF_HOOKS)
346 {
467 rv = NULL; 347 rv = NULL;
468 *type = CFAPI_NONE; 348 *type = CFAPI_NONE;
469 } else {
470 rv = plug_hooks[fid].func;
471 *type = CFAPI_FUNC;
472 } 349 }
473 } else { /* by name */ 350 else
351 {
352 rv = plug_hooks[fid].func;
353 *type = CFAPI_FUNC;
354 }
355 }
356 else
357 { /* by name */
474 buf = va_arg(args, char*); 358 buf = va_arg (args, char *);
359
475 rv = NULL; 360 rv = NULL;
476 for (i = 0; i < NR_OF_HOOKS; i++) { 361 for (i = 0; i < NR_OF_HOOKS; i++)
362 {
477 if (!strcmp(buf, plug_hooks[i].fname)) { 363 if (!strcmp (buf, plug_hooks[i].fname))
364 {
478 rv = plug_hooks[i].func; 365 rv = plug_hooks[i].func;
479 *type = CFAPI_FUNC; 366 *type = CFAPI_FUNC;
480 break; 367 break;
481 } 368 }
482 } 369 }
483 if (rv == NULL) { 370 if (rv == NULL)
371 {
484 *type = CFAPI_NONE; 372 *type = CFAPI_NONE;
485 } 373 }
486 } 374 }
487 va_end(args); 375 va_end (args);
488 return (void*)rv; 376 return (void *) rv;
489} 377}
490 378
379int
491int plugins_remove_plugin(const char* id) 380plugins_remove_plugin (const char *id)
492{ 381{
493 crossfire_plugin* cp; 382 crossfire_plugin *cp;
494 383
495 if (plugins_list == NULL) 384 if (plugins_list == NULL)
496 return -1; 385 return -1;
497 386
498 for (cp = plugins_list; cp != NULL; cp = cp->next) { 387 for (cp = plugins_list; cp != NULL; cp = cp->next)
388 {
499 if (!strcmp(id, cp->id) && cp->libptr) { 389 if (!strcmp (id, cp->id) && cp->libptr)
390 {
500 crossfire_plugin* n; 391 crossfire_plugin *n;
501 crossfire_plugin* p; 392 crossfire_plugin *p;
393
502 n = cp->next; 394 n = cp->next;
503 p = cp->prev; 395 p = cp->prev;
504 plugins_dlclose(cp->libptr); 396 plugins_dlclose (cp->libptr);
505 if (n != NULL) { 397 if (n != NULL)
398 {
506 if (p != NULL) { 399 if (p != NULL)
400 {
507 n->prev = p; 401 n->prev = p;
508 p->next = n; 402 p->next = n;
509 } else {
510 n->prev = NULL;
511 plugins_list = n;
512 } 403 }
513 } else {
514 if (p != NULL)
515 p->next = NULL;
516 else 404 else
405 {
406 n->prev = NULL;
517 plugins_list = NULL; 407 plugins_list = n;
518 }
519 free(cp);
520 plugin_number --;
521 return 0;
522 }
523 }
524 return -1;
525}
526
527crossfire_plugin* plugins_find_plugin(const char* id)
528{
529 crossfire_plugin* cp;
530
531 if (plugins_list == NULL)
532 return NULL;
533
534 for (cp = plugins_list; cp != NULL; cp = cp->next) {
535 if (!strcmp(id, cp->id)) {
536 return cp;
537 }
538 }
539 return NULL;
540}
541
542/*****************************************************************************/
543/* Displays a list of loaded plugins (keystrings and description) in the */
544/* game log window. */
545/*****************************************************************************/
546void plugins_display_list(object *op)
547{
548 crossfire_plugin* cp;
549
550 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
551 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
552
553 if (plugins_list == NULL)
554 return;
555
556 for (cp = plugins_list; cp != NULL; cp = cp->next) {
557 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
558 }
559}
560
561/* SYSTEM-RELATED HOOKS */
562
563void* cfapi_system_find_animation(int *type, ...)
564{
565 va_list args;
566 static int rv;
567 char* anim;
568 va_start(args, type);
569 anim = va_arg(args, char*);
570 va_end(args);
571
572 rv = find_animation(anim);
573 *type = CFAPI_INT;
574 return &rv;
575}
576
577void* cfapi_system_strdup_local(int *type, ...)
578{
579 va_list args;
580 char* txt;
581 va_start(args, type);
582 txt = va_arg(args, char*);
583 va_end(args);
584 *type = CFAPI_STRING;
585 return strdup_local(txt);
586}
587
588void* cfapi_system_register_global_event(int *type, ...)
589{
590 va_list args;
591 int eventcode;
592 char* pname;
593 f_plug_api hook;
594 crossfire_plugin* cp;
595
596 va_start(args, type);
597 eventcode = va_arg(args, int);
598 pname = va_arg(args, char*);
599 hook = va_arg(args, f_plug_api);
600
601 va_end(args);
602 cp = plugins_find_plugin(pname);
603 cp->gevent[eventcode] = hook;
604 return NULL;
605}
606
607void* cfapi_system_unregister_global_event(int *type, ...)
608{
609 va_list args;
610 int eventcode;
611 char* pname;
612 crossfire_plugin* cp;
613
614 va_start(args, type);
615 eventcode = va_arg(args, int);
616 pname = va_arg(args, char*);
617
618 cp = plugins_find_plugin(pname);
619 cp->gevent[eventcode] = NULL;
620
621 va_end(args);
622 return NULL;
623}
624
625void* cfapi_system_add_string(int *type, ...)
626{
627 va_list args;
628 const char* str;
629 char* rv;
630
631 va_start(args, type);
632 str = va_arg(args, char*);
633 va_end(args);
634
635 rv = (char*)add_string(str);
636 *type = CFAPI_STRING;
637 return rv;
638}
639
640void* cfapi_system_remove_string(int *type, ...)
641{
642 va_list args;
643 char* str;
644
645 va_start(args, type);
646 str = va_arg(args, char*);
647 va_end(args);
648
649 free_string(str);
650 *type = CFAPI_NONE;
651 return NULL;
652}
653void* cfapi_system_check_path(int* type, ...)
654{
655 va_list args;
656 static int rv;
657 char* name;
658 int prepend_dir;
659
660 va_start(args, type);
661
662 name = va_arg(args, char*);
663 prepend_dir = va_arg(args, int);
664
665 rv = check_path(name, prepend_dir);
666
667 va_end(args);
668 *type = CFAPI_INT;
669 return &rv;
670}
671
672void* cfapi_system_re_cmp(int* type, ...)
673{
674 va_list args;
675 char* rv;
676 const char* str;
677 const char* regexp;
678
679 va_start(args, type);
680
681 str = va_arg(args, char*);
682 regexp = va_arg(args, char*);
683
684 rv = (char*)re_cmp(str, regexp);
685
686 va_end(args);
687 *type = CFAPI_STRING;
688 return rv;
689}
690
691void* cfapi_system_directory(int* type, ...)
692{
693 va_list args;
694 int dirtype;
695
696 va_start(args, type);
697
698 dirtype = va_arg(args, int);
699 va_end(args);
700
701 *type = CFAPI_STRING;
702
703 switch (dirtype)
704 {
705 case 0:
706 return settings.mapdir;
707 break;
708
709 case 1:
710 return settings.uniquedir;
711 break;
712
713 case 2:
714 return settings.tmpdir;
715 break;
716
717 case 3:
718 return settings.confdir;
719 break;
720
721 case 4:
722 return settings.localdir;
723 break;
724
725 case 5:
726 return settings.playerdir;
727 break;
728
729 case 6:
730 return settings.datadir;
731 break;
732 }
733
734 *type = CFAPI_NONE;
735 return NULL;
736}
737
738
739/* MAP RELATED HOOKS */
740
741void* cfapi_map_get_map(int* type, ...)
742{
743 va_list args;
744 mapstruct* rv;
745 int ctype;
746 int x, y;
747 sint16 nx, ny;
748 char* name;
749 mapstruct* m;
750
751 va_start(args, type);
752
753 ctype = va_arg(args, int);
754
755 switch (ctype)
756 {
757 case 0:
758 x = va_arg(args, int);
759 y = va_arg(args, int);
760 rv = get_empty_map(x, y);
761 break;
762
763 case 1:
764 name = va_arg(args, char*);
765 x = va_arg(args, int);
766 rv = ready_map_name(name, x);
767 break;
768
769 case 2:
770 m = va_arg(args, mapstruct*);
771 nx = va_arg(args, int);
772 ny = va_arg(args, int);
773 rv = get_map_from_coord(m, &nx, &ny);
774 break;
775
776 case 3:
777 rv = first_map;
778 break;
779
780 default:
781 *type = CFAPI_NONE;
782 va_end(args);
783 return NULL;
784 break;
785 }
786 va_end(args);
787 *type = CFAPI_PMAP;
788 return rv;
789}
790void* cfapi_map_has_been_loaded(int* type, ...)
791{
792 va_list args;
793 mapstruct* map;
794 char* string;
795
796 va_start(args, type);
797 string = va_arg(args, char*);
798 map = has_been_loaded(string);
799 va_end(args);
800 *type = CFAPI_PMAP;
801 return map;
802}
803void* cfapi_map_create_path(int* type, ...)
804{
805 va_list args;
806 int ctype;
807 const char* str;
808 char* rv;
809 va_start(args, type);
810
811 ctype = va_arg(args, int);
812 str = va_arg(args, char*);
813 *type = CFAPI_STRING;
814
815 switch (ctype)
816 {
817 case 0:
818 rv = (char*)create_pathname(str);
819 break;
820
821 case 1:
822 rv = (char*)create_overlay_pathname(str);
823 break;
824
825 /*case 2:
826 rv = create_items_path(str);
827 break;*/
828
829 default:
830 rv = NULL;
831 *type = CFAPI_NONE;
832 break;
833 }
834 va_end(args);
835 return rv;
836}
837void* cfapi_map_get_map_property(int* type, ...)
838{
839 va_list args;
840 int x, y;
841 sint16 nx, ny;
842 mapstruct* map;
843 mapstruct* newmap;
844 static int rv;
845 int property;
846 char* buf;
847
848 va_start(args, type);
849
850 property = va_arg(args, int);
851 switch (property)
852 {
853 case CFAPI_MAP_PROP_FLAGS:
854 map = va_arg(args, mapstruct*);
855 newmap = va_arg(args, mapstruct*);
856 x = va_arg(args, int);
857 y = va_arg(args, int);
858 nx = va_arg(args, int);
859 ny = va_arg(args, int);
860 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
861 va_end(args);
862 *type = CFAPI_INT;
863 return &rv;
864 break;
865
866 case CFAPI_MAP_PROP_DIFFICULTY:
867 map = va_arg(args, mapstruct*);
868 rv = calculate_difficulty(map);
869 va_end(args);
870 *type = CFAPI_INT;
871 return &rv;
872 break;
873
874 case CFAPI_MAP_PROP_PATH:
875 map = va_arg(args, mapstruct*);
876 buf = map->path;
877 *type = CFAPI_STRING;
878 va_end(args);
879 return buf;
880 break;
881
882 case CFAPI_MAP_PROP_TMPNAME:
883 map = va_arg(args, mapstruct*);
884 buf = map->tmpname;
885 *type = CFAPI_STRING;
886 va_end(args);
887 return buf;
888 break;
889
890 case CFAPI_MAP_PROP_NAME:
891 map = va_arg(args, mapstruct*);
892 buf = map->name;
893 *type = CFAPI_STRING;
894 va_end(args);
895 return buf;
896 break;
897
898 case CFAPI_MAP_PROP_RESET_TIME:
899 map = va_arg(args, mapstruct*);
900 rv = map->reset_time;
901 *type = CFAPI_INT;
902 va_end(args);
903 return &rv;
904 break;
905
906 case CFAPI_MAP_PROP_RESET_TIMEOUT:
907 map = va_arg(args, mapstruct*);
908 rv = map->reset_timeout;
909 *type = CFAPI_INT;
910 va_end(args);
911 return &rv;
912 break;
913
914 case CFAPI_MAP_PROP_PLAYERS:
915 map = va_arg(args, mapstruct*);
916 rv = map->players;
917 *type = CFAPI_INT;
918 va_end(args);
919 return &rv;
920 break;
921
922 case CFAPI_MAP_PROP_DARKNESS:
923 map = va_arg(args, mapstruct*);
924 rv = map->darkness;
925 *type = CFAPI_INT;
926 va_end(args);
927 return &rv;
928 break;
929
930 case CFAPI_MAP_PROP_WIDTH:
931 map = va_arg(args, mapstruct*);
932 rv = map->width;
933 *type = CFAPI_INT;
934 va_end(args);
935 return &rv;
936 break;
937
938 case CFAPI_MAP_PROP_HEIGHT:
939 map = va_arg(args, mapstruct*);
940 rv = map->height;
941 *type = CFAPI_INT;
942 va_end(args);
943 return &rv;
944 break;
945
946 case CFAPI_MAP_PROP_ENTER_X:
947 map = va_arg(args, mapstruct*);
948 rv = map->enter_x;
949 *type = CFAPI_INT;
950 va_end(args);
951 return &rv;
952 break;
953
954 case CFAPI_MAP_PROP_ENTER_Y:
955 map = va_arg(args, mapstruct*);
956 rv = map->enter_y;
957 *type = CFAPI_INT;
958 va_end(args);
959 return &rv;
960 break;
961
962 case CFAPI_MAP_PROP_TEMPERATURE:
963 map = va_arg(args, mapstruct*);
964 rv = map->temp;
965 *type = CFAPI_INT;
966 va_end(args);
967 return &rv;
968 break;
969
970 case CFAPI_MAP_PROP_PRESSURE:
971 map = va_arg(args, mapstruct*);
972 rv = map->pressure;
973 *type = CFAPI_INT;
974 va_end(args);
975 return &rv;
976 break;
977
978 case CFAPI_MAP_PROP_HUMIDITY:
979 map = va_arg(args, mapstruct*);
980 rv = map->humid;
981 *type = CFAPI_INT;
982 va_end(args);
983 return &rv;
984 break;
985
986 case CFAPI_MAP_PROP_WINDSPEED:
987 map = va_arg(args, mapstruct*);
988 rv = map->windspeed;
989 *type = CFAPI_INT;
990 va_end(args);
991 return &rv;
992 break;
993
994 case CFAPI_MAP_PROP_WINDDIR:
995 map = va_arg(args, mapstruct*);
996 rv = map->winddir;
997 *type = CFAPI_INT;
998 va_end(args);
999 return &rv;
1000 break;
1001
1002 case CFAPI_MAP_PROP_SKY:
1003 map = va_arg(args, mapstruct*);
1004 rv = map->sky;
1005 *type = CFAPI_INT;
1006 va_end(args);
1007 return &rv;
1008 break;
1009
1010 case CFAPI_MAP_PROP_WPARTX:
1011 map = va_arg(args, mapstruct*);
1012 rv = map->wpartx;
1013 *type = CFAPI_INT;
1014 va_end(args);
1015 return &rv;
1016 break;
1017
1018 case CFAPI_MAP_PROP_WPARTY:
1019 map = va_arg(args, mapstruct*);
1020 rv = map->wparty;
1021 *type = CFAPI_INT;
1022 va_end(args);
1023 return &rv;
1024 break;
1025
1026 case CFAPI_MAP_PROP_MESSAGE:
1027 map = va_arg(args, mapstruct*);
1028 buf = map->msg;
1029 *type = CFAPI_STRING;
1030 va_end(args);
1031 return buf;
1032 break;
1033
1034 case CFAPI_MAP_PROP_NEXT:
1035 map = va_arg(args, mapstruct*);
1036 *type = CFAPI_PMAP;
1037 va_end(args);
1038 return map->next;
1039 break;
1040
1041 case CFAPI_MAP_PROP_REGION:
1042 map = va_arg(args, mapstruct*);
1043 *type = CFAPI_PREGION;
1044 va_end(args);
1045 return get_region_by_map(map);
1046 break;
1047
1048 default:
1049 *type = CFAPI_NONE;
1050 va_end(args);
1051 return NULL;
1052 break;
1053 }
1054}
1055
1056void* cfapi_map_set_map_property(int* type, ...)
1057{
1058 va_list args;
1059 static int rv;
1060 mapstruct* map;
1061 int val;
1062 int property;
1063
1064 va_start(args, type);
1065
1066 property = va_arg(args, int);
1067
1068 switch (property)
1069 {
1070 case CFAPI_MAP_PROP_LIGHT:
1071 map = va_arg(args, mapstruct*);
1072 val = va_arg(args, int);
1073 rv = change_map_light(map, val);
1074 *type = CFAPI_INT;
1075 va_end(args);
1076 return &rv;
1077 break;
1078
1079 case CFAPI_MAP_PROP_RESET_TIME:
1080 map = va_arg(args, mapstruct*);
1081 *type = CFAPI_NONE;
1082 va_end(args);
1083 return NULL;
1084 break;
1085
1086 default:
1087 *type = CFAPI_NONE;
1088 va_end(args);
1089 return NULL;
1090 break;
1091 }
1092}
1093void* cfapi_map_out_of_map(int* type, ...)
1094{
1095 va_list args;
1096 static int rv;
1097 mapstruct* map;
1098 int x, y;
1099
1100 va_start(args, type);
1101 map = va_arg(args, mapstruct*);
1102 x = va_arg(args, int);
1103 y = va_arg(args, int);
1104
1105 rv = out_of_map(map, x, y);
1106 va_end(args);
1107 *type = CFAPI_INT;
1108 return &rv;
1109}
1110void* cfapi_map_update_position(int* type, ...)
1111{
1112 va_list args;
1113 mapstruct* map;
1114 int x, y;
1115
1116 va_start(args, type);
1117
1118 map = va_arg(args, mapstruct*);
1119 x = va_arg(args, int);
1120 y = va_arg(args, int);
1121
1122 update_position(map, x, y);
1123 va_end(args);
1124 *type = CFAPI_NONE;
1125 return NULL;
1126}
1127void* cfapi_map_delete_map(int* type, ...)
1128{
1129 va_list args;
1130 mapstruct* map;
1131 va_start(args, type);
1132
1133 map = va_arg(args, mapstruct*);
1134
1135 delete_map(map);
1136
1137 va_end(args);
1138 *type = CFAPI_NONE;
1139 return NULL;
1140}
1141void* cfapi_map_message(int* type, ...)
1142{
1143 va_list args;
1144 mapstruct* map;
1145 char* string;
1146 int color;
1147
1148 va_start(args, type);
1149 map = va_arg(args, mapstruct*);
1150 string = va_arg(args, char*);
1151 color = va_arg(args, int);
1152 va_end(args);
1153
1154 new_info_map(color, map, string);
1155 *type = CFAPI_NONE;
1156 return NULL;
1157}
1158void* cfapi_map_get_object_at(int* type, ...)
1159{
1160 va_list args;
1161 mapstruct* map;
1162 int x, y;
1163 object* rv;
1164
1165 va_start(args, type);
1166 map = va_arg(args, mapstruct*);
1167 x = va_arg(args, int);
1168 y = va_arg(args, int);
1169 va_end(args);
1170
1171 rv = get_map_ob(map, x, y);
1172 *type = CFAPI_POBJECT;
1173 return rv;
1174}
1175void* cfapi_map_get_flags(int* type, ...)
1176{
1177 va_list args;
1178 sint16 x, y;
1179 sint16 *nx, *ny;
1180 static mapstruct* map;
1181 mapstruct** newmap;
1182 static int rv;
1183
1184 va_start(args, type);
1185
1186 map = va_arg(args, mapstruct*);
1187 newmap = va_arg(args, mapstruct**);
1188 x = va_arg(args, int);
1189 y = va_arg(args, int);
1190 nx = va_arg(args, sint16*);
1191 ny = va_arg(args, sint16*);
1192 va_end(args);
1193
1194 rv = get_map_flags(map, newmap, x, y, nx, ny);
1195
1196 *type = CFAPI_INT;
1197 return &rv;
1198}
1199void* cfapi_map_present_arch_by_name(int* type, ...)
1200{
1201 va_list args;
1202 object* rv;
1203 int x, y;
1204 mapstruct* map;
1205 char* msg;
1206
1207 va_start(args, type);
1208
1209 msg = va_arg(args, char*);
1210 map = va_arg(args, mapstruct*);
1211 x = va_arg(args, int);
1212 y = va_arg(args, int);
1213
1214 va_end(args);
1215
1216 rv = present_arch(find_archetype(msg), map, x, y);
1217 *type = CFAPI_POBJECT;
1218 return rv;
1219}
1220
1221/* OBJECT-RELATED HOOKS */
1222
1223void* cfapi_object_move(int* type, ...)
1224{
1225 va_list args;
1226 int kind;
1227 object* op;
1228 object* activator;
1229 player* pl;
1230 int direction;
1231 static int rv=0;
1232
1233 va_start(args, type);
1234 kind = va_arg(args, int);
1235 switch (kind)
1236 {
1237 case 0:
1238 op = va_arg(args, object*);
1239 direction = va_arg(args, int);
1240 activator = va_arg(args, object*);
1241 va_end(args);
1242 rv = move_ob(op, direction, activator);
1243 break;
1244
1245 case 1:
1246 pl = va_arg(args, player*);
1247 direction = va_arg(args, int);
1248 va_end(args);
1249 rv = move_player(pl->ob, direction);
1250 break;
1251 }
1252 *type = CFAPI_INT;
1253 return &rv;
1254}
1255
1256void* cfapi_object_get_key(int* type, ...)
1257{
1258 va_list args;
1259 char* rv;
1260 char* keyname;
1261 object* op;
1262
1263 va_start(args, type);
1264 op = va_arg(args, object*);
1265 keyname = va_arg(args, char*);
1266 va_end(args);
1267
1268 rv = (char*)get_ob_key_value(op, keyname);
1269 *type = CFAPI_STRING;
1270 return rv;
1271}
1272void* cfapi_object_set_key(int* type, ...)
1273{
1274 va_list args;
1275 char* keyname;
1276 char* value;
1277 object* op;
1278
1279 va_start(args, type);
1280 op = va_arg(args, object*);
1281 keyname = va_arg(args, char*);
1282 value = va_arg(args, char*);
1283 va_end(args);
1284
1285 set_ob_key_value(op, keyname, value, 0);
1286 *type = CFAPI_NONE;
1287 return NULL;
1288}
1289void* cfapi_object_get_property(int* type, ...)
1290{
1291 va_list args;
1292 int property;
1293 object* op;
1294 void* rv;
1295 static int ri;
1296
1297 va_start(args, type);
1298
1299 op = va_arg(args, object*);
1300 property = va_arg(args, int);
1301 rv = NULL;
1302 if (op != NULL) {
1303 switch (property)
1304 {
1305 case CFAPI_OBJECT_PROP_OB_ABOVE:
1306 rv = op->above;
1307 *type = CFAPI_POBJECT;
1308 break;
1309
1310 case CFAPI_OBJECT_PROP_OB_BELOW:
1311 rv = op->below;
1312 *type = CFAPI_POBJECT;
1313 break;
1314
1315 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1316 rv = op->active_next;
1317 *type = CFAPI_POBJECT;
1318 break;
1319
1320 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1321 rv = op->active_prev;
1322 *type = CFAPI_POBJECT;
1323 break;
1324
1325 case CFAPI_OBJECT_PROP_INVENTORY:
1326 rv = op->inv;
1327 *type = CFAPI_POBJECT;
1328 break;
1329
1330 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1331 rv = op->env;
1332 *type = CFAPI_POBJECT;
1333 break;
1334
1335 case CFAPI_OBJECT_PROP_HEAD:
1336 rv = op->head;
1337 *type = CFAPI_POBJECT;
1338 break;
1339
1340 case CFAPI_OBJECT_PROP_CONTAINER:
1341 rv = op->container;
1342 *type = CFAPI_POBJECT;
1343 break;
1344
1345 case CFAPI_OBJECT_PROP_MAP:
1346 rv = op->map;
1347 *type = CFAPI_PMAP;
1348 break;
1349
1350 case CFAPI_OBJECT_PROP_COUNT:
1351 ri = op->count; rv = &ri;
1352 *type = CFAPI_INT;
1353 break;
1354
1355 case CFAPI_OBJECT_PROP_REFCOUNT:
1356 ri = op->refcount; rv = &ri;
1357 *type = CFAPI_INT;
1358 break;
1359
1360 case CFAPI_OBJECT_PROP_NAME:
1361 rv = query_name(op);
1362 *type = CFAPI_STRING;
1363 break;
1364
1365 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1366 rv = (char*)op->name_pl;
1367 *type = CFAPI_STRING;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_TITLE:
1371 rv = (char*)op->title;
1372 *type = CFAPI_STRING;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_RACE:
1376 rv = (char*)op->race;
1377 *type = CFAPI_STRING;
1378 break;
1379
1380 case CFAPI_OBJECT_PROP_SLAYING:
1381 rv = (char*)op->slaying;
1382 *type = CFAPI_STRING;
1383 break;
1384
1385 case CFAPI_OBJECT_PROP_SKILL:
1386 rv = (char*)op->skill;
1387 *type = CFAPI_STRING;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_MESSAGE:
1391 rv = (char*)op->msg;
1392 if (rv == NULL)
1393 rv = (void*)"";
1394 *type = CFAPI_STRING;
1395 break;
1396
1397 case CFAPI_OBJECT_PROP_LORE:
1398 rv = (char*)op->lore;
1399 *type = CFAPI_STRING;
1400 break;
1401
1402 case CFAPI_OBJECT_PROP_X:
1403 ri = op->x;
1404 rv = &ri;
1405 *type = CFAPI_INT;
1406 break;
1407
1408 case CFAPI_OBJECT_PROP_Y:
1409 ri = op->y;
1410 rv = &ri;
1411 *type = CFAPI_INT;
1412 break;
1413
1414 case CFAPI_OBJECT_PROP_SPEED:
1415 rv = &op->speed;
1416 *type = CFAPI_DOUBLE;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1420 rv = &op->speed_left;
1421 *type = CFAPI_DOUBLE;
1422 break;
1423
1424 case CFAPI_OBJECT_PROP_NROF:
1425 ri = op->nrof; rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_DIRECTION:
1430 ri = op->direction; rv = &ri;
1431 *type = CFAPI_INT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_FACING:
1435 ri = op->facing; rv = &ri;
1436 *type = CFAPI_INT;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_TYPE:
1440 ri = op->type; rv = &ri;
1441 *type = CFAPI_INT;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_SUBTYPE:
1445 ri = op->subtype; rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1450 ri = op->client_type; rv = &ri;
1451 *type = CFAPI_INT;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_RESIST:
1455 {
1456 int idx;
1457 idx = va_arg(args, int);
1458 ri = op->resist[idx]; rv = &ri;
1459 }
1460 *type = CFAPI_INT;
1461 break;
1462
1463 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1464 ri = op->attacktype; rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1469 ri = op->path_attuned; rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1474 ri = op->path_repelled; rv = &ri;
1475 *type = CFAPI_INT;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_PATH_DENIED:
1479 ri = op->path_denied; rv = &ri;
1480 *type = CFAPI_INT;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_MATERIAL:
1484 ri = op->material; rv = &ri;
1485 *type = CFAPI_INT;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1489 rv = (char*)op->materialname;
1490 *type = CFAPI_STRING;
1491 break;
1492
1493 case CFAPI_OBJECT_PROP_MAGIC:
1494 ri = op->magic; rv = &ri;
1495 *type = CFAPI_INT;
1496 break;
1497
1498 case CFAPI_OBJECT_PROP_VALUE:
1499 ri = op->value; rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_LEVEL:
1504 ri = op->level; rv = &ri;
1505 *type = CFAPI_INT;
1506 break;
1507
1508 case CFAPI_OBJECT_PROP_LAST_HEAL:
1509 ri = op->last_heal; rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_LAST_SP:
1514 ri = op->last_sp; rv = &ri;
1515 *type = CFAPI_INT;
1516 break;
1517
1518 case CFAPI_OBJECT_PROP_LAST_GRACE:
1519 ri = op->last_grace; rv = &ri;
1520 *type = CFAPI_INT;
1521 break;
1522
1523 case CFAPI_OBJECT_PROP_LAST_EAT:
1524 ri = op->last_eat; rv = &ri;
1525 *type = CFAPI_INT;
1526 break;
1527
1528 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1529 ri = op->invisible; rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PICK_UP:
1534 ri = op->pick_up; rv = &ri;
1535 *type = CFAPI_INT;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_ITEM_POWER:
1539 ri = op->item_power; rv = &ri;
1540 *type = CFAPI_INT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1544 ri = op->gen_sp_armour; rv = &ri;
1545 *type = CFAPI_INT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_WEIGHT:
1549 ri = op->weight; rv = &ri;
1550 *type = CFAPI_INT;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1554 ri = op->weight_limit; rv = &ri;
1555 *type = CFAPI_INT;
1556 break;
1557
1558 case CFAPI_OBJECT_PROP_CARRYING:
1559 ri = op->carrying; rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1564 ri = op->glow_radius; rv = &ri;
1565 *type = CFAPI_INT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_PERM_EXP:
1569 rv = &op->perm_exp;
1570 *type = CFAPI_LONG;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1574 rv = op->current_weapon;
1575 *type = CFAPI_POBJECT;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_ENEMY:
1579 rv = op->enemy;
1580 *type = CFAPI_POBJECT;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1584 rv = op->attacked_by;
1585 *type = CFAPI_POBJECT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_RUN_AWAY:
1589 ri = op->run_away; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1594 rv = op->chosen_skill;
1595 *type = CFAPI_POBJECT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_HIDDEN:
1599 ri = op->hide; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1604 ri = op->move_status; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1609 ri = op->attack_movement; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1614 rv = op->spellitem;
1615 *type = CFAPI_POBJECT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1619 rv = &op->expmul;
1620 *type = CFAPI_DOUBLE;
1621 break;
1622
1623 case CFAPI_OBJECT_PROP_ARCHETYPE:
1624 rv = op->arch;
1625 *type = CFAPI_PARCH;
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1629 rv = op->other_arch;
1630 *type = CFAPI_PARCH;
1631 break;
1632
1633 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1634 rv = (char*)op->custom_name;
1635 *type = CFAPI_STRING;
1636 break;
1637
1638 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1639 ri = op->anim_speed; rv = &ri;
1640 *type = CFAPI_INT;
1641 break;
1642
1643 case CFAPI_OBJECT_PROP_FRIENDLY:
1644 ri = is_friendly(op);
1645 rv = &ri;
1646 *type = CFAPI_INT;
1647 break;
1648
1649 case CFAPI_OBJECT_PROP_SHORT_NAME:
1650 rv = (char*)query_short_name(op);
1651 *type = CFAPI_STRING;
1652 break;
1653
1654 case CFAPI_OBJECT_PROP_BASE_NAME:
1655 {
1656 int i;
1657 i = va_arg(args, int);
1658 rv = (char*)query_base_name(op, i);
1659 *type = CFAPI_STRING;
1660 }
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_MAGICAL:
1664 ri = is_magical(op);
1665 rv = &ri;
1666 *type = CFAPI_INT;
1667 break;
1668
1669 case CFAPI_OBJECT_PROP_LUCK:
1670 ri = op->stats.luck; rv = &ri;
1671 *type = CFAPI_INT;
1672 break;
1673
1674 case CFAPI_OBJECT_PROP_EXP:
1675 rv = &op->stats.exp;
1676 *type = CFAPI_LONG;
1677 break;
1678
1679 case CFAPI_OBJECT_PROP_OWNER:
1680 rv = get_owner(op);
1681 *type = CFAPI_POBJECT;
1682 break;
1683
1684 case CFAPI_OBJECT_PROP_PRESENT:
1685 {
1686 int stype;
1687 rv = 0;
1688 stype = va_arg(args, int);
1689 switch (stype) {
1690
1691 unsigned char ptype;
1692 char* buf;
1693 archetype* at;
1694
1695 case 0: /* present_in_ob */
1696 ptype = (unsigned char)(va_arg(args, int));
1697 rv = present_in_ob(ptype, op);
1698 break;
1699
1700 case 1: /* present_in_ob_by_name */
1701 ptype = (unsigned char)(va_arg(args, int));
1702 buf = va_arg(args, char*);
1703 rv = present_in_ob_by_name(ptype, buf, op);
1704 break;
1705
1706 case 2: /* present_arch_in_ob */
1707 at = va_arg(args, archetype*);
1708 rv = present_arch_in_ob(at, op);
1709 break;
1710 } 408 }
1711 } 409 }
1712 *type = CFAPI_POBJECT; 410 else
1713 break;
1714
1715 case CFAPI_OBJECT_PROP_CHEATER:
1716 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1717 rv = &ri;
1718 *type = CFAPI_INT;
1719 break;
1720
1721 case CFAPI_OBJECT_PROP_MERGEABLE:
1722 { 411 {
1723 object* op2; 412 if (p != NULL)
413 p->next = NULL;
414 else
415 plugins_list = NULL;
416 }
417 free (cp);
418 plugin_number--;
419 return 0;
420 }
421 }
422 return -1;
423}
424
425crossfire_plugin *
426plugins_find_plugin (const char *id)
427{
428 crossfire_plugin *cp;
429
430 if (plugins_list == NULL)
431 return NULL;
432
433 for (cp = plugins_list; cp != NULL; cp = cp->next)
434 {
435 if (!strcmp (id, cp->id))
436 {
437 return cp;
438 }
439 }
440 return NULL;
441}
442
443/*****************************************************************************/
444
445/* Displays a list of loaded plugins (keystrings and description) in the */
446
447/* game log window. */
448
449/*****************************************************************************/
450void
451plugins_display_list (object *op)
452{
453 crossfire_plugin *cp;
454
455 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
456 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
457
458 if (plugins_list == NULL)
459 return;
460
461 for (cp = plugins_list; cp != NULL; cp = cp->next)
462 {
463 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
464 }
465}
466
467/* SYSTEM-RELATED HOOKS */
468
469void *
470cfapi_system_find_animation (int *type, ...)
471{
472 va_list args;
473 static int rv;
474 char *anim;
475
476 va_start (args, type);
477 anim = va_arg (args, char *);
478
479 va_end (args);
480
481 rv = find_animation (anim);
482 *type = CFAPI_INT;
483 return &rv;
484}
485
486void *
487cfapi_system_strdup_local (int *type, ...)
488{
489 va_list args;
490 char *txt;
491
492 va_start (args, type);
493 txt = va_arg (args, char *);
494
495 va_end (args);
496 *type = CFAPI_STRING;
497 return strdup_local (txt);
498}
499
500void *
501cfapi_system_register_global_event (int *type, ...)
502{
503 va_list args;
504 int eventcode;
505 char *pname;
506 f_plug_api hook;
507 crossfire_plugin *cp;
508
509 va_start (args, type);
510 eventcode = va_arg (args, int);
511 pname = va_arg (args, char *);
512
513 hook = va_arg (args, f_plug_api);
514
515 va_end (args);
516 cp = plugins_find_plugin (pname);
517 cp->gevent[eventcode] = hook;
518 return NULL;
519}
520
521void *
522cfapi_system_unregister_global_event (int *type, ...)
523{
524 va_list args;
525 int eventcode;
526 char *pname;
527 crossfire_plugin *cp;
528
529 va_start (args, type);
530 eventcode = va_arg (args, int);
531 pname = va_arg (args, char *);
532
533 cp = plugins_find_plugin (pname);
534 cp->gevent[eventcode] = NULL;
535
536 va_end (args);
537 return NULL;
538}
539
540void *
541cfapi_system_check_path (int *type, ...)
542{
543 va_list args;
544 static int rv;
545 char *name;
546 int prepend_dir;
547
548 va_start (args, type);
549
550 name = va_arg (args, char *);
551 prepend_dir = va_arg (args, int);
552
553 rv = check_path (name, prepend_dir);
554
555 va_end (args);
556 *type = CFAPI_INT;
557 return &rv;
558}
559
560void *
561cfapi_system_directory (int *type, ...)
562{
563 va_list args;
564 int dirtype;
565
566 va_start (args, type);
567
568 dirtype = va_arg (args, int);
569
570 va_end (args);
571
572 *type = CFAPI_STRING;
573
574 switch (dirtype)
575 {
576 case 0:
577 return settings.mapdir;
578 break;
579
580 case 1:
581 return settings.uniquedir;
582 break;
583
584 case 2:
585 return settings.tmpdir;
586 break;
587
588 case 3:
589 return settings.confdir;
590 break;
591
592 case 4:
593 return settings.localdir;
594 break;
595
596 case 5:
597 return settings.playerdir;
598 break;
599
600 case 6:
601 return settings.datadir;
602 break;
603 }
604
605 *type = CFAPI_NONE;
606 return NULL;
607}
608
609
610/* MAP RELATED HOOKS */
611
612void *
613cfapi_map_get_map (int *type, ...)
614{
615 va_list args;
616 maptile *rv;
617 int ctype;
618 int x, y;
619 sint16 nx, ny;
620 char *name;
621 maptile *m;
622
623 va_start (args, type);
624
625 ctype = va_arg (args, int);
626
627 switch (ctype)
628 {
629 case 0:
630 x = va_arg (args, int);
631 y = va_arg (args, int);
632
633 rv = get_empty_map (x, y);
634 break;
635
636 case 1:
637 name = va_arg (args, char *);
638 x = va_arg (args, int);
639
640 rv = ready_map_name (name, x);
641 break;
642
643 case 2:
644 m = va_arg (args, maptile *);
645 nx = va_arg (args, int);
646 ny = va_arg (args, int);
647
648 rv = get_map_from_coord (m, &nx, &ny);
649 break;
650
651 case 3:
652 rv = first_map;
653 break;
654
655 default:
656 *type = CFAPI_NONE;
657 va_end (args);
658 return NULL;
659 break;
660 }
661 va_end (args);
662 *type = CFAPI_PMAP;
663 return rv;
664}
665
666void *
667cfapi_map_has_been_loaded (int *type, ...)
668{
669 va_list args;
670 maptile *map;
671 char *string;
672
673 va_start (args, type);
674 string = va_arg (args, char *);
675
676 map = has_been_loaded (string);
677 va_end (args);
678 *type = CFAPI_PMAP;
679 return map;
680}
681
682void *
683cfapi_map_create_path (int *type, ...)
684{
685 va_list args;
686 int ctype;
687 const char *str;
688 char *rv;
689
690 va_start (args, type);
691
692 ctype = va_arg (args, int);
693 str = va_arg (args, char *);
694
695 *type = CFAPI_STRING;
696
697 switch (ctype)
698 {
699 case 0:
700 rv = (char *) create_pathname (str);
701 break;
702
703 case 1:
704 rv = (char *) create_overlay_pathname (str);
705 break;
706
707 /*case 2:
708 rv = create_items_path(str);
709 break; */
710
711 default:
712 rv = NULL;
713 *type = CFAPI_NONE;
714 break;
715 }
716 va_end (args);
717 return rv;
718}
719
720void *
721cfapi_map_get_map_property (int *type, ...)
722{
723 va_list args;
724 int x, y;
725 sint16 nx, ny;
726 maptile *map;
727 maptile *newmap;
728 static int rv;
729 int property;
730 char *buf;
731
732 va_start (args, type);
733
734 property = va_arg (args, int);
735
736 switch (property)
737 {
738 case CFAPI_MAP_PROP_FLAGS:
739 map = va_arg (args, maptile *);
740 newmap = va_arg (args, maptile *);
741 x = va_arg (args, int);
742 y = va_arg (args, int);
743 nx = va_arg (args, int);
744 ny = va_arg (args, int);
745
746 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
747 va_end (args);
748 *type = CFAPI_INT;
749 return &rv;
750 break;
751
752 case CFAPI_MAP_PROP_DIFFICULTY:
753 map = va_arg (args, maptile *);
754
755 rv = calculate_difficulty (map);
756 va_end (args);
757 *type = CFAPI_INT;
758 return &rv;
759 break;
760
761 case CFAPI_MAP_PROP_PATH:
762 map = va_arg (args, maptile *);
763
764 buf = map->path;
765 *type = CFAPI_STRING;
766 va_end (args);
767 return buf;
768 break;
769
770 case CFAPI_MAP_PROP_TMPNAME:
771 map = va_arg (args, maptile *);
772
773 buf = map->tmpname;
774 *type = CFAPI_STRING;
775 va_end (args);
776 return buf;
777 break;
778
779 case CFAPI_MAP_PROP_NAME:
780 map = va_arg (args, maptile *);
781
782 buf = map->name;
783 *type = CFAPI_STRING;
784 va_end (args);
785 return buf;
786 break;
787
788 case CFAPI_MAP_PROP_RESET_TIME:
789 map = va_arg (args, maptile *);
790
791 rv = map->reset_time;
792 *type = CFAPI_INT;
793 va_end (args);
794 return &rv;
795 break;
796
797 case CFAPI_MAP_PROP_RESET_TIMEOUT:
798 map = va_arg (args, maptile *);
799
800 rv = map->reset_timeout;
801 *type = CFAPI_INT;
802 va_end (args);
803 return &rv;
804 break;
805
806 case CFAPI_MAP_PROP_PLAYERS:
807 map = va_arg (args, maptile *);
808
809 rv = map->players;
810 *type = CFAPI_INT;
811 va_end (args);
812 return &rv;
813 break;
814
815 case CFAPI_MAP_PROP_DARKNESS:
816 map = va_arg (args, maptile *);
817
818 rv = map->darkness;
819 *type = CFAPI_INT;
820 va_end (args);
821 return &rv;
822 break;
823
824 case CFAPI_MAP_PROP_WIDTH:
825 map = va_arg (args, maptile *);
826
827 rv = map->width;
828 *type = CFAPI_INT;
829 va_end (args);
830 return &rv;
831 break;
832
833 case CFAPI_MAP_PROP_HEIGHT:
834 map = va_arg (args, maptile *);
835
836 rv = map->height;
837 *type = CFAPI_INT;
838 va_end (args);
839 return &rv;
840 break;
841
842 case CFAPI_MAP_PROP_ENTER_X:
843 map = va_arg (args, maptile *);
844
845 rv = map->enter_x;
846 *type = CFAPI_INT;
847 va_end (args);
848 return &rv;
849 break;
850
851 case CFAPI_MAP_PROP_ENTER_Y:
852 map = va_arg (args, maptile *);
853
854 rv = map->enter_y;
855 *type = CFAPI_INT;
856 va_end (args);
857 return &rv;
858 break;
859
860 case CFAPI_MAP_PROP_TEMPERATURE:
861 map = va_arg (args, maptile *);
862
863 rv = map->temp;
864 *type = CFAPI_INT;
865 va_end (args);
866 return &rv;
867 break;
868
869 case CFAPI_MAP_PROP_PRESSURE:
870 map = va_arg (args, maptile *);
871
872 rv = map->pressure;
873 *type = CFAPI_INT;
874 va_end (args);
875 return &rv;
876 break;
877
878 case CFAPI_MAP_PROP_HUMIDITY:
879 map = va_arg (args, maptile *);
880
881 rv = map->humid;
882 *type = CFAPI_INT;
883 va_end (args);
884 return &rv;
885 break;
886
887 case CFAPI_MAP_PROP_WINDSPEED:
888 map = va_arg (args, maptile *);
889
890 rv = map->windspeed;
891 *type = CFAPI_INT;
892 va_end (args);
893 return &rv;
894 break;
895
896 case CFAPI_MAP_PROP_WINDDIR:
897 map = va_arg (args, maptile *);
898
899 rv = map->winddir;
900 *type = CFAPI_INT;
901 va_end (args);
902 return &rv;
903 break;
904
905 case CFAPI_MAP_PROP_SKY:
906 map = va_arg (args, maptile *);
907
908 rv = map->sky;
909 *type = CFAPI_INT;
910 va_end (args);
911 return &rv;
912 break;
913
914 case CFAPI_MAP_PROP_WPARTX:
915 map = va_arg (args, maptile *);
916
917 rv = map->wpartx;
918 *type = CFAPI_INT;
919 va_end (args);
920 return &rv;
921 break;
922
923 case CFAPI_MAP_PROP_WPARTY:
924 map = va_arg (args, maptile *);
925
926 rv = map->wparty;
927 *type = CFAPI_INT;
928 va_end (args);
929 return &rv;
930 break;
931
932 case CFAPI_MAP_PROP_MESSAGE:
933 map = va_arg (args, maptile *);
934
935 buf = map->msg;
936 *type = CFAPI_STRING;
937 va_end (args);
938 return buf;
939 break;
940
941 case CFAPI_MAP_PROP_NEXT:
942 map = va_arg (args, maptile *);
943
944 *type = CFAPI_PMAP;
945 va_end (args);
946 return map->next;
947 break;
948
949 case CFAPI_MAP_PROP_REGION:
950 map = va_arg (args, maptile *);
951
952 *type = CFAPI_PREGION;
953 va_end (args);
954 return get_region_by_map (map);
955 break;
956
957 default:
958 *type = CFAPI_NONE;
959 va_end (args);
960 return NULL;
961 break;
962 }
963}
964
965void *
966cfapi_map_set_map_property (int *type, ...)
967{
968 va_list args;
969 static int rv;
970 maptile *map;
971 int val;
972 int property;
973
974 va_start (args, type);
975
976 property = va_arg (args, int);
977
978 switch (property)
979 {
980 case CFAPI_MAP_PROP_LIGHT:
981 map = va_arg (args, maptile *);
982 val = va_arg (args, int);
983
984 rv = change_map_light (map, val);
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_RESET_TIME:
991 map = va_arg (args, maptile *);
992
993 *type = CFAPI_NONE;
994 va_end (args);
995 return NULL;
996 break;
997
998 default:
999 *type = CFAPI_NONE;
1000 va_end (args);
1001 return NULL;
1002 break;
1003 }
1004}
1005void *
1006cfapi_map_out_of_map (int *type, ...)
1007{
1008 va_list args;
1009 static int rv;
1010 maptile *map;
1011 int x, y;
1012
1013 va_start (args, type);
1014 map = va_arg (args, maptile *);
1015 x = va_arg (args, int);
1016 y = va_arg (args, int);
1017
1018 rv = out_of_map (map, x, y);
1019 va_end (args);
1020 *type = CFAPI_INT;
1021 return &rv;
1022}
1023
1024void *
1025cfapi_map_update_position (int *type, ...)
1026{
1027 va_list args;
1028 maptile *map;
1029 int x, y;
1030
1031 va_start (args, type);
1032
1033 map = va_arg (args, maptile *);
1034 x = va_arg (args, int);
1035 y = va_arg (args, int);
1036
1037 update_position (map, x, y);
1038 va_end (args);
1039 *type = CFAPI_NONE;
1040 return NULL;
1041}
1042
1043void *
1044cfapi_map_delete_map (int *type, ...)
1045{
1046 va_list args;
1047 maptile *map;
1048
1049 va_start (args, type);
1050
1051 map = va_arg (args, maptile *);
1052
1053 delete_map (map);
1054
1055 va_end (args);
1056 *type = CFAPI_NONE;
1057 return NULL;
1058}
1059
1060void *
1061cfapi_map_message (int *type, ...)
1062{
1063 va_list args;
1064 maptile *map;
1065 char *string;
1066 int color;
1067
1068 va_start (args, type);
1069 map = va_arg (args, maptile *);
1070 string = va_arg (args, char *);
1071 color = va_arg (args, int);
1072
1073 va_end (args);
1074
1075 new_info_map (color, map, string);
1076 *type = CFAPI_NONE;
1077 return NULL;
1078}
1079
1080void *
1081cfapi_map_get_object_at (int *type, ...)
1082{
1083 va_list args;
1084 maptile *map;
1085 int x, y;
1086 object *rv;
1087
1088 va_start (args, type);
1089 map = va_arg (args, maptile *);
1090 x = va_arg (args, int);
1091 y = va_arg (args, int);
1092
1093 va_end (args);
1094
1095 rv = get_map_ob (map, x, y);
1096 *type = CFAPI_POBJECT;
1097 return rv;
1098}
1099
1100void *
1101cfapi_map_get_flags (int *type, ...)
1102{
1103 va_list args;
1104 sint16 x, y;
1105 sint16 *nx, *ny;
1106 static maptile *map;
1107 maptile **newmap;
1108 static int rv;
1109
1110 va_start (args, type);
1111
1112 map = va_arg (args, maptile *);
1113 newmap = va_arg (args, maptile **);
1114 x = va_arg (args, int);
1115 y = va_arg (args, int);
1116
1117 nx = va_arg (args, sint16 *);
1118 ny = va_arg (args, sint16 *);
1119 va_end (args);
1120
1121 rv = get_map_flags (map, newmap, x, y, nx, ny);
1122
1123 *type = CFAPI_INT;
1124 return &rv;
1125}
1126
1127void *
1128cfapi_map_present_arch_by_name (int *type, ...)
1129{
1130 va_list args;
1131 object *rv;
1132 int x, y;
1133 maptile *map;
1134 char *msg;
1135
1136 va_start (args, type);
1137
1138 msg = va_arg (args, char *);
1139 map = va_arg (args, maptile *);
1140 x = va_arg (args, int);
1141 y = va_arg (args, int);
1142
1143 va_end (args);
1144
1145 rv = present_arch (archetype::find (msg), map, x, y);
1146 *type = CFAPI_POBJECT;
1147 return rv;
1148}
1149
1150/* OBJECT-RELATED HOOKS */
1151
1152void *
1153cfapi_object_move (int *type, ...)
1154{
1155 va_list args;
1156 int kind;
1157 object *op;
1158 object *activator;
1159 player *pl;
1160 int direction;
1161 static int rv = 0;
1162
1163 va_start (args, type);
1164 kind = va_arg (args, int);
1165
1166 switch (kind)
1167 {
1168 case 0:
1724 op2 = va_arg(args, object*); 1169 op = va_arg (args, object *);
1725 ri = CAN_MERGE(op, op2); 1170 direction = va_arg (args, int);
1171 activator = va_arg (args, object *);
1172
1173 va_end (args);
1174 rv = move_ob (op, direction, activator);
1175 break;
1176
1177 case 1:
1178 pl = va_arg (args, player *);
1179 direction = va_arg (args, int);
1180
1181 va_end (args);
1182 rv = move_player (pl->ob, direction);
1183 break;
1184 }
1185 *type = CFAPI_INT;
1186 return &rv;
1187}
1188
1189void *
1190cfapi_object_get_key (int *type, ...)
1191{
1192 va_list args;
1193 char *rv;
1194 char *keyname;
1195 object *op;
1196
1197 va_start (args, type);
1198 op = va_arg (args, object *);
1199 keyname = va_arg (args, char *);
1200
1201 va_end (args);
1202
1203 rv = (char *) get_ob_key_value (op, keyname);
1204 *type = CFAPI_STRING;
1205 return rv;
1206}
1207
1208void *
1209cfapi_object_set_key (int *type, ...)
1210{
1211 va_list args;
1212 char *keyname;
1213 char *value;
1214 object *op;
1215
1216 va_start (args, type);
1217 op = va_arg (args, object *);
1218 keyname = va_arg (args, char *);
1219 value = va_arg (args, char *);
1220
1221 va_end (args);
1222
1223 set_ob_key_value (op, keyname, value, 0);
1224 *type = CFAPI_NONE;
1225 return NULL;
1226}
1227
1228void *
1229cfapi_object_get_property (int *type, ...)
1230{
1231 va_list args;
1232 int property;
1233 object *op;
1234 void *rv;
1235 static int ri;
1236
1237 va_start (args, type);
1238
1239 op = va_arg (args, object *);
1240 property = va_arg (args, int);
1241
1242 rv = NULL;
1243 if (op != NULL)
1244 {
1245 switch (property)
1246 {
1247 case CFAPI_OBJECT_PROP_OB_ABOVE:
1248 rv = op->above;
1249 *type = CFAPI_POBJECT;
1250 break;
1251
1252 case CFAPI_OBJECT_PROP_OB_BELOW:
1253 rv = op->below;
1254 *type = CFAPI_POBJECT;
1255 break;
1256
1257 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1258 rv = op->active_next;
1259 *type = CFAPI_POBJECT;
1260 break;
1261
1262 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1263 rv = op->active_prev;
1264 *type = CFAPI_POBJECT;
1265 break;
1266
1267 case CFAPI_OBJECT_PROP_INVENTORY:
1268 rv = op->inv;
1269 *type = CFAPI_POBJECT;
1270 break;
1271
1272 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1273 rv = op->env;
1274 *type = CFAPI_POBJECT;
1275 break;
1276
1277 case CFAPI_OBJECT_PROP_HEAD:
1278 rv = op->head;
1279 *type = CFAPI_POBJECT;
1280 break;
1281
1282 case CFAPI_OBJECT_PROP_CONTAINER:
1283 rv = op->container;
1284 *type = CFAPI_POBJECT;
1285 break;
1286
1287 case CFAPI_OBJECT_PROP_MAP:
1288 rv = op->map;
1289 *type = CFAPI_PMAP;
1290 break;
1291
1292 case CFAPI_OBJECT_PROP_COUNT:
1293 ri = op->count;
1294 rv = &ri;
1295 *type = CFAPI_INT;
1296 break;
1297
1298 case CFAPI_OBJECT_PROP_REFCOUNT:
1299 abort ();
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_NAME:
1303 rv = query_name (op);
1304 *type = CFAPI_STRING;
1305 break;
1306
1307 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1308 rv = (char *) &op->name_pl;
1309 *type = CFAPI_STRING;
1310 break;
1311
1312 case CFAPI_OBJECT_PROP_TITLE:
1313 rv = (char *) &op->title;
1314 *type = CFAPI_STRING;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_RACE:
1318 rv = (char *) &op->race;
1319 *type = CFAPI_STRING;
1320 break;
1321
1322 case CFAPI_OBJECT_PROP_SLAYING:
1323 rv = (char *) &op->slaying;
1324 *type = CFAPI_STRING;
1325 break;
1326
1327 case CFAPI_OBJECT_PROP_SKILL:
1328 rv = (char *) &op->skill;
1329 *type = CFAPI_STRING;
1330 break;
1331
1332 case CFAPI_OBJECT_PROP_MESSAGE:
1333 rv = (char *) &op->msg;
1334 if (rv == NULL)
1335 rv = (void *) "";
1336 *type = CFAPI_STRING;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_LORE:
1340 rv = (char *) &op->lore;
1341 *type = CFAPI_STRING;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_X:
1345 ri = op->x;
1346 rv = &ri;
1347 *type = CFAPI_INT;
1348 break;
1349
1350 case CFAPI_OBJECT_PROP_Y:
1351 ri = op->y;
1352 rv = &ri;
1353 *type = CFAPI_INT;
1354 break;
1355
1356 case CFAPI_OBJECT_PROP_SPEED:
1357 rv = &op->speed;
1358 *type = CFAPI_DOUBLE;
1359 break;
1360
1361 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1362 rv = &op->speed_left;
1363 *type = CFAPI_DOUBLE;
1364 break;
1365
1366 case CFAPI_OBJECT_PROP_NROF:
1367 ri = op->nrof;
1368 rv = &ri;
1369 *type = CFAPI_INT;
1370 break;
1371
1372 case CFAPI_OBJECT_PROP_DIRECTION:
1373 ri = op->direction;
1374 rv = &ri;
1375 *type = CFAPI_INT;
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_FACING:
1379 ri = op->facing;
1380 rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_TYPE:
1385 ri = op->type;
1386 rv = &ri;
1387 *type = CFAPI_INT;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_SUBTYPE:
1391 ri = op->subtype;
1392 rv = &ri;
1393 *type = CFAPI_INT;
1394 break;
1395
1396 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1397 ri = op->client_type;
1398 rv = &ri;
1399 *type = CFAPI_INT;
1400 break;
1401
1402 case CFAPI_OBJECT_PROP_RESIST:
1403 {
1404 int idx;
1405 idx = va_arg (args, int);
1406
1407 ri = op->resist[idx];
1726 rv = &ri; 1408 rv = &ri;
1409 }
1410 *type = CFAPI_INT;
1411 break;
1412
1413 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1414 ri = op->attacktype;
1415 rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1420 ri = op->path_attuned;
1421 rv = &ri;
1422 *type = CFAPI_INT;
1423 break;
1424
1425 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1426 ri = op->path_repelled;
1427 rv = &ri;
1428 *type = CFAPI_INT;
1429 break;
1430
1431 case CFAPI_OBJECT_PROP_PATH_DENIED:
1432 ri = op->path_denied;
1433 rv = &ri;
1434 *type = CFAPI_INT;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_MATERIAL:
1438 ri = op->material;
1439 rv = &ri;
1440 *type = CFAPI_INT;
1441 break;
1442
1443 case CFAPI_OBJECT_PROP_MAGIC:
1444 ri = op->magic;
1445 rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_VALUE:
1450 ri = op->value;
1451 rv = &ri;
1452 *type = CFAPI_INT;
1453 break;
1454
1455 case CFAPI_OBJECT_PROP_LEVEL:
1456 ri = op->level;
1457 rv = &ri;
1458 *type = CFAPI_INT;
1459 break;
1460
1461 case CFAPI_OBJECT_PROP_LAST_HEAL:
1462 ri = op->last_heal;
1463 rv = &ri;
1464 *type = CFAPI_INT;
1465 break;
1466
1467 case CFAPI_OBJECT_PROP_LAST_SP:
1468 ri = op->last_sp;
1469 rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_LAST_GRACE:
1474 ri = op->last_grace;
1475 rv = &ri;
1476 *type = CFAPI_INT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_LAST_EAT:
1480 ri = op->last_eat;
1481 rv = &ri;
1482 *type = CFAPI_INT;
1483 break;
1484
1485 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1486 ri = op->invisible;
1487 rv = &ri;
1488 *type = CFAPI_INT;
1489 break;
1490
1491 case CFAPI_OBJECT_PROP_PICK_UP:
1492 ri = op->pick_up;
1493 rv = &ri;
1494 *type = CFAPI_INT;
1495 break;
1496
1497 case CFAPI_OBJECT_PROP_ITEM_POWER:
1498 ri = op->item_power;
1499 rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1504 ri = op->gen_sp_armour;
1505 rv = &ri;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_WEIGHT:
1510 ri = op->weight;
1511 rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1516 ri = op->weight_limit;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_CARRYING:
1522 ri = op->carrying;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1528 ri = op->glow_radius;
1529 rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PERM_EXP:
1534 rv = &op->perm_exp;
1535 *type = CFAPI_LONG;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1539 rv = op->current_weapon;
1540 *type = CFAPI_POBJECT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_ENEMY:
1544 rv = op->enemy;
1545 *type = CFAPI_POBJECT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1549 rv = op->attacked_by;
1550 *type = CFAPI_POBJECT;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_RUN_AWAY:
1554 ri = op->run_away;
1555 rv = &ri;
1556 *type = CFAPI_INT;
1557 break;
1558
1559 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1560 rv = op->chosen_skill;
1561 *type = CFAPI_POBJECT;
1562 break;
1563
1564 case CFAPI_OBJECT_PROP_HIDDEN:
1565 ri = op->hide;
1566 rv = &ri;
1567 *type = CFAPI_INT;
1568 break;
1569
1570 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1571 ri = op->move_status;
1572 rv = &ri;
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1577 ri = op->attack_movement;
1578 rv = &ri;
1579 *type = CFAPI_INT;
1580 break;
1581
1582 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1583 rv = op->spellitem;
1584 *type = CFAPI_POBJECT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1588 rv = &op->expmul;
1589 *type = CFAPI_DOUBLE;
1590 break;
1591
1592 case CFAPI_OBJECT_PROP_ARCHETYPE:
1593 rv = op->arch;
1594 *type = CFAPI_PARCH;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1598 rv = op->other_arch;
1599 *type = CFAPI_PARCH;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1603 ri = op->anim_speed;
1604 rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_FRIENDLY:
1609 ri = is_friendly (op);
1610 rv = &ri;
1611 *type = CFAPI_INT;
1612 break;
1613
1614 case CFAPI_OBJECT_PROP_BASE_NAME:
1615 {
1616 int i;
1617 i = va_arg (args, int);
1618
1619 rv = (char *) query_base_name (op, i);
1620 *type = CFAPI_STRING;
1621 }
1622 break;
1623
1624 case CFAPI_OBJECT_PROP_MAGICAL:
1625 ri = is_magical (op);
1626 rv = &ri;
1627 *type = CFAPI_INT;
1628 break;
1629
1630 case CFAPI_OBJECT_PROP_LUCK:
1631 ri = op->stats.luck;
1632 rv = &ri;
1633 *type = CFAPI_INT;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_EXP:
1637 rv = &op->stats.exp;
1638 *type = CFAPI_LONG;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_OWNER:
1642 rv = op->owner;
1643 *type = CFAPI_POBJECT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_PRESENT:
1647 {
1648 int stype;
1649
1650 rv = 0;
1651 stype = va_arg (args, int);
1652
1653 switch (stype)
1654 {
1655
1656 unsigned char ptype;
1657 char *buf;
1658 archetype *at;
1659
1660 case 0: /* present_in_ob */
1661 ptype = (unsigned char) (va_arg (args, int));
1662
1663 rv = present_in_ob (ptype, op);
1664 break;
1665
1666 case 1: /* present_in_ob_by_name */
1667 ptype = (unsigned char) (va_arg (args, int));
1668 buf = va_arg (args, char *);
1669
1670 rv = present_in_ob_by_name (ptype, buf, op);
1671 break;
1672
1673 case 2: /* present_arch_in_ob */
1674 at = va_arg (args, archetype *);
1675
1676 rv = present_arch_in_ob (at, op);
1677 break;
1678 }
1679 }
1680 *type = CFAPI_POBJECT;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_CHEATER:
1684 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1685 rv = &ri;
1686 *type = CFAPI_INT;
1687 break;
1688
1689 case CFAPI_OBJECT_PROP_MERGEABLE:
1690 {
1691 object *op2;
1692 op2 = va_arg (args, object *);
1693
1694 ri = object::can_merge_slow (op, op2);
1695 rv = &ri;
1696 }
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_PICKABLE:
1701 {
1702 object *op2;
1703
1704 rv = 0;
1705 op2 = va_arg (args, object *);
1706
1707 ri = can_pick (op2, op);
1708 rv = &ri;
1709 }
1710 *type = CFAPI_INT;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_FLAGS:
1714 {
1715 int fl;
1716
1717 ri = 0;
1718 fl = va_arg (args, int);
1719
1720 ri = QUERY_FLAG (op, fl);
1721 rv = &ri;
1722 }
1723 *type = CFAPI_INT;
1724 break;
1725
1726 case CFAPI_OBJECT_PROP_STR:
1727 ri = op->stats.Str;
1728 rv = &ri;
1729 *type = CFAPI_INT;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_DEX:
1733 ri = op->stats.Dex;
1734 rv = &ri;
1735 *type = CFAPI_INT;
1736 break;
1737
1738 case CFAPI_OBJECT_PROP_CON:
1739 ri = op->stats.Con;
1740 rv = &ri;
1741 *type = CFAPI_INT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_WIS:
1745 ri = op->stats.Wis;
1746 rv = &ri;
1747 *type = CFAPI_INT;
1748 break;
1749
1750 case CFAPI_OBJECT_PROP_INT:
1751 ri = op->stats.Int;
1752 rv = &ri;
1753 *type = CFAPI_INT;
1754 break;
1755
1756 case CFAPI_OBJECT_PROP_POW:
1757 ri = op->stats.Pow;
1758 rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_CHA:
1763 ri = op->stats.Cha;
1764 rv = &ri;
1765 *type = CFAPI_INT;
1766 break;
1767
1768 case CFAPI_OBJECT_PROP_WC:
1769 ri = op->stats.wc;
1770 rv = &ri;
1771 *type = CFAPI_INT;
1772 break;
1773
1774 case CFAPI_OBJECT_PROP_AC:
1775 ri = op->stats.ac;
1776 rv = &ri;
1777 *type = CFAPI_INT;
1778 break;
1779
1780 case CFAPI_OBJECT_PROP_HP:
1781 ri = op->stats.hp;
1782 rv = &ri;
1783 *type = CFAPI_INT;
1784 break;
1785
1786 case CFAPI_OBJECT_PROP_SP:
1787 ri = op->stats.sp;
1788 rv = &ri;
1789 *type = CFAPI_INT;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_GP:
1793 ri = op->stats.grace;
1794 rv = &ri;
1795 *type = CFAPI_INT;
1796 break;
1797
1798 case CFAPI_OBJECT_PROP_FP:
1799 ri = op->stats.food;
1800 rv = &ri;
1801 *type = CFAPI_INT;
1802 break;
1803
1804 case CFAPI_OBJECT_PROP_MAXHP:
1805 ri = op->stats.maxhp;
1806 rv = &ri;
1807 *type = CFAPI_INT;
1808 break;
1809
1810 case CFAPI_OBJECT_PROP_MAXSP:
1811 ri = op->stats.maxsp;
1812 rv = &ri;
1813 *type = CFAPI_INT;
1814 break;
1815
1816 case CFAPI_OBJECT_PROP_MAXGP:
1817 ri = op->stats.maxgrace;
1818 rv = &ri;
1819 *type = CFAPI_INT;
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_DAM:
1823 ri = op->stats.dam;
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_GOD:
1829 rv = (char *) determine_god (op);
1830 *type = CFAPI_STRING;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_ARCH_NAME:
1834 rv = (char *) &op->arch->name;
1835 *type = CFAPI_STRING;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_INVISIBLE:
1839 ri = op->invisible;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_FACE:
1845 ri = op->animation_id;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_PLAYER_PROP_IP:
1851 rv = op->contr->socket.host;
1852 *type = CFAPI_STRING;
1853 break;
1854
1855 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1856 rv = find_marked_object (op);
1857 *type = CFAPI_POBJECT;
1858 break;
1859
1860 case CFAPI_PLAYER_PROP_PARTY:
1861 rv = (op->contr ? op->contr->party : NULL);
1862 *type = CFAPI_PPARTY;
1863 break;
1864 default:
1865 *type = CFAPI_NONE;
1866 break;
1867 }
1868 }
1869 va_end (args);
1870 return rv;
1871}
1872
1873void *
1874cfapi_object_set_property (int *type, ...)
1875{
1876 va_list args;
1877 int iarg;
1878 long larg;
1879 char *sarg;
1880 double darg;
1881 object *oparg;
1882 object *op;
1883 int property;
1884 void *rv;
1885 partylist *partyarg;
1886
1887 va_start (args, type);
1888
1889 op = va_arg (args, object *);
1890 property = va_arg (args, int);
1891
1892 rv = NULL;
1893
1894 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1895 {
1896 switch (property)
1897 {
1898 case CFAPI_OBJECT_PROP_NAME:
1899 sarg = va_arg (args, char *);
1900
1901#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1902 FREE_AND_COPY (op->name, sarg);
1903 send_changed_object (op);
1904 break;
1905
1906 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1907 sarg = va_arg (args, char *);
1908
1909 FREE_AND_COPY (op->name_pl, sarg);
1910 send_changed_object (op);
1911 break;
1912
1913 case CFAPI_OBJECT_PROP_TITLE:
1914 sarg = va_arg (args, char *);
1915
1916 FREE_AND_COPY (op->title, sarg);
1917 break;
1918
1919 case CFAPI_OBJECT_PROP_RACE:
1920 sarg = va_arg (args, char *);
1921
1922 FREE_AND_COPY (op->race, sarg);
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_SLAYING:
1926 sarg = va_arg (args, char *);
1927
1928 FREE_AND_COPY (op->slaying, sarg);
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_SKILL:
1932 sarg = va_arg (args, char *);
1933
1934 FREE_AND_COPY (op->skill, sarg);
1935 break;
1936
1937 case CFAPI_OBJECT_PROP_MESSAGE:
1938 sarg = va_arg (args, char *);
1939
1940 FREE_AND_COPY (op->msg, sarg);
1941 break;
1942
1943 case CFAPI_OBJECT_PROP_LORE:
1944 sarg = va_arg (args, char *);
1945
1946 FREE_AND_COPY (op->lore, sarg);
1947 break;
1948
1949 case CFAPI_OBJECT_PROP_SPEED:
1950 darg = va_arg (args, double);
1951
1952 op->speed = darg;
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1956 darg = va_arg (args, double);
1957
1958 op->speed_left = darg;
1959 break;
1960
1961 case CFAPI_OBJECT_PROP_NROF:
1962 iarg = va_arg (args, int);
1963
1964 if (iarg < 0)
1965 iarg = 0;
1966 if (op->nrof > (uint32) iarg)
1967 decrease_ob_nr (op, op->nrof - iarg);
1968 else if (op->nrof < (uint32) iarg)
1969 {
1970 object *tmp;
1971 player *pl;
1972
1973 op->nrof = iarg;
1974 if (op->env != NULL)
1975 {
1976 tmp = is_player_inv (op->env);
1977 if (!tmp)
1978 {
1979 for (pl = first_player; pl; pl = pl->next)
1980 if (pl->ob->container == op->env)
1981 break;
1982 if (pl)
1983 tmp = pl->ob;
1984 else
1985 tmp = NULL;
1986 }
1987 else
1988 {
1989 sum_weight (tmp);
1990 fix_player (tmp);
1991 }
1992 if (tmp)
1993 esrv_send_item (tmp, op);
1994 }
1995 else
1996 {
1997 object *above = op->above;
1998
1999 for (tmp = above; tmp != NULL; tmp = tmp->above)
2000 if (tmp->type == PLAYER)
2001 esrv_send_item (tmp, op);
2002 }
2003 }
2004 break;
2005
2006 case CFAPI_OBJECT_PROP_DIRECTION:
2007 iarg = va_arg (args, int);
2008
2009 op->direction = iarg;
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_FACING:
2013 iarg = va_arg (args, int);
2014
2015 op->facing = iarg;
2016 break;
2017
2018 case CFAPI_OBJECT_PROP_RESIST:
2019 {
2020 int iargbis = va_arg (args, int);
2021 iarg = va_arg (args, int);
2022
2023 op->resist[iargbis] = iarg;
2024 }
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2028 iarg = va_arg (args, int);
2029
2030 op->attacktype = iarg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2034 iarg = va_arg (args, int);
2035
2036 op->path_attuned = iarg;
2037 break;
2038
2039 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2040 iarg = va_arg (args, int);
2041
2042 op->path_repelled = iarg;
2043 break;
2044
2045 case CFAPI_OBJECT_PROP_PATH_DENIED:
2046 iarg = va_arg (args, int);
2047
2048 op->path_denied = iarg;
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_MATERIAL:
2052 iarg = va_arg (args, int);
2053
2054 op->material = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MAGIC:
2061 iarg = va_arg (args, int);
2062
2063 op->magic = iarg;
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_VALUE:
2067 iarg = va_arg (args, int);
2068
2069 op->value = iarg;
2070 break;
2071
2072 case CFAPI_OBJECT_PROP_LEVEL:
2073 iarg = va_arg (args, int);
2074
2075 op->level = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_LAST_HEAL:
2079 iarg = va_arg (args, int);
2080
2081 op->last_heal = iarg;
2082 break;
2083
2084 case CFAPI_OBJECT_PROP_LAST_SP:
2085 iarg = va_arg (args, int);
2086
2087 op->last_sp = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_LAST_GRACE:
2091 iarg = va_arg (args, int);
2092
2093 op->last_grace = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_LAST_EAT:
2097 iarg = va_arg (args, int);
2098
2099 op->last_eat = iarg;
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2103 iarg = va_arg (args, int);
2104
2105 op->invisible = iarg;
2106 break;
2107
2108 case CFAPI_OBJECT_PROP_PICK_UP:
2109 iarg = va_arg (args, int);
2110
2111 op->pick_up = iarg;
2112 break;
2113
2114 case CFAPI_OBJECT_PROP_ITEM_POWER:
2115 iarg = va_arg (args, int);
2116
2117 op->item_power = iarg;
2118 break;
2119
2120 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2121 iarg = va_arg (args, int);
2122
2123 op->gen_sp_armour = iarg;
2124 break;
2125
2126 case CFAPI_OBJECT_PROP_WEIGHT:
2127 iarg = va_arg (args, int);
2128
2129 if (op->weight != iarg)
2130 {
2131 object *tmp;
2132 player *pl;
2133
2134 op->weight = iarg;
2135 if (op->env != NULL)
2136 {
2137 tmp = is_player_inv (op->env);
2138 if (!tmp)
2139 {
2140 for (pl = first_player; pl; pl = pl->next)
2141 if (pl->ob->container == op->env)
2142 break;
2143 if (pl)
2144 tmp = pl->ob;
2145 else
2146 tmp = NULL;
2147 }
2148 else
2149 {
2150 sum_weight (tmp);
2151 fix_player (tmp);
2152 }
2153 if (tmp)
2154 esrv_send_item (tmp, op);
2155 }
2156 else
2157 {
2158 object *above = op->above;
2159
2160 for (tmp = above; tmp != NULL; tmp = tmp->above)
2161 if (tmp->type == PLAYER)
2162 esrv_send_item (tmp, op);
2163 }
2164 }
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2168 iarg = va_arg (args, int);
2169
2170 op->weight_limit = iarg;
2171 break;
2172
2173 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2174 iarg = va_arg (args, int);
2175
2176 op->glow_radius = iarg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_PERM_EXP:
2180 larg = va_arg (args, long);
2181
2182 op->perm_exp = larg;
2183 break;
2184
2185 case CFAPI_OBJECT_PROP_ENEMY:
2186 oparg = va_arg (args, object *);
2187
2188 op->enemy = oparg;
2189 break;
2190
2191 case CFAPI_OBJECT_PROP_RUN_AWAY:
2192 iarg = va_arg (args, int);
2193
2194 op->run_away = iarg;
2195 break;
2196
2197 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2198 oparg = va_arg (args, object *);
2199
2200 op->chosen_skill = oparg;
2201 break;
2202
2203 case CFAPI_OBJECT_PROP_HIDDEN:
2204 iarg = va_arg (args, int);
2205
2206 op->hide = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2210 iarg = va_arg (args, int);
2211
2212 op->move_status = iarg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2216 iarg = va_arg (args, int);
2217
2218 op->attack_movement = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2222 oparg = va_arg (args, object *);
2223
2224 op->spellitem = oparg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2228 darg = va_arg (args, double);
2229
2230 op->expmul = darg;
2231 break;
2232
2233 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2234 sarg = va_arg (args, char *);
2235
2236 FREE_AND_COPY (op->custom_name, sarg);
2237 send_changed_object (op);
2238 break;
2239
2240 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2241 iarg = va_arg (args, int);
2242
2243 op->anim_speed = iarg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_FRIENDLY:
2247 iarg = va_arg (args, int);
2248
2249 if (iarg == 1 && is_friendly (op) == 0)
2250 add_friendly_object (op);
2251 else if (iarg == 0 && is_friendly (op) == 1)
2252 remove_friendly_object (op);
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_LUCK:
2256 iarg = va_arg (args, int);
2257
2258 op->stats.luck = iarg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_EXP:
2262 {
2263 char *skillname;
2264
2265 larg = va_arg (args, long);
2266 skillname = va_arg (args, char *);
2267 iarg = va_arg (args, int);
2268
2269 change_exp (op, larg, skillname, iarg);
2270 }
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_OWNER:
2274 oparg = va_arg (args, object *);
2275
2276 op->set_owner (oparg);
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_CHEATER:
2280 set_cheat (op);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_FLAGS:
2284 {
2285 int iargbis;
2286 iarg = va_arg (args, int);
2287 iargbis = va_arg (args, int);
2288
2289 if (iargbis == 1)
2290 SET_FLAG (op, iarg);
2291 else
2292 CLEAR_FLAG (op, iarg);
2293 }
2294 break;
2295
2296 case CFAPI_OBJECT_PROP_STR:
2297 iarg = va_arg (args, int);
2298
2299 op->stats.Str = iarg;
2300 break;
2301
2302 case CFAPI_OBJECT_PROP_DEX:
2303 iarg = va_arg (args, int);
2304
2305 op->stats.Dex = iarg;
2306 break;
2307
2308 case CFAPI_OBJECT_PROP_CON:
2309 iarg = va_arg (args, int);
2310
2311 op->stats.Con = iarg;
2312 break;
2313
2314 case CFAPI_OBJECT_PROP_WIS:
2315 iarg = va_arg (args, int);
2316
2317 op->stats.Wis = iarg;
2318 break;
2319
2320 case CFAPI_OBJECT_PROP_INT:
2321 iarg = va_arg (args, int);
2322
2323 op->stats.Int = iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_POW:
2327 iarg = va_arg (args, int);
2328
2329 op->stats.Pow = iarg;
2330 break;
2331
2332 case CFAPI_OBJECT_PROP_CHA:
2333 iarg = va_arg (args, int);
2334
2335 op->stats.Cha = iarg;
2336 break;
2337
2338 case CFAPI_OBJECT_PROP_WC:
2339 iarg = va_arg (args, int);
2340
2341 op->stats.wc = iarg;
2342 break;
2343
2344 case CFAPI_OBJECT_PROP_AC:
2345 iarg = va_arg (args, int);
2346
2347 op->stats.ac = iarg;
2348 break;
2349
2350 case CFAPI_OBJECT_PROP_HP:
2351 iarg = va_arg (args, int);
2352
2353 op->stats.hp = iarg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_SP:
2357 iarg = va_arg (args, int);
2358
2359 op->stats.sp = iarg;
2360 break;
2361
2362 case CFAPI_OBJECT_PROP_GP:
2363 iarg = va_arg (args, int);
2364
2365 op->stats.grace = iarg;
2366 break;
2367
2368 case CFAPI_OBJECT_PROP_FP:
2369 iarg = va_arg (args, int);
2370
2371 op->stats.food = iarg;
2372 break;
2373
2374 case CFAPI_OBJECT_PROP_MAXHP:
2375 iarg = va_arg (args, int);
2376
2377 op->stats.maxhp = iarg;
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_MAXSP:
2381 iarg = va_arg (args, int);
2382
2383 op->stats.maxsp = iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_MAXGP:
2387 iarg = va_arg (args, int);
2388
2389 op->stats.maxgrace = iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_DAM:
2393 iarg = va_arg (args, int);
2394
2395 op->stats.dam = iarg;
2396 break;
2397
2398 case CFAPI_OBJECT_PROP_FACE:
2399 iarg = va_arg (args, int);
2400
2401 op->animation_id = iarg;
2402 update_object (op, UP_OBJ_FACE);
2403 break;
2404
2405 case CFAPI_OBJECT_ANIMATION:
2406 iarg = va_arg (args, int);
2407
2408 if (iarg != -1)
2409 {
2410 SET_ANIMATION (op, iarg);
2411 }
2412 update_object (op, UP_OBJ_FACE);
2413 break;
2414
2415 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2416 if (op->contr)
2417 {
2418 oparg = va_arg (args, object *);
2419
2420 op->contr->mark = oparg;
2421 }
2422 break;
2423
2424 case CFAPI_PLAYER_PROP_PARTY:
2425 if (op->contr)
2426 {
2427 partyarg = va_arg (args, partylist *);
2428
2429 op->contr->party = partyarg;
2430 }
2431 break;
2432
2433 default:
2434 *type = CFAPI_NONE;
2435 break;
2436 }
2437 }
2438 va_end (args);
2439
2440 *type = CFAPI_NONE;
2441 return NULL;
2442}
2443
2444void *
2445cfapi_object_apply_below (int *type, ...)
2446{
2447 va_list args;
2448 object *applier;
2449
2450 va_start (args, type);
2451
2452 applier = va_arg (args, object *);
2453
2454 va_end (args);
2455
2456 player_apply_below (applier);
2457 *type = CFAPI_NONE;
2458 return NULL;
2459}
2460
2461void *
2462cfapi_object_apply (int *type, ...)
2463{
2464 va_list args;
2465 object *applied;
2466 object *applier;
2467 int aflags;
2468 static int rv;
2469
2470 va_start (args, type);
2471
2472 applied = va_arg (args, object *);
2473 applier = va_arg (args, object *);
2474 aflags = va_arg (args, int);
2475
2476 va_end (args);
2477
2478 *type = CFAPI_INT;
2479 rv = manual_apply (applier, applied, aflags);
2480 return &rv;
2481}
2482
2483void *
2484cfapi_object_identify (int *type, ...)
2485{
2486 va_list args;
2487 object *op;
2488
2489 va_start (args, type);
2490
2491 op = va_arg (args, object *);
2492
2493 va_end (args);
2494
2495 identify (op);
2496 *type = CFAPI_NONE;
2497 return NULL;
2498}
2499
2500void *
2501cfapi_object_describe (int *type, ...)
2502{
2503 va_list args;
2504 object *op;
2505 object *owner;
2506
2507 va_start (args, type);
2508
2509 op = va_arg (args, object *);
2510 owner = va_arg (args, object *);
2511
2512 va_end (args);
2513
2514 *type = CFAPI_STRING;
2515 return describe_item (op, owner);
2516}
2517
2518void *
2519cfapi_object_drain (int *type, ...)
2520{
2521 va_list args;
2522
2523 object *op;
2524 int ds;
2525
2526 va_start (args, type);
2527
2528 op = va_arg (args, object *);
2529 ds = va_arg (args, int);
2530
2531 va_end (args);
2532
2533 drain_specific_stat (op, ds);
2534
2535 *type = CFAPI_NONE;
2536 return NULL;
2537}
2538
2539void *
2540cfapi_object_fix (int *type, ...)
2541{
2542 va_list args;
2543 object *op;
2544
2545 va_start (args, type);
2546
2547 op = va_arg (args, object *);
2548
2549 va_end (args);
2550
2551 fix_player (op);
2552
2553 *type = CFAPI_NONE;
2554 return NULL;
2555}
2556
2557void *
2558cfapi_object_give_skill (int *type, ...)
2559{
2560 va_list args;
2561
2562 object *op;
2563 char *skillname;
2564
2565 va_start (args, type);
2566
2567 op = va_arg (args, object *);
2568 skillname = va_arg (args, char *);
2569
2570 va_end (args);
2571
2572 *type = CFAPI_POBJECT;
2573 return give_skill_by_name (op, skillname);
2574}
2575
2576void *
2577cfapi_object_transmute (int *type, ...)
2578{
2579 va_list args;
2580
2581 object *op;
2582 object *chg;
2583
2584 va_start (args, type);
2585
2586 op = va_arg (args, object *);
2587 chg = va_arg (args, object *);
2588
2589 va_end (args);
2590
2591 transmute_materialname (op, chg);
2592 *type = CFAPI_NONE;
2593 return NULL;
2594}
2595
2596void *
2597cfapi_object_remove (int *type, ...)
2598{
2599 va_list args;
2600 object *op;
2601
2602 va_start (args, type);
2603
2604 op = va_arg (args, object *);
2605
2606 va_end (args);
2607
2608 send_removed_object (op);
2609 op->remove ();
2610 *type = CFAPI_NONE;
2611 return NULL;
2612}
2613
2614void *
2615cfapi_object_delete (int *type, ...)
2616{
2617 va_list args;
2618 object *op;
2619
2620 va_start (args, type);
2621
2622 op = va_arg (args, object *);
2623
2624 va_end (args);
2625
2626 op->destroy ();
2627
2628 *type = CFAPI_NONE;
2629 return NULL;
2630}
2631
2632void *
2633cfapi_object_clone (int *type, ...)
2634{
2635 va_list args;
2636 object *op;
2637 int kind;
2638
2639 va_start (args, type);
2640
2641 op = va_arg (args, object *);
2642 kind = va_arg (args, int);
2643
2644 va_end (args);
2645
2646 if (kind == 0)
2647 {
2648 *type = CFAPI_POBJECT;
2649 return object_create_clone (op);
2650 }
2651 else
2652 {
2653 object *tmp = op->clone ();
2654 *type = CFAPI_POBJECT;
2655 return tmp;
2656 }
2657}
2658void *
2659cfapi_object_find (int *type, ...)
2660{
2661 va_list args;
2662 int ftype;
2663 void *rv;
2664 int ival;
2665 int ival2;
2666 char *sval;
2667 object *op;
2668
2669 va_start (args, type);
2670
2671 *type = CFAPI_POBJECT;
2672 ftype = va_arg (args, int);
2673
2674 switch (ftype)
2675 {
2676 case 0:
2677 ival = va_arg (args, int);
2678
2679 rv = find_object (ival);
2680 break;
2681
2682 case 1:
2683 sval = va_arg (args, char *);
2684
2685 rv = find_object_name (sval);
2686 break;
2687
2688 case 2:
2689 op = va_arg (args, object *);
2690 ival = va_arg (args, int);
2691 ival2 = va_arg (args, int);
2692
2693 rv = find_obj_by_type_subtype (op, ival, ival2);
2694 break;
2695
2696 case 3:
2697 op = va_arg (args, object *);
2698
2699 rv = is_player_inv (op);
2700 break;
2701
2702 default:
2703 rv = NULL;
2704 *type = CFAPI_NONE;
2705 break;
2706 }
2707
2708 va_end (args);
2709
2710 return rv;
2711}
2712
2713void *
2714cfapi_object_create (int *type, ...)
2715{
2716 va_list args;
2717 int ival;
2718
2719 va_start (args, type);
2720 ival = va_arg (args, int);
2721
2722 *type = CFAPI_POBJECT;
2723 switch (ival)
2724 {
2725 case 0:
2726 va_end (args);
2727 return object::create ();
2728 break;
2729
2730 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2731 {
2732 char *sval;
2733 object *op;
2734 sval = va_arg (args, char *);
2735
2736 op = get_archetype_by_object_name (sval);
2737
2738 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2739 {
2740 op->destroy ();
2741 /* Try with archetype names... */
2742 op = get_archetype (sval);
2743 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2744 {
2745 op->destroy ();
2746 *type = CFAPI_NONE;
2747 va_end (args);
2748 return NULL;
2749 }
2750 }
2751 va_end (args);
2752 return op;
2753 }
2754 break;
2755
2756 default:
2757 *type = CFAPI_NONE;
2758 va_end (args);
2759 return NULL;
2760 break;
2761 }
2762}
2763void *
2764cfapi_object_insert (int *type, ...)
2765{
2766 va_list args;
2767 object *op;
2768 object *orig;
2769 maptile *map;
2770 int flag, x, y;
2771 int itype;
2772 char *arch_string;
2773 void *rv = NULL;
2774
2775 va_start (args, type);
2776
2777 op = va_arg (args, object *);
2778 itype = va_arg (args, int);
2779
2780 switch (itype)
2781 {
2782 case 0:
2783 map = va_arg (args, maptile *);
2784 orig = va_arg (args, object *);
2785 flag = va_arg (args, int);
2786 x = va_arg (args, int);
2787 y = va_arg (args, int);
2788
2789 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2790 *type = CFAPI_POBJECT;
2791 break;
2792
2793 case 1:
2794 map = va_arg (args, maptile *);
2795 orig = va_arg (args, object *);
2796 flag = va_arg (args, int);
2797
2798 rv = insert_ob_in_map (op, map, orig, flag);
2799 *type = CFAPI_POBJECT;
2800 break;
2801
2802 case 2:
2803 arch_string = va_arg (args, char *);
2804
2805 replace_insert_ob_in_map (arch_string, op);
2806 *type = CFAPI_NONE;
2807 break;
2808
2809 case 3:
2810 orig = va_arg (args, object *);
2811
2812 rv = insert_ob_in_ob (op, orig);
2813 if (orig->type == PLAYER)
2814 {
2815 esrv_send_item (orig, op);
1727 } 2816 }
2817 *type = CFAPI_POBJECT;
2818 break;
2819 }
2820
2821 va_end (args);
2822
2823 return rv;
2824}
2825
2826void *
2827cfapi_object_split (int *type, ...)
2828{
2829 va_list args;
2830
2831 int nr;
2832 object *op;
2833
2834 va_start (args, type);
2835
2836 op = va_arg (args, object *);
2837 nr = va_arg (args, int);
2838
2839 va_end (args);
2840 *type = CFAPI_POBJECT;
2841 return get_split_ob (op, nr);
2842}
2843
2844void *
2845cfapi_object_merge (int *type, ...)
2846{
2847 va_list args;
2848 object *op;
2849 object *op2;
2850
2851 va_start (args, type);
2852
2853 op = va_arg (args, object *);
2854 op2 = va_arg (args, object *);
2855
2856 va_end (args);
2857
2858
2859 *type = CFAPI_POBJECT;
2860 return merge_ob (op, op2);
2861}
2862
2863void *
2864cfapi_object_distance (int *type, ...)
2865{
2866 va_list args;
2867 static int rv;
2868 object *op;
2869 object *op2;
2870
2871 va_start (args, type);
2872
2873 op = va_arg (args, object *);
2874 op2 = va_arg (args, object *);
2875
2876 va_end (args);
2877
2878 *type = CFAPI_INT;
2879 rv = distance (op, op2);
2880 return &rv;
2881}
2882
2883void *
2884cfapi_object_update (int *type, ...)
2885{
2886 va_list args;
2887 int action;
2888 object *op;
2889
2890 va_start (args, type);
2891
2892 op = va_arg (args, object *);
2893 action = va_arg (args, int);
2894
2895 va_end (args);
2896
2897 update_object (op, action);
2898 *type = CFAPI_NONE;
2899 return NULL;
2900}
2901
2902void *
2903cfapi_object_clear (int *type, ...)
2904{
2905 va_list args;
2906 object *op;
2907
2908 va_start (args, type);
2909
2910 op = va_arg (args, object *);
2911
2912 va_end (args);
2913
2914 op->clear ();
2915 *type = CFAPI_NONE;
2916 return NULL;
2917}
2918
2919void *
2920cfapi_object_reset (int *type, ...)
2921{
2922 abort ();
2923}
2924
2925void *
2926cfapi_object_check_inventory (int *type, ...)
2927{
2928 va_list args;
2929 object *op;
2930 object *op2;
2931 int checktype;
2932 object *ret = NULL;
2933
2934 va_start (args, type);
2935
2936 op = va_arg (args, object *);
2937 op2 = va_arg (args, object *);
2938 checktype = va_arg (args, int);
2939
2940 if (checktype == 0)
2941 {
2942 check_inv (op, op2);
2943 *type = CFAPI_NONE;
2944 }
2945 else
2946 {
2947 ret = check_inv_recursive (op, op2);
2948 *type = CFAPI_POBJECT;
2949 }
2950
2951 va_end (args);
2952
2953 return ret;
2954}
2955
2956void *
2957cfapi_object_clean_object (int *type, ...)
2958{
2959 va_list args;
2960 object *op;
2961
2962 va_start (args, type);
2963 op = va_arg (args, object *);
2964
2965 clean_object (op);
2966 va_end (args);
2967 *type = CFAPI_NONE;
2968 return NULL;
2969}
2970
2971void *
2972cfapi_object_on_same_map (int *type, ...)
2973{
2974 va_list args;
2975 static int rv;
2976 object *op1;
2977 object *op2;
2978
2979 va_start (args, type);
2980 op1 = va_arg (args, object *);
2981 op2 = va_arg (args, object *);
2982
2983 rv = on_same_map (op1, op2);
2984 va_end (args);
2985
2986 *type = CFAPI_INT;
2987 return &rv;
2988}
2989
2990void *
2991cfapi_object_spring_trap (int *type, ...)
2992{
2993 object *trap;
2994 object *victim;
2995 va_list args;
2996
2997 va_start (args, type);
2998 trap = va_arg (args, object *);
2999 victim = va_arg (args, object *);
3000
3001 va_end (args);
3002
3003 spring_trap (trap, victim);
3004 *type = CFAPI_NONE;
3005 return NULL;
3006}
3007
3008void *
3009cfapi_object_check_trigger (int *type, ...)
3010{
3011 object *op;
3012 object *cause;
3013 va_list args;
3014 static int rv;
3015
3016 va_start (args, type);
3017 op = va_arg (args, object *);
3018 cause = va_arg (args, object *);
3019
3020 va_end (args);
3021
3022 rv = check_trigger (op, cause);
3023 *type = CFAPI_INT;
3024 return &rv;
3025}
3026
3027void *
3028cfapi_object_query_cost (int *type, ...)
3029{
3030 object *op;
3031 object *who;
3032 int flags;
3033 va_list args;
3034 static int rv;
3035
3036 va_start (args, type);
3037 op = va_arg (args, object *);
3038 who = va_arg (args, object *);
3039 flags = va_arg (args, int);
3040
3041 va_end (args);
3042
3043 rv = query_cost (op, who, flags);
3044 *type = CFAPI_INT;
3045 return &rv;
3046}
3047
3048void *
3049cfapi_object_query_money (int *type, ...)
3050{
3051 object *op;
3052 va_list args;
3053 static int rv;
3054
3055 va_start (args, type);
3056 op = va_arg (args, object *);
3057
3058 va_end (args);
3059
3060 rv = query_money (op);
3061 *type = CFAPI_INT;
3062 return &rv;
3063}
3064
3065void *
3066cfapi_object_cast (int *type, ...)
3067{
3068 object *op;
3069 object *sp;
3070 int dir;
3071 char *str;
3072 object *caster;
3073 va_list args;
3074 static int rv;
3075
3076 va_start (args, type);
3077 op = va_arg (args, object *);
3078 caster = va_arg (args, object *);
3079 dir = va_arg (args, int);
3080 sp = va_arg (args, object *);
3081 str = va_arg (args, char *);
3082
3083 va_end (args);
3084 rv = cast_spell (op, caster, dir, sp, str);
3085 *type = CFAPI_INT;
3086 return &rv;
3087}
3088
3089void *
3090cfapi_object_learn_spell (int *type, ...)
3091{
3092 object *op;
3093 object *sp;
3094 int prayer;
3095 va_list args;
3096
3097 va_start (args, type);
3098 op = va_arg (args, object *);
3099 sp = va_arg (args, object *);
3100 prayer = va_arg (args, int);
3101
3102 va_end (args);
3103 do_learn_spell (op, sp, prayer);
3104 *type = CFAPI_NONE;
3105 return NULL;
3106}
3107
3108void *
3109cfapi_object_forget_spell (int *type, ...)
3110{
3111 object *op;
3112 object *sp;
3113 va_list args;
3114
3115 va_start (args, type);
3116 op = va_arg (args, object *);
3117 sp = va_arg (args, object *);
3118
3119 va_end (args);
3120 do_forget_spell (op, query_name (sp));
3121 *type = CFAPI_NONE;
3122 return NULL;
3123}
3124
3125void *
3126cfapi_object_check_spell (int *type, ...)
3127{
3128 object *op;
3129 char *spellname;
3130 va_list args;
3131 object *rv;
3132
3133 va_start (args, type);
3134 op = va_arg (args, object *);
3135 spellname = va_arg (args, char *);
3136
3137 va_end (args);
3138 rv = check_spell_known (op, spellname);
3139 *type = CFAPI_POBJECT;
3140 return rv;
3141}
3142
3143void *
3144cfapi_object_pay_amount (int *type, ...)
3145{
3146 object *op;
3147 uint64 amount;
3148 va_list args;
3149 static int rv;
3150
3151 va_start (args, type);
3152 op = va_arg (args, object *);
3153
3154 amount = va_arg (args, uint64);
3155 va_end (args);
3156
3157 rv = pay_for_amount (amount, op);
3158 *type = CFAPI_INT;
3159 return &rv;
3160}
3161
3162void *
3163cfapi_object_pay_item (int *type, ...)
3164{
3165 object *op;
3166 object *tobuy;
3167
3168 va_list args;
3169 static int rv;
3170
3171 va_start (args, type);
3172 tobuy = va_arg (args, object *);
3173 op = va_arg (args, object *);
3174
3175 va_end (args);
3176
3177 rv = pay_for_item (tobuy, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180}
3181
3182void *
3183cfapi_object_transfer (int *type, ...)
3184{
3185 object *op;
3186 object *originator;
3187 int x, y, randompos, ttype;
3188 va_list args;
3189 static int rv = 0;
3190 maptile *map;
3191
3192 va_start (args, type);
3193 op = va_arg (args, object *);
3194 ttype = va_arg (args, int);
3195
3196 switch (ttype)
3197 {
3198 case 0:
3199 x = va_arg (args, int);
3200 y = va_arg (args, int);
3201 randompos = va_arg (args, int);
3202 originator = va_arg (args, object *);
3203
3204 va_end (args);
3205
3206 rv = transfer_ob (op, x, y, randompos, originator);
1728 *type = CFAPI_INT; 3207 *type = CFAPI_INT;
3208 return &rv;
1729 break; 3209 break;
1730 3210
1731 case CFAPI_OBJECT_PROP_PICKABLE: 3211 case 1:
3212 x = va_arg (args, int);
3213 y = va_arg (args, int);
3214 map = va_arg (args, maptile *);
3215
3216 va_end (args);
3217 if (x < 0 || y < 0)
1732 { 3218 {
1733 object* op2; 3219 x = map->enter_x;
1734 rv = 0; 3220 y = map->enter_y;
1735 op2 = va_arg(args, object*);
1736 ri = can_pick(op2, op);
1737 rv = &ri;
1738 } 3221 }
1739 *type = CFAPI_INT;
1740 break;
1741 3222
1742 case CFAPI_OBJECT_PROP_FLAGS:
1743 {
1744 int fl;
1745 ri = 0;
1746 fl = va_arg(args, int);
1747 ri = QUERY_FLAG(op, fl);
1748 rv = &ri;
1749 }
1750 *type = CFAPI_INT;
1751 break;
1752
1753 case CFAPI_OBJECT_PROP_STR:
1754 ri = op->stats.Str;
1755 rv = &ri;
1756 *type = CFAPI_INT;
1757 break;
1758
1759 case CFAPI_OBJECT_PROP_DEX:
1760 ri = op->stats.Dex;
1761 rv = &ri;
1762 *type = CFAPI_INT;
1763 break;
1764
1765 case CFAPI_OBJECT_PROP_CON:
1766 ri = op->stats.Con;
1767 rv = &ri;
1768 *type = CFAPI_INT;
1769 break;
1770
1771 case CFAPI_OBJECT_PROP_WIS:
1772 ri = op->stats.Wis;
1773 rv = &ri;
1774 *type = CFAPI_INT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_INT:
1778 ri = op->stats.Int;
1779 rv = &ri;
1780 *type = CFAPI_INT;
1781 break;
1782
1783 case CFAPI_OBJECT_PROP_POW:
1784 ri = op->stats.Pow;
1785 rv = &ri;
1786 *type = CFAPI_INT;
1787 break;
1788
1789 case CFAPI_OBJECT_PROP_CHA:
1790 ri = op->stats.Cha;
1791 rv = &ri;
1792 *type = CFAPI_INT;
1793 break;
1794
1795 case CFAPI_OBJECT_PROP_WC:
1796 ri = op->stats.wc;
1797 rv = &ri;
1798 *type = CFAPI_INT;
1799 break;
1800
1801 case CFAPI_OBJECT_PROP_AC:
1802 ri = op->stats.ac;
1803 rv = &ri;
1804 *type = CFAPI_INT;
1805 break;
1806
1807 case CFAPI_OBJECT_PROP_HP:
1808 ri = op->stats.hp;
1809 rv = &ri;
1810 *type = CFAPI_INT;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_SP:
1814 ri = op->stats.sp;
1815 rv = &ri;
1816 *type = CFAPI_INT;
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_GP:
1820 ri = op->stats.grace;
1821 rv = &ri;
1822 *type = CFAPI_INT;
1823 break;
1824
1825 case CFAPI_OBJECT_PROP_FP:
1826 ri = op->stats.food;
1827 rv = &ri;
1828 *type = CFAPI_INT;
1829 break;
1830
1831 case CFAPI_OBJECT_PROP_MAXHP:
1832 ri = op->stats.maxhp;
1833 rv = &ri;
1834 *type = CFAPI_INT;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_MAXSP:
1838 ri = op->stats.maxsp;
1839 rv = &ri;
1840 *type = CFAPI_INT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_MAXGP:
1844 ri = op->stats.maxgrace;
1845 rv = &ri;
1846 *type = CFAPI_INT;
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_DAM:
1850 ri = op->stats.dam;
1851 rv = &ri;
1852 *type = CFAPI_INT;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_GOD:
1856 rv = (char*)determine_god(op);
1857 *type = CFAPI_STRING;
1858 break;
1859
1860 case CFAPI_OBJECT_PROP_ARCH_NAME:
1861 rv = (char*)op->arch->name;
1862 *type = CFAPI_STRING;
1863 break;
1864
1865 case CFAPI_OBJECT_PROP_INVISIBLE:
1866 ri = op->invisible;
1867 rv = &ri;
1868 *type = CFAPI_INT;
1869 break;
1870
1871 case CFAPI_OBJECT_PROP_FACE:
1872 ri = op->animation_id;
1873 rv = &ri;
1874 *type = CFAPI_INT;
1875 break;
1876
1877 case CFAPI_PLAYER_PROP_IP:
1878 rv = op->contr->socket.host;
1879 *type = CFAPI_STRING;
1880 break;
1881
1882 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1883 rv = find_marked_object(op);
1884 *type = CFAPI_POBJECT;
1885 break;
1886
1887 case CFAPI_PLAYER_PROP_PARTY:
1888 rv = (op->contr ? op->contr->party : NULL);
1889 *type = CFAPI_PPARTY;
1890 break;
1891 default:
1892 *type = CFAPI_NONE;
1893 break;
1894 }
1895 }
1896 va_end(args);
1897 return rv;
1898}
1899
1900void* cfapi_object_set_property(int* type, ...)
1901{
1902 va_list args;
1903 int iarg;
1904 long larg;
1905 char* sarg;
1906 double darg;
1907 object* oparg;
1908 object* op;
1909 int property;
1910 void* rv;
1911 partylist* partyarg;
1912 va_start(args, type);
1913
1914 op = va_arg(args, object*);
1915 property = va_arg(args, int);
1916 rv = NULL;
1917
1918 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1919 switch (property)
1920 {
1921 case CFAPI_OBJECT_PROP_NAME:
1922 sarg = va_arg(args, char*);
1923 FREE_AND_COPY(op->name, sarg);
1924 send_changed_object(op);
1925 break;
1926
1927 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1928 sarg = va_arg(args, char*);
1929 FREE_AND_COPY(op->name_pl, sarg);
1930 send_changed_object(op);
1931 break;
1932
1933 case CFAPI_OBJECT_PROP_TITLE:
1934 sarg = va_arg(args, char*);
1935 FREE_AND_COPY(op->title, sarg);
1936 break;
1937
1938 case CFAPI_OBJECT_PROP_RACE:
1939 sarg = va_arg(args, char*);
1940 FREE_AND_COPY(op->race, sarg);
1941 break;
1942
1943 case CFAPI_OBJECT_PROP_SLAYING:
1944 sarg = va_arg(args, char*);
1945 FREE_AND_COPY(op->slaying, sarg);
1946 break;
1947
1948 case CFAPI_OBJECT_PROP_SKILL:
1949 sarg = va_arg(args, char*);
1950 FREE_AND_COPY(op->skill, sarg);
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_MESSAGE:
1954 sarg = va_arg(args, char*);
1955 FREE_AND_COPY(op->msg, sarg);
1956 break;
1957
1958 case CFAPI_OBJECT_PROP_LORE:
1959 sarg = va_arg(args, char*);
1960 FREE_AND_COPY(op->lore, sarg);
1961 break;
1962
1963 case CFAPI_OBJECT_PROP_SPEED:
1964 darg = va_arg(args, double);
1965 op->speed = darg;
1966 break;
1967
1968 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1969 darg = va_arg(args, double);
1970 op->speed_left = darg;
1971 break;
1972
1973 case CFAPI_OBJECT_PROP_NROF:
1974 iarg = va_arg(args, int);
1975 if (iarg < 0)
1976 iarg = 0;
1977 if (op->nrof > (uint32)iarg)
1978 decrease_ob_nr(op, op->nrof-iarg);
1979 else if (op->nrof < (uint32)iarg) {
1980 object* tmp;
1981 player *pl;
1982 op->nrof = iarg;
1983 if (op->env != NULL) {
1984 tmp = is_player_inv(op->env);
1985 if (!tmp) {
1986 for (pl = first_player; pl; pl = pl->next)
1987 if (pl->ob->container == op->env)
1988 break;
1989 if (pl)
1990 tmp = pl->ob;
1991 else
1992 tmp = NULL;
1993 }
1994 else {
1995 sum_weight(tmp);
1996 fix_player(tmp);
1997 }
1998 if (tmp)
1999 esrv_send_item(tmp, op);
2000 }
2001 else
2002 {
2003 object *above = op->above;
2004
2005 for (tmp = above; tmp != NULL; tmp = tmp->above)
2006 if (tmp->type == PLAYER)
2007 esrv_send_item(tmp, op);
2008 }
2009 }
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_DIRECTION:
2013 iarg = va_arg(args, int);
2014 op->direction = iarg;
2015 break;
2016
2017 case CFAPI_OBJECT_PROP_FACING:
2018 iarg = va_arg(args, int);
2019 op->facing = iarg;
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_RESIST:
2023 {
2024 int iargbis = va_arg(args, int);
2025 iarg = va_arg(args, int);
2026 op->resist[iargbis] = iarg;
2027 }
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2031 iarg = va_arg(args, int);
2032 op->attacktype = iarg;
2033 break;
2034
2035 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2036 iarg = va_arg(args, int);
2037 op->path_attuned = iarg;
2038 break;
2039
2040 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2041 iarg = va_arg(args, int);
2042 op->path_repelled = iarg;
2043 break;
2044
2045 case CFAPI_OBJECT_PROP_PATH_DENIED:
2046 iarg = va_arg(args, int);
2047 op->path_denied = iarg;
2048 break;
2049
2050 case CFAPI_OBJECT_PROP_MATERIAL:
2051 iarg = va_arg(args, int);
2052 op->material = iarg;
2053 break;
2054
2055 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2056 break;
2057
2058 case CFAPI_OBJECT_PROP_MAGIC:
2059 iarg = va_arg(args, int);
2060 op->magic = iarg;
2061 break;
2062
2063 case CFAPI_OBJECT_PROP_VALUE:
2064 iarg = va_arg(args, int);
2065 op->value = iarg;
2066 break;
2067
2068 case CFAPI_OBJECT_PROP_LEVEL:
2069 iarg = va_arg(args, int);
2070 op->level = iarg;
2071 break;
2072
2073 case CFAPI_OBJECT_PROP_LAST_HEAL:
2074 iarg = va_arg(args, int);
2075 op->last_heal = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_LAST_SP:
2079 iarg = va_arg(args, int);
2080 op->last_sp = iarg;
2081 break;
2082
2083 case CFAPI_OBJECT_PROP_LAST_GRACE:
2084 iarg = va_arg(args, int);
2085 op->last_grace = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_LAST_EAT:
2089 iarg = va_arg(args, int);
2090 op->last_eat = iarg;
2091 break;
2092
2093 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2094 iarg = va_arg(args, int);
2095 op->invisible = iarg;
2096 break;
2097
2098 case CFAPI_OBJECT_PROP_PICK_UP:
2099 iarg = va_arg(args, int);
2100 op->pick_up = iarg;
2101 break;
2102
2103 case CFAPI_OBJECT_PROP_ITEM_POWER:
2104 iarg = va_arg(args, int);
2105 op->item_power = iarg;
2106 break;
2107
2108 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2109 iarg = va_arg(args, int);
2110 op->gen_sp_armour = iarg;
2111 break;
2112
2113 case CFAPI_OBJECT_PROP_WEIGHT:
2114 iarg = va_arg(args, int);
2115 if (op->weight != iarg) {
2116 object* tmp;
2117 player *pl;
2118 op->weight = iarg;
2119 if (op->env != NULL) {
2120 tmp = is_player_inv(op->env);
2121 if (!tmp) {
2122 for (pl = first_player; pl; pl = pl->next)
2123 if (pl->ob->container == op->env)
2124 break;
2125 if (pl)
2126 tmp = pl->ob;
2127 else
2128 tmp = NULL;
2129 } else {
2130 sum_weight(tmp);
2131 fix_player(tmp);
2132 }
2133 if (tmp)
2134 esrv_send_item(tmp, op);
2135 }
2136 else
2137 {
2138 object *above = op->above;
2139
2140 for (tmp = above; tmp != NULL; tmp = tmp->above)
2141 if (tmp->type == PLAYER)
2142 esrv_send_item(tmp, op);
2143 }
2144 }
2145 break;
2146
2147 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2148 iarg = va_arg(args, int);
2149 op->weight_limit = iarg;
2150 break;
2151
2152 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2153 iarg = va_arg(args, int);
2154 op->glow_radius = iarg;
2155 break;
2156
2157 case CFAPI_OBJECT_PROP_PERM_EXP:
2158 larg = va_arg(args, long);
2159 op->perm_exp = larg;
2160 break;
2161
2162 case CFAPI_OBJECT_PROP_ENEMY:
2163 oparg = va_arg(args, object*);
2164 op->enemy = oparg;
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_RUN_AWAY:
2168 iarg = va_arg(args, int);
2169 op->run_away = iarg;
2170 break;
2171
2172 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2173 oparg = va_arg(args, object*);
2174 op->chosen_skill = oparg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_HIDDEN:
2178 iarg = va_arg(args, int);
2179 op->hide = iarg;
2180 break;
2181
2182 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2183 iarg = va_arg(args, int);
2184 op->move_status = iarg;
2185 break;
2186
2187 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2188 iarg = va_arg(args, int);
2189 op->attack_movement = iarg;
2190 break;
2191
2192 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2193 oparg = va_arg(args, object*);
2194 op->spellitem = oparg;
2195 break;
2196
2197 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2198 darg = va_arg(args, double);
2199 op->expmul = darg;
2200 break;
2201
2202 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2203 sarg = va_arg(args, char*);
2204 FREE_AND_COPY(op->custom_name, sarg);
2205 send_changed_object(op);
2206 break;
2207
2208 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2209 iarg = va_arg(args, int);
2210 op->anim_speed = iarg;
2211 break;
2212
2213 case CFAPI_OBJECT_PROP_FRIENDLY:
2214 iarg = va_arg(args, int);
2215 if (iarg == 1 && is_friendly(op) == 0)
2216 add_friendly_object(op);
2217 else if (iarg == 0 && is_friendly(op) == 1)
2218 remove_friendly_object(op);
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_LUCK:
2222 iarg = va_arg(args, int);
2223 op->stats.luck = iarg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_EXP:
2227 {
2228 char* skillname;
2229
2230 larg = va_arg(args, long);
2231 skillname = va_arg(args, char*);
2232 iarg = va_arg(args, int);
2233 change_exp(op, larg, skillname, iarg);
2234 }
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_OWNER:
2238 oparg = va_arg(args, object*);
2239 set_owner(op, oparg);
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_CHEATER:
2243 set_cheat(op);
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_FLAGS:
2247 {
2248 int iargbis;
2249 iarg = va_arg(args, int);
2250 iargbis = va_arg(args, int);
2251 if (iargbis == 1)
2252 SET_FLAG(op, iarg);
2253 else
2254 CLEAR_FLAG(op, iarg);
2255 }
2256 break;
2257
2258 case CFAPI_OBJECT_PROP_STR:
2259 iarg = va_arg(args, int);
2260 op->stats.Str=iarg;
2261 break;
2262
2263 case CFAPI_OBJECT_PROP_DEX:
2264 iarg = va_arg(args, int);
2265 op->stats.Dex=iarg;
2266 break;
2267
2268 case CFAPI_OBJECT_PROP_CON:
2269 iarg = va_arg(args, int);
2270 op->stats.Con=iarg;
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_WIS:
2274 iarg = va_arg(args, int);
2275 op->stats.Wis=iarg;
2276 break;
2277
2278 case CFAPI_OBJECT_PROP_INT:
2279 iarg = va_arg(args, int);
2280 op->stats.Int=iarg;
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_POW:
2284 iarg = va_arg(args, int);
2285 op->stats.Pow=iarg;
2286 break;
2287
2288 case CFAPI_OBJECT_PROP_CHA:
2289 iarg = va_arg(args, int);
2290 op->stats.Cha=iarg;
2291 break;
2292
2293 case CFAPI_OBJECT_PROP_WC:
2294 iarg = va_arg(args, int);
2295 op->stats.wc=iarg;
2296 break;
2297
2298 case CFAPI_OBJECT_PROP_AC:
2299 iarg = va_arg(args, int);
2300 op->stats.ac=iarg;
2301 break;
2302
2303 case CFAPI_OBJECT_PROP_HP:
2304 iarg = va_arg(args, int);
2305 op->stats.hp=iarg;
2306 break;
2307
2308 case CFAPI_OBJECT_PROP_SP:
2309 iarg = va_arg(args, int);
2310 op->stats.sp=iarg;
2311 break;
2312
2313 case CFAPI_OBJECT_PROP_GP:
2314 iarg = va_arg(args, int);
2315 op->stats.grace=iarg;
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_FP:
2319 iarg = va_arg(args, int);
2320 op->stats.food=iarg;
2321 break;
2322
2323 case CFAPI_OBJECT_PROP_MAXHP:
2324 iarg = va_arg(args, int);
2325 op->stats.maxhp=iarg;
2326 break;
2327
2328 case CFAPI_OBJECT_PROP_MAXSP:
2329 iarg = va_arg(args, int);
2330 op->stats.maxsp=iarg;
2331 break;
2332
2333 case CFAPI_OBJECT_PROP_MAXGP:
2334 iarg = va_arg(args, int);
2335 op->stats.maxgrace=iarg;
2336 break;
2337
2338 case CFAPI_OBJECT_PROP_DAM:
2339 iarg = va_arg(args, int);
2340 op->stats.dam=iarg;
2341 break;
2342
2343 case CFAPI_OBJECT_PROP_FACE:
2344 iarg = va_arg(args, int);
2345 op->animation_id = iarg;
2346 update_object(op, UP_OBJ_FACE);
2347 break;
2348
2349 case CFAPI_OBJECT_ANIMATION:
2350 iarg = va_arg(args, int);
2351 if (iarg != -1) {
2352 SET_ANIMATION(op, iarg);
2353 }
2354 update_object(op, UP_OBJ_FACE);
2355 break;
2356
2357 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2358 if (op->contr) {
2359 oparg = va_arg(args, object*);
2360 op->contr->mark = oparg;
2361 if (oparg)
2362 op->contr->mark_count = oparg->count;
2363 }
2364 break;
2365
2366 case CFAPI_PLAYER_PROP_PARTY:
2367 if (op->contr) {
2368 partyarg = va_arg(args, partylist*);
2369 op->contr->party = partyarg;
2370 }
2371 break;
2372
2373 default:
2374 *type = CFAPI_NONE;
2375 break;
2376 }
2377 }
2378 va_end(args);
2379
2380 *type = CFAPI_NONE;
2381 return NULL;
2382}
2383
2384void* cfapi_object_apply_below(int* type, ...)
2385{
2386 va_list args;
2387 object* applier;
2388
2389 va_start(args, type);
2390
2391 applier = va_arg(args, object*);
2392
2393 va_end(args);
2394
2395 player_apply_below(applier);
2396 *type = CFAPI_NONE;
2397 return NULL;
2398}
2399
2400void* cfapi_object_apply(int* type, ...)
2401{
2402 va_list args;
2403 object* applied;
2404 object* applier;
2405 int aflags;
2406 static int rv;
2407
2408 va_start(args, type);
2409
2410 applied = va_arg(args, object*);
2411 applier = va_arg(args, object*);
2412 aflags = va_arg(args, int);
2413
2414 va_end(args);
2415
2416 *type = CFAPI_INT;
2417 rv = manual_apply(applier, applied, aflags);
2418 return &rv;
2419}
2420void* cfapi_object_identify(int* type, ...)
2421{
2422 va_list args;
2423 object* op;
2424
2425 va_start(args, type);
2426
2427 op = va_arg(args, object*);
2428
2429 va_end(args);
2430
2431 identify(op);
2432 *type = CFAPI_NONE;
2433 return NULL;
2434}
2435void* cfapi_object_describe(int* type, ...)
2436{
2437 va_list args;
2438 object* op;
2439 object* owner;
2440
2441 va_start(args, type);
2442
2443 op = va_arg(args, object*);
2444 owner = va_arg(args, object*);
2445 va_end(args);
2446
2447 *type = CFAPI_STRING;
2448 return describe_item(op, owner);
2449}
2450void* cfapi_object_drain(int* type, ...)
2451{
2452 va_list args;
2453
2454 object* op;
2455 int ds;
2456
2457 va_start(args, type);
2458
2459 op = va_arg(args, object*);
2460 ds = va_arg(args, int);
2461
2462 va_end(args);
2463
2464 drain_specific_stat(op, ds);
2465
2466 *type = CFAPI_NONE;
2467 return NULL;
2468}
2469void* cfapi_object_fix(int* type, ...)
2470{
2471 va_list args;
2472 object* op;
2473
2474 va_start(args, type);
2475
2476 op = va_arg(args, object*);
2477
2478 va_end(args);
2479
2480 fix_player(op);
2481
2482 *type = CFAPI_NONE;
2483 return NULL;
2484}
2485void* cfapi_object_give_skill(int* type, ...)
2486{
2487 va_list args;
2488
2489 object* op;
2490 char* skillname;
2491
2492 va_start(args, type);
2493
2494 op = va_arg(args, object*);
2495 skillname = va_arg(args, char*);
2496
2497 va_end(args);
2498
2499 *type = CFAPI_POBJECT;
2500 return give_skill_by_name(op, skillname);
2501}
2502void* cfapi_object_transmute(int* type, ...)
2503{
2504 va_list args;
2505
2506 object* op;
2507 object* chg;
2508
2509 va_start(args, type);
2510
2511 op = va_arg(args, object*);
2512 chg = va_arg(args, object*);
2513
2514 va_end(args);
2515
2516 transmute_materialname(op, chg);
2517 *type = CFAPI_NONE;
2518 return NULL;
2519}
2520void* cfapi_object_remove(int* type, ...)
2521{
2522 va_list args;
2523 object* op;
2524
2525 va_start(args, type);
2526
2527 op = va_arg(args, object*);
2528
2529 va_end(args);
2530
2531 send_removed_object(op);
2532 remove_ob(op);
2533 *type = CFAPI_NONE;
2534 return NULL;
2535}
2536void* cfapi_object_delete(int* type, ...)
2537{
2538 va_list args;
2539 object* op;
2540
2541 va_start(args, type);
2542
2543 op = va_arg(args, object*);
2544
2545 va_end(args);
2546
2547 free_object(op);
2548
2549 *type = CFAPI_NONE;
2550 return NULL;
2551}
2552void* cfapi_object_clone(int* type, ...)
2553{
2554 va_list args;
2555 object* op;
2556 int kind;
2557
2558 va_start(args, type);
2559
2560 op = va_arg(args, object*);
2561 kind = va_arg(args, int);
2562
2563 va_end(args);
2564
2565 if (kind == 0) {
2566 *type = CFAPI_POBJECT;
2567 return object_create_clone(op);
2568 } else {
2569 object* tmp;
2570 tmp = get_object();
2571 copy_object(op, tmp);
2572 *type = CFAPI_POBJECT;
2573 return tmp;
2574 }
2575}
2576void* cfapi_object_find(int* type, ...)
2577{
2578 va_list args;
2579 int ftype;
2580 void* rv;
2581 int ival;
2582 int ival2;
2583 char* sval;
2584 object* op;
2585 va_start(args, type);
2586
2587 *type = CFAPI_POBJECT;
2588 ftype = va_arg(args, int);
2589 switch (ftype)
2590 {
2591 case 0:
2592 ival = va_arg(args, int);
2593 rv = find_object(ival);
2594 break;
2595
2596 case 1:
2597 sval = va_arg(args, char*);
2598 rv = find_object_name(sval);
2599 break;
2600
2601 case 2:
2602 op = va_arg(args, object*);
2603 ival = va_arg(args, int);
2604 ival2 = va_arg(args, int);
2605 rv = find_obj_by_type_subtype(op, ival, ival2);
2606 break;
2607
2608 case 3:
2609 op = va_arg(args, object*);
2610 rv = is_player_inv(op);
2611 break;
2612
2613 default:
2614 rv = NULL;
2615 *type = CFAPI_NONE;
2616 break;
2617 }
2618
2619 va_end(args);
2620
2621 return rv;
2622}
2623void* cfapi_object_create(int* type, ...)
2624{
2625 va_list args;
2626 int ival;
2627 va_start(args, type);
2628 ival = va_arg(args, int);
2629
2630 *type = CFAPI_POBJECT;
2631 switch (ival)
2632 {
2633 case 0:
2634 va_end(args);
2635 return get_object();
2636 break;
2637
2638 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2639 {
2640 char* sval;
2641 object* op;
2642 sval = va_arg(args, char*);
2643
2644 op = get_archetype_by_object_name(sval);
2645
2646 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2647 free_object(op);
2648 /* Try with archetype names... */
2649 op = get_archetype(sval);
2650 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2651 free_object(op);
2652 *type = CFAPI_NONE;
2653 va_end(args);
2654 return NULL;
2655 }
2656 }
2657 va_end(args);
2658 return op;
2659 }
2660 break;
2661
2662 default:
2663 *type = CFAPI_NONE;
2664 va_end(args);
2665 return NULL;
2666 break;
2667 }
2668}
2669void* cfapi_object_insert(int* type, ...)
2670{
2671 va_list args;
2672 object* op;
2673 object* orig;
2674 mapstruct* map;
2675 int flag, x, y;
2676 int itype;
2677 char* arch_string;
2678 void* rv = NULL;
2679
2680 va_start(args, type);
2681
2682 op = va_arg(args, object*);
2683 itype = va_arg(args, int);
2684
2685 switch (itype) {
2686 case 0:
2687 map = va_arg(args, mapstruct*);
2688 orig = va_arg(args, object*);
2689 flag = va_arg(args, int);
2690 x = va_arg(args, int);
2691 y = va_arg(args, int);
2692 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2693 *type = CFAPI_POBJECT;
2694 break;
2695
2696 case 1:
2697 map = va_arg(args, mapstruct*);
2698 orig = va_arg(args, object*);
2699 flag = va_arg(args, int);
2700 rv = insert_ob_in_map(op, map, orig, flag);
2701 *type = CFAPI_POBJECT;
2702 break;
2703
2704 case 2:
2705 arch_string = va_arg(args, char*);
2706 replace_insert_ob_in_map(arch_string, op);
2707 *type = CFAPI_NONE;
2708 break;
2709
2710 case 3:
2711 orig = va_arg(args, object*);
2712 rv = insert_ob_in_ob(op, orig);
2713 if (orig->type == PLAYER) {
2714 esrv_send_item(orig, op);
2715 }
2716 *type = CFAPI_POBJECT;
2717 break;
2718 }
2719
2720 va_end(args);
2721
2722 return rv;
2723}
2724void* cfapi_object_split(int* type, ...)
2725{
2726 va_list args;
2727
2728 int nr;
2729 object* op;
2730 va_start(args, type);
2731
2732 op = va_arg(args, object*);
2733 nr = va_arg(args, int);
2734
2735 va_end(args);
2736 *type = CFAPI_POBJECT;
2737 return get_split_ob(op, nr);
2738}
2739void* cfapi_object_merge(int* type, ...)
2740{
2741 va_list args;
2742 object* op;
2743 object* op2;
2744
2745 va_start(args, type);
2746
2747 op = va_arg(args, object*);
2748 op2 = va_arg(args, object*);
2749
2750 va_end(args);
2751
2752
2753 *type = CFAPI_POBJECT;
2754 return merge_ob(op, op2);
2755}
2756void* cfapi_object_distance(int* type, ...)
2757{
2758 va_list args;
2759 static int rv;
2760 object* op;
2761 object* op2;
2762 va_start(args, type);
2763
2764 op = va_arg(args, object*);
2765 op2 = va_arg(args, object*);
2766
2767 va_end(args);
2768
2769 *type = CFAPI_INT;
2770 rv = distance(op, op2);
2771 return &rv;
2772}
2773void* cfapi_object_update(int* type, ...)
2774{
2775 va_list args;
2776 int action;
2777 object* op;
2778 va_start(args, type);
2779
2780 op = va_arg(args, object*);
2781 action = va_arg(args, int);
2782
2783 va_end(args);
2784
2785 update_object(op, action);
2786 *type = CFAPI_NONE;
2787 return NULL;
2788}
2789void* cfapi_object_clear(int* type, ...)
2790{
2791 va_list args;
2792 object* op;
2793 va_start(args, type);
2794
2795 op = va_arg(args, object*);
2796
2797 va_end(args);
2798
2799 clear_object(op);
2800 *type = CFAPI_NONE;
2801 return NULL;
2802}
2803void* cfapi_object_reset(int* type, ...)
2804{
2805 va_list args;
2806 object* op;
2807
2808 va_start(args, type);
2809
2810 op = va_arg(args, object*);
2811
2812 va_end(args);
2813
2814 reset_object(op);
2815 *type = CFAPI_NONE;
2816 return NULL;
2817}
2818
2819void* cfapi_object_check_inventory(int* type, ...)
2820{
2821 va_list args;
2822 object* op;
2823 object* op2;
2824 int checktype;
2825 object* ret = NULL;
2826
2827 va_start(args, type);
2828
2829 op = va_arg(args, object*);
2830 op2 = va_arg(args, object*);
2831 checktype = va_arg(args, int);
2832
2833 if (checktype == 0) {
2834 check_inv(op, op2);
2835 *type = CFAPI_NONE;
2836 } else {
2837 ret = check_inv_recursive(op, op2);
2838 *type = CFAPI_POBJECT;
2839 }
2840
2841 va_end(args);
2842
2843 return ret;
2844}
2845
2846void* cfapi_object_clean_object(int* type, ...)
2847{
2848 va_list args;
2849 object* op;
2850 va_start(args, type);
2851 op = va_arg(args, object*);
2852 clean_object(op);
2853 va_end(args);
2854 *type = CFAPI_NONE;
2855 return NULL;
2856}
2857void* cfapi_object_on_same_map(int* type, ...)
2858{
2859 va_list args;
2860 static int rv;
2861 object* op1;
2862 object* op2;
2863
2864 va_start(args, type);
2865 op1 = va_arg(args, object*);
2866 op2 = va_arg(args, object*);
2867
2868 rv = on_same_map(op1, op2);
2869 va_end(args);
2870
2871 *type = CFAPI_INT;
2872 return &rv;
2873}
2874
2875void* cfapi_object_spring_trap(int* type, ...)
2876{
2877 object* trap;
2878 object* victim;
2879 va_list args;
2880
2881 va_start(args, type);
2882 trap = va_arg(args, object*);
2883 victim = va_arg(args, object*);
2884 va_end(args);
2885
2886 spring_trap(trap, victim);
2887 *type = CFAPI_NONE;
2888 return NULL;
2889}
2890
2891void* cfapi_object_check_trigger(int* type, ...)
2892{
2893 object* op;
2894 object* cause;
2895 va_list args;
2896 static int rv;
2897
2898 va_start(args, type);
2899 op = va_arg(args, object*);
2900 cause = va_arg(args, object*);
2901 va_end(args);
2902
2903 rv = check_trigger(op, cause);
2904 *type = CFAPI_INT;
2905 return &rv;
2906}
2907
2908void* cfapi_object_query_cost(int* type, ...)
2909{
2910 object* op;
2911 object* who;
2912 int flags;
2913 va_list args;
2914 static int rv;
2915
2916 va_start(args, type);
2917 op = va_arg(args, object*);
2918 who = va_arg(args, object*);
2919 flags = va_arg(args, int);
2920 va_end(args);
2921
2922 rv = query_cost(op, who, flags);
2923 *type = CFAPI_INT;
2924 return &rv;
2925}
2926
2927void* cfapi_object_query_money(int* type, ...)
2928{
2929 object* op;
2930 va_list args;
2931 static int rv;
2932
2933 va_start(args, type);
2934 op = va_arg(args, object*);
2935 va_end(args);
2936
2937 rv = query_money(op);
2938 *type = CFAPI_INT;
2939 return &rv;
2940}
2941void* cfapi_object_cast(int* type, ...)
2942{
2943 object* op;
2944 object* sp;
2945 int dir;
2946 char* str;
2947 object* caster;
2948 va_list args;
2949 static int rv;
2950 va_start(args, type);
2951 op = va_arg(args, object*);
2952 caster = va_arg(args, object*);
2953 dir = va_arg(args, int);
2954 sp = va_arg(args, object*);
2955 str = va_arg(args, char*);
2956 va_end(args);
2957 rv = cast_spell(op, caster, dir, sp, str);
2958 *type = CFAPI_INT;
2959 return &rv;
2960}
2961void* cfapi_object_learn_spell(int* type, ...)
2962{
2963 object* op;
2964 object* sp;
2965 int prayer;
2966 va_list args;
2967
2968 va_start(args, type);
2969 op = va_arg(args, object*);
2970 sp = va_arg(args, object*);
2971 prayer = va_arg(args, int);
2972 va_end(args);
2973 do_learn_spell(op, sp, prayer);
2974 *type = CFAPI_NONE;
2975 return NULL;
2976}
2977void* cfapi_object_forget_spell(int* type, ...)
2978{
2979 object* op;
2980 object* sp;
2981 va_list args;
2982
2983 va_start(args, type);
2984 op = va_arg(args, object*);
2985 sp = va_arg(args, object*);
2986 va_end(args);
2987 do_forget_spell(op, query_name(sp));
2988 *type = CFAPI_NONE;
2989 return NULL;
2990}
2991void* cfapi_object_check_spell(int* type, ...)
2992{
2993 object* op;
2994 char* spellname;
2995 va_list args;
2996 object* rv;
2997
2998 va_start(args, type);
2999 op = va_arg(args, object*);
3000 spellname = va_arg(args, char*);
3001 va_end(args);
3002 rv = check_spell_known(op, spellname);
3003 *type = CFAPI_POBJECT;
3004 return rv;
3005}
3006void* cfapi_object_pay_amount(int* type, ...)
3007{
3008 object* op;
3009 uint64 amount;
3010 va_list args;
3011 static int rv;
3012
3013 va_start(args, type);
3014 op = va_arg(args, object*);
3015 amount = va_arg(args, uint64);
3016 va_end(args);
3017
3018 rv = pay_for_amount(amount, op);
3019 *type = CFAPI_INT;
3020 return &rv;
3021}
3022void* cfapi_object_pay_item(int* type, ...)
3023{
3024 object* op;
3025 object* tobuy;
3026
3027 va_list args;
3028 static int rv;
3029
3030 va_start(args, type);
3031 tobuy = va_arg(args, object*);
3032 op = va_arg(args, object*);
3033 va_end(args);
3034
3035 rv = pay_for_item(tobuy, op);
3036 *type = CFAPI_INT;
3037 return &rv;
3038}
3039void* cfapi_object_transfer(int* type, ...)
3040{
3041 object* op;
3042 object* originator;
3043 int x, y, randompos, ttype;
3044 va_list args;
3045 static int rv=0;
3046 mapstruct* map;
3047
3048 va_start(args, type);
3049 op = va_arg(args, object*);
3050 ttype = va_arg(args, int);
3051 switch (ttype)
3052 {
3053 case 0:
3054 x = va_arg(args, int);
3055 y = va_arg(args, int);
3056 randompos = va_arg(args, int);
3057 originator = va_arg(args, object*);
3058 va_end(args);
3059
3060 rv = transfer_ob(op, x, y, randompos, originator);
3061 *type = CFAPI_INT;
3062 return &rv;
3063 break;
3064
3065 case 1:
3066 x = va_arg(args, int);
3067 y = va_arg(args, int);
3068 map = va_arg(args, mapstruct*);
3069 va_end(args);
3070 if (x < 0 || y < 0) {
3071 x = map->enter_x;
3072 y = map->enter_y;
3073 }
3074/* 3223/*
3075 originator = get_object(); 3224 originator = object::create();
3076 EXIT_PATH(originator) = add_string(map->path); 3225 EXIT_PATH(originator) = add_string(map->path);
3077 EXIT_X(originator) = x; 3226 EXIT_X(originator) = x;
3078 EXIT_Y(originator) = y; 3227 EXIT_Y(originator) = y;
3079 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3228 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3080 /*enter_exit(op, originator);*/ 3229 /*enter_exit(op, originator); */
3081 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3230 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3082 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3231 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3083 free_object(originator); 3232 originator->destroy ();
3084*/ 3233 */
3085 *type = CFAPI_INT; 3234 *type = CFAPI_INT;
3086 return &rv; 3235 return &rv;
3087 break; 3236 break;
3088 3237
3089 default: 3238 default:
3090 *type = CFAPI_NONE; 3239 *type = CFAPI_NONE;
3091 return NULL; 3240 return NULL;
3092 break; 3241 break;
3093 } 3242 }
3094} 3243}
3095 3244
3245void *
3096void* cfapi_object_find_archetype_inside(int* type, ...) 3246cfapi_object_find_archetype_inside (int *type, ...)
3097{ 3247{
3098 object* op; 3248 object *op;
3099 int critera; 3249 int critera;
3100 char* str; 3250 char *str;
3101 va_list args; 3251 va_list args;
3102 object* rv; 3252 object *rv;
3103 3253
3104 *type = CFAPI_POBJECT; 3254 *type = CFAPI_POBJECT;
3105 va_start(args, type); 3255 va_start (args, type);
3106 op = va_arg(args, object*); 3256 op = va_arg (args, object *);
3107 critera = va_arg(args, int); 3257 critera = va_arg (args, int);
3108 3258
3109 switch(critera) 3259 switch (critera)
3110 { 3260 {
3111 case 0: /* By name, either exact or from query_name */ 3261 case 0: /* By name, either exact or from query_name */
3112 str = va_arg(args, char*); 3262 str = va_arg (args, char *);
3263
3113 rv = present_arch_in_ob(find_archetype(str), op); 3264 rv = present_arch_in_ob (archetype::find (str), op);
3114 if (rv == NULL) { 3265 if (rv == NULL)
3266 {
3115 object* tmp; 3267 object *tmp;
3268
3116 /* Search by query_name instead */ 3269 /* Search by query_name instead */
3117 for (tmp = op->inv; tmp; tmp = tmp->below) { 3270 for (tmp = op->inv; tmp; tmp = tmp->below)
3271 {
3118 if (!strncmp(query_name(tmp), str, strlen(str))) 3272 if (!strncmp (query_name (tmp), str, strlen (str)))
3119 rv = tmp; 3273 rv = tmp;
3120 if (!strncmp(tmp->name, str, strlen(str))) 3274 if (!strncmp (tmp->name, str, strlen (str)))
3121 rv = tmp; 3275 rv = tmp;
3122 if (rv != NULL) 3276 if (rv != NULL)
3123 break; 3277 break;
3278 }
3279 }
3280 break;
3281
3282 default:
3283 rv = NULL;
3284 break;
3285 }
3286 va_end (args);
3287
3288 if (rv == NULL)
3289 {
3290 *type = CFAPI_NONE;
3291 }
3292 return rv;
3293}
3294
3295void *
3296cfapi_object_drop (int *type, ...)
3297{
3298 object *op;
3299 object *author;
3300 va_list args;
3301
3302 va_start (args, type);
3303 op = va_arg (args, object *);
3304 author = va_arg (args, object *);
3305
3306 va_end (args);
3307
3308 if (QUERY_FLAG (op, FLAG_NO_DROP))
3309 return NULL;
3310 drop (author, op);
3311
3312 if (author->type == PLAYER)
3313 {
3314 author->contr->count = 0;
3315 author->contr->socket.update_look = 1;
3316 }
3317
3318 *type = CFAPI_NONE;
3319 return NULL;
3320}
3321
3322void *
3323cfapi_object_take (int *type, ...)
3324{
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start (args, type);
3330 op = va_arg (args, object *);
3331 author = va_arg (args, object *);
3332
3333 va_end (args);
3334 pick_up (author, op);
3335
3336 *type = CFAPI_NONE;
3337 return NULL;
3338}
3339
3340void *
3341cfapi_object_say (int *type, ...)
3342{
3343 abort ();
3344}
3345
3346void *
3347cfapi_object_speak (int *type, ...)
3348{
3349 abort ();
3350}
3351
3352/* PLAYER SUBCLASS */
3353void *
3354cfapi_player_find (int *type, ...)
3355{
3356 va_list args;
3357 void *rv;
3358 char *sval;
3359
3360 va_start (args, type);
3361
3362 sval = va_arg (args, char *);
3363
3364 va_end (args);
3365
3366 rv = find_player (sval);
3367
3368 *type = CFAPI_PPLAYER;
3369 return rv;
3370}
3371
3372void *
3373cfapi_player_message (int *type, ...)
3374{
3375 va_list args;
3376 int flags;
3377 int pri;
3378 object *pl;
3379 char *buf;
3380
3381 va_start (args, type);
3382
3383 flags = va_arg (args, int);
3384 pri = va_arg (args, int);
3385 pl = va_arg (args, object *);
3386 buf = va_arg (args, char *);
3387
3388 va_end (args);
3389
3390 new_draw_info (flags, pri, pl, buf);
3391 *type = CFAPI_NONE;
3392 return NULL;
3393}
3394
3395void *
3396cfapi_player_send_inventory (int *type, ...)
3397{
3398 /* Currently a stub. Do we really need this anymore ? */
3399 *type = CFAPI_NONE;
3400 return NULL;
3401}
3402
3403void *
3404cfapi_object_teleport (int *type, ...)
3405{
3406 maptile *map;
3407 int x, y;
3408 object *who;
3409 static int result;
3410 va_list args;
3411
3412 va_start (args, type);
3413 who = va_arg (args, object *);
3414 map = va_arg (args, maptile *);
3415 x = va_arg (args, int);
3416 y = va_arg (args, int);
3417
3418 if (!out_of_map (map, x, y))
3419 {
3420 int k;
3421 object *tmp;
3422
3423 k = find_first_free_spot (who, map, x, y);
3424 if (k == -1)
3425 {
3426 result = 1;
3427 return &result;
3428 }
3429
3430 send_removed_object (who);
3431 who->remove ();
3432
3433 for (tmp = who; tmp != NULL; tmp = tmp->more)
3434 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3435 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3436
3437 insert_ob_in_map (who, map, NULL, 0);
3438 result = 0;
3439 }
3440
3441 return &result;
3442}
3443
3444void *
3445cfapi_object_pickup (int *type, ...)
3446{
3447 object *who;
3448 object *what;
3449 va_list args;
3450
3451 va_start (args, type);
3452 who = va_arg (args, object *);
3453 what = va_arg (args, object *);
3454
3455 va_end (args);
3456
3457 pick_up (who, what);
3458 *type = CFAPI_NONE;
3459 return NULL;
3460}
3461
3462/* Archetype-related functions */
3463void *
3464cfapi_archetype_get_first (int *type, ...)
3465{
3466 va_list args;
3467
3468 va_start (args, type);
3469 va_end (args);
3470 *type = CFAPI_PARCH;
3471 return first_archetype;
3472}
3473
3474void *
3475cfapi_archetype_get_property (int *type, ...)
3476{
3477 archetype *arch;
3478 int prop;
3479 va_list args;
3480 void *rv;
3481
3482 va_start (args, type);
3483 arch = va_arg (args, archetype *);
3484 prop = va_arg (args, int);
3485
3486 switch (prop)
3487 {
3488 case CFAPI_ARCH_PROP_NAME:
3489 *type = CFAPI_STRING;
3490 rv = (void *) &arch->name;
3491 break;
3492
3493 case CFAPI_ARCH_PROP_NEXT:
3494 *type = CFAPI_PARCH;
3495 rv = arch->next;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_HEAD:
3499 *type = CFAPI_PARCH;
3500 rv = arch->head;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_MORE:
3504 *type = CFAPI_PARCH;
3505 rv = arch->more;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_CLONE:
3509 *type = CFAPI_POBJECT;
3510 rv = &arch->clone;
3511 break;
3512
3513 default:
3514 *type = CFAPI_NONE;
3515 rv = NULL;
3516 break;
3517 }
3518 va_end (args);
3519 return rv;
3520}
3521
3522/* Party-related functions */
3523void *
3524cfapi_party_get_property (int *type, ...)
3525{
3526 partylist *party;
3527 int prop;
3528 va_list args;
3529 void *rv;
3530 object *obarg;
3531 player *pl;
3532
3533 va_start (args, type);
3534 party = va_arg (args, partylist *);
3535 prop = va_arg (args, int);
3536
3537 switch (prop)
3538 {
3539 case CFAPI_PARTY_PROP_NAME:
3540 *type = CFAPI_STRING;
3541 rv = (void *) party->partyname;
3542 break;
3543
3544 case CFAPI_PARTY_PROP_NEXT:
3545 *type = CFAPI_PPARTY;
3546 rv = (party ? party->next : get_firstparty ());
3547 break;
3548
3549 case CFAPI_PARTY_PROP_PASSWORD:
3550 *type = CFAPI_STRING;
3551 rv = (void *) party->passwd;
3552 break;
3553
3554 case CFAPI_PARTY_PROP_PLAYER:
3555 *type = CFAPI_PPLAYER;
3556 obarg = va_arg (args, object *);
3557
3558 pl = (obarg ? obarg->contr : first_player);
3559 rv = NULL;
3560 for (; pl != NULL; pl = pl->next)
3561 if (pl->ob->contr->party == party)
3562 {
3563 rv = (void *) pl;
3564 break;
3565 }
3566 break;
3567
3568 default:
3569 *type = CFAPI_NONE;
3570 rv = NULL;
3571 break;
3572 }
3573 va_end (args);
3574 return rv;
3575}
3576
3577/* Regions-related functions */
3578void *
3579cfapi_region_get_property (int *type, ...)
3580{
3581 region *reg;
3582 int prop;
3583 va_list args;
3584 void *rv;
3585
3586 va_start (args, type);
3587 reg = va_arg (args, region *);
3588 prop = va_arg (args, int);
3589
3590 switch (prop)
3591 {
3592 case CFAPI_REGION_PROP_NAME:
3593 *type = CFAPI_STRING;
3594 rv = (void *) reg->name;
3595 break;
3596
3597 case CFAPI_REGION_PROP_NEXT:
3598 *type = CFAPI_PREGION;
3599 rv = (reg ? reg->next : first_region);
3600 break;
3601
3602 case CFAPI_REGION_PROP_PARENT:
3603 *type = CFAPI_PREGION;
3604 rv = (void *) reg->parent;
3605 break;
3606
3607 case CFAPI_REGION_PROP_LONGNAME:
3608 *type = CFAPI_STRING;
3609 rv = (void *) reg->longname;
3610 break;
3611
3612 case CFAPI_REGION_PROP_MESSAGE:
3613 *type = CFAPI_STRING;
3614 rv = (void *) reg->msg;
3615 break;
3616
3617 default:
3618 *type = CFAPI_NONE;
3619 rv = NULL;
3620 break;
3621 }
3622 va_end (args);
3623 return rv;
3624}
3625
3626/*****************************************************************************/
3627
3628/* NEW PLUGIN STUFF ENDS HERE */
3629
3630/*****************************************************************************/
3631
3632
3633/*****************************************************************************/
3634
3635/* Tries to find if a given command is handled by a plugin. */
3636
3637/* Note that find_plugin_command is called *before* the internal commands are*/
3638
3639/* checked, meaning that you can "overwrite" them. */
3640
3641/*****************************************************************************/
3642CommArray_s *
3643find_plugin_command (char *cmd, object *op)
3644{
3645 int i;
3646 crossfire_plugin *cp;
3647 CommArray_s *rtn_cmd;
3648
3649 if (plugins_list == NULL)
3650 return NULL;
3651
3652 for (cp = plugins_list; cp != NULL; cp = cp->next)
3653 {
3654 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3655 if (rtn_cmd)
3656 return rtn_cmd;
3657 }
3658 return NULL;
3659}
3660
3661/*****************************************************************************/
3662
3663/* Plugins initialization. Browses the plugins directory and call */
3664
3665/* initOnePlugin for each file found. */
3666
3667/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3668
3669/*****************************************************************************/
3670int
3671initPlugins (void)
3672{
3673 struct dirent *currentfile;
3674 DIR *plugdir;
3675 size_t l;
3676 char buf[MAX_BUF];
3677 char buf2[MAX_BUF];
3678 int result;
3679
3680 LOG (llevInfo, "Initializing plugins\n");
3681 strcpy (buf, LIBDIR);
3682 strcat (buf, "/plugins/");
3683 LOG (llevInfo, "Plugins directory is %s\n", buf);
3684
3685 plugins_init_perl ();
3686
3687 plugdir = opendir (buf);
3688 if (plugdir == NULL)
3689 return -1;
3690
3691 result = -1;
3692 while ((currentfile = readdir (plugdir)) != NULL)
3693 {
3694 l = strlen (currentfile->d_name);
3695 if (l > strlen (PLUGIN_SUFFIX))
3696 {
3697 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3698 {
3699 strcpy (buf2, buf);
3700 strcat (buf2, currentfile->d_name);
3701 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3702 if (plugins_init_plugin (buf2) == 0)
3703 result = 0;
3124 } 3704 }
3125 } 3705 }
3126 break;
3127
3128 default:
3129 rv = NULL;
3130 break;
3131 }
3132 va_end(args);
3133
3134 if (rv == NULL) {
3135 *type = CFAPI_NONE;
3136 }
3137 return rv;
3138}
3139
3140void* cfapi_object_drop(int* type, ...)
3141{
3142 object* op;
3143 object* author;
3144 va_list args;
3145
3146 va_start(args, type);
3147 op = va_arg(args, object*);
3148 author = va_arg(args, object*);
3149 va_end(args);
3150
3151 if (QUERY_FLAG(op, FLAG_NO_DROP))
3152 return NULL;
3153 drop(author, op);
3154
3155 if (author->type == PLAYER) {
3156 author->contr->count = 0;
3157 author->contr->socket.update_look = 1;
3158 }
3159
3160 *type = CFAPI_NONE;
3161 return NULL;
3162}
3163
3164void* cfapi_object_take(int* type, ...)
3165{
3166 object *op;
3167 object *author;
3168 va_list args;
3169
3170 va_start(args, type);
3171 op = va_arg(args, object*);
3172 author = va_arg(args, object*);
3173 va_end(args);
3174 pick_up(author, op);
3175
3176 *type = CFAPI_NONE;
3177 return NULL;
3178}
3179
3180void* cfapi_object_say(int* type, ...)
3181{
3182 static int rv;
3183 object* op;
3184 char* msg;
3185 va_list args;
3186
3187 va_start(args, type);
3188 op = va_arg(args, object*);
3189 msg = va_arg(args, char*);
3190 va_end(args);
3191
3192 rv = command_say(op, msg);
3193 *type = CFAPI_INT;
3194 return &rv;
3195}
3196void* cfapi_object_speak(int* type, ...)
3197{
3198 object* op;
3199 char* msg;
3200 va_list args;
3201 static char buf[MAX_BUF];
3202
3203 va_start(args, type);
3204 op = va_arg(args, object*);
3205 msg = va_arg(args, char*);
3206 va_end(args);
3207
3208 if (!op || !msg)
3209 return NULL;
3210 sprintf(buf, "%s says: ", op->name);
3211 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3212 buf[MAX_BUF-1]=0;
3213 new_info_map(NDI_WHITE, op->map, buf);
3214 communicate(op, msg);
3215 *type = CFAPI_NONE;
3216 return NULL;
3217}
3218/* PLAYER SUBCLASS */
3219void* cfapi_player_find(int* type, ...)
3220{
3221 va_list args;
3222 void* rv;
3223 char* sval;
3224 va_start(args, type);
3225
3226 sval = va_arg(args, char*);
3227 va_end(args);
3228
3229 rv = find_player(sval);
3230
3231 *type = CFAPI_PPLAYER;
3232 return rv;
3233}
3234void* cfapi_player_message(int* type, ...)
3235{
3236 va_list args;
3237 int flags;
3238 int pri;
3239 object* pl;
3240 char* buf;
3241
3242 va_start(args, type);
3243
3244 flags = va_arg(args, int);
3245 pri = va_arg(args, int);
3246 pl = va_arg(args, object*);
3247 buf = va_arg(args, char*);
3248 va_end(args);
3249
3250 new_draw_info(flags, pri, pl, buf);
3251 *type = CFAPI_NONE;
3252 return NULL;
3253}
3254void *cfapi_player_send_inventory(int *type, ...)
3255{
3256 /* Currently a stub. Do we really need this anymore ? */
3257 *type = CFAPI_NONE;
3258 return NULL;
3259}
3260
3261void* cfapi_object_teleport(int *type, ...)
3262{
3263 mapstruct* map;
3264 int x, y;
3265 object* who;
3266 static int result;
3267 va_list args;
3268
3269 va_start(args, type);
3270 who = va_arg(args, object*);
3271 map = va_arg(args, mapstruct*);
3272 x = va_arg(args, int);
3273 y = va_arg(args, int);
3274
3275 if (!out_of_map(map, x, y)) {
3276 int k;
3277 object *tmp;
3278 k = find_first_free_spot(who, map, x, y);
3279 if (k == -1) {
3280 result = 1;
3281 return &result;
3282 }
3283
3284 send_removed_object(who);
3285 remove_ob(who);
3286
3287 for (tmp = who; tmp != NULL; tmp = tmp->more)
3288 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3289 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3290
3291 insert_ob_in_map(who, map, NULL, 0);
3292 result = 0;
3293 }
3294
3295 return &result;
3296}
3297void* cfapi_object_pickup(int *type, ...)
3298{
3299 object* who;
3300 object* what;
3301 va_list args;
3302
3303 va_start(args, type);
3304 who = va_arg(args, object*);
3305 what = va_arg(args, object*);
3306 va_end(args);
3307
3308 pick_up(who, what);
3309 *type = CFAPI_NONE;
3310 return NULL;
3311}
3312
3313/* Archetype-related functions */
3314void* cfapi_archetype_get_first(int* type, ...)
3315{
3316 va_list args;
3317 va_start(args, type);
3318 va_end(args);
3319 *type = CFAPI_PARCH;
3320 return first_archetype;
3321}
3322
3323void* cfapi_archetype_get_property(int* type, ...)
3324{
3325 archetype* arch;
3326 int prop;
3327 va_list args;
3328 void* rv;
3329
3330 va_start(args, type);
3331 arch = va_arg(args, archetype*);
3332 prop = va_arg(args, int);
3333 switch (prop) {
3334 case CFAPI_ARCH_PROP_NAME:
3335 *type = CFAPI_STRING;
3336 rv = (void*)arch->name;
3337 break;
3338
3339 case CFAPI_ARCH_PROP_NEXT:
3340 *type = CFAPI_PARCH;
3341 rv = arch->next;
3342 break;
3343
3344 case CFAPI_ARCH_PROP_HEAD:
3345 *type = CFAPI_PARCH;
3346 rv = arch->head;
3347 break;
3348
3349 case CFAPI_ARCH_PROP_MORE:
3350 *type = CFAPI_PARCH;
3351 rv = arch->more;
3352 break;
3353
3354 case CFAPI_ARCH_PROP_CLONE:
3355 *type = CFAPI_POBJECT;
3356 rv = &arch->clone;
3357 break;
3358
3359 default:
3360 *type = CFAPI_NONE;
3361 rv = NULL;
3362 break;
3363 }
3364 va_end(args);
3365 return rv;
3366}
3367
3368/* Party-related functions */
3369void* cfapi_party_get_property(int* type, ...)
3370{
3371 partylist* party;
3372 int prop;
3373 va_list args;
3374 void* rv;
3375 object* obarg;
3376 player* pl;
3377
3378 va_start(args, type);
3379 party = va_arg(args, partylist*);
3380 prop = va_arg(args, int);
3381 switch (prop)
3382 { 3706 }
3383 case CFAPI_PARTY_PROP_NAME:
3384 *type = CFAPI_STRING;
3385 rv = (void*)party->partyname;
3386 break;
3387 3707
3388 case CFAPI_PARTY_PROP_NEXT:
3389 *type = CFAPI_PPARTY;
3390 rv = (party ? party->next : get_firstparty());
3391 break;
3392
3393 case CFAPI_PARTY_PROP_PASSWORD:
3394 *type = CFAPI_STRING;
3395 rv = (void*)party->passwd;
3396 break;
3397
3398 case CFAPI_PARTY_PROP_PLAYER:
3399 *type = CFAPI_PPLAYER;
3400 obarg = va_arg(args, object*);
3401 pl = (obarg ? obarg->contr : first_player);
3402 rv = NULL;
3403 for (; pl != NULL; pl = pl->next)
3404 if (pl->ob->contr->party == party) {
3405 rv = (void*)pl;
3406 break;
3407 }
3408 break;
3409
3410 default:
3411 *type = CFAPI_NONE;
3412 rv = NULL;
3413 break;
3414 }
3415 va_end(args);
3416 return rv;
3417}
3418
3419/* Regions-related functions */
3420void* cfapi_region_get_property(int* type, ...)
3421{
3422 region* reg;
3423 int prop;
3424 va_list args;
3425 void* rv;
3426
3427 va_start(args, type);
3428 reg = va_arg(args, region*);
3429 prop = va_arg(args, int);
3430 switch (prop) {
3431 case CFAPI_REGION_PROP_NAME:
3432 *type = CFAPI_STRING;
3433 rv = (void*)reg->name;
3434 break;
3435
3436 case CFAPI_REGION_PROP_NEXT:
3437 *type = CFAPI_PREGION;
3438 rv = (reg?reg->next:first_region);
3439 break;
3440
3441 case CFAPI_REGION_PROP_PARENT:
3442 *type = CFAPI_PREGION;
3443 rv = (void*)reg->parent;
3444 break;
3445
3446 case CFAPI_REGION_PROP_LONGNAME:
3447 *type = CFAPI_STRING;
3448 rv = (void*)reg->longname;
3449 break;
3450
3451 case CFAPI_REGION_PROP_MESSAGE:
3452 *type = CFAPI_STRING;
3453 rv = (void*)reg->msg;
3454 break;
3455
3456 default:
3457 *type = CFAPI_NONE;
3458 rv = NULL;
3459 break;
3460 }
3461 va_end(args);
3462 return rv;
3463}
3464
3465/*****************************************************************************/
3466/* NEW PLUGIN STUFF ENDS HERE */
3467/*****************************************************************************/
3468
3469
3470/*****************************************************************************/
3471/* Tries to find if a given command is handled by a plugin. */
3472/* Note that find_plugin_command is called *before* the internal commands are*/
3473/* checked, meaning that you can "overwrite" them. */
3474/*****************************************************************************/
3475CommArray_s *find_plugin_command(char *cmd, object *op)
3476{
3477 int i;
3478 crossfire_plugin* cp;
3479 CommArray_s* rtn_cmd;
3480
3481 if (plugins_list == NULL)
3482 return NULL;
3483
3484 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3485 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3486 if (rtn_cmd)
3487 return rtn_cmd;
3488 }
3489 return NULL;
3490}
3491
3492/*****************************************************************************/
3493/* Plugins initialization. Browses the plugins directory and call */
3494/* initOnePlugin for each file found. */
3495/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3496/*****************************************************************************/
3497int initPlugins(void)
3498{
3499 struct dirent *currentfile;
3500 DIR *plugdir;
3501 size_t l;
3502 char buf[MAX_BUF];
3503 char buf2[MAX_BUF];
3504 int result;
3505
3506 LOG(llevInfo, "Initializing plugins\n");
3507 strcpy(buf, LIBDIR);
3508 strcat(buf, "/plugins/");
3509 LOG(llevInfo, "Plugins directory is %s\n", buf);
3510
3511 plugins_init_perl ();
3512
3513 plugdir = opendir(buf);
3514 if (plugdir == NULL)
3515 return -1;
3516
3517 result = -1;
3518 while ((currentfile = readdir(plugdir)) != NULL) {
3519 l = strlen(currentfile->d_name);
3520 if (l > strlen(PLUGIN_SUFFIX)) {
3521 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3522 strcpy(buf2, buf);
3523 strcat(buf2, currentfile->d_name);
3524 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3525 if (plugins_init_plugin(buf2) == 0)
3526 result = 0;
3527 }
3528 }
3529 }
3530
3531 closedir(plugdir); 3708 closedir (plugdir);
3532 return result; 3709 return result;
3533} 3710}

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