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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.8 by root, Tue Aug 29 05:03:55 2006 UTC vs.
Revision 1.29 by root, Wed Dec 20 09:14:22 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.8 2006/08/29 05:03:55 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132#ifdef WIN32
133static const char *plugins_dlerror(void)
134{
135 static char buf[256];
136 DWORD err;
137 char* p;
138 err = GetLastError();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err);
141 p = strchr(buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--;
144 *p = '\0';
145 return buf;
146}
147#endif /* WIN32 */
148 125
149/** 126/**
150 * Notify clients about a changed object. 127 * Notify clients about a changed object.
151 * 128 *
152 * @param op the object that has changed 129 * @param op the object that has changed
153 */ 130 */
131static void
154static void send_changed_object(object *op) 132send_changed_object (object *op)
155{ 133{
156 object* tmp; 134 object *tmp;
157 player *pl; 135 player *pl;
158 136
159 if (op->env != NULL) { 137 if (op->env)
160 tmp = is_player_inv(op->env); 138 {
139 tmp = op->in_player ();
140
161 if (!tmp) { 141 if (!tmp)
142 {
162 for (pl = first_player; pl; pl = pl->next) 143 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 144 if (pl->ob->container == op->env)
164 break; 145 break;
146
165 if (pl) 147 if (pl)
166 tmp = pl->ob; 148 tmp = pl->ob;
167 else 149 else
168 tmp = NULL; 150 tmp = NULL;
169 } 151 }
152
170 if (tmp) 153 if (tmp)
171 esrv_send_item(tmp, op); 154 esrv_send_item (tmp, op);
172 } else { 155 }
156 else
157 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 158 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 159 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 160 esrv_send_item (tmp, op);
176 } 161 }
177} 162}
178 163
179/** 164/**
180 * Notify clients about a removed object. 165 * Notify clients about a removed object.
181 * 166 *
182 * @param op the object about to be removed from its environment; it must still 167 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 168 * be present in its environment
184 */ 169 */
170static void
185static void send_removed_object(object *op) 171send_removed_object (object *op)
186{ 172{
187 object* tmp; 173 object *tmp;
188 player *pl; 174 player *pl;
189 175
190 if (op->env == NULL) { 176 if (op->env == NULL)
177 {
191 /* no action necessary: remove_ob() notifies the client */ 178 /* no action necessary: remove_ob() notifies the client */
192 return; 179 return;
193 } 180 }
194 181
195 tmp = is_player_inv(op->env); 182 tmp = op->in_player ();
196 if (!tmp) { 183 if (!tmp)
184 {
197 for (pl = first_player; pl; pl = pl->next) 185 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 186 if (pl->ob->container == op->env)
199 break; 187 break;
200 if (pl) 188 if (pl)
201 tmp = pl->ob; 189 tmp = pl->ob;
202 else 190 else
203 tmp = NULL; 191 tmp = NULL;
204 } 192 }
205 if (tmp) 193 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 194 esrv_del_item (tmp->contr, op->count);
207} 195}
208 196
209extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 197extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
210extern "C" void *cfperl_getPluginProperty (int *type, ...); 198extern "C" void *cfperl_getPluginProperty (int *type, ...);
211extern "C" int cfperl_postInitPlugin (); 199extern "C" int cfperl_postInitPlugin ();
212extern "C" int cfperl_closePlugin (); 200extern "C" int cfperl_closePlugin ();
213 201
214// this is a temporary hack till the old plugin stuff is removed 202// this is a temporary hack till the old plugin stuff is removed
203int
215int plugins_init_perl() 204plugins_init_perl ()
216{ 205{
217 f_plug_init initfunc; 206 f_plug_init initfunc;
218 f_plug_api propfunc; 207 f_plug_api propfunc;
219 f_plug_postinit postfunc; 208 f_plug_postinit postfunc;
220 f_plug_postinit closefunc; 209 f_plug_postinit closefunc;
221 int i; 210 int i;
222 crossfire_plugin* cp; 211 crossfire_plugin *cp;
223 crossfire_plugin* ccp; 212 crossfire_plugin *ccp;
224 213
225 initfunc = (f_plug_init)cfperl_initPlugin; 214 initfunc = (f_plug_init) cfperl_initPlugin;
226 propfunc = (f_plug_api)cfperl_getPluginProperty; 215 propfunc = (f_plug_api) cfperl_getPluginProperty;
227 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 216 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
228 closefunc = (f_plug_postinit)cfperl_closePlugin; 217 closefunc = (f_plug_postinit) cfperl_closePlugin;
229 i = initfunc("2.0", cfapi_get_hooks); 218 i = initfunc ("2.0", cfapi_get_hooks);
230 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 219 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
231 for (i = 0; i < NR_EVENTS; i++) 220 for (i = 0; i < NR_EVENTS; i++)
232 cp->gevent[i] = NULL; 221 cp->gevent[i] = NULL;
233 cp->eventfunc = 0; 222 cp->eventfunc = 0;
234 cp->propfunc = propfunc; 223 cp->propfunc = propfunc;
235 cp->closefunc = closefunc; 224 cp->closefunc = closefunc;
236 cp->libptr = 0; 225 cp->libptr = 0;
237 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 226 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
238 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 227 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
239 cp->next = NULL; 228 cp->next = NULL;
240 cp->prev = NULL; 229 cp->prev = NULL;
241 if (plugins_list == NULL) { 230 if (plugins_list == NULL)
231 {
242 plugins_list = cp; 232 plugins_list = cp;
243 } else { 233 }
234 else
235 {
244 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 236 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
245 ; 237 ;
246 ccp->next = cp; 238 ccp->next = cp;
247 cp->prev = ccp; 239 cp->prev = ccp;
248 } 240 }
249 postfunc(); 241 postfunc ();
250 plugin_number++; 242 plugin_number++;
251 return 0; 243 return 0;
252} 244}
253 245
246int
254int plugins_init_plugin(const char* libfile) 247plugins_init_plugin (const char *libfile)
255{ 248{
256 return 0; 249 return 0;
257 250
258 LIBPTRTYPE ptr; 251 LIBPTRTYPE ptr;
259 f_plug_init initfunc; 252 f_plug_init initfunc;
260 f_plug_api propfunc; 253 f_plug_api propfunc;
261 f_plug_api eventfunc; 254 f_plug_api eventfunc;
262 f_plug_postinit postfunc; 255 f_plug_postinit postfunc;
263 f_plug_postinit closefunc; 256 f_plug_postinit closefunc;
264 int i; 257 int i;
265 crossfire_plugin* cp; 258 crossfire_plugin *cp;
266 crossfire_plugin* ccp; 259 crossfire_plugin *ccp;
267 260
268 /* Open the plugin lib and load the required functions */ 261 /* Open the plugin lib and load the required functions */
269 ptr = plugins_dlopen(libfile); 262 ptr = plugins_dlopen (libfile);
270 if (ptr == NULL) { 263 if (ptr == NULL)
264 {
271 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 265 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
272 return -1; 266 return -1;
273 } 267 }
274 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 268 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
275 if (initfunc == NULL) { 269 if (initfunc == NULL)
270 {
276 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 271 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
277 libfile, plugins_dlerror());
278 plugins_dlclose(ptr); 272 plugins_dlclose (ptr);
279 return -1; 273 return -1;
280 } 274 }
281 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 275 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
282 if (propfunc == NULL) { 276 if (propfunc == NULL)
277 {
283 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 278 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
284 libfile, plugins_dlerror());
285 plugins_dlclose(ptr); 279 plugins_dlclose (ptr);
286 return -1; 280 return -1;
287 } 281 }
288 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 282 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
289 if (eventfunc == NULL) { 283 if (eventfunc == NULL)
284 {
290 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 285 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
291 libfile, plugins_dlerror());
292 plugins_dlclose(ptr); 286 plugins_dlclose (ptr);
293 return -1; 287 return -1;
294 } 288 }
295 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 289 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
296 if (postfunc == NULL) { 290 if (postfunc == NULL)
291 {
297 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 292 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
298 libfile, plugins_dlerror());
299 plugins_dlclose(ptr); 293 plugins_dlclose (ptr);
300 return -1; 294 return -1;
301 } 295 }
302 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 296 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
303 if (postfunc == NULL) { 297 if (postfunc == NULL)
298 {
304 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 299 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
305 libfile, plugins_dlerror());
306 plugins_dlclose(ptr); 300 plugins_dlclose (ptr);
307 return -1; 301 return -1;
308 } 302 }
309 i = initfunc("2.0", cfapi_get_hooks); 303 i = initfunc ("2.0", cfapi_get_hooks);
310 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 304 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
311 for (i = 0; i < NR_EVENTS; i++) 305 for (i = 0; i < NR_EVENTS; i++)
312 cp->gevent[i] = NULL; 306 cp->gevent[i] = NULL;
313 cp->eventfunc = eventfunc; 307 cp->eventfunc = eventfunc;
314 cp->propfunc = propfunc; 308 cp->propfunc = propfunc;
315 cp->closefunc = closefunc; 309 cp->closefunc = closefunc;
316 cp->libptr = ptr; 310 cp->libptr = ptr;
317 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 311 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
318 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 312 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
319 cp->next = NULL; 313 cp->next = NULL;
320 cp->prev = NULL; 314 cp->prev = NULL;
321 if (plugins_list == NULL) { 315 if (plugins_list == NULL)
316 {
322 plugins_list = cp; 317 plugins_list = cp;
323 } else { 318 }
319 else
320 {
324 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 321 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
325 ; 322 ;
326 ccp->next = cp; 323 ccp->next = cp;
327 cp->prev = ccp; 324 cp->prev = ccp;
328 } 325 }
329 postfunc(); 326 postfunc ();
330 plugin_number++; 327 plugin_number++;
331 return 0; 328 return 0;
332} 329}
333 330
331void *
334void* cfapi_get_hooks(int* type, ...) 332cfapi_get_hooks (int *type, ...)
335{ 333{
336 va_list args; 334 va_list args;
337 int request_type; 335 int request_type;
338 char* buf; 336 char *buf;
339 int fid; 337 int fid;
340 f_plug_api rv; 338 f_plug_api rv;
341 int i; 339 int i;
342 340
343 va_start(args, type); 341 va_start (args, type);
344 request_type = va_arg(args, int); 342 request_type = va_arg (args, int);
343
345 if (request_type == 0) { /* By nr */ 344 if (request_type == 0)
345 { /* By nr */
346 fid = va_arg(args, int); 346 fid = va_arg (args, int);
347
347 if (fid < 0 || fid >= NR_OF_HOOKS) { 348 if (fid < 0 || fid >= NR_OF_HOOKS)
349 {
348 rv = NULL; 350 rv = NULL;
349 *type = CFAPI_NONE; 351 *type = CFAPI_NONE;
350 } else {
351 rv = plug_hooks[fid].func;
352 *type = CFAPI_FUNC;
353 } 352 }
354 } else { /* by name */ 353 else
354 {
355 rv = plug_hooks[fid].func;
356 *type = CFAPI_FUNC;
357 }
358 }
359 else
360 { /* by name */
355 buf = va_arg(args, char*); 361 buf = va_arg (args, char *);
362
356 rv = NULL; 363 rv = NULL;
357 for (i = 0; i < NR_OF_HOOKS; i++) { 364 for (i = 0; i < NR_OF_HOOKS; i++)
365 {
358 if (!strcmp(buf, plug_hooks[i].fname)) { 366 if (!strcmp (buf, plug_hooks[i].fname))
367 {
359 rv = plug_hooks[i].func; 368 rv = plug_hooks[i].func;
360 *type = CFAPI_FUNC; 369 *type = CFAPI_FUNC;
361 break; 370 break;
362 } 371 }
363 } 372 }
364 if (rv == NULL) { 373 if (rv == NULL)
374 {
365 *type = CFAPI_NONE; 375 *type = CFAPI_NONE;
366 } 376 }
367 } 377 }
368 va_end(args); 378 va_end (args);
369 return (void*)rv; 379 return (void *) rv;
370} 380}
371 381
382int
372int plugins_remove_plugin(const char* id) 383plugins_remove_plugin (const char *id)
373{ 384{
374 crossfire_plugin* cp; 385 crossfire_plugin *cp;
375 386
376 if (plugins_list == NULL) 387 if (plugins_list == NULL)
377 return -1; 388 return -1;
378 389
379 for (cp = plugins_list; cp != NULL; cp = cp->next) { 390 for (cp = plugins_list; cp != NULL; cp = cp->next)
391 {
380 if (!strcmp(id, cp->id) && cp->libptr) { 392 if (!strcmp (id, cp->id) && cp->libptr)
393 {
381 crossfire_plugin* n; 394 crossfire_plugin *n;
382 crossfire_plugin* p; 395 crossfire_plugin *p;
396
383 n = cp->next; 397 n = cp->next;
384 p = cp->prev; 398 p = cp->prev;
385 plugins_dlclose(cp->libptr); 399 plugins_dlclose (cp->libptr);
386 if (n != NULL) { 400 if (n != NULL)
401 {
387 if (p != NULL) { 402 if (p != NULL)
403 {
388 n->prev = p; 404 n->prev = p;
389 p->next = n; 405 p->next = n;
390 } else {
391 n->prev = NULL;
392 plugins_list = n;
393 } 406 }
394 } else {
395 if (p != NULL)
396 p->next = NULL;
397 else 407 else
408 {
409 n->prev = NULL;
398 plugins_list = NULL; 410 plugins_list = n;
399 }
400 free(cp);
401 plugin_number --;
402 return 0;
403 }
404 }
405 return -1;
406}
407
408crossfire_plugin* plugins_find_plugin(const char* id)
409{
410 crossfire_plugin* cp;
411
412 if (plugins_list == NULL)
413 return NULL;
414
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (!strcmp(id, cp->id)) {
417 return cp;
418 }
419 }
420 return NULL;
421}
422
423/*****************************************************************************/
424/* Displays a list of loaded plugins (keystrings and description) in the */
425/* game log window. */
426/*****************************************************************************/
427void plugins_display_list(object *op)
428{
429 crossfire_plugin* cp;
430
431 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
432 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
433
434 if (plugins_list == NULL)
435 return;
436
437 for (cp = plugins_list; cp != NULL; cp = cp->next) {
438 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
439 }
440}
441
442/* SYSTEM-RELATED HOOKS */
443
444void* cfapi_system_find_animation(int *type, ...)
445{
446 va_list args;
447 static int rv;
448 char* anim;
449 va_start(args, type);
450 anim = va_arg(args, char*);
451 va_end(args);
452
453 rv = find_animation(anim);
454 *type = CFAPI_INT;
455 return &rv;
456}
457
458void* cfapi_system_strdup_local(int *type, ...)
459{
460 va_list args;
461 char* txt;
462 va_start(args, type);
463 txt = va_arg(args, char*);
464 va_end(args);
465 *type = CFAPI_STRING;
466 return strdup_local(txt);
467}
468
469void* cfapi_system_register_global_event(int *type, ...)
470{
471 va_list args;
472 int eventcode;
473 char* pname;
474 f_plug_api hook;
475 crossfire_plugin* cp;
476
477 va_start(args, type);
478 eventcode = va_arg(args, int);
479 pname = va_arg(args, char*);
480 hook = va_arg(args, f_plug_api);
481
482 va_end(args);
483 cp = plugins_find_plugin(pname);
484 cp->gevent[eventcode] = hook;
485 return NULL;
486}
487
488void* cfapi_system_unregister_global_event(int *type, ...)
489{
490 va_list args;
491 int eventcode;
492 char* pname;
493 crossfire_plugin* cp;
494
495 va_start(args, type);
496 eventcode = va_arg(args, int);
497 pname = va_arg(args, char*);
498
499 cp = plugins_find_plugin(pname);
500 cp->gevent[eventcode] = NULL;
501
502 va_end(args);
503 return NULL;
504}
505
506void* cfapi_system_add_string(int *type, ...)
507{
508 va_list args;
509 const char* str;
510 char* rv;
511
512 va_start(args, type);
513 str = va_arg(args, char*);
514 va_end(args);
515
516 rv = (char*)add_string(str);
517 *type = CFAPI_STRING;
518 return rv;
519}
520
521void* cfapi_system_remove_string(int *type, ...)
522{
523 va_list args;
524 char* str;
525
526 va_start(args, type);
527 str = va_arg(args, char*);
528 va_end(args);
529
530 free_string(str);
531 *type = CFAPI_NONE;
532 return NULL;
533}
534void* cfapi_system_check_path(int* type, ...)
535{
536 va_list args;
537 static int rv;
538 char* name;
539 int prepend_dir;
540
541 va_start(args, type);
542
543 name = va_arg(args, char*);
544 prepend_dir = va_arg(args, int);
545
546 rv = check_path(name, prepend_dir);
547
548 va_end(args);
549 *type = CFAPI_INT;
550 return &rv;
551}
552
553void* cfapi_system_re_cmp(int* type, ...)
554{
555 va_list args;
556 char* rv;
557 const char* str;
558 const char* regexp;
559
560 va_start(args, type);
561
562 str = va_arg(args, char*);
563 regexp = va_arg(args, char*);
564
565 rv = (char*)re_cmp(str, regexp);
566
567 va_end(args);
568 *type = CFAPI_STRING;
569 return rv;
570}
571
572void* cfapi_system_directory(int* type, ...)
573{
574 va_list args;
575 int dirtype;
576
577 va_start(args, type);
578
579 dirtype = va_arg(args, int);
580 va_end(args);
581
582 *type = CFAPI_STRING;
583
584 switch (dirtype)
585 {
586 case 0:
587 return settings.mapdir;
588 break;
589
590 case 1:
591 return settings.uniquedir;
592 break;
593
594 case 2:
595 return settings.tmpdir;
596 break;
597
598 case 3:
599 return settings.confdir;
600 break;
601
602 case 4:
603 return settings.localdir;
604 break;
605
606 case 5:
607 return settings.playerdir;
608 break;
609
610 case 6:
611 return settings.datadir;
612 break;
613 }
614
615 *type = CFAPI_NONE;
616 return NULL;
617}
618
619
620/* MAP RELATED HOOKS */
621
622void* cfapi_map_get_map(int* type, ...)
623{
624 va_list args;
625 mapstruct* rv;
626 int ctype;
627 int x, y;
628 sint16 nx, ny;
629 char* name;
630 mapstruct* m;
631
632 va_start(args, type);
633
634 ctype = va_arg(args, int);
635
636 switch (ctype)
637 {
638 case 0:
639 x = va_arg(args, int);
640 y = va_arg(args, int);
641 rv = get_empty_map(x, y);
642 break;
643
644 case 1:
645 name = va_arg(args, char*);
646 x = va_arg(args, int);
647 rv = ready_map_name(name, x);
648 break;
649
650 case 2:
651 m = va_arg(args, mapstruct*);
652 nx = va_arg(args, int);
653 ny = va_arg(args, int);
654 rv = get_map_from_coord(m, &nx, &ny);
655 break;
656
657 case 3:
658 rv = first_map;
659 break;
660
661 default:
662 *type = CFAPI_NONE;
663 va_end(args);
664 return NULL;
665 break;
666 }
667 va_end(args);
668 *type = CFAPI_PMAP;
669 return rv;
670}
671void* cfapi_map_has_been_loaded(int* type, ...)
672{
673 va_list args;
674 mapstruct* map;
675 char* string;
676
677 va_start(args, type);
678 string = va_arg(args, char*);
679 map = has_been_loaded(string);
680 va_end(args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684void* cfapi_map_create_path(int* type, ...)
685{
686 va_list args;
687 int ctype;
688 const char* str;
689 char* rv;
690 va_start(args, type);
691
692 ctype = va_arg(args, int);
693 str = va_arg(args, char*);
694 *type = CFAPI_STRING;
695
696 switch (ctype)
697 {
698 case 0:
699 rv = (char*)create_pathname(str);
700 break;
701
702 case 1:
703 rv = (char*)create_overlay_pathname(str);
704 break;
705
706 /*case 2:
707 rv = create_items_path(str);
708 break;*/
709
710 default:
711 rv = NULL;
712 *type = CFAPI_NONE;
713 break;
714 }
715 va_end(args);
716 return rv;
717}
718void* cfapi_map_get_map_property(int* type, ...)
719{
720 va_list args;
721 int x, y;
722 sint16 nx, ny;
723 mapstruct* map;
724 mapstruct* newmap;
725 static int rv;
726 int property;
727 char* buf;
728
729 va_start(args, type);
730
731 property = va_arg(args, int);
732 switch (property)
733 {
734 case CFAPI_MAP_PROP_FLAGS:
735 map = va_arg(args, mapstruct*);
736 newmap = va_arg(args, mapstruct*);
737 x = va_arg(args, int);
738 y = va_arg(args, int);
739 nx = va_arg(args, int);
740 ny = va_arg(args, int);
741 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
742 va_end(args);
743 *type = CFAPI_INT;
744 return &rv;
745 break;
746
747 case CFAPI_MAP_PROP_DIFFICULTY:
748 map = va_arg(args, mapstruct*);
749 rv = calculate_difficulty(map);
750 va_end(args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_PATH:
756 map = va_arg(args, mapstruct*);
757 buf = map->path;
758 *type = CFAPI_STRING;
759 va_end(args);
760 return buf;
761 break;
762
763 case CFAPI_MAP_PROP_TMPNAME:
764 map = va_arg(args, mapstruct*);
765 buf = map->tmpname;
766 *type = CFAPI_STRING;
767 va_end(args);
768 return buf;
769 break;
770
771 case CFAPI_MAP_PROP_NAME:
772 map = va_arg(args, mapstruct*);
773 buf = map->name;
774 *type = CFAPI_STRING;
775 va_end(args);
776 return buf;
777 break;
778
779 case CFAPI_MAP_PROP_RESET_TIME:
780 map = va_arg(args, mapstruct*);
781 rv = map->reset_time;
782 *type = CFAPI_INT;
783 va_end(args);
784 return &rv;
785 break;
786
787 case CFAPI_MAP_PROP_RESET_TIMEOUT:
788 map = va_arg(args, mapstruct*);
789 rv = map->reset_timeout;
790 *type = CFAPI_INT;
791 va_end(args);
792 return &rv;
793 break;
794
795 case CFAPI_MAP_PROP_PLAYERS:
796 map = va_arg(args, mapstruct*);
797 rv = map->players;
798 *type = CFAPI_INT;
799 va_end(args);
800 return &rv;
801 break;
802
803 case CFAPI_MAP_PROP_DARKNESS:
804 map = va_arg(args, mapstruct*);
805 rv = map->darkness;
806 *type = CFAPI_INT;
807 va_end(args);
808 return &rv;
809 break;
810
811 case CFAPI_MAP_PROP_WIDTH:
812 map = va_arg(args, mapstruct*);
813 rv = map->width;
814 *type = CFAPI_INT;
815 va_end(args);
816 return &rv;
817 break;
818
819 case CFAPI_MAP_PROP_HEIGHT:
820 map = va_arg(args, mapstruct*);
821 rv = map->height;
822 *type = CFAPI_INT;
823 va_end(args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_ENTER_X:
828 map = va_arg(args, mapstruct*);
829 rv = map->enter_x;
830 *type = CFAPI_INT;
831 va_end(args);
832 return &rv;
833 break;
834
835 case CFAPI_MAP_PROP_ENTER_Y:
836 map = va_arg(args, mapstruct*);
837 rv = map->enter_y;
838 *type = CFAPI_INT;
839 va_end(args);
840 return &rv;
841 break;
842
843 case CFAPI_MAP_PROP_TEMPERATURE:
844 map = va_arg(args, mapstruct*);
845 rv = map->temp;
846 *type = CFAPI_INT;
847 va_end(args);
848 return &rv;
849 break;
850
851 case CFAPI_MAP_PROP_PRESSURE:
852 map = va_arg(args, mapstruct*);
853 rv = map->pressure;
854 *type = CFAPI_INT;
855 va_end(args);
856 return &rv;
857 break;
858
859 case CFAPI_MAP_PROP_HUMIDITY:
860 map = va_arg(args, mapstruct*);
861 rv = map->humid;
862 *type = CFAPI_INT;
863 va_end(args);
864 return &rv;
865 break;
866
867 case CFAPI_MAP_PROP_WINDSPEED:
868 map = va_arg(args, mapstruct*);
869 rv = map->windspeed;
870 *type = CFAPI_INT;
871 va_end(args);
872 return &rv;
873 break;
874
875 case CFAPI_MAP_PROP_WINDDIR:
876 map = va_arg(args, mapstruct*);
877 rv = map->winddir;
878 *type = CFAPI_INT;
879 va_end(args);
880 return &rv;
881 break;
882
883 case CFAPI_MAP_PROP_SKY:
884 map = va_arg(args, mapstruct*);
885 rv = map->sky;
886 *type = CFAPI_INT;
887 va_end(args);
888 return &rv;
889 break;
890
891 case CFAPI_MAP_PROP_WPARTX:
892 map = va_arg(args, mapstruct*);
893 rv = map->wpartx;
894 *type = CFAPI_INT;
895 va_end(args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WPARTY:
900 map = va_arg(args, mapstruct*);
901 rv = map->wparty;
902 *type = CFAPI_INT;
903 va_end(args);
904 return &rv;
905 break;
906
907 case CFAPI_MAP_PROP_MESSAGE:
908 map = va_arg(args, mapstruct*);
909 buf = map->msg;
910 *type = CFAPI_STRING;
911 va_end(args);
912 return buf;
913 break;
914
915 case CFAPI_MAP_PROP_NEXT:
916 map = va_arg(args, mapstruct*);
917 *type = CFAPI_PMAP;
918 va_end(args);
919 return map->next;
920 break;
921
922 case CFAPI_MAP_PROP_REGION:
923 map = va_arg(args, mapstruct*);
924 *type = CFAPI_PREGION;
925 va_end(args);
926 return get_region_by_map(map);
927 break;
928
929 default:
930 *type = CFAPI_NONE;
931 va_end(args);
932 return NULL;
933 break;
934 }
935}
936
937void* cfapi_map_set_map_property(int* type, ...)
938{
939 va_list args;
940 static int rv;
941 mapstruct* map;
942 int val;
943 int property;
944
945 va_start(args, type);
946
947 property = va_arg(args, int);
948
949 switch (property)
950 {
951 case CFAPI_MAP_PROP_LIGHT:
952 map = va_arg(args, mapstruct*);
953 val = va_arg(args, int);
954 rv = change_map_light(map, val);
955 *type = CFAPI_INT;
956 va_end(args);
957 return &rv;
958 break;
959
960 case CFAPI_MAP_PROP_RESET_TIME:
961 map = va_arg(args, mapstruct*);
962 *type = CFAPI_NONE;
963 va_end(args);
964 return NULL;
965 break;
966
967 default:
968 *type = CFAPI_NONE;
969 va_end(args);
970 return NULL;
971 break;
972 }
973}
974void* cfapi_map_out_of_map(int* type, ...)
975{
976 va_list args;
977 static int rv;
978 mapstruct* map;
979 int x, y;
980
981 va_start(args, type);
982 map = va_arg(args, mapstruct*);
983 x = va_arg(args, int);
984 y = va_arg(args, int);
985
986 rv = out_of_map(map, x, y);
987 va_end(args);
988 *type = CFAPI_INT;
989 return &rv;
990}
991void* cfapi_map_update_position(int* type, ...)
992{
993 va_list args;
994 mapstruct* map;
995 int x, y;
996
997 va_start(args, type);
998
999 map = va_arg(args, mapstruct*);
1000 x = va_arg(args, int);
1001 y = va_arg(args, int);
1002
1003 update_position(map, x, y);
1004 va_end(args);
1005 *type = CFAPI_NONE;
1006 return NULL;
1007}
1008void* cfapi_map_delete_map(int* type, ...)
1009{
1010 va_list args;
1011 mapstruct* map;
1012 va_start(args, type);
1013
1014 map = va_arg(args, mapstruct*);
1015
1016 delete_map(map);
1017
1018 va_end(args);
1019 *type = CFAPI_NONE;
1020 return NULL;
1021}
1022void* cfapi_map_message(int* type, ...)
1023{
1024 va_list args;
1025 mapstruct* map;
1026 char* string;
1027 int color;
1028
1029 va_start(args, type);
1030 map = va_arg(args, mapstruct*);
1031 string = va_arg(args, char*);
1032 color = va_arg(args, int);
1033 va_end(args);
1034
1035 new_info_map(color, map, string);
1036 *type = CFAPI_NONE;
1037 return NULL;
1038}
1039void* cfapi_map_get_object_at(int* type, ...)
1040{
1041 va_list args;
1042 mapstruct* map;
1043 int x, y;
1044 object* rv;
1045
1046 va_start(args, type);
1047 map = va_arg(args, mapstruct*);
1048 x = va_arg(args, int);
1049 y = va_arg(args, int);
1050 va_end(args);
1051
1052 rv = get_map_ob(map, x, y);
1053 *type = CFAPI_POBJECT;
1054 return rv;
1055}
1056void* cfapi_map_get_flags(int* type, ...)
1057{
1058 va_list args;
1059 sint16 x, y;
1060 sint16 *nx, *ny;
1061 static mapstruct* map;
1062 mapstruct** newmap;
1063 static int rv;
1064
1065 va_start(args, type);
1066
1067 map = va_arg(args, mapstruct*);
1068 newmap = va_arg(args, mapstruct**);
1069 x = va_arg(args, int);
1070 y = va_arg(args, int);
1071 nx = va_arg(args, sint16*);
1072 ny = va_arg(args, sint16*);
1073 va_end(args);
1074
1075 rv = get_map_flags(map, newmap, x, y, nx, ny);
1076
1077 *type = CFAPI_INT;
1078 return &rv;
1079}
1080void* cfapi_map_present_arch_by_name(int* type, ...)
1081{
1082 va_list args;
1083 object* rv;
1084 int x, y;
1085 mapstruct* map;
1086 char* msg;
1087
1088 va_start(args, type);
1089
1090 msg = va_arg(args, char*);
1091 map = va_arg(args, mapstruct*);
1092 x = va_arg(args, int);
1093 y = va_arg(args, int);
1094
1095 va_end(args);
1096
1097 rv = present_arch(find_archetype(msg), map, x, y);
1098 *type = CFAPI_POBJECT;
1099 return rv;
1100}
1101
1102/* OBJECT-RELATED HOOKS */
1103
1104void* cfapi_object_move(int* type, ...)
1105{
1106 va_list args;
1107 int kind;
1108 object* op;
1109 object* activator;
1110 player* pl;
1111 int direction;
1112 static int rv=0;
1113
1114 va_start(args, type);
1115 kind = va_arg(args, int);
1116 switch (kind)
1117 {
1118 case 0:
1119 op = va_arg(args, object*);
1120 direction = va_arg(args, int);
1121 activator = va_arg(args, object*);
1122 va_end(args);
1123 rv = move_ob(op, direction, activator);
1124 break;
1125
1126 case 1:
1127 pl = va_arg(args, player*);
1128 direction = va_arg(args, int);
1129 va_end(args);
1130 rv = move_player(pl->ob, direction);
1131 break;
1132 }
1133 *type = CFAPI_INT;
1134 return &rv;
1135}
1136
1137void* cfapi_object_get_key(int* type, ...)
1138{
1139 va_list args;
1140 char* rv;
1141 char* keyname;
1142 object* op;
1143
1144 va_start(args, type);
1145 op = va_arg(args, object*);
1146 keyname = va_arg(args, char*);
1147 va_end(args);
1148
1149 rv = (char*)get_ob_key_value(op, keyname);
1150 *type = CFAPI_STRING;
1151 return rv;
1152}
1153void* cfapi_object_set_key(int* type, ...)
1154{
1155 va_list args;
1156 char* keyname;
1157 char* value;
1158 object* op;
1159
1160 va_start(args, type);
1161 op = va_arg(args, object*);
1162 keyname = va_arg(args, char*);
1163 value = va_arg(args, char*);
1164 va_end(args);
1165
1166 set_ob_key_value(op, keyname, value, 0);
1167 *type = CFAPI_NONE;
1168 return NULL;
1169}
1170void* cfapi_object_get_property(int* type, ...)
1171{
1172 va_list args;
1173 int property;
1174 object* op;
1175 void* rv;
1176 static int ri;
1177
1178 va_start(args, type);
1179
1180 op = va_arg(args, object*);
1181 property = va_arg(args, int);
1182 rv = NULL;
1183 if (op != NULL) {
1184 switch (property)
1185 {
1186 case CFAPI_OBJECT_PROP_OB_ABOVE:
1187 rv = op->above;
1188 *type = CFAPI_POBJECT;
1189 break;
1190
1191 case CFAPI_OBJECT_PROP_OB_BELOW:
1192 rv = op->below;
1193 *type = CFAPI_POBJECT;
1194 break;
1195
1196 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1197 rv = op->active_next;
1198 *type = CFAPI_POBJECT;
1199 break;
1200
1201 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1202 rv = op->active_prev;
1203 *type = CFAPI_POBJECT;
1204 break;
1205
1206 case CFAPI_OBJECT_PROP_INVENTORY:
1207 rv = op->inv;
1208 *type = CFAPI_POBJECT;
1209 break;
1210
1211 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1212 rv = op->env;
1213 *type = CFAPI_POBJECT;
1214 break;
1215
1216 case CFAPI_OBJECT_PROP_HEAD:
1217 rv = op->head;
1218 *type = CFAPI_POBJECT;
1219 break;
1220
1221 case CFAPI_OBJECT_PROP_CONTAINER:
1222 rv = op->container;
1223 *type = CFAPI_POBJECT;
1224 break;
1225
1226 case CFAPI_OBJECT_PROP_MAP:
1227 rv = op->map;
1228 *type = CFAPI_PMAP;
1229 break;
1230
1231 case CFAPI_OBJECT_PROP_COUNT:
1232 ri = op->count; rv = &ri;
1233 *type = CFAPI_INT;
1234 break;
1235
1236 case CFAPI_OBJECT_PROP_REFCOUNT:
1237 ri = op->refcount; rv = &ri;
1238 *type = CFAPI_INT;
1239 break;
1240
1241 case CFAPI_OBJECT_PROP_NAME:
1242 rv = query_name(op);
1243 *type = CFAPI_STRING;
1244 break;
1245
1246 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1247 rv = (char*)op->name_pl;
1248 *type = CFAPI_STRING;
1249 break;
1250
1251 case CFAPI_OBJECT_PROP_TITLE:
1252 rv = (char*)op->title;
1253 *type = CFAPI_STRING;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_RACE:
1257 rv = (char*)op->race;
1258 *type = CFAPI_STRING;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_SLAYING:
1262 rv = (char*)op->slaying;
1263 *type = CFAPI_STRING;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_SKILL:
1267 rv = (char*)op->skill;
1268 *type = CFAPI_STRING;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_MESSAGE:
1272 rv = (char*)op->msg;
1273 if (rv == NULL)
1274 rv = (void*)"";
1275 *type = CFAPI_STRING;
1276 break;
1277
1278 case CFAPI_OBJECT_PROP_LORE:
1279 rv = (char*)op->lore;
1280 *type = CFAPI_STRING;
1281 break;
1282
1283 case CFAPI_OBJECT_PROP_X:
1284 ri = op->x;
1285 rv = &ri;
1286 *type = CFAPI_INT;
1287 break;
1288
1289 case CFAPI_OBJECT_PROP_Y:
1290 ri = op->y;
1291 rv = &ri;
1292 *type = CFAPI_INT;
1293 break;
1294
1295 case CFAPI_OBJECT_PROP_SPEED:
1296 rv = &op->speed;
1297 *type = CFAPI_DOUBLE;
1298 break;
1299
1300 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1301 rv = &op->speed_left;
1302 *type = CFAPI_DOUBLE;
1303 break;
1304
1305 case CFAPI_OBJECT_PROP_NROF:
1306 ri = op->nrof; rv = &ri;
1307 *type = CFAPI_INT;
1308 break;
1309
1310 case CFAPI_OBJECT_PROP_DIRECTION:
1311 ri = op->direction; rv = &ri;
1312 *type = CFAPI_INT;
1313 break;
1314
1315 case CFAPI_OBJECT_PROP_FACING:
1316 ri = op->facing; rv = &ri;
1317 *type = CFAPI_INT;
1318 break;
1319
1320 case CFAPI_OBJECT_PROP_TYPE:
1321 ri = op->type; rv = &ri;
1322 *type = CFAPI_INT;
1323 break;
1324
1325 case CFAPI_OBJECT_PROP_SUBTYPE:
1326 ri = op->subtype; rv = &ri;
1327 *type = CFAPI_INT;
1328 break;
1329
1330 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1331 ri = op->client_type; rv = &ri;
1332 *type = CFAPI_INT;
1333 break;
1334
1335 case CFAPI_OBJECT_PROP_RESIST:
1336 {
1337 int idx;
1338 idx = va_arg(args, int);
1339 ri = op->resist[idx]; rv = &ri;
1340 }
1341 *type = CFAPI_INT;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1345 ri = op->attacktype; rv = &ri;
1346 *type = CFAPI_INT;
1347 break;
1348
1349 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1350 ri = op->path_attuned; rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1355 ri = op->path_repelled; rv = &ri;
1356 *type = CFAPI_INT;
1357 break;
1358
1359 case CFAPI_OBJECT_PROP_PATH_DENIED:
1360 ri = op->path_denied; rv = &ri;
1361 *type = CFAPI_INT;
1362 break;
1363
1364 case CFAPI_OBJECT_PROP_MATERIAL:
1365 ri = op->material; rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1370 rv = (char*)op->materialname;
1371 *type = CFAPI_STRING;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_MAGIC:
1375 ri = op->magic; rv = &ri;
1376 *type = CFAPI_INT;
1377 break;
1378
1379 case CFAPI_OBJECT_PROP_VALUE:
1380 ri = op->value; rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_LEVEL:
1385 ri = op->level; rv = &ri;
1386 *type = CFAPI_INT;
1387 break;
1388
1389 case CFAPI_OBJECT_PROP_LAST_HEAL:
1390 ri = op->last_heal; rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_LAST_SP:
1395 ri = op->last_sp; rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_LAST_GRACE:
1400 ri = op->last_grace; rv = &ri;
1401 *type = CFAPI_INT;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_LAST_EAT:
1405 ri = op->last_eat; rv = &ri;
1406 *type = CFAPI_INT;
1407 break;
1408
1409 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1410 ri = op->invisible; rv = &ri;
1411 *type = CFAPI_INT;
1412 break;
1413
1414 case CFAPI_OBJECT_PROP_PICK_UP:
1415 ri = op->pick_up; rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_ITEM_POWER:
1420 ri = op->item_power; rv = &ri;
1421 *type = CFAPI_INT;
1422 break;
1423
1424 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1425 ri = op->gen_sp_armour; rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_WEIGHT:
1430 ri = op->weight; rv = &ri;
1431 *type = CFAPI_INT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1435 ri = op->weight_limit; rv = &ri;
1436 *type = CFAPI_INT;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_CARRYING:
1440 ri = op->carrying; rv = &ri;
1441 *type = CFAPI_INT;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1445 ri = op->glow_radius; rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_PERM_EXP:
1450 rv = &op->perm_exp;
1451 *type = CFAPI_LONG;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1455 rv = op->current_weapon;
1456 *type = CFAPI_POBJECT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_ENEMY:
1460 rv = op->enemy;
1461 *type = CFAPI_POBJECT;
1462 break;
1463
1464 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1465 rv = op->attacked_by;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_RUN_AWAY:
1470 ri = op->run_away; rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1475 rv = op->chosen_skill;
1476 *type = CFAPI_POBJECT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_HIDDEN:
1480 ri = op->hide; rv = &ri;
1481 *type = CFAPI_INT;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1485 ri = op->move_status; rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1490 ri = op->attack_movement; rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1495 rv = op->spellitem;
1496 *type = CFAPI_POBJECT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1500 rv = &op->expmul;
1501 *type = CFAPI_DOUBLE;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_ARCHETYPE:
1505 rv = op->arch;
1506 *type = CFAPI_PARCH;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1510 rv = op->other_arch;
1511 *type = CFAPI_PARCH;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1515 rv = (char*)op->custom_name;
1516 *type = CFAPI_STRING;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1520 ri = op->anim_speed; rv = &ri;
1521 *type = CFAPI_INT;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_FRIENDLY:
1525 ri = is_friendly(op);
1526 rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_SHORT_NAME:
1531 rv = (char*)query_short_name(op);
1532 *type = CFAPI_STRING;
1533 break;
1534
1535 case CFAPI_OBJECT_PROP_BASE_NAME:
1536 {
1537 int i;
1538 i = va_arg(args, int);
1539 rv = (char*)query_base_name(op, i);
1540 *type = CFAPI_STRING;
1541 }
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_MAGICAL:
1545 ri = is_magical(op);
1546 rv = &ri;
1547 *type = CFAPI_INT;
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_LUCK:
1551 ri = op->stats.luck; rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_EXP:
1556 rv = &op->stats.exp;
1557 *type = CFAPI_LONG;
1558 break;
1559
1560 case CFAPI_OBJECT_PROP_OWNER:
1561 rv = get_owner(op);
1562 *type = CFAPI_POBJECT;
1563 break;
1564
1565 case CFAPI_OBJECT_PROP_PRESENT:
1566 {
1567 int stype;
1568 rv = 0;
1569 stype = va_arg(args, int);
1570 switch (stype) {
1571
1572 unsigned char ptype;
1573 char* buf;
1574 archetype* at;
1575
1576 case 0: /* present_in_ob */
1577 ptype = (unsigned char)(va_arg(args, int));
1578 rv = present_in_ob(ptype, op);
1579 break;
1580
1581 case 1: /* present_in_ob_by_name */
1582 ptype = (unsigned char)(va_arg(args, int));
1583 buf = va_arg(args, char*);
1584 rv = present_in_ob_by_name(ptype, buf, op);
1585 break;
1586
1587 case 2: /* present_arch_in_ob */
1588 at = va_arg(args, archetype*);
1589 rv = present_arch_in_ob(at, op);
1590 break;
1591 } 411 }
1592 } 412 }
1593 *type = CFAPI_POBJECT; 413 else
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_CHEATER:
1597 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1598 rv = &ri;
1599 *type = CFAPI_INT;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_MERGEABLE:
1603 { 414 {
1604 object* op2; 415 if (p != NULL)
416 p->next = NULL;
417 else
418 plugins_list = NULL;
419 }
420 free (cp);
421 plugin_number--;
422 return 0;
423 }
424 }
425 return -1;
426}
427
428crossfire_plugin *
429plugins_find_plugin (const char *id)
430{
431 crossfire_plugin *cp;
432
433 if (plugins_list == NULL)
434 return NULL;
435
436 for (cp = plugins_list; cp != NULL; cp = cp->next)
437 {
438 if (!strcmp (id, cp->id))
439 {
440 return cp;
441 }
442 }
443 return NULL;
444}
445
446/*****************************************************************************/
447
448/* Displays a list of loaded plugins (keystrings and description) in the */
449
450/* game log window. */
451
452/*****************************************************************************/
453void
454plugins_display_list (object *op)
455{
456 crossfire_plugin *cp;
457
458 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
459 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
460
461 if (plugins_list == NULL)
462 return;
463
464 for (cp = plugins_list; cp != NULL; cp = cp->next)
465 {
466 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
467 }
468}
469
470/* SYSTEM-RELATED HOOKS */
471
472void *
473cfapi_system_find_animation (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 char *anim;
478
479 va_start (args, type);
480 anim = va_arg (args, char *);
481
482 va_end (args);
483
484 rv = find_animation (anim);
485 *type = CFAPI_INT;
486 return &rv;
487}
488
489void *
490cfapi_system_strdup (int *type, ...)
491{
492 va_list args;
493 char *txt;
494
495 va_start (args, type);
496 txt = va_arg (args, char *);
497
498 va_end (args);
499 *type = CFAPI_STRING;
500 return strdup (txt);
501}
502
503void *
504cfapi_system_register_global_event (int *type, ...)
505{
506 va_list args;
507 int eventcode;
508 char *pname;
509 f_plug_api hook;
510 crossfire_plugin *cp;
511
512 va_start (args, type);
513 eventcode = va_arg (args, int);
514 pname = va_arg (args, char *);
515
516 hook = va_arg (args, f_plug_api);
517
518 va_end (args);
519 cp = plugins_find_plugin (pname);
520 cp->gevent[eventcode] = hook;
521 return NULL;
522}
523
524void *
525cfapi_system_unregister_global_event (int *type, ...)
526{
527 va_list args;
528 int eventcode;
529 char *pname;
530 crossfire_plugin *cp;
531
532 va_start (args, type);
533 eventcode = va_arg (args, int);
534 pname = va_arg (args, char *);
535
536 cp = plugins_find_plugin (pname);
537 cp->gevent[eventcode] = NULL;
538
539 va_end (args);
540 return NULL;
541}
542
543void *
544cfapi_system_check_path (int *type, ...)
545{
546 va_list args;
547 static int rv;
548 char *name;
549 int prepend_dir;
550
551 va_start (args, type);
552
553 name = va_arg (args, char *);
554 prepend_dir = va_arg (args, int);
555
556 rv = check_path (name, prepend_dir);
557
558 va_end (args);
559 *type = CFAPI_INT;
560 return &rv;
561}
562
563void *
564cfapi_system_directory (int *type, ...)
565{
566 va_list args;
567 int dirtype;
568
569 va_start (args, type);
570
571 dirtype = va_arg (args, int);
572
573 va_end (args);
574
575 *type = CFAPI_STRING;
576
577 switch (dirtype)
578 {
579 case 0:
580 return settings.mapdir;
581 break;
582
583 case 1:
584 return settings.uniquedir;
585 break;
586
587 case 2:
588 return settings.tmpdir;
589 break;
590
591 case 3:
592 return settings.confdir;
593 break;
594
595 case 4:
596 return settings.localdir;
597 break;
598
599 case 5:
600 return settings.playerdir;
601 break;
602
603 case 6:
604 return settings.datadir;
605 break;
606 }
607
608 *type = CFAPI_NONE;
609 return NULL;
610}
611
612
613/* MAP RELATED HOOKS */
614
615void *
616cfapi_map_get_map (int *type, ...)
617{
618 va_list args;
619 maptile *rv;
620 int ctype;
621 int x, y;
622 sint16 nx, ny;
623 char *name;
624 maptile *m;
625
626 va_start (args, type);
627
628 ctype = va_arg (args, int);
629
630 switch (ctype)
631 {
632 case 0:
633 x = va_arg (args, int);
634 y = va_arg (args, int);
635
636 rv = get_empty_map (x, y);
637 break;
638
639 case 1:
640 name = va_arg (args, char *);
641 x = va_arg (args, int);
642
643 rv = ready_map_name (name, x);
644 break;
645
646 case 2:
647 m = va_arg (args, maptile *);
648 nx = va_arg (args, int);
649 ny = va_arg (args, int);
650
651 rv = get_map_from_coord (m, &nx, &ny);
652 break;
653
654 case 3:
655 rv = first_map;
656 break;
657
658 default:
659 *type = CFAPI_NONE;
660 va_end (args);
661 return NULL;
662 break;
663 }
664 va_end (args);
665 *type = CFAPI_PMAP;
666 return rv;
667}
668
669void *
670cfapi_map_has_been_loaded (int *type, ...)
671{
672 va_list args;
673 maptile *map;
674 char *string;
675
676 va_start (args, type);
677 string = va_arg (args, char *);
678
679 map = has_been_loaded (string);
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684
685void *
686cfapi_map_create_path (int *type, ...)
687{
688 va_list args;
689 int ctype;
690 const char *str;
691 char *rv;
692
693 va_start (args, type);
694
695 ctype = va_arg (args, int);
696 str = va_arg (args, char *);
697
698 *type = CFAPI_STRING;
699
700 switch (ctype)
701 {
702 case 0:
703 rv = (char *) create_pathname (str);
704 break;
705
706 case 1:
707 rv = (char *) create_overlay_pathname (str);
708 break;
709
710 /*case 2:
711 rv = create_items_path(str);
712 break; */
713
714 default:
715 rv = NULL;
716 *type = CFAPI_NONE;
717 break;
718 }
719 va_end (args);
720 return rv;
721}
722
723void *
724cfapi_map_get_map_property (int *type, ...)
725{
726 va_list args;
727 int x, y;
728 sint16 nx, ny;
729 maptile *map;
730 maptile *newmap;
731 static int rv;
732 int property;
733 char *buf;
734
735 va_start (args, type);
736
737 property = va_arg (args, int);
738
739 switch (property)
740 {
741 case CFAPI_MAP_PROP_FLAGS:
742 map = va_arg (args, maptile *);
743 newmap = va_arg (args, maptile *);
744 x = va_arg (args, int);
745 y = va_arg (args, int);
746 nx = va_arg (args, int);
747 ny = va_arg (args, int);
748
749 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
750 va_end (args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_DIFFICULTY:
756 map = va_arg (args, maptile *);
757
758 rv = calculate_difficulty (map);
759 va_end (args);
760 *type = CFAPI_INT;
761 return &rv;
762 break;
763
764 case CFAPI_MAP_PROP_PATH:
765 map = va_arg (args, maptile *);
766
767 buf = map->path;
768 *type = CFAPI_STRING;
769 va_end (args);
770 return buf;
771 break;
772
773 case CFAPI_MAP_PROP_TMPNAME:
774 map = va_arg (args, maptile *);
775
776 buf = map->tmpname;
777 *type = CFAPI_STRING;
778 va_end (args);
779 return buf;
780 break;
781
782 case CFAPI_MAP_PROP_NAME:
783 map = va_arg (args, maptile *);
784
785 buf = map->name;
786 *type = CFAPI_STRING;
787 va_end (args);
788 return buf;
789 break;
790
791 case CFAPI_MAP_PROP_RESET_TIME:
792 map = va_arg (args, maptile *);
793
794 rv = map->reset_time;
795 *type = CFAPI_INT;
796 va_end (args);
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_RESET_TIMEOUT:
801 map = va_arg (args, maptile *);
802
803 rv = map->reset_timeout;
804 *type = CFAPI_INT;
805 va_end (args);
806 return &rv;
807 break;
808
809 case CFAPI_MAP_PROP_PLAYERS:
810 map = va_arg (args, maptile *);
811
812 rv = map->players;
813 *type = CFAPI_INT;
814 va_end (args);
815 return &rv;
816 break;
817
818 case CFAPI_MAP_PROP_DARKNESS:
819 map = va_arg (args, maptile *);
820
821 rv = map->darkness;
822 *type = CFAPI_INT;
823 va_end (args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_WIDTH:
828 map = va_arg (args, maptile *);
829
830 rv = map->width;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_HEIGHT:
837 map = va_arg (args, maptile *);
838
839 rv = map->height;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_ENTER_X:
846 map = va_arg (args, maptile *);
847
848 rv = map->enter_x;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_ENTER_Y:
855 map = va_arg (args, maptile *);
856
857 rv = map->enter_y;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_TEMPERATURE:
864 map = va_arg (args, maptile *);
865
866 rv = map->temp;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_PRESSURE:
873 map = va_arg (args, maptile *);
874
875 rv = map->pressure;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_HUMIDITY:
882 map = va_arg (args, maptile *);
883
884 rv = map->humid;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_WINDSPEED:
891 map = va_arg (args, maptile *);
892
893 rv = map->windspeed;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WINDDIR:
900 map = va_arg (args, maptile *);
901
902 rv = map->winddir;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_SKY:
909 map = va_arg (args, maptile *);
910
911 rv = map->sky;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_WPARTX:
918 map = va_arg (args, maptile *);
919
920 rv = map->wpartx;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WPARTY:
927 map = va_arg (args, maptile *);
928
929 rv = map->wparty;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_MESSAGE:
936 map = va_arg (args, maptile *);
937
938 buf = map->msg;
939 *type = CFAPI_STRING;
940 va_end (args);
941 return buf;
942 break;
943
944 case CFAPI_MAP_PROP_NEXT:
945 map = va_arg (args, maptile *);
946
947 *type = CFAPI_PMAP;
948 va_end (args);
949 return map->next;
950 break;
951
952 case CFAPI_MAP_PROP_REGION:
953 map = va_arg (args, maptile *);
954
955 *type = CFAPI_PREGION;
956 va_end (args);
957 return get_region_by_map (map);
958 break;
959
960 default:
961 *type = CFAPI_NONE;
962 va_end (args);
963 return NULL;
964 break;
965 }
966}
967
968void *
969cfapi_map_set_map_property (int *type, ...)
970{
971 va_list args;
972 static int rv;
973 maptile *map;
974 int val;
975 int property;
976
977 va_start (args, type);
978
979 property = va_arg (args, int);
980
981 switch (property)
982 {
983 case CFAPI_MAP_PROP_LIGHT:
984 map = va_arg (args, maptile *);
985 val = va_arg (args, int);
986
987 rv = change_map_light (map, val);
988 *type = CFAPI_INT;
989 va_end (args);
990 return &rv;
991 break;
992
993 case CFAPI_MAP_PROP_RESET_TIME:
994 map = va_arg (args, maptile *);
995
996 *type = CFAPI_NONE;
997 va_end (args);
998 return NULL;
999 break;
1000
1001 default:
1002 *type = CFAPI_NONE;
1003 va_end (args);
1004 return NULL;
1005 break;
1006 }
1007}
1008void *
1009cfapi_map_out_of_map (int *type, ...)
1010{
1011 va_list args;
1012 static int rv;
1013 maptile *map;
1014 int x, y;
1015
1016 va_start (args, type);
1017 map = va_arg (args, maptile *);
1018 x = va_arg (args, int);
1019 y = va_arg (args, int);
1020
1021 rv = out_of_map (map, x, y);
1022 va_end (args);
1023 *type = CFAPI_INT;
1024 return &rv;
1025}
1026
1027void *
1028cfapi_map_update_position (int *type, ...)
1029{
1030 va_list args;
1031 maptile *map;
1032 int x, y;
1033
1034 va_start (args, type);
1035
1036 map = va_arg (args, maptile *);
1037 x = va_arg (args, int);
1038 y = va_arg (args, int);
1039
1040 update_position (map, x, y);
1041 va_end (args);
1042 *type = CFAPI_NONE;
1043 return NULL;
1044}
1045
1046void *
1047cfapi_map_delete_map (int *type, ...)
1048{
1049 va_list args;
1050 maptile *map;
1051
1052 va_start (args, type);
1053
1054 map = va_arg (args, maptile *);
1055
1056 delete_map (map);
1057
1058 va_end (args);
1059 *type = CFAPI_NONE;
1060 return NULL;
1061}
1062
1063void *
1064cfapi_map_message (int *type, ...)
1065{
1066 va_list args;
1067 maptile *map;
1068 char *string;
1069 int color;
1070
1071 va_start (args, type);
1072 map = va_arg (args, maptile *);
1073 string = va_arg (args, char *);
1074 color = va_arg (args, int);
1075
1076 va_end (args);
1077
1078 new_info_map (color, map, string);
1079 *type = CFAPI_NONE;
1080 return NULL;
1081}
1082
1083void *
1084cfapi_map_get_object_at (int *type, ...)
1085{
1086 va_list args;
1087 maptile *map;
1088 int x, y;
1089 object *rv;
1090
1091 va_start (args, type);
1092 map = va_arg (args, maptile *);
1093 x = va_arg (args, int);
1094 y = va_arg (args, int);
1095
1096 va_end (args);
1097
1098 rv = GET_MAP_OB (map, x, y);
1099 *type = CFAPI_POBJECT;
1100 return rv;
1101}
1102
1103void *
1104cfapi_map_get_flags (int *type, ...)
1105{
1106 va_list args;
1107 sint16 x, y;
1108 sint16 *nx, *ny;
1109 static maptile *map;
1110 maptile **newmap;
1111 static int rv;
1112
1113 va_start (args, type);
1114
1115 map = va_arg (args, maptile *);
1116 newmap = va_arg (args, maptile **);
1117 x = va_arg (args, int);
1118 y = va_arg (args, int);
1119
1120 nx = va_arg (args, sint16 *);
1121 ny = va_arg (args, sint16 *);
1122 va_end (args);
1123
1124 rv = get_map_flags (map, newmap, x, y, nx, ny);
1125
1126 *type = CFAPI_INT;
1127 return &rv;
1128}
1129
1130void *
1131cfapi_map_present_arch_by_name (int *type, ...)
1132{
1133 va_list args;
1134 object *rv;
1135 int x, y;
1136 maptile *map;
1137 char *msg;
1138
1139 va_start (args, type);
1140
1141 msg = va_arg (args, char *);
1142 map = va_arg (args, maptile *);
1143 x = va_arg (args, int);
1144 y = va_arg (args, int);
1145
1146 va_end (args);
1147
1148 rv = present_arch (archetype::find (msg), map, x, y);
1149 *type = CFAPI_POBJECT;
1150 return rv;
1151}
1152
1153/* OBJECT-RELATED HOOKS */
1154
1155void *
1156cfapi_object_move (int *type, ...)
1157{
1158 va_list args;
1159 int kind;
1160 object *op;
1161 object *activator;
1162 player *pl;
1163 int direction;
1164 static int rv = 0;
1165
1166 va_start (args, type);
1167 kind = va_arg (args, int);
1168
1169 switch (kind)
1170 {
1171 case 0:
1605 op2 = va_arg(args, object*); 1172 op = va_arg (args, object *);
1606 ri = CAN_MERGE(op, op2); 1173 direction = va_arg (args, int);
1174 activator = va_arg (args, object *);
1175
1176 va_end (args);
1177 rv = move_ob (op, direction, activator);
1178 break;
1179
1180 case 1:
1181 pl = va_arg (args, player *);
1182 direction = va_arg (args, int);
1183
1184 va_end (args);
1185 rv = move_player (pl->ob, direction);
1186 break;
1187 }
1188 *type = CFAPI_INT;
1189 return &rv;
1190}
1191
1192void *
1193cfapi_object_get_key (int *type, ...)
1194{
1195 va_list args;
1196 char *rv;
1197 char *keyname;
1198 object *op;
1199
1200 va_start (args, type);
1201 op = va_arg (args, object *);
1202 keyname = va_arg (args, char *);
1203
1204 va_end (args);
1205
1206 rv = (char *) get_ob_key_value (op, keyname);
1207 *type = CFAPI_STRING;
1208 return rv;
1209}
1210
1211void *
1212cfapi_object_set_key (int *type, ...)
1213{
1214 va_list args;
1215 char *keyname;
1216 char *value;
1217 object *op;
1218
1219 va_start (args, type);
1220 op = va_arg (args, object *);
1221 keyname = va_arg (args, char *);
1222 value = va_arg (args, char *);
1223
1224 va_end (args);
1225
1226 set_ob_key_value (op, keyname, value, 0);
1227 *type = CFAPI_NONE;
1228 return NULL;
1229}
1230
1231void *
1232cfapi_object_get_property (int *type, ...)
1233{
1234 va_list args;
1235 int property;
1236 object *op;
1237 void *rv;
1238 static int ri;
1239
1240 va_start (args, type);
1241
1242 op = va_arg (args, object *);
1243 property = va_arg (args, int);
1244
1245 rv = NULL;
1246 if (op != NULL)
1247 {
1248 switch (property)
1249 {
1250 case CFAPI_OBJECT_PROP_OB_ABOVE:
1251 rv = op->above;
1252 *type = CFAPI_POBJECT;
1253 break;
1254
1255 case CFAPI_OBJECT_PROP_OB_BELOW:
1256 rv = op->below;
1257 *type = CFAPI_POBJECT;
1258 break;
1259
1260 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1261 rv = op->active_next;
1262 *type = CFAPI_POBJECT;
1263 break;
1264
1265 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1266 rv = op->active_prev;
1267 *type = CFAPI_POBJECT;
1268 break;
1269
1270 case CFAPI_OBJECT_PROP_INVENTORY:
1271 rv = op->inv;
1272 *type = CFAPI_POBJECT;
1273 break;
1274
1275 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1276 rv = op->env;
1277 *type = CFAPI_POBJECT;
1278 break;
1279
1280 case CFAPI_OBJECT_PROP_HEAD:
1281 rv = op->head;
1282 *type = CFAPI_POBJECT;
1283 break;
1284
1285 case CFAPI_OBJECT_PROP_CONTAINER:
1286 rv = op->container;
1287 *type = CFAPI_POBJECT;
1288 break;
1289
1290 case CFAPI_OBJECT_PROP_MAP:
1291 rv = op->map;
1292 *type = CFAPI_PMAP;
1293 break;
1294
1295 case CFAPI_OBJECT_PROP_COUNT:
1296 ri = op->count;
1297 rv = &ri;
1298 *type = CFAPI_INT;
1299 break;
1300
1301 case CFAPI_OBJECT_PROP_REFCOUNT:
1302 abort ();
1303 break;
1304
1305 case CFAPI_OBJECT_PROP_NAME:
1306 rv = query_name (op);
1307 *type = CFAPI_STRING;
1308 break;
1309
1310 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1311 rv = (char *) &op->name_pl;
1312 *type = CFAPI_STRING;
1313 break;
1314
1315 case CFAPI_OBJECT_PROP_TITLE:
1316 rv = (char *) &op->title;
1317 *type = CFAPI_STRING;
1318 break;
1319
1320 case CFAPI_OBJECT_PROP_RACE:
1321 rv = (char *) &op->race;
1322 *type = CFAPI_STRING;
1323 break;
1324
1325 case CFAPI_OBJECT_PROP_SLAYING:
1326 rv = (char *) &op->slaying;
1327 *type = CFAPI_STRING;
1328 break;
1329
1330 case CFAPI_OBJECT_PROP_SKILL:
1331 rv = (char *) &op->skill;
1332 *type = CFAPI_STRING;
1333 break;
1334
1335 case CFAPI_OBJECT_PROP_MESSAGE:
1336 rv = (char *) &op->msg;
1337 if (rv == NULL)
1338 rv = (void *) "";
1339 *type = CFAPI_STRING;
1340 break;
1341
1342 case CFAPI_OBJECT_PROP_LORE:
1343 rv = (char *) &op->lore;
1344 *type = CFAPI_STRING;
1345 break;
1346
1347 case CFAPI_OBJECT_PROP_X:
1348 ri = op->x;
1349 rv = &ri;
1350 *type = CFAPI_INT;
1351 break;
1352
1353 case CFAPI_OBJECT_PROP_Y:
1354 ri = op->y;
1355 rv = &ri;
1356 *type = CFAPI_INT;
1357 break;
1358
1359 case CFAPI_OBJECT_PROP_SPEED:
1360 rv = &op->speed;
1361 *type = CFAPI_DOUBLE;
1362 break;
1363
1364 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1365 rv = &op->speed_left;
1366 *type = CFAPI_DOUBLE;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_NROF:
1370 ri = op->nrof;
1371 rv = &ri;
1372 *type = CFAPI_INT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_DIRECTION:
1376 ri = op->direction;
1377 rv = &ri;
1378 *type = CFAPI_INT;
1379 break;
1380
1381 case CFAPI_OBJECT_PROP_FACING:
1382 ri = op->facing;
1383 rv = &ri;
1384 *type = CFAPI_INT;
1385 break;
1386
1387 case CFAPI_OBJECT_PROP_TYPE:
1388 ri = op->type;
1389 rv = &ri;
1390 *type = CFAPI_INT;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_SUBTYPE:
1394 ri = op->subtype;
1395 rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1400 ri = op->client_type;
1401 rv = &ri;
1402 *type = CFAPI_INT;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_RESIST:
1406 {
1407 int idx;
1408 idx = va_arg (args, int);
1409
1410 ri = op->resist[idx];
1607 rv = &ri; 1411 rv = &ri;
1412 }
1413 *type = CFAPI_INT;
1414 break;
1415
1416 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1417 ri = op->attacktype;
1418 rv = &ri;
1419 *type = CFAPI_INT;
1420 break;
1421
1422 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1423 ri = op->path_attuned;
1424 rv = &ri;
1425 *type = CFAPI_INT;
1426 break;
1427
1428 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1429 ri = op->path_repelled;
1430 rv = &ri;
1431 *type = CFAPI_INT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_PATH_DENIED:
1435 ri = op->path_denied;
1436 rv = &ri;
1437 *type = CFAPI_INT;
1438 break;
1439
1440 case CFAPI_OBJECT_PROP_MATERIAL:
1441 ri = op->material;
1442 rv = &ri;
1443 *type = CFAPI_INT;
1444 break;
1445
1446 case CFAPI_OBJECT_PROP_MAGIC:
1447 ri = op->magic;
1448 rv = &ri;
1449 *type = CFAPI_INT;
1450 break;
1451
1452 case CFAPI_OBJECT_PROP_VALUE:
1453 ri = op->value;
1454 rv = &ri;
1455 *type = CFAPI_INT;
1456 break;
1457
1458 case CFAPI_OBJECT_PROP_LEVEL:
1459 ri = op->level;
1460 rv = &ri;
1461 *type = CFAPI_INT;
1462 break;
1463
1464 case CFAPI_OBJECT_PROP_LAST_HEAL:
1465 ri = op->last_heal;
1466 rv = &ri;
1467 *type = CFAPI_INT;
1468 break;
1469
1470 case CFAPI_OBJECT_PROP_LAST_SP:
1471 ri = op->last_sp;
1472 rv = &ri;
1473 *type = CFAPI_INT;
1474 break;
1475
1476 case CFAPI_OBJECT_PROP_LAST_GRACE:
1477 ri = op->last_grace;
1478 rv = &ri;
1479 *type = CFAPI_INT;
1480 break;
1481
1482 case CFAPI_OBJECT_PROP_LAST_EAT:
1483 ri = op->last_eat;
1484 rv = &ri;
1485 *type = CFAPI_INT;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1489 ri = op->invisible;
1490 rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_PICK_UP:
1495 ri = op->pick_up;
1496 rv = &ri;
1497 *type = CFAPI_INT;
1498 break;
1499
1500 case CFAPI_OBJECT_PROP_ITEM_POWER:
1501 ri = op->item_power;
1502 rv = &ri;
1503 *type = CFAPI_INT;
1504 break;
1505
1506 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1507 ri = op->gen_sp_armour;
1508 rv = &ri;
1509 *type = CFAPI_INT;
1510 break;
1511
1512 case CFAPI_OBJECT_PROP_WEIGHT:
1513 ri = op->weight;
1514 rv = &ri;
1515 *type = CFAPI_INT;
1516 break;
1517
1518 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1519 ri = op->weight_limit;
1520 rv = &ri;
1521 *type = CFAPI_INT;
1522 break;
1523
1524 case CFAPI_OBJECT_PROP_CARRYING:
1525 ri = op->carrying;
1526 rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1531 ri = op->glow_radius;
1532 rv = &ri;
1533 *type = CFAPI_INT;
1534 break;
1535
1536 case CFAPI_OBJECT_PROP_PERM_EXP:
1537 rv = &op->perm_exp;
1538 *type = CFAPI_LONG;
1539 break;
1540
1541 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1542 rv = op->current_weapon;
1543 *type = CFAPI_POBJECT;
1544 break;
1545
1546 case CFAPI_OBJECT_PROP_ENEMY:
1547 rv = op->enemy;
1548 *type = CFAPI_POBJECT;
1549 break;
1550
1551 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1552 rv = op->attacked_by;
1553 *type = CFAPI_POBJECT;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_RUN_AWAY:
1557 ri = op->run_away;
1558 rv = &ri;
1559 *type = CFAPI_INT;
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1563 rv = op->chosen_skill;
1564 *type = CFAPI_POBJECT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_HIDDEN:
1568 ri = op->hide;
1569 rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1574 ri = op->move_status;
1575 rv = &ri;
1576 *type = CFAPI_INT;
1577 break;
1578
1579 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1580 ri = op->attack_movement;
1581 rv = &ri;
1582 *type = CFAPI_INT;
1583 break;
1584
1585 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1586 rv = op->spellitem;
1587 *type = CFAPI_POBJECT;
1588 break;
1589
1590 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1591 rv = &op->expmul;
1592 *type = CFAPI_DOUBLE;
1593 break;
1594
1595 case CFAPI_OBJECT_PROP_ARCHETYPE:
1596 rv = op->arch;
1597 *type = CFAPI_PARCH;
1598 break;
1599
1600 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1601 rv = op->other_arch;
1602 *type = CFAPI_PARCH;
1603 break;
1604
1605 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1606 ri = op->anim_speed;
1607 rv = &ri;
1608 *type = CFAPI_INT;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_FRIENDLY:
1612 ri = is_friendly (op);
1613 rv = &ri;
1614 *type = CFAPI_INT;
1615 break;
1616
1617 case CFAPI_OBJECT_PROP_BASE_NAME:
1618 {
1619 int i;
1620 i = va_arg (args, int);
1621
1622 rv = (char *) query_base_name (op, i);
1623 *type = CFAPI_STRING;
1624 }
1625 break;
1626
1627 case CFAPI_OBJECT_PROP_MAGICAL:
1628 ri = is_magical (op);
1629 rv = &ri;
1630 *type = CFAPI_INT;
1631 break;
1632
1633 case CFAPI_OBJECT_PROP_LUCK:
1634 ri = op->stats.luck;
1635 rv = &ri;
1636 *type = CFAPI_INT;
1637 break;
1638
1639 case CFAPI_OBJECT_PROP_EXP:
1640 rv = &op->stats.exp;
1641 *type = CFAPI_LONG;
1642 break;
1643
1644 case CFAPI_OBJECT_PROP_OWNER:
1645 rv = op->owner;
1646 *type = CFAPI_POBJECT;
1647 break;
1648
1649 case CFAPI_OBJECT_PROP_PRESENT:
1650 {
1651 int stype;
1652
1653 rv = 0;
1654 stype = va_arg (args, int);
1655
1656 switch (stype)
1657 {
1658
1659 unsigned char ptype;
1660 char *buf;
1661 archetype *at;
1662
1663 case 0: /* present_in_ob */
1664 ptype = (unsigned char) (va_arg (args, int));
1665
1666 rv = present_in_ob (ptype, op);
1667 break;
1668
1669 case 1: /* present_in_ob_by_name */
1670 ptype = (unsigned char) (va_arg (args, int));
1671 buf = va_arg (args, char *);
1672
1673 rv = present_in_ob_by_name (ptype, buf, op);
1674 break;
1675
1676 case 2: /* present_arch_in_ob */
1677 at = va_arg (args, archetype *);
1678
1679 rv = present_arch_in_ob (at, op);
1680 break;
1681 }
1682 }
1683 *type = CFAPI_POBJECT;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_CHEATER:
1687 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1688 rv = &ri;
1689 *type = CFAPI_INT;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_MERGEABLE:
1693 {
1694 object *op2;
1695 op2 = va_arg (args, object *);
1696
1697 ri = object::can_merge_slow (op, op2);
1698 rv = &ri;
1699 }
1700 *type = CFAPI_INT;
1701 break;
1702
1703 case CFAPI_OBJECT_PROP_PICKABLE:
1704 {
1705 object *op2;
1706
1707 rv = 0;
1708 op2 = va_arg (args, object *);
1709
1710 ri = can_pick (op2, op);
1711 rv = &ri;
1712 }
1713 *type = CFAPI_INT;
1714 break;
1715
1716 case CFAPI_OBJECT_PROP_FLAGS:
1717 {
1718 int fl;
1719
1720 ri = 0;
1721 fl = va_arg (args, int);
1722
1723 ri = QUERY_FLAG (op, fl);
1724 rv = &ri;
1725 }
1726 *type = CFAPI_INT;
1727 break;
1728
1729 case CFAPI_OBJECT_PROP_STR:
1730 ri = op->stats.Str;
1731 rv = &ri;
1732 *type = CFAPI_INT;
1733 break;
1734
1735 case CFAPI_OBJECT_PROP_DEX:
1736 ri = op->stats.Dex;
1737 rv = &ri;
1738 *type = CFAPI_INT;
1739 break;
1740
1741 case CFAPI_OBJECT_PROP_CON:
1742 ri = op->stats.Con;
1743 rv = &ri;
1744 *type = CFAPI_INT;
1745 break;
1746
1747 case CFAPI_OBJECT_PROP_WIS:
1748 ri = op->stats.Wis;
1749 rv = &ri;
1750 *type = CFAPI_INT;
1751 break;
1752
1753 case CFAPI_OBJECT_PROP_INT:
1754 ri = op->stats.Int;
1755 rv = &ri;
1756 *type = CFAPI_INT;
1757 break;
1758
1759 case CFAPI_OBJECT_PROP_POW:
1760 ri = op->stats.Pow;
1761 rv = &ri;
1762 *type = CFAPI_INT;
1763 break;
1764
1765 case CFAPI_OBJECT_PROP_CHA:
1766 ri = op->stats.Cha;
1767 rv = &ri;
1768 *type = CFAPI_INT;
1769 break;
1770
1771 case CFAPI_OBJECT_PROP_WC:
1772 ri = op->stats.wc;
1773 rv = &ri;
1774 *type = CFAPI_INT;
1775 break;
1776
1777 case CFAPI_OBJECT_PROP_AC:
1778 ri = op->stats.ac;
1779 rv = &ri;
1780 *type = CFAPI_INT;
1781 break;
1782
1783 case CFAPI_OBJECT_PROP_HP:
1784 ri = op->stats.hp;
1785 rv = &ri;
1786 *type = CFAPI_INT;
1787 break;
1788
1789 case CFAPI_OBJECT_PROP_SP:
1790 ri = op->stats.sp;
1791 rv = &ri;
1792 *type = CFAPI_INT;
1793 break;
1794
1795 case CFAPI_OBJECT_PROP_GP:
1796 ri = op->stats.grace;
1797 rv = &ri;
1798 *type = CFAPI_INT;
1799 break;
1800
1801 case CFAPI_OBJECT_PROP_FP:
1802 ri = op->stats.food;
1803 rv = &ri;
1804 *type = CFAPI_INT;
1805 break;
1806
1807 case CFAPI_OBJECT_PROP_MAXHP:
1808 ri = op->stats.maxhp;
1809 rv = &ri;
1810 *type = CFAPI_INT;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_MAXSP:
1814 ri = op->stats.maxsp;
1815 rv = &ri;
1816 *type = CFAPI_INT;
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_MAXGP:
1820 ri = op->stats.maxgrace;
1821 rv = &ri;
1822 *type = CFAPI_INT;
1823 break;
1824
1825 case CFAPI_OBJECT_PROP_DAM:
1826 ri = op->stats.dam;
1827 rv = &ri;
1828 *type = CFAPI_INT;
1829 break;
1830
1831 case CFAPI_OBJECT_PROP_GOD:
1832 rv = (char *) determine_god (op);
1833 *type = CFAPI_STRING;
1834 break;
1835
1836 case CFAPI_OBJECT_PROP_ARCH_NAME:
1837 rv = (char *) &op->arch->name;
1838 *type = CFAPI_STRING;
1839 break;
1840
1841 case CFAPI_OBJECT_PROP_INVISIBLE:
1842 ri = op->invisible;
1843 rv = &ri;
1844 *type = CFAPI_INT;
1845 break;
1846
1847 case CFAPI_OBJECT_PROP_FACE:
1848 ri = op->animation_id;
1849 rv = &ri;
1850 *type = CFAPI_INT;
1851 break;
1852
1853 case CFAPI_PLAYER_PROP_IP:
1854 rv = op->contr->socket->host;
1855 *type = CFAPI_STRING;
1856 break;
1857
1858 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1859 rv = find_marked_object (op);
1860 *type = CFAPI_POBJECT;
1861 break;
1862
1863 case CFAPI_PLAYER_PROP_PARTY:
1864 rv = (op->contr ? op->contr->party : NULL);
1865 *type = CFAPI_PPARTY;
1866 break;
1867 default:
1868 *type = CFAPI_NONE;
1869 break;
1870 }
1871 }
1872 va_end (args);
1873 return rv;
1874}
1875
1876void *
1877cfapi_object_set_property (int *type, ...)
1878{
1879 va_list args;
1880 int iarg;
1881 long larg;
1882 char *sarg;
1883 double darg;
1884 object *oparg;
1885 object *op;
1886 int property;
1887 void *rv;
1888 partylist *partyarg;
1889
1890 va_start (args, type);
1891
1892 op = va_arg (args, object *);
1893 property = va_arg (args, int);
1894
1895 rv = NULL;
1896
1897 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1898 {
1899 switch (property)
1900 {
1901 case CFAPI_OBJECT_PROP_NAME:
1902 sarg = va_arg (args, char *);
1903
1904#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1905 FREE_AND_COPY (op->name, sarg);
1906 send_changed_object (op);
1907 break;
1908
1909 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1910 sarg = va_arg (args, char *);
1911
1912 FREE_AND_COPY (op->name_pl, sarg);
1913 send_changed_object (op);
1914 break;
1915
1916 case CFAPI_OBJECT_PROP_TITLE:
1917 sarg = va_arg (args, char *);
1918
1919 FREE_AND_COPY (op->title, sarg);
1920 break;
1921
1922 case CFAPI_OBJECT_PROP_RACE:
1923 sarg = va_arg (args, char *);
1924
1925 FREE_AND_COPY (op->race, sarg);
1926 break;
1927
1928 case CFAPI_OBJECT_PROP_SLAYING:
1929 sarg = va_arg (args, char *);
1930
1931 FREE_AND_COPY (op->slaying, sarg);
1932 break;
1933
1934 case CFAPI_OBJECT_PROP_SKILL:
1935 sarg = va_arg (args, char *);
1936
1937 FREE_AND_COPY (op->skill, sarg);
1938 break;
1939
1940 case CFAPI_OBJECT_PROP_MESSAGE:
1941 sarg = va_arg (args, char *);
1942
1943 FREE_AND_COPY (op->msg, sarg);
1944 break;
1945
1946 case CFAPI_OBJECT_PROP_LORE:
1947 sarg = va_arg (args, char *);
1948
1949 FREE_AND_COPY (op->lore, sarg);
1950 break;
1951
1952 case CFAPI_OBJECT_PROP_SPEED:
1953 darg = va_arg (args, double);
1954
1955 op->speed = darg;
1956 break;
1957
1958 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1959 darg = va_arg (args, double);
1960
1961 op->speed_left = darg;
1962 break;
1963
1964 case CFAPI_OBJECT_PROP_NROF:
1965 iarg = va_arg (args, int);
1966
1967 if (iarg < 0)
1968 iarg = 0;
1969 if (op->nrof > (uint32) iarg)
1970 decrease_ob_nr (op, op->nrof - iarg);
1971 else if (op->nrof < (uint32) iarg)
1972 {
1973 object *tmp;
1974 player *pl;
1975
1976 op->nrof = iarg;
1977 if (op->env != NULL)
1978 {
1979 tmp = op->in_player ();
1980 if (!tmp)
1981 {
1982 for (pl = first_player; pl; pl = pl->next)
1983 if (pl->ob->container == op->env)
1984 break;
1985 if (pl)
1986 tmp = pl->ob;
1987 else
1988 tmp = NULL;
1989 }
1990 else
1991 {
1992 sum_weight (tmp);
1993 fix_player (tmp);
1994 }
1995 if (tmp)
1996 esrv_send_item (tmp, op);
1997 }
1998 else
1999 {
2000 object *above = op->above;
2001
2002 for (tmp = above; tmp != NULL; tmp = tmp->above)
2003 if (tmp->type == PLAYER)
2004 esrv_send_item (tmp, op);
2005 }
2006 }
2007 break;
2008
2009 case CFAPI_OBJECT_PROP_DIRECTION:
2010 iarg = va_arg (args, int);
2011
2012 op->direction = iarg;
2013 break;
2014
2015 case CFAPI_OBJECT_PROP_FACING:
2016 iarg = va_arg (args, int);
2017
2018 op->facing = iarg;
2019 break;
2020
2021 case CFAPI_OBJECT_PROP_RESIST:
2022 {
2023 int iargbis = va_arg (args, int);
2024 iarg = va_arg (args, int);
2025
2026 op->resist[iargbis] = iarg;
2027 }
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2031 iarg = va_arg (args, int);
2032
2033 op->attacktype = iarg;
2034 break;
2035
2036 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2037 iarg = va_arg (args, int);
2038
2039 op->path_attuned = iarg;
2040 break;
2041
2042 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2043 iarg = va_arg (args, int);
2044
2045 op->path_repelled = iarg;
2046 break;
2047
2048 case CFAPI_OBJECT_PROP_PATH_DENIED:
2049 iarg = va_arg (args, int);
2050
2051 op->path_denied = iarg;
2052 break;
2053
2054 case CFAPI_OBJECT_PROP_MATERIAL:
2055 iarg = va_arg (args, int);
2056
2057 op->material = iarg;
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2061 break;
2062
2063 case CFAPI_OBJECT_PROP_MAGIC:
2064 iarg = va_arg (args, int);
2065
2066 op->magic = iarg;
2067 break;
2068
2069 case CFAPI_OBJECT_PROP_VALUE:
2070 iarg = va_arg (args, int);
2071
2072 op->value = iarg;
2073 break;
2074
2075 case CFAPI_OBJECT_PROP_LEVEL:
2076 iarg = va_arg (args, int);
2077
2078 op->level = iarg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_LAST_HEAL:
2082 iarg = va_arg (args, int);
2083
2084 op->last_heal = iarg;
2085 break;
2086
2087 case CFAPI_OBJECT_PROP_LAST_SP:
2088 iarg = va_arg (args, int);
2089
2090 op->last_sp = iarg;
2091 break;
2092
2093 case CFAPI_OBJECT_PROP_LAST_GRACE:
2094 iarg = va_arg (args, int);
2095
2096 op->last_grace = iarg;
2097 break;
2098
2099 case CFAPI_OBJECT_PROP_LAST_EAT:
2100 iarg = va_arg (args, int);
2101
2102 op->last_eat = iarg;
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2106 iarg = va_arg (args, int);
2107
2108 op->invisible = iarg;
2109 break;
2110
2111 case CFAPI_OBJECT_PROP_PICK_UP:
2112 iarg = va_arg (args, int);
2113
2114 op->pick_up = iarg;
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_ITEM_POWER:
2118 iarg = va_arg (args, int);
2119
2120 op->item_power = iarg;
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2124 iarg = va_arg (args, int);
2125
2126 op->gen_sp_armour = iarg;
2127 break;
2128
2129 case CFAPI_OBJECT_PROP_WEIGHT:
2130 iarg = va_arg (args, int);
2131
2132 if (op->weight != iarg)
2133 {
2134 object *tmp;
2135 player *pl;
2136
2137 op->weight = iarg;
2138 if (op->env != NULL)
2139 {
2140 tmp = op->in_player ();
2141 if (!tmp)
2142 {
2143 for (pl = first_player; pl; pl = pl->next)
2144 if (pl->ob->container == op->env)
2145 break;
2146 if (pl)
2147 tmp = pl->ob;
2148 else
2149 tmp = NULL;
2150 }
2151 else
2152 {
2153 sum_weight (tmp);
2154 fix_player (tmp);
2155 }
2156 if (tmp)
2157 esrv_send_item (tmp, op);
2158 }
2159 else
2160 {
2161 object *above = op->above;
2162
2163 for (tmp = above; tmp != NULL; tmp = tmp->above)
2164 if (tmp->type == PLAYER)
2165 esrv_send_item (tmp, op);
2166 }
2167 }
2168 break;
2169
2170 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2171 iarg = va_arg (args, int);
2172
2173 op->weight_limit = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2177 iarg = va_arg (args, int);
2178
2179 op->glow_radius = iarg;
2180 break;
2181
2182 case CFAPI_OBJECT_PROP_PERM_EXP:
2183 larg = va_arg (args, long);
2184
2185 op->perm_exp = larg;
2186 break;
2187
2188 case CFAPI_OBJECT_PROP_ENEMY:
2189 oparg = va_arg (args, object *);
2190
2191 op->enemy = oparg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_RUN_AWAY:
2195 iarg = va_arg (args, int);
2196
2197 op->run_away = iarg;
2198 break;
2199
2200 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2201 oparg = va_arg (args, object *);
2202
2203 op->chosen_skill = oparg;
2204 break;
2205
2206 case CFAPI_OBJECT_PROP_HIDDEN:
2207 iarg = va_arg (args, int);
2208
2209 op->hide = iarg;
2210 break;
2211
2212 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2213 iarg = va_arg (args, int);
2214
2215 op->move_status = iarg;
2216 break;
2217
2218 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2219 iarg = va_arg (args, int);
2220
2221 op->attack_movement = iarg;
2222 break;
2223
2224 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2225 oparg = va_arg (args, object *);
2226
2227 op->spellitem = oparg;
2228 break;
2229
2230 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2231 darg = va_arg (args, double);
2232
2233 op->expmul = darg;
2234 break;
2235
2236 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2237 sarg = va_arg (args, char *);
2238
2239 FREE_AND_COPY (op->custom_name, sarg);
2240 send_changed_object (op);
2241 break;
2242
2243 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2244 iarg = va_arg (args, int);
2245
2246 op->anim_speed = iarg;
2247 break;
2248
2249 case CFAPI_OBJECT_PROP_FRIENDLY:
2250 iarg = va_arg (args, int);
2251
2252 if (iarg == 1 && is_friendly (op) == 0)
2253 add_friendly_object (op);
2254 else if (iarg == 0 && is_friendly (op) == 1)
2255 remove_friendly_object (op);
2256 break;
2257
2258 case CFAPI_OBJECT_PROP_LUCK:
2259 iarg = va_arg (args, int);
2260
2261 op->stats.luck = iarg;
2262 break;
2263
2264 case CFAPI_OBJECT_PROP_EXP:
2265 {
2266 char *skillname;
2267
2268 larg = va_arg (args, long);
2269 skillname = va_arg (args, char *);
2270 iarg = va_arg (args, int);
2271
2272 change_exp (op, larg, skillname, iarg);
2273 }
2274 break;
2275
2276 case CFAPI_OBJECT_PROP_OWNER:
2277 oparg = va_arg (args, object *);
2278
2279 op->set_owner (oparg);
2280 break;
2281
2282 case CFAPI_OBJECT_PROP_CHEATER:
2283 set_cheat (op);
2284 break;
2285
2286 case CFAPI_OBJECT_PROP_FLAGS:
2287 {
2288 int iargbis;
2289 iarg = va_arg (args, int);
2290 iargbis = va_arg (args, int);
2291
2292 if (iargbis == 1)
2293 SET_FLAG (op, iarg);
2294 else
2295 CLEAR_FLAG (op, iarg);
2296 }
2297 break;
2298
2299 case CFAPI_OBJECT_PROP_STR:
2300 iarg = va_arg (args, int);
2301
2302 op->stats.Str = iarg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_DEX:
2306 iarg = va_arg (args, int);
2307
2308 op->stats.Dex = iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_CON:
2312 iarg = va_arg (args, int);
2313
2314 op->stats.Con = iarg;
2315 break;
2316
2317 case CFAPI_OBJECT_PROP_WIS:
2318 iarg = va_arg (args, int);
2319
2320 op->stats.Wis = iarg;
2321 break;
2322
2323 case CFAPI_OBJECT_PROP_INT:
2324 iarg = va_arg (args, int);
2325
2326 op->stats.Int = iarg;
2327 break;
2328
2329 case CFAPI_OBJECT_PROP_POW:
2330 iarg = va_arg (args, int);
2331
2332 op->stats.Pow = iarg;
2333 break;
2334
2335 case CFAPI_OBJECT_PROP_CHA:
2336 iarg = va_arg (args, int);
2337
2338 op->stats.Cha = iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_WC:
2342 iarg = va_arg (args, int);
2343
2344 op->stats.wc = iarg;
2345 break;
2346
2347 case CFAPI_OBJECT_PROP_AC:
2348 iarg = va_arg (args, int);
2349
2350 op->stats.ac = iarg;
2351 break;
2352
2353 case CFAPI_OBJECT_PROP_HP:
2354 iarg = va_arg (args, int);
2355
2356 op->stats.hp = iarg;
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_SP:
2360 iarg = va_arg (args, int);
2361
2362 op->stats.sp = iarg;
2363 break;
2364
2365 case CFAPI_OBJECT_PROP_GP:
2366 iarg = va_arg (args, int);
2367
2368 op->stats.grace = iarg;
2369 break;
2370
2371 case CFAPI_OBJECT_PROP_FP:
2372 iarg = va_arg (args, int);
2373
2374 op->stats.food = iarg;
2375 break;
2376
2377 case CFAPI_OBJECT_PROP_MAXHP:
2378 iarg = va_arg (args, int);
2379
2380 op->stats.maxhp = iarg;
2381 break;
2382
2383 case CFAPI_OBJECT_PROP_MAXSP:
2384 iarg = va_arg (args, int);
2385
2386 op->stats.maxsp = iarg;
2387 break;
2388
2389 case CFAPI_OBJECT_PROP_MAXGP:
2390 iarg = va_arg (args, int);
2391
2392 op->stats.maxgrace = iarg;
2393 break;
2394
2395 case CFAPI_OBJECT_PROP_DAM:
2396 iarg = va_arg (args, int);
2397
2398 op->stats.dam = iarg;
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_FACE:
2402 iarg = va_arg (args, int);
2403
2404 op->animation_id = iarg;
2405 update_object (op, UP_OBJ_FACE);
2406 break;
2407
2408 case CFAPI_OBJECT_ANIMATION:
2409 iarg = va_arg (args, int);
2410
2411 if (iarg != -1)
2412 {
2413 SET_ANIMATION (op, iarg);
2414 }
2415 update_object (op, UP_OBJ_FACE);
2416 break;
2417
2418 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2419 if (op->contr)
2420 {
2421 oparg = va_arg (args, object *);
2422
2423 op->contr->mark = oparg;
2424 }
2425 break;
2426
2427 case CFAPI_PLAYER_PROP_PARTY:
2428 if (op->contr)
2429 {
2430 partyarg = va_arg (args, partylist *);
2431
2432 op->contr->party = partyarg;
2433 }
2434 break;
2435
2436 default:
2437 *type = CFAPI_NONE;
2438 break;
2439 }
2440 }
2441 va_end (args);
2442
2443 *type = CFAPI_NONE;
2444 return NULL;
2445}
2446
2447void *
2448cfapi_object_apply_below (int *type, ...)
2449{
2450 va_list args;
2451 object *applier;
2452
2453 va_start (args, type);
2454
2455 applier = va_arg (args, object *);
2456
2457 va_end (args);
2458
2459 player_apply_below (applier);
2460 *type = CFAPI_NONE;
2461 return NULL;
2462}
2463
2464void *
2465cfapi_object_apply (int *type, ...)
2466{
2467 va_list args;
2468 object *applied;
2469 object *applier;
2470 int aflags;
2471 static int rv;
2472
2473 va_start (args, type);
2474
2475 applied = va_arg (args, object *);
2476 applier = va_arg (args, object *);
2477 aflags = va_arg (args, int);
2478
2479 va_end (args);
2480
2481 *type = CFAPI_INT;
2482 rv = manual_apply (applier, applied, aflags);
2483 return &rv;
2484}
2485
2486void *
2487cfapi_object_identify (int *type, ...)
2488{
2489 va_list args;
2490 object *op;
2491
2492 va_start (args, type);
2493
2494 op = va_arg (args, object *);
2495
2496 va_end (args);
2497
2498 identify (op);
2499 *type = CFAPI_NONE;
2500 return NULL;
2501}
2502
2503void *
2504cfapi_object_describe (int *type, ...)
2505{
2506 va_list args;
2507 object *op;
2508 object *owner;
2509
2510 va_start (args, type);
2511
2512 op = va_arg (args, object *);
2513 owner = va_arg (args, object *);
2514
2515 va_end (args);
2516
2517 *type = CFAPI_STRING;
2518 return describe_item (op, owner);
2519}
2520
2521void *
2522cfapi_object_drain (int *type, ...)
2523{
2524 va_list args;
2525
2526 object *op;
2527 int ds;
2528
2529 va_start (args, type);
2530
2531 op = va_arg (args, object *);
2532 ds = va_arg (args, int);
2533
2534 va_end (args);
2535
2536 drain_specific_stat (op, ds);
2537
2538 *type = CFAPI_NONE;
2539 return NULL;
2540}
2541
2542void *
2543cfapi_object_fix (int *type, ...)
2544{
2545 va_list args;
2546 object *op;
2547
2548 va_start (args, type);
2549
2550 op = va_arg (args, object *);
2551
2552 va_end (args);
2553
2554 fix_player (op);
2555
2556 *type = CFAPI_NONE;
2557 return NULL;
2558}
2559
2560void *
2561cfapi_object_give_skill (int *type, ...)
2562{
2563 va_list args;
2564
2565 object *op;
2566 char *skillname;
2567
2568 va_start (args, type);
2569
2570 op = va_arg (args, object *);
2571 skillname = va_arg (args, char *);
2572
2573 va_end (args);
2574
2575 *type = CFAPI_POBJECT;
2576 return give_skill_by_name (op, skillname);
2577}
2578
2579void *
2580cfapi_object_transmute (int *type, ...)
2581{
2582 va_list args;
2583
2584 object *op;
2585 object *chg;
2586
2587 va_start (args, type);
2588
2589 op = va_arg (args, object *);
2590 chg = va_arg (args, object *);
2591
2592 va_end (args);
2593
2594 transmute_materialname (op, chg);
2595 *type = CFAPI_NONE;
2596 return NULL;
2597}
2598
2599void *
2600cfapi_object_remove (int *type, ...)
2601{
2602 va_list args;
2603 object *op;
2604
2605 va_start (args, type);
2606
2607 op = va_arg (args, object *);
2608
2609 va_end (args);
2610
2611 send_removed_object (op);
2612 op->remove ();
2613 *type = CFAPI_NONE;
2614 return NULL;
2615}
2616
2617void *
2618cfapi_object_delete (int *type, ...)
2619{
2620 va_list args;
2621 object *op;
2622
2623 va_start (args, type);
2624
2625 op = va_arg (args, object *);
2626
2627 va_end (args);
2628
2629 op->destroy ();
2630
2631 *type = CFAPI_NONE;
2632 return NULL;
2633}
2634
2635void *
2636cfapi_object_clone (int *type, ...)
2637{
2638 va_list args;
2639 object *op;
2640 int kind;
2641
2642 va_start (args, type);
2643
2644 op = va_arg (args, object *);
2645 kind = va_arg (args, int);
2646
2647 va_end (args);
2648
2649 if (kind == 0)
2650 {
2651 *type = CFAPI_POBJECT;
2652 return object_create_clone (op);
2653 }
2654 else
2655 {
2656 object *tmp = op->clone ();
2657 *type = CFAPI_POBJECT;
2658 return tmp;
2659 }
2660}
2661void *
2662cfapi_object_find (int *type, ...)
2663{
2664 va_list args;
2665 int ftype;
2666 void *rv;
2667 int ival;
2668 int ival2;
2669 char *sval;
2670 object *op;
2671
2672 va_start (args, type);
2673
2674 *type = CFAPI_POBJECT;
2675 ftype = va_arg (args, int);
2676
2677 switch (ftype)
2678 {
2679 case 0:
2680 ival = va_arg (args, int);
2681
2682 rv = find_object (ival);
2683 break;
2684
2685 case 1:
2686 sval = va_arg (args, char *);
2687
2688 rv = find_object_name (sval);
2689 break;
2690
2691 case 2:
2692 op = va_arg (args, object *);
2693 ival = va_arg (args, int);
2694 ival2 = va_arg (args, int);
2695
2696 rv = find_obj_by_type_subtype (op, ival, ival2);
2697 break;
2698
2699 case 3:
2700 op = va_arg (args, object *);
2701
2702 rv = op->in_player ();
2703 break;
2704
2705 default:
2706 rv = NULL;
2707 *type = CFAPI_NONE;
2708 break;
2709 }
2710
2711 va_end (args);
2712
2713 return rv;
2714}
2715
2716void *
2717cfapi_object_create (int *type, ...)
2718{
2719 va_list args;
2720 int ival;
2721
2722 va_start (args, type);
2723 ival = va_arg (args, int);
2724
2725 *type = CFAPI_POBJECT;
2726 switch (ival)
2727 {
2728 case 0:
2729 va_end (args);
2730 return object::create ();
2731 break;
2732
2733 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2734 {
2735 char *sval;
2736 object *op;
2737 sval = va_arg (args, char *);
2738
2739 op = get_archetype_by_object_name (sval);
2740
2741 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2742 {
2743 op->destroy ();
2744 /* Try with archetype names... */
2745 op = get_archetype (sval);
2746 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2747 {
2748 op->destroy ();
2749 *type = CFAPI_NONE;
2750 va_end (args);
2751 return NULL;
2752 }
2753 }
2754 va_end (args);
2755 return op;
2756 }
2757 break;
2758
2759 default:
2760 *type = CFAPI_NONE;
2761 va_end (args);
2762 return NULL;
2763 break;
2764 }
2765}
2766void *
2767cfapi_object_insert (int *type, ...)
2768{
2769 va_list args;
2770 object *op;
2771 object *orig;
2772 maptile *map;
2773 int flag, x, y;
2774 int itype;
2775 char *arch_string;
2776 void *rv = NULL;
2777
2778 va_start (args, type);
2779
2780 op = va_arg (args, object *);
2781 itype = va_arg (args, int);
2782
2783 switch (itype)
2784 {
2785 case 0:
2786 map = va_arg (args, maptile *);
2787 orig = va_arg (args, object *);
2788 flag = va_arg (args, int);
2789 x = va_arg (args, int);
2790 y = va_arg (args, int);
2791
2792 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2793 *type = CFAPI_POBJECT;
2794 break;
2795
2796 case 1:
2797 map = va_arg (args, maptile *);
2798 orig = va_arg (args, object *);
2799 flag = va_arg (args, int);
2800
2801 rv = insert_ob_in_map (op, map, orig, flag);
2802 *type = CFAPI_POBJECT;
2803 break;
2804
2805 case 2:
2806 arch_string = va_arg (args, char *);
2807
2808 replace_insert_ob_in_map (arch_string, op);
2809 *type = CFAPI_NONE;
2810 break;
2811
2812 case 3:
2813 orig = va_arg (args, object *);
2814
2815 rv = insert_ob_in_ob (op, orig);
2816 if (orig->type == PLAYER)
2817 {
2818 esrv_send_item (orig, op);
1608 } 2819 }
2820 *type = CFAPI_POBJECT;
2821 break;
2822 }
2823
2824 va_end (args);
2825
2826 return rv;
2827}
2828
2829void *
2830cfapi_object_split (int *type, ...)
2831{
2832 va_list args;
2833
2834 int nr;
2835 object *op;
2836
2837 va_start (args, type);
2838
2839 op = va_arg (args, object *);
2840 nr = va_arg (args, int);
2841
2842 va_end (args);
2843 *type = CFAPI_POBJECT;
2844 return get_split_ob (op, nr);
2845}
2846
2847void *
2848cfapi_object_merge (int *type, ...)
2849{
2850 va_list args;
2851 object *op;
2852 object *op2;
2853
2854 va_start (args, type);
2855
2856 op = va_arg (args, object *);
2857 op2 = va_arg (args, object *);
2858
2859 va_end (args);
2860
2861
2862 *type = CFAPI_POBJECT;
2863 return merge_ob (op, op2);
2864}
2865
2866void *
2867cfapi_object_distance (int *type, ...)
2868{
2869 va_list args;
2870 static int rv;
2871 object *op;
2872 object *op2;
2873
2874 va_start (args, type);
2875
2876 op = va_arg (args, object *);
2877 op2 = va_arg (args, object *);
2878
2879 va_end (args);
2880
2881 *type = CFAPI_INT;
2882 rv = distance (op, op2);
2883 return &rv;
2884}
2885
2886void *
2887cfapi_object_update (int *type, ...)
2888{
2889 va_list args;
2890 int action;
2891 object *op;
2892
2893 va_start (args, type);
2894
2895 op = va_arg (args, object *);
2896 action = va_arg (args, int);
2897
2898 va_end (args);
2899
2900 update_object (op, action);
2901 *type = CFAPI_NONE;
2902 return NULL;
2903}
2904
2905void *
2906cfapi_object_clear (int *type, ...)
2907{
2908 va_list args;
2909 object *op;
2910
2911 va_start (args, type);
2912
2913 op = va_arg (args, object *);
2914
2915 va_end (args);
2916
2917 op->clear ();
2918 *type = CFAPI_NONE;
2919 return NULL;
2920}
2921
2922void *
2923cfapi_object_reset (int *type, ...)
2924{
2925 abort ();
2926}
2927
2928void *
2929cfapi_object_check_inventory (int *type, ...)
2930{
2931 va_list args;
2932 object *op;
2933 object *op2;
2934 int checktype;
2935 object *ret = NULL;
2936
2937 va_start (args, type);
2938
2939 op = va_arg (args, object *);
2940 op2 = va_arg (args, object *);
2941 checktype = va_arg (args, int);
2942
2943 if (checktype == 0)
2944 {
2945 check_inv (op, op2);
2946 *type = CFAPI_NONE;
2947 }
2948 else
2949 {
2950 ret = check_inv_recursive (op, op2);
2951 *type = CFAPI_POBJECT;
2952 }
2953
2954 va_end (args);
2955
2956 return ret;
2957}
2958
2959void *
2960cfapi_object_clean_object (int *type, ...)
2961{
2962 va_list args;
2963 object *op;
2964
2965 va_start (args, type);
2966 op = va_arg (args, object *);
2967
2968 clean_object (op);
2969 va_end (args);
2970 *type = CFAPI_NONE;
2971 return NULL;
2972}
2973
2974void *
2975cfapi_object_on_same_map (int *type, ...)
2976{
2977 va_list args;
2978 static int rv;
2979 object *op1;
2980 object *op2;
2981
2982 va_start (args, type);
2983 op1 = va_arg (args, object *);
2984 op2 = va_arg (args, object *);
2985
2986 rv = on_same_map (op1, op2);
2987 va_end (args);
2988
2989 *type = CFAPI_INT;
2990 return &rv;
2991}
2992
2993void *
2994cfapi_object_spring_trap (int *type, ...)
2995{
2996 object *trap;
2997 object *victim;
2998 va_list args;
2999
3000 va_start (args, type);
3001 trap = va_arg (args, object *);
3002 victim = va_arg (args, object *);
3003
3004 va_end (args);
3005
3006 spring_trap (trap, victim);
3007 *type = CFAPI_NONE;
3008 return NULL;
3009}
3010
3011void *
3012cfapi_object_check_trigger (int *type, ...)
3013{
3014 object *op;
3015 object *cause;
3016 va_list args;
3017 static int rv;
3018
3019 va_start (args, type);
3020 op = va_arg (args, object *);
3021 cause = va_arg (args, object *);
3022
3023 va_end (args);
3024
3025 rv = check_trigger (op, cause);
3026 *type = CFAPI_INT;
3027 return &rv;
3028}
3029
3030void *
3031cfapi_object_query_cost (int *type, ...)
3032{
3033 object *op;
3034 object *who;
3035 int flags;
3036 va_list args;
3037 static int rv;
3038
3039 va_start (args, type);
3040 op = va_arg (args, object *);
3041 who = va_arg (args, object *);
3042 flags = va_arg (args, int);
3043
3044 va_end (args);
3045
3046 rv = query_cost (op, who, flags);
3047 *type = CFAPI_INT;
3048 return &rv;
3049}
3050
3051void *
3052cfapi_object_query_money (int *type, ...)
3053{
3054 object *op;
3055 va_list args;
3056 static int rv;
3057
3058 va_start (args, type);
3059 op = va_arg (args, object *);
3060
3061 va_end (args);
3062
3063 rv = query_money (op);
3064 *type = CFAPI_INT;
3065 return &rv;
3066}
3067
3068void *
3069cfapi_object_cast (int *type, ...)
3070{
3071 object *op;
3072 object *sp;
3073 int dir;
3074 char *str;
3075 object *caster;
3076 va_list args;
3077 static int rv;
3078
3079 va_start (args, type);
3080 op = va_arg (args, object *);
3081 caster = va_arg (args, object *);
3082 dir = va_arg (args, int);
3083 sp = va_arg (args, object *);
3084 str = va_arg (args, char *);
3085
3086 va_end (args);
3087 rv = cast_spell (op, caster, dir, sp, str);
3088 *type = CFAPI_INT;
3089 return &rv;
3090}
3091
3092void *
3093cfapi_object_learn_spell (int *type, ...)
3094{
3095 object *op;
3096 object *sp;
3097 int prayer;
3098 va_list args;
3099
3100 va_start (args, type);
3101 op = va_arg (args, object *);
3102 sp = va_arg (args, object *);
3103 prayer = va_arg (args, int);
3104
3105 va_end (args);
3106 do_learn_spell (op, sp, prayer);
3107 *type = CFAPI_NONE;
3108 return NULL;
3109}
3110
3111void *
3112cfapi_object_forget_spell (int *type, ...)
3113{
3114 object *op;
3115 object *sp;
3116 va_list args;
3117
3118 va_start (args, type);
3119 op = va_arg (args, object *);
3120 sp = va_arg (args, object *);
3121
3122 va_end (args);
3123 do_forget_spell (op, query_name (sp));
3124 *type = CFAPI_NONE;
3125 return NULL;
3126}
3127
3128void *
3129cfapi_object_check_spell (int *type, ...)
3130{
3131 object *op;
3132 char *spellname;
3133 va_list args;
3134 object *rv;
3135
3136 va_start (args, type);
3137 op = va_arg (args, object *);
3138 spellname = va_arg (args, char *);
3139
3140 va_end (args);
3141 rv = check_spell_known (op, spellname);
3142 *type = CFAPI_POBJECT;
3143 return rv;
3144}
3145
3146void *
3147cfapi_object_pay_amount (int *type, ...)
3148{
3149 object *op;
3150 uint64 amount;
3151 va_list args;
3152 static int rv;
3153
3154 va_start (args, type);
3155 op = va_arg (args, object *);
3156
3157 amount = va_arg (args, uint64);
3158 va_end (args);
3159
3160 rv = pay_for_amount (amount, op);
3161 *type = CFAPI_INT;
3162 return &rv;
3163}
3164
3165void *
3166cfapi_object_pay_item (int *type, ...)
3167{
3168 object *op;
3169 object *tobuy;
3170
3171 va_list args;
3172 static int rv;
3173
3174 va_start (args, type);
3175 tobuy = va_arg (args, object *);
3176 op = va_arg (args, object *);
3177
3178 va_end (args);
3179
3180 rv = pay_for_item (tobuy, op);
3181 *type = CFAPI_INT;
3182 return &rv;
3183}
3184
3185void *
3186cfapi_object_transfer (int *type, ...)
3187{
3188 object *op;
3189 object *originator;
3190 int x, y, randompos, ttype;
3191 va_list args;
3192 static int rv = 0;
3193 maptile *map;
3194
3195 va_start (args, type);
3196 op = va_arg (args, object *);
3197 ttype = va_arg (args, int);
3198
3199 switch (ttype)
3200 {
3201 case 0:
3202 x = va_arg (args, int);
3203 y = va_arg (args, int);
3204 randompos = va_arg (args, int);
3205 originator = va_arg (args, object *);
3206
3207 va_end (args);
3208
3209 rv = transfer_ob (op, x, y, randompos, originator);
1609 *type = CFAPI_INT; 3210 *type = CFAPI_INT;
3211 return &rv;
1610 break; 3212 break;
1611 3213
1612 case CFAPI_OBJECT_PROP_PICKABLE: 3214 case 1:
3215 x = va_arg (args, int);
3216 y = va_arg (args, int);
3217 map = va_arg (args, maptile *);
3218
3219 va_end (args);
3220 if (x < 0 || y < 0)
1613 { 3221 {
1614 object* op2; 3222 x = map->enter_x;
1615 rv = 0; 3223 y = map->enter_y;
1616 op2 = va_arg(args, object*);
1617 ri = can_pick(op2, op);
1618 rv = &ri;
1619 } 3224 }
1620 *type = CFAPI_INT;
1621 break;
1622 3225
1623 case CFAPI_OBJECT_PROP_FLAGS:
1624 {
1625 int fl;
1626 ri = 0;
1627 fl = va_arg(args, int);
1628 ri = QUERY_FLAG(op, fl);
1629 rv = &ri;
1630 }
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_STR:
1635 ri = op->stats.Str;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_DEX:
1641 ri = op->stats.Dex;
1642 rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_CON:
1647 ri = op->stats.Con;
1648 rv = &ri;
1649 *type = CFAPI_INT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_WIS:
1653 ri = op->stats.Wis;
1654 rv = &ri;
1655 *type = CFAPI_INT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_INT:
1659 ri = op->stats.Int;
1660 rv = &ri;
1661 *type = CFAPI_INT;
1662 break;
1663
1664 case CFAPI_OBJECT_PROP_POW:
1665 ri = op->stats.Pow;
1666 rv = &ri;
1667 *type = CFAPI_INT;
1668 break;
1669
1670 case CFAPI_OBJECT_PROP_CHA:
1671 ri = op->stats.Cha;
1672 rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_WC:
1677 ri = op->stats.wc;
1678 rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_AC:
1683 ri = op->stats.ac;
1684 rv = &ri;
1685 *type = CFAPI_INT;
1686 break;
1687
1688 case CFAPI_OBJECT_PROP_HP:
1689 ri = op->stats.hp;
1690 rv = &ri;
1691 *type = CFAPI_INT;
1692 break;
1693
1694 case CFAPI_OBJECT_PROP_SP:
1695 ri = op->stats.sp;
1696 rv = &ri;
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_GP:
1701 ri = op->stats.grace;
1702 rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_FP:
1707 ri = op->stats.food;
1708 rv = &ri;
1709 *type = CFAPI_INT;
1710 break;
1711
1712 case CFAPI_OBJECT_PROP_MAXHP:
1713 ri = op->stats.maxhp;
1714 rv = &ri;
1715 *type = CFAPI_INT;
1716 break;
1717
1718 case CFAPI_OBJECT_PROP_MAXSP:
1719 ri = op->stats.maxsp;
1720 rv = &ri;
1721 *type = CFAPI_INT;
1722 break;
1723
1724 case CFAPI_OBJECT_PROP_MAXGP:
1725 ri = op->stats.maxgrace;
1726 rv = &ri;
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_DAM:
1731 ri = op->stats.dam;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_GOD:
1737 rv = (char*)determine_god(op);
1738 *type = CFAPI_STRING;
1739 break;
1740
1741 case CFAPI_OBJECT_PROP_ARCH_NAME:
1742 rv = (char*)op->arch->name;
1743 *type = CFAPI_STRING;
1744 break;
1745
1746 case CFAPI_OBJECT_PROP_INVISIBLE:
1747 ri = op->invisible;
1748 rv = &ri;
1749 *type = CFAPI_INT;
1750 break;
1751
1752 case CFAPI_OBJECT_PROP_FACE:
1753 ri = op->animation_id;
1754 rv = &ri;
1755 *type = CFAPI_INT;
1756 break;
1757
1758 case CFAPI_PLAYER_PROP_IP:
1759 rv = op->contr->socket.host;
1760 *type = CFAPI_STRING;
1761 break;
1762
1763 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1764 rv = find_marked_object(op);
1765 *type = CFAPI_POBJECT;
1766 break;
1767
1768 case CFAPI_PLAYER_PROP_PARTY:
1769 rv = (op->contr ? op->contr->party : NULL);
1770 *type = CFAPI_PPARTY;
1771 break;
1772 default:
1773 *type = CFAPI_NONE;
1774 break;
1775 }
1776 }
1777 va_end(args);
1778 return rv;
1779}
1780
1781void* cfapi_object_set_property(int* type, ...)
1782{
1783 va_list args;
1784 int iarg;
1785 long larg;
1786 char* sarg;
1787 double darg;
1788 object* oparg;
1789 object* op;
1790 int property;
1791 void* rv;
1792 partylist* partyarg;
1793 va_start(args, type);
1794
1795 op = va_arg(args, object*);
1796 property = va_arg(args, int);
1797 rv = NULL;
1798
1799 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1800 switch (property)
1801 {
1802 case CFAPI_OBJECT_PROP_NAME:
1803 sarg = va_arg(args, char*);
1804 FREE_AND_COPY(op->name, sarg);
1805 send_changed_object(op);
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1809 sarg = va_arg(args, char*);
1810 FREE_AND_COPY(op->name_pl, sarg);
1811 send_changed_object(op);
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_TITLE:
1815 sarg = va_arg(args, char*);
1816 FREE_AND_COPY(op->title, sarg);
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_RACE:
1820 sarg = va_arg(args, char*);
1821 FREE_AND_COPY(op->race, sarg);
1822 break;
1823
1824 case CFAPI_OBJECT_PROP_SLAYING:
1825 sarg = va_arg(args, char*);
1826 FREE_AND_COPY(op->slaying, sarg);
1827 break;
1828
1829 case CFAPI_OBJECT_PROP_SKILL:
1830 sarg = va_arg(args, char*);
1831 FREE_AND_COPY(op->skill, sarg);
1832 break;
1833
1834 case CFAPI_OBJECT_PROP_MESSAGE:
1835 sarg = va_arg(args, char*);
1836 FREE_AND_COPY(op->msg, sarg);
1837 break;
1838
1839 case CFAPI_OBJECT_PROP_LORE:
1840 sarg = va_arg(args, char*);
1841 FREE_AND_COPY(op->lore, sarg);
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_SPEED:
1845 darg = va_arg(args, double);
1846 op->speed = darg;
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1850 darg = va_arg(args, double);
1851 op->speed_left = darg;
1852 break;
1853
1854 case CFAPI_OBJECT_PROP_NROF:
1855 iarg = va_arg(args, int);
1856 if (iarg < 0)
1857 iarg = 0;
1858 if (op->nrof > (uint32)iarg)
1859 decrease_ob_nr(op, op->nrof-iarg);
1860 else if (op->nrof < (uint32)iarg) {
1861 object* tmp;
1862 player *pl;
1863 op->nrof = iarg;
1864 if (op->env != NULL) {
1865 tmp = is_player_inv(op->env);
1866 if (!tmp) {
1867 for (pl = first_player; pl; pl = pl->next)
1868 if (pl->ob->container == op->env)
1869 break;
1870 if (pl)
1871 tmp = pl->ob;
1872 else
1873 tmp = NULL;
1874 }
1875 else {
1876 sum_weight(tmp);
1877 fix_player(tmp);
1878 }
1879 if (tmp)
1880 esrv_send_item(tmp, op);
1881 }
1882 else
1883 {
1884 object *above = op->above;
1885
1886 for (tmp = above; tmp != NULL; tmp = tmp->above)
1887 if (tmp->type == PLAYER)
1888 esrv_send_item(tmp, op);
1889 }
1890 }
1891 break;
1892
1893 case CFAPI_OBJECT_PROP_DIRECTION:
1894 iarg = va_arg(args, int);
1895 op->direction = iarg;
1896 break;
1897
1898 case CFAPI_OBJECT_PROP_FACING:
1899 iarg = va_arg(args, int);
1900 op->facing = iarg;
1901 break;
1902
1903 case CFAPI_OBJECT_PROP_RESIST:
1904 {
1905 int iargbis = va_arg(args, int);
1906 iarg = va_arg(args, int);
1907 op->resist[iargbis] = iarg;
1908 }
1909 break;
1910
1911 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1912 iarg = va_arg(args, int);
1913 op->attacktype = iarg;
1914 break;
1915
1916 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1917 iarg = va_arg(args, int);
1918 op->path_attuned = iarg;
1919 break;
1920
1921 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1922 iarg = va_arg(args, int);
1923 op->path_repelled = iarg;
1924 break;
1925
1926 case CFAPI_OBJECT_PROP_PATH_DENIED:
1927 iarg = va_arg(args, int);
1928 op->path_denied = iarg;
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_MATERIAL:
1932 iarg = va_arg(args, int);
1933 op->material = iarg;
1934 break;
1935
1936 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1937 break;
1938
1939 case CFAPI_OBJECT_PROP_MAGIC:
1940 iarg = va_arg(args, int);
1941 op->magic = iarg;
1942 break;
1943
1944 case CFAPI_OBJECT_PROP_VALUE:
1945 iarg = va_arg(args, int);
1946 op->value = iarg;
1947 break;
1948
1949 case CFAPI_OBJECT_PROP_LEVEL:
1950 iarg = va_arg(args, int);
1951 op->level = iarg;
1952 break;
1953
1954 case CFAPI_OBJECT_PROP_LAST_HEAL:
1955 iarg = va_arg(args, int);
1956 op->last_heal = iarg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_LAST_SP:
1960 iarg = va_arg(args, int);
1961 op->last_sp = iarg;
1962 break;
1963
1964 case CFAPI_OBJECT_PROP_LAST_GRACE:
1965 iarg = va_arg(args, int);
1966 op->last_grace = iarg;
1967 break;
1968
1969 case CFAPI_OBJECT_PROP_LAST_EAT:
1970 iarg = va_arg(args, int);
1971 op->last_eat = iarg;
1972 break;
1973
1974 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1975 iarg = va_arg(args, int);
1976 op->invisible = iarg;
1977 break;
1978
1979 case CFAPI_OBJECT_PROP_PICK_UP:
1980 iarg = va_arg(args, int);
1981 op->pick_up = iarg;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_ITEM_POWER:
1985 iarg = va_arg(args, int);
1986 op->item_power = iarg;
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1990 iarg = va_arg(args, int);
1991 op->gen_sp_armour = iarg;
1992 break;
1993
1994 case CFAPI_OBJECT_PROP_WEIGHT:
1995 iarg = va_arg(args, int);
1996 if (op->weight != iarg) {
1997 object* tmp;
1998 player *pl;
1999 op->weight = iarg;
2000 if (op->env != NULL) {
2001 tmp = is_player_inv(op->env);
2002 if (!tmp) {
2003 for (pl = first_player; pl; pl = pl->next)
2004 if (pl->ob->container == op->env)
2005 break;
2006 if (pl)
2007 tmp = pl->ob;
2008 else
2009 tmp = NULL;
2010 } else {
2011 sum_weight(tmp);
2012 fix_player(tmp);
2013 }
2014 if (tmp)
2015 esrv_send_item(tmp, op);
2016 }
2017 else
2018 {
2019 object *above = op->above;
2020
2021 for (tmp = above; tmp != NULL; tmp = tmp->above)
2022 if (tmp->type == PLAYER)
2023 esrv_send_item(tmp, op);
2024 }
2025 }
2026 break;
2027
2028 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2029 iarg = va_arg(args, int);
2030 op->weight_limit = iarg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2034 iarg = va_arg(args, int);
2035 op->glow_radius = iarg;
2036 break;
2037
2038 case CFAPI_OBJECT_PROP_PERM_EXP:
2039 larg = va_arg(args, long);
2040 op->perm_exp = larg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_ENEMY:
2044 oparg = va_arg(args, object*);
2045 op->enemy = oparg;
2046 break;
2047
2048 case CFAPI_OBJECT_PROP_RUN_AWAY:
2049 iarg = va_arg(args, int);
2050 op->run_away = iarg;
2051 break;
2052
2053 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2054 oparg = va_arg(args, object*);
2055 op->chosen_skill = oparg;
2056 break;
2057
2058 case CFAPI_OBJECT_PROP_HIDDEN:
2059 iarg = va_arg(args, int);
2060 op->hide = iarg;
2061 break;
2062
2063 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2064 iarg = va_arg(args, int);
2065 op->move_status = iarg;
2066 break;
2067
2068 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2069 iarg = va_arg(args, int);
2070 op->attack_movement = iarg;
2071 break;
2072
2073 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2074 oparg = va_arg(args, object*);
2075 op->spellitem = oparg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2079 darg = va_arg(args, double);
2080 op->expmul = darg;
2081 break;
2082
2083 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2084 sarg = va_arg(args, char*);
2085 FREE_AND_COPY(op->custom_name, sarg);
2086 send_changed_object(op);
2087 break;
2088
2089 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2090 iarg = va_arg(args, int);
2091 op->anim_speed = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_FRIENDLY:
2095 iarg = va_arg(args, int);
2096 if (iarg == 1 && is_friendly(op) == 0)
2097 add_friendly_object(op);
2098 else if (iarg == 0 && is_friendly(op) == 1)
2099 remove_friendly_object(op);
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_LUCK:
2103 iarg = va_arg(args, int);
2104 op->stats.luck = iarg;
2105 break;
2106
2107 case CFAPI_OBJECT_PROP_EXP:
2108 {
2109 char* skillname;
2110
2111 larg = va_arg(args, long);
2112 skillname = va_arg(args, char*);
2113 iarg = va_arg(args, int);
2114 change_exp(op, larg, skillname, iarg);
2115 }
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_OWNER:
2119 oparg = va_arg(args, object*);
2120 set_owner(op, oparg);
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_CHEATER:
2124 set_cheat(op);
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_FLAGS:
2128 {
2129 int iargbis;
2130 iarg = va_arg(args, int);
2131 iargbis = va_arg(args, int);
2132 if (iargbis == 1)
2133 SET_FLAG(op, iarg);
2134 else
2135 CLEAR_FLAG(op, iarg);
2136 }
2137 break;
2138
2139 case CFAPI_OBJECT_PROP_STR:
2140 iarg = va_arg(args, int);
2141 op->stats.Str=iarg;
2142 break;
2143
2144 case CFAPI_OBJECT_PROP_DEX:
2145 iarg = va_arg(args, int);
2146 op->stats.Dex=iarg;
2147 break;
2148
2149 case CFAPI_OBJECT_PROP_CON:
2150 iarg = va_arg(args, int);
2151 op->stats.Con=iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_WIS:
2155 iarg = va_arg(args, int);
2156 op->stats.Wis=iarg;
2157 break;
2158
2159 case CFAPI_OBJECT_PROP_INT:
2160 iarg = va_arg(args, int);
2161 op->stats.Int=iarg;
2162 break;
2163
2164 case CFAPI_OBJECT_PROP_POW:
2165 iarg = va_arg(args, int);
2166 op->stats.Pow=iarg;
2167 break;
2168
2169 case CFAPI_OBJECT_PROP_CHA:
2170 iarg = va_arg(args, int);
2171 op->stats.Cha=iarg;
2172 break;
2173
2174 case CFAPI_OBJECT_PROP_WC:
2175 iarg = va_arg(args, int);
2176 op->stats.wc=iarg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_AC:
2180 iarg = va_arg(args, int);
2181 op->stats.ac=iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_HP:
2185 iarg = va_arg(args, int);
2186 op->stats.hp=iarg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_SP:
2190 iarg = va_arg(args, int);
2191 op->stats.sp=iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_GP:
2195 iarg = va_arg(args, int);
2196 op->stats.grace=iarg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_FP:
2200 iarg = va_arg(args, int);
2201 op->stats.food=iarg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_MAXHP:
2205 iarg = va_arg(args, int);
2206 op->stats.maxhp=iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MAXSP:
2210 iarg = va_arg(args, int);
2211 op->stats.maxsp=iarg;
2212 break;
2213
2214 case CFAPI_OBJECT_PROP_MAXGP:
2215 iarg = va_arg(args, int);
2216 op->stats.maxgrace=iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_DAM:
2220 iarg = va_arg(args, int);
2221 op->stats.dam=iarg;
2222 break;
2223
2224 case CFAPI_OBJECT_PROP_FACE:
2225 iarg = va_arg(args, int);
2226 op->animation_id = iarg;
2227 update_object(op, UP_OBJ_FACE);
2228 break;
2229
2230 case CFAPI_OBJECT_ANIMATION:
2231 iarg = va_arg(args, int);
2232 if (iarg != -1) {
2233 SET_ANIMATION(op, iarg);
2234 }
2235 update_object(op, UP_OBJ_FACE);
2236 break;
2237
2238 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2239 if (op->contr) {
2240 oparg = va_arg(args, object*);
2241 op->contr->mark = oparg;
2242 if (oparg)
2243 op->contr->mark_count = oparg->count;
2244 }
2245 break;
2246
2247 case CFAPI_PLAYER_PROP_PARTY:
2248 if (op->contr) {
2249 partyarg = va_arg(args, partylist*);
2250 op->contr->party = partyarg;
2251 }
2252 break;
2253
2254 default:
2255 *type = CFAPI_NONE;
2256 break;
2257 }
2258 }
2259 va_end(args);
2260
2261 *type = CFAPI_NONE;
2262 return NULL;
2263}
2264
2265void* cfapi_object_apply_below(int* type, ...)
2266{
2267 va_list args;
2268 object* applier;
2269
2270 va_start(args, type);
2271
2272 applier = va_arg(args, object*);
2273
2274 va_end(args);
2275
2276 player_apply_below(applier);
2277 *type = CFAPI_NONE;
2278 return NULL;
2279}
2280
2281void* cfapi_object_apply(int* type, ...)
2282{
2283 va_list args;
2284 object* applied;
2285 object* applier;
2286 int aflags;
2287 static int rv;
2288
2289 va_start(args, type);
2290
2291 applied = va_arg(args, object*);
2292 applier = va_arg(args, object*);
2293 aflags = va_arg(args, int);
2294
2295 va_end(args);
2296
2297 *type = CFAPI_INT;
2298 rv = manual_apply(applier, applied, aflags);
2299 return &rv;
2300}
2301void* cfapi_object_identify(int* type, ...)
2302{
2303 va_list args;
2304 object* op;
2305
2306 va_start(args, type);
2307
2308 op = va_arg(args, object*);
2309
2310 va_end(args);
2311
2312 identify(op);
2313 *type = CFAPI_NONE;
2314 return NULL;
2315}
2316void* cfapi_object_describe(int* type, ...)
2317{
2318 va_list args;
2319 object* op;
2320 object* owner;
2321
2322 va_start(args, type);
2323
2324 op = va_arg(args, object*);
2325 owner = va_arg(args, object*);
2326 va_end(args);
2327
2328 *type = CFAPI_STRING;
2329 return describe_item(op, owner);
2330}
2331void* cfapi_object_drain(int* type, ...)
2332{
2333 va_list args;
2334
2335 object* op;
2336 int ds;
2337
2338 va_start(args, type);
2339
2340 op = va_arg(args, object*);
2341 ds = va_arg(args, int);
2342
2343 va_end(args);
2344
2345 drain_specific_stat(op, ds);
2346
2347 *type = CFAPI_NONE;
2348 return NULL;
2349}
2350void* cfapi_object_fix(int* type, ...)
2351{
2352 va_list args;
2353 object* op;
2354
2355 va_start(args, type);
2356
2357 op = va_arg(args, object*);
2358
2359 va_end(args);
2360
2361 fix_player(op);
2362
2363 *type = CFAPI_NONE;
2364 return NULL;
2365}
2366void* cfapi_object_give_skill(int* type, ...)
2367{
2368 va_list args;
2369
2370 object* op;
2371 char* skillname;
2372
2373 va_start(args, type);
2374
2375 op = va_arg(args, object*);
2376 skillname = va_arg(args, char*);
2377
2378 va_end(args);
2379
2380 *type = CFAPI_POBJECT;
2381 return give_skill_by_name(op, skillname);
2382}
2383void* cfapi_object_transmute(int* type, ...)
2384{
2385 va_list args;
2386
2387 object* op;
2388 object* chg;
2389
2390 va_start(args, type);
2391
2392 op = va_arg(args, object*);
2393 chg = va_arg(args, object*);
2394
2395 va_end(args);
2396
2397 transmute_materialname(op, chg);
2398 *type = CFAPI_NONE;
2399 return NULL;
2400}
2401void* cfapi_object_remove(int* type, ...)
2402{
2403 va_list args;
2404 object* op;
2405
2406 va_start(args, type);
2407
2408 op = va_arg(args, object*);
2409
2410 va_end(args);
2411
2412 send_removed_object(op);
2413 remove_ob(op);
2414 *type = CFAPI_NONE;
2415 return NULL;
2416}
2417void* cfapi_object_delete(int* type, ...)
2418{
2419 va_list args;
2420 object* op;
2421
2422 va_start(args, type);
2423
2424 op = va_arg(args, object*);
2425
2426 va_end(args);
2427
2428 free_object(op);
2429
2430 *type = CFAPI_NONE;
2431 return NULL;
2432}
2433void* cfapi_object_clone(int* type, ...)
2434{
2435 va_list args;
2436 object* op;
2437 int kind;
2438
2439 va_start(args, type);
2440
2441 op = va_arg(args, object*);
2442 kind = va_arg(args, int);
2443
2444 va_end(args);
2445
2446 if (kind == 0) {
2447 *type = CFAPI_POBJECT;
2448 return object_create_clone(op);
2449 } else {
2450 object* tmp;
2451 tmp = get_object();
2452 copy_object(op, tmp);
2453 *type = CFAPI_POBJECT;
2454 return tmp;
2455 }
2456}
2457void* cfapi_object_find(int* type, ...)
2458{
2459 va_list args;
2460 int ftype;
2461 void* rv;
2462 int ival;
2463 int ival2;
2464 char* sval;
2465 object* op;
2466 va_start(args, type);
2467
2468 *type = CFAPI_POBJECT;
2469 ftype = va_arg(args, int);
2470 switch (ftype)
2471 {
2472 case 0:
2473 ival = va_arg(args, int);
2474 rv = find_object(ival);
2475 break;
2476
2477 case 1:
2478 sval = va_arg(args, char*);
2479 rv = find_object_name(sval);
2480 break;
2481
2482 case 2:
2483 op = va_arg(args, object*);
2484 ival = va_arg(args, int);
2485 ival2 = va_arg(args, int);
2486 rv = find_obj_by_type_subtype(op, ival, ival2);
2487 break;
2488
2489 case 3:
2490 op = va_arg(args, object*);
2491 rv = is_player_inv(op);
2492 break;
2493
2494 default:
2495 rv = NULL;
2496 *type = CFAPI_NONE;
2497 break;
2498 }
2499
2500 va_end(args);
2501
2502 return rv;
2503}
2504void* cfapi_object_create(int* type, ...)
2505{
2506 va_list args;
2507 int ival;
2508 va_start(args, type);
2509 ival = va_arg(args, int);
2510
2511 *type = CFAPI_POBJECT;
2512 switch (ival)
2513 {
2514 case 0:
2515 va_end(args);
2516 return get_object();
2517 break;
2518
2519 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2520 {
2521 char* sval;
2522 object* op;
2523 sval = va_arg(args, char*);
2524
2525 op = get_archetype_by_object_name(sval);
2526
2527 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2528 free_object(op);
2529 /* Try with archetype names... */
2530 op = get_archetype(sval);
2531 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2532 free_object(op);
2533 *type = CFAPI_NONE;
2534 va_end(args);
2535 return NULL;
2536 }
2537 }
2538 va_end(args);
2539 return op;
2540 }
2541 break;
2542
2543 default:
2544 *type = CFAPI_NONE;
2545 va_end(args);
2546 return NULL;
2547 break;
2548 }
2549}
2550void* cfapi_object_insert(int* type, ...)
2551{
2552 va_list args;
2553 object* op;
2554 object* orig;
2555 mapstruct* map;
2556 int flag, x, y;
2557 int itype;
2558 char* arch_string;
2559 void* rv = NULL;
2560
2561 va_start(args, type);
2562
2563 op = va_arg(args, object*);
2564 itype = va_arg(args, int);
2565
2566 switch (itype) {
2567 case 0:
2568 map = va_arg(args, mapstruct*);
2569 orig = va_arg(args, object*);
2570 flag = va_arg(args, int);
2571 x = va_arg(args, int);
2572 y = va_arg(args, int);
2573 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2574 *type = CFAPI_POBJECT;
2575 break;
2576
2577 case 1:
2578 map = va_arg(args, mapstruct*);
2579 orig = va_arg(args, object*);
2580 flag = va_arg(args, int);
2581 rv = insert_ob_in_map(op, map, orig, flag);
2582 *type = CFAPI_POBJECT;
2583 break;
2584
2585 case 2:
2586 arch_string = va_arg(args, char*);
2587 replace_insert_ob_in_map(arch_string, op);
2588 *type = CFAPI_NONE;
2589 break;
2590
2591 case 3:
2592 orig = va_arg(args, object*);
2593 rv = insert_ob_in_ob(op, orig);
2594 if (orig->type == PLAYER) {
2595 esrv_send_item(orig, op);
2596 }
2597 *type = CFAPI_POBJECT;
2598 break;
2599 }
2600
2601 va_end(args);
2602
2603 return rv;
2604}
2605void* cfapi_object_split(int* type, ...)
2606{
2607 va_list args;
2608
2609 int nr;
2610 object* op;
2611 va_start(args, type);
2612
2613 op = va_arg(args, object*);
2614 nr = va_arg(args, int);
2615
2616 va_end(args);
2617 *type = CFAPI_POBJECT;
2618 return get_split_ob(op, nr);
2619}
2620void* cfapi_object_merge(int* type, ...)
2621{
2622 va_list args;
2623 object* op;
2624 object* op2;
2625
2626 va_start(args, type);
2627
2628 op = va_arg(args, object*);
2629 op2 = va_arg(args, object*);
2630
2631 va_end(args);
2632
2633
2634 *type = CFAPI_POBJECT;
2635 return merge_ob(op, op2);
2636}
2637void* cfapi_object_distance(int* type, ...)
2638{
2639 va_list args;
2640 static int rv;
2641 object* op;
2642 object* op2;
2643 va_start(args, type);
2644
2645 op = va_arg(args, object*);
2646 op2 = va_arg(args, object*);
2647
2648 va_end(args);
2649
2650 *type = CFAPI_INT;
2651 rv = distance(op, op2);
2652 return &rv;
2653}
2654void* cfapi_object_update(int* type, ...)
2655{
2656 va_list args;
2657 int action;
2658 object* op;
2659 va_start(args, type);
2660
2661 op = va_arg(args, object*);
2662 action = va_arg(args, int);
2663
2664 va_end(args);
2665
2666 update_object(op, action);
2667 *type = CFAPI_NONE;
2668 return NULL;
2669}
2670void* cfapi_object_clear(int* type, ...)
2671{
2672 va_list args;
2673 object* op;
2674 va_start(args, type);
2675
2676 op = va_arg(args, object*);
2677
2678 va_end(args);
2679
2680 clear_object(op);
2681 *type = CFAPI_NONE;
2682 return NULL;
2683}
2684void* cfapi_object_reset(int* type, ...)
2685{
2686 va_list args;
2687 object* op;
2688
2689 va_start(args, type);
2690
2691 op = va_arg(args, object*);
2692
2693 va_end(args);
2694
2695 reset_object(op);
2696 *type = CFAPI_NONE;
2697 return NULL;
2698}
2699
2700void* cfapi_object_check_inventory(int* type, ...)
2701{
2702 va_list args;
2703 object* op;
2704 object* op2;
2705 int checktype;
2706 object* ret = NULL;
2707
2708 va_start(args, type);
2709
2710 op = va_arg(args, object*);
2711 op2 = va_arg(args, object*);
2712 checktype = va_arg(args, int);
2713
2714 if (checktype == 0) {
2715 check_inv(op, op2);
2716 *type = CFAPI_NONE;
2717 } else {
2718 ret = check_inv_recursive(op, op2);
2719 *type = CFAPI_POBJECT;
2720 }
2721
2722 va_end(args);
2723
2724 return ret;
2725}
2726
2727void* cfapi_object_clean_object(int* type, ...)
2728{
2729 va_list args;
2730 object* op;
2731 va_start(args, type);
2732 op = va_arg(args, object*);
2733 clean_object(op);
2734 va_end(args);
2735 *type = CFAPI_NONE;
2736 return NULL;
2737}
2738void* cfapi_object_on_same_map(int* type, ...)
2739{
2740 va_list args;
2741 static int rv;
2742 object* op1;
2743 object* op2;
2744
2745 va_start(args, type);
2746 op1 = va_arg(args, object*);
2747 op2 = va_arg(args, object*);
2748
2749 rv = on_same_map(op1, op2);
2750 va_end(args);
2751
2752 *type = CFAPI_INT;
2753 return &rv;
2754}
2755
2756void* cfapi_object_spring_trap(int* type, ...)
2757{
2758 object* trap;
2759 object* victim;
2760 va_list args;
2761
2762 va_start(args, type);
2763 trap = va_arg(args, object*);
2764 victim = va_arg(args, object*);
2765 va_end(args);
2766
2767 spring_trap(trap, victim);
2768 *type = CFAPI_NONE;
2769 return NULL;
2770}
2771
2772void* cfapi_object_check_trigger(int* type, ...)
2773{
2774 object* op;
2775 object* cause;
2776 va_list args;
2777 static int rv;
2778
2779 va_start(args, type);
2780 op = va_arg(args, object*);
2781 cause = va_arg(args, object*);
2782 va_end(args);
2783
2784 rv = check_trigger(op, cause);
2785 *type = CFAPI_INT;
2786 return &rv;
2787}
2788
2789void* cfapi_object_query_cost(int* type, ...)
2790{
2791 object* op;
2792 object* who;
2793 int flags;
2794 va_list args;
2795 static int rv;
2796
2797 va_start(args, type);
2798 op = va_arg(args, object*);
2799 who = va_arg(args, object*);
2800 flags = va_arg(args, int);
2801 va_end(args);
2802
2803 rv = query_cost(op, who, flags);
2804 *type = CFAPI_INT;
2805 return &rv;
2806}
2807
2808void* cfapi_object_query_money(int* type, ...)
2809{
2810 object* op;
2811 va_list args;
2812 static int rv;
2813
2814 va_start(args, type);
2815 op = va_arg(args, object*);
2816 va_end(args);
2817
2818 rv = query_money(op);
2819 *type = CFAPI_INT;
2820 return &rv;
2821}
2822void* cfapi_object_cast(int* type, ...)
2823{
2824 object* op;
2825 object* sp;
2826 int dir;
2827 char* str;
2828 object* caster;
2829 va_list args;
2830 static int rv;
2831 va_start(args, type);
2832 op = va_arg(args, object*);
2833 caster = va_arg(args, object*);
2834 dir = va_arg(args, int);
2835 sp = va_arg(args, object*);
2836 str = va_arg(args, char*);
2837 va_end(args);
2838 rv = cast_spell(op, caster, dir, sp, str);
2839 *type = CFAPI_INT;
2840 return &rv;
2841}
2842void* cfapi_object_learn_spell(int* type, ...)
2843{
2844 object* op;
2845 object* sp;
2846 int prayer;
2847 va_list args;
2848
2849 va_start(args, type);
2850 op = va_arg(args, object*);
2851 sp = va_arg(args, object*);
2852 prayer = va_arg(args, int);
2853 va_end(args);
2854 do_learn_spell(op, sp, prayer);
2855 *type = CFAPI_NONE;
2856 return NULL;
2857}
2858void* cfapi_object_forget_spell(int* type, ...)
2859{
2860 object* op;
2861 object* sp;
2862 va_list args;
2863
2864 va_start(args, type);
2865 op = va_arg(args, object*);
2866 sp = va_arg(args, object*);
2867 va_end(args);
2868 do_forget_spell(op, query_name(sp));
2869 *type = CFAPI_NONE;
2870 return NULL;
2871}
2872void* cfapi_object_check_spell(int* type, ...)
2873{
2874 object* op;
2875 char* spellname;
2876 va_list args;
2877 object* rv;
2878
2879 va_start(args, type);
2880 op = va_arg(args, object*);
2881 spellname = va_arg(args, char*);
2882 va_end(args);
2883 rv = check_spell_known(op, spellname);
2884 *type = CFAPI_POBJECT;
2885 return rv;
2886}
2887void* cfapi_object_pay_amount(int* type, ...)
2888{
2889 object* op;
2890 uint64 amount;
2891 va_list args;
2892 static int rv;
2893
2894 va_start(args, type);
2895 op = va_arg(args, object*);
2896 amount = va_arg(args, uint64);
2897 va_end(args);
2898
2899 rv = pay_for_amount(amount, op);
2900 *type = CFAPI_INT;
2901 return &rv;
2902}
2903void* cfapi_object_pay_item(int* type, ...)
2904{
2905 object* op;
2906 object* tobuy;
2907
2908 va_list args;
2909 static int rv;
2910
2911 va_start(args, type);
2912 tobuy = va_arg(args, object*);
2913 op = va_arg(args, object*);
2914 va_end(args);
2915
2916 rv = pay_for_item(tobuy, op);
2917 *type = CFAPI_INT;
2918 return &rv;
2919}
2920void* cfapi_object_transfer(int* type, ...)
2921{
2922 object* op;
2923 object* originator;
2924 int x, y, randompos, ttype;
2925 va_list args;
2926 static int rv=0;
2927 mapstruct* map;
2928
2929 va_start(args, type);
2930 op = va_arg(args, object*);
2931 ttype = va_arg(args, int);
2932 switch (ttype)
2933 {
2934 case 0:
2935 x = va_arg(args, int);
2936 y = va_arg(args, int);
2937 randompos = va_arg(args, int);
2938 originator = va_arg(args, object*);
2939 va_end(args);
2940
2941 rv = transfer_ob(op, x, y, randompos, originator);
2942 *type = CFAPI_INT;
2943 return &rv;
2944 break;
2945
2946 case 1:
2947 x = va_arg(args, int);
2948 y = va_arg(args, int);
2949 map = va_arg(args, mapstruct*);
2950 va_end(args);
2951 if (x < 0 || y < 0) {
2952 x = map->enter_x;
2953 y = map->enter_y;
2954 }
2955/* 3226/*
2956 originator = get_object(); 3227 originator = object::create();
2957 EXIT_PATH(originator) = add_string(map->path); 3228 EXIT_PATH(originator) = add_string(map->path);
2958 EXIT_X(originator) = x; 3229 EXIT_X(originator) = x;
2959 EXIT_Y(originator) = y; 3230 EXIT_Y(originator) = y;
2960 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3231 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
2961 /*enter_exit(op, originator);*/ 3232 /*enter_exit(op, originator); */
2962 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3233 insert_ob_in_map_at (op, map, NULL, 0, x, y);
2963 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3234 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
2964 free_object(originator); 3235 originator->destroy ();
2965*/ 3236 */
2966 *type = CFAPI_INT; 3237 *type = CFAPI_INT;
2967 return &rv; 3238 return &rv;
2968 break; 3239 break;
2969 3240
2970 default: 3241 default:
2971 *type = CFAPI_NONE; 3242 *type = CFAPI_NONE;
2972 return NULL; 3243 return NULL;
2973 break; 3244 break;
2974 } 3245 }
2975} 3246}
2976 3247
3248void *
2977void* cfapi_object_find_archetype_inside(int* type, ...) 3249cfapi_object_find_archetype_inside (int *type, ...)
2978{ 3250{
2979 object* op; 3251 object *op;
2980 int critera; 3252 int critera;
2981 char* str; 3253 char *str;
2982 va_list args; 3254 va_list args;
2983 object* rv; 3255 object *rv;
2984 3256
2985 *type = CFAPI_POBJECT; 3257 *type = CFAPI_POBJECT;
2986 va_start(args, type); 3258 va_start (args, type);
2987 op = va_arg(args, object*); 3259 op = va_arg (args, object *);
2988 critera = va_arg(args, int); 3260 critera = va_arg (args, int);
2989 3261
2990 switch(critera) 3262 switch (critera)
2991 { 3263 {
2992 case 0: /* By name, either exact or from query_name */ 3264 case 0: /* By name, either exact or from query_name */
2993 str = va_arg(args, char*); 3265 str = va_arg (args, char *);
3266
2994 rv = present_arch_in_ob(find_archetype(str), op); 3267 rv = present_arch_in_ob (archetype::find (str), op);
2995 if (rv == NULL) { 3268 if (rv == NULL)
3269 {
2996 object* tmp; 3270 object *tmp;
3271
2997 /* Search by query_name instead */ 3272 /* Search by query_name instead */
2998 for (tmp = op->inv; tmp; tmp = tmp->below) { 3273 for (tmp = op->inv; tmp; tmp = tmp->below)
3274 {
2999 if (!strncmp(query_name(tmp), str, strlen(str))) 3275 if (!strncmp (query_name (tmp), str, strlen (str)))
3000 rv = tmp; 3276 rv = tmp;
3001 if (!strncmp(tmp->name, str, strlen(str))) 3277 if (!strncmp (tmp->name, str, strlen (str)))
3002 rv = tmp; 3278 rv = tmp;
3003 if (rv != NULL) 3279 if (rv != NULL)
3004 break; 3280 break;
3281 }
3282 }
3283 break;
3284
3285 default:
3286 rv = NULL;
3287 break;
3288 }
3289 va_end (args);
3290
3291 if (rv == NULL)
3292 {
3293 *type = CFAPI_NONE;
3294 }
3295 return rv;
3296}
3297
3298void *
3299cfapi_object_drop (int *type, ...)
3300{
3301 object *op;
3302 object *author;
3303 va_list args;
3304
3305 va_start (args, type);
3306 op = va_arg (args, object *);
3307 author = va_arg (args, object *);
3308
3309 va_end (args);
3310
3311 if (QUERY_FLAG (op, FLAG_NO_DROP))
3312 return NULL;
3313 drop (author, op);
3314
3315 if (author->type == PLAYER)
3316 {
3317 author->contr->count = 0;
3318 author->contr->socket->floorbox_update ();
3319 }
3320
3321 *type = CFAPI_NONE;
3322 return NULL;
3323}
3324
3325void *
3326cfapi_object_take (int *type, ...)
3327{
3328 object *op;
3329 object *author;
3330 va_list args;
3331
3332 va_start (args, type);
3333 op = va_arg (args, object *);
3334 author = va_arg (args, object *);
3335
3336 va_end (args);
3337 pick_up (author, op);
3338
3339 *type = CFAPI_NONE;
3340 return NULL;
3341}
3342
3343void *
3344cfapi_object_say (int *type, ...)
3345{
3346 abort ();
3347}
3348
3349void *
3350cfapi_object_speak (int *type, ...)
3351{
3352 abort ();
3353}
3354
3355/* PLAYER SUBCLASS */
3356void *
3357cfapi_player_find (int *type, ...)
3358{
3359 va_list args;
3360 void *rv;
3361 char *sval;
3362
3363 va_start (args, type);
3364
3365 sval = va_arg (args, char *);
3366
3367 va_end (args);
3368
3369 rv = find_player (sval);
3370
3371 *type = CFAPI_PPLAYER;
3372 return rv;
3373}
3374
3375void *
3376cfapi_player_message (int *type, ...)
3377{
3378 va_list args;
3379 int flags;
3380 int pri;
3381 object *pl;
3382 char *buf;
3383
3384 va_start (args, type);
3385
3386 flags = va_arg (args, int);
3387 pri = va_arg (args, int);
3388 pl = va_arg (args, object *);
3389 buf = va_arg (args, char *);
3390
3391 va_end (args);
3392
3393 new_draw_info (flags, pri, pl, buf);
3394 *type = CFAPI_NONE;
3395 return NULL;
3396}
3397
3398void *
3399cfapi_player_send_inventory (int *type, ...)
3400{
3401 /* Currently a stub. Do we really need this anymore ? */
3402 *type = CFAPI_NONE;
3403 return NULL;
3404}
3405
3406void *
3407cfapi_object_teleport (int *type, ...)
3408{
3409 maptile *map;
3410 int x, y;
3411 object *who;
3412 static int result;
3413 va_list args;
3414
3415 va_start (args, type);
3416 who = va_arg (args, object *);
3417 map = va_arg (args, maptile *);
3418 x = va_arg (args, int);
3419 y = va_arg (args, int);
3420
3421 if (!out_of_map (map, x, y))
3422 {
3423 int k;
3424 object *tmp;
3425
3426 k = find_first_free_spot (who, map, x, y);
3427 if (k == -1)
3428 {
3429 result = 1;
3430 return &result;
3431 }
3432
3433 send_removed_object (who);
3434 who->remove ();
3435
3436 for (tmp = who; tmp != NULL; tmp = tmp->more)
3437 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3438 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3439
3440 insert_ob_in_map (who, map, NULL, 0);
3441 result = 0;
3442 }
3443
3444 return &result;
3445}
3446
3447void *
3448cfapi_object_pickup (int *type, ...)
3449{
3450 object *who;
3451 object *what;
3452 va_list args;
3453
3454 va_start (args, type);
3455 who = va_arg (args, object *);
3456 what = va_arg (args, object *);
3457
3458 va_end (args);
3459
3460 pick_up (who, what);
3461 *type = CFAPI_NONE;
3462 return NULL;
3463}
3464
3465/* Archetype-related functions */
3466void *
3467cfapi_archetype_get_first (int *type, ...)
3468{
3469 va_list args;
3470
3471 va_start (args, type);
3472 va_end (args);
3473 *type = CFAPI_PARCH;
3474 return first_archetype;
3475}
3476
3477void *
3478cfapi_archetype_get_property (int *type, ...)
3479{
3480 archetype *arch;
3481 int prop;
3482 va_list args;
3483 void *rv;
3484
3485 va_start (args, type);
3486 arch = va_arg (args, archetype *);
3487 prop = va_arg (args, int);
3488
3489 switch (prop)
3490 {
3491 case CFAPI_ARCH_PROP_NAME:
3492 *type = CFAPI_STRING;
3493 rv = (void *) &arch->name;
3494 break;
3495
3496 case CFAPI_ARCH_PROP_NEXT:
3497 *type = CFAPI_PARCH;
3498 rv = arch->next;
3499 break;
3500
3501 case CFAPI_ARCH_PROP_HEAD:
3502 *type = CFAPI_PARCH;
3503 rv = arch->head;
3504 break;
3505
3506 case CFAPI_ARCH_PROP_MORE:
3507 *type = CFAPI_PARCH;
3508 rv = arch->more;
3509 break;
3510
3511 case CFAPI_ARCH_PROP_CLONE:
3512 *type = CFAPI_POBJECT;
3513 rv = &arch->clone;
3514 break;
3515
3516 default:
3517 *type = CFAPI_NONE;
3518 rv = NULL;
3519 break;
3520 }
3521 va_end (args);
3522 return rv;
3523}
3524
3525/* Party-related functions */
3526void *
3527cfapi_party_get_property (int *type, ...)
3528{
3529 partylist *party;
3530 int prop;
3531 va_list args;
3532 void *rv;
3533 object *obarg;
3534 player *pl;
3535
3536 va_start (args, type);
3537 party = va_arg (args, partylist *);
3538 prop = va_arg (args, int);
3539
3540 switch (prop)
3541 {
3542 case CFAPI_PARTY_PROP_NAME:
3543 *type = CFAPI_STRING;
3544 rv = (void *) party->partyname;
3545 break;
3546
3547 case CFAPI_PARTY_PROP_NEXT:
3548 *type = CFAPI_PPARTY;
3549 rv = (party ? party->next : get_firstparty ());
3550 break;
3551
3552 case CFAPI_PARTY_PROP_PASSWORD:
3553 *type = CFAPI_STRING;
3554 rv = (void *) party->passwd;
3555 break;
3556
3557 case CFAPI_PARTY_PROP_PLAYER:
3558 *type = CFAPI_PPLAYER;
3559 obarg = va_arg (args, object *);
3560
3561 pl = (obarg ? obarg->contr : first_player);
3562 rv = NULL;
3563 for (; pl != NULL; pl = pl->next)
3564 if (pl->ob->contr->party == party)
3565 {
3566 rv = (void *) pl;
3567 break;
3568 }
3569 break;
3570
3571 default:
3572 *type = CFAPI_NONE;
3573 rv = NULL;
3574 break;
3575 }
3576 va_end (args);
3577 return rv;
3578}
3579
3580/* Regions-related functions */
3581void *
3582cfapi_region_get_property (int *type, ...)
3583{
3584 region *reg;
3585 int prop;
3586 va_list args;
3587 void *rv;
3588
3589 va_start (args, type);
3590 reg = va_arg (args, region *);
3591 prop = va_arg (args, int);
3592
3593 switch (prop)
3594 {
3595 case CFAPI_REGION_PROP_NAME:
3596 *type = CFAPI_STRING;
3597 rv = (void *) reg->name;
3598 break;
3599
3600 case CFAPI_REGION_PROP_NEXT:
3601 *type = CFAPI_PREGION;
3602 rv = (reg ? reg->next : first_region);
3603 break;
3604
3605 case CFAPI_REGION_PROP_PARENT:
3606 *type = CFAPI_PREGION;
3607 rv = (void *) reg->parent;
3608 break;
3609
3610 case CFAPI_REGION_PROP_LONGNAME:
3611 *type = CFAPI_STRING;
3612 rv = (void *) reg->longname;
3613 break;
3614
3615 case CFAPI_REGION_PROP_MESSAGE:
3616 *type = CFAPI_STRING;
3617 rv = (void *) reg->msg;
3618 break;
3619
3620 default:
3621 *type = CFAPI_NONE;
3622 rv = NULL;
3623 break;
3624 }
3625 va_end (args);
3626 return rv;
3627}
3628
3629/*****************************************************************************/
3630
3631/* NEW PLUGIN STUFF ENDS HERE */
3632
3633/*****************************************************************************/
3634
3635
3636/*****************************************************************************/
3637
3638/* Tries to find if a given command is handled by a plugin. */
3639
3640/* Note that find_plugin_command is called *before* the internal commands are*/
3641
3642/* checked, meaning that you can "overwrite" them. */
3643
3644/*****************************************************************************/
3645CommArray_s *
3646find_plugin_command (char *cmd, object *op)
3647{
3648 int i;
3649 crossfire_plugin *cp;
3650 CommArray_s *rtn_cmd;
3651
3652 if (plugins_list == NULL)
3653 return NULL;
3654
3655 for (cp = plugins_list; cp != NULL; cp = cp->next)
3656 {
3657 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3658 if (rtn_cmd)
3659 return rtn_cmd;
3660 }
3661 return NULL;
3662}
3663
3664/*****************************************************************************/
3665
3666/* Plugins initialization. Browses the plugins directory and call */
3667
3668/* initOnePlugin for each file found. */
3669
3670/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3671
3672/*****************************************************************************/
3673int
3674initPlugins (void)
3675{
3676 struct dirent *currentfile;
3677 DIR *plugdir;
3678 size_t l;
3679 char buf[MAX_BUF];
3680 char buf2[MAX_BUF];
3681 int result;
3682
3683 LOG (llevInfo, "Initializing plugins\n");
3684 strcpy (buf, LIBDIR);
3685 strcat (buf, "/plugins/");
3686 LOG (llevInfo, "Plugins directory is %s\n", buf);
3687
3688 plugins_init_perl ();
3689
3690 plugdir = opendir (buf);
3691 if (plugdir == NULL)
3692 return -1;
3693
3694 result = -1;
3695 while ((currentfile = readdir (plugdir)) != NULL)
3696 {
3697 l = strlen (currentfile->d_name);
3698 if (l > strlen (PLUGIN_SUFFIX))
3699 {
3700 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3701 {
3702 strcpy (buf2, buf);
3703 strcat (buf2, currentfile->d_name);
3704 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3705 if (plugins_init_plugin (buf2) == 0)
3706 result = 0;
3005 } 3707 }
3006 } 3708 }
3007 break;
3008
3009 default:
3010 rv = NULL;
3011 break;
3012 }
3013 va_end(args);
3014
3015 if (rv == NULL) {
3016 *type = CFAPI_NONE;
3017 }
3018 return rv;
3019}
3020
3021void* cfapi_object_drop(int* type, ...)
3022{
3023 object* op;
3024 object* author;
3025 va_list args;
3026
3027 va_start(args, type);
3028 op = va_arg(args, object*);
3029 author = va_arg(args, object*);
3030 va_end(args);
3031
3032 if (QUERY_FLAG(op, FLAG_NO_DROP))
3033 return NULL;
3034 drop(author, op);
3035
3036 if (author->type == PLAYER) {
3037 author->contr->count = 0;
3038 author->contr->socket.update_look = 1;
3039 }
3040
3041 *type = CFAPI_NONE;
3042 return NULL;
3043}
3044
3045void* cfapi_object_take(int* type, ...)
3046{
3047 object *op;
3048 object *author;
3049 va_list args;
3050
3051 va_start(args, type);
3052 op = va_arg(args, object*);
3053 author = va_arg(args, object*);
3054 va_end(args);
3055 pick_up(author, op);
3056
3057 *type = CFAPI_NONE;
3058 return NULL;
3059}
3060
3061void* cfapi_object_say(int* type, ...)
3062{ abort(); }
3063void* cfapi_object_speak(int* type, ...)
3064{ abort(); }
3065/* PLAYER SUBCLASS */
3066void* cfapi_player_find(int* type, ...)
3067{
3068 va_list args;
3069 void* rv;
3070 char* sval;
3071 va_start(args, type);
3072
3073 sval = va_arg(args, char*);
3074 va_end(args);
3075
3076 rv = find_player(sval);
3077
3078 *type = CFAPI_PPLAYER;
3079 return rv;
3080}
3081void* cfapi_player_message(int* type, ...)
3082{
3083 va_list args;
3084 int flags;
3085 int pri;
3086 object* pl;
3087 char* buf;
3088
3089 va_start(args, type);
3090
3091 flags = va_arg(args, int);
3092 pri = va_arg(args, int);
3093 pl = va_arg(args, object*);
3094 buf = va_arg(args, char*);
3095 va_end(args);
3096
3097 new_draw_info(flags, pri, pl, buf);
3098 *type = CFAPI_NONE;
3099 return NULL;
3100}
3101void *cfapi_player_send_inventory(int *type, ...)
3102{
3103 /* Currently a stub. Do we really need this anymore ? */
3104 *type = CFAPI_NONE;
3105 return NULL;
3106}
3107
3108void* cfapi_object_teleport(int *type, ...)
3109{
3110 mapstruct* map;
3111 int x, y;
3112 object* who;
3113 static int result;
3114 va_list args;
3115
3116 va_start(args, type);
3117 who = va_arg(args, object*);
3118 map = va_arg(args, mapstruct*);
3119 x = va_arg(args, int);
3120 y = va_arg(args, int);
3121
3122 if (!out_of_map(map, x, y)) {
3123 int k;
3124 object *tmp;
3125 k = find_first_free_spot(who, map, x, y);
3126 if (k == -1) {
3127 result = 1;
3128 return &result;
3129 }
3130
3131 send_removed_object(who);
3132 remove_ob(who);
3133
3134 for (tmp = who; tmp != NULL; tmp = tmp->more)
3135 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3136 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3137
3138 insert_ob_in_map(who, map, NULL, 0);
3139 result = 0;
3140 }
3141
3142 return &result;
3143}
3144void* cfapi_object_pickup(int *type, ...)
3145{
3146 object* who;
3147 object* what;
3148 va_list args;
3149
3150 va_start(args, type);
3151 who = va_arg(args, object*);
3152 what = va_arg(args, object*);
3153 va_end(args);
3154
3155 pick_up(who, what);
3156 *type = CFAPI_NONE;
3157 return NULL;
3158}
3159
3160/* Archetype-related functions */
3161void* cfapi_archetype_get_first(int* type, ...)
3162{
3163 va_list args;
3164 va_start(args, type);
3165 va_end(args);
3166 *type = CFAPI_PARCH;
3167 return first_archetype;
3168}
3169
3170void* cfapi_archetype_get_property(int* type, ...)
3171{
3172 archetype* arch;
3173 int prop;
3174 va_list args;
3175 void* rv;
3176
3177 va_start(args, type);
3178 arch = va_arg(args, archetype*);
3179 prop = va_arg(args, int);
3180 switch (prop) {
3181 case CFAPI_ARCH_PROP_NAME:
3182 *type = CFAPI_STRING;
3183 rv = (void*)arch->name;
3184 break;
3185
3186 case CFAPI_ARCH_PROP_NEXT:
3187 *type = CFAPI_PARCH;
3188 rv = arch->next;
3189 break;
3190
3191 case CFAPI_ARCH_PROP_HEAD:
3192 *type = CFAPI_PARCH;
3193 rv = arch->head;
3194 break;
3195
3196 case CFAPI_ARCH_PROP_MORE:
3197 *type = CFAPI_PARCH;
3198 rv = arch->more;
3199 break;
3200
3201 case CFAPI_ARCH_PROP_CLONE:
3202 *type = CFAPI_POBJECT;
3203 rv = &arch->clone;
3204 break;
3205
3206 default:
3207 *type = CFAPI_NONE;
3208 rv = NULL;
3209 break;
3210 }
3211 va_end(args);
3212 return rv;
3213}
3214
3215/* Party-related functions */
3216void* cfapi_party_get_property(int* type, ...)
3217{
3218 partylist* party;
3219 int prop;
3220 va_list args;
3221 void* rv;
3222 object* obarg;
3223 player* pl;
3224
3225 va_start(args, type);
3226 party = va_arg(args, partylist*);
3227 prop = va_arg(args, int);
3228 switch (prop)
3229 { 3709 }
3230 case CFAPI_PARTY_PROP_NAME:
3231 *type = CFAPI_STRING;
3232 rv = (void*)party->partyname;
3233 break;
3234 3710
3235 case CFAPI_PARTY_PROP_NEXT:
3236 *type = CFAPI_PPARTY;
3237 rv = (party ? party->next : get_firstparty());
3238 break;
3239
3240 case CFAPI_PARTY_PROP_PASSWORD:
3241 *type = CFAPI_STRING;
3242 rv = (void*)party->passwd;
3243 break;
3244
3245 case CFAPI_PARTY_PROP_PLAYER:
3246 *type = CFAPI_PPLAYER;
3247 obarg = va_arg(args, object*);
3248 pl = (obarg ? obarg->contr : first_player);
3249 rv = NULL;
3250 for (; pl != NULL; pl = pl->next)
3251 if (pl->ob->contr->party == party) {
3252 rv = (void*)pl;
3253 break;
3254 }
3255 break;
3256
3257 default:
3258 *type = CFAPI_NONE;
3259 rv = NULL;
3260 break;
3261 }
3262 va_end(args);
3263 return rv;
3264}
3265
3266/* Regions-related functions */
3267void* cfapi_region_get_property(int* type, ...)
3268{
3269 region* reg;
3270 int prop;
3271 va_list args;
3272 void* rv;
3273
3274 va_start(args, type);
3275 reg = va_arg(args, region*);
3276 prop = va_arg(args, int);
3277 switch (prop) {
3278 case CFAPI_REGION_PROP_NAME:
3279 *type = CFAPI_STRING;
3280 rv = (void*)reg->name;
3281 break;
3282
3283 case CFAPI_REGION_PROP_NEXT:
3284 *type = CFAPI_PREGION;
3285 rv = (reg?reg->next:first_region);
3286 break;
3287
3288 case CFAPI_REGION_PROP_PARENT:
3289 *type = CFAPI_PREGION;
3290 rv = (void*)reg->parent;
3291 break;
3292
3293 case CFAPI_REGION_PROP_LONGNAME:
3294 *type = CFAPI_STRING;
3295 rv = (void*)reg->longname;
3296 break;
3297
3298 case CFAPI_REGION_PROP_MESSAGE:
3299 *type = CFAPI_STRING;
3300 rv = (void*)reg->msg;
3301 break;
3302
3303 default:
3304 *type = CFAPI_NONE;
3305 rv = NULL;
3306 break;
3307 }
3308 va_end(args);
3309 return rv;
3310}
3311
3312/*****************************************************************************/
3313/* NEW PLUGIN STUFF ENDS HERE */
3314/*****************************************************************************/
3315
3316
3317/*****************************************************************************/
3318/* Tries to find if a given command is handled by a plugin. */
3319/* Note that find_plugin_command is called *before* the internal commands are*/
3320/* checked, meaning that you can "overwrite" them. */
3321/*****************************************************************************/
3322CommArray_s *find_plugin_command(char *cmd, object *op)
3323{
3324 int i;
3325 crossfire_plugin* cp;
3326 CommArray_s* rtn_cmd;
3327
3328 if (plugins_list == NULL)
3329 return NULL;
3330
3331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3332 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3333 if (rtn_cmd)
3334 return rtn_cmd;
3335 }
3336 return NULL;
3337}
3338
3339/*****************************************************************************/
3340/* Plugins initialization. Browses the plugins directory and call */
3341/* initOnePlugin for each file found. */
3342/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3343/*****************************************************************************/
3344int initPlugins(void)
3345{
3346 struct dirent *currentfile;
3347 DIR *plugdir;
3348 size_t l;
3349 char buf[MAX_BUF];
3350 char buf2[MAX_BUF];
3351 int result;
3352
3353 LOG(llevInfo, "Initializing plugins\n");
3354 strcpy(buf, LIBDIR);
3355 strcat(buf, "/plugins/");
3356 LOG(llevInfo, "Plugins directory is %s\n", buf);
3357
3358 plugins_init_perl ();
3359
3360 plugdir = opendir(buf);
3361 if (plugdir == NULL)
3362 return -1;
3363
3364 result = -1;
3365 while ((currentfile = readdir(plugdir)) != NULL) {
3366 l = strlen(currentfile->d_name);
3367 if (l > strlen(PLUGIN_SUFFIX)) {
3368 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3369 strcpy(buf2, buf);
3370 strcat(buf2, currentfile->d_name);
3371 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3372 if (plugins_init_plugin(buf2) == 0)
3373 result = 0;
3374 }
3375 }
3376 }
3377
3378 closedir(plugdir); 3711 closedir (plugdir);
3379 return result; 3712 return result;
3380} 3713}

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