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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:04 2006 UTC vs.
Revision 1.31 by root, Thu Dec 21 23:37:06 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.1 2006/08/13 17:16:04 elmex Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132static void plugin_load_original_map(mapstruct *map)
133{
134 execute_global_event (EVENT_MAPLOAD, map);
135}
136
137static void plugin_load_temporary_map(mapstruct *map)
138{
139 execute_global_event (EVENT_MAPIN, map);
140}
141
142static void plugin_clean_temporary_map(mapstruct *map)
143{
144 execute_global_event (EVENT_MAPCLEAN, map);
145}
146
147static void plugin_object_free(object *ob)
148{
149 execute_global_event (EVENT_FREE_OB, ob);
150}
151
152#ifdef WIN32
153static const char *plugins_dlerror(void)
154{
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166}
167#endif /* WIN32 */
168 125
169/** 126/**
170 * Notify clients about a changed object. 127 * Notify clients about a changed object.
171 * 128 *
172 * @param op the object that has changed 129 * @param op the object that has changed
173 */ 130 */
131static void
174static void send_changed_object(object *op) 132send_changed_object (object *op)
175{ 133{
176 object* tmp; 134 object *tmp;
177 player *pl; 135 player *pl;
178 136
179 if (op->env != NULL) { 137 if (op->env)
180 tmp = is_player_inv(op->env); 138 {
139 tmp = op->in_player ();
140
181 if (!tmp) { 141 if (!tmp)
142 {
182 for (pl = first_player; pl; pl = pl->next) 143 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env) 144 if (pl->ob->container == op->env)
184 break; 145 break;
146
185 if (pl) 147 if (pl)
186 tmp = pl->ob; 148 tmp = pl->ob;
187 else 149 else
188 tmp = NULL; 150 tmp = NULL;
189 } 151 }
152
190 if (tmp) 153 if (tmp)
191 esrv_send_item(tmp, op); 154 esrv_send_item (tmp, op);
192 } else { 155 }
156 else
157 {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 158 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER) 159 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op); 160 esrv_send_item (tmp, op);
196 } 161 }
197} 162}
198 163
199/** 164/**
200 * Notify clients about a removed object. 165 * Notify clients about a removed object.
201 * 166 *
202 * @param op the object about to be removed from its environment; it must still 167 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment 168 * be present in its environment
204 */ 169 */
170static void
205static void send_removed_object(object *op) 171send_removed_object (object *op)
206{ 172{
207 object* tmp; 173 object *tmp;
208 player *pl; 174 player *pl;
209 175
210 if (op->env == NULL) { 176 if (op->env == NULL)
177 {
211 /* no action necessary: remove_ob() notifies the client */ 178 /* no action necessary: remove_ob() notifies the client */
212 return; 179 return;
213 } 180 }
214 181
215 tmp = is_player_inv(op->env); 182 tmp = op->in_player ();
216 if (!tmp) { 183 if (!tmp)
184 {
217 for (pl = first_player; pl; pl = pl->next) 185 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env) 186 if (pl->ob->container == op->env)
187 break;
188 if (pl)
189 tmp = pl->ob;
190 else
191 tmp = NULL;
192 }
193 if (tmp)
194 esrv_del_item (tmp->contr, op->count);
195}
196
197extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
198extern "C" void *cfperl_getPluginProperty (int *type, ...);
199extern "C" int cfperl_postInitPlugin ();
200extern "C" int cfperl_closePlugin ();
201
202// this is a temporary hack till the old plugin stuff is removed
203int
204plugins_init_perl ()
205{
206 f_plug_init initfunc;
207 f_plug_api propfunc;
208 f_plug_postinit postfunc;
209 f_plug_postinit closefunc;
210 int i;
211 crossfire_plugin *cp;
212 crossfire_plugin *ccp;
213
214 initfunc = (f_plug_init) cfperl_initPlugin;
215 propfunc = (f_plug_api) cfperl_getPluginProperty;
216 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
217 closefunc = (f_plug_postinit) cfperl_closePlugin;
218 i = initfunc ("2.0", cfapi_get_hooks);
219 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
220 for (i = 0; i < NR_EVENTS; i++)
221 cp->gevent[i] = NULL;
222 cp->eventfunc = 0;
223 cp->propfunc = propfunc;
224 cp->closefunc = closefunc;
225 cp->libptr = 0;
226 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
227 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
228 cp->next = NULL;
229 cp->prev = NULL;
230 if (plugins_list == NULL)
231 {
232 plugins_list = cp;
233 }
234 else
235 {
236 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
237 ;
238 ccp->next = cp;
239 cp->prev = ccp;
240 }
241 postfunc ();
242 plugin_number++;
243 return 0;
244}
245
246int
247plugins_init_plugin (const char *libfile)
248{
249 return 0;
250
251 LIBPTRTYPE ptr;
252 f_plug_init initfunc;
253 f_plug_api propfunc;
254 f_plug_api eventfunc;
255 f_plug_postinit postfunc;
256 f_plug_postinit closefunc;
257 int i;
258 crossfire_plugin *cp;
259 crossfire_plugin *ccp;
260
261 /* Open the plugin lib and load the required functions */
262 ptr = plugins_dlopen (libfile);
263 if (ptr == NULL)
264 {
265 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
266 return -1;
267 }
268 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
269 if (initfunc == NULL)
270 {
271 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
272 plugins_dlclose (ptr);
273 return -1;
274 }
275 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
276 if (propfunc == NULL)
277 {
278 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
279 plugins_dlclose (ptr);
280 return -1;
281 }
282 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
283 if (eventfunc == NULL)
284 {
285 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
286 plugins_dlclose (ptr);
287 return -1;
288 }
289 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
290 if (postfunc == NULL)
291 {
292 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
293 plugins_dlclose (ptr);
294 return -1;
295 }
296 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
297 if (postfunc == NULL)
298 {
299 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
300 plugins_dlclose (ptr);
301 return -1;
302 }
303 i = initfunc ("2.0", cfapi_get_hooks);
304 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
305 for (i = 0; i < NR_EVENTS; i++)
306 cp->gevent[i] = NULL;
307 cp->eventfunc = eventfunc;
308 cp->propfunc = propfunc;
309 cp->closefunc = closefunc;
310 cp->libptr = ptr;
311 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
312 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
313 cp->next = NULL;
314 cp->prev = NULL;
315 if (plugins_list == NULL)
316 {
317 plugins_list = cp;
318 }
319 else
320 {
321 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
322 ;
323 ccp->next = cp;
324 cp->prev = ccp;
325 }
326 postfunc ();
327 plugin_number++;
328 return 0;
329}
330
331void *
332cfapi_get_hooks (int *type, ...)
333{
334 va_list args;
335 int request_type;
336 char *buf;
337 int fid;
338 f_plug_api rv;
339 int i;
340
341 va_start (args, type);
342 request_type = va_arg (args, int);
343
344 if (request_type == 0)
345 { /* By nr */
346 fid = va_arg (args, int);
347
348 if (fid < 0 || fid >= NR_OF_HOOKS)
349 {
350 rv = NULL;
351 *type = CFAPI_NONE;
352 }
353 else
354 {
355 rv = plug_hooks[fid].func;
356 *type = CFAPI_FUNC;
357 }
358 }
359 else
360 { /* by name */
361 buf = va_arg (args, char *);
362
363 rv = NULL;
364 for (i = 0; i < NR_OF_HOOKS; i++)
365 {
366 if (!strcmp (buf, plug_hooks[i].fname))
367 {
368 rv = plug_hooks[i].func;
369 *type = CFAPI_FUNC;
219 break; 370 break;
220 if (pl) 371 }
221 tmp = pl->ob;
222 else 372 }
223 tmp = NULL; 373 if (rv == NULL)
374 {
375 *type = CFAPI_NONE;
376 }
224 } 377 }
225 if (tmp) 378 va_end (args);
226 esrv_del_item(tmp->contr, op->count); 379 return (void *) rv;
227} 380}
228 381
229int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix) 382int
383plugins_remove_plugin (const char *id)
230{ 384{
231 object *tmp, *next;
232 crossfire_plugin* plugin; 385 crossfire_plugin *cp;
233 int rv = 0; 386
234 for (tmp = op->inv; tmp != NULL; tmp = next) { 387 if (plugins_list == NULL)
235 next = tmp->below; 388 return -1;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) { 389
237#if 0 390 for (cp = plugins_list; cp != NULL; cp = cp->next)
238 LOG(llevDebug, "********** EVENT HANDLER **********\n"); 391 {
239 LOG(llevDebug, " - Who am I :%s\n", op->name); 392 if (!strcmp (id, cp->id) && cp->libptr)
393 {
394 crossfire_plugin *n;
395 crossfire_plugin *p;
396
397 n = cp->next;
398 p = cp->prev;
399 plugins_dlclose (cp->libptr);
240 if (activator != NULL) 400 if (n != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name); 401 {
242 if (third != NULL) 402 if (p != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name); 403 {
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype); 404 n->prev = p;
245 if (tmp->title != NULL) 405 p->next = n;
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title); 406 }
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251#endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else { 407 else
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else { 408 {
274 int rvt = 0; 409 n->prev = NULL;
275 int *rv; 410 plugins_list = n;
276
277 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 } 411 }
280 } 412 }
413 else
414 {
415 if (p != NULL)
416 p->next = NULL;
417 else
418 plugins_list = NULL;
419 }
420 free (cp);
421 plugin_number--;
422 return 0;
281 } 423 }
282 } 424 }
283 return rv; 425 return -1;
284} 426}
285 427
286int execute_global_event(int eventcode, ...) 428crossfire_plugin *
429plugins_find_plugin (const char *id)
287{ 430{
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp; 431 crossfire_plugin *cp;
432
297 if (plugins_list == NULL) 433 if (plugins_list == NULL)
298 return -1; 434 return NULL;
299 435
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) { 436 for (cp = plugins_list; cp != NULL; cp = cp->next)
309 if (cp->gevent[eventcode] != NULL) 437 {
310 cp->gevent[eventcode](&rt, eventcode); 438 if (!strcmp (id, cp->id))
439 {
440 return cp;
311 } 441 }
442 }
443 return NULL;
444}
445
446/*****************************************************************************/
447
448/* Displays a list of loaded plugins (keystrings and description) in the */
449
450/* game log window. */
451
452/*****************************************************************************/
453void
454plugins_display_list (object *op)
455{
456 crossfire_plugin *cp;
457
458 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
459 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
460
461 if (plugins_list == NULL)
462 return;
463
464 for (cp = plugins_list; cp != NULL; cp = cp->next)
465 {
466 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
467 }
468}
469
470/* SYSTEM-RELATED HOOKS */
471
472void *
473cfapi_system_find_animation (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 char *anim;
478
479 va_start (args, type);
480 anim = va_arg (args, char *);
481
482 va_end (args);
483
484 rv = find_animation (anim);
485 *type = CFAPI_INT;
486 return &rv;
487}
488
489void *
490cfapi_system_strdup (int *type, ...)
491{
492 va_list args;
493 char *txt;
494
495 va_start (args, type);
496 txt = va_arg (args, char *);
497
498 va_end (args);
499 *type = CFAPI_STRING;
500 return strdup (txt);
501}
502
503void *
504cfapi_system_register_global_event (int *type, ...)
505{
506 va_list args;
507 int eventcode;
508 char *pname;
509 f_plug_api hook;
510 crossfire_plugin *cp;
511
512 va_start (args, type);
513 eventcode = va_arg (args, int);
514 pname = va_arg (args, char *);
515
516 hook = va_arg (args, f_plug_api);
517
518 va_end (args);
519 cp = plugins_find_plugin (pname);
520 cp->gevent[eventcode] = hook;
521 return NULL;
522}
523
524void *
525cfapi_system_unregister_global_event (int *type, ...)
526{
527 va_list args;
528 int eventcode;
529 char *pname;
530 crossfire_plugin *cp;
531
532 va_start (args, type);
533 eventcode = va_arg (args, int);
534 pname = va_arg (args, char *);
535
536 cp = plugins_find_plugin (pname);
537 cp->gevent[eventcode] = NULL;
538
539 va_end (args);
540 return NULL;
541}
542
543void *
544cfapi_system_check_path (int *type, ...)
545{
546 va_list args;
547 static int rv;
548 char *name;
549 int prepend_dir;
550
551 va_start (args, type);
552
553 name = va_arg (args, char *);
554 prepend_dir = va_arg (args, int);
555
556 rv = check_path (name, prepend_dir);
557
558 va_end (args);
559 *type = CFAPI_INT;
560 return &rv;
561}
562
563void *
564cfapi_system_directory (int *type, ...)
565{
566 va_list args;
567 int dirtype;
568
569 va_start (args, type);
570
571 dirtype = va_arg (args, int);
572
573 va_end (args);
574
575 *type = CFAPI_STRING;
576
577 switch (dirtype)
578 {
579 case 0:
580 return settings.mapdir;
312 break; 581 break;
313 582
314 case EVENT_PLAYER_LOAD: 583 case 1:
315 case EVENT_PLAYER_SAVE: 584 return settings.uniquedir;
316 /* object, filename */ 585 break;
586
587 case 2:
588 return settings.tmpdir;
589 break;
590
591 case 3:
592 return settings.confdir;
593 break;
594
595 case 4:
596 return settings.localdir;
597 break;
598
599 case 5:
600 return settings.playerdir;
601 break;
602
603 case 6:
604 return settings.datadir;
605 break;
606 }
607
608 *type = CFAPI_NONE;
609 return NULL;
610}
611
612
613/* MAP RELATED HOOKS */
614
615void *
616cfapi_map_get_map (int *type, ...)
617{
618 va_list args;
619 maptile *rv;
620 int ctype;
621 int x, y;
622 sint16 nx, ny;
623 char *name;
624 maptile *m;
625
626 va_start (args, type);
627
628 ctype = va_arg (args, int);
629
630 switch (ctype)
631 {
632 case 0:
633 x = va_arg (args, int);
634 y = va_arg (args, int);
635
636 rv = get_empty_map (x, y);
637 break;
638
639 case 1:
640 name = va_arg (args, char *);
641 x = va_arg (args, int);
642
643 rv = ready_map_name (name, x);
644 break;
645
646 case 2:
647 m = va_arg (args, maptile *);
648 nx = va_arg (args, int);
649 ny = va_arg (args, int);
650
651 rv = get_map_from_coord (m, &nx, &ny);
652 break;
653
654 case 3:
655 rv = first_map;
656 break;
657
658 default:
659 *type = CFAPI_NONE;
660 va_end (args);
661 return NULL;
662 break;
663 }
664 va_end (args);
665 *type = CFAPI_PMAP;
666 return rv;
667}
668
669void *
670cfapi_map_has_been_loaded (int *type, ...)
671{
672 va_list args;
673 maptile *map;
674 char *string;
675
676 va_start (args, type);
677 string = va_arg (args, char *);
678
679 map = has_been_loaded (string);
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684
685void *
686cfapi_map_create_path (int *type, ...)
687{
688 va_list args;
689 int ctype;
690 const char *str;
691 char *rv;
692
693 va_start (args, type);
694
695 ctype = va_arg (args, int);
696 str = va_arg (args, char *);
697
698 *type = CFAPI_STRING;
699
700 switch (ctype)
701 {
702 case 0:
703 rv = (char *) create_pathname (str);
704 break;
705
706 case 1:
707 rv = (char *) create_overlay_pathname (str);
708 break;
709
710 /*case 2:
711 rv = create_items_path(str);
712 break; */
713
714 default:
715 rv = NULL;
716 *type = CFAPI_NONE;
717 break;
718 }
719 va_end (args);
720 return rv;
721}
722
723void *
724cfapi_map_get_map_property (int *type, ...)
725{
726 va_list args;
727 int x, y;
728 sint16 nx, ny;
729 maptile *map;
730 maptile *newmap;
731 static int rv;
732 int property;
733 char *buf;
734
735 va_start (args, type);
736
737 property = va_arg (args, int);
738
739 switch (property)
740 {
741 case CFAPI_MAP_PROP_FLAGS:
742 map = va_arg (args, maptile *);
743 newmap = va_arg (args, maptile *);
744 x = va_arg (args, int);
745 y = va_arg (args, int);
746 nx = va_arg (args, int);
747 ny = va_arg (args, int);
748
749 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
750 va_end (args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_DIFFICULTY:
756 map = va_arg (args, maptile *);
757
758 rv = calculate_difficulty (map);
759 va_end (args);
760 *type = CFAPI_INT;
761 return &rv;
762 break;
763
764 case CFAPI_MAP_PROP_PATH:
765 map = va_arg (args, maptile *);
766
767 buf = map->path;
768 *type = CFAPI_STRING;
769 va_end (args);
770 return buf;
771 break;
772
773 case CFAPI_MAP_PROP_TMPNAME:
774 map = va_arg (args, maptile *);
775
776 buf = map->tmpname;
777 *type = CFAPI_STRING;
778 va_end (args);
779 return buf;
780 break;
781
782 case CFAPI_MAP_PROP_NAME:
783 map = va_arg (args, maptile *);
784
785 buf = map->name;
786 *type = CFAPI_STRING;
787 va_end (args);
788 return buf;
789 break;
790
791 case CFAPI_MAP_PROP_RESET_TIME:
792 map = va_arg (args, maptile *);
793
794 rv = map->reset_time;
795 *type = CFAPI_INT;
796 va_end (args);
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_RESET_TIMEOUT:
801 map = va_arg (args, maptile *);
802
803 rv = map->reset_timeout;
804 *type = CFAPI_INT;
805 va_end (args);
806 return &rv;
807 break;
808
809 case CFAPI_MAP_PROP_PLAYERS:
810 map = va_arg (args, maptile *);
811
812 rv = map->players;
813 *type = CFAPI_INT;
814 va_end (args);
815 return &rv;
816 break;
817
818 case CFAPI_MAP_PROP_DARKNESS:
819 map = va_arg (args, maptile *);
820
821 rv = map->darkness;
822 *type = CFAPI_INT;
823 va_end (args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_WIDTH:
828 map = va_arg (args, maptile *);
829
830 rv = map->width;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_HEIGHT:
837 map = va_arg (args, maptile *);
838
839 rv = map->height;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_ENTER_X:
846 map = va_arg (args, maptile *);
847
848 rv = map->enter_x;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_ENTER_Y:
855 map = va_arg (args, maptile *);
856
857 rv = map->enter_y;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_TEMPERATURE:
864 map = va_arg (args, maptile *);
865
866 rv = map->temp;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_PRESSURE:
873 map = va_arg (args, maptile *);
874
875 rv = map->pressure;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_HUMIDITY:
882 map = va_arg (args, maptile *);
883
884 rv = map->humid;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_WINDSPEED:
891 map = va_arg (args, maptile *);
892
893 rv = map->windspeed;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WINDDIR:
900 map = va_arg (args, maptile *);
901
902 rv = map->winddir;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_SKY:
909 map = va_arg (args, maptile *);
910
911 rv = map->sky;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_WPARTX:
918 map = va_arg (args, maptile *);
919
920 rv = map->wpartx;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WPARTY:
927 map = va_arg (args, maptile *);
928
929 rv = map->wparty;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_MESSAGE:
936 map = va_arg (args, maptile *);
937
938 buf = map->msg;
939 *type = CFAPI_STRING;
940 va_end (args);
941 return buf;
942 break;
943
944 case CFAPI_MAP_PROP_NEXT:
945 map = va_arg (args, maptile *);
946
947 *type = CFAPI_PMAP;
948 va_end (args);
949 return map->next;
950 break;
951
952 case CFAPI_MAP_PROP_REGION:
953 map = va_arg (args, maptile *);
954
955 *type = CFAPI_PREGION;
956 va_end (args);
957 return get_region_by_map (map);
958 break;
959
960 default:
961 *type = CFAPI_NONE;
962 va_end (args);
963 return NULL;
964 break;
965 }
966}
967
968void *
969cfapi_map_set_map_property (int *type, ...)
970{
971 va_list args;
972 static int rv;
973 maptile *map;
974 int val;
975 int property;
976
977 va_start (args, type);
978
979 property = va_arg (args, int);
980
981 switch (property)
982 {
983 case CFAPI_MAP_PROP_LIGHT:
984 map = va_arg (args, maptile *);
985 val = va_arg (args, int);
986
987 rv = change_map_light (map, val);
988 *type = CFAPI_INT;
989 va_end (args);
990 return &rv;
991 break;
992
993 case CFAPI_MAP_PROP_RESET_TIME:
994 map = va_arg (args, maptile *);
995
996 *type = CFAPI_NONE;
997 va_end (args);
998 return NULL;
999 break;
1000
1001 default:
1002 *type = CFAPI_NONE;
1003 va_end (args);
1004 return NULL;
1005 break;
1006 }
1007}
1008void *
1009cfapi_map_out_of_map (int *type, ...)
1010{
1011 va_list args;
1012 static int rv;
1013 maptile *map;
1014 int x, y;
1015
1016 va_start (args, type);
1017 map = va_arg (args, maptile *);
1018 x = va_arg (args, int);
1019 y = va_arg (args, int);
1020
1021 rv = out_of_map (map, x, y);
1022 va_end (args);
1023 *type = CFAPI_INT;
1024 return &rv;
1025}
1026
1027void *
1028cfapi_map_update_position (int *type, ...)
1029{
1030 va_list args;
1031 maptile *map;
1032 int x, y;
1033
1034 va_start (args, type);
1035
1036 map = va_arg (args, maptile *);
1037 x = va_arg (args, int);
1038 y = va_arg (args, int);
1039
1040 map->at (x, y).flags_ |= P_NEED_UPDATE;
1041
1042 va_end (args);
1043 *type = CFAPI_NONE;
1044 return NULL;
1045}
1046
1047void *
1048cfapi_map_delete_map (int *type, ...)
1049{
1050 va_list args;
1051 maptile *map;
1052
1053 va_start (args, type);
1054
1055 map = va_arg (args, maptile *);
1056
1057 delete_map (map);
1058
1059 va_end (args);
1060 *type = CFAPI_NONE;
1061 return NULL;
1062}
1063
1064void *
1065cfapi_map_message (int *type, ...)
1066{
1067 va_list args;
1068 maptile *map;
1069 char *string;
1070 int color;
1071
1072 va_start (args, type);
1073 map = va_arg (args, maptile *);
1074 string = va_arg (args, char *);
1075 color = va_arg (args, int);
1076
1077 va_end (args);
1078
1079 new_info_map (color, map, string);
1080 *type = CFAPI_NONE;
1081 return NULL;
1082}
1083
1084void *
1085cfapi_map_get_object_at (int *type, ...)
1086{
1087 va_list args;
1088 maptile *map;
1089 int x, y;
1090 object *rv;
1091
1092 va_start (args, type);
1093 map = va_arg (args, maptile *);
1094 x = va_arg (args, int);
1095 y = va_arg (args, int);
1096
1097 va_end (args);
1098
1099 rv = GET_MAP_OB (map, x, y);
1100 *type = CFAPI_POBJECT;
1101 return rv;
1102}
1103
1104void *
1105cfapi_map_get_flags (int *type, ...)
1106{
1107 va_list args;
1108 sint16 x, y;
1109 sint16 *nx, *ny;
1110 static maptile *map;
1111 maptile **newmap;
1112 static int rv;
1113
1114 va_start (args, type);
1115
1116 map = va_arg (args, maptile *);
1117 newmap = va_arg (args, maptile **);
1118 x = va_arg (args, int);
1119 y = va_arg (args, int);
1120
1121 nx = va_arg (args, sint16 *);
1122 ny = va_arg (args, sint16 *);
1123 va_end (args);
1124
1125 rv = get_map_flags (map, newmap, x, y, nx, ny);
1126
1127 *type = CFAPI_INT;
1128 return &rv;
1129}
1130
1131void *
1132cfapi_map_present_arch_by_name (int *type, ...)
1133{
1134 va_list args;
1135 object *rv;
1136 int x, y;
1137 maptile *map;
1138 char *msg;
1139
1140 va_start (args, type);
1141
1142 msg = va_arg (args, char *);
1143 map = va_arg (args, maptile *);
1144 x = va_arg (args, int);
1145 y = va_arg (args, int);
1146
1147 va_end (args);
1148
1149 rv = present_arch (archetype::find (msg), map, x, y);
1150 *type = CFAPI_POBJECT;
1151 return rv;
1152}
1153
1154/* OBJECT-RELATED HOOKS */
1155
1156void *
1157cfapi_object_move (int *type, ...)
1158{
1159 va_list args;
1160 int kind;
1161 object *op;
1162 object *activator;
1163 player *pl;
1164 int direction;
1165 static int rv = 0;
1166
1167 va_start (args, type);
1168 kind = va_arg (args, int);
1169
1170 switch (kind)
1171 {
1172 case 0:
317 op = va_arg(args, object*); 1173 op = va_arg (args, object *);
1174 direction = va_arg (args, int);
1175 activator = va_arg (args, object *);
1176
1177 va_end (args);
1178 rv = move_ob (op, direction, activator);
1179 break;
1180
1181 case 1:
318 buf = va_arg(args, char*); 1182 pl = va_arg (args, player *);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) { 1183 direction = va_arg (args, int);
320 if (cp->gevent[eventcode] != NULL) 1184
321 cp->gevent[eventcode](&rt, eventcode, op, buf); 1185 va_end (args);
1186 rv = move_player (pl->ob, direction);
1187 break;
1188 }
1189 *type = CFAPI_INT;
1190 return &rv;
1191}
1192
1193void *
1194cfapi_object_get_key (int *type, ...)
1195{
1196 va_list args;
1197 char *rv;
1198 char *keyname;
1199 object *op;
1200
1201 va_start (args, type);
1202 op = va_arg (args, object *);
1203 keyname = va_arg (args, char *);
1204
1205 va_end (args);
1206
1207 rv = (char *) get_ob_key_value (op, keyname);
1208 *type = CFAPI_STRING;
1209 return rv;
1210}
1211
1212void *
1213cfapi_object_set_key (int *type, ...)
1214{
1215 va_list args;
1216 char *keyname;
1217 char *value;
1218 object *op;
1219
1220 va_start (args, type);
1221 op = va_arg (args, object *);
1222 keyname = va_arg (args, char *);
1223 value = va_arg (args, char *);
1224
1225 va_end (args);
1226
1227 set_ob_key_value (op, keyname, value, 0);
1228 *type = CFAPI_NONE;
1229 return NULL;
1230}
1231
1232void *
1233cfapi_object_get_property (int *type, ...)
1234{
1235 va_list args;
1236 int property;
1237 object *op;
1238 void *rv;
1239 static int ri;
1240
1241 va_start (args, type);
1242
1243 op = va_arg (args, object *);
1244 property = va_arg (args, int);
1245
1246 rv = NULL;
1247 if (op != NULL)
1248 {
1249 switch (property)
1250 {
1251 case CFAPI_OBJECT_PROP_OB_ABOVE:
1252 rv = op->above;
1253 *type = CFAPI_POBJECT;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_OB_BELOW:
1257 rv = op->below;
1258 *type = CFAPI_POBJECT;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1262 rv = op->active_next;
1263 *type = CFAPI_POBJECT;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1267 rv = op->active_prev;
1268 *type = CFAPI_POBJECT;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_INVENTORY:
1272 rv = op->inv;
1273 *type = CFAPI_POBJECT;
1274 break;
1275
1276 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1277 rv = op->env;
1278 *type = CFAPI_POBJECT;
1279 break;
1280
1281 case CFAPI_OBJECT_PROP_HEAD:
1282 rv = op->head;
1283 *type = CFAPI_POBJECT;
1284 break;
1285
1286 case CFAPI_OBJECT_PROP_CONTAINER:
1287 rv = op->container;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_MAP:
1292 rv = op->map;
1293 *type = CFAPI_PMAP;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_COUNT:
1297 ri = op->count;
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_REFCOUNT:
1303 abort ();
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_NAME:
1307 rv = query_name (op);
1308 *type = CFAPI_STRING;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1312 rv = (char *) &op->name_pl;
1313 *type = CFAPI_STRING;
1314 break;
1315
1316 case CFAPI_OBJECT_PROP_TITLE:
1317 rv = (char *) &op->title;
1318 *type = CFAPI_STRING;
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_RACE:
1322 rv = (char *) &op->race;
1323 *type = CFAPI_STRING;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_SLAYING:
1327 rv = (char *) &op->slaying;
1328 *type = CFAPI_STRING;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_SKILL:
1332 rv = (char *) &op->skill;
1333 *type = CFAPI_STRING;
1334 break;
1335
1336 case CFAPI_OBJECT_PROP_MESSAGE:
1337 rv = (char *) &op->msg;
1338 if (rv == NULL)
1339 rv = (void *) "";
1340 *type = CFAPI_STRING;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_LORE:
1344 rv = (char *) &op->lore;
1345 *type = CFAPI_STRING;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_X:
1349 ri = op->x;
1350 rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_Y:
1355 ri = op->y;
1356 rv = &ri;
1357 *type = CFAPI_INT;
1358 break;
1359
1360 case CFAPI_OBJECT_PROP_SPEED:
1361 rv = &op->speed;
1362 *type = CFAPI_DOUBLE;
1363 break;
1364
1365 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1366 rv = &op->speed_left;
1367 *type = CFAPI_DOUBLE;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_NROF:
1371 ri = op->nrof;
1372 rv = &ri;
1373 *type = CFAPI_INT;
1374 break;
1375
1376 case CFAPI_OBJECT_PROP_DIRECTION:
1377 ri = op->direction;
1378 rv = &ri;
1379 *type = CFAPI_INT;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_FACING:
1383 ri = op->facing;
1384 rv = &ri;
1385 *type = CFAPI_INT;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TYPE:
1389 ri = op->type;
1390 rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_SUBTYPE:
1395 ri = op->subtype;
1396 rv = &ri;
1397 *type = CFAPI_INT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1401 ri = op->client_type;
1402 rv = &ri;
1403 *type = CFAPI_INT;
1404 break;
1405
1406 case CFAPI_OBJECT_PROP_RESIST:
1407 {
1408 int idx;
1409 idx = va_arg (args, int);
1410
1411 ri = op->resist[idx];
1412 rv = &ri;
1413 }
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1418 ri = op->attacktype;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1424 ri = op->path_attuned;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1430 ri = op->path_repelled;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_PATH_DENIED:
1436 ri = op->path_denied;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_MATERIAL:
1442 ri = op->material;
1443 rv = &ri;
1444 *type = CFAPI_INT;
1445 break;
1446
1447 case CFAPI_OBJECT_PROP_MAGIC:
1448 ri = op->magic;
1449 rv = &ri;
1450 *type = CFAPI_INT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_VALUE:
1454 ri = op->value;
1455 rv = &ri;
1456 *type = CFAPI_INT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_LEVEL:
1460 ri = op->level;
1461 rv = &ri;
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_LAST_HEAL:
1466 ri = op->last_heal;
1467 rv = &ri;
1468 *type = CFAPI_INT;
1469 break;
1470
1471 case CFAPI_OBJECT_PROP_LAST_SP:
1472 ri = op->last_sp;
1473 rv = &ri;
1474 *type = CFAPI_INT;
1475 break;
1476
1477 case CFAPI_OBJECT_PROP_LAST_GRACE:
1478 ri = op->last_grace;
1479 rv = &ri;
1480 *type = CFAPI_INT;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_LAST_EAT:
1484 ri = op->last_eat;
1485 rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1490 ri = op->invisible;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PICK_UP:
1496 ri = op->pick_up;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_ITEM_POWER:
1502 ri = op->item_power;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1508 ri = op->gen_sp_armour;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_WEIGHT:
1514 ri = op->weight;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1520 ri = op->weight_limit;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_CARRYING:
1526 ri = op->carrying;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1532 ri = op->glow_radius;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_PERM_EXP:
1538 rv = &op->perm_exp;
1539 *type = CFAPI_LONG;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1543 rv = op->current_weapon;
1544 *type = CFAPI_POBJECT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_ENEMY:
1548 rv = op->enemy;
1549 *type = CFAPI_POBJECT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1553 rv = op->attacked_by;
1554 *type = CFAPI_POBJECT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_RUN_AWAY:
1558 ri = op->run_away;
1559 rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1564 rv = op->chosen_skill;
1565 *type = CFAPI_POBJECT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_HIDDEN:
1569 ri = op->hide;
1570 rv = &ri;
1571 *type = CFAPI_INT;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1575 ri = op->move_status;
1576 rv = &ri;
1577 *type = CFAPI_INT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1581 ri = op->attack_movement;
1582 rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1587 rv = op->spellitem;
1588 *type = CFAPI_POBJECT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1592 rv = &op->expmul;
1593 *type = CFAPI_DOUBLE;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_ARCHETYPE:
1597 rv = op->arch;
1598 *type = CFAPI_PARCH;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1602 rv = op->other_arch;
1603 *type = CFAPI_PARCH;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1607 ri = op->anim_speed;
1608 rv = &ri;
1609 *type = CFAPI_INT;
1610 break;
1611
1612 case CFAPI_OBJECT_PROP_FRIENDLY:
1613 ri = is_friendly (op);
1614 rv = &ri;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_BASE_NAME:
1619 {
1620 int i;
1621 i = va_arg (args, int);
1622
1623 rv = (char *) query_base_name (op, i);
1624 *type = CFAPI_STRING;
1625 }
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_MAGICAL:
1629 ri = is_magical (op);
1630 rv = &ri;
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_LUCK:
1635 ri = op->stats.luck;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_EXP:
1641 rv = &op->stats.exp;
1642 *type = CFAPI_LONG;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_OWNER:
1646 rv = op->owner;
1647 *type = CFAPI_POBJECT;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PRESENT:
1651 {
1652 int stype;
1653
1654 rv = 0;
1655 stype = va_arg (args, int);
1656
1657 switch (stype)
1658 {
1659
1660 unsigned char ptype;
1661 char *buf;
1662 archetype *at;
1663
1664 case 0: /* present_in_ob */
1665 ptype = (unsigned char) (va_arg (args, int));
1666
1667 rv = present_in_ob (ptype, op);
1668 break;
1669
1670 case 1: /* present_in_ob_by_name */
1671 ptype = (unsigned char) (va_arg (args, int));
1672 buf = va_arg (args, char *);
1673
1674 rv = present_in_ob_by_name (ptype, buf, op);
1675 break;
1676
1677 case 2: /* present_arch_in_ob */
1678 at = va_arg (args, archetype *);
1679
1680 rv = present_arch_in_ob (at, op);
1681 break;
1682 }
1683 }
1684 *type = CFAPI_POBJECT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_CHEATER:
1688 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1689 rv = &ri;
1690 *type = CFAPI_INT;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_MERGEABLE:
1694 {
1695 object *op2;
1696 op2 = va_arg (args, object *);
1697
1698 ri = object::can_merge_slow (op, op2);
1699 rv = &ri;
1700 }
1701 *type = CFAPI_INT;
1702 break;
1703
1704 case CFAPI_OBJECT_PROP_PICKABLE:
1705 {
1706 object *op2;
1707
1708 rv = 0;
1709 op2 = va_arg (args, object *);
1710
1711 ri = can_pick (op2, op);
1712 rv = &ri;
1713 }
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_FLAGS:
1718 {
1719 int fl;
1720
1721 ri = 0;
1722 fl = va_arg (args, int);
1723
1724 ri = QUERY_FLAG (op, fl);
1725 rv = &ri;
1726 }
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_STR:
1731 ri = op->stats.Str;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_DEX:
1737 ri = op->stats.Dex;
1738 rv = &ri;
1739 *type = CFAPI_INT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_CON:
1743 ri = op->stats.Con;
1744 rv = &ri;
1745 *type = CFAPI_INT;
1746 break;
1747
1748 case CFAPI_OBJECT_PROP_WIS:
1749 ri = op->stats.Wis;
1750 rv = &ri;
1751 *type = CFAPI_INT;
1752 break;
1753
1754 case CFAPI_OBJECT_PROP_INT:
1755 ri = op->stats.Int;
1756 rv = &ri;
1757 *type = CFAPI_INT;
1758 break;
1759
1760 case CFAPI_OBJECT_PROP_POW:
1761 ri = op->stats.Pow;
1762 rv = &ri;
1763 *type = CFAPI_INT;
1764 break;
1765
1766 case CFAPI_OBJECT_PROP_CHA:
1767 ri = op->stats.Cha;
1768 rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_WC:
1773 ri = op->stats.wc;
1774 rv = &ri;
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_AC:
1779 ri = op->stats.ac;
1780 rv = &ri;
1781 *type = CFAPI_INT;
1782 break;
1783
1784 case CFAPI_OBJECT_PROP_HP:
1785 ri = op->stats.hp;
1786 rv = &ri;
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_SP:
1791 ri = op->stats.sp;
1792 rv = &ri;
1793 *type = CFAPI_INT;
1794 break;
1795
1796 case CFAPI_OBJECT_PROP_GP:
1797 ri = op->stats.grace;
1798 rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FP:
1803 ri = op->stats.food;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_MAXHP:
1809 ri = op->stats.maxhp;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_MAXSP:
1815 ri = op->stats.maxsp;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_MAXGP:
1821 ri = op->stats.maxgrace;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_DAM:
1827 ri = op->stats.dam;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_GOD:
1833 rv = (char *) determine_god (op);
1834 *type = CFAPI_STRING;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_ARCH_NAME:
1838 rv = (char *) &op->arch->name;
1839 *type = CFAPI_STRING;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_INVISIBLE:
1843 ri = op->invisible;
1844 rv = &ri;
1845 *type = CFAPI_INT;
1846 break;
1847
1848 case CFAPI_OBJECT_PROP_FACE:
1849 ri = op->animation_id;
1850 rv = &ri;
1851 *type = CFAPI_INT;
1852 break;
1853
1854 case CFAPI_PLAYER_PROP_IP:
1855 rv = op->contr->ns->host;
1856 *type = CFAPI_STRING;
1857 break;
1858
1859 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1860 rv = find_marked_object (op);
1861 *type = CFAPI_POBJECT;
1862 break;
1863
1864 case CFAPI_PLAYER_PROP_PARTY:
1865 rv = (op->contr ? op->contr->party : NULL);
1866 *type = CFAPI_PPARTY;
1867 break;
1868 default:
1869 *type = CFAPI_NONE;
1870 break;
322 } 1871 }
1872 }
1873 va_end (args);
1874 return rv;
1875}
1876
1877void *
1878cfapi_object_set_property (int *type, ...)
1879{
1880 va_list args;
1881 int iarg;
1882 long larg;
1883 char *sarg;
1884 double darg;
1885 object *oparg;
1886 object *op;
1887 int property;
1888 void *rv;
1889 partylist *partyarg;
1890
1891 va_start (args, type);
1892
1893 op = va_arg (args, object *);
1894 property = va_arg (args, int);
1895
1896 rv = NULL;
1897
1898 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1899 {
1900 switch (property)
1901 {
1902 case CFAPI_OBJECT_PROP_NAME:
1903 sarg = va_arg (args, char *);
1904
1905#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1906 FREE_AND_COPY (op->name, sarg);
1907 send_changed_object (op);
323 break; 1908 break;
324 1909
325 case EVENT_MAPLOAD: 1910 case CFAPI_OBJECT_PROP_NAME_PLURAL:
326 case EVENT_MAPOUT: 1911 sarg = va_arg (args, char *);
327 case EVENT_MAPIN: 1912
328 case EVENT_MAPCLEAN: 1913 FREE_AND_COPY (op->name_pl, sarg);
329 /* map argument */ 1914 send_changed_object (op);
330 map = va_arg(args, mapstruct*); 1915 break;
331 for (cp = plugins_list; cp != NULL; cp = cp->next) { 1916
332 if (cp->gevent[eventcode] != NULL) 1917 case CFAPI_OBJECT_PROP_TITLE:
333 cp->gevent[eventcode](&rt, eventcode, map); 1918 sarg = va_arg (args, char *);
1919
1920 FREE_AND_COPY (op->title, sarg);
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_RACE:
1924 sarg = va_arg (args, char *);
1925
1926 FREE_AND_COPY (op->race, sarg);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_SLAYING:
1930 sarg = va_arg (args, char *);
1931
1932 FREE_AND_COPY (op->slaying, sarg);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_SKILL:
1936 sarg = va_arg (args, char *);
1937
1938 FREE_AND_COPY (op->skill, sarg);
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_MESSAGE:
1942 sarg = va_arg (args, char *);
1943
1944 FREE_AND_COPY (op->msg, sarg);
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_LORE:
1948 sarg = va_arg (args, char *);
1949
1950 FREE_AND_COPY (op->lore, sarg);
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_SPEED:
1954 darg = va_arg (args, double);
1955
1956 op->speed = darg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1960 darg = va_arg (args, double);
1961
1962 op->speed_left = darg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_NROF:
1966 iarg = va_arg (args, int);
1967
1968 if (iarg < 0)
1969 iarg = 0;
1970 if (op->nrof > (uint32) iarg)
1971 decrease_ob_nr (op, op->nrof - iarg);
1972 else if (op->nrof < (uint32) iarg)
1973 {
1974 object *tmp;
1975 player *pl;
1976
1977 op->nrof = iarg;
1978 if (op->env != NULL)
1979 {
1980 tmp = op->in_player ();
1981 if (!tmp)
1982 {
1983 for (pl = first_player; pl; pl = pl->next)
1984 if (pl->ob->container == op->env)
1985 break;
1986 if (pl)
1987 tmp = pl->ob;
1988 else
1989 tmp = NULL;
1990 }
1991 else
1992 {
1993 sum_weight (tmp);
1994 fix_player (tmp);
1995 }
1996 if (tmp)
1997 esrv_send_item (tmp, op);
1998 }
1999 else
2000 {
2001 object *above = op->above;
2002
2003 for (tmp = above; tmp != NULL; tmp = tmp->above)
2004 if (tmp->type == PLAYER)
2005 esrv_send_item (tmp, op);
2006 }
2007 }
2008 break;
2009
2010 case CFAPI_OBJECT_PROP_DIRECTION:
2011 iarg = va_arg (args, int);
2012
2013 op->direction = iarg;
2014 break;
2015
2016 case CFAPI_OBJECT_PROP_FACING:
2017 iarg = va_arg (args, int);
2018
2019 op->facing = iarg;
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_RESIST:
2023 {
2024 int iargbis = va_arg (args, int);
2025 iarg = va_arg (args, int);
2026
2027 op->resist[iargbis] = iarg;
2028 }
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2032 iarg = va_arg (args, int);
2033
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg (args, int);
2039
2040 op->path_attuned = iarg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2044 iarg = va_arg (args, int);
2045
2046 op->path_repelled = iarg;
2047 break;
2048
2049 case CFAPI_OBJECT_PROP_PATH_DENIED:
2050 iarg = va_arg (args, int);
2051
2052 op->path_denied = iarg;
2053 break;
2054
2055 case CFAPI_OBJECT_PROP_MATERIAL:
2056 iarg = va_arg (args, int);
2057
2058 op->material = iarg;
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2062 break;
2063
2064 case CFAPI_OBJECT_PROP_MAGIC:
2065 iarg = va_arg (args, int);
2066
2067 op->magic = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_VALUE:
2071 iarg = va_arg (args, int);
2072
2073 op->value = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_LEVEL:
2077 iarg = va_arg (args, int);
2078
2079 op->level = iarg;
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_LAST_HEAL:
2083 iarg = va_arg (args, int);
2084
2085 op->last_heal = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_LAST_SP:
2089 iarg = va_arg (args, int);
2090
2091 op->last_sp = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_LAST_GRACE:
2095 iarg = va_arg (args, int);
2096
2097 op->last_grace = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_LAST_EAT:
2101 iarg = va_arg (args, int);
2102
2103 op->last_eat = iarg;
2104 break;
2105
2106 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2107 iarg = va_arg (args, int);
2108
2109 op->invisible = iarg;
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_PICK_UP:
2113 iarg = va_arg (args, int);
2114
2115 op->pick_up = iarg;
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_ITEM_POWER:
2119 iarg = va_arg (args, int);
2120
2121 op->item_power = iarg;
2122 break;
2123
2124 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2125 iarg = va_arg (args, int);
2126
2127 op->gen_sp_armour = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_WEIGHT:
2131 iarg = va_arg (args, int);
2132
2133 if (op->weight != iarg)
2134 {
2135 object *tmp;
2136 player *pl;
2137
2138 op->weight = iarg;
2139 if (op->env != NULL)
2140 {
2141 tmp = op->in_player ();
2142 if (!tmp)
2143 {
2144 for (pl = first_player; pl; pl = pl->next)
2145 if (pl->ob->container == op->env)
2146 break;
2147 if (pl)
2148 tmp = pl->ob;
2149 else
2150 tmp = NULL;
2151 }
2152 else
2153 {
2154 sum_weight (tmp);
2155 fix_player (tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item (tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item (tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2172 iarg = va_arg (args, int);
2173
2174 op->weight_limit = iarg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2178 iarg = va_arg (args, int);
2179
2180 op->glow_radius = iarg;
2181 break;
2182
2183 case CFAPI_OBJECT_PROP_PERM_EXP:
2184 larg = va_arg (args, long);
2185
2186 op->perm_exp = larg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ENEMY:
2190 oparg = va_arg (args, object *);
2191
2192 op->enemy = oparg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_RUN_AWAY:
2196 iarg = va_arg (args, int);
2197
2198 op->run_away = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2202 oparg = va_arg (args, object *);
2203
2204 op->chosen_skill = oparg;
2205 break;
2206
2207 case CFAPI_OBJECT_PROP_HIDDEN:
2208 iarg = va_arg (args, int);
2209
2210 op->hide = iarg;
2211 break;
2212
2213 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2214 iarg = va_arg (args, int);
2215
2216 op->move_status = iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2220 iarg = va_arg (args, int);
2221
2222 op->attack_movement = iarg;
2223 break;
2224
2225 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2226 oparg = va_arg (args, object *);
2227
2228 op->spellitem = oparg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2232 darg = va_arg (args, double);
2233
2234 op->expmul = darg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2238 sarg = va_arg (args, char *);
2239
2240 FREE_AND_COPY (op->custom_name, sarg);
2241 send_changed_object (op);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2245 iarg = va_arg (args, int);
2246
2247 op->anim_speed = iarg;
2248 break;
2249
2250 case CFAPI_OBJECT_PROP_FRIENDLY:
2251 iarg = va_arg (args, int);
2252
2253 if (iarg == 1 && is_friendly (op) == 0)
2254 add_friendly_object (op);
2255 else if (iarg == 0 && is_friendly (op) == 1)
2256 remove_friendly_object (op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_LUCK:
2260 iarg = va_arg (args, int);
2261
2262 op->stats.luck = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_EXP:
2266 {
2267 char *skillname;
2268
2269 larg = va_arg (args, long);
2270 skillname = va_arg (args, char *);
2271 iarg = va_arg (args, int);
2272
2273 change_exp (op, larg, skillname, iarg);
2274 }
2275 break;
2276
2277 case CFAPI_OBJECT_PROP_OWNER:
2278 oparg = va_arg (args, object *);
2279
2280 op->set_owner (oparg);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_CHEATER:
2284 set_cheat (op);
2285 break;
2286
2287 case CFAPI_OBJECT_PROP_FLAGS:
2288 {
2289 int iargbis;
2290 iarg = va_arg (args, int);
2291 iargbis = va_arg (args, int);
2292
2293 if (iargbis == 1)
2294 SET_FLAG (op, iarg);
2295 else
2296 CLEAR_FLAG (op, iarg);
2297 }
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_STR:
2301 iarg = va_arg (args, int);
2302
2303 op->stats.Str = iarg;
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_DEX:
2307 iarg = va_arg (args, int);
2308
2309 op->stats.Dex = iarg;
2310 break;
2311
2312 case CFAPI_OBJECT_PROP_CON:
2313 iarg = va_arg (args, int);
2314
2315 op->stats.Con = iarg;
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_WIS:
2319 iarg = va_arg (args, int);
2320
2321 op->stats.Wis = iarg;
2322 break;
2323
2324 case CFAPI_OBJECT_PROP_INT:
2325 iarg = va_arg (args, int);
2326
2327 op->stats.Int = iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_POW:
2331 iarg = va_arg (args, int);
2332
2333 op->stats.Pow = iarg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_CHA:
2337 iarg = va_arg (args, int);
2338
2339 op->stats.Cha = iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_WC:
2343 iarg = va_arg (args, int);
2344
2345 op->stats.wc = iarg;
2346 break;
2347
2348 case CFAPI_OBJECT_PROP_AC:
2349 iarg = va_arg (args, int);
2350
2351 op->stats.ac = iarg;
2352 break;
2353
2354 case CFAPI_OBJECT_PROP_HP:
2355 iarg = va_arg (args, int);
2356
2357 op->stats.hp = iarg;
2358 break;
2359
2360 case CFAPI_OBJECT_PROP_SP:
2361 iarg = va_arg (args, int);
2362
2363 op->stats.sp = iarg;
2364 break;
2365
2366 case CFAPI_OBJECT_PROP_GP:
2367 iarg = va_arg (args, int);
2368
2369 op->stats.grace = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FP:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.food = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_MAXHP:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.maxhp = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_MAXSP:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.maxsp = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_MAXGP:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.maxgrace = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_DAM:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.dam = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_FACE:
2403 iarg = va_arg (args, int);
2404
2405 op->animation_id = iarg;
2406 update_object (op, UP_OBJ_FACE);
2407 break;
2408
2409 case CFAPI_OBJECT_ANIMATION:
2410 iarg = va_arg (args, int);
2411
2412 if (iarg != -1)
2413 {
2414 SET_ANIMATION (op, iarg);
2415 }
2416 update_object (op, UP_OBJ_FACE);
2417 break;
2418
2419 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2420 if (op->contr)
2421 {
2422 oparg = va_arg (args, object *);
2423
2424 op->contr->mark = oparg;
2425 }
2426 break;
2427
2428 case CFAPI_PLAYER_PROP_PARTY:
2429 if (op->contr)
2430 {
2431 partyarg = va_arg (args, partylist *);
2432
2433 op->contr->party = partyarg;
2434 }
2435 break;
2436
2437 default:
2438 *type = CFAPI_NONE;
2439 break;
334 } 2440 }
2441 }
2442 va_end (args);
2443
2444 *type = CFAPI_NONE;
2445 return NULL;
2446}
2447
2448void *
2449cfapi_object_apply_below (int *type, ...)
2450{
2451 va_list args;
2452 object *applier;
2453
2454 va_start (args, type);
2455
2456 applier = va_arg (args, object *);
2457
2458 va_end (args);
2459
2460 player_apply_below (applier);
2461 *type = CFAPI_NONE;
2462 return NULL;
2463}
2464
2465void *
2466cfapi_object_apply (int *type, ...)
2467{
2468 va_list args;
2469 object *applied;
2470 object *applier;
2471 int aflags;
2472 static int rv;
2473
2474 va_start (args, type);
2475
2476 applied = va_arg (args, object *);
2477 applier = va_arg (args, object *);
2478 aflags = va_arg (args, int);
2479
2480 va_end (args);
2481
2482 *type = CFAPI_INT;
2483 rv = manual_apply (applier, applied, aflags);
2484 return &rv;
2485}
2486
2487void *
2488cfapi_object_identify (int *type, ...)
2489{
2490 va_list args;
2491 object *op;
2492
2493 va_start (args, type);
2494
2495 op = va_arg (args, object *);
2496
2497 va_end (args);
2498
2499 identify (op);
2500 *type = CFAPI_NONE;
2501 return NULL;
2502}
2503
2504void *
2505cfapi_object_describe (int *type, ...)
2506{
2507 va_list args;
2508 object *op;
2509 object *owner;
2510
2511 va_start (args, type);
2512
2513 op = va_arg (args, object *);
2514 owner = va_arg (args, object *);
2515
2516 va_end (args);
2517
2518 *type = CFAPI_STRING;
2519 return describe_item (op, owner);
2520}
2521
2522void *
2523cfapi_object_drain (int *type, ...)
2524{
2525 va_list args;
2526
2527 object *op;
2528 int ds;
2529
2530 va_start (args, type);
2531
2532 op = va_arg (args, object *);
2533 ds = va_arg (args, int);
2534
2535 va_end (args);
2536
2537 drain_specific_stat (op, ds);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void *
2544cfapi_object_fix (int *type, ...)
2545{
2546 va_list args;
2547 object *op;
2548
2549 va_start (args, type);
2550
2551 op = va_arg (args, object *);
2552
2553 va_end (args);
2554
2555 fix_player (op);
2556
2557 *type = CFAPI_NONE;
2558 return NULL;
2559}
2560
2561void *
2562cfapi_object_give_skill (int *type, ...)
2563{
2564 va_list args;
2565
2566 object *op;
2567 char *skillname;
2568
2569 va_start (args, type);
2570
2571 op = va_arg (args, object *);
2572 skillname = va_arg (args, char *);
2573
2574 va_end (args);
2575
2576 *type = CFAPI_POBJECT;
2577 return give_skill_by_name (op, skillname);
2578}
2579
2580void *
2581cfapi_object_transmute (int *type, ...)
2582{
2583 va_list args;
2584
2585 object *op;
2586 object *chg;
2587
2588 va_start (args, type);
2589
2590 op = va_arg (args, object *);
2591 chg = va_arg (args, object *);
2592
2593 va_end (args);
2594
2595 transmute_materialname (op, chg);
2596 *type = CFAPI_NONE;
2597 return NULL;
2598}
2599
2600void *
2601cfapi_object_remove (int *type, ...)
2602{
2603 va_list args;
2604 object *op;
2605
2606 va_start (args, type);
2607
2608 op = va_arg (args, object *);
2609
2610 va_end (args);
2611
2612 send_removed_object (op);
2613 op->remove ();
2614 *type = CFAPI_NONE;
2615 return NULL;
2616}
2617
2618void *
2619cfapi_object_delete (int *type, ...)
2620{
2621 va_list args;
2622 object *op;
2623
2624 va_start (args, type);
2625
2626 op = va_arg (args, object *);
2627
2628 va_end (args);
2629
2630 op->destroy ();
2631
2632 *type = CFAPI_NONE;
2633 return NULL;
2634}
2635
2636void *
2637cfapi_object_clone (int *type, ...)
2638{
2639 va_list args;
2640 object *op;
2641 int kind;
2642
2643 va_start (args, type);
2644
2645 op = va_arg (args, object *);
2646 kind = va_arg (args, int);
2647
2648 va_end (args);
2649
2650 if (kind == 0)
2651 {
2652 *type = CFAPI_POBJECT;
2653 return object_create_clone (op);
2654 }
2655 else
2656 {
2657 object *tmp = op->clone ();
2658 *type = CFAPI_POBJECT;
2659 return tmp;
2660 }
2661}
2662void *
2663cfapi_object_find (int *type, ...)
2664{
2665 va_list args;
2666 int ftype;
2667 void *rv;
2668 int ival;
2669 int ival2;
2670 char *sval;
2671 object *op;
2672
2673 va_start (args, type);
2674
2675 *type = CFAPI_POBJECT;
2676 ftype = va_arg (args, int);
2677
2678 switch (ftype)
2679 {
2680 case 0:
2681 ival = va_arg (args, int);
2682
2683 rv = find_object (ival);
335 break; 2684 break;
336 2685
337 case EVENT_REMOVE: 2686 case 1:
338 case EVENT_MAPENTER: 2687 sval = va_arg (args, char *);
339 case EVENT_MAPLEAVE: 2688
340 case EVENT_BORN: 2689 rv = find_object_name (sval);
341 case EVENT_PLAYER_DEATH: 2690 break;
342 case EVENT_FREE_OB: 2691
343 /* op argument */ 2692 case 2:
344 op = va_arg(args, object*); 2693 op = va_arg (args, object *);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) { 2694 ival = va_arg (args, int);
346 if (cp->gevent[eventcode] != NULL) 2695 ival2 = va_arg (args, int);
347 cp->gevent[eventcode](&rt, eventcode, op); 2696
348 } 2697 rv = find_obj_by_type_subtype (op, ival, ival2);
349 break; 2698 break;
350 2699
351 case EVENT_GKILL: 2700 case 3:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*); 2701 op = va_arg (args, object *);
354 op2 = va_arg(args, object*); 2702
355 for (cp = plugins_list; cp != NULL; cp = cp->next) { 2703 rv = op->in_player ();
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break; 2704 break;
360 2705
361 case EVENT_LOGIN: 2706 default:
362 /*LOGIN: pl, pl->socket.host*/ 2707 rv = NULL;
363 pl = va_arg(args, player*); 2708 *type = CFAPI_NONE;
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break; 2709 break;
2710 }
370 2711
371 case EVENT_LOGOUT: 2712 va_end (args);
372 /*LOGOUT: pl, pl->socket.host*/ 2713
373 pl = va_arg(args, player*); 2714 return rv;
374 buf = va_arg(args, char*); 2715}
375 for (cp = plugins_list; cp != NULL; cp = cp->next) { 2716
376 if (cp->gevent[eventcode] != NULL) 2717void *
377 cp->gevent[eventcode](&rt, eventcode, pl, buf); 2718cfapi_object_create (int *type, ...)
378 } 2719{
2720 va_list args;
2721 int ival;
2722
2723 va_start (args, type);
2724 ival = va_arg (args, int);
2725
2726 *type = CFAPI_POBJECT;
2727 switch (ival)
2728 {
2729 case 0:
2730 va_end (args);
2731 return object::create ();
379 break; 2732 break;
380 2733
381 case EVENT_MAPRESET: 2734 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
382 /*MAPRESET: map->path*/ 2735 {
2736 char *sval;
2737 object *op;
383 buf = va_arg(args, char*); 2738 sval = va_arg (args, char *);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389 2739
390 case EVENT_SHOUT: 2740 op = get_archetype_by_object_name (sval);
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400 2741
401 case EVENT_MUZZLE: 2742 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
402 /*MUZZLE: op, parms*/ 2743 {
403 op = va_arg(args, object*); 2744 op->destroy ();
404 buf = va_arg(args, char*); 2745 /* Try with archetype names... */
405 for (cp = plugins_list; cp != NULL; cp = cp->next) { 2746 op = get_archetype (sval);
406 if (cp->gevent[eventcode] != NULL) 2747 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
407 cp->gevent[eventcode](&rt, eventcode, op, buf); 2748 {
408 } 2749 op->destroy ();
409 break; 2750 *type = CFAPI_NONE;
410 2751 va_end (args);
411 case EVENT_KICK: 2752 return NULL;
412 /*KICK: op, parms*/ 2753 }
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 } 2754 }
2755 va_end (args);
2756 return op;
428 } 2757 }
429 break; 2758 break;
430 2759
431 case EVENT_PLAYER_USE_SKILL: 2760 default:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475}
476
477int plugins_init_plugin(const char* libfile)
478{
479 LIBPTRTYPE ptr;
480 f_plug_init initfunc;
481 f_plug_api propfunc;
482 f_plug_api eventfunc;
483 f_plug_postinit postfunc;
484 f_plug_postinit closefunc;
485 int i;
486 crossfire_plugin* cp;
487 crossfire_plugin* ccp;
488
489 load_original_map_callback = plugin_load_original_map;
490 load_temporary_map_callback = plugin_load_temporary_map;
491 clean_temporary_map_callback = plugin_clean_temporary_map;
492 object_free_callback = plugin_object_free;
493
494 /* Open the plugin lib and load the required functions */
495 ptr = plugins_dlopen(libfile);
496 if (ptr == NULL) {
497 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror());
498 return -1;
499 }
500 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin");
501 if (initfunc == NULL) {
502 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n",
503 libfile, plugins_dlerror());
504 plugins_dlclose(ptr);
505 return -1;
506 }
507 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty");
508 if (propfunc == NULL) {
509 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n",
510 libfile, plugins_dlerror());
511 plugins_dlclose(ptr);
512 return -1;
513 }
514 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener");
515 if (eventfunc == NULL) {
516 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n",
517 libfile, plugins_dlerror());
518 plugins_dlclose(ptr);
519 return -1;
520 }
521 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin");
522 if (postfunc == NULL) {
523 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n",
524 libfile, plugins_dlerror());
525 plugins_dlclose(ptr);
526 return -1;
527 }
528 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin");
529 if (postfunc == NULL) {
530 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
531 libfile, plugins_dlerror());
532 plugins_dlclose(ptr);
533 return -1;
534 }
535 if (postfunc == NULL) {
536 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
537 libfile, plugins_dlerror());
538 plugins_dlclose(ptr);
539 return -1;
540 }
541 i = initfunc("2.0", cfapi_get_hooks);
542 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin));
543 for (i = 0; i < NR_EVENTS; i++)
544 cp->gevent[i] = NULL;
545 cp->eventfunc = eventfunc;
546 cp->propfunc = propfunc;
547 cp->closefunc = closefunc;
548 cp->libptr = ptr;
549 strcpy(cp->id, (const char*) propfunc(&i, "Identification"));
550 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName"));
551 cp->next = NULL;
552 cp->prev = NULL;
553 if (plugins_list == NULL) {
554 plugins_list = cp;
555 } else {
556 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
557 ;
558 ccp->next = cp;
559 cp->prev = ccp;
560 }
561 postfunc();
562 plugin_number++;
563 return 0;
564}
565
566void* cfapi_get_hooks(int* type, ...)
567{
568 va_list args;
569 int request_type;
570 char* buf;
571 int fid;
572 f_plug_api rv;
573 int i;
574
575 va_start(args, type);
576 request_type = va_arg(args, int);
577 if (request_type == 0) { /* By nr */
578 fid = va_arg(args, int);
579 if (fid < 0 || fid >= NR_OF_HOOKS) {
580 rv = NULL;
581 *type = CFAPI_NONE; 2761 *type = CFAPI_NONE;
582 } else { 2762 va_end (args);
583 rv = plug_hooks[fid].func; 2763 return NULL;
2764 break;
2765 }
2766}
2767void *
2768cfapi_object_insert (int *type, ...)
2769{
2770 va_list args;
2771 object *op;
2772 object *orig;
2773 maptile *map;
2774 int flag, x, y;
2775 int itype;
2776 char *arch_string;
2777 void *rv = NULL;
2778
2779 va_start (args, type);
2780
2781 op = va_arg (args, object *);
2782 itype = va_arg (args, int);
2783
2784 switch (itype)
2785 {
2786 case 0:
2787 map = va_arg (args, maptile *);
2788 orig = va_arg (args, object *);
2789 flag = va_arg (args, int);
2790 x = va_arg (args, int);
2791 y = va_arg (args, int);
2792
2793 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2794 *type = CFAPI_POBJECT;
2795 break;
2796
2797 case 1:
2798 map = va_arg (args, maptile *);
2799 orig = va_arg (args, object *);
2800 flag = va_arg (args, int);
2801
2802 rv = insert_ob_in_map (op, map, orig, flag);
2803 *type = CFAPI_POBJECT;
2804 break;
2805
2806 case 2:
2807 arch_string = va_arg (args, char *);
2808
2809 replace_insert_ob_in_map (arch_string, op);
584 *type = CFAPI_FUNC; 2810 *type = CFAPI_NONE;
585 }
586 } else { /* by name */
587 buf = va_arg(args, char*);
588 rv = NULL;
589 for (i = 0; i < NR_OF_HOOKS; i++) {
590 if (!strcmp(buf, plug_hooks[i].fname)) {
591 rv = plug_hooks[i].func;
592 *type = CFAPI_FUNC;
593 break; 2811 break;
2812
2813 case 3:
2814 orig = va_arg (args, object *);
2815
2816 rv = insert_ob_in_ob (op, orig);
2817 if (orig->type == PLAYER)
2818 {
2819 esrv_send_item (orig, op);
594 } 2820 }
595 }
596 if (rv == NULL) {
597 *type = CFAPI_NONE; 2821 *type = CFAPI_POBJECT;
598 } 2822 break;
599 } 2823 }
2824
600 va_end(args); 2825 va_end (args);
601 return (void*)rv;
602}
603 2826
604int plugins_remove_plugin(const char* id) 2827 return rv;
605{ 2828}
606 crossfire_plugin* cp;
607 2829
608 if (plugins_list == NULL) 2830void *
2831cfapi_object_split (int *type, ...)
2832{
2833 va_list args;
2834
2835 int nr;
2836 object *op;
2837
2838 va_start (args, type);
2839
2840 op = va_arg (args, object *);
2841 nr = va_arg (args, int);
2842
2843 va_end (args);
2844 *type = CFAPI_POBJECT;
2845 return get_split_ob (op, nr);
2846}
2847
2848void *
2849cfapi_object_merge (int *type, ...)
2850{
2851 va_list args;
2852 object *op;
2853 object *op2;
2854
2855 va_start (args, type);
2856
2857 op = va_arg (args, object *);
2858 op2 = va_arg (args, object *);
2859
2860 va_end (args);
2861
2862
2863 *type = CFAPI_POBJECT;
2864 return merge_ob (op, op2);
2865}
2866
2867void *
2868cfapi_object_distance (int *type, ...)
2869{
2870 va_list args;
2871 static int rv;
2872 object *op;
2873 object *op2;
2874
2875 va_start (args, type);
2876
2877 op = va_arg (args, object *);
2878 op2 = va_arg (args, object *);
2879
2880 va_end (args);
2881
2882 *type = CFAPI_INT;
2883 rv = distance (op, op2);
2884 return &rv;
2885}
2886
2887void *
2888cfapi_object_update (int *type, ...)
2889{
2890 va_list args;
2891 int action;
2892 object *op;
2893
2894 va_start (args, type);
2895
2896 op = va_arg (args, object *);
2897 action = va_arg (args, int);
2898
2899 va_end (args);
2900
2901 update_object (op, action);
2902 *type = CFAPI_NONE;
2903 return NULL;
2904}
2905
2906void *
2907cfapi_object_clear (int *type, ...)
2908{
2909 va_list args;
2910 object *op;
2911
2912 va_start (args, type);
2913
2914 op = va_arg (args, object *);
2915
2916 va_end (args);
2917
2918 op->clear ();
2919 *type = CFAPI_NONE;
2920 return NULL;
2921}
2922
2923void *
2924cfapi_object_reset (int *type, ...)
2925{
2926 abort ();
2927}
2928
2929void *
2930cfapi_object_check_inventory (int *type, ...)
2931{
2932 va_list args;
2933 object *op;
2934 object *op2;
2935 int checktype;
2936 object *ret = NULL;
2937
2938 va_start (args, type);
2939
2940 op = va_arg (args, object *);
2941 op2 = va_arg (args, object *);
2942 checktype = va_arg (args, int);
2943
2944 if (checktype == 0)
2945 {
2946 check_inv (op, op2);
2947 *type = CFAPI_NONE;
2948 }
2949 else
2950 {
2951 ret = check_inv_recursive (op, op2);
2952 *type = CFAPI_POBJECT;
2953 }
2954
2955 va_end (args);
2956
2957 return ret;
2958}
2959
2960void *
2961cfapi_object_clean_object (int *type, ...)
2962{
2963 va_list args;
2964 object *op;
2965
2966 va_start (args, type);
2967 op = va_arg (args, object *);
2968
2969 clean_object (op);
2970 va_end (args);
2971 *type = CFAPI_NONE;
2972 return NULL;
2973}
2974
2975void *
2976cfapi_object_on_same_map (int *type, ...)
2977{
2978 va_list args;
2979 static int rv;
2980 object *op1;
2981 object *op2;
2982
2983 va_start (args, type);
2984 op1 = va_arg (args, object *);
2985 op2 = va_arg (args, object *);
2986
2987 rv = on_same_map (op1, op2);
2988 va_end (args);
2989
2990 *type = CFAPI_INT;
2991 return &rv;
2992}
2993
2994void *
2995cfapi_object_spring_trap (int *type, ...)
2996{
2997 object *trap;
2998 object *victim;
2999 va_list args;
3000
3001 va_start (args, type);
3002 trap = va_arg (args, object *);
3003 victim = va_arg (args, object *);
3004
3005 va_end (args);
3006
3007 spring_trap (trap, victim);
3008 *type = CFAPI_NONE;
3009 return NULL;
3010}
3011
3012void *
3013cfapi_object_check_trigger (int *type, ...)
3014{
3015 object *op;
3016 object *cause;
3017 va_list args;
3018 static int rv;
3019
3020 va_start (args, type);
3021 op = va_arg (args, object *);
3022 cause = va_arg (args, object *);
3023
3024 va_end (args);
3025
3026 rv = check_trigger (op, cause);
3027 *type = CFAPI_INT;
3028 return &rv;
3029}
3030
3031void *
3032cfapi_object_query_cost (int *type, ...)
3033{
3034 object *op;
3035 object *who;
3036 int flags;
3037 va_list args;
3038 static int rv;
3039
3040 va_start (args, type);
3041 op = va_arg (args, object *);
3042 who = va_arg (args, object *);
3043 flags = va_arg (args, int);
3044
3045 va_end (args);
3046
3047 rv = query_cost (op, who, flags);
3048 *type = CFAPI_INT;
3049 return &rv;
3050}
3051
3052void *
3053cfapi_object_query_money (int *type, ...)
3054{
3055 object *op;
3056 va_list args;
3057 static int rv;
3058
3059 va_start (args, type);
3060 op = va_arg (args, object *);
3061
3062 va_end (args);
3063
3064 rv = query_money (op);
3065 *type = CFAPI_INT;
3066 return &rv;
3067}
3068
3069void *
3070cfapi_object_cast (int *type, ...)
3071{
3072 object *op;
3073 object *sp;
3074 int dir;
3075 char *str;
3076 object *caster;
3077 va_list args;
3078 static int rv;
3079
3080 va_start (args, type);
3081 op = va_arg (args, object *);
3082 caster = va_arg (args, object *);
3083 dir = va_arg (args, int);
3084 sp = va_arg (args, object *);
3085 str = va_arg (args, char *);
3086
3087 va_end (args);
3088 rv = cast_spell (op, caster, dir, sp, str);
3089 *type = CFAPI_INT;
3090 return &rv;
3091}
3092
3093void *
3094cfapi_object_learn_spell (int *type, ...)
3095{
3096 object *op;
3097 object *sp;
3098 int prayer;
3099 va_list args;
3100
3101 va_start (args, type);
3102 op = va_arg (args, object *);
3103 sp = va_arg (args, object *);
3104 prayer = va_arg (args, int);
3105
3106 va_end (args);
3107 do_learn_spell (op, sp, prayer);
3108 *type = CFAPI_NONE;
3109 return NULL;
3110}
3111
3112void *
3113cfapi_object_forget_spell (int *type, ...)
3114{
3115 object *op;
3116 object *sp;
3117 va_list args;
3118
3119 va_start (args, type);
3120 op = va_arg (args, object *);
3121 sp = va_arg (args, object *);
3122
3123 va_end (args);
3124 do_forget_spell (op, query_name (sp));
3125 *type = CFAPI_NONE;
3126 return NULL;
3127}
3128
3129void *
3130cfapi_object_check_spell (int *type, ...)
3131{
3132 object *op;
3133 char *spellname;
3134 va_list args;
3135 object *rv;
3136
3137 va_start (args, type);
3138 op = va_arg (args, object *);
3139 spellname = va_arg (args, char *);
3140
3141 va_end (args);
3142 rv = check_spell_known (op, spellname);
3143 *type = CFAPI_POBJECT;
3144 return rv;
3145}
3146
3147void *
3148cfapi_object_pay_amount (int *type, ...)
3149{
3150 object *op;
3151 uint64 amount;
3152 va_list args;
3153 static int rv;
3154
3155 va_start (args, type);
3156 op = va_arg (args, object *);
3157
3158 amount = va_arg (args, uint64);
3159 va_end (args);
3160
3161 rv = pay_for_amount (amount, op);
3162 *type = CFAPI_INT;
3163 return &rv;
3164}
3165
3166void *
3167cfapi_object_pay_item (int *type, ...)
3168{
3169 object *op;
3170 object *tobuy;
3171
3172 va_list args;
3173 static int rv;
3174
3175 va_start (args, type);
3176 tobuy = va_arg (args, object *);
3177 op = va_arg (args, object *);
3178
3179 va_end (args);
3180
3181 rv = pay_for_item (tobuy, op);
3182 *type = CFAPI_INT;
3183 return &rv;
3184}
3185
3186void *
3187cfapi_object_transfer (int *type, ...)
3188{
3189 object *op;
3190 object *originator;
3191 int x, y, randompos, ttype;
3192 va_list args;
3193 static int rv = 0;
3194 maptile *map;
3195
3196 va_start (args, type);
3197 op = va_arg (args, object *);
3198 ttype = va_arg (args, int);
3199
3200 switch (ttype)
3201 {
3202 case 0:
3203 x = va_arg (args, int);
3204 y = va_arg (args, int);
3205 randompos = va_arg (args, int);
3206 originator = va_arg (args, object *);
3207
3208 va_end (args);
3209
3210 rv = transfer_ob (op, x, y, randompos, originator);
3211 *type = CFAPI_INT;
609 return -1; 3212 return &rv;
3213 break;
610 3214
611 for (cp = plugins_list; cp != NULL; cp = cp->next) { 3215 case 1:
612 if (!strcmp(id, cp->id)) { 3216 x = va_arg (args, int);
613 crossfire_plugin* n; 3217 y = va_arg (args, int);
614 crossfire_plugin* p; 3218 map = va_arg (args, maptile *);
615 n = cp->next; 3219
616 p = cp->prev; 3220 va_end (args);
617 plugins_dlclose(cp->libptr); 3221 if (x < 0 || y < 0)
618 if (n != NULL) {
619 if (p != NULL) {
620 n->prev = p;
621 p->next = n;
622 } else {
623 n->prev = NULL;
624 plugins_list = n;
625 } 3222 {
626 } else { 3223 x = map->enter_x;
627 if (p != NULL) 3224 y = map->enter_y;
628 p->next = NULL;
629 else
630 plugins_list = NULL;
631 } 3225 }
632 free(cp);
633 plugin_number --;
634 return 0;
635 }
636 }
637 return -1;
638}
639 3226
640crossfire_plugin* plugins_find_plugin(const char* id)
641{
642 crossfire_plugin* cp;
643
644 if (plugins_list == NULL)
645 return NULL;
646
647 for (cp = plugins_list; cp != NULL; cp = cp->next) {
648 if (!strcmp(id, cp->id)) {
649 return cp;
650 }
651 }
652 return NULL;
653}
654
655/*****************************************************************************/
656/* Displays a list of loaded plugins (keystrings and description) in the */
657/* game log window. */
658/*****************************************************************************/
659void plugins_display_list(object *op)
660{
661 crossfire_plugin* cp;
662
663 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
664 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
665
666 if (plugins_list == NULL)
667 return;
668
669 for (cp = plugins_list; cp != NULL; cp = cp->next) {
670 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
671 }
672}
673
674/* SYSTEM-RELATED HOOKS */
675
676void* cfapi_system_find_animation(int *type, ...)
677{
678 va_list args;
679 static int rv;
680 char* anim;
681 va_start(args, type);
682 anim = va_arg(args, char*);
683 va_end(args);
684
685 rv = find_animation(anim);
686 *type = CFAPI_INT;
687 return &rv;
688}
689
690void* cfapi_system_strdup_local(int *type, ...)
691{
692 va_list args;
693 char* txt;
694 va_start(args, type);
695 txt = va_arg(args, char*);
696 va_end(args);
697 *type = CFAPI_STRING;
698 return strdup_local(txt);
699}
700
701void* cfapi_system_register_global_event(int *type, ...)
702{
703 va_list args;
704 int eventcode;
705 char* pname;
706 f_plug_api hook;
707 crossfire_plugin* cp;
708
709 va_start(args, type);
710 eventcode = va_arg(args, int);
711 pname = va_arg(args, char*);
712 hook = va_arg(args, f_plug_api);
713
714 va_end(args);
715 cp = plugins_find_plugin(pname);
716 cp->gevent[eventcode] = hook;
717 return NULL;
718}
719
720void* cfapi_system_unregister_global_event(int *type, ...)
721{
722 va_list args;
723 int eventcode;
724 char* pname;
725 crossfire_plugin* cp;
726
727 va_start(args, type);
728 eventcode = va_arg(args, int);
729 pname = va_arg(args, char*);
730
731 cp = plugins_find_plugin(pname);
732 cp->gevent[eventcode] = NULL;
733
734 va_end(args);
735 return NULL;
736}
737
738void* cfapi_system_add_string(int *type, ...)
739{
740 va_list args;
741 const char* str;
742 char* rv;
743
744 va_start(args, type);
745 str = va_arg(args, char*);
746 va_end(args);
747
748 rv = (char*)add_string(str);
749 *type = CFAPI_STRING;
750 return rv;
751}
752
753void* cfapi_system_remove_string(int *type, ...)
754{
755 va_list args;
756 char* str;
757
758 va_start(args, type);
759 str = va_arg(args, char*);
760 va_end(args);
761
762 free_string(str);
763 *type = CFAPI_NONE;
764 return NULL;
765}
766void* cfapi_system_check_path(int* type, ...)
767{
768 va_list args;
769 static int rv;
770 char* name;
771 int prepend_dir;
772
773 va_start(args, type);
774
775 name = va_arg(args, char*);
776 prepend_dir = va_arg(args, int);
777
778 rv = check_path(name, prepend_dir);
779
780 va_end(args);
781 *type = CFAPI_INT;
782 return &rv;
783}
784
785void* cfapi_system_re_cmp(int* type, ...)
786{
787 va_list args;
788 char* rv;
789 const char* str;
790 const char* regexp;
791
792 va_start(args, type);
793
794 str = va_arg(args, char*);
795 regexp = va_arg(args, char*);
796
797 rv = (char*)re_cmp(str, regexp);
798
799 va_end(args);
800 *type = CFAPI_STRING;
801 return rv;
802}
803
804void* cfapi_system_directory(int* type, ...)
805{
806 va_list args;
807 int dirtype;
808
809 va_start(args, type);
810
811 dirtype = va_arg(args, int);
812 va_end(args);
813
814 *type = CFAPI_STRING;
815
816 switch (dirtype)
817 {
818 case 0:
819 return settings.mapdir;
820 break;
821
822 case 1:
823 return settings.uniquedir;
824 break;
825
826 case 2:
827 return settings.tmpdir;
828 break;
829
830 case 3:
831 return settings.confdir;
832 break;
833
834 case 4:
835 return settings.localdir;
836 break;
837
838 case 5:
839 return settings.playerdir;
840 break;
841
842 case 6:
843 return settings.datadir;
844 break;
845 }
846
847 *type = CFAPI_NONE;
848 return NULL;
849}
850
851
852/* MAP RELATED HOOKS */
853
854void* cfapi_map_get_map(int* type, ...)
855{
856 va_list args;
857 mapstruct* rv;
858 int ctype;
859 int x, y;
860 sint16 nx, ny;
861 char* name;
862 mapstruct* m;
863
864 va_start(args, type);
865
866 ctype = va_arg(args, int);
867
868 switch (ctype)
869 {
870 case 0:
871 x = va_arg(args, int);
872 y = va_arg(args, int);
873 rv = get_empty_map(x, y);
874 break;
875
876 case 1:
877 name = va_arg(args, char*);
878 x = va_arg(args, int);
879 rv = ready_map_name(name, x);
880 break;
881
882 case 2:
883 m = va_arg(args, mapstruct*);
884 nx = va_arg(args, int);
885 ny = va_arg(args, int);
886 rv = get_map_from_coord(m, &nx, &ny);
887 break;
888
889 case 3:
890 rv = first_map;
891 break;
892
893 default:
894 *type = CFAPI_NONE;
895 va_end(args);
896 return NULL;
897 break;
898 }
899 va_end(args);
900 *type = CFAPI_PMAP;
901 return rv;
902}
903void* cfapi_map_has_been_loaded(int* type, ...)
904{
905 va_list args;
906 mapstruct* map;
907 char* string;
908
909 va_start(args, type);
910 string = va_arg(args, char*);
911 map = has_been_loaded(string);
912 va_end(args);
913 *type = CFAPI_PMAP;
914 return map;
915}
916void* cfapi_map_create_path(int* type, ...)
917{
918 va_list args;
919 int ctype;
920 const char* str;
921 char* rv;
922 va_start(args, type);
923
924 ctype = va_arg(args, int);
925 str = va_arg(args, char*);
926 *type = CFAPI_STRING;
927
928 switch (ctype)
929 {
930 case 0:
931 rv = (char*)create_pathname(str);
932 break;
933
934 case 1:
935 rv = (char*)create_overlay_pathname(str);
936 break;
937
938 /*case 2:
939 rv = create_items_path(str);
940 break;*/
941
942 default:
943 rv = NULL;
944 *type = CFAPI_NONE;
945 break;
946 }
947 va_end(args);
948 return rv;
949}
950void* cfapi_map_get_map_property(int* type, ...)
951{
952 va_list args;
953 int x, y;
954 sint16 nx, ny;
955 mapstruct* map;
956 mapstruct* newmap;
957 static int rv;
958 int property;
959 char* buf;
960
961 va_start(args, type);
962
963 property = va_arg(args, int);
964 switch (property)
965 {
966 case CFAPI_MAP_PROP_FLAGS:
967 map = va_arg(args, mapstruct*);
968 newmap = va_arg(args, mapstruct*);
969 x = va_arg(args, int);
970 y = va_arg(args, int);
971 nx = va_arg(args, int);
972 ny = va_arg(args, int);
973 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
974 va_end(args);
975 *type = CFAPI_INT;
976 return &rv;
977 break;
978
979 case CFAPI_MAP_PROP_DIFFICULTY:
980 map = va_arg(args, mapstruct*);
981 rv = calculate_difficulty(map);
982 va_end(args);
983 *type = CFAPI_INT;
984 return &rv;
985 break;
986
987 case CFAPI_MAP_PROP_PATH:
988 map = va_arg(args, mapstruct*);
989 buf = map->path;
990 *type = CFAPI_STRING;
991 va_end(args);
992 return buf;
993 break;
994
995 case CFAPI_MAP_PROP_TMPNAME:
996 map = va_arg(args, mapstruct*);
997 buf = map->tmpname;
998 *type = CFAPI_STRING;
999 va_end(args);
1000 return buf;
1001 break;
1002
1003 case CFAPI_MAP_PROP_NAME:
1004 map = va_arg(args, mapstruct*);
1005 buf = map->name;
1006 *type = CFAPI_STRING;
1007 va_end(args);
1008 return buf;
1009 break;
1010
1011 case CFAPI_MAP_PROP_RESET_TIME:
1012 map = va_arg(args, mapstruct*);
1013 rv = map->reset_time;
1014 *type = CFAPI_INT;
1015 va_end(args);
1016 return &rv;
1017 break;
1018
1019 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1020 map = va_arg(args, mapstruct*);
1021 rv = map->reset_timeout;
1022 *type = CFAPI_INT;
1023 va_end(args);
1024 return &rv;
1025 break;
1026
1027 case CFAPI_MAP_PROP_PLAYERS:
1028 map = va_arg(args, mapstruct*);
1029 rv = map->players;
1030 *type = CFAPI_INT;
1031 va_end(args);
1032 return &rv;
1033 break;
1034
1035 case CFAPI_MAP_PROP_DARKNESS:
1036 map = va_arg(args, mapstruct*);
1037 rv = map->darkness;
1038 *type = CFAPI_INT;
1039 va_end(args);
1040 return &rv;
1041 break;
1042
1043 case CFAPI_MAP_PROP_WIDTH:
1044 map = va_arg(args, mapstruct*);
1045 rv = map->width;
1046 *type = CFAPI_INT;
1047 va_end(args);
1048 return &rv;
1049 break;
1050
1051 case CFAPI_MAP_PROP_HEIGHT:
1052 map = va_arg(args, mapstruct*);
1053 rv = map->height;
1054 *type = CFAPI_INT;
1055 va_end(args);
1056 return &rv;
1057 break;
1058
1059 case CFAPI_MAP_PROP_ENTER_X:
1060 map = va_arg(args, mapstruct*);
1061 rv = map->enter_x;
1062 *type = CFAPI_INT;
1063 va_end(args);
1064 return &rv;
1065 break;
1066
1067 case CFAPI_MAP_PROP_ENTER_Y:
1068 map = va_arg(args, mapstruct*);
1069 rv = map->enter_y;
1070 *type = CFAPI_INT;
1071 va_end(args);
1072 return &rv;
1073 break;
1074
1075 case CFAPI_MAP_PROP_TEMPERATURE:
1076 map = va_arg(args, mapstruct*);
1077 rv = map->temp;
1078 *type = CFAPI_INT;
1079 va_end(args);
1080 return &rv;
1081 break;
1082
1083 case CFAPI_MAP_PROP_PRESSURE:
1084 map = va_arg(args, mapstruct*);
1085 rv = map->pressure;
1086 *type = CFAPI_INT;
1087 va_end(args);
1088 return &rv;
1089 break;
1090
1091 case CFAPI_MAP_PROP_HUMIDITY:
1092 map = va_arg(args, mapstruct*);
1093 rv = map->humid;
1094 *type = CFAPI_INT;
1095 va_end(args);
1096 return &rv;
1097 break;
1098
1099 case CFAPI_MAP_PROP_WINDSPEED:
1100 map = va_arg(args, mapstruct*);
1101 rv = map->windspeed;
1102 *type = CFAPI_INT;
1103 va_end(args);
1104 return &rv;
1105 break;
1106
1107 case CFAPI_MAP_PROP_WINDDIR:
1108 map = va_arg(args, mapstruct*);
1109 rv = map->winddir;
1110 *type = CFAPI_INT;
1111 va_end(args);
1112 return &rv;
1113 break;
1114
1115 case CFAPI_MAP_PROP_SKY:
1116 map = va_arg(args, mapstruct*);
1117 rv = map->sky;
1118 *type = CFAPI_INT;
1119 va_end(args);
1120 return &rv;
1121 break;
1122
1123 case CFAPI_MAP_PROP_WPARTX:
1124 map = va_arg(args, mapstruct*);
1125 rv = map->wpartx;
1126 *type = CFAPI_INT;
1127 va_end(args);
1128 return &rv;
1129 break;
1130
1131 case CFAPI_MAP_PROP_WPARTY:
1132 map = va_arg(args, mapstruct*);
1133 rv = map->wparty;
1134 *type = CFAPI_INT;
1135 va_end(args);
1136 return &rv;
1137 break;
1138
1139 case CFAPI_MAP_PROP_MESSAGE:
1140 map = va_arg(args, mapstruct*);
1141 buf = map->msg;
1142 *type = CFAPI_STRING;
1143 va_end(args);
1144 return buf;
1145 break;
1146
1147 case CFAPI_MAP_PROP_NEXT:
1148 map = va_arg(args, mapstruct*);
1149 *type = CFAPI_PMAP;
1150 va_end(args);
1151 return map->next;
1152 break;
1153
1154 case CFAPI_MAP_PROP_REGION:
1155 map = va_arg(args, mapstruct*);
1156 *type = CFAPI_PREGION;
1157 va_end(args);
1158 return get_region_by_map(map);
1159 break;
1160
1161 default:
1162 *type = CFAPI_NONE;
1163 va_end(args);
1164 return NULL;
1165 break;
1166 }
1167}
1168
1169void* cfapi_map_set_map_property(int* type, ...)
1170{
1171 va_list args;
1172 static int rv;
1173 mapstruct* map;
1174 int val;
1175 int property;
1176
1177 va_start(args, type);
1178
1179 property = va_arg(args, int);
1180
1181 switch (property)
1182 {
1183 case CFAPI_MAP_PROP_LIGHT:
1184 map = va_arg(args, mapstruct*);
1185 val = va_arg(args, int);
1186 rv = change_map_light(map, val);
1187 *type = CFAPI_INT;
1188 va_end(args);
1189 return &rv;
1190 break;
1191
1192 case CFAPI_MAP_PROP_RESET_TIME:
1193 map = va_arg(args, mapstruct*);
1194 *type = CFAPI_NONE;
1195 va_end(args);
1196 return NULL;
1197 break;
1198
1199 default:
1200 *type = CFAPI_NONE;
1201 va_end(args);
1202 return NULL;
1203 break;
1204 }
1205}
1206void* cfapi_map_out_of_map(int* type, ...)
1207{
1208 va_list args;
1209 static int rv;
1210 mapstruct* map;
1211 int x, y;
1212
1213 va_start(args, type);
1214 map = va_arg(args, mapstruct*);
1215 x = va_arg(args, int);
1216 y = va_arg(args, int);
1217
1218 rv = out_of_map(map, x, y);
1219 va_end(args);
1220 *type = CFAPI_INT;
1221 return &rv;
1222}
1223void* cfapi_map_update_position(int* type, ...)
1224{
1225 va_list args;
1226 mapstruct* map;
1227 int x, y;
1228
1229 va_start(args, type);
1230
1231 map = va_arg(args, mapstruct*);
1232 x = va_arg(args, int);
1233 y = va_arg(args, int);
1234
1235 update_position(map, x, y);
1236 va_end(args);
1237 *type = CFAPI_NONE;
1238 return NULL;
1239}
1240void* cfapi_map_delete_map(int* type, ...)
1241{
1242 va_list args;
1243 mapstruct* map;
1244 va_start(args, type);
1245
1246 map = va_arg(args, mapstruct*);
1247
1248 delete_map(map);
1249
1250 va_end(args);
1251 *type = CFAPI_NONE;
1252 return NULL;
1253}
1254void* cfapi_map_message(int* type, ...)
1255{
1256 va_list args;
1257 mapstruct* map;
1258 char* string;
1259 int color;
1260
1261 va_start(args, type);
1262 map = va_arg(args, mapstruct*);
1263 string = va_arg(args, char*);
1264 color = va_arg(args, int);
1265 va_end(args);
1266
1267 new_info_map(color, map, string);
1268 *type = CFAPI_NONE;
1269 return NULL;
1270}
1271void* cfapi_map_get_object_at(int* type, ...)
1272{
1273 va_list args;
1274 mapstruct* map;
1275 int x, y;
1276 object* rv;
1277
1278 va_start(args, type);
1279 map = va_arg(args, mapstruct*);
1280 x = va_arg(args, int);
1281 y = va_arg(args, int);
1282 va_end(args);
1283
1284 rv = get_map_ob(map, x, y);
1285 *type = CFAPI_POBJECT;
1286 return rv;
1287}
1288void* cfapi_map_get_flags(int* type, ...)
1289{
1290 va_list args;
1291 sint16 x, y;
1292 sint16 *nx, *ny;
1293 static mapstruct* map;
1294 mapstruct** newmap;
1295 static int rv;
1296
1297 va_start(args, type);
1298
1299 map = va_arg(args, mapstruct*);
1300 newmap = va_arg(args, mapstruct**);
1301 x = va_arg(args, int);
1302 y = va_arg(args, int);
1303 nx = va_arg(args, sint16*);
1304 ny = va_arg(args, sint16*);
1305 va_end(args);
1306
1307 rv = get_map_flags(map, newmap, x, y, nx, ny);
1308
1309 *type = CFAPI_INT;
1310 return &rv;
1311}
1312void* cfapi_map_present_arch_by_name(int* type, ...)
1313{
1314 va_list args;
1315 object* rv;
1316 int x, y;
1317 mapstruct* map;
1318 char* msg;
1319
1320 va_start(args, type);
1321
1322 msg = va_arg(args, char*);
1323 map = va_arg(args, mapstruct*);
1324 x = va_arg(args, int);
1325 y = va_arg(args, int);
1326
1327 va_end(args);
1328
1329 rv = present_arch(find_archetype(msg), map, x, y);
1330 *type = CFAPI_POBJECT;
1331 return rv;
1332}
1333
1334/* OBJECT-RELATED HOOKS */
1335
1336void* cfapi_object_move(int* type, ...)
1337{
1338 va_list args;
1339 int kind;
1340 object* op;
1341 object* activator;
1342 player* pl;
1343 int direction;
1344 static int rv=0;
1345
1346 va_start(args, type);
1347 kind = va_arg(args, int);
1348 switch (kind)
1349 {
1350 case 0:
1351 op = va_arg(args, object*);
1352 direction = va_arg(args, int);
1353 activator = va_arg(args, object*);
1354 va_end(args);
1355 rv = move_ob(op, direction, activator);
1356 break;
1357
1358 case 1:
1359 pl = va_arg(args, player*);
1360 direction = va_arg(args, int);
1361 va_end(args);
1362 rv = move_player(pl->ob, direction);
1363 break;
1364 }
1365 *type = CFAPI_INT;
1366 return &rv;
1367}
1368
1369void* cfapi_object_get_key(int* type, ...)
1370{
1371 va_list args;
1372 char* rv;
1373 char* keyname;
1374 object* op;
1375
1376 va_start(args, type);
1377 op = va_arg(args, object*);
1378 keyname = va_arg(args, char*);
1379 va_end(args);
1380
1381 rv = (char*)get_ob_key_value(op, keyname);
1382 *type = CFAPI_STRING;
1383 return rv;
1384}
1385void* cfapi_object_set_key(int* type, ...)
1386{
1387 va_list args;
1388 char* keyname;
1389 char* value;
1390 object* op;
1391
1392 va_start(args, type);
1393 op = va_arg(args, object*);
1394 keyname = va_arg(args, char*);
1395 value = va_arg(args, char*);
1396 va_end(args);
1397
1398 set_ob_key_value(op, keyname, value, 0);
1399 *type = CFAPI_NONE;
1400 return NULL;
1401}
1402void* cfapi_object_get_property(int* type, ...)
1403{
1404 va_list args;
1405 int property;
1406 object* op;
1407 void* rv;
1408 static int ri;
1409
1410 va_start(args, type);
1411
1412 op = va_arg(args, object*);
1413 property = va_arg(args, int);
1414 rv = NULL;
1415 if (op != NULL) {
1416 switch (property)
1417 {
1418 case CFAPI_OBJECT_PROP_OB_ABOVE:
1419 rv = op->above;
1420 *type = CFAPI_POBJECT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_OB_BELOW:
1424 rv = op->below;
1425 *type = CFAPI_POBJECT;
1426 break;
1427
1428 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1429 rv = op->active_next;
1430 *type = CFAPI_POBJECT;
1431 break;
1432
1433 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1434 rv = op->active_prev;
1435 *type = CFAPI_POBJECT;
1436 break;
1437
1438 case CFAPI_OBJECT_PROP_INVENTORY:
1439 rv = op->inv;
1440 *type = CFAPI_POBJECT;
1441 break;
1442
1443 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1444 rv = op->env;
1445 *type = CFAPI_POBJECT;
1446 break;
1447
1448 case CFAPI_OBJECT_PROP_HEAD:
1449 rv = op->head;
1450 *type = CFAPI_POBJECT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_CONTAINER:
1454 rv = op->container;
1455 *type = CFAPI_POBJECT;
1456 break;
1457
1458 case CFAPI_OBJECT_PROP_MAP:
1459 rv = op->map;
1460 *type = CFAPI_PMAP;
1461 break;
1462
1463 case CFAPI_OBJECT_PROP_COUNT:
1464 ri = op->count; rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_REFCOUNT:
1469 ri = op->refcount; rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_NAME:
1474 rv = query_name(op);
1475 *type = CFAPI_STRING;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1479 rv = (char*)op->name_pl;
1480 *type = CFAPI_STRING;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_TITLE:
1484 rv = (char*)op->title;
1485 *type = CFAPI_STRING;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_RACE:
1489 rv = (char*)op->race;
1490 *type = CFAPI_STRING;
1491 break;
1492
1493 case CFAPI_OBJECT_PROP_SLAYING:
1494 rv = (char*)op->slaying;
1495 *type = CFAPI_STRING;
1496 break;
1497
1498 case CFAPI_OBJECT_PROP_SKILL:
1499 rv = (char*)op->skill;
1500 *type = CFAPI_STRING;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_MESSAGE:
1504 rv = (char*)op->msg;
1505 if (rv == NULL)
1506 rv = (void*)"";
1507 *type = CFAPI_STRING;
1508 break;
1509
1510 case CFAPI_OBJECT_PROP_LORE:
1511 rv = (char*)op->lore;
1512 *type = CFAPI_STRING;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_X:
1516 ri = op->x;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_Y:
1522 ri = op->y;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_SPEED:
1528 rv = &op->speed;
1529 *type = CFAPI_DOUBLE;
1530 break;
1531
1532 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1533 rv = &op->speed_left;
1534 *type = CFAPI_DOUBLE;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_NROF:
1538 ri = op->nrof; rv = &ri;
1539 *type = CFAPI_INT;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_DIRECTION:
1543 ri = op->direction; rv = &ri;
1544 *type = CFAPI_INT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_FACING:
1548 ri = op->facing; rv = &ri;
1549 *type = CFAPI_INT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_TYPE:
1553 ri = op->type; rv = &ri;
1554 *type = CFAPI_INT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_SUBTYPE:
1558 ri = op->subtype; rv = &ri;
1559 *type = CFAPI_INT;
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1563 ri = op->client_type; rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_RESIST:
1568 {
1569 int idx;
1570 idx = va_arg(args, int);
1571 ri = op->resist[idx]; rv = &ri;
1572 }
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1577 ri = op->attacktype; rv = &ri;
1578 *type = CFAPI_INT;
1579 break;
1580
1581 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1582 ri = op->path_attuned; rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1587 ri = op->path_repelled; rv = &ri;
1588 *type = CFAPI_INT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_PATH_DENIED:
1592 ri = op->path_denied; rv = &ri;
1593 *type = CFAPI_INT;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_MATERIAL:
1597 ri = op->material; rv = &ri;
1598 *type = CFAPI_INT;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1602 rv = (char*)op->materialname;
1603 *type = CFAPI_STRING;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_MAGIC:
1607 ri = op->magic; rv = &ri;
1608 *type = CFAPI_INT;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_VALUE:
1612 ri = op->value; rv = &ri;
1613 *type = CFAPI_INT;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_LEVEL:
1617 ri = op->level; rv = &ri;
1618 *type = CFAPI_INT;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_LAST_HEAL:
1622 ri = op->last_heal; rv = &ri;
1623 *type = CFAPI_INT;
1624 break;
1625
1626 case CFAPI_OBJECT_PROP_LAST_SP:
1627 ri = op->last_sp; rv = &ri;
1628 *type = CFAPI_INT;
1629 break;
1630
1631 case CFAPI_OBJECT_PROP_LAST_GRACE:
1632 ri = op->last_grace; rv = &ri;
1633 *type = CFAPI_INT;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_LAST_EAT:
1637 ri = op->last_eat; rv = &ri;
1638 *type = CFAPI_INT;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1642 ri = op->invisible; rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_PICK_UP:
1647 ri = op->pick_up; rv = &ri;
1648 *type = CFAPI_INT;
1649 break;
1650
1651 case CFAPI_OBJECT_PROP_ITEM_POWER:
1652 ri = op->item_power; rv = &ri;
1653 *type = CFAPI_INT;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1657 ri = op->gen_sp_armour; rv = &ri;
1658 *type = CFAPI_INT;
1659 break;
1660
1661 case CFAPI_OBJECT_PROP_WEIGHT:
1662 ri = op->weight; rv = &ri;
1663 *type = CFAPI_INT;
1664 break;
1665
1666 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1667 ri = op->weight_limit; rv = &ri;
1668 *type = CFAPI_INT;
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_CARRYING:
1672 ri = op->carrying; rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1677 ri = op->glow_radius; rv = &ri;
1678 *type = CFAPI_INT;
1679 break;
1680
1681 case CFAPI_OBJECT_PROP_PERM_EXP:
1682 rv = &op->perm_exp;
1683 *type = CFAPI_LONG;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1687 rv = op->current_weapon;
1688 *type = CFAPI_POBJECT;
1689 break;
1690
1691 case CFAPI_OBJECT_PROP_ENEMY:
1692 rv = op->enemy;
1693 *type = CFAPI_POBJECT;
1694 break;
1695
1696 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1697 rv = op->attacked_by;
1698 *type = CFAPI_POBJECT;
1699 break;
1700
1701 case CFAPI_OBJECT_PROP_RUN_AWAY:
1702 ri = op->run_away; rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1707 rv = op->chosen_skill;
1708 *type = CFAPI_POBJECT;
1709 break;
1710
1711 case CFAPI_OBJECT_PROP_HIDDEN:
1712 ri = op->hide; rv = &ri;
1713 *type = CFAPI_INT;
1714 break;
1715
1716 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1717 ri = op->move_status; rv = &ri;
1718 *type = CFAPI_INT;
1719 break;
1720
1721 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1722 ri = op->attack_movement; rv = &ri;
1723 *type = CFAPI_INT;
1724 break;
1725
1726 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1727 rv = op->spellitem;
1728 *type = CFAPI_POBJECT;
1729 break;
1730
1731 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1732 rv = &op->expmul;
1733 *type = CFAPI_DOUBLE;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_ARCHETYPE:
1737 rv = op->arch;
1738 *type = CFAPI_PARCH;
1739 break;
1740
1741 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1742 rv = op->other_arch;
1743 *type = CFAPI_PARCH;
1744 break;
1745
1746 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1747 rv = (char*)op->custom_name;
1748 *type = CFAPI_STRING;
1749 break;
1750
1751 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1752 ri = op->anim_speed; rv = &ri;
1753 *type = CFAPI_INT;
1754 break;
1755
1756 case CFAPI_OBJECT_PROP_FRIENDLY:
1757 ri = is_friendly(op);
1758 rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_SHORT_NAME:
1763 rv = (char*)query_short_name(op);
1764 *type = CFAPI_STRING;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_BASE_NAME:
1768 {
1769 int i;
1770 i = va_arg(args, int);
1771 rv = (char*)query_base_name(op, i);
1772 *type = CFAPI_STRING;
1773 }
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_MAGICAL:
1777 ri = is_magical(op);
1778 rv = &ri;
1779 *type = CFAPI_INT;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_LUCK:
1783 ri = op->stats.luck; rv = &ri;
1784 *type = CFAPI_INT;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_EXP:
1788 rv = &op->stats.exp;
1789 *type = CFAPI_LONG;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_OWNER:
1793 rv = get_owner(op);
1794 *type = CFAPI_POBJECT;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_PRESENT:
1798 {
1799 int stype;
1800 rv = 0;
1801 stype = va_arg(args, int);
1802 switch (stype) {
1803
1804 unsigned char ptype;
1805 char* buf;
1806 archetype* at;
1807
1808 case 0: /* present_in_ob */
1809 ptype = (unsigned char)(va_arg(args, int));
1810 rv = present_in_ob(ptype, op);
1811 break;
1812
1813 case 1: /* present_in_ob_by_name */
1814 ptype = (unsigned char)(va_arg(args, int));
1815 buf = va_arg(args, char*);
1816 rv = present_in_ob_by_name(ptype, buf, op);
1817 break;
1818
1819 case 2: /* present_arch_in_ob */
1820 at = va_arg(args, archetype*);
1821 rv = present_arch_in_ob(at, op);
1822 break;
1823 }
1824 }
1825 *type = CFAPI_POBJECT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_CHEATER:
1829 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1830 rv = &ri;
1831 *type = CFAPI_INT;
1832 break;
1833
1834 case CFAPI_OBJECT_PROP_MERGEABLE:
1835 {
1836 object* op2;
1837 op2 = va_arg(args, object*);
1838 ri = CAN_MERGE(op, op2);
1839 rv = &ri;
1840 }
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_PICKABLE:
1845 {
1846 object* op2;
1847 rv = 0;
1848 op2 = va_arg(args, object*);
1849 ri = can_pick(op2, op);
1850 rv = &ri;
1851 }
1852 *type = CFAPI_INT;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_FLAGS:
1856 {
1857 int fl;
1858 ri = 0;
1859 fl = va_arg(args, int);
1860 ri = QUERY_FLAG(op, fl);
1861 rv = &ri;
1862 }
1863 *type = CFAPI_INT;
1864 break;
1865
1866 case CFAPI_OBJECT_PROP_STR:
1867 ri = op->stats.Str;
1868 rv = &ri;
1869 *type = CFAPI_INT;
1870 break;
1871
1872 case CFAPI_OBJECT_PROP_DEX:
1873 ri = op->stats.Dex;
1874 rv = &ri;
1875 *type = CFAPI_INT;
1876 break;
1877
1878 case CFAPI_OBJECT_PROP_CON:
1879 ri = op->stats.Con;
1880 rv = &ri;
1881 *type = CFAPI_INT;
1882 break;
1883
1884 case CFAPI_OBJECT_PROP_WIS:
1885 ri = op->stats.Wis;
1886 rv = &ri;
1887 *type = CFAPI_INT;
1888 break;
1889
1890 case CFAPI_OBJECT_PROP_INT:
1891 ri = op->stats.Int;
1892 rv = &ri;
1893 *type = CFAPI_INT;
1894 break;
1895
1896 case CFAPI_OBJECT_PROP_POW:
1897 ri = op->stats.Pow;
1898 rv = &ri;
1899 *type = CFAPI_INT;
1900 break;
1901
1902 case CFAPI_OBJECT_PROP_CHA:
1903 ri = op->stats.Cha;
1904 rv = &ri;
1905 *type = CFAPI_INT;
1906 break;
1907
1908 case CFAPI_OBJECT_PROP_WC:
1909 ri = op->stats.wc;
1910 rv = &ri;
1911 *type = CFAPI_INT;
1912 break;
1913
1914 case CFAPI_OBJECT_PROP_AC:
1915 ri = op->stats.ac;
1916 rv = &ri;
1917 *type = CFAPI_INT;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_HP:
1921 ri = op->stats.hp;
1922 rv = &ri;
1923 *type = CFAPI_INT;
1924 break;
1925
1926 case CFAPI_OBJECT_PROP_SP:
1927 ri = op->stats.sp;
1928 rv = &ri;
1929 *type = CFAPI_INT;
1930 break;
1931
1932 case CFAPI_OBJECT_PROP_GP:
1933 ri = op->stats.grace;
1934 rv = &ri;
1935 *type = CFAPI_INT;
1936 break;
1937
1938 case CFAPI_OBJECT_PROP_FP:
1939 ri = op->stats.food;
1940 rv = &ri;
1941 *type = CFAPI_INT;
1942 break;
1943
1944 case CFAPI_OBJECT_PROP_MAXHP:
1945 ri = op->stats.maxhp;
1946 rv = &ri;
1947 *type = CFAPI_INT;
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_MAXSP:
1951 ri = op->stats.maxsp;
1952 rv = &ri;
1953 *type = CFAPI_INT;
1954 break;
1955
1956 case CFAPI_OBJECT_PROP_MAXGP:
1957 ri = op->stats.maxgrace;
1958 rv = &ri;
1959 *type = CFAPI_INT;
1960 break;
1961
1962 case CFAPI_OBJECT_PROP_DAM:
1963 ri = op->stats.dam;
1964 rv = &ri;
1965 *type = CFAPI_INT;
1966 break;
1967
1968 case CFAPI_OBJECT_PROP_GOD:
1969 rv = (char*)determine_god(op);
1970 *type = CFAPI_STRING;
1971 break;
1972
1973 case CFAPI_OBJECT_PROP_ARCH_NAME:
1974 rv = (char*)op->arch->name;
1975 *type = CFAPI_STRING;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_INVISIBLE:
1979 ri = op->invisible;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FACE:
1985 ri = op->animation_id;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_PLAYER_PROP_IP:
1991 rv = op->contr->socket.host;
1992 *type = CFAPI_STRING;
1993 break;
1994
1995 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1996 rv = find_marked_object(op);
1997 *type = CFAPI_POBJECT;
1998 break;
1999
2000 case CFAPI_PLAYER_PROP_PARTY:
2001 rv = (op->contr ? op->contr->party : NULL);
2002 *type = CFAPI_PPARTY;
2003 break;
2004 default:
2005 *type = CFAPI_NONE;
2006 break;
2007 }
2008 }
2009 va_end(args);
2010 return rv;
2011}
2012
2013void* cfapi_object_set_property(int* type, ...)
2014{
2015 va_list args;
2016 int iarg;
2017 long larg;
2018 char* sarg;
2019 double darg;
2020 object* oparg;
2021 object* op;
2022 int property;
2023 void* rv;
2024 partylist* partyarg;
2025 va_start(args, type);
2026
2027 op = va_arg(args, object*);
2028 property = va_arg(args, int);
2029 rv = NULL;
2030
2031 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2032 switch (property)
2033 {
2034 case CFAPI_OBJECT_PROP_NAME:
2035 sarg = va_arg(args, char*);
2036 FREE_AND_COPY(op->name, sarg);
2037 send_changed_object(op);
2038 break;
2039
2040 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2041 sarg = va_arg(args, char*);
2042 FREE_AND_COPY(op->name_pl, sarg);
2043 send_changed_object(op);
2044 break;
2045
2046 case CFAPI_OBJECT_PROP_TITLE:
2047 sarg = va_arg(args, char*);
2048 FREE_AND_COPY(op->title, sarg);
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_RACE:
2052 sarg = va_arg(args, char*);
2053 FREE_AND_COPY(op->race, sarg);
2054 break;
2055
2056 case CFAPI_OBJECT_PROP_SLAYING:
2057 sarg = va_arg(args, char*);
2058 FREE_AND_COPY(op->slaying, sarg);
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_SKILL:
2062 sarg = va_arg(args, char*);
2063 FREE_AND_COPY(op->skill, sarg);
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_MESSAGE:
2067 sarg = va_arg(args, char*);
2068 FREE_AND_COPY(op->msg, sarg);
2069 break;
2070
2071 case CFAPI_OBJECT_PROP_LORE:
2072 sarg = va_arg(args, char*);
2073 FREE_AND_COPY(op->lore, sarg);
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_SPEED:
2077 darg = va_arg(args, double);
2078 op->speed = darg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2082 darg = va_arg(args, double);
2083 op->speed_left = darg;
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NROF:
2087 iarg = va_arg(args, int);
2088 if (iarg < 0)
2089 iarg = 0;
2090 if (op->nrof > (uint32)iarg)
2091 decrease_ob_nr(op, op->nrof-iarg);
2092 else if (op->nrof < (uint32)iarg) {
2093 object* tmp;
2094 player *pl;
2095 op->nrof = iarg;
2096 if (op->env != NULL) {
2097 tmp = is_player_inv(op->env);
2098 if (!tmp) {
2099 for (pl = first_player; pl; pl = pl->next)
2100 if (pl->ob->container == op->env)
2101 break;
2102 if (pl)
2103 tmp = pl->ob;
2104 else
2105 tmp = NULL;
2106 }
2107 else {
2108 sum_weight(tmp);
2109 fix_player(tmp);
2110 }
2111 if (tmp)
2112 esrv_send_item(tmp, op);
2113 }
2114 else
2115 {
2116 object *above = op->above;
2117
2118 for (tmp = above; tmp != NULL; tmp = tmp->above)
2119 if (tmp->type == PLAYER)
2120 esrv_send_item(tmp, op);
2121 }
2122 }
2123 break;
2124
2125 case CFAPI_OBJECT_PROP_DIRECTION:
2126 iarg = va_arg(args, int);
2127 op->direction = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_FACING:
2131 iarg = va_arg(args, int);
2132 op->facing = iarg;
2133 break;
2134
2135 case CFAPI_OBJECT_PROP_RESIST:
2136 {
2137 int iargbis = va_arg(args, int);
2138 iarg = va_arg(args, int);
2139 op->resist[iargbis] = iarg;
2140 }
2141 break;
2142
2143 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2144 iarg = va_arg(args, int);
2145 op->attacktype = iarg;
2146 break;
2147
2148 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2149 iarg = va_arg(args, int);
2150 op->path_attuned = iarg;
2151 break;
2152
2153 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2154 iarg = va_arg(args, int);
2155 op->path_repelled = iarg;
2156 break;
2157
2158 case CFAPI_OBJECT_PROP_PATH_DENIED:
2159 iarg = va_arg(args, int);
2160 op->path_denied = iarg;
2161 break;
2162
2163 case CFAPI_OBJECT_PROP_MATERIAL:
2164 iarg = va_arg(args, int);
2165 op->material = iarg;
2166 break;
2167
2168 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_MAGIC:
2172 iarg = va_arg(args, int);
2173 op->magic = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_VALUE:
2177 iarg = va_arg(args, int);
2178 op->value = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_LEVEL:
2182 iarg = va_arg(args, int);
2183 op->level = iarg;
2184 break;
2185
2186 case CFAPI_OBJECT_PROP_LAST_HEAL:
2187 iarg = va_arg(args, int);
2188 op->last_heal = iarg;
2189 break;
2190
2191 case CFAPI_OBJECT_PROP_LAST_SP:
2192 iarg = va_arg(args, int);
2193 op->last_sp = iarg;
2194 break;
2195
2196 case CFAPI_OBJECT_PROP_LAST_GRACE:
2197 iarg = va_arg(args, int);
2198 op->last_grace = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_LAST_EAT:
2202 iarg = va_arg(args, int);
2203 op->last_eat = iarg;
2204 break;
2205
2206 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2207 iarg = va_arg(args, int);
2208 op->invisible = iarg;
2209 break;
2210
2211 case CFAPI_OBJECT_PROP_PICK_UP:
2212 iarg = va_arg(args, int);
2213 op->pick_up = iarg;
2214 break;
2215
2216 case CFAPI_OBJECT_PROP_ITEM_POWER:
2217 iarg = va_arg(args, int);
2218 op->item_power = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2222 iarg = va_arg(args, int);
2223 op->gen_sp_armour = iarg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_WEIGHT:
2227 iarg = va_arg(args, int);
2228 if (op->weight != iarg) {
2229 object* tmp;
2230 player *pl;
2231 op->weight = iarg;
2232 if (op->env != NULL) {
2233 tmp = is_player_inv(op->env);
2234 if (!tmp) {
2235 for (pl = first_player; pl; pl = pl->next)
2236 if (pl->ob->container == op->env)
2237 break;
2238 if (pl)
2239 tmp = pl->ob;
2240 else
2241 tmp = NULL;
2242 } else {
2243 sum_weight(tmp);
2244 fix_player(tmp);
2245 }
2246 if (tmp)
2247 esrv_send_item(tmp, op);
2248 }
2249 else
2250 {
2251 object *above = op->above;
2252
2253 for (tmp = above; tmp != NULL; tmp = tmp->above)
2254 if (tmp->type == PLAYER)
2255 esrv_send_item(tmp, op);
2256 }
2257 }
2258 break;
2259
2260 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2261 iarg = va_arg(args, int);
2262 op->weight_limit = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2266 iarg = va_arg(args, int);
2267 op->glow_radius = iarg;
2268 break;
2269
2270 case CFAPI_OBJECT_PROP_PERM_EXP:
2271 larg = va_arg(args, long);
2272 op->perm_exp = larg;
2273 break;
2274
2275 case CFAPI_OBJECT_PROP_ENEMY:
2276 oparg = va_arg(args, object*);
2277 op->enemy = oparg;
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_RUN_AWAY:
2281 iarg = va_arg(args, int);
2282 op->run_away = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2286 oparg = va_arg(args, object*);
2287 op->chosen_skill = oparg;
2288 break;
2289
2290 case CFAPI_OBJECT_PROP_HIDDEN:
2291 iarg = va_arg(args, int);
2292 op->hide = iarg;
2293 break;
2294
2295 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2296 iarg = va_arg(args, int);
2297 op->move_status = iarg;
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2301 iarg = va_arg(args, int);
2302 op->attack_movement = iarg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2306 oparg = va_arg(args, object*);
2307 op->spellitem = oparg;
2308 break;
2309
2310 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2311 darg = va_arg(args, double);
2312 op->expmul = darg;
2313 break;
2314
2315 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2316 sarg = va_arg(args, char*);
2317 FREE_AND_COPY(op->custom_name, sarg);
2318 send_changed_object(op);
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2322 iarg = va_arg(args, int);
2323 op->anim_speed = iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_FRIENDLY:
2327 iarg = va_arg(args, int);
2328 if (iarg == 1 && is_friendly(op) == 0)
2329 add_friendly_object(op);
2330 else if (iarg == 0 && is_friendly(op) == 1)
2331 remove_friendly_object(op);
2332 break;
2333
2334 case CFAPI_OBJECT_PROP_LUCK:
2335 iarg = va_arg(args, int);
2336 op->stats.luck = iarg;
2337 break;
2338
2339 case CFAPI_OBJECT_PROP_EXP:
2340 {
2341 char* skillname;
2342
2343 larg = va_arg(args, long);
2344 skillname = va_arg(args, char*);
2345 iarg = va_arg(args, int);
2346 change_exp(op, larg, skillname, iarg);
2347 }
2348 break;
2349
2350 case CFAPI_OBJECT_PROP_OWNER:
2351 oparg = va_arg(args, object*);
2352 set_owner(op, oparg);
2353 break;
2354
2355 case CFAPI_OBJECT_PROP_CHEATER:
2356 set_cheat(op);
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_FLAGS:
2360 {
2361 int iargbis;
2362 iarg = va_arg(args, int);
2363 iargbis = va_arg(args, int);
2364 if (iargbis == 1)
2365 SET_FLAG(op, iarg);
2366 else
2367 CLEAR_FLAG(op, iarg);
2368 }
2369 break;
2370
2371 case CFAPI_OBJECT_PROP_STR:
2372 iarg = va_arg(args, int);
2373 op->stats.Str=iarg;
2374 break;
2375
2376 case CFAPI_OBJECT_PROP_DEX:
2377 iarg = va_arg(args, int);
2378 op->stats.Dex=iarg;
2379 break;
2380
2381 case CFAPI_OBJECT_PROP_CON:
2382 iarg = va_arg(args, int);
2383 op->stats.Con=iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_WIS:
2387 iarg = va_arg(args, int);
2388 op->stats.Wis=iarg;
2389 break;
2390
2391 case CFAPI_OBJECT_PROP_INT:
2392 iarg = va_arg(args, int);
2393 op->stats.Int=iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_POW:
2397 iarg = va_arg(args, int);
2398 op->stats.Pow=iarg;
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHA:
2402 iarg = va_arg(args, int);
2403 op->stats.Cha=iarg;
2404 break;
2405
2406 case CFAPI_OBJECT_PROP_WC:
2407 iarg = va_arg(args, int);
2408 op->stats.wc=iarg;
2409 break;
2410
2411 case CFAPI_OBJECT_PROP_AC:
2412 iarg = va_arg(args, int);
2413 op->stats.ac=iarg;
2414 break;
2415
2416 case CFAPI_OBJECT_PROP_HP:
2417 iarg = va_arg(args, int);
2418 op->stats.hp=iarg;
2419 break;
2420
2421 case CFAPI_OBJECT_PROP_SP:
2422 iarg = va_arg(args, int);
2423 op->stats.sp=iarg;
2424 break;
2425
2426 case CFAPI_OBJECT_PROP_GP:
2427 iarg = va_arg(args, int);
2428 op->stats.grace=iarg;
2429 break;
2430
2431 case CFAPI_OBJECT_PROP_FP:
2432 iarg = va_arg(args, int);
2433 op->stats.food=iarg;
2434 break;
2435
2436 case CFAPI_OBJECT_PROP_MAXHP:
2437 iarg = va_arg(args, int);
2438 op->stats.maxhp=iarg;
2439 break;
2440
2441 case CFAPI_OBJECT_PROP_MAXSP:
2442 iarg = va_arg(args, int);
2443 op->stats.maxsp=iarg;
2444 break;
2445
2446 case CFAPI_OBJECT_PROP_MAXGP:
2447 iarg = va_arg(args, int);
2448 op->stats.maxgrace=iarg;
2449 break;
2450
2451 case CFAPI_OBJECT_PROP_DAM:
2452 iarg = va_arg(args, int);
2453 op->stats.dam=iarg;
2454 break;
2455
2456 case CFAPI_OBJECT_PROP_FACE:
2457 iarg = va_arg(args, int);
2458 op->animation_id = iarg;
2459 update_object(op, UP_OBJ_FACE);
2460 break;
2461
2462 case CFAPI_OBJECT_ANIMATION:
2463 iarg = va_arg(args, int);
2464 if (iarg != -1) {
2465 SET_ANIMATION(op, iarg);
2466 }
2467 update_object(op, UP_OBJ_FACE);
2468 break;
2469
2470 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2471 if (op->contr) {
2472 oparg = va_arg(args, object*);
2473 op->contr->mark = oparg;
2474 if (oparg)
2475 op->contr->mark_count = oparg->count;
2476 }
2477 break;
2478
2479 case CFAPI_PLAYER_PROP_PARTY:
2480 if (op->contr) {
2481 partyarg = va_arg(args, partylist*);
2482 op->contr->party = partyarg;
2483 }
2484 break;
2485
2486 default:
2487 *type = CFAPI_NONE;
2488 break;
2489 }
2490 }
2491 va_end(args);
2492
2493 *type = CFAPI_NONE;
2494 return NULL;
2495}
2496
2497void* cfapi_object_apply_below(int* type, ...)
2498{
2499 va_list args;
2500 object* applier;
2501
2502 va_start(args, type);
2503
2504 applier = va_arg(args, object*);
2505
2506 va_end(args);
2507
2508 player_apply_below(applier);
2509 *type = CFAPI_NONE;
2510 return NULL;
2511}
2512
2513void* cfapi_object_apply(int* type, ...)
2514{
2515 va_list args;
2516 object* applied;
2517 object* applier;
2518 int aflags;
2519 static int rv;
2520
2521 va_start(args, type);
2522
2523 applied = va_arg(args, object*);
2524 applier = va_arg(args, object*);
2525 aflags = va_arg(args, int);
2526
2527 va_end(args);
2528
2529 *type = CFAPI_INT;
2530 rv = manual_apply(applier, applied, aflags);
2531 return &rv;
2532}
2533void* cfapi_object_identify(int* type, ...)
2534{
2535 va_list args;
2536 object* op;
2537
2538 va_start(args, type);
2539
2540 op = va_arg(args, object*);
2541
2542 va_end(args);
2543
2544 identify(op);
2545 *type = CFAPI_NONE;
2546 return NULL;
2547}
2548void* cfapi_object_describe(int* type, ...)
2549{
2550 va_list args;
2551 object* op;
2552 object* owner;
2553
2554 va_start(args, type);
2555
2556 op = va_arg(args, object*);
2557 owner = va_arg(args, object*);
2558 va_end(args);
2559
2560 *type = CFAPI_STRING;
2561 return describe_item(op, owner);
2562}
2563void* cfapi_object_drain(int* type, ...)
2564{
2565 va_list args;
2566
2567 object* op;
2568 int ds;
2569
2570 va_start(args, type);
2571
2572 op = va_arg(args, object*);
2573 ds = va_arg(args, int);
2574
2575 va_end(args);
2576
2577 drain_specific_stat(op, ds);
2578
2579 *type = CFAPI_NONE;
2580 return NULL;
2581}
2582void* cfapi_object_fix(int* type, ...)
2583{
2584 va_list args;
2585 object* op;
2586
2587 va_start(args, type);
2588
2589 op = va_arg(args, object*);
2590
2591 va_end(args);
2592
2593 fix_player(op);
2594
2595 *type = CFAPI_NONE;
2596 return NULL;
2597}
2598void* cfapi_object_give_skill(int* type, ...)
2599{
2600 va_list args;
2601
2602 object* op;
2603 char* skillname;
2604
2605 va_start(args, type);
2606
2607 op = va_arg(args, object*);
2608 skillname = va_arg(args, char*);
2609
2610 va_end(args);
2611
2612 *type = CFAPI_POBJECT;
2613 return give_skill_by_name(op, skillname);
2614}
2615void* cfapi_object_transmute(int* type, ...)
2616{
2617 va_list args;
2618
2619 object* op;
2620 object* chg;
2621
2622 va_start(args, type);
2623
2624 op = va_arg(args, object*);
2625 chg = va_arg(args, object*);
2626
2627 va_end(args);
2628
2629 transmute_materialname(op, chg);
2630 *type = CFAPI_NONE;
2631 return NULL;
2632}
2633void* cfapi_object_remove(int* type, ...)
2634{
2635 va_list args;
2636 object* op;
2637
2638 va_start(args, type);
2639
2640 op = va_arg(args, object*);
2641
2642 va_end(args);
2643
2644 send_removed_object(op);
2645 remove_ob(op);
2646 *type = CFAPI_NONE;
2647 return NULL;
2648}
2649void* cfapi_object_delete(int* type, ...)
2650{
2651 va_list args;
2652 object* op;
2653
2654 va_start(args, type);
2655
2656 op = va_arg(args, object*);
2657
2658 va_end(args);
2659
2660 free_object(op);
2661
2662 *type = CFAPI_NONE;
2663 return NULL;
2664}
2665void* cfapi_object_clone(int* type, ...)
2666{
2667 va_list args;
2668 object* op;
2669 int kind;
2670
2671 va_start(args, type);
2672
2673 op = va_arg(args, object*);
2674 kind = va_arg(args, int);
2675
2676 va_end(args);
2677
2678 if (kind == 0) {
2679 *type = CFAPI_POBJECT;
2680 return object_create_clone(op);
2681 } else {
2682 object* tmp;
2683 tmp = get_object();
2684 copy_object(op, tmp);
2685 *type = CFAPI_POBJECT;
2686 return tmp;
2687 }
2688}
2689void* cfapi_object_find(int* type, ...)
2690{
2691 va_list args;
2692 int ftype;
2693 void* rv;
2694 int ival;
2695 int ival2;
2696 char* sval;
2697 object* op;
2698 va_start(args, type);
2699
2700 *type = CFAPI_POBJECT;
2701 ftype = va_arg(args, int);
2702 switch (ftype)
2703 {
2704 case 0:
2705 ival = va_arg(args, int);
2706 rv = find_object(ival);
2707 break;
2708
2709 case 1:
2710 sval = va_arg(args, char*);
2711 rv = find_object_name(sval);
2712 break;
2713
2714 case 2:
2715 op = va_arg(args, object*);
2716 ival = va_arg(args, int);
2717 ival2 = va_arg(args, int);
2718 rv = find_obj_by_type_subtype(op, ival, ival2);
2719 break;
2720
2721 case 3:
2722 op = va_arg(args, object*);
2723 rv = is_player_inv(op);
2724 break;
2725
2726 default:
2727 rv = NULL;
2728 *type = CFAPI_NONE;
2729 break;
2730 }
2731
2732 va_end(args);
2733
2734 return rv;
2735}
2736void* cfapi_object_create(int* type, ...)
2737{
2738 va_list args;
2739 int ival;
2740 va_start(args, type);
2741 ival = va_arg(args, int);
2742
2743 *type = CFAPI_POBJECT;
2744 switch (ival)
2745 {
2746 case 0:
2747 va_end(args);
2748 return get_object();
2749 break;
2750
2751 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2752 {
2753 char* sval;
2754 object* op;
2755 sval = va_arg(args, char*);
2756
2757 op = get_archetype_by_object_name(sval);
2758
2759 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2760 free_object(op);
2761 /* Try with archetype names... */
2762 op = get_archetype(sval);
2763 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2764 free_object(op);
2765 *type = CFAPI_NONE;
2766 va_end(args);
2767 return NULL;
2768 }
2769 }
2770 va_end(args);
2771 return op;
2772 }
2773 break;
2774
2775 default:
2776 *type = CFAPI_NONE;
2777 va_end(args);
2778 return NULL;
2779 break;
2780 }
2781}
2782void* cfapi_object_insert(int* type, ...)
2783{
2784 va_list args;
2785 object* op;
2786 object* orig;
2787 mapstruct* map;
2788 int flag, x, y;
2789 int itype;
2790 char* arch_string;
2791 void* rv = NULL;
2792
2793 va_start(args, type);
2794
2795 op = va_arg(args, object*);
2796 itype = va_arg(args, int);
2797
2798 switch (itype) {
2799 case 0:
2800 map = va_arg(args, mapstruct*);
2801 orig = va_arg(args, object*);
2802 flag = va_arg(args, int);
2803 x = va_arg(args, int);
2804 y = va_arg(args, int);
2805 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2806 *type = CFAPI_POBJECT;
2807 break;
2808
2809 case 1:
2810 map = va_arg(args, mapstruct*);
2811 orig = va_arg(args, object*);
2812 flag = va_arg(args, int);
2813 rv = insert_ob_in_map(op, map, orig, flag);
2814 *type = CFAPI_POBJECT;
2815 break;
2816
2817 case 2:
2818 arch_string = va_arg(args, char*);
2819 replace_insert_ob_in_map(arch_string, op);
2820 *type = CFAPI_NONE;
2821 break;
2822
2823 case 3:
2824 orig = va_arg(args, object*);
2825 rv = insert_ob_in_ob(op, orig);
2826 if (orig->type == PLAYER) {
2827 esrv_send_item(orig, op);
2828 }
2829 *type = CFAPI_POBJECT;
2830 break;
2831 }
2832
2833 va_end(args);
2834
2835 return rv;
2836}
2837void* cfapi_object_split(int* type, ...)
2838{
2839 va_list args;
2840
2841 int nr;
2842 object* op;
2843 va_start(args, type);
2844
2845 op = va_arg(args, object*);
2846 nr = va_arg(args, int);
2847
2848 va_end(args);
2849 *type = CFAPI_POBJECT;
2850 return get_split_ob(op, nr);
2851}
2852void* cfapi_object_merge(int* type, ...)
2853{
2854 va_list args;
2855 object* op;
2856 object* op2;
2857
2858 va_start(args, type);
2859
2860 op = va_arg(args, object*);
2861 op2 = va_arg(args, object*);
2862
2863 va_end(args);
2864
2865
2866 *type = CFAPI_POBJECT;
2867 return merge_ob(op, op2);
2868}
2869void* cfapi_object_distance(int* type, ...)
2870{
2871 va_list args;
2872 static int rv;
2873 object* op;
2874 object* op2;
2875 va_start(args, type);
2876
2877 op = va_arg(args, object*);
2878 op2 = va_arg(args, object*);
2879
2880 va_end(args);
2881
2882 *type = CFAPI_INT;
2883 rv = distance(op, op2);
2884 return &rv;
2885}
2886void* cfapi_object_update(int* type, ...)
2887{
2888 va_list args;
2889 int action;
2890 object* op;
2891 va_start(args, type);
2892
2893 op = va_arg(args, object*);
2894 action = va_arg(args, int);
2895
2896 va_end(args);
2897
2898 update_object(op, action);
2899 *type = CFAPI_NONE;
2900 return NULL;
2901}
2902void* cfapi_object_clear(int* type, ...)
2903{
2904 va_list args;
2905 object* op;
2906 va_start(args, type);
2907
2908 op = va_arg(args, object*);
2909
2910 va_end(args);
2911
2912 clear_object(op);
2913 *type = CFAPI_NONE;
2914 return NULL;
2915}
2916void* cfapi_object_reset(int* type, ...)
2917{
2918 va_list args;
2919 object* op;
2920
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924
2925 va_end(args);
2926
2927 reset_object(op);
2928 *type = CFAPI_NONE;
2929 return NULL;
2930}
2931
2932void* cfapi_object_check_inventory(int* type, ...)
2933{
2934 va_list args;
2935 object* op;
2936 object* op2;
2937 int checktype;
2938 object* ret = NULL;
2939
2940 va_start(args, type);
2941
2942 op = va_arg(args, object*);
2943 op2 = va_arg(args, object*);
2944 checktype = va_arg(args, int);
2945
2946 if (checktype == 0) {
2947 check_inv(op, op2);
2948 *type = CFAPI_NONE;
2949 } else {
2950 ret = check_inv_recursive(op, op2);
2951 *type = CFAPI_POBJECT;
2952 }
2953
2954 va_end(args);
2955
2956 return ret;
2957}
2958
2959void* cfapi_object_clean_object(int* type, ...)
2960{
2961 va_list args;
2962 object* op;
2963 va_start(args, type);
2964 op = va_arg(args, object*);
2965 clean_object(op);
2966 va_end(args);
2967 *type = CFAPI_NONE;
2968 return NULL;
2969}
2970void* cfapi_object_on_same_map(int* type, ...)
2971{
2972 va_list args;
2973 static int rv;
2974 object* op1;
2975 object* op2;
2976
2977 va_start(args, type);
2978 op1 = va_arg(args, object*);
2979 op2 = va_arg(args, object*);
2980
2981 rv = on_same_map(op1, op2);
2982 va_end(args);
2983
2984 *type = CFAPI_INT;
2985 return &rv;
2986}
2987
2988void* cfapi_object_spring_trap(int* type, ...)
2989{
2990 object* trap;
2991 object* victim;
2992 va_list args;
2993
2994 va_start(args, type);
2995 trap = va_arg(args, object*);
2996 victim = va_arg(args, object*);
2997 va_end(args);
2998
2999 spring_trap(trap, victim);
3000 *type = CFAPI_NONE;
3001 return NULL;
3002}
3003
3004void* cfapi_object_check_trigger(int* type, ...)
3005{
3006 object* op;
3007 object* cause;
3008 va_list args;
3009 static int rv;
3010
3011 va_start(args, type);
3012 op = va_arg(args, object*);
3013 cause = va_arg(args, object*);
3014 va_end(args);
3015
3016 rv = check_trigger(op, cause);
3017 *type = CFAPI_INT;
3018 return &rv;
3019}
3020
3021void* cfapi_object_query_cost(int* type, ...)
3022{
3023 object* op;
3024 object* who;
3025 int flags;
3026 va_list args;
3027 static int rv;
3028
3029 va_start(args, type);
3030 op = va_arg(args, object*);
3031 who = va_arg(args, object*);
3032 flags = va_arg(args, int);
3033 va_end(args);
3034
3035 rv = query_cost(op, who, flags);
3036 *type = CFAPI_INT;
3037 return &rv;
3038}
3039
3040void* cfapi_object_query_money(int* type, ...)
3041{
3042 object* op;
3043 va_list args;
3044 static int rv;
3045
3046 va_start(args, type);
3047 op = va_arg(args, object*);
3048 va_end(args);
3049
3050 rv = query_money(op);
3051 *type = CFAPI_INT;
3052 return &rv;
3053}
3054void* cfapi_object_cast(int* type, ...)
3055{
3056 object* op;
3057 object* sp;
3058 int dir;
3059 char* str;
3060 object* caster;
3061 va_list args;
3062 static int rv;
3063 va_start(args, type);
3064 op = va_arg(args, object*);
3065 caster = va_arg(args, object*);
3066 dir = va_arg(args, int);
3067 sp = va_arg(args, object*);
3068 str = va_arg(args, char*);
3069 va_end(args);
3070 rv = cast_spell(op, caster, dir, sp, str);
3071 *type = CFAPI_INT;
3072 return &rv;
3073}
3074void* cfapi_object_learn_spell(int* type, ...)
3075{
3076 object* op;
3077 object* sp;
3078 int prayer;
3079 va_list args;
3080
3081 va_start(args, type);
3082 op = va_arg(args, object*);
3083 sp = va_arg(args, object*);
3084 prayer = va_arg(args, int);
3085 va_end(args);
3086 do_learn_spell(op, sp, prayer);
3087 *type = CFAPI_NONE;
3088 return NULL;
3089}
3090void* cfapi_object_forget_spell(int* type, ...)
3091{
3092 object* op;
3093 object* sp;
3094 va_list args;
3095
3096 va_start(args, type);
3097 op = va_arg(args, object*);
3098 sp = va_arg(args, object*);
3099 va_end(args);
3100 do_forget_spell(op, query_name(sp));
3101 *type = CFAPI_NONE;
3102 return NULL;
3103}
3104void* cfapi_object_check_spell(int* type, ...)
3105{
3106 object* op;
3107 char* spellname;
3108 va_list args;
3109 object* rv;
3110
3111 va_start(args, type);
3112 op = va_arg(args, object*);
3113 spellname = va_arg(args, char*);
3114 va_end(args);
3115 rv = check_spell_known(op, spellname);
3116 *type = CFAPI_POBJECT;
3117 return rv;
3118}
3119void* cfapi_object_pay_amount(int* type, ...)
3120{
3121 object* op;
3122 uint64 amount;
3123 va_list args;
3124 static int rv;
3125
3126 va_start(args, type);
3127 op = va_arg(args, object*);
3128 amount = va_arg(args, uint64);
3129 va_end(args);
3130
3131 rv = pay_for_amount(amount, op);
3132 *type = CFAPI_INT;
3133 return &rv;
3134}
3135void* cfapi_object_pay_item(int* type, ...)
3136{
3137 object* op;
3138 object* tobuy;
3139
3140 va_list args;
3141 static int rv;
3142
3143 va_start(args, type);
3144 tobuy = va_arg(args, object*);
3145 op = va_arg(args, object*);
3146 va_end(args);
3147
3148 rv = pay_for_item(tobuy, op);
3149 *type = CFAPI_INT;
3150 return &rv;
3151}
3152void* cfapi_object_transfer(int* type, ...)
3153{
3154 object* op;
3155 object* originator;
3156 int x, y, randompos, ttype;
3157 va_list args;
3158 static int rv=0;
3159 mapstruct* map;
3160
3161 va_start(args, type);
3162 op = va_arg(args, object*);
3163 ttype = va_arg(args, int);
3164 switch (ttype)
3165 {
3166 case 0:
3167 x = va_arg(args, int);
3168 y = va_arg(args, int);
3169 randompos = va_arg(args, int);
3170 originator = va_arg(args, object*);
3171 va_end(args);
3172
3173 rv = transfer_ob(op, x, y, randompos, originator);
3174 *type = CFAPI_INT;
3175 return &rv;
3176 break;
3177
3178 case 1:
3179 x = va_arg(args, int);
3180 y = va_arg(args, int);
3181 map = va_arg(args, mapstruct*);
3182 va_end(args);
3183 if (x < 0 || y < 0) {
3184 x = map->enter_x;
3185 y = map->enter_y;
3186 }
3187/* 3227/*
3188 originator = get_object(); 3228 originator = object::create();
3189 EXIT_PATH(originator) = add_string(map->path); 3229 EXIT_PATH(originator) = add_string(map->path);
3190 EXIT_X(originator) = x; 3230 EXIT_X(originator) = x;
3191 EXIT_Y(originator) = y; 3231 EXIT_Y(originator) = y;
3192 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3232 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3193 /*enter_exit(op, originator);*/ 3233 /*enter_exit(op, originator); */
3194 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3234 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3195 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3235 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3196 free_object(originator); 3236 originator->destroy ();
3197*/ 3237 */
3198 *type = CFAPI_INT; 3238 *type = CFAPI_INT;
3199 return &rv; 3239 return &rv;
3200 break; 3240 break;
3201 3241
3202 default: 3242 default:
3203 *type = CFAPI_NONE; 3243 *type = CFAPI_NONE;
3204 return NULL; 3244 return NULL;
3205 break; 3245 break;
3206 } 3246 }
3207} 3247}
3208 3248
3249void *
3209void* cfapi_object_find_archetype_inside(int* type, ...) 3250cfapi_object_find_archetype_inside (int *type, ...)
3210{ 3251{
3211 object* op; 3252 object *op;
3212 int critera; 3253 int critera;
3213 char* str; 3254 char *str;
3214 va_list args; 3255 va_list args;
3215 object* rv; 3256 object *rv;
3216 3257
3217 *type = CFAPI_POBJECT; 3258 *type = CFAPI_POBJECT;
3218 va_start(args, type); 3259 va_start (args, type);
3219 op = va_arg(args, object*); 3260 op = va_arg (args, object *);
3220 critera = va_arg(args, int); 3261 critera = va_arg (args, int);
3221 3262
3222 switch(critera) 3263 switch (critera)
3223 { 3264 {
3224 case 0: /* By name, either exact or from query_name */ 3265 case 0: /* By name, either exact or from query_name */
3225 str = va_arg(args, char*); 3266 str = va_arg (args, char *);
3267
3226 rv = present_arch_in_ob(find_archetype(str), op); 3268 rv = present_arch_in_ob (archetype::find (str), op);
3227 if (rv == NULL) { 3269 if (rv == NULL)
3270 {
3228 object* tmp; 3271 object *tmp;
3272
3229 /* Search by query_name instead */ 3273 /* Search by query_name instead */
3230 for (tmp = op->inv; tmp; tmp = tmp->below) { 3274 for (tmp = op->inv; tmp; tmp = tmp->below)
3275 {
3231 if (!strncmp(query_name(tmp), str, strlen(str))) 3276 if (!strncmp (query_name (tmp), str, strlen (str)))
3232 rv = tmp; 3277 rv = tmp;
3233 if (!strncmp(tmp->name, str, strlen(str))) 3278 if (!strncmp (tmp->name, str, strlen (str)))
3234 rv = tmp; 3279 rv = tmp;
3235 if (rv != NULL) 3280 if (rv != NULL)
3236 break; 3281 break;
3282 }
3283 }
3284 break;
3285
3286 default:
3287 rv = NULL;
3288 break;
3289 }
3290 va_end (args);
3291
3292 if (rv == NULL)
3293 {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void *
3300cfapi_object_drop (int *type, ...)
3301{
3302 object *op;
3303 object *author;
3304 va_list args;
3305
3306 va_start (args, type);
3307 op = va_arg (args, object *);
3308 author = va_arg (args, object *);
3309
3310 va_end (args);
3311
3312 if (QUERY_FLAG (op, FLAG_NO_DROP))
3313 return NULL;
3314 drop (author, op);
3315
3316 if (author->type == PLAYER)
3317 {
3318 author->contr->count = 0;
3319 author->contr->ns->floorbox_update ();
3320 }
3321
3322 *type = CFAPI_NONE;
3323 return NULL;
3324}
3325
3326void *
3327cfapi_object_take (int *type, ...)
3328{
3329 object *op;
3330 object *author;
3331 va_list args;
3332
3333 va_start (args, type);
3334 op = va_arg (args, object *);
3335 author = va_arg (args, object *);
3336
3337 va_end (args);
3338 pick_up (author, op);
3339
3340 *type = CFAPI_NONE;
3341 return NULL;
3342}
3343
3344void *
3345cfapi_object_say (int *type, ...)
3346{
3347 abort ();
3348}
3349
3350void *
3351cfapi_object_speak (int *type, ...)
3352{
3353 abort ();
3354}
3355
3356/* PLAYER SUBCLASS */
3357void *
3358cfapi_player_find (int *type, ...)
3359{
3360 va_list args;
3361 void *rv;
3362 char *sval;
3363
3364 va_start (args, type);
3365
3366 sval = va_arg (args, char *);
3367
3368 va_end (args);
3369
3370 rv = find_player (sval);
3371
3372 *type = CFAPI_PPLAYER;
3373 return rv;
3374}
3375
3376void *
3377cfapi_player_message (int *type, ...)
3378{
3379 va_list args;
3380 int flags;
3381 int pri;
3382 object *pl;
3383 char *buf;
3384
3385 va_start (args, type);
3386
3387 flags = va_arg (args, int);
3388 pri = va_arg (args, int);
3389 pl = va_arg (args, object *);
3390 buf = va_arg (args, char *);
3391
3392 va_end (args);
3393
3394 new_draw_info (flags, pri, pl, buf);
3395 *type = CFAPI_NONE;
3396 return NULL;
3397}
3398
3399void *
3400cfapi_player_send_inventory (int *type, ...)
3401{
3402 /* Currently a stub. Do we really need this anymore ? */
3403 *type = CFAPI_NONE;
3404 return NULL;
3405}
3406
3407void *
3408cfapi_object_teleport (int *type, ...)
3409{
3410 maptile *map;
3411 int x, y;
3412 object *who;
3413 static int result;
3414 va_list args;
3415
3416 va_start (args, type);
3417 who = va_arg (args, object *);
3418 map = va_arg (args, maptile *);
3419 x = va_arg (args, int);
3420 y = va_arg (args, int);
3421
3422 if (!out_of_map (map, x, y))
3423 {
3424 int k;
3425 object *tmp;
3426
3427 k = find_first_free_spot (who, map, x, y);
3428 if (k == -1)
3429 {
3430 result = 1;
3431 return &result;
3432 }
3433
3434 send_removed_object (who);
3435 who->remove ();
3436
3437 for (tmp = who; tmp != NULL; tmp = tmp->more)
3438 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3439 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3440
3441 insert_ob_in_map (who, map, NULL, 0);
3442 result = 0;
3443 }
3444
3445 return &result;
3446}
3447
3448void *
3449cfapi_object_pickup (int *type, ...)
3450{
3451 object *who;
3452 object *what;
3453 va_list args;
3454
3455 va_start (args, type);
3456 who = va_arg (args, object *);
3457 what = va_arg (args, object *);
3458
3459 va_end (args);
3460
3461 pick_up (who, what);
3462 *type = CFAPI_NONE;
3463 return NULL;
3464}
3465
3466/* Archetype-related functions */
3467void *
3468cfapi_archetype_get_first (int *type, ...)
3469{
3470 va_list args;
3471
3472 va_start (args, type);
3473 va_end (args);
3474 *type = CFAPI_PARCH;
3475 return first_archetype;
3476}
3477
3478void *
3479cfapi_archetype_get_property (int *type, ...)
3480{
3481 archetype *arch;
3482 int prop;
3483 va_list args;
3484 void *rv;
3485
3486 va_start (args, type);
3487 arch = va_arg (args, archetype *);
3488 prop = va_arg (args, int);
3489
3490 switch (prop)
3491 {
3492 case CFAPI_ARCH_PROP_NAME:
3493 *type = CFAPI_STRING;
3494 rv = (void *) &arch->name;
3495 break;
3496
3497 case CFAPI_ARCH_PROP_NEXT:
3498 *type = CFAPI_PARCH;
3499 rv = arch->next;
3500 break;
3501
3502 case CFAPI_ARCH_PROP_HEAD:
3503 *type = CFAPI_PARCH;
3504 rv = arch->head;
3505 break;
3506
3507 case CFAPI_ARCH_PROP_MORE:
3508 *type = CFAPI_PARCH;
3509 rv = arch->more;
3510 break;
3511
3512 case CFAPI_ARCH_PROP_CLONE:
3513 *type = CFAPI_POBJECT;
3514 rv = &arch->clone;
3515 break;
3516
3517 default:
3518 *type = CFAPI_NONE;
3519 rv = NULL;
3520 break;
3521 }
3522 va_end (args);
3523 return rv;
3524}
3525
3526/* Party-related functions */
3527void *
3528cfapi_party_get_property (int *type, ...)
3529{
3530 partylist *party;
3531 int prop;
3532 va_list args;
3533 void *rv;
3534 object *obarg;
3535 player *pl;
3536
3537 va_start (args, type);
3538 party = va_arg (args, partylist *);
3539 prop = va_arg (args, int);
3540
3541 switch (prop)
3542 {
3543 case CFAPI_PARTY_PROP_NAME:
3544 *type = CFAPI_STRING;
3545 rv = (void *) party->partyname;
3546 break;
3547
3548 case CFAPI_PARTY_PROP_NEXT:
3549 *type = CFAPI_PPARTY;
3550 rv = (party ? party->next : get_firstparty ());
3551 break;
3552
3553 case CFAPI_PARTY_PROP_PASSWORD:
3554 *type = CFAPI_STRING;
3555 rv = (void *) party->passwd;
3556 break;
3557
3558 case CFAPI_PARTY_PROP_PLAYER:
3559 *type = CFAPI_PPLAYER;
3560 obarg = va_arg (args, object *);
3561
3562 pl = (obarg ? obarg->contr : first_player);
3563 rv = NULL;
3564 for (; pl != NULL; pl = pl->next)
3565 if (pl->ob->contr->party == party)
3566 {
3567 rv = (void *) pl;
3568 break;
3569 }
3570 break;
3571
3572 default:
3573 *type = CFAPI_NONE;
3574 rv = NULL;
3575 break;
3576 }
3577 va_end (args);
3578 return rv;
3579}
3580
3581/* Regions-related functions */
3582void *
3583cfapi_region_get_property (int *type, ...)
3584{
3585 region *reg;
3586 int prop;
3587 va_list args;
3588 void *rv;
3589
3590 va_start (args, type);
3591 reg = va_arg (args, region *);
3592 prop = va_arg (args, int);
3593
3594 switch (prop)
3595 {
3596 case CFAPI_REGION_PROP_NAME:
3597 *type = CFAPI_STRING;
3598 rv = (void *) reg->name;
3599 break;
3600
3601 case CFAPI_REGION_PROP_NEXT:
3602 *type = CFAPI_PREGION;
3603 rv = (reg ? reg->next : first_region);
3604 break;
3605
3606 case CFAPI_REGION_PROP_PARENT:
3607 *type = CFAPI_PREGION;
3608 rv = (void *) reg->parent;
3609 break;
3610
3611 case CFAPI_REGION_PROP_LONGNAME:
3612 *type = CFAPI_STRING;
3613 rv = (void *) reg->longname;
3614 break;
3615
3616 case CFAPI_REGION_PROP_MESSAGE:
3617 *type = CFAPI_STRING;
3618 rv = (void *) reg->msg;
3619 break;
3620
3621 default:
3622 *type = CFAPI_NONE;
3623 rv = NULL;
3624 break;
3625 }
3626 va_end (args);
3627 return rv;
3628}
3629
3630/*****************************************************************************/
3631
3632/* NEW PLUGIN STUFF ENDS HERE */
3633
3634/*****************************************************************************/
3635
3636
3637/*****************************************************************************/
3638
3639/* Tries to find if a given command is handled by a plugin. */
3640
3641/* Note that find_plugin_command is called *before* the internal commands are*/
3642
3643/* checked, meaning that you can "overwrite" them. */
3644
3645/*****************************************************************************/
3646CommArray_s *
3647find_plugin_command (char *cmd, object *op)
3648{
3649 int i;
3650 crossfire_plugin *cp;
3651 CommArray_s *rtn_cmd;
3652
3653 if (plugins_list == NULL)
3654 return NULL;
3655
3656 for (cp = plugins_list; cp != NULL; cp = cp->next)
3657 {
3658 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3659 if (rtn_cmd)
3660 return rtn_cmd;
3661 }
3662 return NULL;
3663}
3664
3665/*****************************************************************************/
3666
3667/* Plugins initialization. Browses the plugins directory and call */
3668
3669/* initOnePlugin for each file found. */
3670
3671/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3672
3673/*****************************************************************************/
3674int
3675initPlugins (void)
3676{
3677 struct dirent *currentfile;
3678 DIR *plugdir;
3679 size_t l;
3680 char buf[MAX_BUF];
3681 char buf2[MAX_BUF];
3682 int result;
3683
3684 LOG (llevInfo, "Initializing plugins\n");
3685 strcpy (buf, LIBDIR);
3686 strcat (buf, "/plugins/");
3687 LOG (llevInfo, "Plugins directory is %s\n", buf);
3688
3689 plugins_init_perl ();
3690
3691 plugdir = opendir (buf);
3692 if (plugdir == NULL)
3693 return -1;
3694
3695 result = -1;
3696 while ((currentfile = readdir (plugdir)) != NULL)
3697 {
3698 l = strlen (currentfile->d_name);
3699 if (l > strlen (PLUGIN_SUFFIX))
3700 {
3701 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3702 {
3703 strcpy (buf2, buf);
3704 strcat (buf2, currentfile->d_name);
3705 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3706 if (plugins_init_plugin (buf2) == 0)
3707 result = 0;
3237 } 3708 }
3238 } 3709 }
3239 break;
3240
3241 default:
3242 rv = NULL;
3243 break;
3244 }
3245 va_end(args);
3246
3247 if (rv == NULL) {
3248 *type = CFAPI_NONE;
3249 }
3250 return rv;
3251}
3252
3253void* cfapi_object_drop(int* type, ...)
3254{
3255 object* op;
3256 object* author;
3257 va_list args;
3258
3259 va_start(args, type);
3260 op = va_arg(args, object*);
3261 author = va_arg(args, object*);
3262 va_end(args);
3263
3264 if (QUERY_FLAG(op, FLAG_NO_DROP))
3265 return NULL;
3266 drop(author, op);
3267
3268 if (author->type == PLAYER) {
3269 author->contr->count = 0;
3270 author->contr->socket.update_look = 1;
3271 }
3272
3273 *type = CFAPI_NONE;
3274 return NULL;
3275}
3276
3277void* cfapi_object_take(int* type, ...)
3278{
3279 object *op;
3280 object *author;
3281 va_list args;
3282
3283 va_start(args, type);
3284 op = va_arg(args, object*);
3285 author = va_arg(args, object*);
3286 va_end(args);
3287 pick_up(author, op);
3288
3289 *type = CFAPI_NONE;
3290 return NULL;
3291}
3292
3293void* cfapi_object_say(int* type, ...)
3294{
3295 static int rv;
3296 object* op;
3297 char* msg;
3298 va_list args;
3299
3300 va_start(args, type);
3301 op = va_arg(args, object*);
3302 msg = va_arg(args, char*);
3303 va_end(args);
3304
3305 rv = command_say(op, msg);
3306 *type = CFAPI_INT;
3307 return &rv;
3308}
3309void* cfapi_object_speak(int* type, ...)
3310{
3311 object* op;
3312 char* msg;
3313 va_list args;
3314 static char buf[MAX_BUF];
3315
3316 va_start(args, type);
3317 op = va_arg(args, object*);
3318 msg = va_arg(args, char*);
3319 va_end(args);
3320
3321 if (!op || !msg)
3322 return NULL;
3323 sprintf(buf, "%s says: ", op->name);
3324 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3325 buf[MAX_BUF-1]=0;
3326 new_info_map(NDI_WHITE, op->map, buf);
3327 communicate(op, msg);
3328 *type = CFAPI_NONE;
3329 return NULL;
3330}
3331/* PLAYER SUBCLASS */
3332void* cfapi_player_find(int* type, ...)
3333{
3334 va_list args;
3335 void* rv;
3336 char* sval;
3337 va_start(args, type);
3338
3339 sval = va_arg(args, char*);
3340 va_end(args);
3341
3342 rv = find_player(sval);
3343
3344 *type = CFAPI_PPLAYER;
3345 return rv;
3346}
3347void* cfapi_player_message(int* type, ...)
3348{
3349 va_list args;
3350 int flags;
3351 int pri;
3352 object* pl;
3353 char* buf;
3354
3355 va_start(args, type);
3356
3357 flags = va_arg(args, int);
3358 pri = va_arg(args, int);
3359 pl = va_arg(args, object*);
3360 buf = va_arg(args, char*);
3361 va_end(args);
3362
3363 new_draw_info(flags, pri, pl, buf);
3364 *type = CFAPI_NONE;
3365 return NULL;
3366}
3367void *cfapi_player_send_inventory(int *type, ...)
3368{
3369 /* Currently a stub. Do we really need this anymore ? */
3370 *type = CFAPI_NONE;
3371 return NULL;
3372}
3373
3374void* cfapi_object_teleport(int *type, ...)
3375{
3376 mapstruct* map;
3377 int x, y;
3378 object* who;
3379 static int result;
3380 va_list args;
3381
3382 va_start(args, type);
3383 who = va_arg(args, object*);
3384 map = va_arg(args, mapstruct*);
3385 x = va_arg(args, int);
3386 y = va_arg(args, int);
3387
3388 if (!out_of_map(map, x, y)) {
3389 int k;
3390 object *tmp;
3391 k = find_first_free_spot(who, map, x, y);
3392 if (k == -1) {
3393 result = 1;
3394 return &result;
3395 }
3396
3397 send_removed_object(who);
3398 remove_ob(who);
3399
3400 for (tmp = who; tmp != NULL; tmp = tmp->more)
3401 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3402 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3403
3404 insert_ob_in_map(who, map, NULL, 0);
3405 result = 0;
3406 }
3407
3408 return &result;
3409}
3410void* cfapi_object_pickup(int *type, ...)
3411{
3412 object* who;
3413 object* what;
3414 va_list args;
3415
3416 va_start(args, type);
3417 who = va_arg(args, object*);
3418 what = va_arg(args, object*);
3419 va_end(args);
3420
3421 pick_up(who, what);
3422 *type = CFAPI_NONE;
3423 return NULL;
3424}
3425
3426/* Archetype-related functions */
3427void* cfapi_archetype_get_first(int* type, ...)
3428{
3429 va_list args;
3430 va_start(args, type);
3431 va_end(args);
3432 *type = CFAPI_PARCH;
3433 return first_archetype;
3434}
3435
3436void* cfapi_archetype_get_property(int* type, ...)
3437{
3438 archetype* arch;
3439 int prop;
3440 va_list args;
3441 void* rv;
3442
3443 va_start(args, type);
3444 arch = va_arg(args, archetype*);
3445 prop = va_arg(args, int);
3446 switch (prop) {
3447 case CFAPI_ARCH_PROP_NAME:
3448 *type = CFAPI_STRING;
3449 rv = (void*)arch->name;
3450 break;
3451
3452 case CFAPI_ARCH_PROP_NEXT:
3453 *type = CFAPI_PARCH;
3454 rv = arch->next;
3455 break;
3456
3457 case CFAPI_ARCH_PROP_HEAD:
3458 *type = CFAPI_PARCH;
3459 rv = arch->head;
3460 break;
3461
3462 case CFAPI_ARCH_PROP_MORE:
3463 *type = CFAPI_PARCH;
3464 rv = arch->more;
3465 break;
3466
3467 case CFAPI_ARCH_PROP_CLONE:
3468 *type = CFAPI_POBJECT;
3469 rv = &arch->clone;
3470 break;
3471
3472 default:
3473 *type = CFAPI_NONE;
3474 rv = NULL;
3475 break;
3476 }
3477 va_end(args);
3478 return rv;
3479}
3480
3481/* Party-related functions */
3482void* cfapi_party_get_property(int* type, ...)
3483{
3484 partylist* party;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488 object* obarg;
3489 player* pl;
3490
3491 va_start(args, type);
3492 party = va_arg(args, partylist*);
3493 prop = va_arg(args, int);
3494 switch (prop)
3495 { 3710 }
3496 case CFAPI_PARTY_PROP_NAME:
3497 *type = CFAPI_STRING;
3498 rv = (void*)party->partyname;
3499 break;
3500 3711
3501 case CFAPI_PARTY_PROP_NEXT:
3502 *type = CFAPI_PPARTY;
3503 rv = (party ? party->next : get_firstparty());
3504 break;
3505
3506 case CFAPI_PARTY_PROP_PASSWORD:
3507 *type = CFAPI_STRING;
3508 rv = (void*)party->passwd;
3509 break;
3510
3511 case CFAPI_PARTY_PROP_PLAYER:
3512 *type = CFAPI_PPLAYER;
3513 obarg = va_arg(args, object*);
3514 pl = (obarg ? obarg->contr : first_player);
3515 rv = NULL;
3516 for (; pl != NULL; pl = pl->next)
3517 if (pl->ob->contr->party == party) {
3518 rv = (void*)pl;
3519 break;
3520 }
3521 break;
3522
3523 default:
3524 *type = CFAPI_NONE;
3525 rv = NULL;
3526 break;
3527 }
3528 va_end(args);
3529 return rv;
3530}
3531
3532/* Regions-related functions */
3533void* cfapi_region_get_property(int* type, ...)
3534{
3535 region* reg;
3536 int prop;
3537 va_list args;
3538 void* rv;
3539
3540 va_start(args, type);
3541 reg = va_arg(args, region*);
3542 prop = va_arg(args, int);
3543 switch (prop) {
3544 case CFAPI_REGION_PROP_NAME:
3545 *type = CFAPI_STRING;
3546 rv = (void*)reg->name;
3547 break;
3548
3549 case CFAPI_REGION_PROP_NEXT:
3550 *type = CFAPI_PREGION;
3551 rv = (reg?reg->next:first_region);
3552 break;
3553
3554 case CFAPI_REGION_PROP_PARENT:
3555 *type = CFAPI_PREGION;
3556 rv = (void*)reg->parent;
3557 break;
3558
3559 case CFAPI_REGION_PROP_LONGNAME:
3560 *type = CFAPI_STRING;
3561 rv = (void*)reg->longname;
3562 break;
3563
3564 case CFAPI_REGION_PROP_MESSAGE:
3565 *type = CFAPI_STRING;
3566 rv = (void*)reg->msg;
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576}
3577
3578/*****************************************************************************/
3579/* NEW PLUGIN STUFF ENDS HERE */
3580/*****************************************************************************/
3581
3582
3583/*****************************************************************************/
3584/* Tries to find if a given command is handled by a plugin. */
3585/* Note that find_plugin_command is called *before* the internal commands are*/
3586/* checked, meaning that you can "overwrite" them. */
3587/*****************************************************************************/
3588CommArray_s *find_plugin_command(char *cmd, object *op)
3589{
3590 int i;
3591 crossfire_plugin* cp;
3592 CommArray_s* rtn_cmd;
3593
3594 if (plugins_list == NULL)
3595 return NULL;
3596
3597 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3598 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3599 if (rtn_cmd)
3600 return rtn_cmd;
3601 }
3602 return NULL;
3603}
3604
3605/*****************************************************************************/
3606/* Plugins initialization. Browses the plugins directory and call */
3607/* initOnePlugin for each file found. */
3608/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3609/*****************************************************************************/
3610int initPlugins(void)
3611{
3612 struct dirent *currentfile;
3613 DIR *plugdir;
3614 size_t l;
3615 char buf[MAX_BUF];
3616 char buf2[MAX_BUF];
3617 int result;
3618
3619 LOG(llevInfo, "Initializing plugins\n");
3620 strcpy(buf, LIBDIR);
3621 strcat(buf, "/plugins/");
3622 LOG(llevInfo, "Plugins directory is %s\n", buf);
3623
3624 plugdir = opendir(buf);
3625 if (plugdir == NULL)
3626 return -1;
3627
3628 result = -1;
3629 while ((currentfile = readdir(plugdir)) != NULL) {
3630 l = strlen(currentfile->d_name);
3631 if (l > strlen(PLUGIN_SUFFIX)) {
3632 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3633 strcpy(buf2, buf);
3634 strcat(buf2, currentfile->d_name);
3635 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3636 if (plugins_init_plugin(buf2) == 0)
3637 result = 0;
3638 }
3639 }
3640 }
3641
3642 closedir(plugdir); 3712 closedir (plugdir);
3643 return result; 3713 return result;
3644} 3714}

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