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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.10 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.31 by root, Thu Dec 21 23:37:06 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.10 2006/09/04 11:08:00 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
51 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
52 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
53 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
54 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
55 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
56 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
57 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
58 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
59 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
60 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
61 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
62 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
63 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
64 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
65 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
66 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
67 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
68 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
69 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
70 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
71 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
72 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
73 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
74 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
75 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
76 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
77 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
78 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
79 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
80 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
81 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
82 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
83 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
84 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
85 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
86 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
87 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
88 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
89 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
90 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
91 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
92 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
93 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
94 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
95 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
96 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
97 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
98 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
99 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
100 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
101 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
102 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
103 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
104 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
105 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
106 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
107 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
108 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
109 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
110 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
111 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
112 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
113 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
114 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
115 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
116 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
117 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
118 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
119 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
120 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
121 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
122}; 116};
123int plugin_number = 0; 117int plugin_number = 0;
124crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
125 119
126/*****************************************************************************/ 120/*****************************************************************************/
121
127/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
128/*****************************************************************************/ 124/*****************************************************************************/
129
130#ifdef WIN32
131static const char *plugins_dlerror(void)
132{
133 static char buf[256];
134 DWORD err;
135 char* p;
136 err = GetLastError();
137 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
138 snprintf(buf, sizeof(buf), "error %lu", err);
139 p = strchr(buf, '\0');
140 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
141 p--;
142 *p = '\0';
143 return buf;
144}
145#endif /* WIN32 */
146 125
147/** 126/**
148 * Notify clients about a changed object. 127 * Notify clients about a changed object.
149 * 128 *
150 * @param op the object that has changed 129 * @param op the object that has changed
151 */ 130 */
131static void
152static void send_changed_object(object *op) 132send_changed_object (object *op)
153{ 133{
154 object* tmp; 134 object *tmp;
155 player *pl; 135 player *pl;
156 136
157 if (op->env != NULL) { 137 if (op->env)
158 tmp = is_player_inv(op->env); 138 {
139 tmp = op->in_player ();
140
159 if (!tmp) { 141 if (!tmp)
142 {
160 for (pl = first_player; pl; pl = pl->next) 143 for (pl = first_player; pl; pl = pl->next)
161 if (pl->ob->container == op->env) 144 if (pl->ob->container == op->env)
162 break; 145 break;
146
163 if (pl) 147 if (pl)
164 tmp = pl->ob; 148 tmp = pl->ob;
165 else 149 else
166 tmp = NULL; 150 tmp = NULL;
167 } 151 }
152
168 if (tmp) 153 if (tmp)
169 esrv_send_item(tmp, op); 154 esrv_send_item (tmp, op);
170 } else { 155 }
156 else
157 {
171 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 158 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
172 if (tmp->type == PLAYER) 159 if (tmp->type == PLAYER)
173 esrv_send_item(tmp, op); 160 esrv_send_item (tmp, op);
174 } 161 }
175} 162}
176 163
177/** 164/**
178 * Notify clients about a removed object. 165 * Notify clients about a removed object.
179 * 166 *
180 * @param op the object about to be removed from its environment; it must still 167 * @param op the object about to be removed from its environment; it must still
181 * be present in its environment 168 * be present in its environment
182 */ 169 */
170static void
183static void send_removed_object(object *op) 171send_removed_object (object *op)
184{ 172{
185 object* tmp; 173 object *tmp;
186 player *pl; 174 player *pl;
187 175
188 if (op->env == NULL) { 176 if (op->env == NULL)
177 {
189 /* no action necessary: remove_ob() notifies the client */ 178 /* no action necessary: remove_ob() notifies the client */
190 return; 179 return;
191 } 180 }
192 181
193 tmp = is_player_inv(op->env); 182 tmp = op->in_player ();
194 if (!tmp) { 183 if (!tmp)
184 {
195 for (pl = first_player; pl; pl = pl->next) 185 for (pl = first_player; pl; pl = pl->next)
196 if (pl->ob->container == op->env) 186 if (pl->ob->container == op->env)
197 break; 187 break;
198 if (pl) 188 if (pl)
199 tmp = pl->ob; 189 tmp = pl->ob;
200 else 190 else
201 tmp = NULL; 191 tmp = NULL;
202 } 192 }
203 if (tmp) 193 if (tmp)
204 esrv_del_item(tmp->contr, op->count); 194 esrv_del_item (tmp->contr, op->count);
205} 195}
206 196
207extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 197extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
208extern "C" void *cfperl_getPluginProperty (int *type, ...); 198extern "C" void *cfperl_getPluginProperty (int *type, ...);
209extern "C" int cfperl_postInitPlugin (); 199extern "C" int cfperl_postInitPlugin ();
210extern "C" int cfperl_closePlugin (); 200extern "C" int cfperl_closePlugin ();
211 201
212// this is a temporary hack till the old plugin stuff is removed 202// this is a temporary hack till the old plugin stuff is removed
203int
213int plugins_init_perl() 204plugins_init_perl ()
214{ 205{
215 f_plug_init initfunc; 206 f_plug_init initfunc;
216 f_plug_api propfunc; 207 f_plug_api propfunc;
217 f_plug_postinit postfunc; 208 f_plug_postinit postfunc;
218 f_plug_postinit closefunc; 209 f_plug_postinit closefunc;
219 int i; 210 int i;
220 crossfire_plugin* cp; 211 crossfire_plugin *cp;
221 crossfire_plugin* ccp; 212 crossfire_plugin *ccp;
222 213
223 initfunc = (f_plug_init)cfperl_initPlugin; 214 initfunc = (f_plug_init) cfperl_initPlugin;
224 propfunc = (f_plug_api)cfperl_getPluginProperty; 215 propfunc = (f_plug_api) cfperl_getPluginProperty;
225 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 216 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
226 closefunc = (f_plug_postinit)cfperl_closePlugin; 217 closefunc = (f_plug_postinit) cfperl_closePlugin;
227 i = initfunc("2.0", cfapi_get_hooks); 218 i = initfunc ("2.0", cfapi_get_hooks);
228 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 219 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
229 for (i = 0; i < NR_EVENTS; i++) 220 for (i = 0; i < NR_EVENTS; i++)
230 cp->gevent[i] = NULL; 221 cp->gevent[i] = NULL;
231 cp->eventfunc = 0; 222 cp->eventfunc = 0;
232 cp->propfunc = propfunc; 223 cp->propfunc = propfunc;
233 cp->closefunc = closefunc; 224 cp->closefunc = closefunc;
234 cp->libptr = 0; 225 cp->libptr = 0;
235 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 226 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
236 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 227 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
237 cp->next = NULL; 228 cp->next = NULL;
238 cp->prev = NULL; 229 cp->prev = NULL;
239 if (plugins_list == NULL) { 230 if (plugins_list == NULL)
231 {
240 plugins_list = cp; 232 plugins_list = cp;
241 } else { 233 }
234 else
235 {
242 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 236 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
243 ; 237 ;
244 ccp->next = cp; 238 ccp->next = cp;
245 cp->prev = ccp; 239 cp->prev = ccp;
246 } 240 }
247 postfunc(); 241 postfunc ();
248 plugin_number++; 242 plugin_number++;
249 return 0; 243 return 0;
250} 244}
251 245
246int
252int plugins_init_plugin(const char* libfile) 247plugins_init_plugin (const char *libfile)
253{ 248{
254 return 0; 249 return 0;
255 250
256 LIBPTRTYPE ptr; 251 LIBPTRTYPE ptr;
257 f_plug_init initfunc; 252 f_plug_init initfunc;
258 f_plug_api propfunc; 253 f_plug_api propfunc;
259 f_plug_api eventfunc; 254 f_plug_api eventfunc;
260 f_plug_postinit postfunc; 255 f_plug_postinit postfunc;
261 f_plug_postinit closefunc; 256 f_plug_postinit closefunc;
262 int i; 257 int i;
263 crossfire_plugin* cp; 258 crossfire_plugin *cp;
264 crossfire_plugin* ccp; 259 crossfire_plugin *ccp;
265 260
266 /* Open the plugin lib and load the required functions */ 261 /* Open the plugin lib and load the required functions */
267 ptr = plugins_dlopen(libfile); 262 ptr = plugins_dlopen (libfile);
268 if (ptr == NULL) { 263 if (ptr == NULL)
264 {
269 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 265 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
270 return -1; 266 return -1;
271 } 267 }
272 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 268 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
273 if (initfunc == NULL) { 269 if (initfunc == NULL)
270 {
274 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 271 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
275 libfile, plugins_dlerror());
276 plugins_dlclose(ptr); 272 plugins_dlclose (ptr);
277 return -1; 273 return -1;
278 } 274 }
279 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 275 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
280 if (propfunc == NULL) { 276 if (propfunc == NULL)
277 {
281 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 278 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
282 libfile, plugins_dlerror());
283 plugins_dlclose(ptr); 279 plugins_dlclose (ptr);
284 return -1; 280 return -1;
285 } 281 }
286 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 282 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
287 if (eventfunc == NULL) { 283 if (eventfunc == NULL)
284 {
288 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 285 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
289 libfile, plugins_dlerror());
290 plugins_dlclose(ptr); 286 plugins_dlclose (ptr);
291 return -1; 287 return -1;
292 } 288 }
293 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 289 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
294 if (postfunc == NULL) { 290 if (postfunc == NULL)
291 {
295 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 292 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
296 libfile, plugins_dlerror());
297 plugins_dlclose(ptr); 293 plugins_dlclose (ptr);
298 return -1; 294 return -1;
299 } 295 }
300 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 296 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
301 if (postfunc == NULL) { 297 if (postfunc == NULL)
298 {
302 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 299 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
303 libfile, plugins_dlerror());
304 plugins_dlclose(ptr); 300 plugins_dlclose (ptr);
305 return -1; 301 return -1;
306 } 302 }
307 i = initfunc("2.0", cfapi_get_hooks); 303 i = initfunc ("2.0", cfapi_get_hooks);
308 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 304 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
309 for (i = 0; i < NR_EVENTS; i++) 305 for (i = 0; i < NR_EVENTS; i++)
310 cp->gevent[i] = NULL; 306 cp->gevent[i] = NULL;
311 cp->eventfunc = eventfunc; 307 cp->eventfunc = eventfunc;
312 cp->propfunc = propfunc; 308 cp->propfunc = propfunc;
313 cp->closefunc = closefunc; 309 cp->closefunc = closefunc;
314 cp->libptr = ptr; 310 cp->libptr = ptr;
315 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 311 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
316 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 312 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
317 cp->next = NULL; 313 cp->next = NULL;
318 cp->prev = NULL; 314 cp->prev = NULL;
319 if (plugins_list == NULL) { 315 if (plugins_list == NULL)
316 {
320 plugins_list = cp; 317 plugins_list = cp;
321 } else { 318 }
319 else
320 {
322 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 321 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
323 ; 322 ;
324 ccp->next = cp; 323 ccp->next = cp;
325 cp->prev = ccp; 324 cp->prev = ccp;
326 } 325 }
327 postfunc(); 326 postfunc ();
328 plugin_number++; 327 plugin_number++;
329 return 0; 328 return 0;
330} 329}
331 330
331void *
332void* cfapi_get_hooks(int* type, ...) 332cfapi_get_hooks (int *type, ...)
333{ 333{
334 va_list args; 334 va_list args;
335 int request_type; 335 int request_type;
336 char* buf; 336 char *buf;
337 int fid; 337 int fid;
338 f_plug_api rv; 338 f_plug_api rv;
339 int i; 339 int i;
340 340
341 va_start(args, type); 341 va_start (args, type);
342 request_type = va_arg(args, int); 342 request_type = va_arg (args, int);
343
343 if (request_type == 0) { /* By nr */ 344 if (request_type == 0)
345 { /* By nr */
344 fid = va_arg(args, int); 346 fid = va_arg (args, int);
347
345 if (fid < 0 || fid >= NR_OF_HOOKS) { 348 if (fid < 0 || fid >= NR_OF_HOOKS)
349 {
346 rv = NULL; 350 rv = NULL;
347 *type = CFAPI_NONE; 351 *type = CFAPI_NONE;
348 } else {
349 rv = plug_hooks[fid].func;
350 *type = CFAPI_FUNC;
351 } 352 }
352 } else { /* by name */ 353 else
354 {
355 rv = plug_hooks[fid].func;
356 *type = CFAPI_FUNC;
357 }
358 }
359 else
360 { /* by name */
353 buf = va_arg(args, char*); 361 buf = va_arg (args, char *);
362
354 rv = NULL; 363 rv = NULL;
355 for (i = 0; i < NR_OF_HOOKS; i++) { 364 for (i = 0; i < NR_OF_HOOKS; i++)
365 {
356 if (!strcmp(buf, plug_hooks[i].fname)) { 366 if (!strcmp (buf, plug_hooks[i].fname))
367 {
357 rv = plug_hooks[i].func; 368 rv = plug_hooks[i].func;
358 *type = CFAPI_FUNC; 369 *type = CFAPI_FUNC;
359 break; 370 break;
360 } 371 }
361 } 372 }
362 if (rv == NULL) { 373 if (rv == NULL)
374 {
363 *type = CFAPI_NONE; 375 *type = CFAPI_NONE;
364 } 376 }
365 } 377 }
366 va_end(args); 378 va_end (args);
367 return (void*)rv; 379 return (void *) rv;
368} 380}
369 381
382int
370int plugins_remove_plugin(const char* id) 383plugins_remove_plugin (const char *id)
371{ 384{
372 crossfire_plugin* cp; 385 crossfire_plugin *cp;
373 386
374 if (plugins_list == NULL) 387 if (plugins_list == NULL)
375 return -1; 388 return -1;
376 389
377 for (cp = plugins_list; cp != NULL; cp = cp->next) { 390 for (cp = plugins_list; cp != NULL; cp = cp->next)
391 {
378 if (!strcmp(id, cp->id) && cp->libptr) { 392 if (!strcmp (id, cp->id) && cp->libptr)
393 {
379 crossfire_plugin* n; 394 crossfire_plugin *n;
380 crossfire_plugin* p; 395 crossfire_plugin *p;
396
381 n = cp->next; 397 n = cp->next;
382 p = cp->prev; 398 p = cp->prev;
383 plugins_dlclose(cp->libptr); 399 plugins_dlclose (cp->libptr);
384 if (n != NULL) { 400 if (n != NULL)
401 {
385 if (p != NULL) { 402 if (p != NULL)
403 {
386 n->prev = p; 404 n->prev = p;
387 p->next = n; 405 p->next = n;
388 } else {
389 n->prev = NULL;
390 plugins_list = n;
391 } 406 }
392 } else {
393 if (p != NULL)
394 p->next = NULL;
395 else 407 else
408 {
409 n->prev = NULL;
396 plugins_list = NULL; 410 plugins_list = n;
397 }
398 free(cp);
399 plugin_number --;
400 return 0;
401 }
402 }
403 return -1;
404}
405
406crossfire_plugin* plugins_find_plugin(const char* id)
407{
408 crossfire_plugin* cp;
409
410 if (plugins_list == NULL)
411 return NULL;
412
413 for (cp = plugins_list; cp != NULL; cp = cp->next) {
414 if (!strcmp(id, cp->id)) {
415 return cp;
416 }
417 }
418 return NULL;
419}
420
421/*****************************************************************************/
422/* Displays a list of loaded plugins (keystrings and description) in the */
423/* game log window. */
424/*****************************************************************************/
425void plugins_display_list(object *op)
426{
427 crossfire_plugin* cp;
428
429 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
430 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
431
432 if (plugins_list == NULL)
433 return;
434
435 for (cp = plugins_list; cp != NULL; cp = cp->next) {
436 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
437 }
438}
439
440/* SYSTEM-RELATED HOOKS */
441
442void* cfapi_system_find_animation(int *type, ...)
443{
444 va_list args;
445 static int rv;
446 char* anim;
447 va_start(args, type);
448 anim = va_arg(args, char*);
449 va_end(args);
450
451 rv = find_animation(anim);
452 *type = CFAPI_INT;
453 return &rv;
454}
455
456void* cfapi_system_strdup_local(int *type, ...)
457{
458 va_list args;
459 char* txt;
460 va_start(args, type);
461 txt = va_arg(args, char*);
462 va_end(args);
463 *type = CFAPI_STRING;
464 return strdup_local(txt);
465}
466
467void* cfapi_system_register_global_event(int *type, ...)
468{
469 va_list args;
470 int eventcode;
471 char* pname;
472 f_plug_api hook;
473 crossfire_plugin* cp;
474
475 va_start(args, type);
476 eventcode = va_arg(args, int);
477 pname = va_arg(args, char*);
478 hook = va_arg(args, f_plug_api);
479
480 va_end(args);
481 cp = plugins_find_plugin(pname);
482 cp->gevent[eventcode] = hook;
483 return NULL;
484}
485
486void* cfapi_system_unregister_global_event(int *type, ...)
487{
488 va_list args;
489 int eventcode;
490 char* pname;
491 crossfire_plugin* cp;
492
493 va_start(args, type);
494 eventcode = va_arg(args, int);
495 pname = va_arg(args, char*);
496
497 cp = plugins_find_plugin(pname);
498 cp->gevent[eventcode] = NULL;
499
500 va_end(args);
501 return NULL;
502}
503
504void* cfapi_system_check_path(int* type, ...)
505{
506 va_list args;
507 static int rv;
508 char* name;
509 int prepend_dir;
510
511 va_start(args, type);
512
513 name = va_arg(args, char*);
514 prepend_dir = va_arg(args, int);
515
516 rv = check_path(name, prepend_dir);
517
518 va_end(args);
519 *type = CFAPI_INT;
520 return &rv;
521}
522
523void* cfapi_system_re_cmp(int* type, ...)
524{
525 va_list args;
526 char* rv;
527 const char* str;
528 const char* regexp;
529
530 va_start(args, type);
531
532 str = va_arg(args, char*);
533 regexp = va_arg(args, char*);
534
535 rv = (char*)re_cmp(str, regexp);
536
537 va_end(args);
538 *type = CFAPI_STRING;
539 return rv;
540}
541
542void* cfapi_system_directory(int* type, ...)
543{
544 va_list args;
545 int dirtype;
546
547 va_start(args, type);
548
549 dirtype = va_arg(args, int);
550 va_end(args);
551
552 *type = CFAPI_STRING;
553
554 switch (dirtype)
555 {
556 case 0:
557 return settings.mapdir;
558 break;
559
560 case 1:
561 return settings.uniquedir;
562 break;
563
564 case 2:
565 return settings.tmpdir;
566 break;
567
568 case 3:
569 return settings.confdir;
570 break;
571
572 case 4:
573 return settings.localdir;
574 break;
575
576 case 5:
577 return settings.playerdir;
578 break;
579
580 case 6:
581 return settings.datadir;
582 break;
583 }
584
585 *type = CFAPI_NONE;
586 return NULL;
587}
588
589
590/* MAP RELATED HOOKS */
591
592void* cfapi_map_get_map(int* type, ...)
593{
594 va_list args;
595 mapstruct* rv;
596 int ctype;
597 int x, y;
598 sint16 nx, ny;
599 char* name;
600 mapstruct* m;
601
602 va_start(args, type);
603
604 ctype = va_arg(args, int);
605
606 switch (ctype)
607 {
608 case 0:
609 x = va_arg(args, int);
610 y = va_arg(args, int);
611 rv = get_empty_map(x, y);
612 break;
613
614 case 1:
615 name = va_arg(args, char*);
616 x = va_arg(args, int);
617 rv = ready_map_name(name, x);
618 break;
619
620 case 2:
621 m = va_arg(args, mapstruct*);
622 nx = va_arg(args, int);
623 ny = va_arg(args, int);
624 rv = get_map_from_coord(m, &nx, &ny);
625 break;
626
627 case 3:
628 rv = first_map;
629 break;
630
631 default:
632 *type = CFAPI_NONE;
633 va_end(args);
634 return NULL;
635 break;
636 }
637 va_end(args);
638 *type = CFAPI_PMAP;
639 return rv;
640}
641void* cfapi_map_has_been_loaded(int* type, ...)
642{
643 va_list args;
644 mapstruct* map;
645 char* string;
646
647 va_start(args, type);
648 string = va_arg(args, char*);
649 map = has_been_loaded(string);
650 va_end(args);
651 *type = CFAPI_PMAP;
652 return map;
653}
654void* cfapi_map_create_path(int* type, ...)
655{
656 va_list args;
657 int ctype;
658 const char* str;
659 char* rv;
660 va_start(args, type);
661
662 ctype = va_arg(args, int);
663 str = va_arg(args, char*);
664 *type = CFAPI_STRING;
665
666 switch (ctype)
667 {
668 case 0:
669 rv = (char*)create_pathname(str);
670 break;
671
672 case 1:
673 rv = (char*)create_overlay_pathname(str);
674 break;
675
676 /*case 2:
677 rv = create_items_path(str);
678 break;*/
679
680 default:
681 rv = NULL;
682 *type = CFAPI_NONE;
683 break;
684 }
685 va_end(args);
686 return rv;
687}
688void* cfapi_map_get_map_property(int* type, ...)
689{
690 va_list args;
691 int x, y;
692 sint16 nx, ny;
693 mapstruct* map;
694 mapstruct* newmap;
695 static int rv;
696 int property;
697 char* buf;
698
699 va_start(args, type);
700
701 property = va_arg(args, int);
702 switch (property)
703 {
704 case CFAPI_MAP_PROP_FLAGS:
705 map = va_arg(args, mapstruct*);
706 newmap = va_arg(args, mapstruct*);
707 x = va_arg(args, int);
708 y = va_arg(args, int);
709 nx = va_arg(args, int);
710 ny = va_arg(args, int);
711 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
712 va_end(args);
713 *type = CFAPI_INT;
714 return &rv;
715 break;
716
717 case CFAPI_MAP_PROP_DIFFICULTY:
718 map = va_arg(args, mapstruct*);
719 rv = calculate_difficulty(map);
720 va_end(args);
721 *type = CFAPI_INT;
722 return &rv;
723 break;
724
725 case CFAPI_MAP_PROP_PATH:
726 map = va_arg(args, mapstruct*);
727 buf = map->path;
728 *type = CFAPI_STRING;
729 va_end(args);
730 return buf;
731 break;
732
733 case CFAPI_MAP_PROP_TMPNAME:
734 map = va_arg(args, mapstruct*);
735 buf = map->tmpname;
736 *type = CFAPI_STRING;
737 va_end(args);
738 return buf;
739 break;
740
741 case CFAPI_MAP_PROP_NAME:
742 map = va_arg(args, mapstruct*);
743 buf = map->name;
744 *type = CFAPI_STRING;
745 va_end(args);
746 return buf;
747 break;
748
749 case CFAPI_MAP_PROP_RESET_TIME:
750 map = va_arg(args, mapstruct*);
751 rv = map->reset_time;
752 *type = CFAPI_INT;
753 va_end(args);
754 return &rv;
755 break;
756
757 case CFAPI_MAP_PROP_RESET_TIMEOUT:
758 map = va_arg(args, mapstruct*);
759 rv = map->reset_timeout;
760 *type = CFAPI_INT;
761 va_end(args);
762 return &rv;
763 break;
764
765 case CFAPI_MAP_PROP_PLAYERS:
766 map = va_arg(args, mapstruct*);
767 rv = map->players;
768 *type = CFAPI_INT;
769 va_end(args);
770 return &rv;
771 break;
772
773 case CFAPI_MAP_PROP_DARKNESS:
774 map = va_arg(args, mapstruct*);
775 rv = map->darkness;
776 *type = CFAPI_INT;
777 va_end(args);
778 return &rv;
779 break;
780
781 case CFAPI_MAP_PROP_WIDTH:
782 map = va_arg(args, mapstruct*);
783 rv = map->width;
784 *type = CFAPI_INT;
785 va_end(args);
786 return &rv;
787 break;
788
789 case CFAPI_MAP_PROP_HEIGHT:
790 map = va_arg(args, mapstruct*);
791 rv = map->height;
792 *type = CFAPI_INT;
793 va_end(args);
794 return &rv;
795 break;
796
797 case CFAPI_MAP_PROP_ENTER_X:
798 map = va_arg(args, mapstruct*);
799 rv = map->enter_x;
800 *type = CFAPI_INT;
801 va_end(args);
802 return &rv;
803 break;
804
805 case CFAPI_MAP_PROP_ENTER_Y:
806 map = va_arg(args, mapstruct*);
807 rv = map->enter_y;
808 *type = CFAPI_INT;
809 va_end(args);
810 return &rv;
811 break;
812
813 case CFAPI_MAP_PROP_TEMPERATURE:
814 map = va_arg(args, mapstruct*);
815 rv = map->temp;
816 *type = CFAPI_INT;
817 va_end(args);
818 return &rv;
819 break;
820
821 case CFAPI_MAP_PROP_PRESSURE:
822 map = va_arg(args, mapstruct*);
823 rv = map->pressure;
824 *type = CFAPI_INT;
825 va_end(args);
826 return &rv;
827 break;
828
829 case CFAPI_MAP_PROP_HUMIDITY:
830 map = va_arg(args, mapstruct*);
831 rv = map->humid;
832 *type = CFAPI_INT;
833 va_end(args);
834 return &rv;
835 break;
836
837 case CFAPI_MAP_PROP_WINDSPEED:
838 map = va_arg(args, mapstruct*);
839 rv = map->windspeed;
840 *type = CFAPI_INT;
841 va_end(args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_WINDDIR:
846 map = va_arg(args, mapstruct*);
847 rv = map->winddir;
848 *type = CFAPI_INT;
849 va_end(args);
850 return &rv;
851 break;
852
853 case CFAPI_MAP_PROP_SKY:
854 map = va_arg(args, mapstruct*);
855 rv = map->sky;
856 *type = CFAPI_INT;
857 va_end(args);
858 return &rv;
859 break;
860
861 case CFAPI_MAP_PROP_WPARTX:
862 map = va_arg(args, mapstruct*);
863 rv = map->wpartx;
864 *type = CFAPI_INT;
865 va_end(args);
866 return &rv;
867 break;
868
869 case CFAPI_MAP_PROP_WPARTY:
870 map = va_arg(args, mapstruct*);
871 rv = map->wparty;
872 *type = CFAPI_INT;
873 va_end(args);
874 return &rv;
875 break;
876
877 case CFAPI_MAP_PROP_MESSAGE:
878 map = va_arg(args, mapstruct*);
879 buf = map->msg;
880 *type = CFAPI_STRING;
881 va_end(args);
882 return buf;
883 break;
884
885 case CFAPI_MAP_PROP_NEXT:
886 map = va_arg(args, mapstruct*);
887 *type = CFAPI_PMAP;
888 va_end(args);
889 return map->next;
890 break;
891
892 case CFAPI_MAP_PROP_REGION:
893 map = va_arg(args, mapstruct*);
894 *type = CFAPI_PREGION;
895 va_end(args);
896 return get_region_by_map(map);
897 break;
898
899 default:
900 *type = CFAPI_NONE;
901 va_end(args);
902 return NULL;
903 break;
904 }
905}
906
907void* cfapi_map_set_map_property(int* type, ...)
908{
909 va_list args;
910 static int rv;
911 mapstruct* map;
912 int val;
913 int property;
914
915 va_start(args, type);
916
917 property = va_arg(args, int);
918
919 switch (property)
920 {
921 case CFAPI_MAP_PROP_LIGHT:
922 map = va_arg(args, mapstruct*);
923 val = va_arg(args, int);
924 rv = change_map_light(map, val);
925 *type = CFAPI_INT;
926 va_end(args);
927 return &rv;
928 break;
929
930 case CFAPI_MAP_PROP_RESET_TIME:
931 map = va_arg(args, mapstruct*);
932 *type = CFAPI_NONE;
933 va_end(args);
934 return NULL;
935 break;
936
937 default:
938 *type = CFAPI_NONE;
939 va_end(args);
940 return NULL;
941 break;
942 }
943}
944void* cfapi_map_out_of_map(int* type, ...)
945{
946 va_list args;
947 static int rv;
948 mapstruct* map;
949 int x, y;
950
951 va_start(args, type);
952 map = va_arg(args, mapstruct*);
953 x = va_arg(args, int);
954 y = va_arg(args, int);
955
956 rv = out_of_map(map, x, y);
957 va_end(args);
958 *type = CFAPI_INT;
959 return &rv;
960}
961void* cfapi_map_update_position(int* type, ...)
962{
963 va_list args;
964 mapstruct* map;
965 int x, y;
966
967 va_start(args, type);
968
969 map = va_arg(args, mapstruct*);
970 x = va_arg(args, int);
971 y = va_arg(args, int);
972
973 update_position(map, x, y);
974 va_end(args);
975 *type = CFAPI_NONE;
976 return NULL;
977}
978void* cfapi_map_delete_map(int* type, ...)
979{
980 va_list args;
981 mapstruct* map;
982 va_start(args, type);
983
984 map = va_arg(args, mapstruct*);
985
986 delete_map(map);
987
988 va_end(args);
989 *type = CFAPI_NONE;
990 return NULL;
991}
992void* cfapi_map_message(int* type, ...)
993{
994 va_list args;
995 mapstruct* map;
996 char* string;
997 int color;
998
999 va_start(args, type);
1000 map = va_arg(args, mapstruct*);
1001 string = va_arg(args, char*);
1002 color = va_arg(args, int);
1003 va_end(args);
1004
1005 new_info_map(color, map, string);
1006 *type = CFAPI_NONE;
1007 return NULL;
1008}
1009void* cfapi_map_get_object_at(int* type, ...)
1010{
1011 va_list args;
1012 mapstruct* map;
1013 int x, y;
1014 object* rv;
1015
1016 va_start(args, type);
1017 map = va_arg(args, mapstruct*);
1018 x = va_arg(args, int);
1019 y = va_arg(args, int);
1020 va_end(args);
1021
1022 rv = get_map_ob(map, x, y);
1023 *type = CFAPI_POBJECT;
1024 return rv;
1025}
1026void* cfapi_map_get_flags(int* type, ...)
1027{
1028 va_list args;
1029 sint16 x, y;
1030 sint16 *nx, *ny;
1031 static mapstruct* map;
1032 mapstruct** newmap;
1033 static int rv;
1034
1035 va_start(args, type);
1036
1037 map = va_arg(args, mapstruct*);
1038 newmap = va_arg(args, mapstruct**);
1039 x = va_arg(args, int);
1040 y = va_arg(args, int);
1041 nx = va_arg(args, sint16*);
1042 ny = va_arg(args, sint16*);
1043 va_end(args);
1044
1045 rv = get_map_flags(map, newmap, x, y, nx, ny);
1046
1047 *type = CFAPI_INT;
1048 return &rv;
1049}
1050void* cfapi_map_present_arch_by_name(int* type, ...)
1051{
1052 va_list args;
1053 object* rv;
1054 int x, y;
1055 mapstruct* map;
1056 char* msg;
1057
1058 va_start(args, type);
1059
1060 msg = va_arg(args, char*);
1061 map = va_arg(args, mapstruct*);
1062 x = va_arg(args, int);
1063 y = va_arg(args, int);
1064
1065 va_end(args);
1066
1067 rv = present_arch(find_archetype(msg), map, x, y);
1068 *type = CFAPI_POBJECT;
1069 return rv;
1070}
1071
1072/* OBJECT-RELATED HOOKS */
1073
1074void* cfapi_object_move(int* type, ...)
1075{
1076 va_list args;
1077 int kind;
1078 object* op;
1079 object* activator;
1080 player* pl;
1081 int direction;
1082 static int rv=0;
1083
1084 va_start(args, type);
1085 kind = va_arg(args, int);
1086 switch (kind)
1087 {
1088 case 0:
1089 op = va_arg(args, object*);
1090 direction = va_arg(args, int);
1091 activator = va_arg(args, object*);
1092 va_end(args);
1093 rv = move_ob(op, direction, activator);
1094 break;
1095
1096 case 1:
1097 pl = va_arg(args, player*);
1098 direction = va_arg(args, int);
1099 va_end(args);
1100 rv = move_player(pl->ob, direction);
1101 break;
1102 }
1103 *type = CFAPI_INT;
1104 return &rv;
1105}
1106
1107void* cfapi_object_get_key(int* type, ...)
1108{
1109 va_list args;
1110 char* rv;
1111 char* keyname;
1112 object* op;
1113
1114 va_start(args, type);
1115 op = va_arg(args, object*);
1116 keyname = va_arg(args, char*);
1117 va_end(args);
1118
1119 rv = (char*)get_ob_key_value(op, keyname);
1120 *type = CFAPI_STRING;
1121 return rv;
1122}
1123void* cfapi_object_set_key(int* type, ...)
1124{
1125 va_list args;
1126 char* keyname;
1127 char* value;
1128 object* op;
1129
1130 va_start(args, type);
1131 op = va_arg(args, object*);
1132 keyname = va_arg(args, char*);
1133 value = va_arg(args, char*);
1134 va_end(args);
1135
1136 set_ob_key_value(op, keyname, value, 0);
1137 *type = CFAPI_NONE;
1138 return NULL;
1139}
1140void* cfapi_object_get_property(int* type, ...)
1141{
1142 va_list args;
1143 int property;
1144 object* op;
1145 void* rv;
1146 static int ri;
1147
1148 va_start(args, type);
1149
1150 op = va_arg(args, object*);
1151 property = va_arg(args, int);
1152 rv = NULL;
1153 if (op != NULL) {
1154 switch (property)
1155 {
1156 case CFAPI_OBJECT_PROP_OB_ABOVE:
1157 rv = op->above;
1158 *type = CFAPI_POBJECT;
1159 break;
1160
1161 case CFAPI_OBJECT_PROP_OB_BELOW:
1162 rv = op->below;
1163 *type = CFAPI_POBJECT;
1164 break;
1165
1166 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1167 rv = op->active_next;
1168 *type = CFAPI_POBJECT;
1169 break;
1170
1171 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1172 rv = op->active_prev;
1173 *type = CFAPI_POBJECT;
1174 break;
1175
1176 case CFAPI_OBJECT_PROP_INVENTORY:
1177 rv = op->inv;
1178 *type = CFAPI_POBJECT;
1179 break;
1180
1181 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1182 rv = op->env;
1183 *type = CFAPI_POBJECT;
1184 break;
1185
1186 case CFAPI_OBJECT_PROP_HEAD:
1187 rv = op->head;
1188 *type = CFAPI_POBJECT;
1189 break;
1190
1191 case CFAPI_OBJECT_PROP_CONTAINER:
1192 rv = op->container;
1193 *type = CFAPI_POBJECT;
1194 break;
1195
1196 case CFAPI_OBJECT_PROP_MAP:
1197 rv = op->map;
1198 *type = CFAPI_PMAP;
1199 break;
1200
1201 case CFAPI_OBJECT_PROP_COUNT:
1202 ri = op->count; rv = &ri;
1203 *type = CFAPI_INT;
1204 break;
1205
1206 case CFAPI_OBJECT_PROP_REFCOUNT:
1207 ri = op->refcount; rv = &ri;
1208 *type = CFAPI_INT;
1209 break;
1210
1211 case CFAPI_OBJECT_PROP_NAME:
1212 rv = query_name(op);
1213 *type = CFAPI_STRING;
1214 break;
1215
1216 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1217 rv = (char*)&op->name_pl;
1218 *type = CFAPI_STRING;
1219 break;
1220
1221 case CFAPI_OBJECT_PROP_TITLE:
1222 rv = (char*)&op->title;
1223 *type = CFAPI_STRING;
1224 break;
1225
1226 case CFAPI_OBJECT_PROP_RACE:
1227 rv = (char*)&op->race;
1228 *type = CFAPI_STRING;
1229 break;
1230
1231 case CFAPI_OBJECT_PROP_SLAYING:
1232 rv = (char*)&op->slaying;
1233 *type = CFAPI_STRING;
1234 break;
1235
1236 case CFAPI_OBJECT_PROP_SKILL:
1237 rv = (char*)&op->skill;
1238 *type = CFAPI_STRING;
1239 break;
1240
1241 case CFAPI_OBJECT_PROP_MESSAGE:
1242 rv = (char*)&op->msg;
1243 if (rv == NULL)
1244 rv = (void*)"";
1245 *type = CFAPI_STRING;
1246 break;
1247
1248 case CFAPI_OBJECT_PROP_LORE:
1249 rv = (char*)&op->lore;
1250 *type = CFAPI_STRING;
1251 break;
1252
1253 case CFAPI_OBJECT_PROP_X:
1254 ri = op->x;
1255 rv = &ri;
1256 *type = CFAPI_INT;
1257 break;
1258
1259 case CFAPI_OBJECT_PROP_Y:
1260 ri = op->y;
1261 rv = &ri;
1262 *type = CFAPI_INT;
1263 break;
1264
1265 case CFAPI_OBJECT_PROP_SPEED:
1266 rv = &op->speed;
1267 *type = CFAPI_DOUBLE;
1268 break;
1269
1270 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1271 rv = &op->speed_left;
1272 *type = CFAPI_DOUBLE;
1273 break;
1274
1275 case CFAPI_OBJECT_PROP_NROF:
1276 ri = op->nrof; rv = &ri;
1277 *type = CFAPI_INT;
1278 break;
1279
1280 case CFAPI_OBJECT_PROP_DIRECTION:
1281 ri = op->direction; rv = &ri;
1282 *type = CFAPI_INT;
1283 break;
1284
1285 case CFAPI_OBJECT_PROP_FACING:
1286 ri = op->facing; rv = &ri;
1287 *type = CFAPI_INT;
1288 break;
1289
1290 case CFAPI_OBJECT_PROP_TYPE:
1291 ri = op->type; rv = &ri;
1292 *type = CFAPI_INT;
1293 break;
1294
1295 case CFAPI_OBJECT_PROP_SUBTYPE:
1296 ri = op->subtype; rv = &ri;
1297 *type = CFAPI_INT;
1298 break;
1299
1300 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1301 ri = op->client_type; rv = &ri;
1302 *type = CFAPI_INT;
1303 break;
1304
1305 case CFAPI_OBJECT_PROP_RESIST:
1306 {
1307 int idx;
1308 idx = va_arg(args, int);
1309 ri = op->resist[idx]; rv = &ri;
1310 }
1311 *type = CFAPI_INT;
1312 break;
1313
1314 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1315 ri = op->attacktype; rv = &ri;
1316 *type = CFAPI_INT;
1317 break;
1318
1319 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1320 ri = op->path_attuned; rv = &ri;
1321 *type = CFAPI_INT;
1322 break;
1323
1324 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1325 ri = op->path_repelled; rv = &ri;
1326 *type = CFAPI_INT;
1327 break;
1328
1329 case CFAPI_OBJECT_PROP_PATH_DENIED:
1330 ri = op->path_denied; rv = &ri;
1331 *type = CFAPI_INT;
1332 break;
1333
1334 case CFAPI_OBJECT_PROP_MATERIAL:
1335 ri = op->material; rv = &ri;
1336 *type = CFAPI_INT;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1340 rv = (char*)&op->materialname;
1341 *type = CFAPI_STRING;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_MAGIC:
1345 ri = op->magic; rv = &ri;
1346 *type = CFAPI_INT;
1347 break;
1348
1349 case CFAPI_OBJECT_PROP_VALUE:
1350 ri = op->value; rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_LEVEL:
1355 ri = op->level; rv = &ri;
1356 *type = CFAPI_INT;
1357 break;
1358
1359 case CFAPI_OBJECT_PROP_LAST_HEAL:
1360 ri = op->last_heal; rv = &ri;
1361 *type = CFAPI_INT;
1362 break;
1363
1364 case CFAPI_OBJECT_PROP_LAST_SP:
1365 ri = op->last_sp; rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_LAST_GRACE:
1370 ri = op->last_grace; rv = &ri;
1371 *type = CFAPI_INT;
1372 break;
1373
1374 case CFAPI_OBJECT_PROP_LAST_EAT:
1375 ri = op->last_eat; rv = &ri;
1376 *type = CFAPI_INT;
1377 break;
1378
1379 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1380 ri = op->invisible; rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_PICK_UP:
1385 ri = op->pick_up; rv = &ri;
1386 *type = CFAPI_INT;
1387 break;
1388
1389 case CFAPI_OBJECT_PROP_ITEM_POWER:
1390 ri = op->item_power; rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1395 ri = op->gen_sp_armour; rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_WEIGHT:
1400 ri = op->weight; rv = &ri;
1401 *type = CFAPI_INT;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1405 ri = op->weight_limit; rv = &ri;
1406 *type = CFAPI_INT;
1407 break;
1408
1409 case CFAPI_OBJECT_PROP_CARRYING:
1410 ri = op->carrying; rv = &ri;
1411 *type = CFAPI_INT;
1412 break;
1413
1414 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1415 ri = op->glow_radius; rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_PERM_EXP:
1420 rv = &op->perm_exp;
1421 *type = CFAPI_LONG;
1422 break;
1423
1424 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1425 rv = op->current_weapon;
1426 *type = CFAPI_POBJECT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_ENEMY:
1430 rv = op->enemy;
1431 *type = CFAPI_POBJECT;
1432 break;
1433
1434 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1435 rv = op->attacked_by;
1436 *type = CFAPI_POBJECT;
1437 break;
1438
1439 case CFAPI_OBJECT_PROP_RUN_AWAY:
1440 ri = op->run_away; rv = &ri;
1441 *type = CFAPI_INT;
1442 break;
1443
1444 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1445 rv = op->chosen_skill;
1446 *type = CFAPI_POBJECT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_HIDDEN:
1450 ri = op->hide; rv = &ri;
1451 *type = CFAPI_INT;
1452 break;
1453
1454 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1455 ri = op->move_status; rv = &ri;
1456 *type = CFAPI_INT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1460 ri = op->attack_movement; rv = &ri;
1461 *type = CFAPI_INT;
1462 break;
1463
1464 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1465 rv = op->spellitem;
1466 *type = CFAPI_POBJECT;
1467 break;
1468
1469 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1470 rv = &op->expmul;
1471 *type = CFAPI_DOUBLE;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_ARCHETYPE:
1475 rv = op->arch;
1476 *type = CFAPI_PARCH;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1480 rv = op->other_arch;
1481 *type = CFAPI_PARCH;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1485 rv = (char*)&op->custom_name;
1486 *type = CFAPI_STRING;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1490 ri = op->anim_speed; rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_FRIENDLY:
1495 ri = is_friendly(op);
1496 rv = &ri;
1497 *type = CFAPI_INT;
1498 break;
1499
1500 case CFAPI_OBJECT_PROP_SHORT_NAME:
1501 rv = (char*)query_short_name(op);
1502 *type = CFAPI_STRING;
1503 break;
1504
1505 case CFAPI_OBJECT_PROP_BASE_NAME:
1506 {
1507 int i;
1508 i = va_arg(args, int);
1509 rv = (char*)query_base_name(op, i);
1510 *type = CFAPI_STRING;
1511 }
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_MAGICAL:
1515 ri = is_magical(op);
1516 rv = &ri;
1517 *type = CFAPI_INT;
1518 break;
1519
1520 case CFAPI_OBJECT_PROP_LUCK:
1521 ri = op->stats.luck; rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_EXP:
1526 rv = &op->stats.exp;
1527 *type = CFAPI_LONG;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_OWNER:
1531 rv = get_owner(op);
1532 *type = CFAPI_POBJECT;
1533 break;
1534
1535 case CFAPI_OBJECT_PROP_PRESENT:
1536 {
1537 int stype;
1538 rv = 0;
1539 stype = va_arg(args, int);
1540 switch (stype) {
1541
1542 unsigned char ptype;
1543 char* buf;
1544 archetype* at;
1545
1546 case 0: /* present_in_ob */
1547 ptype = (unsigned char)(va_arg(args, int));
1548 rv = present_in_ob(ptype, op);
1549 break;
1550
1551 case 1: /* present_in_ob_by_name */
1552 ptype = (unsigned char)(va_arg(args, int));
1553 buf = va_arg(args, char*);
1554 rv = present_in_ob_by_name(ptype, buf, op);
1555 break;
1556
1557 case 2: /* present_arch_in_ob */
1558 at = va_arg(args, archetype*);
1559 rv = present_arch_in_ob(at, op);
1560 break;
1561 } 411 }
1562 } 412 }
1563 *type = CFAPI_POBJECT; 413 else
1564 break;
1565
1566 case CFAPI_OBJECT_PROP_CHEATER:
1567 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1568 rv = &ri;
1569 *type = CFAPI_INT;
1570 break;
1571
1572 case CFAPI_OBJECT_PROP_MERGEABLE:
1573 { 414 {
1574 object* op2; 415 if (p != NULL)
416 p->next = NULL;
417 else
418 plugins_list = NULL;
419 }
420 free (cp);
421 plugin_number--;
422 return 0;
423 }
424 }
425 return -1;
426}
427
428crossfire_plugin *
429plugins_find_plugin (const char *id)
430{
431 crossfire_plugin *cp;
432
433 if (plugins_list == NULL)
434 return NULL;
435
436 for (cp = plugins_list; cp != NULL; cp = cp->next)
437 {
438 if (!strcmp (id, cp->id))
439 {
440 return cp;
441 }
442 }
443 return NULL;
444}
445
446/*****************************************************************************/
447
448/* Displays a list of loaded plugins (keystrings and description) in the */
449
450/* game log window. */
451
452/*****************************************************************************/
453void
454plugins_display_list (object *op)
455{
456 crossfire_plugin *cp;
457
458 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
459 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
460
461 if (plugins_list == NULL)
462 return;
463
464 for (cp = plugins_list; cp != NULL; cp = cp->next)
465 {
466 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
467 }
468}
469
470/* SYSTEM-RELATED HOOKS */
471
472void *
473cfapi_system_find_animation (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 char *anim;
478
479 va_start (args, type);
480 anim = va_arg (args, char *);
481
482 va_end (args);
483
484 rv = find_animation (anim);
485 *type = CFAPI_INT;
486 return &rv;
487}
488
489void *
490cfapi_system_strdup (int *type, ...)
491{
492 va_list args;
493 char *txt;
494
495 va_start (args, type);
496 txt = va_arg (args, char *);
497
498 va_end (args);
499 *type = CFAPI_STRING;
500 return strdup (txt);
501}
502
503void *
504cfapi_system_register_global_event (int *type, ...)
505{
506 va_list args;
507 int eventcode;
508 char *pname;
509 f_plug_api hook;
510 crossfire_plugin *cp;
511
512 va_start (args, type);
513 eventcode = va_arg (args, int);
514 pname = va_arg (args, char *);
515
516 hook = va_arg (args, f_plug_api);
517
518 va_end (args);
519 cp = plugins_find_plugin (pname);
520 cp->gevent[eventcode] = hook;
521 return NULL;
522}
523
524void *
525cfapi_system_unregister_global_event (int *type, ...)
526{
527 va_list args;
528 int eventcode;
529 char *pname;
530 crossfire_plugin *cp;
531
532 va_start (args, type);
533 eventcode = va_arg (args, int);
534 pname = va_arg (args, char *);
535
536 cp = plugins_find_plugin (pname);
537 cp->gevent[eventcode] = NULL;
538
539 va_end (args);
540 return NULL;
541}
542
543void *
544cfapi_system_check_path (int *type, ...)
545{
546 va_list args;
547 static int rv;
548 char *name;
549 int prepend_dir;
550
551 va_start (args, type);
552
553 name = va_arg (args, char *);
554 prepend_dir = va_arg (args, int);
555
556 rv = check_path (name, prepend_dir);
557
558 va_end (args);
559 *type = CFAPI_INT;
560 return &rv;
561}
562
563void *
564cfapi_system_directory (int *type, ...)
565{
566 va_list args;
567 int dirtype;
568
569 va_start (args, type);
570
571 dirtype = va_arg (args, int);
572
573 va_end (args);
574
575 *type = CFAPI_STRING;
576
577 switch (dirtype)
578 {
579 case 0:
580 return settings.mapdir;
581 break;
582
583 case 1:
584 return settings.uniquedir;
585 break;
586
587 case 2:
588 return settings.tmpdir;
589 break;
590
591 case 3:
592 return settings.confdir;
593 break;
594
595 case 4:
596 return settings.localdir;
597 break;
598
599 case 5:
600 return settings.playerdir;
601 break;
602
603 case 6:
604 return settings.datadir;
605 break;
606 }
607
608 *type = CFAPI_NONE;
609 return NULL;
610}
611
612
613/* MAP RELATED HOOKS */
614
615void *
616cfapi_map_get_map (int *type, ...)
617{
618 va_list args;
619 maptile *rv;
620 int ctype;
621 int x, y;
622 sint16 nx, ny;
623 char *name;
624 maptile *m;
625
626 va_start (args, type);
627
628 ctype = va_arg (args, int);
629
630 switch (ctype)
631 {
632 case 0:
633 x = va_arg (args, int);
634 y = va_arg (args, int);
635
636 rv = get_empty_map (x, y);
637 break;
638
639 case 1:
640 name = va_arg (args, char *);
641 x = va_arg (args, int);
642
643 rv = ready_map_name (name, x);
644 break;
645
646 case 2:
647 m = va_arg (args, maptile *);
648 nx = va_arg (args, int);
649 ny = va_arg (args, int);
650
651 rv = get_map_from_coord (m, &nx, &ny);
652 break;
653
654 case 3:
655 rv = first_map;
656 break;
657
658 default:
659 *type = CFAPI_NONE;
660 va_end (args);
661 return NULL;
662 break;
663 }
664 va_end (args);
665 *type = CFAPI_PMAP;
666 return rv;
667}
668
669void *
670cfapi_map_has_been_loaded (int *type, ...)
671{
672 va_list args;
673 maptile *map;
674 char *string;
675
676 va_start (args, type);
677 string = va_arg (args, char *);
678
679 map = has_been_loaded (string);
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684
685void *
686cfapi_map_create_path (int *type, ...)
687{
688 va_list args;
689 int ctype;
690 const char *str;
691 char *rv;
692
693 va_start (args, type);
694
695 ctype = va_arg (args, int);
696 str = va_arg (args, char *);
697
698 *type = CFAPI_STRING;
699
700 switch (ctype)
701 {
702 case 0:
703 rv = (char *) create_pathname (str);
704 break;
705
706 case 1:
707 rv = (char *) create_overlay_pathname (str);
708 break;
709
710 /*case 2:
711 rv = create_items_path(str);
712 break; */
713
714 default:
715 rv = NULL;
716 *type = CFAPI_NONE;
717 break;
718 }
719 va_end (args);
720 return rv;
721}
722
723void *
724cfapi_map_get_map_property (int *type, ...)
725{
726 va_list args;
727 int x, y;
728 sint16 nx, ny;
729 maptile *map;
730 maptile *newmap;
731 static int rv;
732 int property;
733 char *buf;
734
735 va_start (args, type);
736
737 property = va_arg (args, int);
738
739 switch (property)
740 {
741 case CFAPI_MAP_PROP_FLAGS:
742 map = va_arg (args, maptile *);
743 newmap = va_arg (args, maptile *);
744 x = va_arg (args, int);
745 y = va_arg (args, int);
746 nx = va_arg (args, int);
747 ny = va_arg (args, int);
748
749 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
750 va_end (args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_DIFFICULTY:
756 map = va_arg (args, maptile *);
757
758 rv = calculate_difficulty (map);
759 va_end (args);
760 *type = CFAPI_INT;
761 return &rv;
762 break;
763
764 case CFAPI_MAP_PROP_PATH:
765 map = va_arg (args, maptile *);
766
767 buf = map->path;
768 *type = CFAPI_STRING;
769 va_end (args);
770 return buf;
771 break;
772
773 case CFAPI_MAP_PROP_TMPNAME:
774 map = va_arg (args, maptile *);
775
776 buf = map->tmpname;
777 *type = CFAPI_STRING;
778 va_end (args);
779 return buf;
780 break;
781
782 case CFAPI_MAP_PROP_NAME:
783 map = va_arg (args, maptile *);
784
785 buf = map->name;
786 *type = CFAPI_STRING;
787 va_end (args);
788 return buf;
789 break;
790
791 case CFAPI_MAP_PROP_RESET_TIME:
792 map = va_arg (args, maptile *);
793
794 rv = map->reset_time;
795 *type = CFAPI_INT;
796 va_end (args);
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_RESET_TIMEOUT:
801 map = va_arg (args, maptile *);
802
803 rv = map->reset_timeout;
804 *type = CFAPI_INT;
805 va_end (args);
806 return &rv;
807 break;
808
809 case CFAPI_MAP_PROP_PLAYERS:
810 map = va_arg (args, maptile *);
811
812 rv = map->players;
813 *type = CFAPI_INT;
814 va_end (args);
815 return &rv;
816 break;
817
818 case CFAPI_MAP_PROP_DARKNESS:
819 map = va_arg (args, maptile *);
820
821 rv = map->darkness;
822 *type = CFAPI_INT;
823 va_end (args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_WIDTH:
828 map = va_arg (args, maptile *);
829
830 rv = map->width;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_HEIGHT:
837 map = va_arg (args, maptile *);
838
839 rv = map->height;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_ENTER_X:
846 map = va_arg (args, maptile *);
847
848 rv = map->enter_x;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_ENTER_Y:
855 map = va_arg (args, maptile *);
856
857 rv = map->enter_y;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_TEMPERATURE:
864 map = va_arg (args, maptile *);
865
866 rv = map->temp;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_PRESSURE:
873 map = va_arg (args, maptile *);
874
875 rv = map->pressure;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_HUMIDITY:
882 map = va_arg (args, maptile *);
883
884 rv = map->humid;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_WINDSPEED:
891 map = va_arg (args, maptile *);
892
893 rv = map->windspeed;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WINDDIR:
900 map = va_arg (args, maptile *);
901
902 rv = map->winddir;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_SKY:
909 map = va_arg (args, maptile *);
910
911 rv = map->sky;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_WPARTX:
918 map = va_arg (args, maptile *);
919
920 rv = map->wpartx;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WPARTY:
927 map = va_arg (args, maptile *);
928
929 rv = map->wparty;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_MESSAGE:
936 map = va_arg (args, maptile *);
937
938 buf = map->msg;
939 *type = CFAPI_STRING;
940 va_end (args);
941 return buf;
942 break;
943
944 case CFAPI_MAP_PROP_NEXT:
945 map = va_arg (args, maptile *);
946
947 *type = CFAPI_PMAP;
948 va_end (args);
949 return map->next;
950 break;
951
952 case CFAPI_MAP_PROP_REGION:
953 map = va_arg (args, maptile *);
954
955 *type = CFAPI_PREGION;
956 va_end (args);
957 return get_region_by_map (map);
958 break;
959
960 default:
961 *type = CFAPI_NONE;
962 va_end (args);
963 return NULL;
964 break;
965 }
966}
967
968void *
969cfapi_map_set_map_property (int *type, ...)
970{
971 va_list args;
972 static int rv;
973 maptile *map;
974 int val;
975 int property;
976
977 va_start (args, type);
978
979 property = va_arg (args, int);
980
981 switch (property)
982 {
983 case CFAPI_MAP_PROP_LIGHT:
984 map = va_arg (args, maptile *);
985 val = va_arg (args, int);
986
987 rv = change_map_light (map, val);
988 *type = CFAPI_INT;
989 va_end (args);
990 return &rv;
991 break;
992
993 case CFAPI_MAP_PROP_RESET_TIME:
994 map = va_arg (args, maptile *);
995
996 *type = CFAPI_NONE;
997 va_end (args);
998 return NULL;
999 break;
1000
1001 default:
1002 *type = CFAPI_NONE;
1003 va_end (args);
1004 return NULL;
1005 break;
1006 }
1007}
1008void *
1009cfapi_map_out_of_map (int *type, ...)
1010{
1011 va_list args;
1012 static int rv;
1013 maptile *map;
1014 int x, y;
1015
1016 va_start (args, type);
1017 map = va_arg (args, maptile *);
1018 x = va_arg (args, int);
1019 y = va_arg (args, int);
1020
1021 rv = out_of_map (map, x, y);
1022 va_end (args);
1023 *type = CFAPI_INT;
1024 return &rv;
1025}
1026
1027void *
1028cfapi_map_update_position (int *type, ...)
1029{
1030 va_list args;
1031 maptile *map;
1032 int x, y;
1033
1034 va_start (args, type);
1035
1036 map = va_arg (args, maptile *);
1037 x = va_arg (args, int);
1038 y = va_arg (args, int);
1039
1040 map->at (x, y).flags_ |= P_NEED_UPDATE;
1041
1042 va_end (args);
1043 *type = CFAPI_NONE;
1044 return NULL;
1045}
1046
1047void *
1048cfapi_map_delete_map (int *type, ...)
1049{
1050 va_list args;
1051 maptile *map;
1052
1053 va_start (args, type);
1054
1055 map = va_arg (args, maptile *);
1056
1057 delete_map (map);
1058
1059 va_end (args);
1060 *type = CFAPI_NONE;
1061 return NULL;
1062}
1063
1064void *
1065cfapi_map_message (int *type, ...)
1066{
1067 va_list args;
1068 maptile *map;
1069 char *string;
1070 int color;
1071
1072 va_start (args, type);
1073 map = va_arg (args, maptile *);
1074 string = va_arg (args, char *);
1075 color = va_arg (args, int);
1076
1077 va_end (args);
1078
1079 new_info_map (color, map, string);
1080 *type = CFAPI_NONE;
1081 return NULL;
1082}
1083
1084void *
1085cfapi_map_get_object_at (int *type, ...)
1086{
1087 va_list args;
1088 maptile *map;
1089 int x, y;
1090 object *rv;
1091
1092 va_start (args, type);
1093 map = va_arg (args, maptile *);
1094 x = va_arg (args, int);
1095 y = va_arg (args, int);
1096
1097 va_end (args);
1098
1099 rv = GET_MAP_OB (map, x, y);
1100 *type = CFAPI_POBJECT;
1101 return rv;
1102}
1103
1104void *
1105cfapi_map_get_flags (int *type, ...)
1106{
1107 va_list args;
1108 sint16 x, y;
1109 sint16 *nx, *ny;
1110 static maptile *map;
1111 maptile **newmap;
1112 static int rv;
1113
1114 va_start (args, type);
1115
1116 map = va_arg (args, maptile *);
1117 newmap = va_arg (args, maptile **);
1118 x = va_arg (args, int);
1119 y = va_arg (args, int);
1120
1121 nx = va_arg (args, sint16 *);
1122 ny = va_arg (args, sint16 *);
1123 va_end (args);
1124
1125 rv = get_map_flags (map, newmap, x, y, nx, ny);
1126
1127 *type = CFAPI_INT;
1128 return &rv;
1129}
1130
1131void *
1132cfapi_map_present_arch_by_name (int *type, ...)
1133{
1134 va_list args;
1135 object *rv;
1136 int x, y;
1137 maptile *map;
1138 char *msg;
1139
1140 va_start (args, type);
1141
1142 msg = va_arg (args, char *);
1143 map = va_arg (args, maptile *);
1144 x = va_arg (args, int);
1145 y = va_arg (args, int);
1146
1147 va_end (args);
1148
1149 rv = present_arch (archetype::find (msg), map, x, y);
1150 *type = CFAPI_POBJECT;
1151 return rv;
1152}
1153
1154/* OBJECT-RELATED HOOKS */
1155
1156void *
1157cfapi_object_move (int *type, ...)
1158{
1159 va_list args;
1160 int kind;
1161 object *op;
1162 object *activator;
1163 player *pl;
1164 int direction;
1165 static int rv = 0;
1166
1167 va_start (args, type);
1168 kind = va_arg (args, int);
1169
1170 switch (kind)
1171 {
1172 case 0:
1575 op2 = va_arg(args, object*); 1173 op = va_arg (args, object *);
1576 ri = CAN_MERGE(op, op2); 1174 direction = va_arg (args, int);
1175 activator = va_arg (args, object *);
1176
1177 va_end (args);
1178 rv = move_ob (op, direction, activator);
1179 break;
1180
1181 case 1:
1182 pl = va_arg (args, player *);
1183 direction = va_arg (args, int);
1184
1185 va_end (args);
1186 rv = move_player (pl->ob, direction);
1187 break;
1188 }
1189 *type = CFAPI_INT;
1190 return &rv;
1191}
1192
1193void *
1194cfapi_object_get_key (int *type, ...)
1195{
1196 va_list args;
1197 char *rv;
1198 char *keyname;
1199 object *op;
1200
1201 va_start (args, type);
1202 op = va_arg (args, object *);
1203 keyname = va_arg (args, char *);
1204
1205 va_end (args);
1206
1207 rv = (char *) get_ob_key_value (op, keyname);
1208 *type = CFAPI_STRING;
1209 return rv;
1210}
1211
1212void *
1213cfapi_object_set_key (int *type, ...)
1214{
1215 va_list args;
1216 char *keyname;
1217 char *value;
1218 object *op;
1219
1220 va_start (args, type);
1221 op = va_arg (args, object *);
1222 keyname = va_arg (args, char *);
1223 value = va_arg (args, char *);
1224
1225 va_end (args);
1226
1227 set_ob_key_value (op, keyname, value, 0);
1228 *type = CFAPI_NONE;
1229 return NULL;
1230}
1231
1232void *
1233cfapi_object_get_property (int *type, ...)
1234{
1235 va_list args;
1236 int property;
1237 object *op;
1238 void *rv;
1239 static int ri;
1240
1241 va_start (args, type);
1242
1243 op = va_arg (args, object *);
1244 property = va_arg (args, int);
1245
1246 rv = NULL;
1247 if (op != NULL)
1248 {
1249 switch (property)
1250 {
1251 case CFAPI_OBJECT_PROP_OB_ABOVE:
1252 rv = op->above;
1253 *type = CFAPI_POBJECT;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_OB_BELOW:
1257 rv = op->below;
1258 *type = CFAPI_POBJECT;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1262 rv = op->active_next;
1263 *type = CFAPI_POBJECT;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1267 rv = op->active_prev;
1268 *type = CFAPI_POBJECT;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_INVENTORY:
1272 rv = op->inv;
1273 *type = CFAPI_POBJECT;
1274 break;
1275
1276 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1277 rv = op->env;
1278 *type = CFAPI_POBJECT;
1279 break;
1280
1281 case CFAPI_OBJECT_PROP_HEAD:
1282 rv = op->head;
1283 *type = CFAPI_POBJECT;
1284 break;
1285
1286 case CFAPI_OBJECT_PROP_CONTAINER:
1287 rv = op->container;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_MAP:
1292 rv = op->map;
1293 *type = CFAPI_PMAP;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_COUNT:
1297 ri = op->count;
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_REFCOUNT:
1303 abort ();
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_NAME:
1307 rv = query_name (op);
1308 *type = CFAPI_STRING;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1312 rv = (char *) &op->name_pl;
1313 *type = CFAPI_STRING;
1314 break;
1315
1316 case CFAPI_OBJECT_PROP_TITLE:
1317 rv = (char *) &op->title;
1318 *type = CFAPI_STRING;
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_RACE:
1322 rv = (char *) &op->race;
1323 *type = CFAPI_STRING;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_SLAYING:
1327 rv = (char *) &op->slaying;
1328 *type = CFAPI_STRING;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_SKILL:
1332 rv = (char *) &op->skill;
1333 *type = CFAPI_STRING;
1334 break;
1335
1336 case CFAPI_OBJECT_PROP_MESSAGE:
1337 rv = (char *) &op->msg;
1338 if (rv == NULL)
1339 rv = (void *) "";
1340 *type = CFAPI_STRING;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_LORE:
1344 rv = (char *) &op->lore;
1345 *type = CFAPI_STRING;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_X:
1349 ri = op->x;
1350 rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_Y:
1355 ri = op->y;
1356 rv = &ri;
1357 *type = CFAPI_INT;
1358 break;
1359
1360 case CFAPI_OBJECT_PROP_SPEED:
1361 rv = &op->speed;
1362 *type = CFAPI_DOUBLE;
1363 break;
1364
1365 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1366 rv = &op->speed_left;
1367 *type = CFAPI_DOUBLE;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_NROF:
1371 ri = op->nrof;
1372 rv = &ri;
1373 *type = CFAPI_INT;
1374 break;
1375
1376 case CFAPI_OBJECT_PROP_DIRECTION:
1377 ri = op->direction;
1378 rv = &ri;
1379 *type = CFAPI_INT;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_FACING:
1383 ri = op->facing;
1384 rv = &ri;
1385 *type = CFAPI_INT;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TYPE:
1389 ri = op->type;
1390 rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_SUBTYPE:
1395 ri = op->subtype;
1396 rv = &ri;
1397 *type = CFAPI_INT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1401 ri = op->client_type;
1402 rv = &ri;
1403 *type = CFAPI_INT;
1404 break;
1405
1406 case CFAPI_OBJECT_PROP_RESIST:
1407 {
1408 int idx;
1409 idx = va_arg (args, int);
1410
1411 ri = op->resist[idx];
1577 rv = &ri; 1412 rv = &ri;
1413 }
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1418 ri = op->attacktype;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1424 ri = op->path_attuned;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1430 ri = op->path_repelled;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_PATH_DENIED:
1436 ri = op->path_denied;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_MATERIAL:
1442 ri = op->material;
1443 rv = &ri;
1444 *type = CFAPI_INT;
1445 break;
1446
1447 case CFAPI_OBJECT_PROP_MAGIC:
1448 ri = op->magic;
1449 rv = &ri;
1450 *type = CFAPI_INT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_VALUE:
1454 ri = op->value;
1455 rv = &ri;
1456 *type = CFAPI_INT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_LEVEL:
1460 ri = op->level;
1461 rv = &ri;
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_LAST_HEAL:
1466 ri = op->last_heal;
1467 rv = &ri;
1468 *type = CFAPI_INT;
1469 break;
1470
1471 case CFAPI_OBJECT_PROP_LAST_SP:
1472 ri = op->last_sp;
1473 rv = &ri;
1474 *type = CFAPI_INT;
1475 break;
1476
1477 case CFAPI_OBJECT_PROP_LAST_GRACE:
1478 ri = op->last_grace;
1479 rv = &ri;
1480 *type = CFAPI_INT;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_LAST_EAT:
1484 ri = op->last_eat;
1485 rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1490 ri = op->invisible;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PICK_UP:
1496 ri = op->pick_up;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_ITEM_POWER:
1502 ri = op->item_power;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1508 ri = op->gen_sp_armour;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_WEIGHT:
1514 ri = op->weight;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1520 ri = op->weight_limit;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_CARRYING:
1526 ri = op->carrying;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1532 ri = op->glow_radius;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_PERM_EXP:
1538 rv = &op->perm_exp;
1539 *type = CFAPI_LONG;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1543 rv = op->current_weapon;
1544 *type = CFAPI_POBJECT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_ENEMY:
1548 rv = op->enemy;
1549 *type = CFAPI_POBJECT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1553 rv = op->attacked_by;
1554 *type = CFAPI_POBJECT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_RUN_AWAY:
1558 ri = op->run_away;
1559 rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1564 rv = op->chosen_skill;
1565 *type = CFAPI_POBJECT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_HIDDEN:
1569 ri = op->hide;
1570 rv = &ri;
1571 *type = CFAPI_INT;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1575 ri = op->move_status;
1576 rv = &ri;
1577 *type = CFAPI_INT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1581 ri = op->attack_movement;
1582 rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1587 rv = op->spellitem;
1588 *type = CFAPI_POBJECT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1592 rv = &op->expmul;
1593 *type = CFAPI_DOUBLE;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_ARCHETYPE:
1597 rv = op->arch;
1598 *type = CFAPI_PARCH;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1602 rv = op->other_arch;
1603 *type = CFAPI_PARCH;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1607 ri = op->anim_speed;
1608 rv = &ri;
1609 *type = CFAPI_INT;
1610 break;
1611
1612 case CFAPI_OBJECT_PROP_FRIENDLY:
1613 ri = is_friendly (op);
1614 rv = &ri;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_BASE_NAME:
1619 {
1620 int i;
1621 i = va_arg (args, int);
1622
1623 rv = (char *) query_base_name (op, i);
1624 *type = CFAPI_STRING;
1625 }
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_MAGICAL:
1629 ri = is_magical (op);
1630 rv = &ri;
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_LUCK:
1635 ri = op->stats.luck;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_EXP:
1641 rv = &op->stats.exp;
1642 *type = CFAPI_LONG;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_OWNER:
1646 rv = op->owner;
1647 *type = CFAPI_POBJECT;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PRESENT:
1651 {
1652 int stype;
1653
1654 rv = 0;
1655 stype = va_arg (args, int);
1656
1657 switch (stype)
1658 {
1659
1660 unsigned char ptype;
1661 char *buf;
1662 archetype *at;
1663
1664 case 0: /* present_in_ob */
1665 ptype = (unsigned char) (va_arg (args, int));
1666
1667 rv = present_in_ob (ptype, op);
1668 break;
1669
1670 case 1: /* present_in_ob_by_name */
1671 ptype = (unsigned char) (va_arg (args, int));
1672 buf = va_arg (args, char *);
1673
1674 rv = present_in_ob_by_name (ptype, buf, op);
1675 break;
1676
1677 case 2: /* present_arch_in_ob */
1678 at = va_arg (args, archetype *);
1679
1680 rv = present_arch_in_ob (at, op);
1681 break;
1682 }
1683 }
1684 *type = CFAPI_POBJECT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_CHEATER:
1688 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1689 rv = &ri;
1690 *type = CFAPI_INT;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_MERGEABLE:
1694 {
1695 object *op2;
1696 op2 = va_arg (args, object *);
1697
1698 ri = object::can_merge_slow (op, op2);
1699 rv = &ri;
1700 }
1701 *type = CFAPI_INT;
1702 break;
1703
1704 case CFAPI_OBJECT_PROP_PICKABLE:
1705 {
1706 object *op2;
1707
1708 rv = 0;
1709 op2 = va_arg (args, object *);
1710
1711 ri = can_pick (op2, op);
1712 rv = &ri;
1713 }
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_FLAGS:
1718 {
1719 int fl;
1720
1721 ri = 0;
1722 fl = va_arg (args, int);
1723
1724 ri = QUERY_FLAG (op, fl);
1725 rv = &ri;
1726 }
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_STR:
1731 ri = op->stats.Str;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_DEX:
1737 ri = op->stats.Dex;
1738 rv = &ri;
1739 *type = CFAPI_INT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_CON:
1743 ri = op->stats.Con;
1744 rv = &ri;
1745 *type = CFAPI_INT;
1746 break;
1747
1748 case CFAPI_OBJECT_PROP_WIS:
1749 ri = op->stats.Wis;
1750 rv = &ri;
1751 *type = CFAPI_INT;
1752 break;
1753
1754 case CFAPI_OBJECT_PROP_INT:
1755 ri = op->stats.Int;
1756 rv = &ri;
1757 *type = CFAPI_INT;
1758 break;
1759
1760 case CFAPI_OBJECT_PROP_POW:
1761 ri = op->stats.Pow;
1762 rv = &ri;
1763 *type = CFAPI_INT;
1764 break;
1765
1766 case CFAPI_OBJECT_PROP_CHA:
1767 ri = op->stats.Cha;
1768 rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_WC:
1773 ri = op->stats.wc;
1774 rv = &ri;
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_AC:
1779 ri = op->stats.ac;
1780 rv = &ri;
1781 *type = CFAPI_INT;
1782 break;
1783
1784 case CFAPI_OBJECT_PROP_HP:
1785 ri = op->stats.hp;
1786 rv = &ri;
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_SP:
1791 ri = op->stats.sp;
1792 rv = &ri;
1793 *type = CFAPI_INT;
1794 break;
1795
1796 case CFAPI_OBJECT_PROP_GP:
1797 ri = op->stats.grace;
1798 rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FP:
1803 ri = op->stats.food;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_MAXHP:
1809 ri = op->stats.maxhp;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_MAXSP:
1815 ri = op->stats.maxsp;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_MAXGP:
1821 ri = op->stats.maxgrace;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_DAM:
1827 ri = op->stats.dam;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_GOD:
1833 rv = (char *) determine_god (op);
1834 *type = CFAPI_STRING;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_ARCH_NAME:
1838 rv = (char *) &op->arch->name;
1839 *type = CFAPI_STRING;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_INVISIBLE:
1843 ri = op->invisible;
1844 rv = &ri;
1845 *type = CFAPI_INT;
1846 break;
1847
1848 case CFAPI_OBJECT_PROP_FACE:
1849 ri = op->animation_id;
1850 rv = &ri;
1851 *type = CFAPI_INT;
1852 break;
1853
1854 case CFAPI_PLAYER_PROP_IP:
1855 rv = op->contr->ns->host;
1856 *type = CFAPI_STRING;
1857 break;
1858
1859 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1860 rv = find_marked_object (op);
1861 *type = CFAPI_POBJECT;
1862 break;
1863
1864 case CFAPI_PLAYER_PROP_PARTY:
1865 rv = (op->contr ? op->contr->party : NULL);
1866 *type = CFAPI_PPARTY;
1867 break;
1868 default:
1869 *type = CFAPI_NONE;
1870 break;
1871 }
1872 }
1873 va_end (args);
1874 return rv;
1875}
1876
1877void *
1878cfapi_object_set_property (int *type, ...)
1879{
1880 va_list args;
1881 int iarg;
1882 long larg;
1883 char *sarg;
1884 double darg;
1885 object *oparg;
1886 object *op;
1887 int property;
1888 void *rv;
1889 partylist *partyarg;
1890
1891 va_start (args, type);
1892
1893 op = va_arg (args, object *);
1894 property = va_arg (args, int);
1895
1896 rv = NULL;
1897
1898 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1899 {
1900 switch (property)
1901 {
1902 case CFAPI_OBJECT_PROP_NAME:
1903 sarg = va_arg (args, char *);
1904
1905#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1906 FREE_AND_COPY (op->name, sarg);
1907 send_changed_object (op);
1908 break;
1909
1910 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1911 sarg = va_arg (args, char *);
1912
1913 FREE_AND_COPY (op->name_pl, sarg);
1914 send_changed_object (op);
1915 break;
1916
1917 case CFAPI_OBJECT_PROP_TITLE:
1918 sarg = va_arg (args, char *);
1919
1920 FREE_AND_COPY (op->title, sarg);
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_RACE:
1924 sarg = va_arg (args, char *);
1925
1926 FREE_AND_COPY (op->race, sarg);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_SLAYING:
1930 sarg = va_arg (args, char *);
1931
1932 FREE_AND_COPY (op->slaying, sarg);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_SKILL:
1936 sarg = va_arg (args, char *);
1937
1938 FREE_AND_COPY (op->skill, sarg);
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_MESSAGE:
1942 sarg = va_arg (args, char *);
1943
1944 FREE_AND_COPY (op->msg, sarg);
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_LORE:
1948 sarg = va_arg (args, char *);
1949
1950 FREE_AND_COPY (op->lore, sarg);
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_SPEED:
1954 darg = va_arg (args, double);
1955
1956 op->speed = darg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1960 darg = va_arg (args, double);
1961
1962 op->speed_left = darg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_NROF:
1966 iarg = va_arg (args, int);
1967
1968 if (iarg < 0)
1969 iarg = 0;
1970 if (op->nrof > (uint32) iarg)
1971 decrease_ob_nr (op, op->nrof - iarg);
1972 else if (op->nrof < (uint32) iarg)
1973 {
1974 object *tmp;
1975 player *pl;
1976
1977 op->nrof = iarg;
1978 if (op->env != NULL)
1979 {
1980 tmp = op->in_player ();
1981 if (!tmp)
1982 {
1983 for (pl = first_player; pl; pl = pl->next)
1984 if (pl->ob->container == op->env)
1985 break;
1986 if (pl)
1987 tmp = pl->ob;
1988 else
1989 tmp = NULL;
1990 }
1991 else
1992 {
1993 sum_weight (tmp);
1994 fix_player (tmp);
1995 }
1996 if (tmp)
1997 esrv_send_item (tmp, op);
1998 }
1999 else
2000 {
2001 object *above = op->above;
2002
2003 for (tmp = above; tmp != NULL; tmp = tmp->above)
2004 if (tmp->type == PLAYER)
2005 esrv_send_item (tmp, op);
2006 }
2007 }
2008 break;
2009
2010 case CFAPI_OBJECT_PROP_DIRECTION:
2011 iarg = va_arg (args, int);
2012
2013 op->direction = iarg;
2014 break;
2015
2016 case CFAPI_OBJECT_PROP_FACING:
2017 iarg = va_arg (args, int);
2018
2019 op->facing = iarg;
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_RESIST:
2023 {
2024 int iargbis = va_arg (args, int);
2025 iarg = va_arg (args, int);
2026
2027 op->resist[iargbis] = iarg;
2028 }
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2032 iarg = va_arg (args, int);
2033
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg (args, int);
2039
2040 op->path_attuned = iarg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2044 iarg = va_arg (args, int);
2045
2046 op->path_repelled = iarg;
2047 break;
2048
2049 case CFAPI_OBJECT_PROP_PATH_DENIED:
2050 iarg = va_arg (args, int);
2051
2052 op->path_denied = iarg;
2053 break;
2054
2055 case CFAPI_OBJECT_PROP_MATERIAL:
2056 iarg = va_arg (args, int);
2057
2058 op->material = iarg;
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2062 break;
2063
2064 case CFAPI_OBJECT_PROP_MAGIC:
2065 iarg = va_arg (args, int);
2066
2067 op->magic = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_VALUE:
2071 iarg = va_arg (args, int);
2072
2073 op->value = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_LEVEL:
2077 iarg = va_arg (args, int);
2078
2079 op->level = iarg;
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_LAST_HEAL:
2083 iarg = va_arg (args, int);
2084
2085 op->last_heal = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_LAST_SP:
2089 iarg = va_arg (args, int);
2090
2091 op->last_sp = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_LAST_GRACE:
2095 iarg = va_arg (args, int);
2096
2097 op->last_grace = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_LAST_EAT:
2101 iarg = va_arg (args, int);
2102
2103 op->last_eat = iarg;
2104 break;
2105
2106 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2107 iarg = va_arg (args, int);
2108
2109 op->invisible = iarg;
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_PICK_UP:
2113 iarg = va_arg (args, int);
2114
2115 op->pick_up = iarg;
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_ITEM_POWER:
2119 iarg = va_arg (args, int);
2120
2121 op->item_power = iarg;
2122 break;
2123
2124 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2125 iarg = va_arg (args, int);
2126
2127 op->gen_sp_armour = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_WEIGHT:
2131 iarg = va_arg (args, int);
2132
2133 if (op->weight != iarg)
2134 {
2135 object *tmp;
2136 player *pl;
2137
2138 op->weight = iarg;
2139 if (op->env != NULL)
2140 {
2141 tmp = op->in_player ();
2142 if (!tmp)
2143 {
2144 for (pl = first_player; pl; pl = pl->next)
2145 if (pl->ob->container == op->env)
2146 break;
2147 if (pl)
2148 tmp = pl->ob;
2149 else
2150 tmp = NULL;
2151 }
2152 else
2153 {
2154 sum_weight (tmp);
2155 fix_player (tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item (tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item (tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2172 iarg = va_arg (args, int);
2173
2174 op->weight_limit = iarg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2178 iarg = va_arg (args, int);
2179
2180 op->glow_radius = iarg;
2181 break;
2182
2183 case CFAPI_OBJECT_PROP_PERM_EXP:
2184 larg = va_arg (args, long);
2185
2186 op->perm_exp = larg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ENEMY:
2190 oparg = va_arg (args, object *);
2191
2192 op->enemy = oparg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_RUN_AWAY:
2196 iarg = va_arg (args, int);
2197
2198 op->run_away = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2202 oparg = va_arg (args, object *);
2203
2204 op->chosen_skill = oparg;
2205 break;
2206
2207 case CFAPI_OBJECT_PROP_HIDDEN:
2208 iarg = va_arg (args, int);
2209
2210 op->hide = iarg;
2211 break;
2212
2213 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2214 iarg = va_arg (args, int);
2215
2216 op->move_status = iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2220 iarg = va_arg (args, int);
2221
2222 op->attack_movement = iarg;
2223 break;
2224
2225 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2226 oparg = va_arg (args, object *);
2227
2228 op->spellitem = oparg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2232 darg = va_arg (args, double);
2233
2234 op->expmul = darg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2238 sarg = va_arg (args, char *);
2239
2240 FREE_AND_COPY (op->custom_name, sarg);
2241 send_changed_object (op);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2245 iarg = va_arg (args, int);
2246
2247 op->anim_speed = iarg;
2248 break;
2249
2250 case CFAPI_OBJECT_PROP_FRIENDLY:
2251 iarg = va_arg (args, int);
2252
2253 if (iarg == 1 && is_friendly (op) == 0)
2254 add_friendly_object (op);
2255 else if (iarg == 0 && is_friendly (op) == 1)
2256 remove_friendly_object (op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_LUCK:
2260 iarg = va_arg (args, int);
2261
2262 op->stats.luck = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_EXP:
2266 {
2267 char *skillname;
2268
2269 larg = va_arg (args, long);
2270 skillname = va_arg (args, char *);
2271 iarg = va_arg (args, int);
2272
2273 change_exp (op, larg, skillname, iarg);
2274 }
2275 break;
2276
2277 case CFAPI_OBJECT_PROP_OWNER:
2278 oparg = va_arg (args, object *);
2279
2280 op->set_owner (oparg);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_CHEATER:
2284 set_cheat (op);
2285 break;
2286
2287 case CFAPI_OBJECT_PROP_FLAGS:
2288 {
2289 int iargbis;
2290 iarg = va_arg (args, int);
2291 iargbis = va_arg (args, int);
2292
2293 if (iargbis == 1)
2294 SET_FLAG (op, iarg);
2295 else
2296 CLEAR_FLAG (op, iarg);
2297 }
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_STR:
2301 iarg = va_arg (args, int);
2302
2303 op->stats.Str = iarg;
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_DEX:
2307 iarg = va_arg (args, int);
2308
2309 op->stats.Dex = iarg;
2310 break;
2311
2312 case CFAPI_OBJECT_PROP_CON:
2313 iarg = va_arg (args, int);
2314
2315 op->stats.Con = iarg;
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_WIS:
2319 iarg = va_arg (args, int);
2320
2321 op->stats.Wis = iarg;
2322 break;
2323
2324 case CFAPI_OBJECT_PROP_INT:
2325 iarg = va_arg (args, int);
2326
2327 op->stats.Int = iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_POW:
2331 iarg = va_arg (args, int);
2332
2333 op->stats.Pow = iarg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_CHA:
2337 iarg = va_arg (args, int);
2338
2339 op->stats.Cha = iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_WC:
2343 iarg = va_arg (args, int);
2344
2345 op->stats.wc = iarg;
2346 break;
2347
2348 case CFAPI_OBJECT_PROP_AC:
2349 iarg = va_arg (args, int);
2350
2351 op->stats.ac = iarg;
2352 break;
2353
2354 case CFAPI_OBJECT_PROP_HP:
2355 iarg = va_arg (args, int);
2356
2357 op->stats.hp = iarg;
2358 break;
2359
2360 case CFAPI_OBJECT_PROP_SP:
2361 iarg = va_arg (args, int);
2362
2363 op->stats.sp = iarg;
2364 break;
2365
2366 case CFAPI_OBJECT_PROP_GP:
2367 iarg = va_arg (args, int);
2368
2369 op->stats.grace = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FP:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.food = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_MAXHP:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.maxhp = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_MAXSP:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.maxsp = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_MAXGP:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.maxgrace = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_DAM:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.dam = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_FACE:
2403 iarg = va_arg (args, int);
2404
2405 op->animation_id = iarg;
2406 update_object (op, UP_OBJ_FACE);
2407 break;
2408
2409 case CFAPI_OBJECT_ANIMATION:
2410 iarg = va_arg (args, int);
2411
2412 if (iarg != -1)
2413 {
2414 SET_ANIMATION (op, iarg);
2415 }
2416 update_object (op, UP_OBJ_FACE);
2417 break;
2418
2419 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2420 if (op->contr)
2421 {
2422 oparg = va_arg (args, object *);
2423
2424 op->contr->mark = oparg;
2425 }
2426 break;
2427
2428 case CFAPI_PLAYER_PROP_PARTY:
2429 if (op->contr)
2430 {
2431 partyarg = va_arg (args, partylist *);
2432
2433 op->contr->party = partyarg;
2434 }
2435 break;
2436
2437 default:
2438 *type = CFAPI_NONE;
2439 break;
2440 }
2441 }
2442 va_end (args);
2443
2444 *type = CFAPI_NONE;
2445 return NULL;
2446}
2447
2448void *
2449cfapi_object_apply_below (int *type, ...)
2450{
2451 va_list args;
2452 object *applier;
2453
2454 va_start (args, type);
2455
2456 applier = va_arg (args, object *);
2457
2458 va_end (args);
2459
2460 player_apply_below (applier);
2461 *type = CFAPI_NONE;
2462 return NULL;
2463}
2464
2465void *
2466cfapi_object_apply (int *type, ...)
2467{
2468 va_list args;
2469 object *applied;
2470 object *applier;
2471 int aflags;
2472 static int rv;
2473
2474 va_start (args, type);
2475
2476 applied = va_arg (args, object *);
2477 applier = va_arg (args, object *);
2478 aflags = va_arg (args, int);
2479
2480 va_end (args);
2481
2482 *type = CFAPI_INT;
2483 rv = manual_apply (applier, applied, aflags);
2484 return &rv;
2485}
2486
2487void *
2488cfapi_object_identify (int *type, ...)
2489{
2490 va_list args;
2491 object *op;
2492
2493 va_start (args, type);
2494
2495 op = va_arg (args, object *);
2496
2497 va_end (args);
2498
2499 identify (op);
2500 *type = CFAPI_NONE;
2501 return NULL;
2502}
2503
2504void *
2505cfapi_object_describe (int *type, ...)
2506{
2507 va_list args;
2508 object *op;
2509 object *owner;
2510
2511 va_start (args, type);
2512
2513 op = va_arg (args, object *);
2514 owner = va_arg (args, object *);
2515
2516 va_end (args);
2517
2518 *type = CFAPI_STRING;
2519 return describe_item (op, owner);
2520}
2521
2522void *
2523cfapi_object_drain (int *type, ...)
2524{
2525 va_list args;
2526
2527 object *op;
2528 int ds;
2529
2530 va_start (args, type);
2531
2532 op = va_arg (args, object *);
2533 ds = va_arg (args, int);
2534
2535 va_end (args);
2536
2537 drain_specific_stat (op, ds);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void *
2544cfapi_object_fix (int *type, ...)
2545{
2546 va_list args;
2547 object *op;
2548
2549 va_start (args, type);
2550
2551 op = va_arg (args, object *);
2552
2553 va_end (args);
2554
2555 fix_player (op);
2556
2557 *type = CFAPI_NONE;
2558 return NULL;
2559}
2560
2561void *
2562cfapi_object_give_skill (int *type, ...)
2563{
2564 va_list args;
2565
2566 object *op;
2567 char *skillname;
2568
2569 va_start (args, type);
2570
2571 op = va_arg (args, object *);
2572 skillname = va_arg (args, char *);
2573
2574 va_end (args);
2575
2576 *type = CFAPI_POBJECT;
2577 return give_skill_by_name (op, skillname);
2578}
2579
2580void *
2581cfapi_object_transmute (int *type, ...)
2582{
2583 va_list args;
2584
2585 object *op;
2586 object *chg;
2587
2588 va_start (args, type);
2589
2590 op = va_arg (args, object *);
2591 chg = va_arg (args, object *);
2592
2593 va_end (args);
2594
2595 transmute_materialname (op, chg);
2596 *type = CFAPI_NONE;
2597 return NULL;
2598}
2599
2600void *
2601cfapi_object_remove (int *type, ...)
2602{
2603 va_list args;
2604 object *op;
2605
2606 va_start (args, type);
2607
2608 op = va_arg (args, object *);
2609
2610 va_end (args);
2611
2612 send_removed_object (op);
2613 op->remove ();
2614 *type = CFAPI_NONE;
2615 return NULL;
2616}
2617
2618void *
2619cfapi_object_delete (int *type, ...)
2620{
2621 va_list args;
2622 object *op;
2623
2624 va_start (args, type);
2625
2626 op = va_arg (args, object *);
2627
2628 va_end (args);
2629
2630 op->destroy ();
2631
2632 *type = CFAPI_NONE;
2633 return NULL;
2634}
2635
2636void *
2637cfapi_object_clone (int *type, ...)
2638{
2639 va_list args;
2640 object *op;
2641 int kind;
2642
2643 va_start (args, type);
2644
2645 op = va_arg (args, object *);
2646 kind = va_arg (args, int);
2647
2648 va_end (args);
2649
2650 if (kind == 0)
2651 {
2652 *type = CFAPI_POBJECT;
2653 return object_create_clone (op);
2654 }
2655 else
2656 {
2657 object *tmp = op->clone ();
2658 *type = CFAPI_POBJECT;
2659 return tmp;
2660 }
2661}
2662void *
2663cfapi_object_find (int *type, ...)
2664{
2665 va_list args;
2666 int ftype;
2667 void *rv;
2668 int ival;
2669 int ival2;
2670 char *sval;
2671 object *op;
2672
2673 va_start (args, type);
2674
2675 *type = CFAPI_POBJECT;
2676 ftype = va_arg (args, int);
2677
2678 switch (ftype)
2679 {
2680 case 0:
2681 ival = va_arg (args, int);
2682
2683 rv = find_object (ival);
2684 break;
2685
2686 case 1:
2687 sval = va_arg (args, char *);
2688
2689 rv = find_object_name (sval);
2690 break;
2691
2692 case 2:
2693 op = va_arg (args, object *);
2694 ival = va_arg (args, int);
2695 ival2 = va_arg (args, int);
2696
2697 rv = find_obj_by_type_subtype (op, ival, ival2);
2698 break;
2699
2700 case 3:
2701 op = va_arg (args, object *);
2702
2703 rv = op->in_player ();
2704 break;
2705
2706 default:
2707 rv = NULL;
2708 *type = CFAPI_NONE;
2709 break;
2710 }
2711
2712 va_end (args);
2713
2714 return rv;
2715}
2716
2717void *
2718cfapi_object_create (int *type, ...)
2719{
2720 va_list args;
2721 int ival;
2722
2723 va_start (args, type);
2724 ival = va_arg (args, int);
2725
2726 *type = CFAPI_POBJECT;
2727 switch (ival)
2728 {
2729 case 0:
2730 va_end (args);
2731 return object::create ();
2732 break;
2733
2734 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2735 {
2736 char *sval;
2737 object *op;
2738 sval = va_arg (args, char *);
2739
2740 op = get_archetype_by_object_name (sval);
2741
2742 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2743 {
2744 op->destroy ();
2745 /* Try with archetype names... */
2746 op = get_archetype (sval);
2747 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2748 {
2749 op->destroy ();
2750 *type = CFAPI_NONE;
2751 va_end (args);
2752 return NULL;
2753 }
2754 }
2755 va_end (args);
2756 return op;
2757 }
2758 break;
2759
2760 default:
2761 *type = CFAPI_NONE;
2762 va_end (args);
2763 return NULL;
2764 break;
2765 }
2766}
2767void *
2768cfapi_object_insert (int *type, ...)
2769{
2770 va_list args;
2771 object *op;
2772 object *orig;
2773 maptile *map;
2774 int flag, x, y;
2775 int itype;
2776 char *arch_string;
2777 void *rv = NULL;
2778
2779 va_start (args, type);
2780
2781 op = va_arg (args, object *);
2782 itype = va_arg (args, int);
2783
2784 switch (itype)
2785 {
2786 case 0:
2787 map = va_arg (args, maptile *);
2788 orig = va_arg (args, object *);
2789 flag = va_arg (args, int);
2790 x = va_arg (args, int);
2791 y = va_arg (args, int);
2792
2793 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2794 *type = CFAPI_POBJECT;
2795 break;
2796
2797 case 1:
2798 map = va_arg (args, maptile *);
2799 orig = va_arg (args, object *);
2800 flag = va_arg (args, int);
2801
2802 rv = insert_ob_in_map (op, map, orig, flag);
2803 *type = CFAPI_POBJECT;
2804 break;
2805
2806 case 2:
2807 arch_string = va_arg (args, char *);
2808
2809 replace_insert_ob_in_map (arch_string, op);
2810 *type = CFAPI_NONE;
2811 break;
2812
2813 case 3:
2814 orig = va_arg (args, object *);
2815
2816 rv = insert_ob_in_ob (op, orig);
2817 if (orig->type == PLAYER)
2818 {
2819 esrv_send_item (orig, op);
1578 } 2820 }
2821 *type = CFAPI_POBJECT;
2822 break;
2823 }
2824
2825 va_end (args);
2826
2827 return rv;
2828}
2829
2830void *
2831cfapi_object_split (int *type, ...)
2832{
2833 va_list args;
2834
2835 int nr;
2836 object *op;
2837
2838 va_start (args, type);
2839
2840 op = va_arg (args, object *);
2841 nr = va_arg (args, int);
2842
2843 va_end (args);
2844 *type = CFAPI_POBJECT;
2845 return get_split_ob (op, nr);
2846}
2847
2848void *
2849cfapi_object_merge (int *type, ...)
2850{
2851 va_list args;
2852 object *op;
2853 object *op2;
2854
2855 va_start (args, type);
2856
2857 op = va_arg (args, object *);
2858 op2 = va_arg (args, object *);
2859
2860 va_end (args);
2861
2862
2863 *type = CFAPI_POBJECT;
2864 return merge_ob (op, op2);
2865}
2866
2867void *
2868cfapi_object_distance (int *type, ...)
2869{
2870 va_list args;
2871 static int rv;
2872 object *op;
2873 object *op2;
2874
2875 va_start (args, type);
2876
2877 op = va_arg (args, object *);
2878 op2 = va_arg (args, object *);
2879
2880 va_end (args);
2881
2882 *type = CFAPI_INT;
2883 rv = distance (op, op2);
2884 return &rv;
2885}
2886
2887void *
2888cfapi_object_update (int *type, ...)
2889{
2890 va_list args;
2891 int action;
2892 object *op;
2893
2894 va_start (args, type);
2895
2896 op = va_arg (args, object *);
2897 action = va_arg (args, int);
2898
2899 va_end (args);
2900
2901 update_object (op, action);
2902 *type = CFAPI_NONE;
2903 return NULL;
2904}
2905
2906void *
2907cfapi_object_clear (int *type, ...)
2908{
2909 va_list args;
2910 object *op;
2911
2912 va_start (args, type);
2913
2914 op = va_arg (args, object *);
2915
2916 va_end (args);
2917
2918 op->clear ();
2919 *type = CFAPI_NONE;
2920 return NULL;
2921}
2922
2923void *
2924cfapi_object_reset (int *type, ...)
2925{
2926 abort ();
2927}
2928
2929void *
2930cfapi_object_check_inventory (int *type, ...)
2931{
2932 va_list args;
2933 object *op;
2934 object *op2;
2935 int checktype;
2936 object *ret = NULL;
2937
2938 va_start (args, type);
2939
2940 op = va_arg (args, object *);
2941 op2 = va_arg (args, object *);
2942 checktype = va_arg (args, int);
2943
2944 if (checktype == 0)
2945 {
2946 check_inv (op, op2);
2947 *type = CFAPI_NONE;
2948 }
2949 else
2950 {
2951 ret = check_inv_recursive (op, op2);
2952 *type = CFAPI_POBJECT;
2953 }
2954
2955 va_end (args);
2956
2957 return ret;
2958}
2959
2960void *
2961cfapi_object_clean_object (int *type, ...)
2962{
2963 va_list args;
2964 object *op;
2965
2966 va_start (args, type);
2967 op = va_arg (args, object *);
2968
2969 clean_object (op);
2970 va_end (args);
2971 *type = CFAPI_NONE;
2972 return NULL;
2973}
2974
2975void *
2976cfapi_object_on_same_map (int *type, ...)
2977{
2978 va_list args;
2979 static int rv;
2980 object *op1;
2981 object *op2;
2982
2983 va_start (args, type);
2984 op1 = va_arg (args, object *);
2985 op2 = va_arg (args, object *);
2986
2987 rv = on_same_map (op1, op2);
2988 va_end (args);
2989
2990 *type = CFAPI_INT;
2991 return &rv;
2992}
2993
2994void *
2995cfapi_object_spring_trap (int *type, ...)
2996{
2997 object *trap;
2998 object *victim;
2999 va_list args;
3000
3001 va_start (args, type);
3002 trap = va_arg (args, object *);
3003 victim = va_arg (args, object *);
3004
3005 va_end (args);
3006
3007 spring_trap (trap, victim);
3008 *type = CFAPI_NONE;
3009 return NULL;
3010}
3011
3012void *
3013cfapi_object_check_trigger (int *type, ...)
3014{
3015 object *op;
3016 object *cause;
3017 va_list args;
3018 static int rv;
3019
3020 va_start (args, type);
3021 op = va_arg (args, object *);
3022 cause = va_arg (args, object *);
3023
3024 va_end (args);
3025
3026 rv = check_trigger (op, cause);
3027 *type = CFAPI_INT;
3028 return &rv;
3029}
3030
3031void *
3032cfapi_object_query_cost (int *type, ...)
3033{
3034 object *op;
3035 object *who;
3036 int flags;
3037 va_list args;
3038 static int rv;
3039
3040 va_start (args, type);
3041 op = va_arg (args, object *);
3042 who = va_arg (args, object *);
3043 flags = va_arg (args, int);
3044
3045 va_end (args);
3046
3047 rv = query_cost (op, who, flags);
3048 *type = CFAPI_INT;
3049 return &rv;
3050}
3051
3052void *
3053cfapi_object_query_money (int *type, ...)
3054{
3055 object *op;
3056 va_list args;
3057 static int rv;
3058
3059 va_start (args, type);
3060 op = va_arg (args, object *);
3061
3062 va_end (args);
3063
3064 rv = query_money (op);
3065 *type = CFAPI_INT;
3066 return &rv;
3067}
3068
3069void *
3070cfapi_object_cast (int *type, ...)
3071{
3072 object *op;
3073 object *sp;
3074 int dir;
3075 char *str;
3076 object *caster;
3077 va_list args;
3078 static int rv;
3079
3080 va_start (args, type);
3081 op = va_arg (args, object *);
3082 caster = va_arg (args, object *);
3083 dir = va_arg (args, int);
3084 sp = va_arg (args, object *);
3085 str = va_arg (args, char *);
3086
3087 va_end (args);
3088 rv = cast_spell (op, caster, dir, sp, str);
3089 *type = CFAPI_INT;
3090 return &rv;
3091}
3092
3093void *
3094cfapi_object_learn_spell (int *type, ...)
3095{
3096 object *op;
3097 object *sp;
3098 int prayer;
3099 va_list args;
3100
3101 va_start (args, type);
3102 op = va_arg (args, object *);
3103 sp = va_arg (args, object *);
3104 prayer = va_arg (args, int);
3105
3106 va_end (args);
3107 do_learn_spell (op, sp, prayer);
3108 *type = CFAPI_NONE;
3109 return NULL;
3110}
3111
3112void *
3113cfapi_object_forget_spell (int *type, ...)
3114{
3115 object *op;
3116 object *sp;
3117 va_list args;
3118
3119 va_start (args, type);
3120 op = va_arg (args, object *);
3121 sp = va_arg (args, object *);
3122
3123 va_end (args);
3124 do_forget_spell (op, query_name (sp));
3125 *type = CFAPI_NONE;
3126 return NULL;
3127}
3128
3129void *
3130cfapi_object_check_spell (int *type, ...)
3131{
3132 object *op;
3133 char *spellname;
3134 va_list args;
3135 object *rv;
3136
3137 va_start (args, type);
3138 op = va_arg (args, object *);
3139 spellname = va_arg (args, char *);
3140
3141 va_end (args);
3142 rv = check_spell_known (op, spellname);
3143 *type = CFAPI_POBJECT;
3144 return rv;
3145}
3146
3147void *
3148cfapi_object_pay_amount (int *type, ...)
3149{
3150 object *op;
3151 uint64 amount;
3152 va_list args;
3153 static int rv;
3154
3155 va_start (args, type);
3156 op = va_arg (args, object *);
3157
3158 amount = va_arg (args, uint64);
3159 va_end (args);
3160
3161 rv = pay_for_amount (amount, op);
3162 *type = CFAPI_INT;
3163 return &rv;
3164}
3165
3166void *
3167cfapi_object_pay_item (int *type, ...)
3168{
3169 object *op;
3170 object *tobuy;
3171
3172 va_list args;
3173 static int rv;
3174
3175 va_start (args, type);
3176 tobuy = va_arg (args, object *);
3177 op = va_arg (args, object *);
3178
3179 va_end (args);
3180
3181 rv = pay_for_item (tobuy, op);
3182 *type = CFAPI_INT;
3183 return &rv;
3184}
3185
3186void *
3187cfapi_object_transfer (int *type, ...)
3188{
3189 object *op;
3190 object *originator;
3191 int x, y, randompos, ttype;
3192 va_list args;
3193 static int rv = 0;
3194 maptile *map;
3195
3196 va_start (args, type);
3197 op = va_arg (args, object *);
3198 ttype = va_arg (args, int);
3199
3200 switch (ttype)
3201 {
3202 case 0:
3203 x = va_arg (args, int);
3204 y = va_arg (args, int);
3205 randompos = va_arg (args, int);
3206 originator = va_arg (args, object *);
3207
3208 va_end (args);
3209
3210 rv = transfer_ob (op, x, y, randompos, originator);
1579 *type = CFAPI_INT; 3211 *type = CFAPI_INT;
3212 return &rv;
1580 break; 3213 break;
1581 3214
1582 case CFAPI_OBJECT_PROP_PICKABLE: 3215 case 1:
3216 x = va_arg (args, int);
3217 y = va_arg (args, int);
3218 map = va_arg (args, maptile *);
3219
3220 va_end (args);
3221 if (x < 0 || y < 0)
1583 { 3222 {
1584 object* op2; 3223 x = map->enter_x;
1585 rv = 0; 3224 y = map->enter_y;
1586 op2 = va_arg(args, object*);
1587 ri = can_pick(op2, op);
1588 rv = &ri;
1589 } 3225 }
1590 *type = CFAPI_INT;
1591 break;
1592 3226
1593 case CFAPI_OBJECT_PROP_FLAGS:
1594 {
1595 int fl;
1596 ri = 0;
1597 fl = va_arg(args, int);
1598 ri = QUERY_FLAG(op, fl);
1599 rv = &ri;
1600 }
1601 *type = CFAPI_INT;
1602 break;
1603
1604 case CFAPI_OBJECT_PROP_STR:
1605 ri = op->stats.Str;
1606 rv = &ri;
1607 *type = CFAPI_INT;
1608 break;
1609
1610 case CFAPI_OBJECT_PROP_DEX:
1611 ri = op->stats.Dex;
1612 rv = &ri;
1613 *type = CFAPI_INT;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_CON:
1617 ri = op->stats.Con;
1618 rv = &ri;
1619 *type = CFAPI_INT;
1620 break;
1621
1622 case CFAPI_OBJECT_PROP_WIS:
1623 ri = op->stats.Wis;
1624 rv = &ri;
1625 *type = CFAPI_INT;
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_INT:
1629 ri = op->stats.Int;
1630 rv = &ri;
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_POW:
1635 ri = op->stats.Pow;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_CHA:
1641 ri = op->stats.Cha;
1642 rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_WC:
1647 ri = op->stats.wc;
1648 rv = &ri;
1649 *type = CFAPI_INT;
1650 break;
1651
1652 case CFAPI_OBJECT_PROP_AC:
1653 ri = op->stats.ac;
1654 rv = &ri;
1655 *type = CFAPI_INT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_HP:
1659 ri = op->stats.hp;
1660 rv = &ri;
1661 *type = CFAPI_INT;
1662 break;
1663
1664 case CFAPI_OBJECT_PROP_SP:
1665 ri = op->stats.sp;
1666 rv = &ri;
1667 *type = CFAPI_INT;
1668 break;
1669
1670 case CFAPI_OBJECT_PROP_GP:
1671 ri = op->stats.grace;
1672 rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_FP:
1677 ri = op->stats.food;
1678 rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_MAXHP:
1683 ri = op->stats.maxhp;
1684 rv = &ri;
1685 *type = CFAPI_INT;
1686 break;
1687
1688 case CFAPI_OBJECT_PROP_MAXSP:
1689 ri = op->stats.maxsp;
1690 rv = &ri;
1691 *type = CFAPI_INT;
1692 break;
1693
1694 case CFAPI_OBJECT_PROP_MAXGP:
1695 ri = op->stats.maxgrace;
1696 rv = &ri;
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_DAM:
1701 ri = op->stats.dam;
1702 rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_GOD:
1707 rv = (char*)determine_god(op);
1708 *type = CFAPI_STRING;
1709 break;
1710
1711 case CFAPI_OBJECT_PROP_ARCH_NAME:
1712 rv = (char*)&op->arch->name;
1713 *type = CFAPI_STRING;
1714 break;
1715
1716 case CFAPI_OBJECT_PROP_INVISIBLE:
1717 ri = op->invisible;
1718 rv = &ri;
1719 *type = CFAPI_INT;
1720 break;
1721
1722 case CFAPI_OBJECT_PROP_FACE:
1723 ri = op->animation_id;
1724 rv = &ri;
1725 *type = CFAPI_INT;
1726 break;
1727
1728 case CFAPI_PLAYER_PROP_IP:
1729 rv = op->contr->socket.host;
1730 *type = CFAPI_STRING;
1731 break;
1732
1733 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1734 rv = find_marked_object(op);
1735 *type = CFAPI_POBJECT;
1736 break;
1737
1738 case CFAPI_PLAYER_PROP_PARTY:
1739 rv = (op->contr ? op->contr->party : NULL);
1740 *type = CFAPI_PPARTY;
1741 break;
1742 default:
1743 *type = CFAPI_NONE;
1744 break;
1745 }
1746 }
1747 va_end(args);
1748 return rv;
1749}
1750
1751void* cfapi_object_set_property(int* type, ...)
1752{
1753 va_list args;
1754 int iarg;
1755 long larg;
1756 char* sarg;
1757 double darg;
1758 object* oparg;
1759 object* op;
1760 int property;
1761 void* rv;
1762 partylist* partyarg;
1763 va_start(args, type);
1764
1765 op = va_arg(args, object*);
1766 property = va_arg(args, int);
1767 rv = NULL;
1768
1769 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1770 switch (property)
1771 {
1772 case CFAPI_OBJECT_PROP_NAME:
1773 sarg = va_arg(args, char*);
1774#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1775 FREE_AND_COPY(op->name, sarg);
1776 send_changed_object(op);
1777 break;
1778
1779 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1780 sarg = va_arg(args, char*);
1781 FREE_AND_COPY(op->name_pl, sarg);
1782 send_changed_object(op);
1783 break;
1784
1785 case CFAPI_OBJECT_PROP_TITLE:
1786 sarg = va_arg(args, char*);
1787 FREE_AND_COPY(op->title, sarg);
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_RACE:
1791 sarg = va_arg(args, char*);
1792 FREE_AND_COPY(op->race, sarg);
1793 break;
1794
1795 case CFAPI_OBJECT_PROP_SLAYING:
1796 sarg = va_arg(args, char*);
1797 FREE_AND_COPY(op->slaying, sarg);
1798 break;
1799
1800 case CFAPI_OBJECT_PROP_SKILL:
1801 sarg = va_arg(args, char*);
1802 FREE_AND_COPY(op->skill, sarg);
1803 break;
1804
1805 case CFAPI_OBJECT_PROP_MESSAGE:
1806 sarg = va_arg(args, char*);
1807 FREE_AND_COPY(op->msg, sarg);
1808 break;
1809
1810 case CFAPI_OBJECT_PROP_LORE:
1811 sarg = va_arg(args, char*);
1812 FREE_AND_COPY(op->lore, sarg);
1813 break;
1814
1815 case CFAPI_OBJECT_PROP_SPEED:
1816 darg = va_arg(args, double);
1817 op->speed = darg;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1821 darg = va_arg(args, double);
1822 op->speed_left = darg;
1823 break;
1824
1825 case CFAPI_OBJECT_PROP_NROF:
1826 iarg = va_arg(args, int);
1827 if (iarg < 0)
1828 iarg = 0;
1829 if (op->nrof > (uint32)iarg)
1830 decrease_ob_nr(op, op->nrof-iarg);
1831 else if (op->nrof < (uint32)iarg) {
1832 object* tmp;
1833 player *pl;
1834 op->nrof = iarg;
1835 if (op->env != NULL) {
1836 tmp = is_player_inv(op->env);
1837 if (!tmp) {
1838 for (pl = first_player; pl; pl = pl->next)
1839 if (pl->ob->container == op->env)
1840 break;
1841 if (pl)
1842 tmp = pl->ob;
1843 else
1844 tmp = NULL;
1845 }
1846 else {
1847 sum_weight(tmp);
1848 fix_player(tmp);
1849 }
1850 if (tmp)
1851 esrv_send_item(tmp, op);
1852 }
1853 else
1854 {
1855 object *above = op->above;
1856
1857 for (tmp = above; tmp != NULL; tmp = tmp->above)
1858 if (tmp->type == PLAYER)
1859 esrv_send_item(tmp, op);
1860 }
1861 }
1862 break;
1863
1864 case CFAPI_OBJECT_PROP_DIRECTION:
1865 iarg = va_arg(args, int);
1866 op->direction = iarg;
1867 break;
1868
1869 case CFAPI_OBJECT_PROP_FACING:
1870 iarg = va_arg(args, int);
1871 op->facing = iarg;
1872 break;
1873
1874 case CFAPI_OBJECT_PROP_RESIST:
1875 {
1876 int iargbis = va_arg(args, int);
1877 iarg = va_arg(args, int);
1878 op->resist[iargbis] = iarg;
1879 }
1880 break;
1881
1882 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1883 iarg = va_arg(args, int);
1884 op->attacktype = iarg;
1885 break;
1886
1887 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1888 iarg = va_arg(args, int);
1889 op->path_attuned = iarg;
1890 break;
1891
1892 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1893 iarg = va_arg(args, int);
1894 op->path_repelled = iarg;
1895 break;
1896
1897 case CFAPI_OBJECT_PROP_PATH_DENIED:
1898 iarg = va_arg(args, int);
1899 op->path_denied = iarg;
1900 break;
1901
1902 case CFAPI_OBJECT_PROP_MATERIAL:
1903 iarg = va_arg(args, int);
1904 op->material = iarg;
1905 break;
1906
1907 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1908 break;
1909
1910 case CFAPI_OBJECT_PROP_MAGIC:
1911 iarg = va_arg(args, int);
1912 op->magic = iarg;
1913 break;
1914
1915 case CFAPI_OBJECT_PROP_VALUE:
1916 iarg = va_arg(args, int);
1917 op->value = iarg;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_LEVEL:
1921 iarg = va_arg(args, int);
1922 op->level = iarg;
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_LAST_HEAL:
1926 iarg = va_arg(args, int);
1927 op->last_heal = iarg;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_LAST_SP:
1931 iarg = va_arg(args, int);
1932 op->last_sp = iarg;
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_LAST_GRACE:
1936 iarg = va_arg(args, int);
1937 op->last_grace = iarg;
1938 break;
1939
1940 case CFAPI_OBJECT_PROP_LAST_EAT:
1941 iarg = va_arg(args, int);
1942 op->last_eat = iarg;
1943 break;
1944
1945 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1946 iarg = va_arg(args, int);
1947 op->invisible = iarg;
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_PICK_UP:
1951 iarg = va_arg(args, int);
1952 op->pick_up = iarg;
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_ITEM_POWER:
1956 iarg = va_arg(args, int);
1957 op->item_power = iarg;
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1961 iarg = va_arg(args, int);
1962 op->gen_sp_armour = iarg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_WEIGHT:
1966 iarg = va_arg(args, int);
1967 if (op->weight != iarg) {
1968 object* tmp;
1969 player *pl;
1970 op->weight = iarg;
1971 if (op->env != NULL) {
1972 tmp = is_player_inv(op->env);
1973 if (!tmp) {
1974 for (pl = first_player; pl; pl = pl->next)
1975 if (pl->ob->container == op->env)
1976 break;
1977 if (pl)
1978 tmp = pl->ob;
1979 else
1980 tmp = NULL;
1981 } else {
1982 sum_weight(tmp);
1983 fix_player(tmp);
1984 }
1985 if (tmp)
1986 esrv_send_item(tmp, op);
1987 }
1988 else
1989 {
1990 object *above = op->above;
1991
1992 for (tmp = above; tmp != NULL; tmp = tmp->above)
1993 if (tmp->type == PLAYER)
1994 esrv_send_item(tmp, op);
1995 }
1996 }
1997 break;
1998
1999 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2000 iarg = va_arg(args, int);
2001 op->weight_limit = iarg;
2002 break;
2003
2004 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2005 iarg = va_arg(args, int);
2006 op->glow_radius = iarg;
2007 break;
2008
2009 case CFAPI_OBJECT_PROP_PERM_EXP:
2010 larg = va_arg(args, long);
2011 op->perm_exp = larg;
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_ENEMY:
2015 oparg = va_arg(args, object*);
2016 op->enemy = oparg;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_RUN_AWAY:
2020 iarg = va_arg(args, int);
2021 op->run_away = iarg;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2025 oparg = va_arg(args, object*);
2026 op->chosen_skill = oparg;
2027 break;
2028
2029 case CFAPI_OBJECT_PROP_HIDDEN:
2030 iarg = va_arg(args, int);
2031 op->hide = iarg;
2032 break;
2033
2034 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2035 iarg = va_arg(args, int);
2036 op->move_status = iarg;
2037 break;
2038
2039 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2040 iarg = va_arg(args, int);
2041 op->attack_movement = iarg;
2042 break;
2043
2044 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2045 oparg = va_arg(args, object*);
2046 op->spellitem = oparg;
2047 break;
2048
2049 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2050 darg = va_arg(args, double);
2051 op->expmul = darg;
2052 break;
2053
2054 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2055 sarg = va_arg(args, char*);
2056 FREE_AND_COPY(op->custom_name, sarg);
2057 send_changed_object(op);
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2061 iarg = va_arg(args, int);
2062 op->anim_speed = iarg;
2063 break;
2064
2065 case CFAPI_OBJECT_PROP_FRIENDLY:
2066 iarg = va_arg(args, int);
2067 if (iarg == 1 && is_friendly(op) == 0)
2068 add_friendly_object(op);
2069 else if (iarg == 0 && is_friendly(op) == 1)
2070 remove_friendly_object(op);
2071 break;
2072
2073 case CFAPI_OBJECT_PROP_LUCK:
2074 iarg = va_arg(args, int);
2075 op->stats.luck = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_EXP:
2079 {
2080 char* skillname;
2081
2082 larg = va_arg(args, long);
2083 skillname = va_arg(args, char*);
2084 iarg = va_arg(args, int);
2085 change_exp(op, larg, skillname, iarg);
2086 }
2087 break;
2088
2089 case CFAPI_OBJECT_PROP_OWNER:
2090 oparg = va_arg(args, object*);
2091 set_owner(op, oparg);
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_CHEATER:
2095 set_cheat(op);
2096 break;
2097
2098 case CFAPI_OBJECT_PROP_FLAGS:
2099 {
2100 int iargbis;
2101 iarg = va_arg(args, int);
2102 iargbis = va_arg(args, int);
2103 if (iargbis == 1)
2104 SET_FLAG(op, iarg);
2105 else
2106 CLEAR_FLAG(op, iarg);
2107 }
2108 break;
2109
2110 case CFAPI_OBJECT_PROP_STR:
2111 iarg = va_arg(args, int);
2112 op->stats.Str=iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_DEX:
2116 iarg = va_arg(args, int);
2117 op->stats.Dex=iarg;
2118 break;
2119
2120 case CFAPI_OBJECT_PROP_CON:
2121 iarg = va_arg(args, int);
2122 op->stats.Con=iarg;
2123 break;
2124
2125 case CFAPI_OBJECT_PROP_WIS:
2126 iarg = va_arg(args, int);
2127 op->stats.Wis=iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_INT:
2131 iarg = va_arg(args, int);
2132 op->stats.Int=iarg;
2133 break;
2134
2135 case CFAPI_OBJECT_PROP_POW:
2136 iarg = va_arg(args, int);
2137 op->stats.Pow=iarg;
2138 break;
2139
2140 case CFAPI_OBJECT_PROP_CHA:
2141 iarg = va_arg(args, int);
2142 op->stats.Cha=iarg;
2143 break;
2144
2145 case CFAPI_OBJECT_PROP_WC:
2146 iarg = va_arg(args, int);
2147 op->stats.wc=iarg;
2148 break;
2149
2150 case CFAPI_OBJECT_PROP_AC:
2151 iarg = va_arg(args, int);
2152 op->stats.ac=iarg;
2153 break;
2154
2155 case CFAPI_OBJECT_PROP_HP:
2156 iarg = va_arg(args, int);
2157 op->stats.hp=iarg;
2158 break;
2159
2160 case CFAPI_OBJECT_PROP_SP:
2161 iarg = va_arg(args, int);
2162 op->stats.sp=iarg;
2163 break;
2164
2165 case CFAPI_OBJECT_PROP_GP:
2166 iarg = va_arg(args, int);
2167 op->stats.grace=iarg;
2168 break;
2169
2170 case CFAPI_OBJECT_PROP_FP:
2171 iarg = va_arg(args, int);
2172 op->stats.food=iarg;
2173 break;
2174
2175 case CFAPI_OBJECT_PROP_MAXHP:
2176 iarg = va_arg(args, int);
2177 op->stats.maxhp=iarg;
2178 break;
2179
2180 case CFAPI_OBJECT_PROP_MAXSP:
2181 iarg = va_arg(args, int);
2182 op->stats.maxsp=iarg;
2183 break;
2184
2185 case CFAPI_OBJECT_PROP_MAXGP:
2186 iarg = va_arg(args, int);
2187 op->stats.maxgrace=iarg;
2188 break;
2189
2190 case CFAPI_OBJECT_PROP_DAM:
2191 iarg = va_arg(args, int);
2192 op->stats.dam=iarg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_FACE:
2196 iarg = va_arg(args, int);
2197 op->animation_id = iarg;
2198 update_object(op, UP_OBJ_FACE);
2199 break;
2200
2201 case CFAPI_OBJECT_ANIMATION:
2202 iarg = va_arg(args, int);
2203 if (iarg != -1) {
2204 SET_ANIMATION(op, iarg);
2205 }
2206 update_object(op, UP_OBJ_FACE);
2207 break;
2208
2209 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2210 if (op->contr) {
2211 oparg = va_arg(args, object*);
2212 op->contr->mark = oparg;
2213 if (oparg)
2214 op->contr->mark_count = oparg->count;
2215 }
2216 break;
2217
2218 case CFAPI_PLAYER_PROP_PARTY:
2219 if (op->contr) {
2220 partyarg = va_arg(args, partylist*);
2221 op->contr->party = partyarg;
2222 }
2223 break;
2224
2225 default:
2226 *type = CFAPI_NONE;
2227 break;
2228 }
2229 }
2230 va_end(args);
2231
2232 *type = CFAPI_NONE;
2233 return NULL;
2234}
2235
2236void* cfapi_object_apply_below(int* type, ...)
2237{
2238 va_list args;
2239 object* applier;
2240
2241 va_start(args, type);
2242
2243 applier = va_arg(args, object*);
2244
2245 va_end(args);
2246
2247 player_apply_below(applier);
2248 *type = CFAPI_NONE;
2249 return NULL;
2250}
2251
2252void* cfapi_object_apply(int* type, ...)
2253{
2254 va_list args;
2255 object* applied;
2256 object* applier;
2257 int aflags;
2258 static int rv;
2259
2260 va_start(args, type);
2261
2262 applied = va_arg(args, object*);
2263 applier = va_arg(args, object*);
2264 aflags = va_arg(args, int);
2265
2266 va_end(args);
2267
2268 *type = CFAPI_INT;
2269 rv = manual_apply(applier, applied, aflags);
2270 return &rv;
2271}
2272void* cfapi_object_identify(int* type, ...)
2273{
2274 va_list args;
2275 object* op;
2276
2277 va_start(args, type);
2278
2279 op = va_arg(args, object*);
2280
2281 va_end(args);
2282
2283 identify(op);
2284 *type = CFAPI_NONE;
2285 return NULL;
2286}
2287void* cfapi_object_describe(int* type, ...)
2288{
2289 va_list args;
2290 object* op;
2291 object* owner;
2292
2293 va_start(args, type);
2294
2295 op = va_arg(args, object*);
2296 owner = va_arg(args, object*);
2297 va_end(args);
2298
2299 *type = CFAPI_STRING;
2300 return describe_item(op, owner);
2301}
2302void* cfapi_object_drain(int* type, ...)
2303{
2304 va_list args;
2305
2306 object* op;
2307 int ds;
2308
2309 va_start(args, type);
2310
2311 op = va_arg(args, object*);
2312 ds = va_arg(args, int);
2313
2314 va_end(args);
2315
2316 drain_specific_stat(op, ds);
2317
2318 *type = CFAPI_NONE;
2319 return NULL;
2320}
2321void* cfapi_object_fix(int* type, ...)
2322{
2323 va_list args;
2324 object* op;
2325
2326 va_start(args, type);
2327
2328 op = va_arg(args, object*);
2329
2330 va_end(args);
2331
2332 fix_player(op);
2333
2334 *type = CFAPI_NONE;
2335 return NULL;
2336}
2337void* cfapi_object_give_skill(int* type, ...)
2338{
2339 va_list args;
2340
2341 object* op;
2342 char* skillname;
2343
2344 va_start(args, type);
2345
2346 op = va_arg(args, object*);
2347 skillname = va_arg(args, char*);
2348
2349 va_end(args);
2350
2351 *type = CFAPI_POBJECT;
2352 return give_skill_by_name(op, skillname);
2353}
2354void* cfapi_object_transmute(int* type, ...)
2355{
2356 va_list args;
2357
2358 object* op;
2359 object* chg;
2360
2361 va_start(args, type);
2362
2363 op = va_arg(args, object*);
2364 chg = va_arg(args, object*);
2365
2366 va_end(args);
2367
2368 transmute_materialname(op, chg);
2369 *type = CFAPI_NONE;
2370 return NULL;
2371}
2372void* cfapi_object_remove(int* type, ...)
2373{
2374 va_list args;
2375 object* op;
2376
2377 va_start(args, type);
2378
2379 op = va_arg(args, object*);
2380
2381 va_end(args);
2382
2383 send_removed_object(op);
2384 remove_ob(op);
2385 *type = CFAPI_NONE;
2386 return NULL;
2387}
2388void* cfapi_object_delete(int* type, ...)
2389{
2390 va_list args;
2391 object* op;
2392
2393 va_start(args, type);
2394
2395 op = va_arg(args, object*);
2396
2397 va_end(args);
2398
2399 free_object(op);
2400
2401 *type = CFAPI_NONE;
2402 return NULL;
2403}
2404void* cfapi_object_clone(int* type, ...)
2405{
2406 va_list args;
2407 object* op;
2408 int kind;
2409
2410 va_start(args, type);
2411
2412 op = va_arg(args, object*);
2413 kind = va_arg(args, int);
2414
2415 va_end(args);
2416
2417 if (kind == 0) {
2418 *type = CFAPI_POBJECT;
2419 return object_create_clone(op);
2420 } else {
2421 object* tmp;
2422 tmp = get_object();
2423 copy_object(op, tmp);
2424 *type = CFAPI_POBJECT;
2425 return tmp;
2426 }
2427}
2428void* cfapi_object_find(int* type, ...)
2429{
2430 va_list args;
2431 int ftype;
2432 void* rv;
2433 int ival;
2434 int ival2;
2435 char* sval;
2436 object* op;
2437 va_start(args, type);
2438
2439 *type = CFAPI_POBJECT;
2440 ftype = va_arg(args, int);
2441 switch (ftype)
2442 {
2443 case 0:
2444 ival = va_arg(args, int);
2445 rv = find_object(ival);
2446 break;
2447
2448 case 1:
2449 sval = va_arg(args, char*);
2450 rv = find_object_name(sval);
2451 break;
2452
2453 case 2:
2454 op = va_arg(args, object*);
2455 ival = va_arg(args, int);
2456 ival2 = va_arg(args, int);
2457 rv = find_obj_by_type_subtype(op, ival, ival2);
2458 break;
2459
2460 case 3:
2461 op = va_arg(args, object*);
2462 rv = is_player_inv(op);
2463 break;
2464
2465 default:
2466 rv = NULL;
2467 *type = CFAPI_NONE;
2468 break;
2469 }
2470
2471 va_end(args);
2472
2473 return rv;
2474}
2475void* cfapi_object_create(int* type, ...)
2476{
2477 va_list args;
2478 int ival;
2479 va_start(args, type);
2480 ival = va_arg(args, int);
2481
2482 *type = CFAPI_POBJECT;
2483 switch (ival)
2484 {
2485 case 0:
2486 va_end(args);
2487 return get_object();
2488 break;
2489
2490 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2491 {
2492 char* sval;
2493 object* op;
2494 sval = va_arg(args, char*);
2495
2496 op = get_archetype_by_object_name(sval);
2497
2498 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2499 free_object(op);
2500 /* Try with archetype names... */
2501 op = get_archetype(sval);
2502 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2503 free_object(op);
2504 *type = CFAPI_NONE;
2505 va_end(args);
2506 return NULL;
2507 }
2508 }
2509 va_end(args);
2510 return op;
2511 }
2512 break;
2513
2514 default:
2515 *type = CFAPI_NONE;
2516 va_end(args);
2517 return NULL;
2518 break;
2519 }
2520}
2521void* cfapi_object_insert(int* type, ...)
2522{
2523 va_list args;
2524 object* op;
2525 object* orig;
2526 mapstruct* map;
2527 int flag, x, y;
2528 int itype;
2529 char* arch_string;
2530 void* rv = NULL;
2531
2532 va_start(args, type);
2533
2534 op = va_arg(args, object*);
2535 itype = va_arg(args, int);
2536
2537 switch (itype) {
2538 case 0:
2539 map = va_arg(args, mapstruct*);
2540 orig = va_arg(args, object*);
2541 flag = va_arg(args, int);
2542 x = va_arg(args, int);
2543 y = va_arg(args, int);
2544 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2545 *type = CFAPI_POBJECT;
2546 break;
2547
2548 case 1:
2549 map = va_arg(args, mapstruct*);
2550 orig = va_arg(args, object*);
2551 flag = va_arg(args, int);
2552 rv = insert_ob_in_map(op, map, orig, flag);
2553 *type = CFAPI_POBJECT;
2554 break;
2555
2556 case 2:
2557 arch_string = va_arg(args, char*);
2558 replace_insert_ob_in_map(arch_string, op);
2559 *type = CFAPI_NONE;
2560 break;
2561
2562 case 3:
2563 orig = va_arg(args, object*);
2564 rv = insert_ob_in_ob(op, orig);
2565 if (orig->type == PLAYER) {
2566 esrv_send_item(orig, op);
2567 }
2568 *type = CFAPI_POBJECT;
2569 break;
2570 }
2571
2572 va_end(args);
2573
2574 return rv;
2575}
2576void* cfapi_object_split(int* type, ...)
2577{
2578 va_list args;
2579
2580 int nr;
2581 object* op;
2582 va_start(args, type);
2583
2584 op = va_arg(args, object*);
2585 nr = va_arg(args, int);
2586
2587 va_end(args);
2588 *type = CFAPI_POBJECT;
2589 return get_split_ob(op, nr);
2590}
2591void* cfapi_object_merge(int* type, ...)
2592{
2593 va_list args;
2594 object* op;
2595 object* op2;
2596
2597 va_start(args, type);
2598
2599 op = va_arg(args, object*);
2600 op2 = va_arg(args, object*);
2601
2602 va_end(args);
2603
2604
2605 *type = CFAPI_POBJECT;
2606 return merge_ob(op, op2);
2607}
2608void* cfapi_object_distance(int* type, ...)
2609{
2610 va_list args;
2611 static int rv;
2612 object* op;
2613 object* op2;
2614 va_start(args, type);
2615
2616 op = va_arg(args, object*);
2617 op2 = va_arg(args, object*);
2618
2619 va_end(args);
2620
2621 *type = CFAPI_INT;
2622 rv = distance(op, op2);
2623 return &rv;
2624}
2625void* cfapi_object_update(int* type, ...)
2626{
2627 va_list args;
2628 int action;
2629 object* op;
2630 va_start(args, type);
2631
2632 op = va_arg(args, object*);
2633 action = va_arg(args, int);
2634
2635 va_end(args);
2636
2637 update_object(op, action);
2638 *type = CFAPI_NONE;
2639 return NULL;
2640}
2641void* cfapi_object_clear(int* type, ...)
2642{
2643 va_list args;
2644 object* op;
2645 va_start(args, type);
2646
2647 op = va_arg(args, object*);
2648
2649 va_end(args);
2650
2651 clear_object(op);
2652 *type = CFAPI_NONE;
2653 return NULL;
2654}
2655void* cfapi_object_reset(int* type, ...)
2656{
2657abort ();
2658}
2659
2660void* cfapi_object_check_inventory(int* type, ...)
2661{
2662 va_list args;
2663 object* op;
2664 object* op2;
2665 int checktype;
2666 object* ret = NULL;
2667
2668 va_start(args, type);
2669
2670 op = va_arg(args, object*);
2671 op2 = va_arg(args, object*);
2672 checktype = va_arg(args, int);
2673
2674 if (checktype == 0) {
2675 check_inv(op, op2);
2676 *type = CFAPI_NONE;
2677 } else {
2678 ret = check_inv_recursive(op, op2);
2679 *type = CFAPI_POBJECT;
2680 }
2681
2682 va_end(args);
2683
2684 return ret;
2685}
2686
2687void* cfapi_object_clean_object(int* type, ...)
2688{
2689 va_list args;
2690 object* op;
2691 va_start(args, type);
2692 op = va_arg(args, object*);
2693 clean_object(op);
2694 va_end(args);
2695 *type = CFAPI_NONE;
2696 return NULL;
2697}
2698void* cfapi_object_on_same_map(int* type, ...)
2699{
2700 va_list args;
2701 static int rv;
2702 object* op1;
2703 object* op2;
2704
2705 va_start(args, type);
2706 op1 = va_arg(args, object*);
2707 op2 = va_arg(args, object*);
2708
2709 rv = on_same_map(op1, op2);
2710 va_end(args);
2711
2712 *type = CFAPI_INT;
2713 return &rv;
2714}
2715
2716void* cfapi_object_spring_trap(int* type, ...)
2717{
2718 object* trap;
2719 object* victim;
2720 va_list args;
2721
2722 va_start(args, type);
2723 trap = va_arg(args, object*);
2724 victim = va_arg(args, object*);
2725 va_end(args);
2726
2727 spring_trap(trap, victim);
2728 *type = CFAPI_NONE;
2729 return NULL;
2730}
2731
2732void* cfapi_object_check_trigger(int* type, ...)
2733{
2734 object* op;
2735 object* cause;
2736 va_list args;
2737 static int rv;
2738
2739 va_start(args, type);
2740 op = va_arg(args, object*);
2741 cause = va_arg(args, object*);
2742 va_end(args);
2743
2744 rv = check_trigger(op, cause);
2745 *type = CFAPI_INT;
2746 return &rv;
2747}
2748
2749void* cfapi_object_query_cost(int* type, ...)
2750{
2751 object* op;
2752 object* who;
2753 int flags;
2754 va_list args;
2755 static int rv;
2756
2757 va_start(args, type);
2758 op = va_arg(args, object*);
2759 who = va_arg(args, object*);
2760 flags = va_arg(args, int);
2761 va_end(args);
2762
2763 rv = query_cost(op, who, flags);
2764 *type = CFAPI_INT;
2765 return &rv;
2766}
2767
2768void* cfapi_object_query_money(int* type, ...)
2769{
2770 object* op;
2771 va_list args;
2772 static int rv;
2773
2774 va_start(args, type);
2775 op = va_arg(args, object*);
2776 va_end(args);
2777
2778 rv = query_money(op);
2779 *type = CFAPI_INT;
2780 return &rv;
2781}
2782void* cfapi_object_cast(int* type, ...)
2783{
2784 object* op;
2785 object* sp;
2786 int dir;
2787 char* str;
2788 object* caster;
2789 va_list args;
2790 static int rv;
2791 va_start(args, type);
2792 op = va_arg(args, object*);
2793 caster = va_arg(args, object*);
2794 dir = va_arg(args, int);
2795 sp = va_arg(args, object*);
2796 str = va_arg(args, char*);
2797 va_end(args);
2798 rv = cast_spell(op, caster, dir, sp, str);
2799 *type = CFAPI_INT;
2800 return &rv;
2801}
2802void* cfapi_object_learn_spell(int* type, ...)
2803{
2804 object* op;
2805 object* sp;
2806 int prayer;
2807 va_list args;
2808
2809 va_start(args, type);
2810 op = va_arg(args, object*);
2811 sp = va_arg(args, object*);
2812 prayer = va_arg(args, int);
2813 va_end(args);
2814 do_learn_spell(op, sp, prayer);
2815 *type = CFAPI_NONE;
2816 return NULL;
2817}
2818void* cfapi_object_forget_spell(int* type, ...)
2819{
2820 object* op;
2821 object* sp;
2822 va_list args;
2823
2824 va_start(args, type);
2825 op = va_arg(args, object*);
2826 sp = va_arg(args, object*);
2827 va_end(args);
2828 do_forget_spell(op, query_name(sp));
2829 *type = CFAPI_NONE;
2830 return NULL;
2831}
2832void* cfapi_object_check_spell(int* type, ...)
2833{
2834 object* op;
2835 char* spellname;
2836 va_list args;
2837 object* rv;
2838
2839 va_start(args, type);
2840 op = va_arg(args, object*);
2841 spellname = va_arg(args, char*);
2842 va_end(args);
2843 rv = check_spell_known(op, spellname);
2844 *type = CFAPI_POBJECT;
2845 return rv;
2846}
2847void* cfapi_object_pay_amount(int* type, ...)
2848{
2849 object* op;
2850 uint64 amount;
2851 va_list args;
2852 static int rv;
2853
2854 va_start(args, type);
2855 op = va_arg(args, object*);
2856 amount = va_arg(args, uint64);
2857 va_end(args);
2858
2859 rv = pay_for_amount(amount, op);
2860 *type = CFAPI_INT;
2861 return &rv;
2862}
2863void* cfapi_object_pay_item(int* type, ...)
2864{
2865 object* op;
2866 object* tobuy;
2867
2868 va_list args;
2869 static int rv;
2870
2871 va_start(args, type);
2872 tobuy = va_arg(args, object*);
2873 op = va_arg(args, object*);
2874 va_end(args);
2875
2876 rv = pay_for_item(tobuy, op);
2877 *type = CFAPI_INT;
2878 return &rv;
2879}
2880void* cfapi_object_transfer(int* type, ...)
2881{
2882 object* op;
2883 object* originator;
2884 int x, y, randompos, ttype;
2885 va_list args;
2886 static int rv=0;
2887 mapstruct* map;
2888
2889 va_start(args, type);
2890 op = va_arg(args, object*);
2891 ttype = va_arg(args, int);
2892 switch (ttype)
2893 {
2894 case 0:
2895 x = va_arg(args, int);
2896 y = va_arg(args, int);
2897 randompos = va_arg(args, int);
2898 originator = va_arg(args, object*);
2899 va_end(args);
2900
2901 rv = transfer_ob(op, x, y, randompos, originator);
2902 *type = CFAPI_INT;
2903 return &rv;
2904 break;
2905
2906 case 1:
2907 x = va_arg(args, int);
2908 y = va_arg(args, int);
2909 map = va_arg(args, mapstruct*);
2910 va_end(args);
2911 if (x < 0 || y < 0) {
2912 x = map->enter_x;
2913 y = map->enter_y;
2914 }
2915/* 3227/*
2916 originator = get_object(); 3228 originator = object::create();
2917 EXIT_PATH(originator) = add_string(map->path); 3229 EXIT_PATH(originator) = add_string(map->path);
2918 EXIT_X(originator) = x; 3230 EXIT_X(originator) = x;
2919 EXIT_Y(originator) = y; 3231 EXIT_Y(originator) = y;
2920 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3232 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
2921 /*enter_exit(op, originator);*/ 3233 /*enter_exit(op, originator); */
2922 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3234 insert_ob_in_map_at (op, map, NULL, 0, x, y);
2923 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3235 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
2924 free_object(originator); 3236 originator->destroy ();
2925*/ 3237 */
2926 *type = CFAPI_INT; 3238 *type = CFAPI_INT;
2927 return &rv; 3239 return &rv;
2928 break; 3240 break;
2929 3241
2930 default: 3242 default:
2931 *type = CFAPI_NONE; 3243 *type = CFAPI_NONE;
2932 return NULL; 3244 return NULL;
2933 break; 3245 break;
2934 } 3246 }
2935} 3247}
2936 3248
3249void *
2937void* cfapi_object_find_archetype_inside(int* type, ...) 3250cfapi_object_find_archetype_inside (int *type, ...)
2938{ 3251{
2939 object* op; 3252 object *op;
2940 int critera; 3253 int critera;
2941 char* str; 3254 char *str;
2942 va_list args; 3255 va_list args;
2943 object* rv; 3256 object *rv;
2944 3257
2945 *type = CFAPI_POBJECT; 3258 *type = CFAPI_POBJECT;
2946 va_start(args, type); 3259 va_start (args, type);
2947 op = va_arg(args, object*); 3260 op = va_arg (args, object *);
2948 critera = va_arg(args, int); 3261 critera = va_arg (args, int);
2949 3262
2950 switch(critera) 3263 switch (critera)
2951 { 3264 {
2952 case 0: /* By name, either exact or from query_name */ 3265 case 0: /* By name, either exact or from query_name */
2953 str = va_arg(args, char*); 3266 str = va_arg (args, char *);
3267
2954 rv = present_arch_in_ob(find_archetype(str), op); 3268 rv = present_arch_in_ob (archetype::find (str), op);
2955 if (rv == NULL) { 3269 if (rv == NULL)
3270 {
2956 object* tmp; 3271 object *tmp;
3272
2957 /* Search by query_name instead */ 3273 /* Search by query_name instead */
2958 for (tmp = op->inv; tmp; tmp = tmp->below) { 3274 for (tmp = op->inv; tmp; tmp = tmp->below)
3275 {
2959 if (!strncmp(query_name(tmp), str, strlen(str))) 3276 if (!strncmp (query_name (tmp), str, strlen (str)))
2960 rv = tmp; 3277 rv = tmp;
2961 if (!strncmp(tmp->name, str, strlen(str))) 3278 if (!strncmp (tmp->name, str, strlen (str)))
2962 rv = tmp; 3279 rv = tmp;
2963 if (rv != NULL) 3280 if (rv != NULL)
2964 break; 3281 break;
3282 }
3283 }
3284 break;
3285
3286 default:
3287 rv = NULL;
3288 break;
3289 }
3290 va_end (args);
3291
3292 if (rv == NULL)
3293 {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void *
3300cfapi_object_drop (int *type, ...)
3301{
3302 object *op;
3303 object *author;
3304 va_list args;
3305
3306 va_start (args, type);
3307 op = va_arg (args, object *);
3308 author = va_arg (args, object *);
3309
3310 va_end (args);
3311
3312 if (QUERY_FLAG (op, FLAG_NO_DROP))
3313 return NULL;
3314 drop (author, op);
3315
3316 if (author->type == PLAYER)
3317 {
3318 author->contr->count = 0;
3319 author->contr->ns->floorbox_update ();
3320 }
3321
3322 *type = CFAPI_NONE;
3323 return NULL;
3324}
3325
3326void *
3327cfapi_object_take (int *type, ...)
3328{
3329 object *op;
3330 object *author;
3331 va_list args;
3332
3333 va_start (args, type);
3334 op = va_arg (args, object *);
3335 author = va_arg (args, object *);
3336
3337 va_end (args);
3338 pick_up (author, op);
3339
3340 *type = CFAPI_NONE;
3341 return NULL;
3342}
3343
3344void *
3345cfapi_object_say (int *type, ...)
3346{
3347 abort ();
3348}
3349
3350void *
3351cfapi_object_speak (int *type, ...)
3352{
3353 abort ();
3354}
3355
3356/* PLAYER SUBCLASS */
3357void *
3358cfapi_player_find (int *type, ...)
3359{
3360 va_list args;
3361 void *rv;
3362 char *sval;
3363
3364 va_start (args, type);
3365
3366 sval = va_arg (args, char *);
3367
3368 va_end (args);
3369
3370 rv = find_player (sval);
3371
3372 *type = CFAPI_PPLAYER;
3373 return rv;
3374}
3375
3376void *
3377cfapi_player_message (int *type, ...)
3378{
3379 va_list args;
3380 int flags;
3381 int pri;
3382 object *pl;
3383 char *buf;
3384
3385 va_start (args, type);
3386
3387 flags = va_arg (args, int);
3388 pri = va_arg (args, int);
3389 pl = va_arg (args, object *);
3390 buf = va_arg (args, char *);
3391
3392 va_end (args);
3393
3394 new_draw_info (flags, pri, pl, buf);
3395 *type = CFAPI_NONE;
3396 return NULL;
3397}
3398
3399void *
3400cfapi_player_send_inventory (int *type, ...)
3401{
3402 /* Currently a stub. Do we really need this anymore ? */
3403 *type = CFAPI_NONE;
3404 return NULL;
3405}
3406
3407void *
3408cfapi_object_teleport (int *type, ...)
3409{
3410 maptile *map;
3411 int x, y;
3412 object *who;
3413 static int result;
3414 va_list args;
3415
3416 va_start (args, type);
3417 who = va_arg (args, object *);
3418 map = va_arg (args, maptile *);
3419 x = va_arg (args, int);
3420 y = va_arg (args, int);
3421
3422 if (!out_of_map (map, x, y))
3423 {
3424 int k;
3425 object *tmp;
3426
3427 k = find_first_free_spot (who, map, x, y);
3428 if (k == -1)
3429 {
3430 result = 1;
3431 return &result;
3432 }
3433
3434 send_removed_object (who);
3435 who->remove ();
3436
3437 for (tmp = who; tmp != NULL; tmp = tmp->more)
3438 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3439 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3440
3441 insert_ob_in_map (who, map, NULL, 0);
3442 result = 0;
3443 }
3444
3445 return &result;
3446}
3447
3448void *
3449cfapi_object_pickup (int *type, ...)
3450{
3451 object *who;
3452 object *what;
3453 va_list args;
3454
3455 va_start (args, type);
3456 who = va_arg (args, object *);
3457 what = va_arg (args, object *);
3458
3459 va_end (args);
3460
3461 pick_up (who, what);
3462 *type = CFAPI_NONE;
3463 return NULL;
3464}
3465
3466/* Archetype-related functions */
3467void *
3468cfapi_archetype_get_first (int *type, ...)
3469{
3470 va_list args;
3471
3472 va_start (args, type);
3473 va_end (args);
3474 *type = CFAPI_PARCH;
3475 return first_archetype;
3476}
3477
3478void *
3479cfapi_archetype_get_property (int *type, ...)
3480{
3481 archetype *arch;
3482 int prop;
3483 va_list args;
3484 void *rv;
3485
3486 va_start (args, type);
3487 arch = va_arg (args, archetype *);
3488 prop = va_arg (args, int);
3489
3490 switch (prop)
3491 {
3492 case CFAPI_ARCH_PROP_NAME:
3493 *type = CFAPI_STRING;
3494 rv = (void *) &arch->name;
3495 break;
3496
3497 case CFAPI_ARCH_PROP_NEXT:
3498 *type = CFAPI_PARCH;
3499 rv = arch->next;
3500 break;
3501
3502 case CFAPI_ARCH_PROP_HEAD:
3503 *type = CFAPI_PARCH;
3504 rv = arch->head;
3505 break;
3506
3507 case CFAPI_ARCH_PROP_MORE:
3508 *type = CFAPI_PARCH;
3509 rv = arch->more;
3510 break;
3511
3512 case CFAPI_ARCH_PROP_CLONE:
3513 *type = CFAPI_POBJECT;
3514 rv = &arch->clone;
3515 break;
3516
3517 default:
3518 *type = CFAPI_NONE;
3519 rv = NULL;
3520 break;
3521 }
3522 va_end (args);
3523 return rv;
3524}
3525
3526/* Party-related functions */
3527void *
3528cfapi_party_get_property (int *type, ...)
3529{
3530 partylist *party;
3531 int prop;
3532 va_list args;
3533 void *rv;
3534 object *obarg;
3535 player *pl;
3536
3537 va_start (args, type);
3538 party = va_arg (args, partylist *);
3539 prop = va_arg (args, int);
3540
3541 switch (prop)
3542 {
3543 case CFAPI_PARTY_PROP_NAME:
3544 *type = CFAPI_STRING;
3545 rv = (void *) party->partyname;
3546 break;
3547
3548 case CFAPI_PARTY_PROP_NEXT:
3549 *type = CFAPI_PPARTY;
3550 rv = (party ? party->next : get_firstparty ());
3551 break;
3552
3553 case CFAPI_PARTY_PROP_PASSWORD:
3554 *type = CFAPI_STRING;
3555 rv = (void *) party->passwd;
3556 break;
3557
3558 case CFAPI_PARTY_PROP_PLAYER:
3559 *type = CFAPI_PPLAYER;
3560 obarg = va_arg (args, object *);
3561
3562 pl = (obarg ? obarg->contr : first_player);
3563 rv = NULL;
3564 for (; pl != NULL; pl = pl->next)
3565 if (pl->ob->contr->party == party)
3566 {
3567 rv = (void *) pl;
3568 break;
3569 }
3570 break;
3571
3572 default:
3573 *type = CFAPI_NONE;
3574 rv = NULL;
3575 break;
3576 }
3577 va_end (args);
3578 return rv;
3579}
3580
3581/* Regions-related functions */
3582void *
3583cfapi_region_get_property (int *type, ...)
3584{
3585 region *reg;
3586 int prop;
3587 va_list args;
3588 void *rv;
3589
3590 va_start (args, type);
3591 reg = va_arg (args, region *);
3592 prop = va_arg (args, int);
3593
3594 switch (prop)
3595 {
3596 case CFAPI_REGION_PROP_NAME:
3597 *type = CFAPI_STRING;
3598 rv = (void *) reg->name;
3599 break;
3600
3601 case CFAPI_REGION_PROP_NEXT:
3602 *type = CFAPI_PREGION;
3603 rv = (reg ? reg->next : first_region);
3604 break;
3605
3606 case CFAPI_REGION_PROP_PARENT:
3607 *type = CFAPI_PREGION;
3608 rv = (void *) reg->parent;
3609 break;
3610
3611 case CFAPI_REGION_PROP_LONGNAME:
3612 *type = CFAPI_STRING;
3613 rv = (void *) reg->longname;
3614 break;
3615
3616 case CFAPI_REGION_PROP_MESSAGE:
3617 *type = CFAPI_STRING;
3618 rv = (void *) reg->msg;
3619 break;
3620
3621 default:
3622 *type = CFAPI_NONE;
3623 rv = NULL;
3624 break;
3625 }
3626 va_end (args);
3627 return rv;
3628}
3629
3630/*****************************************************************************/
3631
3632/* NEW PLUGIN STUFF ENDS HERE */
3633
3634/*****************************************************************************/
3635
3636
3637/*****************************************************************************/
3638
3639/* Tries to find if a given command is handled by a plugin. */
3640
3641/* Note that find_plugin_command is called *before* the internal commands are*/
3642
3643/* checked, meaning that you can "overwrite" them. */
3644
3645/*****************************************************************************/
3646CommArray_s *
3647find_plugin_command (char *cmd, object *op)
3648{
3649 int i;
3650 crossfire_plugin *cp;
3651 CommArray_s *rtn_cmd;
3652
3653 if (plugins_list == NULL)
3654 return NULL;
3655
3656 for (cp = plugins_list; cp != NULL; cp = cp->next)
3657 {
3658 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3659 if (rtn_cmd)
3660 return rtn_cmd;
3661 }
3662 return NULL;
3663}
3664
3665/*****************************************************************************/
3666
3667/* Plugins initialization. Browses the plugins directory and call */
3668
3669/* initOnePlugin for each file found. */
3670
3671/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3672
3673/*****************************************************************************/
3674int
3675initPlugins (void)
3676{
3677 struct dirent *currentfile;
3678 DIR *plugdir;
3679 size_t l;
3680 char buf[MAX_BUF];
3681 char buf2[MAX_BUF];
3682 int result;
3683
3684 LOG (llevInfo, "Initializing plugins\n");
3685 strcpy (buf, LIBDIR);
3686 strcat (buf, "/plugins/");
3687 LOG (llevInfo, "Plugins directory is %s\n", buf);
3688
3689 plugins_init_perl ();
3690
3691 plugdir = opendir (buf);
3692 if (plugdir == NULL)
3693 return -1;
3694
3695 result = -1;
3696 while ((currentfile = readdir (plugdir)) != NULL)
3697 {
3698 l = strlen (currentfile->d_name);
3699 if (l > strlen (PLUGIN_SUFFIX))
3700 {
3701 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3702 {
3703 strcpy (buf2, buf);
3704 strcat (buf2, currentfile->d_name);
3705 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3706 if (plugins_init_plugin (buf2) == 0)
3707 result = 0;
2965 } 3708 }
2966 } 3709 }
2967 break;
2968
2969 default:
2970 rv = NULL;
2971 break;
2972 }
2973 va_end(args);
2974
2975 if (rv == NULL) {
2976 *type = CFAPI_NONE;
2977 }
2978 return rv;
2979}
2980
2981void* cfapi_object_drop(int* type, ...)
2982{
2983 object* op;
2984 object* author;
2985 va_list args;
2986
2987 va_start(args, type);
2988 op = va_arg(args, object*);
2989 author = va_arg(args, object*);
2990 va_end(args);
2991
2992 if (QUERY_FLAG(op, FLAG_NO_DROP))
2993 return NULL;
2994 drop(author, op);
2995
2996 if (author->type == PLAYER) {
2997 author->contr->count = 0;
2998 author->contr->socket.update_look = 1;
2999 }
3000
3001 *type = CFAPI_NONE;
3002 return NULL;
3003}
3004
3005void* cfapi_object_take(int* type, ...)
3006{
3007 object *op;
3008 object *author;
3009 va_list args;
3010
3011 va_start(args, type);
3012 op = va_arg(args, object*);
3013 author = va_arg(args, object*);
3014 va_end(args);
3015 pick_up(author, op);
3016
3017 *type = CFAPI_NONE;
3018 return NULL;
3019}
3020
3021void* cfapi_object_say(int* type, ...)
3022{ abort(); }
3023void* cfapi_object_speak(int* type, ...)
3024{ abort(); }
3025/* PLAYER SUBCLASS */
3026void* cfapi_player_find(int* type, ...)
3027{
3028 va_list args;
3029 void* rv;
3030 char* sval;
3031 va_start(args, type);
3032
3033 sval = va_arg(args, char*);
3034 va_end(args);
3035
3036 rv = find_player(sval);
3037
3038 *type = CFAPI_PPLAYER;
3039 return rv;
3040}
3041void* cfapi_player_message(int* type, ...)
3042{
3043 va_list args;
3044 int flags;
3045 int pri;
3046 object* pl;
3047 char* buf;
3048
3049 va_start(args, type);
3050
3051 flags = va_arg(args, int);
3052 pri = va_arg(args, int);
3053 pl = va_arg(args, object*);
3054 buf = va_arg(args, char*);
3055 va_end(args);
3056
3057 new_draw_info(flags, pri, pl, buf);
3058 *type = CFAPI_NONE;
3059 return NULL;
3060}
3061void *cfapi_player_send_inventory(int *type, ...)
3062{
3063 /* Currently a stub. Do we really need this anymore ? */
3064 *type = CFAPI_NONE;
3065 return NULL;
3066}
3067
3068void* cfapi_object_teleport(int *type, ...)
3069{
3070 mapstruct* map;
3071 int x, y;
3072 object* who;
3073 static int result;
3074 va_list args;
3075
3076 va_start(args, type);
3077 who = va_arg(args, object*);
3078 map = va_arg(args, mapstruct*);
3079 x = va_arg(args, int);
3080 y = va_arg(args, int);
3081
3082 if (!out_of_map(map, x, y)) {
3083 int k;
3084 object *tmp;
3085 k = find_first_free_spot(who, map, x, y);
3086 if (k == -1) {
3087 result = 1;
3088 return &result;
3089 }
3090
3091 send_removed_object(who);
3092 remove_ob(who);
3093
3094 for (tmp = who; tmp != NULL; tmp = tmp->more)
3095 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3096 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3097
3098 insert_ob_in_map(who, map, NULL, 0);
3099 result = 0;
3100 }
3101
3102 return &result;
3103}
3104void* cfapi_object_pickup(int *type, ...)
3105{
3106 object* who;
3107 object* what;
3108 va_list args;
3109
3110 va_start(args, type);
3111 who = va_arg(args, object*);
3112 what = va_arg(args, object*);
3113 va_end(args);
3114
3115 pick_up(who, what);
3116 *type = CFAPI_NONE;
3117 return NULL;
3118}
3119
3120/* Archetype-related functions */
3121void* cfapi_archetype_get_first(int* type, ...)
3122{
3123 va_list args;
3124 va_start(args, type);
3125 va_end(args);
3126 *type = CFAPI_PARCH;
3127 return first_archetype;
3128}
3129
3130void* cfapi_archetype_get_property(int* type, ...)
3131{
3132 archetype* arch;
3133 int prop;
3134 va_list args;
3135 void* rv;
3136
3137 va_start(args, type);
3138 arch = va_arg(args, archetype*);
3139 prop = va_arg(args, int);
3140 switch (prop) {
3141 case CFAPI_ARCH_PROP_NAME:
3142 *type = CFAPI_STRING;
3143 rv = (void*)&arch->name;
3144 break;
3145
3146 case CFAPI_ARCH_PROP_NEXT:
3147 *type = CFAPI_PARCH;
3148 rv = arch->next;
3149 break;
3150
3151 case CFAPI_ARCH_PROP_HEAD:
3152 *type = CFAPI_PARCH;
3153 rv = arch->head;
3154 break;
3155
3156 case CFAPI_ARCH_PROP_MORE:
3157 *type = CFAPI_PARCH;
3158 rv = arch->more;
3159 break;
3160
3161 case CFAPI_ARCH_PROP_CLONE:
3162 *type = CFAPI_POBJECT;
3163 rv = &arch->clone;
3164 break;
3165
3166 default:
3167 *type = CFAPI_NONE;
3168 rv = NULL;
3169 break;
3170 }
3171 va_end(args);
3172 return rv;
3173}
3174
3175/* Party-related functions */
3176void* cfapi_party_get_property(int* type, ...)
3177{
3178 partylist* party;
3179 int prop;
3180 va_list args;
3181 void* rv;
3182 object* obarg;
3183 player* pl;
3184
3185 va_start(args, type);
3186 party = va_arg(args, partylist*);
3187 prop = va_arg(args, int);
3188 switch (prop)
3189 { 3710 }
3190 case CFAPI_PARTY_PROP_NAME:
3191 *type = CFAPI_STRING;
3192 rv = (void*)party->partyname;
3193 break;
3194 3711
3195 case CFAPI_PARTY_PROP_NEXT:
3196 *type = CFAPI_PPARTY;
3197 rv = (party ? party->next : get_firstparty());
3198 break;
3199
3200 case CFAPI_PARTY_PROP_PASSWORD:
3201 *type = CFAPI_STRING;
3202 rv = (void*)party->passwd;
3203 break;
3204
3205 case CFAPI_PARTY_PROP_PLAYER:
3206 *type = CFAPI_PPLAYER;
3207 obarg = va_arg(args, object*);
3208 pl = (obarg ? obarg->contr : first_player);
3209 rv = NULL;
3210 for (; pl != NULL; pl = pl->next)
3211 if (pl->ob->contr->party == party) {
3212 rv = (void*)pl;
3213 break;
3214 }
3215 break;
3216
3217 default:
3218 *type = CFAPI_NONE;
3219 rv = NULL;
3220 break;
3221 }
3222 va_end(args);
3223 return rv;
3224}
3225
3226/* Regions-related functions */
3227void* cfapi_region_get_property(int* type, ...)
3228{
3229 region* reg;
3230 int prop;
3231 va_list args;
3232 void* rv;
3233
3234 va_start(args, type);
3235 reg = va_arg(args, region*);
3236 prop = va_arg(args, int);
3237 switch (prop) {
3238 case CFAPI_REGION_PROP_NAME:
3239 *type = CFAPI_STRING;
3240 rv = (void*)reg->name;
3241 break;
3242
3243 case CFAPI_REGION_PROP_NEXT:
3244 *type = CFAPI_PREGION;
3245 rv = (reg?reg->next:first_region);
3246 break;
3247
3248 case CFAPI_REGION_PROP_PARENT:
3249 *type = CFAPI_PREGION;
3250 rv = (void*)reg->parent;
3251 break;
3252
3253 case CFAPI_REGION_PROP_LONGNAME:
3254 *type = CFAPI_STRING;
3255 rv = (void*)reg->longname;
3256 break;
3257
3258 case CFAPI_REGION_PROP_MESSAGE:
3259 *type = CFAPI_STRING;
3260 rv = (void*)reg->msg;
3261 break;
3262
3263 default:
3264 *type = CFAPI_NONE;
3265 rv = NULL;
3266 break;
3267 }
3268 va_end(args);
3269 return rv;
3270}
3271
3272/*****************************************************************************/
3273/* NEW PLUGIN STUFF ENDS HERE */
3274/*****************************************************************************/
3275
3276
3277/*****************************************************************************/
3278/* Tries to find if a given command is handled by a plugin. */
3279/* Note that find_plugin_command is called *before* the internal commands are*/
3280/* checked, meaning that you can "overwrite" them. */
3281/*****************************************************************************/
3282CommArray_s *find_plugin_command(char *cmd, object *op)
3283{
3284 int i;
3285 crossfire_plugin* cp;
3286 CommArray_s* rtn_cmd;
3287
3288 if (plugins_list == NULL)
3289 return NULL;
3290
3291 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3292 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3293 if (rtn_cmd)
3294 return rtn_cmd;
3295 }
3296 return NULL;
3297}
3298
3299/*****************************************************************************/
3300/* Plugins initialization. Browses the plugins directory and call */
3301/* initOnePlugin for each file found. */
3302/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3303/*****************************************************************************/
3304int initPlugins(void)
3305{
3306 struct dirent *currentfile;
3307 DIR *plugdir;
3308 size_t l;
3309 char buf[MAX_BUF];
3310 char buf2[MAX_BUF];
3311 int result;
3312
3313 LOG(llevInfo, "Initializing plugins\n");
3314 strcpy(buf, LIBDIR);
3315 strcat(buf, "/plugins/");
3316 LOG(llevInfo, "Plugins directory is %s\n", buf);
3317
3318 plugins_init_perl ();
3319
3320 plugdir = opendir(buf);
3321 if (plugdir == NULL)
3322 return -1;
3323
3324 result = -1;
3325 while ((currentfile = readdir(plugdir)) != NULL) {
3326 l = strlen(currentfile->d_name);
3327 if (l > strlen(PLUGIN_SUFFIX)) {
3328 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3329 strcpy(buf2, buf);
3330 strcat(buf2, currentfile->d_name);
3331 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3332 if (plugins_init_plugin(buf2) == 0)
3333 result = 0;
3334 }
3335 }
3336 }
3337
3338 closedir(plugdir); 3712 closedir (plugdir);
3339 return result; 3713 return result;
3340} 3714}

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