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Comparing deliantra/server/server/plugins.C (file contents):
Revision 1.4 by root, Fri Aug 25 17:11:53 2006 UTC vs.
Revision 1.31 by root, Thu Dec 21 23:37:06 2006 UTC

1/*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.4 2006/08/25 17:11:53 root Exp $";
4 */
5
6/*****************************************************************************/ 1/*****************************************************************************/
7/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for X-windows */
8/* */ 3/* */
9/* Copyright (C) 2000 Mark Wedel */ 4/* Copyright (C) 2000 Mark Wedel */
10/* Copyright (C) 1992 Frank Tore Johansen */ 5/* Copyright (C) 1992 Frank Tore Johansen */
30/* Special thanks to: */ 25/* Special thanks to: */
31/* David Delbecq (david.delbecq@mailandnews.com); */ 26/* David Delbecq (david.delbecq@mailandnews.com); */
32/* Joris Bontje (jbontje@suespammers.org); */ 27/* Joris Bontje (jbontje@suespammers.org); */
33/* Philip Currlin (?); */ 28/* Philip Currlin (?); */
34/*****************************************************************************/ 29/*****************************************************************************/
35
36/*****************************************************************************/ 30/*****************************************************************************/
37/* First, the headers. We only include plugin.h, because all other includes */ 31/* First, the headers. We only include plugin.h, because all other includes */
38/* are done into it, and plugproto.h (which is used only by this file). */ 32/* are done into it, and plugproto.h (which is used only by this file). */
39/*****************************************************************************/ 33/*****************************************************************************/
34
40#include <plugin.h> 35#include <plugin.h>
41 36
42#ifndef __CEXTRACT__ 37#ifndef __CEXTRACT__
43#include <sproto.h> 38# include <sproto.h>
44#endif 39#endif
45 40
46#define NR_OF_HOOKS 74 41#define NR_OF_HOOKS 74
47 42
48static const hook_entry plug_hooks[NR_OF_HOOKS] = 43static const hook_entry plug_hooks[NR_OF_HOOKS] = {
49{
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"}, 44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"}, 45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"}, 46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"}, 47 {NULL, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"}, 48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"}, 49 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"}, 50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"}, 51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"}, 52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"}, 53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"}, 54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"}, 55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"}, 56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"}, 57 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"}, 58 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"}, 59 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"}, 60 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"}, 61 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"}, 62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"}, 63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"}, 64 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"}, 65 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"}, 66 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"}, 67 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"}, 68 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"}, 69 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"}, 70 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"}, 71 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"}, 72 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"}, 73 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"}, 74 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"}, 75 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"}, 76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"}, 77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"}, 78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"}, 79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"}, 80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"}, 81 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"}, 82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"}, 83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"}, 84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"}, 85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"}, 86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"}, 87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"}, 88 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"}, 89 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"}, 90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"}, 91 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"}, 92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"}, 93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"}, 94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"}, 95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"}, 96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"}, 97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"}, 98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"}, 99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"}, 100 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"}, 101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"}, 102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"}, 103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"}, 104 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"}, 105 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"}, 106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"}, 107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"}, 108 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"}, 109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"}, 110 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"}, 111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"}, 112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"}, 113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"}, 114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"}, 115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124}; 116};
125int plugin_number = 0; 117int plugin_number = 0;
126crossfire_plugin* plugins_list = NULL; 118crossfire_plugin *plugins_list = NULL;
127 119
128/*****************************************************************************/ 120/*****************************************************************************/
121
129/* NEW PLUGIN STUFF STARTS HERE */ 122/* NEW PLUGIN STUFF STARTS HERE */
123
130/*****************************************************************************/ 124/*****************************************************************************/
131
132#ifdef WIN32
133static const char *plugins_dlerror(void)
134{
135 static char buf[256];
136 DWORD err;
137 char* p;
138 err = GetLastError();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err);
141 p = strchr(buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--;
144 *p = '\0';
145 return buf;
146}
147#endif /* WIN32 */
148 125
149/** 126/**
150 * Notify clients about a changed object. 127 * Notify clients about a changed object.
151 * 128 *
152 * @param op the object that has changed 129 * @param op the object that has changed
153 */ 130 */
131static void
154static void send_changed_object(object *op) 132send_changed_object (object *op)
155{ 133{
156 object* tmp; 134 object *tmp;
157 player *pl; 135 player *pl;
158 136
159 if (op->env != NULL) { 137 if (op->env)
160 tmp = is_player_inv(op->env); 138 {
139 tmp = op->in_player ();
140
161 if (!tmp) { 141 if (!tmp)
142 {
162 for (pl = first_player; pl; pl = pl->next) 143 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env) 144 if (pl->ob->container == op->env)
164 break; 145 break;
146
165 if (pl) 147 if (pl)
166 tmp = pl->ob; 148 tmp = pl->ob;
167 else 149 else
168 tmp = NULL; 150 tmp = NULL;
169 } 151 }
152
170 if (tmp) 153 if (tmp)
171 esrv_send_item(tmp, op); 154 esrv_send_item (tmp, op);
172 } else { 155 }
156 else
157 {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above) 158 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER) 159 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op); 160 esrv_send_item (tmp, op);
176 } 161 }
177} 162}
178 163
179/** 164/**
180 * Notify clients about a removed object. 165 * Notify clients about a removed object.
181 * 166 *
182 * @param op the object about to be removed from its environment; it must still 167 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment 168 * be present in its environment
184 */ 169 */
170static void
185static void send_removed_object(object *op) 171send_removed_object (object *op)
186{ 172{
187 object* tmp; 173 object *tmp;
188 player *pl; 174 player *pl;
189 175
190 if (op->env == NULL) { 176 if (op->env == NULL)
177 {
191 /* no action necessary: remove_ob() notifies the client */ 178 /* no action necessary: remove_ob() notifies the client */
192 return; 179 return;
193 } 180 }
194 181
195 tmp = is_player_inv(op->env); 182 tmp = op->in_player ();
196 if (!tmp) { 183 if (!tmp)
184 {
197 for (pl = first_player; pl; pl = pl->next) 185 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env) 186 if (pl->ob->container == op->env)
199 break; 187 break;
200 if (pl) 188 if (pl)
201 tmp = pl->ob; 189 tmp = pl->ob;
202 else 190 else
203 tmp = NULL; 191 tmp = NULL;
204 } 192 }
205 if (tmp) 193 if (tmp)
206 esrv_del_item(tmp->contr, op->count); 194 esrv_del_item (tmp->contr, op->count);
207}
208
209int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
210{
211 object *tmp, *next;
212 crossfire_plugin* plugin;
213 int rv = 0;
214 for (tmp = op->inv; tmp != NULL; tmp = next) {
215 next = tmp->below;
216 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
217#if 0
218 LOG(llevDebug, "********** EVENT HANDLER **********\n");
219 LOG(llevDebug, " - Who am I :%s\n", op->name);
220 if (activator != NULL)
221 LOG(llevDebug, " - Activator :%s\n", activator->name);
222 if (third != NULL)
223 LOG(llevDebug, " - Other object :%s\n", third->name);
224 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
225 if (tmp->title != NULL)
226 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
227 if (tmp->slaying != NULL)
228 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
229 if (tmp->name != NULL)
230 LOG(llevDebug, " - Event options :%s\n", tmp->name);
231#endif
232
233 if (tmp->title == NULL) {
234 object *env = object_get_env_recursive(tmp);
235 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
236 send_removed_object(tmp);
237 remove_ob(tmp);
238 free_object(tmp);
239 } else if (tmp->slaying == NULL) {
240 object *env = object_get_env_recursive(tmp);
241 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
242 send_removed_object(tmp);
243 remove_ob(tmp);
244 free_object(tmp);
245 } else {
246 plugin = plugins_find_plugin(tmp->title);
247 if (plugin == NULL) {
248 object *env = object_get_env_recursive(tmp);
249 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
250 send_removed_object(tmp);
251 remove_ob(tmp);
252 free_object(tmp);
253 } else {
254 int rvt = 0;
255 int *rv;
256
257 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
258 return *rv;
259 }
260 }
261 }
262 }
263 return rv;
264}
265
266int execute_global_event(int eventcode, ...)
267{
268 va_list args;
269 object* op;
270 object* op2;
271 object* op3;
272 mapstruct *map;
273 player* pl;
274 char* buf;
275 int i, rt, retval = 0, *tmpretval = NULL, fix;
276 crossfire_plugin* cp;
277 if (plugins_list == NULL)
278 return -1;
279
280 va_start(args, eventcode);
281
282 switch (eventcode) {
283
284 case EVENT_CLOCK:
285 case EVENT_CRASH:
286 case EVENT_TELL:
287 /* no additional arguments */
288 for (cp = plugins_list; cp != NULL; cp = cp->next) {
289 if (cp->gevent[eventcode] != NULL)
290 cp->gevent[eventcode](&rt, eventcode);
291 }
292 break;
293
294 case EVENT_SHOUT:
295 /*SHOUT: op, parms, priority*/
296 op = va_arg(args, object*);
297 buf = va_arg(args, char*);
298 i = va_arg(args, int);
299 for (cp = plugins_list; cp != NULL; cp = cp->next) {
300 if (cp->gevent[eventcode] != NULL)
301 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
302 }
303 break;
304
305 case EVENT_MUZZLE:
306 /*MUZZLE: op, parms*/
307 op = va_arg(args, object*);
308 buf = va_arg(args, char*);
309 for (cp = plugins_list; cp != NULL; cp = cp->next) {
310 if (cp->gevent[eventcode] != NULL)
311 cp->gevent[eventcode](&rt, eventcode, op, buf);
312 }
313 break;
314
315 case EVENT_KICK:
316 /*KICK: op, parms*/
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_FIND_UNARMED_SKILL:
326 op = va_arg(args, object*);
327 for (cp = plugins_list; cp != NULL; cp = cp->next) {
328 if (cp->gevent[eventcode] != NULL)
329 if ((tmpretval = (int*) cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
330 retval = *tmpretval;
331 }
332 }
333 break;
334 }
335 va_end(args);
336
337 return retval;
338} 195}
339 196
340extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr); 197extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
341extern "C" void *cfperl_getPluginProperty (int *type, ...); 198extern "C" void *cfperl_getPluginProperty (int *type, ...);
342extern "C" int cfperl_postInitPlugin (); 199extern "C" int cfperl_postInitPlugin ();
343extern "C" void *cfperl_eventListener (int *type, ...);
344extern "C" int cfperl_closePlugin (); 200extern "C" int cfperl_closePlugin ();
345 201
346// this is a temporary hack till the old plugin stuff is removed 202// this is a temporary hack till the old plugin stuff is removed
203int
347int plugins_init_perl() 204plugins_init_perl ()
348{ 205{
349 f_plug_init initfunc; 206 f_plug_init initfunc;
350 f_plug_api propfunc; 207 f_plug_api propfunc;
351 f_plug_api eventfunc;
352 f_plug_postinit postfunc; 208 f_plug_postinit postfunc;
353 f_plug_postinit closefunc; 209 f_plug_postinit closefunc;
354 int i; 210 int i;
355 crossfire_plugin* cp; 211 crossfire_plugin *cp;
356 crossfire_plugin* ccp; 212 crossfire_plugin *ccp;
357 213
358 initfunc = (f_plug_init)cfperl_initPlugin; 214 initfunc = (f_plug_init) cfperl_initPlugin;
359 propfunc = (f_plug_api)cfperl_getPluginProperty; 215 propfunc = (f_plug_api) cfperl_getPluginProperty;
360 eventfunc = (f_plug_api)cfperl_eventListener;
361 postfunc = (f_plug_postinit)cfperl_postInitPlugin; 216 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
362 closefunc = (f_plug_postinit)cfperl_closePlugin; 217 closefunc = (f_plug_postinit) cfperl_closePlugin;
363 i = initfunc("2.0", cfapi_get_hooks); 218 i = initfunc ("2.0", cfapi_get_hooks);
364 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 219 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
365 for (i = 0; i < NR_EVENTS; i++) 220 for (i = 0; i < NR_EVENTS; i++)
366 cp->gevent[i] = NULL; 221 cp->gevent[i] = NULL;
367 cp->eventfunc = eventfunc; 222 cp->eventfunc = 0;
368 cp->propfunc = propfunc; 223 cp->propfunc = propfunc;
369 cp->closefunc = closefunc; 224 cp->closefunc = closefunc;
370 cp->libptr = 0; 225 cp->libptr = 0;
371 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 226 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
372 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 227 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
373 cp->next = NULL; 228 cp->next = NULL;
374 cp->prev = NULL; 229 cp->prev = NULL;
375 if (plugins_list == NULL) { 230 if (plugins_list == NULL)
231 {
376 plugins_list = cp; 232 plugins_list = cp;
377 } else { 233 }
234 else
235 {
378 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 236 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
379 ; 237 ;
380 ccp->next = cp; 238 ccp->next = cp;
381 cp->prev = ccp; 239 cp->prev = ccp;
382 } 240 }
383 postfunc(); 241 postfunc ();
384 plugin_number++; 242 plugin_number++;
385 return 0; 243 return 0;
386} 244}
387 245
246int
388int plugins_init_plugin(const char* libfile) 247plugins_init_plugin (const char *libfile)
389{ 248{
249 return 0;
250
390 LIBPTRTYPE ptr; 251 LIBPTRTYPE ptr;
391 f_plug_init initfunc; 252 f_plug_init initfunc;
392 f_plug_api propfunc; 253 f_plug_api propfunc;
393 f_plug_api eventfunc; 254 f_plug_api eventfunc;
394 f_plug_postinit postfunc; 255 f_plug_postinit postfunc;
395 f_plug_postinit closefunc; 256 f_plug_postinit closefunc;
396 int i; 257 int i;
397 crossfire_plugin* cp; 258 crossfire_plugin *cp;
398 crossfire_plugin* ccp; 259 crossfire_plugin *ccp;
399 260
400 /* Open the plugin lib and load the required functions */ 261 /* Open the plugin lib and load the required functions */
401 ptr = plugins_dlopen(libfile); 262 ptr = plugins_dlopen (libfile);
402 if (ptr == NULL) { 263 if (ptr == NULL)
264 {
403 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror()); 265 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
404 return -1; 266 return -1;
405 } 267 }
406 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin"); 268 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
407 if (initfunc == NULL) { 269 if (initfunc == NULL)
270 {
408 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n", 271 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
409 libfile, plugins_dlerror());
410 plugins_dlclose(ptr); 272 plugins_dlclose (ptr);
411 return -1; 273 return -1;
412 } 274 }
413 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty"); 275 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
414 if (propfunc == NULL) { 276 if (propfunc == NULL)
277 {
415 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", 278 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
416 libfile, plugins_dlerror());
417 plugins_dlclose(ptr); 279 plugins_dlclose (ptr);
418 return -1; 280 return -1;
419 } 281 }
420 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener"); 282 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
421 if (eventfunc == NULL) { 283 if (eventfunc == NULL)
284 {
422 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n", 285 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
423 libfile, plugins_dlerror());
424 plugins_dlclose(ptr); 286 plugins_dlclose (ptr);
425 return -1; 287 return -1;
426 } 288 }
427 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin"); 289 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
428 if (postfunc == NULL) { 290 if (postfunc == NULL)
291 {
429 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", 292 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
430 libfile, plugins_dlerror());
431 plugins_dlclose(ptr); 293 plugins_dlclose (ptr);
432 return -1; 294 return -1;
433 } 295 }
434 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin"); 296 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
435 if (postfunc == NULL) { 297 if (postfunc == NULL)
298 {
436 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n", 299 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
437 libfile, plugins_dlerror());
438 plugins_dlclose(ptr); 300 plugins_dlclose (ptr);
439 return -1; 301 return -1;
440 } 302 }
441 i = initfunc("2.0", cfapi_get_hooks); 303 i = initfunc ("2.0", cfapi_get_hooks);
442 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin)); 304 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
443 for (i = 0; i < NR_EVENTS; i++) 305 for (i = 0; i < NR_EVENTS; i++)
444 cp->gevent[i] = NULL; 306 cp->gevent[i] = NULL;
445 cp->eventfunc = eventfunc; 307 cp->eventfunc = eventfunc;
446 cp->propfunc = propfunc; 308 cp->propfunc = propfunc;
447 cp->closefunc = closefunc; 309 cp->closefunc = closefunc;
448 cp->libptr = ptr; 310 cp->libptr = ptr;
449 strcpy(cp->id, (const char*) propfunc(&i, "Identification")); 311 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
450 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName")); 312 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
451 cp->next = NULL; 313 cp->next = NULL;
452 cp->prev = NULL; 314 cp->prev = NULL;
453 if (plugins_list == NULL) { 315 if (plugins_list == NULL)
316 {
454 plugins_list = cp; 317 plugins_list = cp;
455 } else { 318 }
319 else
320 {
456 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next) 321 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
457 ; 322 ;
458 ccp->next = cp; 323 ccp->next = cp;
459 cp->prev = ccp; 324 cp->prev = ccp;
460 } 325 }
461 postfunc(); 326 postfunc ();
462 plugin_number++; 327 plugin_number++;
463 return 0; 328 return 0;
464} 329}
465 330
331void *
466void* cfapi_get_hooks(int* type, ...) 332cfapi_get_hooks (int *type, ...)
467{ 333{
468 va_list args; 334 va_list args;
469 int request_type; 335 int request_type;
470 char* buf; 336 char *buf;
471 int fid; 337 int fid;
472 f_plug_api rv; 338 f_plug_api rv;
473 int i; 339 int i;
474 340
475 va_start(args, type); 341 va_start (args, type);
476 request_type = va_arg(args, int); 342 request_type = va_arg (args, int);
343
477 if (request_type == 0) { /* By nr */ 344 if (request_type == 0)
345 { /* By nr */
478 fid = va_arg(args, int); 346 fid = va_arg (args, int);
347
479 if (fid < 0 || fid >= NR_OF_HOOKS) { 348 if (fid < 0 || fid >= NR_OF_HOOKS)
349 {
480 rv = NULL; 350 rv = NULL;
481 *type = CFAPI_NONE; 351 *type = CFAPI_NONE;
482 } else {
483 rv = plug_hooks[fid].func;
484 *type = CFAPI_FUNC;
485 } 352 }
486 } else { /* by name */ 353 else
354 {
355 rv = plug_hooks[fid].func;
356 *type = CFAPI_FUNC;
357 }
358 }
359 else
360 { /* by name */
487 buf = va_arg(args, char*); 361 buf = va_arg (args, char *);
362
488 rv = NULL; 363 rv = NULL;
489 for (i = 0; i < NR_OF_HOOKS; i++) { 364 for (i = 0; i < NR_OF_HOOKS; i++)
365 {
490 if (!strcmp(buf, plug_hooks[i].fname)) { 366 if (!strcmp (buf, plug_hooks[i].fname))
367 {
491 rv = plug_hooks[i].func; 368 rv = plug_hooks[i].func;
492 *type = CFAPI_FUNC; 369 *type = CFAPI_FUNC;
493 break; 370 break;
494 } 371 }
495 } 372 }
496 if (rv == NULL) { 373 if (rv == NULL)
374 {
497 *type = CFAPI_NONE; 375 *type = CFAPI_NONE;
498 } 376 }
499 } 377 }
500 va_end(args); 378 va_end (args);
501 return (void*)rv; 379 return (void *) rv;
502} 380}
503 381
382int
504int plugins_remove_plugin(const char* id) 383plugins_remove_plugin (const char *id)
505{ 384{
506 crossfire_plugin* cp; 385 crossfire_plugin *cp;
507 386
508 if (plugins_list == NULL) 387 if (plugins_list == NULL)
509 return -1; 388 return -1;
510 389
511 for (cp = plugins_list; cp != NULL; cp = cp->next) { 390 for (cp = plugins_list; cp != NULL; cp = cp->next)
391 {
512 if (!strcmp(id, cp->id) && cp->libptr) { 392 if (!strcmp (id, cp->id) && cp->libptr)
393 {
513 crossfire_plugin* n; 394 crossfire_plugin *n;
514 crossfire_plugin* p; 395 crossfire_plugin *p;
396
515 n = cp->next; 397 n = cp->next;
516 p = cp->prev; 398 p = cp->prev;
517 plugins_dlclose(cp->libptr); 399 plugins_dlclose (cp->libptr);
518 if (n != NULL) { 400 if (n != NULL)
401 {
519 if (p != NULL) { 402 if (p != NULL)
403 {
520 n->prev = p; 404 n->prev = p;
521 p->next = n; 405 p->next = n;
522 } else {
523 n->prev = NULL;
524 plugins_list = n;
525 } 406 }
526 } else {
527 if (p != NULL)
528 p->next = NULL;
529 else 407 else
408 {
409 n->prev = NULL;
530 plugins_list = NULL; 410 plugins_list = n;
531 }
532 free(cp);
533 plugin_number --;
534 return 0;
535 }
536 }
537 return -1;
538}
539
540crossfire_plugin* plugins_find_plugin(const char* id)
541{
542 crossfire_plugin* cp;
543
544 if (plugins_list == NULL)
545 return NULL;
546
547 for (cp = plugins_list; cp != NULL; cp = cp->next) {
548 if (!strcmp(id, cp->id)) {
549 return cp;
550 }
551 }
552 return NULL;
553}
554
555/*****************************************************************************/
556/* Displays a list of loaded plugins (keystrings and description) in the */
557/* game log window. */
558/*****************************************************************************/
559void plugins_display_list(object *op)
560{
561 crossfire_plugin* cp;
562
563 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
564 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
565
566 if (plugins_list == NULL)
567 return;
568
569 for (cp = plugins_list; cp != NULL; cp = cp->next) {
570 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
571 }
572}
573
574/* SYSTEM-RELATED HOOKS */
575
576void* cfapi_system_find_animation(int *type, ...)
577{
578 va_list args;
579 static int rv;
580 char* anim;
581 va_start(args, type);
582 anim = va_arg(args, char*);
583 va_end(args);
584
585 rv = find_animation(anim);
586 *type = CFAPI_INT;
587 return &rv;
588}
589
590void* cfapi_system_strdup_local(int *type, ...)
591{
592 va_list args;
593 char* txt;
594 va_start(args, type);
595 txt = va_arg(args, char*);
596 va_end(args);
597 *type = CFAPI_STRING;
598 return strdup_local(txt);
599}
600
601void* cfapi_system_register_global_event(int *type, ...)
602{
603 va_list args;
604 int eventcode;
605 char* pname;
606 f_plug_api hook;
607 crossfire_plugin* cp;
608
609 va_start(args, type);
610 eventcode = va_arg(args, int);
611 pname = va_arg(args, char*);
612 hook = va_arg(args, f_plug_api);
613
614 va_end(args);
615 cp = plugins_find_plugin(pname);
616 cp->gevent[eventcode] = hook;
617 return NULL;
618}
619
620void* cfapi_system_unregister_global_event(int *type, ...)
621{
622 va_list args;
623 int eventcode;
624 char* pname;
625 crossfire_plugin* cp;
626
627 va_start(args, type);
628 eventcode = va_arg(args, int);
629 pname = va_arg(args, char*);
630
631 cp = plugins_find_plugin(pname);
632 cp->gevent[eventcode] = NULL;
633
634 va_end(args);
635 return NULL;
636}
637
638void* cfapi_system_add_string(int *type, ...)
639{
640 va_list args;
641 const char* str;
642 char* rv;
643
644 va_start(args, type);
645 str = va_arg(args, char*);
646 va_end(args);
647
648 rv = (char*)add_string(str);
649 *type = CFAPI_STRING;
650 return rv;
651}
652
653void* cfapi_system_remove_string(int *type, ...)
654{
655 va_list args;
656 char* str;
657
658 va_start(args, type);
659 str = va_arg(args, char*);
660 va_end(args);
661
662 free_string(str);
663 *type = CFAPI_NONE;
664 return NULL;
665}
666void* cfapi_system_check_path(int* type, ...)
667{
668 va_list args;
669 static int rv;
670 char* name;
671 int prepend_dir;
672
673 va_start(args, type);
674
675 name = va_arg(args, char*);
676 prepend_dir = va_arg(args, int);
677
678 rv = check_path(name, prepend_dir);
679
680 va_end(args);
681 *type = CFAPI_INT;
682 return &rv;
683}
684
685void* cfapi_system_re_cmp(int* type, ...)
686{
687 va_list args;
688 char* rv;
689 const char* str;
690 const char* regexp;
691
692 va_start(args, type);
693
694 str = va_arg(args, char*);
695 regexp = va_arg(args, char*);
696
697 rv = (char*)re_cmp(str, regexp);
698
699 va_end(args);
700 *type = CFAPI_STRING;
701 return rv;
702}
703
704void* cfapi_system_directory(int* type, ...)
705{
706 va_list args;
707 int dirtype;
708
709 va_start(args, type);
710
711 dirtype = va_arg(args, int);
712 va_end(args);
713
714 *type = CFAPI_STRING;
715
716 switch (dirtype)
717 {
718 case 0:
719 return settings.mapdir;
720 break;
721
722 case 1:
723 return settings.uniquedir;
724 break;
725
726 case 2:
727 return settings.tmpdir;
728 break;
729
730 case 3:
731 return settings.confdir;
732 break;
733
734 case 4:
735 return settings.localdir;
736 break;
737
738 case 5:
739 return settings.playerdir;
740 break;
741
742 case 6:
743 return settings.datadir;
744 break;
745 }
746
747 *type = CFAPI_NONE;
748 return NULL;
749}
750
751
752/* MAP RELATED HOOKS */
753
754void* cfapi_map_get_map(int* type, ...)
755{
756 va_list args;
757 mapstruct* rv;
758 int ctype;
759 int x, y;
760 sint16 nx, ny;
761 char* name;
762 mapstruct* m;
763
764 va_start(args, type);
765
766 ctype = va_arg(args, int);
767
768 switch (ctype)
769 {
770 case 0:
771 x = va_arg(args, int);
772 y = va_arg(args, int);
773 rv = get_empty_map(x, y);
774 break;
775
776 case 1:
777 name = va_arg(args, char*);
778 x = va_arg(args, int);
779 rv = ready_map_name(name, x);
780 break;
781
782 case 2:
783 m = va_arg(args, mapstruct*);
784 nx = va_arg(args, int);
785 ny = va_arg(args, int);
786 rv = get_map_from_coord(m, &nx, &ny);
787 break;
788
789 case 3:
790 rv = first_map;
791 break;
792
793 default:
794 *type = CFAPI_NONE;
795 va_end(args);
796 return NULL;
797 break;
798 }
799 va_end(args);
800 *type = CFAPI_PMAP;
801 return rv;
802}
803void* cfapi_map_has_been_loaded(int* type, ...)
804{
805 va_list args;
806 mapstruct* map;
807 char* string;
808
809 va_start(args, type);
810 string = va_arg(args, char*);
811 map = has_been_loaded(string);
812 va_end(args);
813 *type = CFAPI_PMAP;
814 return map;
815}
816void* cfapi_map_create_path(int* type, ...)
817{
818 va_list args;
819 int ctype;
820 const char* str;
821 char* rv;
822 va_start(args, type);
823
824 ctype = va_arg(args, int);
825 str = va_arg(args, char*);
826 *type = CFAPI_STRING;
827
828 switch (ctype)
829 {
830 case 0:
831 rv = (char*)create_pathname(str);
832 break;
833
834 case 1:
835 rv = (char*)create_overlay_pathname(str);
836 break;
837
838 /*case 2:
839 rv = create_items_path(str);
840 break;*/
841
842 default:
843 rv = NULL;
844 *type = CFAPI_NONE;
845 break;
846 }
847 va_end(args);
848 return rv;
849}
850void* cfapi_map_get_map_property(int* type, ...)
851{
852 va_list args;
853 int x, y;
854 sint16 nx, ny;
855 mapstruct* map;
856 mapstruct* newmap;
857 static int rv;
858 int property;
859 char* buf;
860
861 va_start(args, type);
862
863 property = va_arg(args, int);
864 switch (property)
865 {
866 case CFAPI_MAP_PROP_FLAGS:
867 map = va_arg(args, mapstruct*);
868 newmap = va_arg(args, mapstruct*);
869 x = va_arg(args, int);
870 y = va_arg(args, int);
871 nx = va_arg(args, int);
872 ny = va_arg(args, int);
873 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
874 va_end(args);
875 *type = CFAPI_INT;
876 return &rv;
877 break;
878
879 case CFAPI_MAP_PROP_DIFFICULTY:
880 map = va_arg(args, mapstruct*);
881 rv = calculate_difficulty(map);
882 va_end(args);
883 *type = CFAPI_INT;
884 return &rv;
885 break;
886
887 case CFAPI_MAP_PROP_PATH:
888 map = va_arg(args, mapstruct*);
889 buf = map->path;
890 *type = CFAPI_STRING;
891 va_end(args);
892 return buf;
893 break;
894
895 case CFAPI_MAP_PROP_TMPNAME:
896 map = va_arg(args, mapstruct*);
897 buf = map->tmpname;
898 *type = CFAPI_STRING;
899 va_end(args);
900 return buf;
901 break;
902
903 case CFAPI_MAP_PROP_NAME:
904 map = va_arg(args, mapstruct*);
905 buf = map->name;
906 *type = CFAPI_STRING;
907 va_end(args);
908 return buf;
909 break;
910
911 case CFAPI_MAP_PROP_RESET_TIME:
912 map = va_arg(args, mapstruct*);
913 rv = map->reset_time;
914 *type = CFAPI_INT;
915 va_end(args);
916 return &rv;
917 break;
918
919 case CFAPI_MAP_PROP_RESET_TIMEOUT:
920 map = va_arg(args, mapstruct*);
921 rv = map->reset_timeout;
922 *type = CFAPI_INT;
923 va_end(args);
924 return &rv;
925 break;
926
927 case CFAPI_MAP_PROP_PLAYERS:
928 map = va_arg(args, mapstruct*);
929 rv = map->players;
930 *type = CFAPI_INT;
931 va_end(args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_DARKNESS:
936 map = va_arg(args, mapstruct*);
937 rv = map->darkness;
938 *type = CFAPI_INT;
939 va_end(args);
940 return &rv;
941 break;
942
943 case CFAPI_MAP_PROP_WIDTH:
944 map = va_arg(args, mapstruct*);
945 rv = map->width;
946 *type = CFAPI_INT;
947 va_end(args);
948 return &rv;
949 break;
950
951 case CFAPI_MAP_PROP_HEIGHT:
952 map = va_arg(args, mapstruct*);
953 rv = map->height;
954 *type = CFAPI_INT;
955 va_end(args);
956 return &rv;
957 break;
958
959 case CFAPI_MAP_PROP_ENTER_X:
960 map = va_arg(args, mapstruct*);
961 rv = map->enter_x;
962 *type = CFAPI_INT;
963 va_end(args);
964 return &rv;
965 break;
966
967 case CFAPI_MAP_PROP_ENTER_Y:
968 map = va_arg(args, mapstruct*);
969 rv = map->enter_y;
970 *type = CFAPI_INT;
971 va_end(args);
972 return &rv;
973 break;
974
975 case CFAPI_MAP_PROP_TEMPERATURE:
976 map = va_arg(args, mapstruct*);
977 rv = map->temp;
978 *type = CFAPI_INT;
979 va_end(args);
980 return &rv;
981 break;
982
983 case CFAPI_MAP_PROP_PRESSURE:
984 map = va_arg(args, mapstruct*);
985 rv = map->pressure;
986 *type = CFAPI_INT;
987 va_end(args);
988 return &rv;
989 break;
990
991 case CFAPI_MAP_PROP_HUMIDITY:
992 map = va_arg(args, mapstruct*);
993 rv = map->humid;
994 *type = CFAPI_INT;
995 va_end(args);
996 return &rv;
997 break;
998
999 case CFAPI_MAP_PROP_WINDSPEED:
1000 map = va_arg(args, mapstruct*);
1001 rv = map->windspeed;
1002 *type = CFAPI_INT;
1003 va_end(args);
1004 return &rv;
1005 break;
1006
1007 case CFAPI_MAP_PROP_WINDDIR:
1008 map = va_arg(args, mapstruct*);
1009 rv = map->winddir;
1010 *type = CFAPI_INT;
1011 va_end(args);
1012 return &rv;
1013 break;
1014
1015 case CFAPI_MAP_PROP_SKY:
1016 map = va_arg(args, mapstruct*);
1017 rv = map->sky;
1018 *type = CFAPI_INT;
1019 va_end(args);
1020 return &rv;
1021 break;
1022
1023 case CFAPI_MAP_PROP_WPARTX:
1024 map = va_arg(args, mapstruct*);
1025 rv = map->wpartx;
1026 *type = CFAPI_INT;
1027 va_end(args);
1028 return &rv;
1029 break;
1030
1031 case CFAPI_MAP_PROP_WPARTY:
1032 map = va_arg(args, mapstruct*);
1033 rv = map->wparty;
1034 *type = CFAPI_INT;
1035 va_end(args);
1036 return &rv;
1037 break;
1038
1039 case CFAPI_MAP_PROP_MESSAGE:
1040 map = va_arg(args, mapstruct*);
1041 buf = map->msg;
1042 *type = CFAPI_STRING;
1043 va_end(args);
1044 return buf;
1045 break;
1046
1047 case CFAPI_MAP_PROP_NEXT:
1048 map = va_arg(args, mapstruct*);
1049 *type = CFAPI_PMAP;
1050 va_end(args);
1051 return map->next;
1052 break;
1053
1054 case CFAPI_MAP_PROP_REGION:
1055 map = va_arg(args, mapstruct*);
1056 *type = CFAPI_PREGION;
1057 va_end(args);
1058 return get_region_by_map(map);
1059 break;
1060
1061 default:
1062 *type = CFAPI_NONE;
1063 va_end(args);
1064 return NULL;
1065 break;
1066 }
1067}
1068
1069void* cfapi_map_set_map_property(int* type, ...)
1070{
1071 va_list args;
1072 static int rv;
1073 mapstruct* map;
1074 int val;
1075 int property;
1076
1077 va_start(args, type);
1078
1079 property = va_arg(args, int);
1080
1081 switch (property)
1082 {
1083 case CFAPI_MAP_PROP_LIGHT:
1084 map = va_arg(args, mapstruct*);
1085 val = va_arg(args, int);
1086 rv = change_map_light(map, val);
1087 *type = CFAPI_INT;
1088 va_end(args);
1089 return &rv;
1090 break;
1091
1092 case CFAPI_MAP_PROP_RESET_TIME:
1093 map = va_arg(args, mapstruct*);
1094 *type = CFAPI_NONE;
1095 va_end(args);
1096 return NULL;
1097 break;
1098
1099 default:
1100 *type = CFAPI_NONE;
1101 va_end(args);
1102 return NULL;
1103 break;
1104 }
1105}
1106void* cfapi_map_out_of_map(int* type, ...)
1107{
1108 va_list args;
1109 static int rv;
1110 mapstruct* map;
1111 int x, y;
1112
1113 va_start(args, type);
1114 map = va_arg(args, mapstruct*);
1115 x = va_arg(args, int);
1116 y = va_arg(args, int);
1117
1118 rv = out_of_map(map, x, y);
1119 va_end(args);
1120 *type = CFAPI_INT;
1121 return &rv;
1122}
1123void* cfapi_map_update_position(int* type, ...)
1124{
1125 va_list args;
1126 mapstruct* map;
1127 int x, y;
1128
1129 va_start(args, type);
1130
1131 map = va_arg(args, mapstruct*);
1132 x = va_arg(args, int);
1133 y = va_arg(args, int);
1134
1135 update_position(map, x, y);
1136 va_end(args);
1137 *type = CFAPI_NONE;
1138 return NULL;
1139}
1140void* cfapi_map_delete_map(int* type, ...)
1141{
1142 va_list args;
1143 mapstruct* map;
1144 va_start(args, type);
1145
1146 map = va_arg(args, mapstruct*);
1147
1148 delete_map(map);
1149
1150 va_end(args);
1151 *type = CFAPI_NONE;
1152 return NULL;
1153}
1154void* cfapi_map_message(int* type, ...)
1155{
1156 va_list args;
1157 mapstruct* map;
1158 char* string;
1159 int color;
1160
1161 va_start(args, type);
1162 map = va_arg(args, mapstruct*);
1163 string = va_arg(args, char*);
1164 color = va_arg(args, int);
1165 va_end(args);
1166
1167 new_info_map(color, map, string);
1168 *type = CFAPI_NONE;
1169 return NULL;
1170}
1171void* cfapi_map_get_object_at(int* type, ...)
1172{
1173 va_list args;
1174 mapstruct* map;
1175 int x, y;
1176 object* rv;
1177
1178 va_start(args, type);
1179 map = va_arg(args, mapstruct*);
1180 x = va_arg(args, int);
1181 y = va_arg(args, int);
1182 va_end(args);
1183
1184 rv = get_map_ob(map, x, y);
1185 *type = CFAPI_POBJECT;
1186 return rv;
1187}
1188void* cfapi_map_get_flags(int* type, ...)
1189{
1190 va_list args;
1191 sint16 x, y;
1192 sint16 *nx, *ny;
1193 static mapstruct* map;
1194 mapstruct** newmap;
1195 static int rv;
1196
1197 va_start(args, type);
1198
1199 map = va_arg(args, mapstruct*);
1200 newmap = va_arg(args, mapstruct**);
1201 x = va_arg(args, int);
1202 y = va_arg(args, int);
1203 nx = va_arg(args, sint16*);
1204 ny = va_arg(args, sint16*);
1205 va_end(args);
1206
1207 rv = get_map_flags(map, newmap, x, y, nx, ny);
1208
1209 *type = CFAPI_INT;
1210 return &rv;
1211}
1212void* cfapi_map_present_arch_by_name(int* type, ...)
1213{
1214 va_list args;
1215 object* rv;
1216 int x, y;
1217 mapstruct* map;
1218 char* msg;
1219
1220 va_start(args, type);
1221
1222 msg = va_arg(args, char*);
1223 map = va_arg(args, mapstruct*);
1224 x = va_arg(args, int);
1225 y = va_arg(args, int);
1226
1227 va_end(args);
1228
1229 rv = present_arch(find_archetype(msg), map, x, y);
1230 *type = CFAPI_POBJECT;
1231 return rv;
1232}
1233
1234/* OBJECT-RELATED HOOKS */
1235
1236void* cfapi_object_move(int* type, ...)
1237{
1238 va_list args;
1239 int kind;
1240 object* op;
1241 object* activator;
1242 player* pl;
1243 int direction;
1244 static int rv=0;
1245
1246 va_start(args, type);
1247 kind = va_arg(args, int);
1248 switch (kind)
1249 {
1250 case 0:
1251 op = va_arg(args, object*);
1252 direction = va_arg(args, int);
1253 activator = va_arg(args, object*);
1254 va_end(args);
1255 rv = move_ob(op, direction, activator);
1256 break;
1257
1258 case 1:
1259 pl = va_arg(args, player*);
1260 direction = va_arg(args, int);
1261 va_end(args);
1262 rv = move_player(pl->ob, direction);
1263 break;
1264 }
1265 *type = CFAPI_INT;
1266 return &rv;
1267}
1268
1269void* cfapi_object_get_key(int* type, ...)
1270{
1271 va_list args;
1272 char* rv;
1273 char* keyname;
1274 object* op;
1275
1276 va_start(args, type);
1277 op = va_arg(args, object*);
1278 keyname = va_arg(args, char*);
1279 va_end(args);
1280
1281 rv = (char*)get_ob_key_value(op, keyname);
1282 *type = CFAPI_STRING;
1283 return rv;
1284}
1285void* cfapi_object_set_key(int* type, ...)
1286{
1287 va_list args;
1288 char* keyname;
1289 char* value;
1290 object* op;
1291
1292 va_start(args, type);
1293 op = va_arg(args, object*);
1294 keyname = va_arg(args, char*);
1295 value = va_arg(args, char*);
1296 va_end(args);
1297
1298 set_ob_key_value(op, keyname, value, 0);
1299 *type = CFAPI_NONE;
1300 return NULL;
1301}
1302void* cfapi_object_get_property(int* type, ...)
1303{
1304 va_list args;
1305 int property;
1306 object* op;
1307 void* rv;
1308 static int ri;
1309
1310 va_start(args, type);
1311
1312 op = va_arg(args, object*);
1313 property = va_arg(args, int);
1314 rv = NULL;
1315 if (op != NULL) {
1316 switch (property)
1317 {
1318 case CFAPI_OBJECT_PROP_OB_ABOVE:
1319 rv = op->above;
1320 *type = CFAPI_POBJECT;
1321 break;
1322
1323 case CFAPI_OBJECT_PROP_OB_BELOW:
1324 rv = op->below;
1325 *type = CFAPI_POBJECT;
1326 break;
1327
1328 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1329 rv = op->active_next;
1330 *type = CFAPI_POBJECT;
1331 break;
1332
1333 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1334 rv = op->active_prev;
1335 *type = CFAPI_POBJECT;
1336 break;
1337
1338 case CFAPI_OBJECT_PROP_INVENTORY:
1339 rv = op->inv;
1340 *type = CFAPI_POBJECT;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1344 rv = op->env;
1345 *type = CFAPI_POBJECT;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_HEAD:
1349 rv = op->head;
1350 *type = CFAPI_POBJECT;
1351 break;
1352
1353 case CFAPI_OBJECT_PROP_CONTAINER:
1354 rv = op->container;
1355 *type = CFAPI_POBJECT;
1356 break;
1357
1358 case CFAPI_OBJECT_PROP_MAP:
1359 rv = op->map;
1360 *type = CFAPI_PMAP;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_COUNT:
1364 ri = op->count; rv = &ri;
1365 *type = CFAPI_INT;
1366 break;
1367
1368 case CFAPI_OBJECT_PROP_REFCOUNT:
1369 ri = op->refcount; rv = &ri;
1370 *type = CFAPI_INT;
1371 break;
1372
1373 case CFAPI_OBJECT_PROP_NAME:
1374 rv = query_name(op);
1375 *type = CFAPI_STRING;
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1379 rv = (char*)op->name_pl;
1380 *type = CFAPI_STRING;
1381 break;
1382
1383 case CFAPI_OBJECT_PROP_TITLE:
1384 rv = (char*)op->title;
1385 *type = CFAPI_STRING;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_RACE:
1389 rv = (char*)op->race;
1390 *type = CFAPI_STRING;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_SLAYING:
1394 rv = (char*)op->slaying;
1395 *type = CFAPI_STRING;
1396 break;
1397
1398 case CFAPI_OBJECT_PROP_SKILL:
1399 rv = (char*)op->skill;
1400 *type = CFAPI_STRING;
1401 break;
1402
1403 case CFAPI_OBJECT_PROP_MESSAGE:
1404 rv = (char*)op->msg;
1405 if (rv == NULL)
1406 rv = (void*)"";
1407 *type = CFAPI_STRING;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_LORE:
1411 rv = (char*)op->lore;
1412 *type = CFAPI_STRING;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_X:
1416 ri = op->x;
1417 rv = &ri;
1418 *type = CFAPI_INT;
1419 break;
1420
1421 case CFAPI_OBJECT_PROP_Y:
1422 ri = op->y;
1423 rv = &ri;
1424 *type = CFAPI_INT;
1425 break;
1426
1427 case CFAPI_OBJECT_PROP_SPEED:
1428 rv = &op->speed;
1429 *type = CFAPI_DOUBLE;
1430 break;
1431
1432 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1433 rv = &op->speed_left;
1434 *type = CFAPI_DOUBLE;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_NROF:
1438 ri = op->nrof; rv = &ri;
1439 *type = CFAPI_INT;
1440 break;
1441
1442 case CFAPI_OBJECT_PROP_DIRECTION:
1443 ri = op->direction; rv = &ri;
1444 *type = CFAPI_INT;
1445 break;
1446
1447 case CFAPI_OBJECT_PROP_FACING:
1448 ri = op->facing; rv = &ri;
1449 *type = CFAPI_INT;
1450 break;
1451
1452 case CFAPI_OBJECT_PROP_TYPE:
1453 ri = op->type; rv = &ri;
1454 *type = CFAPI_INT;
1455 break;
1456
1457 case CFAPI_OBJECT_PROP_SUBTYPE:
1458 ri = op->subtype; rv = &ri;
1459 *type = CFAPI_INT;
1460 break;
1461
1462 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1463 ri = op->client_type; rv = &ri;
1464 *type = CFAPI_INT;
1465 break;
1466
1467 case CFAPI_OBJECT_PROP_RESIST:
1468 {
1469 int idx;
1470 idx = va_arg(args, int);
1471 ri = op->resist[idx]; rv = &ri;
1472 }
1473 *type = CFAPI_INT;
1474 break;
1475
1476 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1477 ri = op->attacktype; rv = &ri;
1478 *type = CFAPI_INT;
1479 break;
1480
1481 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1482 ri = op->path_attuned; rv = &ri;
1483 *type = CFAPI_INT;
1484 break;
1485
1486 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1487 ri = op->path_repelled; rv = &ri;
1488 *type = CFAPI_INT;
1489 break;
1490
1491 case CFAPI_OBJECT_PROP_PATH_DENIED:
1492 ri = op->path_denied; rv = &ri;
1493 *type = CFAPI_INT;
1494 break;
1495
1496 case CFAPI_OBJECT_PROP_MATERIAL:
1497 ri = op->material; rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1502 rv = (char*)op->materialname;
1503 *type = CFAPI_STRING;
1504 break;
1505
1506 case CFAPI_OBJECT_PROP_MAGIC:
1507 ri = op->magic; rv = &ri;
1508 *type = CFAPI_INT;
1509 break;
1510
1511 case CFAPI_OBJECT_PROP_VALUE:
1512 ri = op->value; rv = &ri;
1513 *type = CFAPI_INT;
1514 break;
1515
1516 case CFAPI_OBJECT_PROP_LEVEL:
1517 ri = op->level; rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_LAST_HEAL:
1522 ri = op->last_heal; rv = &ri;
1523 *type = CFAPI_INT;
1524 break;
1525
1526 case CFAPI_OBJECT_PROP_LAST_SP:
1527 ri = op->last_sp; rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_LAST_GRACE:
1532 ri = op->last_grace; rv = &ri;
1533 *type = CFAPI_INT;
1534 break;
1535
1536 case CFAPI_OBJECT_PROP_LAST_EAT:
1537 ri = op->last_eat; rv = &ri;
1538 *type = CFAPI_INT;
1539 break;
1540
1541 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1542 ri = op->invisible; rv = &ri;
1543 *type = CFAPI_INT;
1544 break;
1545
1546 case CFAPI_OBJECT_PROP_PICK_UP:
1547 ri = op->pick_up; rv = &ri;
1548 *type = CFAPI_INT;
1549 break;
1550
1551 case CFAPI_OBJECT_PROP_ITEM_POWER:
1552 ri = op->item_power; rv = &ri;
1553 *type = CFAPI_INT;
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1557 ri = op->gen_sp_armour; rv = &ri;
1558 *type = CFAPI_INT;
1559 break;
1560
1561 case CFAPI_OBJECT_PROP_WEIGHT:
1562 ri = op->weight; rv = &ri;
1563 *type = CFAPI_INT;
1564 break;
1565
1566 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1567 ri = op->weight_limit; rv = &ri;
1568 *type = CFAPI_INT;
1569 break;
1570
1571 case CFAPI_OBJECT_PROP_CARRYING:
1572 ri = op->carrying; rv = &ri;
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1577 ri = op->glow_radius; rv = &ri;
1578 *type = CFAPI_INT;
1579 break;
1580
1581 case CFAPI_OBJECT_PROP_PERM_EXP:
1582 rv = &op->perm_exp;
1583 *type = CFAPI_LONG;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1587 rv = op->current_weapon;
1588 *type = CFAPI_POBJECT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_ENEMY:
1592 rv = op->enemy;
1593 *type = CFAPI_POBJECT;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1597 rv = op->attacked_by;
1598 *type = CFAPI_POBJECT;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_RUN_AWAY:
1602 ri = op->run_away; rv = &ri;
1603 *type = CFAPI_INT;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1607 rv = op->chosen_skill;
1608 *type = CFAPI_POBJECT;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_HIDDEN:
1612 ri = op->hide; rv = &ri;
1613 *type = CFAPI_INT;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1617 ri = op->move_status; rv = &ri;
1618 *type = CFAPI_INT;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1622 ri = op->attack_movement; rv = &ri;
1623 *type = CFAPI_INT;
1624 break;
1625
1626 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1627 rv = op->spellitem;
1628 *type = CFAPI_POBJECT;
1629 break;
1630
1631 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1632 rv = &op->expmul;
1633 *type = CFAPI_DOUBLE;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_ARCHETYPE:
1637 rv = op->arch;
1638 *type = CFAPI_PARCH;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1642 rv = op->other_arch;
1643 *type = CFAPI_PARCH;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1647 rv = (char*)op->custom_name;
1648 *type = CFAPI_STRING;
1649 break;
1650
1651 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1652 ri = op->anim_speed; rv = &ri;
1653 *type = CFAPI_INT;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_FRIENDLY:
1657 ri = is_friendly(op);
1658 rv = &ri;
1659 *type = CFAPI_INT;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_SHORT_NAME:
1663 rv = (char*)query_short_name(op);
1664 *type = CFAPI_STRING;
1665 break;
1666
1667 case CFAPI_OBJECT_PROP_BASE_NAME:
1668 {
1669 int i;
1670 i = va_arg(args, int);
1671 rv = (char*)query_base_name(op, i);
1672 *type = CFAPI_STRING;
1673 }
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_MAGICAL:
1677 ri = is_magical(op);
1678 rv = &ri;
1679 *type = CFAPI_INT;
1680 break;
1681
1682 case CFAPI_OBJECT_PROP_LUCK:
1683 ri = op->stats.luck; rv = &ri;
1684 *type = CFAPI_INT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_EXP:
1688 rv = &op->stats.exp;
1689 *type = CFAPI_LONG;
1690 break;
1691
1692 case CFAPI_OBJECT_PROP_OWNER:
1693 rv = get_owner(op);
1694 *type = CFAPI_POBJECT;
1695 break;
1696
1697 case CFAPI_OBJECT_PROP_PRESENT:
1698 {
1699 int stype;
1700 rv = 0;
1701 stype = va_arg(args, int);
1702 switch (stype) {
1703
1704 unsigned char ptype;
1705 char* buf;
1706 archetype* at;
1707
1708 case 0: /* present_in_ob */
1709 ptype = (unsigned char)(va_arg(args, int));
1710 rv = present_in_ob(ptype, op);
1711 break;
1712
1713 case 1: /* present_in_ob_by_name */
1714 ptype = (unsigned char)(va_arg(args, int));
1715 buf = va_arg(args, char*);
1716 rv = present_in_ob_by_name(ptype, buf, op);
1717 break;
1718
1719 case 2: /* present_arch_in_ob */
1720 at = va_arg(args, archetype*);
1721 rv = present_arch_in_ob(at, op);
1722 break;
1723 } 411 }
1724 } 412 }
1725 *type = CFAPI_POBJECT; 413 else
1726 break;
1727
1728 case CFAPI_OBJECT_PROP_CHEATER:
1729 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1730 rv = &ri;
1731 *type = CFAPI_INT;
1732 break;
1733
1734 case CFAPI_OBJECT_PROP_MERGEABLE:
1735 { 414 {
1736 object* op2; 415 if (p != NULL)
416 p->next = NULL;
417 else
418 plugins_list = NULL;
419 }
420 free (cp);
421 plugin_number--;
422 return 0;
423 }
424 }
425 return -1;
426}
427
428crossfire_plugin *
429plugins_find_plugin (const char *id)
430{
431 crossfire_plugin *cp;
432
433 if (plugins_list == NULL)
434 return NULL;
435
436 for (cp = plugins_list; cp != NULL; cp = cp->next)
437 {
438 if (!strcmp (id, cp->id))
439 {
440 return cp;
441 }
442 }
443 return NULL;
444}
445
446/*****************************************************************************/
447
448/* Displays a list of loaded plugins (keystrings and description) in the */
449
450/* game log window. */
451
452/*****************************************************************************/
453void
454plugins_display_list (object *op)
455{
456 crossfire_plugin *cp;
457
458 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
459 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
460
461 if (plugins_list == NULL)
462 return;
463
464 for (cp = plugins_list; cp != NULL; cp = cp->next)
465 {
466 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
467 }
468}
469
470/* SYSTEM-RELATED HOOKS */
471
472void *
473cfapi_system_find_animation (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 char *anim;
478
479 va_start (args, type);
480 anim = va_arg (args, char *);
481
482 va_end (args);
483
484 rv = find_animation (anim);
485 *type = CFAPI_INT;
486 return &rv;
487}
488
489void *
490cfapi_system_strdup (int *type, ...)
491{
492 va_list args;
493 char *txt;
494
495 va_start (args, type);
496 txt = va_arg (args, char *);
497
498 va_end (args);
499 *type = CFAPI_STRING;
500 return strdup (txt);
501}
502
503void *
504cfapi_system_register_global_event (int *type, ...)
505{
506 va_list args;
507 int eventcode;
508 char *pname;
509 f_plug_api hook;
510 crossfire_plugin *cp;
511
512 va_start (args, type);
513 eventcode = va_arg (args, int);
514 pname = va_arg (args, char *);
515
516 hook = va_arg (args, f_plug_api);
517
518 va_end (args);
519 cp = plugins_find_plugin (pname);
520 cp->gevent[eventcode] = hook;
521 return NULL;
522}
523
524void *
525cfapi_system_unregister_global_event (int *type, ...)
526{
527 va_list args;
528 int eventcode;
529 char *pname;
530 crossfire_plugin *cp;
531
532 va_start (args, type);
533 eventcode = va_arg (args, int);
534 pname = va_arg (args, char *);
535
536 cp = plugins_find_plugin (pname);
537 cp->gevent[eventcode] = NULL;
538
539 va_end (args);
540 return NULL;
541}
542
543void *
544cfapi_system_check_path (int *type, ...)
545{
546 va_list args;
547 static int rv;
548 char *name;
549 int prepend_dir;
550
551 va_start (args, type);
552
553 name = va_arg (args, char *);
554 prepend_dir = va_arg (args, int);
555
556 rv = check_path (name, prepend_dir);
557
558 va_end (args);
559 *type = CFAPI_INT;
560 return &rv;
561}
562
563void *
564cfapi_system_directory (int *type, ...)
565{
566 va_list args;
567 int dirtype;
568
569 va_start (args, type);
570
571 dirtype = va_arg (args, int);
572
573 va_end (args);
574
575 *type = CFAPI_STRING;
576
577 switch (dirtype)
578 {
579 case 0:
580 return settings.mapdir;
581 break;
582
583 case 1:
584 return settings.uniquedir;
585 break;
586
587 case 2:
588 return settings.tmpdir;
589 break;
590
591 case 3:
592 return settings.confdir;
593 break;
594
595 case 4:
596 return settings.localdir;
597 break;
598
599 case 5:
600 return settings.playerdir;
601 break;
602
603 case 6:
604 return settings.datadir;
605 break;
606 }
607
608 *type = CFAPI_NONE;
609 return NULL;
610}
611
612
613/* MAP RELATED HOOKS */
614
615void *
616cfapi_map_get_map (int *type, ...)
617{
618 va_list args;
619 maptile *rv;
620 int ctype;
621 int x, y;
622 sint16 nx, ny;
623 char *name;
624 maptile *m;
625
626 va_start (args, type);
627
628 ctype = va_arg (args, int);
629
630 switch (ctype)
631 {
632 case 0:
633 x = va_arg (args, int);
634 y = va_arg (args, int);
635
636 rv = get_empty_map (x, y);
637 break;
638
639 case 1:
640 name = va_arg (args, char *);
641 x = va_arg (args, int);
642
643 rv = ready_map_name (name, x);
644 break;
645
646 case 2:
647 m = va_arg (args, maptile *);
648 nx = va_arg (args, int);
649 ny = va_arg (args, int);
650
651 rv = get_map_from_coord (m, &nx, &ny);
652 break;
653
654 case 3:
655 rv = first_map;
656 break;
657
658 default:
659 *type = CFAPI_NONE;
660 va_end (args);
661 return NULL;
662 break;
663 }
664 va_end (args);
665 *type = CFAPI_PMAP;
666 return rv;
667}
668
669void *
670cfapi_map_has_been_loaded (int *type, ...)
671{
672 va_list args;
673 maptile *map;
674 char *string;
675
676 va_start (args, type);
677 string = va_arg (args, char *);
678
679 map = has_been_loaded (string);
680 va_end (args);
681 *type = CFAPI_PMAP;
682 return map;
683}
684
685void *
686cfapi_map_create_path (int *type, ...)
687{
688 va_list args;
689 int ctype;
690 const char *str;
691 char *rv;
692
693 va_start (args, type);
694
695 ctype = va_arg (args, int);
696 str = va_arg (args, char *);
697
698 *type = CFAPI_STRING;
699
700 switch (ctype)
701 {
702 case 0:
703 rv = (char *) create_pathname (str);
704 break;
705
706 case 1:
707 rv = (char *) create_overlay_pathname (str);
708 break;
709
710 /*case 2:
711 rv = create_items_path(str);
712 break; */
713
714 default:
715 rv = NULL;
716 *type = CFAPI_NONE;
717 break;
718 }
719 va_end (args);
720 return rv;
721}
722
723void *
724cfapi_map_get_map_property (int *type, ...)
725{
726 va_list args;
727 int x, y;
728 sint16 nx, ny;
729 maptile *map;
730 maptile *newmap;
731 static int rv;
732 int property;
733 char *buf;
734
735 va_start (args, type);
736
737 property = va_arg (args, int);
738
739 switch (property)
740 {
741 case CFAPI_MAP_PROP_FLAGS:
742 map = va_arg (args, maptile *);
743 newmap = va_arg (args, maptile *);
744 x = va_arg (args, int);
745 y = va_arg (args, int);
746 nx = va_arg (args, int);
747 ny = va_arg (args, int);
748
749 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
750 va_end (args);
751 *type = CFAPI_INT;
752 return &rv;
753 break;
754
755 case CFAPI_MAP_PROP_DIFFICULTY:
756 map = va_arg (args, maptile *);
757
758 rv = calculate_difficulty (map);
759 va_end (args);
760 *type = CFAPI_INT;
761 return &rv;
762 break;
763
764 case CFAPI_MAP_PROP_PATH:
765 map = va_arg (args, maptile *);
766
767 buf = map->path;
768 *type = CFAPI_STRING;
769 va_end (args);
770 return buf;
771 break;
772
773 case CFAPI_MAP_PROP_TMPNAME:
774 map = va_arg (args, maptile *);
775
776 buf = map->tmpname;
777 *type = CFAPI_STRING;
778 va_end (args);
779 return buf;
780 break;
781
782 case CFAPI_MAP_PROP_NAME:
783 map = va_arg (args, maptile *);
784
785 buf = map->name;
786 *type = CFAPI_STRING;
787 va_end (args);
788 return buf;
789 break;
790
791 case CFAPI_MAP_PROP_RESET_TIME:
792 map = va_arg (args, maptile *);
793
794 rv = map->reset_time;
795 *type = CFAPI_INT;
796 va_end (args);
797 return &rv;
798 break;
799
800 case CFAPI_MAP_PROP_RESET_TIMEOUT:
801 map = va_arg (args, maptile *);
802
803 rv = map->reset_timeout;
804 *type = CFAPI_INT;
805 va_end (args);
806 return &rv;
807 break;
808
809 case CFAPI_MAP_PROP_PLAYERS:
810 map = va_arg (args, maptile *);
811
812 rv = map->players;
813 *type = CFAPI_INT;
814 va_end (args);
815 return &rv;
816 break;
817
818 case CFAPI_MAP_PROP_DARKNESS:
819 map = va_arg (args, maptile *);
820
821 rv = map->darkness;
822 *type = CFAPI_INT;
823 va_end (args);
824 return &rv;
825 break;
826
827 case CFAPI_MAP_PROP_WIDTH:
828 map = va_arg (args, maptile *);
829
830 rv = map->width;
831 *type = CFAPI_INT;
832 va_end (args);
833 return &rv;
834 break;
835
836 case CFAPI_MAP_PROP_HEIGHT:
837 map = va_arg (args, maptile *);
838
839 rv = map->height;
840 *type = CFAPI_INT;
841 va_end (args);
842 return &rv;
843 break;
844
845 case CFAPI_MAP_PROP_ENTER_X:
846 map = va_arg (args, maptile *);
847
848 rv = map->enter_x;
849 *type = CFAPI_INT;
850 va_end (args);
851 return &rv;
852 break;
853
854 case CFAPI_MAP_PROP_ENTER_Y:
855 map = va_arg (args, maptile *);
856
857 rv = map->enter_y;
858 *type = CFAPI_INT;
859 va_end (args);
860 return &rv;
861 break;
862
863 case CFAPI_MAP_PROP_TEMPERATURE:
864 map = va_arg (args, maptile *);
865
866 rv = map->temp;
867 *type = CFAPI_INT;
868 va_end (args);
869 return &rv;
870 break;
871
872 case CFAPI_MAP_PROP_PRESSURE:
873 map = va_arg (args, maptile *);
874
875 rv = map->pressure;
876 *type = CFAPI_INT;
877 va_end (args);
878 return &rv;
879 break;
880
881 case CFAPI_MAP_PROP_HUMIDITY:
882 map = va_arg (args, maptile *);
883
884 rv = map->humid;
885 *type = CFAPI_INT;
886 va_end (args);
887 return &rv;
888 break;
889
890 case CFAPI_MAP_PROP_WINDSPEED:
891 map = va_arg (args, maptile *);
892
893 rv = map->windspeed;
894 *type = CFAPI_INT;
895 va_end (args);
896 return &rv;
897 break;
898
899 case CFAPI_MAP_PROP_WINDDIR:
900 map = va_arg (args, maptile *);
901
902 rv = map->winddir;
903 *type = CFAPI_INT;
904 va_end (args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_SKY:
909 map = va_arg (args, maptile *);
910
911 rv = map->sky;
912 *type = CFAPI_INT;
913 va_end (args);
914 return &rv;
915 break;
916
917 case CFAPI_MAP_PROP_WPARTX:
918 map = va_arg (args, maptile *);
919
920 rv = map->wpartx;
921 *type = CFAPI_INT;
922 va_end (args);
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_WPARTY:
927 map = va_arg (args, maptile *);
928
929 rv = map->wparty;
930 *type = CFAPI_INT;
931 va_end (args);
932 return &rv;
933 break;
934
935 case CFAPI_MAP_PROP_MESSAGE:
936 map = va_arg (args, maptile *);
937
938 buf = map->msg;
939 *type = CFAPI_STRING;
940 va_end (args);
941 return buf;
942 break;
943
944 case CFAPI_MAP_PROP_NEXT:
945 map = va_arg (args, maptile *);
946
947 *type = CFAPI_PMAP;
948 va_end (args);
949 return map->next;
950 break;
951
952 case CFAPI_MAP_PROP_REGION:
953 map = va_arg (args, maptile *);
954
955 *type = CFAPI_PREGION;
956 va_end (args);
957 return get_region_by_map (map);
958 break;
959
960 default:
961 *type = CFAPI_NONE;
962 va_end (args);
963 return NULL;
964 break;
965 }
966}
967
968void *
969cfapi_map_set_map_property (int *type, ...)
970{
971 va_list args;
972 static int rv;
973 maptile *map;
974 int val;
975 int property;
976
977 va_start (args, type);
978
979 property = va_arg (args, int);
980
981 switch (property)
982 {
983 case CFAPI_MAP_PROP_LIGHT:
984 map = va_arg (args, maptile *);
985 val = va_arg (args, int);
986
987 rv = change_map_light (map, val);
988 *type = CFAPI_INT;
989 va_end (args);
990 return &rv;
991 break;
992
993 case CFAPI_MAP_PROP_RESET_TIME:
994 map = va_arg (args, maptile *);
995
996 *type = CFAPI_NONE;
997 va_end (args);
998 return NULL;
999 break;
1000
1001 default:
1002 *type = CFAPI_NONE;
1003 va_end (args);
1004 return NULL;
1005 break;
1006 }
1007}
1008void *
1009cfapi_map_out_of_map (int *type, ...)
1010{
1011 va_list args;
1012 static int rv;
1013 maptile *map;
1014 int x, y;
1015
1016 va_start (args, type);
1017 map = va_arg (args, maptile *);
1018 x = va_arg (args, int);
1019 y = va_arg (args, int);
1020
1021 rv = out_of_map (map, x, y);
1022 va_end (args);
1023 *type = CFAPI_INT;
1024 return &rv;
1025}
1026
1027void *
1028cfapi_map_update_position (int *type, ...)
1029{
1030 va_list args;
1031 maptile *map;
1032 int x, y;
1033
1034 va_start (args, type);
1035
1036 map = va_arg (args, maptile *);
1037 x = va_arg (args, int);
1038 y = va_arg (args, int);
1039
1040 map->at (x, y).flags_ |= P_NEED_UPDATE;
1041
1042 va_end (args);
1043 *type = CFAPI_NONE;
1044 return NULL;
1045}
1046
1047void *
1048cfapi_map_delete_map (int *type, ...)
1049{
1050 va_list args;
1051 maptile *map;
1052
1053 va_start (args, type);
1054
1055 map = va_arg (args, maptile *);
1056
1057 delete_map (map);
1058
1059 va_end (args);
1060 *type = CFAPI_NONE;
1061 return NULL;
1062}
1063
1064void *
1065cfapi_map_message (int *type, ...)
1066{
1067 va_list args;
1068 maptile *map;
1069 char *string;
1070 int color;
1071
1072 va_start (args, type);
1073 map = va_arg (args, maptile *);
1074 string = va_arg (args, char *);
1075 color = va_arg (args, int);
1076
1077 va_end (args);
1078
1079 new_info_map (color, map, string);
1080 *type = CFAPI_NONE;
1081 return NULL;
1082}
1083
1084void *
1085cfapi_map_get_object_at (int *type, ...)
1086{
1087 va_list args;
1088 maptile *map;
1089 int x, y;
1090 object *rv;
1091
1092 va_start (args, type);
1093 map = va_arg (args, maptile *);
1094 x = va_arg (args, int);
1095 y = va_arg (args, int);
1096
1097 va_end (args);
1098
1099 rv = GET_MAP_OB (map, x, y);
1100 *type = CFAPI_POBJECT;
1101 return rv;
1102}
1103
1104void *
1105cfapi_map_get_flags (int *type, ...)
1106{
1107 va_list args;
1108 sint16 x, y;
1109 sint16 *nx, *ny;
1110 static maptile *map;
1111 maptile **newmap;
1112 static int rv;
1113
1114 va_start (args, type);
1115
1116 map = va_arg (args, maptile *);
1117 newmap = va_arg (args, maptile **);
1118 x = va_arg (args, int);
1119 y = va_arg (args, int);
1120
1121 nx = va_arg (args, sint16 *);
1122 ny = va_arg (args, sint16 *);
1123 va_end (args);
1124
1125 rv = get_map_flags (map, newmap, x, y, nx, ny);
1126
1127 *type = CFAPI_INT;
1128 return &rv;
1129}
1130
1131void *
1132cfapi_map_present_arch_by_name (int *type, ...)
1133{
1134 va_list args;
1135 object *rv;
1136 int x, y;
1137 maptile *map;
1138 char *msg;
1139
1140 va_start (args, type);
1141
1142 msg = va_arg (args, char *);
1143 map = va_arg (args, maptile *);
1144 x = va_arg (args, int);
1145 y = va_arg (args, int);
1146
1147 va_end (args);
1148
1149 rv = present_arch (archetype::find (msg), map, x, y);
1150 *type = CFAPI_POBJECT;
1151 return rv;
1152}
1153
1154/* OBJECT-RELATED HOOKS */
1155
1156void *
1157cfapi_object_move (int *type, ...)
1158{
1159 va_list args;
1160 int kind;
1161 object *op;
1162 object *activator;
1163 player *pl;
1164 int direction;
1165 static int rv = 0;
1166
1167 va_start (args, type);
1168 kind = va_arg (args, int);
1169
1170 switch (kind)
1171 {
1172 case 0:
1737 op2 = va_arg(args, object*); 1173 op = va_arg (args, object *);
1738 ri = CAN_MERGE(op, op2); 1174 direction = va_arg (args, int);
1175 activator = va_arg (args, object *);
1176
1177 va_end (args);
1178 rv = move_ob (op, direction, activator);
1179 break;
1180
1181 case 1:
1182 pl = va_arg (args, player *);
1183 direction = va_arg (args, int);
1184
1185 va_end (args);
1186 rv = move_player (pl->ob, direction);
1187 break;
1188 }
1189 *type = CFAPI_INT;
1190 return &rv;
1191}
1192
1193void *
1194cfapi_object_get_key (int *type, ...)
1195{
1196 va_list args;
1197 char *rv;
1198 char *keyname;
1199 object *op;
1200
1201 va_start (args, type);
1202 op = va_arg (args, object *);
1203 keyname = va_arg (args, char *);
1204
1205 va_end (args);
1206
1207 rv = (char *) get_ob_key_value (op, keyname);
1208 *type = CFAPI_STRING;
1209 return rv;
1210}
1211
1212void *
1213cfapi_object_set_key (int *type, ...)
1214{
1215 va_list args;
1216 char *keyname;
1217 char *value;
1218 object *op;
1219
1220 va_start (args, type);
1221 op = va_arg (args, object *);
1222 keyname = va_arg (args, char *);
1223 value = va_arg (args, char *);
1224
1225 va_end (args);
1226
1227 set_ob_key_value (op, keyname, value, 0);
1228 *type = CFAPI_NONE;
1229 return NULL;
1230}
1231
1232void *
1233cfapi_object_get_property (int *type, ...)
1234{
1235 va_list args;
1236 int property;
1237 object *op;
1238 void *rv;
1239 static int ri;
1240
1241 va_start (args, type);
1242
1243 op = va_arg (args, object *);
1244 property = va_arg (args, int);
1245
1246 rv = NULL;
1247 if (op != NULL)
1248 {
1249 switch (property)
1250 {
1251 case CFAPI_OBJECT_PROP_OB_ABOVE:
1252 rv = op->above;
1253 *type = CFAPI_POBJECT;
1254 break;
1255
1256 case CFAPI_OBJECT_PROP_OB_BELOW:
1257 rv = op->below;
1258 *type = CFAPI_POBJECT;
1259 break;
1260
1261 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1262 rv = op->active_next;
1263 *type = CFAPI_POBJECT;
1264 break;
1265
1266 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1267 rv = op->active_prev;
1268 *type = CFAPI_POBJECT;
1269 break;
1270
1271 case CFAPI_OBJECT_PROP_INVENTORY:
1272 rv = op->inv;
1273 *type = CFAPI_POBJECT;
1274 break;
1275
1276 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1277 rv = op->env;
1278 *type = CFAPI_POBJECT;
1279 break;
1280
1281 case CFAPI_OBJECT_PROP_HEAD:
1282 rv = op->head;
1283 *type = CFAPI_POBJECT;
1284 break;
1285
1286 case CFAPI_OBJECT_PROP_CONTAINER:
1287 rv = op->container;
1288 *type = CFAPI_POBJECT;
1289 break;
1290
1291 case CFAPI_OBJECT_PROP_MAP:
1292 rv = op->map;
1293 *type = CFAPI_PMAP;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_COUNT:
1297 ri = op->count;
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_REFCOUNT:
1303 abort ();
1304 break;
1305
1306 case CFAPI_OBJECT_PROP_NAME:
1307 rv = query_name (op);
1308 *type = CFAPI_STRING;
1309 break;
1310
1311 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1312 rv = (char *) &op->name_pl;
1313 *type = CFAPI_STRING;
1314 break;
1315
1316 case CFAPI_OBJECT_PROP_TITLE:
1317 rv = (char *) &op->title;
1318 *type = CFAPI_STRING;
1319 break;
1320
1321 case CFAPI_OBJECT_PROP_RACE:
1322 rv = (char *) &op->race;
1323 *type = CFAPI_STRING;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_SLAYING:
1327 rv = (char *) &op->slaying;
1328 *type = CFAPI_STRING;
1329 break;
1330
1331 case CFAPI_OBJECT_PROP_SKILL:
1332 rv = (char *) &op->skill;
1333 *type = CFAPI_STRING;
1334 break;
1335
1336 case CFAPI_OBJECT_PROP_MESSAGE:
1337 rv = (char *) &op->msg;
1338 if (rv == NULL)
1339 rv = (void *) "";
1340 *type = CFAPI_STRING;
1341 break;
1342
1343 case CFAPI_OBJECT_PROP_LORE:
1344 rv = (char *) &op->lore;
1345 *type = CFAPI_STRING;
1346 break;
1347
1348 case CFAPI_OBJECT_PROP_X:
1349 ri = op->x;
1350 rv = &ri;
1351 *type = CFAPI_INT;
1352 break;
1353
1354 case CFAPI_OBJECT_PROP_Y:
1355 ri = op->y;
1356 rv = &ri;
1357 *type = CFAPI_INT;
1358 break;
1359
1360 case CFAPI_OBJECT_PROP_SPEED:
1361 rv = &op->speed;
1362 *type = CFAPI_DOUBLE;
1363 break;
1364
1365 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1366 rv = &op->speed_left;
1367 *type = CFAPI_DOUBLE;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_NROF:
1371 ri = op->nrof;
1372 rv = &ri;
1373 *type = CFAPI_INT;
1374 break;
1375
1376 case CFAPI_OBJECT_PROP_DIRECTION:
1377 ri = op->direction;
1378 rv = &ri;
1379 *type = CFAPI_INT;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_FACING:
1383 ri = op->facing;
1384 rv = &ri;
1385 *type = CFAPI_INT;
1386 break;
1387
1388 case CFAPI_OBJECT_PROP_TYPE:
1389 ri = op->type;
1390 rv = &ri;
1391 *type = CFAPI_INT;
1392 break;
1393
1394 case CFAPI_OBJECT_PROP_SUBTYPE:
1395 ri = op->subtype;
1396 rv = &ri;
1397 *type = CFAPI_INT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1401 ri = op->client_type;
1402 rv = &ri;
1403 *type = CFAPI_INT;
1404 break;
1405
1406 case CFAPI_OBJECT_PROP_RESIST:
1407 {
1408 int idx;
1409 idx = va_arg (args, int);
1410
1411 ri = op->resist[idx];
1739 rv = &ri; 1412 rv = &ri;
1413 }
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1418 ri = op->attacktype;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1424 ri = op->path_attuned;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1430 ri = op->path_repelled;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_PATH_DENIED:
1436 ri = op->path_denied;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_MATERIAL:
1442 ri = op->material;
1443 rv = &ri;
1444 *type = CFAPI_INT;
1445 break;
1446
1447 case CFAPI_OBJECT_PROP_MAGIC:
1448 ri = op->magic;
1449 rv = &ri;
1450 *type = CFAPI_INT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_VALUE:
1454 ri = op->value;
1455 rv = &ri;
1456 *type = CFAPI_INT;
1457 break;
1458
1459 case CFAPI_OBJECT_PROP_LEVEL:
1460 ri = op->level;
1461 rv = &ri;
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_LAST_HEAL:
1466 ri = op->last_heal;
1467 rv = &ri;
1468 *type = CFAPI_INT;
1469 break;
1470
1471 case CFAPI_OBJECT_PROP_LAST_SP:
1472 ri = op->last_sp;
1473 rv = &ri;
1474 *type = CFAPI_INT;
1475 break;
1476
1477 case CFAPI_OBJECT_PROP_LAST_GRACE:
1478 ri = op->last_grace;
1479 rv = &ri;
1480 *type = CFAPI_INT;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_LAST_EAT:
1484 ri = op->last_eat;
1485 rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1490 ri = op->invisible;
1491 rv = &ri;
1492 *type = CFAPI_INT;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_PICK_UP:
1496 ri = op->pick_up;
1497 rv = &ri;
1498 *type = CFAPI_INT;
1499 break;
1500
1501 case CFAPI_OBJECT_PROP_ITEM_POWER:
1502 ri = op->item_power;
1503 rv = &ri;
1504 *type = CFAPI_INT;
1505 break;
1506
1507 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1508 ri = op->gen_sp_armour;
1509 rv = &ri;
1510 *type = CFAPI_INT;
1511 break;
1512
1513 case CFAPI_OBJECT_PROP_WEIGHT:
1514 ri = op->weight;
1515 rv = &ri;
1516 *type = CFAPI_INT;
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1520 ri = op->weight_limit;
1521 rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_CARRYING:
1526 ri = op->carrying;
1527 rv = &ri;
1528 *type = CFAPI_INT;
1529 break;
1530
1531 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1532 ri = op->glow_radius;
1533 rv = &ri;
1534 *type = CFAPI_INT;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_PERM_EXP:
1538 rv = &op->perm_exp;
1539 *type = CFAPI_LONG;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1543 rv = op->current_weapon;
1544 *type = CFAPI_POBJECT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_ENEMY:
1548 rv = op->enemy;
1549 *type = CFAPI_POBJECT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1553 rv = op->attacked_by;
1554 *type = CFAPI_POBJECT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_RUN_AWAY:
1558 ri = op->run_away;
1559 rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1564 rv = op->chosen_skill;
1565 *type = CFAPI_POBJECT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_HIDDEN:
1569 ri = op->hide;
1570 rv = &ri;
1571 *type = CFAPI_INT;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1575 ri = op->move_status;
1576 rv = &ri;
1577 *type = CFAPI_INT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1581 ri = op->attack_movement;
1582 rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1587 rv = op->spellitem;
1588 *type = CFAPI_POBJECT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1592 rv = &op->expmul;
1593 *type = CFAPI_DOUBLE;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_ARCHETYPE:
1597 rv = op->arch;
1598 *type = CFAPI_PARCH;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1602 rv = op->other_arch;
1603 *type = CFAPI_PARCH;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1607 ri = op->anim_speed;
1608 rv = &ri;
1609 *type = CFAPI_INT;
1610 break;
1611
1612 case CFAPI_OBJECT_PROP_FRIENDLY:
1613 ri = is_friendly (op);
1614 rv = &ri;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_BASE_NAME:
1619 {
1620 int i;
1621 i = va_arg (args, int);
1622
1623 rv = (char *) query_base_name (op, i);
1624 *type = CFAPI_STRING;
1625 }
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_MAGICAL:
1629 ri = is_magical (op);
1630 rv = &ri;
1631 *type = CFAPI_INT;
1632 break;
1633
1634 case CFAPI_OBJECT_PROP_LUCK:
1635 ri = op->stats.luck;
1636 rv = &ri;
1637 *type = CFAPI_INT;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_EXP:
1641 rv = &op->stats.exp;
1642 *type = CFAPI_LONG;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_OWNER:
1646 rv = op->owner;
1647 *type = CFAPI_POBJECT;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PRESENT:
1651 {
1652 int stype;
1653
1654 rv = 0;
1655 stype = va_arg (args, int);
1656
1657 switch (stype)
1658 {
1659
1660 unsigned char ptype;
1661 char *buf;
1662 archetype *at;
1663
1664 case 0: /* present_in_ob */
1665 ptype = (unsigned char) (va_arg (args, int));
1666
1667 rv = present_in_ob (ptype, op);
1668 break;
1669
1670 case 1: /* present_in_ob_by_name */
1671 ptype = (unsigned char) (va_arg (args, int));
1672 buf = va_arg (args, char *);
1673
1674 rv = present_in_ob_by_name (ptype, buf, op);
1675 break;
1676
1677 case 2: /* present_arch_in_ob */
1678 at = va_arg (args, archetype *);
1679
1680 rv = present_arch_in_ob (at, op);
1681 break;
1682 }
1683 }
1684 *type = CFAPI_POBJECT;
1685 break;
1686
1687 case CFAPI_OBJECT_PROP_CHEATER:
1688 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1689 rv = &ri;
1690 *type = CFAPI_INT;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_MERGEABLE:
1694 {
1695 object *op2;
1696 op2 = va_arg (args, object *);
1697
1698 ri = object::can_merge_slow (op, op2);
1699 rv = &ri;
1700 }
1701 *type = CFAPI_INT;
1702 break;
1703
1704 case CFAPI_OBJECT_PROP_PICKABLE:
1705 {
1706 object *op2;
1707
1708 rv = 0;
1709 op2 = va_arg (args, object *);
1710
1711 ri = can_pick (op2, op);
1712 rv = &ri;
1713 }
1714 *type = CFAPI_INT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_FLAGS:
1718 {
1719 int fl;
1720
1721 ri = 0;
1722 fl = va_arg (args, int);
1723
1724 ri = QUERY_FLAG (op, fl);
1725 rv = &ri;
1726 }
1727 *type = CFAPI_INT;
1728 break;
1729
1730 case CFAPI_OBJECT_PROP_STR:
1731 ri = op->stats.Str;
1732 rv = &ri;
1733 *type = CFAPI_INT;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_DEX:
1737 ri = op->stats.Dex;
1738 rv = &ri;
1739 *type = CFAPI_INT;
1740 break;
1741
1742 case CFAPI_OBJECT_PROP_CON:
1743 ri = op->stats.Con;
1744 rv = &ri;
1745 *type = CFAPI_INT;
1746 break;
1747
1748 case CFAPI_OBJECT_PROP_WIS:
1749 ri = op->stats.Wis;
1750 rv = &ri;
1751 *type = CFAPI_INT;
1752 break;
1753
1754 case CFAPI_OBJECT_PROP_INT:
1755 ri = op->stats.Int;
1756 rv = &ri;
1757 *type = CFAPI_INT;
1758 break;
1759
1760 case CFAPI_OBJECT_PROP_POW:
1761 ri = op->stats.Pow;
1762 rv = &ri;
1763 *type = CFAPI_INT;
1764 break;
1765
1766 case CFAPI_OBJECT_PROP_CHA:
1767 ri = op->stats.Cha;
1768 rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_WC:
1773 ri = op->stats.wc;
1774 rv = &ri;
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_AC:
1779 ri = op->stats.ac;
1780 rv = &ri;
1781 *type = CFAPI_INT;
1782 break;
1783
1784 case CFAPI_OBJECT_PROP_HP:
1785 ri = op->stats.hp;
1786 rv = &ri;
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_SP:
1791 ri = op->stats.sp;
1792 rv = &ri;
1793 *type = CFAPI_INT;
1794 break;
1795
1796 case CFAPI_OBJECT_PROP_GP:
1797 ri = op->stats.grace;
1798 rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FP:
1803 ri = op->stats.food;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_MAXHP:
1809 ri = op->stats.maxhp;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_MAXSP:
1815 ri = op->stats.maxsp;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_MAXGP:
1821 ri = op->stats.maxgrace;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_DAM:
1827 ri = op->stats.dam;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_GOD:
1833 rv = (char *) determine_god (op);
1834 *type = CFAPI_STRING;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_ARCH_NAME:
1838 rv = (char *) &op->arch->name;
1839 *type = CFAPI_STRING;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_INVISIBLE:
1843 ri = op->invisible;
1844 rv = &ri;
1845 *type = CFAPI_INT;
1846 break;
1847
1848 case CFAPI_OBJECT_PROP_FACE:
1849 ri = op->animation_id;
1850 rv = &ri;
1851 *type = CFAPI_INT;
1852 break;
1853
1854 case CFAPI_PLAYER_PROP_IP:
1855 rv = op->contr->ns->host;
1856 *type = CFAPI_STRING;
1857 break;
1858
1859 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1860 rv = find_marked_object (op);
1861 *type = CFAPI_POBJECT;
1862 break;
1863
1864 case CFAPI_PLAYER_PROP_PARTY:
1865 rv = (op->contr ? op->contr->party : NULL);
1866 *type = CFAPI_PPARTY;
1867 break;
1868 default:
1869 *type = CFAPI_NONE;
1870 break;
1871 }
1872 }
1873 va_end (args);
1874 return rv;
1875}
1876
1877void *
1878cfapi_object_set_property (int *type, ...)
1879{
1880 va_list args;
1881 int iarg;
1882 long larg;
1883 char *sarg;
1884 double darg;
1885 object *oparg;
1886 object *op;
1887 int property;
1888 void *rv;
1889 partylist *partyarg;
1890
1891 va_start (args, type);
1892
1893 op = va_arg (args, object *);
1894 property = va_arg (args, int);
1895
1896 rv = NULL;
1897
1898 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1899 {
1900 switch (property)
1901 {
1902 case CFAPI_OBJECT_PROP_NAME:
1903 sarg = va_arg (args, char *);
1904
1905#define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1906 FREE_AND_COPY (op->name, sarg);
1907 send_changed_object (op);
1908 break;
1909
1910 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1911 sarg = va_arg (args, char *);
1912
1913 FREE_AND_COPY (op->name_pl, sarg);
1914 send_changed_object (op);
1915 break;
1916
1917 case CFAPI_OBJECT_PROP_TITLE:
1918 sarg = va_arg (args, char *);
1919
1920 FREE_AND_COPY (op->title, sarg);
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_RACE:
1924 sarg = va_arg (args, char *);
1925
1926 FREE_AND_COPY (op->race, sarg);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_SLAYING:
1930 sarg = va_arg (args, char *);
1931
1932 FREE_AND_COPY (op->slaying, sarg);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_SKILL:
1936 sarg = va_arg (args, char *);
1937
1938 FREE_AND_COPY (op->skill, sarg);
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_MESSAGE:
1942 sarg = va_arg (args, char *);
1943
1944 FREE_AND_COPY (op->msg, sarg);
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_LORE:
1948 sarg = va_arg (args, char *);
1949
1950 FREE_AND_COPY (op->lore, sarg);
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_SPEED:
1954 darg = va_arg (args, double);
1955
1956 op->speed = darg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1960 darg = va_arg (args, double);
1961
1962 op->speed_left = darg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_NROF:
1966 iarg = va_arg (args, int);
1967
1968 if (iarg < 0)
1969 iarg = 0;
1970 if (op->nrof > (uint32) iarg)
1971 decrease_ob_nr (op, op->nrof - iarg);
1972 else if (op->nrof < (uint32) iarg)
1973 {
1974 object *tmp;
1975 player *pl;
1976
1977 op->nrof = iarg;
1978 if (op->env != NULL)
1979 {
1980 tmp = op->in_player ();
1981 if (!tmp)
1982 {
1983 for (pl = first_player; pl; pl = pl->next)
1984 if (pl->ob->container == op->env)
1985 break;
1986 if (pl)
1987 tmp = pl->ob;
1988 else
1989 tmp = NULL;
1990 }
1991 else
1992 {
1993 sum_weight (tmp);
1994 fix_player (tmp);
1995 }
1996 if (tmp)
1997 esrv_send_item (tmp, op);
1998 }
1999 else
2000 {
2001 object *above = op->above;
2002
2003 for (tmp = above; tmp != NULL; tmp = tmp->above)
2004 if (tmp->type == PLAYER)
2005 esrv_send_item (tmp, op);
2006 }
2007 }
2008 break;
2009
2010 case CFAPI_OBJECT_PROP_DIRECTION:
2011 iarg = va_arg (args, int);
2012
2013 op->direction = iarg;
2014 break;
2015
2016 case CFAPI_OBJECT_PROP_FACING:
2017 iarg = va_arg (args, int);
2018
2019 op->facing = iarg;
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_RESIST:
2023 {
2024 int iargbis = va_arg (args, int);
2025 iarg = va_arg (args, int);
2026
2027 op->resist[iargbis] = iarg;
2028 }
2029 break;
2030
2031 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2032 iarg = va_arg (args, int);
2033
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg (args, int);
2039
2040 op->path_attuned = iarg;
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2044 iarg = va_arg (args, int);
2045
2046 op->path_repelled = iarg;
2047 break;
2048
2049 case CFAPI_OBJECT_PROP_PATH_DENIED:
2050 iarg = va_arg (args, int);
2051
2052 op->path_denied = iarg;
2053 break;
2054
2055 case CFAPI_OBJECT_PROP_MATERIAL:
2056 iarg = va_arg (args, int);
2057
2058 op->material = iarg;
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2062 break;
2063
2064 case CFAPI_OBJECT_PROP_MAGIC:
2065 iarg = va_arg (args, int);
2066
2067 op->magic = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_VALUE:
2071 iarg = va_arg (args, int);
2072
2073 op->value = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_LEVEL:
2077 iarg = va_arg (args, int);
2078
2079 op->level = iarg;
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_LAST_HEAL:
2083 iarg = va_arg (args, int);
2084
2085 op->last_heal = iarg;
2086 break;
2087
2088 case CFAPI_OBJECT_PROP_LAST_SP:
2089 iarg = va_arg (args, int);
2090
2091 op->last_sp = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_LAST_GRACE:
2095 iarg = va_arg (args, int);
2096
2097 op->last_grace = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_LAST_EAT:
2101 iarg = va_arg (args, int);
2102
2103 op->last_eat = iarg;
2104 break;
2105
2106 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2107 iarg = va_arg (args, int);
2108
2109 op->invisible = iarg;
2110 break;
2111
2112 case CFAPI_OBJECT_PROP_PICK_UP:
2113 iarg = va_arg (args, int);
2114
2115 op->pick_up = iarg;
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_ITEM_POWER:
2119 iarg = va_arg (args, int);
2120
2121 op->item_power = iarg;
2122 break;
2123
2124 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2125 iarg = va_arg (args, int);
2126
2127 op->gen_sp_armour = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_WEIGHT:
2131 iarg = va_arg (args, int);
2132
2133 if (op->weight != iarg)
2134 {
2135 object *tmp;
2136 player *pl;
2137
2138 op->weight = iarg;
2139 if (op->env != NULL)
2140 {
2141 tmp = op->in_player ();
2142 if (!tmp)
2143 {
2144 for (pl = first_player; pl; pl = pl->next)
2145 if (pl->ob->container == op->env)
2146 break;
2147 if (pl)
2148 tmp = pl->ob;
2149 else
2150 tmp = NULL;
2151 }
2152 else
2153 {
2154 sum_weight (tmp);
2155 fix_player (tmp);
2156 }
2157 if (tmp)
2158 esrv_send_item (tmp, op);
2159 }
2160 else
2161 {
2162 object *above = op->above;
2163
2164 for (tmp = above; tmp != NULL; tmp = tmp->above)
2165 if (tmp->type == PLAYER)
2166 esrv_send_item (tmp, op);
2167 }
2168 }
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2172 iarg = va_arg (args, int);
2173
2174 op->weight_limit = iarg;
2175 break;
2176
2177 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2178 iarg = va_arg (args, int);
2179
2180 op->glow_radius = iarg;
2181 break;
2182
2183 case CFAPI_OBJECT_PROP_PERM_EXP:
2184 larg = va_arg (args, long);
2185
2186 op->perm_exp = larg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_ENEMY:
2190 oparg = va_arg (args, object *);
2191
2192 op->enemy = oparg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_RUN_AWAY:
2196 iarg = va_arg (args, int);
2197
2198 op->run_away = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2202 oparg = va_arg (args, object *);
2203
2204 op->chosen_skill = oparg;
2205 break;
2206
2207 case CFAPI_OBJECT_PROP_HIDDEN:
2208 iarg = va_arg (args, int);
2209
2210 op->hide = iarg;
2211 break;
2212
2213 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2214 iarg = va_arg (args, int);
2215
2216 op->move_status = iarg;
2217 break;
2218
2219 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2220 iarg = va_arg (args, int);
2221
2222 op->attack_movement = iarg;
2223 break;
2224
2225 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2226 oparg = va_arg (args, object *);
2227
2228 op->spellitem = oparg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2232 darg = va_arg (args, double);
2233
2234 op->expmul = darg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2238 sarg = va_arg (args, char *);
2239
2240 FREE_AND_COPY (op->custom_name, sarg);
2241 send_changed_object (op);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2245 iarg = va_arg (args, int);
2246
2247 op->anim_speed = iarg;
2248 break;
2249
2250 case CFAPI_OBJECT_PROP_FRIENDLY:
2251 iarg = va_arg (args, int);
2252
2253 if (iarg == 1 && is_friendly (op) == 0)
2254 add_friendly_object (op);
2255 else if (iarg == 0 && is_friendly (op) == 1)
2256 remove_friendly_object (op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_LUCK:
2260 iarg = va_arg (args, int);
2261
2262 op->stats.luck = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_EXP:
2266 {
2267 char *skillname;
2268
2269 larg = va_arg (args, long);
2270 skillname = va_arg (args, char *);
2271 iarg = va_arg (args, int);
2272
2273 change_exp (op, larg, skillname, iarg);
2274 }
2275 break;
2276
2277 case CFAPI_OBJECT_PROP_OWNER:
2278 oparg = va_arg (args, object *);
2279
2280 op->set_owner (oparg);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_CHEATER:
2284 set_cheat (op);
2285 break;
2286
2287 case CFAPI_OBJECT_PROP_FLAGS:
2288 {
2289 int iargbis;
2290 iarg = va_arg (args, int);
2291 iargbis = va_arg (args, int);
2292
2293 if (iargbis == 1)
2294 SET_FLAG (op, iarg);
2295 else
2296 CLEAR_FLAG (op, iarg);
2297 }
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_STR:
2301 iarg = va_arg (args, int);
2302
2303 op->stats.Str = iarg;
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_DEX:
2307 iarg = va_arg (args, int);
2308
2309 op->stats.Dex = iarg;
2310 break;
2311
2312 case CFAPI_OBJECT_PROP_CON:
2313 iarg = va_arg (args, int);
2314
2315 op->stats.Con = iarg;
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_WIS:
2319 iarg = va_arg (args, int);
2320
2321 op->stats.Wis = iarg;
2322 break;
2323
2324 case CFAPI_OBJECT_PROP_INT:
2325 iarg = va_arg (args, int);
2326
2327 op->stats.Int = iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_POW:
2331 iarg = va_arg (args, int);
2332
2333 op->stats.Pow = iarg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_CHA:
2337 iarg = va_arg (args, int);
2338
2339 op->stats.Cha = iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_WC:
2343 iarg = va_arg (args, int);
2344
2345 op->stats.wc = iarg;
2346 break;
2347
2348 case CFAPI_OBJECT_PROP_AC:
2349 iarg = va_arg (args, int);
2350
2351 op->stats.ac = iarg;
2352 break;
2353
2354 case CFAPI_OBJECT_PROP_HP:
2355 iarg = va_arg (args, int);
2356
2357 op->stats.hp = iarg;
2358 break;
2359
2360 case CFAPI_OBJECT_PROP_SP:
2361 iarg = va_arg (args, int);
2362
2363 op->stats.sp = iarg;
2364 break;
2365
2366 case CFAPI_OBJECT_PROP_GP:
2367 iarg = va_arg (args, int);
2368
2369 op->stats.grace = iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_FP:
2373 iarg = va_arg (args, int);
2374
2375 op->stats.food = iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_MAXHP:
2379 iarg = va_arg (args, int);
2380
2381 op->stats.maxhp = iarg;
2382 break;
2383
2384 case CFAPI_OBJECT_PROP_MAXSP:
2385 iarg = va_arg (args, int);
2386
2387 op->stats.maxsp = iarg;
2388 break;
2389
2390 case CFAPI_OBJECT_PROP_MAXGP:
2391 iarg = va_arg (args, int);
2392
2393 op->stats.maxgrace = iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_DAM:
2397 iarg = va_arg (args, int);
2398
2399 op->stats.dam = iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_FACE:
2403 iarg = va_arg (args, int);
2404
2405 op->animation_id = iarg;
2406 update_object (op, UP_OBJ_FACE);
2407 break;
2408
2409 case CFAPI_OBJECT_ANIMATION:
2410 iarg = va_arg (args, int);
2411
2412 if (iarg != -1)
2413 {
2414 SET_ANIMATION (op, iarg);
2415 }
2416 update_object (op, UP_OBJ_FACE);
2417 break;
2418
2419 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2420 if (op->contr)
2421 {
2422 oparg = va_arg (args, object *);
2423
2424 op->contr->mark = oparg;
2425 }
2426 break;
2427
2428 case CFAPI_PLAYER_PROP_PARTY:
2429 if (op->contr)
2430 {
2431 partyarg = va_arg (args, partylist *);
2432
2433 op->contr->party = partyarg;
2434 }
2435 break;
2436
2437 default:
2438 *type = CFAPI_NONE;
2439 break;
2440 }
2441 }
2442 va_end (args);
2443
2444 *type = CFAPI_NONE;
2445 return NULL;
2446}
2447
2448void *
2449cfapi_object_apply_below (int *type, ...)
2450{
2451 va_list args;
2452 object *applier;
2453
2454 va_start (args, type);
2455
2456 applier = va_arg (args, object *);
2457
2458 va_end (args);
2459
2460 player_apply_below (applier);
2461 *type = CFAPI_NONE;
2462 return NULL;
2463}
2464
2465void *
2466cfapi_object_apply (int *type, ...)
2467{
2468 va_list args;
2469 object *applied;
2470 object *applier;
2471 int aflags;
2472 static int rv;
2473
2474 va_start (args, type);
2475
2476 applied = va_arg (args, object *);
2477 applier = va_arg (args, object *);
2478 aflags = va_arg (args, int);
2479
2480 va_end (args);
2481
2482 *type = CFAPI_INT;
2483 rv = manual_apply (applier, applied, aflags);
2484 return &rv;
2485}
2486
2487void *
2488cfapi_object_identify (int *type, ...)
2489{
2490 va_list args;
2491 object *op;
2492
2493 va_start (args, type);
2494
2495 op = va_arg (args, object *);
2496
2497 va_end (args);
2498
2499 identify (op);
2500 *type = CFAPI_NONE;
2501 return NULL;
2502}
2503
2504void *
2505cfapi_object_describe (int *type, ...)
2506{
2507 va_list args;
2508 object *op;
2509 object *owner;
2510
2511 va_start (args, type);
2512
2513 op = va_arg (args, object *);
2514 owner = va_arg (args, object *);
2515
2516 va_end (args);
2517
2518 *type = CFAPI_STRING;
2519 return describe_item (op, owner);
2520}
2521
2522void *
2523cfapi_object_drain (int *type, ...)
2524{
2525 va_list args;
2526
2527 object *op;
2528 int ds;
2529
2530 va_start (args, type);
2531
2532 op = va_arg (args, object *);
2533 ds = va_arg (args, int);
2534
2535 va_end (args);
2536
2537 drain_specific_stat (op, ds);
2538
2539 *type = CFAPI_NONE;
2540 return NULL;
2541}
2542
2543void *
2544cfapi_object_fix (int *type, ...)
2545{
2546 va_list args;
2547 object *op;
2548
2549 va_start (args, type);
2550
2551 op = va_arg (args, object *);
2552
2553 va_end (args);
2554
2555 fix_player (op);
2556
2557 *type = CFAPI_NONE;
2558 return NULL;
2559}
2560
2561void *
2562cfapi_object_give_skill (int *type, ...)
2563{
2564 va_list args;
2565
2566 object *op;
2567 char *skillname;
2568
2569 va_start (args, type);
2570
2571 op = va_arg (args, object *);
2572 skillname = va_arg (args, char *);
2573
2574 va_end (args);
2575
2576 *type = CFAPI_POBJECT;
2577 return give_skill_by_name (op, skillname);
2578}
2579
2580void *
2581cfapi_object_transmute (int *type, ...)
2582{
2583 va_list args;
2584
2585 object *op;
2586 object *chg;
2587
2588 va_start (args, type);
2589
2590 op = va_arg (args, object *);
2591 chg = va_arg (args, object *);
2592
2593 va_end (args);
2594
2595 transmute_materialname (op, chg);
2596 *type = CFAPI_NONE;
2597 return NULL;
2598}
2599
2600void *
2601cfapi_object_remove (int *type, ...)
2602{
2603 va_list args;
2604 object *op;
2605
2606 va_start (args, type);
2607
2608 op = va_arg (args, object *);
2609
2610 va_end (args);
2611
2612 send_removed_object (op);
2613 op->remove ();
2614 *type = CFAPI_NONE;
2615 return NULL;
2616}
2617
2618void *
2619cfapi_object_delete (int *type, ...)
2620{
2621 va_list args;
2622 object *op;
2623
2624 va_start (args, type);
2625
2626 op = va_arg (args, object *);
2627
2628 va_end (args);
2629
2630 op->destroy ();
2631
2632 *type = CFAPI_NONE;
2633 return NULL;
2634}
2635
2636void *
2637cfapi_object_clone (int *type, ...)
2638{
2639 va_list args;
2640 object *op;
2641 int kind;
2642
2643 va_start (args, type);
2644
2645 op = va_arg (args, object *);
2646 kind = va_arg (args, int);
2647
2648 va_end (args);
2649
2650 if (kind == 0)
2651 {
2652 *type = CFAPI_POBJECT;
2653 return object_create_clone (op);
2654 }
2655 else
2656 {
2657 object *tmp = op->clone ();
2658 *type = CFAPI_POBJECT;
2659 return tmp;
2660 }
2661}
2662void *
2663cfapi_object_find (int *type, ...)
2664{
2665 va_list args;
2666 int ftype;
2667 void *rv;
2668 int ival;
2669 int ival2;
2670 char *sval;
2671 object *op;
2672
2673 va_start (args, type);
2674
2675 *type = CFAPI_POBJECT;
2676 ftype = va_arg (args, int);
2677
2678 switch (ftype)
2679 {
2680 case 0:
2681 ival = va_arg (args, int);
2682
2683 rv = find_object (ival);
2684 break;
2685
2686 case 1:
2687 sval = va_arg (args, char *);
2688
2689 rv = find_object_name (sval);
2690 break;
2691
2692 case 2:
2693 op = va_arg (args, object *);
2694 ival = va_arg (args, int);
2695 ival2 = va_arg (args, int);
2696
2697 rv = find_obj_by_type_subtype (op, ival, ival2);
2698 break;
2699
2700 case 3:
2701 op = va_arg (args, object *);
2702
2703 rv = op->in_player ();
2704 break;
2705
2706 default:
2707 rv = NULL;
2708 *type = CFAPI_NONE;
2709 break;
2710 }
2711
2712 va_end (args);
2713
2714 return rv;
2715}
2716
2717void *
2718cfapi_object_create (int *type, ...)
2719{
2720 va_list args;
2721 int ival;
2722
2723 va_start (args, type);
2724 ival = va_arg (args, int);
2725
2726 *type = CFAPI_POBJECT;
2727 switch (ival)
2728 {
2729 case 0:
2730 va_end (args);
2731 return object::create ();
2732 break;
2733
2734 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2735 {
2736 char *sval;
2737 object *op;
2738 sval = va_arg (args, char *);
2739
2740 op = get_archetype_by_object_name (sval);
2741
2742 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2743 {
2744 op->destroy ();
2745 /* Try with archetype names... */
2746 op = get_archetype (sval);
2747 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2748 {
2749 op->destroy ();
2750 *type = CFAPI_NONE;
2751 va_end (args);
2752 return NULL;
2753 }
2754 }
2755 va_end (args);
2756 return op;
2757 }
2758 break;
2759
2760 default:
2761 *type = CFAPI_NONE;
2762 va_end (args);
2763 return NULL;
2764 break;
2765 }
2766}
2767void *
2768cfapi_object_insert (int *type, ...)
2769{
2770 va_list args;
2771 object *op;
2772 object *orig;
2773 maptile *map;
2774 int flag, x, y;
2775 int itype;
2776 char *arch_string;
2777 void *rv = NULL;
2778
2779 va_start (args, type);
2780
2781 op = va_arg (args, object *);
2782 itype = va_arg (args, int);
2783
2784 switch (itype)
2785 {
2786 case 0:
2787 map = va_arg (args, maptile *);
2788 orig = va_arg (args, object *);
2789 flag = va_arg (args, int);
2790 x = va_arg (args, int);
2791 y = va_arg (args, int);
2792
2793 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2794 *type = CFAPI_POBJECT;
2795 break;
2796
2797 case 1:
2798 map = va_arg (args, maptile *);
2799 orig = va_arg (args, object *);
2800 flag = va_arg (args, int);
2801
2802 rv = insert_ob_in_map (op, map, orig, flag);
2803 *type = CFAPI_POBJECT;
2804 break;
2805
2806 case 2:
2807 arch_string = va_arg (args, char *);
2808
2809 replace_insert_ob_in_map (arch_string, op);
2810 *type = CFAPI_NONE;
2811 break;
2812
2813 case 3:
2814 orig = va_arg (args, object *);
2815
2816 rv = insert_ob_in_ob (op, orig);
2817 if (orig->type == PLAYER)
2818 {
2819 esrv_send_item (orig, op);
1740 } 2820 }
2821 *type = CFAPI_POBJECT;
2822 break;
2823 }
2824
2825 va_end (args);
2826
2827 return rv;
2828}
2829
2830void *
2831cfapi_object_split (int *type, ...)
2832{
2833 va_list args;
2834
2835 int nr;
2836 object *op;
2837
2838 va_start (args, type);
2839
2840 op = va_arg (args, object *);
2841 nr = va_arg (args, int);
2842
2843 va_end (args);
2844 *type = CFAPI_POBJECT;
2845 return get_split_ob (op, nr);
2846}
2847
2848void *
2849cfapi_object_merge (int *type, ...)
2850{
2851 va_list args;
2852 object *op;
2853 object *op2;
2854
2855 va_start (args, type);
2856
2857 op = va_arg (args, object *);
2858 op2 = va_arg (args, object *);
2859
2860 va_end (args);
2861
2862
2863 *type = CFAPI_POBJECT;
2864 return merge_ob (op, op2);
2865}
2866
2867void *
2868cfapi_object_distance (int *type, ...)
2869{
2870 va_list args;
2871 static int rv;
2872 object *op;
2873 object *op2;
2874
2875 va_start (args, type);
2876
2877 op = va_arg (args, object *);
2878 op2 = va_arg (args, object *);
2879
2880 va_end (args);
2881
2882 *type = CFAPI_INT;
2883 rv = distance (op, op2);
2884 return &rv;
2885}
2886
2887void *
2888cfapi_object_update (int *type, ...)
2889{
2890 va_list args;
2891 int action;
2892 object *op;
2893
2894 va_start (args, type);
2895
2896 op = va_arg (args, object *);
2897 action = va_arg (args, int);
2898
2899 va_end (args);
2900
2901 update_object (op, action);
2902 *type = CFAPI_NONE;
2903 return NULL;
2904}
2905
2906void *
2907cfapi_object_clear (int *type, ...)
2908{
2909 va_list args;
2910 object *op;
2911
2912 va_start (args, type);
2913
2914 op = va_arg (args, object *);
2915
2916 va_end (args);
2917
2918 op->clear ();
2919 *type = CFAPI_NONE;
2920 return NULL;
2921}
2922
2923void *
2924cfapi_object_reset (int *type, ...)
2925{
2926 abort ();
2927}
2928
2929void *
2930cfapi_object_check_inventory (int *type, ...)
2931{
2932 va_list args;
2933 object *op;
2934 object *op2;
2935 int checktype;
2936 object *ret = NULL;
2937
2938 va_start (args, type);
2939
2940 op = va_arg (args, object *);
2941 op2 = va_arg (args, object *);
2942 checktype = va_arg (args, int);
2943
2944 if (checktype == 0)
2945 {
2946 check_inv (op, op2);
2947 *type = CFAPI_NONE;
2948 }
2949 else
2950 {
2951 ret = check_inv_recursive (op, op2);
2952 *type = CFAPI_POBJECT;
2953 }
2954
2955 va_end (args);
2956
2957 return ret;
2958}
2959
2960void *
2961cfapi_object_clean_object (int *type, ...)
2962{
2963 va_list args;
2964 object *op;
2965
2966 va_start (args, type);
2967 op = va_arg (args, object *);
2968
2969 clean_object (op);
2970 va_end (args);
2971 *type = CFAPI_NONE;
2972 return NULL;
2973}
2974
2975void *
2976cfapi_object_on_same_map (int *type, ...)
2977{
2978 va_list args;
2979 static int rv;
2980 object *op1;
2981 object *op2;
2982
2983 va_start (args, type);
2984 op1 = va_arg (args, object *);
2985 op2 = va_arg (args, object *);
2986
2987 rv = on_same_map (op1, op2);
2988 va_end (args);
2989
2990 *type = CFAPI_INT;
2991 return &rv;
2992}
2993
2994void *
2995cfapi_object_spring_trap (int *type, ...)
2996{
2997 object *trap;
2998 object *victim;
2999 va_list args;
3000
3001 va_start (args, type);
3002 trap = va_arg (args, object *);
3003 victim = va_arg (args, object *);
3004
3005 va_end (args);
3006
3007 spring_trap (trap, victim);
3008 *type = CFAPI_NONE;
3009 return NULL;
3010}
3011
3012void *
3013cfapi_object_check_trigger (int *type, ...)
3014{
3015 object *op;
3016 object *cause;
3017 va_list args;
3018 static int rv;
3019
3020 va_start (args, type);
3021 op = va_arg (args, object *);
3022 cause = va_arg (args, object *);
3023
3024 va_end (args);
3025
3026 rv = check_trigger (op, cause);
3027 *type = CFAPI_INT;
3028 return &rv;
3029}
3030
3031void *
3032cfapi_object_query_cost (int *type, ...)
3033{
3034 object *op;
3035 object *who;
3036 int flags;
3037 va_list args;
3038 static int rv;
3039
3040 va_start (args, type);
3041 op = va_arg (args, object *);
3042 who = va_arg (args, object *);
3043 flags = va_arg (args, int);
3044
3045 va_end (args);
3046
3047 rv = query_cost (op, who, flags);
3048 *type = CFAPI_INT;
3049 return &rv;
3050}
3051
3052void *
3053cfapi_object_query_money (int *type, ...)
3054{
3055 object *op;
3056 va_list args;
3057 static int rv;
3058
3059 va_start (args, type);
3060 op = va_arg (args, object *);
3061
3062 va_end (args);
3063
3064 rv = query_money (op);
3065 *type = CFAPI_INT;
3066 return &rv;
3067}
3068
3069void *
3070cfapi_object_cast (int *type, ...)
3071{
3072 object *op;
3073 object *sp;
3074 int dir;
3075 char *str;
3076 object *caster;
3077 va_list args;
3078 static int rv;
3079
3080 va_start (args, type);
3081 op = va_arg (args, object *);
3082 caster = va_arg (args, object *);
3083 dir = va_arg (args, int);
3084 sp = va_arg (args, object *);
3085 str = va_arg (args, char *);
3086
3087 va_end (args);
3088 rv = cast_spell (op, caster, dir, sp, str);
3089 *type = CFAPI_INT;
3090 return &rv;
3091}
3092
3093void *
3094cfapi_object_learn_spell (int *type, ...)
3095{
3096 object *op;
3097 object *sp;
3098 int prayer;
3099 va_list args;
3100
3101 va_start (args, type);
3102 op = va_arg (args, object *);
3103 sp = va_arg (args, object *);
3104 prayer = va_arg (args, int);
3105
3106 va_end (args);
3107 do_learn_spell (op, sp, prayer);
3108 *type = CFAPI_NONE;
3109 return NULL;
3110}
3111
3112void *
3113cfapi_object_forget_spell (int *type, ...)
3114{
3115 object *op;
3116 object *sp;
3117 va_list args;
3118
3119 va_start (args, type);
3120 op = va_arg (args, object *);
3121 sp = va_arg (args, object *);
3122
3123 va_end (args);
3124 do_forget_spell (op, query_name (sp));
3125 *type = CFAPI_NONE;
3126 return NULL;
3127}
3128
3129void *
3130cfapi_object_check_spell (int *type, ...)
3131{
3132 object *op;
3133 char *spellname;
3134 va_list args;
3135 object *rv;
3136
3137 va_start (args, type);
3138 op = va_arg (args, object *);
3139 spellname = va_arg (args, char *);
3140
3141 va_end (args);
3142 rv = check_spell_known (op, spellname);
3143 *type = CFAPI_POBJECT;
3144 return rv;
3145}
3146
3147void *
3148cfapi_object_pay_amount (int *type, ...)
3149{
3150 object *op;
3151 uint64 amount;
3152 va_list args;
3153 static int rv;
3154
3155 va_start (args, type);
3156 op = va_arg (args, object *);
3157
3158 amount = va_arg (args, uint64);
3159 va_end (args);
3160
3161 rv = pay_for_amount (amount, op);
3162 *type = CFAPI_INT;
3163 return &rv;
3164}
3165
3166void *
3167cfapi_object_pay_item (int *type, ...)
3168{
3169 object *op;
3170 object *tobuy;
3171
3172 va_list args;
3173 static int rv;
3174
3175 va_start (args, type);
3176 tobuy = va_arg (args, object *);
3177 op = va_arg (args, object *);
3178
3179 va_end (args);
3180
3181 rv = pay_for_item (tobuy, op);
3182 *type = CFAPI_INT;
3183 return &rv;
3184}
3185
3186void *
3187cfapi_object_transfer (int *type, ...)
3188{
3189 object *op;
3190 object *originator;
3191 int x, y, randompos, ttype;
3192 va_list args;
3193 static int rv = 0;
3194 maptile *map;
3195
3196 va_start (args, type);
3197 op = va_arg (args, object *);
3198 ttype = va_arg (args, int);
3199
3200 switch (ttype)
3201 {
3202 case 0:
3203 x = va_arg (args, int);
3204 y = va_arg (args, int);
3205 randompos = va_arg (args, int);
3206 originator = va_arg (args, object *);
3207
3208 va_end (args);
3209
3210 rv = transfer_ob (op, x, y, randompos, originator);
1741 *type = CFAPI_INT; 3211 *type = CFAPI_INT;
3212 return &rv;
1742 break; 3213 break;
1743 3214
1744 case CFAPI_OBJECT_PROP_PICKABLE: 3215 case 1:
3216 x = va_arg (args, int);
3217 y = va_arg (args, int);
3218 map = va_arg (args, maptile *);
3219
3220 va_end (args);
3221 if (x < 0 || y < 0)
1745 { 3222 {
1746 object* op2; 3223 x = map->enter_x;
1747 rv = 0; 3224 y = map->enter_y;
1748 op2 = va_arg(args, object*);
1749 ri = can_pick(op2, op);
1750 rv = &ri;
1751 } 3225 }
1752 *type = CFAPI_INT;
1753 break;
1754 3226
1755 case CFAPI_OBJECT_PROP_FLAGS:
1756 {
1757 int fl;
1758 ri = 0;
1759 fl = va_arg(args, int);
1760 ri = QUERY_FLAG(op, fl);
1761 rv = &ri;
1762 }
1763 *type = CFAPI_INT;
1764 break;
1765
1766 case CFAPI_OBJECT_PROP_STR:
1767 ri = op->stats.Str;
1768 rv = &ri;
1769 *type = CFAPI_INT;
1770 break;
1771
1772 case CFAPI_OBJECT_PROP_DEX:
1773 ri = op->stats.Dex;
1774 rv = &ri;
1775 *type = CFAPI_INT;
1776 break;
1777
1778 case CFAPI_OBJECT_PROP_CON:
1779 ri = op->stats.Con;
1780 rv = &ri;
1781 *type = CFAPI_INT;
1782 break;
1783
1784 case CFAPI_OBJECT_PROP_WIS:
1785 ri = op->stats.Wis;
1786 rv = &ri;
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_INT:
1791 ri = op->stats.Int;
1792 rv = &ri;
1793 *type = CFAPI_INT;
1794 break;
1795
1796 case CFAPI_OBJECT_PROP_POW:
1797 ri = op->stats.Pow;
1798 rv = &ri;
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_CHA:
1803 ri = op->stats.Cha;
1804 rv = &ri;
1805 *type = CFAPI_INT;
1806 break;
1807
1808 case CFAPI_OBJECT_PROP_WC:
1809 ri = op->stats.wc;
1810 rv = &ri;
1811 *type = CFAPI_INT;
1812 break;
1813
1814 case CFAPI_OBJECT_PROP_AC:
1815 ri = op->stats.ac;
1816 rv = &ri;
1817 *type = CFAPI_INT;
1818 break;
1819
1820 case CFAPI_OBJECT_PROP_HP:
1821 ri = op->stats.hp;
1822 rv = &ri;
1823 *type = CFAPI_INT;
1824 break;
1825
1826 case CFAPI_OBJECT_PROP_SP:
1827 ri = op->stats.sp;
1828 rv = &ri;
1829 *type = CFAPI_INT;
1830 break;
1831
1832 case CFAPI_OBJECT_PROP_GP:
1833 ri = op->stats.grace;
1834 rv = &ri;
1835 *type = CFAPI_INT;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_FP:
1839 ri = op->stats.food;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_MAXHP:
1845 ri = op->stats.maxhp;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_OBJECT_PROP_MAXSP:
1851 ri = op->stats.maxsp;
1852 rv = &ri;
1853 *type = CFAPI_INT;
1854 break;
1855
1856 case CFAPI_OBJECT_PROP_MAXGP:
1857 ri = op->stats.maxgrace;
1858 rv = &ri;
1859 *type = CFAPI_INT;
1860 break;
1861
1862 case CFAPI_OBJECT_PROP_DAM:
1863 ri = op->stats.dam;
1864 rv = &ri;
1865 *type = CFAPI_INT;
1866 break;
1867
1868 case CFAPI_OBJECT_PROP_GOD:
1869 rv = (char*)determine_god(op);
1870 *type = CFAPI_STRING;
1871 break;
1872
1873 case CFAPI_OBJECT_PROP_ARCH_NAME:
1874 rv = (char*)op->arch->name;
1875 *type = CFAPI_STRING;
1876 break;
1877
1878 case CFAPI_OBJECT_PROP_INVISIBLE:
1879 ri = op->invisible;
1880 rv = &ri;
1881 *type = CFAPI_INT;
1882 break;
1883
1884 case CFAPI_OBJECT_PROP_FACE:
1885 ri = op->animation_id;
1886 rv = &ri;
1887 *type = CFAPI_INT;
1888 break;
1889
1890 case CFAPI_PLAYER_PROP_IP:
1891 rv = op->contr->socket.host;
1892 *type = CFAPI_STRING;
1893 break;
1894
1895 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1896 rv = find_marked_object(op);
1897 *type = CFAPI_POBJECT;
1898 break;
1899
1900 case CFAPI_PLAYER_PROP_PARTY:
1901 rv = (op->contr ? op->contr->party : NULL);
1902 *type = CFAPI_PPARTY;
1903 break;
1904 default:
1905 *type = CFAPI_NONE;
1906 break;
1907 }
1908 }
1909 va_end(args);
1910 return rv;
1911}
1912
1913void* cfapi_object_set_property(int* type, ...)
1914{
1915 va_list args;
1916 int iarg;
1917 long larg;
1918 char* sarg;
1919 double darg;
1920 object* oparg;
1921 object* op;
1922 int property;
1923 void* rv;
1924 partylist* partyarg;
1925 va_start(args, type);
1926
1927 op = va_arg(args, object*);
1928 property = va_arg(args, int);
1929 rv = NULL;
1930
1931 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1932 switch (property)
1933 {
1934 case CFAPI_OBJECT_PROP_NAME:
1935 sarg = va_arg(args, char*);
1936 FREE_AND_COPY(op->name, sarg);
1937 send_changed_object(op);
1938 break;
1939
1940 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1941 sarg = va_arg(args, char*);
1942 FREE_AND_COPY(op->name_pl, sarg);
1943 send_changed_object(op);
1944 break;
1945
1946 case CFAPI_OBJECT_PROP_TITLE:
1947 sarg = va_arg(args, char*);
1948 FREE_AND_COPY(op->title, sarg);
1949 break;
1950
1951 case CFAPI_OBJECT_PROP_RACE:
1952 sarg = va_arg(args, char*);
1953 FREE_AND_COPY(op->race, sarg);
1954 break;
1955
1956 case CFAPI_OBJECT_PROP_SLAYING:
1957 sarg = va_arg(args, char*);
1958 FREE_AND_COPY(op->slaying, sarg);
1959 break;
1960
1961 case CFAPI_OBJECT_PROP_SKILL:
1962 sarg = va_arg(args, char*);
1963 FREE_AND_COPY(op->skill, sarg);
1964 break;
1965
1966 case CFAPI_OBJECT_PROP_MESSAGE:
1967 sarg = va_arg(args, char*);
1968 FREE_AND_COPY(op->msg, sarg);
1969 break;
1970
1971 case CFAPI_OBJECT_PROP_LORE:
1972 sarg = va_arg(args, char*);
1973 FREE_AND_COPY(op->lore, sarg);
1974 break;
1975
1976 case CFAPI_OBJECT_PROP_SPEED:
1977 darg = va_arg(args, double);
1978 op->speed = darg;
1979 break;
1980
1981 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1982 darg = va_arg(args, double);
1983 op->speed_left = darg;
1984 break;
1985
1986 case CFAPI_OBJECT_PROP_NROF:
1987 iarg = va_arg(args, int);
1988 if (iarg < 0)
1989 iarg = 0;
1990 if (op->nrof > (uint32)iarg)
1991 decrease_ob_nr(op, op->nrof-iarg);
1992 else if (op->nrof < (uint32)iarg) {
1993 object* tmp;
1994 player *pl;
1995 op->nrof = iarg;
1996 if (op->env != NULL) {
1997 tmp = is_player_inv(op->env);
1998 if (!tmp) {
1999 for (pl = first_player; pl; pl = pl->next)
2000 if (pl->ob->container == op->env)
2001 break;
2002 if (pl)
2003 tmp = pl->ob;
2004 else
2005 tmp = NULL;
2006 }
2007 else {
2008 sum_weight(tmp);
2009 fix_player(tmp);
2010 }
2011 if (tmp)
2012 esrv_send_item(tmp, op);
2013 }
2014 else
2015 {
2016 object *above = op->above;
2017
2018 for (tmp = above; tmp != NULL; tmp = tmp->above)
2019 if (tmp->type == PLAYER)
2020 esrv_send_item(tmp, op);
2021 }
2022 }
2023 break;
2024
2025 case CFAPI_OBJECT_PROP_DIRECTION:
2026 iarg = va_arg(args, int);
2027 op->direction = iarg;
2028 break;
2029
2030 case CFAPI_OBJECT_PROP_FACING:
2031 iarg = va_arg(args, int);
2032 op->facing = iarg;
2033 break;
2034
2035 case CFAPI_OBJECT_PROP_RESIST:
2036 {
2037 int iargbis = va_arg(args, int);
2038 iarg = va_arg(args, int);
2039 op->resist[iargbis] = iarg;
2040 }
2041 break;
2042
2043 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2044 iarg = va_arg(args, int);
2045 op->attacktype = iarg;
2046 break;
2047
2048 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2049 iarg = va_arg(args, int);
2050 op->path_attuned = iarg;
2051 break;
2052
2053 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2054 iarg = va_arg(args, int);
2055 op->path_repelled = iarg;
2056 break;
2057
2058 case CFAPI_OBJECT_PROP_PATH_DENIED:
2059 iarg = va_arg(args, int);
2060 op->path_denied = iarg;
2061 break;
2062
2063 case CFAPI_OBJECT_PROP_MATERIAL:
2064 iarg = va_arg(args, int);
2065 op->material = iarg;
2066 break;
2067
2068 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2069 break;
2070
2071 case CFAPI_OBJECT_PROP_MAGIC:
2072 iarg = va_arg(args, int);
2073 op->magic = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_VALUE:
2077 iarg = va_arg(args, int);
2078 op->value = iarg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_LEVEL:
2082 iarg = va_arg(args, int);
2083 op->level = iarg;
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_LAST_HEAL:
2087 iarg = va_arg(args, int);
2088 op->last_heal = iarg;
2089 break;
2090
2091 case CFAPI_OBJECT_PROP_LAST_SP:
2092 iarg = va_arg(args, int);
2093 op->last_sp = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_LAST_GRACE:
2097 iarg = va_arg(args, int);
2098 op->last_grace = iarg;
2099 break;
2100
2101 case CFAPI_OBJECT_PROP_LAST_EAT:
2102 iarg = va_arg(args, int);
2103 op->last_eat = iarg;
2104 break;
2105
2106 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2107 iarg = va_arg(args, int);
2108 op->invisible = iarg;
2109 break;
2110
2111 case CFAPI_OBJECT_PROP_PICK_UP:
2112 iarg = va_arg(args, int);
2113 op->pick_up = iarg;
2114 break;
2115
2116 case CFAPI_OBJECT_PROP_ITEM_POWER:
2117 iarg = va_arg(args, int);
2118 op->item_power = iarg;
2119 break;
2120
2121 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2122 iarg = va_arg(args, int);
2123 op->gen_sp_armour = iarg;
2124 break;
2125
2126 case CFAPI_OBJECT_PROP_WEIGHT:
2127 iarg = va_arg(args, int);
2128 if (op->weight != iarg) {
2129 object* tmp;
2130 player *pl;
2131 op->weight = iarg;
2132 if (op->env != NULL) {
2133 tmp = is_player_inv(op->env);
2134 if (!tmp) {
2135 for (pl = first_player; pl; pl = pl->next)
2136 if (pl->ob->container == op->env)
2137 break;
2138 if (pl)
2139 tmp = pl->ob;
2140 else
2141 tmp = NULL;
2142 } else {
2143 sum_weight(tmp);
2144 fix_player(tmp);
2145 }
2146 if (tmp)
2147 esrv_send_item(tmp, op);
2148 }
2149 else
2150 {
2151 object *above = op->above;
2152
2153 for (tmp = above; tmp != NULL; tmp = tmp->above)
2154 if (tmp->type == PLAYER)
2155 esrv_send_item(tmp, op);
2156 }
2157 }
2158 break;
2159
2160 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2161 iarg = va_arg(args, int);
2162 op->weight_limit = iarg;
2163 break;
2164
2165 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2166 iarg = va_arg(args, int);
2167 op->glow_radius = iarg;
2168 break;
2169
2170 case CFAPI_OBJECT_PROP_PERM_EXP:
2171 larg = va_arg(args, long);
2172 op->perm_exp = larg;
2173 break;
2174
2175 case CFAPI_OBJECT_PROP_ENEMY:
2176 oparg = va_arg(args, object*);
2177 op->enemy = oparg;
2178 break;
2179
2180 case CFAPI_OBJECT_PROP_RUN_AWAY:
2181 iarg = va_arg(args, int);
2182 op->run_away = iarg;
2183 break;
2184
2185 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2186 oparg = va_arg(args, object*);
2187 op->chosen_skill = oparg;
2188 break;
2189
2190 case CFAPI_OBJECT_PROP_HIDDEN:
2191 iarg = va_arg(args, int);
2192 op->hide = iarg;
2193 break;
2194
2195 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2196 iarg = va_arg(args, int);
2197 op->move_status = iarg;
2198 break;
2199
2200 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2201 iarg = va_arg(args, int);
2202 op->attack_movement = iarg;
2203 break;
2204
2205 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2206 oparg = va_arg(args, object*);
2207 op->spellitem = oparg;
2208 break;
2209
2210 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2211 darg = va_arg(args, double);
2212 op->expmul = darg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2216 sarg = va_arg(args, char*);
2217 FREE_AND_COPY(op->custom_name, sarg);
2218 send_changed_object(op);
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2222 iarg = va_arg(args, int);
2223 op->anim_speed = iarg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_FRIENDLY:
2227 iarg = va_arg(args, int);
2228 if (iarg == 1 && is_friendly(op) == 0)
2229 add_friendly_object(op);
2230 else if (iarg == 0 && is_friendly(op) == 1)
2231 remove_friendly_object(op);
2232 break;
2233
2234 case CFAPI_OBJECT_PROP_LUCK:
2235 iarg = va_arg(args, int);
2236 op->stats.luck = iarg;
2237 break;
2238
2239 case CFAPI_OBJECT_PROP_EXP:
2240 {
2241 char* skillname;
2242
2243 larg = va_arg(args, long);
2244 skillname = va_arg(args, char*);
2245 iarg = va_arg(args, int);
2246 change_exp(op, larg, skillname, iarg);
2247 }
2248 break;
2249
2250 case CFAPI_OBJECT_PROP_OWNER:
2251 oparg = va_arg(args, object*);
2252 set_owner(op, oparg);
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_CHEATER:
2256 set_cheat(op);
2257 break;
2258
2259 case CFAPI_OBJECT_PROP_FLAGS:
2260 {
2261 int iargbis;
2262 iarg = va_arg(args, int);
2263 iargbis = va_arg(args, int);
2264 if (iargbis == 1)
2265 SET_FLAG(op, iarg);
2266 else
2267 CLEAR_FLAG(op, iarg);
2268 }
2269 break;
2270
2271 case CFAPI_OBJECT_PROP_STR:
2272 iarg = va_arg(args, int);
2273 op->stats.Str=iarg;
2274 break;
2275
2276 case CFAPI_OBJECT_PROP_DEX:
2277 iarg = va_arg(args, int);
2278 op->stats.Dex=iarg;
2279 break;
2280
2281 case CFAPI_OBJECT_PROP_CON:
2282 iarg = va_arg(args, int);
2283 op->stats.Con=iarg;
2284 break;
2285
2286 case CFAPI_OBJECT_PROP_WIS:
2287 iarg = va_arg(args, int);
2288 op->stats.Wis=iarg;
2289 break;
2290
2291 case CFAPI_OBJECT_PROP_INT:
2292 iarg = va_arg(args, int);
2293 op->stats.Int=iarg;
2294 break;
2295
2296 case CFAPI_OBJECT_PROP_POW:
2297 iarg = va_arg(args, int);
2298 op->stats.Pow=iarg;
2299 break;
2300
2301 case CFAPI_OBJECT_PROP_CHA:
2302 iarg = va_arg(args, int);
2303 op->stats.Cha=iarg;
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_WC:
2307 iarg = va_arg(args, int);
2308 op->stats.wc=iarg;
2309 break;
2310
2311 case CFAPI_OBJECT_PROP_AC:
2312 iarg = va_arg(args, int);
2313 op->stats.ac=iarg;
2314 break;
2315
2316 case CFAPI_OBJECT_PROP_HP:
2317 iarg = va_arg(args, int);
2318 op->stats.hp=iarg;
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_SP:
2322 iarg = va_arg(args, int);
2323 op->stats.sp=iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_GP:
2327 iarg = va_arg(args, int);
2328 op->stats.grace=iarg;
2329 break;
2330
2331 case CFAPI_OBJECT_PROP_FP:
2332 iarg = va_arg(args, int);
2333 op->stats.food=iarg;
2334 break;
2335
2336 case CFAPI_OBJECT_PROP_MAXHP:
2337 iarg = va_arg(args, int);
2338 op->stats.maxhp=iarg;
2339 break;
2340
2341 case CFAPI_OBJECT_PROP_MAXSP:
2342 iarg = va_arg(args, int);
2343 op->stats.maxsp=iarg;
2344 break;
2345
2346 case CFAPI_OBJECT_PROP_MAXGP:
2347 iarg = va_arg(args, int);
2348 op->stats.maxgrace=iarg;
2349 break;
2350
2351 case CFAPI_OBJECT_PROP_DAM:
2352 iarg = va_arg(args, int);
2353 op->stats.dam=iarg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_FACE:
2357 iarg = va_arg(args, int);
2358 op->animation_id = iarg;
2359 update_object(op, UP_OBJ_FACE);
2360 break;
2361
2362 case CFAPI_OBJECT_ANIMATION:
2363 iarg = va_arg(args, int);
2364 if (iarg != -1) {
2365 SET_ANIMATION(op, iarg);
2366 }
2367 update_object(op, UP_OBJ_FACE);
2368 break;
2369
2370 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2371 if (op->contr) {
2372 oparg = va_arg(args, object*);
2373 op->contr->mark = oparg;
2374 if (oparg)
2375 op->contr->mark_count = oparg->count;
2376 }
2377 break;
2378
2379 case CFAPI_PLAYER_PROP_PARTY:
2380 if (op->contr) {
2381 partyarg = va_arg(args, partylist*);
2382 op->contr->party = partyarg;
2383 }
2384 break;
2385
2386 default:
2387 *type = CFAPI_NONE;
2388 break;
2389 }
2390 }
2391 va_end(args);
2392
2393 *type = CFAPI_NONE;
2394 return NULL;
2395}
2396
2397void* cfapi_object_apply_below(int* type, ...)
2398{
2399 va_list args;
2400 object* applier;
2401
2402 va_start(args, type);
2403
2404 applier = va_arg(args, object*);
2405
2406 va_end(args);
2407
2408 player_apply_below(applier);
2409 *type = CFAPI_NONE;
2410 return NULL;
2411}
2412
2413void* cfapi_object_apply(int* type, ...)
2414{
2415 va_list args;
2416 object* applied;
2417 object* applier;
2418 int aflags;
2419 static int rv;
2420
2421 va_start(args, type);
2422
2423 applied = va_arg(args, object*);
2424 applier = va_arg(args, object*);
2425 aflags = va_arg(args, int);
2426
2427 va_end(args);
2428
2429 *type = CFAPI_INT;
2430 rv = manual_apply(applier, applied, aflags);
2431 return &rv;
2432}
2433void* cfapi_object_identify(int* type, ...)
2434{
2435 va_list args;
2436 object* op;
2437
2438 va_start(args, type);
2439
2440 op = va_arg(args, object*);
2441
2442 va_end(args);
2443
2444 identify(op);
2445 *type = CFAPI_NONE;
2446 return NULL;
2447}
2448void* cfapi_object_describe(int* type, ...)
2449{
2450 va_list args;
2451 object* op;
2452 object* owner;
2453
2454 va_start(args, type);
2455
2456 op = va_arg(args, object*);
2457 owner = va_arg(args, object*);
2458 va_end(args);
2459
2460 *type = CFAPI_STRING;
2461 return describe_item(op, owner);
2462}
2463void* cfapi_object_drain(int* type, ...)
2464{
2465 va_list args;
2466
2467 object* op;
2468 int ds;
2469
2470 va_start(args, type);
2471
2472 op = va_arg(args, object*);
2473 ds = va_arg(args, int);
2474
2475 va_end(args);
2476
2477 drain_specific_stat(op, ds);
2478
2479 *type = CFAPI_NONE;
2480 return NULL;
2481}
2482void* cfapi_object_fix(int* type, ...)
2483{
2484 va_list args;
2485 object* op;
2486
2487 va_start(args, type);
2488
2489 op = va_arg(args, object*);
2490
2491 va_end(args);
2492
2493 fix_player(op);
2494
2495 *type = CFAPI_NONE;
2496 return NULL;
2497}
2498void* cfapi_object_give_skill(int* type, ...)
2499{
2500 va_list args;
2501
2502 object* op;
2503 char* skillname;
2504
2505 va_start(args, type);
2506
2507 op = va_arg(args, object*);
2508 skillname = va_arg(args, char*);
2509
2510 va_end(args);
2511
2512 *type = CFAPI_POBJECT;
2513 return give_skill_by_name(op, skillname);
2514}
2515void* cfapi_object_transmute(int* type, ...)
2516{
2517 va_list args;
2518
2519 object* op;
2520 object* chg;
2521
2522 va_start(args, type);
2523
2524 op = va_arg(args, object*);
2525 chg = va_arg(args, object*);
2526
2527 va_end(args);
2528
2529 transmute_materialname(op, chg);
2530 *type = CFAPI_NONE;
2531 return NULL;
2532}
2533void* cfapi_object_remove(int* type, ...)
2534{
2535 va_list args;
2536 object* op;
2537
2538 va_start(args, type);
2539
2540 op = va_arg(args, object*);
2541
2542 va_end(args);
2543
2544 send_removed_object(op);
2545 remove_ob(op);
2546 *type = CFAPI_NONE;
2547 return NULL;
2548}
2549void* cfapi_object_delete(int* type, ...)
2550{
2551 va_list args;
2552 object* op;
2553
2554 va_start(args, type);
2555
2556 op = va_arg(args, object*);
2557
2558 va_end(args);
2559
2560 free_object(op);
2561
2562 *type = CFAPI_NONE;
2563 return NULL;
2564}
2565void* cfapi_object_clone(int* type, ...)
2566{
2567 va_list args;
2568 object* op;
2569 int kind;
2570
2571 va_start(args, type);
2572
2573 op = va_arg(args, object*);
2574 kind = va_arg(args, int);
2575
2576 va_end(args);
2577
2578 if (kind == 0) {
2579 *type = CFAPI_POBJECT;
2580 return object_create_clone(op);
2581 } else {
2582 object* tmp;
2583 tmp = get_object();
2584 copy_object(op, tmp);
2585 *type = CFAPI_POBJECT;
2586 return tmp;
2587 }
2588}
2589void* cfapi_object_find(int* type, ...)
2590{
2591 va_list args;
2592 int ftype;
2593 void* rv;
2594 int ival;
2595 int ival2;
2596 char* sval;
2597 object* op;
2598 va_start(args, type);
2599
2600 *type = CFAPI_POBJECT;
2601 ftype = va_arg(args, int);
2602 switch (ftype)
2603 {
2604 case 0:
2605 ival = va_arg(args, int);
2606 rv = find_object(ival);
2607 break;
2608
2609 case 1:
2610 sval = va_arg(args, char*);
2611 rv = find_object_name(sval);
2612 break;
2613
2614 case 2:
2615 op = va_arg(args, object*);
2616 ival = va_arg(args, int);
2617 ival2 = va_arg(args, int);
2618 rv = find_obj_by_type_subtype(op, ival, ival2);
2619 break;
2620
2621 case 3:
2622 op = va_arg(args, object*);
2623 rv = is_player_inv(op);
2624 break;
2625
2626 default:
2627 rv = NULL;
2628 *type = CFAPI_NONE;
2629 break;
2630 }
2631
2632 va_end(args);
2633
2634 return rv;
2635}
2636void* cfapi_object_create(int* type, ...)
2637{
2638 va_list args;
2639 int ival;
2640 va_start(args, type);
2641 ival = va_arg(args, int);
2642
2643 *type = CFAPI_POBJECT;
2644 switch (ival)
2645 {
2646 case 0:
2647 va_end(args);
2648 return get_object();
2649 break;
2650
2651 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2652 {
2653 char* sval;
2654 object* op;
2655 sval = va_arg(args, char*);
2656
2657 op = get_archetype_by_object_name(sval);
2658
2659 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2660 free_object(op);
2661 /* Try with archetype names... */
2662 op = get_archetype(sval);
2663 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2664 free_object(op);
2665 *type = CFAPI_NONE;
2666 va_end(args);
2667 return NULL;
2668 }
2669 }
2670 va_end(args);
2671 return op;
2672 }
2673 break;
2674
2675 default:
2676 *type = CFAPI_NONE;
2677 va_end(args);
2678 return NULL;
2679 break;
2680 }
2681}
2682void* cfapi_object_insert(int* type, ...)
2683{
2684 va_list args;
2685 object* op;
2686 object* orig;
2687 mapstruct* map;
2688 int flag, x, y;
2689 int itype;
2690 char* arch_string;
2691 void* rv = NULL;
2692
2693 va_start(args, type);
2694
2695 op = va_arg(args, object*);
2696 itype = va_arg(args, int);
2697
2698 switch (itype) {
2699 case 0:
2700 map = va_arg(args, mapstruct*);
2701 orig = va_arg(args, object*);
2702 flag = va_arg(args, int);
2703 x = va_arg(args, int);
2704 y = va_arg(args, int);
2705 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2706 *type = CFAPI_POBJECT;
2707 break;
2708
2709 case 1:
2710 map = va_arg(args, mapstruct*);
2711 orig = va_arg(args, object*);
2712 flag = va_arg(args, int);
2713 rv = insert_ob_in_map(op, map, orig, flag);
2714 *type = CFAPI_POBJECT;
2715 break;
2716
2717 case 2:
2718 arch_string = va_arg(args, char*);
2719 replace_insert_ob_in_map(arch_string, op);
2720 *type = CFAPI_NONE;
2721 break;
2722
2723 case 3:
2724 orig = va_arg(args, object*);
2725 rv = insert_ob_in_ob(op, orig);
2726 if (orig->type == PLAYER) {
2727 esrv_send_item(orig, op);
2728 }
2729 *type = CFAPI_POBJECT;
2730 break;
2731 }
2732
2733 va_end(args);
2734
2735 return rv;
2736}
2737void* cfapi_object_split(int* type, ...)
2738{
2739 va_list args;
2740
2741 int nr;
2742 object* op;
2743 va_start(args, type);
2744
2745 op = va_arg(args, object*);
2746 nr = va_arg(args, int);
2747
2748 va_end(args);
2749 *type = CFAPI_POBJECT;
2750 return get_split_ob(op, nr);
2751}
2752void* cfapi_object_merge(int* type, ...)
2753{
2754 va_list args;
2755 object* op;
2756 object* op2;
2757
2758 va_start(args, type);
2759
2760 op = va_arg(args, object*);
2761 op2 = va_arg(args, object*);
2762
2763 va_end(args);
2764
2765
2766 *type = CFAPI_POBJECT;
2767 return merge_ob(op, op2);
2768}
2769void* cfapi_object_distance(int* type, ...)
2770{
2771 va_list args;
2772 static int rv;
2773 object* op;
2774 object* op2;
2775 va_start(args, type);
2776
2777 op = va_arg(args, object*);
2778 op2 = va_arg(args, object*);
2779
2780 va_end(args);
2781
2782 *type = CFAPI_INT;
2783 rv = distance(op, op2);
2784 return &rv;
2785}
2786void* cfapi_object_update(int* type, ...)
2787{
2788 va_list args;
2789 int action;
2790 object* op;
2791 va_start(args, type);
2792
2793 op = va_arg(args, object*);
2794 action = va_arg(args, int);
2795
2796 va_end(args);
2797
2798 update_object(op, action);
2799 *type = CFAPI_NONE;
2800 return NULL;
2801}
2802void* cfapi_object_clear(int* type, ...)
2803{
2804 va_list args;
2805 object* op;
2806 va_start(args, type);
2807
2808 op = va_arg(args, object*);
2809
2810 va_end(args);
2811
2812 clear_object(op);
2813 *type = CFAPI_NONE;
2814 return NULL;
2815}
2816void* cfapi_object_reset(int* type, ...)
2817{
2818 va_list args;
2819 object* op;
2820
2821 va_start(args, type);
2822
2823 op = va_arg(args, object*);
2824
2825 va_end(args);
2826
2827 reset_object(op);
2828 *type = CFAPI_NONE;
2829 return NULL;
2830}
2831
2832void* cfapi_object_check_inventory(int* type, ...)
2833{
2834 va_list args;
2835 object* op;
2836 object* op2;
2837 int checktype;
2838 object* ret = NULL;
2839
2840 va_start(args, type);
2841
2842 op = va_arg(args, object*);
2843 op2 = va_arg(args, object*);
2844 checktype = va_arg(args, int);
2845
2846 if (checktype == 0) {
2847 check_inv(op, op2);
2848 *type = CFAPI_NONE;
2849 } else {
2850 ret = check_inv_recursive(op, op2);
2851 *type = CFAPI_POBJECT;
2852 }
2853
2854 va_end(args);
2855
2856 return ret;
2857}
2858
2859void* cfapi_object_clean_object(int* type, ...)
2860{
2861 va_list args;
2862 object* op;
2863 va_start(args, type);
2864 op = va_arg(args, object*);
2865 clean_object(op);
2866 va_end(args);
2867 *type = CFAPI_NONE;
2868 return NULL;
2869}
2870void* cfapi_object_on_same_map(int* type, ...)
2871{
2872 va_list args;
2873 static int rv;
2874 object* op1;
2875 object* op2;
2876
2877 va_start(args, type);
2878 op1 = va_arg(args, object*);
2879 op2 = va_arg(args, object*);
2880
2881 rv = on_same_map(op1, op2);
2882 va_end(args);
2883
2884 *type = CFAPI_INT;
2885 return &rv;
2886}
2887
2888void* cfapi_object_spring_trap(int* type, ...)
2889{
2890 object* trap;
2891 object* victim;
2892 va_list args;
2893
2894 va_start(args, type);
2895 trap = va_arg(args, object*);
2896 victim = va_arg(args, object*);
2897 va_end(args);
2898
2899 spring_trap(trap, victim);
2900 *type = CFAPI_NONE;
2901 return NULL;
2902}
2903
2904void* cfapi_object_check_trigger(int* type, ...)
2905{
2906 object* op;
2907 object* cause;
2908 va_list args;
2909 static int rv;
2910
2911 va_start(args, type);
2912 op = va_arg(args, object*);
2913 cause = va_arg(args, object*);
2914 va_end(args);
2915
2916 rv = check_trigger(op, cause);
2917 *type = CFAPI_INT;
2918 return &rv;
2919}
2920
2921void* cfapi_object_query_cost(int* type, ...)
2922{
2923 object* op;
2924 object* who;
2925 int flags;
2926 va_list args;
2927 static int rv;
2928
2929 va_start(args, type);
2930 op = va_arg(args, object*);
2931 who = va_arg(args, object*);
2932 flags = va_arg(args, int);
2933 va_end(args);
2934
2935 rv = query_cost(op, who, flags);
2936 *type = CFAPI_INT;
2937 return &rv;
2938}
2939
2940void* cfapi_object_query_money(int* type, ...)
2941{
2942 object* op;
2943 va_list args;
2944 static int rv;
2945
2946 va_start(args, type);
2947 op = va_arg(args, object*);
2948 va_end(args);
2949
2950 rv = query_money(op);
2951 *type = CFAPI_INT;
2952 return &rv;
2953}
2954void* cfapi_object_cast(int* type, ...)
2955{
2956 object* op;
2957 object* sp;
2958 int dir;
2959 char* str;
2960 object* caster;
2961 va_list args;
2962 static int rv;
2963 va_start(args, type);
2964 op = va_arg(args, object*);
2965 caster = va_arg(args, object*);
2966 dir = va_arg(args, int);
2967 sp = va_arg(args, object*);
2968 str = va_arg(args, char*);
2969 va_end(args);
2970 rv = cast_spell(op, caster, dir, sp, str);
2971 *type = CFAPI_INT;
2972 return &rv;
2973}
2974void* cfapi_object_learn_spell(int* type, ...)
2975{
2976 object* op;
2977 object* sp;
2978 int prayer;
2979 va_list args;
2980
2981 va_start(args, type);
2982 op = va_arg(args, object*);
2983 sp = va_arg(args, object*);
2984 prayer = va_arg(args, int);
2985 va_end(args);
2986 do_learn_spell(op, sp, prayer);
2987 *type = CFAPI_NONE;
2988 return NULL;
2989}
2990void* cfapi_object_forget_spell(int* type, ...)
2991{
2992 object* op;
2993 object* sp;
2994 va_list args;
2995
2996 va_start(args, type);
2997 op = va_arg(args, object*);
2998 sp = va_arg(args, object*);
2999 va_end(args);
3000 do_forget_spell(op, query_name(sp));
3001 *type = CFAPI_NONE;
3002 return NULL;
3003}
3004void* cfapi_object_check_spell(int* type, ...)
3005{
3006 object* op;
3007 char* spellname;
3008 va_list args;
3009 object* rv;
3010
3011 va_start(args, type);
3012 op = va_arg(args, object*);
3013 spellname = va_arg(args, char*);
3014 va_end(args);
3015 rv = check_spell_known(op, spellname);
3016 *type = CFAPI_POBJECT;
3017 return rv;
3018}
3019void* cfapi_object_pay_amount(int* type, ...)
3020{
3021 object* op;
3022 uint64 amount;
3023 va_list args;
3024 static int rv;
3025
3026 va_start(args, type);
3027 op = va_arg(args, object*);
3028 amount = va_arg(args, uint64);
3029 va_end(args);
3030
3031 rv = pay_for_amount(amount, op);
3032 *type = CFAPI_INT;
3033 return &rv;
3034}
3035void* cfapi_object_pay_item(int* type, ...)
3036{
3037 object* op;
3038 object* tobuy;
3039
3040 va_list args;
3041 static int rv;
3042
3043 va_start(args, type);
3044 tobuy = va_arg(args, object*);
3045 op = va_arg(args, object*);
3046 va_end(args);
3047
3048 rv = pay_for_item(tobuy, op);
3049 *type = CFAPI_INT;
3050 return &rv;
3051}
3052void* cfapi_object_transfer(int* type, ...)
3053{
3054 object* op;
3055 object* originator;
3056 int x, y, randompos, ttype;
3057 va_list args;
3058 static int rv=0;
3059 mapstruct* map;
3060
3061 va_start(args, type);
3062 op = va_arg(args, object*);
3063 ttype = va_arg(args, int);
3064 switch (ttype)
3065 {
3066 case 0:
3067 x = va_arg(args, int);
3068 y = va_arg(args, int);
3069 randompos = va_arg(args, int);
3070 originator = va_arg(args, object*);
3071 va_end(args);
3072
3073 rv = transfer_ob(op, x, y, randompos, originator);
3074 *type = CFAPI_INT;
3075 return &rv;
3076 break;
3077
3078 case 1:
3079 x = va_arg(args, int);
3080 y = va_arg(args, int);
3081 map = va_arg(args, mapstruct*);
3082 va_end(args);
3083 if (x < 0 || y < 0) {
3084 x = map->enter_x;
3085 y = map->enter_y;
3086 }
3087/* 3227/*
3088 originator = get_object(); 3228 originator = object::create();
3089 EXIT_PATH(originator) = add_string(map->path); 3229 EXIT_PATH(originator) = add_string(map->path);
3090 EXIT_X(originator) = x; 3230 EXIT_X(originator) = x;
3091 EXIT_Y(originator) = y; 3231 EXIT_Y(originator) = y;
3092 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/ 3232 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3093 /*enter_exit(op, originator);*/ 3233 /*enter_exit(op, originator); */
3094 insert_ob_in_map_at(op, map, NULL, 0, x, y); 3234 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3095 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name); 3235 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3096 free_object(originator); 3236 originator->destroy ();
3097*/ 3237 */
3098 *type = CFAPI_INT; 3238 *type = CFAPI_INT;
3099 return &rv; 3239 return &rv;
3100 break; 3240 break;
3101 3241
3102 default: 3242 default:
3103 *type = CFAPI_NONE; 3243 *type = CFAPI_NONE;
3104 return NULL; 3244 return NULL;
3105 break; 3245 break;
3106 } 3246 }
3107} 3247}
3108 3248
3249void *
3109void* cfapi_object_find_archetype_inside(int* type, ...) 3250cfapi_object_find_archetype_inside (int *type, ...)
3110{ 3251{
3111 object* op; 3252 object *op;
3112 int critera; 3253 int critera;
3113 char* str; 3254 char *str;
3114 va_list args; 3255 va_list args;
3115 object* rv; 3256 object *rv;
3116 3257
3117 *type = CFAPI_POBJECT; 3258 *type = CFAPI_POBJECT;
3118 va_start(args, type); 3259 va_start (args, type);
3119 op = va_arg(args, object*); 3260 op = va_arg (args, object *);
3120 critera = va_arg(args, int); 3261 critera = va_arg (args, int);
3121 3262
3122 switch(critera) 3263 switch (critera)
3123 { 3264 {
3124 case 0: /* By name, either exact or from query_name */ 3265 case 0: /* By name, either exact or from query_name */
3125 str = va_arg(args, char*); 3266 str = va_arg (args, char *);
3267
3126 rv = present_arch_in_ob(find_archetype(str), op); 3268 rv = present_arch_in_ob (archetype::find (str), op);
3127 if (rv == NULL) { 3269 if (rv == NULL)
3270 {
3128 object* tmp; 3271 object *tmp;
3272
3129 /* Search by query_name instead */ 3273 /* Search by query_name instead */
3130 for (tmp = op->inv; tmp; tmp = tmp->below) { 3274 for (tmp = op->inv; tmp; tmp = tmp->below)
3275 {
3131 if (!strncmp(query_name(tmp), str, strlen(str))) 3276 if (!strncmp (query_name (tmp), str, strlen (str)))
3132 rv = tmp; 3277 rv = tmp;
3133 if (!strncmp(tmp->name, str, strlen(str))) 3278 if (!strncmp (tmp->name, str, strlen (str)))
3134 rv = tmp; 3279 rv = tmp;
3135 if (rv != NULL) 3280 if (rv != NULL)
3136 break; 3281 break;
3282 }
3283 }
3284 break;
3285
3286 default:
3287 rv = NULL;
3288 break;
3289 }
3290 va_end (args);
3291
3292 if (rv == NULL)
3293 {
3294 *type = CFAPI_NONE;
3295 }
3296 return rv;
3297}
3298
3299void *
3300cfapi_object_drop (int *type, ...)
3301{
3302 object *op;
3303 object *author;
3304 va_list args;
3305
3306 va_start (args, type);
3307 op = va_arg (args, object *);
3308 author = va_arg (args, object *);
3309
3310 va_end (args);
3311
3312 if (QUERY_FLAG (op, FLAG_NO_DROP))
3313 return NULL;
3314 drop (author, op);
3315
3316 if (author->type == PLAYER)
3317 {
3318 author->contr->count = 0;
3319 author->contr->ns->floorbox_update ();
3320 }
3321
3322 *type = CFAPI_NONE;
3323 return NULL;
3324}
3325
3326void *
3327cfapi_object_take (int *type, ...)
3328{
3329 object *op;
3330 object *author;
3331 va_list args;
3332
3333 va_start (args, type);
3334 op = va_arg (args, object *);
3335 author = va_arg (args, object *);
3336
3337 va_end (args);
3338 pick_up (author, op);
3339
3340 *type = CFAPI_NONE;
3341 return NULL;
3342}
3343
3344void *
3345cfapi_object_say (int *type, ...)
3346{
3347 abort ();
3348}
3349
3350void *
3351cfapi_object_speak (int *type, ...)
3352{
3353 abort ();
3354}
3355
3356/* PLAYER SUBCLASS */
3357void *
3358cfapi_player_find (int *type, ...)
3359{
3360 va_list args;
3361 void *rv;
3362 char *sval;
3363
3364 va_start (args, type);
3365
3366 sval = va_arg (args, char *);
3367
3368 va_end (args);
3369
3370 rv = find_player (sval);
3371
3372 *type = CFAPI_PPLAYER;
3373 return rv;
3374}
3375
3376void *
3377cfapi_player_message (int *type, ...)
3378{
3379 va_list args;
3380 int flags;
3381 int pri;
3382 object *pl;
3383 char *buf;
3384
3385 va_start (args, type);
3386
3387 flags = va_arg (args, int);
3388 pri = va_arg (args, int);
3389 pl = va_arg (args, object *);
3390 buf = va_arg (args, char *);
3391
3392 va_end (args);
3393
3394 new_draw_info (flags, pri, pl, buf);
3395 *type = CFAPI_NONE;
3396 return NULL;
3397}
3398
3399void *
3400cfapi_player_send_inventory (int *type, ...)
3401{
3402 /* Currently a stub. Do we really need this anymore ? */
3403 *type = CFAPI_NONE;
3404 return NULL;
3405}
3406
3407void *
3408cfapi_object_teleport (int *type, ...)
3409{
3410 maptile *map;
3411 int x, y;
3412 object *who;
3413 static int result;
3414 va_list args;
3415
3416 va_start (args, type);
3417 who = va_arg (args, object *);
3418 map = va_arg (args, maptile *);
3419 x = va_arg (args, int);
3420 y = va_arg (args, int);
3421
3422 if (!out_of_map (map, x, y))
3423 {
3424 int k;
3425 object *tmp;
3426
3427 k = find_first_free_spot (who, map, x, y);
3428 if (k == -1)
3429 {
3430 result = 1;
3431 return &result;
3432 }
3433
3434 send_removed_object (who);
3435 who->remove ();
3436
3437 for (tmp = who; tmp != NULL; tmp = tmp->more)
3438 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3439 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3440
3441 insert_ob_in_map (who, map, NULL, 0);
3442 result = 0;
3443 }
3444
3445 return &result;
3446}
3447
3448void *
3449cfapi_object_pickup (int *type, ...)
3450{
3451 object *who;
3452 object *what;
3453 va_list args;
3454
3455 va_start (args, type);
3456 who = va_arg (args, object *);
3457 what = va_arg (args, object *);
3458
3459 va_end (args);
3460
3461 pick_up (who, what);
3462 *type = CFAPI_NONE;
3463 return NULL;
3464}
3465
3466/* Archetype-related functions */
3467void *
3468cfapi_archetype_get_first (int *type, ...)
3469{
3470 va_list args;
3471
3472 va_start (args, type);
3473 va_end (args);
3474 *type = CFAPI_PARCH;
3475 return first_archetype;
3476}
3477
3478void *
3479cfapi_archetype_get_property (int *type, ...)
3480{
3481 archetype *arch;
3482 int prop;
3483 va_list args;
3484 void *rv;
3485
3486 va_start (args, type);
3487 arch = va_arg (args, archetype *);
3488 prop = va_arg (args, int);
3489
3490 switch (prop)
3491 {
3492 case CFAPI_ARCH_PROP_NAME:
3493 *type = CFAPI_STRING;
3494 rv = (void *) &arch->name;
3495 break;
3496
3497 case CFAPI_ARCH_PROP_NEXT:
3498 *type = CFAPI_PARCH;
3499 rv = arch->next;
3500 break;
3501
3502 case CFAPI_ARCH_PROP_HEAD:
3503 *type = CFAPI_PARCH;
3504 rv = arch->head;
3505 break;
3506
3507 case CFAPI_ARCH_PROP_MORE:
3508 *type = CFAPI_PARCH;
3509 rv = arch->more;
3510 break;
3511
3512 case CFAPI_ARCH_PROP_CLONE:
3513 *type = CFAPI_POBJECT;
3514 rv = &arch->clone;
3515 break;
3516
3517 default:
3518 *type = CFAPI_NONE;
3519 rv = NULL;
3520 break;
3521 }
3522 va_end (args);
3523 return rv;
3524}
3525
3526/* Party-related functions */
3527void *
3528cfapi_party_get_property (int *type, ...)
3529{
3530 partylist *party;
3531 int prop;
3532 va_list args;
3533 void *rv;
3534 object *obarg;
3535 player *pl;
3536
3537 va_start (args, type);
3538 party = va_arg (args, partylist *);
3539 prop = va_arg (args, int);
3540
3541 switch (prop)
3542 {
3543 case CFAPI_PARTY_PROP_NAME:
3544 *type = CFAPI_STRING;
3545 rv = (void *) party->partyname;
3546 break;
3547
3548 case CFAPI_PARTY_PROP_NEXT:
3549 *type = CFAPI_PPARTY;
3550 rv = (party ? party->next : get_firstparty ());
3551 break;
3552
3553 case CFAPI_PARTY_PROP_PASSWORD:
3554 *type = CFAPI_STRING;
3555 rv = (void *) party->passwd;
3556 break;
3557
3558 case CFAPI_PARTY_PROP_PLAYER:
3559 *type = CFAPI_PPLAYER;
3560 obarg = va_arg (args, object *);
3561
3562 pl = (obarg ? obarg->contr : first_player);
3563 rv = NULL;
3564 for (; pl != NULL; pl = pl->next)
3565 if (pl->ob->contr->party == party)
3566 {
3567 rv = (void *) pl;
3568 break;
3569 }
3570 break;
3571
3572 default:
3573 *type = CFAPI_NONE;
3574 rv = NULL;
3575 break;
3576 }
3577 va_end (args);
3578 return rv;
3579}
3580
3581/* Regions-related functions */
3582void *
3583cfapi_region_get_property (int *type, ...)
3584{
3585 region *reg;
3586 int prop;
3587 va_list args;
3588 void *rv;
3589
3590 va_start (args, type);
3591 reg = va_arg (args, region *);
3592 prop = va_arg (args, int);
3593
3594 switch (prop)
3595 {
3596 case CFAPI_REGION_PROP_NAME:
3597 *type = CFAPI_STRING;
3598 rv = (void *) reg->name;
3599 break;
3600
3601 case CFAPI_REGION_PROP_NEXT:
3602 *type = CFAPI_PREGION;
3603 rv = (reg ? reg->next : first_region);
3604 break;
3605
3606 case CFAPI_REGION_PROP_PARENT:
3607 *type = CFAPI_PREGION;
3608 rv = (void *) reg->parent;
3609 break;
3610
3611 case CFAPI_REGION_PROP_LONGNAME:
3612 *type = CFAPI_STRING;
3613 rv = (void *) reg->longname;
3614 break;
3615
3616 case CFAPI_REGION_PROP_MESSAGE:
3617 *type = CFAPI_STRING;
3618 rv = (void *) reg->msg;
3619 break;
3620
3621 default:
3622 *type = CFAPI_NONE;
3623 rv = NULL;
3624 break;
3625 }
3626 va_end (args);
3627 return rv;
3628}
3629
3630/*****************************************************************************/
3631
3632/* NEW PLUGIN STUFF ENDS HERE */
3633
3634/*****************************************************************************/
3635
3636
3637/*****************************************************************************/
3638
3639/* Tries to find if a given command is handled by a plugin. */
3640
3641/* Note that find_plugin_command is called *before* the internal commands are*/
3642
3643/* checked, meaning that you can "overwrite" them. */
3644
3645/*****************************************************************************/
3646CommArray_s *
3647find_plugin_command (char *cmd, object *op)
3648{
3649 int i;
3650 crossfire_plugin *cp;
3651 CommArray_s *rtn_cmd;
3652
3653 if (plugins_list == NULL)
3654 return NULL;
3655
3656 for (cp = plugins_list; cp != NULL; cp = cp->next)
3657 {
3658 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3659 if (rtn_cmd)
3660 return rtn_cmd;
3661 }
3662 return NULL;
3663}
3664
3665/*****************************************************************************/
3666
3667/* Plugins initialization. Browses the plugins directory and call */
3668
3669/* initOnePlugin for each file found. */
3670
3671/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3672
3673/*****************************************************************************/
3674int
3675initPlugins (void)
3676{
3677 struct dirent *currentfile;
3678 DIR *plugdir;
3679 size_t l;
3680 char buf[MAX_BUF];
3681 char buf2[MAX_BUF];
3682 int result;
3683
3684 LOG (llevInfo, "Initializing plugins\n");
3685 strcpy (buf, LIBDIR);
3686 strcat (buf, "/plugins/");
3687 LOG (llevInfo, "Plugins directory is %s\n", buf);
3688
3689 plugins_init_perl ();
3690
3691 plugdir = opendir (buf);
3692 if (plugdir == NULL)
3693 return -1;
3694
3695 result = -1;
3696 while ((currentfile = readdir (plugdir)) != NULL)
3697 {
3698 l = strlen (currentfile->d_name);
3699 if (l > strlen (PLUGIN_SUFFIX))
3700 {
3701 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3702 {
3703 strcpy (buf2, buf);
3704 strcat (buf2, currentfile->d_name);
3705 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3706 if (plugins_init_plugin (buf2) == 0)
3707 result = 0;
3137 } 3708 }
3138 } 3709 }
3139 break;
3140
3141 default:
3142 rv = NULL;
3143 break;
3144 }
3145 va_end(args);
3146
3147 if (rv == NULL) {
3148 *type = CFAPI_NONE;
3149 }
3150 return rv;
3151}
3152
3153void* cfapi_object_drop(int* type, ...)
3154{
3155 object* op;
3156 object* author;
3157 va_list args;
3158
3159 va_start(args, type);
3160 op = va_arg(args, object*);
3161 author = va_arg(args, object*);
3162 va_end(args);
3163
3164 if (QUERY_FLAG(op, FLAG_NO_DROP))
3165 return NULL;
3166 drop(author, op);
3167
3168 if (author->type == PLAYER) {
3169 author->contr->count = 0;
3170 author->contr->socket.update_look = 1;
3171 }
3172
3173 *type = CFAPI_NONE;
3174 return NULL;
3175}
3176
3177void* cfapi_object_take(int* type, ...)
3178{
3179 object *op;
3180 object *author;
3181 va_list args;
3182
3183 va_start(args, type);
3184 op = va_arg(args, object*);
3185 author = va_arg(args, object*);
3186 va_end(args);
3187 pick_up(author, op);
3188
3189 *type = CFAPI_NONE;
3190 return NULL;
3191}
3192
3193void* cfapi_object_say(int* type, ...)
3194{
3195 static int rv;
3196 object* op;
3197 char* msg;
3198 va_list args;
3199
3200 va_start(args, type);
3201 op = va_arg(args, object*);
3202 msg = va_arg(args, char*);
3203 va_end(args);
3204
3205 rv = command_say(op, msg);
3206 *type = CFAPI_INT;
3207 return &rv;
3208}
3209void* cfapi_object_speak(int* type, ...)
3210{
3211 object* op;
3212 char* msg;
3213 va_list args;
3214 static char buf[MAX_BUF];
3215
3216 va_start(args, type);
3217 op = va_arg(args, object*);
3218 msg = va_arg(args, char*);
3219 va_end(args);
3220
3221 if (!op || !msg)
3222 return NULL;
3223 sprintf(buf, "%s says: ", op->name);
3224 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3225 buf[MAX_BUF-1]=0;
3226 new_info_map(NDI_WHITE, op->map, buf);
3227 communicate(op, msg);
3228 *type = CFAPI_NONE;
3229 return NULL;
3230}
3231/* PLAYER SUBCLASS */
3232void* cfapi_player_find(int* type, ...)
3233{
3234 va_list args;
3235 void* rv;
3236 char* sval;
3237 va_start(args, type);
3238
3239 sval = va_arg(args, char*);
3240 va_end(args);
3241
3242 rv = find_player(sval);
3243
3244 *type = CFAPI_PPLAYER;
3245 return rv;
3246}
3247void* cfapi_player_message(int* type, ...)
3248{
3249 va_list args;
3250 int flags;
3251 int pri;
3252 object* pl;
3253 char* buf;
3254
3255 va_start(args, type);
3256
3257 flags = va_arg(args, int);
3258 pri = va_arg(args, int);
3259 pl = va_arg(args, object*);
3260 buf = va_arg(args, char*);
3261 va_end(args);
3262
3263 new_draw_info(flags, pri, pl, buf);
3264 *type = CFAPI_NONE;
3265 return NULL;
3266}
3267void *cfapi_player_send_inventory(int *type, ...)
3268{
3269 /* Currently a stub. Do we really need this anymore ? */
3270 *type = CFAPI_NONE;
3271 return NULL;
3272}
3273
3274void* cfapi_object_teleport(int *type, ...)
3275{
3276 mapstruct* map;
3277 int x, y;
3278 object* who;
3279 static int result;
3280 va_list args;
3281
3282 va_start(args, type);
3283 who = va_arg(args, object*);
3284 map = va_arg(args, mapstruct*);
3285 x = va_arg(args, int);
3286 y = va_arg(args, int);
3287
3288 if (!out_of_map(map, x, y)) {
3289 int k;
3290 object *tmp;
3291 k = find_first_free_spot(who, map, x, y);
3292 if (k == -1) {
3293 result = 1;
3294 return &result;
3295 }
3296
3297 send_removed_object(who);
3298 remove_ob(who);
3299
3300 for (tmp = who; tmp != NULL; tmp = tmp->more)
3301 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3302 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3303
3304 insert_ob_in_map(who, map, NULL, 0);
3305 result = 0;
3306 }
3307
3308 return &result;
3309}
3310void* cfapi_object_pickup(int *type, ...)
3311{
3312 object* who;
3313 object* what;
3314 va_list args;
3315
3316 va_start(args, type);
3317 who = va_arg(args, object*);
3318 what = va_arg(args, object*);
3319 va_end(args);
3320
3321 pick_up(who, what);
3322 *type = CFAPI_NONE;
3323 return NULL;
3324}
3325
3326/* Archetype-related functions */
3327void* cfapi_archetype_get_first(int* type, ...)
3328{
3329 va_list args;
3330 va_start(args, type);
3331 va_end(args);
3332 *type = CFAPI_PARCH;
3333 return first_archetype;
3334}
3335
3336void* cfapi_archetype_get_property(int* type, ...)
3337{
3338 archetype* arch;
3339 int prop;
3340 va_list args;
3341 void* rv;
3342
3343 va_start(args, type);
3344 arch = va_arg(args, archetype*);
3345 prop = va_arg(args, int);
3346 switch (prop) {
3347 case CFAPI_ARCH_PROP_NAME:
3348 *type = CFAPI_STRING;
3349 rv = (void*)arch->name;
3350 break;
3351
3352 case CFAPI_ARCH_PROP_NEXT:
3353 *type = CFAPI_PARCH;
3354 rv = arch->next;
3355 break;
3356
3357 case CFAPI_ARCH_PROP_HEAD:
3358 *type = CFAPI_PARCH;
3359 rv = arch->head;
3360 break;
3361
3362 case CFAPI_ARCH_PROP_MORE:
3363 *type = CFAPI_PARCH;
3364 rv = arch->more;
3365 break;
3366
3367 case CFAPI_ARCH_PROP_CLONE:
3368 *type = CFAPI_POBJECT;
3369 rv = &arch->clone;
3370 break;
3371
3372 default:
3373 *type = CFAPI_NONE;
3374 rv = NULL;
3375 break;
3376 }
3377 va_end(args);
3378 return rv;
3379}
3380
3381/* Party-related functions */
3382void* cfapi_party_get_property(int* type, ...)
3383{
3384 partylist* party;
3385 int prop;
3386 va_list args;
3387 void* rv;
3388 object* obarg;
3389 player* pl;
3390
3391 va_start(args, type);
3392 party = va_arg(args, partylist*);
3393 prop = va_arg(args, int);
3394 switch (prop)
3395 { 3710 }
3396 case CFAPI_PARTY_PROP_NAME:
3397 *type = CFAPI_STRING;
3398 rv = (void*)party->partyname;
3399 break;
3400 3711
3401 case CFAPI_PARTY_PROP_NEXT:
3402 *type = CFAPI_PPARTY;
3403 rv = (party ? party->next : get_firstparty());
3404 break;
3405
3406 case CFAPI_PARTY_PROP_PASSWORD:
3407 *type = CFAPI_STRING;
3408 rv = (void*)party->passwd;
3409 break;
3410
3411 case CFAPI_PARTY_PROP_PLAYER:
3412 *type = CFAPI_PPLAYER;
3413 obarg = va_arg(args, object*);
3414 pl = (obarg ? obarg->contr : first_player);
3415 rv = NULL;
3416 for (; pl != NULL; pl = pl->next)
3417 if (pl->ob->contr->party == party) {
3418 rv = (void*)pl;
3419 break;
3420 }
3421 break;
3422
3423 default:
3424 *type = CFAPI_NONE;
3425 rv = NULL;
3426 break;
3427 }
3428 va_end(args);
3429 return rv;
3430}
3431
3432/* Regions-related functions */
3433void* cfapi_region_get_property(int* type, ...)
3434{
3435 region* reg;
3436 int prop;
3437 va_list args;
3438 void* rv;
3439
3440 va_start(args, type);
3441 reg = va_arg(args, region*);
3442 prop = va_arg(args, int);
3443 switch (prop) {
3444 case CFAPI_REGION_PROP_NAME:
3445 *type = CFAPI_STRING;
3446 rv = (void*)reg->name;
3447 break;
3448
3449 case CFAPI_REGION_PROP_NEXT:
3450 *type = CFAPI_PREGION;
3451 rv = (reg?reg->next:first_region);
3452 break;
3453
3454 case CFAPI_REGION_PROP_PARENT:
3455 *type = CFAPI_PREGION;
3456 rv = (void*)reg->parent;
3457 break;
3458
3459 case CFAPI_REGION_PROP_LONGNAME:
3460 *type = CFAPI_STRING;
3461 rv = (void*)reg->longname;
3462 break;
3463
3464 case CFAPI_REGION_PROP_MESSAGE:
3465 *type = CFAPI_STRING;
3466 rv = (void*)reg->msg;
3467 break;
3468
3469 default:
3470 *type = CFAPI_NONE;
3471 rv = NULL;
3472 break;
3473 }
3474 va_end(args);
3475 return rv;
3476}
3477
3478/*****************************************************************************/
3479/* NEW PLUGIN STUFF ENDS HERE */
3480/*****************************************************************************/
3481
3482
3483/*****************************************************************************/
3484/* Tries to find if a given command is handled by a plugin. */
3485/* Note that find_plugin_command is called *before* the internal commands are*/
3486/* checked, meaning that you can "overwrite" them. */
3487/*****************************************************************************/
3488CommArray_s *find_plugin_command(char *cmd, object *op)
3489{
3490 int i;
3491 crossfire_plugin* cp;
3492 CommArray_s* rtn_cmd;
3493
3494 if (plugins_list == NULL)
3495 return NULL;
3496
3497 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3498 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3499 if (rtn_cmd)
3500 return rtn_cmd;
3501 }
3502 return NULL;
3503}
3504
3505/*****************************************************************************/
3506/* Plugins initialization. Browses the plugins directory and call */
3507/* initOnePlugin for each file found. */
3508/* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3509/*****************************************************************************/
3510int initPlugins(void)
3511{
3512 struct dirent *currentfile;
3513 DIR *plugdir;
3514 size_t l;
3515 char buf[MAX_BUF];
3516 char buf2[MAX_BUF];
3517 int result;
3518
3519 LOG(llevInfo, "Initializing plugins\n");
3520 strcpy(buf, LIBDIR);
3521 strcat(buf, "/plugins/");
3522 LOG(llevInfo, "Plugins directory is %s\n", buf);
3523
3524 plugins_init_perl ();
3525
3526 plugdir = opendir(buf);
3527 if (plugdir == NULL)
3528 return -1;
3529
3530 result = -1;
3531 while ((currentfile = readdir(plugdir)) != NULL) {
3532 l = strlen(currentfile->d_name);
3533 if (l > strlen(PLUGIN_SUFFIX)) {
3534 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3535 strcpy(buf2, buf);
3536 strcat(buf2, currentfile->d_name);
3537 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3538 if (plugins_init_plugin(buf2) == 0)
3539 result = 0;
3540 }
3541 }
3542 }
3543
3544 closedir(plugdir); 3712 closedir (plugdir);
3545 return result; 3713 return result;
3546} 3714}

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