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/cvs/deliantra/server/server/plugins.C
Revision: 1.22
Committed: Wed Dec 13 00:42:04 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.21: +1 -4 lines
Log Message:
added a needed abstraction

File Contents

# Content
1 /*****************************************************************************/
2 /* CrossFire, A Multiplayer game for X-windows */
3 /* */
4 /* Copyright (C) 2000 Mark Wedel */
5 /* Copyright (C) 1992 Frank Tore Johansen */
6 /* */
7 /* This program is free software; you can redistribute it and/or modify */
8 /* it under the terms of the GNU General Public License as published by */
9 /* the Free Software Foundation; either version 2 of the License, or */
10 /* (at your option) any later version. */
11 /* */
12 /* This program is distributed in the hope that it will be useful, */
13 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
14 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
15 /* GNU General Public License for more details. */
16 /* */
17 /* You should have received a copy of the GNU General Public License */
18 /* along with this program; if not, write to the Free Software */
19 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20 /* */
21 /*****************************************************************************/
22 /* This is the server-side plugin management part. */
23 /*****************************************************************************/
24 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
25 /* Special thanks to: */
26 /* David Delbecq (david.delbecq@mailandnews.com); */
27 /* Joris Bontje (jbontje@suespammers.org); */
28 /* Philip Currlin (?); */
29 /*****************************************************************************/
30 /*****************************************************************************/
31 /* First, the headers. We only include plugin.h, because all other includes */
32 /* are done into it, and plugproto.h (which is used only by this file). */
33 /*****************************************************************************/
34
35 #include <plugin.h>
36
37 #ifndef __CEXTRACT__
38 # include <sproto.h>
39 #endif
40
41 #define NR_OF_HOOKS 74
42
43 static const hook_entry plug_hooks[NR_OF_HOOKS] = {
44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
47 {NULL, 5, "cfapi_system_re_cmp"},
48 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
49 {cfapi_system_directory, 7, "cfapi_system_directory"},
50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
57 {cfapi_object_apply, 15, "cfapi_object_apply"},
58 {cfapi_object_identify, 16, "cfapi_object_identify"},
59 {cfapi_object_describe, 17, "cfapi_object_describe"},
60 {cfapi_object_drain, 18, "cfapi_object_drain"},
61 {cfapi_object_fix, 19, "cfapi_object_fix"},
62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
64 {cfapi_object_remove, 22, "cfapi_object_remove"},
65 {cfapi_object_delete, 23, "cfapi_object_delete"},
66 {cfapi_object_clone, 24, "cfapi_object_clone"},
67 {cfapi_object_find, 25, "cfapi_object_find"},
68 {cfapi_object_create, 26, "cfapi_object_create"},
69 {cfapi_object_insert, 27, "cfapi_object_insert"},
70 {cfapi_object_split, 28, "cfapi_object_split"},
71 {cfapi_object_merge, 29, "cfapi_object_merge"},
72 {cfapi_object_distance, 30, "cfapi_object_distance"},
73 {cfapi_object_update, 31, "cfapi_object_update"},
74 {cfapi_object_clear, 32, "cfapi_object_clear"},
75 {cfapi_object_reset, 33, "cfapi_object_reset"},
76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
81 {cfapi_object_cast, 39, "cfapi_object_cast"},
82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
88 {cfapi_object_drop, 46, "cfapi_object_drop"},
89 {cfapi_object_take, 47, "cfapi_object_take"},
90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
91 {cfapi_object_say, 49, "cfapi_object_say"},
92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
100 {cfapi_map_message, 58, "cfapi_map_message"},
101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
104 {cfapi_player_find, 62, "cfapi_player_find"},
105 {cfapi_player_message, 63, "cfapi_player_message"},
106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
108 {cfapi_object_speak, 66, "cfapi_object_speak"},
109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
110 {cfapi_object_move, 68, "cfapi_object_move"},
111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
116 };
117 int plugin_number = 0;
118 crossfire_plugin *plugins_list = NULL;
119
120 /*****************************************************************************/
121
122 /* NEW PLUGIN STUFF STARTS HERE */
123
124 /*****************************************************************************/
125
126 /**
127 * Notify clients about a changed object.
128 *
129 * @param op the object that has changed
130 */
131 static void
132 send_changed_object (object *op)
133 {
134 object *tmp;
135 player *pl;
136
137 if (op->env != NULL)
138 {
139 tmp = is_player_inv (op->env);
140 if (!tmp)
141 {
142 for (pl = first_player; pl; pl = pl->next)
143 if (pl->ob->container == op->env)
144 break;
145 if (pl)
146 tmp = pl->ob;
147 else
148 tmp = NULL;
149 }
150 if (tmp)
151 esrv_send_item (tmp, op);
152 }
153 else
154 {
155 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
156 if (tmp->type == PLAYER)
157 esrv_send_item (tmp, op);
158 }
159 }
160
161 /**
162 * Notify clients about a removed object.
163 *
164 * @param op the object about to be removed from its environment; it must still
165 * be present in its environment
166 */
167 static void
168 send_removed_object (object *op)
169 {
170 object *tmp;
171 player *pl;
172
173 if (op->env == NULL)
174 {
175 /* no action necessary: remove_ob() notifies the client */
176 return;
177 }
178
179 tmp = is_player_inv (op->env);
180 if (!tmp)
181 {
182 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env)
184 break;
185 if (pl)
186 tmp = pl->ob;
187 else
188 tmp = NULL;
189 }
190 if (tmp)
191 esrv_del_item (tmp->contr, op->count);
192 }
193
194 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
195 extern "C" void *cfperl_getPluginProperty (int *type, ...);
196 extern "C" int cfperl_postInitPlugin ();
197 extern "C" int cfperl_closePlugin ();
198
199 // this is a temporary hack till the old plugin stuff is removed
200 int
201 plugins_init_perl ()
202 {
203 f_plug_init initfunc;
204 f_plug_api propfunc;
205 f_plug_postinit postfunc;
206 f_plug_postinit closefunc;
207 int i;
208 crossfire_plugin *cp;
209 crossfire_plugin *ccp;
210
211 initfunc = (f_plug_init) cfperl_initPlugin;
212 propfunc = (f_plug_api) cfperl_getPluginProperty;
213 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
214 closefunc = (f_plug_postinit) cfperl_closePlugin;
215 i = initfunc ("2.0", cfapi_get_hooks);
216 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
217 for (i = 0; i < NR_EVENTS; i++)
218 cp->gevent[i] = NULL;
219 cp->eventfunc = 0;
220 cp->propfunc = propfunc;
221 cp->closefunc = closefunc;
222 cp->libptr = 0;
223 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
224 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
225 cp->next = NULL;
226 cp->prev = NULL;
227 if (plugins_list == NULL)
228 {
229 plugins_list = cp;
230 }
231 else
232 {
233 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
234 ;
235 ccp->next = cp;
236 cp->prev = ccp;
237 }
238 postfunc ();
239 plugin_number++;
240 return 0;
241 }
242
243 int
244 plugins_init_plugin (const char *libfile)
245 {
246 return 0;
247
248 LIBPTRTYPE ptr;
249 f_plug_init initfunc;
250 f_plug_api propfunc;
251 f_plug_api eventfunc;
252 f_plug_postinit postfunc;
253 f_plug_postinit closefunc;
254 int i;
255 crossfire_plugin *cp;
256 crossfire_plugin *ccp;
257
258 /* Open the plugin lib and load the required functions */
259 ptr = plugins_dlopen (libfile);
260 if (ptr == NULL)
261 {
262 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
263 return -1;
264 }
265 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
266 if (initfunc == NULL)
267 {
268 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
269 plugins_dlclose (ptr);
270 return -1;
271 }
272 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
273 if (propfunc == NULL)
274 {
275 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
276 plugins_dlclose (ptr);
277 return -1;
278 }
279 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
280 if (eventfunc == NULL)
281 {
282 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
283 plugins_dlclose (ptr);
284 return -1;
285 }
286 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
287 if (postfunc == NULL)
288 {
289 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
290 plugins_dlclose (ptr);
291 return -1;
292 }
293 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
294 if (postfunc == NULL)
295 {
296 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
297 plugins_dlclose (ptr);
298 return -1;
299 }
300 i = initfunc ("2.0", cfapi_get_hooks);
301 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
302 for (i = 0; i < NR_EVENTS; i++)
303 cp->gevent[i] = NULL;
304 cp->eventfunc = eventfunc;
305 cp->propfunc = propfunc;
306 cp->closefunc = closefunc;
307 cp->libptr = ptr;
308 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
309 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
310 cp->next = NULL;
311 cp->prev = NULL;
312 if (plugins_list == NULL)
313 {
314 plugins_list = cp;
315 }
316 else
317 {
318 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
319 ;
320 ccp->next = cp;
321 cp->prev = ccp;
322 }
323 postfunc ();
324 plugin_number++;
325 return 0;
326 }
327
328 void *
329 cfapi_get_hooks (int *type, ...)
330 {
331 va_list args;
332 int request_type;
333 char *buf;
334 int fid;
335 f_plug_api rv;
336 int i;
337
338 va_start (args, type);
339 request_type = va_arg (args, int);
340
341 if (request_type == 0)
342 { /* By nr */
343 fid = va_arg (args, int);
344
345 if (fid < 0 || fid >= NR_OF_HOOKS)
346 {
347 rv = NULL;
348 *type = CFAPI_NONE;
349 }
350 else
351 {
352 rv = plug_hooks[fid].func;
353 *type = CFAPI_FUNC;
354 }
355 }
356 else
357 { /* by name */
358 buf = va_arg (args, char *);
359
360 rv = NULL;
361 for (i = 0; i < NR_OF_HOOKS; i++)
362 {
363 if (!strcmp (buf, plug_hooks[i].fname))
364 {
365 rv = plug_hooks[i].func;
366 *type = CFAPI_FUNC;
367 break;
368 }
369 }
370 if (rv == NULL)
371 {
372 *type = CFAPI_NONE;
373 }
374 }
375 va_end (args);
376 return (void *) rv;
377 }
378
379 int
380 plugins_remove_plugin (const char *id)
381 {
382 crossfire_plugin *cp;
383
384 if (plugins_list == NULL)
385 return -1;
386
387 for (cp = plugins_list; cp != NULL; cp = cp->next)
388 {
389 if (!strcmp (id, cp->id) && cp->libptr)
390 {
391 crossfire_plugin *n;
392 crossfire_plugin *p;
393
394 n = cp->next;
395 p = cp->prev;
396 plugins_dlclose (cp->libptr);
397 if (n != NULL)
398 {
399 if (p != NULL)
400 {
401 n->prev = p;
402 p->next = n;
403 }
404 else
405 {
406 n->prev = NULL;
407 plugins_list = n;
408 }
409 }
410 else
411 {
412 if (p != NULL)
413 p->next = NULL;
414 else
415 plugins_list = NULL;
416 }
417 free (cp);
418 plugin_number--;
419 return 0;
420 }
421 }
422 return -1;
423 }
424
425 crossfire_plugin *
426 plugins_find_plugin (const char *id)
427 {
428 crossfire_plugin *cp;
429
430 if (plugins_list == NULL)
431 return NULL;
432
433 for (cp = plugins_list; cp != NULL; cp = cp->next)
434 {
435 if (!strcmp (id, cp->id))
436 {
437 return cp;
438 }
439 }
440 return NULL;
441 }
442
443 /*****************************************************************************/
444
445 /* Displays a list of loaded plugins (keystrings and description) in the */
446
447 /* game log window. */
448
449 /*****************************************************************************/
450 void
451 plugins_display_list (object *op)
452 {
453 crossfire_plugin *cp;
454
455 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
456 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
457
458 if (plugins_list == NULL)
459 return;
460
461 for (cp = plugins_list; cp != NULL; cp = cp->next)
462 {
463 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
464 }
465 }
466
467 /* SYSTEM-RELATED HOOKS */
468
469 void *
470 cfapi_system_find_animation (int *type, ...)
471 {
472 va_list args;
473 static int rv;
474 char *anim;
475
476 va_start (args, type);
477 anim = va_arg (args, char *);
478
479 va_end (args);
480
481 rv = find_animation (anim);
482 *type = CFAPI_INT;
483 return &rv;
484 }
485
486 void *
487 cfapi_system_strdup_local (int *type, ...)
488 {
489 va_list args;
490 char *txt;
491
492 va_start (args, type);
493 txt = va_arg (args, char *);
494
495 va_end (args);
496 *type = CFAPI_STRING;
497 return strdup_local (txt);
498 }
499
500 void *
501 cfapi_system_register_global_event (int *type, ...)
502 {
503 va_list args;
504 int eventcode;
505 char *pname;
506 f_plug_api hook;
507 crossfire_plugin *cp;
508
509 va_start (args, type);
510 eventcode = va_arg (args, int);
511 pname = va_arg (args, char *);
512
513 hook = va_arg (args, f_plug_api);
514
515 va_end (args);
516 cp = plugins_find_plugin (pname);
517 cp->gevent[eventcode] = hook;
518 return NULL;
519 }
520
521 void *
522 cfapi_system_unregister_global_event (int *type, ...)
523 {
524 va_list args;
525 int eventcode;
526 char *pname;
527 crossfire_plugin *cp;
528
529 va_start (args, type);
530 eventcode = va_arg (args, int);
531 pname = va_arg (args, char *);
532
533 cp = plugins_find_plugin (pname);
534 cp->gevent[eventcode] = NULL;
535
536 va_end (args);
537 return NULL;
538 }
539
540 void *
541 cfapi_system_check_path (int *type, ...)
542 {
543 va_list args;
544 static int rv;
545 char *name;
546 int prepend_dir;
547
548 va_start (args, type);
549
550 name = va_arg (args, char *);
551 prepend_dir = va_arg (args, int);
552
553 rv = check_path (name, prepend_dir);
554
555 va_end (args);
556 *type = CFAPI_INT;
557 return &rv;
558 }
559
560 void *
561 cfapi_system_directory (int *type, ...)
562 {
563 va_list args;
564 int dirtype;
565
566 va_start (args, type);
567
568 dirtype = va_arg (args, int);
569
570 va_end (args);
571
572 *type = CFAPI_STRING;
573
574 switch (dirtype)
575 {
576 case 0:
577 return settings.mapdir;
578 break;
579
580 case 1:
581 return settings.uniquedir;
582 break;
583
584 case 2:
585 return settings.tmpdir;
586 break;
587
588 case 3:
589 return settings.confdir;
590 break;
591
592 case 4:
593 return settings.localdir;
594 break;
595
596 case 5:
597 return settings.playerdir;
598 break;
599
600 case 6:
601 return settings.datadir;
602 break;
603 }
604
605 *type = CFAPI_NONE;
606 return NULL;
607 }
608
609
610 /* MAP RELATED HOOKS */
611
612 void *
613 cfapi_map_get_map (int *type, ...)
614 {
615 va_list args;
616 maptile *rv;
617 int ctype;
618 int x, y;
619 sint16 nx, ny;
620 char *name;
621 maptile *m;
622
623 va_start (args, type);
624
625 ctype = va_arg (args, int);
626
627 switch (ctype)
628 {
629 case 0:
630 x = va_arg (args, int);
631 y = va_arg (args, int);
632
633 rv = get_empty_map (x, y);
634 break;
635
636 case 1:
637 name = va_arg (args, char *);
638 x = va_arg (args, int);
639
640 rv = ready_map_name (name, x);
641 break;
642
643 case 2:
644 m = va_arg (args, maptile *);
645 nx = va_arg (args, int);
646 ny = va_arg (args, int);
647
648 rv = get_map_from_coord (m, &nx, &ny);
649 break;
650
651 case 3:
652 rv = first_map;
653 break;
654
655 default:
656 *type = CFAPI_NONE;
657 va_end (args);
658 return NULL;
659 break;
660 }
661 va_end (args);
662 *type = CFAPI_PMAP;
663 return rv;
664 }
665
666 void *
667 cfapi_map_has_been_loaded (int *type, ...)
668 {
669 va_list args;
670 maptile *map;
671 char *string;
672
673 va_start (args, type);
674 string = va_arg (args, char *);
675
676 map = has_been_loaded (string);
677 va_end (args);
678 *type = CFAPI_PMAP;
679 return map;
680 }
681
682 void *
683 cfapi_map_create_path (int *type, ...)
684 {
685 va_list args;
686 int ctype;
687 const char *str;
688 char *rv;
689
690 va_start (args, type);
691
692 ctype = va_arg (args, int);
693 str = va_arg (args, char *);
694
695 *type = CFAPI_STRING;
696
697 switch (ctype)
698 {
699 case 0:
700 rv = (char *) create_pathname (str);
701 break;
702
703 case 1:
704 rv = (char *) create_overlay_pathname (str);
705 break;
706
707 /*case 2:
708 rv = create_items_path(str);
709 break; */
710
711 default:
712 rv = NULL;
713 *type = CFAPI_NONE;
714 break;
715 }
716 va_end (args);
717 return rv;
718 }
719
720 void *
721 cfapi_map_get_map_property (int *type, ...)
722 {
723 va_list args;
724 int x, y;
725 sint16 nx, ny;
726 maptile *map;
727 maptile *newmap;
728 static int rv;
729 int property;
730 char *buf;
731
732 va_start (args, type);
733
734 property = va_arg (args, int);
735
736 switch (property)
737 {
738 case CFAPI_MAP_PROP_FLAGS:
739 map = va_arg (args, maptile *);
740 newmap = va_arg (args, maptile *);
741 x = va_arg (args, int);
742 y = va_arg (args, int);
743 nx = va_arg (args, int);
744 ny = va_arg (args, int);
745
746 rv = get_map_flags (map, &newmap, x, y, &nx, &ny);
747 va_end (args);
748 *type = CFAPI_INT;
749 return &rv;
750 break;
751
752 case CFAPI_MAP_PROP_DIFFICULTY:
753 map = va_arg (args, maptile *);
754
755 rv = calculate_difficulty (map);
756 va_end (args);
757 *type = CFAPI_INT;
758 return &rv;
759 break;
760
761 case CFAPI_MAP_PROP_PATH:
762 map = va_arg (args, maptile *);
763
764 buf = map->path;
765 *type = CFAPI_STRING;
766 va_end (args);
767 return buf;
768 break;
769
770 case CFAPI_MAP_PROP_TMPNAME:
771 map = va_arg (args, maptile *);
772
773 buf = map->tmpname;
774 *type = CFAPI_STRING;
775 va_end (args);
776 return buf;
777 break;
778
779 case CFAPI_MAP_PROP_NAME:
780 map = va_arg (args, maptile *);
781
782 buf = map->name;
783 *type = CFAPI_STRING;
784 va_end (args);
785 return buf;
786 break;
787
788 case CFAPI_MAP_PROP_RESET_TIME:
789 map = va_arg (args, maptile *);
790
791 rv = map->reset_time;
792 *type = CFAPI_INT;
793 va_end (args);
794 return &rv;
795 break;
796
797 case CFAPI_MAP_PROP_RESET_TIMEOUT:
798 map = va_arg (args, maptile *);
799
800 rv = map->reset_timeout;
801 *type = CFAPI_INT;
802 va_end (args);
803 return &rv;
804 break;
805
806 case CFAPI_MAP_PROP_PLAYERS:
807 map = va_arg (args, maptile *);
808
809 rv = map->players;
810 *type = CFAPI_INT;
811 va_end (args);
812 return &rv;
813 break;
814
815 case CFAPI_MAP_PROP_DARKNESS:
816 map = va_arg (args, maptile *);
817
818 rv = map->darkness;
819 *type = CFAPI_INT;
820 va_end (args);
821 return &rv;
822 break;
823
824 case CFAPI_MAP_PROP_WIDTH:
825 map = va_arg (args, maptile *);
826
827 rv = map->width;
828 *type = CFAPI_INT;
829 va_end (args);
830 return &rv;
831 break;
832
833 case CFAPI_MAP_PROP_HEIGHT:
834 map = va_arg (args, maptile *);
835
836 rv = map->height;
837 *type = CFAPI_INT;
838 va_end (args);
839 return &rv;
840 break;
841
842 case CFAPI_MAP_PROP_ENTER_X:
843 map = va_arg (args, maptile *);
844
845 rv = map->enter_x;
846 *type = CFAPI_INT;
847 va_end (args);
848 return &rv;
849 break;
850
851 case CFAPI_MAP_PROP_ENTER_Y:
852 map = va_arg (args, maptile *);
853
854 rv = map->enter_y;
855 *type = CFAPI_INT;
856 va_end (args);
857 return &rv;
858 break;
859
860 case CFAPI_MAP_PROP_TEMPERATURE:
861 map = va_arg (args, maptile *);
862
863 rv = map->temp;
864 *type = CFAPI_INT;
865 va_end (args);
866 return &rv;
867 break;
868
869 case CFAPI_MAP_PROP_PRESSURE:
870 map = va_arg (args, maptile *);
871
872 rv = map->pressure;
873 *type = CFAPI_INT;
874 va_end (args);
875 return &rv;
876 break;
877
878 case CFAPI_MAP_PROP_HUMIDITY:
879 map = va_arg (args, maptile *);
880
881 rv = map->humid;
882 *type = CFAPI_INT;
883 va_end (args);
884 return &rv;
885 break;
886
887 case CFAPI_MAP_PROP_WINDSPEED:
888 map = va_arg (args, maptile *);
889
890 rv = map->windspeed;
891 *type = CFAPI_INT;
892 va_end (args);
893 return &rv;
894 break;
895
896 case CFAPI_MAP_PROP_WINDDIR:
897 map = va_arg (args, maptile *);
898
899 rv = map->winddir;
900 *type = CFAPI_INT;
901 va_end (args);
902 return &rv;
903 break;
904
905 case CFAPI_MAP_PROP_SKY:
906 map = va_arg (args, maptile *);
907
908 rv = map->sky;
909 *type = CFAPI_INT;
910 va_end (args);
911 return &rv;
912 break;
913
914 case CFAPI_MAP_PROP_WPARTX:
915 map = va_arg (args, maptile *);
916
917 rv = map->wpartx;
918 *type = CFAPI_INT;
919 va_end (args);
920 return &rv;
921 break;
922
923 case CFAPI_MAP_PROP_WPARTY:
924 map = va_arg (args, maptile *);
925
926 rv = map->wparty;
927 *type = CFAPI_INT;
928 va_end (args);
929 return &rv;
930 break;
931
932 case CFAPI_MAP_PROP_MESSAGE:
933 map = va_arg (args, maptile *);
934
935 buf = map->msg;
936 *type = CFAPI_STRING;
937 va_end (args);
938 return buf;
939 break;
940
941 case CFAPI_MAP_PROP_NEXT:
942 map = va_arg (args, maptile *);
943
944 *type = CFAPI_PMAP;
945 va_end (args);
946 return map->next;
947 break;
948
949 case CFAPI_MAP_PROP_REGION:
950 map = va_arg (args, maptile *);
951
952 *type = CFAPI_PREGION;
953 va_end (args);
954 return get_region_by_map (map);
955 break;
956
957 default:
958 *type = CFAPI_NONE;
959 va_end (args);
960 return NULL;
961 break;
962 }
963 }
964
965 void *
966 cfapi_map_set_map_property (int *type, ...)
967 {
968 va_list args;
969 static int rv;
970 maptile *map;
971 int val;
972 int property;
973
974 va_start (args, type);
975
976 property = va_arg (args, int);
977
978 switch (property)
979 {
980 case CFAPI_MAP_PROP_LIGHT:
981 map = va_arg (args, maptile *);
982 val = va_arg (args, int);
983
984 rv = change_map_light (map, val);
985 *type = CFAPI_INT;
986 va_end (args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_RESET_TIME:
991 map = va_arg (args, maptile *);
992
993 *type = CFAPI_NONE;
994 va_end (args);
995 return NULL;
996 break;
997
998 default:
999 *type = CFAPI_NONE;
1000 va_end (args);
1001 return NULL;
1002 break;
1003 }
1004 }
1005 void *
1006 cfapi_map_out_of_map (int *type, ...)
1007 {
1008 va_list args;
1009 static int rv;
1010 maptile *map;
1011 int x, y;
1012
1013 va_start (args, type);
1014 map = va_arg (args, maptile *);
1015 x = va_arg (args, int);
1016 y = va_arg (args, int);
1017
1018 rv = out_of_map (map, x, y);
1019 va_end (args);
1020 *type = CFAPI_INT;
1021 return &rv;
1022 }
1023
1024 void *
1025 cfapi_map_update_position (int *type, ...)
1026 {
1027 va_list args;
1028 maptile *map;
1029 int x, y;
1030
1031 va_start (args, type);
1032
1033 map = va_arg (args, maptile *);
1034 x = va_arg (args, int);
1035 y = va_arg (args, int);
1036
1037 update_position (map, x, y);
1038 va_end (args);
1039 *type = CFAPI_NONE;
1040 return NULL;
1041 }
1042
1043 void *
1044 cfapi_map_delete_map (int *type, ...)
1045 {
1046 va_list args;
1047 maptile *map;
1048
1049 va_start (args, type);
1050
1051 map = va_arg (args, maptile *);
1052
1053 delete_map (map);
1054
1055 va_end (args);
1056 *type = CFAPI_NONE;
1057 return NULL;
1058 }
1059
1060 void *
1061 cfapi_map_message (int *type, ...)
1062 {
1063 va_list args;
1064 maptile *map;
1065 char *string;
1066 int color;
1067
1068 va_start (args, type);
1069 map = va_arg (args, maptile *);
1070 string = va_arg (args, char *);
1071 color = va_arg (args, int);
1072
1073 va_end (args);
1074
1075 new_info_map (color, map, string);
1076 *type = CFAPI_NONE;
1077 return NULL;
1078 }
1079
1080 void *
1081 cfapi_map_get_object_at (int *type, ...)
1082 {
1083 va_list args;
1084 maptile *map;
1085 int x, y;
1086 object *rv;
1087
1088 va_start (args, type);
1089 map = va_arg (args, maptile *);
1090 x = va_arg (args, int);
1091 y = va_arg (args, int);
1092
1093 va_end (args);
1094
1095 rv = get_map_ob (map, x, y);
1096 *type = CFAPI_POBJECT;
1097 return rv;
1098 }
1099
1100 void *
1101 cfapi_map_get_flags (int *type, ...)
1102 {
1103 va_list args;
1104 sint16 x, y;
1105 sint16 *nx, *ny;
1106 static maptile *map;
1107 maptile **newmap;
1108 static int rv;
1109
1110 va_start (args, type);
1111
1112 map = va_arg (args, maptile *);
1113 newmap = va_arg (args, maptile **);
1114 x = va_arg (args, int);
1115 y = va_arg (args, int);
1116
1117 nx = va_arg (args, sint16 *);
1118 ny = va_arg (args, sint16 *);
1119 va_end (args);
1120
1121 rv = get_map_flags (map, newmap, x, y, nx, ny);
1122
1123 *type = CFAPI_INT;
1124 return &rv;
1125 }
1126
1127 void *
1128 cfapi_map_present_arch_by_name (int *type, ...)
1129 {
1130 va_list args;
1131 object *rv;
1132 int x, y;
1133 maptile *map;
1134 char *msg;
1135
1136 va_start (args, type);
1137
1138 msg = va_arg (args, char *);
1139 map = va_arg (args, maptile *);
1140 x = va_arg (args, int);
1141 y = va_arg (args, int);
1142
1143 va_end (args);
1144
1145 rv = present_arch (archetype::find (msg), map, x, y);
1146 *type = CFAPI_POBJECT;
1147 return rv;
1148 }
1149
1150 /* OBJECT-RELATED HOOKS */
1151
1152 void *
1153 cfapi_object_move (int *type, ...)
1154 {
1155 va_list args;
1156 int kind;
1157 object *op;
1158 object *activator;
1159 player *pl;
1160 int direction;
1161 static int rv = 0;
1162
1163 va_start (args, type);
1164 kind = va_arg (args, int);
1165
1166 switch (kind)
1167 {
1168 case 0:
1169 op = va_arg (args, object *);
1170 direction = va_arg (args, int);
1171 activator = va_arg (args, object *);
1172
1173 va_end (args);
1174 rv = move_ob (op, direction, activator);
1175 break;
1176
1177 case 1:
1178 pl = va_arg (args, player *);
1179 direction = va_arg (args, int);
1180
1181 va_end (args);
1182 rv = move_player (pl->ob, direction);
1183 break;
1184 }
1185 *type = CFAPI_INT;
1186 return &rv;
1187 }
1188
1189 void *
1190 cfapi_object_get_key (int *type, ...)
1191 {
1192 va_list args;
1193 char *rv;
1194 char *keyname;
1195 object *op;
1196
1197 va_start (args, type);
1198 op = va_arg (args, object *);
1199 keyname = va_arg (args, char *);
1200
1201 va_end (args);
1202
1203 rv = (char *) get_ob_key_value (op, keyname);
1204 *type = CFAPI_STRING;
1205 return rv;
1206 }
1207
1208 void *
1209 cfapi_object_set_key (int *type, ...)
1210 {
1211 va_list args;
1212 char *keyname;
1213 char *value;
1214 object *op;
1215
1216 va_start (args, type);
1217 op = va_arg (args, object *);
1218 keyname = va_arg (args, char *);
1219 value = va_arg (args, char *);
1220
1221 va_end (args);
1222
1223 set_ob_key_value (op, keyname, value, 0);
1224 *type = CFAPI_NONE;
1225 return NULL;
1226 }
1227
1228 void *
1229 cfapi_object_get_property (int *type, ...)
1230 {
1231 va_list args;
1232 int property;
1233 object *op;
1234 void *rv;
1235 static int ri;
1236
1237 va_start (args, type);
1238
1239 op = va_arg (args, object *);
1240 property = va_arg (args, int);
1241
1242 rv = NULL;
1243 if (op != NULL)
1244 {
1245 switch (property)
1246 {
1247 case CFAPI_OBJECT_PROP_OB_ABOVE:
1248 rv = op->above;
1249 *type = CFAPI_POBJECT;
1250 break;
1251
1252 case CFAPI_OBJECT_PROP_OB_BELOW:
1253 rv = op->below;
1254 *type = CFAPI_POBJECT;
1255 break;
1256
1257 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1258 rv = op->active_next;
1259 *type = CFAPI_POBJECT;
1260 break;
1261
1262 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1263 rv = op->active_prev;
1264 *type = CFAPI_POBJECT;
1265 break;
1266
1267 case CFAPI_OBJECT_PROP_INVENTORY:
1268 rv = op->inv;
1269 *type = CFAPI_POBJECT;
1270 break;
1271
1272 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1273 rv = op->env;
1274 *type = CFAPI_POBJECT;
1275 break;
1276
1277 case CFAPI_OBJECT_PROP_HEAD:
1278 rv = op->head;
1279 *type = CFAPI_POBJECT;
1280 break;
1281
1282 case CFAPI_OBJECT_PROP_CONTAINER:
1283 rv = op->container;
1284 *type = CFAPI_POBJECT;
1285 break;
1286
1287 case CFAPI_OBJECT_PROP_MAP:
1288 rv = op->map;
1289 *type = CFAPI_PMAP;
1290 break;
1291
1292 case CFAPI_OBJECT_PROP_COUNT:
1293 ri = op->count;
1294 rv = &ri;
1295 *type = CFAPI_INT;
1296 break;
1297
1298 case CFAPI_OBJECT_PROP_REFCOUNT:
1299 abort ();
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_NAME:
1303 rv = query_name (op);
1304 *type = CFAPI_STRING;
1305 break;
1306
1307 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1308 rv = (char *) &op->name_pl;
1309 *type = CFAPI_STRING;
1310 break;
1311
1312 case CFAPI_OBJECT_PROP_TITLE:
1313 rv = (char *) &op->title;
1314 *type = CFAPI_STRING;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_RACE:
1318 rv = (char *) &op->race;
1319 *type = CFAPI_STRING;
1320 break;
1321
1322 case CFAPI_OBJECT_PROP_SLAYING:
1323 rv = (char *) &op->slaying;
1324 *type = CFAPI_STRING;
1325 break;
1326
1327 case CFAPI_OBJECT_PROP_SKILL:
1328 rv = (char *) &op->skill;
1329 *type = CFAPI_STRING;
1330 break;
1331
1332 case CFAPI_OBJECT_PROP_MESSAGE:
1333 rv = (char *) &op->msg;
1334 if (rv == NULL)
1335 rv = (void *) "";
1336 *type = CFAPI_STRING;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_LORE:
1340 rv = (char *) &op->lore;
1341 *type = CFAPI_STRING;
1342 break;
1343
1344 case CFAPI_OBJECT_PROP_X:
1345 ri = op->x;
1346 rv = &ri;
1347 *type = CFAPI_INT;
1348 break;
1349
1350 case CFAPI_OBJECT_PROP_Y:
1351 ri = op->y;
1352 rv = &ri;
1353 *type = CFAPI_INT;
1354 break;
1355
1356 case CFAPI_OBJECT_PROP_SPEED:
1357 rv = &op->speed;
1358 *type = CFAPI_DOUBLE;
1359 break;
1360
1361 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1362 rv = &op->speed_left;
1363 *type = CFAPI_DOUBLE;
1364 break;
1365
1366 case CFAPI_OBJECT_PROP_NROF:
1367 ri = op->nrof;
1368 rv = &ri;
1369 *type = CFAPI_INT;
1370 break;
1371
1372 case CFAPI_OBJECT_PROP_DIRECTION:
1373 ri = op->direction;
1374 rv = &ri;
1375 *type = CFAPI_INT;
1376 break;
1377
1378 case CFAPI_OBJECT_PROP_FACING:
1379 ri = op->facing;
1380 rv = &ri;
1381 *type = CFAPI_INT;
1382 break;
1383
1384 case CFAPI_OBJECT_PROP_TYPE:
1385 ri = op->type;
1386 rv = &ri;
1387 *type = CFAPI_INT;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_SUBTYPE:
1391 ri = op->subtype;
1392 rv = &ri;
1393 *type = CFAPI_INT;
1394 break;
1395
1396 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1397 ri = op->client_type;
1398 rv = &ri;
1399 *type = CFAPI_INT;
1400 break;
1401
1402 case CFAPI_OBJECT_PROP_RESIST:
1403 {
1404 int idx;
1405 idx = va_arg (args, int);
1406
1407 ri = op->resist[idx];
1408 rv = &ri;
1409 }
1410 *type = CFAPI_INT;
1411 break;
1412
1413 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1414 ri = op->attacktype;
1415 rv = &ri;
1416 *type = CFAPI_INT;
1417 break;
1418
1419 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1420 ri = op->path_attuned;
1421 rv = &ri;
1422 *type = CFAPI_INT;
1423 break;
1424
1425 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1426 ri = op->path_repelled;
1427 rv = &ri;
1428 *type = CFAPI_INT;
1429 break;
1430
1431 case CFAPI_OBJECT_PROP_PATH_DENIED:
1432 ri = op->path_denied;
1433 rv = &ri;
1434 *type = CFAPI_INT;
1435 break;
1436
1437 case CFAPI_OBJECT_PROP_MATERIAL:
1438 ri = op->material;
1439 rv = &ri;
1440 *type = CFAPI_INT;
1441 break;
1442
1443 case CFAPI_OBJECT_PROP_MAGIC:
1444 ri = op->magic;
1445 rv = &ri;
1446 *type = CFAPI_INT;
1447 break;
1448
1449 case CFAPI_OBJECT_PROP_VALUE:
1450 ri = op->value;
1451 rv = &ri;
1452 *type = CFAPI_INT;
1453 break;
1454
1455 case CFAPI_OBJECT_PROP_LEVEL:
1456 ri = op->level;
1457 rv = &ri;
1458 *type = CFAPI_INT;
1459 break;
1460
1461 case CFAPI_OBJECT_PROP_LAST_HEAL:
1462 ri = op->last_heal;
1463 rv = &ri;
1464 *type = CFAPI_INT;
1465 break;
1466
1467 case CFAPI_OBJECT_PROP_LAST_SP:
1468 ri = op->last_sp;
1469 rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_LAST_GRACE:
1474 ri = op->last_grace;
1475 rv = &ri;
1476 *type = CFAPI_INT;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_LAST_EAT:
1480 ri = op->last_eat;
1481 rv = &ri;
1482 *type = CFAPI_INT;
1483 break;
1484
1485 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1486 ri = op->invisible;
1487 rv = &ri;
1488 *type = CFAPI_INT;
1489 break;
1490
1491 case CFAPI_OBJECT_PROP_PICK_UP:
1492 ri = op->pick_up;
1493 rv = &ri;
1494 *type = CFAPI_INT;
1495 break;
1496
1497 case CFAPI_OBJECT_PROP_ITEM_POWER:
1498 ri = op->item_power;
1499 rv = &ri;
1500 *type = CFAPI_INT;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1504 ri = op->gen_sp_armour;
1505 rv = &ri;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_WEIGHT:
1510 ri = op->weight;
1511 rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1516 ri = op->weight_limit;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_CARRYING:
1522 ri = op->carrying;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1528 ri = op->glow_radius;
1529 rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PERM_EXP:
1534 rv = &op->perm_exp;
1535 *type = CFAPI_LONG;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1539 rv = op->current_weapon;
1540 *type = CFAPI_POBJECT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_ENEMY:
1544 rv = op->enemy;
1545 *type = CFAPI_POBJECT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1549 rv = op->attacked_by;
1550 *type = CFAPI_POBJECT;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_RUN_AWAY:
1554 ri = op->run_away;
1555 rv = &ri;
1556 *type = CFAPI_INT;
1557 break;
1558
1559 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1560 rv = op->chosen_skill;
1561 *type = CFAPI_POBJECT;
1562 break;
1563
1564 case CFAPI_OBJECT_PROP_HIDDEN:
1565 ri = op->hide;
1566 rv = &ri;
1567 *type = CFAPI_INT;
1568 break;
1569
1570 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1571 ri = op->move_status;
1572 rv = &ri;
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1577 ri = op->attack_movement;
1578 rv = &ri;
1579 *type = CFAPI_INT;
1580 break;
1581
1582 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1583 rv = op->spellitem;
1584 *type = CFAPI_POBJECT;
1585 break;
1586
1587 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1588 rv = &op->expmul;
1589 *type = CFAPI_DOUBLE;
1590 break;
1591
1592 case CFAPI_OBJECT_PROP_ARCHETYPE:
1593 rv = op->arch;
1594 *type = CFAPI_PARCH;
1595 break;
1596
1597 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1598 rv = op->other_arch;
1599 *type = CFAPI_PARCH;
1600 break;
1601
1602 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1603 ri = op->anim_speed;
1604 rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_FRIENDLY:
1609 ri = is_friendly (op);
1610 rv = &ri;
1611 *type = CFAPI_INT;
1612 break;
1613
1614 case CFAPI_OBJECT_PROP_BASE_NAME:
1615 {
1616 int i;
1617 i = va_arg (args, int);
1618
1619 rv = (char *) query_base_name (op, i);
1620 *type = CFAPI_STRING;
1621 }
1622 break;
1623
1624 case CFAPI_OBJECT_PROP_MAGICAL:
1625 ri = is_magical (op);
1626 rv = &ri;
1627 *type = CFAPI_INT;
1628 break;
1629
1630 case CFAPI_OBJECT_PROP_LUCK:
1631 ri = op->stats.luck;
1632 rv = &ri;
1633 *type = CFAPI_INT;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_EXP:
1637 rv = &op->stats.exp;
1638 *type = CFAPI_LONG;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_OWNER:
1642 rv = get_owner (op);
1643 *type = CFAPI_POBJECT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_PRESENT:
1647 {
1648 int stype;
1649
1650 rv = 0;
1651 stype = va_arg (args, int);
1652
1653 switch (stype)
1654 {
1655
1656 unsigned char ptype;
1657 char *buf;
1658 archetype *at;
1659
1660 case 0: /* present_in_ob */
1661 ptype = (unsigned char) (va_arg (args, int));
1662
1663 rv = present_in_ob (ptype, op);
1664 break;
1665
1666 case 1: /* present_in_ob_by_name */
1667 ptype = (unsigned char) (va_arg (args, int));
1668 buf = va_arg (args, char *);
1669
1670 rv = present_in_ob_by_name (ptype, buf, op);
1671 break;
1672
1673 case 2: /* present_arch_in_ob */
1674 at = va_arg (args, archetype *);
1675
1676 rv = present_arch_in_ob (at, op);
1677 break;
1678 }
1679 }
1680 *type = CFAPI_POBJECT;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_CHEATER:
1684 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1685 rv = &ri;
1686 *type = CFAPI_INT;
1687 break;
1688
1689 case CFAPI_OBJECT_PROP_MERGEABLE:
1690 {
1691 object *op2;
1692 op2 = va_arg (args, object *);
1693
1694 ri = CAN_MERGE (op, op2);
1695 rv = &ri;
1696 }
1697 *type = CFAPI_INT;
1698 break;
1699
1700 case CFAPI_OBJECT_PROP_PICKABLE:
1701 {
1702 object *op2;
1703
1704 rv = 0;
1705 op2 = va_arg (args, object *);
1706
1707 ri = can_pick (op2, op);
1708 rv = &ri;
1709 }
1710 *type = CFAPI_INT;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_FLAGS:
1714 {
1715 int fl;
1716
1717 ri = 0;
1718 fl = va_arg (args, int);
1719
1720 ri = QUERY_FLAG (op, fl);
1721 rv = &ri;
1722 }
1723 *type = CFAPI_INT;
1724 break;
1725
1726 case CFAPI_OBJECT_PROP_STR:
1727 ri = op->stats.Str;
1728 rv = &ri;
1729 *type = CFAPI_INT;
1730 break;
1731
1732 case CFAPI_OBJECT_PROP_DEX:
1733 ri = op->stats.Dex;
1734 rv = &ri;
1735 *type = CFAPI_INT;
1736 break;
1737
1738 case CFAPI_OBJECT_PROP_CON:
1739 ri = op->stats.Con;
1740 rv = &ri;
1741 *type = CFAPI_INT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_WIS:
1745 ri = op->stats.Wis;
1746 rv = &ri;
1747 *type = CFAPI_INT;
1748 break;
1749
1750 case CFAPI_OBJECT_PROP_INT:
1751 ri = op->stats.Int;
1752 rv = &ri;
1753 *type = CFAPI_INT;
1754 break;
1755
1756 case CFAPI_OBJECT_PROP_POW:
1757 ri = op->stats.Pow;
1758 rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_CHA:
1763 ri = op->stats.Cha;
1764 rv = &ri;
1765 *type = CFAPI_INT;
1766 break;
1767
1768 case CFAPI_OBJECT_PROP_WC:
1769 ri = op->stats.wc;
1770 rv = &ri;
1771 *type = CFAPI_INT;
1772 break;
1773
1774 case CFAPI_OBJECT_PROP_AC:
1775 ri = op->stats.ac;
1776 rv = &ri;
1777 *type = CFAPI_INT;
1778 break;
1779
1780 case CFAPI_OBJECT_PROP_HP:
1781 ri = op->stats.hp;
1782 rv = &ri;
1783 *type = CFAPI_INT;
1784 break;
1785
1786 case CFAPI_OBJECT_PROP_SP:
1787 ri = op->stats.sp;
1788 rv = &ri;
1789 *type = CFAPI_INT;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_GP:
1793 ri = op->stats.grace;
1794 rv = &ri;
1795 *type = CFAPI_INT;
1796 break;
1797
1798 case CFAPI_OBJECT_PROP_FP:
1799 ri = op->stats.food;
1800 rv = &ri;
1801 *type = CFAPI_INT;
1802 break;
1803
1804 case CFAPI_OBJECT_PROP_MAXHP:
1805 ri = op->stats.maxhp;
1806 rv = &ri;
1807 *type = CFAPI_INT;
1808 break;
1809
1810 case CFAPI_OBJECT_PROP_MAXSP:
1811 ri = op->stats.maxsp;
1812 rv = &ri;
1813 *type = CFAPI_INT;
1814 break;
1815
1816 case CFAPI_OBJECT_PROP_MAXGP:
1817 ri = op->stats.maxgrace;
1818 rv = &ri;
1819 *type = CFAPI_INT;
1820 break;
1821
1822 case CFAPI_OBJECT_PROP_DAM:
1823 ri = op->stats.dam;
1824 rv = &ri;
1825 *type = CFAPI_INT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_GOD:
1829 rv = (char *) determine_god (op);
1830 *type = CFAPI_STRING;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_ARCH_NAME:
1834 rv = (char *) &op->arch->name;
1835 *type = CFAPI_STRING;
1836 break;
1837
1838 case CFAPI_OBJECT_PROP_INVISIBLE:
1839 ri = op->invisible;
1840 rv = &ri;
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_FACE:
1845 ri = op->animation_id;
1846 rv = &ri;
1847 *type = CFAPI_INT;
1848 break;
1849
1850 case CFAPI_PLAYER_PROP_IP:
1851 rv = op->contr->socket.host;
1852 *type = CFAPI_STRING;
1853 break;
1854
1855 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1856 rv = find_marked_object (op);
1857 *type = CFAPI_POBJECT;
1858 break;
1859
1860 case CFAPI_PLAYER_PROP_PARTY:
1861 rv = (op->contr ? op->contr->party : NULL);
1862 *type = CFAPI_PPARTY;
1863 break;
1864 default:
1865 *type = CFAPI_NONE;
1866 break;
1867 }
1868 }
1869 va_end (args);
1870 return rv;
1871 }
1872
1873 void *
1874 cfapi_object_set_property (int *type, ...)
1875 {
1876 va_list args;
1877 int iarg;
1878 long larg;
1879 char *sarg;
1880 double darg;
1881 object *oparg;
1882 object *op;
1883 int property;
1884 void *rv;
1885 partylist *partyarg;
1886
1887 va_start (args, type);
1888
1889 op = va_arg (args, object *);
1890 property = va_arg (args, int);
1891
1892 rv = NULL;
1893
1894 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1895 {
1896 switch (property)
1897 {
1898 case CFAPI_OBJECT_PROP_NAME:
1899 sarg = va_arg (args, char *);
1900
1901 #define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1902 FREE_AND_COPY (op->name, sarg);
1903 send_changed_object (op);
1904 break;
1905
1906 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1907 sarg = va_arg (args, char *);
1908
1909 FREE_AND_COPY (op->name_pl, sarg);
1910 send_changed_object (op);
1911 break;
1912
1913 case CFAPI_OBJECT_PROP_TITLE:
1914 sarg = va_arg (args, char *);
1915
1916 FREE_AND_COPY (op->title, sarg);
1917 break;
1918
1919 case CFAPI_OBJECT_PROP_RACE:
1920 sarg = va_arg (args, char *);
1921
1922 FREE_AND_COPY (op->race, sarg);
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_SLAYING:
1926 sarg = va_arg (args, char *);
1927
1928 FREE_AND_COPY (op->slaying, sarg);
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_SKILL:
1932 sarg = va_arg (args, char *);
1933
1934 FREE_AND_COPY (op->skill, sarg);
1935 break;
1936
1937 case CFAPI_OBJECT_PROP_MESSAGE:
1938 sarg = va_arg (args, char *);
1939
1940 FREE_AND_COPY (op->msg, sarg);
1941 break;
1942
1943 case CFAPI_OBJECT_PROP_LORE:
1944 sarg = va_arg (args, char *);
1945
1946 FREE_AND_COPY (op->lore, sarg);
1947 break;
1948
1949 case CFAPI_OBJECT_PROP_SPEED:
1950 darg = va_arg (args, double);
1951
1952 op->speed = darg;
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1956 darg = va_arg (args, double);
1957
1958 op->speed_left = darg;
1959 break;
1960
1961 case CFAPI_OBJECT_PROP_NROF:
1962 iarg = va_arg (args, int);
1963
1964 if (iarg < 0)
1965 iarg = 0;
1966 if (op->nrof > (uint32) iarg)
1967 decrease_ob_nr (op, op->nrof - iarg);
1968 else if (op->nrof < (uint32) iarg)
1969 {
1970 object *tmp;
1971 player *pl;
1972
1973 op->nrof = iarg;
1974 if (op->env != NULL)
1975 {
1976 tmp = is_player_inv (op->env);
1977 if (!tmp)
1978 {
1979 for (pl = first_player; pl; pl = pl->next)
1980 if (pl->ob->container == op->env)
1981 break;
1982 if (pl)
1983 tmp = pl->ob;
1984 else
1985 tmp = NULL;
1986 }
1987 else
1988 {
1989 sum_weight (tmp);
1990 fix_player (tmp);
1991 }
1992 if (tmp)
1993 esrv_send_item (tmp, op);
1994 }
1995 else
1996 {
1997 object *above = op->above;
1998
1999 for (tmp = above; tmp != NULL; tmp = tmp->above)
2000 if (tmp->type == PLAYER)
2001 esrv_send_item (tmp, op);
2002 }
2003 }
2004 break;
2005
2006 case CFAPI_OBJECT_PROP_DIRECTION:
2007 iarg = va_arg (args, int);
2008
2009 op->direction = iarg;
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_FACING:
2013 iarg = va_arg (args, int);
2014
2015 op->facing = iarg;
2016 break;
2017
2018 case CFAPI_OBJECT_PROP_RESIST:
2019 {
2020 int iargbis = va_arg (args, int);
2021 iarg = va_arg (args, int);
2022
2023 op->resist[iargbis] = iarg;
2024 }
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2028 iarg = va_arg (args, int);
2029
2030 op->attacktype = iarg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2034 iarg = va_arg (args, int);
2035
2036 op->path_attuned = iarg;
2037 break;
2038
2039 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2040 iarg = va_arg (args, int);
2041
2042 op->path_repelled = iarg;
2043 break;
2044
2045 case CFAPI_OBJECT_PROP_PATH_DENIED:
2046 iarg = va_arg (args, int);
2047
2048 op->path_denied = iarg;
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_MATERIAL:
2052 iarg = va_arg (args, int);
2053
2054 op->material = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MAGIC:
2061 iarg = va_arg (args, int);
2062
2063 op->magic = iarg;
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_VALUE:
2067 iarg = va_arg (args, int);
2068
2069 op->value = iarg;
2070 break;
2071
2072 case CFAPI_OBJECT_PROP_LEVEL:
2073 iarg = va_arg (args, int);
2074
2075 op->level = iarg;
2076 break;
2077
2078 case CFAPI_OBJECT_PROP_LAST_HEAL:
2079 iarg = va_arg (args, int);
2080
2081 op->last_heal = iarg;
2082 break;
2083
2084 case CFAPI_OBJECT_PROP_LAST_SP:
2085 iarg = va_arg (args, int);
2086
2087 op->last_sp = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_LAST_GRACE:
2091 iarg = va_arg (args, int);
2092
2093 op->last_grace = iarg;
2094 break;
2095
2096 case CFAPI_OBJECT_PROP_LAST_EAT:
2097 iarg = va_arg (args, int);
2098
2099 op->last_eat = iarg;
2100 break;
2101
2102 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2103 iarg = va_arg (args, int);
2104
2105 op->invisible = iarg;
2106 break;
2107
2108 case CFAPI_OBJECT_PROP_PICK_UP:
2109 iarg = va_arg (args, int);
2110
2111 op->pick_up = iarg;
2112 break;
2113
2114 case CFAPI_OBJECT_PROP_ITEM_POWER:
2115 iarg = va_arg (args, int);
2116
2117 op->item_power = iarg;
2118 break;
2119
2120 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2121 iarg = va_arg (args, int);
2122
2123 op->gen_sp_armour = iarg;
2124 break;
2125
2126 case CFAPI_OBJECT_PROP_WEIGHT:
2127 iarg = va_arg (args, int);
2128
2129 if (op->weight != iarg)
2130 {
2131 object *tmp;
2132 player *pl;
2133
2134 op->weight = iarg;
2135 if (op->env != NULL)
2136 {
2137 tmp = is_player_inv (op->env);
2138 if (!tmp)
2139 {
2140 for (pl = first_player; pl; pl = pl->next)
2141 if (pl->ob->container == op->env)
2142 break;
2143 if (pl)
2144 tmp = pl->ob;
2145 else
2146 tmp = NULL;
2147 }
2148 else
2149 {
2150 sum_weight (tmp);
2151 fix_player (tmp);
2152 }
2153 if (tmp)
2154 esrv_send_item (tmp, op);
2155 }
2156 else
2157 {
2158 object *above = op->above;
2159
2160 for (tmp = above; tmp != NULL; tmp = tmp->above)
2161 if (tmp->type == PLAYER)
2162 esrv_send_item (tmp, op);
2163 }
2164 }
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2168 iarg = va_arg (args, int);
2169
2170 op->weight_limit = iarg;
2171 break;
2172
2173 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2174 iarg = va_arg (args, int);
2175
2176 op->glow_radius = iarg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_PERM_EXP:
2180 larg = va_arg (args, long);
2181
2182 op->perm_exp = larg;
2183 break;
2184
2185 case CFAPI_OBJECT_PROP_ENEMY:
2186 oparg = va_arg (args, object *);
2187
2188 op->enemy = oparg;
2189 break;
2190
2191 case CFAPI_OBJECT_PROP_RUN_AWAY:
2192 iarg = va_arg (args, int);
2193
2194 op->run_away = iarg;
2195 break;
2196
2197 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2198 oparg = va_arg (args, object *);
2199
2200 op->chosen_skill = oparg;
2201 break;
2202
2203 case CFAPI_OBJECT_PROP_HIDDEN:
2204 iarg = va_arg (args, int);
2205
2206 op->hide = iarg;
2207 break;
2208
2209 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2210 iarg = va_arg (args, int);
2211
2212 op->move_status = iarg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2216 iarg = va_arg (args, int);
2217
2218 op->attack_movement = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2222 oparg = va_arg (args, object *);
2223
2224 op->spellitem = oparg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2228 darg = va_arg (args, double);
2229
2230 op->expmul = darg;
2231 break;
2232
2233 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2234 sarg = va_arg (args, char *);
2235
2236 FREE_AND_COPY (op->custom_name, sarg);
2237 send_changed_object (op);
2238 break;
2239
2240 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2241 iarg = va_arg (args, int);
2242
2243 op->anim_speed = iarg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_FRIENDLY:
2247 iarg = va_arg (args, int);
2248
2249 if (iarg == 1 && is_friendly (op) == 0)
2250 add_friendly_object (op);
2251 else if (iarg == 0 && is_friendly (op) == 1)
2252 remove_friendly_object (op);
2253 break;
2254
2255 case CFAPI_OBJECT_PROP_LUCK:
2256 iarg = va_arg (args, int);
2257
2258 op->stats.luck = iarg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_EXP:
2262 {
2263 char *skillname;
2264
2265 larg = va_arg (args, long);
2266 skillname = va_arg (args, char *);
2267 iarg = va_arg (args, int);
2268
2269 change_exp (op, larg, skillname, iarg);
2270 }
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_OWNER:
2274 oparg = va_arg (args, object *);
2275
2276 set_owner (op, oparg);
2277 break;
2278
2279 case CFAPI_OBJECT_PROP_CHEATER:
2280 set_cheat (op);
2281 break;
2282
2283 case CFAPI_OBJECT_PROP_FLAGS:
2284 {
2285 int iargbis;
2286 iarg = va_arg (args, int);
2287 iargbis = va_arg (args, int);
2288
2289 if (iargbis == 1)
2290 SET_FLAG (op, iarg);
2291 else
2292 CLEAR_FLAG (op, iarg);
2293 }
2294 break;
2295
2296 case CFAPI_OBJECT_PROP_STR:
2297 iarg = va_arg (args, int);
2298
2299 op->stats.Str = iarg;
2300 break;
2301
2302 case CFAPI_OBJECT_PROP_DEX:
2303 iarg = va_arg (args, int);
2304
2305 op->stats.Dex = iarg;
2306 break;
2307
2308 case CFAPI_OBJECT_PROP_CON:
2309 iarg = va_arg (args, int);
2310
2311 op->stats.Con = iarg;
2312 break;
2313
2314 case CFAPI_OBJECT_PROP_WIS:
2315 iarg = va_arg (args, int);
2316
2317 op->stats.Wis = iarg;
2318 break;
2319
2320 case CFAPI_OBJECT_PROP_INT:
2321 iarg = va_arg (args, int);
2322
2323 op->stats.Int = iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_POW:
2327 iarg = va_arg (args, int);
2328
2329 op->stats.Pow = iarg;
2330 break;
2331
2332 case CFAPI_OBJECT_PROP_CHA:
2333 iarg = va_arg (args, int);
2334
2335 op->stats.Cha = iarg;
2336 break;
2337
2338 case CFAPI_OBJECT_PROP_WC:
2339 iarg = va_arg (args, int);
2340
2341 op->stats.wc = iarg;
2342 break;
2343
2344 case CFAPI_OBJECT_PROP_AC:
2345 iarg = va_arg (args, int);
2346
2347 op->stats.ac = iarg;
2348 break;
2349
2350 case CFAPI_OBJECT_PROP_HP:
2351 iarg = va_arg (args, int);
2352
2353 op->stats.hp = iarg;
2354 break;
2355
2356 case CFAPI_OBJECT_PROP_SP:
2357 iarg = va_arg (args, int);
2358
2359 op->stats.sp = iarg;
2360 break;
2361
2362 case CFAPI_OBJECT_PROP_GP:
2363 iarg = va_arg (args, int);
2364
2365 op->stats.grace = iarg;
2366 break;
2367
2368 case CFAPI_OBJECT_PROP_FP:
2369 iarg = va_arg (args, int);
2370
2371 op->stats.food = iarg;
2372 break;
2373
2374 case CFAPI_OBJECT_PROP_MAXHP:
2375 iarg = va_arg (args, int);
2376
2377 op->stats.maxhp = iarg;
2378 break;
2379
2380 case CFAPI_OBJECT_PROP_MAXSP:
2381 iarg = va_arg (args, int);
2382
2383 op->stats.maxsp = iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_MAXGP:
2387 iarg = va_arg (args, int);
2388
2389 op->stats.maxgrace = iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_DAM:
2393 iarg = va_arg (args, int);
2394
2395 op->stats.dam = iarg;
2396 break;
2397
2398 case CFAPI_OBJECT_PROP_FACE:
2399 iarg = va_arg (args, int);
2400
2401 op->animation_id = iarg;
2402 update_object (op, UP_OBJ_FACE);
2403 break;
2404
2405 case CFAPI_OBJECT_ANIMATION:
2406 iarg = va_arg (args, int);
2407
2408 if (iarg != -1)
2409 {
2410 SET_ANIMATION (op, iarg);
2411 }
2412 update_object (op, UP_OBJ_FACE);
2413 break;
2414
2415 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2416 if (op->contr)
2417 {
2418 oparg = va_arg (args, object *);
2419
2420 op->contr->mark = oparg;
2421 }
2422 break;
2423
2424 case CFAPI_PLAYER_PROP_PARTY:
2425 if (op->contr)
2426 {
2427 partyarg = va_arg (args, partylist *);
2428
2429 op->contr->party = partyarg;
2430 }
2431 break;
2432
2433 default:
2434 *type = CFAPI_NONE;
2435 break;
2436 }
2437 }
2438 va_end (args);
2439
2440 *type = CFAPI_NONE;
2441 return NULL;
2442 }
2443
2444 void *
2445 cfapi_object_apply_below (int *type, ...)
2446 {
2447 va_list args;
2448 object *applier;
2449
2450 va_start (args, type);
2451
2452 applier = va_arg (args, object *);
2453
2454 va_end (args);
2455
2456 player_apply_below (applier);
2457 *type = CFAPI_NONE;
2458 return NULL;
2459 }
2460
2461 void *
2462 cfapi_object_apply (int *type, ...)
2463 {
2464 va_list args;
2465 object *applied;
2466 object *applier;
2467 int aflags;
2468 static int rv;
2469
2470 va_start (args, type);
2471
2472 applied = va_arg (args, object *);
2473 applier = va_arg (args, object *);
2474 aflags = va_arg (args, int);
2475
2476 va_end (args);
2477
2478 *type = CFAPI_INT;
2479 rv = manual_apply (applier, applied, aflags);
2480 return &rv;
2481 }
2482
2483 void *
2484 cfapi_object_identify (int *type, ...)
2485 {
2486 va_list args;
2487 object *op;
2488
2489 va_start (args, type);
2490
2491 op = va_arg (args, object *);
2492
2493 va_end (args);
2494
2495 identify (op);
2496 *type = CFAPI_NONE;
2497 return NULL;
2498 }
2499
2500 void *
2501 cfapi_object_describe (int *type, ...)
2502 {
2503 va_list args;
2504 object *op;
2505 object *owner;
2506
2507 va_start (args, type);
2508
2509 op = va_arg (args, object *);
2510 owner = va_arg (args, object *);
2511
2512 va_end (args);
2513
2514 *type = CFAPI_STRING;
2515 return describe_item (op, owner);
2516 }
2517
2518 void *
2519 cfapi_object_drain (int *type, ...)
2520 {
2521 va_list args;
2522
2523 object *op;
2524 int ds;
2525
2526 va_start (args, type);
2527
2528 op = va_arg (args, object *);
2529 ds = va_arg (args, int);
2530
2531 va_end (args);
2532
2533 drain_specific_stat (op, ds);
2534
2535 *type = CFAPI_NONE;
2536 return NULL;
2537 }
2538
2539 void *
2540 cfapi_object_fix (int *type, ...)
2541 {
2542 va_list args;
2543 object *op;
2544
2545 va_start (args, type);
2546
2547 op = va_arg (args, object *);
2548
2549 va_end (args);
2550
2551 fix_player (op);
2552
2553 *type = CFAPI_NONE;
2554 return NULL;
2555 }
2556
2557 void *
2558 cfapi_object_give_skill (int *type, ...)
2559 {
2560 va_list args;
2561
2562 object *op;
2563 char *skillname;
2564
2565 va_start (args, type);
2566
2567 op = va_arg (args, object *);
2568 skillname = va_arg (args, char *);
2569
2570 va_end (args);
2571
2572 *type = CFAPI_POBJECT;
2573 return give_skill_by_name (op, skillname);
2574 }
2575
2576 void *
2577 cfapi_object_transmute (int *type, ...)
2578 {
2579 va_list args;
2580
2581 object *op;
2582 object *chg;
2583
2584 va_start (args, type);
2585
2586 op = va_arg (args, object *);
2587 chg = va_arg (args, object *);
2588
2589 va_end (args);
2590
2591 transmute_materialname (op, chg);
2592 *type = CFAPI_NONE;
2593 return NULL;
2594 }
2595
2596 void *
2597 cfapi_object_remove (int *type, ...)
2598 {
2599 va_list args;
2600 object *op;
2601
2602 va_start (args, type);
2603
2604 op = va_arg (args, object *);
2605
2606 va_end (args);
2607
2608 send_removed_object (op);
2609 op->remove ();
2610 *type = CFAPI_NONE;
2611 return NULL;
2612 }
2613
2614 void *
2615 cfapi_object_delete (int *type, ...)
2616 {
2617 va_list args;
2618 object *op;
2619
2620 va_start (args, type);
2621
2622 op = va_arg (args, object *);
2623
2624 va_end (args);
2625
2626 op->destroy ();
2627
2628 *type = CFAPI_NONE;
2629 return NULL;
2630 }
2631
2632 void *
2633 cfapi_object_clone (int *type, ...)
2634 {
2635 va_list args;
2636 object *op;
2637 int kind;
2638
2639 va_start (args, type);
2640
2641 op = va_arg (args, object *);
2642 kind = va_arg (args, int);
2643
2644 va_end (args);
2645
2646 if (kind == 0)
2647 {
2648 *type = CFAPI_POBJECT;
2649 return object_create_clone (op);
2650 }
2651 else
2652 {
2653 object *tmp = op->clone ();
2654 *type = CFAPI_POBJECT;
2655 return tmp;
2656 }
2657 }
2658 void *
2659 cfapi_object_find (int *type, ...)
2660 {
2661 va_list args;
2662 int ftype;
2663 void *rv;
2664 int ival;
2665 int ival2;
2666 char *sval;
2667 object *op;
2668
2669 va_start (args, type);
2670
2671 *type = CFAPI_POBJECT;
2672 ftype = va_arg (args, int);
2673
2674 switch (ftype)
2675 {
2676 case 0:
2677 ival = va_arg (args, int);
2678
2679 rv = find_object (ival);
2680 break;
2681
2682 case 1:
2683 sval = va_arg (args, char *);
2684
2685 rv = find_object_name (sval);
2686 break;
2687
2688 case 2:
2689 op = va_arg (args, object *);
2690 ival = va_arg (args, int);
2691 ival2 = va_arg (args, int);
2692
2693 rv = find_obj_by_type_subtype (op, ival, ival2);
2694 break;
2695
2696 case 3:
2697 op = va_arg (args, object *);
2698
2699 rv = is_player_inv (op);
2700 break;
2701
2702 default:
2703 rv = NULL;
2704 *type = CFAPI_NONE;
2705 break;
2706 }
2707
2708 va_end (args);
2709
2710 return rv;
2711 }
2712
2713 void *
2714 cfapi_object_create (int *type, ...)
2715 {
2716 va_list args;
2717 int ival;
2718
2719 va_start (args, type);
2720 ival = va_arg (args, int);
2721
2722 *type = CFAPI_POBJECT;
2723 switch (ival)
2724 {
2725 case 0:
2726 va_end (args);
2727 return object::create ();
2728 break;
2729
2730 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2731 {
2732 char *sval;
2733 object *op;
2734 sval = va_arg (args, char *);
2735
2736 op = get_archetype_by_object_name (sval);
2737
2738 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2739 {
2740 op->destroy ();
2741 /* Try with archetype names... */
2742 op = get_archetype (sval);
2743 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2744 {
2745 op->destroy ();
2746 *type = CFAPI_NONE;
2747 va_end (args);
2748 return NULL;
2749 }
2750 }
2751 va_end (args);
2752 return op;
2753 }
2754 break;
2755
2756 default:
2757 *type = CFAPI_NONE;
2758 va_end (args);
2759 return NULL;
2760 break;
2761 }
2762 }
2763 void *
2764 cfapi_object_insert (int *type, ...)
2765 {
2766 va_list args;
2767 object *op;
2768 object *orig;
2769 maptile *map;
2770 int flag, x, y;
2771 int itype;
2772 char *arch_string;
2773 void *rv = NULL;
2774
2775 va_start (args, type);
2776
2777 op = va_arg (args, object *);
2778 itype = va_arg (args, int);
2779
2780 switch (itype)
2781 {
2782 case 0:
2783 map = va_arg (args, maptile *);
2784 orig = va_arg (args, object *);
2785 flag = va_arg (args, int);
2786 x = va_arg (args, int);
2787 y = va_arg (args, int);
2788
2789 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2790 *type = CFAPI_POBJECT;
2791 break;
2792
2793 case 1:
2794 map = va_arg (args, maptile *);
2795 orig = va_arg (args, object *);
2796 flag = va_arg (args, int);
2797
2798 rv = insert_ob_in_map (op, map, orig, flag);
2799 *type = CFAPI_POBJECT;
2800 break;
2801
2802 case 2:
2803 arch_string = va_arg (args, char *);
2804
2805 replace_insert_ob_in_map (arch_string, op);
2806 *type = CFAPI_NONE;
2807 break;
2808
2809 case 3:
2810 orig = va_arg (args, object *);
2811
2812 rv = insert_ob_in_ob (op, orig);
2813 if (orig->type == PLAYER)
2814 {
2815 esrv_send_item (orig, op);
2816 }
2817 *type = CFAPI_POBJECT;
2818 break;
2819 }
2820
2821 va_end (args);
2822
2823 return rv;
2824 }
2825
2826 void *
2827 cfapi_object_split (int *type, ...)
2828 {
2829 va_list args;
2830
2831 int nr;
2832 object *op;
2833
2834 va_start (args, type);
2835
2836 op = va_arg (args, object *);
2837 nr = va_arg (args, int);
2838
2839 va_end (args);
2840 *type = CFAPI_POBJECT;
2841 return get_split_ob (op, nr);
2842 }
2843
2844 void *
2845 cfapi_object_merge (int *type, ...)
2846 {
2847 va_list args;
2848 object *op;
2849 object *op2;
2850
2851 va_start (args, type);
2852
2853 op = va_arg (args, object *);
2854 op2 = va_arg (args, object *);
2855
2856 va_end (args);
2857
2858
2859 *type = CFAPI_POBJECT;
2860 return merge_ob (op, op2);
2861 }
2862
2863 void *
2864 cfapi_object_distance (int *type, ...)
2865 {
2866 va_list args;
2867 static int rv;
2868 object *op;
2869 object *op2;
2870
2871 va_start (args, type);
2872
2873 op = va_arg (args, object *);
2874 op2 = va_arg (args, object *);
2875
2876 va_end (args);
2877
2878 *type = CFAPI_INT;
2879 rv = distance (op, op2);
2880 return &rv;
2881 }
2882
2883 void *
2884 cfapi_object_update (int *type, ...)
2885 {
2886 va_list args;
2887 int action;
2888 object *op;
2889
2890 va_start (args, type);
2891
2892 op = va_arg (args, object *);
2893 action = va_arg (args, int);
2894
2895 va_end (args);
2896
2897 update_object (op, action);
2898 *type = CFAPI_NONE;
2899 return NULL;
2900 }
2901
2902 void *
2903 cfapi_object_clear (int *type, ...)
2904 {
2905 va_list args;
2906 object *op;
2907
2908 va_start (args, type);
2909
2910 op = va_arg (args, object *);
2911
2912 va_end (args);
2913
2914 clear_object (op);
2915 *type = CFAPI_NONE;
2916 return NULL;
2917 }
2918
2919 void *
2920 cfapi_object_reset (int *type, ...)
2921 {
2922 abort ();
2923 }
2924
2925 void *
2926 cfapi_object_check_inventory (int *type, ...)
2927 {
2928 va_list args;
2929 object *op;
2930 object *op2;
2931 int checktype;
2932 object *ret = NULL;
2933
2934 va_start (args, type);
2935
2936 op = va_arg (args, object *);
2937 op2 = va_arg (args, object *);
2938 checktype = va_arg (args, int);
2939
2940 if (checktype == 0)
2941 {
2942 check_inv (op, op2);
2943 *type = CFAPI_NONE;
2944 }
2945 else
2946 {
2947 ret = check_inv_recursive (op, op2);
2948 *type = CFAPI_POBJECT;
2949 }
2950
2951 va_end (args);
2952
2953 return ret;
2954 }
2955
2956 void *
2957 cfapi_object_clean_object (int *type, ...)
2958 {
2959 va_list args;
2960 object *op;
2961
2962 va_start (args, type);
2963 op = va_arg (args, object *);
2964
2965 clean_object (op);
2966 va_end (args);
2967 *type = CFAPI_NONE;
2968 return NULL;
2969 }
2970
2971 void *
2972 cfapi_object_on_same_map (int *type, ...)
2973 {
2974 va_list args;
2975 static int rv;
2976 object *op1;
2977 object *op2;
2978
2979 va_start (args, type);
2980 op1 = va_arg (args, object *);
2981 op2 = va_arg (args, object *);
2982
2983 rv = on_same_map (op1, op2);
2984 va_end (args);
2985
2986 *type = CFAPI_INT;
2987 return &rv;
2988 }
2989
2990 void *
2991 cfapi_object_spring_trap (int *type, ...)
2992 {
2993 object *trap;
2994 object *victim;
2995 va_list args;
2996
2997 va_start (args, type);
2998 trap = va_arg (args, object *);
2999 victim = va_arg (args, object *);
3000
3001 va_end (args);
3002
3003 spring_trap (trap, victim);
3004 *type = CFAPI_NONE;
3005 return NULL;
3006 }
3007
3008 void *
3009 cfapi_object_check_trigger (int *type, ...)
3010 {
3011 object *op;
3012 object *cause;
3013 va_list args;
3014 static int rv;
3015
3016 va_start (args, type);
3017 op = va_arg (args, object *);
3018 cause = va_arg (args, object *);
3019
3020 va_end (args);
3021
3022 rv = check_trigger (op, cause);
3023 *type = CFAPI_INT;
3024 return &rv;
3025 }
3026
3027 void *
3028 cfapi_object_query_cost (int *type, ...)
3029 {
3030 object *op;
3031 object *who;
3032 int flags;
3033 va_list args;
3034 static int rv;
3035
3036 va_start (args, type);
3037 op = va_arg (args, object *);
3038 who = va_arg (args, object *);
3039 flags = va_arg (args, int);
3040
3041 va_end (args);
3042
3043 rv = query_cost (op, who, flags);
3044 *type = CFAPI_INT;
3045 return &rv;
3046 }
3047
3048 void *
3049 cfapi_object_query_money (int *type, ...)
3050 {
3051 object *op;
3052 va_list args;
3053 static int rv;
3054
3055 va_start (args, type);
3056 op = va_arg (args, object *);
3057
3058 va_end (args);
3059
3060 rv = query_money (op);
3061 *type = CFAPI_INT;
3062 return &rv;
3063 }
3064
3065 void *
3066 cfapi_object_cast (int *type, ...)
3067 {
3068 object *op;
3069 object *sp;
3070 int dir;
3071 char *str;
3072 object *caster;
3073 va_list args;
3074 static int rv;
3075
3076 va_start (args, type);
3077 op = va_arg (args, object *);
3078 caster = va_arg (args, object *);
3079 dir = va_arg (args, int);
3080 sp = va_arg (args, object *);
3081 str = va_arg (args, char *);
3082
3083 va_end (args);
3084 rv = cast_spell (op, caster, dir, sp, str);
3085 *type = CFAPI_INT;
3086 return &rv;
3087 }
3088
3089 void *
3090 cfapi_object_learn_spell (int *type, ...)
3091 {
3092 object *op;
3093 object *sp;
3094 int prayer;
3095 va_list args;
3096
3097 va_start (args, type);
3098 op = va_arg (args, object *);
3099 sp = va_arg (args, object *);
3100 prayer = va_arg (args, int);
3101
3102 va_end (args);
3103 do_learn_spell (op, sp, prayer);
3104 *type = CFAPI_NONE;
3105 return NULL;
3106 }
3107
3108 void *
3109 cfapi_object_forget_spell (int *type, ...)
3110 {
3111 object *op;
3112 object *sp;
3113 va_list args;
3114
3115 va_start (args, type);
3116 op = va_arg (args, object *);
3117 sp = va_arg (args, object *);
3118
3119 va_end (args);
3120 do_forget_spell (op, query_name (sp));
3121 *type = CFAPI_NONE;
3122 return NULL;
3123 }
3124
3125 void *
3126 cfapi_object_check_spell (int *type, ...)
3127 {
3128 object *op;
3129 char *spellname;
3130 va_list args;
3131 object *rv;
3132
3133 va_start (args, type);
3134 op = va_arg (args, object *);
3135 spellname = va_arg (args, char *);
3136
3137 va_end (args);
3138 rv = check_spell_known (op, spellname);
3139 *type = CFAPI_POBJECT;
3140 return rv;
3141 }
3142
3143 void *
3144 cfapi_object_pay_amount (int *type, ...)
3145 {
3146 object *op;
3147 uint64 amount;
3148 va_list args;
3149 static int rv;
3150
3151 va_start (args, type);
3152 op = va_arg (args, object *);
3153
3154 amount = va_arg (args, uint64);
3155 va_end (args);
3156
3157 rv = pay_for_amount (amount, op);
3158 *type = CFAPI_INT;
3159 return &rv;
3160 }
3161
3162 void *
3163 cfapi_object_pay_item (int *type, ...)
3164 {
3165 object *op;
3166 object *tobuy;
3167
3168 va_list args;
3169 static int rv;
3170
3171 va_start (args, type);
3172 tobuy = va_arg (args, object *);
3173 op = va_arg (args, object *);
3174
3175 va_end (args);
3176
3177 rv = pay_for_item (tobuy, op);
3178 *type = CFAPI_INT;
3179 return &rv;
3180 }
3181
3182 void *
3183 cfapi_object_transfer (int *type, ...)
3184 {
3185 object *op;
3186 object *originator;
3187 int x, y, randompos, ttype;
3188 va_list args;
3189 static int rv = 0;
3190 maptile *map;
3191
3192 va_start (args, type);
3193 op = va_arg (args, object *);
3194 ttype = va_arg (args, int);
3195
3196 switch (ttype)
3197 {
3198 case 0:
3199 x = va_arg (args, int);
3200 y = va_arg (args, int);
3201 randompos = va_arg (args, int);
3202 originator = va_arg (args, object *);
3203
3204 va_end (args);
3205
3206 rv = transfer_ob (op, x, y, randompos, originator);
3207 *type = CFAPI_INT;
3208 return &rv;
3209 break;
3210
3211 case 1:
3212 x = va_arg (args, int);
3213 y = va_arg (args, int);
3214 map = va_arg (args, maptile *);
3215
3216 va_end (args);
3217 if (x < 0 || y < 0)
3218 {
3219 x = map->enter_x;
3220 y = map->enter_y;
3221 }
3222
3223 /*
3224 originator = object::create();
3225 EXIT_PATH(originator) = add_string(map->path);
3226 EXIT_X(originator) = x;
3227 EXIT_Y(originator) = y;
3228 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3229 /*enter_exit(op, originator); */
3230 insert_ob_in_map_at (op, map, NULL, 0, x, y);
3231 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3232 originator->destroy ();
3233 */
3234 *type = CFAPI_INT;
3235 return &rv;
3236 break;
3237
3238 default:
3239 *type = CFAPI_NONE;
3240 return NULL;
3241 break;
3242 }
3243 }
3244
3245 void *
3246 cfapi_object_find_archetype_inside (int *type, ...)
3247 {
3248 object *op;
3249 int critera;
3250 char *str;
3251 va_list args;
3252 object *rv;
3253
3254 *type = CFAPI_POBJECT;
3255 va_start (args, type);
3256 op = va_arg (args, object *);
3257 critera = va_arg (args, int);
3258
3259 switch (critera)
3260 {
3261 case 0: /* By name, either exact or from query_name */
3262 str = va_arg (args, char *);
3263
3264 rv = present_arch_in_ob (archetype::find (str), op);
3265 if (rv == NULL)
3266 {
3267 object *tmp;
3268
3269 /* Search by query_name instead */
3270 for (tmp = op->inv; tmp; tmp = tmp->below)
3271 {
3272 if (!strncmp (query_name (tmp), str, strlen (str)))
3273 rv = tmp;
3274 if (!strncmp (tmp->name, str, strlen (str)))
3275 rv = tmp;
3276 if (rv != NULL)
3277 break;
3278 }
3279 }
3280 break;
3281
3282 default:
3283 rv = NULL;
3284 break;
3285 }
3286 va_end (args);
3287
3288 if (rv == NULL)
3289 {
3290 *type = CFAPI_NONE;
3291 }
3292 return rv;
3293 }
3294
3295 void *
3296 cfapi_object_drop (int *type, ...)
3297 {
3298 object *op;
3299 object *author;
3300 va_list args;
3301
3302 va_start (args, type);
3303 op = va_arg (args, object *);
3304 author = va_arg (args, object *);
3305
3306 va_end (args);
3307
3308 if (QUERY_FLAG (op, FLAG_NO_DROP))
3309 return NULL;
3310 drop (author, op);
3311
3312 if (author->type == PLAYER)
3313 {
3314 author->contr->count = 0;
3315 author->contr->socket.update_look = 1;
3316 }
3317
3318 *type = CFAPI_NONE;
3319 return NULL;
3320 }
3321
3322 void *
3323 cfapi_object_take (int *type, ...)
3324 {
3325 object *op;
3326 object *author;
3327 va_list args;
3328
3329 va_start (args, type);
3330 op = va_arg (args, object *);
3331 author = va_arg (args, object *);
3332
3333 va_end (args);
3334 pick_up (author, op);
3335
3336 *type = CFAPI_NONE;
3337 return NULL;
3338 }
3339
3340 void *
3341 cfapi_object_say (int *type, ...)
3342 {
3343 abort ();
3344 }
3345
3346 void *
3347 cfapi_object_speak (int *type, ...)
3348 {
3349 abort ();
3350 }
3351
3352 /* PLAYER SUBCLASS */
3353 void *
3354 cfapi_player_find (int *type, ...)
3355 {
3356 va_list args;
3357 void *rv;
3358 char *sval;
3359
3360 va_start (args, type);
3361
3362 sval = va_arg (args, char *);
3363
3364 va_end (args);
3365
3366 rv = find_player (sval);
3367
3368 *type = CFAPI_PPLAYER;
3369 return rv;
3370 }
3371
3372 void *
3373 cfapi_player_message (int *type, ...)
3374 {
3375 va_list args;
3376 int flags;
3377 int pri;
3378 object *pl;
3379 char *buf;
3380
3381 va_start (args, type);
3382
3383 flags = va_arg (args, int);
3384 pri = va_arg (args, int);
3385 pl = va_arg (args, object *);
3386 buf = va_arg (args, char *);
3387
3388 va_end (args);
3389
3390 new_draw_info (flags, pri, pl, buf);
3391 *type = CFAPI_NONE;
3392 return NULL;
3393 }
3394
3395 void *
3396 cfapi_player_send_inventory (int *type, ...)
3397 {
3398 /* Currently a stub. Do we really need this anymore ? */
3399 *type = CFAPI_NONE;
3400 return NULL;
3401 }
3402
3403 void *
3404 cfapi_object_teleport (int *type, ...)
3405 {
3406 maptile *map;
3407 int x, y;
3408 object *who;
3409 static int result;
3410 va_list args;
3411
3412 va_start (args, type);
3413 who = va_arg (args, object *);
3414 map = va_arg (args, maptile *);
3415 x = va_arg (args, int);
3416 y = va_arg (args, int);
3417
3418 if (!out_of_map (map, x, y))
3419 {
3420 int k;
3421 object *tmp;
3422
3423 k = find_first_free_spot (who, map, x, y);
3424 if (k == -1)
3425 {
3426 result = 1;
3427 return &result;
3428 }
3429
3430 send_removed_object (who);
3431 who->remove ();
3432
3433 for (tmp = who; tmp != NULL; tmp = tmp->more)
3434 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3435 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3436
3437 insert_ob_in_map (who, map, NULL, 0);
3438 result = 0;
3439 }
3440
3441 return &result;
3442 }
3443
3444 void *
3445 cfapi_object_pickup (int *type, ...)
3446 {
3447 object *who;
3448 object *what;
3449 va_list args;
3450
3451 va_start (args, type);
3452 who = va_arg (args, object *);
3453 what = va_arg (args, object *);
3454
3455 va_end (args);
3456
3457 pick_up (who, what);
3458 *type = CFAPI_NONE;
3459 return NULL;
3460 }
3461
3462 /* Archetype-related functions */
3463 void *
3464 cfapi_archetype_get_first (int *type, ...)
3465 {
3466 va_list args;
3467
3468 va_start (args, type);
3469 va_end (args);
3470 *type = CFAPI_PARCH;
3471 return first_archetype;
3472 }
3473
3474 void *
3475 cfapi_archetype_get_property (int *type, ...)
3476 {
3477 archetype *arch;
3478 int prop;
3479 va_list args;
3480 void *rv;
3481
3482 va_start (args, type);
3483 arch = va_arg (args, archetype *);
3484 prop = va_arg (args, int);
3485
3486 switch (prop)
3487 {
3488 case CFAPI_ARCH_PROP_NAME:
3489 *type = CFAPI_STRING;
3490 rv = (void *) &arch->name;
3491 break;
3492
3493 case CFAPI_ARCH_PROP_NEXT:
3494 *type = CFAPI_PARCH;
3495 rv = arch->next;
3496 break;
3497
3498 case CFAPI_ARCH_PROP_HEAD:
3499 *type = CFAPI_PARCH;
3500 rv = arch->head;
3501 break;
3502
3503 case CFAPI_ARCH_PROP_MORE:
3504 *type = CFAPI_PARCH;
3505 rv = arch->more;
3506 break;
3507
3508 case CFAPI_ARCH_PROP_CLONE:
3509 *type = CFAPI_POBJECT;
3510 rv = &arch->clone;
3511 break;
3512
3513 default:
3514 *type = CFAPI_NONE;
3515 rv = NULL;
3516 break;
3517 }
3518 va_end (args);
3519 return rv;
3520 }
3521
3522 /* Party-related functions */
3523 void *
3524 cfapi_party_get_property (int *type, ...)
3525 {
3526 partylist *party;
3527 int prop;
3528 va_list args;
3529 void *rv;
3530 object *obarg;
3531 player *pl;
3532
3533 va_start (args, type);
3534 party = va_arg (args, partylist *);
3535 prop = va_arg (args, int);
3536
3537 switch (prop)
3538 {
3539 case CFAPI_PARTY_PROP_NAME:
3540 *type = CFAPI_STRING;
3541 rv = (void *) party->partyname;
3542 break;
3543
3544 case CFAPI_PARTY_PROP_NEXT:
3545 *type = CFAPI_PPARTY;
3546 rv = (party ? party->next : get_firstparty ());
3547 break;
3548
3549 case CFAPI_PARTY_PROP_PASSWORD:
3550 *type = CFAPI_STRING;
3551 rv = (void *) party->passwd;
3552 break;
3553
3554 case CFAPI_PARTY_PROP_PLAYER:
3555 *type = CFAPI_PPLAYER;
3556 obarg = va_arg (args, object *);
3557
3558 pl = (obarg ? obarg->contr : first_player);
3559 rv = NULL;
3560 for (; pl != NULL; pl = pl->next)
3561 if (pl->ob->contr->party == party)
3562 {
3563 rv = (void *) pl;
3564 break;
3565 }
3566 break;
3567
3568 default:
3569 *type = CFAPI_NONE;
3570 rv = NULL;
3571 break;
3572 }
3573 va_end (args);
3574 return rv;
3575 }
3576
3577 /* Regions-related functions */
3578 void *
3579 cfapi_region_get_property (int *type, ...)
3580 {
3581 region *reg;
3582 int prop;
3583 va_list args;
3584 void *rv;
3585
3586 va_start (args, type);
3587 reg = va_arg (args, region *);
3588 prop = va_arg (args, int);
3589
3590 switch (prop)
3591 {
3592 case CFAPI_REGION_PROP_NAME:
3593 *type = CFAPI_STRING;
3594 rv = (void *) reg->name;
3595 break;
3596
3597 case CFAPI_REGION_PROP_NEXT:
3598 *type = CFAPI_PREGION;
3599 rv = (reg ? reg->next : first_region);
3600 break;
3601
3602 case CFAPI_REGION_PROP_PARENT:
3603 *type = CFAPI_PREGION;
3604 rv = (void *) reg->parent;
3605 break;
3606
3607 case CFAPI_REGION_PROP_LONGNAME:
3608 *type = CFAPI_STRING;
3609 rv = (void *) reg->longname;
3610 break;
3611
3612 case CFAPI_REGION_PROP_MESSAGE:
3613 *type = CFAPI_STRING;
3614 rv = (void *) reg->msg;
3615 break;
3616
3617 default:
3618 *type = CFAPI_NONE;
3619 rv = NULL;
3620 break;
3621 }
3622 va_end (args);
3623 return rv;
3624 }
3625
3626 /*****************************************************************************/
3627
3628 /* NEW PLUGIN STUFF ENDS HERE */
3629
3630 /*****************************************************************************/
3631
3632
3633 /*****************************************************************************/
3634
3635 /* Tries to find if a given command is handled by a plugin. */
3636
3637 /* Note that find_plugin_command is called *before* the internal commands are*/
3638
3639 /* checked, meaning that you can "overwrite" them. */
3640
3641 /*****************************************************************************/
3642 CommArray_s *
3643 find_plugin_command (char *cmd, object *op)
3644 {
3645 int i;
3646 crossfire_plugin *cp;
3647 CommArray_s *rtn_cmd;
3648
3649 if (plugins_list == NULL)
3650 return NULL;
3651
3652 for (cp = plugins_list; cp != NULL; cp = cp->next)
3653 {
3654 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3655 if (rtn_cmd)
3656 return rtn_cmd;
3657 }
3658 return NULL;
3659 }
3660
3661 /*****************************************************************************/
3662
3663 /* Plugins initialization. Browses the plugins directory and call */
3664
3665 /* initOnePlugin for each file found. */
3666
3667 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3668
3669 /*****************************************************************************/
3670 int
3671 initPlugins (void)
3672 {
3673 struct dirent *currentfile;
3674 DIR *plugdir;
3675 size_t l;
3676 char buf[MAX_BUF];
3677 char buf2[MAX_BUF];
3678 int result;
3679
3680 LOG (llevInfo, "Initializing plugins\n");
3681 strcpy (buf, LIBDIR);
3682 strcat (buf, "/plugins/");
3683 LOG (llevInfo, "Plugins directory is %s\n", buf);
3684
3685 plugins_init_perl ();
3686
3687 plugdir = opendir (buf);
3688 if (plugdir == NULL)
3689 return -1;
3690
3691 result = -1;
3692 while ((currentfile = readdir (plugdir)) != NULL)
3693 {
3694 l = strlen (currentfile->d_name);
3695 if (l > strlen (PLUGIN_SUFFIX))
3696 {
3697 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3698 {
3699 strcpy (buf2, buf);
3700 strcat (buf2, currentfile->d_name);
3701 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3702 if (plugins_init_plugin (buf2) == 0)
3703 result = 0;
3704 }
3705 }
3706 }
3707
3708 closedir (plugdir);
3709 return result;
3710 }