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/cvs/deliantra/server/server/plugins.C
Revision: 1.39
Committed: Tue Jan 2 23:39:22 2007 UTC (17 years, 5 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.38: +2 -2 lines
Log Message:
started a fix of the log

File Contents

# Content
1 /*****************************************************************************/
2 /* CrossFire, A Multiplayer game for X-windows */
3 /* */
4 /* Copyright (C) 2000 Mark Wedel */
5 /* Copyright (C) 1992 Frank Tore Johansen */
6 /* */
7 /* This program is free software; you can redistribute it and/or modify */
8 /* it under the terms of the GNU General Public License as published by */
9 /* the Free Software Foundation; either version 2 of the License, or */
10 /* (at your option) any later version. */
11 /* */
12 /* This program is distributed in the hope that it will be useful, */
13 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
14 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
15 /* GNU General Public License for more details. */
16 /* */
17 /* You should have received a copy of the GNU General Public License */
18 /* along with this program; if not, write to the Free Software */
19 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20 /* */
21 /*****************************************************************************/
22 /* This is the server-side plugin management part. */
23 /*****************************************************************************/
24 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
25 /* Special thanks to: */
26 /* David Delbecq (david.delbecq@mailandnews.com); */
27 /* Joris Bontje (jbontje@suespammers.org); */
28 /* Philip Currlin (?); */
29 /*****************************************************************************/
30 /*****************************************************************************/
31 /* First, the headers. We only include plugin.h, because all other includes */
32 /* are done into it, and plugproto.h (which is used only by this file). */
33 /*****************************************************************************/
34
35 #include <plugin.h>
36
37 #ifndef __CEXTRACT__
38 # include <sproto.h>
39 #endif
40
41 #define NR_OF_HOOKS 74
42
43 static const hook_entry plug_hooks[NR_OF_HOOKS] = {
44 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
45 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
46 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
47 {NULL, 5, "cfapi_system_re_cmp"},
48 {cfapi_system_strdup, 6, "cfapi_system_strdup"},
49 {cfapi_system_directory, 7, "cfapi_system_directory"},
50 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
51 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
52 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
53 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
54 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
55 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
56 {cfapi_object_set_property, 14, "cfapi_object_set_property"},
57 {cfapi_object_apply, 15, "cfapi_object_apply"},
58 {cfapi_object_identify, 16, "cfapi_object_identify"},
59 {cfapi_object_describe, 17, "cfapi_object_describe"},
60 {cfapi_object_drain, 18, "cfapi_object_drain"},
61 {cfapi_object_fix, 19, "cfapi_object_fix"},
62 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
63 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
64 {cfapi_object_remove, 22, "cfapi_object_remove"},
65 {cfapi_object_delete, 23, "cfapi_object_delete"},
66 {cfapi_object_clone, 24, "cfapi_object_clone"},
67 {cfapi_object_find, 25, "cfapi_object_find"},
68 {cfapi_object_create, 26, "cfapi_object_create"},
69 {cfapi_object_insert, 27, "cfapi_object_insert"},
70 {cfapi_object_split, 28, "cfapi_object_split"},
71 {cfapi_object_merge, 29, "cfapi_object_merge"},
72 {cfapi_object_distance, 30, "cfapi_object_distance"},
73 {cfapi_object_update, 31, "cfapi_object_update"},
74 {cfapi_object_clear, 32, "cfapi_object_clear"},
75 {cfapi_object_reset, 33, "cfapi_object_reset"},
76 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
77 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
78 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
79 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
80 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
81 {cfapi_object_cast, 39, "cfapi_object_cast"},
82 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
83 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
84 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
85 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
86 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
87 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
88 {cfapi_object_drop, 46, "cfapi_object_drop"},
89 {cfapi_object_take, 47, "cfapi_object_take"},
90 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
91 {cfapi_object_say, 49, "cfapi_object_say"},
92 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
93 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
94 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
95 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
96 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
97 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
98 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
99 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
100 {cfapi_map_message, 58, "cfapi_map_message"},
101 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
102 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
103 {cfapi_map_present_arch_by_name, 61, "cfapi_map_present_arch_by_name"},
104 {cfapi_player_find, 62, "cfapi_player_find"},
105 {cfapi_player_message, 63, "cfapi_player_message"},
106 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
107 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
108 {cfapi_object_speak, 66, "cfapi_object_speak"},
109 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
110 {cfapi_object_move, 68, "cfapi_object_move"},
111 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
112 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
113 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
114 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
115 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
116 };
117 int plugin_number = 0;
118 crossfire_plugin *plugins_list = NULL;
119
120 /*****************************************************************************/
121
122 /* NEW PLUGIN STUFF STARTS HERE */
123
124 /*****************************************************************************/
125
126 /**
127 * Notify clients about a changed object.
128 *
129 * @param op the object that has changed
130 */
131 static void
132 send_changed_object (object *op)
133 {
134 object *tmp;
135
136 if (op->env)
137 {
138 tmp = op->in_player ();
139
140 if (!tmp)
141 {
142 for_all_players (pl)
143 if (pl->ob->container == op->env)
144 {
145 tmp = pl->ob;
146 break;
147 }
148 }
149
150 if (tmp)
151 esrv_send_item (tmp, op);
152 }
153 else
154 {
155 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
156 if (tmp->type == PLAYER)
157 esrv_send_item (tmp, op);
158 }
159 }
160
161 /**
162 * Notify clients about a removed object.
163 *
164 * @param op the object about to be removed from its environment; it must still
165 * be present in its environment
166 */
167 static void
168 send_removed_object (object *op)
169 {
170 object *tmp;
171
172 if (op->env == NULL)
173 {
174 /* no action necessary: remove_ob() notifies the client */
175 return;
176 }
177
178 tmp = op->in_player ();
179 if (!tmp)
180 {
181 for_all_players (pl)
182 if (pl->ob->container == op->env)
183 {
184 tmp = pl->ob;
185 break;
186 }
187 }
188
189 if (tmp)
190 esrv_del_item (tmp->contr, op->count);
191 }
192
193 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
194 extern "C" void *cfperl_getPluginProperty (int *type, ...);
195 extern "C" int cfperl_postInitPlugin ();
196 extern "C" int cfperl_closePlugin ();
197
198 // this is a temporary hack till the old plugin stuff is removed
199 int
200 plugins_init_perl ()
201 {
202 f_plug_init initfunc;
203 f_plug_api propfunc;
204 f_plug_postinit postfunc;
205 f_plug_postinit closefunc;
206 int i;
207 crossfire_plugin *cp;
208 crossfire_plugin *ccp;
209
210 initfunc = (f_plug_init) cfperl_initPlugin;
211 propfunc = (f_plug_api) cfperl_getPluginProperty;
212 postfunc = (f_plug_postinit) cfperl_postInitPlugin;
213 closefunc = (f_plug_postinit) cfperl_closePlugin;
214 i = initfunc ("2.0", cfapi_get_hooks);
215 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
216 for (i = 0; i < NR_EVENTS; i++)
217 cp->gevent[i] = NULL;
218 cp->eventfunc = 0;
219 cp->propfunc = propfunc;
220 cp->closefunc = closefunc;
221 cp->libptr = 0;
222 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
223 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
224 cp->next = NULL;
225 cp->prev = NULL;
226 if (plugins_list == NULL)
227 {
228 plugins_list = cp;
229 }
230 else
231 {
232 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
233 ;
234 ccp->next = cp;
235 cp->prev = ccp;
236 }
237 postfunc ();
238 plugin_number++;
239 return 0;
240 }
241
242 int
243 plugins_init_plugin (const char *libfile)
244 {
245 return 0;
246
247 LIBPTRTYPE ptr;
248 f_plug_init initfunc;
249 f_plug_api propfunc;
250 f_plug_api eventfunc;
251 f_plug_postinit postfunc;
252 f_plug_postinit closefunc;
253 int i;
254 crossfire_plugin *cp;
255 crossfire_plugin *ccp;
256
257 /* Open the plugin lib and load the required functions */
258 ptr = plugins_dlopen (libfile);
259 if (ptr == NULL)
260 {
261 LOG (llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror ());
262 return -1;
263 }
264 initfunc = (f_plug_init) plugins_dlsym (ptr, "initPlugin");
265 if (initfunc == NULL)
266 {
267 LOG (llevError, "Plugin error while requesting %s.initPlugin: %s\n", libfile, plugins_dlerror ());
268 plugins_dlclose (ptr);
269 return -1;
270 }
271 propfunc = (f_plug_api) plugins_dlsym (ptr, "getPluginProperty");
272 if (propfunc == NULL)
273 {
274 LOG (llevError, "Plugin error while requesting %s.getPluginProperty: %s\n", libfile, plugins_dlerror ());
275 plugins_dlclose (ptr);
276 return -1;
277 }
278 eventfunc = (f_plug_api) plugins_dlsym (ptr, "eventListener");
279 if (eventfunc == NULL)
280 {
281 LOG (llevError, "Plugin error while requesting %s.eventListener: %s\n", libfile, plugins_dlerror ());
282 plugins_dlclose (ptr);
283 return -1;
284 }
285 postfunc = (f_plug_postinit) plugins_dlsym (ptr, "postInitPlugin");
286 if (postfunc == NULL)
287 {
288 LOG (llevError, "Plugin error while requesting %s.postInitPlugin: %s\n", libfile, plugins_dlerror ());
289 plugins_dlclose (ptr);
290 return -1;
291 }
292 closefunc = (f_plug_postinit) plugins_dlsym (ptr, "closePlugin");
293 if (postfunc == NULL)
294 {
295 LOG (llevError, "Plugin error while requesting %s.closePlugin: %s\n", libfile, plugins_dlerror ());
296 plugins_dlclose (ptr);
297 return -1;
298 }
299 i = initfunc ("2.0", cfapi_get_hooks);
300 cp = (crossfire_plugin *) malloc (sizeof (crossfire_plugin));
301 for (i = 0; i < NR_EVENTS; i++)
302 cp->gevent[i] = NULL;
303 cp->eventfunc = eventfunc;
304 cp->propfunc = propfunc;
305 cp->closefunc = closefunc;
306 cp->libptr = ptr;
307 strcpy (cp->id, (const char *) propfunc (&i, "Identification"));
308 strcpy (cp->fullname, (const char *) propfunc (&i, "FullName"));
309 cp->next = NULL;
310 cp->prev = NULL;
311 if (plugins_list == NULL)
312 {
313 plugins_list = cp;
314 }
315 else
316 {
317 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
318 ;
319 ccp->next = cp;
320 cp->prev = ccp;
321 }
322 postfunc ();
323 plugin_number++;
324 return 0;
325 }
326
327 void *
328 cfapi_get_hooks (int *type, ...)
329 {
330 va_list args;
331 int request_type;
332 char *buf;
333 int fid;
334 f_plug_api rv;
335 int i;
336
337 va_start (args, type);
338 request_type = va_arg (args, int);
339
340 if (request_type == 0)
341 { /* By nr */
342 fid = va_arg (args, int);
343
344 if (fid < 0 || fid >= NR_OF_HOOKS)
345 {
346 rv = NULL;
347 *type = CFAPI_NONE;
348 }
349 else
350 {
351 rv = plug_hooks[fid].func;
352 *type = CFAPI_FUNC;
353 }
354 }
355 else
356 { /* by name */
357 buf = va_arg (args, char *);
358
359 rv = NULL;
360 for (i = 0; i < NR_OF_HOOKS; i++)
361 {
362 if (!strcmp (buf, plug_hooks[i].fname))
363 {
364 rv = plug_hooks[i].func;
365 *type = CFAPI_FUNC;
366 break;
367 }
368 }
369 if (rv == NULL)
370 {
371 *type = CFAPI_NONE;
372 }
373 }
374 va_end (args);
375 return (void *) rv;
376 }
377
378 int
379 plugins_remove_plugin (const char *id)
380 {
381 crossfire_plugin *cp;
382
383 if (plugins_list == NULL)
384 return -1;
385
386 for (cp = plugins_list; cp != NULL; cp = cp->next)
387 {
388 if (!strcmp (id, cp->id) && cp->libptr)
389 {
390 crossfire_plugin *n;
391 crossfire_plugin *p;
392
393 n = cp->next;
394 p = cp->prev;
395 plugins_dlclose (cp->libptr);
396 if (n != NULL)
397 {
398 if (p != NULL)
399 {
400 n->prev = p;
401 p->next = n;
402 }
403 else
404 {
405 n->prev = NULL;
406 plugins_list = n;
407 }
408 }
409 else
410 {
411 if (p != NULL)
412 p->next = NULL;
413 else
414 plugins_list = NULL;
415 }
416 free (cp);
417 plugin_number--;
418 return 0;
419 }
420 }
421 return -1;
422 }
423
424 crossfire_plugin *
425 plugins_find_plugin (const char *id)
426 {
427 crossfire_plugin *cp;
428
429 if (plugins_list == NULL)
430 return NULL;
431
432 for (cp = plugins_list; cp != NULL; cp = cp->next)
433 {
434 if (!strcmp (id, cp->id))
435 {
436 return cp;
437 }
438 }
439 return NULL;
440 }
441
442 /*****************************************************************************/
443
444 /* Displays a list of loaded plugins (keystrings and description) in the */
445
446 /* game log window. */
447
448 /*****************************************************************************/
449 void
450 plugins_display_list (object *op)
451 {
452 crossfire_plugin *cp;
453
454 new_draw_info (NDI_UNIQUE, 0, op, "List of loaded plugins:");
455 new_draw_info (NDI_UNIQUE, 0, op, "-----------------------");
456
457 if (plugins_list == NULL)
458 return;
459
460 for (cp = plugins_list; cp != NULL; cp = cp->next)
461 {
462 new_draw_info_format (NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
463 }
464 }
465
466 /* SYSTEM-RELATED HOOKS */
467
468 void *
469 cfapi_system_find_animation (int *type, ...)
470 {
471 va_list args;
472 static int rv;
473 char *anim;
474
475 va_start (args, type);
476 anim = va_arg (args, char *);
477
478 va_end (args);
479
480 rv = find_animation (anim);
481 *type = CFAPI_INT;
482 return &rv;
483 }
484
485 void *
486 cfapi_system_strdup (int *type, ...)
487 {
488 va_list args;
489 char *txt;
490
491 va_start (args, type);
492 txt = va_arg (args, char *);
493
494 va_end (args);
495 *type = CFAPI_STRING;
496 return strdup (txt);
497 }
498
499 void *
500 cfapi_system_register_global_event (int *type, ...)
501 {
502 va_list args;
503 int eventcode;
504 char *pname;
505 f_plug_api hook;
506 crossfire_plugin *cp;
507
508 va_start (args, type);
509 eventcode = va_arg (args, int);
510 pname = va_arg (args, char *);
511
512 hook = va_arg (args, f_plug_api);
513
514 va_end (args);
515 cp = plugins_find_plugin (pname);
516 cp->gevent[eventcode] = hook;
517 return NULL;
518 }
519
520 void *
521 cfapi_system_unregister_global_event (int *type, ...)
522 {
523 va_list args;
524 int eventcode;
525 char *pname;
526 crossfire_plugin *cp;
527
528 va_start (args, type);
529 eventcode = va_arg (args, int);
530 pname = va_arg (args, char *);
531
532 cp = plugins_find_plugin (pname);
533 cp->gevent[eventcode] = NULL;
534
535 va_end (args);
536 return NULL;
537 }
538
539 void *
540 cfapi_system_check_path (int *type, ...)
541 {
542 va_list args;
543 static int rv;
544 char *name;
545 int prepend_dir;
546
547 va_start (args, type);
548
549 name = va_arg (args, char *);
550 prepend_dir = va_arg (args, int);
551
552 rv = check_path (name, prepend_dir);
553
554 va_end (args);
555 *type = CFAPI_INT;
556 return &rv;
557 }
558
559 void *
560 cfapi_system_directory (int *type, ...)
561 {
562 va_list args;
563 int dirtype;
564
565 va_start (args, type);
566
567 dirtype = va_arg (args, int);
568
569 va_end (args);
570
571 *type = CFAPI_STRING;
572
573 switch (dirtype)
574 {
575 case 0:
576 return settings.mapdir;
577 break;
578
579 case 1:
580 return settings.uniquedir;
581 break;
582
583 case 2:
584 return settings.tmpdir;
585 break;
586
587 case 3:
588 return settings.confdir;
589 break;
590
591 case 4:
592 return settings.localdir;
593 break;
594
595 case 5:
596 return settings.playerdir;
597 break;
598
599 case 6:
600 return settings.datadir;
601 break;
602 }
603
604 *type = CFAPI_NONE;
605 return NULL;
606 }
607
608
609 /* MAP RELATED HOOKS */
610
611 void *
612 cfapi_map_get_map (int *type, ...)
613 {
614 abort ();
615 }
616
617 void *
618 cfapi_map_has_been_loaded (int *type, ...)
619 {
620 abort ();
621 }
622
623 void *
624 cfapi_map_create_path (int *type, ...)
625 {
626 abort ();
627 }
628
629 void *
630 cfapi_map_get_map_property (int *type, ...)
631 {
632 abort ();
633 }
634
635 void *
636 cfapi_map_set_map_property (int *type, ...)
637 {
638 abort ();
639 }
640
641 void *
642 cfapi_map_out_of_map (int *type, ...)
643 {
644 abort ();
645 }
646
647 void *
648 cfapi_map_update_position (int *type, ...)
649 {
650 va_list args;
651 maptile *map;
652 int x, y;
653
654 va_start (args, type);
655
656 map = va_arg (args, maptile *);
657 x = va_arg (args, int);
658 y = va_arg (args, int);
659
660 map->at (x, y).flags_ &= ~P_UPTODATE;
661
662 va_end (args);
663 *type = CFAPI_NONE;
664 return NULL;
665 }
666
667 void *
668 cfapi_map_delete_map (int *type, ...)
669 {
670 abort ();
671 }
672
673 void *
674 cfapi_map_message (int *type, ...)
675 {
676 va_list args;
677 maptile *map;
678 char *string;
679 int color;
680
681 va_start (args, type);
682 map = va_arg (args, maptile *);
683 string = va_arg (args, char *);
684 color = va_arg (args, int);
685
686 va_end (args);
687
688 new_info_map (color, map, string);
689 *type = CFAPI_NONE;
690 return NULL;
691 }
692
693 void *
694 cfapi_map_get_object_at (int *type, ...)
695 {
696 va_list args;
697 maptile *map;
698 int x, y;
699 object *rv;
700
701 va_start (args, type);
702 map = va_arg (args, maptile *);
703 x = va_arg (args, int);
704 y = va_arg (args, int);
705
706 va_end (args);
707
708 rv = GET_MAP_OB (map, x, y);
709 *type = CFAPI_POBJECT;
710 return rv;
711 }
712
713 void *
714 cfapi_map_get_flags (int *type, ...)
715 {
716 va_list args;
717 sint16 x, y;
718 sint16 *nx, *ny;
719 static maptile *map;
720 maptile **newmap;
721 static int rv;
722
723 va_start (args, type);
724
725 map = va_arg (args, maptile *);
726 newmap = va_arg (args, maptile **);
727 x = va_arg (args, int);
728 y = va_arg (args, int);
729
730 nx = va_arg (args, sint16 *);
731 ny = va_arg (args, sint16 *);
732 va_end (args);
733
734 rv = get_map_flags (map, newmap, x, y, nx, ny);
735
736 *type = CFAPI_INT;
737 return &rv;
738 }
739
740 void *
741 cfapi_map_present_arch_by_name (int *type, ...)
742 {
743 va_list args;
744 object *rv;
745 int x, y;
746 maptile *map;
747 char *msg;
748
749 va_start (args, type);
750
751 msg = va_arg (args, char *);
752 map = va_arg (args, maptile *);
753 x = va_arg (args, int);
754 y = va_arg (args, int);
755
756 va_end (args);
757
758 rv = present_arch (archetype::find (msg), map, x, y);
759 *type = CFAPI_POBJECT;
760 return rv;
761 }
762
763 /* OBJECT-RELATED HOOKS */
764
765 void *
766 cfapi_object_move (int *type, ...)
767 {
768 va_list args;
769 int kind;
770 object *op;
771 object *activator;
772 player *pl;
773 int direction;
774 static int rv = 0;
775
776 va_start (args, type);
777 kind = va_arg (args, int);
778
779 switch (kind)
780 {
781 case 0:
782 op = va_arg (args, object *);
783 direction = va_arg (args, int);
784 activator = va_arg (args, object *);
785
786 va_end (args);
787 rv = move_ob (op, direction, activator);
788 break;
789
790 case 1:
791 pl = va_arg (args, player *);
792 direction = va_arg (args, int);
793
794 va_end (args);
795 rv = move_player (pl->ob, direction);
796 break;
797 }
798 *type = CFAPI_INT;
799 return &rv;
800 }
801
802 void *
803 cfapi_object_get_key (int *type, ...)
804 {
805 va_list args;
806 char *rv;
807 char *keyname;
808 object *op;
809
810 va_start (args, type);
811 op = va_arg (args, object *);
812 keyname = va_arg (args, char *);
813
814 va_end (args);
815
816 rv = (char *) get_ob_key_value (op, keyname);
817 *type = CFAPI_STRING;
818 return rv;
819 }
820
821 void *
822 cfapi_object_set_key (int *type, ...)
823 {
824 va_list args;
825 char *keyname;
826 char *value;
827 object *op;
828
829 va_start (args, type);
830 op = va_arg (args, object *);
831 keyname = va_arg (args, char *);
832 value = va_arg (args, char *);
833
834 va_end (args);
835
836 set_ob_key_value (op, keyname, value, 0);
837 *type = CFAPI_NONE;
838 return NULL;
839 }
840
841 void *
842 cfapi_object_get_property (int *type, ...)
843 {
844 va_list args;
845 int property;
846 object *op;
847 void *rv;
848 static int ri;
849
850 va_start (args, type);
851
852 op = va_arg (args, object *);
853 property = va_arg (args, int);
854
855 rv = NULL;
856 if (op != NULL)
857 {
858 switch (property)
859 {
860 case CFAPI_OBJECT_PROP_OB_ABOVE:
861 rv = op->above;
862 *type = CFAPI_POBJECT;
863 break;
864
865 case CFAPI_OBJECT_PROP_OB_BELOW:
866 rv = op->below;
867 *type = CFAPI_POBJECT;
868 break;
869
870 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
871 rv = op->active_next;
872 *type = CFAPI_POBJECT;
873 break;
874
875 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
876 rv = op->active_prev;
877 *type = CFAPI_POBJECT;
878 break;
879
880 case CFAPI_OBJECT_PROP_INVENTORY:
881 rv = op->inv;
882 *type = CFAPI_POBJECT;
883 break;
884
885 case CFAPI_OBJECT_PROP_ENVIRONMENT:
886 rv = op->env;
887 *type = CFAPI_POBJECT;
888 break;
889
890 case CFAPI_OBJECT_PROP_HEAD:
891 rv = op->head;
892 *type = CFAPI_POBJECT;
893 break;
894
895 case CFAPI_OBJECT_PROP_CONTAINER:
896 rv = op->container;
897 *type = CFAPI_POBJECT;
898 break;
899
900 case CFAPI_OBJECT_PROP_MAP:
901 rv = op->map;
902 *type = CFAPI_PMAP;
903 break;
904
905 case CFAPI_OBJECT_PROP_COUNT:
906 ri = op->count;
907 rv = &ri;
908 *type = CFAPI_INT;
909 break;
910
911 case CFAPI_OBJECT_PROP_REFCOUNT:
912 abort ();
913 break;
914
915 case CFAPI_OBJECT_PROP_NAME:
916 rv = query_name (op);
917 *type = CFAPI_STRING;
918 break;
919
920 case CFAPI_OBJECT_PROP_NAME_PLURAL:
921 rv = (char *) &op->name_pl;
922 *type = CFAPI_STRING;
923 break;
924
925 case CFAPI_OBJECT_PROP_TITLE:
926 rv = (char *) &op->title;
927 *type = CFAPI_STRING;
928 break;
929
930 case CFAPI_OBJECT_PROP_RACE:
931 rv = (char *) &op->race;
932 *type = CFAPI_STRING;
933 break;
934
935 case CFAPI_OBJECT_PROP_SLAYING:
936 rv = (char *) &op->slaying;
937 *type = CFAPI_STRING;
938 break;
939
940 case CFAPI_OBJECT_PROP_SKILL:
941 rv = (char *) &op->skill;
942 *type = CFAPI_STRING;
943 break;
944
945 case CFAPI_OBJECT_PROP_MESSAGE:
946 rv = (char *) &op->msg;
947 if (rv == NULL)
948 rv = (void *) "";
949 *type = CFAPI_STRING;
950 break;
951
952 case CFAPI_OBJECT_PROP_LORE:
953 rv = (char *) &op->lore;
954 *type = CFAPI_STRING;
955 break;
956
957 case CFAPI_OBJECT_PROP_X:
958 ri = op->x;
959 rv = &ri;
960 *type = CFAPI_INT;
961 break;
962
963 case CFAPI_OBJECT_PROP_Y:
964 ri = op->y;
965 rv = &ri;
966 *type = CFAPI_INT;
967 break;
968
969 case CFAPI_OBJECT_PROP_SPEED:
970 rv = &op->speed;
971 *type = CFAPI_DOUBLE;
972 break;
973
974 case CFAPI_OBJECT_PROP_SPEED_LEFT:
975 rv = &op->speed_left;
976 *type = CFAPI_DOUBLE;
977 break;
978
979 case CFAPI_OBJECT_PROP_NROF:
980 ri = op->nrof;
981 rv = &ri;
982 *type = CFAPI_INT;
983 break;
984
985 case CFAPI_OBJECT_PROP_DIRECTION:
986 ri = op->direction;
987 rv = &ri;
988 *type = CFAPI_INT;
989 break;
990
991 case CFAPI_OBJECT_PROP_FACING:
992 ri = op->facing;
993 rv = &ri;
994 *type = CFAPI_INT;
995 break;
996
997 case CFAPI_OBJECT_PROP_TYPE:
998 ri = op->type;
999 rv = &ri;
1000 *type = CFAPI_INT;
1001 break;
1002
1003 case CFAPI_OBJECT_PROP_SUBTYPE:
1004 ri = op->subtype;
1005 rv = &ri;
1006 *type = CFAPI_INT;
1007 break;
1008
1009 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1010 ri = op->client_type;
1011 rv = &ri;
1012 *type = CFAPI_INT;
1013 break;
1014
1015 case CFAPI_OBJECT_PROP_RESIST:
1016 {
1017 int idx;
1018 idx = va_arg (args, int);
1019
1020 ri = op->resist[idx];
1021 rv = &ri;
1022 }
1023 *type = CFAPI_INT;
1024 break;
1025
1026 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1027 ri = op->attacktype;
1028 rv = &ri;
1029 *type = CFAPI_INT;
1030 break;
1031
1032 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1033 ri = op->path_attuned;
1034 rv = &ri;
1035 *type = CFAPI_INT;
1036 break;
1037
1038 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1039 ri = op->path_repelled;
1040 rv = &ri;
1041 *type = CFAPI_INT;
1042 break;
1043
1044 case CFAPI_OBJECT_PROP_PATH_DENIED:
1045 ri = op->path_denied;
1046 rv = &ri;
1047 *type = CFAPI_INT;
1048 break;
1049
1050 case CFAPI_OBJECT_PROP_MATERIAL:
1051 ri = op->material;
1052 rv = &ri;
1053 *type = CFAPI_INT;
1054 break;
1055
1056 case CFAPI_OBJECT_PROP_MAGIC:
1057 ri = op->magic;
1058 rv = &ri;
1059 *type = CFAPI_INT;
1060 break;
1061
1062 case CFAPI_OBJECT_PROP_VALUE:
1063 ri = op->value;
1064 rv = &ri;
1065 *type = CFAPI_INT;
1066 break;
1067
1068 case CFAPI_OBJECT_PROP_LEVEL:
1069 ri = op->level;
1070 rv = &ri;
1071 *type = CFAPI_INT;
1072 break;
1073
1074 case CFAPI_OBJECT_PROP_LAST_HEAL:
1075 ri = op->last_heal;
1076 rv = &ri;
1077 *type = CFAPI_INT;
1078 break;
1079
1080 case CFAPI_OBJECT_PROP_LAST_SP:
1081 ri = op->last_sp;
1082 rv = &ri;
1083 *type = CFAPI_INT;
1084 break;
1085
1086 case CFAPI_OBJECT_PROP_LAST_GRACE:
1087 ri = op->last_grace;
1088 rv = &ri;
1089 *type = CFAPI_INT;
1090 break;
1091
1092 case CFAPI_OBJECT_PROP_LAST_EAT:
1093 ri = op->last_eat;
1094 rv = &ri;
1095 *type = CFAPI_INT;
1096 break;
1097
1098 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1099 ri = op->invisible;
1100 rv = &ri;
1101 *type = CFAPI_INT;
1102 break;
1103
1104 case CFAPI_OBJECT_PROP_PICK_UP:
1105 ri = op->pick_up;
1106 rv = &ri;
1107 *type = CFAPI_INT;
1108 break;
1109
1110 case CFAPI_OBJECT_PROP_ITEM_POWER:
1111 ri = op->item_power;
1112 rv = &ri;
1113 *type = CFAPI_INT;
1114 break;
1115
1116 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1117 ri = op->gen_sp_armour;
1118 rv = &ri;
1119 *type = CFAPI_INT;
1120 break;
1121
1122 case CFAPI_OBJECT_PROP_WEIGHT:
1123 ri = op->weight;
1124 rv = &ri;
1125 *type = CFAPI_INT;
1126 break;
1127
1128 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1129 ri = op->weight_limit;
1130 rv = &ri;
1131 *type = CFAPI_INT;
1132 break;
1133
1134 case CFAPI_OBJECT_PROP_CARRYING:
1135 ri = op->carrying;
1136 rv = &ri;
1137 *type = CFAPI_INT;
1138 break;
1139
1140 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1141 ri = op->glow_radius;
1142 rv = &ri;
1143 *type = CFAPI_INT;
1144 break;
1145
1146 case CFAPI_OBJECT_PROP_PERM_EXP:
1147 rv = &op->perm_exp;
1148 *type = CFAPI_LONG;
1149 break;
1150
1151 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1152 rv = op->current_weapon;
1153 *type = CFAPI_POBJECT;
1154 break;
1155
1156 case CFAPI_OBJECT_PROP_ENEMY:
1157 rv = op->enemy;
1158 *type = CFAPI_POBJECT;
1159 break;
1160
1161 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1162 rv = op->attacked_by;
1163 *type = CFAPI_POBJECT;
1164 break;
1165
1166 case CFAPI_OBJECT_PROP_RUN_AWAY:
1167 ri = op->run_away;
1168 rv = &ri;
1169 *type = CFAPI_INT;
1170 break;
1171
1172 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1173 rv = op->chosen_skill;
1174 *type = CFAPI_POBJECT;
1175 break;
1176
1177 case CFAPI_OBJECT_PROP_HIDDEN:
1178 ri = op->hide;
1179 rv = &ri;
1180 *type = CFAPI_INT;
1181 break;
1182
1183 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1184 ri = op->move_status;
1185 rv = &ri;
1186 *type = CFAPI_INT;
1187 break;
1188
1189 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1190 ri = op->attack_movement;
1191 rv = &ri;
1192 *type = CFAPI_INT;
1193 break;
1194
1195 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1196 rv = op->spellitem;
1197 *type = CFAPI_POBJECT;
1198 break;
1199
1200 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1201 rv = &op->expmul;
1202 *type = CFAPI_DOUBLE;
1203 break;
1204
1205 case CFAPI_OBJECT_PROP_ARCHETYPE:
1206 rv = op->arch;
1207 *type = CFAPI_PARCH;
1208 break;
1209
1210 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1211 rv = op->other_arch;
1212 *type = CFAPI_PARCH;
1213 break;
1214
1215 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1216 ri = op->anim_speed;
1217 rv = &ri;
1218 *type = CFAPI_INT;
1219 break;
1220
1221 case CFAPI_OBJECT_PROP_FRIENDLY:
1222 ri = is_friendly (op);
1223 rv = &ri;
1224 *type = CFAPI_INT;
1225 break;
1226
1227 case CFAPI_OBJECT_PROP_BASE_NAME:
1228 {
1229 int i;
1230 i = va_arg (args, int);
1231
1232 rv = (char *) query_base_name (op, i);
1233 *type = CFAPI_STRING;
1234 }
1235 break;
1236
1237 case CFAPI_OBJECT_PROP_MAGICAL:
1238 ri = is_magical (op);
1239 rv = &ri;
1240 *type = CFAPI_INT;
1241 break;
1242
1243 case CFAPI_OBJECT_PROP_LUCK:
1244 ri = op->stats.luck;
1245 rv = &ri;
1246 *type = CFAPI_INT;
1247 break;
1248
1249 case CFAPI_OBJECT_PROP_EXP:
1250 rv = &op->stats.exp;
1251 *type = CFAPI_LONG;
1252 break;
1253
1254 case CFAPI_OBJECT_PROP_OWNER:
1255 rv = op->owner;
1256 *type = CFAPI_POBJECT;
1257 break;
1258
1259 case CFAPI_OBJECT_PROP_PRESENT:
1260 {
1261 int stype;
1262
1263 rv = 0;
1264 stype = va_arg (args, int);
1265
1266 switch (stype)
1267 {
1268
1269 unsigned char ptype;
1270 char *buf;
1271 archetype *at;
1272
1273 case 0: /* present_in_ob */
1274 ptype = (unsigned char) (va_arg (args, int));
1275
1276 rv = present_in_ob (ptype, op);
1277 break;
1278
1279 case 1: /* present_in_ob_by_name */
1280 ptype = (unsigned char) (va_arg (args, int));
1281 buf = va_arg (args, char *);
1282
1283 rv = present_in_ob_by_name (ptype, buf, op);
1284 break;
1285
1286 case 2: /* present_arch_in_ob */
1287 at = va_arg (args, archetype *);
1288
1289 rv = present_arch_in_ob (at, op);
1290 break;
1291 }
1292 }
1293 *type = CFAPI_POBJECT;
1294 break;
1295
1296 case CFAPI_OBJECT_PROP_CHEATER:
1297 ri = (QUERY_FLAG (op, FLAG_WAS_WIZ));
1298 rv = &ri;
1299 *type = CFAPI_INT;
1300 break;
1301
1302 case CFAPI_OBJECT_PROP_MERGEABLE:
1303 {
1304 object *op2;
1305 op2 = va_arg (args, object *);
1306
1307 ri = object::can_merge_slow (op, op2);
1308 rv = &ri;
1309 }
1310 *type = CFAPI_INT;
1311 break;
1312
1313 case CFAPI_OBJECT_PROP_PICKABLE:
1314 {
1315 object *op2;
1316
1317 rv = 0;
1318 op2 = va_arg (args, object *);
1319
1320 ri = can_pick (op2, op);
1321 rv = &ri;
1322 }
1323 *type = CFAPI_INT;
1324 break;
1325
1326 case CFAPI_OBJECT_PROP_FLAGS:
1327 {
1328 int fl;
1329
1330 ri = 0;
1331 fl = va_arg (args, int);
1332
1333 ri = QUERY_FLAG (op, fl);
1334 rv = &ri;
1335 }
1336 *type = CFAPI_INT;
1337 break;
1338
1339 case CFAPI_OBJECT_PROP_STR:
1340 ri = op->stats.Str;
1341 rv = &ri;
1342 *type = CFAPI_INT;
1343 break;
1344
1345 case CFAPI_OBJECT_PROP_DEX:
1346 ri = op->stats.Dex;
1347 rv = &ri;
1348 *type = CFAPI_INT;
1349 break;
1350
1351 case CFAPI_OBJECT_PROP_CON:
1352 ri = op->stats.Con;
1353 rv = &ri;
1354 *type = CFAPI_INT;
1355 break;
1356
1357 case CFAPI_OBJECT_PROP_WIS:
1358 ri = op->stats.Wis;
1359 rv = &ri;
1360 *type = CFAPI_INT;
1361 break;
1362
1363 case CFAPI_OBJECT_PROP_INT:
1364 ri = op->stats.Int;
1365 rv = &ri;
1366 *type = CFAPI_INT;
1367 break;
1368
1369 case CFAPI_OBJECT_PROP_POW:
1370 ri = op->stats.Pow;
1371 rv = &ri;
1372 *type = CFAPI_INT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_CHA:
1376 ri = op->stats.Cha;
1377 rv = &ri;
1378 *type = CFAPI_INT;
1379 break;
1380
1381 case CFAPI_OBJECT_PROP_WC:
1382 ri = op->stats.wc;
1383 rv = &ri;
1384 *type = CFAPI_INT;
1385 break;
1386
1387 case CFAPI_OBJECT_PROP_AC:
1388 ri = op->stats.ac;
1389 rv = &ri;
1390 *type = CFAPI_INT;
1391 break;
1392
1393 case CFAPI_OBJECT_PROP_HP:
1394 ri = op->stats.hp;
1395 rv = &ri;
1396 *type = CFAPI_INT;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_SP:
1400 ri = op->stats.sp;
1401 rv = &ri;
1402 *type = CFAPI_INT;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_GP:
1406 ri = op->stats.grace;
1407 rv = &ri;
1408 *type = CFAPI_INT;
1409 break;
1410
1411 case CFAPI_OBJECT_PROP_FP:
1412 ri = op->stats.food;
1413 rv = &ri;
1414 *type = CFAPI_INT;
1415 break;
1416
1417 case CFAPI_OBJECT_PROP_MAXHP:
1418 ri = op->stats.maxhp;
1419 rv = &ri;
1420 *type = CFAPI_INT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_MAXSP:
1424 ri = op->stats.maxsp;
1425 rv = &ri;
1426 *type = CFAPI_INT;
1427 break;
1428
1429 case CFAPI_OBJECT_PROP_MAXGP:
1430 ri = op->stats.maxgrace;
1431 rv = &ri;
1432 *type = CFAPI_INT;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_DAM:
1436 ri = op->stats.dam;
1437 rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_GOD:
1442 rv = (char *) determine_god (op);
1443 *type = CFAPI_STRING;
1444 break;
1445
1446 case CFAPI_OBJECT_PROP_ARCH_NAME:
1447 rv = (char *) &op->arch->name;
1448 *type = CFAPI_STRING;
1449 break;
1450
1451 case CFAPI_OBJECT_PROP_INVISIBLE:
1452 ri = op->invisible;
1453 rv = &ri;
1454 *type = CFAPI_INT;
1455 break;
1456
1457 case CFAPI_OBJECT_PROP_FACE:
1458 ri = op->animation_id;
1459 rv = &ri;
1460 *type = CFAPI_INT;
1461 break;
1462
1463 case CFAPI_PLAYER_PROP_IP:
1464 rv = op->contr->ns->host;
1465 *type = CFAPI_STRING;
1466 break;
1467
1468 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1469 rv = find_marked_object (op);
1470 *type = CFAPI_POBJECT;
1471 break;
1472
1473 case CFAPI_PLAYER_PROP_PARTY:
1474 rv = (op->contr ? op->contr->party : NULL);
1475 *type = CFAPI_PPARTY;
1476 break;
1477 default:
1478 *type = CFAPI_NONE;
1479 break;
1480 }
1481 }
1482 va_end (args);
1483 return rv;
1484 }
1485
1486 void *
1487 cfapi_object_set_property (int *type, ...)
1488 {
1489 va_list args;
1490 int iarg;
1491 long larg;
1492 char *sarg;
1493 double darg;
1494 object *oparg;
1495 object *op;
1496 int property;
1497 void *rv;
1498 partylist *partyarg;
1499
1500 va_start (args, type);
1501
1502 op = va_arg (args, object *);
1503 property = va_arg (args, int);
1504
1505 rv = NULL;
1506
1507 if (op != NULL && (!op->arch || (op != &op->arch->clone)))
1508 {
1509 switch (property)
1510 {
1511 case CFAPI_OBJECT_PROP_NAME:
1512 sarg = va_arg (args, char *);
1513
1514 #define FREE_AND_COPY(a,b) (a) = (b) // TODO: remove, but plugins.C is considered zombie code
1515 FREE_AND_COPY (op->name, sarg);
1516 send_changed_object (op);
1517 break;
1518
1519 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1520 sarg = va_arg (args, char *);
1521
1522 FREE_AND_COPY (op->name_pl, sarg);
1523 send_changed_object (op);
1524 break;
1525
1526 case CFAPI_OBJECT_PROP_TITLE:
1527 sarg = va_arg (args, char *);
1528
1529 FREE_AND_COPY (op->title, sarg);
1530 break;
1531
1532 case CFAPI_OBJECT_PROP_RACE:
1533 sarg = va_arg (args, char *);
1534
1535 FREE_AND_COPY (op->race, sarg);
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_SLAYING:
1539 sarg = va_arg (args, char *);
1540
1541 FREE_AND_COPY (op->slaying, sarg);
1542 break;
1543
1544 case CFAPI_OBJECT_PROP_SKILL:
1545 sarg = va_arg (args, char *);
1546
1547 FREE_AND_COPY (op->skill, sarg);
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_MESSAGE:
1551 sarg = va_arg (args, char *);
1552
1553 FREE_AND_COPY (op->msg, sarg);
1554 break;
1555
1556 case CFAPI_OBJECT_PROP_LORE:
1557 sarg = va_arg (args, char *);
1558
1559 FREE_AND_COPY (op->lore, sarg);
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_SPEED:
1563 darg = va_arg (args, double);
1564
1565 op->speed = darg;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1569 darg = va_arg (args, double);
1570
1571 op->speed_left = darg;
1572 break;
1573
1574 case CFAPI_OBJECT_PROP_NROF:
1575 iarg = va_arg (args, int);
1576
1577 if (iarg < 0)
1578 iarg = 0;
1579 if (op->nrof > (uint32) iarg)
1580 decrease_ob_nr (op, op->nrof - iarg);
1581 else if (op->nrof < (uint32) iarg)
1582 {
1583 object *tmp;
1584
1585 op->nrof = iarg;
1586 if (op->env != NULL)
1587 {
1588 tmp = op->in_player ();
1589 if (!tmp)
1590 {
1591 for_all_players (pl)
1592 if (pl->ob->container == op->env)
1593 {
1594 tmp = pl->ob;
1595 break;
1596 }
1597 }
1598 else
1599 {
1600 sum_weight (tmp);
1601 tmp->update_stats ();
1602 }
1603 if (tmp)
1604 esrv_send_item (tmp, op);
1605 }
1606 else
1607 {
1608 object *above = op->above;
1609
1610 for (tmp = above; tmp != NULL; tmp = tmp->above)
1611 if (tmp->type == PLAYER)
1612 esrv_send_item (tmp, op);
1613 }
1614 }
1615 break;
1616
1617 case CFAPI_OBJECT_PROP_DIRECTION:
1618 iarg = va_arg (args, int);
1619
1620 op->direction = iarg;
1621 break;
1622
1623 case CFAPI_OBJECT_PROP_FACING:
1624 iarg = va_arg (args, int);
1625
1626 op->facing = iarg;
1627 break;
1628
1629 case CFAPI_OBJECT_PROP_RESIST:
1630 {
1631 int iargbis = va_arg (args, int);
1632 iarg = va_arg (args, int);
1633
1634 op->resist[iargbis] = iarg;
1635 }
1636 break;
1637
1638 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1639 iarg = va_arg (args, int);
1640
1641 op->attacktype = iarg;
1642 break;
1643
1644 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1645 iarg = va_arg (args, int);
1646
1647 op->path_attuned = iarg;
1648 break;
1649
1650 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1651 iarg = va_arg (args, int);
1652
1653 op->path_repelled = iarg;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_PATH_DENIED:
1657 iarg = va_arg (args, int);
1658
1659 op->path_denied = iarg;
1660 break;
1661
1662 case CFAPI_OBJECT_PROP_MATERIAL:
1663 iarg = va_arg (args, int);
1664
1665 op->material = iarg;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_MAGIC:
1672 iarg = va_arg (args, int);
1673
1674 op->magic = iarg;
1675 break;
1676
1677 case CFAPI_OBJECT_PROP_VALUE:
1678 iarg = va_arg (args, int);
1679
1680 op->value = iarg;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_LEVEL:
1684 iarg = va_arg (args, int);
1685
1686 op->level = iarg;
1687 break;
1688
1689 case CFAPI_OBJECT_PROP_LAST_HEAL:
1690 iarg = va_arg (args, int);
1691
1692 op->last_heal = iarg;
1693 break;
1694
1695 case CFAPI_OBJECT_PROP_LAST_SP:
1696 iarg = va_arg (args, int);
1697
1698 op->last_sp = iarg;
1699 break;
1700
1701 case CFAPI_OBJECT_PROP_LAST_GRACE:
1702 iarg = va_arg (args, int);
1703
1704 op->last_grace = iarg;
1705 break;
1706
1707 case CFAPI_OBJECT_PROP_LAST_EAT:
1708 iarg = va_arg (args, int);
1709
1710 op->last_eat = iarg;
1711 break;
1712
1713 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1714 iarg = va_arg (args, int);
1715
1716 op->invisible = iarg;
1717 break;
1718
1719 case CFAPI_OBJECT_PROP_PICK_UP:
1720 iarg = va_arg (args, int);
1721
1722 op->pick_up = iarg;
1723 break;
1724
1725 case CFAPI_OBJECT_PROP_ITEM_POWER:
1726 iarg = va_arg (args, int);
1727
1728 op->item_power = iarg;
1729 break;
1730
1731 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1732 iarg = va_arg (args, int);
1733
1734 op->gen_sp_armour = iarg;
1735 break;
1736
1737 case CFAPI_OBJECT_PROP_WEIGHT:
1738 iarg = va_arg (args, int);
1739
1740 if (op->weight != iarg)
1741 {
1742 object *tmp;
1743
1744 op->weight = iarg;
1745 if (op->env != NULL)
1746 {
1747 tmp = op->in_player ();
1748 if (!tmp)
1749 {
1750 for_all_players (pl)
1751 if (pl->ob->container == op->env)
1752 {
1753 tmp = pl->ob;
1754 break;
1755 }
1756 }
1757 else
1758 {
1759 sum_weight (tmp);
1760 tmp->update_stats ();
1761 }
1762 if (tmp)
1763 esrv_send_item (tmp, op);
1764 }
1765 else
1766 {
1767 object *above = op->above;
1768
1769 for (tmp = above; tmp != NULL; tmp = tmp->above)
1770 if (tmp->type == PLAYER)
1771 esrv_send_item (tmp, op);
1772 }
1773 }
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1777 iarg = va_arg (args, int);
1778
1779 op->weight_limit = iarg;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1783 iarg = va_arg (args, int);
1784
1785 op->glow_radius = iarg;
1786 break;
1787
1788 case CFAPI_OBJECT_PROP_PERM_EXP:
1789 larg = va_arg (args, long);
1790
1791 op->perm_exp = larg;
1792 break;
1793
1794 case CFAPI_OBJECT_PROP_ENEMY:
1795 oparg = va_arg (args, object *);
1796
1797 op->enemy = oparg;
1798 break;
1799
1800 case CFAPI_OBJECT_PROP_RUN_AWAY:
1801 iarg = va_arg (args, int);
1802
1803 op->run_away = iarg;
1804 break;
1805
1806 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1807 oparg = va_arg (args, object *);
1808
1809 op->chosen_skill = oparg;
1810 break;
1811
1812 case CFAPI_OBJECT_PROP_HIDDEN:
1813 iarg = va_arg (args, int);
1814
1815 op->hide = iarg;
1816 break;
1817
1818 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1819 iarg = va_arg (args, int);
1820
1821 op->move_status = iarg;
1822 break;
1823
1824 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1825 iarg = va_arg (args, int);
1826
1827 op->attack_movement = iarg;
1828 break;
1829
1830 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1831 oparg = va_arg (args, object *);
1832
1833 op->spellitem = oparg;
1834 break;
1835
1836 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1837 darg = va_arg (args, double);
1838
1839 op->expmul = darg;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1843 sarg = va_arg (args, char *);
1844
1845 FREE_AND_COPY (op->custom_name, sarg);
1846 send_changed_object (op);
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1850 iarg = va_arg (args, int);
1851
1852 op->anim_speed = iarg;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_FRIENDLY:
1856 iarg = va_arg (args, int);
1857
1858 if (iarg == 1 && is_friendly (op) == 0)
1859 add_friendly_object (op);
1860 else if (iarg == 0 && is_friendly (op) == 1)
1861 remove_friendly_object (op);
1862 break;
1863
1864 case CFAPI_OBJECT_PROP_LUCK:
1865 iarg = va_arg (args, int);
1866
1867 op->stats.luck = iarg;
1868 break;
1869
1870 case CFAPI_OBJECT_PROP_EXP:
1871 {
1872 char *skillname;
1873
1874 larg = va_arg (args, long);
1875 skillname = va_arg (args, char *);
1876 iarg = va_arg (args, int);
1877
1878 change_exp (op, larg, skillname, iarg);
1879 }
1880 break;
1881
1882 case CFAPI_OBJECT_PROP_OWNER:
1883 oparg = va_arg (args, object *);
1884
1885 op->set_owner (oparg);
1886 break;
1887
1888 case CFAPI_OBJECT_PROP_CHEATER:
1889 set_cheat (op);
1890 break;
1891
1892 case CFAPI_OBJECT_PROP_FLAGS:
1893 {
1894 int iargbis;
1895 iarg = va_arg (args, int);
1896 iargbis = va_arg (args, int);
1897
1898 if (iargbis == 1)
1899 SET_FLAG (op, iarg);
1900 else
1901 CLEAR_FLAG (op, iarg);
1902 }
1903 break;
1904
1905 case CFAPI_OBJECT_PROP_STR:
1906 iarg = va_arg (args, int);
1907
1908 op->stats.Str = iarg;
1909 break;
1910
1911 case CFAPI_OBJECT_PROP_DEX:
1912 iarg = va_arg (args, int);
1913
1914 op->stats.Dex = iarg;
1915 break;
1916
1917 case CFAPI_OBJECT_PROP_CON:
1918 iarg = va_arg (args, int);
1919
1920 op->stats.Con = iarg;
1921 break;
1922
1923 case CFAPI_OBJECT_PROP_WIS:
1924 iarg = va_arg (args, int);
1925
1926 op->stats.Wis = iarg;
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_INT:
1930 iarg = va_arg (args, int);
1931
1932 op->stats.Int = iarg;
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_POW:
1936 iarg = va_arg (args, int);
1937
1938 op->stats.Pow = iarg;
1939 break;
1940
1941 case CFAPI_OBJECT_PROP_CHA:
1942 iarg = va_arg (args, int);
1943
1944 op->stats.Cha = iarg;
1945 break;
1946
1947 case CFAPI_OBJECT_PROP_WC:
1948 iarg = va_arg (args, int);
1949
1950 op->stats.wc = iarg;
1951 break;
1952
1953 case CFAPI_OBJECT_PROP_AC:
1954 iarg = va_arg (args, int);
1955
1956 op->stats.ac = iarg;
1957 break;
1958
1959 case CFAPI_OBJECT_PROP_HP:
1960 iarg = va_arg (args, int);
1961
1962 op->stats.hp = iarg;
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_SP:
1966 iarg = va_arg (args, int);
1967
1968 op->stats.sp = iarg;
1969 break;
1970
1971 case CFAPI_OBJECT_PROP_GP:
1972 iarg = va_arg (args, int);
1973
1974 op->stats.grace = iarg;
1975 break;
1976
1977 case CFAPI_OBJECT_PROP_FP:
1978 iarg = va_arg (args, int);
1979
1980 op->stats.food = iarg;
1981 break;
1982
1983 case CFAPI_OBJECT_PROP_MAXHP:
1984 iarg = va_arg (args, int);
1985
1986 op->stats.maxhp = iarg;
1987 break;
1988
1989 case CFAPI_OBJECT_PROP_MAXSP:
1990 iarg = va_arg (args, int);
1991
1992 op->stats.maxsp = iarg;
1993 break;
1994
1995 case CFAPI_OBJECT_PROP_MAXGP:
1996 iarg = va_arg (args, int);
1997
1998 op->stats.maxgrace = iarg;
1999 break;
2000
2001 case CFAPI_OBJECT_PROP_DAM:
2002 iarg = va_arg (args, int);
2003
2004 op->stats.dam = iarg;
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_FACE:
2008 iarg = va_arg (args, int);
2009
2010 op->animation_id = iarg;
2011 update_object (op, UP_OBJ_FACE);
2012 break;
2013
2014 case CFAPI_OBJECT_ANIMATION:
2015 iarg = va_arg (args, int);
2016
2017 if (iarg != -1)
2018 {
2019 SET_ANIMATION (op, iarg);
2020 }
2021 update_object (op, UP_OBJ_FACE);
2022 break;
2023
2024 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2025 if (op->contr)
2026 {
2027 oparg = va_arg (args, object *);
2028
2029 op->contr->mark = oparg;
2030 }
2031 break;
2032
2033 case CFAPI_PLAYER_PROP_PARTY:
2034 if (op->contr)
2035 {
2036 partyarg = va_arg (args, partylist *);
2037
2038 op->contr->party = partyarg;
2039 }
2040 break;
2041
2042 default:
2043 *type = CFAPI_NONE;
2044 break;
2045 }
2046 }
2047 va_end (args);
2048
2049 *type = CFAPI_NONE;
2050 return NULL;
2051 }
2052
2053 void *
2054 cfapi_object_apply_below (int *type, ...)
2055 {
2056 va_list args;
2057 object *applier;
2058
2059 va_start (args, type);
2060
2061 applier = va_arg (args, object *);
2062
2063 va_end (args);
2064
2065 player_apply_below (applier);
2066 *type = CFAPI_NONE;
2067 return NULL;
2068 }
2069
2070 void *
2071 cfapi_object_apply (int *type, ...)
2072 {
2073 va_list args;
2074 object *applied;
2075 object *applier;
2076 int aflags;
2077 static int rv;
2078
2079 va_start (args, type);
2080
2081 applied = va_arg (args, object *);
2082 applier = va_arg (args, object *);
2083 aflags = va_arg (args, int);
2084
2085 va_end (args);
2086
2087 *type = CFAPI_INT;
2088 rv = manual_apply (applier, applied, aflags);
2089 return &rv;
2090 }
2091
2092 void *
2093 cfapi_object_identify (int *type, ...)
2094 {
2095 va_list args;
2096 object *op;
2097
2098 va_start (args, type);
2099
2100 op = va_arg (args, object *);
2101
2102 va_end (args);
2103
2104 identify (op);
2105 *type = CFAPI_NONE;
2106 return NULL;
2107 }
2108
2109 void *
2110 cfapi_object_describe (int *type, ...)
2111 {
2112 va_list args;
2113 object *op;
2114 object *owner;
2115
2116 va_start (args, type);
2117
2118 op = va_arg (args, object *);
2119 owner = va_arg (args, object *);
2120
2121 va_end (args);
2122
2123 *type = CFAPI_STRING;
2124 return describe_item (op, owner);
2125 }
2126
2127 void *
2128 cfapi_object_drain (int *type, ...)
2129 {
2130 abort ();
2131 }
2132
2133 void *
2134 cfapi_object_fix (int *type, ...)
2135 {
2136 va_list args;
2137 object *op;
2138
2139 va_start (args, type);
2140
2141 op = va_arg (args, object *);
2142
2143 va_end (args);
2144
2145 op->update_stats ();
2146
2147 *type = CFAPI_NONE;
2148 return NULL;
2149 }
2150
2151 void *
2152 cfapi_object_give_skill (int *type, ...)
2153 {
2154 va_list args;
2155
2156 object *op;
2157 char *skillname;
2158
2159 va_start (args, type);
2160
2161 op = va_arg (args, object *);
2162 skillname = va_arg (args, char *);
2163
2164 va_end (args);
2165
2166 *type = CFAPI_POBJECT;
2167 return give_skill_by_name (op, skillname);
2168 }
2169
2170 void *
2171 cfapi_object_transmute (int *type, ...)
2172 {
2173 va_list args;
2174
2175 object *op;
2176 object *chg;
2177
2178 va_start (args, type);
2179
2180 op = va_arg (args, object *);
2181 chg = va_arg (args, object *);
2182
2183 va_end (args);
2184
2185 transmute_materialname (op, chg);
2186 *type = CFAPI_NONE;
2187 return NULL;
2188 }
2189
2190 void *
2191 cfapi_object_remove (int *type, ...)
2192 {
2193 va_list args;
2194 object *op;
2195
2196 va_start (args, type);
2197
2198 op = va_arg (args, object *);
2199
2200 va_end (args);
2201
2202 send_removed_object (op);
2203 op->remove ();
2204 *type = CFAPI_NONE;
2205 return NULL;
2206 }
2207
2208 void *
2209 cfapi_object_delete (int *type, ...)
2210 {
2211 va_list args;
2212 object *op;
2213
2214 va_start (args, type);
2215
2216 op = va_arg (args, object *);
2217
2218 va_end (args);
2219
2220 op->destroy ();
2221
2222 *type = CFAPI_NONE;
2223 return NULL;
2224 }
2225
2226 void *
2227 cfapi_object_clone (int *type, ...)
2228 {
2229 va_list args;
2230 object *op;
2231 int kind;
2232
2233 va_start (args, type);
2234
2235 op = va_arg (args, object *);
2236 kind = va_arg (args, int);
2237
2238 va_end (args);
2239
2240 if (kind == 0)
2241 {
2242 *type = CFAPI_POBJECT;
2243 return object_create_clone (op);
2244 }
2245 else
2246 {
2247 object *tmp = op->clone ();
2248 *type = CFAPI_POBJECT;
2249 return tmp;
2250 }
2251 }
2252 void *
2253 cfapi_object_find (int *type, ...)
2254 {
2255 va_list args;
2256 int ftype;
2257 void *rv;
2258 int ival;
2259 int ival2;
2260 char *sval;
2261 object *op;
2262
2263 va_start (args, type);
2264
2265 *type = CFAPI_POBJECT;
2266 ftype = va_arg (args, int);
2267
2268 switch (ftype)
2269 {
2270 case 0:
2271 ival = va_arg (args, int);
2272
2273 rv = find_object (ival);
2274 break;
2275
2276 case 1:
2277 sval = va_arg (args, char *);
2278
2279 rv = find_object_name (sval);
2280 break;
2281
2282 case 2:
2283 op = va_arg (args, object *);
2284 ival = va_arg (args, int);
2285 ival2 = va_arg (args, int);
2286
2287 rv = find_obj_by_type_subtype (op, ival, ival2);
2288 break;
2289
2290 case 3:
2291 op = va_arg (args, object *);
2292
2293 rv = op->in_player ();
2294 break;
2295
2296 default:
2297 rv = NULL;
2298 *type = CFAPI_NONE;
2299 break;
2300 }
2301
2302 va_end (args);
2303
2304 return rv;
2305 }
2306
2307 void *
2308 cfapi_object_create (int *type, ...)
2309 {
2310 va_list args;
2311 int ival;
2312
2313 va_start (args, type);
2314 ival = va_arg (args, int);
2315
2316 *type = CFAPI_POBJECT;
2317 switch (ival)
2318 {
2319 case 0:
2320 va_end (args);
2321 return object::create ();
2322 break;
2323
2324 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2325 {
2326 char *sval;
2327 object *op;
2328 sval = va_arg (args, char *);
2329
2330 op = get_archetype_by_object_name (sval);
2331
2332 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2333 {
2334 op->destroy ();
2335 /* Try with archetype names... */
2336 op = get_archetype (sval);
2337 if (strncmp (query_name (op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0)
2338 {
2339 op->destroy ();
2340 *type = CFAPI_NONE;
2341 va_end (args);
2342 return NULL;
2343 }
2344 }
2345 va_end (args);
2346 return op;
2347 }
2348 break;
2349
2350 default:
2351 *type = CFAPI_NONE;
2352 va_end (args);
2353 return NULL;
2354 break;
2355 }
2356 }
2357 void *
2358 cfapi_object_insert (int *type, ...)
2359 {
2360 va_list args;
2361 object *op;
2362 object *orig;
2363 maptile *map;
2364 int flag, x, y;
2365 int itype;
2366 char *arch_string;
2367 void *rv = NULL;
2368
2369 va_start (args, type);
2370
2371 op = va_arg (args, object *);
2372 itype = va_arg (args, int);
2373
2374 switch (itype)
2375 {
2376 case 0:
2377 map = va_arg (args, maptile *);
2378 orig = va_arg (args, object *);
2379 flag = va_arg (args, int);
2380 x = va_arg (args, int);
2381 y = va_arg (args, int);
2382
2383 rv = insert_ob_in_map_at (op, map, orig, flag, x, y);
2384 *type = CFAPI_POBJECT;
2385 break;
2386
2387 case 1:
2388 map = va_arg (args, maptile *);
2389 orig = va_arg (args, object *);
2390 flag = va_arg (args, int);
2391
2392 rv = insert_ob_in_map (op, map, orig, flag);
2393 *type = CFAPI_POBJECT;
2394 break;
2395
2396 case 2:
2397 arch_string = va_arg (args, char *);
2398
2399 replace_insert_ob_in_map (arch_string, op);
2400 *type = CFAPI_NONE;
2401 break;
2402
2403 case 3:
2404 orig = va_arg (args, object *);
2405
2406 rv = insert_ob_in_ob (op, orig);
2407 if (orig->type == PLAYER)
2408 {
2409 esrv_send_item (orig, op);
2410 }
2411 *type = CFAPI_POBJECT;
2412 break;
2413 }
2414
2415 va_end (args);
2416
2417 return rv;
2418 }
2419
2420 void *
2421 cfapi_object_split (int *type, ...)
2422 {
2423 va_list args;
2424
2425 int nr;
2426 object *op;
2427
2428 va_start (args, type);
2429
2430 op = va_arg (args, object *);
2431 nr = va_arg (args, int);
2432
2433 va_end (args);
2434 *type = CFAPI_POBJECT;
2435 return get_split_ob (op, nr);
2436 }
2437
2438 void *
2439 cfapi_object_merge (int *type, ...)
2440 {
2441 va_list args;
2442 object *op;
2443 object *op2;
2444
2445 va_start (args, type);
2446
2447 op = va_arg (args, object *);
2448 op2 = va_arg (args, object *);
2449
2450 va_end (args);
2451
2452
2453 *type = CFAPI_POBJECT;
2454 return merge_ob (op, op2);
2455 }
2456
2457 void *
2458 cfapi_object_distance (int *type, ...)
2459 {
2460 va_list args;
2461 static int rv;
2462 object *op;
2463 object *op2;
2464
2465 va_start (args, type);
2466
2467 op = va_arg (args, object *);
2468 op2 = va_arg (args, object *);
2469
2470 va_end (args);
2471
2472 *type = CFAPI_INT;
2473 rv = distance (op, op2);
2474 return &rv;
2475 }
2476
2477 void *
2478 cfapi_object_update (int *type, ...)
2479 {
2480 va_list args;
2481 int action;
2482 object *op;
2483
2484 va_start (args, type);
2485
2486 op = va_arg (args, object *);
2487 action = va_arg (args, int);
2488
2489 va_end (args);
2490
2491 update_object (op, action);
2492 *type = CFAPI_NONE;
2493 return NULL;
2494 }
2495
2496 void *
2497 cfapi_object_clear (int *type, ...)
2498 {
2499 abort ();
2500 }
2501
2502 void *
2503 cfapi_object_reset (int *type, ...)
2504 {
2505 abort ();
2506 }
2507
2508 void *
2509 cfapi_object_check_inventory (int *type, ...)
2510 {
2511 va_list args;
2512 object *op;
2513 object *op2;
2514 int checktype;
2515 object *ret = NULL;
2516
2517 va_start (args, type);
2518
2519 op = va_arg (args, object *);
2520 op2 = va_arg (args, object *);
2521 checktype = va_arg (args, int);
2522
2523 if (checktype == 0)
2524 {
2525 check_inv (op, op2);
2526 *type = CFAPI_NONE;
2527 }
2528 else
2529 {
2530 ret = check_inv_recursive (op, op2);
2531 *type = CFAPI_POBJECT;
2532 }
2533
2534 va_end (args);
2535
2536 return ret;
2537 }
2538
2539 void *
2540 cfapi_object_clean_object (int *type, ...)
2541 {
2542 abort ();
2543 }
2544
2545 void *
2546 cfapi_object_on_same_map (int *type, ...)
2547 {
2548 va_list args;
2549 static int rv;
2550 object *op1;
2551 object *op2;
2552
2553 va_start (args, type);
2554 op1 = va_arg (args, object *);
2555 op2 = va_arg (args, object *);
2556
2557 rv = on_same_map (op1, op2);
2558 va_end (args);
2559
2560 *type = CFAPI_INT;
2561 return &rv;
2562 }
2563
2564 void *
2565 cfapi_object_spring_trap (int *type, ...)
2566 {
2567 object *trap;
2568 object *victim;
2569 va_list args;
2570
2571 va_start (args, type);
2572 trap = va_arg (args, object *);
2573 victim = va_arg (args, object *);
2574
2575 va_end (args);
2576
2577 spring_trap (trap, victim);
2578 *type = CFAPI_NONE;
2579 return NULL;
2580 }
2581
2582 void *
2583 cfapi_object_check_trigger (int *type, ...)
2584 {
2585 object *op;
2586 object *cause;
2587 va_list args;
2588 static int rv;
2589
2590 va_start (args, type);
2591 op = va_arg (args, object *);
2592 cause = va_arg (args, object *);
2593
2594 va_end (args);
2595
2596 rv = check_trigger (op, cause);
2597 *type = CFAPI_INT;
2598 return &rv;
2599 }
2600
2601 void *
2602 cfapi_object_query_cost (int *type, ...)
2603 {
2604 object *op;
2605 object *who;
2606 int flags;
2607 va_list args;
2608 static int rv;
2609
2610 va_start (args, type);
2611 op = va_arg (args, object *);
2612 who = va_arg (args, object *);
2613 flags = va_arg (args, int);
2614
2615 va_end (args);
2616
2617 rv = query_cost (op, who, flags);
2618 *type = CFAPI_INT;
2619 return &rv;
2620 }
2621
2622 void *
2623 cfapi_object_query_money (int *type, ...)
2624 {
2625 object *op;
2626 va_list args;
2627 static int rv;
2628
2629 va_start (args, type);
2630 op = va_arg (args, object *);
2631
2632 va_end (args);
2633
2634 rv = query_money (op);
2635 *type = CFAPI_INT;
2636 return &rv;
2637 }
2638
2639 void *
2640 cfapi_object_cast (int *type, ...)
2641 {
2642 object *op;
2643 object *sp;
2644 int dir;
2645 char *str;
2646 object *caster;
2647 va_list args;
2648 static int rv;
2649
2650 va_start (args, type);
2651 op = va_arg (args, object *);
2652 caster = va_arg (args, object *);
2653 dir = va_arg (args, int);
2654 sp = va_arg (args, object *);
2655 str = va_arg (args, char *);
2656
2657 va_end (args);
2658 rv = cast_spell (op, caster, dir, sp, str);
2659 *type = CFAPI_INT;
2660 return &rv;
2661 }
2662
2663 void *
2664 cfapi_object_learn_spell (int *type, ...)
2665 {
2666 object *op;
2667 object *sp;
2668 int prayer;
2669 va_list args;
2670
2671 va_start (args, type);
2672 op = va_arg (args, object *);
2673 sp = va_arg (args, object *);
2674 prayer = va_arg (args, int);
2675
2676 va_end (args);
2677 do_learn_spell (op, sp, prayer);
2678 *type = CFAPI_NONE;
2679 return NULL;
2680 }
2681
2682 void *
2683 cfapi_object_forget_spell (int *type, ...)
2684 {
2685 object *op;
2686 object *sp;
2687 va_list args;
2688
2689 va_start (args, type);
2690 op = va_arg (args, object *);
2691 sp = va_arg (args, object *);
2692
2693 va_end (args);
2694 do_forget_spell (op, query_name (sp));
2695 *type = CFAPI_NONE;
2696 return NULL;
2697 }
2698
2699 void *
2700 cfapi_object_check_spell (int *type, ...)
2701 {
2702 object *op;
2703 char *spellname;
2704 va_list args;
2705 object *rv;
2706
2707 va_start (args, type);
2708 op = va_arg (args, object *);
2709 spellname = va_arg (args, char *);
2710
2711 va_end (args);
2712 rv = check_spell_known (op, spellname);
2713 *type = CFAPI_POBJECT;
2714 return rv;
2715 }
2716
2717 void *
2718 cfapi_object_pay_amount (int *type, ...)
2719 {
2720 object *op;
2721 uint64 amount;
2722 va_list args;
2723 static int rv;
2724
2725 va_start (args, type);
2726 op = va_arg (args, object *);
2727
2728 amount = va_arg (args, uint64);
2729 va_end (args);
2730
2731 rv = pay_for_amount (amount, op);
2732 *type = CFAPI_INT;
2733 return &rv;
2734 }
2735
2736 void *
2737 cfapi_object_pay_item (int *type, ...)
2738 {
2739 object *op;
2740 object *tobuy;
2741
2742 va_list args;
2743 static int rv;
2744
2745 va_start (args, type);
2746 tobuy = va_arg (args, object *);
2747 op = va_arg (args, object *);
2748
2749 va_end (args);
2750
2751 rv = pay_for_item (tobuy, op);
2752 *type = CFAPI_INT;
2753 return &rv;
2754 }
2755
2756 void *
2757 cfapi_object_transfer (int *type, ...)
2758 {
2759 object *op;
2760 object *originator;
2761 int x, y, randompos, ttype;
2762 va_list args;
2763 static int rv = 0;
2764 maptile *map;
2765
2766 va_start (args, type);
2767 op = va_arg (args, object *);
2768 ttype = va_arg (args, int);
2769
2770 switch (ttype)
2771 {
2772 case 0:
2773 x = va_arg (args, int);
2774 y = va_arg (args, int);
2775 randompos = va_arg (args, int);
2776 originator = va_arg (args, object *);
2777
2778 va_end (args);
2779
2780 rv = transfer_ob (op, x, y, randompos, originator);
2781 *type = CFAPI_INT;
2782 return &rv;
2783 break;
2784
2785 case 1:
2786 x = va_arg (args, int);
2787 y = va_arg (args, int);
2788 map = va_arg (args, maptile *);
2789
2790 va_end (args);
2791 if (x < 0 || y < 0)
2792 {
2793 x = map->enter_x;
2794 y = map->enter_y;
2795 }
2796
2797 /*
2798 originator = object::create();
2799 EXIT_PATH(originator) = add_string(map->path);
2800 EXIT_X(originator) = x;
2801 EXIT_Y(originator) = y;
2802 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
2803 /*enter_exit(op, originator); */
2804 insert_ob_in_map_at (op, map, NULL, 0, x, y);
2805 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
2806 originator->destroy ();
2807 */
2808 *type = CFAPI_INT;
2809 return &rv;
2810 break;
2811
2812 default:
2813 *type = CFAPI_NONE;
2814 return NULL;
2815 break;
2816 }
2817 }
2818
2819 void *
2820 cfapi_object_find_archetype_inside (int *type, ...)
2821 {
2822 object *op;
2823 int critera;
2824 char *str;
2825 va_list args;
2826 object *rv;
2827
2828 *type = CFAPI_POBJECT;
2829 va_start (args, type);
2830 op = va_arg (args, object *);
2831 critera = va_arg (args, int);
2832
2833 switch (critera)
2834 {
2835 case 0: /* By name, either exact or from query_name */
2836 str = va_arg (args, char *);
2837
2838 rv = present_arch_in_ob (archetype::find (str), op);
2839 if (rv == NULL)
2840 {
2841 object *tmp;
2842
2843 /* Search by query_name instead */
2844 for (tmp = op->inv; tmp; tmp = tmp->below)
2845 {
2846 if (!strncmp (query_name (tmp), str, strlen (str)))
2847 rv = tmp;
2848 if (!strncmp (tmp->name, str, strlen (str)))
2849 rv = tmp;
2850 if (rv != NULL)
2851 break;
2852 }
2853 }
2854 break;
2855
2856 default:
2857 rv = NULL;
2858 break;
2859 }
2860 va_end (args);
2861
2862 if (rv == NULL)
2863 {
2864 *type = CFAPI_NONE;
2865 }
2866 return rv;
2867 }
2868
2869 void *
2870 cfapi_object_drop (int *type, ...)
2871 {
2872 object *op;
2873 object *author;
2874 va_list args;
2875
2876 va_start (args, type);
2877 op = va_arg (args, object *);
2878 author = va_arg (args, object *);
2879
2880 va_end (args);
2881
2882 if (QUERY_FLAG (op, FLAG_NO_DROP))
2883 return NULL;
2884 drop (author, op);
2885
2886 if (author->type == PLAYER)
2887 {
2888 author->contr->count = 0;
2889 author->contr->ns->floorbox_update ();
2890 }
2891
2892 *type = CFAPI_NONE;
2893 return NULL;
2894 }
2895
2896 void *
2897 cfapi_object_take (int *type, ...)
2898 {
2899 object *op;
2900 object *author;
2901 va_list args;
2902
2903 va_start (args, type);
2904 op = va_arg (args, object *);
2905 author = va_arg (args, object *);
2906
2907 va_end (args);
2908 pick_up (author, op);
2909
2910 *type = CFAPI_NONE;
2911 return NULL;
2912 }
2913
2914 void *
2915 cfapi_object_say (int *type, ...)
2916 {
2917 abort ();
2918 }
2919
2920 void *
2921 cfapi_object_speak (int *type, ...)
2922 {
2923 abort ();
2924 }
2925
2926 /* PLAYER SUBCLASS */
2927 void *
2928 cfapi_player_find (int *type, ...)
2929 {
2930 va_list args;
2931 void *rv;
2932 char *sval;
2933
2934 va_start (args, type);
2935
2936 sval = va_arg (args, char *);
2937
2938 va_end (args);
2939
2940 rv = find_player (sval);
2941
2942 *type = CFAPI_PPLAYER;
2943 return rv;
2944 }
2945
2946 void *
2947 cfapi_player_message (int *type, ...)
2948 {
2949 va_list args;
2950 int flags;
2951 int pri;
2952 object *pl;
2953 char *buf;
2954
2955 va_start (args, type);
2956
2957 flags = va_arg (args, int);
2958 pri = va_arg (args, int);
2959 pl = va_arg (args, object *);
2960 buf = va_arg (args, char *);
2961
2962 va_end (args);
2963
2964 new_draw_info (flags, pri, pl, buf);
2965 *type = CFAPI_NONE;
2966 return NULL;
2967 }
2968
2969 void *
2970 cfapi_player_send_inventory (int *type, ...)
2971 {
2972 /* Currently a stub. Do we really need this anymore ? */
2973 *type = CFAPI_NONE;
2974 return NULL;
2975 }
2976
2977 void *
2978 cfapi_object_teleport (int *type, ...)
2979 {
2980 maptile *map;
2981 int x, y;
2982 object *who;
2983 static int result;
2984 va_list args;
2985
2986 va_start (args, type);
2987 who = va_arg (args, object *);
2988 map = va_arg (args, maptile *);
2989 x = va_arg (args, int);
2990 y = va_arg (args, int);
2991
2992 if (!out_of_map (map, x, y))
2993 {
2994 int k;
2995 object *tmp;
2996
2997 k = find_first_free_spot (who, map, x, y);
2998 if (k == -1)
2999 {
3000 result = 1;
3001 return &result;
3002 }
3003
3004 send_removed_object (who);
3005 who->remove ();
3006
3007 for (tmp = who; tmp != NULL; tmp = tmp->more)
3008 tmp->x = x + freearr_x[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3009 tmp->y = y + freearr_y[k] + (tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3010
3011 insert_ob_in_map (who, map, NULL, 0);
3012 result = 0;
3013 }
3014
3015 return &result;
3016 }
3017
3018 void *
3019 cfapi_object_pickup (int *type, ...)
3020 {
3021 object *who;
3022 object *what;
3023 va_list args;
3024
3025 va_start (args, type);
3026 who = va_arg (args, object *);
3027 what = va_arg (args, object *);
3028
3029 va_end (args);
3030
3031 pick_up (who, what);
3032 *type = CFAPI_NONE;
3033 return NULL;
3034 }
3035
3036 /* Archetype-related functions */
3037 void *
3038 cfapi_archetype_get_first (int *type, ...)
3039 {
3040 va_list args;
3041
3042 va_start (args, type);
3043 va_end (args);
3044 *type = CFAPI_PARCH;
3045 return first_archetype;
3046 }
3047
3048 void *
3049 cfapi_archetype_get_property (int *type, ...)
3050 {
3051 archetype *arch;
3052 int prop;
3053 va_list args;
3054 void *rv;
3055
3056 va_start (args, type);
3057 arch = va_arg (args, archetype *);
3058 prop = va_arg (args, int);
3059
3060 switch (prop)
3061 {
3062 case CFAPI_ARCH_PROP_NAME:
3063 *type = CFAPI_STRING;
3064 rv = (void *) &arch->name;
3065 break;
3066
3067 case CFAPI_ARCH_PROP_NEXT:
3068 *type = CFAPI_PARCH;
3069 rv = arch->next;
3070 break;
3071
3072 case CFAPI_ARCH_PROP_HEAD:
3073 *type = CFAPI_PARCH;
3074 rv = arch->head;
3075 break;
3076
3077 case CFAPI_ARCH_PROP_MORE:
3078 *type = CFAPI_PARCH;
3079 rv = arch->more;
3080 break;
3081
3082 case CFAPI_ARCH_PROP_CLONE:
3083 *type = CFAPI_POBJECT;
3084 rv = &arch->clone;
3085 break;
3086
3087 default:
3088 *type = CFAPI_NONE;
3089 rv = NULL;
3090 break;
3091 }
3092 va_end (args);
3093 return rv;
3094 }
3095
3096 /* Party-related functions */
3097 void *
3098 cfapi_party_get_property (int *type, ...)
3099 {
3100 partylist *party;
3101 int prop;
3102 va_list args;
3103 void *rv;
3104 object *obarg;
3105 player *pl;
3106
3107 va_start (args, type);
3108 party = va_arg (args, partylist *);
3109 prop = va_arg (args, int);
3110
3111 switch (prop)
3112 {
3113 case CFAPI_PARTY_PROP_NAME:
3114 *type = CFAPI_STRING;
3115 rv = (void *) party->partyname;
3116 break;
3117
3118 case CFAPI_PARTY_PROP_NEXT:
3119 *type = CFAPI_PPARTY;
3120 rv = (party ? party->next : get_firstparty ());
3121 break;
3122
3123 case CFAPI_PARTY_PROP_PASSWORD:
3124 *type = CFAPI_STRING;
3125 rv = (void *) party->passwd;
3126 break;
3127
3128 case CFAPI_PARTY_PROP_PLAYER:
3129 *type = CFAPI_PPLAYER;
3130 obarg = va_arg (args, object *);
3131
3132 pl = (obarg ? (player *)obarg->contr : first_player);
3133 rv = NULL;
3134 for (; pl != NULL; pl = pl->next)
3135 if (pl->ob->contr->party == party)
3136 {
3137 rv = (void *) pl;
3138 break;
3139 }
3140 break;
3141
3142 default:
3143 *type = CFAPI_NONE;
3144 rv = NULL;
3145 break;
3146 }
3147 va_end (args);
3148 return rv;
3149 }
3150
3151 /* Regions-related functions */
3152 void *
3153 cfapi_region_get_property (int *type, ...)
3154 {
3155 region *reg;
3156 int prop;
3157 va_list args;
3158 void *rv;
3159
3160 va_start (args, type);
3161 reg = va_arg (args, region *);
3162 prop = va_arg (args, int);
3163
3164 switch (prop)
3165 {
3166 case CFAPI_REGION_PROP_NAME:
3167 *type = CFAPI_STRING;
3168 rv = (void *) reg->name;
3169 break;
3170
3171 case CFAPI_REGION_PROP_NEXT:
3172 *type = CFAPI_PREGION;
3173 rv = (reg ? reg->next : first_region);
3174 break;
3175
3176 case CFAPI_REGION_PROP_PARENT:
3177 *type = CFAPI_PREGION;
3178 rv = (void *) reg->parent;
3179 break;
3180
3181 case CFAPI_REGION_PROP_LONGNAME:
3182 *type = CFAPI_STRING;
3183 rv = (void *) reg->longname;
3184 break;
3185
3186 case CFAPI_REGION_PROP_MESSAGE:
3187 *type = CFAPI_STRING;
3188 rv = (void *) reg->msg;
3189 break;
3190
3191 default:
3192 *type = CFAPI_NONE;
3193 rv = NULL;
3194 break;
3195 }
3196 va_end (args);
3197 return rv;
3198 }
3199
3200 /*****************************************************************************/
3201
3202 /* NEW PLUGIN STUFF ENDS HERE */
3203
3204 /*****************************************************************************/
3205
3206
3207 /*****************************************************************************/
3208
3209 /* Tries to find if a given command is handled by a plugin. */
3210
3211 /* Note that find_plugin_command is called *before* the internal commands are*/
3212
3213 /* checked, meaning that you can "overwrite" them. */
3214
3215 /*****************************************************************************/
3216 CommArray_s *
3217 find_plugin_command (char *cmd, object *op)
3218 {
3219 int i;
3220 crossfire_plugin *cp;
3221 CommArray_s *rtn_cmd;
3222
3223 if (plugins_list == NULL)
3224 return NULL;
3225
3226 for (cp = plugins_list; cp != NULL; cp = cp->next)
3227 {
3228 rtn_cmd = (CommArray_s *) cp->propfunc (&i, "command?", cmd);
3229 if (rtn_cmd)
3230 return rtn_cmd;
3231 }
3232 return NULL;
3233 }
3234
3235 /*****************************************************************************/
3236
3237 /* Plugins initialisation. Browses the plugins directory and call */
3238
3239 /* initOnePlugin for each file found. */
3240
3241 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3242
3243 /*****************************************************************************/
3244 int
3245 initPlugins (void)
3246 {
3247 struct dirent *currentfile;
3248 DIR *plugdir;
3249 size_t l;
3250 char buf[MAX_BUF];
3251 char buf2[MAX_BUF];
3252 int result;
3253
3254 LOG (llevInfo, "Initialising plugins\n");
3255 strcpy (buf, LIBDIR);
3256 strcat (buf, "/plugins/");
3257 LOG (llevInfo, "Plugins directory is %s\n", buf);
3258
3259 plugins_init_perl ();
3260
3261 plugdir = opendir (buf);
3262 if (plugdir == NULL)
3263 return -1;
3264
3265 result = -1;
3266 while ((currentfile = readdir (plugdir)) != NULL)
3267 {
3268 l = strlen (currentfile->d_name);
3269 if (l > strlen (PLUGIN_SUFFIX))
3270 {
3271 if (strcmp (currentfile->d_name + l - strlen (PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0)
3272 {
3273 strcpy (buf2, buf);
3274 strcat (buf2, currentfile->d_name);
3275 LOG (llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3276 if (plugins_init_plugin (buf2) == 0)
3277 result = 0;
3278 }
3279 }
3280 }
3281
3282 closedir (plugdir);
3283 return result;
3284 }