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/cvs/deliantra/server/server/plugins.C
Revision: 1.7
Committed: Mon Aug 28 16:52:51 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.6: +3 -1 lines
Log Message:
disable old-style plug-ins, implement attach-field for map headers and map attachments

File Contents

# Content
1 /*
2 * static char *rcsid_plugins_c =
3 * "$Id: plugins.C,v 1.6 2006-08-26 23:36:34 root Exp $";
4 */
5
6 /*****************************************************************************/
7 /* CrossFire, A Multiplayer game for X-windows */
8 /* */
9 /* Copyright (C) 2000 Mark Wedel */
10 /* Copyright (C) 1992 Frank Tore Johansen */
11 /* */
12 /* This program is free software; you can redistribute it and/or modify */
13 /* it under the terms of the GNU General Public License as published by */
14 /* the Free Software Foundation; either version 2 of the License, or */
15 /* (at your option) any later version. */
16 /* */
17 /* This program is distributed in the hope that it will be useful, */
18 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
19 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
20 /* GNU General Public License for more details. */
21 /* */
22 /* You should have received a copy of the GNU General Public License */
23 /* along with this program; if not, write to the Free Software */
24 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
25 /* */
26 /*****************************************************************************/
27 /* This is the server-side plugin management part. */
28 /*****************************************************************************/
29 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
30 /* Special thanks to: */
31 /* David Delbecq (david.delbecq@mailandnews.com); */
32 /* Joris Bontje (jbontje@suespammers.org); */
33 /* Philip Currlin (?); */
34 /*****************************************************************************/
35
36 /*****************************************************************************/
37 /* First, the headers. We only include plugin.h, because all other includes */
38 /* are done into it, and plugproto.h (which is used only by this file). */
39 /*****************************************************************************/
40 #include <plugin.h>
41
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45
46 #define NR_OF_HOOKS 74
47
48 static const hook_entry plug_hooks[NR_OF_HOOKS] =
49 {
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124 };
125 int plugin_number = 0;
126 crossfire_plugin* plugins_list = NULL;
127
128 /*****************************************************************************/
129 /* NEW PLUGIN STUFF STARTS HERE */
130 /*****************************************************************************/
131
132 #ifdef WIN32
133 static const char *plugins_dlerror(void)
134 {
135 static char buf[256];
136 DWORD err;
137 char* p;
138 err = GetLastError();
139 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
140 snprintf(buf, sizeof(buf), "error %lu", err);
141 p = strchr(buf, '\0');
142 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
143 p--;
144 *p = '\0';
145 return buf;
146 }
147 #endif /* WIN32 */
148
149 /**
150 * Notify clients about a changed object.
151 *
152 * @param op the object that has changed
153 */
154 static void send_changed_object(object *op)
155 {
156 object* tmp;
157 player *pl;
158
159 if (op->env != NULL) {
160 tmp = is_player_inv(op->env);
161 if (!tmp) {
162 for (pl = first_player; pl; pl = pl->next)
163 if (pl->ob->container == op->env)
164 break;
165 if (pl)
166 tmp = pl->ob;
167 else
168 tmp = NULL;
169 }
170 if (tmp)
171 esrv_send_item(tmp, op);
172 } else {
173 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
174 if (tmp->type == PLAYER)
175 esrv_send_item(tmp, op);
176 }
177 }
178
179 /**
180 * Notify clients about a removed object.
181 *
182 * @param op the object about to be removed from its environment; it must still
183 * be present in its environment
184 */
185 static void send_removed_object(object *op)
186 {
187 object* tmp;
188 player *pl;
189
190 if (op->env == NULL) {
191 /* no action necessary: remove_ob() notifies the client */
192 return;
193 }
194
195 tmp = is_player_inv(op->env);
196 if (!tmp) {
197 for (pl = first_player; pl; pl = pl->next)
198 if (pl->ob->container == op->env)
199 break;
200 if (pl)
201 tmp = pl->ob;
202 else
203 tmp = NULL;
204 }
205 if (tmp)
206 esrv_del_item(tmp->contr, op->count);
207 }
208
209 int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
210 {
211 object *tmp, *next;
212 crossfire_plugin* plugin;
213 int rv = 0;
214 for (tmp = op->inv; tmp != NULL; tmp = next) {
215 next = tmp->below;
216 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
217 #if 0
218 LOG(llevDebug, "********** EVENT HANDLER **********\n");
219 LOG(llevDebug, " - Who am I :%s\n", op->name);
220 if (activator != NULL)
221 LOG(llevDebug, " - Activator :%s\n", activator->name);
222 if (third != NULL)
223 LOG(llevDebug, " - Other object :%s\n", third->name);
224 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
225 if (tmp->title != NULL)
226 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
227 if (tmp->slaying != NULL)
228 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
229 if (tmp->name != NULL)
230 LOG(llevDebug, " - Event options :%s\n", tmp->name);
231 #endif
232
233 if (tmp->title == NULL) {
234 object *env = object_get_env_recursive(tmp);
235 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
236 send_removed_object(tmp);
237 remove_ob(tmp);
238 free_object(tmp);
239 } else if (tmp->slaying == NULL) {
240 object *env = object_get_env_recursive(tmp);
241 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
242 send_removed_object(tmp);
243 remove_ob(tmp);
244 free_object(tmp);
245 } else {
246 plugin = plugins_find_plugin(tmp->title);
247 if (plugin == NULL) {
248 object *env = object_get_env_recursive(tmp);
249 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
250 send_removed_object(tmp);
251 remove_ob(tmp);
252 free_object(tmp);
253 } else if (plugin->eventfunc) {
254 int rvt = 0;
255 int *rv;
256
257 rv = (int*) plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
258 return *rv;
259 }
260 }
261 }
262 }
263 return rv;
264 }
265
266 int execute_global_event(int eventcode, ...)
267 {
268 va_list args;
269 object* op;
270 object* op2;
271 object* op3;
272 mapstruct *map;
273 player* pl;
274 char* buf;
275 int i, rt, retval = 0, *tmpretval = NULL, fix;
276 crossfire_plugin* cp;
277 if (plugins_list == NULL)
278 return -1;
279
280 va_start(args, eventcode);
281
282 switch (eventcode) {
283
284 case EVENT_CLOCK:
285 case EVENT_CRASH:
286 case EVENT_TELL:
287 /* no additional arguments */
288 for (cp = plugins_list; cp != NULL; cp = cp->next) {
289 if (cp->gevent[eventcode] != NULL)
290 cp->gevent[eventcode](&rt, eventcode);
291 }
292 break;
293
294 case EVENT_SHOUT:
295 /*SHOUT: op, parms, priority*/
296 op = va_arg(args, object*);
297 buf = va_arg(args, char*);
298 i = va_arg(args, int);
299 for (cp = plugins_list; cp != NULL; cp = cp->next) {
300 if (cp->gevent[eventcode] != NULL)
301 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
302 }
303 break;
304
305 case EVENT_MUZZLE:
306 /*MUZZLE: op, parms*/
307 op = va_arg(args, object*);
308 buf = va_arg(args, char*);
309 for (cp = plugins_list; cp != NULL; cp = cp->next) {
310 if (cp->gevent[eventcode] != NULL)
311 cp->gevent[eventcode](&rt, eventcode, op, buf);
312 }
313 break;
314
315 case EVENT_KICK:
316 /*KICK: op, parms*/
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324 }
325 va_end(args);
326
327 return retval;
328 }
329
330 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr);
331 extern "C" void *cfperl_getPluginProperty (int *type, ...);
332 extern "C" int cfperl_postInitPlugin ();
333 extern "C" int cfperl_closePlugin ();
334
335 // this is a temporary hack till the old plugin stuff is removed
336 int plugins_init_perl()
337 {
338 f_plug_init initfunc;
339 f_plug_api propfunc;
340 f_plug_postinit postfunc;
341 f_plug_postinit closefunc;
342 int i;
343 crossfire_plugin* cp;
344 crossfire_plugin* ccp;
345
346 initfunc = (f_plug_init)cfperl_initPlugin;
347 propfunc = (f_plug_api)cfperl_getPluginProperty;
348 postfunc = (f_plug_postinit)cfperl_postInitPlugin;
349 closefunc = (f_plug_postinit)cfperl_closePlugin;
350 i = initfunc("2.0", cfapi_get_hooks);
351 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin));
352 for (i = 0; i < NR_EVENTS; i++)
353 cp->gevent[i] = NULL;
354 cp->eventfunc = 0;
355 cp->propfunc = propfunc;
356 cp->closefunc = closefunc;
357 cp->libptr = 0;
358 strcpy(cp->id, (const char*) propfunc(&i, "Identification"));
359 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName"));
360 cp->next = NULL;
361 cp->prev = NULL;
362 if (plugins_list == NULL) {
363 plugins_list = cp;
364 } else {
365 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
366 ;
367 ccp->next = cp;
368 cp->prev = ccp;
369 }
370 postfunc();
371 plugin_number++;
372 return 0;
373 }
374
375 int plugins_init_plugin(const char* libfile)
376 {
377 return 0;
378
379 LIBPTRTYPE ptr;
380 f_plug_init initfunc;
381 f_plug_api propfunc;
382 f_plug_api eventfunc;
383 f_plug_postinit postfunc;
384 f_plug_postinit closefunc;
385 int i;
386 crossfire_plugin* cp;
387 crossfire_plugin* ccp;
388
389 /* Open the plugin lib and load the required functions */
390 ptr = plugins_dlopen(libfile);
391 if (ptr == NULL) {
392 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror());
393 return -1;
394 }
395 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin");
396 if (initfunc == NULL) {
397 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n",
398 libfile, plugins_dlerror());
399 plugins_dlclose(ptr);
400 return -1;
401 }
402 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty");
403 if (propfunc == NULL) {
404 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n",
405 libfile, plugins_dlerror());
406 plugins_dlclose(ptr);
407 return -1;
408 }
409 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener");
410 if (eventfunc == NULL) {
411 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n",
412 libfile, plugins_dlerror());
413 plugins_dlclose(ptr);
414 return -1;
415 }
416 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin");
417 if (postfunc == NULL) {
418 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n",
419 libfile, plugins_dlerror());
420 plugins_dlclose(ptr);
421 return -1;
422 }
423 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin");
424 if (postfunc == NULL) {
425 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
426 libfile, plugins_dlerror());
427 plugins_dlclose(ptr);
428 return -1;
429 }
430 i = initfunc("2.0", cfapi_get_hooks);
431 cp = (crossfire_plugin*) malloc(sizeof(crossfire_plugin));
432 for (i = 0; i < NR_EVENTS; i++)
433 cp->gevent[i] = NULL;
434 cp->eventfunc = eventfunc;
435 cp->propfunc = propfunc;
436 cp->closefunc = closefunc;
437 cp->libptr = ptr;
438 strcpy(cp->id, (const char*) propfunc(&i, "Identification"));
439 strcpy(cp->fullname, (const char*) propfunc(&i, "FullName"));
440 cp->next = NULL;
441 cp->prev = NULL;
442 if (plugins_list == NULL) {
443 plugins_list = cp;
444 } else {
445 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
446 ;
447 ccp->next = cp;
448 cp->prev = ccp;
449 }
450 postfunc();
451 plugin_number++;
452 return 0;
453 }
454
455 void* cfapi_get_hooks(int* type, ...)
456 {
457 va_list args;
458 int request_type;
459 char* buf;
460 int fid;
461 f_plug_api rv;
462 int i;
463
464 va_start(args, type);
465 request_type = va_arg(args, int);
466 if (request_type == 0) { /* By nr */
467 fid = va_arg(args, int);
468 if (fid < 0 || fid >= NR_OF_HOOKS) {
469 rv = NULL;
470 *type = CFAPI_NONE;
471 } else {
472 rv = plug_hooks[fid].func;
473 *type = CFAPI_FUNC;
474 }
475 } else { /* by name */
476 buf = va_arg(args, char*);
477 rv = NULL;
478 for (i = 0; i < NR_OF_HOOKS; i++) {
479 if (!strcmp(buf, plug_hooks[i].fname)) {
480 rv = plug_hooks[i].func;
481 *type = CFAPI_FUNC;
482 break;
483 }
484 }
485 if (rv == NULL) {
486 *type = CFAPI_NONE;
487 }
488 }
489 va_end(args);
490 return (void*)rv;
491 }
492
493 int plugins_remove_plugin(const char* id)
494 {
495 crossfire_plugin* cp;
496
497 if (plugins_list == NULL)
498 return -1;
499
500 for (cp = plugins_list; cp != NULL; cp = cp->next) {
501 if (!strcmp(id, cp->id) && cp->libptr) {
502 crossfire_plugin* n;
503 crossfire_plugin* p;
504 n = cp->next;
505 p = cp->prev;
506 plugins_dlclose(cp->libptr);
507 if (n != NULL) {
508 if (p != NULL) {
509 n->prev = p;
510 p->next = n;
511 } else {
512 n->prev = NULL;
513 plugins_list = n;
514 }
515 } else {
516 if (p != NULL)
517 p->next = NULL;
518 else
519 plugins_list = NULL;
520 }
521 free(cp);
522 plugin_number --;
523 return 0;
524 }
525 }
526 return -1;
527 }
528
529 crossfire_plugin* plugins_find_plugin(const char* id)
530 {
531 crossfire_plugin* cp;
532
533 if (plugins_list == NULL)
534 return NULL;
535
536 for (cp = plugins_list; cp != NULL; cp = cp->next) {
537 if (!strcmp(id, cp->id)) {
538 return cp;
539 }
540 }
541 return NULL;
542 }
543
544 /*****************************************************************************/
545 /* Displays a list of loaded plugins (keystrings and description) in the */
546 /* game log window. */
547 /*****************************************************************************/
548 void plugins_display_list(object *op)
549 {
550 crossfire_plugin* cp;
551
552 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
553 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
554
555 if (plugins_list == NULL)
556 return;
557
558 for (cp = plugins_list; cp != NULL; cp = cp->next) {
559 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
560 }
561 }
562
563 /* SYSTEM-RELATED HOOKS */
564
565 void* cfapi_system_find_animation(int *type, ...)
566 {
567 va_list args;
568 static int rv;
569 char* anim;
570 va_start(args, type);
571 anim = va_arg(args, char*);
572 va_end(args);
573
574 rv = find_animation(anim);
575 *type = CFAPI_INT;
576 return &rv;
577 }
578
579 void* cfapi_system_strdup_local(int *type, ...)
580 {
581 va_list args;
582 char* txt;
583 va_start(args, type);
584 txt = va_arg(args, char*);
585 va_end(args);
586 *type = CFAPI_STRING;
587 return strdup_local(txt);
588 }
589
590 void* cfapi_system_register_global_event(int *type, ...)
591 {
592 va_list args;
593 int eventcode;
594 char* pname;
595 f_plug_api hook;
596 crossfire_plugin* cp;
597
598 va_start(args, type);
599 eventcode = va_arg(args, int);
600 pname = va_arg(args, char*);
601 hook = va_arg(args, f_plug_api);
602
603 va_end(args);
604 cp = plugins_find_plugin(pname);
605 cp->gevent[eventcode] = hook;
606 return NULL;
607 }
608
609 void* cfapi_system_unregister_global_event(int *type, ...)
610 {
611 va_list args;
612 int eventcode;
613 char* pname;
614 crossfire_plugin* cp;
615
616 va_start(args, type);
617 eventcode = va_arg(args, int);
618 pname = va_arg(args, char*);
619
620 cp = plugins_find_plugin(pname);
621 cp->gevent[eventcode] = NULL;
622
623 va_end(args);
624 return NULL;
625 }
626
627 void* cfapi_system_add_string(int *type, ...)
628 {
629 va_list args;
630 const char* str;
631 char* rv;
632
633 va_start(args, type);
634 str = va_arg(args, char*);
635 va_end(args);
636
637 rv = (char*)add_string(str);
638 *type = CFAPI_STRING;
639 return rv;
640 }
641
642 void* cfapi_system_remove_string(int *type, ...)
643 {
644 va_list args;
645 char* str;
646
647 va_start(args, type);
648 str = va_arg(args, char*);
649 va_end(args);
650
651 free_string(str);
652 *type = CFAPI_NONE;
653 return NULL;
654 }
655 void* cfapi_system_check_path(int* type, ...)
656 {
657 va_list args;
658 static int rv;
659 char* name;
660 int prepend_dir;
661
662 va_start(args, type);
663
664 name = va_arg(args, char*);
665 prepend_dir = va_arg(args, int);
666
667 rv = check_path(name, prepend_dir);
668
669 va_end(args);
670 *type = CFAPI_INT;
671 return &rv;
672 }
673
674 void* cfapi_system_re_cmp(int* type, ...)
675 {
676 va_list args;
677 char* rv;
678 const char* str;
679 const char* regexp;
680
681 va_start(args, type);
682
683 str = va_arg(args, char*);
684 regexp = va_arg(args, char*);
685
686 rv = (char*)re_cmp(str, regexp);
687
688 va_end(args);
689 *type = CFAPI_STRING;
690 return rv;
691 }
692
693 void* cfapi_system_directory(int* type, ...)
694 {
695 va_list args;
696 int dirtype;
697
698 va_start(args, type);
699
700 dirtype = va_arg(args, int);
701 va_end(args);
702
703 *type = CFAPI_STRING;
704
705 switch (dirtype)
706 {
707 case 0:
708 return settings.mapdir;
709 break;
710
711 case 1:
712 return settings.uniquedir;
713 break;
714
715 case 2:
716 return settings.tmpdir;
717 break;
718
719 case 3:
720 return settings.confdir;
721 break;
722
723 case 4:
724 return settings.localdir;
725 break;
726
727 case 5:
728 return settings.playerdir;
729 break;
730
731 case 6:
732 return settings.datadir;
733 break;
734 }
735
736 *type = CFAPI_NONE;
737 return NULL;
738 }
739
740
741 /* MAP RELATED HOOKS */
742
743 void* cfapi_map_get_map(int* type, ...)
744 {
745 va_list args;
746 mapstruct* rv;
747 int ctype;
748 int x, y;
749 sint16 nx, ny;
750 char* name;
751 mapstruct* m;
752
753 va_start(args, type);
754
755 ctype = va_arg(args, int);
756
757 switch (ctype)
758 {
759 case 0:
760 x = va_arg(args, int);
761 y = va_arg(args, int);
762 rv = get_empty_map(x, y);
763 break;
764
765 case 1:
766 name = va_arg(args, char*);
767 x = va_arg(args, int);
768 rv = ready_map_name(name, x);
769 break;
770
771 case 2:
772 m = va_arg(args, mapstruct*);
773 nx = va_arg(args, int);
774 ny = va_arg(args, int);
775 rv = get_map_from_coord(m, &nx, &ny);
776 break;
777
778 case 3:
779 rv = first_map;
780 break;
781
782 default:
783 *type = CFAPI_NONE;
784 va_end(args);
785 return NULL;
786 break;
787 }
788 va_end(args);
789 *type = CFAPI_PMAP;
790 return rv;
791 }
792 void* cfapi_map_has_been_loaded(int* type, ...)
793 {
794 va_list args;
795 mapstruct* map;
796 char* string;
797
798 va_start(args, type);
799 string = va_arg(args, char*);
800 map = has_been_loaded(string);
801 va_end(args);
802 *type = CFAPI_PMAP;
803 return map;
804 }
805 void* cfapi_map_create_path(int* type, ...)
806 {
807 va_list args;
808 int ctype;
809 const char* str;
810 char* rv;
811 va_start(args, type);
812
813 ctype = va_arg(args, int);
814 str = va_arg(args, char*);
815 *type = CFAPI_STRING;
816
817 switch (ctype)
818 {
819 case 0:
820 rv = (char*)create_pathname(str);
821 break;
822
823 case 1:
824 rv = (char*)create_overlay_pathname(str);
825 break;
826
827 /*case 2:
828 rv = create_items_path(str);
829 break;*/
830
831 default:
832 rv = NULL;
833 *type = CFAPI_NONE;
834 break;
835 }
836 va_end(args);
837 return rv;
838 }
839 void* cfapi_map_get_map_property(int* type, ...)
840 {
841 va_list args;
842 int x, y;
843 sint16 nx, ny;
844 mapstruct* map;
845 mapstruct* newmap;
846 static int rv;
847 int property;
848 char* buf;
849
850 va_start(args, type);
851
852 property = va_arg(args, int);
853 switch (property)
854 {
855 case CFAPI_MAP_PROP_FLAGS:
856 map = va_arg(args, mapstruct*);
857 newmap = va_arg(args, mapstruct*);
858 x = va_arg(args, int);
859 y = va_arg(args, int);
860 nx = va_arg(args, int);
861 ny = va_arg(args, int);
862 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
863 va_end(args);
864 *type = CFAPI_INT;
865 return &rv;
866 break;
867
868 case CFAPI_MAP_PROP_DIFFICULTY:
869 map = va_arg(args, mapstruct*);
870 rv = calculate_difficulty(map);
871 va_end(args);
872 *type = CFAPI_INT;
873 return &rv;
874 break;
875
876 case CFAPI_MAP_PROP_PATH:
877 map = va_arg(args, mapstruct*);
878 buf = map->path;
879 *type = CFAPI_STRING;
880 va_end(args);
881 return buf;
882 break;
883
884 case CFAPI_MAP_PROP_TMPNAME:
885 map = va_arg(args, mapstruct*);
886 buf = map->tmpname;
887 *type = CFAPI_STRING;
888 va_end(args);
889 return buf;
890 break;
891
892 case CFAPI_MAP_PROP_NAME:
893 map = va_arg(args, mapstruct*);
894 buf = map->name;
895 *type = CFAPI_STRING;
896 va_end(args);
897 return buf;
898 break;
899
900 case CFAPI_MAP_PROP_RESET_TIME:
901 map = va_arg(args, mapstruct*);
902 rv = map->reset_time;
903 *type = CFAPI_INT;
904 va_end(args);
905 return &rv;
906 break;
907
908 case CFAPI_MAP_PROP_RESET_TIMEOUT:
909 map = va_arg(args, mapstruct*);
910 rv = map->reset_timeout;
911 *type = CFAPI_INT;
912 va_end(args);
913 return &rv;
914 break;
915
916 case CFAPI_MAP_PROP_PLAYERS:
917 map = va_arg(args, mapstruct*);
918 rv = map->players;
919 *type = CFAPI_INT;
920 va_end(args);
921 return &rv;
922 break;
923
924 case CFAPI_MAP_PROP_DARKNESS:
925 map = va_arg(args, mapstruct*);
926 rv = map->darkness;
927 *type = CFAPI_INT;
928 va_end(args);
929 return &rv;
930 break;
931
932 case CFAPI_MAP_PROP_WIDTH:
933 map = va_arg(args, mapstruct*);
934 rv = map->width;
935 *type = CFAPI_INT;
936 va_end(args);
937 return &rv;
938 break;
939
940 case CFAPI_MAP_PROP_HEIGHT:
941 map = va_arg(args, mapstruct*);
942 rv = map->height;
943 *type = CFAPI_INT;
944 va_end(args);
945 return &rv;
946 break;
947
948 case CFAPI_MAP_PROP_ENTER_X:
949 map = va_arg(args, mapstruct*);
950 rv = map->enter_x;
951 *type = CFAPI_INT;
952 va_end(args);
953 return &rv;
954 break;
955
956 case CFAPI_MAP_PROP_ENTER_Y:
957 map = va_arg(args, mapstruct*);
958 rv = map->enter_y;
959 *type = CFAPI_INT;
960 va_end(args);
961 return &rv;
962 break;
963
964 case CFAPI_MAP_PROP_TEMPERATURE:
965 map = va_arg(args, mapstruct*);
966 rv = map->temp;
967 *type = CFAPI_INT;
968 va_end(args);
969 return &rv;
970 break;
971
972 case CFAPI_MAP_PROP_PRESSURE:
973 map = va_arg(args, mapstruct*);
974 rv = map->pressure;
975 *type = CFAPI_INT;
976 va_end(args);
977 return &rv;
978 break;
979
980 case CFAPI_MAP_PROP_HUMIDITY:
981 map = va_arg(args, mapstruct*);
982 rv = map->humid;
983 *type = CFAPI_INT;
984 va_end(args);
985 return &rv;
986 break;
987
988 case CFAPI_MAP_PROP_WINDSPEED:
989 map = va_arg(args, mapstruct*);
990 rv = map->windspeed;
991 *type = CFAPI_INT;
992 va_end(args);
993 return &rv;
994 break;
995
996 case CFAPI_MAP_PROP_WINDDIR:
997 map = va_arg(args, mapstruct*);
998 rv = map->winddir;
999 *type = CFAPI_INT;
1000 va_end(args);
1001 return &rv;
1002 break;
1003
1004 case CFAPI_MAP_PROP_SKY:
1005 map = va_arg(args, mapstruct*);
1006 rv = map->sky;
1007 *type = CFAPI_INT;
1008 va_end(args);
1009 return &rv;
1010 break;
1011
1012 case CFAPI_MAP_PROP_WPARTX:
1013 map = va_arg(args, mapstruct*);
1014 rv = map->wpartx;
1015 *type = CFAPI_INT;
1016 va_end(args);
1017 return &rv;
1018 break;
1019
1020 case CFAPI_MAP_PROP_WPARTY:
1021 map = va_arg(args, mapstruct*);
1022 rv = map->wparty;
1023 *type = CFAPI_INT;
1024 va_end(args);
1025 return &rv;
1026 break;
1027
1028 case CFAPI_MAP_PROP_MESSAGE:
1029 map = va_arg(args, mapstruct*);
1030 buf = map->msg;
1031 *type = CFAPI_STRING;
1032 va_end(args);
1033 return buf;
1034 break;
1035
1036 case CFAPI_MAP_PROP_NEXT:
1037 map = va_arg(args, mapstruct*);
1038 *type = CFAPI_PMAP;
1039 va_end(args);
1040 return map->next;
1041 break;
1042
1043 case CFAPI_MAP_PROP_REGION:
1044 map = va_arg(args, mapstruct*);
1045 *type = CFAPI_PREGION;
1046 va_end(args);
1047 return get_region_by_map(map);
1048 break;
1049
1050 default:
1051 *type = CFAPI_NONE;
1052 va_end(args);
1053 return NULL;
1054 break;
1055 }
1056 }
1057
1058 void* cfapi_map_set_map_property(int* type, ...)
1059 {
1060 va_list args;
1061 static int rv;
1062 mapstruct* map;
1063 int val;
1064 int property;
1065
1066 va_start(args, type);
1067
1068 property = va_arg(args, int);
1069
1070 switch (property)
1071 {
1072 case CFAPI_MAP_PROP_LIGHT:
1073 map = va_arg(args, mapstruct*);
1074 val = va_arg(args, int);
1075 rv = change_map_light(map, val);
1076 *type = CFAPI_INT;
1077 va_end(args);
1078 return &rv;
1079 break;
1080
1081 case CFAPI_MAP_PROP_RESET_TIME:
1082 map = va_arg(args, mapstruct*);
1083 *type = CFAPI_NONE;
1084 va_end(args);
1085 return NULL;
1086 break;
1087
1088 default:
1089 *type = CFAPI_NONE;
1090 va_end(args);
1091 return NULL;
1092 break;
1093 }
1094 }
1095 void* cfapi_map_out_of_map(int* type, ...)
1096 {
1097 va_list args;
1098 static int rv;
1099 mapstruct* map;
1100 int x, y;
1101
1102 va_start(args, type);
1103 map = va_arg(args, mapstruct*);
1104 x = va_arg(args, int);
1105 y = va_arg(args, int);
1106
1107 rv = out_of_map(map, x, y);
1108 va_end(args);
1109 *type = CFAPI_INT;
1110 return &rv;
1111 }
1112 void* cfapi_map_update_position(int* type, ...)
1113 {
1114 va_list args;
1115 mapstruct* map;
1116 int x, y;
1117
1118 va_start(args, type);
1119
1120 map = va_arg(args, mapstruct*);
1121 x = va_arg(args, int);
1122 y = va_arg(args, int);
1123
1124 update_position(map, x, y);
1125 va_end(args);
1126 *type = CFAPI_NONE;
1127 return NULL;
1128 }
1129 void* cfapi_map_delete_map(int* type, ...)
1130 {
1131 va_list args;
1132 mapstruct* map;
1133 va_start(args, type);
1134
1135 map = va_arg(args, mapstruct*);
1136
1137 delete_map(map);
1138
1139 va_end(args);
1140 *type = CFAPI_NONE;
1141 return NULL;
1142 }
1143 void* cfapi_map_message(int* type, ...)
1144 {
1145 va_list args;
1146 mapstruct* map;
1147 char* string;
1148 int color;
1149
1150 va_start(args, type);
1151 map = va_arg(args, mapstruct*);
1152 string = va_arg(args, char*);
1153 color = va_arg(args, int);
1154 va_end(args);
1155
1156 new_info_map(color, map, string);
1157 *type = CFAPI_NONE;
1158 return NULL;
1159 }
1160 void* cfapi_map_get_object_at(int* type, ...)
1161 {
1162 va_list args;
1163 mapstruct* map;
1164 int x, y;
1165 object* rv;
1166
1167 va_start(args, type);
1168 map = va_arg(args, mapstruct*);
1169 x = va_arg(args, int);
1170 y = va_arg(args, int);
1171 va_end(args);
1172
1173 rv = get_map_ob(map, x, y);
1174 *type = CFAPI_POBJECT;
1175 return rv;
1176 }
1177 void* cfapi_map_get_flags(int* type, ...)
1178 {
1179 va_list args;
1180 sint16 x, y;
1181 sint16 *nx, *ny;
1182 static mapstruct* map;
1183 mapstruct** newmap;
1184 static int rv;
1185
1186 va_start(args, type);
1187
1188 map = va_arg(args, mapstruct*);
1189 newmap = va_arg(args, mapstruct**);
1190 x = va_arg(args, int);
1191 y = va_arg(args, int);
1192 nx = va_arg(args, sint16*);
1193 ny = va_arg(args, sint16*);
1194 va_end(args);
1195
1196 rv = get_map_flags(map, newmap, x, y, nx, ny);
1197
1198 *type = CFAPI_INT;
1199 return &rv;
1200 }
1201 void* cfapi_map_present_arch_by_name(int* type, ...)
1202 {
1203 va_list args;
1204 object* rv;
1205 int x, y;
1206 mapstruct* map;
1207 char* msg;
1208
1209 va_start(args, type);
1210
1211 msg = va_arg(args, char*);
1212 map = va_arg(args, mapstruct*);
1213 x = va_arg(args, int);
1214 y = va_arg(args, int);
1215
1216 va_end(args);
1217
1218 rv = present_arch(find_archetype(msg), map, x, y);
1219 *type = CFAPI_POBJECT;
1220 return rv;
1221 }
1222
1223 /* OBJECT-RELATED HOOKS */
1224
1225 void* cfapi_object_move(int* type, ...)
1226 {
1227 va_list args;
1228 int kind;
1229 object* op;
1230 object* activator;
1231 player* pl;
1232 int direction;
1233 static int rv=0;
1234
1235 va_start(args, type);
1236 kind = va_arg(args, int);
1237 switch (kind)
1238 {
1239 case 0:
1240 op = va_arg(args, object*);
1241 direction = va_arg(args, int);
1242 activator = va_arg(args, object*);
1243 va_end(args);
1244 rv = move_ob(op, direction, activator);
1245 break;
1246
1247 case 1:
1248 pl = va_arg(args, player*);
1249 direction = va_arg(args, int);
1250 va_end(args);
1251 rv = move_player(pl->ob, direction);
1252 break;
1253 }
1254 *type = CFAPI_INT;
1255 return &rv;
1256 }
1257
1258 void* cfapi_object_get_key(int* type, ...)
1259 {
1260 va_list args;
1261 char* rv;
1262 char* keyname;
1263 object* op;
1264
1265 va_start(args, type);
1266 op = va_arg(args, object*);
1267 keyname = va_arg(args, char*);
1268 va_end(args);
1269
1270 rv = (char*)get_ob_key_value(op, keyname);
1271 *type = CFAPI_STRING;
1272 return rv;
1273 }
1274 void* cfapi_object_set_key(int* type, ...)
1275 {
1276 va_list args;
1277 char* keyname;
1278 char* value;
1279 object* op;
1280
1281 va_start(args, type);
1282 op = va_arg(args, object*);
1283 keyname = va_arg(args, char*);
1284 value = va_arg(args, char*);
1285 va_end(args);
1286
1287 set_ob_key_value(op, keyname, value, 0);
1288 *type = CFAPI_NONE;
1289 return NULL;
1290 }
1291 void* cfapi_object_get_property(int* type, ...)
1292 {
1293 va_list args;
1294 int property;
1295 object* op;
1296 void* rv;
1297 static int ri;
1298
1299 va_start(args, type);
1300
1301 op = va_arg(args, object*);
1302 property = va_arg(args, int);
1303 rv = NULL;
1304 if (op != NULL) {
1305 switch (property)
1306 {
1307 case CFAPI_OBJECT_PROP_OB_ABOVE:
1308 rv = op->above;
1309 *type = CFAPI_POBJECT;
1310 break;
1311
1312 case CFAPI_OBJECT_PROP_OB_BELOW:
1313 rv = op->below;
1314 *type = CFAPI_POBJECT;
1315 break;
1316
1317 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1318 rv = op->active_next;
1319 *type = CFAPI_POBJECT;
1320 break;
1321
1322 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1323 rv = op->active_prev;
1324 *type = CFAPI_POBJECT;
1325 break;
1326
1327 case CFAPI_OBJECT_PROP_INVENTORY:
1328 rv = op->inv;
1329 *type = CFAPI_POBJECT;
1330 break;
1331
1332 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1333 rv = op->env;
1334 *type = CFAPI_POBJECT;
1335 break;
1336
1337 case CFAPI_OBJECT_PROP_HEAD:
1338 rv = op->head;
1339 *type = CFAPI_POBJECT;
1340 break;
1341
1342 case CFAPI_OBJECT_PROP_CONTAINER:
1343 rv = op->container;
1344 *type = CFAPI_POBJECT;
1345 break;
1346
1347 case CFAPI_OBJECT_PROP_MAP:
1348 rv = op->map;
1349 *type = CFAPI_PMAP;
1350 break;
1351
1352 case CFAPI_OBJECT_PROP_COUNT:
1353 ri = op->count; rv = &ri;
1354 *type = CFAPI_INT;
1355 break;
1356
1357 case CFAPI_OBJECT_PROP_REFCOUNT:
1358 ri = op->refcount; rv = &ri;
1359 *type = CFAPI_INT;
1360 break;
1361
1362 case CFAPI_OBJECT_PROP_NAME:
1363 rv = query_name(op);
1364 *type = CFAPI_STRING;
1365 break;
1366
1367 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1368 rv = (char*)op->name_pl;
1369 *type = CFAPI_STRING;
1370 break;
1371
1372 case CFAPI_OBJECT_PROP_TITLE:
1373 rv = (char*)op->title;
1374 *type = CFAPI_STRING;
1375 break;
1376
1377 case CFAPI_OBJECT_PROP_RACE:
1378 rv = (char*)op->race;
1379 *type = CFAPI_STRING;
1380 break;
1381
1382 case CFAPI_OBJECT_PROP_SLAYING:
1383 rv = (char*)op->slaying;
1384 *type = CFAPI_STRING;
1385 break;
1386
1387 case CFAPI_OBJECT_PROP_SKILL:
1388 rv = (char*)op->skill;
1389 *type = CFAPI_STRING;
1390 break;
1391
1392 case CFAPI_OBJECT_PROP_MESSAGE:
1393 rv = (char*)op->msg;
1394 if (rv == NULL)
1395 rv = (void*)"";
1396 *type = CFAPI_STRING;
1397 break;
1398
1399 case CFAPI_OBJECT_PROP_LORE:
1400 rv = (char*)op->lore;
1401 *type = CFAPI_STRING;
1402 break;
1403
1404 case CFAPI_OBJECT_PROP_X:
1405 ri = op->x;
1406 rv = &ri;
1407 *type = CFAPI_INT;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_Y:
1411 ri = op->y;
1412 rv = &ri;
1413 *type = CFAPI_INT;
1414 break;
1415
1416 case CFAPI_OBJECT_PROP_SPEED:
1417 rv = &op->speed;
1418 *type = CFAPI_DOUBLE;
1419 break;
1420
1421 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1422 rv = &op->speed_left;
1423 *type = CFAPI_DOUBLE;
1424 break;
1425
1426 case CFAPI_OBJECT_PROP_NROF:
1427 ri = op->nrof; rv = &ri;
1428 *type = CFAPI_INT;
1429 break;
1430
1431 case CFAPI_OBJECT_PROP_DIRECTION:
1432 ri = op->direction; rv = &ri;
1433 *type = CFAPI_INT;
1434 break;
1435
1436 case CFAPI_OBJECT_PROP_FACING:
1437 ri = op->facing; rv = &ri;
1438 *type = CFAPI_INT;
1439 break;
1440
1441 case CFAPI_OBJECT_PROP_TYPE:
1442 ri = op->type; rv = &ri;
1443 *type = CFAPI_INT;
1444 break;
1445
1446 case CFAPI_OBJECT_PROP_SUBTYPE:
1447 ri = op->subtype; rv = &ri;
1448 *type = CFAPI_INT;
1449 break;
1450
1451 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1452 ri = op->client_type; rv = &ri;
1453 *type = CFAPI_INT;
1454 break;
1455
1456 case CFAPI_OBJECT_PROP_RESIST:
1457 {
1458 int idx;
1459 idx = va_arg(args, int);
1460 ri = op->resist[idx]; rv = &ri;
1461 }
1462 *type = CFAPI_INT;
1463 break;
1464
1465 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1466 ri = op->attacktype; rv = &ri;
1467 *type = CFAPI_INT;
1468 break;
1469
1470 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1471 ri = op->path_attuned; rv = &ri;
1472 *type = CFAPI_INT;
1473 break;
1474
1475 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1476 ri = op->path_repelled; rv = &ri;
1477 *type = CFAPI_INT;
1478 break;
1479
1480 case CFAPI_OBJECT_PROP_PATH_DENIED:
1481 ri = op->path_denied; rv = &ri;
1482 *type = CFAPI_INT;
1483 break;
1484
1485 case CFAPI_OBJECT_PROP_MATERIAL:
1486 ri = op->material; rv = &ri;
1487 *type = CFAPI_INT;
1488 break;
1489
1490 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1491 rv = (char*)op->materialname;
1492 *type = CFAPI_STRING;
1493 break;
1494
1495 case CFAPI_OBJECT_PROP_MAGIC:
1496 ri = op->magic; rv = &ri;
1497 *type = CFAPI_INT;
1498 break;
1499
1500 case CFAPI_OBJECT_PROP_VALUE:
1501 ri = op->value; rv = &ri;
1502 *type = CFAPI_INT;
1503 break;
1504
1505 case CFAPI_OBJECT_PROP_LEVEL:
1506 ri = op->level; rv = &ri;
1507 *type = CFAPI_INT;
1508 break;
1509
1510 case CFAPI_OBJECT_PROP_LAST_HEAL:
1511 ri = op->last_heal; rv = &ri;
1512 *type = CFAPI_INT;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_LAST_SP:
1516 ri = op->last_sp; rv = &ri;
1517 *type = CFAPI_INT;
1518 break;
1519
1520 case CFAPI_OBJECT_PROP_LAST_GRACE:
1521 ri = op->last_grace; rv = &ri;
1522 *type = CFAPI_INT;
1523 break;
1524
1525 case CFAPI_OBJECT_PROP_LAST_EAT:
1526 ri = op->last_eat; rv = &ri;
1527 *type = CFAPI_INT;
1528 break;
1529
1530 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1531 ri = op->invisible; rv = &ri;
1532 *type = CFAPI_INT;
1533 break;
1534
1535 case CFAPI_OBJECT_PROP_PICK_UP:
1536 ri = op->pick_up; rv = &ri;
1537 *type = CFAPI_INT;
1538 break;
1539
1540 case CFAPI_OBJECT_PROP_ITEM_POWER:
1541 ri = op->item_power; rv = &ri;
1542 *type = CFAPI_INT;
1543 break;
1544
1545 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1546 ri = op->gen_sp_armour; rv = &ri;
1547 *type = CFAPI_INT;
1548 break;
1549
1550 case CFAPI_OBJECT_PROP_WEIGHT:
1551 ri = op->weight; rv = &ri;
1552 *type = CFAPI_INT;
1553 break;
1554
1555 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1556 ri = op->weight_limit; rv = &ri;
1557 *type = CFAPI_INT;
1558 break;
1559
1560 case CFAPI_OBJECT_PROP_CARRYING:
1561 ri = op->carrying; rv = &ri;
1562 *type = CFAPI_INT;
1563 break;
1564
1565 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1566 ri = op->glow_radius; rv = &ri;
1567 *type = CFAPI_INT;
1568 break;
1569
1570 case CFAPI_OBJECT_PROP_PERM_EXP:
1571 rv = &op->perm_exp;
1572 *type = CFAPI_LONG;
1573 break;
1574
1575 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1576 rv = op->current_weapon;
1577 *type = CFAPI_POBJECT;
1578 break;
1579
1580 case CFAPI_OBJECT_PROP_ENEMY:
1581 rv = op->enemy;
1582 *type = CFAPI_POBJECT;
1583 break;
1584
1585 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1586 rv = op->attacked_by;
1587 *type = CFAPI_POBJECT;
1588 break;
1589
1590 case CFAPI_OBJECT_PROP_RUN_AWAY:
1591 ri = op->run_away; rv = &ri;
1592 *type = CFAPI_INT;
1593 break;
1594
1595 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1596 rv = op->chosen_skill;
1597 *type = CFAPI_POBJECT;
1598 break;
1599
1600 case CFAPI_OBJECT_PROP_HIDDEN:
1601 ri = op->hide; rv = &ri;
1602 *type = CFAPI_INT;
1603 break;
1604
1605 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1606 ri = op->move_status; rv = &ri;
1607 *type = CFAPI_INT;
1608 break;
1609
1610 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1611 ri = op->attack_movement; rv = &ri;
1612 *type = CFAPI_INT;
1613 break;
1614
1615 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1616 rv = op->spellitem;
1617 *type = CFAPI_POBJECT;
1618 break;
1619
1620 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1621 rv = &op->expmul;
1622 *type = CFAPI_DOUBLE;
1623 break;
1624
1625 case CFAPI_OBJECT_PROP_ARCHETYPE:
1626 rv = op->arch;
1627 *type = CFAPI_PARCH;
1628 break;
1629
1630 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1631 rv = op->other_arch;
1632 *type = CFAPI_PARCH;
1633 break;
1634
1635 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1636 rv = (char*)op->custom_name;
1637 *type = CFAPI_STRING;
1638 break;
1639
1640 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1641 ri = op->anim_speed; rv = &ri;
1642 *type = CFAPI_INT;
1643 break;
1644
1645 case CFAPI_OBJECT_PROP_FRIENDLY:
1646 ri = is_friendly(op);
1647 rv = &ri;
1648 *type = CFAPI_INT;
1649 break;
1650
1651 case CFAPI_OBJECT_PROP_SHORT_NAME:
1652 rv = (char*)query_short_name(op);
1653 *type = CFAPI_STRING;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_BASE_NAME:
1657 {
1658 int i;
1659 i = va_arg(args, int);
1660 rv = (char*)query_base_name(op, i);
1661 *type = CFAPI_STRING;
1662 }
1663 break;
1664
1665 case CFAPI_OBJECT_PROP_MAGICAL:
1666 ri = is_magical(op);
1667 rv = &ri;
1668 *type = CFAPI_INT;
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_LUCK:
1672 ri = op->stats.luck; rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_EXP:
1677 rv = &op->stats.exp;
1678 *type = CFAPI_LONG;
1679 break;
1680
1681 case CFAPI_OBJECT_PROP_OWNER:
1682 rv = get_owner(op);
1683 *type = CFAPI_POBJECT;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_PRESENT:
1687 {
1688 int stype;
1689 rv = 0;
1690 stype = va_arg(args, int);
1691 switch (stype) {
1692
1693 unsigned char ptype;
1694 char* buf;
1695 archetype* at;
1696
1697 case 0: /* present_in_ob */
1698 ptype = (unsigned char)(va_arg(args, int));
1699 rv = present_in_ob(ptype, op);
1700 break;
1701
1702 case 1: /* present_in_ob_by_name */
1703 ptype = (unsigned char)(va_arg(args, int));
1704 buf = va_arg(args, char*);
1705 rv = present_in_ob_by_name(ptype, buf, op);
1706 break;
1707
1708 case 2: /* present_arch_in_ob */
1709 at = va_arg(args, archetype*);
1710 rv = present_arch_in_ob(at, op);
1711 break;
1712 }
1713 }
1714 *type = CFAPI_POBJECT;
1715 break;
1716
1717 case CFAPI_OBJECT_PROP_CHEATER:
1718 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1719 rv = &ri;
1720 *type = CFAPI_INT;
1721 break;
1722
1723 case CFAPI_OBJECT_PROP_MERGEABLE:
1724 {
1725 object* op2;
1726 op2 = va_arg(args, object*);
1727 ri = CAN_MERGE(op, op2);
1728 rv = &ri;
1729 }
1730 *type = CFAPI_INT;
1731 break;
1732
1733 case CFAPI_OBJECT_PROP_PICKABLE:
1734 {
1735 object* op2;
1736 rv = 0;
1737 op2 = va_arg(args, object*);
1738 ri = can_pick(op2, op);
1739 rv = &ri;
1740 }
1741 *type = CFAPI_INT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_FLAGS:
1745 {
1746 int fl;
1747 ri = 0;
1748 fl = va_arg(args, int);
1749 ri = QUERY_FLAG(op, fl);
1750 rv = &ri;
1751 }
1752 *type = CFAPI_INT;
1753 break;
1754
1755 case CFAPI_OBJECT_PROP_STR:
1756 ri = op->stats.Str;
1757 rv = &ri;
1758 *type = CFAPI_INT;
1759 break;
1760
1761 case CFAPI_OBJECT_PROP_DEX:
1762 ri = op->stats.Dex;
1763 rv = &ri;
1764 *type = CFAPI_INT;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_CON:
1768 ri = op->stats.Con;
1769 rv = &ri;
1770 *type = CFAPI_INT;
1771 break;
1772
1773 case CFAPI_OBJECT_PROP_WIS:
1774 ri = op->stats.Wis;
1775 rv = &ri;
1776 *type = CFAPI_INT;
1777 break;
1778
1779 case CFAPI_OBJECT_PROP_INT:
1780 ri = op->stats.Int;
1781 rv = &ri;
1782 *type = CFAPI_INT;
1783 break;
1784
1785 case CFAPI_OBJECT_PROP_POW:
1786 ri = op->stats.Pow;
1787 rv = &ri;
1788 *type = CFAPI_INT;
1789 break;
1790
1791 case CFAPI_OBJECT_PROP_CHA:
1792 ri = op->stats.Cha;
1793 rv = &ri;
1794 *type = CFAPI_INT;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_WC:
1798 ri = op->stats.wc;
1799 rv = &ri;
1800 *type = CFAPI_INT;
1801 break;
1802
1803 case CFAPI_OBJECT_PROP_AC:
1804 ri = op->stats.ac;
1805 rv = &ri;
1806 *type = CFAPI_INT;
1807 break;
1808
1809 case CFAPI_OBJECT_PROP_HP:
1810 ri = op->stats.hp;
1811 rv = &ri;
1812 *type = CFAPI_INT;
1813 break;
1814
1815 case CFAPI_OBJECT_PROP_SP:
1816 ri = op->stats.sp;
1817 rv = &ri;
1818 *type = CFAPI_INT;
1819 break;
1820
1821 case CFAPI_OBJECT_PROP_GP:
1822 ri = op->stats.grace;
1823 rv = &ri;
1824 *type = CFAPI_INT;
1825 break;
1826
1827 case CFAPI_OBJECT_PROP_FP:
1828 ri = op->stats.food;
1829 rv = &ri;
1830 *type = CFAPI_INT;
1831 break;
1832
1833 case CFAPI_OBJECT_PROP_MAXHP:
1834 ri = op->stats.maxhp;
1835 rv = &ri;
1836 *type = CFAPI_INT;
1837 break;
1838
1839 case CFAPI_OBJECT_PROP_MAXSP:
1840 ri = op->stats.maxsp;
1841 rv = &ri;
1842 *type = CFAPI_INT;
1843 break;
1844
1845 case CFAPI_OBJECT_PROP_MAXGP:
1846 ri = op->stats.maxgrace;
1847 rv = &ri;
1848 *type = CFAPI_INT;
1849 break;
1850
1851 case CFAPI_OBJECT_PROP_DAM:
1852 ri = op->stats.dam;
1853 rv = &ri;
1854 *type = CFAPI_INT;
1855 break;
1856
1857 case CFAPI_OBJECT_PROP_GOD:
1858 rv = (char*)determine_god(op);
1859 *type = CFAPI_STRING;
1860 break;
1861
1862 case CFAPI_OBJECT_PROP_ARCH_NAME:
1863 rv = (char*)op->arch->name;
1864 *type = CFAPI_STRING;
1865 break;
1866
1867 case CFAPI_OBJECT_PROP_INVISIBLE:
1868 ri = op->invisible;
1869 rv = &ri;
1870 *type = CFAPI_INT;
1871 break;
1872
1873 case CFAPI_OBJECT_PROP_FACE:
1874 ri = op->animation_id;
1875 rv = &ri;
1876 *type = CFAPI_INT;
1877 break;
1878
1879 case CFAPI_PLAYER_PROP_IP:
1880 rv = op->contr->socket.host;
1881 *type = CFAPI_STRING;
1882 break;
1883
1884 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1885 rv = find_marked_object(op);
1886 *type = CFAPI_POBJECT;
1887 break;
1888
1889 case CFAPI_PLAYER_PROP_PARTY:
1890 rv = (op->contr ? op->contr->party : NULL);
1891 *type = CFAPI_PPARTY;
1892 break;
1893 default:
1894 *type = CFAPI_NONE;
1895 break;
1896 }
1897 }
1898 va_end(args);
1899 return rv;
1900 }
1901
1902 void* cfapi_object_set_property(int* type, ...)
1903 {
1904 va_list args;
1905 int iarg;
1906 long larg;
1907 char* sarg;
1908 double darg;
1909 object* oparg;
1910 object* op;
1911 int property;
1912 void* rv;
1913 partylist* partyarg;
1914 va_start(args, type);
1915
1916 op = va_arg(args, object*);
1917 property = va_arg(args, int);
1918 rv = NULL;
1919
1920 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1921 switch (property)
1922 {
1923 case CFAPI_OBJECT_PROP_NAME:
1924 sarg = va_arg(args, char*);
1925 FREE_AND_COPY(op->name, sarg);
1926 send_changed_object(op);
1927 break;
1928
1929 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1930 sarg = va_arg(args, char*);
1931 FREE_AND_COPY(op->name_pl, sarg);
1932 send_changed_object(op);
1933 break;
1934
1935 case CFAPI_OBJECT_PROP_TITLE:
1936 sarg = va_arg(args, char*);
1937 FREE_AND_COPY(op->title, sarg);
1938 break;
1939
1940 case CFAPI_OBJECT_PROP_RACE:
1941 sarg = va_arg(args, char*);
1942 FREE_AND_COPY(op->race, sarg);
1943 break;
1944
1945 case CFAPI_OBJECT_PROP_SLAYING:
1946 sarg = va_arg(args, char*);
1947 FREE_AND_COPY(op->slaying, sarg);
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_SKILL:
1951 sarg = va_arg(args, char*);
1952 FREE_AND_COPY(op->skill, sarg);
1953 break;
1954
1955 case CFAPI_OBJECT_PROP_MESSAGE:
1956 sarg = va_arg(args, char*);
1957 FREE_AND_COPY(op->msg, sarg);
1958 break;
1959
1960 case CFAPI_OBJECT_PROP_LORE:
1961 sarg = va_arg(args, char*);
1962 FREE_AND_COPY(op->lore, sarg);
1963 break;
1964
1965 case CFAPI_OBJECT_PROP_SPEED:
1966 darg = va_arg(args, double);
1967 op->speed = darg;
1968 break;
1969
1970 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1971 darg = va_arg(args, double);
1972 op->speed_left = darg;
1973 break;
1974
1975 case CFAPI_OBJECT_PROP_NROF:
1976 iarg = va_arg(args, int);
1977 if (iarg < 0)
1978 iarg = 0;
1979 if (op->nrof > (uint32)iarg)
1980 decrease_ob_nr(op, op->nrof-iarg);
1981 else if (op->nrof < (uint32)iarg) {
1982 object* tmp;
1983 player *pl;
1984 op->nrof = iarg;
1985 if (op->env != NULL) {
1986 tmp = is_player_inv(op->env);
1987 if (!tmp) {
1988 for (pl = first_player; pl; pl = pl->next)
1989 if (pl->ob->container == op->env)
1990 break;
1991 if (pl)
1992 tmp = pl->ob;
1993 else
1994 tmp = NULL;
1995 }
1996 else {
1997 sum_weight(tmp);
1998 fix_player(tmp);
1999 }
2000 if (tmp)
2001 esrv_send_item(tmp, op);
2002 }
2003 else
2004 {
2005 object *above = op->above;
2006
2007 for (tmp = above; tmp != NULL; tmp = tmp->above)
2008 if (tmp->type == PLAYER)
2009 esrv_send_item(tmp, op);
2010 }
2011 }
2012 break;
2013
2014 case CFAPI_OBJECT_PROP_DIRECTION:
2015 iarg = va_arg(args, int);
2016 op->direction = iarg;
2017 break;
2018
2019 case CFAPI_OBJECT_PROP_FACING:
2020 iarg = va_arg(args, int);
2021 op->facing = iarg;
2022 break;
2023
2024 case CFAPI_OBJECT_PROP_RESIST:
2025 {
2026 int iargbis = va_arg(args, int);
2027 iarg = va_arg(args, int);
2028 op->resist[iargbis] = iarg;
2029 }
2030 break;
2031
2032 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2033 iarg = va_arg(args, int);
2034 op->attacktype = iarg;
2035 break;
2036
2037 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2038 iarg = va_arg(args, int);
2039 op->path_attuned = iarg;
2040 break;
2041
2042 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2043 iarg = va_arg(args, int);
2044 op->path_repelled = iarg;
2045 break;
2046
2047 case CFAPI_OBJECT_PROP_PATH_DENIED:
2048 iarg = va_arg(args, int);
2049 op->path_denied = iarg;
2050 break;
2051
2052 case CFAPI_OBJECT_PROP_MATERIAL:
2053 iarg = va_arg(args, int);
2054 op->material = iarg;
2055 break;
2056
2057 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2058 break;
2059
2060 case CFAPI_OBJECT_PROP_MAGIC:
2061 iarg = va_arg(args, int);
2062 op->magic = iarg;
2063 break;
2064
2065 case CFAPI_OBJECT_PROP_VALUE:
2066 iarg = va_arg(args, int);
2067 op->value = iarg;
2068 break;
2069
2070 case CFAPI_OBJECT_PROP_LEVEL:
2071 iarg = va_arg(args, int);
2072 op->level = iarg;
2073 break;
2074
2075 case CFAPI_OBJECT_PROP_LAST_HEAL:
2076 iarg = va_arg(args, int);
2077 op->last_heal = iarg;
2078 break;
2079
2080 case CFAPI_OBJECT_PROP_LAST_SP:
2081 iarg = va_arg(args, int);
2082 op->last_sp = iarg;
2083 break;
2084
2085 case CFAPI_OBJECT_PROP_LAST_GRACE:
2086 iarg = va_arg(args, int);
2087 op->last_grace = iarg;
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_LAST_EAT:
2091 iarg = va_arg(args, int);
2092 op->last_eat = iarg;
2093 break;
2094
2095 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2096 iarg = va_arg(args, int);
2097 op->invisible = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_PICK_UP:
2101 iarg = va_arg(args, int);
2102 op->pick_up = iarg;
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_ITEM_POWER:
2106 iarg = va_arg(args, int);
2107 op->item_power = iarg;
2108 break;
2109
2110 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2111 iarg = va_arg(args, int);
2112 op->gen_sp_armour = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_WEIGHT:
2116 iarg = va_arg(args, int);
2117 if (op->weight != iarg) {
2118 object* tmp;
2119 player *pl;
2120 op->weight = iarg;
2121 if (op->env != NULL) {
2122 tmp = is_player_inv(op->env);
2123 if (!tmp) {
2124 for (pl = first_player; pl; pl = pl->next)
2125 if (pl->ob->container == op->env)
2126 break;
2127 if (pl)
2128 tmp = pl->ob;
2129 else
2130 tmp = NULL;
2131 } else {
2132 sum_weight(tmp);
2133 fix_player(tmp);
2134 }
2135 if (tmp)
2136 esrv_send_item(tmp, op);
2137 }
2138 else
2139 {
2140 object *above = op->above;
2141
2142 for (tmp = above; tmp != NULL; tmp = tmp->above)
2143 if (tmp->type == PLAYER)
2144 esrv_send_item(tmp, op);
2145 }
2146 }
2147 break;
2148
2149 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2150 iarg = va_arg(args, int);
2151 op->weight_limit = iarg;
2152 break;
2153
2154 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2155 iarg = va_arg(args, int);
2156 op->glow_radius = iarg;
2157 break;
2158
2159 case CFAPI_OBJECT_PROP_PERM_EXP:
2160 larg = va_arg(args, long);
2161 op->perm_exp = larg;
2162 break;
2163
2164 case CFAPI_OBJECT_PROP_ENEMY:
2165 oparg = va_arg(args, object*);
2166 op->enemy = oparg;
2167 break;
2168
2169 case CFAPI_OBJECT_PROP_RUN_AWAY:
2170 iarg = va_arg(args, int);
2171 op->run_away = iarg;
2172 break;
2173
2174 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2175 oparg = va_arg(args, object*);
2176 op->chosen_skill = oparg;
2177 break;
2178
2179 case CFAPI_OBJECT_PROP_HIDDEN:
2180 iarg = va_arg(args, int);
2181 op->hide = iarg;
2182 break;
2183
2184 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2185 iarg = va_arg(args, int);
2186 op->move_status = iarg;
2187 break;
2188
2189 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2190 iarg = va_arg(args, int);
2191 op->attack_movement = iarg;
2192 break;
2193
2194 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2195 oparg = va_arg(args, object*);
2196 op->spellitem = oparg;
2197 break;
2198
2199 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2200 darg = va_arg(args, double);
2201 op->expmul = darg;
2202 break;
2203
2204 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2205 sarg = va_arg(args, char*);
2206 FREE_AND_COPY(op->custom_name, sarg);
2207 send_changed_object(op);
2208 break;
2209
2210 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2211 iarg = va_arg(args, int);
2212 op->anim_speed = iarg;
2213 break;
2214
2215 case CFAPI_OBJECT_PROP_FRIENDLY:
2216 iarg = va_arg(args, int);
2217 if (iarg == 1 && is_friendly(op) == 0)
2218 add_friendly_object(op);
2219 else if (iarg == 0 && is_friendly(op) == 1)
2220 remove_friendly_object(op);
2221 break;
2222
2223 case CFAPI_OBJECT_PROP_LUCK:
2224 iarg = va_arg(args, int);
2225 op->stats.luck = iarg;
2226 break;
2227
2228 case CFAPI_OBJECT_PROP_EXP:
2229 {
2230 char* skillname;
2231
2232 larg = va_arg(args, long);
2233 skillname = va_arg(args, char*);
2234 iarg = va_arg(args, int);
2235 change_exp(op, larg, skillname, iarg);
2236 }
2237 break;
2238
2239 case CFAPI_OBJECT_PROP_OWNER:
2240 oparg = va_arg(args, object*);
2241 set_owner(op, oparg);
2242 break;
2243
2244 case CFAPI_OBJECT_PROP_CHEATER:
2245 set_cheat(op);
2246 break;
2247
2248 case CFAPI_OBJECT_PROP_FLAGS:
2249 {
2250 int iargbis;
2251 iarg = va_arg(args, int);
2252 iargbis = va_arg(args, int);
2253 if (iargbis == 1)
2254 SET_FLAG(op, iarg);
2255 else
2256 CLEAR_FLAG(op, iarg);
2257 }
2258 break;
2259
2260 case CFAPI_OBJECT_PROP_STR:
2261 iarg = va_arg(args, int);
2262 op->stats.Str=iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_DEX:
2266 iarg = va_arg(args, int);
2267 op->stats.Dex=iarg;
2268 break;
2269
2270 case CFAPI_OBJECT_PROP_CON:
2271 iarg = va_arg(args, int);
2272 op->stats.Con=iarg;
2273 break;
2274
2275 case CFAPI_OBJECT_PROP_WIS:
2276 iarg = va_arg(args, int);
2277 op->stats.Wis=iarg;
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_INT:
2281 iarg = va_arg(args, int);
2282 op->stats.Int=iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_POW:
2286 iarg = va_arg(args, int);
2287 op->stats.Pow=iarg;
2288 break;
2289
2290 case CFAPI_OBJECT_PROP_CHA:
2291 iarg = va_arg(args, int);
2292 op->stats.Cha=iarg;
2293 break;
2294
2295 case CFAPI_OBJECT_PROP_WC:
2296 iarg = va_arg(args, int);
2297 op->stats.wc=iarg;
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_AC:
2301 iarg = va_arg(args, int);
2302 op->stats.ac=iarg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_HP:
2306 iarg = va_arg(args, int);
2307 op->stats.hp=iarg;
2308 break;
2309
2310 case CFAPI_OBJECT_PROP_SP:
2311 iarg = va_arg(args, int);
2312 op->stats.sp=iarg;
2313 break;
2314
2315 case CFAPI_OBJECT_PROP_GP:
2316 iarg = va_arg(args, int);
2317 op->stats.grace=iarg;
2318 break;
2319
2320 case CFAPI_OBJECT_PROP_FP:
2321 iarg = va_arg(args, int);
2322 op->stats.food=iarg;
2323 break;
2324
2325 case CFAPI_OBJECT_PROP_MAXHP:
2326 iarg = va_arg(args, int);
2327 op->stats.maxhp=iarg;
2328 break;
2329
2330 case CFAPI_OBJECT_PROP_MAXSP:
2331 iarg = va_arg(args, int);
2332 op->stats.maxsp=iarg;
2333 break;
2334
2335 case CFAPI_OBJECT_PROP_MAXGP:
2336 iarg = va_arg(args, int);
2337 op->stats.maxgrace=iarg;
2338 break;
2339
2340 case CFAPI_OBJECT_PROP_DAM:
2341 iarg = va_arg(args, int);
2342 op->stats.dam=iarg;
2343 break;
2344
2345 case CFAPI_OBJECT_PROP_FACE:
2346 iarg = va_arg(args, int);
2347 op->animation_id = iarg;
2348 update_object(op, UP_OBJ_FACE);
2349 break;
2350
2351 case CFAPI_OBJECT_ANIMATION:
2352 iarg = va_arg(args, int);
2353 if (iarg != -1) {
2354 SET_ANIMATION(op, iarg);
2355 }
2356 update_object(op, UP_OBJ_FACE);
2357 break;
2358
2359 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2360 if (op->contr) {
2361 oparg = va_arg(args, object*);
2362 op->contr->mark = oparg;
2363 if (oparg)
2364 op->contr->mark_count = oparg->count;
2365 }
2366 break;
2367
2368 case CFAPI_PLAYER_PROP_PARTY:
2369 if (op->contr) {
2370 partyarg = va_arg(args, partylist*);
2371 op->contr->party = partyarg;
2372 }
2373 break;
2374
2375 default:
2376 *type = CFAPI_NONE;
2377 break;
2378 }
2379 }
2380 va_end(args);
2381
2382 *type = CFAPI_NONE;
2383 return NULL;
2384 }
2385
2386 void* cfapi_object_apply_below(int* type, ...)
2387 {
2388 va_list args;
2389 object* applier;
2390
2391 va_start(args, type);
2392
2393 applier = va_arg(args, object*);
2394
2395 va_end(args);
2396
2397 player_apply_below(applier);
2398 *type = CFAPI_NONE;
2399 return NULL;
2400 }
2401
2402 void* cfapi_object_apply(int* type, ...)
2403 {
2404 va_list args;
2405 object* applied;
2406 object* applier;
2407 int aflags;
2408 static int rv;
2409
2410 va_start(args, type);
2411
2412 applied = va_arg(args, object*);
2413 applier = va_arg(args, object*);
2414 aflags = va_arg(args, int);
2415
2416 va_end(args);
2417
2418 *type = CFAPI_INT;
2419 rv = manual_apply(applier, applied, aflags);
2420 return &rv;
2421 }
2422 void* cfapi_object_identify(int* type, ...)
2423 {
2424 va_list args;
2425 object* op;
2426
2427 va_start(args, type);
2428
2429 op = va_arg(args, object*);
2430
2431 va_end(args);
2432
2433 identify(op);
2434 *type = CFAPI_NONE;
2435 return NULL;
2436 }
2437 void* cfapi_object_describe(int* type, ...)
2438 {
2439 va_list args;
2440 object* op;
2441 object* owner;
2442
2443 va_start(args, type);
2444
2445 op = va_arg(args, object*);
2446 owner = va_arg(args, object*);
2447 va_end(args);
2448
2449 *type = CFAPI_STRING;
2450 return describe_item(op, owner);
2451 }
2452 void* cfapi_object_drain(int* type, ...)
2453 {
2454 va_list args;
2455
2456 object* op;
2457 int ds;
2458
2459 va_start(args, type);
2460
2461 op = va_arg(args, object*);
2462 ds = va_arg(args, int);
2463
2464 va_end(args);
2465
2466 drain_specific_stat(op, ds);
2467
2468 *type = CFAPI_NONE;
2469 return NULL;
2470 }
2471 void* cfapi_object_fix(int* type, ...)
2472 {
2473 va_list args;
2474 object* op;
2475
2476 va_start(args, type);
2477
2478 op = va_arg(args, object*);
2479
2480 va_end(args);
2481
2482 fix_player(op);
2483
2484 *type = CFAPI_NONE;
2485 return NULL;
2486 }
2487 void* cfapi_object_give_skill(int* type, ...)
2488 {
2489 va_list args;
2490
2491 object* op;
2492 char* skillname;
2493
2494 va_start(args, type);
2495
2496 op = va_arg(args, object*);
2497 skillname = va_arg(args, char*);
2498
2499 va_end(args);
2500
2501 *type = CFAPI_POBJECT;
2502 return give_skill_by_name(op, skillname);
2503 }
2504 void* cfapi_object_transmute(int* type, ...)
2505 {
2506 va_list args;
2507
2508 object* op;
2509 object* chg;
2510
2511 va_start(args, type);
2512
2513 op = va_arg(args, object*);
2514 chg = va_arg(args, object*);
2515
2516 va_end(args);
2517
2518 transmute_materialname(op, chg);
2519 *type = CFAPI_NONE;
2520 return NULL;
2521 }
2522 void* cfapi_object_remove(int* type, ...)
2523 {
2524 va_list args;
2525 object* op;
2526
2527 va_start(args, type);
2528
2529 op = va_arg(args, object*);
2530
2531 va_end(args);
2532
2533 send_removed_object(op);
2534 remove_ob(op);
2535 *type = CFAPI_NONE;
2536 return NULL;
2537 }
2538 void* cfapi_object_delete(int* type, ...)
2539 {
2540 va_list args;
2541 object* op;
2542
2543 va_start(args, type);
2544
2545 op = va_arg(args, object*);
2546
2547 va_end(args);
2548
2549 free_object(op);
2550
2551 *type = CFAPI_NONE;
2552 return NULL;
2553 }
2554 void* cfapi_object_clone(int* type, ...)
2555 {
2556 va_list args;
2557 object* op;
2558 int kind;
2559
2560 va_start(args, type);
2561
2562 op = va_arg(args, object*);
2563 kind = va_arg(args, int);
2564
2565 va_end(args);
2566
2567 if (kind == 0) {
2568 *type = CFAPI_POBJECT;
2569 return object_create_clone(op);
2570 } else {
2571 object* tmp;
2572 tmp = get_object();
2573 copy_object(op, tmp);
2574 *type = CFAPI_POBJECT;
2575 return tmp;
2576 }
2577 }
2578 void* cfapi_object_find(int* type, ...)
2579 {
2580 va_list args;
2581 int ftype;
2582 void* rv;
2583 int ival;
2584 int ival2;
2585 char* sval;
2586 object* op;
2587 va_start(args, type);
2588
2589 *type = CFAPI_POBJECT;
2590 ftype = va_arg(args, int);
2591 switch (ftype)
2592 {
2593 case 0:
2594 ival = va_arg(args, int);
2595 rv = find_object(ival);
2596 break;
2597
2598 case 1:
2599 sval = va_arg(args, char*);
2600 rv = find_object_name(sval);
2601 break;
2602
2603 case 2:
2604 op = va_arg(args, object*);
2605 ival = va_arg(args, int);
2606 ival2 = va_arg(args, int);
2607 rv = find_obj_by_type_subtype(op, ival, ival2);
2608 break;
2609
2610 case 3:
2611 op = va_arg(args, object*);
2612 rv = is_player_inv(op);
2613 break;
2614
2615 default:
2616 rv = NULL;
2617 *type = CFAPI_NONE;
2618 break;
2619 }
2620
2621 va_end(args);
2622
2623 return rv;
2624 }
2625 void* cfapi_object_create(int* type, ...)
2626 {
2627 va_list args;
2628 int ival;
2629 va_start(args, type);
2630 ival = va_arg(args, int);
2631
2632 *type = CFAPI_POBJECT;
2633 switch (ival)
2634 {
2635 case 0:
2636 va_end(args);
2637 return get_object();
2638 break;
2639
2640 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2641 {
2642 char* sval;
2643 object* op;
2644 sval = va_arg(args, char*);
2645
2646 op = get_archetype_by_object_name(sval);
2647
2648 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2649 free_object(op);
2650 /* Try with archetype names... */
2651 op = get_archetype(sval);
2652 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2653 free_object(op);
2654 *type = CFAPI_NONE;
2655 va_end(args);
2656 return NULL;
2657 }
2658 }
2659 va_end(args);
2660 return op;
2661 }
2662 break;
2663
2664 default:
2665 *type = CFAPI_NONE;
2666 va_end(args);
2667 return NULL;
2668 break;
2669 }
2670 }
2671 void* cfapi_object_insert(int* type, ...)
2672 {
2673 va_list args;
2674 object* op;
2675 object* orig;
2676 mapstruct* map;
2677 int flag, x, y;
2678 int itype;
2679 char* arch_string;
2680 void* rv = NULL;
2681
2682 va_start(args, type);
2683
2684 op = va_arg(args, object*);
2685 itype = va_arg(args, int);
2686
2687 switch (itype) {
2688 case 0:
2689 map = va_arg(args, mapstruct*);
2690 orig = va_arg(args, object*);
2691 flag = va_arg(args, int);
2692 x = va_arg(args, int);
2693 y = va_arg(args, int);
2694 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2695 *type = CFAPI_POBJECT;
2696 break;
2697
2698 case 1:
2699 map = va_arg(args, mapstruct*);
2700 orig = va_arg(args, object*);
2701 flag = va_arg(args, int);
2702 rv = insert_ob_in_map(op, map, orig, flag);
2703 *type = CFAPI_POBJECT;
2704 break;
2705
2706 case 2:
2707 arch_string = va_arg(args, char*);
2708 replace_insert_ob_in_map(arch_string, op);
2709 *type = CFAPI_NONE;
2710 break;
2711
2712 case 3:
2713 orig = va_arg(args, object*);
2714 rv = insert_ob_in_ob(op, orig);
2715 if (orig->type == PLAYER) {
2716 esrv_send_item(orig, op);
2717 }
2718 *type = CFAPI_POBJECT;
2719 break;
2720 }
2721
2722 va_end(args);
2723
2724 return rv;
2725 }
2726 void* cfapi_object_split(int* type, ...)
2727 {
2728 va_list args;
2729
2730 int nr;
2731 object* op;
2732 va_start(args, type);
2733
2734 op = va_arg(args, object*);
2735 nr = va_arg(args, int);
2736
2737 va_end(args);
2738 *type = CFAPI_POBJECT;
2739 return get_split_ob(op, nr);
2740 }
2741 void* cfapi_object_merge(int* type, ...)
2742 {
2743 va_list args;
2744 object* op;
2745 object* op2;
2746
2747 va_start(args, type);
2748
2749 op = va_arg(args, object*);
2750 op2 = va_arg(args, object*);
2751
2752 va_end(args);
2753
2754
2755 *type = CFAPI_POBJECT;
2756 return merge_ob(op, op2);
2757 }
2758 void* cfapi_object_distance(int* type, ...)
2759 {
2760 va_list args;
2761 static int rv;
2762 object* op;
2763 object* op2;
2764 va_start(args, type);
2765
2766 op = va_arg(args, object*);
2767 op2 = va_arg(args, object*);
2768
2769 va_end(args);
2770
2771 *type = CFAPI_INT;
2772 rv = distance(op, op2);
2773 return &rv;
2774 }
2775 void* cfapi_object_update(int* type, ...)
2776 {
2777 va_list args;
2778 int action;
2779 object* op;
2780 va_start(args, type);
2781
2782 op = va_arg(args, object*);
2783 action = va_arg(args, int);
2784
2785 va_end(args);
2786
2787 update_object(op, action);
2788 *type = CFAPI_NONE;
2789 return NULL;
2790 }
2791 void* cfapi_object_clear(int* type, ...)
2792 {
2793 va_list args;
2794 object* op;
2795 va_start(args, type);
2796
2797 op = va_arg(args, object*);
2798
2799 va_end(args);
2800
2801 clear_object(op);
2802 *type = CFAPI_NONE;
2803 return NULL;
2804 }
2805 void* cfapi_object_reset(int* type, ...)
2806 {
2807 va_list args;
2808 object* op;
2809
2810 va_start(args, type);
2811
2812 op = va_arg(args, object*);
2813
2814 va_end(args);
2815
2816 reset_object(op);
2817 *type = CFAPI_NONE;
2818 return NULL;
2819 }
2820
2821 void* cfapi_object_check_inventory(int* type, ...)
2822 {
2823 va_list args;
2824 object* op;
2825 object* op2;
2826 int checktype;
2827 object* ret = NULL;
2828
2829 va_start(args, type);
2830
2831 op = va_arg(args, object*);
2832 op2 = va_arg(args, object*);
2833 checktype = va_arg(args, int);
2834
2835 if (checktype == 0) {
2836 check_inv(op, op2);
2837 *type = CFAPI_NONE;
2838 } else {
2839 ret = check_inv_recursive(op, op2);
2840 *type = CFAPI_POBJECT;
2841 }
2842
2843 va_end(args);
2844
2845 return ret;
2846 }
2847
2848 void* cfapi_object_clean_object(int* type, ...)
2849 {
2850 va_list args;
2851 object* op;
2852 va_start(args, type);
2853 op = va_arg(args, object*);
2854 clean_object(op);
2855 va_end(args);
2856 *type = CFAPI_NONE;
2857 return NULL;
2858 }
2859 void* cfapi_object_on_same_map(int* type, ...)
2860 {
2861 va_list args;
2862 static int rv;
2863 object* op1;
2864 object* op2;
2865
2866 va_start(args, type);
2867 op1 = va_arg(args, object*);
2868 op2 = va_arg(args, object*);
2869
2870 rv = on_same_map(op1, op2);
2871 va_end(args);
2872
2873 *type = CFAPI_INT;
2874 return &rv;
2875 }
2876
2877 void* cfapi_object_spring_trap(int* type, ...)
2878 {
2879 object* trap;
2880 object* victim;
2881 va_list args;
2882
2883 va_start(args, type);
2884 trap = va_arg(args, object*);
2885 victim = va_arg(args, object*);
2886 va_end(args);
2887
2888 spring_trap(trap, victim);
2889 *type = CFAPI_NONE;
2890 return NULL;
2891 }
2892
2893 void* cfapi_object_check_trigger(int* type, ...)
2894 {
2895 object* op;
2896 object* cause;
2897 va_list args;
2898 static int rv;
2899
2900 va_start(args, type);
2901 op = va_arg(args, object*);
2902 cause = va_arg(args, object*);
2903 va_end(args);
2904
2905 rv = check_trigger(op, cause);
2906 *type = CFAPI_INT;
2907 return &rv;
2908 }
2909
2910 void* cfapi_object_query_cost(int* type, ...)
2911 {
2912 object* op;
2913 object* who;
2914 int flags;
2915 va_list args;
2916 static int rv;
2917
2918 va_start(args, type);
2919 op = va_arg(args, object*);
2920 who = va_arg(args, object*);
2921 flags = va_arg(args, int);
2922 va_end(args);
2923
2924 rv = query_cost(op, who, flags);
2925 *type = CFAPI_INT;
2926 return &rv;
2927 }
2928
2929 void* cfapi_object_query_money(int* type, ...)
2930 {
2931 object* op;
2932 va_list args;
2933 static int rv;
2934
2935 va_start(args, type);
2936 op = va_arg(args, object*);
2937 va_end(args);
2938
2939 rv = query_money(op);
2940 *type = CFAPI_INT;
2941 return &rv;
2942 }
2943 void* cfapi_object_cast(int* type, ...)
2944 {
2945 object* op;
2946 object* sp;
2947 int dir;
2948 char* str;
2949 object* caster;
2950 va_list args;
2951 static int rv;
2952 va_start(args, type);
2953 op = va_arg(args, object*);
2954 caster = va_arg(args, object*);
2955 dir = va_arg(args, int);
2956 sp = va_arg(args, object*);
2957 str = va_arg(args, char*);
2958 va_end(args);
2959 rv = cast_spell(op, caster, dir, sp, str);
2960 *type = CFAPI_INT;
2961 return &rv;
2962 }
2963 void* cfapi_object_learn_spell(int* type, ...)
2964 {
2965 object* op;
2966 object* sp;
2967 int prayer;
2968 va_list args;
2969
2970 va_start(args, type);
2971 op = va_arg(args, object*);
2972 sp = va_arg(args, object*);
2973 prayer = va_arg(args, int);
2974 va_end(args);
2975 do_learn_spell(op, sp, prayer);
2976 *type = CFAPI_NONE;
2977 return NULL;
2978 }
2979 void* cfapi_object_forget_spell(int* type, ...)
2980 {
2981 object* op;
2982 object* sp;
2983 va_list args;
2984
2985 va_start(args, type);
2986 op = va_arg(args, object*);
2987 sp = va_arg(args, object*);
2988 va_end(args);
2989 do_forget_spell(op, query_name(sp));
2990 *type = CFAPI_NONE;
2991 return NULL;
2992 }
2993 void* cfapi_object_check_spell(int* type, ...)
2994 {
2995 object* op;
2996 char* spellname;
2997 va_list args;
2998 object* rv;
2999
3000 va_start(args, type);
3001 op = va_arg(args, object*);
3002 spellname = va_arg(args, char*);
3003 va_end(args);
3004 rv = check_spell_known(op, spellname);
3005 *type = CFAPI_POBJECT;
3006 return rv;
3007 }
3008 void* cfapi_object_pay_amount(int* type, ...)
3009 {
3010 object* op;
3011 uint64 amount;
3012 va_list args;
3013 static int rv;
3014
3015 va_start(args, type);
3016 op = va_arg(args, object*);
3017 amount = va_arg(args, uint64);
3018 va_end(args);
3019
3020 rv = pay_for_amount(amount, op);
3021 *type = CFAPI_INT;
3022 return &rv;
3023 }
3024 void* cfapi_object_pay_item(int* type, ...)
3025 {
3026 object* op;
3027 object* tobuy;
3028
3029 va_list args;
3030 static int rv;
3031
3032 va_start(args, type);
3033 tobuy = va_arg(args, object*);
3034 op = va_arg(args, object*);
3035 va_end(args);
3036
3037 rv = pay_for_item(tobuy, op);
3038 *type = CFAPI_INT;
3039 return &rv;
3040 }
3041 void* cfapi_object_transfer(int* type, ...)
3042 {
3043 object* op;
3044 object* originator;
3045 int x, y, randompos, ttype;
3046 va_list args;
3047 static int rv=0;
3048 mapstruct* map;
3049
3050 va_start(args, type);
3051 op = va_arg(args, object*);
3052 ttype = va_arg(args, int);
3053 switch (ttype)
3054 {
3055 case 0:
3056 x = va_arg(args, int);
3057 y = va_arg(args, int);
3058 randompos = va_arg(args, int);
3059 originator = va_arg(args, object*);
3060 va_end(args);
3061
3062 rv = transfer_ob(op, x, y, randompos, originator);
3063 *type = CFAPI_INT;
3064 return &rv;
3065 break;
3066
3067 case 1:
3068 x = va_arg(args, int);
3069 y = va_arg(args, int);
3070 map = va_arg(args, mapstruct*);
3071 va_end(args);
3072 if (x < 0 || y < 0) {
3073 x = map->enter_x;
3074 y = map->enter_y;
3075 }
3076 /*
3077 originator = get_object();
3078 EXIT_PATH(originator) = add_string(map->path);
3079 EXIT_X(originator) = x;
3080 EXIT_Y(originator) = y;
3081 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3082 /*enter_exit(op, originator);*/
3083 insert_ob_in_map_at(op, map, NULL, 0, x, y);
3084 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3085 free_object(originator);
3086 */
3087 *type = CFAPI_INT;
3088 return &rv;
3089 break;
3090
3091 default:
3092 *type = CFAPI_NONE;
3093 return NULL;
3094 break;
3095 }
3096 }
3097
3098 void* cfapi_object_find_archetype_inside(int* type, ...)
3099 {
3100 object* op;
3101 int critera;
3102 char* str;
3103 va_list args;
3104 object* rv;
3105
3106 *type = CFAPI_POBJECT;
3107 va_start(args, type);
3108 op = va_arg(args, object*);
3109 critera = va_arg(args, int);
3110
3111 switch(critera)
3112 {
3113 case 0: /* By name, either exact or from query_name */
3114 str = va_arg(args, char*);
3115 rv = present_arch_in_ob(find_archetype(str), op);
3116 if (rv == NULL) {
3117 object* tmp;
3118 /* Search by query_name instead */
3119 for (tmp = op->inv; tmp; tmp = tmp->below) {
3120 if (!strncmp(query_name(tmp), str, strlen(str)))
3121 rv = tmp;
3122 if (!strncmp(tmp->name, str, strlen(str)))
3123 rv = tmp;
3124 if (rv != NULL)
3125 break;
3126 }
3127 }
3128 break;
3129
3130 default:
3131 rv = NULL;
3132 break;
3133 }
3134 va_end(args);
3135
3136 if (rv == NULL) {
3137 *type = CFAPI_NONE;
3138 }
3139 return rv;
3140 }
3141
3142 void* cfapi_object_drop(int* type, ...)
3143 {
3144 object* op;
3145 object* author;
3146 va_list args;
3147
3148 va_start(args, type);
3149 op = va_arg(args, object*);
3150 author = va_arg(args, object*);
3151 va_end(args);
3152
3153 if (QUERY_FLAG(op, FLAG_NO_DROP))
3154 return NULL;
3155 drop(author, op);
3156
3157 if (author->type == PLAYER) {
3158 author->contr->count = 0;
3159 author->contr->socket.update_look = 1;
3160 }
3161
3162 *type = CFAPI_NONE;
3163 return NULL;
3164 }
3165
3166 void* cfapi_object_take(int* type, ...)
3167 {
3168 object *op;
3169 object *author;
3170 va_list args;
3171
3172 va_start(args, type);
3173 op = va_arg(args, object*);
3174 author = va_arg(args, object*);
3175 va_end(args);
3176 pick_up(author, op);
3177
3178 *type = CFAPI_NONE;
3179 return NULL;
3180 }
3181
3182 void* cfapi_object_say(int* type, ...)
3183 {
3184 static int rv;
3185 object* op;
3186 char* msg;
3187 va_list args;
3188
3189 va_start(args, type);
3190 op = va_arg(args, object*);
3191 msg = va_arg(args, char*);
3192 va_end(args);
3193
3194 rv = command_say(op, msg);
3195 *type = CFAPI_INT;
3196 return &rv;
3197 }
3198 void* cfapi_object_speak(int* type, ...)
3199 {
3200 object* op;
3201 char* msg;
3202 va_list args;
3203 static char buf[MAX_BUF];
3204
3205 va_start(args, type);
3206 op = va_arg(args, object*);
3207 msg = va_arg(args, char*);
3208 va_end(args);
3209
3210 if (!op || !msg)
3211 return NULL;
3212 sprintf(buf, "%s says: ", op->name);
3213 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3214 buf[MAX_BUF-1]=0;
3215 new_info_map(NDI_WHITE, op->map, buf);
3216 communicate(op, msg);
3217 *type = CFAPI_NONE;
3218 return NULL;
3219 }
3220 /* PLAYER SUBCLASS */
3221 void* cfapi_player_find(int* type, ...)
3222 {
3223 va_list args;
3224 void* rv;
3225 char* sval;
3226 va_start(args, type);
3227
3228 sval = va_arg(args, char*);
3229 va_end(args);
3230
3231 rv = find_player(sval);
3232
3233 *type = CFAPI_PPLAYER;
3234 return rv;
3235 }
3236 void* cfapi_player_message(int* type, ...)
3237 {
3238 va_list args;
3239 int flags;
3240 int pri;
3241 object* pl;
3242 char* buf;
3243
3244 va_start(args, type);
3245
3246 flags = va_arg(args, int);
3247 pri = va_arg(args, int);
3248 pl = va_arg(args, object*);
3249 buf = va_arg(args, char*);
3250 va_end(args);
3251
3252 new_draw_info(flags, pri, pl, buf);
3253 *type = CFAPI_NONE;
3254 return NULL;
3255 }
3256 void *cfapi_player_send_inventory(int *type, ...)
3257 {
3258 /* Currently a stub. Do we really need this anymore ? */
3259 *type = CFAPI_NONE;
3260 return NULL;
3261 }
3262
3263 void* cfapi_object_teleport(int *type, ...)
3264 {
3265 mapstruct* map;
3266 int x, y;
3267 object* who;
3268 static int result;
3269 va_list args;
3270
3271 va_start(args, type);
3272 who = va_arg(args, object*);
3273 map = va_arg(args, mapstruct*);
3274 x = va_arg(args, int);
3275 y = va_arg(args, int);
3276
3277 if (!out_of_map(map, x, y)) {
3278 int k;
3279 object *tmp;
3280 k = find_first_free_spot(who, map, x, y);
3281 if (k == -1) {
3282 result = 1;
3283 return &result;
3284 }
3285
3286 send_removed_object(who);
3287 remove_ob(who);
3288
3289 for (tmp = who; tmp != NULL; tmp = tmp->more)
3290 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3291 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3292
3293 insert_ob_in_map(who, map, NULL, 0);
3294 result = 0;
3295 }
3296
3297 return &result;
3298 }
3299 void* cfapi_object_pickup(int *type, ...)
3300 {
3301 object* who;
3302 object* what;
3303 va_list args;
3304
3305 va_start(args, type);
3306 who = va_arg(args, object*);
3307 what = va_arg(args, object*);
3308 va_end(args);
3309
3310 pick_up(who, what);
3311 *type = CFAPI_NONE;
3312 return NULL;
3313 }
3314
3315 /* Archetype-related functions */
3316 void* cfapi_archetype_get_first(int* type, ...)
3317 {
3318 va_list args;
3319 va_start(args, type);
3320 va_end(args);
3321 *type = CFAPI_PARCH;
3322 return first_archetype;
3323 }
3324
3325 void* cfapi_archetype_get_property(int* type, ...)
3326 {
3327 archetype* arch;
3328 int prop;
3329 va_list args;
3330 void* rv;
3331
3332 va_start(args, type);
3333 arch = va_arg(args, archetype*);
3334 prop = va_arg(args, int);
3335 switch (prop) {
3336 case CFAPI_ARCH_PROP_NAME:
3337 *type = CFAPI_STRING;
3338 rv = (void*)arch->name;
3339 break;
3340
3341 case CFAPI_ARCH_PROP_NEXT:
3342 *type = CFAPI_PARCH;
3343 rv = arch->next;
3344 break;
3345
3346 case CFAPI_ARCH_PROP_HEAD:
3347 *type = CFAPI_PARCH;
3348 rv = arch->head;
3349 break;
3350
3351 case CFAPI_ARCH_PROP_MORE:
3352 *type = CFAPI_PARCH;
3353 rv = arch->more;
3354 break;
3355
3356 case CFAPI_ARCH_PROP_CLONE:
3357 *type = CFAPI_POBJECT;
3358 rv = &arch->clone;
3359 break;
3360
3361 default:
3362 *type = CFAPI_NONE;
3363 rv = NULL;
3364 break;
3365 }
3366 va_end(args);
3367 return rv;
3368 }
3369
3370 /* Party-related functions */
3371 void* cfapi_party_get_property(int* type, ...)
3372 {
3373 partylist* party;
3374 int prop;
3375 va_list args;
3376 void* rv;
3377 object* obarg;
3378 player* pl;
3379
3380 va_start(args, type);
3381 party = va_arg(args, partylist*);
3382 prop = va_arg(args, int);
3383 switch (prop)
3384 {
3385 case CFAPI_PARTY_PROP_NAME:
3386 *type = CFAPI_STRING;
3387 rv = (void*)party->partyname;
3388 break;
3389
3390 case CFAPI_PARTY_PROP_NEXT:
3391 *type = CFAPI_PPARTY;
3392 rv = (party ? party->next : get_firstparty());
3393 break;
3394
3395 case CFAPI_PARTY_PROP_PASSWORD:
3396 *type = CFAPI_STRING;
3397 rv = (void*)party->passwd;
3398 break;
3399
3400 case CFAPI_PARTY_PROP_PLAYER:
3401 *type = CFAPI_PPLAYER;
3402 obarg = va_arg(args, object*);
3403 pl = (obarg ? obarg->contr : first_player);
3404 rv = NULL;
3405 for (; pl != NULL; pl = pl->next)
3406 if (pl->ob->contr->party == party) {
3407 rv = (void*)pl;
3408 break;
3409 }
3410 break;
3411
3412 default:
3413 *type = CFAPI_NONE;
3414 rv = NULL;
3415 break;
3416 }
3417 va_end(args);
3418 return rv;
3419 }
3420
3421 /* Regions-related functions */
3422 void* cfapi_region_get_property(int* type, ...)
3423 {
3424 region* reg;
3425 int prop;
3426 va_list args;
3427 void* rv;
3428
3429 va_start(args, type);
3430 reg = va_arg(args, region*);
3431 prop = va_arg(args, int);
3432 switch (prop) {
3433 case CFAPI_REGION_PROP_NAME:
3434 *type = CFAPI_STRING;
3435 rv = (void*)reg->name;
3436 break;
3437
3438 case CFAPI_REGION_PROP_NEXT:
3439 *type = CFAPI_PREGION;
3440 rv = (reg?reg->next:first_region);
3441 break;
3442
3443 case CFAPI_REGION_PROP_PARENT:
3444 *type = CFAPI_PREGION;
3445 rv = (void*)reg->parent;
3446 break;
3447
3448 case CFAPI_REGION_PROP_LONGNAME:
3449 *type = CFAPI_STRING;
3450 rv = (void*)reg->longname;
3451 break;
3452
3453 case CFAPI_REGION_PROP_MESSAGE:
3454 *type = CFAPI_STRING;
3455 rv = (void*)reg->msg;
3456 break;
3457
3458 default:
3459 *type = CFAPI_NONE;
3460 rv = NULL;
3461 break;
3462 }
3463 va_end(args);
3464 return rv;
3465 }
3466
3467 /*****************************************************************************/
3468 /* NEW PLUGIN STUFF ENDS HERE */
3469 /*****************************************************************************/
3470
3471
3472 /*****************************************************************************/
3473 /* Tries to find if a given command is handled by a plugin. */
3474 /* Note that find_plugin_command is called *before* the internal commands are*/
3475 /* checked, meaning that you can "overwrite" them. */
3476 /*****************************************************************************/
3477 CommArray_s *find_plugin_command(char *cmd, object *op)
3478 {
3479 int i;
3480 crossfire_plugin* cp;
3481 CommArray_s* rtn_cmd;
3482
3483 if (plugins_list == NULL)
3484 return NULL;
3485
3486 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3487 rtn_cmd = (CommArray_s*) cp->propfunc(&i, "command?", cmd);
3488 if (rtn_cmd)
3489 return rtn_cmd;
3490 }
3491 return NULL;
3492 }
3493
3494 /*****************************************************************************/
3495 /* Plugins initialization. Browses the plugins directory and call */
3496 /* initOnePlugin for each file found. */
3497 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3498 /*****************************************************************************/
3499 int initPlugins(void)
3500 {
3501 struct dirent *currentfile;
3502 DIR *plugdir;
3503 size_t l;
3504 char buf[MAX_BUF];
3505 char buf2[MAX_BUF];
3506 int result;
3507
3508 LOG(llevInfo, "Initializing plugins\n");
3509 strcpy(buf, LIBDIR);
3510 strcat(buf, "/plugins/");
3511 LOG(llevInfo, "Plugins directory is %s\n", buf);
3512
3513 plugins_init_perl ();
3514
3515 plugdir = opendir(buf);
3516 if (plugdir == NULL)
3517 return -1;
3518
3519 result = -1;
3520 while ((currentfile = readdir(plugdir)) != NULL) {
3521 l = strlen(currentfile->d_name);
3522 if (l > strlen(PLUGIN_SUFFIX)) {
3523 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3524 strcpy(buf2, buf);
3525 strcat(buf2, currentfile->d_name);
3526 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3527 if (plugins_init_plugin(buf2) == 0)
3528 result = 0;
3529 }
3530 }
3531 }
3532
3533 closedir(plugdir);
3534 return result;
3535 }