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/cvs/deliantra/server/server/plugins.c
Revision: 1.10
Committed: Tue Mar 28 16:08:38 2006 UTC (18 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.9: +1 -1 lines
Log Message:
decrossfirefy global event calling conventions

File Contents

# Content
1 /*
2 * static char *rcsid_plugins_c =
3 * "$Id$";
4 */
5
6 /*****************************************************************************/
7 /* CrossFire, A Multiplayer game for X-windows */
8 /* */
9 /* Copyright (C) 2000 Mark Wedel */
10 /* Copyright (C) 1992 Frank Tore Johansen */
11 /* */
12 /* This program is free software; you can redistribute it and/or modify */
13 /* it under the terms of the GNU General Public License as published by */
14 /* the Free Software Foundation; either version 2 of the License, or */
15 /* (at your option) any later version. */
16 /* */
17 /* This program is distributed in the hope that it will be useful, */
18 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
19 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
20 /* GNU General Public License for more details. */
21 /* */
22 /* You should have received a copy of the GNU General Public License */
23 /* along with this program; if not, write to the Free Software */
24 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
25 /* */
26 /*****************************************************************************/
27 /* This is the server-side plugin management part. */
28 /*****************************************************************************/
29 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
30 /* Special thanks to: */
31 /* David Delbecq (david.delbecq@mailandnews.com); */
32 /* Joris Bontje (jbontje@suespammers.org); */
33 /* Philip Currlin (?); */
34 /*****************************************************************************/
35
36 /*****************************************************************************/
37 /* First, the headers. We only include plugin.h, because all other includes */
38 /* are done into it, and plugproto.h (which is used only by this file). */
39 /*****************************************************************************/
40 #include <plugin.h>
41
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45
46 #define NR_OF_HOOKS 74
47
48 static const hook_entry plug_hooks[NR_OF_HOOKS] =
49 {
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124 };
125 int plugin_number = 0;
126 crossfire_plugin* plugins_list = NULL;
127
128 /*****************************************************************************/
129 /* NEW PLUGIN STUFF STARTS HERE */
130 /*****************************************************************************/
131
132 static void plugin_load_original_map(mapstruct *map)
133 {
134 execute_global_event (EVENT_MAPLOAD, map);
135 }
136
137 static void plugin_load_temporary_map(mapstruct *map)
138 {
139 execute_global_event (EVENT_MAPIN, map);
140 }
141
142 static void plugin_clean_temporary_map(mapstruct *map)
143 {
144 execute_global_event (EVENT_MAPCLEAN, map);
145 }
146
147 static void plugin_object_free(object *ob)
148 {
149 execute_global_event (EVENT_FREE_OB, ob);
150 }
151
152 #ifdef WIN32
153 static const char *plugins_dlerror(void)
154 {
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166 }
167 #endif /* WIN32 */
168
169 /**
170 * Notify clients about a changed object.
171 *
172 * @param op the object that has changed
173 */
174 static void send_changed_object(object *op)
175 {
176 object* tmp;
177 player *pl;
178
179 if (op->env != NULL) {
180 tmp = is_player_inv(op->env);
181 if (!tmp) {
182 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env)
184 break;
185 if (pl)
186 tmp = pl->ob;
187 else
188 tmp = NULL;
189 }
190 if (tmp)
191 esrv_send_item(tmp, op);
192 } else {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op);
196 }
197 }
198
199 /**
200 * Notify clients about a removed object.
201 *
202 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment
204 */
205 static void send_removed_object(object *op)
206 {
207 object* tmp;
208 player *pl;
209
210 if (op->env == NULL) {
211 /* no action necessary: remove_ob() notifies the client */
212 return;
213 }
214
215 tmp = is_player_inv(op->env);
216 if (!tmp) {
217 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env)
219 break;
220 if (pl)
221 tmp = pl->ob;
222 else
223 tmp = NULL;
224 }
225 if (tmp)
226 esrv_del_item(tmp->contr, op->count);
227 }
228
229 int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230 {
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237 #if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251 #endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284 }
285
286 int execute_global_event(int eventcode, ...)
287 {
288 va_list args;
289 object* op;
290 object* op2;
291 mapstruct *map;
292 player* pl;
293 char* buf;
294 int i, rt;
295 crossfire_plugin* cp;
296 if (plugins_list == NULL)
297 return -1;
298
299 va_start(args, eventcode);
300
301 switch (eventcode) {
302
303 case EVENT_CLOCK:
304 case EVENT_CRASH:
305 case EVENT_TELL:
306 /* no additional arguments */
307 for (cp = plugins_list; cp != NULL; cp = cp->next) {
308 if (cp->gevent[eventcode] != NULL)
309 cp->gevent[eventcode](&rt, eventcode);
310 }
311 break;
312
313 case EVENT_PLAYER_LOAD:
314 case EVENT_PLAYER_SAVE:
315 /* object, filename */
316 op = va_arg(args, object*);
317 buf = va_arg(args, char*);
318 for (cp = plugins_list; cp != NULL; cp = cp->next) {
319 if (cp->gevent[eventcode] != NULL)
320 cp->gevent[eventcode](&rt, eventcode, op, buf);
321 }
322 break;
323
324 case EVENT_MAPLOAD:
325 case EVENT_MAPOUT:
326 case EVENT_MAPIN:
327 case EVENT_MAPCLEAN:
328 /* map argument */
329 map = va_arg(args, mapstruct*);
330 for (cp = plugins_list; cp != NULL; cp = cp->next) {
331 if (cp->gevent[eventcode] != NULL)
332 cp->gevent[eventcode](&rt, eventcode, map);
333 }
334 break;
335
336 case EVENT_REMOVE:
337 case EVENT_MAPENTER:
338 case EVENT_MAPLEAVE:
339 case EVENT_BORN:
340 case EVENT_PLAYER_DEATH:
341 case EVENT_FREE_OB:
342 /* op argument */
343 op = va_arg(args, object*);
344 for (cp = plugins_list; cp != NULL; cp = cp->next) {
345 if (cp->gevent[eventcode] != NULL)
346 cp->gevent[eventcode](&rt, eventcode, op);
347 }
348 break;
349
350 case EVENT_GKILL:
351 /*GKILL: op, hitter*/
352 op = va_arg(args, object*);
353 op2 = va_arg(args, object*);
354 for (cp = plugins_list; cp != NULL; cp = cp->next) {
355 if (cp->gevent[eventcode] != NULL)
356 cp->gevent[eventcode](&rt, eventcode, op, op2);
357 }
358 break;
359
360 case EVENT_LOGIN:
361 /*LOGIN: pl, pl->socket.host*/
362 pl = va_arg(args, player*);
363 buf = va_arg(args, char*);
364 for (cp = plugins_list; cp != NULL; cp = cp->next) {
365 if (cp->gevent[eventcode] != NULL)
366 cp->gevent[eventcode](&rt, eventcode, pl, buf);
367 }
368 break;
369
370 case EVENT_LOGOUT:
371 /*LOGOUT: pl, pl->socket.host*/
372 pl = va_arg(args, player*);
373 buf = va_arg(args, char*);
374 for (cp = plugins_list; cp != NULL; cp = cp->next) {
375 if (cp->gevent[eventcode] != NULL)
376 cp->gevent[eventcode](&rt, eventcode, pl, buf);
377 }
378 break;
379
380 case EVENT_MAPRESET:
381 /*MAPRESET: map->path*/
382 buf = va_arg(args, char*);
383 for (cp = plugins_list; cp != NULL; cp = cp->next) {
384 if (cp->gevent[eventcode] != NULL)
385 cp->gevent[eventcode](&rt, eventcode, buf);
386 }
387 break;
388
389 case EVENT_SHOUT:
390 /*SHOUT: op, parms, priority*/
391 op = va_arg(args, object*);
392 buf = va_arg(args, char*);
393 i = va_arg(args, int);
394 for (cp = plugins_list; cp != NULL; cp = cp->next) {
395 if (cp->gevent[eventcode] != NULL)
396 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
397 }
398 break;
399
400 case EVENT_MUZZLE:
401 /*MUZZLE: op, parms*/
402 op = va_arg(args, object*);
403 buf = va_arg(args, char*);
404 for (cp = plugins_list; cp != NULL; cp = cp->next) {
405 if (cp->gevent[eventcode] != NULL)
406 cp->gevent[eventcode](&rt, eventcode, op, buf);
407 }
408 break;
409
410 case EVENT_KICK:
411 /*KICK: op, parms*/
412 op = va_arg(args, object*);
413 buf = va_arg(args, char*);
414 for (cp = plugins_list; cp != NULL; cp = cp->next) {
415 if (cp->gevent[eventcode] != NULL)
416 cp->gevent[eventcode](&rt, eventcode, op, buf);
417 }
418 break;
419 }
420 va_end(args);
421 return 0;
422 }
423
424 int plugins_init_plugin(const char* libfile)
425 {
426 LIBPTRTYPE ptr;
427 f_plug_init initfunc;
428 f_plug_api propfunc;
429 f_plug_api eventfunc;
430 f_plug_postinit postfunc;
431 f_plug_postinit closefunc;
432 int i;
433 crossfire_plugin* cp;
434 crossfire_plugin* ccp;
435
436 load_original_map_callback = plugin_load_original_map;
437 load_temporary_map_callback = plugin_load_temporary_map;
438 clean_temporary_map_callback = plugin_clean_temporary_map;
439 object_free_callback = plugin_object_free;
440
441 /* Open the plugin lib and load the required functions */
442 ptr = plugins_dlopen(libfile);
443 if (ptr == NULL) {
444 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror());
445 return -1;
446 }
447 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin");
448 if (initfunc == NULL) {
449 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n",
450 libfile, plugins_dlerror());
451 plugins_dlclose(ptr);
452 return -1;
453 }
454 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty");
455 if (propfunc == NULL) {
456 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n",
457 libfile, plugins_dlerror());
458 plugins_dlclose(ptr);
459 return -1;
460 }
461 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener");
462 if (eventfunc == NULL) {
463 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n",
464 libfile, plugins_dlerror());
465 plugins_dlclose(ptr);
466 return -1;
467 }
468 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin");
469 if (postfunc == NULL) {
470 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n",
471 libfile, plugins_dlerror());
472 plugins_dlclose(ptr);
473 return -1;
474 }
475 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin");
476 if (postfunc == NULL) {
477 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
478 libfile, plugins_dlerror());
479 plugins_dlclose(ptr);
480 return -1;
481 }
482 if (postfunc == NULL) {
483 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
484 libfile, plugins_dlerror());
485 plugins_dlclose(ptr);
486 return -1;
487 }
488 i = initfunc("2.0", cfapi_get_hooks);
489 cp = malloc(sizeof(crossfire_plugin));
490 for (i = 0; i < NR_EVENTS; i++)
491 cp->gevent[i] = NULL;
492 cp->eventfunc = eventfunc;
493 cp->propfunc = propfunc;
494 cp->closefunc = closefunc;
495 cp->libptr = ptr;
496 strcpy(cp->id, propfunc(&i, "Identification"));
497 strcpy(cp->fullname, propfunc(&i, "FullName"));
498 cp->next = NULL;
499 cp->prev = NULL;
500 if (plugins_list == NULL) {
501 plugins_list = cp;
502 } else {
503 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
504 ;
505 ccp->next = cp;
506 cp->prev = ccp;
507 }
508 postfunc();
509 plugin_number++;
510 return 0;
511 }
512
513 void* cfapi_get_hooks(int* type, ...)
514 {
515 va_list args;
516 int request_type;
517 char* buf;
518 int fid;
519 f_plug_api rv;
520 int i;
521
522 va_start(args, type);
523 request_type = va_arg(args, int);
524 if (request_type == 0) { /* By nr */
525 fid = va_arg(args, int);
526 if (fid < 0 || fid >= NR_OF_HOOKS) {
527 rv = NULL;
528 *type = CFAPI_NONE;
529 } else {
530 rv = plug_hooks[fid].func;
531 *type = CFAPI_FUNC;
532 }
533 } else { /* by name */
534 buf = va_arg(args, char*);
535 rv = NULL;
536 for (i = 0; i < NR_OF_HOOKS; i++) {
537 if (!strcmp(buf, plug_hooks[i].fname)) {
538 rv = plug_hooks[i].func;
539 *type = CFAPI_FUNC;
540 break;
541 }
542 }
543 if (rv == NULL) {
544 *type = CFAPI_NONE;
545 }
546 }
547 va_end(args);
548 return rv;
549 }
550
551 int plugins_remove_plugin(const char* id)
552 {
553 crossfire_plugin* cp;
554
555 if (plugins_list == NULL)
556 return -1;
557
558 for (cp = plugins_list; cp != NULL; cp = cp->next) {
559 if (!strcmp(id, cp->id)) {
560 crossfire_plugin* n;
561 crossfire_plugin* p;
562 n = cp->next;
563 p = cp->prev;
564 plugins_dlclose(cp->libptr);
565 if (n != NULL) {
566 if (p != NULL) {
567 n->prev = p;
568 p->next = n;
569 } else {
570 n->prev = NULL;
571 plugins_list = n;
572 }
573 } else {
574 if (p != NULL)
575 p->next = NULL;
576 else
577 plugins_list = NULL;
578 }
579 free(cp);
580 plugin_number --;
581 return 0;
582 }
583 }
584 return -1;
585 }
586
587 crossfire_plugin* plugins_find_plugin(const char* id)
588 {
589 crossfire_plugin* cp;
590
591 if (plugins_list == NULL)
592 return NULL;
593
594 for (cp = plugins_list; cp != NULL; cp = cp->next) {
595 if (!strcmp(id, cp->id)) {
596 return cp;
597 }
598 }
599 return NULL;
600 }
601
602 /*****************************************************************************/
603 /* Displays a list of loaded plugins (keystrings and description) in the */
604 /* game log window. */
605 /*****************************************************************************/
606 void plugins_display_list(object *op)
607 {
608 crossfire_plugin* cp;
609
610 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
611 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
612
613 if (plugins_list == NULL)
614 return;
615
616 for (cp = plugins_list; cp != NULL; cp = cp->next) {
617 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
618 }
619 }
620
621 /* SYSTEM-RELATED HOOKS */
622
623 void* cfapi_system_find_animation(int *type, ...)
624 {
625 va_list args;
626 static int rv;
627 char* anim;
628 va_start(args, type);
629 anim = va_arg(args, char*);
630 va_end(args);
631
632 rv = find_animation(anim);
633 *type = CFAPI_INT;
634 return &rv;
635 }
636
637 void* cfapi_system_strdup_local(int *type, ...)
638 {
639 va_list args;
640 char* txt;
641 va_start(args, type);
642 txt = va_arg(args, char*);
643 va_end(args);
644 *type = CFAPI_STRING;
645 return strdup_local(txt);
646 }
647
648 void* cfapi_system_register_global_event(int *type, ...)
649 {
650 va_list args;
651 int eventcode;
652 char* pname;
653 f_plug_api hook;
654 crossfire_plugin* cp;
655
656 va_start(args, type);
657 eventcode = va_arg(args, int);
658 pname = va_arg(args, char*);
659 hook = va_arg(args, f_plug_api);
660
661 va_end(args);
662 cp = plugins_find_plugin(pname);
663 cp->gevent[eventcode] = hook;
664 return NULL;
665 }
666
667 void* cfapi_system_unregister_global_event(int *type, ...)
668 {
669 va_list args;
670 int eventcode;
671 char* pname;
672 crossfire_plugin* cp;
673
674 va_start(args, type);
675 eventcode = va_arg(args, int);
676 pname = va_arg(args, char*);
677
678 cp = plugins_find_plugin(pname);
679 cp->gevent[eventcode] = NULL;
680
681 va_end(args);
682 return NULL;
683 }
684
685 void* cfapi_system_add_string(int *type, ...)
686 {
687 va_list args;
688 const char* str;
689 char* rv;
690
691 va_start(args, type);
692 str = va_arg(args, char*);
693 va_end(args);
694
695 rv = (char*)add_string(str);
696 *type = CFAPI_STRING;
697 return rv;
698 }
699
700 void* cfapi_system_remove_string(int *type, ...)
701 {
702 va_list args;
703 char* str;
704
705 va_start(args, type);
706 str = va_arg(args, char*);
707 va_end(args);
708
709 free_string(str);
710 *type = CFAPI_NONE;
711 return NULL;
712 }
713 void* cfapi_system_check_path(int* type, ...)
714 {
715 va_list args;
716 static int rv;
717 char* name;
718 int prepend_dir;
719
720 va_start(args, type);
721
722 name = va_arg(args, char*);
723 prepend_dir = va_arg(args, int);
724
725 rv = check_path(name, prepend_dir);
726
727 va_end(args);
728 *type = CFAPI_INT;
729 return &rv;
730 }
731
732 void* cfapi_system_re_cmp(int* type, ...)
733 {
734 va_list args;
735 char* rv;
736 const char* str;
737 const char* regexp;
738
739 va_start(args, type);
740
741 str = va_arg(args, char*);
742 regexp = va_arg(args, char*);
743
744 rv = (char*)re_cmp(str, regexp);
745
746 va_end(args);
747 *type = CFAPI_STRING;
748 return rv;
749 }
750
751 void* cfapi_system_directory(int* type, ...)
752 {
753 va_list args;
754 int dirtype;
755
756 va_start(args, type);
757
758 dirtype = va_arg(args, int);
759 va_end(args);
760
761 *type = CFAPI_STRING;
762
763 switch (dirtype)
764 {
765 case 0:
766 return settings.mapdir;
767 break;
768
769 case 1:
770 return settings.uniquedir;
771 break;
772
773 case 2:
774 return settings.tmpdir;
775 break;
776
777 case 3:
778 return settings.confdir;
779 break;
780
781 case 4:
782 return settings.localdir;
783 break;
784
785 case 5:
786 return settings.playerdir;
787 break;
788
789 case 6:
790 return settings.datadir;
791 break;
792 }
793
794 *type = CFAPI_NONE;
795 return NULL;
796 }
797
798
799 /* MAP RELATED HOOKS */
800
801 void* cfapi_map_get_map(int* type, ...)
802 {
803 va_list args;
804 mapstruct* rv;
805 int ctype;
806 int x, y;
807 sint16 nx, ny;
808 char* name;
809 mapstruct* m;
810
811 va_start(args, type);
812
813 ctype = va_arg(args, int);
814
815 switch (ctype)
816 {
817 case 0:
818 x = va_arg(args, int);
819 y = va_arg(args, int);
820 rv = get_empty_map(x, y);
821 break;
822
823 case 1:
824 name = va_arg(args, char*);
825 x = va_arg(args, int);
826 rv = ready_map_name(name, x);
827 break;
828
829 case 2:
830 m = va_arg(args, mapstruct*);
831 nx = va_arg(args, int);
832 ny = va_arg(args, int);
833 rv = get_map_from_coord(m, &nx, &ny);
834 break;
835
836 case 3:
837 rv = first_map;
838 break;
839
840 default:
841 *type = CFAPI_NONE;
842 va_end(args);
843 return NULL;
844 break;
845 }
846 va_end(args);
847 *type = CFAPI_PMAP;
848 return rv;
849 }
850 void* cfapi_map_has_been_loaded(int* type, ...)
851 {
852 va_list args;
853 mapstruct* map;
854 char* string;
855
856 va_start(args, type);
857 string = va_arg(args, char*);
858 map = has_been_loaded(string);
859 va_end(args);
860 *type = CFAPI_PMAP;
861 return map;
862 }
863 void* cfapi_map_create_path(int* type, ...)
864 {
865 va_list args;
866 int ctype;
867 const char* str;
868 char* rv;
869 va_start(args, type);
870
871 ctype = va_arg(args, int);
872 str = va_arg(args, char*);
873 *type = CFAPI_STRING;
874
875 switch (ctype)
876 {
877 case 0:
878 rv = (char*)create_pathname(str);
879 break;
880
881 case 1:
882 rv = (char*)create_overlay_pathname(str);
883 break;
884
885 /*case 2:
886 rv = create_items_path(str);
887 break;*/
888
889 default:
890 rv = NULL;
891 *type = CFAPI_NONE;
892 break;
893 }
894 va_end(args);
895 return rv;
896 }
897 void* cfapi_map_get_map_property(int* type, ...)
898 {
899 va_list args;
900 int x, y;
901 sint16 nx, ny;
902 mapstruct* map;
903 mapstruct* newmap;
904 static int rv;
905 int property;
906 char* buf;
907
908 va_start(args, type);
909
910 property = va_arg(args, int);
911 switch (property)
912 {
913 case CFAPI_MAP_PROP_FLAGS:
914 map = va_arg(args, mapstruct*);
915 newmap = va_arg(args, mapstruct*);
916 x = va_arg(args, int);
917 y = va_arg(args, int);
918 nx = va_arg(args, int);
919 ny = va_arg(args, int);
920 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
921 va_end(args);
922 *type = CFAPI_INT;
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_DIFFICULTY:
927 map = va_arg(args, mapstruct*);
928 rv = calculate_difficulty(map);
929 va_end(args);
930 *type = CFAPI_INT;
931 return &rv;
932 break;
933
934 case CFAPI_MAP_PROP_PATH:
935 map = va_arg(args, mapstruct*);
936 buf = map->path;
937 *type = CFAPI_STRING;
938 va_end(args);
939 return buf;
940 break;
941
942 case CFAPI_MAP_PROP_TMPNAME:
943 map = va_arg(args, mapstruct*);
944 buf = map->tmpname;
945 *type = CFAPI_STRING;
946 va_end(args);
947 return buf;
948 break;
949
950 case CFAPI_MAP_PROP_NAME:
951 map = va_arg(args, mapstruct*);
952 buf = map->name;
953 *type = CFAPI_STRING;
954 va_end(args);
955 return buf;
956 break;
957
958 case CFAPI_MAP_PROP_RESET_TIME:
959 map = va_arg(args, mapstruct*);
960 rv = map->reset_time;
961 *type = CFAPI_INT;
962 va_end(args);
963 return &rv;
964 break;
965
966 case CFAPI_MAP_PROP_RESET_TIMEOUT:
967 map = va_arg(args, mapstruct*);
968 rv = map->reset_timeout;
969 *type = CFAPI_INT;
970 va_end(args);
971 return &rv;
972 break;
973
974 case CFAPI_MAP_PROP_PLAYERS:
975 map = va_arg(args, mapstruct*);
976 rv = map->players;
977 *type = CFAPI_INT;
978 va_end(args);
979 return &rv;
980 break;
981
982 case CFAPI_MAP_PROP_DARKNESS:
983 map = va_arg(args, mapstruct*);
984 rv = map->darkness;
985 *type = CFAPI_INT;
986 va_end(args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_WIDTH:
991 map = va_arg(args, mapstruct*);
992 rv = map->width;
993 *type = CFAPI_INT;
994 va_end(args);
995 return &rv;
996 break;
997
998 case CFAPI_MAP_PROP_HEIGHT:
999 map = va_arg(args, mapstruct*);
1000 rv = map->height;
1001 *type = CFAPI_INT;
1002 va_end(args);
1003 return &rv;
1004 break;
1005
1006 case CFAPI_MAP_PROP_ENTER_X:
1007 map = va_arg(args, mapstruct*);
1008 rv = map->enter_x;
1009 *type = CFAPI_INT;
1010 va_end(args);
1011 return &rv;
1012 break;
1013
1014 case CFAPI_MAP_PROP_ENTER_Y:
1015 map = va_arg(args, mapstruct*);
1016 rv = map->enter_y;
1017 *type = CFAPI_INT;
1018 va_end(args);
1019 return &rv;
1020 break;
1021
1022 case CFAPI_MAP_PROP_TEMPERATURE:
1023 map = va_arg(args, mapstruct*);
1024 rv = map->temp;
1025 *type = CFAPI_INT;
1026 va_end(args);
1027 return &rv;
1028 break;
1029
1030 case CFAPI_MAP_PROP_PRESSURE:
1031 map = va_arg(args, mapstruct*);
1032 rv = map->pressure;
1033 *type = CFAPI_INT;
1034 va_end(args);
1035 return &rv;
1036 break;
1037
1038 case CFAPI_MAP_PROP_HUMIDITY:
1039 map = va_arg(args, mapstruct*);
1040 rv = map->humid;
1041 *type = CFAPI_INT;
1042 va_end(args);
1043 return &rv;
1044 break;
1045
1046 case CFAPI_MAP_PROP_WINDSPEED:
1047 map = va_arg(args, mapstruct*);
1048 rv = map->windspeed;
1049 *type = CFAPI_INT;
1050 va_end(args);
1051 return &rv;
1052 break;
1053
1054 case CFAPI_MAP_PROP_WINDDIR:
1055 map = va_arg(args, mapstruct*);
1056 rv = map->winddir;
1057 *type = CFAPI_INT;
1058 va_end(args);
1059 return &rv;
1060 break;
1061
1062 case CFAPI_MAP_PROP_SKY:
1063 map = va_arg(args, mapstruct*);
1064 rv = map->sky;
1065 *type = CFAPI_INT;
1066 va_end(args);
1067 return &rv;
1068 break;
1069
1070 case CFAPI_MAP_PROP_WPARTX:
1071 map = va_arg(args, mapstruct*);
1072 rv = map->wpartx;
1073 *type = CFAPI_INT;
1074 va_end(args);
1075 return &rv;
1076 break;
1077
1078 case CFAPI_MAP_PROP_WPARTY:
1079 map = va_arg(args, mapstruct*);
1080 rv = map->wparty;
1081 *type = CFAPI_INT;
1082 va_end(args);
1083 return &rv;
1084 break;
1085
1086 case CFAPI_MAP_PROP_MESSAGE:
1087 map = va_arg(args, mapstruct*);
1088 buf = map->msg;
1089 *type = CFAPI_STRING;
1090 va_end(args);
1091 return buf;
1092 break;
1093
1094 case CFAPI_MAP_PROP_NEXT:
1095 map = va_arg(args, mapstruct*);
1096 *type = CFAPI_PMAP;
1097 va_end(args);
1098 return map->next;
1099 break;
1100
1101 case CFAPI_MAP_PROP_REGION:
1102 map = va_arg(args, mapstruct*);
1103 *type = CFAPI_PREGION;
1104 va_end(args);
1105 return get_region_by_map(map);
1106 break;
1107
1108 default:
1109 *type = CFAPI_NONE;
1110 va_end(args);
1111 return NULL;
1112 break;
1113 }
1114 }
1115
1116 void* cfapi_map_set_map_property(int* type, ...)
1117 {
1118 va_list args;
1119 static int rv;
1120 mapstruct* map;
1121 int val;
1122 int property;
1123
1124 va_start(args, type);
1125
1126 property = va_arg(args, int);
1127
1128 switch (property)
1129 {
1130 case CFAPI_MAP_PROP_LIGHT:
1131 map = va_arg(args, mapstruct*);
1132 val = va_arg(args, int);
1133 rv = change_map_light(map, val);
1134 *type = CFAPI_INT;
1135 va_end(args);
1136 return &rv;
1137 break;
1138
1139 case CFAPI_MAP_PROP_RESET_TIME:
1140 map = va_arg(args, mapstruct*);
1141 *type = CFAPI_NONE;
1142 va_end(args);
1143 return NULL;
1144 break;
1145
1146 default:
1147 *type = CFAPI_NONE;
1148 va_end(args);
1149 return NULL;
1150 break;
1151 }
1152 }
1153 void* cfapi_map_out_of_map(int* type, ...)
1154 {
1155 va_list args;
1156 static int rv;
1157 mapstruct* map;
1158 int x, y;
1159
1160 va_start(args, type);
1161 map = va_arg(args, mapstruct*);
1162 x = va_arg(args, int);
1163 y = va_arg(args, int);
1164
1165 rv = out_of_map(map, x, y);
1166 va_end(args);
1167 *type = CFAPI_INT;
1168 return &rv;
1169 }
1170 void* cfapi_map_update_position(int* type, ...)
1171 {
1172 va_list args;
1173 mapstruct* map;
1174 int x, y;
1175
1176 va_start(args, type);
1177
1178 map = va_arg(args, mapstruct*);
1179 x = va_arg(args, int);
1180 y = va_arg(args, int);
1181
1182 update_position(map, x, y);
1183 va_end(args);
1184 *type = CFAPI_NONE;
1185 return NULL;
1186 }
1187 void* cfapi_map_delete_map(int* type, ...)
1188 {
1189 va_list args;
1190 mapstruct* map;
1191 va_start(args, type);
1192
1193 map = va_arg(args, mapstruct*);
1194
1195 delete_map(map);
1196
1197 va_end(args);
1198 *type = CFAPI_NONE;
1199 return NULL;
1200 }
1201 void* cfapi_map_message(int* type, ...)
1202 {
1203 va_list args;
1204 mapstruct* map;
1205 char* string;
1206 int color;
1207
1208 va_start(args, type);
1209 map = va_arg(args, mapstruct*);
1210 string = va_arg(args, char*);
1211 color = va_arg(args, int);
1212 va_end(args);
1213
1214 new_info_map(color, map, string);
1215 *type = CFAPI_NONE;
1216 return NULL;
1217 }
1218 void* cfapi_map_get_object_at(int* type, ...)
1219 {
1220 va_list args;
1221 mapstruct* map;
1222 int x, y;
1223 object* rv;
1224
1225 va_start(args, type);
1226 map = va_arg(args, mapstruct*);
1227 x = va_arg(args, int);
1228 y = va_arg(args, int);
1229 va_end(args);
1230
1231 rv = get_map_ob(map, x, y);
1232 *type = CFAPI_POBJECT;
1233 return rv;
1234 }
1235 void* cfapi_map_get_flags(int* type, ...)
1236 {
1237 va_list args;
1238 sint16 x, y;
1239 sint16 *nx, *ny;
1240 static mapstruct* map;
1241 mapstruct** newmap;
1242 static int rv;
1243
1244 va_start(args, type);
1245
1246 map = va_arg(args, mapstruct*);
1247 newmap = va_arg(args, mapstruct**);
1248 x = va_arg(args, int);
1249 y = va_arg(args, int);
1250 nx = va_arg(args, sint16*);
1251 ny = va_arg(args, sint16*);
1252 va_end(args);
1253
1254 rv = get_map_flags(map, newmap, x, y, nx, ny);
1255
1256 *type = CFAPI_INT;
1257 return &rv;
1258 }
1259 void* cfapi_map_present_arch_by_name(int* type, ...)
1260 {
1261 va_list args;
1262 object* rv;
1263 int x, y;
1264 mapstruct* map;
1265 char* msg;
1266
1267 va_start(args, type);
1268
1269 msg = va_arg(args, char*);
1270 map = va_arg(args, mapstruct*);
1271 x = va_arg(args, int);
1272 y = va_arg(args, int);
1273
1274 va_end(args);
1275
1276 rv = present_arch(find_archetype(msg), map, x, y);
1277 *type = CFAPI_POBJECT;
1278 return rv;
1279 }
1280
1281 /* OBJECT-RELATED HOOKS */
1282
1283 void* cfapi_object_move(int* type, ...)
1284 {
1285 va_list args;
1286 int kind;
1287 object* op;
1288 object* activator;
1289 player* pl;
1290 int direction;
1291 static int rv=0;
1292
1293 va_start(args, type);
1294 kind = va_arg(args, int);
1295 switch (kind)
1296 {
1297 case 0:
1298 op = va_arg(args, object*);
1299 direction = va_arg(args, int);
1300 activator = va_arg(args, object*);
1301 va_end(args);
1302 rv = move_ob(op, direction, activator);
1303 break;
1304
1305 case 1:
1306 pl = va_arg(args, player*);
1307 direction = va_arg(args, int);
1308 va_end(args);
1309 rv = move_player(pl->ob, direction);
1310 break;
1311 }
1312 *type = CFAPI_INT;
1313 return &rv;
1314 }
1315
1316 void* cfapi_object_get_key(int* type, ...)
1317 {
1318 va_list args;
1319 char* rv;
1320 char* keyname;
1321 object* op;
1322
1323 va_start(args, type);
1324 op = va_arg(args, object*);
1325 keyname = va_arg(args, char*);
1326 va_end(args);
1327
1328 rv = (char*)get_ob_key_value(op, keyname);
1329 *type = CFAPI_STRING;
1330 return rv;
1331 }
1332 void* cfapi_object_set_key(int* type, ...)
1333 {
1334 va_list args;
1335 char* keyname;
1336 char* value;
1337 object* op;
1338
1339 va_start(args, type);
1340 op = va_arg(args, object*);
1341 keyname = va_arg(args, char*);
1342 value = va_arg(args, char*);
1343 va_end(args);
1344
1345 set_ob_key_value(op, keyname, value, 0);
1346 *type = CFAPI_NONE;
1347 return NULL;
1348 }
1349 void* cfapi_object_get_property(int* type, ...)
1350 {
1351 va_list args;
1352 int property;
1353 object* op;
1354 void* rv;
1355 static int ri;
1356
1357 va_start(args, type);
1358
1359 op = va_arg(args, object*);
1360 property = va_arg(args, int);
1361 rv = NULL;
1362 if (op != NULL) {
1363 switch (property)
1364 {
1365 case CFAPI_OBJECT_PROP_OB_ABOVE:
1366 rv = op->above;
1367 *type = CFAPI_POBJECT;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_OB_BELOW:
1371 rv = op->below;
1372 *type = CFAPI_POBJECT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1376 rv = op->active_next;
1377 *type = CFAPI_POBJECT;
1378 break;
1379
1380 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1381 rv = op->active_prev;
1382 *type = CFAPI_POBJECT;
1383 break;
1384
1385 case CFAPI_OBJECT_PROP_INVENTORY:
1386 rv = op->inv;
1387 *type = CFAPI_POBJECT;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1391 rv = op->env;
1392 *type = CFAPI_POBJECT;
1393 break;
1394
1395 case CFAPI_OBJECT_PROP_HEAD:
1396 rv = op->head;
1397 *type = CFAPI_POBJECT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CONTAINER:
1401 rv = op->container;
1402 *type = CFAPI_POBJECT;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_MAP:
1406 rv = op->map;
1407 *type = CFAPI_PMAP;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_COUNT:
1411 ri = op->count; rv = &ri;
1412 *type = CFAPI_INT;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_REFCOUNT:
1416 ri = op->refcount; rv = &ri;
1417 *type = CFAPI_INT;
1418 break;
1419
1420 case CFAPI_OBJECT_PROP_NAME:
1421 rv = query_name(op);
1422 *type = CFAPI_STRING;
1423 break;
1424
1425 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1426 rv = (char*)op->name_pl;
1427 *type = CFAPI_STRING;
1428 break;
1429
1430 case CFAPI_OBJECT_PROP_TITLE:
1431 rv = (char*)op->title;
1432 *type = CFAPI_STRING;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_RACE:
1436 rv = (char*)op->race;
1437 *type = CFAPI_STRING;
1438 break;
1439
1440 case CFAPI_OBJECT_PROP_SLAYING:
1441 rv = (char*)op->slaying;
1442 *type = CFAPI_STRING;
1443 break;
1444
1445 case CFAPI_OBJECT_PROP_SKILL:
1446 rv = (char*)op->skill;
1447 *type = CFAPI_STRING;
1448 break;
1449
1450 case CFAPI_OBJECT_PROP_MESSAGE:
1451 rv = (char*)op->msg;
1452 if (rv == NULL)
1453 rv = "";
1454 *type = CFAPI_STRING;
1455 break;
1456
1457 case CFAPI_OBJECT_PROP_LORE:
1458 rv = (char*)op->lore;
1459 *type = CFAPI_STRING;
1460 break;
1461
1462 case CFAPI_OBJECT_PROP_X:
1463 ri = op->x;
1464 rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_Y:
1469 ri = op->y;
1470 rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_SPEED:
1475 rv = &op->speed;
1476 *type = CFAPI_DOUBLE;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1480 rv = &op->speed_left;
1481 *type = CFAPI_DOUBLE;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_NROF:
1485 ri = op->nrof; rv = &ri;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_DIRECTION:
1490 ri = op->direction; rv = &ri;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_FACING:
1495 ri = op->facing; rv = &ri;
1496 *type = CFAPI_INT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_TYPE:
1500 ri = op->type; rv = &ri;
1501 *type = CFAPI_INT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_SUBTYPE:
1505 ri = op->subtype; rv = &ri;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1510 ri = op->client_type; rv = &ri;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_RESIST:
1515 {
1516 int idx;
1517 idx = va_arg(args, int);
1518 ri = op->resist[idx]; rv = &ri;
1519 }
1520 *type = CFAPI_INT;
1521 break;
1522
1523 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1524 ri = op->attacktype; rv = &ri;
1525 *type = CFAPI_INT;
1526 break;
1527
1528 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1529 ri = op->path_attuned; rv = &ri;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1534 ri = op->path_repelled; rv = &ri;
1535 *type = CFAPI_INT;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_PATH_DENIED:
1539 ri = op->path_denied; rv = &ri;
1540 *type = CFAPI_INT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_MATERIAL:
1544 ri = op->material; rv = &ri;
1545 *type = CFAPI_INT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1549 rv = (char*)op->materialname;
1550 *type = CFAPI_STRING;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_MAGIC:
1554 ri = op->magic; rv = &ri;
1555 *type = CFAPI_INT;
1556 break;
1557
1558 case CFAPI_OBJECT_PROP_VALUE:
1559 ri = op->value; rv = &ri;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_LEVEL:
1564 ri = op->level; rv = &ri;
1565 *type = CFAPI_INT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_LAST_HEAL:
1569 ri = op->last_heal; rv = &ri;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_LAST_SP:
1574 ri = op->last_sp; rv = &ri;
1575 *type = CFAPI_INT;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_LAST_GRACE:
1579 ri = op->last_grace; rv = &ri;
1580 *type = CFAPI_INT;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_LAST_EAT:
1584 ri = op->last_eat; rv = &ri;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1589 ri = op->invisible; rv = &ri;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_PICK_UP:
1594 ri = op->pick_up; rv = &ri;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_ITEM_POWER:
1599 ri = op->item_power; rv = &ri;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1604 ri = op->gen_sp_armour; rv = &ri;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_WEIGHT:
1609 ri = op->weight; rv = &ri;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1614 ri = op->weight_limit; rv = &ri;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_CARRYING:
1619 ri = op->carrying; rv = &ri;
1620 *type = CFAPI_INT;
1621 break;
1622
1623 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1624 ri = op->glow_radius; rv = &ri;
1625 *type = CFAPI_INT;
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_PERM_EXP:
1629 rv = &op->perm_exp;
1630 *type = CFAPI_LONG;
1631 break;
1632
1633 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1634 rv = op->current_weapon;
1635 *type = CFAPI_POBJECT;
1636 break;
1637
1638 case CFAPI_OBJECT_PROP_ENEMY:
1639 rv = op->enemy;
1640 *type = CFAPI_POBJECT;
1641 break;
1642
1643 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1644 rv = op->attacked_by;
1645 *type = CFAPI_POBJECT;
1646 break;
1647
1648 case CFAPI_OBJECT_PROP_RUN_AWAY:
1649 ri = op->run_away; rv = &ri;
1650 *type = CFAPI_INT;
1651 break;
1652
1653 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1654 rv = op->chosen_skill;
1655 *type = CFAPI_POBJECT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_HIDDEN:
1659 ri = op->hide; rv = &ri;
1660 *type = CFAPI_INT;
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1664 ri = op->move_status; rv = &ri;
1665 *type = CFAPI_INT;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1669 ri = op->attack_movement; rv = &ri;
1670 *type = CFAPI_INT;
1671 break;
1672
1673 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1674 rv = op->spellitem;
1675 *type = CFAPI_POBJECT;
1676 break;
1677
1678 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1679 rv = &op->expmul;
1680 *type = CFAPI_DOUBLE;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_ARCHETYPE:
1684 rv = op->arch;
1685 *type = CFAPI_PARCH;
1686 break;
1687
1688 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1689 rv = op->other_arch;
1690 *type = CFAPI_PARCH;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1694 rv = (char*)op->custom_name;
1695 *type = CFAPI_STRING;
1696 break;
1697
1698 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1699 ri = op->anim_speed; rv = &ri;
1700 *type = CFAPI_INT;
1701 break;
1702
1703 case CFAPI_OBJECT_PROP_FRIENDLY:
1704 ri = is_friendly(op);
1705 rv = &ri;
1706 *type = CFAPI_INT;
1707 break;
1708
1709 case CFAPI_OBJECT_PROP_SHORT_NAME:
1710 rv = (char*)query_short_name(op);
1711 *type = CFAPI_STRING;
1712 break;
1713
1714 case CFAPI_OBJECT_PROP_BASE_NAME:
1715 {
1716 int i;
1717 i = va_arg(args, int);
1718 rv = (char*)query_base_name(op, i);
1719 *type = CFAPI_STRING;
1720 }
1721 break;
1722
1723 case CFAPI_OBJECT_PROP_MAGICAL:
1724 ri = is_magical(op);
1725 rv = &ri;
1726 *type = CFAPI_INT;
1727 break;
1728
1729 case CFAPI_OBJECT_PROP_LUCK:
1730 ri = op->stats.luck; rv = &ri;
1731 *type = CFAPI_INT;
1732 break;
1733
1734 case CFAPI_OBJECT_PROP_EXP:
1735 rv = &op->stats.exp;
1736 *type = CFAPI_LONG;
1737 break;
1738
1739 case CFAPI_OBJECT_PROP_OWNER:
1740 rv = get_owner(op);
1741 *type = CFAPI_POBJECT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_PRESENT:
1745 {
1746 int stype;
1747 rv = 0;
1748 stype = va_arg(args, int);
1749 switch (stype) {
1750
1751 unsigned char ptype;
1752 char* buf;
1753 archetype* at;
1754
1755 case 0: /* present_in_ob */
1756 ptype = (unsigned char)(va_arg(args, int));
1757 rv = present_in_ob(ptype, op);
1758 break;
1759
1760 case 1: /* present_in_ob_by_name */
1761 ptype = (unsigned char)(va_arg(args, int));
1762 buf = va_arg(args, char*);
1763 rv = present_in_ob_by_name(ptype, buf, op);
1764 break;
1765
1766 case 2: /* present_arch_in_ob */
1767 at = va_arg(args, archetype*);
1768 rv = present_arch_in_ob(at, op);
1769 break;
1770 }
1771 }
1772 *type = CFAPI_POBJECT;
1773 break;
1774
1775 case CFAPI_OBJECT_PROP_CHEATER:
1776 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1777 rv = &ri;
1778 *type = CFAPI_INT;
1779 break;
1780
1781 case CFAPI_OBJECT_PROP_MERGEABLE:
1782 {
1783 object* op2;
1784 op2 = va_arg(args, object*);
1785 ri = CAN_MERGE(op, op2);
1786 rv = &ri;
1787 }
1788 *type = CFAPI_INT;
1789 break;
1790
1791 case CFAPI_OBJECT_PROP_PICKABLE:
1792 {
1793 object* op2;
1794 rv = 0;
1795 op2 = va_arg(args, object*);
1796 ri = can_pick(op2, op);
1797 rv = &ri;
1798 }
1799 *type = CFAPI_INT;
1800 break;
1801
1802 case CFAPI_OBJECT_PROP_FLAGS:
1803 {
1804 int fl;
1805 ri = 0;
1806 fl = va_arg(args, int);
1807 ri = QUERY_FLAG(op, fl);
1808 rv = &ri;
1809 }
1810 *type = CFAPI_INT;
1811 break;
1812
1813 case CFAPI_OBJECT_PROP_STR:
1814 ri = op->stats.Str;
1815 rv = &ri;
1816 *type = CFAPI_INT;
1817 break;
1818
1819 case CFAPI_OBJECT_PROP_DEX:
1820 ri = op->stats.Dex;
1821 rv = &ri;
1822 *type = CFAPI_INT;
1823 break;
1824
1825 case CFAPI_OBJECT_PROP_CON:
1826 ri = op->stats.Con;
1827 rv = &ri;
1828 *type = CFAPI_INT;
1829 break;
1830
1831 case CFAPI_OBJECT_PROP_WIS:
1832 ri = op->stats.Wis;
1833 rv = &ri;
1834 *type = CFAPI_INT;
1835 break;
1836
1837 case CFAPI_OBJECT_PROP_INT:
1838 ri = op->stats.Int;
1839 rv = &ri;
1840 *type = CFAPI_INT;
1841 break;
1842
1843 case CFAPI_OBJECT_PROP_POW:
1844 ri = op->stats.Pow;
1845 rv = &ri;
1846 *type = CFAPI_INT;
1847 break;
1848
1849 case CFAPI_OBJECT_PROP_CHA:
1850 ri = op->stats.Cha;
1851 rv = &ri;
1852 *type = CFAPI_INT;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_WC:
1856 ri = op->stats.wc;
1857 rv = &ri;
1858 *type = CFAPI_INT;
1859 break;
1860
1861 case CFAPI_OBJECT_PROP_AC:
1862 ri = op->stats.ac;
1863 rv = &ri;
1864 *type = CFAPI_INT;
1865 break;
1866
1867 case CFAPI_OBJECT_PROP_HP:
1868 ri = op->stats.hp;
1869 rv = &ri;
1870 *type = CFAPI_INT;
1871 break;
1872
1873 case CFAPI_OBJECT_PROP_SP:
1874 ri = op->stats.sp;
1875 rv = &ri;
1876 *type = CFAPI_INT;
1877 break;
1878
1879 case CFAPI_OBJECT_PROP_GP:
1880 ri = op->stats.grace;
1881 rv = &ri;
1882 *type = CFAPI_INT;
1883 break;
1884
1885 case CFAPI_OBJECT_PROP_FP:
1886 ri = op->stats.food;
1887 rv = &ri;
1888 *type = CFAPI_INT;
1889 break;
1890
1891 case CFAPI_OBJECT_PROP_MAXHP:
1892 ri = op->stats.maxhp;
1893 rv = &ri;
1894 *type = CFAPI_INT;
1895 break;
1896
1897 case CFAPI_OBJECT_PROP_MAXSP:
1898 ri = op->stats.maxsp;
1899 rv = &ri;
1900 *type = CFAPI_INT;
1901 break;
1902
1903 case CFAPI_OBJECT_PROP_MAXGP:
1904 ri = op->stats.maxgrace;
1905 rv = &ri;
1906 *type = CFAPI_INT;
1907 break;
1908
1909 case CFAPI_OBJECT_PROP_DAM:
1910 ri = op->stats.dam;
1911 rv = &ri;
1912 *type = CFAPI_INT;
1913 break;
1914
1915 case CFAPI_OBJECT_PROP_GOD:
1916 rv = (char*)determine_god(op);
1917 *type = CFAPI_STRING;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_ARCH_NAME:
1921 rv = (char*)op->arch->name;
1922 *type = CFAPI_STRING;
1923 break;
1924
1925 case CFAPI_OBJECT_PROP_INVISIBLE:
1926 ri = op->invisible;
1927 rv = &ri;
1928 *type = CFAPI_INT;
1929 break;
1930
1931 case CFAPI_OBJECT_PROP_FACE:
1932 ri = op->animation_id;
1933 rv = &ri;
1934 *type = CFAPI_INT;
1935 break;
1936
1937 case CFAPI_PLAYER_PROP_IP:
1938 rv = op->contr->socket.host;
1939 *type = CFAPI_STRING;
1940 break;
1941
1942 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1943 rv = find_marked_object(op);
1944 *type = CFAPI_POBJECT;
1945 break;
1946
1947 case CFAPI_PLAYER_PROP_PARTY:
1948 rv = (op->contr ? op->contr->party : NULL);
1949 *type = CFAPI_PPARTY;
1950 break;
1951 default:
1952 *type = CFAPI_NONE;
1953 break;
1954 }
1955 }
1956 va_end(args);
1957 return rv;
1958 }
1959
1960 void* cfapi_object_set_property(int* type, ...)
1961 {
1962 va_list args;
1963 int iarg;
1964 long larg;
1965 char* sarg;
1966 double darg;
1967 object* oparg;
1968 object* op;
1969 int property;
1970 void* rv;
1971 partylist* partyarg;
1972 va_start(args, type);
1973
1974 op = va_arg(args, object*);
1975 property = va_arg(args, int);
1976 rv = NULL;
1977
1978 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1979 switch (property)
1980 {
1981 case CFAPI_OBJECT_PROP_NAME:
1982 sarg = va_arg(args, char*);
1983 FREE_AND_COPY(op->name, sarg);
1984 send_changed_object(op);
1985 break;
1986
1987 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1988 sarg = va_arg(args, char*);
1989 FREE_AND_COPY(op->name_pl, sarg);
1990 send_changed_object(op);
1991 break;
1992
1993 case CFAPI_OBJECT_PROP_TITLE:
1994 sarg = va_arg(args, char*);
1995 FREE_AND_COPY(op->title, sarg);
1996 break;
1997
1998 case CFAPI_OBJECT_PROP_RACE:
1999 sarg = va_arg(args, char*);
2000 FREE_AND_COPY(op->race, sarg);
2001 break;
2002
2003 case CFAPI_OBJECT_PROP_SLAYING:
2004 sarg = va_arg(args, char*);
2005 FREE_AND_COPY(op->slaying, sarg);
2006 break;
2007
2008 case CFAPI_OBJECT_PROP_SKILL:
2009 sarg = va_arg(args, char*);
2010 FREE_AND_COPY(op->skill, sarg);
2011 break;
2012
2013 case CFAPI_OBJECT_PROP_MESSAGE:
2014 sarg = va_arg(args, char*);
2015 FREE_AND_COPY(op->msg, sarg);
2016 break;
2017
2018 case CFAPI_OBJECT_PROP_LORE:
2019 sarg = va_arg(args, char*);
2020 FREE_AND_COPY(op->lore, sarg);
2021 break;
2022
2023 case CFAPI_OBJECT_PROP_SPEED:
2024 darg = va_arg(args, double);
2025 op->speed = darg;
2026 break;
2027
2028 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2029 darg = va_arg(args, double);
2030 op->speed_left = darg;
2031 break;
2032
2033 case CFAPI_OBJECT_PROP_NROF:
2034 iarg = va_arg(args, int);
2035 if (iarg < 0)
2036 iarg = 0;
2037 if (op->nrof > (uint32)iarg)
2038 decrease_ob_nr(op, op->nrof-iarg);
2039 else if (op->nrof < (uint32)iarg) {
2040 object* tmp;
2041 player *pl;
2042 op->nrof = iarg;
2043 if (op->env != NULL) {
2044 tmp = is_player_inv(op->env);
2045 if (!tmp) {
2046 for (pl = first_player; pl; pl = pl->next)
2047 if (pl->ob->container == op->env)
2048 break;
2049 if (pl)
2050 tmp = pl->ob;
2051 else
2052 tmp = NULL;
2053 }
2054 else {
2055 sum_weight(tmp);
2056 fix_player(tmp);
2057 }
2058 if (tmp)
2059 esrv_send_item(tmp, op);
2060 }
2061 else
2062 {
2063 object *above = op->above;
2064
2065 for (tmp = above; tmp != NULL; tmp = tmp->above)
2066 if (tmp->type == PLAYER)
2067 esrv_send_item(tmp, op);
2068 }
2069 }
2070 break;
2071
2072 case CFAPI_OBJECT_PROP_DIRECTION:
2073 iarg = va_arg(args, int);
2074 op->direction = iarg;
2075 break;
2076
2077 case CFAPI_OBJECT_PROP_FACING:
2078 iarg = va_arg(args, int);
2079 op->facing = iarg;
2080 break;
2081
2082 case CFAPI_OBJECT_PROP_RESIST:
2083 {
2084 int iargbis = va_arg(args, int);
2085 iarg = va_arg(args, int);
2086 op->resist[iargbis] = iarg;
2087 }
2088 break;
2089
2090 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2091 iarg = va_arg(args, int);
2092 op->attacktype = iarg;
2093 break;
2094
2095 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2096 iarg = va_arg(args, int);
2097 op->path_attuned = iarg;
2098 break;
2099
2100 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2101 iarg = va_arg(args, int);
2102 op->path_repelled = iarg;
2103 break;
2104
2105 case CFAPI_OBJECT_PROP_PATH_DENIED:
2106 iarg = va_arg(args, int);
2107 op->path_denied = iarg;
2108 break;
2109
2110 case CFAPI_OBJECT_PROP_MATERIAL:
2111 iarg = va_arg(args, int);
2112 op->material = iarg;
2113 break;
2114
2115 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2116 break;
2117
2118 case CFAPI_OBJECT_PROP_MAGIC:
2119 iarg = va_arg(args, int);
2120 op->magic = iarg;
2121 break;
2122
2123 case CFAPI_OBJECT_PROP_VALUE:
2124 iarg = va_arg(args, int);
2125 op->value = iarg;
2126 break;
2127
2128 case CFAPI_OBJECT_PROP_LEVEL:
2129 iarg = va_arg(args, int);
2130 op->level = iarg;
2131 break;
2132
2133 case CFAPI_OBJECT_PROP_LAST_HEAL:
2134 iarg = va_arg(args, int);
2135 op->last_heal = iarg;
2136 break;
2137
2138 case CFAPI_OBJECT_PROP_LAST_SP:
2139 iarg = va_arg(args, int);
2140 op->last_sp = iarg;
2141 break;
2142
2143 case CFAPI_OBJECT_PROP_LAST_GRACE:
2144 iarg = va_arg(args, int);
2145 op->last_grace = iarg;
2146 break;
2147
2148 case CFAPI_OBJECT_PROP_LAST_EAT:
2149 iarg = va_arg(args, int);
2150 op->last_eat = iarg;
2151 break;
2152
2153 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2154 iarg = va_arg(args, int);
2155 op->invisible = iarg;
2156 break;
2157
2158 case CFAPI_OBJECT_PROP_PICK_UP:
2159 iarg = va_arg(args, int);
2160 op->pick_up = iarg;
2161 break;
2162
2163 case CFAPI_OBJECT_PROP_ITEM_POWER:
2164 iarg = va_arg(args, int);
2165 op->item_power = iarg;
2166 break;
2167
2168 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2169 iarg = va_arg(args, int);
2170 op->gen_sp_armour = iarg;
2171 break;
2172
2173 case CFAPI_OBJECT_PROP_WEIGHT:
2174 iarg = va_arg(args, int);
2175 if (op->weight != iarg) {
2176 object* tmp;
2177 player *pl;
2178 op->weight = iarg;
2179 if (op->env != NULL) {
2180 tmp = is_player_inv(op->env);
2181 if (!tmp) {
2182 for (pl = first_player; pl; pl = pl->next)
2183 if (pl->ob->container == op->env)
2184 break;
2185 if (pl)
2186 tmp = pl->ob;
2187 else
2188 tmp = NULL;
2189 } else {
2190 sum_weight(tmp);
2191 fix_player(tmp);
2192 }
2193 if (tmp)
2194 esrv_send_item(tmp, op);
2195 }
2196 else
2197 {
2198 object *above = op->above;
2199
2200 for (tmp = above; tmp != NULL; tmp = tmp->above)
2201 if (tmp->type == PLAYER)
2202 esrv_send_item(tmp, op);
2203 }
2204 }
2205 break;
2206
2207 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2208 iarg = va_arg(args, int);
2209 op->weight_limit = iarg;
2210 break;
2211
2212 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2213 iarg = va_arg(args, int);
2214 op->glow_radius = iarg;
2215 break;
2216
2217 case CFAPI_OBJECT_PROP_PERM_EXP:
2218 larg = va_arg(args, long);
2219 op->perm_exp = larg;
2220 break;
2221
2222 case CFAPI_OBJECT_PROP_ENEMY:
2223 oparg = va_arg(args, object*);
2224 op->enemy = oparg;
2225 break;
2226
2227 case CFAPI_OBJECT_PROP_RUN_AWAY:
2228 iarg = va_arg(args, int);
2229 op->run_away = iarg;
2230 break;
2231
2232 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2233 oparg = va_arg(args, object*);
2234 op->chosen_skill = oparg;
2235 break;
2236
2237 case CFAPI_OBJECT_PROP_HIDDEN:
2238 iarg = va_arg(args, int);
2239 op->hide = iarg;
2240 break;
2241
2242 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2243 iarg = va_arg(args, int);
2244 op->move_status = iarg;
2245 break;
2246
2247 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2248 iarg = va_arg(args, int);
2249 op->attack_movement = iarg;
2250 break;
2251
2252 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2253 oparg = va_arg(args, object*);
2254 op->spellitem = oparg;
2255 break;
2256
2257 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2258 darg = va_arg(args, double);
2259 op->expmul = darg;
2260 break;
2261
2262 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2263 sarg = va_arg(args, char*);
2264 FREE_AND_COPY(op->custom_name, sarg);
2265 send_changed_object(op);
2266 break;
2267
2268 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2269 iarg = va_arg(args, int);
2270 op->anim_speed = iarg;
2271 break;
2272
2273 case CFAPI_OBJECT_PROP_FRIENDLY:
2274 iarg = va_arg(args, int);
2275 if (iarg == 1 && is_friendly(op) == 0)
2276 add_friendly_object(op);
2277 else if (iarg == 0 && is_friendly(op) == 1)
2278 remove_friendly_object(op);
2279 break;
2280
2281 case CFAPI_OBJECT_PROP_LUCK:
2282 iarg = va_arg(args, int);
2283 op->stats.luck = iarg;
2284 break;
2285
2286 case CFAPI_OBJECT_PROP_EXP:
2287 {
2288 char* skillname;
2289
2290 larg = va_arg(args, long);
2291 skillname = va_arg(args, char*);
2292 iarg = va_arg(args, int);
2293 change_exp(op, larg, skillname, iarg);
2294 }
2295 break;
2296
2297 case CFAPI_OBJECT_PROP_OWNER:
2298 oparg = va_arg(args, object*);
2299 set_owner(op, oparg);
2300 break;
2301
2302 case CFAPI_OBJECT_PROP_CHEATER:
2303 set_cheat(op);
2304 break;
2305
2306 case CFAPI_OBJECT_PROP_FLAGS:
2307 {
2308 int iargbis;
2309 iarg = va_arg(args, int);
2310 iargbis = va_arg(args, int);
2311 if (iargbis == 1)
2312 SET_FLAG(op, iarg);
2313 else
2314 CLEAR_FLAG(op, iarg);
2315 }
2316 break;
2317
2318 case CFAPI_OBJECT_PROP_STR:
2319 iarg = va_arg(args, int);
2320 op->stats.Str=iarg;
2321 break;
2322
2323 case CFAPI_OBJECT_PROP_DEX:
2324 iarg = va_arg(args, int);
2325 op->stats.Dex=iarg;
2326 break;
2327
2328 case CFAPI_OBJECT_PROP_CON:
2329 iarg = va_arg(args, int);
2330 op->stats.Con=iarg;
2331 break;
2332
2333 case CFAPI_OBJECT_PROP_WIS:
2334 iarg = va_arg(args, int);
2335 op->stats.Wis=iarg;
2336 break;
2337
2338 case CFAPI_OBJECT_PROP_INT:
2339 iarg = va_arg(args, int);
2340 op->stats.Int=iarg;
2341 break;
2342
2343 case CFAPI_OBJECT_PROP_POW:
2344 iarg = va_arg(args, int);
2345 op->stats.Pow=iarg;
2346 break;
2347
2348 case CFAPI_OBJECT_PROP_CHA:
2349 iarg = va_arg(args, int);
2350 op->stats.Cha=iarg;
2351 break;
2352
2353 case CFAPI_OBJECT_PROP_WC:
2354 iarg = va_arg(args, int);
2355 op->stats.wc=iarg;
2356 break;
2357
2358 case CFAPI_OBJECT_PROP_AC:
2359 iarg = va_arg(args, int);
2360 op->stats.ac=iarg;
2361 break;
2362
2363 case CFAPI_OBJECT_PROP_HP:
2364 iarg = va_arg(args, int);
2365 op->stats.hp=iarg;
2366 break;
2367
2368 case CFAPI_OBJECT_PROP_SP:
2369 iarg = va_arg(args, int);
2370 op->stats.sp=iarg;
2371 break;
2372
2373 case CFAPI_OBJECT_PROP_GP:
2374 iarg = va_arg(args, int);
2375 op->stats.grace=iarg;
2376 break;
2377
2378 case CFAPI_OBJECT_PROP_FP:
2379 iarg = va_arg(args, int);
2380 op->stats.food=iarg;
2381 break;
2382
2383 case CFAPI_OBJECT_PROP_MAXHP:
2384 iarg = va_arg(args, int);
2385 op->stats.maxhp=iarg;
2386 break;
2387
2388 case CFAPI_OBJECT_PROP_MAXSP:
2389 iarg = va_arg(args, int);
2390 op->stats.maxsp=iarg;
2391 break;
2392
2393 case CFAPI_OBJECT_PROP_MAXGP:
2394 iarg = va_arg(args, int);
2395 op->stats.maxgrace=iarg;
2396 break;
2397
2398 case CFAPI_OBJECT_PROP_DAM:
2399 iarg = va_arg(args, int);
2400 op->stats.dam=iarg;
2401 break;
2402
2403 case CFAPI_OBJECT_PROP_FACE:
2404 iarg = va_arg(args, int);
2405 op->animation_id = iarg;
2406 update_object(op, UP_OBJ_FACE);
2407 break;
2408
2409 case CFAPI_OBJECT_ANIMATION:
2410 iarg = va_arg(args, int);
2411 if (iarg != -1) {
2412 SET_ANIMATION(op, iarg);
2413 }
2414 update_object(op, UP_OBJ_FACE);
2415 break;
2416
2417 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2418 if (op->contr) {
2419 oparg = va_arg(args, object*);
2420 op->contr->mark = oparg;
2421 if (oparg)
2422 op->contr->mark_count = oparg->count;
2423 }
2424 break;
2425
2426 case CFAPI_PLAYER_PROP_PARTY:
2427 if (op->contr) {
2428 partyarg = va_arg(args, partylist*);
2429 op->contr->party = partyarg;
2430 }
2431 break;
2432
2433 default:
2434 *type = CFAPI_NONE;
2435 break;
2436 }
2437 }
2438 va_end(args);
2439
2440 *type = CFAPI_NONE;
2441 return NULL;
2442 }
2443
2444 void* cfapi_object_apply_below(int* type, ...)
2445 {
2446 va_list args;
2447 object* applier;
2448
2449 va_start(args, type);
2450
2451 applier = va_arg(args, object*);
2452
2453 va_end(args);
2454
2455 player_apply_below(applier);
2456 *type = CFAPI_NONE;
2457 return NULL;
2458 }
2459
2460 void* cfapi_object_apply(int* type, ...)
2461 {
2462 va_list args;
2463 object* applied;
2464 object* applier;
2465 int aflags;
2466 static int rv;
2467
2468 va_start(args, type);
2469
2470 applied = va_arg(args, object*);
2471 applier = va_arg(args, object*);
2472 aflags = va_arg(args, int);
2473
2474 va_end(args);
2475
2476 *type = CFAPI_INT;
2477 rv = manual_apply(applier, applied, aflags);
2478 return &rv;
2479 }
2480 void* cfapi_object_identify(int* type, ...)
2481 {
2482 va_list args;
2483 object* op;
2484
2485 va_start(args, type);
2486
2487 op = va_arg(args, object*);
2488
2489 va_end(args);
2490
2491 identify(op);
2492 *type = CFAPI_NONE;
2493 return NULL;
2494 }
2495 void* cfapi_object_describe(int* type, ...)
2496 {
2497 va_list args;
2498 object* op;
2499 object* owner;
2500
2501 va_start(args, type);
2502
2503 op = va_arg(args, object*);
2504 owner = va_arg(args, object*);
2505 va_end(args);
2506
2507 *type = CFAPI_STRING;
2508 return describe_item(op, owner);
2509 }
2510 void* cfapi_object_drain(int* type, ...)
2511 {
2512 va_list args;
2513
2514 object* op;
2515 int ds;
2516
2517 va_start(args, type);
2518
2519 op = va_arg(args, object*);
2520 ds = va_arg(args, int);
2521
2522 va_end(args);
2523
2524 drain_specific_stat(op, ds);
2525
2526 *type = CFAPI_NONE;
2527 return NULL;
2528 }
2529 void* cfapi_object_fix(int* type, ...)
2530 {
2531 va_list args;
2532 object* op;
2533
2534 va_start(args, type);
2535
2536 op = va_arg(args, object*);
2537
2538 va_end(args);
2539
2540 fix_player(op);
2541
2542 *type = CFAPI_NONE;
2543 return NULL;
2544 }
2545 void* cfapi_object_give_skill(int* type, ...)
2546 {
2547 va_list args;
2548
2549 object* op;
2550 char* skillname;
2551
2552 va_start(args, type);
2553
2554 op = va_arg(args, object*);
2555 skillname = va_arg(args, char*);
2556
2557 va_end(args);
2558
2559 *type = CFAPI_POBJECT;
2560 return give_skill_by_name(op, skillname);
2561 }
2562 void* cfapi_object_transmute(int* type, ...)
2563 {
2564 va_list args;
2565
2566 object* op;
2567 object* chg;
2568
2569 va_start(args, type);
2570
2571 op = va_arg(args, object*);
2572 chg = va_arg(args, object*);
2573
2574 va_end(args);
2575
2576 transmute_materialname(op, chg);
2577 *type = CFAPI_NONE;
2578 return NULL;
2579 }
2580 void* cfapi_object_remove(int* type, ...)
2581 {
2582 va_list args;
2583 object* op;
2584
2585 va_start(args, type);
2586
2587 op = va_arg(args, object*);
2588
2589 va_end(args);
2590
2591 send_removed_object(op);
2592 remove_ob(op);
2593 *type = CFAPI_NONE;
2594 return NULL;
2595 }
2596 void* cfapi_object_delete(int* type, ...)
2597 {
2598 va_list args;
2599 object* op;
2600
2601 va_start(args, type);
2602
2603 op = va_arg(args, object*);
2604
2605 va_end(args);
2606
2607 free_object(op);
2608
2609 *type = CFAPI_NONE;
2610 return NULL;
2611 }
2612 void* cfapi_object_clone(int* type, ...)
2613 {
2614 va_list args;
2615 object* op;
2616 int kind;
2617
2618 va_start(args, type);
2619
2620 op = va_arg(args, object*);
2621 kind = va_arg(args, int);
2622
2623 va_end(args);
2624
2625 if (kind == 0) {
2626 *type = CFAPI_POBJECT;
2627 return object_create_clone(op);
2628 } else {
2629 object* tmp;
2630 tmp = get_object();
2631 copy_object(op, tmp);
2632 *type = CFAPI_POBJECT;
2633 return tmp;
2634 }
2635 }
2636 void* cfapi_object_find(int* type, ...)
2637 {
2638 va_list args;
2639 int ftype;
2640 void* rv;
2641 int ival;
2642 int ival2;
2643 char* sval;
2644 object* op;
2645 va_start(args, type);
2646
2647 *type = CFAPI_POBJECT;
2648 ftype = va_arg(args, int);
2649 switch (ftype)
2650 {
2651 case 0:
2652 ival = va_arg(args, int);
2653 rv = find_object(ival);
2654 break;
2655
2656 case 1:
2657 sval = va_arg(args, char*);
2658 rv = find_object_name(sval);
2659 break;
2660
2661 case 2:
2662 op = va_arg(args, object*);
2663 ival = va_arg(args, int);
2664 ival2 = va_arg(args, int);
2665 rv = find_obj_by_type_subtype(op, ival, ival2);
2666 break;
2667
2668 case 3:
2669 op = va_arg(args, object*);
2670 rv = is_player_inv(op);
2671 break;
2672
2673 default:
2674 rv = NULL;
2675 *type = CFAPI_NONE;
2676 break;
2677 }
2678
2679 va_end(args);
2680
2681 return rv;
2682 }
2683 void* cfapi_object_create(int* type, ...)
2684 {
2685 va_list args;
2686 int ival;
2687 va_start(args, type);
2688 ival = va_arg(args, int);
2689
2690 *type = CFAPI_POBJECT;
2691 switch (ival)
2692 {
2693 case 0:
2694 va_end(args);
2695 return get_object();
2696 break;
2697
2698 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2699 {
2700 char* sval;
2701 object* op;
2702 sval = va_arg(args, char*);
2703
2704 op = get_archetype_by_object_name(sval);
2705
2706 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2707 free_object(op);
2708 /* Try with archetype names... */
2709 op = get_archetype(sval);
2710 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2711 free_object(op);
2712 *type = CFAPI_NONE;
2713 va_end(args);
2714 return NULL;
2715 }
2716 }
2717 va_end(args);
2718 return op;
2719 }
2720 break;
2721
2722 default:
2723 *type = CFAPI_NONE;
2724 va_end(args);
2725 return NULL;
2726 break;
2727 }
2728 }
2729 void* cfapi_object_insert(int* type, ...)
2730 {
2731 va_list args;
2732 object* op;
2733 object* orig;
2734 mapstruct* map;
2735 int flag, x, y;
2736 int itype;
2737 char* arch_string;
2738 void* rv = NULL;
2739
2740 va_start(args, type);
2741
2742 op = va_arg(args, object*);
2743 itype = va_arg(args, int);
2744
2745 switch (itype) {
2746 case 0:
2747 map = va_arg(args, mapstruct*);
2748 orig = va_arg(args, object*);
2749 flag = va_arg(args, int);
2750 x = va_arg(args, int);
2751 y = va_arg(args, int);
2752 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2753 *type = CFAPI_POBJECT;
2754 break;
2755
2756 case 1:
2757 map = va_arg(args, mapstruct*);
2758 orig = va_arg(args, object*);
2759 flag = va_arg(args, int);
2760 rv = insert_ob_in_map(op, map, orig, flag);
2761 *type = CFAPI_POBJECT;
2762 break;
2763
2764 case 2:
2765 arch_string = va_arg(args, char*);
2766 replace_insert_ob_in_map(arch_string, op);
2767 *type = CFAPI_NONE;
2768 break;
2769
2770 case 3:
2771 orig = va_arg(args, object*);
2772 rv = insert_ob_in_ob(op, orig);
2773 if (orig->type == PLAYER) {
2774 esrv_send_item(orig, op);
2775 }
2776 *type = CFAPI_POBJECT;
2777 break;
2778 }
2779
2780 va_end(args);
2781
2782 return rv;
2783 }
2784 void* cfapi_object_split(int* type, ...)
2785 {
2786 va_list args;
2787
2788 int nr;
2789 object* op;
2790 va_start(args, type);
2791
2792 op = va_arg(args, object*);
2793 nr = va_arg(args, int);
2794
2795 va_end(args);
2796 *type = CFAPI_POBJECT;
2797 return get_split_ob(op, nr);
2798 }
2799 void* cfapi_object_merge(int* type, ...)
2800 {
2801 va_list args;
2802 object* op;
2803 object* op2;
2804
2805 va_start(args, type);
2806
2807 op = va_arg(args, object*);
2808 op2 = va_arg(args, object*);
2809
2810 va_end(args);
2811
2812
2813 *type = CFAPI_POBJECT;
2814 return merge_ob(op, op2);
2815 }
2816 void* cfapi_object_distance(int* type, ...)
2817 {
2818 va_list args;
2819 static int rv;
2820 object* op;
2821 object* op2;
2822 va_start(args, type);
2823
2824 op = va_arg(args, object*);
2825 op2 = va_arg(args, object*);
2826
2827 va_end(args);
2828
2829 *type = CFAPI_INT;
2830 rv = distance(op, op2);
2831 return &rv;
2832 }
2833 void* cfapi_object_update(int* type, ...)
2834 {
2835 va_list args;
2836 int action;
2837 object* op;
2838 va_start(args, type);
2839
2840 op = va_arg(args, object*);
2841 action = va_arg(args, int);
2842
2843 va_end(args);
2844
2845 update_object(op, action);
2846 *type = CFAPI_NONE;
2847 return NULL;
2848 }
2849 void* cfapi_object_clear(int* type, ...)
2850 {
2851 va_list args;
2852 object* op;
2853 va_start(args, type);
2854
2855 op = va_arg(args, object*);
2856
2857 va_end(args);
2858
2859 clear_object(op);
2860 *type = CFAPI_NONE;
2861 return NULL;
2862 }
2863 void* cfapi_object_reset(int* type, ...)
2864 {
2865 va_list args;
2866 object* op;
2867
2868 va_start(args, type);
2869
2870 op = va_arg(args, object*);
2871
2872 va_end(args);
2873
2874 reset_object(op);
2875 *type = CFAPI_NONE;
2876 return NULL;
2877 }
2878
2879 void* cfapi_object_check_inventory(int* type, ...)
2880 {
2881 va_list args;
2882 object* op;
2883 object* op2;
2884 int checktype;
2885 object* ret = NULL;
2886
2887 va_start(args, type);
2888
2889 op = va_arg(args, object*);
2890 op2 = va_arg(args, object*);
2891 checktype = va_arg(args, int);
2892
2893 if (checktype == 0) {
2894 check_inv(op, op2);
2895 *type = CFAPI_NONE;
2896 } else {
2897 ret = check_inv_recursive(op, op2);
2898 *type = CFAPI_POBJECT;
2899 }
2900
2901 va_end(args);
2902
2903 return ret;
2904 }
2905
2906 void* cfapi_object_clean_object(int* type, ...)
2907 {
2908 va_list args;
2909 object* op;
2910 va_start(args, type);
2911 op = va_arg(args, object*);
2912 clean_object(op);
2913 va_end(args);
2914 *type = CFAPI_NONE;
2915 return NULL;
2916 }
2917 void* cfapi_object_on_same_map(int* type, ...)
2918 {
2919 va_list args;
2920 static int rv;
2921 object* op1;
2922 object* op2;
2923
2924 va_start(args, type);
2925 op1 = va_arg(args, object*);
2926 op2 = va_arg(args, object*);
2927
2928 rv = on_same_map(op1, op2);
2929 va_end(args);
2930
2931 *type = CFAPI_INT;
2932 return &rv;
2933 }
2934
2935 void* cfapi_object_spring_trap(int* type, ...)
2936 {
2937 object* trap;
2938 object* victim;
2939 va_list args;
2940
2941 va_start(args, type);
2942 trap = va_arg(args, object*);
2943 victim = va_arg(args, object*);
2944 va_end(args);
2945
2946 spring_trap(trap, victim);
2947 *type = CFAPI_NONE;
2948 return NULL;
2949 }
2950
2951 void* cfapi_object_check_trigger(int* type, ...)
2952 {
2953 object* op;
2954 object* cause;
2955 va_list args;
2956 static int rv;
2957
2958 va_start(args, type);
2959 op = va_arg(args, object*);
2960 cause = va_arg(args, object*);
2961 va_end(args);
2962
2963 rv = check_trigger(op, cause);
2964 *type = CFAPI_INT;
2965 return &rv;
2966 }
2967
2968 void* cfapi_object_query_cost(int* type, ...)
2969 {
2970 object* op;
2971 object* who;
2972 int flags;
2973 va_list args;
2974 static int rv;
2975
2976 va_start(args, type);
2977 op = va_arg(args, object*);
2978 who = va_arg(args, object*);
2979 flags = va_arg(args, int);
2980 va_end(args);
2981
2982 rv = query_cost(op, who, flags);
2983 *type = CFAPI_INT;
2984 return &rv;
2985 }
2986
2987 void* cfapi_object_query_money(int* type, ...)
2988 {
2989 object* op;
2990 va_list args;
2991 static int rv;
2992
2993 va_start(args, type);
2994 op = va_arg(args, object*);
2995 va_end(args);
2996
2997 rv = query_money(op);
2998 *type = CFAPI_INT;
2999 return &rv;
3000 }
3001 void* cfapi_object_cast(int* type, ...)
3002 {
3003 object* op;
3004 object* sp;
3005 int dir;
3006 char* str;
3007 object* caster;
3008 va_list args;
3009 static int rv;
3010 va_start(args, type);
3011 op = va_arg(args, object*);
3012 caster = va_arg(args, object*);
3013 dir = va_arg(args, int);
3014 sp = va_arg(args, object*);
3015 str = va_arg(args, char*);
3016 va_end(args);
3017 rv = cast_spell(op, caster, dir, sp, str);
3018 *type = CFAPI_INT;
3019 return &rv;
3020 }
3021 void* cfapi_object_learn_spell(int* type, ...)
3022 {
3023 object* op;
3024 object* sp;
3025 int prayer;
3026 va_list args;
3027
3028 va_start(args, type);
3029 op = va_arg(args, object*);
3030 sp = va_arg(args, object*);
3031 prayer = va_arg(args, int);
3032 va_end(args);
3033 do_learn_spell(op, sp, prayer);
3034 *type = CFAPI_NONE;
3035 return NULL;
3036 }
3037 void* cfapi_object_forget_spell(int* type, ...)
3038 {
3039 object* op;
3040 object* sp;
3041 va_list args;
3042
3043 va_start(args, type);
3044 op = va_arg(args, object*);
3045 sp = va_arg(args, object*);
3046 va_end(args);
3047 do_forget_spell(op, query_name(sp));
3048 *type = CFAPI_NONE;
3049 return NULL;
3050 }
3051 void* cfapi_object_check_spell(int* type, ...)
3052 {
3053 object* op;
3054 char* spellname;
3055 va_list args;
3056 object* rv;
3057
3058 va_start(args, type);
3059 op = va_arg(args, object*);
3060 spellname = va_arg(args, char*);
3061 va_end(args);
3062 rv = check_spell_known(op, spellname);
3063 *type = CFAPI_POBJECT;
3064 return rv;
3065 }
3066 void* cfapi_object_pay_amount(int* type, ...)
3067 {
3068 object* op;
3069 uint64 amount;
3070 va_list args;
3071 static int rv;
3072
3073 va_start(args, type);
3074 op = va_arg(args, object*);
3075 amount = va_arg(args, uint64);
3076 va_end(args);
3077
3078 rv = pay_for_amount(amount, op);
3079 *type = CFAPI_INT;
3080 return &rv;
3081 }
3082 void* cfapi_object_pay_item(int* type, ...)
3083 {
3084 object* op;
3085 object* tobuy;
3086
3087 va_list args;
3088 static int rv;
3089
3090 va_start(args, type);
3091 tobuy = va_arg(args, object*);
3092 op = va_arg(args, object*);
3093 va_end(args);
3094
3095 rv = pay_for_item(tobuy, op);
3096 *type = CFAPI_INT;
3097 return &rv;
3098 }
3099 void* cfapi_object_transfer(int* type, ...)
3100 {
3101 object* op;
3102 object* originator;
3103 int x, y, randompos, ttype;
3104 va_list args;
3105 static int rv=0;
3106 mapstruct* map;
3107
3108 va_start(args, type);
3109 op = va_arg(args, object*);
3110 ttype = va_arg(args, int);
3111 switch (ttype)
3112 {
3113 case 0:
3114 x = va_arg(args, int);
3115 y = va_arg(args, int);
3116 randompos = va_arg(args, int);
3117 originator = va_arg(args, object*);
3118 va_end(args);
3119
3120 rv = transfer_ob(op, x, y, randompos, originator);
3121 *type = CFAPI_INT;
3122 return &rv;
3123 break;
3124
3125 case 1:
3126 x = va_arg(args, int);
3127 y = va_arg(args, int);
3128 map = va_arg(args, mapstruct*);
3129 va_end(args);
3130 if (x < 0 || y < 0) {
3131 x = map->enter_x;
3132 y = map->enter_y;
3133 }
3134 /*
3135 originator = get_object();
3136 EXIT_PATH(originator) = add_string(map->path);
3137 EXIT_X(originator) = x;
3138 EXIT_Y(originator) = y;
3139 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3140 /*enter_exit(op, originator);*/
3141 insert_ob_in_map_at(op, map, NULL, 0, x, y);
3142 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3143 free_object(originator);
3144 */
3145 *type = CFAPI_INT;
3146 return &rv;
3147 break;
3148
3149 default:
3150 *type = CFAPI_NONE;
3151 return NULL;
3152 break;
3153 }
3154 }
3155
3156 void* cfapi_object_find_archetype_inside(int* type, ...)
3157 {
3158 object* op;
3159 int critera;
3160 char* str;
3161 va_list args;
3162 object* rv;
3163
3164 *type = CFAPI_POBJECT;
3165 va_start(args, type);
3166 op = va_arg(args, object*);
3167 critera = va_arg(args, int);
3168
3169 switch(critera)
3170 {
3171 case 0: /* By name, either exact or from query_name */
3172 str = va_arg(args, char*);
3173 rv = present_arch_in_ob(find_archetype(str), op);
3174 if (rv == NULL) {
3175 object* tmp;
3176 /* Search by query_name instead */
3177 for (tmp = op->inv; tmp; tmp = tmp->below) {
3178 if (!strncmp(query_name(tmp), str, strlen(str)))
3179 rv = tmp;
3180 if (!strncmp(tmp->name, str, strlen(str)))
3181 rv = tmp;
3182 if (rv != NULL)
3183 break;
3184 }
3185 }
3186 break;
3187
3188 default:
3189 rv = NULL;
3190 break;
3191 }
3192 va_end(args);
3193
3194 if (rv == NULL) {
3195 *type = CFAPI_NONE;
3196 }
3197 return rv;
3198 }
3199
3200 void* cfapi_object_drop(int* type, ...)
3201 {
3202 object* op;
3203 object* author;
3204 va_list args;
3205
3206 va_start(args, type);
3207 op = va_arg(args, object*);
3208 author = va_arg(args, object*);
3209 va_end(args);
3210
3211 if (QUERY_FLAG(op, FLAG_NO_DROP))
3212 return NULL;
3213 drop(author, op);
3214
3215 if (author->type == PLAYER) {
3216 author->contr->count = 0;
3217 author->contr->socket.update_look = 1;
3218 }
3219
3220 *type = CFAPI_NONE;
3221 return NULL;
3222 }
3223
3224 void* cfapi_object_take(int* type, ...)
3225 {
3226 object *op;
3227 object *author;
3228 va_list args;
3229
3230 va_start(args, type);
3231 op = va_arg(args, object*);
3232 author = va_arg(args, object*);
3233 va_end(args);
3234 pick_up(author, op);
3235
3236 *type = CFAPI_NONE;
3237 return NULL;
3238 }
3239
3240 void* cfapi_object_say(int* type, ...)
3241 {
3242 static int rv;
3243 object* op;
3244 char* msg;
3245 va_list args;
3246
3247 va_start(args, type);
3248 op = va_arg(args, object*);
3249 msg = va_arg(args, char*);
3250 va_end(args);
3251
3252 rv = command_say(op, msg);
3253 *type = CFAPI_INT;
3254 return &rv;
3255 }
3256 void* cfapi_object_speak(int* type, ...)
3257 {
3258 object* op;
3259 char* msg;
3260 va_list args;
3261 static char buf[MAX_BUF];
3262
3263 va_start(args, type);
3264 op = va_arg(args, object*);
3265 msg = va_arg(args, char*);
3266 va_end(args);
3267
3268 if (!op || !msg)
3269 return NULL;
3270 sprintf(buf, "%s says: ", op->name);
3271 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3272 buf[MAX_BUF-1]=0;
3273 new_info_map(NDI_WHITE, op->map, buf);
3274 communicate(op, msg);
3275 *type = CFAPI_NONE;
3276 return NULL;
3277 }
3278 /* PLAYER SUBCLASS */
3279 void* cfapi_player_find(int* type, ...)
3280 {
3281 va_list args;
3282 void* rv;
3283 char* sval;
3284 va_start(args, type);
3285
3286 sval = va_arg(args, char*);
3287 va_end(args);
3288
3289 rv = find_player(sval);
3290
3291 *type = CFAPI_PPLAYER;
3292 return rv;
3293 }
3294 void* cfapi_player_message(int* type, ...)
3295 {
3296 va_list args;
3297 int flags;
3298 int pri;
3299 object* pl;
3300 char* buf;
3301
3302 va_start(args, type);
3303
3304 flags = va_arg(args, int);
3305 pri = va_arg(args, int);
3306 pl = va_arg(args, object*);
3307 buf = va_arg(args, char*);
3308 va_end(args);
3309
3310 new_draw_info(flags, pri, pl, buf);
3311 *type = CFAPI_NONE;
3312 return NULL;
3313 }
3314 void *cfapi_player_send_inventory(int *type, ...)
3315 {
3316 /* Currently a stub. Do we really need this anymore ? */
3317 *type = CFAPI_NONE;
3318 return NULL;
3319 }
3320
3321 void* cfapi_object_teleport(int *type, ...)
3322 {
3323 mapstruct* map;
3324 int x, y;
3325 object* who;
3326 static int result;
3327 va_list args;
3328
3329 va_start(args, type);
3330 who = va_arg(args, object*);
3331 map = va_arg(args, mapstruct*);
3332 x = va_arg(args, int);
3333 y = va_arg(args, int);
3334
3335 if (!out_of_map(map, x, y)) {
3336 int k;
3337 object *tmp;
3338 k = find_first_free_spot(who, map, x, y);
3339 if (k == -1) {
3340 result = 1;
3341 return &result;
3342 }
3343
3344 send_removed_object(who);
3345 remove_ob(who);
3346
3347 for (tmp = who; tmp != NULL; tmp = tmp->more)
3348 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3349 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3350
3351 insert_ob_in_map(who, map, NULL, 0);
3352 result = 0;
3353 }
3354
3355 return &result;
3356 }
3357 void* cfapi_object_pickup(int *type, ...)
3358 {
3359 object* who;
3360 object* what;
3361 va_list args;
3362
3363 va_start(args, type);
3364 who = va_arg(args, object*);
3365 what = va_arg(args, object*);
3366 va_end(args);
3367
3368 pick_up(who, what);
3369 *type = CFAPI_NONE;
3370 return NULL;
3371 }
3372
3373 /* Archetype-related functions */
3374 void* cfapi_archetype_get_first(int* type, ...)
3375 {
3376 va_list args;
3377 va_start(args, type);
3378 va_end(args);
3379 *type = CFAPI_PARCH;
3380 return first_archetype;
3381 }
3382
3383 void* cfapi_archetype_get_property(int* type, ...)
3384 {
3385 archetype* arch;
3386 int prop;
3387 va_list args;
3388 void* rv;
3389
3390 va_start(args, type);
3391 arch = va_arg(args, archetype*);
3392 prop = va_arg(args, int);
3393 switch (prop) {
3394 case CFAPI_ARCH_PROP_NAME:
3395 *type = CFAPI_STRING;
3396 rv = (void*)arch->name;
3397 break;
3398
3399 case CFAPI_ARCH_PROP_NEXT:
3400 *type = CFAPI_PARCH;
3401 rv = arch->next;
3402 break;
3403
3404 case CFAPI_ARCH_PROP_HEAD:
3405 *type = CFAPI_PARCH;
3406 rv = arch->head;
3407 break;
3408
3409 case CFAPI_ARCH_PROP_MORE:
3410 *type = CFAPI_PARCH;
3411 rv = arch->more;
3412 break;
3413
3414 case CFAPI_ARCH_PROP_CLONE:
3415 *type = CFAPI_POBJECT;
3416 rv = &arch->clone;
3417 break;
3418
3419 default:
3420 *type = CFAPI_NONE;
3421 rv = NULL;
3422 break;
3423 }
3424 va_end(args);
3425 return rv;
3426 }
3427
3428 /* Party-related functions */
3429 void* cfapi_party_get_property(int* type, ...)
3430 {
3431 partylist* party;
3432 int prop;
3433 va_list args;
3434 void* rv;
3435 object* obarg;
3436 player* pl;
3437
3438 va_start(args, type);
3439 party = va_arg(args, partylist*);
3440 prop = va_arg(args, int);
3441 switch (prop)
3442 {
3443 case CFAPI_PARTY_PROP_NAME:
3444 *type = CFAPI_STRING;
3445 rv = (void*)party->partyname;
3446 break;
3447
3448 case CFAPI_PARTY_PROP_NEXT:
3449 *type = CFAPI_PPARTY;
3450 rv = (party ? party->next : get_firstparty());
3451 break;
3452
3453 case CFAPI_PARTY_PROP_PASSWORD:
3454 *type = CFAPI_STRING;
3455 rv = (void*)party->passwd;
3456 break;
3457
3458 case CFAPI_PARTY_PROP_PLAYER:
3459 *type = CFAPI_PPLAYER;
3460 obarg = va_arg(args, object*);
3461 pl = (obarg ? obarg->contr : first_player);
3462 rv = NULL;
3463 for (; pl != NULL; pl = pl->next)
3464 if (pl->ob->contr->party == party) {
3465 rv = (void*)pl;
3466 break;
3467 }
3468 break;
3469
3470 default:
3471 *type = CFAPI_NONE;
3472 rv = NULL;
3473 break;
3474 }
3475 va_end(args);
3476 return rv;
3477 }
3478
3479 /* Regions-related functions */
3480 void* cfapi_region_get_property(int* type, ...)
3481 {
3482 region* reg;
3483 int prop;
3484 va_list args;
3485 void* rv;
3486
3487 va_start(args, type);
3488 reg = va_arg(args, region*);
3489 prop = va_arg(args, int);
3490 switch (prop) {
3491 case CFAPI_REGION_PROP_NAME:
3492 *type = CFAPI_STRING;
3493 rv = (void*)reg->name;
3494 break;
3495
3496 case CFAPI_REGION_PROP_NEXT:
3497 *type = CFAPI_PREGION;
3498 rv = (reg?reg->next:first_region);
3499 break;
3500
3501 case CFAPI_REGION_PROP_PARENT:
3502 *type = CFAPI_PREGION;
3503 rv = (void*)reg->parent;
3504 break;
3505
3506 case CFAPI_REGION_PROP_LONGNAME:
3507 *type = CFAPI_STRING;
3508 rv = (void*)reg->longname;
3509 break;
3510
3511 case CFAPI_REGION_PROP_MESSAGE:
3512 *type = CFAPI_STRING;
3513 rv = (void*)reg->msg;
3514 break;
3515
3516 default:
3517 *type = CFAPI_NONE;
3518 rv = NULL;
3519 break;
3520 }
3521 va_end(args);
3522 return rv;
3523 }
3524
3525 /*****************************************************************************/
3526 /* NEW PLUGIN STUFF ENDS HERE */
3527 /*****************************************************************************/
3528
3529
3530 /*****************************************************************************/
3531 /* Tries to find if a given command is handled by a plugin. */
3532 /* Note that find_plugin_command is called *before* the internal commands are*/
3533 /* checked, meaning that you can "overwrite" them. */
3534 /*****************************************************************************/
3535 CommArray_s *find_plugin_command(char *cmd, object *op)
3536 {
3537 int i;
3538 crossfire_plugin* cp;
3539 CommArray_s* rtn_cmd;
3540
3541 if (plugins_list == NULL)
3542 return NULL;
3543
3544 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3545 rtn_cmd = cp->propfunc(&i, "command?", cmd);
3546 if (rtn_cmd)
3547 return rtn_cmd;
3548 }
3549 return NULL;
3550 }
3551
3552 /*****************************************************************************/
3553 /* Plugins initialization. Browses the plugins directory and call */
3554 /* initOnePlugin for each file found. */
3555 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3556 /*****************************************************************************/
3557 int initPlugins(void)
3558 {
3559 struct dirent *currentfile;
3560 DIR *plugdir;
3561 size_t l;
3562 char buf[MAX_BUF];
3563 char buf2[MAX_BUF];
3564 int result;
3565
3566 LOG(llevInfo, "Initializing plugins\n");
3567 strcpy(buf, LIBDIR);
3568 strcat(buf, "/plugins/");
3569 LOG(llevInfo, "Plugins directory is %s\n", buf);
3570
3571 plugdir = opendir(buf);
3572 if (plugdir == NULL)
3573 return -1;
3574
3575 result = -1;
3576 while ((currentfile = readdir(plugdir)) != NULL) {
3577 l = strlen(currentfile->d_name);
3578 if (l > strlen(PLUGIN_SUFFIX)) {
3579 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3580 strcpy(buf2, buf);
3581 strcat(buf2, currentfile->d_name);
3582 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3583 if (plugins_init_plugin(buf2) == 0)
3584 result = 0;
3585 }
3586 }
3587 }
3588
3589 closedir(plugdir);
3590 return result;
3591 }