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/cvs/deliantra/server/server/plugins.c
Revision: 1.14
Committed: Sun Aug 13 17:16:04 2006 UTC (17 years, 9 months ago) by elmex
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.13: +0 -0 lines
State: FILE REMOVED
Log Message:
Made server compile with C++.
Removed cfanim plugin and crossedit.
C++ here we come.

File Contents

# Content
1 /*
2 * static char *rcsid_plugins_c =
3 * "$Id$";
4 */
5
6 /*****************************************************************************/
7 /* CrossFire, A Multiplayer game for X-windows */
8 /* */
9 /* Copyright (C) 2000 Mark Wedel */
10 /* Copyright (C) 1992 Frank Tore Johansen */
11 /* */
12 /* This program is free software; you can redistribute it and/or modify */
13 /* it under the terms of the GNU General Public License as published by */
14 /* the Free Software Foundation; either version 2 of the License, or */
15 /* (at your option) any later version. */
16 /* */
17 /* This program is distributed in the hope that it will be useful, */
18 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
19 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
20 /* GNU General Public License for more details. */
21 /* */
22 /* You should have received a copy of the GNU General Public License */
23 /* along with this program; if not, write to the Free Software */
24 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
25 /* */
26 /*****************************************************************************/
27 /* This is the server-side plugin management part. */
28 /*****************************************************************************/
29 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
30 /* Special thanks to: */
31 /* David Delbecq (david.delbecq@mailandnews.com); */
32 /* Joris Bontje (jbontje@suespammers.org); */
33 /* Philip Currlin (?); */
34 /*****************************************************************************/
35
36 /*****************************************************************************/
37 /* First, the headers. We only include plugin.h, because all other includes */
38 /* are done into it, and plugproto.h (which is used only by this file). */
39 /*****************************************************************************/
40 #include <plugin.h>
41
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45
46 #define NR_OF_HOOKS 74
47
48 static const hook_entry plug_hooks[NR_OF_HOOKS] =
49 {
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124 };
125 int plugin_number = 0;
126 crossfire_plugin* plugins_list = NULL;
127
128 /*****************************************************************************/
129 /* NEW PLUGIN STUFF STARTS HERE */
130 /*****************************************************************************/
131
132 static void plugin_load_original_map(mapstruct *map)
133 {
134 execute_global_event (EVENT_MAPLOAD, map);
135 }
136
137 static void plugin_load_temporary_map(mapstruct *map)
138 {
139 execute_global_event (EVENT_MAPIN, map);
140 }
141
142 static void plugin_clean_temporary_map(mapstruct *map)
143 {
144 execute_global_event (EVENT_MAPCLEAN, map);
145 }
146
147 static void plugin_object_free(object *ob)
148 {
149 execute_global_event (EVENT_FREE_OB, ob);
150 }
151
152 #ifdef WIN32
153 static const char *plugins_dlerror(void)
154 {
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166 }
167 #endif /* WIN32 */
168
169 /**
170 * Notify clients about a changed object.
171 *
172 * @param op the object that has changed
173 */
174 static void send_changed_object(object *op)
175 {
176 object* tmp;
177 player *pl;
178
179 if (op->env != NULL) {
180 tmp = is_player_inv(op->env);
181 if (!tmp) {
182 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env)
184 break;
185 if (pl)
186 tmp = pl->ob;
187 else
188 tmp = NULL;
189 }
190 if (tmp)
191 esrv_send_item(tmp, op);
192 } else {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op);
196 }
197 }
198
199 /**
200 * Notify clients about a removed object.
201 *
202 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment
204 */
205 static void send_removed_object(object *op)
206 {
207 object* tmp;
208 player *pl;
209
210 if (op->env == NULL) {
211 /* no action necessary: remove_ob() notifies the client */
212 return;
213 }
214
215 tmp = is_player_inv(op->env);
216 if (!tmp) {
217 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env)
219 break;
220 if (pl)
221 tmp = pl->ob;
222 else
223 tmp = NULL;
224 }
225 if (tmp)
226 esrv_del_item(tmp->contr, op->count);
227 }
228
229 int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230 {
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237 #if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251 #endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name, tmp);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284 }
285
286 int execute_global_event(int eventcode, ...)
287 {
288 va_list args;
289 object* op;
290 object* op2;
291 object* op3;
292 mapstruct *map;
293 player* pl;
294 char* buf;
295 int i, rt, retval = 0, *tmpretval = NULL, fix;
296 crossfire_plugin* cp;
297 if (plugins_list == NULL)
298 return -1;
299
300 va_start(args, eventcode);
301
302 switch (eventcode) {
303
304 case EVENT_CLOCK:
305 case EVENT_CRASH:
306 case EVENT_TELL:
307 /* no additional arguments */
308 for (cp = plugins_list; cp != NULL; cp = cp->next) {
309 if (cp->gevent[eventcode] != NULL)
310 cp->gevent[eventcode](&rt, eventcode);
311 }
312 break;
313
314 case EVENT_PLAYER_LOAD:
315 case EVENT_PLAYER_SAVE:
316 /* object, filename */
317 op = va_arg(args, object*);
318 buf = va_arg(args, char*);
319 for (cp = plugins_list; cp != NULL; cp = cp->next) {
320 if (cp->gevent[eventcode] != NULL)
321 cp->gevent[eventcode](&rt, eventcode, op, buf);
322 }
323 break;
324
325 case EVENT_MAPLOAD:
326 case EVENT_MAPOUT:
327 case EVENT_MAPIN:
328 case EVENT_MAPCLEAN:
329 /* map argument */
330 map = va_arg(args, mapstruct*);
331 for (cp = plugins_list; cp != NULL; cp = cp->next) {
332 if (cp->gevent[eventcode] != NULL)
333 cp->gevent[eventcode](&rt, eventcode, map);
334 }
335 break;
336
337 case EVENT_REMOVE:
338 case EVENT_MAPENTER:
339 case EVENT_MAPLEAVE:
340 case EVENT_BORN:
341 case EVENT_PLAYER_DEATH:
342 case EVENT_FREE_OB:
343 /* op argument */
344 op = va_arg(args, object*);
345 for (cp = plugins_list; cp != NULL; cp = cp->next) {
346 if (cp->gevent[eventcode] != NULL)
347 cp->gevent[eventcode](&rt, eventcode, op);
348 }
349 break;
350
351 case EVENT_GKILL:
352 /*GKILL: op, hitter*/
353 op = va_arg(args, object*);
354 op2 = va_arg(args, object*);
355 for (cp = plugins_list; cp != NULL; cp = cp->next) {
356 if (cp->gevent[eventcode] != NULL)
357 cp->gevent[eventcode](&rt, eventcode, op, op2);
358 }
359 break;
360
361 case EVENT_LOGIN:
362 /*LOGIN: pl, pl->socket.host*/
363 pl = va_arg(args, player*);
364 buf = va_arg(args, char*);
365 for (cp = plugins_list; cp != NULL; cp = cp->next) {
366 if (cp->gevent[eventcode] != NULL)
367 cp->gevent[eventcode](&rt, eventcode, pl, buf);
368 }
369 break;
370
371 case EVENT_LOGOUT:
372 /*LOGOUT: pl, pl->socket.host*/
373 pl = va_arg(args, player*);
374 buf = va_arg(args, char*);
375 for (cp = plugins_list; cp != NULL; cp = cp->next) {
376 if (cp->gevent[eventcode] != NULL)
377 cp->gevent[eventcode](&rt, eventcode, pl, buf);
378 }
379 break;
380
381 case EVENT_MAPRESET:
382 /*MAPRESET: map->path*/
383 buf = va_arg(args, char*);
384 for (cp = plugins_list; cp != NULL; cp = cp->next) {
385 if (cp->gevent[eventcode] != NULL)
386 cp->gevent[eventcode](&rt, eventcode, buf);
387 }
388 break;
389
390 case EVENT_SHOUT:
391 /*SHOUT: op, parms, priority*/
392 op = va_arg(args, object*);
393 buf = va_arg(args, char*);
394 i = va_arg(args, int);
395 for (cp = plugins_list; cp != NULL; cp = cp->next) {
396 if (cp->gevent[eventcode] != NULL)
397 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
398 }
399 break;
400
401 case EVENT_MUZZLE:
402 /*MUZZLE: op, parms*/
403 op = va_arg(args, object*);
404 buf = va_arg(args, char*);
405 for (cp = plugins_list; cp != NULL; cp = cp->next) {
406 if (cp->gevent[eventcode] != NULL)
407 cp->gevent[eventcode](&rt, eventcode, op, buf);
408 }
409 break;
410
411 case EVENT_KICK:
412 /*KICK: op, parms*/
413 op = va_arg(args, object*);
414 buf = va_arg(args, char*);
415 for (cp = plugins_list; cp != NULL; cp = cp->next) {
416 if (cp->gevent[eventcode] != NULL)
417 cp->gevent[eventcode](&rt, eventcode, op, buf);
418 }
419 break;
420
421 case EVENT_FIND_UNARMED_SKILL:
422 op = va_arg(args, object*);
423 for (cp = plugins_list; cp != NULL; cp = cp->next) {
424 if (cp->gevent[eventcode] != NULL)
425 if ((tmpretval = cp->gevent[eventcode](&rt, eventcode, op)) && *tmpretval > 0) {
426 retval = *tmpretval;
427 }
428 }
429 break;
430
431 case EVENT_PLAYER_USE_SKILL:
432 case EVENT_MONSTER_USE_SKILL:
433 op = va_arg(args, object*);
434 op2 = va_arg(args, object*);
435 op3 = va_arg(args, object*);
436 fix = va_arg(args, int);
437 buf = va_arg(args, char*);
438 for (cp = plugins_list; cp != NULL; cp = cp->next) {
439 if (cp->gevent[eventcode] != NULL)
440 if ((tmpretval = cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
441 retval = *tmpretval;
442 }
443 }
444 break;
445
446 case EVENT_CAST_SPELL:
447 op = va_arg(args, object*);
448 op2 = va_arg(args, object*);
449 op3 = va_arg(args, object*);
450 fix = va_arg(args, int);
451 buf = va_arg(args, char*);
452 for (cp = plugins_list; cp != NULL; cp = cp->next) {
453 if (cp->gevent[eventcode] != NULL)
454 if ((tmpretval = cp->gevent[eventcode](&rt, eventcode, op, op2, op3, fix, buf)) && *tmpretval != 0) {
455 retval = *tmpretval;
456 break; /* The first who did something wins! */
457 }
458 }
459 break;
460
461 case EVENT_EXTCMD:
462 /*KICK: op, parms*/
463 pl = va_arg (args, player *);
464 buf = va_arg (args, char *);
465 i = va_arg (args, int);
466 for (cp = plugins_list; cp != NULL; cp = cp->next) {
467 if (cp->gevent[eventcode] != NULL)
468 cp->gevent[eventcode](&rt, eventcode, pl, buf, i, buf);
469 }
470 break;
471 }
472 va_end(args);
473
474 return retval;
475 }
476
477 int plugins_init_plugin(const char* libfile)
478 {
479 LIBPTRTYPE ptr;
480 f_plug_init initfunc;
481 f_plug_api propfunc;
482 f_plug_api eventfunc;
483 f_plug_postinit postfunc;
484 f_plug_postinit closefunc;
485 int i;
486 crossfire_plugin* cp;
487 crossfire_plugin* ccp;
488
489 load_original_map_callback = plugin_load_original_map;
490 load_temporary_map_callback = plugin_load_temporary_map;
491 clean_temporary_map_callback = plugin_clean_temporary_map;
492 object_free_callback = plugin_object_free;
493
494 /* Open the plugin lib and load the required functions */
495 ptr = plugins_dlopen(libfile);
496 if (ptr == NULL) {
497 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror());
498 return -1;
499 }
500 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin");
501 if (initfunc == NULL) {
502 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n",
503 libfile, plugins_dlerror());
504 plugins_dlclose(ptr);
505 return -1;
506 }
507 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty");
508 if (propfunc == NULL) {
509 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n",
510 libfile, plugins_dlerror());
511 plugins_dlclose(ptr);
512 return -1;
513 }
514 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener");
515 if (eventfunc == NULL) {
516 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n",
517 libfile, plugins_dlerror());
518 plugins_dlclose(ptr);
519 return -1;
520 }
521 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin");
522 if (postfunc == NULL) {
523 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n",
524 libfile, plugins_dlerror());
525 plugins_dlclose(ptr);
526 return -1;
527 }
528 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin");
529 if (postfunc == NULL) {
530 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
531 libfile, plugins_dlerror());
532 plugins_dlclose(ptr);
533 return -1;
534 }
535 if (postfunc == NULL) {
536 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
537 libfile, plugins_dlerror());
538 plugins_dlclose(ptr);
539 return -1;
540 }
541 i = initfunc("2.0", cfapi_get_hooks);
542 cp = malloc(sizeof(crossfire_plugin));
543 for (i = 0; i < NR_EVENTS; i++)
544 cp->gevent[i] = NULL;
545 cp->eventfunc = eventfunc;
546 cp->propfunc = propfunc;
547 cp->closefunc = closefunc;
548 cp->libptr = ptr;
549 strcpy(cp->id, propfunc(&i, "Identification"));
550 strcpy(cp->fullname, propfunc(&i, "FullName"));
551 cp->next = NULL;
552 cp->prev = NULL;
553 if (plugins_list == NULL) {
554 plugins_list = cp;
555 } else {
556 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
557 ;
558 ccp->next = cp;
559 cp->prev = ccp;
560 }
561 postfunc();
562 plugin_number++;
563 return 0;
564 }
565
566 void* cfapi_get_hooks(int* type, ...)
567 {
568 va_list args;
569 int request_type;
570 char* buf;
571 int fid;
572 f_plug_api rv;
573 int i;
574
575 va_start(args, type);
576 request_type = va_arg(args, int);
577 if (request_type == 0) { /* By nr */
578 fid = va_arg(args, int);
579 if (fid < 0 || fid >= NR_OF_HOOKS) {
580 rv = NULL;
581 *type = CFAPI_NONE;
582 } else {
583 rv = plug_hooks[fid].func;
584 *type = CFAPI_FUNC;
585 }
586 } else { /* by name */
587 buf = va_arg(args, char*);
588 rv = NULL;
589 for (i = 0; i < NR_OF_HOOKS; i++) {
590 if (!strcmp(buf, plug_hooks[i].fname)) {
591 rv = plug_hooks[i].func;
592 *type = CFAPI_FUNC;
593 break;
594 }
595 }
596 if (rv == NULL) {
597 *type = CFAPI_NONE;
598 }
599 }
600 va_end(args);
601 return rv;
602 }
603
604 int plugins_remove_plugin(const char* id)
605 {
606 crossfire_plugin* cp;
607
608 if (plugins_list == NULL)
609 return -1;
610
611 for (cp = plugins_list; cp != NULL; cp = cp->next) {
612 if (!strcmp(id, cp->id)) {
613 crossfire_plugin* n;
614 crossfire_plugin* p;
615 n = cp->next;
616 p = cp->prev;
617 plugins_dlclose(cp->libptr);
618 if (n != NULL) {
619 if (p != NULL) {
620 n->prev = p;
621 p->next = n;
622 } else {
623 n->prev = NULL;
624 plugins_list = n;
625 }
626 } else {
627 if (p != NULL)
628 p->next = NULL;
629 else
630 plugins_list = NULL;
631 }
632 free(cp);
633 plugin_number --;
634 return 0;
635 }
636 }
637 return -1;
638 }
639
640 crossfire_plugin* plugins_find_plugin(const char* id)
641 {
642 crossfire_plugin* cp;
643
644 if (plugins_list == NULL)
645 return NULL;
646
647 for (cp = plugins_list; cp != NULL; cp = cp->next) {
648 if (!strcmp(id, cp->id)) {
649 return cp;
650 }
651 }
652 return NULL;
653 }
654
655 /*****************************************************************************/
656 /* Displays a list of loaded plugins (keystrings and description) in the */
657 /* game log window. */
658 /*****************************************************************************/
659 void plugins_display_list(object *op)
660 {
661 crossfire_plugin* cp;
662
663 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
664 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
665
666 if (plugins_list == NULL)
667 return;
668
669 for (cp = plugins_list; cp != NULL; cp = cp->next) {
670 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
671 }
672 }
673
674 /* SYSTEM-RELATED HOOKS */
675
676 void* cfapi_system_find_animation(int *type, ...)
677 {
678 va_list args;
679 static int rv;
680 char* anim;
681 va_start(args, type);
682 anim = va_arg(args, char*);
683 va_end(args);
684
685 rv = find_animation(anim);
686 *type = CFAPI_INT;
687 return &rv;
688 }
689
690 void* cfapi_system_strdup_local(int *type, ...)
691 {
692 va_list args;
693 char* txt;
694 va_start(args, type);
695 txt = va_arg(args, char*);
696 va_end(args);
697 *type = CFAPI_STRING;
698 return strdup_local(txt);
699 }
700
701 void* cfapi_system_register_global_event(int *type, ...)
702 {
703 va_list args;
704 int eventcode;
705 char* pname;
706 f_plug_api hook;
707 crossfire_plugin* cp;
708
709 va_start(args, type);
710 eventcode = va_arg(args, int);
711 pname = va_arg(args, char*);
712 hook = va_arg(args, f_plug_api);
713
714 va_end(args);
715 cp = plugins_find_plugin(pname);
716 cp->gevent[eventcode] = hook;
717 return NULL;
718 }
719
720 void* cfapi_system_unregister_global_event(int *type, ...)
721 {
722 va_list args;
723 int eventcode;
724 char* pname;
725 crossfire_plugin* cp;
726
727 va_start(args, type);
728 eventcode = va_arg(args, int);
729 pname = va_arg(args, char*);
730
731 cp = plugins_find_plugin(pname);
732 cp->gevent[eventcode] = NULL;
733
734 va_end(args);
735 return NULL;
736 }
737
738 void* cfapi_system_add_string(int *type, ...)
739 {
740 va_list args;
741 const char* str;
742 char* rv;
743
744 va_start(args, type);
745 str = va_arg(args, char*);
746 va_end(args);
747
748 rv = (char*)add_string(str);
749 *type = CFAPI_STRING;
750 return rv;
751 }
752
753 void* cfapi_system_remove_string(int *type, ...)
754 {
755 va_list args;
756 char* str;
757
758 va_start(args, type);
759 str = va_arg(args, char*);
760 va_end(args);
761
762 free_string(str);
763 *type = CFAPI_NONE;
764 return NULL;
765 }
766 void* cfapi_system_check_path(int* type, ...)
767 {
768 va_list args;
769 static int rv;
770 char* name;
771 int prepend_dir;
772
773 va_start(args, type);
774
775 name = va_arg(args, char*);
776 prepend_dir = va_arg(args, int);
777
778 rv = check_path(name, prepend_dir);
779
780 va_end(args);
781 *type = CFAPI_INT;
782 return &rv;
783 }
784
785 void* cfapi_system_re_cmp(int* type, ...)
786 {
787 va_list args;
788 char* rv;
789 const char* str;
790 const char* regexp;
791
792 va_start(args, type);
793
794 str = va_arg(args, char*);
795 regexp = va_arg(args, char*);
796
797 rv = (char*)re_cmp(str, regexp);
798
799 va_end(args);
800 *type = CFAPI_STRING;
801 return rv;
802 }
803
804 void* cfapi_system_directory(int* type, ...)
805 {
806 va_list args;
807 int dirtype;
808
809 va_start(args, type);
810
811 dirtype = va_arg(args, int);
812 va_end(args);
813
814 *type = CFAPI_STRING;
815
816 switch (dirtype)
817 {
818 case 0:
819 return settings.mapdir;
820 break;
821
822 case 1:
823 return settings.uniquedir;
824 break;
825
826 case 2:
827 return settings.tmpdir;
828 break;
829
830 case 3:
831 return settings.confdir;
832 break;
833
834 case 4:
835 return settings.localdir;
836 break;
837
838 case 5:
839 return settings.playerdir;
840 break;
841
842 case 6:
843 return settings.datadir;
844 break;
845 }
846
847 *type = CFAPI_NONE;
848 return NULL;
849 }
850
851
852 /* MAP RELATED HOOKS */
853
854 void* cfapi_map_get_map(int* type, ...)
855 {
856 va_list args;
857 mapstruct* rv;
858 int ctype;
859 int x, y;
860 sint16 nx, ny;
861 char* name;
862 mapstruct* m;
863
864 va_start(args, type);
865
866 ctype = va_arg(args, int);
867
868 switch (ctype)
869 {
870 case 0:
871 x = va_arg(args, int);
872 y = va_arg(args, int);
873 rv = get_empty_map(x, y);
874 break;
875
876 case 1:
877 name = va_arg(args, char*);
878 x = va_arg(args, int);
879 rv = ready_map_name(name, x);
880 break;
881
882 case 2:
883 m = va_arg(args, mapstruct*);
884 nx = va_arg(args, int);
885 ny = va_arg(args, int);
886 rv = get_map_from_coord(m, &nx, &ny);
887 break;
888
889 case 3:
890 rv = first_map;
891 break;
892
893 default:
894 *type = CFAPI_NONE;
895 va_end(args);
896 return NULL;
897 break;
898 }
899 va_end(args);
900 *type = CFAPI_PMAP;
901 return rv;
902 }
903 void* cfapi_map_has_been_loaded(int* type, ...)
904 {
905 va_list args;
906 mapstruct* map;
907 char* string;
908
909 va_start(args, type);
910 string = va_arg(args, char*);
911 map = has_been_loaded(string);
912 va_end(args);
913 *type = CFAPI_PMAP;
914 return map;
915 }
916 void* cfapi_map_create_path(int* type, ...)
917 {
918 va_list args;
919 int ctype;
920 const char* str;
921 char* rv;
922 va_start(args, type);
923
924 ctype = va_arg(args, int);
925 str = va_arg(args, char*);
926 *type = CFAPI_STRING;
927
928 switch (ctype)
929 {
930 case 0:
931 rv = (char*)create_pathname(str);
932 break;
933
934 case 1:
935 rv = (char*)create_overlay_pathname(str);
936 break;
937
938 /*case 2:
939 rv = create_items_path(str);
940 break;*/
941
942 default:
943 rv = NULL;
944 *type = CFAPI_NONE;
945 break;
946 }
947 va_end(args);
948 return rv;
949 }
950 void* cfapi_map_get_map_property(int* type, ...)
951 {
952 va_list args;
953 int x, y;
954 sint16 nx, ny;
955 mapstruct* map;
956 mapstruct* newmap;
957 static int rv;
958 int property;
959 char* buf;
960
961 va_start(args, type);
962
963 property = va_arg(args, int);
964 switch (property)
965 {
966 case CFAPI_MAP_PROP_FLAGS:
967 map = va_arg(args, mapstruct*);
968 newmap = va_arg(args, mapstruct*);
969 x = va_arg(args, int);
970 y = va_arg(args, int);
971 nx = va_arg(args, int);
972 ny = va_arg(args, int);
973 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
974 va_end(args);
975 *type = CFAPI_INT;
976 return &rv;
977 break;
978
979 case CFAPI_MAP_PROP_DIFFICULTY:
980 map = va_arg(args, mapstruct*);
981 rv = calculate_difficulty(map);
982 va_end(args);
983 *type = CFAPI_INT;
984 return &rv;
985 break;
986
987 case CFAPI_MAP_PROP_PATH:
988 map = va_arg(args, mapstruct*);
989 buf = map->path;
990 *type = CFAPI_STRING;
991 va_end(args);
992 return buf;
993 break;
994
995 case CFAPI_MAP_PROP_TMPNAME:
996 map = va_arg(args, mapstruct*);
997 buf = map->tmpname;
998 *type = CFAPI_STRING;
999 va_end(args);
1000 return buf;
1001 break;
1002
1003 case CFAPI_MAP_PROP_NAME:
1004 map = va_arg(args, mapstruct*);
1005 buf = map->name;
1006 *type = CFAPI_STRING;
1007 va_end(args);
1008 return buf;
1009 break;
1010
1011 case CFAPI_MAP_PROP_RESET_TIME:
1012 map = va_arg(args, mapstruct*);
1013 rv = map->reset_time;
1014 *type = CFAPI_INT;
1015 va_end(args);
1016 return &rv;
1017 break;
1018
1019 case CFAPI_MAP_PROP_RESET_TIMEOUT:
1020 map = va_arg(args, mapstruct*);
1021 rv = map->reset_timeout;
1022 *type = CFAPI_INT;
1023 va_end(args);
1024 return &rv;
1025 break;
1026
1027 case CFAPI_MAP_PROP_PLAYERS:
1028 map = va_arg(args, mapstruct*);
1029 rv = map->players;
1030 *type = CFAPI_INT;
1031 va_end(args);
1032 return &rv;
1033 break;
1034
1035 case CFAPI_MAP_PROP_DARKNESS:
1036 map = va_arg(args, mapstruct*);
1037 rv = map->darkness;
1038 *type = CFAPI_INT;
1039 va_end(args);
1040 return &rv;
1041 break;
1042
1043 case CFAPI_MAP_PROP_WIDTH:
1044 map = va_arg(args, mapstruct*);
1045 rv = map->width;
1046 *type = CFAPI_INT;
1047 va_end(args);
1048 return &rv;
1049 break;
1050
1051 case CFAPI_MAP_PROP_HEIGHT:
1052 map = va_arg(args, mapstruct*);
1053 rv = map->height;
1054 *type = CFAPI_INT;
1055 va_end(args);
1056 return &rv;
1057 break;
1058
1059 case CFAPI_MAP_PROP_ENTER_X:
1060 map = va_arg(args, mapstruct*);
1061 rv = map->enter_x;
1062 *type = CFAPI_INT;
1063 va_end(args);
1064 return &rv;
1065 break;
1066
1067 case CFAPI_MAP_PROP_ENTER_Y:
1068 map = va_arg(args, mapstruct*);
1069 rv = map->enter_y;
1070 *type = CFAPI_INT;
1071 va_end(args);
1072 return &rv;
1073 break;
1074
1075 case CFAPI_MAP_PROP_TEMPERATURE:
1076 map = va_arg(args, mapstruct*);
1077 rv = map->temp;
1078 *type = CFAPI_INT;
1079 va_end(args);
1080 return &rv;
1081 break;
1082
1083 case CFAPI_MAP_PROP_PRESSURE:
1084 map = va_arg(args, mapstruct*);
1085 rv = map->pressure;
1086 *type = CFAPI_INT;
1087 va_end(args);
1088 return &rv;
1089 break;
1090
1091 case CFAPI_MAP_PROP_HUMIDITY:
1092 map = va_arg(args, mapstruct*);
1093 rv = map->humid;
1094 *type = CFAPI_INT;
1095 va_end(args);
1096 return &rv;
1097 break;
1098
1099 case CFAPI_MAP_PROP_WINDSPEED:
1100 map = va_arg(args, mapstruct*);
1101 rv = map->windspeed;
1102 *type = CFAPI_INT;
1103 va_end(args);
1104 return &rv;
1105 break;
1106
1107 case CFAPI_MAP_PROP_WINDDIR:
1108 map = va_arg(args, mapstruct*);
1109 rv = map->winddir;
1110 *type = CFAPI_INT;
1111 va_end(args);
1112 return &rv;
1113 break;
1114
1115 case CFAPI_MAP_PROP_SKY:
1116 map = va_arg(args, mapstruct*);
1117 rv = map->sky;
1118 *type = CFAPI_INT;
1119 va_end(args);
1120 return &rv;
1121 break;
1122
1123 case CFAPI_MAP_PROP_WPARTX:
1124 map = va_arg(args, mapstruct*);
1125 rv = map->wpartx;
1126 *type = CFAPI_INT;
1127 va_end(args);
1128 return &rv;
1129 break;
1130
1131 case CFAPI_MAP_PROP_WPARTY:
1132 map = va_arg(args, mapstruct*);
1133 rv = map->wparty;
1134 *type = CFAPI_INT;
1135 va_end(args);
1136 return &rv;
1137 break;
1138
1139 case CFAPI_MAP_PROP_MESSAGE:
1140 map = va_arg(args, mapstruct*);
1141 buf = map->msg;
1142 *type = CFAPI_STRING;
1143 va_end(args);
1144 return buf;
1145 break;
1146
1147 case CFAPI_MAP_PROP_NEXT:
1148 map = va_arg(args, mapstruct*);
1149 *type = CFAPI_PMAP;
1150 va_end(args);
1151 return map->next;
1152 break;
1153
1154 case CFAPI_MAP_PROP_REGION:
1155 map = va_arg(args, mapstruct*);
1156 *type = CFAPI_PREGION;
1157 va_end(args);
1158 return get_region_by_map(map);
1159 break;
1160
1161 default:
1162 *type = CFAPI_NONE;
1163 va_end(args);
1164 return NULL;
1165 break;
1166 }
1167 }
1168
1169 void* cfapi_map_set_map_property(int* type, ...)
1170 {
1171 va_list args;
1172 static int rv;
1173 mapstruct* map;
1174 int val;
1175 int property;
1176
1177 va_start(args, type);
1178
1179 property = va_arg(args, int);
1180
1181 switch (property)
1182 {
1183 case CFAPI_MAP_PROP_LIGHT:
1184 map = va_arg(args, mapstruct*);
1185 val = va_arg(args, int);
1186 rv = change_map_light(map, val);
1187 *type = CFAPI_INT;
1188 va_end(args);
1189 return &rv;
1190 break;
1191
1192 case CFAPI_MAP_PROP_RESET_TIME:
1193 map = va_arg(args, mapstruct*);
1194 *type = CFAPI_NONE;
1195 va_end(args);
1196 return NULL;
1197 break;
1198
1199 default:
1200 *type = CFAPI_NONE;
1201 va_end(args);
1202 return NULL;
1203 break;
1204 }
1205 }
1206 void* cfapi_map_out_of_map(int* type, ...)
1207 {
1208 va_list args;
1209 static int rv;
1210 mapstruct* map;
1211 int x, y;
1212
1213 va_start(args, type);
1214 map = va_arg(args, mapstruct*);
1215 x = va_arg(args, int);
1216 y = va_arg(args, int);
1217
1218 rv = out_of_map(map, x, y);
1219 va_end(args);
1220 *type = CFAPI_INT;
1221 return &rv;
1222 }
1223 void* cfapi_map_update_position(int* type, ...)
1224 {
1225 va_list args;
1226 mapstruct* map;
1227 int x, y;
1228
1229 va_start(args, type);
1230
1231 map = va_arg(args, mapstruct*);
1232 x = va_arg(args, int);
1233 y = va_arg(args, int);
1234
1235 update_position(map, x, y);
1236 va_end(args);
1237 *type = CFAPI_NONE;
1238 return NULL;
1239 }
1240 void* cfapi_map_delete_map(int* type, ...)
1241 {
1242 va_list args;
1243 mapstruct* map;
1244 va_start(args, type);
1245
1246 map = va_arg(args, mapstruct*);
1247
1248 delete_map(map);
1249
1250 va_end(args);
1251 *type = CFAPI_NONE;
1252 return NULL;
1253 }
1254 void* cfapi_map_message(int* type, ...)
1255 {
1256 va_list args;
1257 mapstruct* map;
1258 char* string;
1259 int color;
1260
1261 va_start(args, type);
1262 map = va_arg(args, mapstruct*);
1263 string = va_arg(args, char*);
1264 color = va_arg(args, int);
1265 va_end(args);
1266
1267 new_info_map(color, map, string);
1268 *type = CFAPI_NONE;
1269 return NULL;
1270 }
1271 void* cfapi_map_get_object_at(int* type, ...)
1272 {
1273 va_list args;
1274 mapstruct* map;
1275 int x, y;
1276 object* rv;
1277
1278 va_start(args, type);
1279 map = va_arg(args, mapstruct*);
1280 x = va_arg(args, int);
1281 y = va_arg(args, int);
1282 va_end(args);
1283
1284 rv = get_map_ob(map, x, y);
1285 *type = CFAPI_POBJECT;
1286 return rv;
1287 }
1288 void* cfapi_map_get_flags(int* type, ...)
1289 {
1290 va_list args;
1291 sint16 x, y;
1292 sint16 *nx, *ny;
1293 static mapstruct* map;
1294 mapstruct** newmap;
1295 static int rv;
1296
1297 va_start(args, type);
1298
1299 map = va_arg(args, mapstruct*);
1300 newmap = va_arg(args, mapstruct**);
1301 x = va_arg(args, int);
1302 y = va_arg(args, int);
1303 nx = va_arg(args, sint16*);
1304 ny = va_arg(args, sint16*);
1305 va_end(args);
1306
1307 rv = get_map_flags(map, newmap, x, y, nx, ny);
1308
1309 *type = CFAPI_INT;
1310 return &rv;
1311 }
1312 void* cfapi_map_present_arch_by_name(int* type, ...)
1313 {
1314 va_list args;
1315 object* rv;
1316 int x, y;
1317 mapstruct* map;
1318 char* msg;
1319
1320 va_start(args, type);
1321
1322 msg = va_arg(args, char*);
1323 map = va_arg(args, mapstruct*);
1324 x = va_arg(args, int);
1325 y = va_arg(args, int);
1326
1327 va_end(args);
1328
1329 rv = present_arch(find_archetype(msg), map, x, y);
1330 *type = CFAPI_POBJECT;
1331 return rv;
1332 }
1333
1334 /* OBJECT-RELATED HOOKS */
1335
1336 void* cfapi_object_move(int* type, ...)
1337 {
1338 va_list args;
1339 int kind;
1340 object* op;
1341 object* activator;
1342 player* pl;
1343 int direction;
1344 static int rv=0;
1345
1346 va_start(args, type);
1347 kind = va_arg(args, int);
1348 switch (kind)
1349 {
1350 case 0:
1351 op = va_arg(args, object*);
1352 direction = va_arg(args, int);
1353 activator = va_arg(args, object*);
1354 va_end(args);
1355 rv = move_ob(op, direction, activator);
1356 break;
1357
1358 case 1:
1359 pl = va_arg(args, player*);
1360 direction = va_arg(args, int);
1361 va_end(args);
1362 rv = move_player(pl->ob, direction);
1363 break;
1364 }
1365 *type = CFAPI_INT;
1366 return &rv;
1367 }
1368
1369 void* cfapi_object_get_key(int* type, ...)
1370 {
1371 va_list args;
1372 char* rv;
1373 char* keyname;
1374 object* op;
1375
1376 va_start(args, type);
1377 op = va_arg(args, object*);
1378 keyname = va_arg(args, char*);
1379 va_end(args);
1380
1381 rv = (char*)get_ob_key_value(op, keyname);
1382 *type = CFAPI_STRING;
1383 return rv;
1384 }
1385 void* cfapi_object_set_key(int* type, ...)
1386 {
1387 va_list args;
1388 char* keyname;
1389 char* value;
1390 object* op;
1391
1392 va_start(args, type);
1393 op = va_arg(args, object*);
1394 keyname = va_arg(args, char*);
1395 value = va_arg(args, char*);
1396 va_end(args);
1397
1398 set_ob_key_value(op, keyname, value, 0);
1399 *type = CFAPI_NONE;
1400 return NULL;
1401 }
1402 void* cfapi_object_get_property(int* type, ...)
1403 {
1404 va_list args;
1405 int property;
1406 object* op;
1407 void* rv;
1408 static int ri;
1409
1410 va_start(args, type);
1411
1412 op = va_arg(args, object*);
1413 property = va_arg(args, int);
1414 rv = NULL;
1415 if (op != NULL) {
1416 switch (property)
1417 {
1418 case CFAPI_OBJECT_PROP_OB_ABOVE:
1419 rv = op->above;
1420 *type = CFAPI_POBJECT;
1421 break;
1422
1423 case CFAPI_OBJECT_PROP_OB_BELOW:
1424 rv = op->below;
1425 *type = CFAPI_POBJECT;
1426 break;
1427
1428 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1429 rv = op->active_next;
1430 *type = CFAPI_POBJECT;
1431 break;
1432
1433 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1434 rv = op->active_prev;
1435 *type = CFAPI_POBJECT;
1436 break;
1437
1438 case CFAPI_OBJECT_PROP_INVENTORY:
1439 rv = op->inv;
1440 *type = CFAPI_POBJECT;
1441 break;
1442
1443 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1444 rv = op->env;
1445 *type = CFAPI_POBJECT;
1446 break;
1447
1448 case CFAPI_OBJECT_PROP_HEAD:
1449 rv = op->head;
1450 *type = CFAPI_POBJECT;
1451 break;
1452
1453 case CFAPI_OBJECT_PROP_CONTAINER:
1454 rv = op->container;
1455 *type = CFAPI_POBJECT;
1456 break;
1457
1458 case CFAPI_OBJECT_PROP_MAP:
1459 rv = op->map;
1460 *type = CFAPI_PMAP;
1461 break;
1462
1463 case CFAPI_OBJECT_PROP_COUNT:
1464 ri = op->count; rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_REFCOUNT:
1469 ri = op->refcount; rv = &ri;
1470 *type = CFAPI_INT;
1471 break;
1472
1473 case CFAPI_OBJECT_PROP_NAME:
1474 rv = query_name(op);
1475 *type = CFAPI_STRING;
1476 break;
1477
1478 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1479 rv = (char*)op->name_pl;
1480 *type = CFAPI_STRING;
1481 break;
1482
1483 case CFAPI_OBJECT_PROP_TITLE:
1484 rv = (char*)op->title;
1485 *type = CFAPI_STRING;
1486 break;
1487
1488 case CFAPI_OBJECT_PROP_RACE:
1489 rv = (char*)op->race;
1490 *type = CFAPI_STRING;
1491 break;
1492
1493 case CFAPI_OBJECT_PROP_SLAYING:
1494 rv = (char*)op->slaying;
1495 *type = CFAPI_STRING;
1496 break;
1497
1498 case CFAPI_OBJECT_PROP_SKILL:
1499 rv = (char*)op->skill;
1500 *type = CFAPI_STRING;
1501 break;
1502
1503 case CFAPI_OBJECT_PROP_MESSAGE:
1504 rv = (char*)op->msg;
1505 if (rv == NULL)
1506 rv = "";
1507 *type = CFAPI_STRING;
1508 break;
1509
1510 case CFAPI_OBJECT_PROP_LORE:
1511 rv = (char*)op->lore;
1512 *type = CFAPI_STRING;
1513 break;
1514
1515 case CFAPI_OBJECT_PROP_X:
1516 ri = op->x;
1517 rv = &ri;
1518 *type = CFAPI_INT;
1519 break;
1520
1521 case CFAPI_OBJECT_PROP_Y:
1522 ri = op->y;
1523 rv = &ri;
1524 *type = CFAPI_INT;
1525 break;
1526
1527 case CFAPI_OBJECT_PROP_SPEED:
1528 rv = &op->speed;
1529 *type = CFAPI_DOUBLE;
1530 break;
1531
1532 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1533 rv = &op->speed_left;
1534 *type = CFAPI_DOUBLE;
1535 break;
1536
1537 case CFAPI_OBJECT_PROP_NROF:
1538 ri = op->nrof; rv = &ri;
1539 *type = CFAPI_INT;
1540 break;
1541
1542 case CFAPI_OBJECT_PROP_DIRECTION:
1543 ri = op->direction; rv = &ri;
1544 *type = CFAPI_INT;
1545 break;
1546
1547 case CFAPI_OBJECT_PROP_FACING:
1548 ri = op->facing; rv = &ri;
1549 *type = CFAPI_INT;
1550 break;
1551
1552 case CFAPI_OBJECT_PROP_TYPE:
1553 ri = op->type; rv = &ri;
1554 *type = CFAPI_INT;
1555 break;
1556
1557 case CFAPI_OBJECT_PROP_SUBTYPE:
1558 ri = op->subtype; rv = &ri;
1559 *type = CFAPI_INT;
1560 break;
1561
1562 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1563 ri = op->client_type; rv = &ri;
1564 *type = CFAPI_INT;
1565 break;
1566
1567 case CFAPI_OBJECT_PROP_RESIST:
1568 {
1569 int idx;
1570 idx = va_arg(args, int);
1571 ri = op->resist[idx]; rv = &ri;
1572 }
1573 *type = CFAPI_INT;
1574 break;
1575
1576 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1577 ri = op->attacktype; rv = &ri;
1578 *type = CFAPI_INT;
1579 break;
1580
1581 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1582 ri = op->path_attuned; rv = &ri;
1583 *type = CFAPI_INT;
1584 break;
1585
1586 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1587 ri = op->path_repelled; rv = &ri;
1588 *type = CFAPI_INT;
1589 break;
1590
1591 case CFAPI_OBJECT_PROP_PATH_DENIED:
1592 ri = op->path_denied; rv = &ri;
1593 *type = CFAPI_INT;
1594 break;
1595
1596 case CFAPI_OBJECT_PROP_MATERIAL:
1597 ri = op->material; rv = &ri;
1598 *type = CFAPI_INT;
1599 break;
1600
1601 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1602 rv = (char*)op->materialname;
1603 *type = CFAPI_STRING;
1604 break;
1605
1606 case CFAPI_OBJECT_PROP_MAGIC:
1607 ri = op->magic; rv = &ri;
1608 *type = CFAPI_INT;
1609 break;
1610
1611 case CFAPI_OBJECT_PROP_VALUE:
1612 ri = op->value; rv = &ri;
1613 *type = CFAPI_INT;
1614 break;
1615
1616 case CFAPI_OBJECT_PROP_LEVEL:
1617 ri = op->level; rv = &ri;
1618 *type = CFAPI_INT;
1619 break;
1620
1621 case CFAPI_OBJECT_PROP_LAST_HEAL:
1622 ri = op->last_heal; rv = &ri;
1623 *type = CFAPI_INT;
1624 break;
1625
1626 case CFAPI_OBJECT_PROP_LAST_SP:
1627 ri = op->last_sp; rv = &ri;
1628 *type = CFAPI_INT;
1629 break;
1630
1631 case CFAPI_OBJECT_PROP_LAST_GRACE:
1632 ri = op->last_grace; rv = &ri;
1633 *type = CFAPI_INT;
1634 break;
1635
1636 case CFAPI_OBJECT_PROP_LAST_EAT:
1637 ri = op->last_eat; rv = &ri;
1638 *type = CFAPI_INT;
1639 break;
1640
1641 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1642 ri = op->invisible; rv = &ri;
1643 *type = CFAPI_INT;
1644 break;
1645
1646 case CFAPI_OBJECT_PROP_PICK_UP:
1647 ri = op->pick_up; rv = &ri;
1648 *type = CFAPI_INT;
1649 break;
1650
1651 case CFAPI_OBJECT_PROP_ITEM_POWER:
1652 ri = op->item_power; rv = &ri;
1653 *type = CFAPI_INT;
1654 break;
1655
1656 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1657 ri = op->gen_sp_armour; rv = &ri;
1658 *type = CFAPI_INT;
1659 break;
1660
1661 case CFAPI_OBJECT_PROP_WEIGHT:
1662 ri = op->weight; rv = &ri;
1663 *type = CFAPI_INT;
1664 break;
1665
1666 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1667 ri = op->weight_limit; rv = &ri;
1668 *type = CFAPI_INT;
1669 break;
1670
1671 case CFAPI_OBJECT_PROP_CARRYING:
1672 ri = op->carrying; rv = &ri;
1673 *type = CFAPI_INT;
1674 break;
1675
1676 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1677 ri = op->glow_radius; rv = &ri;
1678 *type = CFAPI_INT;
1679 break;
1680
1681 case CFAPI_OBJECT_PROP_PERM_EXP:
1682 rv = &op->perm_exp;
1683 *type = CFAPI_LONG;
1684 break;
1685
1686 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1687 rv = op->current_weapon;
1688 *type = CFAPI_POBJECT;
1689 break;
1690
1691 case CFAPI_OBJECT_PROP_ENEMY:
1692 rv = op->enemy;
1693 *type = CFAPI_POBJECT;
1694 break;
1695
1696 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1697 rv = op->attacked_by;
1698 *type = CFAPI_POBJECT;
1699 break;
1700
1701 case CFAPI_OBJECT_PROP_RUN_AWAY:
1702 ri = op->run_away; rv = &ri;
1703 *type = CFAPI_INT;
1704 break;
1705
1706 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1707 rv = op->chosen_skill;
1708 *type = CFAPI_POBJECT;
1709 break;
1710
1711 case CFAPI_OBJECT_PROP_HIDDEN:
1712 ri = op->hide; rv = &ri;
1713 *type = CFAPI_INT;
1714 break;
1715
1716 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1717 ri = op->move_status; rv = &ri;
1718 *type = CFAPI_INT;
1719 break;
1720
1721 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1722 ri = op->attack_movement; rv = &ri;
1723 *type = CFAPI_INT;
1724 break;
1725
1726 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1727 rv = op->spellitem;
1728 *type = CFAPI_POBJECT;
1729 break;
1730
1731 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1732 rv = &op->expmul;
1733 *type = CFAPI_DOUBLE;
1734 break;
1735
1736 case CFAPI_OBJECT_PROP_ARCHETYPE:
1737 rv = op->arch;
1738 *type = CFAPI_PARCH;
1739 break;
1740
1741 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1742 rv = op->other_arch;
1743 *type = CFAPI_PARCH;
1744 break;
1745
1746 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1747 rv = (char*)op->custom_name;
1748 *type = CFAPI_STRING;
1749 break;
1750
1751 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1752 ri = op->anim_speed; rv = &ri;
1753 *type = CFAPI_INT;
1754 break;
1755
1756 case CFAPI_OBJECT_PROP_FRIENDLY:
1757 ri = is_friendly(op);
1758 rv = &ri;
1759 *type = CFAPI_INT;
1760 break;
1761
1762 case CFAPI_OBJECT_PROP_SHORT_NAME:
1763 rv = (char*)query_short_name(op);
1764 *type = CFAPI_STRING;
1765 break;
1766
1767 case CFAPI_OBJECT_PROP_BASE_NAME:
1768 {
1769 int i;
1770 i = va_arg(args, int);
1771 rv = (char*)query_base_name(op, i);
1772 *type = CFAPI_STRING;
1773 }
1774 break;
1775
1776 case CFAPI_OBJECT_PROP_MAGICAL:
1777 ri = is_magical(op);
1778 rv = &ri;
1779 *type = CFAPI_INT;
1780 break;
1781
1782 case CFAPI_OBJECT_PROP_LUCK:
1783 ri = op->stats.luck; rv = &ri;
1784 *type = CFAPI_INT;
1785 break;
1786
1787 case CFAPI_OBJECT_PROP_EXP:
1788 rv = &op->stats.exp;
1789 *type = CFAPI_LONG;
1790 break;
1791
1792 case CFAPI_OBJECT_PROP_OWNER:
1793 rv = get_owner(op);
1794 *type = CFAPI_POBJECT;
1795 break;
1796
1797 case CFAPI_OBJECT_PROP_PRESENT:
1798 {
1799 int stype;
1800 rv = 0;
1801 stype = va_arg(args, int);
1802 switch (stype) {
1803
1804 unsigned char ptype;
1805 char* buf;
1806 archetype* at;
1807
1808 case 0: /* present_in_ob */
1809 ptype = (unsigned char)(va_arg(args, int));
1810 rv = present_in_ob(ptype, op);
1811 break;
1812
1813 case 1: /* present_in_ob_by_name */
1814 ptype = (unsigned char)(va_arg(args, int));
1815 buf = va_arg(args, char*);
1816 rv = present_in_ob_by_name(ptype, buf, op);
1817 break;
1818
1819 case 2: /* present_arch_in_ob */
1820 at = va_arg(args, archetype*);
1821 rv = present_arch_in_ob(at, op);
1822 break;
1823 }
1824 }
1825 *type = CFAPI_POBJECT;
1826 break;
1827
1828 case CFAPI_OBJECT_PROP_CHEATER:
1829 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1830 rv = &ri;
1831 *type = CFAPI_INT;
1832 break;
1833
1834 case CFAPI_OBJECT_PROP_MERGEABLE:
1835 {
1836 object* op2;
1837 op2 = va_arg(args, object*);
1838 ri = CAN_MERGE(op, op2);
1839 rv = &ri;
1840 }
1841 *type = CFAPI_INT;
1842 break;
1843
1844 case CFAPI_OBJECT_PROP_PICKABLE:
1845 {
1846 object* op2;
1847 rv = 0;
1848 op2 = va_arg(args, object*);
1849 ri = can_pick(op2, op);
1850 rv = &ri;
1851 }
1852 *type = CFAPI_INT;
1853 break;
1854
1855 case CFAPI_OBJECT_PROP_FLAGS:
1856 {
1857 int fl;
1858 ri = 0;
1859 fl = va_arg(args, int);
1860 ri = QUERY_FLAG(op, fl);
1861 rv = &ri;
1862 }
1863 *type = CFAPI_INT;
1864 break;
1865
1866 case CFAPI_OBJECT_PROP_STR:
1867 ri = op->stats.Str;
1868 rv = &ri;
1869 *type = CFAPI_INT;
1870 break;
1871
1872 case CFAPI_OBJECT_PROP_DEX:
1873 ri = op->stats.Dex;
1874 rv = &ri;
1875 *type = CFAPI_INT;
1876 break;
1877
1878 case CFAPI_OBJECT_PROP_CON:
1879 ri = op->stats.Con;
1880 rv = &ri;
1881 *type = CFAPI_INT;
1882 break;
1883
1884 case CFAPI_OBJECT_PROP_WIS:
1885 ri = op->stats.Wis;
1886 rv = &ri;
1887 *type = CFAPI_INT;
1888 break;
1889
1890 case CFAPI_OBJECT_PROP_INT:
1891 ri = op->stats.Int;
1892 rv = &ri;
1893 *type = CFAPI_INT;
1894 break;
1895
1896 case CFAPI_OBJECT_PROP_POW:
1897 ri = op->stats.Pow;
1898 rv = &ri;
1899 *type = CFAPI_INT;
1900 break;
1901
1902 case CFAPI_OBJECT_PROP_CHA:
1903 ri = op->stats.Cha;
1904 rv = &ri;
1905 *type = CFAPI_INT;
1906 break;
1907
1908 case CFAPI_OBJECT_PROP_WC:
1909 ri = op->stats.wc;
1910 rv = &ri;
1911 *type = CFAPI_INT;
1912 break;
1913
1914 case CFAPI_OBJECT_PROP_AC:
1915 ri = op->stats.ac;
1916 rv = &ri;
1917 *type = CFAPI_INT;
1918 break;
1919
1920 case CFAPI_OBJECT_PROP_HP:
1921 ri = op->stats.hp;
1922 rv = &ri;
1923 *type = CFAPI_INT;
1924 break;
1925
1926 case CFAPI_OBJECT_PROP_SP:
1927 ri = op->stats.sp;
1928 rv = &ri;
1929 *type = CFAPI_INT;
1930 break;
1931
1932 case CFAPI_OBJECT_PROP_GP:
1933 ri = op->stats.grace;
1934 rv = &ri;
1935 *type = CFAPI_INT;
1936 break;
1937
1938 case CFAPI_OBJECT_PROP_FP:
1939 ri = op->stats.food;
1940 rv = &ri;
1941 *type = CFAPI_INT;
1942 break;
1943
1944 case CFAPI_OBJECT_PROP_MAXHP:
1945 ri = op->stats.maxhp;
1946 rv = &ri;
1947 *type = CFAPI_INT;
1948 break;
1949
1950 case CFAPI_OBJECT_PROP_MAXSP:
1951 ri = op->stats.maxsp;
1952 rv = &ri;
1953 *type = CFAPI_INT;
1954 break;
1955
1956 case CFAPI_OBJECT_PROP_MAXGP:
1957 ri = op->stats.maxgrace;
1958 rv = &ri;
1959 *type = CFAPI_INT;
1960 break;
1961
1962 case CFAPI_OBJECT_PROP_DAM:
1963 ri = op->stats.dam;
1964 rv = &ri;
1965 *type = CFAPI_INT;
1966 break;
1967
1968 case CFAPI_OBJECT_PROP_GOD:
1969 rv = (char*)determine_god(op);
1970 *type = CFAPI_STRING;
1971 break;
1972
1973 case CFAPI_OBJECT_PROP_ARCH_NAME:
1974 rv = (char*)op->arch->name;
1975 *type = CFAPI_STRING;
1976 break;
1977
1978 case CFAPI_OBJECT_PROP_INVISIBLE:
1979 ri = op->invisible;
1980 rv = &ri;
1981 *type = CFAPI_INT;
1982 break;
1983
1984 case CFAPI_OBJECT_PROP_FACE:
1985 ri = op->animation_id;
1986 rv = &ri;
1987 *type = CFAPI_INT;
1988 break;
1989
1990 case CFAPI_PLAYER_PROP_IP:
1991 rv = op->contr->socket.host;
1992 *type = CFAPI_STRING;
1993 break;
1994
1995 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1996 rv = find_marked_object(op);
1997 *type = CFAPI_POBJECT;
1998 break;
1999
2000 case CFAPI_PLAYER_PROP_PARTY:
2001 rv = (op->contr ? op->contr->party : NULL);
2002 *type = CFAPI_PPARTY;
2003 break;
2004 default:
2005 *type = CFAPI_NONE;
2006 break;
2007 }
2008 }
2009 va_end(args);
2010 return rv;
2011 }
2012
2013 void* cfapi_object_set_property(int* type, ...)
2014 {
2015 va_list args;
2016 int iarg;
2017 long larg;
2018 char* sarg;
2019 double darg;
2020 object* oparg;
2021 object* op;
2022 int property;
2023 void* rv;
2024 partylist* partyarg;
2025 va_start(args, type);
2026
2027 op = va_arg(args, object*);
2028 property = va_arg(args, int);
2029 rv = NULL;
2030
2031 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
2032 switch (property)
2033 {
2034 case CFAPI_OBJECT_PROP_NAME:
2035 sarg = va_arg(args, char*);
2036 FREE_AND_COPY(op->name, sarg);
2037 send_changed_object(op);
2038 break;
2039
2040 case CFAPI_OBJECT_PROP_NAME_PLURAL:
2041 sarg = va_arg(args, char*);
2042 FREE_AND_COPY(op->name_pl, sarg);
2043 send_changed_object(op);
2044 break;
2045
2046 case CFAPI_OBJECT_PROP_TITLE:
2047 sarg = va_arg(args, char*);
2048 FREE_AND_COPY(op->title, sarg);
2049 break;
2050
2051 case CFAPI_OBJECT_PROP_RACE:
2052 sarg = va_arg(args, char*);
2053 FREE_AND_COPY(op->race, sarg);
2054 break;
2055
2056 case CFAPI_OBJECT_PROP_SLAYING:
2057 sarg = va_arg(args, char*);
2058 FREE_AND_COPY(op->slaying, sarg);
2059 break;
2060
2061 case CFAPI_OBJECT_PROP_SKILL:
2062 sarg = va_arg(args, char*);
2063 FREE_AND_COPY(op->skill, sarg);
2064 break;
2065
2066 case CFAPI_OBJECT_PROP_MESSAGE:
2067 sarg = va_arg(args, char*);
2068 FREE_AND_COPY(op->msg, sarg);
2069 break;
2070
2071 case CFAPI_OBJECT_PROP_LORE:
2072 sarg = va_arg(args, char*);
2073 FREE_AND_COPY(op->lore, sarg);
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_SPEED:
2077 darg = va_arg(args, double);
2078 op->speed = darg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2082 darg = va_arg(args, double);
2083 op->speed_left = darg;
2084 break;
2085
2086 case CFAPI_OBJECT_PROP_NROF:
2087 iarg = va_arg(args, int);
2088 if (iarg < 0)
2089 iarg = 0;
2090 if (op->nrof > (uint32)iarg)
2091 decrease_ob_nr(op, op->nrof-iarg);
2092 else if (op->nrof < (uint32)iarg) {
2093 object* tmp;
2094 player *pl;
2095 op->nrof = iarg;
2096 if (op->env != NULL) {
2097 tmp = is_player_inv(op->env);
2098 if (!tmp) {
2099 for (pl = first_player; pl; pl = pl->next)
2100 if (pl->ob->container == op->env)
2101 break;
2102 if (pl)
2103 tmp = pl->ob;
2104 else
2105 tmp = NULL;
2106 }
2107 else {
2108 sum_weight(tmp);
2109 fix_player(tmp);
2110 }
2111 if (tmp)
2112 esrv_send_item(tmp, op);
2113 }
2114 else
2115 {
2116 object *above = op->above;
2117
2118 for (tmp = above; tmp != NULL; tmp = tmp->above)
2119 if (tmp->type == PLAYER)
2120 esrv_send_item(tmp, op);
2121 }
2122 }
2123 break;
2124
2125 case CFAPI_OBJECT_PROP_DIRECTION:
2126 iarg = va_arg(args, int);
2127 op->direction = iarg;
2128 break;
2129
2130 case CFAPI_OBJECT_PROP_FACING:
2131 iarg = va_arg(args, int);
2132 op->facing = iarg;
2133 break;
2134
2135 case CFAPI_OBJECT_PROP_RESIST:
2136 {
2137 int iargbis = va_arg(args, int);
2138 iarg = va_arg(args, int);
2139 op->resist[iargbis] = iarg;
2140 }
2141 break;
2142
2143 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2144 iarg = va_arg(args, int);
2145 op->attacktype = iarg;
2146 break;
2147
2148 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2149 iarg = va_arg(args, int);
2150 op->path_attuned = iarg;
2151 break;
2152
2153 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2154 iarg = va_arg(args, int);
2155 op->path_repelled = iarg;
2156 break;
2157
2158 case CFAPI_OBJECT_PROP_PATH_DENIED:
2159 iarg = va_arg(args, int);
2160 op->path_denied = iarg;
2161 break;
2162
2163 case CFAPI_OBJECT_PROP_MATERIAL:
2164 iarg = va_arg(args, int);
2165 op->material = iarg;
2166 break;
2167
2168 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2169 break;
2170
2171 case CFAPI_OBJECT_PROP_MAGIC:
2172 iarg = va_arg(args, int);
2173 op->magic = iarg;
2174 break;
2175
2176 case CFAPI_OBJECT_PROP_VALUE:
2177 iarg = va_arg(args, int);
2178 op->value = iarg;
2179 break;
2180
2181 case CFAPI_OBJECT_PROP_LEVEL:
2182 iarg = va_arg(args, int);
2183 op->level = iarg;
2184 break;
2185
2186 case CFAPI_OBJECT_PROP_LAST_HEAL:
2187 iarg = va_arg(args, int);
2188 op->last_heal = iarg;
2189 break;
2190
2191 case CFAPI_OBJECT_PROP_LAST_SP:
2192 iarg = va_arg(args, int);
2193 op->last_sp = iarg;
2194 break;
2195
2196 case CFAPI_OBJECT_PROP_LAST_GRACE:
2197 iarg = va_arg(args, int);
2198 op->last_grace = iarg;
2199 break;
2200
2201 case CFAPI_OBJECT_PROP_LAST_EAT:
2202 iarg = va_arg(args, int);
2203 op->last_eat = iarg;
2204 break;
2205
2206 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2207 iarg = va_arg(args, int);
2208 op->invisible = iarg;
2209 break;
2210
2211 case CFAPI_OBJECT_PROP_PICK_UP:
2212 iarg = va_arg(args, int);
2213 op->pick_up = iarg;
2214 break;
2215
2216 case CFAPI_OBJECT_PROP_ITEM_POWER:
2217 iarg = va_arg(args, int);
2218 op->item_power = iarg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2222 iarg = va_arg(args, int);
2223 op->gen_sp_armour = iarg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_WEIGHT:
2227 iarg = va_arg(args, int);
2228 if (op->weight != iarg) {
2229 object* tmp;
2230 player *pl;
2231 op->weight = iarg;
2232 if (op->env != NULL) {
2233 tmp = is_player_inv(op->env);
2234 if (!tmp) {
2235 for (pl = first_player; pl; pl = pl->next)
2236 if (pl->ob->container == op->env)
2237 break;
2238 if (pl)
2239 tmp = pl->ob;
2240 else
2241 tmp = NULL;
2242 } else {
2243 sum_weight(tmp);
2244 fix_player(tmp);
2245 }
2246 if (tmp)
2247 esrv_send_item(tmp, op);
2248 }
2249 else
2250 {
2251 object *above = op->above;
2252
2253 for (tmp = above; tmp != NULL; tmp = tmp->above)
2254 if (tmp->type == PLAYER)
2255 esrv_send_item(tmp, op);
2256 }
2257 }
2258 break;
2259
2260 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2261 iarg = va_arg(args, int);
2262 op->weight_limit = iarg;
2263 break;
2264
2265 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2266 iarg = va_arg(args, int);
2267 op->glow_radius = iarg;
2268 break;
2269
2270 case CFAPI_OBJECT_PROP_PERM_EXP:
2271 larg = va_arg(args, long);
2272 op->perm_exp = larg;
2273 break;
2274
2275 case CFAPI_OBJECT_PROP_ENEMY:
2276 oparg = va_arg(args, object*);
2277 op->enemy = oparg;
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_RUN_AWAY:
2281 iarg = va_arg(args, int);
2282 op->run_away = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2286 oparg = va_arg(args, object*);
2287 op->chosen_skill = oparg;
2288 break;
2289
2290 case CFAPI_OBJECT_PROP_HIDDEN:
2291 iarg = va_arg(args, int);
2292 op->hide = iarg;
2293 break;
2294
2295 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2296 iarg = va_arg(args, int);
2297 op->move_status = iarg;
2298 break;
2299
2300 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2301 iarg = va_arg(args, int);
2302 op->attack_movement = iarg;
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2306 oparg = va_arg(args, object*);
2307 op->spellitem = oparg;
2308 break;
2309
2310 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2311 darg = va_arg(args, double);
2312 op->expmul = darg;
2313 break;
2314
2315 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2316 sarg = va_arg(args, char*);
2317 FREE_AND_COPY(op->custom_name, sarg);
2318 send_changed_object(op);
2319 break;
2320
2321 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2322 iarg = va_arg(args, int);
2323 op->anim_speed = iarg;
2324 break;
2325
2326 case CFAPI_OBJECT_PROP_FRIENDLY:
2327 iarg = va_arg(args, int);
2328 if (iarg == 1 && is_friendly(op) == 0)
2329 add_friendly_object(op);
2330 else if (iarg == 0 && is_friendly(op) == 1)
2331 remove_friendly_object(op);
2332 break;
2333
2334 case CFAPI_OBJECT_PROP_LUCK:
2335 iarg = va_arg(args, int);
2336 op->stats.luck = iarg;
2337 break;
2338
2339 case CFAPI_OBJECT_PROP_EXP:
2340 {
2341 char* skillname;
2342
2343 larg = va_arg(args, long);
2344 skillname = va_arg(args, char*);
2345 iarg = va_arg(args, int);
2346 change_exp(op, larg, skillname, iarg);
2347 }
2348 break;
2349
2350 case CFAPI_OBJECT_PROP_OWNER:
2351 oparg = va_arg(args, object*);
2352 set_owner(op, oparg);
2353 break;
2354
2355 case CFAPI_OBJECT_PROP_CHEATER:
2356 set_cheat(op);
2357 break;
2358
2359 case CFAPI_OBJECT_PROP_FLAGS:
2360 {
2361 int iargbis;
2362 iarg = va_arg(args, int);
2363 iargbis = va_arg(args, int);
2364 if (iargbis == 1)
2365 SET_FLAG(op, iarg);
2366 else
2367 CLEAR_FLAG(op, iarg);
2368 }
2369 break;
2370
2371 case CFAPI_OBJECT_PROP_STR:
2372 iarg = va_arg(args, int);
2373 op->stats.Str=iarg;
2374 break;
2375
2376 case CFAPI_OBJECT_PROP_DEX:
2377 iarg = va_arg(args, int);
2378 op->stats.Dex=iarg;
2379 break;
2380
2381 case CFAPI_OBJECT_PROP_CON:
2382 iarg = va_arg(args, int);
2383 op->stats.Con=iarg;
2384 break;
2385
2386 case CFAPI_OBJECT_PROP_WIS:
2387 iarg = va_arg(args, int);
2388 op->stats.Wis=iarg;
2389 break;
2390
2391 case CFAPI_OBJECT_PROP_INT:
2392 iarg = va_arg(args, int);
2393 op->stats.Int=iarg;
2394 break;
2395
2396 case CFAPI_OBJECT_PROP_POW:
2397 iarg = va_arg(args, int);
2398 op->stats.Pow=iarg;
2399 break;
2400
2401 case CFAPI_OBJECT_PROP_CHA:
2402 iarg = va_arg(args, int);
2403 op->stats.Cha=iarg;
2404 break;
2405
2406 case CFAPI_OBJECT_PROP_WC:
2407 iarg = va_arg(args, int);
2408 op->stats.wc=iarg;
2409 break;
2410
2411 case CFAPI_OBJECT_PROP_AC:
2412 iarg = va_arg(args, int);
2413 op->stats.ac=iarg;
2414 break;
2415
2416 case CFAPI_OBJECT_PROP_HP:
2417 iarg = va_arg(args, int);
2418 op->stats.hp=iarg;
2419 break;
2420
2421 case CFAPI_OBJECT_PROP_SP:
2422 iarg = va_arg(args, int);
2423 op->stats.sp=iarg;
2424 break;
2425
2426 case CFAPI_OBJECT_PROP_GP:
2427 iarg = va_arg(args, int);
2428 op->stats.grace=iarg;
2429 break;
2430
2431 case CFAPI_OBJECT_PROP_FP:
2432 iarg = va_arg(args, int);
2433 op->stats.food=iarg;
2434 break;
2435
2436 case CFAPI_OBJECT_PROP_MAXHP:
2437 iarg = va_arg(args, int);
2438 op->stats.maxhp=iarg;
2439 break;
2440
2441 case CFAPI_OBJECT_PROP_MAXSP:
2442 iarg = va_arg(args, int);
2443 op->stats.maxsp=iarg;
2444 break;
2445
2446 case CFAPI_OBJECT_PROP_MAXGP:
2447 iarg = va_arg(args, int);
2448 op->stats.maxgrace=iarg;
2449 break;
2450
2451 case CFAPI_OBJECT_PROP_DAM:
2452 iarg = va_arg(args, int);
2453 op->stats.dam=iarg;
2454 break;
2455
2456 case CFAPI_OBJECT_PROP_FACE:
2457 iarg = va_arg(args, int);
2458 op->animation_id = iarg;
2459 update_object(op, UP_OBJ_FACE);
2460 break;
2461
2462 case CFAPI_OBJECT_ANIMATION:
2463 iarg = va_arg(args, int);
2464 if (iarg != -1) {
2465 SET_ANIMATION(op, iarg);
2466 }
2467 update_object(op, UP_OBJ_FACE);
2468 break;
2469
2470 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2471 if (op->contr) {
2472 oparg = va_arg(args, object*);
2473 op->contr->mark = oparg;
2474 if (oparg)
2475 op->contr->mark_count = oparg->count;
2476 }
2477 break;
2478
2479 case CFAPI_PLAYER_PROP_PARTY:
2480 if (op->contr) {
2481 partyarg = va_arg(args, partylist*);
2482 op->contr->party = partyarg;
2483 }
2484 break;
2485
2486 default:
2487 *type = CFAPI_NONE;
2488 break;
2489 }
2490 }
2491 va_end(args);
2492
2493 *type = CFAPI_NONE;
2494 return NULL;
2495 }
2496
2497 void* cfapi_object_apply_below(int* type, ...)
2498 {
2499 va_list args;
2500 object* applier;
2501
2502 va_start(args, type);
2503
2504 applier = va_arg(args, object*);
2505
2506 va_end(args);
2507
2508 player_apply_below(applier);
2509 *type = CFAPI_NONE;
2510 return NULL;
2511 }
2512
2513 void* cfapi_object_apply(int* type, ...)
2514 {
2515 va_list args;
2516 object* applied;
2517 object* applier;
2518 int aflags;
2519 static int rv;
2520
2521 va_start(args, type);
2522
2523 applied = va_arg(args, object*);
2524 applier = va_arg(args, object*);
2525 aflags = va_arg(args, int);
2526
2527 va_end(args);
2528
2529 *type = CFAPI_INT;
2530 rv = manual_apply(applier, applied, aflags);
2531 return &rv;
2532 }
2533 void* cfapi_object_identify(int* type, ...)
2534 {
2535 va_list args;
2536 object* op;
2537
2538 va_start(args, type);
2539
2540 op = va_arg(args, object*);
2541
2542 va_end(args);
2543
2544 identify(op);
2545 *type = CFAPI_NONE;
2546 return NULL;
2547 }
2548 void* cfapi_object_describe(int* type, ...)
2549 {
2550 va_list args;
2551 object* op;
2552 object* owner;
2553
2554 va_start(args, type);
2555
2556 op = va_arg(args, object*);
2557 owner = va_arg(args, object*);
2558 va_end(args);
2559
2560 *type = CFAPI_STRING;
2561 return describe_item(op, owner);
2562 }
2563 void* cfapi_object_drain(int* type, ...)
2564 {
2565 va_list args;
2566
2567 object* op;
2568 int ds;
2569
2570 va_start(args, type);
2571
2572 op = va_arg(args, object*);
2573 ds = va_arg(args, int);
2574
2575 va_end(args);
2576
2577 drain_specific_stat(op, ds);
2578
2579 *type = CFAPI_NONE;
2580 return NULL;
2581 }
2582 void* cfapi_object_fix(int* type, ...)
2583 {
2584 va_list args;
2585 object* op;
2586
2587 va_start(args, type);
2588
2589 op = va_arg(args, object*);
2590
2591 va_end(args);
2592
2593 fix_player(op);
2594
2595 *type = CFAPI_NONE;
2596 return NULL;
2597 }
2598 void* cfapi_object_give_skill(int* type, ...)
2599 {
2600 va_list args;
2601
2602 object* op;
2603 char* skillname;
2604
2605 va_start(args, type);
2606
2607 op = va_arg(args, object*);
2608 skillname = va_arg(args, char*);
2609
2610 va_end(args);
2611
2612 *type = CFAPI_POBJECT;
2613 return give_skill_by_name(op, skillname);
2614 }
2615 void* cfapi_object_transmute(int* type, ...)
2616 {
2617 va_list args;
2618
2619 object* op;
2620 object* chg;
2621
2622 va_start(args, type);
2623
2624 op = va_arg(args, object*);
2625 chg = va_arg(args, object*);
2626
2627 va_end(args);
2628
2629 transmute_materialname(op, chg);
2630 *type = CFAPI_NONE;
2631 return NULL;
2632 }
2633 void* cfapi_object_remove(int* type, ...)
2634 {
2635 va_list args;
2636 object* op;
2637
2638 va_start(args, type);
2639
2640 op = va_arg(args, object*);
2641
2642 va_end(args);
2643
2644 send_removed_object(op);
2645 remove_ob(op);
2646 *type = CFAPI_NONE;
2647 return NULL;
2648 }
2649 void* cfapi_object_delete(int* type, ...)
2650 {
2651 va_list args;
2652 object* op;
2653
2654 va_start(args, type);
2655
2656 op = va_arg(args, object*);
2657
2658 va_end(args);
2659
2660 free_object(op);
2661
2662 *type = CFAPI_NONE;
2663 return NULL;
2664 }
2665 void* cfapi_object_clone(int* type, ...)
2666 {
2667 va_list args;
2668 object* op;
2669 int kind;
2670
2671 va_start(args, type);
2672
2673 op = va_arg(args, object*);
2674 kind = va_arg(args, int);
2675
2676 va_end(args);
2677
2678 if (kind == 0) {
2679 *type = CFAPI_POBJECT;
2680 return object_create_clone(op);
2681 } else {
2682 object* tmp;
2683 tmp = get_object();
2684 copy_object(op, tmp);
2685 *type = CFAPI_POBJECT;
2686 return tmp;
2687 }
2688 }
2689 void* cfapi_object_find(int* type, ...)
2690 {
2691 va_list args;
2692 int ftype;
2693 void* rv;
2694 int ival;
2695 int ival2;
2696 char* sval;
2697 object* op;
2698 va_start(args, type);
2699
2700 *type = CFAPI_POBJECT;
2701 ftype = va_arg(args, int);
2702 switch (ftype)
2703 {
2704 case 0:
2705 ival = va_arg(args, int);
2706 rv = find_object(ival);
2707 break;
2708
2709 case 1:
2710 sval = va_arg(args, char*);
2711 rv = find_object_name(sval);
2712 break;
2713
2714 case 2:
2715 op = va_arg(args, object*);
2716 ival = va_arg(args, int);
2717 ival2 = va_arg(args, int);
2718 rv = find_obj_by_type_subtype(op, ival, ival2);
2719 break;
2720
2721 case 3:
2722 op = va_arg(args, object*);
2723 rv = is_player_inv(op);
2724 break;
2725
2726 default:
2727 rv = NULL;
2728 *type = CFAPI_NONE;
2729 break;
2730 }
2731
2732 va_end(args);
2733
2734 return rv;
2735 }
2736 void* cfapi_object_create(int* type, ...)
2737 {
2738 va_list args;
2739 int ival;
2740 va_start(args, type);
2741 ival = va_arg(args, int);
2742
2743 *type = CFAPI_POBJECT;
2744 switch (ival)
2745 {
2746 case 0:
2747 va_end(args);
2748 return get_object();
2749 break;
2750
2751 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2752 {
2753 char* sval;
2754 object* op;
2755 sval = va_arg(args, char*);
2756
2757 op = get_archetype_by_object_name(sval);
2758
2759 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2760 free_object(op);
2761 /* Try with archetype names... */
2762 op = get_archetype(sval);
2763 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2764 free_object(op);
2765 *type = CFAPI_NONE;
2766 va_end(args);
2767 return NULL;
2768 }
2769 }
2770 va_end(args);
2771 return op;
2772 }
2773 break;
2774
2775 default:
2776 *type = CFAPI_NONE;
2777 va_end(args);
2778 return NULL;
2779 break;
2780 }
2781 }
2782 void* cfapi_object_insert(int* type, ...)
2783 {
2784 va_list args;
2785 object* op;
2786 object* orig;
2787 mapstruct* map;
2788 int flag, x, y;
2789 int itype;
2790 char* arch_string;
2791 void* rv = NULL;
2792
2793 va_start(args, type);
2794
2795 op = va_arg(args, object*);
2796 itype = va_arg(args, int);
2797
2798 switch (itype) {
2799 case 0:
2800 map = va_arg(args, mapstruct*);
2801 orig = va_arg(args, object*);
2802 flag = va_arg(args, int);
2803 x = va_arg(args, int);
2804 y = va_arg(args, int);
2805 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2806 *type = CFAPI_POBJECT;
2807 break;
2808
2809 case 1:
2810 map = va_arg(args, mapstruct*);
2811 orig = va_arg(args, object*);
2812 flag = va_arg(args, int);
2813 rv = insert_ob_in_map(op, map, orig, flag);
2814 *type = CFAPI_POBJECT;
2815 break;
2816
2817 case 2:
2818 arch_string = va_arg(args, char*);
2819 replace_insert_ob_in_map(arch_string, op);
2820 *type = CFAPI_NONE;
2821 break;
2822
2823 case 3:
2824 orig = va_arg(args, object*);
2825 rv = insert_ob_in_ob(op, orig);
2826 if (orig->type == PLAYER) {
2827 esrv_send_item(orig, op);
2828 }
2829 *type = CFAPI_POBJECT;
2830 break;
2831 }
2832
2833 va_end(args);
2834
2835 return rv;
2836 }
2837 void* cfapi_object_split(int* type, ...)
2838 {
2839 va_list args;
2840
2841 int nr;
2842 object* op;
2843 va_start(args, type);
2844
2845 op = va_arg(args, object*);
2846 nr = va_arg(args, int);
2847
2848 va_end(args);
2849 *type = CFAPI_POBJECT;
2850 return get_split_ob(op, nr);
2851 }
2852 void* cfapi_object_merge(int* type, ...)
2853 {
2854 va_list args;
2855 object* op;
2856 object* op2;
2857
2858 va_start(args, type);
2859
2860 op = va_arg(args, object*);
2861 op2 = va_arg(args, object*);
2862
2863 va_end(args);
2864
2865
2866 *type = CFAPI_POBJECT;
2867 return merge_ob(op, op2);
2868 }
2869 void* cfapi_object_distance(int* type, ...)
2870 {
2871 va_list args;
2872 static int rv;
2873 object* op;
2874 object* op2;
2875 va_start(args, type);
2876
2877 op = va_arg(args, object*);
2878 op2 = va_arg(args, object*);
2879
2880 va_end(args);
2881
2882 *type = CFAPI_INT;
2883 rv = distance(op, op2);
2884 return &rv;
2885 }
2886 void* cfapi_object_update(int* type, ...)
2887 {
2888 va_list args;
2889 int action;
2890 object* op;
2891 va_start(args, type);
2892
2893 op = va_arg(args, object*);
2894 action = va_arg(args, int);
2895
2896 va_end(args);
2897
2898 update_object(op, action);
2899 *type = CFAPI_NONE;
2900 return NULL;
2901 }
2902 void* cfapi_object_clear(int* type, ...)
2903 {
2904 va_list args;
2905 object* op;
2906 va_start(args, type);
2907
2908 op = va_arg(args, object*);
2909
2910 va_end(args);
2911
2912 clear_object(op);
2913 *type = CFAPI_NONE;
2914 return NULL;
2915 }
2916 void* cfapi_object_reset(int* type, ...)
2917 {
2918 va_list args;
2919 object* op;
2920
2921 va_start(args, type);
2922
2923 op = va_arg(args, object*);
2924
2925 va_end(args);
2926
2927 reset_object(op);
2928 *type = CFAPI_NONE;
2929 return NULL;
2930 }
2931
2932 void* cfapi_object_check_inventory(int* type, ...)
2933 {
2934 va_list args;
2935 object* op;
2936 object* op2;
2937 int checktype;
2938 object* ret = NULL;
2939
2940 va_start(args, type);
2941
2942 op = va_arg(args, object*);
2943 op2 = va_arg(args, object*);
2944 checktype = va_arg(args, int);
2945
2946 if (checktype == 0) {
2947 check_inv(op, op2);
2948 *type = CFAPI_NONE;
2949 } else {
2950 ret = check_inv_recursive(op, op2);
2951 *type = CFAPI_POBJECT;
2952 }
2953
2954 va_end(args);
2955
2956 return ret;
2957 }
2958
2959 void* cfapi_object_clean_object(int* type, ...)
2960 {
2961 va_list args;
2962 object* op;
2963 va_start(args, type);
2964 op = va_arg(args, object*);
2965 clean_object(op);
2966 va_end(args);
2967 *type = CFAPI_NONE;
2968 return NULL;
2969 }
2970 void* cfapi_object_on_same_map(int* type, ...)
2971 {
2972 va_list args;
2973 static int rv;
2974 object* op1;
2975 object* op2;
2976
2977 va_start(args, type);
2978 op1 = va_arg(args, object*);
2979 op2 = va_arg(args, object*);
2980
2981 rv = on_same_map(op1, op2);
2982 va_end(args);
2983
2984 *type = CFAPI_INT;
2985 return &rv;
2986 }
2987
2988 void* cfapi_object_spring_trap(int* type, ...)
2989 {
2990 object* trap;
2991 object* victim;
2992 va_list args;
2993
2994 va_start(args, type);
2995 trap = va_arg(args, object*);
2996 victim = va_arg(args, object*);
2997 va_end(args);
2998
2999 spring_trap(trap, victim);
3000 *type = CFAPI_NONE;
3001 return NULL;
3002 }
3003
3004 void* cfapi_object_check_trigger(int* type, ...)
3005 {
3006 object* op;
3007 object* cause;
3008 va_list args;
3009 static int rv;
3010
3011 va_start(args, type);
3012 op = va_arg(args, object*);
3013 cause = va_arg(args, object*);
3014 va_end(args);
3015
3016 rv = check_trigger(op, cause);
3017 *type = CFAPI_INT;
3018 return &rv;
3019 }
3020
3021 void* cfapi_object_query_cost(int* type, ...)
3022 {
3023 object* op;
3024 object* who;
3025 int flags;
3026 va_list args;
3027 static int rv;
3028
3029 va_start(args, type);
3030 op = va_arg(args, object*);
3031 who = va_arg(args, object*);
3032 flags = va_arg(args, int);
3033 va_end(args);
3034
3035 rv = query_cost(op, who, flags);
3036 *type = CFAPI_INT;
3037 return &rv;
3038 }
3039
3040 void* cfapi_object_query_money(int* type, ...)
3041 {
3042 object* op;
3043 va_list args;
3044 static int rv;
3045
3046 va_start(args, type);
3047 op = va_arg(args, object*);
3048 va_end(args);
3049
3050 rv = query_money(op);
3051 *type = CFAPI_INT;
3052 return &rv;
3053 }
3054 void* cfapi_object_cast(int* type, ...)
3055 {
3056 object* op;
3057 object* sp;
3058 int dir;
3059 char* str;
3060 object* caster;
3061 va_list args;
3062 static int rv;
3063 va_start(args, type);
3064 op = va_arg(args, object*);
3065 caster = va_arg(args, object*);
3066 dir = va_arg(args, int);
3067 sp = va_arg(args, object*);
3068 str = va_arg(args, char*);
3069 va_end(args);
3070 rv = cast_spell(op, caster, dir, sp, str);
3071 *type = CFAPI_INT;
3072 return &rv;
3073 }
3074 void* cfapi_object_learn_spell(int* type, ...)
3075 {
3076 object* op;
3077 object* sp;
3078 int prayer;
3079 va_list args;
3080
3081 va_start(args, type);
3082 op = va_arg(args, object*);
3083 sp = va_arg(args, object*);
3084 prayer = va_arg(args, int);
3085 va_end(args);
3086 do_learn_spell(op, sp, prayer);
3087 *type = CFAPI_NONE;
3088 return NULL;
3089 }
3090 void* cfapi_object_forget_spell(int* type, ...)
3091 {
3092 object* op;
3093 object* sp;
3094 va_list args;
3095
3096 va_start(args, type);
3097 op = va_arg(args, object*);
3098 sp = va_arg(args, object*);
3099 va_end(args);
3100 do_forget_spell(op, query_name(sp));
3101 *type = CFAPI_NONE;
3102 return NULL;
3103 }
3104 void* cfapi_object_check_spell(int* type, ...)
3105 {
3106 object* op;
3107 char* spellname;
3108 va_list args;
3109 object* rv;
3110
3111 va_start(args, type);
3112 op = va_arg(args, object*);
3113 spellname = va_arg(args, char*);
3114 va_end(args);
3115 rv = check_spell_known(op, spellname);
3116 *type = CFAPI_POBJECT;
3117 return rv;
3118 }
3119 void* cfapi_object_pay_amount(int* type, ...)
3120 {
3121 object* op;
3122 uint64 amount;
3123 va_list args;
3124 static int rv;
3125
3126 va_start(args, type);
3127 op = va_arg(args, object*);
3128 amount = va_arg(args, uint64);
3129 va_end(args);
3130
3131 rv = pay_for_amount(amount, op);
3132 *type = CFAPI_INT;
3133 return &rv;
3134 }
3135 void* cfapi_object_pay_item(int* type, ...)
3136 {
3137 object* op;
3138 object* tobuy;
3139
3140 va_list args;
3141 static int rv;
3142
3143 va_start(args, type);
3144 tobuy = va_arg(args, object*);
3145 op = va_arg(args, object*);
3146 va_end(args);
3147
3148 rv = pay_for_item(tobuy, op);
3149 *type = CFAPI_INT;
3150 return &rv;
3151 }
3152 void* cfapi_object_transfer(int* type, ...)
3153 {
3154 object* op;
3155 object* originator;
3156 int x, y, randompos, ttype;
3157 va_list args;
3158 static int rv=0;
3159 mapstruct* map;
3160
3161 va_start(args, type);
3162 op = va_arg(args, object*);
3163 ttype = va_arg(args, int);
3164 switch (ttype)
3165 {
3166 case 0:
3167 x = va_arg(args, int);
3168 y = va_arg(args, int);
3169 randompos = va_arg(args, int);
3170 originator = va_arg(args, object*);
3171 va_end(args);
3172
3173 rv = transfer_ob(op, x, y, randompos, originator);
3174 *type = CFAPI_INT;
3175 return &rv;
3176 break;
3177
3178 case 1:
3179 x = va_arg(args, int);
3180 y = va_arg(args, int);
3181 map = va_arg(args, mapstruct*);
3182 va_end(args);
3183 if (x < 0 || y < 0) {
3184 x = map->enter_x;
3185 y = map->enter_y;
3186 }
3187 /*
3188 originator = get_object();
3189 EXIT_PATH(originator) = add_string(map->path);
3190 EXIT_X(originator) = x;
3191 EXIT_Y(originator) = y;
3192 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3193 /*enter_exit(op, originator);*/
3194 insert_ob_in_map_at(op, map, NULL, 0, x, y);
3195 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3196 free_object(originator);
3197 */
3198 *type = CFAPI_INT;
3199 return &rv;
3200 break;
3201
3202 default:
3203 *type = CFAPI_NONE;
3204 return NULL;
3205 break;
3206 }
3207 }
3208
3209 void* cfapi_object_find_archetype_inside(int* type, ...)
3210 {
3211 object* op;
3212 int critera;
3213 char* str;
3214 va_list args;
3215 object* rv;
3216
3217 *type = CFAPI_POBJECT;
3218 va_start(args, type);
3219 op = va_arg(args, object*);
3220 critera = va_arg(args, int);
3221
3222 switch(critera)
3223 {
3224 case 0: /* By name, either exact or from query_name */
3225 str = va_arg(args, char*);
3226 rv = present_arch_in_ob(find_archetype(str), op);
3227 if (rv == NULL) {
3228 object* tmp;
3229 /* Search by query_name instead */
3230 for (tmp = op->inv; tmp; tmp = tmp->below) {
3231 if (!strncmp(query_name(tmp), str, strlen(str)))
3232 rv = tmp;
3233 if (!strncmp(tmp->name, str, strlen(str)))
3234 rv = tmp;
3235 if (rv != NULL)
3236 break;
3237 }
3238 }
3239 break;
3240
3241 default:
3242 rv = NULL;
3243 break;
3244 }
3245 va_end(args);
3246
3247 if (rv == NULL) {
3248 *type = CFAPI_NONE;
3249 }
3250 return rv;
3251 }
3252
3253 void* cfapi_object_drop(int* type, ...)
3254 {
3255 object* op;
3256 object* author;
3257 va_list args;
3258
3259 va_start(args, type);
3260 op = va_arg(args, object*);
3261 author = va_arg(args, object*);
3262 va_end(args);
3263
3264 if (QUERY_FLAG(op, FLAG_NO_DROP))
3265 return NULL;
3266 drop(author, op);
3267
3268 if (author->type == PLAYER) {
3269 author->contr->count = 0;
3270 author->contr->socket.update_look = 1;
3271 }
3272
3273 *type = CFAPI_NONE;
3274 return NULL;
3275 }
3276
3277 void* cfapi_object_take(int* type, ...)
3278 {
3279 object *op;
3280 object *author;
3281 va_list args;
3282
3283 va_start(args, type);
3284 op = va_arg(args, object*);
3285 author = va_arg(args, object*);
3286 va_end(args);
3287 pick_up(author, op);
3288
3289 *type = CFAPI_NONE;
3290 return NULL;
3291 }
3292
3293 void* cfapi_object_say(int* type, ...)
3294 {
3295 static int rv;
3296 object* op;
3297 char* msg;
3298 va_list args;
3299
3300 va_start(args, type);
3301 op = va_arg(args, object*);
3302 msg = va_arg(args, char*);
3303 va_end(args);
3304
3305 rv = command_say(op, msg);
3306 *type = CFAPI_INT;
3307 return &rv;
3308 }
3309 void* cfapi_object_speak(int* type, ...)
3310 {
3311 object* op;
3312 char* msg;
3313 va_list args;
3314 static char buf[MAX_BUF];
3315
3316 va_start(args, type);
3317 op = va_arg(args, object*);
3318 msg = va_arg(args, char*);
3319 va_end(args);
3320
3321 if (!op || !msg)
3322 return NULL;
3323 sprintf(buf, "%s says: ", op->name);
3324 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3325 buf[MAX_BUF-1]=0;
3326 new_info_map(NDI_WHITE, op->map, buf);
3327 communicate(op, msg);
3328 *type = CFAPI_NONE;
3329 return NULL;
3330 }
3331 /* PLAYER SUBCLASS */
3332 void* cfapi_player_find(int* type, ...)
3333 {
3334 va_list args;
3335 void* rv;
3336 char* sval;
3337 va_start(args, type);
3338
3339 sval = va_arg(args, char*);
3340 va_end(args);
3341
3342 rv = find_player(sval);
3343
3344 *type = CFAPI_PPLAYER;
3345 return rv;
3346 }
3347 void* cfapi_player_message(int* type, ...)
3348 {
3349 va_list args;
3350 int flags;
3351 int pri;
3352 object* pl;
3353 char* buf;
3354
3355 va_start(args, type);
3356
3357 flags = va_arg(args, int);
3358 pri = va_arg(args, int);
3359 pl = va_arg(args, object*);
3360 buf = va_arg(args, char*);
3361 va_end(args);
3362
3363 new_draw_info(flags, pri, pl, buf);
3364 *type = CFAPI_NONE;
3365 return NULL;
3366 }
3367 void *cfapi_player_send_inventory(int *type, ...)
3368 {
3369 /* Currently a stub. Do we really need this anymore ? */
3370 *type = CFAPI_NONE;
3371 return NULL;
3372 }
3373
3374 void* cfapi_object_teleport(int *type, ...)
3375 {
3376 mapstruct* map;
3377 int x, y;
3378 object* who;
3379 static int result;
3380 va_list args;
3381
3382 va_start(args, type);
3383 who = va_arg(args, object*);
3384 map = va_arg(args, mapstruct*);
3385 x = va_arg(args, int);
3386 y = va_arg(args, int);
3387
3388 if (!out_of_map(map, x, y)) {
3389 int k;
3390 object *tmp;
3391 k = find_first_free_spot(who, map, x, y);
3392 if (k == -1) {
3393 result = 1;
3394 return &result;
3395 }
3396
3397 send_removed_object(who);
3398 remove_ob(who);
3399
3400 for (tmp = who; tmp != NULL; tmp = tmp->more)
3401 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3402 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3403
3404 insert_ob_in_map(who, map, NULL, 0);
3405 result = 0;
3406 }
3407
3408 return &result;
3409 }
3410 void* cfapi_object_pickup(int *type, ...)
3411 {
3412 object* who;
3413 object* what;
3414 va_list args;
3415
3416 va_start(args, type);
3417 who = va_arg(args, object*);
3418 what = va_arg(args, object*);
3419 va_end(args);
3420
3421 pick_up(who, what);
3422 *type = CFAPI_NONE;
3423 return NULL;
3424 }
3425
3426 /* Archetype-related functions */
3427 void* cfapi_archetype_get_first(int* type, ...)
3428 {
3429 va_list args;
3430 va_start(args, type);
3431 va_end(args);
3432 *type = CFAPI_PARCH;
3433 return first_archetype;
3434 }
3435
3436 void* cfapi_archetype_get_property(int* type, ...)
3437 {
3438 archetype* arch;
3439 int prop;
3440 va_list args;
3441 void* rv;
3442
3443 va_start(args, type);
3444 arch = va_arg(args, archetype*);
3445 prop = va_arg(args, int);
3446 switch (prop) {
3447 case CFAPI_ARCH_PROP_NAME:
3448 *type = CFAPI_STRING;
3449 rv = (void*)arch->name;
3450 break;
3451
3452 case CFAPI_ARCH_PROP_NEXT:
3453 *type = CFAPI_PARCH;
3454 rv = arch->next;
3455 break;
3456
3457 case CFAPI_ARCH_PROP_HEAD:
3458 *type = CFAPI_PARCH;
3459 rv = arch->head;
3460 break;
3461
3462 case CFAPI_ARCH_PROP_MORE:
3463 *type = CFAPI_PARCH;
3464 rv = arch->more;
3465 break;
3466
3467 case CFAPI_ARCH_PROP_CLONE:
3468 *type = CFAPI_POBJECT;
3469 rv = &arch->clone;
3470 break;
3471
3472 default:
3473 *type = CFAPI_NONE;
3474 rv = NULL;
3475 break;
3476 }
3477 va_end(args);
3478 return rv;
3479 }
3480
3481 /* Party-related functions */
3482 void* cfapi_party_get_property(int* type, ...)
3483 {
3484 partylist* party;
3485 int prop;
3486 va_list args;
3487 void* rv;
3488 object* obarg;
3489 player* pl;
3490
3491 va_start(args, type);
3492 party = va_arg(args, partylist*);
3493 prop = va_arg(args, int);
3494 switch (prop)
3495 {
3496 case CFAPI_PARTY_PROP_NAME:
3497 *type = CFAPI_STRING;
3498 rv = (void*)party->partyname;
3499 break;
3500
3501 case CFAPI_PARTY_PROP_NEXT:
3502 *type = CFAPI_PPARTY;
3503 rv = (party ? party->next : get_firstparty());
3504 break;
3505
3506 case CFAPI_PARTY_PROP_PASSWORD:
3507 *type = CFAPI_STRING;
3508 rv = (void*)party->passwd;
3509 break;
3510
3511 case CFAPI_PARTY_PROP_PLAYER:
3512 *type = CFAPI_PPLAYER;
3513 obarg = va_arg(args, object*);
3514 pl = (obarg ? obarg->contr : first_player);
3515 rv = NULL;
3516 for (; pl != NULL; pl = pl->next)
3517 if (pl->ob->contr->party == party) {
3518 rv = (void*)pl;
3519 break;
3520 }
3521 break;
3522
3523 default:
3524 *type = CFAPI_NONE;
3525 rv = NULL;
3526 break;
3527 }
3528 va_end(args);
3529 return rv;
3530 }
3531
3532 /* Regions-related functions */
3533 void* cfapi_region_get_property(int* type, ...)
3534 {
3535 region* reg;
3536 int prop;
3537 va_list args;
3538 void* rv;
3539
3540 va_start(args, type);
3541 reg = va_arg(args, region*);
3542 prop = va_arg(args, int);
3543 switch (prop) {
3544 case CFAPI_REGION_PROP_NAME:
3545 *type = CFAPI_STRING;
3546 rv = (void*)reg->name;
3547 break;
3548
3549 case CFAPI_REGION_PROP_NEXT:
3550 *type = CFAPI_PREGION;
3551 rv = (reg?reg->next:first_region);
3552 break;
3553
3554 case CFAPI_REGION_PROP_PARENT:
3555 *type = CFAPI_PREGION;
3556 rv = (void*)reg->parent;
3557 break;
3558
3559 case CFAPI_REGION_PROP_LONGNAME:
3560 *type = CFAPI_STRING;
3561 rv = (void*)reg->longname;
3562 break;
3563
3564 case CFAPI_REGION_PROP_MESSAGE:
3565 *type = CFAPI_STRING;
3566 rv = (void*)reg->msg;
3567 break;
3568
3569 default:
3570 *type = CFAPI_NONE;
3571 rv = NULL;
3572 break;
3573 }
3574 va_end(args);
3575 return rv;
3576 }
3577
3578 /*****************************************************************************/
3579 /* NEW PLUGIN STUFF ENDS HERE */
3580 /*****************************************************************************/
3581
3582
3583 /*****************************************************************************/
3584 /* Tries to find if a given command is handled by a plugin. */
3585 /* Note that find_plugin_command is called *before* the internal commands are*/
3586 /* checked, meaning that you can "overwrite" them. */
3587 /*****************************************************************************/
3588 CommArray_s *find_plugin_command(char *cmd, object *op)
3589 {
3590 int i;
3591 crossfire_plugin* cp;
3592 CommArray_s* rtn_cmd;
3593
3594 if (plugins_list == NULL)
3595 return NULL;
3596
3597 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3598 rtn_cmd = cp->propfunc(&i, "command?", cmd);
3599 if (rtn_cmd)
3600 return rtn_cmd;
3601 }
3602 return NULL;
3603 }
3604
3605 /*****************************************************************************/
3606 /* Plugins initialization. Browses the plugins directory and call */
3607 /* initOnePlugin for each file found. */
3608 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3609 /*****************************************************************************/
3610 int initPlugins(void)
3611 {
3612 struct dirent *currentfile;
3613 DIR *plugdir;
3614 size_t l;
3615 char buf[MAX_BUF];
3616 char buf2[MAX_BUF];
3617 int result;
3618
3619 LOG(llevInfo, "Initializing plugins\n");
3620 strcpy(buf, LIBDIR);
3621 strcat(buf, "/plugins/");
3622 LOG(llevInfo, "Plugins directory is %s\n", buf);
3623
3624 plugdir = opendir(buf);
3625 if (plugdir == NULL)
3626 return -1;
3627
3628 result = -1;
3629 while ((currentfile = readdir(plugdir)) != NULL) {
3630 l = strlen(currentfile->d_name);
3631 if (l > strlen(PLUGIN_SUFFIX)) {
3632 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3633 strcpy(buf2, buf);
3634 strcat(buf2, currentfile->d_name);
3635 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3636 if (plugins_init_plugin(buf2) == 0)
3637 result = 0;
3638 }
3639 }
3640 }
3641
3642 closedir(plugdir);
3643 return result;
3644 }