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/cvs/deliantra/server/server/plugins.c
Revision: 1.8
Committed: Thu Mar 16 21:08:20 2006 UTC (18 years, 3 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.7: +11 -0 lines
Log Message:
allow perl to save/restore pelr data associated with players

File Contents

# Content
1 /*
2 * static char *rcsid_plugins_c =
3 * "$Id$";
4 */
5
6 /*****************************************************************************/
7 /* CrossFire, A Multiplayer game for X-windows */
8 /* */
9 /* Copyright (C) 2000 Mark Wedel */
10 /* Copyright (C) 1992 Frank Tore Johansen */
11 /* */
12 /* This program is free software; you can redistribute it and/or modify */
13 /* it under the terms of the GNU General Public License as published by */
14 /* the Free Software Foundation; either version 2 of the License, or */
15 /* (at your option) any later version. */
16 /* */
17 /* This program is distributed in the hope that it will be useful, */
18 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
19 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
20 /* GNU General Public License for more details. */
21 /* */
22 /* You should have received a copy of the GNU General Public License */
23 /* along with this program; if not, write to the Free Software */
24 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
25 /* */
26 /*****************************************************************************/
27 /* This is the server-side plugin management part. */
28 /*****************************************************************************/
29 /* Original code by Yann Chachkoff (yann.chachkoff@mailandnews.com). */
30 /* Special thanks to: */
31 /* David Delbecq (david.delbecq@mailandnews.com); */
32 /* Joris Bontje (jbontje@suespammers.org); */
33 /* Philip Currlin (?); */
34 /*****************************************************************************/
35
36 /*****************************************************************************/
37 /* First, the headers. We only include plugin.h, because all other includes */
38 /* are done into it, and plugproto.h (which is used only by this file). */
39 /*****************************************************************************/
40 #include <plugin.h>
41
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45
46 #define NR_OF_HOOKS 74
47
48 static const hook_entry plug_hooks[NR_OF_HOOKS] =
49 {
50 {cfapi_system_add_string, 0, "cfapi_system_add_string"},
51 {cfapi_system_register_global_event, 1, "cfapi_system_register_global_event"},
52 {cfapi_system_remove_string, 2, "cfapi_system_remove_string"},
53 {cfapi_system_unregister_global_event, 3, "cfapi_system_unregister_global_event"},
54 {cfapi_system_check_path, 4, "cfapi_system_check_path"},
55 {cfapi_system_re_cmp, 5, "cfapi_system_re_cmp"},
56 {cfapi_system_strdup_local, 6, "cfapi_system_strdup_local"},
57 {cfapi_system_directory, 7, "cfapi_system_directory"},
58 {cfapi_system_find_animation, 8, "cfapi_system_find_animation"},
59 {cfapi_object_clean_object, 9, "cfapi_object_clean_object"},
60 {cfapi_object_on_same_map, 10, "cfapi_object_on_same_map"},
61 {cfapi_object_get_key, 11, "cfapi_object_get_key"},
62 {cfapi_object_set_key, 12, "cfapi_object_set_key"},
63 {cfapi_object_get_property, 13, "cfapi_object_get_property"},
64 {cfapi_object_set_property, 14,"cfapi_object_set_property"},
65 {cfapi_object_apply, 15, "cfapi_object_apply"},
66 {cfapi_object_identify, 16, "cfapi_object_identify"},
67 {cfapi_object_describe, 17, "cfapi_object_describe"},
68 {cfapi_object_drain, 18, "cfapi_object_drain"},
69 {cfapi_object_fix, 19, "cfapi_object_fix"},
70 {cfapi_object_give_skill, 20, "cfapi_object_give_skill"},
71 {cfapi_object_transmute, 21, "cfapi_object_transmute"},
72 {cfapi_object_remove, 22, "cfapi_object_remove"},
73 {cfapi_object_delete, 23, "cfapi_object_delete"},
74 {cfapi_object_clone, 24, "cfapi_object_clone"},
75 {cfapi_object_find, 25, "cfapi_object_find"},
76 {cfapi_object_create, 26, "cfapi_object_create"},
77 {cfapi_object_insert, 27, "cfapi_object_insert"},
78 {cfapi_object_split, 28, "cfapi_object_split"},
79 {cfapi_object_merge, 29, "cfapi_object_merge"},
80 {cfapi_object_distance, 30, "cfapi_object_distance"},
81 {cfapi_object_update, 31, "cfapi_object_update"},
82 {cfapi_object_clear, 32, "cfapi_object_clear"},
83 {cfapi_object_reset, 33, "cfapi_object_reset"},
84 {cfapi_object_check_inventory, 34, "cfapi_object_check_inventory"},
85 {cfapi_object_spring_trap, 35, "cfapi_object_spring_trap"},
86 {cfapi_object_check_trigger, 36, "cfapi_object_check_trigger"},
87 {cfapi_object_query_cost, 37, "cfapi_object_query_cost"},
88 {cfapi_object_query_money, 38, "cfapi_object_query_money"},
89 {cfapi_object_cast, 39, "cfapi_object_cast"},
90 {cfapi_object_learn_spell, 40, "cfapi_object_learn_spell"},
91 {cfapi_object_forget_spell, 41, "cfapi_object_forget_spell"},
92 {cfapi_object_check_spell, 42, "cfapi_object_check_spell"},
93 {cfapi_object_pay_amount, 43, "cfapi_object_pay_amount"},
94 {cfapi_object_pay_item, 44, "cfapi_object_pay_item"},
95 {cfapi_object_transfer, 45, "cfapi_object_transfer"},
96 {cfapi_object_drop, 46, "cfapi_object_drop"},
97 {cfapi_object_take, 47, "cfapi_object_take"},
98 {cfapi_object_find_archetype_inside, 48, "cfapi_object_find_archetype_inside"},
99 {cfapi_object_say, 49, "cfapi_object_say"},
100 {cfapi_map_get_map, 50, "cfapi_map_get_map"},
101 {cfapi_map_has_been_loaded, 51, "cfapi_map_has_been_loaded"},
102 {cfapi_map_create_path, 52, "cfapi_map_create_path"},
103 {cfapi_map_get_map_property, 53, "cfapi_map_get_property"},
104 {cfapi_map_set_map_property, 54, "cfapi_map_set_property"},
105 {cfapi_map_out_of_map, 55, "cfapi_map_out_of_map"},
106 {cfapi_map_update_position, 56, "cfapi_map_update_position"},
107 {cfapi_map_delete_map, 57, "cfapi_map_delete_map"},
108 {cfapi_map_message, 58, "cfapi_map_message"},
109 {cfapi_map_get_object_at, 59, "cfapi_map_get_object_at"},
110 {cfapi_map_get_flags, 60, "cfapi_map_get_flags"},
111 {cfapi_map_present_arch_by_name,61, "cfapi_map_present_arch_by_name"},
112 {cfapi_player_find, 62, "cfapi_player_find"},
113 {cfapi_player_message, 63, "cfapi_player_message"},
114 {cfapi_player_send_inventory, 64, "cfapi_player_send_inventory"},
115 {cfapi_object_teleport, 65, "cfapi_object_teleport"},
116 {cfapi_object_speak, 66, "cfapi_object_speak"},
117 {cfapi_object_pickup, 67, "cfapi_object_pickup"},
118 {cfapi_object_move, 68, "cfapi_object_move"},
119 {cfapi_object_apply_below, 69, "cfapi_object_apply_below"},
120 {cfapi_archetype_get_first, 70, "cfapi_archetype_get_first"},
121 {cfapi_archetype_get_property, 71, "cfapi_archetype_get_property"},
122 {cfapi_party_get_property, 72, "cfapi_party_get_property"},
123 {cfapi_region_get_property, 73, "cfapi_region_get_property"},
124 };
125 int plugin_number = 0;
126 crossfire_plugin* plugins_list = NULL;
127
128 /*****************************************************************************/
129 /* NEW PLUGIN STUFF STARTS HERE */
130 /*****************************************************************************/
131
132 static void plugin_load_original_map(mapstruct *map)
133 {
134 execute_global_event (EVENT_MAPLOAD, map);
135 }
136
137 static void plugin_load_temporary_map(mapstruct *map)
138 {
139 execute_global_event (EVENT_MAPIN, map);
140 }
141
142 static void plugin_clean_temporary_map(mapstruct *map)
143 {
144 execute_global_event (EVENT_MAPCLEAN, map);
145 }
146
147 static void plugin_object_free(object *ob)
148 {
149 execute_global_event (EVENT_FREE_OB, ob);
150 }
151
152 #ifdef WIN32
153 static const char *plugins_dlerror(void)
154 {
155 static char buf[256];
156 DWORD err;
157 char* p;
158 err = GetLastError();
159 if (FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, buf, sizeof(buf), NULL) == 0)
160 snprintf(buf, sizeof(buf), "error %lu", err);
161 p = strchr(buf, '\0');
162 while (p > buf && (p[-1] == '\r' || p[-1] == '\n'))
163 p--;
164 *p = '\0';
165 return buf;
166 }
167 #endif /* WIN32 */
168
169 /**
170 * Notify clients about a changed object.
171 *
172 * @param op the object that has changed
173 */
174 static void send_changed_object(object *op)
175 {
176 object* tmp;
177 player *pl;
178
179 if (op->env != NULL) {
180 tmp = is_player_inv(op->env);
181 if (!tmp) {
182 for (pl = first_player; pl; pl = pl->next)
183 if (pl->ob->container == op->env)
184 break;
185 if (pl)
186 tmp = pl->ob;
187 else
188 tmp = NULL;
189 }
190 if (tmp)
191 esrv_send_item(tmp, op);
192 } else {
193 for (tmp = op->above; tmp != NULL; tmp = tmp->above)
194 if (tmp->type == PLAYER)
195 esrv_send_item(tmp, op);
196 }
197 }
198
199 /**
200 * Notify clients about a removed object.
201 *
202 * @param op the object about to be removed from its environment; it must still
203 * be present in its environment
204 */
205 static void send_removed_object(object *op)
206 {
207 object* tmp;
208 player *pl;
209
210 if (op->env == NULL) {
211 /* no action necessary: remove_ob() notifies the client */
212 return;
213 }
214
215 tmp = is_player_inv(op->env);
216 if (!tmp) {
217 for (pl = first_player; pl; pl = pl->next)
218 if (pl->ob->container == op->env)
219 break;
220 if (pl)
221 tmp = pl->ob;
222 else
223 tmp = NULL;
224 }
225 if (tmp)
226 esrv_del_item(tmp->contr, op->count);
227 }
228
229 int execute_event(object* op, int eventcode, object* activator, object* third, const char* message, int fix)
230 {
231 object *tmp, *next;
232 crossfire_plugin* plugin;
233 int rv = 0;
234 for (tmp = op->inv; tmp != NULL; tmp = next) {
235 next = tmp->below;
236 if (tmp->type == EVENT_CONNECTOR && tmp->subtype == eventcode) {
237 #if 0
238 LOG(llevDebug, "********** EVENT HANDLER **********\n");
239 LOG(llevDebug, " - Who am I :%s\n", op->name);
240 if (activator != NULL)
241 LOG(llevDebug, " - Activator :%s\n", activator->name);
242 if (third != NULL)
243 LOG(llevDebug, " - Other object :%s\n", third->name);
244 LOG(llevDebug, " - Event code :%d\n", tmp->subtype);
245 if (tmp->title != NULL)
246 LOG(llevDebug, " - Event plugin :%s\n", tmp->title);
247 if (tmp->slaying != NULL)
248 LOG(llevDebug, " - Event hook :%s\n", tmp->slaying);
249 if (tmp->name != NULL)
250 LOG(llevDebug, " - Event options :%s\n", tmp->name);
251 #endif
252
253 if (tmp->title == NULL) {
254 object *env = object_get_env_recursive(tmp);
255 LOG(llevError, "Event object without title at %d/%d in map %s\n", env->x, env->y, env->map->name);
256 send_removed_object(tmp);
257 remove_ob(tmp);
258 free_object(tmp);
259 } else if (tmp->slaying == NULL) {
260 object *env = object_get_env_recursive(tmp);
261 LOG(llevError, "Event object without slaying at %d/%d in map %s\n", env->x, env->y, env->map->name);
262 send_removed_object(tmp);
263 remove_ob(tmp);
264 free_object(tmp);
265 } else {
266 plugin = plugins_find_plugin(tmp->title);
267 if (plugin == NULL) {
268 object *env = object_get_env_recursive(tmp);
269 LOG(llevError, "The requested plugin doesn't exist: %s at %d/%d in map %s\n", tmp->title, env->x, env->y, env->map->name);
270 send_removed_object(tmp);
271 remove_ob(tmp);
272 free_object(tmp);
273 } else {
274 int rvt = 0;
275 int *rv;
276
277 rv = plugin->eventfunc(&rvt, op, eventcode, activator, third, message, fix, tmp->slaying, tmp->name);
278 return *rv;
279 }
280 }
281 }
282 }
283 return rv;
284 }
285
286 int execute_global_event(int eventcode, ...)
287 {
288 va_list args;
289 object* op;
290 object* op2;
291 mapstruct *map;
292 player* pl;
293 char* buf;
294 int i, rt;
295 crossfire_plugin* cp;
296 if (plugins_list == NULL)
297 return -1;
298
299 va_start(args, eventcode);
300
301 switch (eventcode) {
302
303 case EVENT_CLOCK:
304 case EVENT_CRASH:
305 case EVENT_TELL:
306 /* no additional arguments */
307 for (cp = plugins_list; cp != NULL; cp = cp->next) {
308 if (cp->gevent[eventcode] != NULL)
309 cp->gevent[eventcode](&rt, eventcode);
310 }
311 break;
312
313 case EVENT_PLAYER_LOAD:
314 case EVENT_PLAYER_SAVE:
315 /* object, filename */
316 op = va_arg(args, object*);
317 buf = va_arg(args, char*);
318 for (cp = plugins_list; cp != NULL; cp = cp->next) {
319 if (cp->gevent[eventcode] != NULL)
320 cp->gevent[eventcode](&rt, eventcode, op, buf);
321 }
322 break;
323
324 case EVENT_MAPLOAD:
325 case EVENT_MAPOUT:
326 case EVENT_MAPIN:
327 case EVENT_MAPCLEAN:
328 /* map argument */
329 map = va_arg(args, mapstruct*);
330 for (cp = plugins_list; cp != NULL; cp = cp->next) {
331 if (cp->gevent[eventcode] != NULL)
332 cp->gevent[eventcode](&rt, eventcode, map);
333 }
334 break;
335
336 case EVENT_REMOVE:
337 case EVENT_MAPENTER:
338 case EVENT_MAPLEAVE:
339 case EVENT_BORN:
340 case EVENT_PLAYER_DEATH:
341 case EVENT_FREE_OB:
342 /* op argument */
343 op = va_arg(args, object*);
344 for (cp = plugins_list; cp != NULL; cp = cp->next) {
345 if (cp->gevent[eventcode] != NULL)
346 cp->gevent[eventcode](&rt, eventcode, op);
347 }
348 break;
349
350 case EVENT_GKILL:
351 /*GKILL: op, hitter*/
352 op = va_arg(args, object*);
353 op2 = va_arg(args, object*);
354 for (cp = plugins_list; cp != NULL; cp = cp->next) {
355 if (cp->gevent[eventcode] != NULL)
356 cp->gevent[eventcode](&rt, eventcode, op, op2);
357 }
358 break;
359
360 case EVENT_LOGIN:
361 /*LOGIN: pl, pl->socket.host*/
362 pl = va_arg(args, player*);
363 buf = va_arg(args, char*);
364 for (cp = plugins_list; cp != NULL; cp = cp->next) {
365 if (cp->gevent[eventcode] != NULL)
366 cp->gevent[eventcode](&rt, eventcode, pl, buf);
367 }
368 break;
369
370 case EVENT_LOGOUT:
371 /*LOGOUT: pl, pl->socket.host*/
372 pl = va_arg(args, player*);
373 buf = va_arg(args, char*);
374 for (cp = plugins_list; cp != NULL; cp = cp->next) {
375 if (cp->gevent[eventcode] != NULL)
376 cp->gevent[eventcode](&rt, eventcode, pl, buf);
377 }
378 break;
379
380 case EVENT_MAPRESET:
381 /*MAPRESET: map->path*/
382 buf = va_arg(args, char*);
383 for (cp = plugins_list; cp != NULL; cp = cp->next) {
384 if (cp->gevent[eventcode] != NULL)
385 cp->gevent[eventcode](&rt, eventcode, buf);
386 }
387 break;
388
389 case EVENT_SHOUT:
390 /*SHOUT: op, parms, priority*/
391 op = va_arg(args, object*);
392 buf = va_arg(args, char*);
393 i = va_arg(args, int);
394 for (cp = plugins_list; cp != NULL; cp = cp->next) {
395 if (cp->gevent[eventcode] != NULL)
396 cp->gevent[eventcode](&rt, eventcode, op, buf, i);
397 }
398 break;
399
400 case EVENT_MUZZLE:
401 /*MUZZLE: op, parms*/
402 op = va_arg(args, object*);
403 buf = va_arg(args, char*);
404 for (cp = plugins_list; cp != NULL; cp = cp->next) {
405 if (cp->gevent[eventcode] != NULL)
406 cp->gevent[eventcode](&rt, eventcode, op, buf);
407 }
408 break;
409
410 case EVENT_KICK:
411 /*KICK: op, parms*/
412 op = va_arg(args, object*);
413 buf = va_arg(args, char*);
414 for (cp = plugins_list; cp != NULL; cp = cp->next) {
415 if (cp->gevent[eventcode] != NULL)
416 cp->gevent[eventcode](&rt, eventcode, op, buf);
417 }
418 break;
419 }
420 va_end(args);
421 return 0;
422 }
423
424 int plugins_init_plugin(const char* libfile)
425 {
426 LIBPTRTYPE ptr;
427 f_plug_init initfunc;
428 f_plug_api propfunc;
429 f_plug_api eventfunc;
430 f_plug_postinit postfunc;
431 f_plug_postinit closefunc;
432 int i;
433 crossfire_plugin* cp;
434 crossfire_plugin* ccp;
435
436 load_original_map_callback = plugin_load_original_map;
437 load_temporary_map_callback = plugin_load_temporary_map;
438 clean_temporary_map_callback = plugin_clean_temporary_map;
439 object_free_callback = plugin_object_free;
440
441 /* Open the plugin lib and load the required functions */
442 ptr = plugins_dlopen(libfile);
443 if (ptr == NULL) {
444 LOG(llevError, "Error trying to load %s: %s\n", libfile, plugins_dlerror());
445 return -1;
446 }
447 initfunc = (f_plug_init)plugins_dlsym(ptr, "initPlugin");
448 if (initfunc == NULL) {
449 LOG(llevError, "Plugin error while requesting %s.initPlugin: %s\n",
450 libfile, plugins_dlerror());
451 plugins_dlclose(ptr);
452 return -1;
453 }
454 propfunc = (f_plug_api)plugins_dlsym(ptr, "getPluginProperty");
455 if (propfunc == NULL) {
456 LOG(llevError, "Plugin error while requesting %s.getPluginProperty: %s\n",
457 libfile, plugins_dlerror());
458 plugins_dlclose(ptr);
459 return -1;
460 }
461 eventfunc = (f_plug_api)plugins_dlsym(ptr, "eventListener");
462 if (eventfunc == NULL) {
463 LOG(llevError, "Plugin error while requesting %s.eventListener: %s\n",
464 libfile, plugins_dlerror());
465 plugins_dlclose(ptr);
466 return -1;
467 }
468 postfunc = (f_plug_postinit)plugins_dlsym(ptr, "postInitPlugin");
469 if (postfunc == NULL) {
470 LOG(llevError, "Plugin error while requesting %s.postInitPlugin: %s\n",
471 libfile, plugins_dlerror());
472 plugins_dlclose(ptr);
473 return -1;
474 }
475 closefunc = (f_plug_postinit)plugins_dlsym(ptr, "closePlugin");
476 if (postfunc == NULL) {
477 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
478 libfile, plugins_dlerror());
479 plugins_dlclose(ptr);
480 return -1;
481 }
482 if (postfunc == NULL) {
483 LOG(llevError, "Plugin error while requesting %s.closePlugin: %s\n",
484 libfile, plugins_dlerror());
485 plugins_dlclose(ptr);
486 return -1;
487 }
488 i = initfunc("2.0", cfapi_get_hooks);
489 cp = malloc(sizeof(crossfire_plugin));
490 for (i = 0; i < NR_EVENTS; i++)
491 cp->gevent[i] = NULL;
492 cp->eventfunc = eventfunc;
493 cp->propfunc = propfunc;
494 cp->closefunc = closefunc;
495 cp->libptr = ptr;
496 strcpy(cp->id, propfunc(&i, "Identification"));
497 strcpy(cp->fullname, propfunc(&i, "FullName"));
498 cp->next = NULL;
499 cp->prev = NULL;
500 if (plugins_list == NULL) {
501 plugins_list = cp;
502 } else {
503 for (ccp = plugins_list; ccp->next != NULL; ccp = ccp->next)
504 ;
505 ccp->next = cp;
506 cp->prev = ccp;
507 }
508 postfunc();
509 plugin_number++;
510 return 0;
511 }
512
513 void* cfapi_get_hooks(int* type, ...)
514 {
515 va_list args;
516 int request_type;
517 char* buf;
518 int fid;
519 f_plug_api rv;
520 int i;
521
522 va_start(args, type);
523 request_type = va_arg(args, int);
524 if (request_type == 0) { /* By nr */
525 fid = va_arg(args, int);
526 if (fid < 0 || fid >= NR_OF_HOOKS) {
527 rv = NULL;
528 *type = CFAPI_NONE;
529 } else {
530 rv = plug_hooks[fid].func;
531 *type = CFAPI_FUNC;
532 }
533 } else { /* by name */
534 buf = va_arg(args, char*);
535 rv = NULL;
536 for (i = 0; i < NR_OF_HOOKS; i++) {
537 if (!strcmp(buf, plug_hooks[i].fname)) {
538 rv = plug_hooks[i].func;
539 *type = CFAPI_FUNC;
540 break;
541 }
542 }
543 if (rv == NULL) {
544 *type = CFAPI_NONE;
545 }
546 }
547 va_end(args);
548 return rv;
549 }
550
551 int plugins_remove_plugin(const char* id)
552 {
553 crossfire_plugin* cp;
554
555 if (plugins_list == NULL)
556 return -1;
557
558 for (cp = plugins_list; cp != NULL; cp = cp->next) {
559 if (!strcmp(id, cp->id)) {
560 crossfire_plugin* n;
561 crossfire_plugin* p;
562 n = cp->next;
563 p = cp->prev;
564 plugins_dlclose(cp->libptr);
565 if (n != NULL) {
566 if (p != NULL) {
567 n->prev = p;
568 p->next = n;
569 } else {
570 n->prev = NULL;
571 plugins_list = n;
572 }
573 } else {
574 if (p != NULL)
575 p->next = NULL;
576 else
577 plugins_list = NULL;
578 }
579 free(cp);
580 plugin_number --;
581 return 0;
582 }
583 }
584 return -1;
585 }
586
587 crossfire_plugin* plugins_find_plugin(const char* id)
588 {
589 crossfire_plugin* cp;
590
591 if (plugins_list == NULL)
592 return NULL;
593
594 for (cp = plugins_list; cp != NULL; cp = cp->next) {
595 if (!strcmp(id, cp->id)) {
596 return cp;
597 }
598 }
599 return NULL;
600 }
601
602 /*****************************************************************************/
603 /* Displays a list of loaded plugins (keystrings and description) in the */
604 /* game log window. */
605 /*****************************************************************************/
606 void plugins_display_list(object *op)
607 {
608 crossfire_plugin* cp;
609
610 new_draw_info(NDI_UNIQUE, 0, op, "List of loaded plugins:");
611 new_draw_info(NDI_UNIQUE, 0, op, "-----------------------");
612
613 if (plugins_list == NULL)
614 return;
615
616 for (cp = plugins_list; cp != NULL; cp = cp->next) {
617 new_draw_info_format(NDI_UNIQUE, 0, op, "%s, %s", cp->id, cp->fullname);
618 }
619 }
620
621 /* SYSTEM-RELATED HOOKS */
622
623 void* cfapi_system_find_animation(int *type, ...)
624 {
625 va_list args;
626 static int rv;
627 char* anim;
628 va_start(args, type);
629 anim = va_arg(args, char*);
630 va_end(args);
631
632 rv = find_animation(anim);
633 *type = CFAPI_INT;
634 return &rv;
635 }
636
637 void* cfapi_system_strdup_local(int *type, ...)
638 {
639 va_list args;
640 char* txt;
641 va_start(args, type);
642 txt = va_arg(args, char*);
643 va_end(args);
644 *type = CFAPI_STRING;
645 return strdup_local(txt);
646 }
647
648 void* cfapi_system_register_global_event(int *type, ...)
649 {
650 va_list args;
651 int eventcode;
652 char* pname;
653 f_plug_api hook;
654 crossfire_plugin* cp;
655
656 va_start(args, type);
657 eventcode = va_arg(args, int);
658 pname = va_arg(args, char*);
659 hook = va_arg(args, f_plug_api);
660
661 va_end(args);
662 cp = plugins_find_plugin(pname);
663 cp->gevent[eventcode] = hook;
664 return NULL;
665 }
666
667 void* cfapi_system_unregister_global_event(int *type, ...)
668 {
669 va_list args;
670 int eventcode;
671 char* pname;
672 crossfire_plugin* cp;
673
674 va_start(args, type);
675 eventcode = va_arg(args, int);
676 pname = va_arg(args, char*);
677
678 cp = plugins_find_plugin(pname);
679 cp->gevent[eventcode] = NULL;
680
681 va_end(args);
682 return NULL;
683 }
684
685 void* cfapi_system_add_string(int *type, ...)
686 {
687 va_list args;
688 const char* str;
689 char* rv;
690
691 va_start(args, type);
692 str = va_arg(args, char*);
693 va_end(args);
694
695 rv = (char*)add_string(str);
696 *type = CFAPI_STRING;
697 return rv;
698 }
699
700 void* cfapi_system_remove_string(int *type, ...)
701 {
702 va_list args;
703 char* str;
704
705 va_start(args, type);
706 str = va_arg(args, char*);
707 va_end(args);
708
709 free_string(str);
710 *type = CFAPI_NONE;
711 return NULL;
712 }
713 void* cfapi_system_check_path(int* type, ...)
714 {
715 va_list args;
716 static int rv;
717 char* name;
718 int prepend_dir;
719
720 va_start(args, type);
721
722 name = va_arg(args, char*);
723 prepend_dir = va_arg(args, int);
724
725 rv = check_path(name, prepend_dir);
726
727 va_end(args);
728 *type = CFAPI_INT;
729 return &rv;
730 }
731
732 void* cfapi_system_re_cmp(int* type, ...)
733 {
734 va_list args;
735 char* rv;
736 const char* str;
737 const char* regexp;
738
739 va_start(args, type);
740
741 str = va_arg(args, char*);
742 regexp = va_arg(args, char*);
743
744 rv = (char*)re_cmp(str, regexp);
745
746 va_end(args);
747 *type = CFAPI_STRING;
748 return rv;
749 }
750
751 void* cfapi_system_directory(int* type, ...)
752 {
753 va_list args;
754 int dirtype;
755
756 va_start(args, type);
757
758 dirtype = va_arg(args, int);
759 va_end(args);
760
761 *type = CFAPI_STRING;
762
763 switch (dirtype)
764 {
765 case 0:
766 return settings.mapdir;
767 break;
768
769 case 1:
770 return settings.uniquedir;
771 break;
772
773 case 2:
774 return settings.tmpdir;
775 break;
776
777 case 3:
778 return settings.confdir;
779 break;
780
781 case 4:
782 return settings.localdir;
783 break;
784
785 case 5:
786 return settings.playerdir;
787 break;
788
789 case 6:
790 return settings.datadir;
791 break;
792 }
793
794 *type = CFAPI_NONE;
795 return NULL;
796 }
797
798
799 /* MAP RELATED HOOKS */
800
801 void* cfapi_map_get_map(int* type, ...)
802 {
803 va_list args;
804 mapstruct* rv;
805 int ctype;
806 int x, y;
807 sint16 nx, ny;
808 char* name;
809 mapstruct* m;
810
811 va_start(args, type);
812
813 ctype = va_arg(args, int);
814
815 switch (ctype)
816 {
817 case 0:
818 x = va_arg(args, int);
819 y = va_arg(args, int);
820 rv = get_empty_map(x, y);
821 break;
822
823 case 1:
824 name = va_arg(args, char*);
825 x = va_arg(args, int);
826 rv = ready_map_name(name, x);
827 break;
828
829 case 2:
830 m = va_arg(args, mapstruct*);
831 nx = va_arg(args, int);
832 ny = va_arg(args, int);
833 rv = get_map_from_coord(m, &nx, &ny);
834 break;
835
836 case 3:
837 rv = first_map;
838 break;
839
840 default:
841 *type = CFAPI_NONE;
842 va_end(args);
843 return NULL;
844 break;
845 }
846 va_end(args);
847 *type = CFAPI_PMAP;
848 return rv;
849 }
850 void* cfapi_map_has_been_loaded(int* type, ...)
851 {
852 va_list args;
853 mapstruct* map;
854 char* string;
855
856 va_start(args, type);
857 string = va_arg(args, char*);
858 map = has_been_loaded(string);
859 va_end(args);
860 *type = CFAPI_PMAP;
861 return map;
862 }
863 void* cfapi_map_create_path(int* type, ...)
864 {
865 va_list args;
866 int ctype;
867 const char* str;
868 char* rv;
869 va_start(args, type);
870
871 ctype = va_arg(args, int);
872 str = va_arg(args, char*);
873 *type = CFAPI_STRING;
874
875 switch (ctype)
876 {
877 case 0:
878 rv = (char*)create_pathname(str);
879 break;
880
881 case 1:
882 rv = (char*)create_overlay_pathname(str);
883 break;
884
885 /*case 2:
886 rv = create_items_path(str);
887 break;*/
888
889 default:
890 rv = NULL;
891 *type = CFAPI_NONE;
892 break;
893 }
894 va_end(args);
895 return rv;
896 }
897 void* cfapi_map_get_map_property(int* type, ...)
898 {
899 va_list args;
900 int x, y;
901 sint16 nx, ny;
902 mapstruct* map;
903 mapstruct* newmap;
904 static int rv;
905 int property;
906 char* buf;
907
908 va_start(args, type);
909
910 property = va_arg(args, int);
911 switch (property)
912 {
913 case CFAPI_MAP_PROP_FLAGS:
914 map = va_arg(args, mapstruct*);
915 newmap = va_arg(args, mapstruct*);
916 x = va_arg(args, int);
917 y = va_arg(args, int);
918 nx = va_arg(args, int);
919 ny = va_arg(args, int);
920 rv = get_map_flags(map, &newmap, x, y, &nx, &ny);
921 va_end(args);
922 *type = CFAPI_INT;
923 return &rv;
924 break;
925
926 case CFAPI_MAP_PROP_DIFFICULTY:
927 map = va_arg(args, mapstruct*);
928 rv = calculate_difficulty(map);
929 va_end(args);
930 *type = CFAPI_INT;
931 return &rv;
932 break;
933
934 case CFAPI_MAP_PROP_PATH:
935 map = va_arg(args, mapstruct*);
936 buf = map->path;
937 *type = CFAPI_STRING;
938 va_end(args);
939 return buf;
940 break;
941
942 case CFAPI_MAP_PROP_TMPNAME:
943 map = va_arg(args, mapstruct*);
944 buf = map->tmpname;
945 *type = CFAPI_STRING;
946 va_end(args);
947 return buf;
948 break;
949
950 case CFAPI_MAP_PROP_NAME:
951 map = va_arg(args, mapstruct*);
952 buf = map->name;
953 *type = CFAPI_STRING;
954 va_end(args);
955 return buf;
956 break;
957
958 case CFAPI_MAP_PROP_RESET_TIME:
959 map = va_arg(args, mapstruct*);
960 rv = map->reset_time;
961 *type = CFAPI_INT;
962 va_end(args);
963 return &rv;
964 break;
965
966 case CFAPI_MAP_PROP_RESET_TIMEOUT:
967 map = va_arg(args, mapstruct*);
968 rv = map->reset_timeout;
969 *type = CFAPI_INT;
970 va_end(args);
971 return &rv;
972 break;
973
974 case CFAPI_MAP_PROP_PLAYERS:
975 map = va_arg(args, mapstruct*);
976 rv = map->players;
977 *type = CFAPI_INT;
978 va_end(args);
979 return &rv;
980 break;
981
982 case CFAPI_MAP_PROP_DARKNESS:
983 map = va_arg(args, mapstruct*);
984 rv = map->darkness;
985 *type = CFAPI_INT;
986 va_end(args);
987 return &rv;
988 break;
989
990 case CFAPI_MAP_PROP_WIDTH:
991 map = va_arg(args, mapstruct*);
992 rv = map->width;
993 *type = CFAPI_INT;
994 va_end(args);
995 return &rv;
996 break;
997
998 case CFAPI_MAP_PROP_HEIGHT:
999 map = va_arg(args, mapstruct*);
1000 rv = map->height;
1001 *type = CFAPI_INT;
1002 va_end(args);
1003 return &rv;
1004 break;
1005
1006 case CFAPI_MAP_PROP_ENTER_X:
1007 map = va_arg(args, mapstruct*);
1008 rv = map->enter_x;
1009 *type = CFAPI_INT;
1010 va_end(args);
1011 return &rv;
1012 break;
1013
1014 case CFAPI_MAP_PROP_ENTER_Y:
1015 map = va_arg(args, mapstruct*);
1016 rv = map->enter_y;
1017 *type = CFAPI_INT;
1018 va_end(args);
1019 return &rv;
1020 break;
1021
1022 case CFAPI_MAP_PROP_TEMPERATURE:
1023 map = va_arg(args, mapstruct*);
1024 rv = map->temp;
1025 *type = CFAPI_INT;
1026 va_end(args);
1027 return &rv;
1028 break;
1029
1030 case CFAPI_MAP_PROP_PRESSURE:
1031 map = va_arg(args, mapstruct*);
1032 rv = map->pressure;
1033 *type = CFAPI_INT;
1034 va_end(args);
1035 return &rv;
1036 break;
1037
1038 case CFAPI_MAP_PROP_HUMIDITY:
1039 map = va_arg(args, mapstruct*);
1040 rv = map->humid;
1041 *type = CFAPI_INT;
1042 va_end(args);
1043 return &rv;
1044 break;
1045
1046 case CFAPI_MAP_PROP_WINDSPEED:
1047 map = va_arg(args, mapstruct*);
1048 rv = map->windspeed;
1049 *type = CFAPI_INT;
1050 va_end(args);
1051 return &rv;
1052 break;
1053
1054 case CFAPI_MAP_PROP_WINDDIR:
1055 map = va_arg(args, mapstruct*);
1056 rv = map->winddir;
1057 *type = CFAPI_INT;
1058 va_end(args);
1059 return &rv;
1060 break;
1061
1062 case CFAPI_MAP_PROP_SKY:
1063 map = va_arg(args, mapstruct*);
1064 rv = map->sky;
1065 *type = CFAPI_INT;
1066 va_end(args);
1067 return &rv;
1068 break;
1069
1070 case CFAPI_MAP_PROP_WPARTX:
1071 map = va_arg(args, mapstruct*);
1072 rv = map->wpartx;
1073 *type = CFAPI_INT;
1074 va_end(args);
1075 return &rv;
1076 break;
1077
1078 case CFAPI_MAP_PROP_WPARTY:
1079 map = va_arg(args, mapstruct*);
1080 rv = map->wparty;
1081 *type = CFAPI_INT;
1082 va_end(args);
1083 return &rv;
1084 break;
1085
1086 case CFAPI_MAP_PROP_MESSAGE:
1087 map = va_arg(args, mapstruct*);
1088 buf = map->msg;
1089 *type = CFAPI_STRING;
1090 va_end(args);
1091 return buf;
1092 break;
1093
1094 case CFAPI_MAP_PROP_NEXT:
1095 map = va_arg(args, mapstruct*);
1096 *type = CFAPI_PMAP;
1097 va_end(args);
1098 return map->next;
1099 break;
1100
1101 case CFAPI_MAP_PROP_REGION:
1102 map = va_arg(args, mapstruct*);
1103 *type = CFAPI_PREGION;
1104 va_end(args);
1105 return get_region_by_map(map);
1106 break;
1107
1108 default:
1109 *type = CFAPI_NONE;
1110 va_end(args);
1111 return NULL;
1112 break;
1113 }
1114 }
1115
1116 void* cfapi_map_set_map_property(int* type, ...)
1117 {
1118 va_list args;
1119 static int rv;
1120 mapstruct* map;
1121 int val;
1122 int property;
1123
1124 va_start(args, type);
1125
1126 property = va_arg(args, int);
1127
1128 switch (property)
1129 {
1130 case CFAPI_MAP_PROP_LIGHT:
1131 map = va_arg(args, mapstruct*);
1132 val = va_arg(args, int);
1133 rv = change_map_light(map, val);
1134 *type = CFAPI_INT;
1135 va_end(args);
1136 return &rv;
1137 break;
1138
1139 case CFAPI_MAP_PROP_RESET_TIME:
1140 map = va_arg(args, mapstruct*);
1141 *type = CFAPI_NONE;
1142 va_end(args);
1143 return NULL;
1144 break;
1145
1146 default:
1147 *type = CFAPI_NONE;
1148 va_end(args);
1149 return NULL;
1150 break;
1151 }
1152 }
1153 void* cfapi_map_out_of_map(int* type, ...)
1154 {
1155 va_list args;
1156 static int rv;
1157 mapstruct* map;
1158 int x, y;
1159
1160 va_start(args, type);
1161 map = va_arg(args, mapstruct*);
1162 x = va_arg(args, int);
1163 y = va_arg(args, int);
1164
1165 rv = out_of_map(map, x, y);
1166 va_end(args);
1167 *type = CFAPI_INT;
1168 return &rv;
1169 }
1170 void* cfapi_map_update_position(int* type, ...)
1171 {
1172 va_list args;
1173 mapstruct* map;
1174 int x, y;
1175
1176 va_start(args, type);
1177
1178 map = va_arg(args, mapstruct*);
1179 x = va_arg(args, int);
1180 y = va_arg(args, int);
1181
1182 update_position(map, x, y);
1183 va_end(args);
1184 *type = CFAPI_NONE;
1185 return NULL;
1186 }
1187 void* cfapi_map_delete_map(int* type, ...)
1188 {
1189 va_list args;
1190 mapstruct* map;
1191 va_start(args, type);
1192
1193 map = va_arg(args, mapstruct*);
1194
1195 delete_map(map);
1196
1197 va_end(args);
1198 *type = CFAPI_NONE;
1199 return NULL;
1200 }
1201 void* cfapi_map_message(int* type, ...)
1202 {
1203 va_list args;
1204 mapstruct* map;
1205 char* string;
1206 int color;
1207
1208 va_start(args, type);
1209 map = va_arg(args, mapstruct*);
1210 string = va_arg(args, char*);
1211 color = va_arg(args, int);
1212 va_end(args);
1213
1214 new_info_map(color, map, string);
1215 *type = CFAPI_NONE;
1216 return NULL;
1217 }
1218 void* cfapi_map_get_object_at(int* type, ...)
1219 {
1220 va_list args;
1221 mapstruct* map;
1222 int x, y;
1223 object* rv;
1224
1225 va_start(args, type);
1226 map = va_arg(args, mapstruct*);
1227 x = va_arg(args, int);
1228 y = va_arg(args, int);
1229 va_end(args);
1230
1231 rv = get_map_ob(map, x, y);
1232 *type = CFAPI_POBJECT;
1233 return rv;
1234 }
1235 void* cfapi_map_get_flags(int* type, ...)
1236 {
1237 va_list args;
1238 sint16 x, y;
1239 sint16 *nx, *ny;
1240 static mapstruct* map;
1241 mapstruct** newmap;
1242 static int rv;
1243
1244 va_start(args, type);
1245
1246 map = va_arg(args, mapstruct*);
1247 newmap = va_arg(args, mapstruct**);
1248 x = va_arg(args, int);
1249 y = va_arg(args, int);
1250 nx = va_arg(args, sint16*);
1251 ny = va_arg(args, sint16*);
1252 va_end(args);
1253
1254 rv = get_map_flags(map, newmap, x, y, nx, ny);
1255
1256 *type = CFAPI_INT;
1257 return &rv;
1258 }
1259 void* cfapi_map_present_arch_by_name(int* type, ...)
1260 {
1261 va_list args;
1262 object* rv;
1263 int x, y;
1264 mapstruct* map;
1265 char* msg;
1266
1267 va_start(args, type);
1268
1269 msg = va_arg(args, char*);
1270 map = va_arg(args, mapstruct*);
1271 x = va_arg(args, int);
1272 y = va_arg(args, int);
1273
1274 va_end(args);
1275
1276 rv = present_arch(find_archetype(msg), map, x, y);
1277 *type = CFAPI_POBJECT;
1278 return rv;
1279 }
1280
1281 /* OBJECT-RELATED HOOKS */
1282
1283 void* cfapi_object_move(int* type, ...)
1284 {
1285 va_list args;
1286 int kind;
1287 object* op;
1288 object* activator;
1289 player* pl;
1290 int direction;
1291 static int rv=0;
1292
1293 va_start(args, type);
1294 kind = va_arg(args, int);
1295 switch (kind)
1296 {
1297 case 0:
1298 op = va_arg(args, object*);
1299 direction = va_arg(args, int);
1300 activator = va_arg(args, object*);
1301 va_end(args);
1302 rv = move_ob(op, direction, activator);
1303 break;
1304
1305 case 1:
1306 pl = va_arg(args, player*);
1307 direction = va_arg(args, int);
1308 va_end(args);
1309 rv = move_player(pl->ob, direction);
1310 break;
1311 }
1312 *type = CFAPI_INT;
1313 return &rv;
1314 }
1315
1316 void* cfapi_object_get_key(int* type, ...)
1317 {
1318 va_list args;
1319 char* rv;
1320 char* keyname;
1321 object* op;
1322
1323 va_start(args, type);
1324 op = va_arg(args, object*);
1325 keyname = va_arg(args, char*);
1326 va_end(args);
1327
1328 rv = (char*)get_ob_key_value(op, keyname);
1329 *type = CFAPI_STRING;
1330 return rv;
1331 }
1332 void* cfapi_object_set_key(int* type, ...)
1333 {
1334 va_list args;
1335 char* keyname;
1336 char* value;
1337 object* op;
1338
1339 va_start(args, type);
1340 op = va_arg(args, object*);
1341 keyname = va_arg(args, char*);
1342 value = va_arg(args, char*);
1343 va_end(args);
1344
1345 set_ob_key_value(op, keyname, value, 0);
1346 *type = CFAPI_NONE;
1347 return NULL;
1348 }
1349 void* cfapi_object_get_property(int* type, ...)
1350 {
1351 va_list args;
1352 int property;
1353 object* op;
1354 void* rv;
1355 static int ri;
1356
1357 va_start(args, type);
1358
1359 op = va_arg(args, object*);
1360 property = va_arg(args, int);
1361 rv = NULL;
1362 if (op != NULL) {
1363 switch (property)
1364 {
1365 case CFAPI_OBJECT_PROP_OB_ABOVE:
1366 rv = op->above;
1367 *type = CFAPI_POBJECT;
1368 break;
1369
1370 case CFAPI_OBJECT_PROP_OB_BELOW:
1371 rv = op->below;
1372 *type = CFAPI_POBJECT;
1373 break;
1374
1375 case CFAPI_OBJECT_PROP_NEXT_ACTIVE_OB:
1376 rv = op->active_next;
1377 *type = CFAPI_POBJECT;
1378 break;
1379
1380 case CFAPI_OBJECT_PROP_PREV_ACTIVE_OB:
1381 rv = op->active_prev;
1382 *type = CFAPI_POBJECT;
1383 break;
1384
1385 case CFAPI_OBJECT_PROP_INVENTORY:
1386 rv = op->inv;
1387 *type = CFAPI_POBJECT;
1388 break;
1389
1390 case CFAPI_OBJECT_PROP_ENVIRONMENT:
1391 rv = op->env;
1392 *type = CFAPI_POBJECT;
1393 break;
1394
1395 case CFAPI_OBJECT_PROP_HEAD:
1396 rv = op->head;
1397 *type = CFAPI_POBJECT;
1398 break;
1399
1400 case CFAPI_OBJECT_PROP_CONTAINER:
1401 rv = op->container;
1402 *type = CFAPI_POBJECT;
1403 break;
1404
1405 case CFAPI_OBJECT_PROP_MAP:
1406 rv = op->map;
1407 *type = CFAPI_PMAP;
1408 break;
1409
1410 case CFAPI_OBJECT_PROP_COUNT:
1411 rv = &op->count;
1412 *type = CFAPI_INT;
1413 break;
1414
1415 case CFAPI_OBJECT_PROP_REFCOUNT:
1416 rv = &op->refcount;
1417 *type = CFAPI_INT;
1418 break;
1419
1420 case CFAPI_OBJECT_PROP_NAME:
1421 rv = query_name(op);
1422 *type = CFAPI_STRING;
1423 break;
1424
1425 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1426 rv = (char*)op->name_pl;
1427 *type = CFAPI_STRING;
1428 break;
1429
1430 case CFAPI_OBJECT_PROP_TITLE:
1431 rv = (char*)op->title;
1432 *type = CFAPI_STRING;
1433 break;
1434
1435 case CFAPI_OBJECT_PROP_RACE:
1436 rv = (char*)op->race;
1437 *type = CFAPI_STRING;
1438 break;
1439
1440 case CFAPI_OBJECT_PROP_SLAYING:
1441 rv = (char*)op->slaying;
1442 *type = CFAPI_STRING;
1443 break;
1444
1445 case CFAPI_OBJECT_PROP_SKILL:
1446 rv = (char*)op->skill;
1447 *type = CFAPI_STRING;
1448 break;
1449
1450 case CFAPI_OBJECT_PROP_MESSAGE:
1451 rv = (char*)op->msg;
1452 if (rv == NULL)
1453 rv = "";
1454 *type = CFAPI_STRING;
1455 break;
1456
1457 case CFAPI_OBJECT_PROP_LORE:
1458 rv = (char*)op->lore;
1459 *type = CFAPI_STRING;
1460 break;
1461
1462 case CFAPI_OBJECT_PROP_X:
1463 ri = op->x;
1464 rv = &ri;
1465 *type = CFAPI_INT;
1466 break;
1467
1468 case CFAPI_OBJECT_PROP_Y:
1469 ri = op->y;
1470 rv = &ri;
1471 *type = CFAPI_INT;
1472 break;
1473
1474 case CFAPI_OBJECT_PROP_SPEED:
1475 rv = &op->speed;
1476 *type = CFAPI_DOUBLE;
1477 break;
1478
1479 case CFAPI_OBJECT_PROP_SPEED_LEFT:
1480 rv = &op->speed_left;
1481 *type = CFAPI_DOUBLE;
1482 break;
1483
1484 case CFAPI_OBJECT_PROP_NROF:
1485 rv = &op->nrof;
1486 *type = CFAPI_INT;
1487 break;
1488
1489 case CFAPI_OBJECT_PROP_DIRECTION:
1490 rv = &op->direction;
1491 *type = CFAPI_INT;
1492 break;
1493
1494 case CFAPI_OBJECT_PROP_FACING:
1495 rv = &op->facing;
1496 *type = CFAPI_INT;
1497 break;
1498
1499 case CFAPI_OBJECT_PROP_TYPE:
1500 rv = &op->type;
1501 *type = CFAPI_INT;
1502 break;
1503
1504 case CFAPI_OBJECT_PROP_SUBTYPE:
1505 rv = &op->subtype;
1506 *type = CFAPI_INT;
1507 break;
1508
1509 case CFAPI_OBJECT_PROP_CLIENT_TYPE:
1510 rv = &op->client_type;
1511 *type = CFAPI_INT;
1512 break;
1513
1514 case CFAPI_OBJECT_PROP_RESIST:
1515 {
1516 int idx;
1517 idx = va_arg(args, int);
1518 rv = &op->resist[idx];
1519 }
1520 *type = CFAPI_INT16;
1521 break;
1522
1523 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
1524 rv = &op->attacktype;
1525 *type = CFAPI_INT;
1526 break;
1527
1528 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
1529 rv = &op->path_attuned;
1530 *type = CFAPI_INT;
1531 break;
1532
1533 case CFAPI_OBJECT_PROP_PATH_REPELLED:
1534 rv = &op->path_repelled;
1535 *type = CFAPI_INT;
1536 break;
1537
1538 case CFAPI_OBJECT_PROP_PATH_DENIED:
1539 rv = &op->path_denied;
1540 *type = CFAPI_INT;
1541 break;
1542
1543 case CFAPI_OBJECT_PROP_MATERIAL:
1544 rv = &op->material;
1545 *type = CFAPI_INT;
1546 break;
1547
1548 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
1549 rv = (char*)op->materialname;
1550 *type = CFAPI_STRING;
1551 break;
1552
1553 case CFAPI_OBJECT_PROP_MAGIC:
1554 rv = &op->magic;
1555 *type = CFAPI_INT;
1556 break;
1557
1558 case CFAPI_OBJECT_PROP_VALUE:
1559 rv = &op->value;
1560 *type = CFAPI_INT;
1561 break;
1562
1563 case CFAPI_OBJECT_PROP_LEVEL:
1564 rv = &op->level;
1565 *type = CFAPI_INT;
1566 break;
1567
1568 case CFAPI_OBJECT_PROP_LAST_HEAL:
1569 rv = &op->last_heal;
1570 *type = CFAPI_INT;
1571 break;
1572
1573 case CFAPI_OBJECT_PROP_LAST_SP:
1574 rv = &op->last_sp;
1575 *type = CFAPI_INT;
1576 break;
1577
1578 case CFAPI_OBJECT_PROP_LAST_GRACE:
1579 rv = &op->last_grace;
1580 *type = CFAPI_INT;
1581 break;
1582
1583 case CFAPI_OBJECT_PROP_LAST_EAT:
1584 rv = &op->last_eat;
1585 *type = CFAPI_INT;
1586 break;
1587
1588 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
1589 rv = &op->invisible;
1590 *type = CFAPI_INT;
1591 break;
1592
1593 case CFAPI_OBJECT_PROP_PICK_UP:
1594 rv = &op->pick_up;
1595 *type = CFAPI_INT;
1596 break;
1597
1598 case CFAPI_OBJECT_PROP_ITEM_POWER:
1599 rv = &op->item_power;
1600 *type = CFAPI_INT;
1601 break;
1602
1603 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
1604 rv = &op->gen_sp_armour;
1605 *type = CFAPI_INT;
1606 break;
1607
1608 case CFAPI_OBJECT_PROP_WEIGHT:
1609 rv = &op->weight;
1610 *type = CFAPI_INT;
1611 break;
1612
1613 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
1614 rv = &op->weight_limit;
1615 *type = CFAPI_INT;
1616 break;
1617
1618 case CFAPI_OBJECT_PROP_CARRYING:
1619 rv = &op->carrying;
1620 *type = CFAPI_INT;
1621 break;
1622
1623 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
1624 rv = &op->glow_radius;
1625 *type = CFAPI_INT;
1626 break;
1627
1628 case CFAPI_OBJECT_PROP_PERM_EXP:
1629 rv = &op->perm_exp;
1630 *type = CFAPI_LONG;
1631 break;
1632
1633 case CFAPI_OBJECT_PROP_CURRENT_WEAPON:
1634 rv = op->current_weapon;
1635 *type = CFAPI_POBJECT;
1636 break;
1637
1638 case CFAPI_OBJECT_PROP_ENEMY:
1639 rv = op->enemy;
1640 *type = CFAPI_POBJECT;
1641 break;
1642
1643 case CFAPI_OBJECT_PROP_ATTACKED_BY:
1644 rv = op->attacked_by;
1645 *type = CFAPI_POBJECT;
1646 break;
1647
1648 case CFAPI_OBJECT_PROP_RUN_AWAY:
1649 rv = &op->run_away;
1650 *type = CFAPI_INT;
1651 break;
1652
1653 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
1654 rv = op->chosen_skill;
1655 *type = CFAPI_POBJECT;
1656 break;
1657
1658 case CFAPI_OBJECT_PROP_HIDDEN:
1659 rv = &op->hide;
1660 *type = CFAPI_INT;
1661 break;
1662
1663 case CFAPI_OBJECT_PROP_MOVE_STATUS:
1664 rv = &op->move_status;
1665 *type = CFAPI_INT;
1666 break;
1667
1668 case CFAPI_OBJECT_PROP_MOVE_TYPE:
1669 rv = &op->attack_movement;
1670 *type = CFAPI_INT;
1671 break;
1672
1673 case CFAPI_OBJECT_PROP_SPELL_ITEM:
1674 rv = op->spellitem;
1675 *type = CFAPI_POBJECT;
1676 break;
1677
1678 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
1679 rv = &op->expmul;
1680 *type = CFAPI_DOUBLE;
1681 break;
1682
1683 case CFAPI_OBJECT_PROP_ARCHETYPE:
1684 rv = op->arch;
1685 *type = CFAPI_PARCH;
1686 break;
1687
1688 case CFAPI_OBJECT_PROP_OTHER_ARCH:
1689 rv = op->other_arch;
1690 *type = CFAPI_PARCH;
1691 break;
1692
1693 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
1694 rv = (char*)op->custom_name;
1695 *type = CFAPI_STRING;
1696 break;
1697
1698 case CFAPI_OBJECT_PROP_ANIM_SPEED:
1699 rv = &op->anim_speed;
1700 *type = CFAPI_INT;
1701 break;
1702
1703 case CFAPI_OBJECT_PROP_FRIENDLY:
1704 ri = is_friendly(op);
1705 rv = &ri;
1706 *type = CFAPI_INT;
1707 break;
1708
1709 case CFAPI_OBJECT_PROP_SHORT_NAME:
1710 rv = (char*)query_short_name(op);
1711 *type = CFAPI_STRING;
1712 break;
1713
1714 case CFAPI_OBJECT_PROP_BASE_NAME:
1715 {
1716 int i;
1717 i = va_arg(args, int);
1718 rv = (char*)query_base_name(op, i);
1719 *type = CFAPI_STRING;
1720 }
1721 break;
1722
1723 case CFAPI_OBJECT_PROP_MAGICAL:
1724 ri = is_magical(op);
1725 rv = &ri;
1726 *type = CFAPI_INT;
1727 break;
1728
1729 case CFAPI_OBJECT_PROP_LUCK:
1730 rv = &op->stats.luck;
1731 *type = CFAPI_INT;
1732 break;
1733
1734 case CFAPI_OBJECT_PROP_EXP:
1735 rv = &op->stats.exp;
1736 *type = CFAPI_LONG;
1737 break;
1738
1739 case CFAPI_OBJECT_PROP_OWNER:
1740 rv = get_owner(op);
1741 *type = CFAPI_POBJECT;
1742 break;
1743
1744 case CFAPI_OBJECT_PROP_PRESENT:
1745 {
1746 int stype;
1747 rv = 0;
1748 stype = va_arg(args, int);
1749 switch (stype) {
1750
1751 unsigned char ptype;
1752 char* buf;
1753 archetype* at;
1754
1755 case 0: /* present_in_ob */
1756 ptype = (unsigned char)(va_arg(args, int));
1757 rv = present_in_ob(ptype, op);
1758 break;
1759
1760 case 1: /* present_in_ob_by_name */
1761 ptype = (unsigned char)(va_arg(args, int));
1762 buf = va_arg(args, char*);
1763 rv = present_in_ob_by_name(ptype, buf, op);
1764 break;
1765
1766 case 2: /* present_arch_in_ob */
1767 at = va_arg(args, archetype*);
1768 rv = present_arch_in_ob(at, op);
1769 break;
1770 }
1771 }
1772 *type = CFAPI_POBJECT;
1773 break;
1774
1775 case CFAPI_OBJECT_PROP_CHEATER:
1776 ri = (QUERY_FLAG(op, FLAG_WAS_WIZ));
1777 *type = CFAPI_INT;
1778 break;
1779
1780 case CFAPI_OBJECT_PROP_MERGEABLE:
1781 {
1782 object* op2;
1783 op2 = va_arg(args, object*);
1784 ri = CAN_MERGE(op, op2);
1785 rv = &ri;
1786 }
1787 *type = CFAPI_INT;
1788 break;
1789
1790 case CFAPI_OBJECT_PROP_PICKABLE:
1791 {
1792 object* op2;
1793 rv = 0;
1794 op2 = va_arg(args, object*);
1795 ri = can_pick(op2, op);
1796 rv = &ri;
1797 }
1798 *type = CFAPI_INT;
1799 break;
1800
1801 case CFAPI_OBJECT_PROP_FLAGS:
1802 {
1803 int fl;
1804 ri = 0;
1805 fl = va_arg(args, int);
1806 ri = QUERY_FLAG(op, fl);
1807 rv = &ri;
1808 }
1809 *type = CFAPI_INT;
1810 break;
1811
1812 case CFAPI_OBJECT_PROP_STR:
1813 ri = op->stats.Str;
1814 rv = &ri;
1815 *type = CFAPI_INT;
1816 break;
1817
1818 case CFAPI_OBJECT_PROP_DEX:
1819 ri = op->stats.Dex;
1820 rv = &ri;
1821 *type = CFAPI_INT;
1822 break;
1823
1824 case CFAPI_OBJECT_PROP_CON:
1825 ri = op->stats.Con;
1826 rv = &ri;
1827 *type = CFAPI_INT;
1828 break;
1829
1830 case CFAPI_OBJECT_PROP_WIS:
1831 ri = op->stats.Wis;
1832 rv = &ri;
1833 *type = CFAPI_INT;
1834 break;
1835
1836 case CFAPI_OBJECT_PROP_INT:
1837 ri = op->stats.Int;
1838 rv = &ri;
1839 *type = CFAPI_INT;
1840 break;
1841
1842 case CFAPI_OBJECT_PROP_POW:
1843 ri = op->stats.Pow;
1844 rv = &ri;
1845 *type = CFAPI_INT;
1846 break;
1847
1848 case CFAPI_OBJECT_PROP_CHA:
1849 ri = op->stats.Cha;
1850 rv = &ri;
1851 *type = CFAPI_INT;
1852 break;
1853
1854 case CFAPI_OBJECT_PROP_WC:
1855 ri = op->stats.wc;
1856 rv = &ri;
1857 *type = CFAPI_INT;
1858 break;
1859
1860 case CFAPI_OBJECT_PROP_AC:
1861 ri = op->stats.ac;
1862 rv = &ri;
1863 *type = CFAPI_INT;
1864 break;
1865
1866 case CFAPI_OBJECT_PROP_HP:
1867 ri = op->stats.hp;
1868 rv = &ri;
1869 *type = CFAPI_INT;
1870 break;
1871
1872 case CFAPI_OBJECT_PROP_SP:
1873 ri = op->stats.sp;
1874 rv = &ri;
1875 *type = CFAPI_INT;
1876 break;
1877
1878 case CFAPI_OBJECT_PROP_GP:
1879 ri = op->stats.grace;
1880 rv = &ri;
1881 *type = CFAPI_INT;
1882 break;
1883
1884 case CFAPI_OBJECT_PROP_FP:
1885 ri = op->stats.food;
1886 rv = &ri;
1887 *type = CFAPI_INT;
1888 break;
1889
1890 case CFAPI_OBJECT_PROP_MAXHP:
1891 ri = op->stats.maxhp;
1892 rv = &ri;
1893 *type = CFAPI_INT;
1894 break;
1895
1896 case CFAPI_OBJECT_PROP_MAXSP:
1897 ri = op->stats.maxsp;
1898 rv = &ri;
1899 *type = CFAPI_INT;
1900 break;
1901
1902 case CFAPI_OBJECT_PROP_MAXGP:
1903 ri = op->stats.maxgrace;
1904 rv = &ri;
1905 *type = CFAPI_INT;
1906 break;
1907
1908 case CFAPI_OBJECT_PROP_DAM:
1909 ri = op->stats.dam;
1910 rv = &ri;
1911 *type = CFAPI_INT;
1912 break;
1913
1914 case CFAPI_OBJECT_PROP_GOD:
1915 rv = (char*)determine_god(op);
1916 *type = CFAPI_STRING;
1917 break;
1918
1919 case CFAPI_OBJECT_PROP_ARCH_NAME:
1920 rv = (char*)op->arch->name;
1921 *type = CFAPI_STRING;
1922 break;
1923
1924 case CFAPI_OBJECT_PROP_INVISIBLE:
1925 ri = op->invisible;
1926 rv = &ri;
1927 *type = CFAPI_INT;
1928 break;
1929
1930 case CFAPI_OBJECT_PROP_FACE:
1931 ri = op->animation_id;
1932 rv = &ri;
1933 *type = CFAPI_INT;
1934 break;
1935
1936 case CFAPI_PLAYER_PROP_IP:
1937 rv = op->contr->socket.host;
1938 *type = CFAPI_STRING;
1939 break;
1940
1941 case CFAPI_PLAYER_PROP_MARKED_ITEM:
1942 rv = find_marked_object(op);
1943 *type = CFAPI_POBJECT;
1944 break;
1945
1946 case CFAPI_PLAYER_PROP_PARTY:
1947 rv = (op->contr ? op->contr->party : NULL);
1948 *type = CFAPI_PPARTY;
1949 break;
1950 default:
1951 *type = CFAPI_NONE;
1952 break;
1953 }
1954 }
1955 va_end(args);
1956 return rv;
1957 }
1958
1959 void* cfapi_object_set_property(int* type, ...)
1960 {
1961 va_list args;
1962 int iarg;
1963 long larg;
1964 char* sarg;
1965 double darg;
1966 object* oparg;
1967 object* op;
1968 int property;
1969 void* rv;
1970 partylist* partyarg;
1971 va_start(args, type);
1972
1973 op = va_arg(args, object*);
1974 property = va_arg(args, int);
1975 rv = NULL;
1976
1977 if (op != NULL && (!op->arch || (op != &op->arch->clone))) {
1978 switch (property)
1979 {
1980 case CFAPI_OBJECT_PROP_NAME:
1981 sarg = va_arg(args, char*);
1982 FREE_AND_COPY(op->name, sarg);
1983 send_changed_object(op);
1984 break;
1985
1986 case CFAPI_OBJECT_PROP_NAME_PLURAL:
1987 sarg = va_arg(args, char*);
1988 FREE_AND_COPY(op->name_pl, sarg);
1989 send_changed_object(op);
1990 break;
1991
1992 case CFAPI_OBJECT_PROP_TITLE:
1993 sarg = va_arg(args, char*);
1994 FREE_AND_COPY(op->title, sarg);
1995 break;
1996
1997 case CFAPI_OBJECT_PROP_RACE:
1998 sarg = va_arg(args, char*);
1999 FREE_AND_COPY(op->race, sarg);
2000 break;
2001
2002 case CFAPI_OBJECT_PROP_SLAYING:
2003 sarg = va_arg(args, char*);
2004 FREE_AND_COPY(op->slaying, sarg);
2005 break;
2006
2007 case CFAPI_OBJECT_PROP_SKILL:
2008 sarg = va_arg(args, char*);
2009 FREE_AND_COPY(op->skill, sarg);
2010 break;
2011
2012 case CFAPI_OBJECT_PROP_MESSAGE:
2013 sarg = va_arg(args, char*);
2014 FREE_AND_COPY(op->msg, sarg);
2015 break;
2016
2017 case CFAPI_OBJECT_PROP_LORE:
2018 sarg = va_arg(args, char*);
2019 FREE_AND_COPY(op->lore, sarg);
2020 break;
2021
2022 case CFAPI_OBJECT_PROP_SPEED:
2023 darg = va_arg(args, double);
2024 op->speed = darg;
2025 break;
2026
2027 case CFAPI_OBJECT_PROP_SPEED_LEFT:
2028 darg = va_arg(args, double);
2029 op->speed_left = darg;
2030 break;
2031
2032 case CFAPI_OBJECT_PROP_NROF:
2033 iarg = va_arg(args, int);
2034 if (iarg < 0)
2035 iarg = 0;
2036 if (op->nrof > (uint32)iarg)
2037 decrease_ob_nr(op, op->nrof-iarg);
2038 else if (op->nrof < (uint32)iarg) {
2039 object* tmp;
2040 player *pl;
2041 op->nrof = iarg;
2042 if (op->env != NULL) {
2043 tmp = is_player_inv(op->env);
2044 if (!tmp) {
2045 for (pl = first_player; pl; pl = pl->next)
2046 if (pl->ob->container == op->env)
2047 break;
2048 if (pl)
2049 tmp = pl->ob;
2050 else
2051 tmp = NULL;
2052 }
2053 else {
2054 sum_weight(tmp);
2055 fix_player(tmp);
2056 }
2057 if (tmp)
2058 esrv_send_item(tmp, op);
2059 }
2060 else
2061 {
2062 object *above = op->above;
2063
2064 for (tmp = above; tmp != NULL; tmp = tmp->above)
2065 if (tmp->type == PLAYER)
2066 esrv_send_item(tmp, op);
2067 }
2068 }
2069 break;
2070
2071 case CFAPI_OBJECT_PROP_DIRECTION:
2072 iarg = va_arg(args, int);
2073 op->direction = iarg;
2074 break;
2075
2076 case CFAPI_OBJECT_PROP_FACING:
2077 iarg = va_arg(args, int);
2078 op->facing = iarg;
2079 break;
2080
2081 case CFAPI_OBJECT_PROP_RESIST:
2082 {
2083 int iargbis = va_arg(args, int);
2084 iarg = va_arg(args, int);
2085 op->resist[iargbis] = iarg;
2086 }
2087 break;
2088
2089 case CFAPI_OBJECT_PROP_ATTACK_TYPE:
2090 iarg = va_arg(args, int);
2091 op->attacktype = iarg;
2092 break;
2093
2094 case CFAPI_OBJECT_PROP_PATH_ATTUNED:
2095 iarg = va_arg(args, int);
2096 op->path_attuned = iarg;
2097 break;
2098
2099 case CFAPI_OBJECT_PROP_PATH_REPELLED:
2100 iarg = va_arg(args, int);
2101 op->path_repelled = iarg;
2102 break;
2103
2104 case CFAPI_OBJECT_PROP_PATH_DENIED:
2105 iarg = va_arg(args, int);
2106 op->path_denied = iarg;
2107 break;
2108
2109 case CFAPI_OBJECT_PROP_MATERIAL:
2110 iarg = va_arg(args, int);
2111 op->material = iarg;
2112 break;
2113
2114 case CFAPI_OBJECT_PROP_MATERIAL_NAME:
2115 break;
2116
2117 case CFAPI_OBJECT_PROP_MAGIC:
2118 iarg = va_arg(args, int);
2119 op->magic = iarg;
2120 break;
2121
2122 case CFAPI_OBJECT_PROP_VALUE:
2123 iarg = va_arg(args, int);
2124 op->value = iarg;
2125 break;
2126
2127 case CFAPI_OBJECT_PROP_LEVEL:
2128 iarg = va_arg(args, int);
2129 op->level = iarg;
2130 break;
2131
2132 case CFAPI_OBJECT_PROP_LAST_HEAL:
2133 iarg = va_arg(args, int);
2134 op->last_heal = iarg;
2135 break;
2136
2137 case CFAPI_OBJECT_PROP_LAST_SP:
2138 iarg = va_arg(args, int);
2139 op->last_sp = iarg;
2140 break;
2141
2142 case CFAPI_OBJECT_PROP_LAST_GRACE:
2143 iarg = va_arg(args, int);
2144 op->last_grace = iarg;
2145 break;
2146
2147 case CFAPI_OBJECT_PROP_LAST_EAT:
2148 iarg = va_arg(args, int);
2149 op->last_eat = iarg;
2150 break;
2151
2152 case CFAPI_OBJECT_PROP_INVISIBLE_TIME:
2153 iarg = va_arg(args, int);
2154 op->invisible = iarg;
2155 break;
2156
2157 case CFAPI_OBJECT_PROP_PICK_UP:
2158 iarg = va_arg(args, int);
2159 op->pick_up = iarg;
2160 break;
2161
2162 case CFAPI_OBJECT_PROP_ITEM_POWER:
2163 iarg = va_arg(args, int);
2164 op->item_power = iarg;
2165 break;
2166
2167 case CFAPI_OBJECT_PROP_GEN_SP_ARMOUR:
2168 iarg = va_arg(args, int);
2169 op->gen_sp_armour = iarg;
2170 break;
2171
2172 case CFAPI_OBJECT_PROP_WEIGHT:
2173 iarg = va_arg(args, int);
2174 if (op->weight != iarg) {
2175 object* tmp;
2176 player *pl;
2177 op->weight = iarg;
2178 if (op->env != NULL) {
2179 tmp = is_player_inv(op->env);
2180 if (!tmp) {
2181 for (pl = first_player; pl; pl = pl->next)
2182 if (pl->ob->container == op->env)
2183 break;
2184 if (pl)
2185 tmp = pl->ob;
2186 else
2187 tmp = NULL;
2188 } else {
2189 sum_weight(tmp);
2190 fix_player(tmp);
2191 }
2192 if (tmp)
2193 esrv_send_item(tmp, op);
2194 }
2195 else
2196 {
2197 object *above = op->above;
2198
2199 for (tmp = above; tmp != NULL; tmp = tmp->above)
2200 if (tmp->type == PLAYER)
2201 esrv_send_item(tmp, op);
2202 }
2203 }
2204 break;
2205
2206 case CFAPI_OBJECT_PROP_WEIGHT_LIMIT:
2207 iarg = va_arg(args, int);
2208 op->weight_limit = iarg;
2209 break;
2210
2211 case CFAPI_OBJECT_PROP_GLOW_RADIUS:
2212 iarg = va_arg(args, int);
2213 op->glow_radius = iarg;
2214 break;
2215
2216 case CFAPI_OBJECT_PROP_PERM_EXP:
2217 larg = va_arg(args, long);
2218 op->perm_exp = larg;
2219 break;
2220
2221 case CFAPI_OBJECT_PROP_ENEMY:
2222 oparg = va_arg(args, object*);
2223 op->enemy = oparg;
2224 break;
2225
2226 case CFAPI_OBJECT_PROP_RUN_AWAY:
2227 iarg = va_arg(args, int);
2228 op->run_away = iarg;
2229 break;
2230
2231 case CFAPI_OBJECT_PROP_CHOSEN_SKILL:
2232 oparg = va_arg(args, object*);
2233 op->chosen_skill = oparg;
2234 break;
2235
2236 case CFAPI_OBJECT_PROP_HIDDEN:
2237 iarg = va_arg(args, int);
2238 op->hide = iarg;
2239 break;
2240
2241 case CFAPI_OBJECT_PROP_MOVE_STATUS:
2242 iarg = va_arg(args, int);
2243 op->move_status = iarg;
2244 break;
2245
2246 case CFAPI_OBJECT_PROP_MOVE_TYPE:
2247 iarg = va_arg(args, int);
2248 op->attack_movement = iarg;
2249 break;
2250
2251 case CFAPI_OBJECT_PROP_SPELL_ITEM:
2252 oparg = va_arg(args, object*);
2253 op->spellitem = oparg;
2254 break;
2255
2256 case CFAPI_OBJECT_PROP_EXP_MULTIPLIER:
2257 darg = va_arg(args, double);
2258 op->expmul = darg;
2259 break;
2260
2261 case CFAPI_OBJECT_PROP_CUSTOM_NAME:
2262 sarg = va_arg(args, char*);
2263 FREE_AND_COPY(op->custom_name, sarg);
2264 send_changed_object(op);
2265 break;
2266
2267 case CFAPI_OBJECT_PROP_ANIM_SPEED:
2268 iarg = va_arg(args, int);
2269 op->anim_speed = iarg;
2270 break;
2271
2272 case CFAPI_OBJECT_PROP_FRIENDLY:
2273 iarg = va_arg(args, int);
2274 if (iarg == 1 && is_friendly(op) == 0)
2275 add_friendly_object(op);
2276 else if (iarg == 0 && is_friendly(op) == 1)
2277 remove_friendly_object(op);
2278 break;
2279
2280 case CFAPI_OBJECT_PROP_LUCK:
2281 iarg = va_arg(args, int);
2282 op->stats.luck = iarg;
2283 break;
2284
2285 case CFAPI_OBJECT_PROP_EXP:
2286 {
2287 char* skillname;
2288
2289 larg = va_arg(args, long);
2290 skillname = va_arg(args, char*);
2291 iarg = va_arg(args, int);
2292 change_exp(op, larg, skillname, iarg);
2293 }
2294 break;
2295
2296 case CFAPI_OBJECT_PROP_OWNER:
2297 oparg = va_arg(args, object*);
2298 set_owner(op, oparg);
2299 break;
2300
2301 case CFAPI_OBJECT_PROP_CHEATER:
2302 set_cheat(op);
2303 break;
2304
2305 case CFAPI_OBJECT_PROP_FLAGS:
2306 {
2307 int iargbis;
2308 iarg = va_arg(args, int);
2309 iargbis = va_arg(args, int);
2310 if (iargbis == 1)
2311 SET_FLAG(op, iarg);
2312 else
2313 CLEAR_FLAG(op, iarg);
2314 }
2315 break;
2316
2317 case CFAPI_OBJECT_PROP_STR:
2318 iarg = va_arg(args, int);
2319 op->stats.Str=iarg;
2320 break;
2321
2322 case CFAPI_OBJECT_PROP_DEX:
2323 iarg = va_arg(args, int);
2324 op->stats.Dex=iarg;
2325 break;
2326
2327 case CFAPI_OBJECT_PROP_CON:
2328 iarg = va_arg(args, int);
2329 op->stats.Con=iarg;
2330 break;
2331
2332 case CFAPI_OBJECT_PROP_WIS:
2333 iarg = va_arg(args, int);
2334 op->stats.Wis=iarg;
2335 break;
2336
2337 case CFAPI_OBJECT_PROP_INT:
2338 iarg = va_arg(args, int);
2339 op->stats.Int=iarg;
2340 break;
2341
2342 case CFAPI_OBJECT_PROP_POW:
2343 iarg = va_arg(args, int);
2344 op->stats.Pow=iarg;
2345 break;
2346
2347 case CFAPI_OBJECT_PROP_CHA:
2348 iarg = va_arg(args, int);
2349 op->stats.Cha=iarg;
2350 break;
2351
2352 case CFAPI_OBJECT_PROP_WC:
2353 iarg = va_arg(args, int);
2354 op->stats.wc=iarg;
2355 break;
2356
2357 case CFAPI_OBJECT_PROP_AC:
2358 iarg = va_arg(args, int);
2359 op->stats.ac=iarg;
2360 break;
2361
2362 case CFAPI_OBJECT_PROP_HP:
2363 iarg = va_arg(args, int);
2364 op->stats.hp=iarg;
2365 break;
2366
2367 case CFAPI_OBJECT_PROP_SP:
2368 iarg = va_arg(args, int);
2369 op->stats.sp=iarg;
2370 break;
2371
2372 case CFAPI_OBJECT_PROP_GP:
2373 iarg = va_arg(args, int);
2374 op->stats.grace=iarg;
2375 break;
2376
2377 case CFAPI_OBJECT_PROP_FP:
2378 iarg = va_arg(args, int);
2379 op->stats.food=iarg;
2380 break;
2381
2382 case CFAPI_OBJECT_PROP_MAXHP:
2383 iarg = va_arg(args, int);
2384 op->stats.maxhp=iarg;
2385 break;
2386
2387 case CFAPI_OBJECT_PROP_MAXSP:
2388 iarg = va_arg(args, int);
2389 op->stats.maxsp=iarg;
2390 break;
2391
2392 case CFAPI_OBJECT_PROP_MAXGP:
2393 iarg = va_arg(args, int);
2394 op->stats.maxgrace=iarg;
2395 break;
2396
2397 case CFAPI_OBJECT_PROP_DAM:
2398 iarg = va_arg(args, int);
2399 op->stats.dam=iarg;
2400 break;
2401
2402 case CFAPI_OBJECT_PROP_FACE:
2403 iarg = va_arg(args, int);
2404 op->animation_id = iarg;
2405 update_object(op, UP_OBJ_FACE);
2406 break;
2407
2408 case CFAPI_OBJECT_ANIMATION:
2409 iarg = va_arg(args, int);
2410 if (iarg != -1) {
2411 SET_ANIMATION(op, iarg);
2412 }
2413 update_object(op, UP_OBJ_FACE);
2414 break;
2415
2416 case CFAPI_PLAYER_PROP_MARKED_ITEM:
2417 if (op->contr) {
2418 oparg = va_arg(args, object*);
2419 op->contr->mark = oparg;
2420 if (oparg)
2421 op->contr->mark_count = oparg->count;
2422 }
2423 break;
2424
2425 case CFAPI_PLAYER_PROP_PARTY:
2426 if (op->contr) {
2427 partyarg = va_arg(args, partylist*);
2428 op->contr->party = partyarg;
2429 }
2430 break;
2431
2432 default:
2433 *type = CFAPI_NONE;
2434 break;
2435 }
2436 }
2437 va_end(args);
2438
2439 *type = CFAPI_NONE;
2440 return NULL;
2441 }
2442
2443 void* cfapi_object_apply_below(int* type, ...)
2444 {
2445 va_list args;
2446 object* applier;
2447
2448 va_start(args, type);
2449
2450 applier = va_arg(args, object*);
2451
2452 va_end(args);
2453
2454 player_apply_below(applier);
2455 *type = CFAPI_NONE;
2456 return NULL;
2457 }
2458
2459 void* cfapi_object_apply(int* type, ...)
2460 {
2461 va_list args;
2462 object* applied;
2463 object* applier;
2464 int aflags;
2465 static int rv;
2466
2467 va_start(args, type);
2468
2469 applied = va_arg(args, object*);
2470 applier = va_arg(args, object*);
2471 aflags = va_arg(args, int);
2472
2473 va_end(args);
2474
2475 *type = CFAPI_INT;
2476 rv = manual_apply(applier, applied, aflags);
2477 return &rv;
2478 }
2479 void* cfapi_object_identify(int* type, ...)
2480 {
2481 va_list args;
2482 object* op;
2483
2484 va_start(args, type);
2485
2486 op = va_arg(args, object*);
2487
2488 va_end(args);
2489
2490 identify(op);
2491 *type = CFAPI_NONE;
2492 return NULL;
2493 }
2494 void* cfapi_object_describe(int* type, ...)
2495 {
2496 va_list args;
2497 object* op;
2498 object* owner;
2499
2500 va_start(args, type);
2501
2502 op = va_arg(args, object*);
2503 owner = va_arg(args, object*);
2504 va_end(args);
2505
2506 *type = CFAPI_STRING;
2507 return describe_item(op, owner);
2508 }
2509 void* cfapi_object_drain(int* type, ...)
2510 {
2511 va_list args;
2512
2513 object* op;
2514 int ds;
2515
2516 va_start(args, type);
2517
2518 op = va_arg(args, object*);
2519 ds = va_arg(args, int);
2520
2521 va_end(args);
2522
2523 drain_specific_stat(op, ds);
2524
2525 *type = CFAPI_NONE;
2526 return NULL;
2527 }
2528 void* cfapi_object_fix(int* type, ...)
2529 {
2530 va_list args;
2531 object* op;
2532
2533 va_start(args, type);
2534
2535 op = va_arg(args, object*);
2536
2537 va_end(args);
2538
2539 fix_player(op);
2540
2541 *type = CFAPI_NONE;
2542 return NULL;
2543 }
2544 void* cfapi_object_give_skill(int* type, ...)
2545 {
2546 va_list args;
2547
2548 object* op;
2549 char* skillname;
2550
2551 va_start(args, type);
2552
2553 op = va_arg(args, object*);
2554 skillname = va_arg(args, char*);
2555
2556 va_end(args);
2557
2558 *type = CFAPI_POBJECT;
2559 return give_skill_by_name(op, skillname);
2560 }
2561 void* cfapi_object_transmute(int* type, ...)
2562 {
2563 va_list args;
2564
2565 object* op;
2566 object* chg;
2567
2568 va_start(args, type);
2569
2570 op = va_arg(args, object*);
2571 chg = va_arg(args, object*);
2572
2573 va_end(args);
2574
2575 transmute_materialname(op, chg);
2576 *type = CFAPI_NONE;
2577 return NULL;
2578 }
2579 void* cfapi_object_remove(int* type, ...)
2580 {
2581 va_list args;
2582 object* op;
2583
2584 va_start(args, type);
2585
2586 op = va_arg(args, object*);
2587
2588 va_end(args);
2589
2590 send_removed_object(op);
2591 remove_ob(op);
2592 *type = CFAPI_NONE;
2593 return NULL;
2594 }
2595 void* cfapi_object_delete(int* type, ...)
2596 {
2597 va_list args;
2598 object* op;
2599
2600 va_start(args, type);
2601
2602 op = va_arg(args, object*);
2603
2604 va_end(args);
2605
2606 free_object(op);
2607
2608 *type = CFAPI_NONE;
2609 return NULL;
2610 }
2611 void* cfapi_object_clone(int* type, ...)
2612 {
2613 va_list args;
2614 object* op;
2615 int kind;
2616
2617 va_start(args, type);
2618
2619 op = va_arg(args, object*);
2620 kind = va_arg(args, int);
2621
2622 va_end(args);
2623
2624 if (kind == 0) {
2625 *type = CFAPI_POBJECT;
2626 return object_create_clone(op);
2627 } else {
2628 object* tmp;
2629 tmp = get_object();
2630 copy_object(op, tmp);
2631 *type = CFAPI_POBJECT;
2632 return tmp;
2633 }
2634 }
2635 void* cfapi_object_find(int* type, ...)
2636 {
2637 va_list args;
2638 int ftype;
2639 void* rv;
2640 int ival;
2641 int ival2;
2642 char* sval;
2643 object* op;
2644 va_start(args, type);
2645
2646 *type = CFAPI_POBJECT;
2647 ftype = va_arg(args, int);
2648 switch (ftype)
2649 {
2650 case 0:
2651 ival = va_arg(args, int);
2652 rv = find_object(ival);
2653 break;
2654
2655 case 1:
2656 sval = va_arg(args, char*);
2657 rv = find_object_name(sval);
2658 break;
2659
2660 case 2:
2661 op = va_arg(args, object*);
2662 ival = va_arg(args, int);
2663 ival2 = va_arg(args, int);
2664 rv = find_obj_by_type_subtype(op, ival, ival2);
2665 break;
2666
2667 case 3:
2668 op = va_arg(args, object*);
2669 rv = is_player_inv(op);
2670 break;
2671
2672 default:
2673 rv = NULL;
2674 *type = CFAPI_NONE;
2675 break;
2676 }
2677
2678 va_end(args);
2679
2680 return rv;
2681 }
2682 void* cfapi_object_create(int* type, ...)
2683 {
2684 va_list args;
2685 int ival;
2686 va_start(args, type);
2687 ival = va_arg(args, int);
2688
2689 *type = CFAPI_POBJECT;
2690 switch (ival)
2691 {
2692 case 0:
2693 va_end(args);
2694 return get_object();
2695 break;
2696
2697 case 1: /* Named object. Nearly the old plugin behavior, but we don't add artifact suffixes */
2698 {
2699 char* sval;
2700 object* op;
2701 sval = va_arg(args, char*);
2702
2703 op = get_archetype_by_object_name(sval);
2704
2705 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2706 free_object(op);
2707 /* Try with archetype names... */
2708 op = get_archetype(sval);
2709 if (strncmp(query_name(op), ARCH_SINGULARITY, ARCH_SINGULARITY_LEN) == 0) {
2710 free_object(op);
2711 *type = CFAPI_NONE;
2712 va_end(args);
2713 return NULL;
2714 }
2715 }
2716 va_end(args);
2717 return op;
2718 }
2719 break;
2720
2721 default:
2722 *type = CFAPI_NONE;
2723 va_end(args);
2724 return NULL;
2725 break;
2726 }
2727 }
2728 void* cfapi_object_insert(int* type, ...)
2729 {
2730 va_list args;
2731 object* op;
2732 object* orig;
2733 mapstruct* map;
2734 int flag, x, y;
2735 int itype;
2736 char* arch_string;
2737 void* rv = NULL;
2738
2739 va_start(args, type);
2740
2741 op = va_arg(args, object*);
2742 itype = va_arg(args, int);
2743
2744 switch (itype) {
2745 case 0:
2746 map = va_arg(args, mapstruct*);
2747 orig = va_arg(args, object*);
2748 flag = va_arg(args, int);
2749 x = va_arg(args, int);
2750 y = va_arg(args, int);
2751 rv = insert_ob_in_map_at(op, map, orig, flag, x, y);
2752 *type = CFAPI_POBJECT;
2753 break;
2754
2755 case 1:
2756 map = va_arg(args, mapstruct*);
2757 orig = va_arg(args, object*);
2758 flag = va_arg(args, int);
2759 rv = insert_ob_in_map(op, map, orig, flag);
2760 *type = CFAPI_POBJECT;
2761 break;
2762
2763 case 2:
2764 arch_string = va_arg(args, char*);
2765 replace_insert_ob_in_map(arch_string, op);
2766 *type = CFAPI_NONE;
2767 break;
2768
2769 case 3:
2770 orig = va_arg(args, object*);
2771 rv = insert_ob_in_ob(op, orig);
2772 if (orig->type == PLAYER) {
2773 esrv_send_item(orig, op);
2774 }
2775 *type = CFAPI_POBJECT;
2776 break;
2777 }
2778
2779 va_end(args);
2780
2781 return rv;
2782 }
2783 void* cfapi_object_split(int* type, ...)
2784 {
2785 va_list args;
2786
2787 int nr;
2788 object* op;
2789 va_start(args, type);
2790
2791 op = va_arg(args, object*);
2792 nr = va_arg(args, int);
2793
2794 va_end(args);
2795 *type = CFAPI_POBJECT;
2796 return get_split_ob(op, nr);
2797 }
2798 void* cfapi_object_merge(int* type, ...)
2799 {
2800 va_list args;
2801 object* op;
2802 object* op2;
2803
2804 va_start(args, type);
2805
2806 op = va_arg(args, object*);
2807 op2 = va_arg(args, object*);
2808
2809 va_end(args);
2810
2811
2812 *type = CFAPI_POBJECT;
2813 return merge_ob(op, op2);
2814 }
2815 void* cfapi_object_distance(int* type, ...)
2816 {
2817 va_list args;
2818 static int rv;
2819 object* op;
2820 object* op2;
2821 va_start(args, type);
2822
2823 op = va_arg(args, object*);
2824 op2 = va_arg(args, object*);
2825
2826 va_end(args);
2827
2828 *type = CFAPI_INT;
2829 rv = distance(op, op2);
2830 return &rv;
2831 }
2832 void* cfapi_object_update(int* type, ...)
2833 {
2834 va_list args;
2835 int action;
2836 object* op;
2837 va_start(args, type);
2838
2839 op = va_arg(args, object*);
2840 action = va_arg(args, int);
2841
2842 va_end(args);
2843
2844 update_object(op, action);
2845 *type = CFAPI_NONE;
2846 return NULL;
2847 }
2848 void* cfapi_object_clear(int* type, ...)
2849 {
2850 va_list args;
2851 object* op;
2852 va_start(args, type);
2853
2854 op = va_arg(args, object*);
2855
2856 va_end(args);
2857
2858 clear_object(op);
2859 *type = CFAPI_NONE;
2860 return NULL;
2861 }
2862 void* cfapi_object_reset(int* type, ...)
2863 {
2864 va_list args;
2865 object* op;
2866
2867 va_start(args, type);
2868
2869 op = va_arg(args, object*);
2870
2871 va_end(args);
2872
2873 reset_object(op);
2874 *type = CFAPI_NONE;
2875 return NULL;
2876 }
2877
2878 void* cfapi_object_check_inventory(int* type, ...)
2879 {
2880 va_list args;
2881 object* op;
2882 object* op2;
2883 int checktype;
2884 object* ret = NULL;
2885
2886 va_start(args, type);
2887
2888 op = va_arg(args, object*);
2889 op2 = va_arg(args, object*);
2890 checktype = va_arg(args, int);
2891
2892 if (checktype == 0) {
2893 check_inv(op, op2);
2894 *type = CFAPI_NONE;
2895 } else {
2896 ret = check_inv_recursive(op, op2);
2897 *type = CFAPI_POBJECT;
2898 }
2899
2900 va_end(args);
2901
2902 return ret;
2903 }
2904
2905 void* cfapi_object_clean_object(int* type, ...)
2906 {
2907 va_list args;
2908 object* op;
2909 va_start(args, type);
2910 op = va_arg(args, object*);
2911 clean_object(op);
2912 va_end(args);
2913 *type = CFAPI_NONE;
2914 return NULL;
2915 }
2916 void* cfapi_object_on_same_map(int* type, ...)
2917 {
2918 va_list args;
2919 static int rv;
2920 object* op1;
2921 object* op2;
2922
2923 va_start(args, type);
2924 op1 = va_arg(args, object*);
2925 op2 = va_arg(args, object*);
2926
2927 rv = on_same_map(op1, op2);
2928 va_end(args);
2929
2930 *type = CFAPI_INT;
2931 return &rv;
2932 }
2933
2934 void* cfapi_object_spring_trap(int* type, ...)
2935 {
2936 object* trap;
2937 object* victim;
2938 va_list args;
2939
2940 va_start(args, type);
2941 trap = va_arg(args, object*);
2942 victim = va_arg(args, object*);
2943 va_end(args);
2944
2945 spring_trap(trap, victim);
2946 *type = CFAPI_NONE;
2947 return NULL;
2948 }
2949
2950 void* cfapi_object_check_trigger(int* type, ...)
2951 {
2952 object* op;
2953 object* cause;
2954 va_list args;
2955 static int rv;
2956
2957 va_start(args, type);
2958 op = va_arg(args, object*);
2959 cause = va_arg(args, object*);
2960 va_end(args);
2961
2962 rv = check_trigger(op, cause);
2963 *type = CFAPI_INT;
2964 return &rv;
2965 }
2966
2967 void* cfapi_object_query_cost(int* type, ...)
2968 {
2969 object* op;
2970 object* who;
2971 int flags;
2972 va_list args;
2973 static int rv;
2974
2975 va_start(args, type);
2976 op = va_arg(args, object*);
2977 who = va_arg(args, object*);
2978 flags = va_arg(args, int);
2979 va_end(args);
2980
2981 rv = query_cost(op, who, flags);
2982 *type = CFAPI_INT;
2983 return &rv;
2984 }
2985
2986 void* cfapi_object_query_money(int* type, ...)
2987 {
2988 object* op;
2989 va_list args;
2990 static int rv;
2991
2992 va_start(args, type);
2993 op = va_arg(args, object*);
2994 va_end(args);
2995
2996 rv = query_money(op);
2997 *type = CFAPI_INT;
2998 return &rv;
2999 }
3000 void* cfapi_object_cast(int* type, ...)
3001 {
3002 object* op;
3003 object* sp;
3004 int dir;
3005 char* str;
3006 object* caster;
3007 va_list args;
3008 static int rv;
3009 va_start(args, type);
3010 op = va_arg(args, object*);
3011 caster = va_arg(args, object*);
3012 dir = va_arg(args, int);
3013 sp = va_arg(args, object*);
3014 str = va_arg(args, char*);
3015 va_end(args);
3016 rv = cast_spell(op, caster, dir, sp, str);
3017 *type = CFAPI_INT;
3018 return &rv;
3019 }
3020 void* cfapi_object_learn_spell(int* type, ...)
3021 {
3022 object* op;
3023 object* sp;
3024 int prayer;
3025 va_list args;
3026
3027 va_start(args, type);
3028 op = va_arg(args, object*);
3029 sp = va_arg(args, object*);
3030 prayer = va_arg(args, int);
3031 va_end(args);
3032 do_learn_spell(op, sp, prayer);
3033 *type = CFAPI_NONE;
3034 return NULL;
3035 }
3036 void* cfapi_object_forget_spell(int* type, ...)
3037 {
3038 object* op;
3039 object* sp;
3040 va_list args;
3041
3042 va_start(args, type);
3043 op = va_arg(args, object*);
3044 sp = va_arg(args, object*);
3045 va_end(args);
3046 do_forget_spell(op, query_name(sp));
3047 *type = CFAPI_NONE;
3048 return NULL;
3049 }
3050 void* cfapi_object_check_spell(int* type, ...)
3051 {
3052 object* op;
3053 char* spellname;
3054 va_list args;
3055 object* rv;
3056
3057 va_start(args, type);
3058 op = va_arg(args, object*);
3059 spellname = va_arg(args, char*);
3060 va_end(args);
3061 rv = check_spell_known(op, spellname);
3062 *type = CFAPI_POBJECT;
3063 return rv;
3064 }
3065 void* cfapi_object_pay_amount(int* type, ...)
3066 {
3067 object* op;
3068 uint64 amount;
3069 va_list args;
3070 static int rv;
3071
3072 va_start(args, type);
3073 op = va_arg(args, object*);
3074 amount = va_arg(args, uint64);
3075 va_end(args);
3076
3077 rv = pay_for_amount(amount, op);
3078 *type = CFAPI_INT;
3079 return &rv;
3080 }
3081 void* cfapi_object_pay_item(int* type, ...)
3082 {
3083 object* op;
3084 object* tobuy;
3085
3086 va_list args;
3087 static int rv;
3088
3089 va_start(args, type);
3090 tobuy = va_arg(args, object*);
3091 op = va_arg(args, object*);
3092 va_end(args);
3093
3094 rv = pay_for_item(tobuy, op);
3095 *type = CFAPI_INT;
3096 return &rv;
3097 }
3098 void* cfapi_object_transfer(int* type, ...)
3099 {
3100 object* op;
3101 object* originator;
3102 int x, y, randompos, ttype;
3103 va_list args;
3104 static int rv=0;
3105 mapstruct* map;
3106
3107 va_start(args, type);
3108 op = va_arg(args, object*);
3109 ttype = va_arg(args, int);
3110 switch (ttype)
3111 {
3112 case 0:
3113 x = va_arg(args, int);
3114 y = va_arg(args, int);
3115 randompos = va_arg(args, int);
3116 originator = va_arg(args, object*);
3117 va_end(args);
3118
3119 rv = transfer_ob(op, x, y, randompos, originator);
3120 *type = CFAPI_INT;
3121 return &rv;
3122 break;
3123
3124 case 1:
3125 x = va_arg(args, int);
3126 y = va_arg(args, int);
3127 map = va_arg(args, mapstruct*);
3128 va_end(args);
3129 if (x < 0 || y < 0) {
3130 x = map->enter_x;
3131 y = map->enter_y;
3132 }
3133 /*
3134 originator = get_object();
3135 EXIT_PATH(originator) = add_string(map->path);
3136 EXIT_X(originator) = x;
3137 EXIT_Y(originator) = y;
3138 printf("B Transfer: X=%d, Y=%d, OP=%s\n", x, y, op->name);*/
3139 /*enter_exit(op, originator);*/
3140 insert_ob_in_map_at(op, map, NULL, 0, x, y);
3141 /*printf("A Transfer: X=%d, Y=%d, MAP=%s\n", x, y, op->map->name);
3142 free_object(originator);
3143 */
3144 *type = CFAPI_INT;
3145 return &rv;
3146 break;
3147
3148 default:
3149 *type = CFAPI_NONE;
3150 return NULL;
3151 break;
3152 }
3153 }
3154
3155 void* cfapi_object_find_archetype_inside(int* type, ...)
3156 {
3157 object* op;
3158 int critera;
3159 char* str;
3160 va_list args;
3161 object* rv;
3162
3163 *type = CFAPI_POBJECT;
3164 va_start(args, type);
3165 op = va_arg(args, object*);
3166 critera = va_arg(args, int);
3167
3168 switch(critera)
3169 {
3170 case 0: /* By name, either exact or from query_name */
3171 str = va_arg(args, char*);
3172 rv = present_arch_in_ob(find_archetype(str), op);
3173 if (rv == NULL) {
3174 object* tmp;
3175 /* Search by query_name instead */
3176 for (tmp = op->inv; tmp; tmp = tmp->below) {
3177 if (!strncmp(query_name(tmp), str, strlen(str)))
3178 rv = tmp;
3179 if (!strncmp(tmp->name, str, strlen(str)))
3180 rv = tmp;
3181 if (rv != NULL)
3182 break;
3183 }
3184 }
3185 break;
3186
3187 default:
3188 rv = NULL;
3189 break;
3190 }
3191 va_end(args);
3192
3193 if (rv == NULL) {
3194 *type = CFAPI_NONE;
3195 }
3196 return rv;
3197 }
3198
3199 void* cfapi_object_drop(int* type, ...)
3200 {
3201 object* op;
3202 object* author;
3203 va_list args;
3204
3205 va_start(args, type);
3206 op = va_arg(args, object*);
3207 author = va_arg(args, object*);
3208 va_end(args);
3209
3210 if (QUERY_FLAG(op, FLAG_NO_DROP))
3211 return NULL;
3212 drop(author, op);
3213
3214 if (author->type == PLAYER) {
3215 author->contr->count = 0;
3216 author->contr->socket.update_look = 1;
3217 }
3218
3219 *type = CFAPI_NONE;
3220 return NULL;
3221 }
3222
3223 void* cfapi_object_take(int* type, ...)
3224 {
3225 object *op;
3226 object *author;
3227 va_list args;
3228
3229 va_start(args, type);
3230 op = va_arg(args, object*);
3231 author = va_arg(args, object*);
3232 va_end(args);
3233 pick_up(author, op);
3234
3235 *type = CFAPI_NONE;
3236 return NULL;
3237 }
3238
3239 void* cfapi_object_say(int* type, ...)
3240 {
3241 static int rv;
3242 object* op;
3243 char* msg;
3244 va_list args;
3245
3246 va_start(args, type);
3247 op = va_arg(args, object*);
3248 msg = va_arg(args, char*);
3249 va_end(args);
3250
3251 rv = command_say(op, msg);
3252 *type = CFAPI_INT;
3253 return &rv;
3254 }
3255 void* cfapi_object_speak(int* type, ...)
3256 {
3257 object* op;
3258 char* msg;
3259 va_list args;
3260 static char buf[MAX_BUF];
3261
3262 va_start(args, type);
3263 op = va_arg(args, object*);
3264 msg = va_arg(args, char*);
3265 va_end(args);
3266
3267 if (!op || !msg)
3268 return NULL;
3269 sprintf(buf, "%s says: ", op->name);
3270 strncat(buf, msg, MAX_BUF-strlen(buf)-1);
3271 buf[MAX_BUF-1]=0;
3272 new_info_map(NDI_WHITE, op->map, buf);
3273 communicate(op, msg);
3274 *type = CFAPI_NONE;
3275 return NULL;
3276 }
3277 /* PLAYER SUBCLASS */
3278 void* cfapi_player_find(int* type, ...)
3279 {
3280 va_list args;
3281 void* rv;
3282 char* sval;
3283 va_start(args, type);
3284
3285 sval = va_arg(args, char*);
3286 va_end(args);
3287
3288 rv = find_player(sval);
3289
3290 *type = CFAPI_PPLAYER;
3291 return rv;
3292 }
3293 void* cfapi_player_message(int* type, ...)
3294 {
3295 va_list args;
3296 int flags;
3297 int pri;
3298 object* pl;
3299 char* buf;
3300
3301 va_start(args, type);
3302
3303 flags = va_arg(args, int);
3304 pri = va_arg(args, int);
3305 pl = va_arg(args, object*);
3306 buf = va_arg(args, char*);
3307 va_end(args);
3308
3309 new_draw_info(flags, pri, pl, buf);
3310 *type = CFAPI_NONE;
3311 return NULL;
3312 }
3313 void *cfapi_player_send_inventory(int *type, ...)
3314 {
3315 /* Currently a stub. Do we really need this anymore ? */
3316 *type = CFAPI_NONE;
3317 return NULL;
3318 }
3319
3320 void* cfapi_object_teleport(int *type, ...)
3321 {
3322 mapstruct* map;
3323 int x, y;
3324 object* who;
3325 static int result;
3326 va_list args;
3327
3328 va_start(args, type);
3329 who = va_arg(args, object*);
3330 map = va_arg(args, mapstruct*);
3331 x = va_arg(args, int);
3332 y = va_arg(args, int);
3333
3334 if (!out_of_map(map, x, y)) {
3335 int k;
3336 object *tmp;
3337 k = find_first_free_spot(who, map, x, y);
3338 if (k == -1) {
3339 result = 1;
3340 return &result;
3341 }
3342
3343 send_removed_object(who);
3344 remove_ob(who);
3345
3346 for (tmp = who; tmp != NULL; tmp = tmp->more)
3347 tmp->x = x+freearr_x[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.x),
3348 tmp->y = y+freearr_y[k]+(tmp->arch == NULL ? 0 : tmp->arch->clone.y);
3349
3350 insert_ob_in_map(who, map, NULL, 0);
3351 result = 0;
3352 }
3353
3354 return &result;
3355 }
3356 void* cfapi_object_pickup(int *type, ...)
3357 {
3358 object* who;
3359 object* what;
3360 va_list args;
3361
3362 va_start(args, type);
3363 who = va_arg(args, object*);
3364 what = va_arg(args, object*);
3365 va_end(args);
3366
3367 pick_up(who, what);
3368 *type = CFAPI_NONE;
3369 return NULL;
3370 }
3371
3372 /* Archetype-related functions */
3373 void* cfapi_archetype_get_first(int* type, ...)
3374 {
3375 va_list args;
3376 va_start(args, type);
3377 va_end(args);
3378 *type = CFAPI_PARCH;
3379 return first_archetype;
3380 }
3381
3382 void* cfapi_archetype_get_property(int* type, ...)
3383 {
3384 archetype* arch;
3385 int prop;
3386 va_list args;
3387 void* rv;
3388
3389 va_start(args, type);
3390 arch = va_arg(args, archetype*);
3391 prop = va_arg(args, int);
3392 switch (prop) {
3393 case CFAPI_ARCH_PROP_NAME:
3394 *type = CFAPI_STRING;
3395 rv = (void*)arch->name;
3396 break;
3397
3398 case CFAPI_ARCH_PROP_NEXT:
3399 *type = CFAPI_PARCH;
3400 rv = arch->next;
3401 break;
3402
3403 case CFAPI_ARCH_PROP_HEAD:
3404 *type = CFAPI_PARCH;
3405 rv = arch->head;
3406 break;
3407
3408 case CFAPI_ARCH_PROP_MORE:
3409 *type = CFAPI_PARCH;
3410 rv = arch->more;
3411 break;
3412
3413 case CFAPI_ARCH_PROP_CLONE:
3414 *type = CFAPI_POBJECT;
3415 rv = &arch->clone;
3416 break;
3417
3418 default:
3419 *type = CFAPI_NONE;
3420 rv = NULL;
3421 break;
3422 }
3423 va_end(args);
3424 return rv;
3425 }
3426
3427 /* Party-related functions */
3428 void* cfapi_party_get_property(int* type, ...)
3429 {
3430 partylist* party;
3431 int prop;
3432 va_list args;
3433 void* rv;
3434 object* obarg;
3435 player* pl;
3436
3437 va_start(args, type);
3438 party = va_arg(args, partylist*);
3439 prop = va_arg(args, int);
3440 switch (prop)
3441 {
3442 case CFAPI_PARTY_PROP_NAME:
3443 *type = CFAPI_STRING;
3444 rv = (void*)party->partyname;
3445 break;
3446
3447 case CFAPI_PARTY_PROP_NEXT:
3448 *type = CFAPI_PPARTY;
3449 rv = (party ? party->next : get_firstparty());
3450 break;
3451
3452 case CFAPI_PARTY_PROP_PASSWORD:
3453 *type = CFAPI_STRING;
3454 rv = (void*)party->passwd;
3455 break;
3456
3457 case CFAPI_PARTY_PROP_PLAYER:
3458 *type = CFAPI_PPLAYER;
3459 obarg = va_arg(args, object*);
3460 pl = (obarg ? obarg->contr : first_player);
3461 rv = NULL;
3462 for (; pl != NULL; pl = pl->next)
3463 if (pl->ob->contr->party == party) {
3464 rv = (void*)pl;
3465 break;
3466 }
3467 break;
3468
3469 default:
3470 *type = CFAPI_NONE;
3471 rv = NULL;
3472 break;
3473 }
3474 va_end(args);
3475 return rv;
3476 }
3477
3478 /* Regions-related functions */
3479 void* cfapi_region_get_property(int* type, ...)
3480 {
3481 region* reg;
3482 int prop;
3483 va_list args;
3484 void* rv;
3485
3486 va_start(args, type);
3487 reg = va_arg(args, region*);
3488 prop = va_arg(args, int);
3489 switch (prop) {
3490 case CFAPI_REGION_PROP_NAME:
3491 *type = CFAPI_STRING;
3492 rv = (void*)reg->name;
3493 break;
3494
3495 case CFAPI_REGION_PROP_NEXT:
3496 *type = CFAPI_PREGION;
3497 rv = (reg?reg->next:first_region);
3498 break;
3499
3500 case CFAPI_REGION_PROP_PARENT:
3501 *type = CFAPI_PREGION;
3502 rv = (void*)reg->parent;
3503 break;
3504
3505 case CFAPI_REGION_PROP_LONGNAME:
3506 *type = CFAPI_STRING;
3507 rv = (void*)reg->longname;
3508 break;
3509
3510 case CFAPI_REGION_PROP_MESSAGE:
3511 *type = CFAPI_STRING;
3512 rv = (void*)reg->msg;
3513 break;
3514
3515 default:
3516 *type = CFAPI_NONE;
3517 rv = NULL;
3518 break;
3519 }
3520 va_end(args);
3521 return rv;
3522 }
3523
3524 /*****************************************************************************/
3525 /* NEW PLUGIN STUFF ENDS HERE */
3526 /*****************************************************************************/
3527
3528
3529 /*****************************************************************************/
3530 /* Tries to find if a given command is handled by a plugin. */
3531 /* Note that find_plugin_command is called *before* the internal commands are*/
3532 /* checked, meaning that you can "overwrite" them. */
3533 /*****************************************************************************/
3534 CommArray_s *find_plugin_command(char *cmd, object *op)
3535 {
3536 int i;
3537 crossfire_plugin* cp;
3538 CommArray_s* rtn_cmd;
3539
3540 if (plugins_list == NULL)
3541 return NULL;
3542
3543 for (cp = plugins_list; cp != NULL; cp = cp->next) {
3544 rtn_cmd = cp->propfunc(&i, "command?", cmd);
3545 if (rtn_cmd)
3546 return rtn_cmd;
3547 }
3548 return NULL;
3549 }
3550
3551 /*****************************************************************************/
3552 /* Plugins initialization. Browses the plugins directory and call */
3553 /* initOnePlugin for each file found. */
3554 /* Returns 0 if at least one plugin was successfully loaded, -1 if not */
3555 /*****************************************************************************/
3556 int initPlugins(void)
3557 {
3558 struct dirent *currentfile;
3559 DIR *plugdir;
3560 size_t l;
3561 char buf[MAX_BUF];
3562 char buf2[MAX_BUF];
3563 int result;
3564
3565 LOG(llevInfo, "Initializing plugins\n");
3566 strcpy(buf, LIBDIR);
3567 strcat(buf, "/plugins/");
3568 LOG(llevInfo, "Plugins directory is %s\n", buf);
3569
3570 plugdir = opendir(buf);
3571 if (plugdir == NULL)
3572 return -1;
3573
3574 result = -1;
3575 while ((currentfile = readdir(plugdir)) != NULL) {
3576 l = strlen(currentfile->d_name);
3577 if (l > strlen(PLUGIN_SUFFIX)) {
3578 if (strcmp(currentfile->d_name+l-strlen(PLUGIN_SUFFIX), PLUGIN_SUFFIX) == 0) {
3579 strcpy(buf2, buf);
3580 strcat(buf2, currentfile->d_name);
3581 LOG(llevInfo, " -> Loading plugin : %s\n", currentfile->d_name);
3582 if (plugins_init_plugin(buf2) == 0)
3583 result = 0;
3584 }
3585 }
3586 }
3587
3588 closedir(plugdir);
3589 return result;
3590 }