… | |
… | |
172 | |
172 | |
173 | switch (t) |
173 | switch (t) |
174 | { |
174 | { |
175 | case T_OCEAN: |
175 | case T_OCEAN: |
176 | case T_RIVER: |
176 | case T_RIVER: |
177 | if (z <= h0) |
177 | if (z < h0) |
178 | arch_wall = shstr ("quad_water_wall"); |
178 | arch_wall = shstr ("quad_water_wall"); |
179 | break; |
179 | break; |
180 | |
180 | |
181 | case T_VALLEY: |
181 | case T_VALLEY: |
182 | if (z == h) |
182 | if (z == h) |
183 | { |
|
|
184 | arch_floor = shstr ("quad_dirt_floor"); |
183 | arch_floor = shstr ("quad_dirt_floor"); |
185 | arch_wall = shstr ("quad_dirt_wall"); |
|
|
186 | } |
|
|
187 | break; |
184 | break; |
188 | |
185 | |
189 | case T_MOUNTAIN: |
186 | case T_MOUNTAIN: |
190 | if (z == h) |
187 | if (z == h) |
191 | { |
|
|
192 | arch_floor = shstr ("quad_stone_floor"); |
188 | arch_floor = shstr ("quad_stone_floor"); |
193 | arch_wall = shstr ("quad_stone_wall"); |
|
|
194 | } |
|
|
195 | break; |
189 | break; |
196 | |
190 | |
197 | case T_UNDERGROUND: |
191 | case T_UNDERGROUND: |
198 | // todo, use a fractal |
192 | // todo, use a fractal |
199 | if (z < h - 10) |
193 | if (z < h - 10) |