… | |
… | |
353 | |
353 | |
354 | /* we could put a probability chance here, but since nothing happens |
354 | /* we could put a probability chance here, but since nothing happens |
355 | * if you fail, no point on that. I suppose we could do a level |
355 | * if you fail, no point on that. I suppose we could do a level |
356 | * comparison so low level players can't erase high level players runes. |
356 | * comparison so low level players can't erase high level players runes. |
357 | */ |
357 | */ |
358 | if (tmp->type == SIGN && !strcmp (tmp->arch->name, "rune_mark")) |
358 | if (tmp->type == SIGN && !strcmp (tmp->arch->archname, "rune_mark")) |
359 | { |
359 | { |
360 | tmp->destroy (); |
360 | tmp->destroy (); |
361 | new_draw_info (NDI_UNIQUE, 0, op, "You wipe out the rune of marking!"); |
361 | new_draw_info (NDI_UNIQUE, 0, op, "You wipe out the rune of marking!"); |
362 | return 1; |
362 | return 1; |
363 | } |
363 | } |