… | |
… | |
181 | rune->maxhp : number of spells the rune casts |
181 | rune->maxhp : number of spells the rune casts |
182 | */ |
182 | */ |
183 | void |
183 | void |
184 | move_rune (object *op) |
184 | move_rune (object *op) |
185 | { |
185 | { |
186 | int det = 0; |
186 | /* runes of level zero cannot detonate. */ |
187 | |
|
|
188 | if (!op->level) |
187 | if (!op->level) |
189 | { |
|
|
190 | return; |
188 | return; |
191 | } /* runes of level zero cannot detonate. */ |
189 | |
192 | det = op->invisible; |
190 | int det = op->invisible; |
|
|
191 | |
193 | if (!(rndm (0, MAX (1, (op->stats.Cha)) - 1))) |
192 | if (!(rndm (0, MAX (1, (op->stats.Cha)) - 1))) |
194 | { |
193 | { |
195 | op->invisible = 0; |
194 | op->invisible = 0; |
196 | op->speed_left -= 1; |
195 | op->speed_left -= 1; |
197 | } |
196 | } |
198 | else |
197 | else |
199 | op->invisible = 1; |
198 | op->invisible = 1; |
|
|
199 | |
200 | if (op->invisible != det) |
200 | if (op->invisible != det) |
201 | update_object (op, UP_OBJ_FACE); |
201 | update_object (op, UP_OBJ_FACE); |
202 | } |
202 | } |
203 | |
203 | |
204 | |
204 | |