… | |
… | |
131 | if (tmp->arch != NULL) |
131 | if (tmp->arch != NULL) |
132 | { |
132 | { |
133 | if (flag == F_BUY) |
133 | if (flag == F_BUY) |
134 | { |
134 | { |
135 | LOG (llevError, "Asking for buy-value of unidentified object.\n"); |
135 | LOG (llevError, "Asking for buy-value of unidentified object.\n"); |
136 | val = tmp->arch->clone.value * 50 * number; |
136 | val = tmp->arch->value * 50 * number; |
137 | } |
137 | } |
138 | else |
138 | else |
139 | { /* Trying to sell something, or get true value */ |
139 | { /* Trying to sell something, or get true value */ |
140 | if (tmp->type == POTION) |
140 | if (tmp->type == POTION) |
141 | val = number * 40; /* Don't want to give anything away */ |
141 | val = number * 40; /* Don't want to give anything away */ |
… | |
… | |
143 | { |
143 | { |
144 | /* Get 2/3'rd value for applied objects, 1/3'rd for totally |
144 | /* Get 2/3'rd value for applied objects, 1/3'rd for totally |
145 | * unknown objects |
145 | * unknown objects |
146 | */ |
146 | */ |
147 | if (QUERY_FLAG (tmp, FLAG_BEEN_APPLIED)) |
147 | if (QUERY_FLAG (tmp, FLAG_BEEN_APPLIED)) |
148 | val = number * tmp->arch->clone.value * 2 / 3; |
148 | val = number * tmp->arch->value * 2 / 3; |
149 | else |
149 | else |
150 | val = number * tmp->arch->clone.value / 3; |
150 | val = number * tmp->arch->value / 3; |
151 | } |
151 | } |
152 | } |
152 | } |
153 | } |
153 | } |
154 | else |
154 | else |
155 | { /* No archetype with this object */ |
155 | { /* No archetype with this object */ |
… | |
… | |
166 | |
166 | |
167 | /* If the item has been applied or identifed or does not need to be |
167 | /* If the item has been applied or identifed or does not need to be |
168 | * identified, AND the object is magical and the archetype is non |
168 | * identified, AND the object is magical and the archetype is non |
169 | * magical, then change values accordingly. The tmp->arch==NULL is |
169 | * magical, then change values accordingly. The tmp->arch==NULL is |
170 | * really just a check to prevent core dumps for when it checks |
170 | * really just a check to prevent core dumps for when it checks |
171 | * tmp->arch->clone.magic for any magic. The check for archetype |
171 | * tmp->arch->magic for any magic. The check for archetype |
172 | * magic is to not give extra money for archetypes that are by |
172 | * magic is to not give extra money for archetypes that are by |
173 | * default magical. This is because the archetype value should have |
173 | * default magical. This is because the archetype value should have |
174 | * already figured in that value. |
174 | * already figured in that value. |
175 | */ |
175 | */ |
176 | if ((QUERY_FLAG (tmp, FLAG_IDENTIFIED) || !need_identify (tmp) || identified || |
176 | if ((QUERY_FLAG (tmp, FLAG_IDENTIFIED) || !need_identify (tmp) || identified || |
177 | QUERY_FLAG (tmp, FLAG_BEEN_APPLIED)) && tmp->magic && (tmp->arch == NULL || !tmp->arch->clone.magic)) |
177 | QUERY_FLAG (tmp, FLAG_BEEN_APPLIED)) && tmp->magic && (tmp->arch == NULL || !tmp->arch->magic)) |
178 | { |
178 | { |
179 | if (tmp->magic > 0) |
179 | if (tmp->magic > 0) |
180 | val *= (3 * tmp->magic * tmp->magic * tmp->magic); |
180 | val *= (3 * tmp->magic * tmp->magic * tmp->magic); |
181 | else |
181 | else |
182 | /* Note that tmp->magic is negative, so that this |
182 | /* Note that tmp->magic is negative, so that this |
… | |
… | |
332 | coin = archetype::find (coins[*cointype]); |
332 | coin = archetype::find (coins[*cointype]); |
333 | if (coin == NULL) |
333 | if (coin == NULL) |
334 | return NULL; |
334 | return NULL; |
335 | *cointype += 1; |
335 | *cointype += 1; |
336 | } |
336 | } |
337 | while (coin->clone.value > c); |
337 | while (coin->value > c); |
338 | |
338 | |
339 | return coin; |
339 | return coin; |
340 | } |
340 | } |
341 | |
341 | |
342 | /* This returns a string of how much something is worth based on |
342 | /* This returns a string of how much something is worth based on |
… | |
… | |
358 | |
358 | |
359 | coin = find_next_coin (cost, &cointype); |
359 | coin = find_next_coin (cost, &cointype); |
360 | if (coin == NULL) |
360 | if (coin == NULL) |
361 | return "nothing"; |
361 | return "nothing"; |
362 | |
362 | |
363 | num = cost / coin->clone.value; |
363 | num = cost / coin->value; |
364 | /* so long as nrof is 32 bit, this is true. |
364 | /* so long as nrof is 32 bit, this is true. |
365 | * If it takes more coins than a person can possibly carry, this |
365 | * If it takes more coins than a person can possibly carry, this |
366 | * is basically true. |
366 | * is basically true. |
367 | */ |
367 | */ |
368 | if ((cost / coin->clone.value) > UINT32_MAX) |
368 | if ((cost / coin->value) > UINT32_MAX) |
369 | { |
369 | { |
370 | strcpy (buf, "an unimaginable sum of money"); |
370 | strcpy (buf, "an unimaginable sum of money"); |
371 | return buf; |
371 | return buf; |
372 | } |
372 | } |
373 | |
373 | |
374 | cost -= num * (sint64)coin->clone.value; |
374 | cost -= num * (sint64)coin->value; |
375 | |
375 | |
376 | sprintf (buf, "%d %s", num, num > 1 ? &coin->clone.name_pl : &coin->clone.name); |
376 | sprintf (buf, "%d %s", num, num > 1 ? &coin->object::name_pl : &coin->object::name); |
377 | |
377 | |
378 | next_coin = find_next_coin (cost, &cointype); |
378 | next_coin = find_next_coin (cost, &cointype); |
379 | if (next_coin == NULL || approx) |
379 | if (next_coin == NULL || approx) |
380 | return buf; |
380 | return buf; |
381 | |
381 | |
382 | coin = next_coin; |
382 | coin = next_coin; |
383 | num = cost / coin->clone.value; |
383 | num = cost / coin->value; |
384 | cost -= num * (sint64)coin->clone.value; |
384 | cost -= num * (sint64)coin->value; |
385 | |
385 | |
386 | sprintf (buf + strlen (buf), " and %d %s", num, num > 1 ? &coin->clone.name_pl : &coin->clone.name); |
386 | sprintf (buf + strlen (buf), " and %d %s", num, num > 1 ? &coin->object::name_pl : &coin->object::name); |
387 | |
387 | |
388 | return buf; |
388 | return buf; |
389 | } |
389 | } |
390 | |
390 | |
391 | const char * |
391 | const char * |
… | |
… | |
421 | archetype *coin = find_next_coin (real_value, &cointype); |
421 | archetype *coin = find_next_coin (real_value, &cointype); |
422 | |
422 | |
423 | if (coin == NULL) |
423 | if (coin == NULL) |
424 | return "nothing"; |
424 | return "nothing"; |
425 | |
425 | |
426 | num = real_value / coin->clone.value; |
426 | num = real_value / coin->value; |
427 | if (num == 1) |
427 | if (num == 1) |
428 | sprintf (buf, "about one %s", &coin->clone.name); |
428 | sprintf (buf, "about one %s", &coin->object::name); |
429 | else if (num < 5) |
429 | else if (num < 5) |
430 | sprintf (buf, "a few %s", &coin->clone.name_pl); |
430 | sprintf (buf, "a few %s", &coin->object::name_pl); |
431 | else if (num < 10) |
431 | else if (num < 10) |
432 | sprintf (buf, "several %s", &coin->clone.name_pl); |
432 | sprintf (buf, "several %s", &coin->object::name_pl); |
433 | else if (num < 25) |
433 | else if (num < 25) |
434 | sprintf (buf, "a moderate amount of %s", &coin->clone.name_pl); |
434 | sprintf (buf, "a moderate amount of %s", &coin->object::name_pl); |
435 | else if (num < 100) |
435 | else if (num < 100) |
436 | sprintf (buf, "lots of %s", &coin->clone.name_pl); |
436 | sprintf (buf, "lots of %s", &coin->object::name_pl); |
437 | else if (num < 1000) |
437 | else if (num < 1000) |
438 | sprintf (buf, "a great many %s", &coin->clone.name_pl); |
438 | sprintf (buf, "a great many %s", &coin->object::name_pl); |
439 | else |
439 | else |
440 | sprintf (buf, "a vast quantity of %s", &coin->clone.name_pl); |
440 | sprintf (buf, "a vast quantity of %s", &coin->object::name_pl); |
441 | return buf; |
441 | return buf; |
442 | } |
442 | } |
443 | } |
443 | } |
444 | } |
444 | } |
445 | |
445 | |
… | |
… | |
581 | |
581 | |
582 | if (tmp->type == MONEY) |
582 | if (tmp->type == MONEY) |
583 | { |
583 | { |
584 | for (i = 0; i < NUM_COINS; i++) |
584 | for (i = 0; i < NUM_COINS; i++) |
585 | { |
585 | { |
586 | if (tmp->value == tmp->arch->clone.value && !strcmp (coins[NUM_COINS - 1 - i], tmp->arch->archname)) |
586 | if (tmp->value == tmp->arch->value && !strcmp (coins[NUM_COINS - 1 - i], tmp->arch->archname)) |
587 | { |
587 | { |
588 | // This should not happen, but if it does, just merge the two. |
588 | // This should not happen, but if it does, just merge the two. |
589 | if (coin_objs [i]) |
589 | if (coin_objs [i]) |
590 | { |
590 | { |
591 | LOG (llevError, "%s has two money entries of (%s)\n", &pouch->name, coins[NUM_COINS - 1 - i]); |
591 | LOG (llevError, "%s has two money entries of (%s)\n", &pouch->name, coins[NUM_COINS - 1 - i]); |
… | |
… | |
793 | { |
793 | { |
794 | at = archetype::find (coins[count]); |
794 | at = archetype::find (coins[count]); |
795 | |
795 | |
796 | if (at == NULL) |
796 | if (at == NULL) |
797 | LOG (llevError, "Could not find %s archetype\n", coins[count]); |
797 | LOG (llevError, "Could not find %s archetype\n", coins[count]); |
798 | else if ((amount / at->clone.value) > 0) |
798 | else if ((amount / at->value) > 0) |
799 | { |
799 | { |
800 | for (pouch = pl->inv; pouch; pouch = pouch->below) |
800 | for (pouch = pl->inv; pouch; pouch = pouch->below) |
801 | { |
801 | { |
802 | if (pouch->type == CONTAINER && QUERY_FLAG (pouch, FLAG_APPLIED) && pouch->race && strstr (pouch->race, "gold")) |
802 | if (pouch->type == CONTAINER && QUERY_FLAG (pouch, FLAG_APPLIED) && pouch->race && strstr (pouch->race, "gold")) |
803 | { |
803 | { |
804 | int w = at->clone.weight * (100 - pouch->stats.Str) / 100; |
804 | int w = at->weight * (100 - pouch->stats.Str) / 100; |
805 | int n = amount / at->clone.value; |
805 | int n = amount / at->value; |
806 | |
806 | |
807 | if (w == 0) |
807 | if (w == 0) |
808 | w = 1; /* Prevent divide by zero */ |
808 | w = 1; /* Prevent divide by zero */ |
809 | |
809 | |
810 | if (n > 0 && (!pouch->weight_limit || pouch->carrying + w <= pouch->weight_limit)) |
810 | if (n > 0 && (!pouch->weight_limit || pouch->carrying + w <= pouch->weight_limit)) |
… | |
… | |
822 | esrv_send_item (pl, pl); |
822 | esrv_send_item (pl, pl); |
823 | } |
823 | } |
824 | } |
824 | } |
825 | } |
825 | } |
826 | |
826 | |
827 | if (amount / at->clone.value > 0) |
827 | if (amount / at->value > 0) |
828 | { |
828 | { |
829 | tmp = arch_to_object (at); |
829 | tmp = arch_to_object (at); |
830 | tmp->nrof = amount / tmp->value; |
830 | tmp->nrof = amount / tmp->value; |
831 | amount -= tmp->nrof * tmp->value; |
831 | amount -= tmp->nrof * tmp->value; |
832 | tmp = insert_ob_in_ob (tmp, pl); |
832 | tmp = insert_ob_in_ob (tmp, pl); |