ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/shop.C
(Generate patch)

Comparing deliantra/server/server/shop.C (file contents):
Revision 1.14 by root, Tue Sep 12 19:20:08 2006 UTC vs.
Revision 1.16 by root, Thu Sep 14 22:34:04 2006 UTC

1
2/*
3 * static char *rcsid_shop_c =
4 * "$Id: shop.C,v 1.14 2006/09/12 19:20:08 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
22 16
23 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 20
27 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
28*/ 22*/
29 23
30#include <global.h> 24#include <global.h>
31#include <spells.h> 25#include <spells.h>
32#include <skills.h> 26#include <skills.h>
334 328
335 do 329 do
336 { 330 {
337 if (coins[*cointype] == NULL) 331 if (coins[*cointype] == NULL)
338 return NULL; 332 return NULL;
339 coin = find_archetype (coins[*cointype]); 333 coin = archetype::find (coins[*cointype]);
340 if (coin == NULL) 334 if (coin == NULL)
341 return NULL; 335 return NULL;
342 *cointype += 1; 336 *cointype += 1;
343 } 337 }
344 while (coin->clone.value > c); 338 while (coin->clone.value > c);
625 /* Fill in any gaps in the coin_objs array - needed to make change. */ 619 /* Fill in any gaps in the coin_objs array - needed to make change. */
626 /* Note that the coin_objs array goes from least value to greatest value */ 620 /* Note that the coin_objs array goes from least value to greatest value */
627 for (i = 0; i < NUM_COINS; i++) 621 for (i = 0; i < NUM_COINS; i++)
628 if (!coin_objs[i]) 622 if (!coin_objs[i])
629 { 623 {
630 at = find_archetype (coins[NUM_COINS - 1 - i]); 624 at = archetype::find (coins[NUM_COINS - 1 - i]);
631 625
632 if (at == NULL) 626 if (at == NULL)
633 LOG (llevError, "Could not find %s archetype\n", coins[NUM_COINS - 1 - i]); 627 LOG (llevError, "Could not find %s archetype\n", coins[NUM_COINS - 1 - i]);
634 628
635 coin_objs[i] = arch_to_object (at); 629 coin_objs[i] = arch_to_object (at);
800 archetype *at = 0; 794 archetype *at = 0;
801 object *pouch = 0, *tmp = 0; 795 object *pouch = 0, *tmp = 0;
802 796
803 for (count = 0; coins[count] != NULL; count++) 797 for (count = 0; coins[count] != NULL; count++)
804 { 798 {
805 at = find_archetype (coins[count]); 799 at = archetype::find (coins[count]);
806 800
807 if (at == NULL) 801 if (at == NULL)
808 LOG (llevError, "Could not find %s archetype\n", coins[count]); 802 LOG (llevError, "Could not find %s archetype\n", coins[count]);
809 else if ((amount / at->clone.value) > 0) 803 else if ((amount / at->clone.value) > 0)
810 { 804 {
857 851
858/* elmex: this is for the bank plugin :( */ 852/* elmex: this is for the bank plugin :( */
859sint64 853sint64
860pay_player_arch (object *pl, const char *arch, sint64 amount) 854pay_player_arch (object *pl, const char *arch, sint64 amount)
861{ 855{
862 archetype *at = find_archetype (arch); 856 archetype *at = archetype::find (arch);
863 object *tmp = NULL; 857 object *tmp = NULL;
864 858
865 if (at == NULL) 859 if (at == NULL)
866 return 0; 860 return 0;
867 861

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines