ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/shop.C
(Generate patch)

Comparing deliantra/server/server/shop.C (file contents):
Revision 1.24 by root, Fri Dec 15 19:59:20 2006 UTC vs.
Revision 1.27 by root, Mon Dec 25 14:43:23 2006 UTC

502 502
503 for (pouch = pl->inv; pouch && to_pay; pouch = pouch->below) 503 for (pouch = pl->inv; pouch && to_pay; pouch = pouch->below)
504 if (pouch->type == CONTAINER && QUERY_FLAG (pouch, FLAG_APPLIED) && (pouch->race == NULL || strstr (pouch->race, "gold"))) 504 if (pouch->type == CONTAINER && QUERY_FLAG (pouch, FLAG_APPLIED) && (pouch->race == NULL || strstr (pouch->race, "gold")))
505 pay_from_container (pl, pouch, to_pay); 505 pay_from_container (pl, pouch, to_pay);
506 506
507 fix_player (pl); 507 pl->update_stats ();
508 return 1; 508 return 1;
509} 509}
510 510
511/* DAMN: This is now a wrapper for pay_from_container, which is 511/* DAMN: This is now a wrapper for pay_from_container, which is
512 * called for the player, then for each active container that can hold 512 * called for the player, then for each active container that can hold
542 pay_from_container (pl, pouch, to_pay); 542 pay_from_container (pl, pouch, to_pay);
543 543
544 if (settings.real_wiz == FALSE && QUERY_FLAG (pl, FLAG_WAS_WIZ)) 544 if (settings.real_wiz == FALSE && QUERY_FLAG (pl, FLAG_WAS_WIZ))
545 SET_FLAG (op, FLAG_WAS_WIZ); 545 SET_FLAG (op, FLAG_WAS_WIZ);
546 546
547 fix_player (pl); 547 pl->update_stats ();
548 return 1; 548 return 1;
549} 549}
550 550
551/* This pays for the item, and takes the proper amount of money off 551/* This pays for the item, and takes the proper amount of money off
552 * the player. 552 * the player.
1210 magic_mapping_mark (op, map_mark, 3); 1210 magic_mapping_mark (op, map_mark, 3);
1211 items = (shopinv *) malloc (40 * sizeof (shopinv)); 1211 items = (shopinv *) malloc (40 * sizeof (shopinv));
1212 numallocated = 40; 1212 numallocated = 40;
1213 1213
1214 /* Find all the appropriate items */ 1214 /* Find all the appropriate items */
1215 for (i = 0; i < MAP_WIDTH (op->map); i++) 1215 for (i = 0; i < op->map->width; i++)
1216 { 1216 {
1217 for (j = 0; j < MAP_HEIGHT (op->map); j++) 1217 for (j = 0; j < op->map->height; j++)
1218 { 1218 {
1219 /* magic map code now centers the map on the object at MAGIC_MAP_HALF. 1219 /* magic map code now centers the map on the object at MAGIC_MAP_HALF.
1220 * 1220 *
1221 */ 1221 */
1222 nx = i - op->x + MAGIC_MAP_HALF; 1222 nx = i - op->x + MAGIC_MAP_HALF;
1225 if (nx < 0 || ny < 0 || nx > MAGIC_MAP_SIZE || ny > MAGIC_MAP_SIZE) 1225 if (nx < 0 || ny < 0 || nx > MAGIC_MAP_SIZE || ny > MAGIC_MAP_SIZE)
1226 continue; 1226 continue;
1227 1227
1228 if (map_mark[nx + MAGIC_MAP_SIZE * ny] & FACE_FLOOR) 1228 if (map_mark[nx + MAGIC_MAP_SIZE * ny] & FACE_FLOOR)
1229 { 1229 {
1230 stack = get_map_ob (op->map, i, j); 1230 stack = GET_MAP_OB (op->map, i, j);
1231 1231
1232 while (stack) 1232 while (stack)
1233 { 1233 {
1234 if (QUERY_FLAG (stack, FLAG_UNPAID)) 1234 if (QUERY_FLAG (stack, FLAG_UNPAID))
1235 { 1235 {
1289 1289
1290/* elmex: this function checks whether we are in a shop or not */ 1290/* elmex: this function checks whether we are in a shop or not */
1291bool 1291bool
1292is_in_shop (maptile *map, int x, int y) 1292is_in_shop (maptile *map, int x, int y)
1293{ 1293{
1294 for (object *floor = get_map_ob (map, x, y); floor; floor = floor->above) 1294 for (object *floor = GET_MAP_OB (map, x, y); floor; floor = floor->above)
1295 if (floor->type == SHOP_FLOOR) 1295 if (floor->type == SHOP_FLOOR)
1296 return true; 1296 return true;
1297 1297
1298 return false; 1298 return false;
1299} 1299}

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines