ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/shop.C
(Generate patch)

Comparing deliantra/server/server/shop.C (file contents):
Revision 1.68 by elmex, Thu Aug 20 18:12:13 2009 UTC vs.
Revision 1.76 by root, Fri Mar 26 01:04:45 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#include <spells.h> 26#include <spells.h>
26#include <skills.h> 27#include <skills.h>
27#include <living.h> 28#include <living.h>
28#include <sproto.h> 29#include <sproto.h>
29#include <math.h>
30 30
31/* this is a measure of how effective store specialisation is. A general store 31/* this is a measure of how effective store specialisation is. A general store
32 * will offer this proportion of the 'maximum' price, a specialised store will 32 * will offer this proportion of the 'maximum' price, a specialised store will
33 * offer a range of prices around it such that the maximum price is always one 33 * offer a range of prices around it such that the maximum price is always one
34 * therefore making this number higher, makes specialisation less effective. 34 * therefore making this number higher, makes specialisation less effective.
588 at = archetype::find (coins[NUM_COINS - 1 - i]); 588 at = archetype::find (coins[NUM_COINS - 1 - i]);
589 589
590 if (at == NULL) 590 if (at == NULL)
591 LOG (llevError, "Could not find %s archetype\n", coins[NUM_COINS - 1 - i]); 591 LOG (llevError, "Could not find %s archetype\n", coins[NUM_COINS - 1 - i]);
592 592
593 coin_objs[i] = arch_to_object (at); 593 coin_objs[i] = at->instance ();
594 coin_objs[i]->nrof = 0; 594 coin_objs[i]->nrof = 0;
595 } 595 }
596 596
597 for (i = 0; i < NUM_COINS; i++) 597 for (i = 0; i < NUM_COINS; i++)
598 { 598 {
752 if (n > 0 && (!pouch->weight_limit || pouch->carrying + w <= pouch->weight_limit)) 752 if (n > 0 && (!pouch->weight_limit || pouch->carrying + w <= pouch->weight_limit))
753 { 753 {
754 if (pouch->weight_limit && (pouch->weight_limit - pouch->carrying) / w < n) 754 if (pouch->weight_limit && (pouch->weight_limit - pouch->carrying) / w < n)
755 n = (pouch->weight_limit - pouch->carrying) / w; 755 n = (pouch->weight_limit - pouch->carrying) / w;
756 756
757 object *tmp = arch_to_object (at); 757 object *tmp = at->instance ();
758 tmp->nrof = n; 758 tmp->nrof = n;
759 amount -= tmp->nrof * tmp->value; 759 amount -= tmp->nrof * tmp->value;
760 pouch->insert (tmp); 760 pouch->insert (tmp);
761 } 761 }
762 } 762 }
763 } 763 }
764 764
765 if (amount / at->value > 0) 765 if (amount / at->value > 0)
766 { 766 {
767 object *tmp = arch_to_object (at); 767 object *tmp = at->instance ();
768 tmp->nrof = amount / tmp->value; 768 tmp->nrof = amount / tmp->value;
769 amount -= tmp->nrof * tmp->value; 769 amount -= tmp->nrof * tmp->value;
770 pl->insert (tmp); 770 pl->insert (tmp);
771 } 771 }
772 } 772 }
851 */ 851 */
852static double 852static double
853shop_specialisation_ratio (const object *item, const maptile *map) 853shop_specialisation_ratio (const object *item, const maptile *map)
854{ 854{
855 shopitems *items = map->shopitems; 855 shopitems *items = map->shopitems;
856 double likedness = 0.; 856 int likedness = 0;
857 int i; 857 int i;
858 858
859 if (item == NULL) 859 if (item == NULL)
860 { 860 {
861 LOG (llevError, "shop_specialisation_ratio: passed a NULL item for map %s\n", &map->path); 861 LOG (llevError, "shop_specialisation_ratio: passed a NULL item for map %s\n", &map->path);
871 */ 871 */
872 return SPECIALISATION_EFFECT; 872 return SPECIALISATION_EFFECT;
873 } 873 }
874 874
875 if (map->shopitems) 875 if (map->shopitems)
876 {
877 for (i = 0; i < items[0].index; i++) 876 for (i = 0; i < items[0].index; i++)
878 if (items[i].typenum == item->type || (!items[i].typenum && likedness == 0.001)) 877 if (items[i].typenum == item->type || (!items[i].typenum && !likedness))
879 likedness = items[i].strength / 100.0; 878 likedness = items[i].strength;
880 }
881 879
882 if (likedness > 1.0) 880 if (likedness > 100)
883 { /* someone has been rather silly with the map headers. */ 881 { /* someone has been rather silly with the map headers. */
884 LOG (llevDebug, "shop_specialisation ratio: item type %d on map %s is above 100%%\n", item->type, &map->path); 882 LOG (llevDebug, "shop_specialisation ratio: item type %d on map %s is above 100%%\n", item->type, &map->path);
885 likedness = 1.0; 883 likedness = 100;
886 } 884 }
887 885
888 if (likedness < -1.0) 886 if (likedness < -100)
889 { 887 {
890 LOG (llevDebug, "shop_specialisation ratio: item type %d on map %s is below -100%%\n", item->type, &map->path); 888 LOG (llevDebug, "shop_specialisation ratio: item type %d on map %s is below -100%%\n", item->type, &map->path);
891 likedness = -1.0; 889 likedness = -100;
892 } 890 }
893 891
894 return lerp (likedness, -1., 1., SPECIALISATION_EFFECT, 1.); 892 return lerp (double (likedness), -100., 100., SPECIALISATION_EFFECT, 1.);
895} 893}
896 894
897/*returns the greed of the shop on map, or 1 if it isn't specified. */ 895/*returns the greed of the shop on map, or 1 if it isn't specified. */
898static double 896static double
899shop_greed (const maptile *map) 897shop_greed (const maptile *map)
949 tmpshopmax = map->shopmax ? map->shopmax : 100000; // 20 royalties default 947 tmpshopmax = map->shopmax ? map->shopmax : 100000; // 20 royalties default
950 948
951 if (map->shopmin && unit_price < map->shopmin) 949 if (map->shopmin && unit_price < map->shopmin)
952 return 0; 950 return 0;
953 else if (unit_price > tmpshopmax / 2) 951 else if (unit_price > tmpshopmax / 2)
954 newval = MIN ((tmpshopmax / 2) + isqrt (unit_price - tmpshopmax / 2), tmpshopmax); 952 newval = min ((tmpshopmax / 2) + isqrt (unit_price - tmpshopmax / 2), tmpshopmax);
955 else 953 else
956 newval = unit_price; 954 newval = unit_price;
957 } 955 }
958 956
959 newval *= quantity; 957 newval *= quantity;
963 961
964/* gives a desciption of the shop on their current map to the player op. */ 962/* gives a desciption of the shop on their current map to the player op. */
965int 963int
966describe_shop (const object *op) 964describe_shop (const object *op)
967{ 965{
966 dynbuf_text buf;
968 maptile *map = op->map; 967 maptile *map = op->map;
969 968
970 /*shopitems *items=map->shopitems; */ 969 /*shopitems *items=map->shopitems; */
971 int pos = 0, i; 970 int pos = 0, i;
972 double opinion = 0; 971 double opinion = 0;
973 char tmp[MAX_BUF] = "\0";
974 972
975 if (op->type != PLAYER) 973 if (op->type != PLAYER)
976 return 0; 974 return 0;
977 975
978 /*check if there is a shop specified for this map */ 976 /*check if there is a shop specified for this map */
979 if (map->shopitems || map->shopgreed || map->shoprace || map->shopmin || map->shopmax) 977 if (map->shopitems || map->shopgreed || map->shoprace || map->shopmin || map->shopmax)
980 { 978 {
981 new_draw_info (NDI_UNIQUE, 0, op, "From looking at the nearby shop you determine that it trades in:"); 979 buf << "From looking at the nearby shop you determine that it trades in ";
980 int lastcomma = 0, prevcomma = 0;
982 981
983 if (map->shopitems) 982 if (map->shopitems)
984 for (i = 0; i < map->shopitems[0].index; i++) 983 for (i = 0; i < map->shopitems[0].index; i++)
985 if (map->shopitems[i].name && map->shopitems[i].strength > 10) 984 if (map->shopitems[i].name && map->shopitems[i].strength > 10)
986 { 985 {
987 snprintf (tmp + pos, sizeof (tmp) - pos, "%s, ", map->shopitems[i].name_pl); 986 buf << map->shopitems[i].name_pl;
988 pos += strlen (tmp + pos); 987 prevcomma = lastcomma;
988 lastcomma = buf.size (); // remember offset
989 buf << ", ";
989 } 990 }
990 991
991 if (!pos) 992 if (lastcomma)
993 {
994 buf.splice (lastcomma, 2);
995
996 if (prevcomma)
997 buf.splice (prevcomma, 2, " and ");
998 }
999 else
992 strcat (tmp, "a little of everything."); 1000 buf << "a little of everything.";
993 1001
994 /* format the string into a list */ 1002 buf << ".\n\n";
995 make_list_like (tmp);
996 new_draw_info_format (NDI_UNIQUE, 0, op, "%s", tmp);
997 1003
998 if (map->shopmax) 1004 if (map->shopmax)
999 new_draw_info_format (NDI_UNIQUE, 0, op, "It won't trade for items above %s.", cost_string_from_value (map->shopmax, 0)); 1005 buf << "It won't trade for items above " << cost_string_from_value (map->shopmax, 0) << ".\n\n";
1000 1006
1001 if (map->shopmin) 1007 if (map->shopmin)
1002 new_draw_info_format (NDI_UNIQUE, 0, op, "It won't trade in items worth less than %s.", cost_string_from_value (map->shopmin, 0)); 1008 buf << "It won't trade in items worth less than " << cost_string_from_value (map->shopmin, 0) << ".\n\n";
1003 1009
1004 if (map->shopgreed) 1010 if (map->shopgreed)
1005 { 1011 {
1006 if (map->shopgreed > 2.0) 1012 if (map->shopgreed > 2.0)
1007 new_draw_info (NDI_UNIQUE, 0, op, "It tends to overcharge massively."); 1013 buf << "It tends to overcharge massively.\n\n";
1008 else if (map->shopgreed > 1.5) 1014 else if (map->shopgreed > 1.5)
1009 new_draw_info (NDI_UNIQUE, 0, op, "It tends to overcharge substantially."); 1015 buf << "It tends to overcharge substantially.\n\n";
1010 else if (map->shopgreed > 1.1) 1016 else if (map->shopgreed > 1.1)
1011 new_draw_info (NDI_UNIQUE, 0, op, "It tends to overcharge slightly."); 1017 buf << "It tends to overcharge slightly.\n\n";
1012 else if (map->shopgreed < 0.9) 1018 else if (map->shopgreed < 0.9)
1013 new_draw_info (NDI_UNIQUE, 0, op, "It tends to undercharge."); 1019 buf << "It tends to undercharge.\n\n";
1014 } 1020 }
1015 1021
1016 if (map->shoprace) 1022 if (map->shoprace)
1017 { 1023 {
1018 opinion = shopkeeper_approval (map, op); 1024 opinion = shopkeeper_approval (map, op);
1025
1019 if (opinion > 0.8) 1026 if (opinion > 0.8)
1020 new_draw_info (NDI_UNIQUE, 0, op, "You think the shopkeeper likes you."); 1027 buf << "You think the shopkeeper likes you.\n\n";
1021 else if (opinion > 0.5) 1028 else if (opinion > 0.5)
1022 new_draw_info (NDI_UNIQUE, 0, op, "The shopkeeper seems unconcerned by you."); 1029 buf << "The shopkeeper seems unconcerned by you.\n\n";
1023 else 1030 else
1024 new_draw_info (NDI_UNIQUE, 0, op, "The shopkeeper seems to have taken a dislike to you."); 1031 buf << "The shopkeeper seems to have taken a dislike to you.\n\n";
1025 } 1032 }
1026 } 1033 }
1027 else 1034 else
1028 new_draw_info (NDI_UNIQUE, 0, op, "There is no shop nearby."); 1035 buf << "There is no shop nearby.\n\n";
1036
1037 op->contr->infobox (MSG_CHANNEL ("shopinfo"), buf);
1029 1038
1030 return 1; 1039 return 1;
1031} 1040}
1032 1041
1033struct shopinv 1042struct shopinv
1101 items[*numitems].item_sort = strdup (query_base_name (tmp, 0)); 1110 items[*numitems].item_sort = strdup (query_base_name (tmp, 0));
1102 items[*numitems].item_real = strdup (query_base_name (tmp, 1)); 1111 items[*numitems].item_real = strdup (query_base_name (tmp, 1));
1103 (*numitems)++; 1112 (*numitems)++;
1104 break; 1113 break;
1105 } 1114 }
1115
1106 SET_FLAG (tmp, FLAG_UNPAID); 1116 SET_FLAG (tmp, FLAG_UNPAID);
1107} 1117}
1108 1118
1109void 1119void
1110shop_listing (object *sign, object *op) 1120shop_listing (object *sign, object *op)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines