… | |
… | |
440 | new_draw_info (NDI_UNIQUE, 0, op, "This skill is already in effect."); |
440 | new_draw_info (NDI_UNIQUE, 0, op, "This skill is already in effect."); |
441 | break; |
441 | break; |
442 | |
442 | |
443 | case SK_MINING: |
443 | case SK_MINING: |
444 | success = skill_mining (op, part, skill, dir, string); |
444 | success = skill_mining (op, part, skill, dir, string); |
445 | break; |
|
|
446 | |
|
|
447 | case SK_FISHING: |
|
|
448 | success = skill_fishing (op, part, skill, dir, string); |
|
|
449 | break; |
445 | break; |
450 | |
446 | |
451 | default: |
447 | default: |
452 | LOG (llevDebug, "%s attempted to use unknown skill: %d\n", query_name (op), op->chosen_skill->stats.sp); |
448 | LOG (llevDebug, "%s attempted to use unknown skill: %d\n", query_name (op), op->chosen_skill->stats.sp); |
453 | break; |
449 | break; |