1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /* Created July 95 to separate skill utilities from actual skills -b.t. */ |
25 | /* Created July 95 to separate skill utilities from actual skills -b.t. */ |
26 | |
26 | |
… | |
… | |
195 | * one that accumulates exp, has the level, etc). |
195 | * one that accumulates exp, has the level, etc). |
196 | * |
196 | * |
197 | * It is presumed that the player will be needing to actually |
197 | * It is presumed that the player will be needing to actually |
198 | * use the skill, so thus if use of the skill requires a skill |
198 | * use the skill, so thus if use of the skill requires a skill |
199 | * tool, this code will equip it. |
199 | * tool, this code will equip it. |
200 | * |
200 | * |
201 | * This code is basically the same as find_skill_by_name() above, |
201 | * This code is basically the same as find_skill_by_name() above, |
202 | * but instead a skill name, we search by matching number. |
202 | * but instead a skill name, we search by matching number. |
203 | * this replaces find_skill. |
203 | * this replaces find_skill. |
204 | * |
204 | * |
205 | * MUST NOT BE USED IN NEW CODE! (schmorp) |
205 | * MUST NOT BE USED IN NEW CODE! (schmorp) |
… | |
… | |
661 | /* show_skills() - Meant to allow players to examine |
661 | /* show_skills() - Meant to allow players to examine |
662 | * their current skill list. |
662 | * their current skill list. |
663 | * This shows the amount of exp they have in the skills. |
663 | * This shows the amount of exp they have in the skills. |
664 | * we also include some other non skill related info (god, |
664 | * we also include some other non skill related info (god, |
665 | * max weapon improvments, item power). |
665 | * max weapon improvments, item power). |
666 | * Note this function is a bit more complicated becauase we |
666 | * Note this function is a bit more complicated because we |
667 | * we want ot sort the skills before printing them. If we |
667 | * we want to sort the skills before printing them. If we |
668 | * just dumped this as we found it, this would be a bit |
668 | * just dumped this as we found it, this would be a bit |
669 | * simpler. |
669 | * simpler. |
670 | */ |
670 | */ |
671 | void |
671 | void |
672 | show_skills (object *pl, const char *search) |
672 | show_skills (object *pl, const char *search) |