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/cvs/deliantra/server/server/skill_util.C
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Comparing deliantra/server/server/skill_util.C (file contents):
Revision 1.33 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.34 by root, Mon Apr 30 05:54:14 2007 UTC

45#include <sproto.h> 45#include <sproto.h>
46#include <living.h> /* for defs of STR,CON,DEX,etc. -b.t. */ 46#include <living.h> /* for defs of STR,CON,DEX,etc. -b.t. */
47#include <spells.h> 47#include <spells.h>
48 48
49const uint8_t skill_flags[NUM_SKILLS] = { 49const uint8_t skill_flags[NUM_SKILLS] = {
50 0, // SK_NONE
50# define def(uc, flags) flags, 51# define def(uc, flags) flags,
51# include "skillinc.h" 52# include "skillinc.h"
52# undef def 53# undef def
53}; 54};
54 55
250 int old_range; 251 int old_range;
251 252
252 if (who->type != PLAYER) 253 if (who->type != PLAYER)
253 return 0; 254 return 0;
254 255
255 if (who->chosen_skill && who->chosen_skill == new_skill) 256 player *pl = who->contr;
256 { 257
257 //who->contr->combat_skill = who->chosen_skill; 258 if (pl->ranged_skill && pl->ranged_skill == new_skill)
258 return 1; 259 return 1;
259 }
260 260
261 if (!new_skill) 261 if (!new_skill)
262 { 262 {
263 if (who->chosen_skill) 263 if (pl->ranged_skill)
264 apply_special (who, who->chosen_skill, AP_UNAPPLY); 264 apply_special (who, pl->ranged_skill, AP_UNAPPLY);
265 265
266 /* Only goal in this case was to unapply a skill */ 266 /* Only goal in this case was to unapply a skill */
267 return 0; 267 return 0;
268 } 268 }
269 269

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