… | |
… | |
1466 | * 'throwable' (ie not applied cursed obj, worn, etc). |
1466 | * 'throwable' (ie not applied cursed obj, worn, etc). |
1467 | */ |
1467 | */ |
1468 | static object * |
1468 | static object * |
1469 | find_throw_ob (object *op, const char *request) |
1469 | find_throw_ob (object *op, const char *request) |
1470 | { |
1470 | { |
1471 | object *tmp; |
|
|
1472 | |
|
|
1473 | if (!op) |
|
|
1474 | { /* safety */ |
|
|
1475 | LOG (llevError, "find_throw_ob(): confused! have a NULL thrower!\n"); |
|
|
1476 | return (object *) NULL; |
|
|
1477 | } |
|
|
1478 | |
|
|
1479 | /* prefer marked item */ |
1471 | /* prefer marked item */ |
1480 | tmp = find_marked_object (op); |
1472 | object *tmp = find_marked_object (op); |
1481 | if (tmp != NULL) |
1473 | |
1482 | { |
|
|
1483 | /* can't toss invisible or inv-locked items */ |
1474 | /* can't toss invisible or inv-locked items */ |
1484 | if (tmp->invisible || QUERY_FLAG (tmp, FLAG_INV_LOCKED)) |
1475 | if (tmp && (tmp->invisible || QUERY_FLAG (tmp, FLAG_INV_LOCKED))) |
1485 | { |
1476 | tmp = 0; |
1486 | tmp = NULL; |
|
|
1487 | } |
|
|
1488 | } |
|
|
1489 | |
1477 | |
1490 | /* look through the inventory */ |
1478 | /* look through the inventory */ |
1491 | if (tmp == NULL) |
1479 | if (tmp) |
1492 | { |
|
|
1493 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
1480 | for (tmp = op->inv; tmp; tmp = tmp->below) |
1494 | { |
1481 | { |
1495 | /* can't toss invisible or inv-locked items */ |
1482 | /* can't toss invisible or inv-locked items */ |
1496 | if (tmp->invisible || QUERY_FLAG (tmp, FLAG_INV_LOCKED)) |
1483 | if (tmp->invisible || QUERY_FLAG (tmp, FLAG_INV_LOCKED)) |
1497 | continue; |
1484 | continue; |
|
|
1485 | |
1498 | if (!request || !strcmp (query_name (tmp), request) || !strcmp (&tmp->name, request)) |
1486 | if (!request || !strcmp (query_name (tmp), request) || !strcmp (&tmp->name, request)) |
1499 | break; |
1487 | break; |
1500 | } |
1488 | } |
1501 | } |
|
|
1502 | |
1489 | |
1503 | /* this should prevent us from throwing away |
1490 | /* this should prevent us from throwing away |
1504 | * cursed items, worn armour, etc. Only weapons |
1491 | * cursed items, worn armour, etc. Only weapons |
1505 | * can be thrown from 'hand'. |
1492 | * can be thrown from 'hand'. |
1506 | */ |
1493 | */ |
1507 | if (!tmp) |
1494 | if (!tmp) |
1508 | return NULL; |
1495 | return 0; |
1509 | |
1496 | |
1510 | if (QUERY_FLAG (tmp, FLAG_APPLIED)) |
1497 | if (tmp->flag [FLAG_APPLIED]) |
1511 | { |
1498 | { |
1512 | if (tmp->type != WEAPON) |
1499 | if (tmp->type != WEAPON) |
1513 | { |
1500 | { |
1514 | new_draw_info_format (NDI_UNIQUE, 0, op, "You can't throw %s.", query_name (tmp)); |
1501 | new_draw_info_format (NDI_UNIQUE, 0, op, "You can't throw %s. H<Unapply it first.>", query_name (tmp)); |
1515 | tmp = NULL; |
1502 | tmp = 0; |
1516 | } |
1503 | } |
1517 | else if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
1504 | else if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
1518 | { |
1505 | { |
1519 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s sticks to your hand!", query_name (tmp)); |
1506 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s sticks to your hand! H<Cursed or damned items cannot be removed.>", query_name (tmp)); |
1520 | tmp = NULL; |
1507 | tmp = 0; |
1521 | } |
1508 | } |
1522 | else |
1509 | else |
1523 | { |
1510 | { |
1524 | if (apply_special (op, tmp, AP_UNAPPLY | AP_NO_MERGE)) |
1511 | if (apply_special (op, tmp, AP_UNAPPLY | AP_NO_MERGE)) |
1525 | { |
1512 | { |
1526 | LOG (llevError, "BUG: find_throw_ob(): couldn't unapply\n"); |
1513 | LOG (llevError, "BUG: find_throw_ob(): couldn't unapply\n"); |
1527 | tmp = NULL; |
1514 | tmp = 0; |
1528 | } |
1515 | } |
1529 | } |
1516 | } |
1530 | } |
1517 | } |
1531 | else if (QUERY_FLAG (tmp, FLAG_UNPAID)) |
1518 | else if (QUERY_FLAG (tmp, FLAG_UNPAID)) |
1532 | { |
1519 | { |
1533 | new_draw_info_format (NDI_UNIQUE, 0, op, "You should pay for the %s first.", query_name (tmp)); |
1520 | new_draw_info_format (NDI_UNIQUE, 0, op, "You should pay for the %s first.", query_name (tmp)); |
1534 | tmp = NULL; |
1521 | tmp = 0; |
1535 | } |
1522 | } |
1536 | |
1523 | |
|
|
1524 | //TODO: why not chekc first and give sensible message to player? |
1537 | if (tmp && QUERY_FLAG (tmp, FLAG_INV_LOCKED)) |
1525 | if (tmp && QUERY_FLAG (tmp, FLAG_INV_LOCKED)) |
1538 | { |
1526 | { |
1539 | LOG (llevError, "BUG: find_throw_ob(): object is locked\n"); |
1527 | LOG (llevError, "BUG: find_throw_ob(): object is locked\n"); |
1540 | tmp = NULL; |
1528 | tmp = 0; |
1541 | } |
1529 | } |
|
|
1530 | |
1542 | return tmp; |
1531 | return tmp; |
1543 | } |
1532 | } |
1544 | |
1533 | |
1545 | /* make_throw_ob() We construct the 'carrier' object in |
1534 | /* make_throw_ob() We construct the 'carrier' object in |
1546 | * which we will insert the object that is being thrown. |
1535 | * which we will insert the object that is being thrown. |
… | |
… | |
1581 | int pause_f, weight_f = 0, mflags; |
1570 | int pause_f, weight_f = 0, mflags; |
1582 | float str_factor = 1.0, load_factor = 1.0, item_factor = 1.0; |
1571 | float str_factor = 1.0, load_factor = 1.0, item_factor = 1.0; |
1583 | maptile *m; |
1572 | maptile *m; |
1584 | sint16 sx, sy; |
1573 | sint16 sx, sy; |
1585 | |
1574 | |
1586 | if (throw_ob == NULL) |
1575 | if (!throw_ob) |
1587 | { |
1576 | { |
1588 | if (op->type == PLAYER) |
1577 | if (op->type == PLAYER) |
1589 | new_draw_info (NDI_UNIQUE, 0, op, "You have nothing to throw."); |
1578 | new_draw_info (NDI_UNIQUE, 0, op, "You have nothing to throw."); |
1590 | |
1579 | |
1591 | return 0; |
1580 | return 0; |
1592 | } |
1581 | } |
|
|
1582 | |
1593 | if (QUERY_FLAG (throw_ob, FLAG_STARTEQUIP)) |
1583 | if (QUERY_FLAG (throw_ob, FLAG_STARTEQUIP)) |
1594 | { |
1584 | { |
1595 | if (op->type == PLAYER) |
1585 | if (op->type == PLAYER) |
1596 | new_draw_info (NDI_UNIQUE, 0, op, "The gods won't let you throw that."); |
1586 | new_draw_info (NDI_UNIQUE, 0, op, |
|
|
1587 | "The gods won't let you throw that. " |
|
|
1588 | "H<Well, they would, but they would retrieve it " |
|
|
1589 | "- you wouldn't want that, would you?>"); |
1597 | |
1590 | |
1598 | return 0; |
1591 | return 0; |
1599 | } |
1592 | } |
1600 | |
1593 | |
1601 | /* Because throwing effectiveness must be reduced by the |
1594 | /* Because throwing effectiveness must be reduced by the |
… | |
… | |
1618 | /* lighter items are thrown harder, farther, faster */ |
1611 | /* lighter items are thrown harder, farther, faster */ |
1619 | if (throw_ob->weight > 0) |
1612 | if (throw_ob->weight > 0) |
1620 | item_factor = (float) maxc / (float) (3.0 * throw_ob->weight); |
1613 | item_factor = (float) maxc / (float) (3.0 * throw_ob->weight); |
1621 | else |
1614 | else |
1622 | { /* 0 or negative weight?!? Odd object, can't throw it */ |
1615 | { /* 0 or negative weight?!? Odd object, can't throw it */ |
1623 | new_draw_info_format (NDI_UNIQUE, 0, op, "You can't throw %s.\n", query_name (throw_ob)); |
1616 | new_draw_info_format (NDI_UNIQUE, 0, op, "You can't throw %s. H<Better report this to your dungeon master.>\n", query_name (throw_ob)); |
1624 | return 0; |
1617 | return 0; |
1625 | } |
1618 | } |
1626 | |
1619 | |
1627 | eff_str = (int) (str * (load_factor < 1.0 ? load_factor : 1.0)); |
1620 | eff_str = (str * (load_factor < 1.0 ? load_factor : 1.0)) |
1628 | eff_str = (int) ((float) eff_str * item_factor * str_factor); |
1621 | * item_factor * str_factor; |
1629 | |
1622 | |
1630 | /* alas, arrays limit us to a value of MAX_STAT (30). Use str_factor to |
1623 | /* alas, arrays limit us to a value of MAX_STAT (30). Use str_factor to |
1631 | * account for super-strong throwers. */ |
1624 | * account for super-strong throwers. */ |
1632 | if (eff_str > MAX_STAT) |
1625 | min_it (eff_str, MAX_STAT); |
1633 | eff_str = MAX_STAT; |
|
|
1634 | |
1626 | |
1635 | #ifdef DEBUG_THROW |
1627 | #ifdef DEBUG_THROW |
1636 | LOG (llevDebug, "%s carries %d, eff_str=%d\n", op->name, op->carrying, eff_str); |
1628 | LOG (llevDebug, "%s carries %d, eff_str=%d\n", op->name, op->carrying, eff_str); |
1637 | LOG (llevDebug, " max_c=%d, item_f=%f, load_f=%f, str=%d\n", maxc, item_factor, load_factor, op->stats.Str); |
1629 | LOG (llevDebug, " max_c=%d, item_f=%f, load_f=%f, str=%d\n", maxc, item_factor, load_factor, op->stats.Str); |
1638 | LOG (llevDebug, " str_factor=%f\n", str_factor); |
1630 | LOG (llevDebug, " str_factor=%f\n", str_factor); |
… | |
… | |
1774 | if (throw_ob->weight > 50) |
1766 | if (throw_ob->weight > 50) |
1775 | throw_ob->speed *= 0.5; |
1767 | throw_ob->speed *= 0.5; |
1776 | } /* else tailor thrown object */ |
1768 | } /* else tailor thrown object */ |
1777 | |
1769 | |
1778 | /* some limits, and safeties (needed?) */ |
1770 | /* some limits, and safeties (needed?) */ |
1779 | if (throw_ob->stats.dam < 0) |
1771 | max_it (throw_ob->stats.dam, 0); |
1780 | throw_ob->stats.dam = 0; |
|
|
1781 | if (throw_ob->last_sp > eff_str) |
1772 | min_it (throw_ob->last_sp, eff_str); |
1782 | throw_ob->last_sp = eff_str; |
|
|
1783 | if (throw_ob->stats.food < 0) |
1773 | max_it (throw_ob->stats.food, 0); |
1784 | throw_ob->stats.food = 0; |
|
|
1785 | if (throw_ob->stats.food > 100) |
|
|
1786 | throw_ob->stats.food = 100; |
|
|
1787 | if (throw_ob->stats.wc > 30) |
1774 | min_it (throw_ob->stats.wc, 30); |
1788 | throw_ob->stats.wc = 30; |
|
|
1789 | |
1775 | |
1790 | /* how long to pause the thrower. Higher values mean less pause */ |
1776 | /* how long to pause the thrower. Higher values mean less pause */ |
1791 | pause_f = ((2 * eff_str) / 3) + 20 + skill->level; |
1777 | pause_f = ((2 * eff_str) / 3) + 20 + skill->level; |
1792 | |
1778 | |
1793 | /* Put a lower limit on this */ |
1779 | /* Put a lower limit on this */ |
1794 | if (pause_f < 10) |
1780 | clamp_it (pause_f, 10, 100); |
1795 | pause_f = 10; |
|
|
1796 | if (pause_f > 100) |
|
|
1797 | pause_f = 100; |
|
|
1798 | |
1781 | |
1799 | /* Changed in 0.94.2 - the calculation before was really goofy. |
1782 | /* Changed in 0.94.2 - the calculation before was really goofy. |
1800 | * In short summary, a throw can take anywhere between speed 5 and |
1783 | * In short summary, a throw can take anywhere between speed 5 and |
1801 | * speed 0.5 |
1784 | * speed 0.5 |
1802 | */ |
1785 | */ |
… | |
… | |
1844 | } |
1827 | } |
1845 | |
1828 | |
1846 | bool |
1829 | bool |
1847 | skill_mining (object *who, object *tool, object *skill, int dir, const char *string) |
1830 | skill_mining (object *who, object *tool, object *skill, int dir, const char *string) |
1848 | { |
1831 | { |
1849 | printf ("******** mining\n"); |
1832 | if (!who->is_player ()) |
|
|
1833 | return 0; |
|
|
1834 | |
|
|
1835 | if (!dir) |
|
|
1836 | { |
|
|
1837 | who->failmsg ("In what direction?"); |
|
|
1838 | return 0; |
|
|
1839 | } |
|
|
1840 | |
|
|
1841 | mapxy pos (who); pos.move (dir); |
|
|
1842 | |
|
|
1843 | if (!pos.normalise ()) |
|
|
1844 | { |
|
|
1845 | who->failmsg (format ( |
|
|
1846 | "You brandish your %s, with not so convincing results. " |
|
|
1847 | "H<There is nothing in this direction.>", |
|
|
1848 | &tool->name |
|
|
1849 | )); |
|
|
1850 | return 0; |
|
|
1851 | } |
|
|
1852 | |
|
|
1853 | mapspace &ms = pos.ms (); |
|
|
1854 | |
|
|
1855 | for (object *vein = pos.ms ().top; vein; vein = vein->below) |
|
|
1856 | if (vein->type == VEIN) |
|
|
1857 | { |
|
|
1858 | who->speed_left -= who->speed / tool->speed; |
|
|
1859 | |
|
|
1860 | who->play_sound (tool->sound); |
|
|
1861 | |
|
|
1862 | if (rndm (100 - vein->stats.ac) > rndm (tool->stats.wc)) |
|
|
1863 | who->failmsg (format ( |
|
|
1864 | "You use your %s.... nothing. " |
|
|
1865 | "H<Try again, perhaps?>", |
|
|
1866 | &tool->name |
|
|
1867 | )); |
|
|
1868 | else if (vein->race != tool->race) |
|
|
1869 | who->failmsg (format ( |
|
|
1870 | "You use your %s.... but it doesn't work. " |
|
|
1871 | "H<Maybe you are using the wrong tool?>", |
|
|
1872 | &tool->name |
|
|
1873 | )); |
|
|
1874 | else if (!vein->stats.food) |
|
|
1875 | who->failmsg (format ( |
|
|
1876 | "You use your %s.... but there is nothing. " |
|
|
1877 | "H<This space is exhausted, you should try somewhere else.>", |
|
|
1878 | &tool->name |
|
|
1879 | )); |
|
|
1880 | else |
|
|
1881 | { |
|
|
1882 | --vein->stats.food; |
|
|
1883 | |
|
|
1884 | object *ore = vein->other_arch->instance (); |
|
|
1885 | |
|
|
1886 | who->statusmsg (format ( |
|
|
1887 | "You use your %s.... and find some %s!", |
|
|
1888 | &tool->name, &ore->name |
|
|
1889 | )); |
|
|
1890 | |
|
|
1891 | ore->insert_at (who); |
|
|
1892 | |
|
|
1893 | return true; |
|
|
1894 | } |
|
|
1895 | } |
|
|
1896 | |
1850 | return false; |
1897 | return false; |
1851 | } |
1898 | } |
1852 | |
1899 | |
1853 | bool |
1900 | bool |
1854 | skill_fishing (object *who, object *tool, object *skill, int dir, const char *string) |
1901 | skill_fishing (object *who, object *tool, object *skill, int dir, const char *string) |