… | |
… | |
1603 | |
1603 | |
1604 | /* aggravation */ |
1604 | /* aggravation */ |
1605 | if (QUERY_FLAG (spell, FLAG_MONSTER)) |
1605 | if (QUERY_FLAG (spell, FLAG_MONSTER)) |
1606 | { |
1606 | { |
1607 | CLEAR_FLAG (head, FLAG_SLEEP); |
1607 | CLEAR_FLAG (head, FLAG_SLEEP); |
1608 | if (QUERY_FLAG (head, FLAG_FRIENDLY)) |
|
|
1609 | remove_friendly_object (head); |
1608 | remove_friendly_object (head); |
1610 | |
|
|
1611 | done_one = 1; |
1609 | done_one = 1; |
1612 | head->enemy = op; |
1610 | head->enemy = op; |
1613 | } |
1611 | } |
1614 | |
1612 | |
1615 | /* calm monsters */ |
1613 | /* calm monsters */ |