1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
93 | * also be safe for objects. |
93 | * also be safe for objects. |
94 | * This does return if successful or not, but |
94 | * This does return if successful or not, but |
95 | * I don't see us doing anything useful with that information |
95 | * I don't see us doing anything useful with that information |
96 | * right now. |
96 | * right now. |
97 | */ |
97 | */ |
98 | move_object (tmp, absdir (op->stats.sp)); |
98 | tmp->move (absdir (op->stats.sp)); |
99 | } |
99 | } |
100 | |
100 | |
101 | } |
101 | } |
102 | } |
102 | } |
103 | |
103 | |
… | |
… | |
660 | return 0; |
660 | return 0; |
661 | } |
661 | } |
662 | |
662 | |
663 | tmp->map = newmap; |
663 | tmp->map = newmap; |
664 | |
664 | |
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665 | // in case the bullet has direction 0 we explode it in place. |
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666 | // direction 0 is possible for instance when a poison cloud trap springs. |
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667 | if (tmp->direction == 0) |
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668 | { |
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669 | if (tmp->other_arch |
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670 | && (tmp = tmp->insert_at (tmp, op))) // insert before explode cleanly |
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671 | explode_bullet (tmp); // explode object will/should remove tmp |
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672 | else |
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673 | tmp->destroy (); |
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674 | |
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675 | return 0; |
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676 | } |
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677 | |
665 | if (OB_TYPE_MOVE_BLOCK (tmp, GET_MAP_MOVE_BLOCK (tmp->map, tmp->x, tmp->y))) |
678 | if (OB_TYPE_MOVE_BLOCK (tmp, GET_MAP_MOVE_BLOCK (tmp->map, tmp->x, tmp->y))) |
666 | { |
679 | { |
667 | if (!QUERY_FLAG (tmp, FLAG_REFLECTING)) |
680 | if (!QUERY_FLAG (tmp, FLAG_REFLECTING)) |
668 | { |
681 | { |
669 | tmp->destroy (); |
682 | tmp->destroy (); |
… | |
… | |
1287 | else |
1300 | else |
1288 | op->skill = 0; |
1301 | op->skill = 0; |
1289 | |
1302 | |
1290 | op->change_skill (find_skill_by_name (op, op->skill)); |
1303 | op->change_skill (find_skill_by_name (op, op->skill)); |
1291 | |
1304 | |
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1305 | dynbuf buf; |
1292 | unordered_mapwalk (op, -range, -range, range, range) |
1306 | unordered_mapwalk (buf, op, -range, -range, range, range) |
1293 | { |
1307 | { |
1294 | mapspace &ms = m->at (nx, ny); |
1308 | mapspace &ms = m->at (nx, ny); |
1295 | |
1309 | |
1296 | if (ms.flags () & P_IS_ALIVE) |
1310 | if (ms.flags () & P_IS_ALIVE) |
1297 | for (object *next, *tmp = ms.bot; tmp; tmp = next) |
1311 | for (object *next, *tmp = ms.bot; tmp; tmp = next) |
… | |
… | |
1456 | else if (god && spell->race == shstr_GOD_FRIEND) |
1470 | else if (god && spell->race == shstr_GOD_FRIEND) |
1457 | race = god->race; |
1471 | race = god->race; |
1458 | else |
1472 | else |
1459 | race = spell->race; |
1473 | race = spell->race; |
1460 | |
1474 | |
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1475 | dynbuf buf; |
1461 | unordered_mapwalk (op, -range, -range, range, range) |
1476 | unordered_mapwalk (buf, op, -range, -range, range, range) |
1462 | { |
1477 | { |
1463 | mapspace &ms = m->at (nx, ny); |
1478 | mapspace &ms = m->at (nx, ny); |
1464 | |
1479 | |
1465 | /* If there is nothing living on this space, no need to go further */ |
1480 | /* If there is nothing living on this space, no need to go further */ |
1466 | if (!ms.flags () & P_IS_ALIVE) |
1481 | if (!ms.flags () & P_IS_ALIVE) |