… | |
… | |
1085 | * op = player |
1085 | * op = player |
1086 | * caster = object casting the spell. |
1086 | * caster = object casting the spell. |
1087 | * dir = direction being cast |
1087 | * dir = direction being cast |
1088 | * spell = spell object |
1088 | * spell = spell object |
1089 | */ |
1089 | */ |
1090 | |
|
|
1091 | int |
1090 | int |
1092 | cast_smite_spell (object *op, object *caster, int dir, object *spell) |
1091 | cast_smite_spell (object *op, object *caster, int dir, object *spell) |
1093 | { |
1092 | { |
1094 | object *effect, *target; |
1093 | object *effect, *target; |
1095 | object *god = find_god (determine_god (op)); |
1094 | object *god = find_god (determine_god (op)); |