1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * |
7 | * |
… | |
… | |
145 | |
145 | |
146 | /* reduce chances of subsequent forking */ |
146 | /* reduce chances of subsequent forking */ |
147 | new_bolt->stats.Dex -= 10; |
147 | new_bolt->stats.Dex -= 10; |
148 | tmp->stats.Dex -= 10; /* less forks from main bolt too */ |
148 | tmp->stats.Dex -= 10; /* less forks from main bolt too */ |
149 | new_bolt->stats.Con += 25 * new_dir; /* adjust the left bias */ |
149 | new_bolt->stats.Con += 25 * new_dir; /* adjust the left bias */ |
150 | new_bolt->speed_left = -0.1; |
150 | new_bolt->speed_left = -0.1f; |
151 | new_bolt->direction = t_dir; |
151 | new_bolt->direction = t_dir; |
152 | new_bolt->duration++; |
152 | new_bolt->duration++; |
153 | new_bolt->stats.dam /= 2; /* reduce daughter bolt damage */ |
153 | new_bolt->stats.dam /= 2; /* reduce daughter bolt damage */ |
154 | new_bolt->stats.dam++; |
154 | new_bolt->stats.dam++; |
155 | tmp->stats.dam /= 2; /* reduce father bolt damage */ |
155 | tmp->stats.dam /= 2; /* reduce father bolt damage */ |
… | |
… | |
245 | else |
245 | else |
246 | { /* Create a copy of this object and put it ahead */ |
246 | { /* Create a copy of this object and put it ahead */ |
247 | object *tmp = op->clone (); |
247 | object *tmp = op->clone (); |
248 | |
248 | |
249 | m->insert (tmp, x, y, op); |
249 | m->insert (tmp, x, y, op); |
250 | tmp->speed_left = -0.1; |
250 | tmp->speed_left = -0.1f; |
251 | /* To make up for the decrease at the top of the function */ |
251 | /* To make up for the decrease at the top of the function */ |
252 | tmp->duration++; |
252 | tmp->duration++; |
253 | |
253 | |
254 | /* New forking code. Possibly create forks of this object |
254 | /* New forking code. Possibly create forks of this object |
255 | * going off in other directions. |
255 | * going off in other directions. |
… | |
… | |
380 | if (ok_to_put_more (op->map, dx, dy, op, op->attacktype)) |
380 | if (ok_to_put_more (op->map, dx, dy, op, op->attacktype)) |
381 | { |
381 | { |
382 | object *tmp = op->clone (); |
382 | object *tmp = op->clone (); |
383 | |
383 | |
384 | tmp->state = 0; |
384 | tmp->state = 0; |
385 | tmp->speed_left = -0.21; |
385 | tmp->speed_left = -0.21f; |
386 | tmp->range--; |
386 | tmp->range--; |
387 | tmp->value = 0; |
387 | tmp->value = 0; |
388 | |
388 | |
389 | m->insert (tmp, dx, dy, op); |
389 | m->insert (tmp, dx, dy, op); |
390 | } |
390 | } |
… | |
… | |
1300 | return 0; |
1300 | return 0; |
1301 | } |
1301 | } |
1302 | return 1; |
1302 | return 1; |
1303 | } |
1303 | } |
1304 | |
1304 | |
1305 | |
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1306 | |
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1307 | |
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1308 | int |
1305 | int |
1309 | cast_destruction (object *op, object *caster, object *spell_ob) |
1306 | cast_destruction (object *op, object *caster, object *spell_ob) |
1310 | { |
1307 | { |
1311 | int i, j, range, mflags, friendly = 0, dam, dur; |
1308 | int i, j, range, mflags, friendly = 0, dam, dur; |
1312 | sint16 sx, sy; |
1309 | sint16 sx, sy; |
… | |
… | |
1332 | else if (caster->skill) |
1329 | else if (caster->skill) |
1333 | op->skill = caster->skill; |
1330 | op->skill = caster->skill; |
1334 | else |
1331 | else |
1335 | op->skill = NULL; |
1332 | op->skill = NULL; |
1336 | |
1333 | |
1337 | change_skill (op, find_skill_by_name (op, op->skill), 1); |
1334 | op->change_skill (find_skill_by_name (op, op->skill)); |
1338 | |
1335 | |
1339 | for (i = -range; i < range; i++) |
1336 | for (i = -range; i < range; i++) |
1340 | { |
1337 | { |
1341 | for (j = -range; j < range; j++) |
1338 | for (j = -range; j < range; j++) |
1342 | { |
1339 | { |
… | |
… | |
1446 | new_draw_info (NDI_UNIQUE, 0, op, "Recasting the spell had no effect."); |
1443 | new_draw_info (NDI_UNIQUE, 0, op, "Recasting the spell had no effect."); |
1447 | } |
1444 | } |
1448 | return 1; |
1445 | return 1; |
1449 | } |
1446 | } |
1450 | force->duration = spell_ob->duration + SP_level_duration_adjust (caster, spell_ob) * 50; |
1447 | force->duration = spell_ob->duration + SP_level_duration_adjust (caster, spell_ob) * 50; |
1451 | force->speed = 1.0; |
1448 | force->speed = 1.f; |
1452 | force->speed_left = -1.0; |
1449 | force->speed_left = -1.f; |
1453 | SET_FLAG (force, FLAG_APPLIED); |
1450 | SET_FLAG (force, FLAG_APPLIED); |
1454 | |
1451 | |
1455 | if (god) |
1452 | if (god) |
1456 | { |
1453 | { |
1457 | if (spell_ob->last_grace) |
1454 | if (spell_ob->last_grace) |
… | |
… | |
1577 | at -= level / 5; |
1574 | at -= level / 5; |
1578 | if (did_make_save (head, head->level, at)) |
1575 | if (did_make_save (head, head->level, at)) |
1579 | continue; |
1576 | continue; |
1580 | } |
1577 | } |
1581 | else /* spell->attacktype */ |
1578 | else /* spell->attacktype */ |
1582 | /* |
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1583 | Spell has no attacktype (charm & such), so we'll have a specific saving: |
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1584 | * if spell level < monster level, no go |
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1585 | * else, chance of effect = 20 + min( 50, 2 * ( spell level - monster level ) ) |
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1586 | |
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1587 | The chance will then be in the range [20-70] percent, not too bad. |
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1588 | |
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1589 | This is required to fix the 'charm monster' abuse, where a player level 1 can |
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1590 | charm a level 125 monster... |
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1591 | |
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1592 | Ryo, august 14th |
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1593 | */ |
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1594 | { |
1579 | { |
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1580 | /* |
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1581 | Spell has no attacktype (charm & such), so we'll have a specific saving: |
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1582 | * if spell level < monster level, no go |
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1583 | * else, chance of effect = 20 + min( 50, 2 * ( spell level - monster level ) ) |
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1584 | |
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1585 | The chance will then be in the range [20-70] percent, not too bad. |
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1586 | |
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1587 | This is required to fix the 'charm monster' abuse, where a player level 1 can |
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1588 | charm a level 125 monster... |
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1589 | |
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1590 | Ryo, august 14th |
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1591 | */ |
1595 | if (head->level > level) |
1592 | if (head->level > level) |
1596 | continue; |
1593 | continue; |
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1594 | |
1597 | if (random_roll (0, 100, caster, PREFER_LOW) >= (20 + MIN (50, 2 * (level - head->level)))) |
1595 | if (random_roll (0, 100, caster, PREFER_LOW) >= (20 + MIN (50, 2 * (level - head->level)))) |
1598 | /* Failed, no effect */ |
1596 | /* Failed, no effect */ |
1599 | continue; |
1597 | continue; |
1600 | } |
1598 | } |
1601 | |
1599 | |