1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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|
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
1628 | if (QUERY_FLAG (spell, FLAG_BERSERK) && !QUERY_FLAG (head, FLAG_BERSERK)) |
1629 | if (QUERY_FLAG (spell, FLAG_BERSERK) && !QUERY_FLAG (head, FLAG_BERSERK)) |
1629 | { |
1630 | { |
1630 | SET_FLAG (head, FLAG_BERSERK); |
1631 | SET_FLAG (head, FLAG_BERSERK); |
1631 | done_one = 1; |
1632 | done_one = 1; |
1632 | } |
1633 | } |
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1634 | |
1633 | /* charm */ |
1635 | /* charm */ |
1634 | if (QUERY_FLAG (spell, FLAG_NO_ATTACK) && !QUERY_FLAG (head, FLAG_FRIENDLY)) |
1636 | if (QUERY_FLAG (spell, FLAG_NO_ATTACK) && !QUERY_FLAG (head, FLAG_FRIENDLY)) |
1635 | { |
1637 | { |
1636 | SET_FLAG (head, FLAG_FRIENDLY); |
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|
1637 | /* Prevent uncontolled outbreaks of self replicating monsters. |
1638 | /* Prevent uncontolled outbreaks of self replicating monsters. |
1638 | Typical use case is charm, go somwhere, use aggravation to make hostile. |
1639 | Typical use case is charm, go somwhere, use aggravation to make hostile. |
1639 | This could lead to fun stuff like mice outbreak in bigworld and server crawl. */ |
1640 | This could lead to fun stuff like mice outbreak in bigworld and server crawl. */ |
1640 | CLEAR_FLAG (head, FLAG_GENERATOR); |
1641 | CLEAR_FLAG (head, FLAG_GENERATOR); |
1641 | head->set_owner (op); |
1642 | head->set_owner (op); |