--- deliantra/server/server/spell_attack.C 2007/08/24 01:41:02 1.48 +++ deliantra/server/server/spell_attack.C 2008/04/22 02:46:18 1.52 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002-2003,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* This file contains all the spell attack code. Grouping this code @@ -407,8 +407,9 @@ if (op->env) { - object *env = object_get_env_recursive (op); - if (env->map == NULL || out_of_map (env->map, env->x, env->y)) + object *env = op->outer_env (); + + if (!env->map || out_of_map (env->map, env->x, env->y)) { LOG (llevError, "BUG: explode_bullet(): env out of map\n"); op->destroy (); @@ -939,13 +940,10 @@ void animate_bomb (object *op) { - int i; - object *env, *tmp; - if (op->state != NUM_ANIMATIONS (op) - 1) return; - env = object_get_env_recursive (op); + object *env = op->outer_env (); if (op->env) { @@ -974,12 +972,12 @@ */ if (archetype *at = archetype::find (SPLINT)) { - for (i = 1; i < 9; i++) + for (int i = 1; i < 9; i++) { if (out_of_map (op->map, op->x + freearr_x[i], op->y + freearr_x[i])) continue; - tmp = arch_to_object (at); + object *tmp = arch_to_object (at); tmp->direction = i; tmp->range = op->range; tmp->stats.dam = op->stats.dam; @@ -1003,7 +1001,6 @@ int create_bomb (object *op, object *caster, int dir, object *spell) { - object *tmp; int mflags; sint16 dx = op->x + freearr_x[dir], dy = op->y + freearr_y[dir]; @@ -1015,6 +1012,7 @@ new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way."); return 0; } + tmp = arch_to_object (spell->other_arch); /* level dependencies for bomb */