--- deliantra/server/server/spell_attack.C 2007/08/24 01:41:02 1.48
+++ deliantra/server/server/spell_attack.C 2008/04/22 02:46:18 1.52
@@ -1,11 +1,11 @@
/*
- * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002-2003,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software: you can redistribute it and/or modify
+ * Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
/* This file contains all the spell attack code. Grouping this code
@@ -407,8 +407,9 @@
if (op->env)
{
- object *env = object_get_env_recursive (op);
- if (env->map == NULL || out_of_map (env->map, env->x, env->y))
+ object *env = op->outer_env ();
+
+ if (!env->map || out_of_map (env->map, env->x, env->y))
{
LOG (llevError, "BUG: explode_bullet(): env out of map\n");
op->destroy ();
@@ -939,13 +940,10 @@
void
animate_bomb (object *op)
{
- int i;
- object *env, *tmp;
-
if (op->state != NUM_ANIMATIONS (op) - 1)
return;
- env = object_get_env_recursive (op);
+ object *env = op->outer_env ();
if (op->env)
{
@@ -974,12 +972,12 @@
*/
if (archetype *at = archetype::find (SPLINT))
{
- for (i = 1; i < 9; i++)
+ for (int i = 1; i < 9; i++)
{
if (out_of_map (op->map, op->x + freearr_x[i], op->y + freearr_x[i]))
continue;
- tmp = arch_to_object (at);
+ object *tmp = arch_to_object (at);
tmp->direction = i;
tmp->range = op->range;
tmp->stats.dam = op->stats.dam;
@@ -1003,7 +1001,6 @@
int
create_bomb (object *op, object *caster, int dir, object *spell)
{
-
object *tmp;
int mflags;
sint16 dx = op->x + freearr_x[dir], dy = op->y + freearr_y[dir];
@@ -1015,6 +1012,7 @@
new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way.");
return 0;
}
+
tmp = arch_to_object (spell->other_arch);
/* level dependencies for bomb */