1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
93 | * also be safe for objects. |
93 | * also be safe for objects. |
94 | * This does return if successful or not, but |
94 | * This does return if successful or not, but |
95 | * I don't see us doing anything useful with that information |
95 | * I don't see us doing anything useful with that information |
96 | * right now. |
96 | * right now. |
97 | */ |
97 | */ |
98 | move_object (tmp, absdir (op->stats.sp)); |
98 | tmp->move (absdir (op->stats.sp)); |
99 | } |
99 | } |
100 | |
100 | |
101 | } |
101 | } |
102 | } |
102 | } |
103 | |
103 | |
… | |
… | |
660 | return 0; |
660 | return 0; |
661 | } |
661 | } |
662 | |
662 | |
663 | tmp->map = newmap; |
663 | tmp->map = newmap; |
664 | |
664 | |
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665 | // in case the bullet has direction 0 we explode it in place. |
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666 | // direction 0 is possible for instance when a poison cloud trap springs. |
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667 | if (tmp->direction == 0) |
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668 | { |
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669 | if (tmp->other_arch |
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670 | && (tmp = tmp->insert_at (tmp, op))) // insert before explode cleanly |
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671 | explode_bullet (tmp); // explode object will/should remove tmp |
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672 | else |
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673 | tmp->destroy (); |
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674 | |
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675 | return 0; |
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676 | } |
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677 | |
665 | if (OB_TYPE_MOVE_BLOCK (tmp, GET_MAP_MOVE_BLOCK (tmp->map, tmp->x, tmp->y))) |
678 | if (OB_TYPE_MOVE_BLOCK (tmp, GET_MAP_MOVE_BLOCK (tmp->map, tmp->x, tmp->y))) |
666 | { |
679 | { |
667 | if (!QUERY_FLAG (tmp, FLAG_REFLECTING)) |
680 | if (!QUERY_FLAG (tmp, FLAG_REFLECTING)) |
668 | { |
681 | { |
669 | tmp->destroy (); |
682 | tmp->destroy (); |
… | |
… | |
1287 | else |
1300 | else |
1288 | op->skill = 0; |
1301 | op->skill = 0; |
1289 | |
1302 | |
1290 | op->change_skill (find_skill_by_name (op, op->skill)); |
1303 | op->change_skill (find_skill_by_name (op, op->skill)); |
1291 | |
1304 | |
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1305 | dynbuf buf; |
1292 | unordered_mapwalk (op, -range, -range, range, range) |
1306 | unordered_mapwalk (buf, op, -range, -range, range, range) |
1293 | { |
1307 | { |
1294 | mapspace &ms = m->at (nx, ny); |
1308 | mapspace &ms = m->at (nx, ny); |
1295 | |
1309 | |
1296 | if (ms.flags () & P_IS_ALIVE) |
1310 | if (ms.flags () & P_IS_ALIVE) |
1297 | for (object *tmp = ms.bot; tmp; tmp = tmp->above) |
1311 | for (object *next, *tmp = ms.bot; tmp; tmp = next) |
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1312 | { |
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1313 | next = tmp->above; |
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1314 | |
1298 | if (tmp->flag [FLAG_ALIVE] || tmp->is_player ()) |
1315 | if (tmp->flag [FLAG_ALIVE] || tmp->is_player ()) |
1299 | { |
1316 | { |
1300 | tmp = tmp->head_ (); |
1317 | tmp = tmp->head_ (); |
1301 | |
1318 | |
1302 | if ((friendly && !tmp->flag [FLAG_FRIENDLY] && !tmp->is_player ()) |
1319 | if ((friendly && !tmp->flag [FLAG_FRIENDLY] && !tmp->is_player ()) |
1303 | || (!friendly && (tmp->flag [FLAG_FRIENDLY] || tmp->is_player ()))) |
1320 | || (!friendly && (tmp->flag [FLAG_FRIENDLY] || tmp->is_player ()))) |
1304 | { |
1321 | { |
1305 | if (spell_ob->subtype == SP_DESTRUCTION) |
1322 | if (spell_ob->subtype == SP_DESTRUCTION) |
1306 | { |
1323 | { |
1307 | hit_player (tmp, dam, op, spell_ob->attacktype, 0); |
1324 | hit_player (tmp, dam, op, spell_ob->attacktype, 0); |
1308 | |
1325 | |
1309 | if (spell_ob->other_arch) |
1326 | if (spell_ob->other_arch) |
1310 | m->insert (spell_ob->other_arch->instance (), nx, ny, op); |
1327 | m->insert (spell_ob->other_arch->instance (), nx, ny, op); |
1311 | } |
1328 | } |
1312 | else if (spell_ob->subtype == SP_FAERY_FIRE && tmp->resist [ATNR_MAGIC] != 100) |
1329 | else if (spell_ob->subtype == SP_FAERY_FIRE && tmp->resist [ATNR_MAGIC] != 100) |
1313 | { |
1330 | { |
1314 | if (make_object_glow (tmp, 1, dur) && spell_ob->other_arch) |
1331 | if (make_object_glow (tmp, 1, dur) && spell_ob->other_arch) |
1315 | m->insert (spell_ob->other_arch->instance (), nx, ny, op); |
1332 | m->insert (spell_ob->other_arch->instance (), nx, ny, op); |
1316 | } |
1333 | } |
1317 | } |
1334 | } |
1318 | } |
1335 | } |
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1336 | } |
1319 | } |
1337 | } |
1320 | |
1338 | |
1321 | op->skill = skill; |
1339 | op->skill = skill; |
1322 | return 1; |
1340 | return 1; |
1323 | } |
1341 | } |
… | |
… | |
1452 | else if (god && spell->race == shstr_GOD_FRIEND) |
1470 | else if (god && spell->race == shstr_GOD_FRIEND) |
1453 | race = god->race; |
1471 | race = god->race; |
1454 | else |
1472 | else |
1455 | race = spell->race; |
1473 | race = spell->race; |
1456 | |
1474 | |
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1475 | dynbuf buf; |
1457 | unordered_mapwalk (op, -range, -range, range, range) |
1476 | unordered_mapwalk (buf, op, -range, -range, range, range) |
1458 | { |
1477 | { |
1459 | mapspace &ms = m->at (nx, ny); |
1478 | mapspace &ms = m->at (nx, ny); |
1460 | |
1479 | |
1461 | /* If there is nothing living on this space, no need to go further */ |
1480 | /* If there is nothing living on this space, no need to go further */ |
1462 | if (!ms.flags () & P_IS_ALIVE) |
1481 | if (!ms.flags () & P_IS_ALIVE) |
… | |
… | |
1979 | set_spell_skill (op, caster, spell, disease); |
1998 | set_spell_skill (op, caster, spell, disease); |
1980 | disease->stats.exp = 0; |
1999 | disease->stats.exp = 0; |
1981 | disease->level = casting_level (caster, spell); |
2000 | disease->level = casting_level (caster, spell); |
1982 | |
2001 | |
1983 | /* do level adjustments */ |
2002 | /* do level adjustments */ |
1984 | if (disease->stats.wc) |
2003 | if (disease->stats.wc ) disease->stats.wc += dur_mod / 2; |
1985 | disease->stats.wc += dur_mod / 2; |
2004 | if (disease->magic > 0) disease->magic += dur_mod / 8; |
1986 | |
2005 | if (disease->stats.maxhp > 0) disease->stats.maxhp += dur_mod; |
1987 | if (disease->magic > 0) |
2006 | if (disease->stats.maxgrace > 0) disease->stats.maxgrace += dur_mod; |
1988 | disease->magic += dur_mod / 8; |
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1989 | |
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1990 | if (disease->stats.maxhp > 0) |
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1991 | disease->stats.maxhp += dur_mod; |
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1992 | |
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1993 | if (disease->stats.maxgrace > 0) |
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1994 | disease->stats.maxgrace += dur_mod; |
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1995 | |
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1996 | if (disease->stats.dam) |
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1997 | { |
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1998 | if (disease->stats.dam > 0) |
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1999 | disease->stats.dam += dam_mod; |
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2000 | else |
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2001 | disease->stats.dam -= dam_mod; |
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2002 | } |
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2003 | |
2007 | |
2004 | if (disease->last_sp) |
2008 | if (disease->last_sp) |
2005 | { |
2009 | { |
2006 | disease->last_sp -= 2 * dam_mod; |
2010 | disease->last_sp -= 2 * dam_mod; |
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2011 | |
2007 | if (disease->last_sp < 1) |
2012 | if (disease->last_sp < 1) |
2008 | disease->last_sp = 1; |
2013 | disease->last_sp = 1; |
2009 | } |
2014 | } |
2010 | |
2015 | |
2011 | if (disease->stats.maxsp) |
2016 | if (disease->stats.dam ) disease->stats.dam += copysign (disease->stats.dam , dam_mod); |
2012 | { |
2017 | if (disease->stats.maxsp) disease->stats.maxsp += copysign (disease->stats.maxsp, dam_mod); |
2013 | if (disease->stats.maxsp > 0) |
2018 | if (disease->stats.ac ) disease->stats.ac += dam_mod; |
2014 | disease->stats.maxsp += dam_mod; |
2019 | if (disease->last_eat ) disease->last_eat -= dam_mod; |
2015 | else |
2020 | if (disease->stats.hp ) disease->stats.hp -= dam_mod; |
2016 | disease->stats.maxsp -= dam_mod; |
2021 | if (disease->stats.sp ) disease->stats.sp -= dam_mod; |
2017 | } |
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2018 | |
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2019 | if (disease->stats.ac) |
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2020 | disease->stats.ac += dam_mod; |
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2021 | |
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2022 | if (disease->last_eat) |
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2023 | disease->last_eat -= dam_mod; |
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2024 | |
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2025 | if (disease->stats.hp) |
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2026 | disease->stats.hp -= dam_mod; |
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2027 | |
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2028 | if (disease->stats.sp) |
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2029 | disease->stats.sp -= dam_mod; |
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2030 | |
2022 | |
2031 | if (infect_object (walk, disease, 1)) |
2023 | if (infect_object (walk, disease, 1)) |
2032 | { |
2024 | { |
2033 | new_draw_info_format (NDI_UNIQUE, 0, op, "You inflict %s on %s!", &disease->name, &walk->name); |
2025 | op->statusmsg (format ("You inflict %s on %s!", &disease->name, &walk->name)); |
2034 | |
2026 | |
2035 | disease->destroy (); /* don't need this one anymore */ |
2027 | disease->destroy (); /* don't need this one anymore */ |
2036 | walk->map->insert (get_archetype (shstr_detect_magic), x, y, op); |
2028 | walk->map->insert (get_archetype (shstr_detect_magic), x, y, op); |
2037 | return 1; |
2029 | return 1; |
2038 | } |
2030 | } |