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/cvs/deliantra/server/server/spell_attack.C
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Comparing deliantra/server/server/spell_attack.C (file contents):
Revision 1.102 by root, Sun Apr 11 00:34:06 2010 UTC vs.
Revision 1.103 by root, Sun Apr 11 04:20:57 2010 UTC

822 if (!spell->other_arch) 822 if (!spell->other_arch)
823 return 0; 823 return 0;
824 824
825 if (op->type == PLAYER && op->flag [FLAG_UNDEAD] && op->attacktype & AT_TURN_UNDEAD) 825 if (op->type == PLAYER && op->flag [FLAG_UNDEAD] && op->attacktype & AT_TURN_UNDEAD)
826 { 826 {
827 new_draw_info (NDI_UNIQUE, 0, op, "Your undead nature prevents you from turning undead!"); 827 op->failmsg ("Your undead nature prevents you from turning undead!");
828 return 0; 828 return 0;
829 } 829 }
830 830
831 if (!dir) 831 if (!dir)
832 { 832 {
1025 // to fix create bomb traps in doors, which cast with dir=0). 1025 // to fix create bomb traps in doors, which cast with dir=0).
1026 if (dir) 1026 if (dir)
1027 { 1027 {
1028 if ((mflags & P_OUT_OF_MAP) || (GET_MAP_MOVE_BLOCK (m, dx, dy) & MOVE_WALK)) 1028 if ((mflags & P_OUT_OF_MAP) || (GET_MAP_MOVE_BLOCK (m, dx, dy) & MOVE_WALK))
1029 { 1029 {
1030 new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way."); 1030 op->failmsg ("There is something in the way.");
1031 return 0; 1031 return 0;
1032 } 1032 }
1033 } 1033 }
1034 1034
1035 tmp = spell->other_arch->instance (); 1035 tmp = spell->other_arch->instance ();
1872 1872
1873 mflags = get_map_flags (m, &m, x, y, &x, &y); 1873 mflags = get_map_flags (m, &m, x, y, &x, &y);
1874 1874
1875 if (mflags & P_OUT_OF_MAP) 1875 if (mflags & P_OUT_OF_MAP)
1876 { 1876 {
1877 new_draw_info (NDI_UNIQUE, 0, op, "Nothing is there."); 1877 op->failmsg ("Nothing is there.");
1878 return 0; 1878 return 0;
1879 } 1879 }
1880 1880
1881 if (mflags & P_IS_ALIVE && spell->attacktype) 1881 if (mflags & P_IS_ALIVE && spell->attacktype)
1882 { 1882 {
1893 } 1893 }
1894 1894
1895 /* no live target, perhaps a wall is in the way? */ 1895 /* no live target, perhaps a wall is in the way? */
1896 if (OB_TYPE_MOVE_BLOCK (op, GET_MAP_MOVE_BLOCK (m, x, y))) 1896 if (OB_TYPE_MOVE_BLOCK (op, GET_MAP_MOVE_BLOCK (m, x, y)))
1897 { 1897 {
1898 new_draw_info (NDI_UNIQUE, 0, op, "Something is in the way."); 1898 op->failmsg ("Something is in the way.");
1899 return 0; 1899 return 0;
1900 } 1900 }
1901 } 1901 }
1902 1902
1903 /* ok, looks groovy to just insert a new light on the map */ 1903 /* ok, looks groovy to just insert a new light on the map */

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