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Comparing deliantra/server/server/spell_attack.C (file contents):
Revision 1.105 by root, Sun May 2 20:57:53 2010 UTC vs.
Revision 1.114 by root, Wed Nov 16 23:42:03 2016 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002-2003 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the Affero GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* This file contains all the spell attack code. Grouping this code 25/* This file contains all the spell attack code. Grouping this code
26 * together should hopefully make it easier to find the relevent bits 26 * together should hopefully make it easier to find the relevent bits
1096 } 1096 }
1097 1097
1098 return NULL; 1098 return NULL;
1099} 1099}
1100 1100
1101/* cast_smite_arch() - the priest points to a creature and causes 1101/* cast_smite_spell() - the priest points to a creature and causes
1102 * a 'godly curse' to decend. 1102 * a 'godly curse' to decend.
1103 * usual params - 1103 * usual params -
1104 * op = player 1104 * op = player
1105 * caster = object casting the spell. 1105 * caster = object casting the spell.
1106 * dir = direction being cast 1106 * dir = direction being cast
1109int 1109int
1110cast_smite_spell (object *op, object *caster, int dir, object *spell) 1110cast_smite_spell (object *op, object *caster, int dir, object *spell)
1111{ 1111{
1112 object *effect, *target; 1112 object *effect, *target;
1113 object *god = find_god (determine_god (op)); 1113 object *god = find_god (determine_god (op));
1114 int range;
1115 1114
1116 range = spell->range + SP_level_range_adjust (caster, spell);
1117 target = get_pointed_target (op, dir, 50, spell->stats.grace ? SPELL_GRACE : SPELL_MANA); 1115 target = get_pointed_target (op, dir, 50, spell->stats.grace ? SPELL_GRACE : SPELL_MANA);
1118 1116
1119 /* Bunch of conditions for casting this spell. Note that only 1117 /* Bunch of conditions for casting this spell. Note that only
1120 * require a god if this is a cleric spell (requires grace). 1118 * require a god if this is a cleric spell (requires grace).
1121 * This makes this spell much more general purpose - it can be used 1119 * This makes this spell much more general purpose - it can be used
1264{ 1262{
1265 /* some things are unaffected... */ 1263 /* some things are unaffected... */
1266 if (op->path_denied & PATH_LIGHT) 1264 if (op->path_denied & PATH_LIGHT)
1267 return 0; 1265 return 0;
1268 1266
1269 object *tmp = get_archetype (FORCE_NAME); 1267 object *tmp = archetype::get (FORCE_NAME);
1270 tmp->set_speed (0.01); 1268 tmp->set_speed (0.01);
1271 tmp->stats.food = time; 1269 tmp->stats.food = time;
1272 tmp->set_flag (FLAG_IS_USED_UP); 1270 tmp->set_flag (FLAG_IS_USED_UP);
1273 tmp->set_glow_radius (min (MAX_LIGHT_RADIUS, radius)); 1271 tmp->set_glow_radius (min (MAX_LIGHT_RADIUS, radius));
1274 tmp = insert_ob_in_ob (tmp, op); 1272 tmp = insert_ob_in_ob (tmp, op);
1362 } 1360 }
1363 } 1361 }
1364 1362
1365 if (!force) 1363 if (!force)
1366 { 1364 {
1367 force = get_archetype (FORCE_NAME); 1365 force = archetype::get (FORCE_NAME);
1368 force->subtype = FORCE_CHANGE_ABILITY; 1366 force->subtype = FORCE_CHANGE_ABILITY;
1369 1367
1370 if (spell_ob->race) 1368 if (spell_ob->race)
1371 force->name = spell_ob->race; 1369 force->name = spell_ob->race;
1372 else 1370 else
1461 unordered_mapwalk (buf, op, -range, -range, range, range) 1459 unordered_mapwalk (buf, op, -range, -range, range, range)
1462 { 1460 {
1463 mapspace &ms = m->at (nx, ny); 1461 mapspace &ms = m->at (nx, ny);
1464 1462
1465 /* If there is nothing living on this space, no need to go further */ 1463 /* If there is nothing living on this space, no need to go further */
1466 if (!ms.flags () & P_IS_ALIVE) 1464 if (!(ms.flags () & P_IS_ALIVE))
1467 continue; 1465 continue;
1468 1466
1469 // players can only affect spaces that they can actually see 1467 // players can only affect spaces that they can actually see
1470 if (caster 1468 if (caster
1471 && caster->contr 1469 && caster->contr
1996 1994
1997 if (disease->last_sp < 1) 1995 if (disease->last_sp < 1)
1998 disease->last_sp = 1; 1996 disease->last_sp = 1;
1999 } 1997 }
2000 1998
2001 if (disease->stats.dam ) disease->stats.dam += copysign (disease->stats.dam , dam_mod); 1999 if (disease->stats.dam ) disease->stats.dam += copysignl (disease->stats.dam , dam_mod);
2002 if (disease->stats.maxsp) disease->stats.maxsp += copysign (disease->stats.maxsp, dam_mod); 2000 if (disease->stats.maxsp) disease->stats.maxsp += copysignl (disease->stats.maxsp, dam_mod);
2003 if (disease->stats.ac ) disease->stats.ac += dam_mod; 2001 if (disease->stats.ac ) disease->stats.ac += dam_mod;
2004 if (disease->last_eat ) disease->last_eat -= dam_mod; 2002 if (disease->last_eat ) disease->last_eat -= dam_mod;
2005 if (disease->stats.hp ) disease->stats.hp -= dam_mod; 2003 if (disease->stats.hp ) disease->stats.hp -= dam_mod;
2006 if (disease->stats.sp ) disease->stats.sp -= dam_mod; 2004 if (disease->stats.sp ) disease->stats.sp -= dam_mod;
2007 2005
2008 if (infect_object (walk, disease, 1)) 2006 if (infect_object (walk, disease, 1))
2009 { 2007 {
2010 op->statusmsg (format ("You inflict %s on %s!", &disease->name, &walk->name)); 2008 op->statusmsg (format ("You inflict %s on %s!", &disease->name, &walk->name));
2011 2009
2012 disease->destroy (); /* don't need this one anymore */ 2010 disease->destroy (); /* don't need this one anymore */
2013 walk->map->insert (get_archetype (shstr_detect_magic), x, y, op); 2011 walk->map->insert (archetype::get (shstr_detect_magic), x, y, op);
2014 return 1; 2012 return 1;
2015 } 2013 }
2016 2014
2017 disease->destroy (); 2015 disease->destroy ();
2018 } 2016 }

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