ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/spell_attack.C
(Generate patch)

Comparing deliantra/server/server/spell_attack.C (file contents):
Revision 1.92 by root, Wed Nov 11 04:45:23 2009 UTC vs.
Revision 1.93 by root, Sun Nov 29 17:41:08 2009 UTC

277 int mflags; 277 int mflags;
278 278
279 if (!spob->other_arch) 279 if (!spob->other_arch)
280 return 0; 280 return 0;
281 281
282 tmp = arch_to_object (spob->other_arch); 282 tmp = spob->other_arch->instance ();
283 if (tmp == NULL) 283 if (tmp == NULL)
284 return 0; 284 return 0;
285 285
286 /* peterm: level dependency for bolts */ 286 /* peterm: level dependency for bolts */
287 tmp->stats.dam = spob->stats.dam + SP_level_dam_adjust (caster, spob); 287 tmp->stats.dam = spob->stats.dam + SP_level_dam_adjust (caster, spob);
439 if (op->destroyed ()) 439 if (op->destroyed ())
440 return; 440 return;
441 } 441 }
442 442
443 /* other_arch contains what this explodes into */ 443 /* other_arch contains what this explodes into */
444 tmp = arch_to_object (op->other_arch); 444 tmp = op->other_arch->instance ();
445 445
446 tmp->set_owner (op); 446 tmp->set_owner (op);
447 tmp->skill = op->skill; 447 tmp->skill = op->skill;
448 448
449 owner = op->owner; 449 owner = op->owner;
690 690
691/* drops an object based on what is in the cone's "other_arch" */ 691/* drops an object based on what is in the cone's "other_arch" */
692static void 692static void
693cone_drop (object *op) 693cone_drop (object *op)
694{ 694{
695 object *new_ob = arch_to_object (op->other_arch); 695 object *new_ob = op->other_arch->instance ();
696 696
697 new_ob->level = op->level; 697 new_ob->level = op->level;
698 new_ob->set_owner (op->owner); 698 new_ob->set_owner (op->owner);
699 699
700 /* preserve skill ownership */ 700 /* preserve skill ownership */
861 861
862 if ((movetype & GET_MAP_MOVE_BLOCK (m, sx, sy)) == movetype) 862 if ((movetype & GET_MAP_MOVE_BLOCK (m, sx, sy)) == movetype)
863 continue; 863 continue;
864 864
865 success = 1; 865 success = 1;
866 tmp = arch_to_object (spell->other_arch); 866 tmp = spell->other_arch->instance ();
867 tmp->set_owner (op); 867 tmp->set_owner (op);
868 set_spell_skill (op, caster, spell, tmp); 868 set_spell_skill (op, caster, spell, tmp);
869 tmp->level = casting_level (caster, spell); 869 tmp->level = casting_level (caster, spell);
870 tmp->attacktype = spell->attacktype; 870 tmp->attacktype = spell->attacktype;
871 871
973 for (int i = 1; i < 9; i++) 973 for (int i = 1; i < 9; i++)
974 { 974 {
975 if (out_of_map (op->map, op->x + freearr_x[i], op->y + freearr_x[i])) 975 if (out_of_map (op->map, op->x + freearr_x[i], op->y + freearr_x[i]))
976 continue; 976 continue;
977 977
978 object *tmp = arch_to_object (at); 978 object *tmp = at->instance ();
979 tmp->direction = i; 979 tmp->direction = i;
980 tmp->range = op->range; 980 tmp->range = op->range;
981 tmp->stats.dam = op->stats.dam; 981 tmp->stats.dam = op->stats.dam;
982 tmp->duration = op->duration; 982 tmp->duration = op->duration;
983 tmp->attacktype = op->attacktype; 983 tmp->attacktype = op->attacktype;
1017 new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way."); 1017 new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way.");
1018 return 0; 1018 return 0;
1019 } 1019 }
1020 } 1020 }
1021 1021
1022 tmp = arch_to_object (spell->other_arch); 1022 tmp = spell->other_arch->instance ();
1023 1023
1024 /* level dependencies for bomb */ 1024 /* level dependencies for bomb */
1025 tmp->range = spell->range + SP_level_range_adjust (caster, spell); 1025 tmp->range = spell->range + SP_level_range_adjust (caster, spell);
1026 tmp->stats.dam = spell->stats.dam + SP_level_dam_adjust (caster, spell); 1026 tmp->stats.dam = spell->stats.dam + SP_level_dam_adjust (caster, spell);
1027 tmp->duration = spell->duration + SP_level_duration_adjust (caster, spell); 1027 tmp->duration = spell->duration + SP_level_duration_adjust (caster, spell);
1121 new_draw_info (NDI_UNIQUE, 0, op, "Your request is unheeded."); 1121 new_draw_info (NDI_UNIQUE, 0, op, "Your request is unheeded.");
1122 return 0; 1122 return 0;
1123 } 1123 }
1124 1124
1125 if (spell->other_arch) 1125 if (spell->other_arch)
1126 effect = arch_to_object (spell->other_arch); 1126 effect = spell->other_arch->instance ();
1127 else 1127 else
1128 return 0; 1128 return 0;
1129 1129
1130 /* tailor the effect by priest level and worshipped God */ 1130 /* tailor the effect by priest level and worshipped God */
1131 effect->level = casting_level (caster, spell); 1131 effect->level = casting_level (caster, spell);
1305 if (spell_ob->subtype == SP_DESTRUCTION) 1305 if (spell_ob->subtype == SP_DESTRUCTION)
1306 { 1306 {
1307 hit_player (tmp, dam, op, spell_ob->attacktype, 0); 1307 hit_player (tmp, dam, op, spell_ob->attacktype, 0);
1308 1308
1309 if (spell_ob->other_arch) 1309 if (spell_ob->other_arch)
1310 m->insert (arch_to_object (spell_ob->other_arch), nx, ny, op); 1310 m->insert (spell_ob->other_arch->instance (), nx, ny, op);
1311 } 1311 }
1312 else if (spell_ob->subtype == SP_FAERY_FIRE && tmp->resist [ATNR_MAGIC] != 100) 1312 else if (spell_ob->subtype == SP_FAERY_FIRE && tmp->resist [ATNR_MAGIC] != 100)
1313 { 1313 {
1314 if (make_object_glow (tmp, 1, dur) && spell_ob->other_arch) 1314 if (make_object_glow (tmp, 1, dur) && spell_ob->other_arch)
1315 m->insert (arch_to_object (spell_ob->other_arch), nx, ny, op); 1315 m->insert (spell_ob->other_arch->instance (), nx, ny, op);
1316 } 1316 }
1317 } 1317 }
1318 } 1318 }
1319 } 1319 }
1320 1320
1576 head->stats.exp = 0; 1576 head->stats.exp = 0;
1577 } 1577 }
1578 1578
1579 /* If a monster was effected, put an effect in */ 1579 /* If a monster was effected, put an effect in */
1580 if (done_one && spell->other_arch) 1580 if (done_one && spell->other_arch)
1581 m->insert (arch_to_object (spell->other_arch), nx, ny, op); 1581 m->insert (spell->other_arch->instance (), nx, ny, op);
1582 } 1582 }
1583 1583
1584 return 1; 1584 return 1;
1585} 1585}
1586 1586
1669 hit_map (op, j, op->attacktype, 1); 1669 hit_map (op, j, op->attacktype, 1);
1670 } 1670 }
1671 1671
1672 /* insert the other arch */ 1672 /* insert the other arch */
1673 if (op->other_arch && !(OB_TYPE_MOVE_BLOCK (op, GET_MAP_MOVE_BLOCK (m, hx, hy)))) 1673 if (op->other_arch && !(OB_TYPE_MOVE_BLOCK (op, GET_MAP_MOVE_BLOCK (m, hx, hy))))
1674 m->insert (arch_to_object (op->other_arch), hx, hy, op); 1674 m->insert (op->other_arch->instance (), hx, hy, op);
1675 } 1675 }
1676 1676
1677 /* restore to the center location and damage */ 1677 /* restore to the center location and damage */
1678 op->stats.dam = dam_save; 1678 op->stats.dam = dam_save;
1679 1679
1895 return 0; 1895 return 0;
1896 } 1896 }
1897 } 1897 }
1898 1898
1899 /* ok, looks groovy to just insert a new light on the map */ 1899 /* ok, looks groovy to just insert a new light on the map */
1900 tmp = arch_to_object (spell->other_arch); 1900 tmp = spell->other_arch->instance ();
1901 if (!tmp) 1901 if (!tmp)
1902 { 1902 {
1903 LOG (llevError, "Error: spell arch for cast_light() missing.\n"); 1903 LOG (llevError, "Error: spell arch for cast_light() missing.\n");
1904 return 0; 1904 return 0;
1905 } 1905 }
1971 { 1971 {
1972 /* search this square for a victim */ 1972 /* search this square for a victim */
1973 for (walk = GET_MAP_OB (m, x, y); walk; walk = walk->above) 1973 for (walk = GET_MAP_OB (m, x, y); walk; walk = walk->above)
1974 if (QUERY_FLAG (walk, FLAG_MONSTER) || (walk->type == PLAYER)) 1974 if (QUERY_FLAG (walk, FLAG_MONSTER) || (walk->type == PLAYER))
1975 { /* found a victim */ 1975 { /* found a victim */
1976 object *disease = arch_to_object (spell->other_arch); 1976 object *disease = spell->other_arch->instance ();
1977 1977
1978 disease->set_owner (op); 1978 disease->set_owner (op);
1979 set_spell_skill (op, caster, spell, disease); 1979 set_spell_skill (op, caster, spell, disease);
1980 disease->stats.exp = 0; 1980 disease->stats.exp = 0;
1981 disease->level = casting_level (caster, spell); 1981 disease->level = casting_level (caster, spell);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines