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/cvs/deliantra/server/server/spell_effect.C
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Comparing deliantra/server/server/spell_effect.C (file contents):
Revision 1.102 by root, Tue May 5 04:51:56 2009 UTC vs.
Revision 1.103 by elmex, Mon Jun 8 08:57:34 2009 UTC

1566 for (tmp = last; tmp; tmp = tmp->below) 1566 for (tmp = last; tmp; tmp = tmp->below)
1567 { 1567 {
1568 /* show invisible */ 1568 /* show invisible */
1569 if (QUERY_FLAG (spell, FLAG_MAKE_INVIS) && 1569 if (QUERY_FLAG (spell, FLAG_MAKE_INVIS) &&
1570 /* Might there be other objects that we can make visible? */ 1570 /* Might there be other objects that we can make visible? */
1571 (tmp->invisible && (QUERY_FLAG (tmp, FLAG_MONSTER) || 1571 (tmp->invisible && (QUERY_FLAG (tmp, FLAG_MONSTER)
1572 (tmp->type == PLAYER && !QUERY_FLAG (tmp, FLAG_WIZ)) 1572 || (tmp->type == PLAYER && !QUERY_FLAG (tmp, FLAG_WIZ))
1573 || tmp->type == CF_HANDLE 1573 || tmp->type == CF_HANDLE
1574 || tmp->type == TRAPDOOR || tmp->type == EXIT || tmp->type == HOLE 1574 || tmp->type == TRAPDOOR
1575 || tmp->type == EXIT
1576 || tmp->type == HOLE
1577 || tmp->type == BUTTON
1575 || tmp->type == BUTTON || tmp->type == TELEPORTER 1578 || tmp->type == TELEPORTER
1579 || tmp->type == GATE
1576 || tmp->type == GATE || tmp->type == LOCKED_DOOR 1580 || tmp->type == LOCKED_DOOR
1577 || tmp->type == WEAPON || tmp->type == ALTAR || tmp->type == SIGN 1581 || tmp->type == WEAPON
1582 || tmp->type == ALTAR
1583 || tmp->type == SIGN
1578 || tmp->type == TRIGGER_PEDESTAL || tmp->type == SPECIAL_KEY 1584 || tmp->type == TRIGGER_PEDESTAL
1579 || tmp->type == TREASURE || tmp->type == BOOK || tmp->type == HOLY_ALTAR))) 1585 || tmp->type == SPECIAL_KEY
1586 || tmp->type == TREASURE
1587 || tmp->type == BOOK
1588 || tmp->type == HOLY_ALTAR
1589 || tmp->type == CONTAINER)))
1580 { 1590 {
1581 if (random_roll (0, skill->level - 1, op, PREFER_HIGH) > level / 4) 1591 if (random_roll (0, skill->level - 1, op, PREFER_HIGH) > level / 4)
1582 { 1592 {
1583 tmp->invisible = 0; 1593 tmp->invisible = 0;
1584 done_one = 1; 1594 done_one = 1;

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