… | |
… | |
1742 | large->destroy (); |
1742 | large->destroy (); |
1743 | small->destroy (); |
1743 | small->destroy (); |
1744 | /* reset this so that if player standing on a big pile of stuff, |
1744 | /* reset this so that if player standing on a big pile of stuff, |
1745 | * it is redrawn properly. |
1745 | * it is redrawn properly. |
1746 | */ |
1746 | */ |
1747 | op->contr->socket->look_position = 0; |
1747 | op->contr->ns->look_position = 0; |
1748 | return 1; |
1748 | return 1; |
1749 | } |
1749 | } |
1750 | |
1750 | |
1751 | |
1751 | |
1752 | /* This function removes the cursed/damned status on equipped |
1752 | /* This function removes the cursed/damned status on equipped |