… | |
… | |
104 | ncharges = 1; |
104 | ncharges = 1; |
105 | |
105 | |
106 | wand->stats.food += ncharges; |
106 | wand->stats.food += ncharges; |
107 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s glows with power.", query_name (wand)); |
107 | new_draw_info_format (NDI_UNIQUE, 0, op, "The %s glows with power.", query_name (wand)); |
108 | |
108 | |
109 | if (wand->arch && QUERY_FLAG (&wand->arch->clone, FLAG_ANIMATE)) |
109 | if (wand->arch && QUERY_FLAG (wand->arch, FLAG_ANIMATE)) |
110 | { |
110 | { |
111 | SET_FLAG (wand, FLAG_ANIMATE); |
111 | SET_FLAG (wand, FLAG_ANIMATE); |
112 | wand->set_speed (wand->arch->clone.speed); |
112 | wand->set_speed (wand->arch->speed); |
113 | } |
113 | } |
114 | |
114 | |
115 | return 1; |
115 | return 1; |
116 | } |
116 | } |
117 | |
117 | |
… | |
… | |
224 | if (stringarg) |
224 | if (stringarg) |
225 | { |
225 | { |
226 | at = find_archetype_by_object_type_name (FOOD, stringarg); |
226 | at = find_archetype_by_object_type_name (FOOD, stringarg); |
227 | if (at == NULL) |
227 | if (at == NULL) |
228 | at = find_archetype_by_object_type_name (DRINK, stringarg); |
228 | at = find_archetype_by_object_type_name (DRINK, stringarg); |
229 | if (at == NULL || at->clone.stats.food > food_value) |
229 | if (at == NULL || at->stats.food > food_value) |
230 | stringarg = NULL; |
230 | stringarg = NULL; |
231 | } |
231 | } |
232 | |
232 | |
233 | if (!stringarg) |
233 | if (!stringarg) |
234 | { |
234 | { |
… | |
… | |
240 | * We don't use flesh types because the weight values of those need |
240 | * We don't use flesh types because the weight values of those need |
241 | * to be altered from the donor. |
241 | * to be altered from the donor. |
242 | */ |
242 | */ |
243 | |
243 | |
244 | /* We assume the food items don't have multiple parts */ |
244 | /* We assume the food items don't have multiple parts */ |
245 | for (at_tmp = first_archetype; at_tmp != NULL; at_tmp = at_tmp->next) |
245 | for_all_archetypes (at) |
246 | { |
246 | { |
247 | if (at_tmp->clone.type == FOOD || at_tmp->clone.type == DRINK) |
247 | if (at_tmp->type == FOOD || at_tmp->type == DRINK) |
248 | { |
248 | { |
249 | /* Basically, if the food value is something that is creatable |
249 | /* Basically, if the food value is something that is creatable |
250 | * under the limits of the spell and it is higher than |
250 | * under the limits of the spell and it is higher than |
251 | * the item we have now, take it instead. |
251 | * the item we have now, take it instead. |
252 | */ |
252 | */ |
253 | if (at_tmp->clone.stats.food <= food_value && (!at || at_tmp->clone.stats.food > at->clone.stats.food)) |
253 | if (at_tmp->stats.food <= food_value && (!at || at_tmp->stats.food > at->stats.food)) |
254 | at = at_tmp; |
254 | at = at_tmp; |
255 | } |
255 | } |
256 | } |
256 | } |
257 | } |
257 | } |
258 | /* Pretty unlikely (there are some very low food items), but you never |
258 | /* Pretty unlikely (there are some very low food items), but you never |
… | |
… | |
262 | { |
262 | { |
263 | new_draw_info (NDI_UNIQUE, 0, op, "You don't have enough experience to create any food."); |
263 | new_draw_info (NDI_UNIQUE, 0, op, "You don't have enough experience to create any food."); |
264 | return 0; |
264 | return 0; |
265 | } |
265 | } |
266 | |
266 | |
267 | food_value /= at->clone.stats.food; |
267 | food_value /= at->stats.food; |
268 | new_op = arch_to_object (at); |
268 | new_op = arch_to_object (at); |
269 | new_op->nrof = food_value; |
269 | new_op->nrof = food_value; |
270 | |
270 | |
271 | new_op->value = 0; |
271 | new_op->value = 0; |
272 | if (new_op->nrof < 1) |
272 | if (new_op->nrof < 1) |
… | |
… | |
716 | new_draw_info_format (NDI_UNIQUE, 0, op, "Something destroys your %s", name); |
716 | new_draw_info_format (NDI_UNIQUE, 0, op, "Something destroys your %s", name); |
717 | return 0; |
717 | return 0; |
718 | } |
718 | } |
719 | |
719 | |
720 | /* If this is a spellcasting wall, need to insert the spell object */ |
720 | /* If this is a spellcasting wall, need to insert the spell object */ |
721 | if (tmp->other_arch && tmp->other_arch->clone.type == SPELL) |
721 | if (tmp->other_arch && tmp->other_arch->type == SPELL) |
722 | insert_ob_in_ob (arch_to_object (tmp->other_arch), tmp); |
722 | insert_ob_in_ob (arch_to_object (tmp->other_arch), tmp); |
723 | |
723 | |
724 | /* This code causes the wall to extend some distance in |
724 | /* This code causes the wall to extend some distance in |
725 | * each direction, or until an obstruction is encountered. |
725 | * each direction, or until an obstruction is encountered. |
726 | * posblocked and negblocked help determine how far the |
726 | * posblocked and negblocked help determine how far the |
… | |
… | |
746 | { |
746 | { |
747 | object *tmp2 = tmp->clone (); |
747 | object *tmp2 = tmp->clone (); |
748 | m->insert (tmp2, x, y, op); |
748 | m->insert (tmp2, x, y, op); |
749 | |
749 | |
750 | /* If this is a spellcasting wall, need to insert the spell object */ |
750 | /* If this is a spellcasting wall, need to insert the spell object */ |
751 | if (tmp2->other_arch && tmp2->other_arch->clone.type == SPELL) |
751 | if (tmp2->other_arch && tmp2->other_arch->type == SPELL) |
752 | tmp2->insert (arch_to_object (tmp2->other_arch)); |
752 | tmp2->insert (arch_to_object (tmp2->other_arch)); |
753 | |
753 | |
754 | } |
754 | } |
755 | else |
755 | else |
756 | posblocked = 1; |
756 | posblocked = 1; |
… | |
… | |
763 | ((spell_ob->move_block & GET_MAP_MOVE_BLOCK (m, x, y)) != spell_ob->move_block) && !negblocked) |
763 | ((spell_ob->move_block & GET_MAP_MOVE_BLOCK (m, x, y)) != spell_ob->move_block) && !negblocked) |
764 | { |
764 | { |
765 | object *tmp2 = tmp->clone (); |
765 | object *tmp2 = tmp->clone (); |
766 | m->insert (tmp2, x, y, op); |
766 | m->insert (tmp2, x, y, op); |
767 | |
767 | |
768 | if (tmp2->other_arch && tmp2->other_arch->clone.type == SPELL) |
768 | if (tmp2->other_arch && tmp2->other_arch->type == SPELL) |
769 | tmp2->insert (arch_to_object (tmp2->other_arch)); |
769 | tmp2->insert (arch_to_object (tmp2->other_arch)); |
770 | } |
770 | } |
771 | else |
771 | else |
772 | negblocked = 1; |
772 | negblocked = 1; |
773 | } |
773 | } |
… | |
… | |
2022 | x = op->x + freearr_x[dir]; |
2022 | x = op->x + freearr_x[dir]; |
2023 | y = op->y + freearr_y[dir]; |
2023 | y = op->y + freearr_y[dir]; |
2024 | |
2024 | |
2025 | /* if there's no place to put the golem, abort */ |
2025 | /* if there's no place to put the golem, abort */ |
2026 | if ((dir == -1) || (get_map_flags (m, &m, x, y, &x, &y) & P_OUT_OF_MAP) || |
2026 | if ((dir == -1) || (get_map_flags (m, &m, x, y, &x, &y) & P_OUT_OF_MAP) || |
2027 | ((spell->other_arch->clone.move_type & GET_MAP_MOVE_BLOCK (m, x, y)) == spell->other_arch->clone.move_type)) |
2027 | ((spell->other_arch->move_type & GET_MAP_MOVE_BLOCK (m, x, y)) == spell->other_arch->move_type)) |
2028 | { |
2028 | { |
2029 | new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way."); |
2029 | new_draw_info (NDI_UNIQUE, 0, op, "There is something in the way."); |
2030 | return 0; |
2030 | return 0; |
2031 | } |
2031 | } |
2032 | |
2032 | |