… | |
… | |
885 | |
885 | |
886 | /* Actually move the player now */ |
886 | /* Actually move the player now */ |
887 | if (!(op = op->map->insert (op, op->x + freearr_x[dir] * dist, op->y + freearr_y[dir] * dist, op))) |
887 | if (!(op = op->map->insert (op, op->x + freearr_x[dir] * dist, op->y + freearr_y[dir] * dist, op))) |
888 | return 1; |
888 | return 1; |
889 | |
889 | |
890 | op->speed_left = -FABS (op->speed) * 5; /* Freeze them for a short while */ |
890 | op->speed_left = -5. * fabs (op->speed); /* Freeze them for a short while */ |
|
|
891 | |
891 | return 1; |
892 | return 1; |
892 | } |
893 | } |
893 | |
894 | |
894 | /* cast_heal: Heals something. |
895 | /* cast_heal: Heals something. |
895 | * op is the caster. |
896 | * op is the caster. |