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93 | // compute the attuned/repelled bonus |
93 | // compute the attuned/repelled bonus |
94 | // attuned only increases up to 2 times the original level (i.e. bonus <= level) */ |
94 | // attuned only increases up to 2 times the original level (i.e. bonus <= level) */ |
95 | // repell has no such quarrels |
95 | // repell has no such quarrels |
96 | return (caster->path_attuned & spell->path_attuned ? min (level, +ATTUNE_REPELL) : 0) |
96 | return (caster->path_attuned & spell->path_attuned ? min (level, +ATTUNE_REPELL) : 0) |
97 | + (caster->path_repelled & spell->path_attuned ? -ATTUNE_REPELL : 0); |
97 | + (caster->path_repelled & spell->path_attuned ? -ATTUNE_REPELL : 0); |
98 | } |
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99 | |
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100 | /* |
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101 | * This function takes a caster and spell and presents the |
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102 | * effective level the caster needs to be to cast the spell. |
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103 | * basically, it just adjusts the spell->level with attuned/repelled |
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104 | * spellpaths. Was called path_level_mod. |
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105 | * |
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106 | * caster is person casting the spell. |
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107 | * spell is the spell object. |
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108 | * Returns modified level. |
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109 | */ |
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110 | int |
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111 | min_casting_level (object *caster, object *spell) |
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112 | { |
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113 | if (caster->path_denied & spell->path_attuned) |
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114 | return 500; |
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115 | |
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116 | return max (1, spell->level + attuned_bonus (caster, spell, spell->level)); |
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117 | } |
98 | } |
118 | |
99 | |
119 | /* This function returns the effective level the spell |
100 | /* This function returns the effective level the spell |
120 | * is being cast at. |
101 | * is being cast at. |
121 | */ |
102 | */ |
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786 | if (failure <= -20 && failure > -40) /* wonder */ |
767 | if (failure <= -20 && failure > -40) /* wonder */ |
787 | { |
768 | { |
788 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s gives a sign to renew your faith.", godname); |
769 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s gives a sign to renew your faith.", godname); |
789 | tmp = get_archetype (SPELL_WONDER); |
770 | tmp = get_archetype (SPELL_WONDER); |
790 | cast_cone (op, op, 0, tmp); |
771 | cast_cone (op, op, 0, tmp); |
791 | tmp->destroy (true); |
772 | tmp->destroy (); |
792 | } |
773 | } |
793 | |
774 | |
794 | else if (failure <= -40 && failure > -60) /* confusion */ |
775 | else if (failure <= -40 && failure > -60) /* confusion */ |
795 | { |
776 | { |
796 | new_draw_info (NDI_UNIQUE, 0, op, "Your diety touches your mind!"); |
777 | new_draw_info (NDI_UNIQUE, 0, op, "Your diety touches your mind!"); |
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830 | if (failure <= -20 && failure > -40) /* wonder */ |
811 | if (failure <= -20 && failure > -40) /* wonder */ |
831 | { |
812 | { |
832 | new_draw_info (NDI_UNIQUE, 0, op, "Your spell causes an unexpected effect."); |
813 | new_draw_info (NDI_UNIQUE, 0, op, "Your spell causes an unexpected effect."); |
833 | tmp = get_archetype (SPELL_WONDER); |
814 | tmp = get_archetype (SPELL_WONDER); |
834 | cast_cone (op, op, 0, tmp); |
815 | cast_cone (op, op, 0, tmp); |
835 | tmp->destroy (true); |
816 | tmp->destroy (); |
836 | } |
817 | } |
837 | |
818 | |
838 | else if (failure <= -40 && failure > -60) /* confusion */ |
819 | else if (failure <= -40 && failure > -60) /* confusion */ |
839 | { |
820 | { |
840 | new_draw_info (NDI_UNIQUE, 0, op, "Your magic recoils on you, making you confused!"); |
821 | new_draw_info (NDI_UNIQUE, 0, op, "Your magic recoils on you, making you confused!"); |
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1472 | |
1453 | |
1473 | case SP_MAGIC_MISSILE: |
1454 | case SP_MAGIC_MISSILE: |
1474 | if (QUERY_FLAG (victim, FLAG_ALIVE)) |
1455 | if (QUERY_FLAG (victim, FLAG_ALIVE)) |
1475 | { |
1456 | { |
1476 | hit_player (victim, spell->stats.dam, spell, spell->attacktype, 1); |
1457 | hit_player (victim, spell->stats.dam, spell, spell->attacktype, 1); |
1477 | spell->destroy (true); |
1458 | spell->destroy (); |
1478 | } |
1459 | } |
1479 | break; |
1460 | break; |
1480 | |
1461 | |
1481 | case SP_MOVING_BALL: |
1462 | case SP_MOVING_BALL: |
1482 | if (QUERY_FLAG (victim, FLAG_ALIVE)) |
1463 | if (QUERY_FLAG (victim, FLAG_ALIVE)) |