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/cvs/deliantra/server/server/swamp.C
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Comparing deliantra/server/server/swamp.C (file contents):
Revision 1.11 by root, Mon Apr 21 06:35:26 2008 UTC vs.
Revision 1.12 by root, Wed Apr 30 06:40:28 2008 UTC

72 case 2: 72 case 2:
73 if (rndm (0, 2) == 0) 73 if (rndm (0, 2) == 0)
74 { 74 {
75 new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, above, "You are down to your NECK in the dangerous %s.", &op->name); 75 new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, above, "You are down to your NECK in the dangerous %s.", &op->name);
76 op->stats.food = 3; 76 op->stats.food = 3;
77 sprintf (above->contr->killer, "drowning in a %s", &op->name); 77 above->contr->killer = op;
78 above->stats.hp--; 78 above->stats.hp--;
79 above->speed_left -= op->move_slow_penalty; 79 above->speed_left -= op->move_slow_penalty;
80 } 80 }
81 break; 81 break;
82 82
88 /* player is ready to drown - only woodsman skill can save him */ 88 /* player is ready to drown - only woodsman skill can save him */
89 if (!woodsman) 89 if (!woodsman)
90 { 90 {
91 op->stats.food = 0; 91 op->stats.food = 0;
92 new_draw_info_format (NDI_UNIQUE | NDI_ALL, 1, NULL, "%s disappeared into a %s.", &above->name, &op->name); 92 new_draw_info_format (NDI_UNIQUE | NDI_ALL, 1, NULL, "%s disappeared into a %s.", &above->name, &op->name);
93 sprintf (above->contr->killer, "drowning in a %s", &op->name); 93 above->contr->killer = op;
94 94
95 above->stats.hp = -1; 95 above->stats.hp = -1;
96 kill_player (above); /* player dies in the swamp */ 96 kill_player (above); /* player dies in the swamp */
97 } 97 }
98 else 98 else

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